diff options
| -rw-r--r-- | include/field_player_avatar.h | 2 | ||||
| -rw-r--r-- | include/global.fieldmap.h | 2 | ||||
| -rw-r--r-- | src/event_object_movement.c | 2 | ||||
| -rw-r--r-- | src/field_player_avatar.c | 130 | ||||
| -rw-r--r-- | src/fldeff_misc.c | 2 | ||||
| -rwxr-xr-x | src/item_use.c | 4 | 
6 files changed, 71 insertions, 71 deletions
| diff --git a/include/field_player_avatar.h b/include/field_player_avatar.h index 5e5a2361f..1dbe171bc 100644 --- a/include/field_player_avatar.h +++ b/include/field_player_avatar.h @@ -48,7 +48,7 @@ bool8 PartyHasMonWithSurf(void);  bool8 IsPlayerFacingSurfableFishableWater(void);  bool8 IsPlayerSurfingNorth(void);  void sub_808C228(u8 direction); -u8 sub_808BCD0(void); +u8 GetPlayerAvatarFlags(void);  void sub_808B578(void);  u8 GetFRLGAvatarGraphicsIdByGender(u8);  u8 GetRSAvatarGraphicsIdByGender(u8); diff --git a/include/global.fieldmap.h b/include/global.fieldmap.h index af2be9c77..2e451a368 100644 --- a/include/global.fieldmap.h +++ b/include/global.fieldmap.h @@ -304,7 +304,7 @@ enum  struct PlayerAvatar  {      /*0x00*/ u8 flags; -    /*0x01*/ u8 unk1; // used to be named bike, but its definitely not that. seems to be some transition flags +    /*0x01*/ u8 transitionFlags; // used to be named bike, but its definitely not that. seems to be some transition flags      /*0x02*/ u8 runningState; // this is a static running state. 00 is not moving, 01 is turn direction, 02 is moving.      /*0x03*/ u8 tileTransitionState; // this is a transition running state: 00 is not moving, 01 is transition between tiles, 02 means you are on the frame in which you have centered on a tile but are about to keep moving, even if changing directions. 2 is also used for a ledge hop, since you are transitioning.      /*0x04*/ u8 spriteId; diff --git a/src/event_object_movement.c b/src/event_object_movement.c index 464e6acec..09cdd94cd 100644 --- a/src/event_object_movement.c +++ b/src/event_object_movement.c @@ -1754,7 +1754,7 @@ static void SetPlayerAvatarObjectEventIdAndObjectId(u8 objectEventId, u8 spriteI      gPlayerAvatar.objectEventId = objectEventId;      gPlayerAvatar.spriteId = spriteId;      gPlayerAvatar.gender = GetPlayerAvatarGenderByGraphicsId(gObjectEvents[objectEventId].graphicsId); -    SetPlayerAvatarExtraStateTransition(gObjectEvents[objectEventId].graphicsId, 0x20); +    SetPlayerAvatarExtraStateTransition(gObjectEvents[objectEventId].graphicsId, PLAYER_AVATAR_FLAG_5);  }  void ObjectEventSetGraphicsId(struct ObjectEvent *objectEvent, u8 graphicsId) diff --git a/src/field_player_avatar.c b/src/field_player_avatar.c index ebab51ed8..35bbb1e03 100644 --- a/src/field_player_avatar.c +++ b/src/field_player_avatar.c @@ -59,8 +59,8 @@ static bool8 ForcedMovement_SlideSouth(void);  static bool8 ForcedMovement_SlideNorth(void);  static bool8 ForcedMovement_SlideWest(void);  static bool8 ForcedMovement_SlideEast(void); -static bool8 ForcedMovement_0xBB(void); -static bool8 ForcedMovement_0xBC(void); +static bool8 ForcedMovement_MatJump(void); +static bool8 ForcedMovement_MatSpin(void);  