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-rw-r--r-- | Triple-layer-blocks.md | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/Triple-layer-blocks.md b/Triple-layer-blocks.md index eae1f2d..f8ed075 100644 --- a/Triple-layer-blocks.md +++ b/Triple-layer-blocks.md @@ -1,6 +1,6 @@ Overworld maps are built out of blocks of tiles. Those blocks get placed in three overlapping layers, but only two layers can be used at a time. [A popular binary hack](https://www.pokecommunity.com/showthread.php?t=352725) allows triple-layer blocks, using all three layers at once by combining two blocks: one for the bottom and middle layers, and a subsequent "burner" block for the top layer. -To allow this in pokeemerald, just edit [src/field_camera.c](../blob/src/field_camera.c): +To allow this in pokeemerald, just edit [src/field_camera.c](../blob/master/src/field_camera.c): ```diff static void DrawMetatile(s32 metatileLayerType, u16 *metatiles, u16 offset) |