#ifndef POKEDIAMOND_UNK_02009EAC_H #define POKEDIAMOND_UNK_02009EAC_H #include "global.h" #include "NNS_g2d.h" struct UnkStruct_02009EAC { NNSG2dOamManager oamManagers[2]; u32 heap_id; }; void FUN_02009EAC(s32 param0, s32 param1, s32 param2, s32 param3, u32 param4, u32 param5, u32 param6, u32 param7, u32 param8); void FUN_02009EF0(s32 param0, s32 param1, s32 param2, s32 param3, u32 param4, u32 param5, u32 param6, u32 param7, u32 heap_id); void FUN_02009F80(void); void FUN_02009FA0(void); void FUN_02009FD8(void *param0, u32 *param1, u32 param2, u32 param3); NNSG2dOamManager *FUN_0200A03C(u32 param0); void FUN_0200A064(u32 heap_id); void FUN_0200A06C(u32 heap_id); u32 FUN_0200A074(u32 param0, u32 param1); u32 FUN_0200A094(u32 param0, u32 param1); u32 FUN_0200A0B8(u32 param0); u32 FUN_0200A0DC(u32 param0); #endif // POKEDIAMOND_UNK_02009EAC_H