#ifndef POKEDIAMOND_UNK_02002F08_H #define POKEDIAMOND_UNK_02002F08_H #include "global.h" #include "gf_gfx_loader.h" #include "string16.h" struct PlttData { u16 r : 5; // red u16 g : 5; // green u16 b : 5; // blue u16 unused_15 : 1; }; struct PaletteFadeControl { u16 selectedPalettes; u16 delay : 6; u16 y : 5; u16 targetY : 5; u16 blendColor : 15; u16 yDec : 1; u16 deltaY : 4; u16 delayCounter : 6; u16 unk06_a : 6; }; struct Palette { u16 *unfadedBuf; u16 *fadedBuf; u32 bufSize; struct PaletteFadeControl fadeCtrl; }; struct PaletteData { struct Palette pltt[14]; u16 unk118_0 : 2; u16 activeFadePalettes : 14; u16 unk11a_0 : 14; u16 unk11a_e : 1; u16 unk11a_f : 1; u8 unk11c; u8 unk11d; u16 unk11e; }; s32 FUN_02002F08(u32 param0, struct String *str, u32 param2); u32 FUN_02002F40(u32 param0, struct String *str, u32 param2, u32 param3); u32 FUN_02002F58(const u16 *str); u32 FUN_02002F90(struct String *str); s32 FUN_02002F9C(u32 param0, struct String *str); struct PaletteData *FUN_02002FD0(u32 heap_id); void FUN_02002FEC(struct PaletteData *ptr); void PaletteData_SetBuffers( struct PaletteData *paletteData, u32 index, void *unfadedBuf, void *fadedBuf, u32 size); void PaletteData_AllocBuffers(struct PaletteData *paletteData, u32 index, u32 size, u32 heap_id); void PaletteData_FreeBuffers(struct PaletteData *paletteData, u32 index); void PaletteData_LoadPalette( struct PaletteData *paletteData, const void *src, u32 index, u32 offset, u16 size); void PaletteData_LoadFromNarc(struct PaletteData *paletteData, NarcId narcId, s32 memberId, u32 heap_id, u32 index, u32 size, u16 offset, u16 param7); void PaletteData_LoadNarc(struct PaletteData *paletteData, NarcId narcId, s32 memberId, u32 heap_id, u32 index, u32 size, u16 offset); #endif // POKEDIAMOND_UNK_02002F08_H