static bool8 ForcedMovement_MuddySlope(void);  static void MovePlayerNotOnBike(u8, u16); @@ -99,10 +99,10 @@ static void PlayCollisionSoundIfNotFacingWarp(u8 a);  static void sub_808C280(struct ObjectEvent *);  static void StartStrengthAnim(u8, u8); -static void Task_BumpBoulder(u8 taskId); -static u8 sub_808C3A4(struct Task *task, struct ObjectEvent *playerObject, struct ObjectEvent *strengthObject); -static u8 do_boulder_dust(struct Task *task, struct ObjectEvent *playerObject, struct ObjectEvent *strengthObject); -static u8 sub_808C484(struct Task *task, struct ObjectEvent *playerObject, struct ObjectEvent *strengthObject); +static void Task_PushBoulder(u8 taskId); +static u8 PushBoulder_Start(struct Task *task, struct ObjectEvent *playerObject, struct ObjectEvent *strengthObject); +static u8 PushBoulder_Move(struct Task *task, struct ObjectEvent *playerObject, struct ObjectEvent *strengthObject); +static u8 PushBoulder_End(struct Task *task, struct ObjectEvent *playerObject, struct ObjectEvent *strengthObject);  static void DoPlayerMatJump(void);  static void DoPlayerAvatarSecretBaseMatJump(u8 taskId); @@ -182,8 +182,8 @@ static bool8 (*const sForcedMovementFuncs[])(void) =      ForcedMovement_SlideWest,      ForcedMovement_SlideEast,      ForcedMovement_PushedSouthByCurrent, -    ForcedMovement_0xBB, -    ForcedMovement_0xBC, +    ForcedMovement_MatJump, +    ForcedMovement_MatSpin,      ForcedMovement_MuddySlope,  }; @@ -211,16 +211,16 @@ static const u8 sAcroBikeTrickCollisionTypes[] = {      COLLISION_HORIZONTAL_RAIL,  }; -static void (*const gUnknown_084974B8[])(struct ObjectEvent *) = +static void (*const sPlayerAvatarTransitionFuncs[])(struct ObjectEvent *) =  { -    PlayerAvatarTransition_Normal, -    PlayerAvatarTransition_MachBike, -    PlayerAvatarTransition_AcroBike, -    PlayerAvatarTransition_Surfing, -    PlayerAvatarTransition_Underwater, -    PlayerAvatarTransition_ReturnToField, -    PlayerAvatarTransition_Dummy, -    PlayerAvatarTransition_Dummy, +    [PLAYER_AVATAR_STATE_NORMAL]     = PlayerAvatarTransition_Normal, +    [PLAYER_AVATAR_STATE_MACH_BIKE]  = PlayerAvatarTransition_MachBike, +    [PLAYER_AVATAR_STATE_ACRO_BIKE]  = PlayerAvatarTransition_AcroBike, +    [PLAYER_AVATAR_STATE_SURFING]    = PlayerAvatarTransition_Surfing, +    [PLAYER_AVATAR_STATE_UNDERWATER] = PlayerAvatarTransition_Underwater, +    [PLAYER_AVATAR_STATE_FIELD_MOVE] = PlayerAvatarTransition_ReturnToField, +    [PLAYER_AVATAR_STATE_FISHING]    = PlayerAvatarTransition_Dummy, +    [PLAYER_AVATAR_STATE_WATERING]   = PlayerAvatarTransition_Dummy,  };  static bool8 (*const sArrowWarpMetatileBehaviorChecks[])(u8) = @@ -259,23 +259,23 @@ static const u8 sFRLGAvatarGfxIds[] = {OBJ_EVENT_GFX_RED, OBJ_EVENT_GFX_LEAF};  static const u8 sRSAvatarGfxIds[] = {OBJ_EVENT_GFX_LINK_RS_BRENDAN, OBJ_EVENT_GFX_LINK_RS_MAY}; -static const u8 gUnknown_0849750C[2][5][2] = +static const u8 sPlayerAvatarGfxToStateFlag[2][5][2] =  { -    //male +    [MALE] =       { -        {OBJ_EVENT_GFX_BRENDAN_NORMAL, 1}, -        {OBJ_EVENT_GFX_BRENDAN_MACH_BIKE, 