#ifndef POKEDIAMOND_UNK_02025484_H #define POKEDIAMOND_UNK_02025484_H struct unk_2025484 { // size: 0x24 u32 unk0; u32 unk4; u8 padding[0x1C]; }; void FUN_02025484(struct unk_2025484 *r0); u32 *FUN_02025490(struct unk_2025484 *r0, u32 r1); u32 *FUN_020254A0(struct unk_2025484 *r0, u32 r1); u32 FUN_020254B4(struct unk_2025484 *r0); #endif POKEDIAMOND_UNK_02025484_H