#ifndef POKEDIAMOND_UNK_020254B8_H #define POKEDIAMOND_UNK_020254B8_H struct UnkStruct_020254B8 { u16 field_00[8]; u32 field_10; u8 filler_14[4]; u32 field_18[16]; u8 filler_58[16]; u8 field_68[32]; }; u32 FUN_020254B8(void); struct UnkStruct_020254B8 * FUN_020254C0(struct SaveBlock2 * sav2); void FUN_020254CC(struct UnkStruct_020254B8 * arr); u16 * FUN_020254F0(struct UnkStruct_020254B8 * arr, s32 i); u8 FUN_020254F8(struct UnkStruct_020254B8 * unk, s32 i); BOOL FUN_02025500(struct UnkStruct_020254B8 * a, struct UnkStruct_020254B8 * b); void FUN_02025520(struct UnkStruct_020254B8 * sp0, struct UnkStruct_020254B8 * sp4, s32 n, u32 heap_id); s32 FUN_02025614(struct UnkStruct_020254B8 * a0, u32 a1); #endif //POKEDIAMOND_UNK_020254B8_H