2}, -        {OBJ_EVENT_GFX_BRENDAN_ACRO_BIKE, 4}, -        {OBJ_EVENT_GFX_BRENDAN_SURFING, 8}, -        {OBJ_EVENT_GFX_BRENDAN_UNDERWATER, 16}, +        {OBJ_EVENT_GFX_BRENDAN_NORMAL,     PLAYER_AVATAR_FLAG_ON_FOOT}, +        {OBJ_EVENT_GFX_BRENDAN_MACH_BIKE,  PLAYER_AVATAR_FLAG_MACH_BIKE}, +        {OBJ_EVENT_GFX_BRENDAN_ACRO_BIKE,  PLAYER_AVATAR_FLAG_ACRO_BIKE}, +        {OBJ_EVENT_GFX_BRENDAN_SURFING,    PLAYER_AVATAR_FLAG_SURFING}, +        {OBJ_EVENT_GFX_BRENDAN_UNDERWATER, PLAYER_AVATAR_FLAG_UNDERWATER},      }, -    //female +    [FEMALE] =       { -        {OBJ_EVENT_GFX_MAY_NORMAL, 1}, -        {OBJ_EVENT_GFX_MAY_MACH_BIKE, 2}, -        {OBJ_EVENT_GFX_MAY_ACRO_BIKE, 4}, -        {OBJ_EVENT_GFX_MAY_SURFING, 8}, -        {OBJ_EVENT_GFX_MAY_UNDERWATER, 16}, +        {OBJ_EVENT_GFX_MAY_NORMAL,         PLAYER_AVATAR_FLAG_ON_FOOT}, +        {OBJ_EVENT_GFX_MAY_MACH_BIKE,      PLAYER_AVATAR_FLAG_MACH_BIKE}, +        {OBJ_EVENT_GFX_MAY_ACRO_BIKE,      PLAYER_AVATAR_FLAG_ACRO_BIKE}, +        {OBJ_EVENT_GFX_MAY_SURFING,        PLAYER_AVATAR_FLAG_SURFING}, +        {OBJ_EVENT_GFX_MAY_UNDERWATER,     PLAYER_AVATAR_FLAG_UNDERWATER},      }  }; @@ -287,11 +287,11 @@ static bool8 (*const sArrowWarpMetatileBehaviorChecks2[])(u8) =  //Duplicate of      MetatileBehavior_IsEastArrowWarp,  }; -static bool8 (*const gUnknown_08497530[])(struct Task *, struct ObjectEvent *, struct ObjectEvent *) = +static bool8 (*const sPushBoulderFuncs[])(struct Task *, struct ObjectEvent *, struct ObjectEvent *) =  { -    sub_808C3A4, -    do_boulder_dust, -    sub_808C484, +    PushBoulder_Start, +    PushBoulder_Move, +    PushBoulder_End,  };  static bool8 (*const sPlayerAvatarSecretBaseMatJump[])(struct Task *, struct ObjectEvent *) = @@ -547,13 +547,13 @@ static bool8 ForcedMovement_SlideEast(void)      return ForcedMovement_Slide(DIR_EAST, PlayerGoSpeed2);  } -static bool8 ForcedMovement_0xBB(void) +static bool8 ForcedMovement_MatJump(void)  {      DoPlayerMatJump();      return TRUE;  } -static bool8 ForcedMovement_0xBC(void) +static bool8 ForcedMovement_MatSpin(void)  {      DoPlayerMatSpin();      return TRUE; @@ -807,23 +807,23 @@ bool8 IsPlayerCollidingWithFarawayIslandMew(u8 direction)  void SetPlayerAvatarTransitionFlags(u16 transitionFlags)  { -    gPlayerAvatar.unk1 |= transitionFlags; +    gPlayerAvatar.transitionFlags |= transitionFlags;      DoPlayerAvatarTransition();  }  static void DoPlayerAvatarTransition(void)  {      u8 i; -    u8 flags = gPlayerAvatar.unk1; +    u8 flags = gPlayerAvatar.transitionFlags;      if (flags != 0)      { -        for (i = 0; i < 8; i++, flags >>= 1) +        for (i = 0; i < ARRAY_COUNT(sPlayerAvatarTransitionFuncs); i++, flags >>= 1)          {              if (flags & 1) -                gUnknown_084974B8[i](&gObjectEvents[gPlayerAvatar.objectEventId]); +                sPlayerAvatarTransitionFuncs[i](&gObjectEvents[gPlayerAvatar.objectEventId]);          } -        gPlayerAvatar.unk1 = 0; +        gPlayerAvatar.transitionFlags = 0;      }  } @@ -1186,12 +1186,12 @@ void