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-rw-r--r--asm/frontier_pass.s865
-rw-r--r--include/bg.h2
-rw-r--r--include/graphics.h5
-rw-r--r--src/frontier_pass.c444
-rw-r--r--src/graphics.c2
5 files changed, 453 insertions, 865 deletions
diff --git a/asm/frontier_pass.s b/asm/frontier_pass.s
index c9746b91f..c9a2ddc84 100644
--- a/asm/frontier_pass.s
+++ b/asm/frontier_pass.s
@@ -5,869 +5,8 @@
.text
-
- thumb_func_start sub_80C51C4
-sub_80C51C4: @ 80C51C4
- push {lr}
- bl sub_80C51F0
- ldr r0, =sub_80C544C
- bl SetMainCallback2
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_80C51C4
-
- thumb_func_start sub_80C51D8
-sub_80C51D8: @ 80C51D8
- push {lr}
- ldr r0, =gUnknown_02039CEC
- ldr r0, [r0]
- ldr r0, [r0]
- bl SetMainCallback2
- bl sub_80C52E4
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_80C51D8
-
- thumb_func_start sub_80C51F0
-sub_80C51F0: @ 80C51F0
- push {r4-r6,lr}
- adds r4, r0, 0
- ldr r5, =gUnknown_02039CEC
- ldr r0, [r5]
- cmp r0, 0
- beq _080C5204
- movs r0, 0x1
- b _080C52C8
- .pool
-_080C5204:
- movs r0, 0x18
- bl AllocZeroed
- str r0, [r5]
- cmp r0, 0
- bne _080C5214
- movs r0, 0x2
- b _080C52C8
-_080C5214:
- str r4, [r0]
- bl GetCurrentRegionMapSectionId
- lsls r0, 24
- lsrs r4, r0, 24
- cmp r4, 0x3A
- beq _080C5232
- cmp r4, 0xCA
- beq _080C5232
- ldr r0, [r5]
- movs r1, 0xB0
- strh r1, [r0, 0x8]
- movs r1, 0x68
- strh r1, [r0, 0xA]
- b _080C5240
-_080C5232:
- ldr r2, =gUnknown_02039CEC
- ldr r1, [r2]
- movs r0, 0xB0
- strh r0, [r1, 0x8]
- movs r0, 0x30
- strh r0, [r1, 0xA]
- adds r5, r2, 0
-_080C5240:
- ldr r1, [r5]
- ldr r0, =gSaveBlock2Ptr
- ldr r0, [r0]
- ldr r2, =0x00000eb8
- adds r0, r2
- ldrh r0, [r0]
- strh r0, [r1, 0x6]
- bl CanCopyRecordedBattleSaveData
- ldr r3, [r5]
- movs r1, 0x1
- ands r0, r1
- ldrb r2, [r3, 0xE]
- movs r1, 0x2
- negs r1, r1
- ands r1, r2
- orrs r1, r0
- strb r1, [r3, 0xE]
- ldr r2, [r5]
- ldrb r1, [r2, 0xE]
- movs r0, 0xF
- negs r0, r0
- ands r0, r1
- strb r0, [r2, 0xE]
- bl CountPlayerTrainerStars
- ldr r3, [r5]
- lsls r0, 4
- ldrb r2, [r3, 0xE]
- movs r1, 0xF
- ands r1, r2
- orrs r1, r0
- strb r1, [r3, 0xE]
- movs r4, 0
- adds r6, r5, 0
-_080C5286:
- lsls r5, r4, 1
- ldr r1, =0x000008c4
- adds r0, r5, r1
- bl FlagGet
- lsls r0, 24
- cmp r0, 0
- beq _080C52A2
- ldr r1, [r6]
- adds r1, 0xF
- adds r1, r4
- ldrb r0, [r1]
- adds r0, 0x1
- strb r0, [r1]
-_080C52A2:
- ldr r2, =0x000008c5
- adds r0, r5, r2
- bl FlagGet
- lsls r0, 24
- cmp r0, 0
- beq _080C52BC
- ldr r1, [r6]
- adds r1, 0xF
- adds r1, r4
- ldrb r0, [r1]
- adds r0, 0x1
- strb r0, [r1]
-_080C52BC:
- adds r0, r4, 0x1
- lsls r0, 24
- lsrs r4, r0, 24
- cmp r4, 0x6
- bls _080C5286
- movs r0, 0
-_080C52C8:
- pop {r4-r6}
- pop {r1}
- bx r1
- .pool
- thumb_func_end sub_80C51F0
-
- thumb_func_start sub_80C52E4
-sub_80C52E4: @ 80C52E4
- push {r4,lr}
- ldr r4, =gUnknown_02039CEC
- ldr r0, [r4]
- cmp r0, 0
- beq _080C5308
- movs r1, 0
- movs r2, 0x18
- bl memset
- ldr r0, [r4]
- bl Free
- movs r0, 0
- str r0, [r4]
- b _080C530A
- .pool
-_080C5308:
- movs r0, 0x1
-_080C530A:
- pop {r4}
- pop {r1}
- bx r1
- thumb_func_end sub_80C52E4
-
- thumb_func_start sub_80C5310
-sub_80C5310: @ 80C5310
- push {r4,lr}
- ldr r4, =gUnknown_02039CF0
- ldr r0, [r4]
- cmp r0, 0
- beq _080C5324
- movs r0, 0x1
- b _080C533A
- .pool
-_080C5324:
- ldr r0, =0x00002434
- bl AllocZeroed
- str r0, [r4]
- cmp r0, 0
- beq _080C5338
- movs r0, 0
- b _080C533A
- .pool
-_080C5338:
