#ifndef POKEDIAMOND_UNK_0202D858_H #define POKEDIAMOND_UNK_0202D858_H #include "global.h" u8 FUN_0202D858(u16 param0); u8 FUN_0202D884(u16 param0); u32 FUN_0202D8B0(int param0); #endif // POKEDIAMOND_UNK_0202D858_H