#ifndef POKEDIAMOND_UNK_0200BA78_H #define POKEDIAMOND_UNK_0200BA78_H #include "global.h" #include "script_buffers.h" void FUN_0200BA78(struct UnkStruct_0200B870 *param0, int param1, u32 value, u32 n, enum PrintingMode mode, struct Window *window, int x, int y); void FUN_0200BAAC( struct UnkStruct_0200B870 *param0, u32 value, u32 n, enum PrintingMode mode, void *dest); #endif // POKEDIAMOND_UNK_0200BA78_H