- movs r0, 0x2
-_080C533A:
- pop {r4}
- pop {r1}
- bx r1
- thumb_func_end sub_80C5310
-
- thumb_func_start sub_80C5340
-sub_80C5340: @ 80C5340
- push {r4,lr}
- bl FreeAllWindowBuffers
- ldr r4, =gUnknown_02039CF0
- ldr r0, [r4]
- cmp r0, 0
- bne _080C5358
- movs r0, 0x1
- b _080C53A0
- .pool
-_080C5358:
- ldr r0, [r0, 0x28]
- cmp r0, 0
- beq _080C5368
- bl Free
- ldr r1, [r4]
- movs r0, 0
- str r0, [r1, 0x28]
-_080C5368:
- ldr r0, [r4]
- ldr r0, [r0, 0x24]
- cmp r0, 0
- beq _080C537A
- bl Free
- ldr r1, [r4]
- movs r0, 0
- str r0, [r1, 0x24]
-_080C537A:
- ldr r0, [r4]
- ldr r0, [r0, 0x20]
- cmp r0, 0
- beq _080C538C
- bl Free
- ldr r1, [r4]
- movs r0, 0
- str r0, [r1, 0x20]
-_080C538C:
- ldr r0, [r4]
- ldr r2, =0x00002434
- movs r1, 0
- bl memset
- ldr r0, [r4]
- bl Free
- movs r0, 0
- str r0, [r4]
-_080C53A0:
- pop {r4}
- pop {r1}
- bx r1
- .pool
- thumb_func_end sub_80C5340
-
- thumb_func_start pokemon_details
-pokemon_details: @ 80C53AC
- push {r4-r7,lr}
- sub sp, 0x10
- ldr r0, =gUnknown_02039CF0
- ldr r6, [r0]
- adds r0, r6, 0
- adds r0, 0x2C
- ldrb r0, [r0]
- cmp r0, 0
- beq _080C5416
- ldr r3, =gUnknown_085713E0
- ldr r0, =gUnknown_02039CEC
- ldr r0, [r0]
- ldrb r4, [r0, 0xE]
- lsls r4, 28
- lsrs r0, r4, 29
- subs r0, 0x1
- lsls r0, 2
- adds r0, r3
- movs r2, 0
- ldrsh r1, [r0, r2]
- lsls r1, 8
- lsrs r0, r4, 29
- subs r0, 0x1
- lsls r0, 2
- adds r5, r3, 0x2
- adds r0, r5
- movs r7, 0
- ldrsh r2, [r0, r7]
- lsls r2, 8
- lsrs r0, r4, 29
- subs r0, 0x1
- lsls r0, 2
- adds r0, r3
- movs r7, 0
- ldrsh r3, [r0, r7]
- lsrs r4, 29
- subs r4, 0x1
- lsls r4, 2
- adds r4, r5
- movs r5, 0
- ldrsh r0, [r4, r5]
- str r0, [sp]
- movs r7, 0x2E
- ldrsh r0, [r6, r7]
- str r0, [sp, 0x4]
- movs r4, 0x30
- ldrsh r0, [r6, r4]
- str r0, [sp, 0x8]
- movs r0, 0
- str r0, [sp, 0xC]
- movs r0, 0x2
- bl SetBgAffine
-_080C5416:
- bl LoadOam
- bl ProcessSpriteCopyRequests
- bl TransferPlttBuffer
- add sp, 0x10
- pop {r4-r7}
- pop {r0}
- bx r0
- .pool
- thumb_func_end pokemon_details
-
- thumb_func_start sub_80C5438
-sub_80C5438: @ 80C5438
- push {lr}
- bl RunTasks
- bl AnimateSprites
- bl BuildOamBuffer
- pop {r0}
- bx r0
- thumb_func_end sub_80C5438
-
- thumb_func_start sub_80C544C
-sub_80C544C: @ 80C544C
- push {lr}
- bl sub_80C5484
- cmp r0, 0
- beq _080C5464
- ldr r0, =sub_80C5A48
- movs r1, 0
- bl CreateTask
- ldr r0, =sub_80C5438
- bl SetMainCallback2
-_080C5464:
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_80C544C
-
- thumb_func_start sub_80C5470
-sub_80C5470: @ 80C5470
- push {lr}
- bl sub_80C570C
- cmp r0, 0
- beq _080C547E
- bl sub_80C51D8
-_080C547E:
- pop {r0}
- bx r0
- thumb_func_end sub_80C5470
-
- thumb_func_start sub_80C5484
-sub_80C5484: @ 80C5484
- push {r4,r5,lr}
- sub sp, 0xC
- movs r0, 0
- str r0, [sp, 0x8]
- ldr r0, =gUnknown_02039CEC
- ldr r0, [r0]
- ldrh r0, [r0, 0x4]
- cmp r0, 0xA
- bls _080C5498
- b _080C56F4
-_080C5498:
- lsls r0, 2
- ldr r1, =_080C54AC
- adds r0, r1
- ldr r0, [r0]
- mov pc, r0
- .pool
- .align 2, 0
-_080C54AC:
- .4byte _080C54D8
- .4byte _080C54EE
- .4byte _080C54F4
- .4byte _080C550A
- .4byte _080C5510
- .4byte _080C5560
- .4byte _080C5570
- .4byte _080C55D0
- .4byte _080C5624
- .4byte _080C5684
- .4byte _080C56D0
-_080C54D8:
- movs r0, 0
- bl SetVBlankCallback
- bl ScanlineEffect_Stop
- bl SetVBlankHBlankCallbacksToNull
- movs r0, 0x2
- bl DisableInterrupts
- b _080C56F4
-_080C54EE:
- bl sub_80C50D0
- b _080C56F4
-_080C54F4:
- bl ResetTasks
