#ifndef POKEDIAMOND_UNK_0204AEA8_H #define POKEDIAMOND_UNK_0204AEA8_H BOOL FUN_0204AEA8(struct UnkStruct_0204639C *a0); void FUN_0204AEF8(struct UnkStruct_0204639C *a0, u32 a1, u32 a2); #endif