/* Linker Script to build Pokemon Diamond */ #define BEGIN_SEG(name, addr) \ _##name##SegmentStart = ADDR(.name); \ _##name##SegmentRomStart = __romPos; \ .name addr : AT(__romPos) #define END_SEG(name) \ _##name##SegmentEnd = ADDR(.name) + SIZEOF(.name); \ _##name##SegmentRomEnd = __romPos + SIZEOF(.name); \ _##name##SegmentSize = SIZEOF(.name); \ __romPos += SIZEOF(.name); SECTIONS { __romPos = 0; BEGIN_SEG(header, 0x0) { build/asm/rom_header.o(.text); } END_SEG(header) __romPos += 0x3E00; BEGIN_SEG(arm9, 0x2000000) { build/asm/secure.o(.text); build/asm/entry.o(.text); build/asm/main.o(.text); build/src/sub_02000DF4.o(.text); build/asm/rom2.o(.text); } END_SEG(arm9) BEGIN_SEG(rom3, 0x2000000 + SIZEOF(arm9)) { build/asm/rom3.o(.text); } END_SEG(rom3) BEGIN_SEG(gap1, 0x2000000 + SIZEOF(rom3) + SIZEOF(arm9)) { build/asm/gap1.o(.text); } END_SEG(gap1) BEGIN_SEG(arm7, 0x02380000) { build/asm/arm7_rom.o(.text); } END_SEG(arm7) BEGIN_SEG(gap2, 0x02380000 + SIZEOF(arm7)) { build/asm/gap2.o(.text) } END_SEG(gap2) . = 0x336400; BEGIN_SEG(FileNameTable, 0x02400000) { build/asm/filenametable.o(.text); } END_SEG(FileNameTable) }