- bl ResetSpriteData
- bl FreeAllSpritePalettes
- bl ResetPaletteFade
- bl reset_temp_tile_data_buffers
- b _080C56F4
-_080C550A:
- bl sub_80C5310
- b _080C56F4
-_080C5510:
- movs r0, 0
- bl ResetBgsAndClearDma3BusyFlags
- ldr r1, =gUnknown_085713E8
- movs r0, 0x1
- movs r2, 0x3
- bl InitBgsFromTemplates
- ldr r4, =gUnknown_02039CF0
- ldr r1, [r4]
- adds r1, 0x32
- movs r0, 0x1
- bl SetBgTilemapBuffer
- ldr r1, [r4]
- ldr r0, =0x00001032
- adds r1, r0
- movs r0, 0x2
- bl SetBgTilemapBuffer
- ldr r1, [r4]
- ldr r0, =0x00002032
- adds r1, r0
- movs r0, 0x3
- bl SetBgTilemapBuffer
- movs r0, 0x2
- movs r1, 0x6
- movs r2, 0x1
- bl SetBgAttribute
- b _080C56F4
- .pool
-_080C5560:
- ldr r0, =gUnknown_08571400
- bl InitWindows
- bl DeactivateAllTextPrinters
- b _080C56F4
- .pool
-_080C5570:
- ldr r0, =gUnknown_085712F8
- add r1, sp, 0x8
- bl malloc_and_decompress
- ldr r4, =gUnknown_02039CF0
- ldr r1, [r4]
- str r0, [r1, 0x20]
- ldr r0, =gUnknown_08571060
- add r1, sp, 0x8
- bl malloc_and_decompress
- ldr r1, [r4]
- str r0, [r1, 0x24]
- ldr r0, =gUnknown_085712C0
- add r1, sp, 0x8
- bl malloc_and_decompress
- ldr r1, [r4]
- str r0, [r1, 0x28]
- ldr r1, =gUnknown_08DE08C8
- movs r4, 0
- str r4, [sp]
- movs r0, 0x1
- movs r2, 0
- movs r3, 0
- bl decompress_and_copy_tile_data_to_vram
- ldr r1, =gUnknown_08DE2084
- str r4, [sp]
- movs r0, 0x2
- movs r2, 0
- movs r3, 0
- bl decompress_and_copy_tile_data_to_vram
- b _080C56F4
- .pool
-_080C55D0:
- bl free_temp_tile_data_buffers_if_possible
- lsls r0, 24
- cmp r0, 0
- beq _080C55DC
- b _080C56FE
-_080C55DC:
- movs r5, 0x1E
- str r5, [sp]
- movs r4, 0x14
- str r4, [sp, 0x4]
- movs r0, 0
- movs r1, 0
- movs r2, 0
- movs r3, 0
- bl FillBgTilemapBufferRect_Palette0
- str r5, [sp]
- str r4, [sp, 0x4]
- movs r0, 0x1
- movs r1, 0
- movs r2, 0
- movs r3, 0
- bl FillBgTilemapBufferRect_Palette0
- str r5, [sp]
- str r4, [sp, 0x4]
- movs r0, 0x2
- movs r1, 0
- movs r2, 0
- movs r3, 0
- bl FillBgTilemapBufferRect_Palette0
- movs r0, 0
- bl CopyBgTilemapBufferToVram
- movs r0, 0x1
- bl CopyBgTilemapBufferToVram
- movs r0, 0x2
- bl CopyBgTilemapBufferToVram
- b _080C56F4
-_080C5624:
- ldr r4, =gUnknown_08DE07C8
- movs r2, 0xD0
- lsls r2, 1
- adds r0, r4, 0
- movs r1, 0
- bl LoadPalette
- ldr r5, =gUnknown_02039CEC
- ldr r0, [r5]
- ldrb r0, [r0, 0xE]
- lsrs r0, 4
- lsls r0, 5
- adds r4, 0x20
- adds r0, r4
- movs r1, 0x10
- movs r2, 0x20
- bl LoadPalette
- movs r0, 0
- bl stdpal_get
- movs r1, 0xF0
- movs r2, 0x20
- bl LoadPalette
- bl sub_80C629C
- ldr r1, [r5]
- ldrb r0, [r1, 0xC]
- ldrb r1, [r1, 0xD]
- bl sub_80C6104
- ldr r5, [r5]
- ldrb r0, [r5, 0xE]
- movs r1, 0xE
- ands r1, r0
- cmp r1, 0x2
- beq _080C5674
- cmp r1, 0x4
- bne _080C56F4
-_080C5674:
- movs r0, 0
- strh r0, [r5, 0x4]
- movs r0, 0x1
- b _080C5700
- .pool
-_080C5684:
- movs r1, 0x82
- lsls r1, 5
- movs r0, 0
- bl SetGpuReg
- movs r0, 0
- bl ShowBg
- movs r0, 0x1
- bl ShowBg
- movs r0, 0x2
- bl ShowBg
- bl sub_80C62DC
- ldr r0, =pokemon_details
- bl SetVBlankCallback
- movs r4, 0x1
- negs r4, r4
- adds r0, r4, 0
- movs r1, 0x10
- movs r2, 0
- bl BlendPalettes
- movs r0, 0
- str r0, [sp]
- adds r0, r4, 0
- movs r1, 0
- movs r2, 0x10
- movs r3, 0
- bl BeginNormalPaletteFade
- b _080C56F4
- .pool
-_080C56D0:
- bl AnimateSprites
- bl BuildOamBuffer
- bl UpdatePaletteFade
- lsls r0, 24
- lsrs r1, r0, 24
- cmp r1, 0
- bne _080C56FE
- ldr r0, =gUnknown_02039CEC
- ldr r0, [r0]
- strh r1, [r0, 0x4]
