#ifndef POKEDIAMOND_UNK_0208A300_H #define POKEDIAMOND_UNK_0208A300_H struct UnkStruct_0208A300 { u32 unk0; u32 unk4; }; struct UnkStruct_0208A300* FUN_0208A300(u32 heap_id); void FUN_0208A320(struct UnkStruct_0208A300* unk); u32 FUN_0208A328(struct UnkStruct_0208A300* unk); void FUN_0208A32C(struct UnkStruct_0208A300* unk, u32 a1); u32 FUN_0208A330(struct UnkStruct_0208A300* unk); void FUN_0208A334(struct UnkStruct_0208A300* unk, u32 a1); #endif