#ifndef POKEDIAMOND_UNK_02088DD8_H #define POKEDIAMOND_UNK_02088DD8_H struct Options; struct PlayerData; struct Pokemon; struct UnkStruct_02088DD8 { struct Pokemon* pokemon; struct PlayerData* player; struct Options* options; void* unkC; u8 padding[0x5]; u8 unk15; u8 padding2[0x2]; }; #endif