- movs r0, 0x1
- b _080C5700
- .pool
-_080C56F4:
- ldr r0, =gUnknown_02039CEC
- ldr r1, [r0]
- ldrh r0, [r1, 0x4]
- adds r0, 0x1
- strh r0, [r1, 0x4]
-_080C56FE:
- movs r0, 0
-_080C5700:
- add sp, 0xC
- pop {r4,r5}
- pop {r1}
- bx r1
- .pool
- thumb_func_end sub_80C5484
-
- thumb_func_start sub_80C570C
-sub_80C570C: @ 80C570C
- push {lr}
- sub sp, 0x4
- ldr r1, =gUnknown_02039CEC
- ldr r0, [r1]
- ldrh r0, [r0, 0x4]
- adds r2, r1, 0
- cmp r0, 0x5
- bhi _080C57E4
- lsls r0, 2
- ldr r1, =_080C5730
- adds r0, r1
- ldr r0, [r0]
- mov pc, r0
- .pool
- .align 2, 0
-_080C5730:
- .4byte _080C5748
- .4byte _080C5770
- .4byte _080C577C
- .4byte _080C57A6
- .4byte _080C57AC
- .4byte _080C57BE
-_080C5748:
- ldr r0, [r2]
- ldrb r0, [r0, 0xE]
- movs r1, 0xE
- ands r1, r0
- cmp r1, 0x2
- beq _080C576A
- cmp r1, 0x4
- beq _080C576A
- movs r0, 0x1
- negs r0, r0
- movs r1, 0
- str r1, [sp]
- movs r2, 0
- movs r3, 0x10
- bl BeginNormalPaletteFade
- b _080C57E4
-_080C576A:
- ldr r1, [r2]
- movs r0, 0x2
- b _080C57EC
-_080C5770:
- bl UpdatePaletteFade
- lsls r0, 24
- cmp r0, 0
- beq _080C57E4
- b _080C57EE
-_080C577C:
- movs r0, 0
- movs r1, 0
- bl SetGpuReg
- movs r0, 0
- bl HideBg
- movs r0, 0x1
- bl HideBg
- movs r0, 0x2
- bl HideBg
- movs r0, 0
- bl SetVBlankCallback
- bl ScanlineEffect_Stop
- bl SetVBlankHBlankCallbacksToNull
- b _080C57E4
-_080C57A6:
- bl sub_80C63FC
- b _080C57E4
-_080C57AC:
- bl sub_80C50D0
- bl ResetTasks
- bl ResetSpriteData
- bl FreeAllSpritePalettes
- b _080C57E4
-_080C57BE:
- movs r0, 0
- bl UnsetBgTilemapBuffer
- movs r0, 0x1
- bl UnsetBgTilemapBuffer
- movs r0, 0x2
- bl UnsetBgTilemapBuffer
- bl sub_80C5340
- ldr r0, =gUnknown_02039CEC
- ldr r1, [r0]
- movs r0, 0
- strh r0, [r1, 0x4]
- movs r0, 0x1
- b _080C57F0
- .pool
-_080C57E4:
- ldr r0, =gUnknown_02039CEC
- ldr r1, [r0]
- ldrh r0, [r1, 0x4]
- adds r0, 0x1
-_080C57EC:
- strh r0, [r1, 0x4]
-_080C57EE:
- movs r0, 0
-_080C57F0:
- add sp, 0x4
- pop {r1}
- bx r1
- .pool
- thumb_func_end sub_80C570C
-
- thumb_func_start sub_80C57FC
-sub_80C57FC: @ 80C57FC
- push {r4-r7,lr}
- lsls r0, 16
- lsrs r6, r0, 16
- movs r4, 0
- ldr r7, =gUnknown_08571454
- lsls r1, 16
- asrs r5, r1, 16
-_080C580A:
- lsls r0, r4, 3
- adds r3, r0, r7
- movs r1, 0
- ldrsh r0, [r3, r1]
- cmp r0, r5
- bgt _080C5854
- movs r1, 0x2
- ldrsh r0, [r3, r1]
- cmp r0, r5
- blt _080C5854
- movs r0, 0x4
- ldrsh r1, [r3, r0]
- lsls r0, r6, 16
- asrs r2, r0, 16
- cmp r1, r2
- bgt _080C5854
- movs r1, 0x6
- ldrsh r0, [r3, r1]
- cmp r0, r2
- blt _080C5854
- cmp r4, 0x5
- bls _080C5842
- ldr r0, =gUnknown_02039CEC
- ldr r0, [r0]
- adds r0, r4
- ldrb r0, [r0, 0x9]
- cmp r0, 0
- beq _080C585E
-_080C5842:
- adds r0, r4, 0x1
- lsls r0, 24
- lsrs r0, 24
- b _080C5860
- .pool
-_080C5854:
- adds r0, r4, 0x1
- lsls r0, 24
- lsrs r4, r0, 24
- cmp r4, 0xC
- bls _080C580A
-_080C585E:
- movs r0, 0
-_080C5860:
- pop {r4-r7}
- pop {r1}
- bx r1
- thumb_func_end sub_80C57FC
-
- thumb_func_start sub_80C5868
-sub_80C5868: @ 80C5868
- push {lr}
- bl sub_80C5484
- cmp r0, 0
- beq _080C58C6
- ldr r1, =gUnknown_02039CEC
- ldr r0, [r1]
- ldrb r0, [r0, 0xE]
- lsls r0, 28
- lsrs r0, 29
- cmp r0, 0x1
- blt _080C58AC
- cmp r0, 0x2
- bgt _080C58AC
- ldr r0, =sub_80C5BD8
- movs r1, 0
- bl CreateTask
- lsls r0, 24
- lsrs r0, 24
- ldr r2, =gTasks
- lsls r1, r0, 2
- adds r1, r0
- lsls r1, 3
- adds r1, r2
- movs r0, 0x1
- strh r0, [r1, 0x8]
- b _080C58C0
- .pool
-_080C58AC:
- ldr r2, [r1]
