#ifndef POKEDIAMOND_UNK_02021FF8_H #define POKEDIAMOND_UNK_02021FF8_H struct UnkStruct_020220C4_sub { u8 field_0; u8 field_1; u16 field_2; }; struct UnkStruct_020220C4 { u8 * field_0; u32 field_4; void (*field_8)(s32, s32, u32); u32 field_C; struct UnkStruct_020220C4_sub * field_10; }; struct UnkStruct_020220C4 * FUN_020220C4(u8 * a0, u32 a1, void (*a2)(s32, s32, u32), u32 a3, u32 a4); void FUN_02022120(struct UnkStruct_020220C4_sub * sub); void FUN_0202212C(struct UnkStruct_020220C4 * unk); void FUN_02022144(struct UnkStruct_020220C4 * unk); s32 FUN_020221EC(struct UnkStruct_020220C4_sub * a0, u32 a1, u32 a2); s32 FUN_02022208(struct UnkStruct_020220C4_sub * a0, u32 a1, u32 a2); void FUN_0202223C(struct UnkStruct_020220C4_sub * a0, u8 a1); #endif //POKEDIAMOND_UNK_02021FF8_H