#ifndef POKEDIAMOND_UNK_0200CA44_H #define POKEDIAMOND_UNK_0200CA44_H #include "text.h" BOOL FUN_0200CA44(void (*r0)(u32, void *), void * r1, u32 r2); BOOL FUN_0200CA60(void (*r0)(u32, void *), void * r1, u32 r2); BOOL FUN_0200CA7C(void (*r0)(u32, void *), void * r1, u32 r2); BOOL FUN_0200CA98(void (*r0)(u32, void *), void * r1, u32 r2); void FUN_0200CAB4(s32 unk1); #endif //POKEDIAMOND_UNK_0200CA44_H