- ldrb r1, [r2, 0xE]
- movs r0, 0xF
- negs r0, r0
- ands r0, r1
- strb r0, [r2, 0xE]
- ldr r0, =sub_80C5A48
- movs r1, 0
- bl CreateTask
-_080C58C0:
- ldr r0, =sub_80C5438
- bl SetMainCallback2
-_080C58C6:
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_80C5868
-
- thumb_func_start sub_80C58D4
-sub_80C58D4: @ 80C58D4
- push {r4,lr}
- ldr r4, =gUnknown_02039CF8
- ldr r0, [r4]
- bl sub_80C51F0
- ldr r0, =gUnknown_02039CEC
- ldr r1, [r0]
- ldrh r0, [r4, 0x4]
- strh r0, [r1, 0x8]
- ldrh r0, [r4, 0x6]
- strh r0, [r1, 0xA]
- adds r0, r4, 0
- movs r1, 0
- movs r2, 0x8
- bl memset
- bl InBattlePyramid
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0x1
- beq _080C5914
- cmp r0, 0x2
- beq _080C591C
- bl Overworld_PlaySpecialMapMusic
- b _080C5924
- .pool
-_080C5914:
- ldr r0, =0x000001cd
- b _080C5920
- .pool
-_080C591C:
- movs r0, 0xE7
- lsls r0, 1
-_080C5920:
- bl PlayBGM
-_080C5924:
- ldr r0, =sub_80C5868
- bl SetMainCallback2
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_80C58D4
thumb_func_start sub_80C5934
sub_80C5934: @ 80C5934
@@ -1269,7 +408,7 @@ _080C5C4C:
movs r0, 0x2
bl ShowBg
bl sub_80C62DC
- ldr r0, =pokemon_details
+ ldr r0, =sub_80C53AC
bl SetVBlankCallback
movs r5, 0x1
negs r5, r5
@@ -2385,7 +1524,7 @@ _080C6628:
movs r0, 0x2
bl ShowBg
bl sub_80C6974
- ldr r0, =pokemon_details
+ ldr r0, =sub_80C53AC
bl SetVBlankCallback
movs r5, 0x1
negs r5, r5
diff --git a/include/bg.h b/include/bg.h
index 1366923f1..ad5acd0ae 100644
--- a/include/bg.h
+++ b/include/bg.h
@@ -61,7 +61,7 @@ s32 GetBgX(u8 bg);
s32 ChangeBgY(u8 bg, s32 value, u8 op);
s32 ChangeBgY_ScreenOff(u8 bg, u32 value, u8 op);
s32 GetBgY(u8 bg);
-void SetBgAffine(u8 bg, u32 srcCenterX, u32 srcCenterY, s16 dispCenterX, s16 dispCenterY, s16 scaleX, s16 scaleY, u16 rotationAngle);
+void SetBgAffine(u8 bg, s32 srcCenterX, s32 srcCenterY, s16 dispCenterX, s16 dispCenterY, s16 scaleX, s16 scaleY, u16 rotationAngle);
u8 Unused_AdjustBgMosaic(u8 a1, u8 a2);
void SetBgTilemapBuffer(u8 bg, void *tilemap);
void UnsetBgTilemapBuffer(u8 bg);
diff --git a/include/graphics.h b/include/graphics.h
index 77390db90..d6a32cab2 100644
--- a/include/graphics.h
+++ b/include/graphics.h
@@ -4860,4 +4860,9 @@ extern const u32 gUnknown_08DD228C[];
extern const u32 gUnknown_08DD2E5C[];
extern const u32 gUnknown_08DD1F78[];
+// Frontier Pass
+extern const u32 gUnknown_08DE08C8[];
+extern const u32 gUnknown_08DE2084[];
+extern const u16 gUnknown_08DE07C8[][16];
+
#endif //GUARD_GRAPHICS_H
diff --git a/src/frontier_pass.c b/src/frontier_pass.c
index 4473dfae0..7b25ca9b8 100644
--- a/src/frontier_pass.c
+++ b/src/frontier_pass.c
@@ -1,7 +1,103 @@
#include "global.h"
#include "gpu_regs.h"
+#include "main.h"
+#include "trainer_card.h"
+#include "event_data.h"
+#include "recorded_battle.h"
+#include "alloc.h"
+#include "sprite.h"
+#include "scanline_effect.h"
+#include "text_window.h"
+#include "task.h"
+#include "graphics.h"
+#include "palette.h"
+#include "window.h"
+#include "menu_helpers.h"
+#include "menu.h"
#include "bg.h"
+#include "sound.h"
+#include "battle_pyramid.h"
+#include "overworld.h"
+#include "constants/battle_frontier.h"
+#include "constants/rgb.h"
+#include "constants/region_map_sections.h"
+#include "constants/songs.h"
+enum
+{
+ CURSOR_AREA_NOTHING,
+ CURSOR_AREA_MAP,
+ CURSOR_AREA_CARD,
+ CURSOR_AREA_RECORD,
+ CURSOR_AREA_CANCEL,
+ CURSOR_AREA_POINTS,
+ CURSOR_AREA_EARNED_SYMBOLS, // The window.
