From ec77f9a8bb2b619daf6f7f945c2ec92742bce552 Mon Sep 17 00:00:00 2001 From: LOuroboros Date: Mon, 21 Dec 2020 19:42:58 -0300 Subject: A note about base payout, based on information provided by SatoMew and Bulbapedia. --- Better-White-Out-Money-Calculation.md | 2 ++ 1 file changed, 2 insertions(+) diff --git a/Better-White-Out-Money-Calculation.md b/Better-White-Out-Money-Calculation.md index 4b718c2..2f04015 100644 --- a/Better-White-Out-Money-Calculation.md +++ b/Better-White-Out-Money-Calculation.md @@ -80,6 +80,8 @@ Before anything, we have to define a new variable and 2 array lists that we're g +static const u16 sWhiteOutBadgeMoney[9] = { 8, 16, 24, 36, 48, 60, 80, 100, 120 }; ``` +***Note**: The base payout while the Player holds 5 badges has been bumped from 60 to 64 starting from Pokémon Black and White, so you may want to do the same here, or not. It's entirely up to you.* + If I were you I'd add them right below `sBattlePalaceNatureToFlavorTextId`, that is right before the first function in the file. And now we're ready to actually modify `Cmd_getmoneyreward`: -- cgit v1.2.3