#ifndef POKEDIAMOND_UNK_02015E30_H #define POKEDIAMOND_UNK_02015E30_H #include "global.h" #include "igt.h" #include "timer3.h" struct UnkStruct_02015E30 { u32 unk00; struct IGT *unk04; u64 unk08; u32 unk10; u32 unk14; u64 unk18; }; void FUN_02015E30(); void FUN_02015E3C(struct IGT *igt); void FUN_02015E60(); #endif //POKEDIAMOND_UNK_02015E30_H