#ifndef POKEDIAMOND_UNK_02022450_H #define POKEDIAMOND_UNK_02022450_H struct CARD_Header { u8 title[12]; u32 tid; u16 maker_code; u8 filler[44]; u32 header_40; u32 header_44; u32 header_48; u32 header_4C; }; void FUN_02022450(); void Reset_To_File(const char* path); #endif //POKEDIAMOND_UNK_02022450_H