#ifndef POKEDIAMOND_SOUND_CHATOT_H #define POKEDIAMOND_SOUND_CHATOT_H #include "global.h" #include "sav_chatot.h" BOOL FUN_02005CFC(void); BOOL Chatot_checkCry(struct SaveChatotSoundClip *param0); u32 FUN_02005D48(struct SaveChatotSoundClip *param0, u32 param1, s32 param2, s32 param3); void FUN_02005DFC(void); u32 Chatot_startRecording(void); void Chatot_stopRecording(void); void Chatot_saveRecording(struct SaveChatotSoundClip *param0); void FUN_02005E80(u8 param0); void FUN_02005E90(struct SaveChatotSoundClip *param0, u32 param1, s32 param2, s32 param3); u32 FUN_02005EE0(struct SaveChatotSoundClip *param0); BOOL FUN_02005F14(s32 param0); #endif // POKEDIAMOND_UNK_02005CFC_H