sub_808BC90(s16 x, s16 y)      MoveObjectEventToMapCoords(&gObjectEvents[gPlayerAvatar.objectEventId], x, y);  } -u8 TestPlayerAvatarFlags(u8 a) +u8 TestPlayerAvatarFlags(u8 flag)  { -    return gPlayerAvatar.flags & a; +    return gPlayerAvatar.flags & flag;  } -u8 sub_808BCD0(void) +u8 GetPlayerAvatarFlags(void)  {      return gPlayerAvatar.flags;  } @@ -1335,32 +1335,32 @@ static u8 GetPlayerAvatarStateTransitionByGraphicsId(u8 graphicsId, u8 gender)  {      u8 i; -    for (i = 0; i < 5; i++) +    for (i = 0; i < ARRAY_COUNT(sPlayerAvatarGfxToStateFlag[0]); i++)      { -        if (gUnknown_0849750C[gender][i][0] == graphicsId) -            return gUnknown_0849750C[gender][i][1]; +        if (sPlayerAvatarGfxToStateFlag[gender][i][0] == graphicsId) +            return sPlayerAvatarGfxToStateFlag[gender][i][1];      } -    return 1; +    return PLAYER_AVATAR_FLAG_ON_FOOT;  }  u8 GetPlayerAvatarGraphicsIdByCurrentState(void)  {      u8 i; -    u8 r5 = gPlayerAvatar.flags; +    u8 flags = gPlayerAvatar.flags; -    for (i = 0; i < 5; i++) +    for (i = 0; i < ARRAY_COUNT(sPlayerAvatarGfxToStateFlag[0]); i++)      { -        if (gUnknown_0849750C[gPlayerAvatar.gender][i][1] & r5) -            return gUnknown_0849750C[gPlayerAvatar.gender][i][0]; +        if (sPlayerAvatarGfxToStateFlag[gPlayerAvatar.gender][i][1] & flags) +            return sPlayerAvatarGfxToStateFlag[gPlayerAvatar.gender][i][0];      }      return 0;  } -void SetPlayerAvatarExtraStateTransition(u8 graphicsId, u8 b) +void SetPlayerAvatarExtraStateTransition(u8 graphicsId, u8 transitionFlag)  { -    u8 unk = GetPlayerAvatarStateTransitionByGraphicsId(graphicsId, gPlayerAvatar.gender); +    u8 stateFlag = GetPlayerAvatarStateTransitionByGraphicsId(graphicsId, gPlayerAvatar.gender); -    gPlayerAvatar.unk1 |= unk | b; +    gPlayerAvatar.transitionFlags |= stateFlag | transitionFlag;      DoPlayerAvatarTransition();  } @@ -1384,7 +1384,7 @@ void InitPlayerAvatar(s16 x, s16 y, u8 direction, u8 gender)      playerObjEventTemplate.flagId = 0;      objectEventId = SpawnSpecialObjectEvent(&playerObjEventTemplate);      objectEvent = &gObjectEvents[objectEventId]; -    objectEvent->isPlayer = 1; +    objectEvent->isPlayer = TRUE;      objectEvent->warpArrowSpriteId = CreateWarpArrowSprite();      ObjectEventTurn(objectEvent, direction);      ClearPlayerAvatarInfo(); @@ -1453,22 +1453,22 @@ static void sub_808C280(struct ObjectEvent *objectEvent)  static void StartStrengthAnim(u8 a, u8 b)  { -    u8 taskId = CreateTask(Task_BumpBoulder, 0xFF); +    u8 taskId = CreateTask(Task_PushBoulder, 0xFF);      gTasks[taskId].data[1] = a;      gTasks[taskId].data[2] = b; -    Task_BumpBoulder(taskId); +    Task_PushBoulder(taskId);  } -static void Task_BumpBoulder(u8 taskId) +static void Task_PushBoulder(u8 taskId)  { -    while (gUnknown_08497530[gTasks[taskId].data[0]](&gTasks[taskId], +    while (sPushBoulderFuncs[gTasks[taskId].data[0]](&gTasks[taskId],                                                       &gObjectEvents[gPlayerAvatar.objectEventId],                                                       &gObjectEvents[gTasks[taskId].data[1]]))          ;  } -static bool8 sub_808C3A4(struct Task *task, struct ObjectEvent *playerObject, struct ObjectEvent *strengthObject) +static bool8 PushBoulder_Start(struct Task *task, struct ObjectEvent *playerObject, struct ObjectEvent *strengthObject)  {      ScriptContext2_Enable();      gPlayerAvatar.preventStep = TRUE; @@ -1476,7 +1476,7 @@ static bool8 sub_808C3A4(struct Task *task, struct ObjectEvent *playerObject, st      return FALSE;  } -static bool8 do_boulder_dust(struct Task *task, struct ObjectEvent *playerObject, struct ObjectEvent *strengthObject) +static bool8 PushBoulder_Move(struct Task *task, struct ObjectEvent *playerObject, struct ObjectEvent *strengthObject)  {      if (ObjectEventIsHeldMovementActive(playerObject))      { @@ -1506,7 +1506,7 @@ static bool8 do_boulder_dust(struct Task *task, struct ObjectEvent *playerObject      return FALSE;  } -static bool8 sub_808C484(struct Task *task, struct ObjectEvent *playerObject, struct ObjectEvent *strengthObject) +static bool8 PushBoulder_End(struct Task *task, struct ObjectEvent *playerObject, struct ObjectEvent *strengthObject)  {      if (ObjectEventCheckHeldMovementStatus(playerObject)       && ObjectEventCheckHeldMovementStatus(strengthObject)) @@ -1515,7 +1515,7 @@ static bool8 sub_808C484(struct Task *task, struct ObjectEvent *playerObject, st          ObjectEventClearHeldMovementIfFinished(strengthObject);          gPlayerAvatar.preventStep = FALSE;          ScriptContext2_Disable(); -        DestroyTask(FindTaskIdByFunc(Task_BumpBoulder)); +        DestroyTask(FindTaskIdByFunc(Task_PushBoulder));      }      return FALSE;  } @@ -1545,7 +1545,7 @@ static u8 PlayerAvatar_DoSecretBaseMatJump(struct Task *task, struct ObjectEvent          if (task->data[1] > 1)          {              gPlayerAvatar.preventStep = FALSE; -            gPlayerAvatar.unk1 |= 0x20; +            gPlayerAvatar.transitionFlags |= PLAYER_AVATAR_FLAG_5;              DestroyTask(FindTaskIdByFunc(DoPlayerAvatarSecretBaseMatJump));          }      } diff --git a/src/fldeff_misc.c b/src/fldeff_misc.c index 60d1ea072..def86ab1b 100644 --- a/src/fldeff_misc.c +++ b/src/fldeff_misc.c @@ -1260,7 +1260,7 @@ static void Task_WateringBerryTreeAnim_2(u8 taskId)  static void Task_WateringBerryTreeAnim_3(u8 taskId)  { -    SetPlayerAvatarTransitionFlags(sub_808BCD0()); +    SetPlayerAvatarTransitionFlags(GetPlayerAvatarFlags());      DestroyTask(taskId);      EnableBothScriptContexts();  } diff --git a/src/item_use.c b/src/item_use.c index 954d4b26f..73d6f6ffe 100755 --- a/src/item_use.c +++ b/src/item_use.c @@ -221,9 +221,9 @@ void ItemUseOutOfBattle_Bike(u8 taskId)  static void ItemUseOnFieldCB_Bike(u8 taskId)  {      if (!ItemId_GetSecondaryId(gSpecialVar_ItemId)) -        GetOnOffBike(2); +        GetOnOffBike(PLAYER_AVATAR_FLAG_MACH_BIKE);      else -        GetOnOffBike(4); +        GetOnOffBike(PLAYER_AVATAR_FLAG_ACRO_BIKE);      ScriptUnfreezeObjectEvents();      ScriptContext2_Disable();      DestroyTask(taskId); | 
