#ifndef POKEDIAMOND_UNK_020337E8_H #define POKEDIAMOND_UNK_020337E8_H #include "global.h" #include "save_block_2.h" // Dummy struct until DWC_account struct DWC_Struct { s32 unk0; }; struct DWC_token { // size: 0xC u8 fill0[0xC]; }; s32 FUN_020337E8(u32 heap_id); void FUN_0203380C(struct DWC_Struct *); s32 FUN_02033830(struct DWC_Struct *); BOOL FUN_0203384C(struct SaveBlock2 *); #endif // POKEDIAMOND_UNK_020337E8_H