#ifndef POKEDIAMOND_UNK_020222E8_H #define POKEDIAMOND_UNK_020222E8_H void * FUN_020222E8(); u32 FUN_020222F0(); void * FUN_020222F8(); u32 FUN_02022300(); void * FUN_02022308(); void * FUN_02022310(); #endif // POKEDIAMOND_UNK_020222E8_H