+ CURSOR_AREA_SYMBOL, // All 7 symbols.
+ CURSOR_AREA_COUNT = CURSOR_AREA_SYMBOL + NUM_FRONTIER_FACILITIES,
+};
+
+struct FrontierPassData
+{
+ void (*callback)(void);
+ u16 state;
+ u16 battlePoints;
+ s16 x;
+ s16 y;
+ u8 cursorArea;
+ u8 previousCursorArea;
+ u8 hasBattleRecord:1;
+ u8 unkE:3;
+ u8 trainerStars:4;
+ u8 facilitySymbols[NUM_FRONTIER_FACILITIES];
+};
+
+struct FrontierPassUnk
+{
+ u32 unk0[8];
+ u8 *unk20;
+ u8 *unk24;
+ u8 *unk28;
+ bool8 unk2C;
+ s16 unk2E;
+ s16 unk30;
+ u8 tilemapBuff1[0x1000];
+ u8 tilemapBuff2[0x1000];
+ u8 tilemapBuff3[0x400];
+};
+
+struct FrontierPassSaved
+{
+ void (*callback)(void);
+ s16 x;
+ s16 y;
+};
+
+extern struct FrontierPassData *gUnknown_02039CEC;
+extern struct FrontierPassUnk *gUnknown_02039CF0;
+extern struct FrontierPassSaved gUnknown_02039CF8;
+
+// This file's functions.
+u32 sub_80C51F0(void (*callback)(void));
+void sub_80C544C(void);
+void sub_80C629C(void);
+void sub_80C63FC(void);
+void sub_80C62DC(void);
+u32 sub_80C52E4(void);
+bool32 sub_80C5484(void);
+bool32 sub_80C570C(void);
+void sub_80C5A48(u8 taskId);
+void sub_80C5BD8(u8 taskId);
+void sub_80C6104(u8 cursorArea, u8 previousCursorArea);
+
+// Const rom data.
+extern const s16 gUnknown_085713E0[][2];
+extern const struct BgTemplate gUnknown_085713E8[3];
+extern const struct WindowTemplate gUnknown_08571400[];
+extern const u32 gUnknown_085712F8[];
+extern const u32 gUnknown_085712C0[];
+extern const u32 gUnknown_08571060[];
+
+// code
void sub_80C50D0(void)
{
SetGpuReg(REG_OFFSET_DISPCNT, 0);
@@ -29,3 +125,351 @@ void sub_80C50D0(void)
CpuFill16(0, (void *)VRAM, VRAM_SIZE);
CpuFill32(0, (void *)OAM, OAM_SIZE);
}
+
+void sub_80C51C4(void (*callback)(void))
+{
+ sub_80C51F0(callback);
+ SetMainCallback2(sub_80C544C);
+}
+
+void sub_80C51D8(void)
+{
+ SetMainCallback2(gUnknown_02039CEC->callback);
+ sub_80C52E4();
+}
+
+u32 sub_80C51F0(void (*callback)(void))
+{
+ u8 i;
+
+ if (gUnknown_02039CEC != NULL)
+ return 1;
+
+ gUnknown_02039CEC = AllocZeroed(sizeof(*gUnknown_02039CEC));
+ if (gUnknown_02039CEC == NULL)
+ return 2;
+
+ gUnknown_02039CEC->callback = callback;
+ i = GetCurrentRegionMapSectionId();
+ if (i != MAPSEC_BATTLE_FRONTIER && i != MAPSEC_ARTISAN_CAVE)
+ {
+ gUnknown_02039CEC->x = 176;
+ gUnknown_02039CEC->y = 104;
+ }
+ else
+ {
+ gUnknown_02039CEC->x = 176;
+ gUnknown_02039CEC->y = 48;
+ }
+
+ gUnknown_02039CEC->battlePoints = gSaveBlock2Ptr->frontier.battlePoints;
+ gUnknown_02039CEC->hasBattleRecord = CanCopyRecordedBattleSaveData();
+ gUnknown_02039CEC->unkE = 0;
+ gUnknown_02039CEC->trainerStars = CountPlayerTrainerStars();
+ for (i = 0; i < 7; i++)
+ {
+ if (FlagGet(FLAG_SYS_TOWER_SILVER + i * 2))
+ gUnknown_02039CEC->facilitySymbols[i]++;
+ if (FlagGet(FLAG_SYS_TOWER_GOLD + i * 2))
+ gUnknown_02039CEC->facilitySymbols[i]++;
+ }
+
+ return 0;
+}
+
+u32 sub_80C52E4(void)
+{
+ if (gUnknown_02039CEC == NULL)
+ return 1;
+
+ memset(gUnknown_02039CEC, 0, sizeof(*gUnknown_02039CEC)); // Why clear data, if it's going to be freed anyway?
