#ifndef POKEDIAMOND_UNK_0202ABBC_H #define POKEDIAMOND_UNK_0202ABBC_H struct Unk0202ABBC { /* 0x000 */ u32 filler[59]; /* 0x0ec */ u16 unk_EC; /* 0x0ee */ u16 unk_EE; /* 0x0f0 */ u32 unk_F0; }; // size: 0xF4 void *FUN_0202ABBC(struct SaveBlock2* sav2); u32 FUN_0202ABC8(); void FUN_0202ABCC(struct Unk0202ABBC* unk); u16 FUN_0202ABDC(struct Unk0202ABBC* unk); void FUN_0202ABE4(struct Unk0202ABBC* unk, u16 data); void FUN_0202ABEC(void *srcp, void *destp); void FUN_0202ABF8(void *destp, void *srcp); u32 FUN_0202AC08(struct Unk0202ABBC* unk); void FUN_0202AC10(struct Unk0202ABBC* unk, u32 data); u16 FUN_0202AC18(struct Unk0202ABBC* unk); #endif //POKEDIAMOND_UNK_0202ABBC_H