#ifndef POKEDIAMOND_UNK_0202A8F4_H #define POKEDIAMOND_UNK_0202A8F4_H struct Unk0202A8F4 { u8 u_0; u8 u_1; u8 u_2; u8 u_3; u8 u_4; u8 u_5; u8 u_6; u8 u_7; u8 u_8; u8 u_9; u8 u_A; u8 u_B; u8 u_C; u8 u_D; }; u32 FUN_0202A8F4(); void FUN_0202A8F8(struct Unk0202A8F4 *unk); void *FUN_0202A918(struct SaveBlock2 *sav2); #endif //POKEDIAMOND_UNK_0202A8F4_H