+ FREE_AND_SET_NULL(gUnknown_02039CEC);
+ return 0;
+}
+
+u32 sub_80C5310(void)
+{
+ if (gUnknown_02039CF0 != NULL)
+ return 1;
+
+ gUnknown_02039CF0 = AllocZeroed(sizeof(*gUnknown_02039CF0));
+ if (gUnknown_02039CF0 == NULL)
+ return 2;
+
+ return 0;
+}
+
+u32 sub_80C5340(void)
+{
+ FreeAllWindowBuffers();
+ if (gUnknown_02039CF0 == NULL)
+ return 1;
+
+ if (gUnknown_02039CF0->unk28 != NULL)
+ FREE_AND_SET_NULL(gUnknown_02039CF0->unk28);
+ if (gUnknown_02039CF0->unk24 != NULL)
+ FREE_AND_SET_NULL(gUnknown_02039CF0->unk24);
+ if (gUnknown_02039CF0->unk20 != NULL)
+ FREE_AND_SET_NULL(gUnknown_02039CF0->unk20);
+
+ memset(gUnknown_02039CF0, 0, sizeof(*gUnknown_02039CF0)); // Why clear data, if it's going to be freed anyway?
+ FREE_AND_SET_NULL(gUnknown_02039CF0);
+ return 0;
+}
+
+void sub_80C53AC(void)
+{
+ if (gUnknown_02039CF0->unk2C)
+ {
+ SetBgAffine(2,
+ gUnknown_085713E0[gUnknown_02039CEC->unkE - 1][0] << 8,
+ gUnknown_085713E0[gUnknown_02039CEC->unkE - 1][1] << 8,
+ gUnknown_085713E0[gUnknown_02039CEC->unkE - 1][0],
+ gUnknown_085713E0[gUnknown_02039CEC->unkE - 1][1],
+ gUnknown_02039CF0->unk2E,
+ gUnknown_02039CF0->unk30,
+ 0);
+ }
+ LoadOam();
+ ProcessSpriteCopyRequests();
+ TransferPlttBuffer();
+}
+
+void sub_80C5438(void)
+{
+ RunTasks();
+ AnimateSprites();
+ BuildOamBuffer();
+}
+
+void sub_80C544C(void)
+{
+ if (sub_80C5484())
+ {
+ CreateTask(sub_80C5A48, 0);
+ SetMainCallback2(sub_80C5438);
+ }
+}
+
+void sub_80C5470(void)
+{
+ if (sub_80C570C())
+ {
+ sub_80C51D8();
+ }
+}
+
+bool32 sub_80C5484(void)
+{
+ u32 sizeOut = 0;
+
+ switch (gUnknown_02039CEC->state)
+ {
+ case 0:
+ SetVBlankCallback(NULL);
+ ScanlineEffect_Stop();
+ SetVBlankHBlankCallbacksToNull();
+ DisableInterrupts(INTR_FLAG_HBLANK);
+ break;
+ case 1:
+ sub_80C50D0();
+ break;
+ case 2:
+ ResetTasks();
+ ResetSpriteData();
+ FreeAllSpritePalettes();
+ ResetPaletteFade();
+ reset_temp_tile_data_buffers();
+ break;
+ case 3:
+ sub_80C5310();
+ break;
+ case 4:
+ ResetBgsAndClearDma3BusyFlags(0);
+ InitBgsFromTemplates(1, gUnknown_085713E8, ARRAY_COUNT(gUnknown_085713E8));
+ SetBgTilemapBuffer(1, gUnknown_02039CF0->tilemapBuff1);
+ SetBgTilemapBuffer(2, gUnknown_02039CF0->tilemapBuff2);
+ SetBgTilemapBuffer(3, gUnknown_02039CF0->tilemapBuff3);
+ SetBgAttribute(2, BG_ATTR_WRAPAROUND, 1);
+ break;
+ case 5:
+ InitWindows(gUnknown_08571400);
+ DeactivateAllTextPrinters();
+ break;
+ case 6:
+ gUnknown_02039CF0->unk20 = malloc_and_decompress(gUnknown_085712F8, &sizeOut);
+ gUnknown_02039CF0->unk24 = malloc_and_decompress(gUnknown_08571060, &sizeOut);
+ gUnknown_02039CF0->unk28 = malloc_and_decompress(gUnknown_085712C0, &sizeOut);
+ decompress_and_copy_tile_data_to_vram(1, gUnknown_08DE08C8, 0, 0, 0);
+ decompress_and_copy_tile_data_to_vram(2, gUnknown_08DE2084, 0, 0, 0);
+ break;
+ case 7:
+ if (free_temp_tile_data_buffers_if_possible())
+ return FALSE;
+ FillBgTilemapBufferRect_Palette0(0, 0, 0, 0, 30, 20);
+ FillBgTilemapBufferRect_Palette0(1, 0, 0, 0, 30, 20);
+ FillBgTilemapBufferRect_Palette0(2, 0, 0, 0, 30, 20);
+ CopyBgTilemapBufferToVram(0);
+ CopyBgTilemapBufferToVram(1);
+ CopyBgTilemapBufferToVram(2);
+ break;
+ case 8:
+ LoadPalette(gUnknown_08DE07C8[0], 0, 0x1A0);
+ LoadPalette(gUnknown_08DE07C8[1 + gUnknown_02039CEC->trainerStars], 0x10, 0x20);
+ LoadPalette(stdpal_get(0), 0xF0, 0x20);
+ sub_80C629C();
+ sub_80C6104(gUnknown_02039CEC->cursorArea, gUnknown_02039CEC->previousCursorArea);
+ if (gUnknown_02039CEC->unkE == 1 || gUnknown_02039CEC->unkE == 2)
+ {
+ gUnknown_02039CEC->state = 0;
+ return TRUE;
+ }
+ break;
+ case 9:
+ SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_OBJ_ON | DISPCNT_OBJ_1D_MAP);
