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@@ -3,8 +3,6 @@ In FireRed and LeafGreen, there is a scripting command that allows text to be a
This tutorial will walk you through how to implement this into Emerald whilst also removing the restrictions it had.
```NOTE: this tutorial expects you to have dynamic overworld palettes as this uses bytes in the object event graphics info struct that got made redundant with the dynamic palette system.```
-Without further adieu…
-
Open field_specials.c and add the following function:
```c