#ifndef POKEDIAMOND_UNK_0206439C_H #define POKEDIAMOND_UNK_0206439C_H struct Pokemon; struct SaveBlock2; struct UnkStruct_0206439C { struct Pokemon* pokemon; void* unk4; }; struct UnkStruct_0206439C* FUN_0206439C(u32 heap_id, u8 mon_idx, struct SaveBlock2* sav2); #endif