+ ShowBg(0);
+ ShowBg(1);
+ ShowBg(2);
+ sub_80C62DC();
+ SetVBlankCallback(sub_80C53AC);
+ BlendPalettes(0xFFFFFFFF, 0x10, 0);
+ BeginNormalPaletteFade(0xFFFFFFFF, 0, 0x10, 0, RGB_BLACK);
+ break;
+ case 10:
+ AnimateSprites();
+ BuildOamBuffer();
+ if (UpdatePaletteFade())
+ return FALSE;
+
+ gUnknown_02039CEC->state = 0;
+ return TRUE;
+ }
+
+ gUnknown_02039CEC->state++;
+ return FALSE;
+}
+
+bool32 sub_80C570C(void)
+{
+ switch (gUnknown_02039CEC->state)
+ {
+ case 0:
+ if (gUnknown_02039CEC->unkE != 1 && gUnknown_02039CEC->unkE != 2)
+ {
+ BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, RGB_BLACK);
+ }
+ else
+ {
+ gUnknown_02039CEC->state = 2;
+ return FALSE;
+ }
+ break;
+ case 1:
+ if (UpdatePaletteFade())
+ return FALSE;
+ break;
+ case 2:
+ SetGpuReg(REG_OFFSET_DISPCNT, 0);
+ HideBg(0);
+ HideBg(1);
+ HideBg(2);
+ SetVBlankCallback(NULL);
+ ScanlineEffect_Stop();
+ SetVBlankHBlankCallbacksToNull();
+ break;
+ case 3:
+ sub_80C63FC();
+ break;
+ case 4:
+ sub_80C50D0();
+ ResetTasks();
+ ResetSpriteData();
+ FreeAllSpritePalettes();
+ break;
+ case 5:
+ UnsetBgTilemapBuffer(0);
+ UnsetBgTilemapBuffer(1);
+ UnsetBgTilemapBuffer(2);
+ sub_80C5340();
+ gUnknown_02039CEC->state = 0;
+ return TRUE;
+ }
+
+ gUnknown_02039CEC->state++;
+ return FALSE;
+}
+
+struct
+{
+ s16 yStart;
+ s16 yEnd;
+ s16 xStart;
+ s16 xEnd;
+}
+extern const gUnknown_08571454[];
+
+u8 sub_80C57FC(s16 x, s16 y)
+{
+ u8 i;
+
+ // Minus/Plus 1, because the table doesn't take into account the nothing field.
+ for (i = 0; i < CURSOR_AREA_COUNT - 1; i++)
+ {
+ if (gUnknown_08571454[i].yStart <= y && gUnknown_08571454[i].yEnd >= y
+ && gUnknown_08571454[i].xStart <= x && gUnknown_08571454[i].xEnd >= x)
+ {
+ if (i >= CURSOR_AREA_SYMBOL - 1 && gUnknown_02039CEC->facilitySymbols[i - CURSOR_AREA_SYMBOL + 1] == 0)
+ break;
+
+ return i + 1;
+ }
+ }
+
+ return 0;
+}
+
+void sub_80C5868(void)
+{
+ u8 taskId;
+
+ if (!sub_80C5484())
+ return;
+
+ switch (gUnknown_02039CEC->unkE)
+ {
+ case 1:
+ case 2:
+ taskId = CreateTask(sub_80C5BD8, 0);
+ gTasks[taskId].data[0] = 1;
+ break;
+ case 3:
+ default:
+ gUnknown_02039CEC->unkE = 0;
+ taskId = CreateTask(sub_80C5A48, 0);
+ break;
+ }
+
+ SetMainCallback2(sub_80C5438);
+}
+
+void sub_80C58D4(void)
+{
+ sub_80C51F0(gUnknown_02039CF8.callback);
+ gUnknown_02039CEC->x = gUnknown_02039CF8.x;
+ gUnknown_02039CEC->y = gUnknown_02039CF8.y;
+ memset(&gUnknown_02039CF8, 0, sizeof(gUnknown_02039CF8));
+ switch (InBattlePyramid())
+ {
+ case 1:
+ PlayBGM(MUS_PYRAMID);
+ break;
+ case 2:
+ PlayBGM(MUS_PYRAMID_TOP);
+ break;
+ default:
+ Overworld_PlaySpecialMapMusic();
+ break;
+ }
+
+ SetMainCallback2(sub_80C5868);
+}
diff --git a/src/graphics.c b/src/graphics.c
index 10efd5043..287a1f5d6 100644
--- a/src/graphics.c
+++ b/src/graphics.c
@@ -1590,7 +1590,7 @@ const u32 gUnknown_08DE0644[] = INCBIN_U32("graphics/title_screen/title_screen2.
// more trainer card stuff
-const u16 gUnknown_08DE07C8[] = INCBIN_U16("graphics/frontier_pass/tiles.gbapal");// size in LoadPalette calls is reported as 0xD0 << 1, which is 0x1A0, but palette is only 0x100 bytes long so it loads garbage as well
+const u16 gUnknown_08DE07C8[][16] = INCBIN_U16("graphics/frontier_pass/tiles.gbapal");// size in LoadPalette calls is reported as 0xD0 << 1, which is 0x1A0, but palette is only 0x100 bytes long so it loads garbage as well
const u32 gUnknown_08DE08C8[] = INCBIN_U32("graphics/frontier_pass/tiles.4bpp.lz");
const u32 gUnknown_08DE2084[] = INCBIN_U32("graphics/frontier_pass/tiles2.8bpp.lz");
const u32 gUnknown_08DE3060[] = INCBIN_U32("graphics/frontier_pass/tiles.bin.lz");