From 89967c2d7ec1ffdacb3a6f5403fcdfbd166d38f2 Mon Sep 17 00:00:00 2001 From: Josh <32826900+ShinyDragonHunter@users.noreply.github.com> Date: Sat, 26 Sep 2020 04:27:56 +0100 Subject: Updated Map Based Trainer Battle Music (markdown) --- Map-Based-Trainer-Battle-Music.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Map-Based-Trainer-Battle-Music.md b/Map-Based-Trainer-Battle-Music.md index 77dd7bb..d54c385 100644 --- a/Map-Based-Trainer-Battle-Music.md +++ b/Map-Based-Trainer-Battle-Music.md @@ -2,7 +2,7 @@ For this tutorial, we will be changing the battle music for generic trainers dep In `GetBattleBGM` in [pokemon.c](https://github.com/pret/pokeemerald/blob/master/src/pokemon.c), this is where the magic happens. -First, we need to define the region map sections constants at the top of file: +First, we need to define the region map sections constants at the top of the file: ```diff ... -- cgit v1.2.3