#ifndef POKEDIAMOND_UNK_0201B8B88_H #define POKEDIAMOND_UNK_0201B8B88_H const u16 * FUN_0201B8B8(const u16 * r4); u16 FUN_0201B8E0(const u16 * r4); BOOL FUN_0201B8F8(const u16 * r4); u16 FUN_0201B914(const u16 * r5, u32 r4); #endif //POKEDIAMOND_UNK_0201B8B88_H