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-rw-r--r--INSTALL.md1
-rw-r--r--data/battle_anim_scripts.s15396
-rw-r--r--include/battle_anim.h3
-rw-r--r--include/constants/battle_anim.h14
-rw-r--r--src/battle_anim.c36
-rw-r--r--src/battle_anim_sound_tasks.c12
-rw-r--r--src/battle_controller_link_opponent.c6
-rw-r--r--src/battle_controller_link_partner.c6
-rw-r--r--src/battle_controller_opponent.c6
-rw-r--r--src/battle_controller_player.c6
-rw-r--r--src/battle_controller_player_partner.c6
-rw-r--r--src/battle_controller_recorded_opponent.c6
-rw-r--r--src/battle_controller_recorded_player.c4
-rw-r--r--src/battle_controller_safari.c4
-rw-r--r--src/battle_interface.c5
15 files changed, 7856 insertions, 7655 deletions
diff --git a/INSTALL.md b/INSTALL.md
index bb5e9849d..041f6b8e9 100644
--- a/INSTALL.md
+++ b/INSTALL.md
@@ -93,4 +93,3 @@ If you've only changed `.c` or `.s` files, you can turn off the dependency scann
`make NODEP=1`
-
diff --git a/data/battle_anim_scripts.s b/data/battle_anim_scripts.s
index 9af3ed7a9..92aa51deb 100644
--- a/data/battle_anim_scripts.s
+++ b/data/battle_anim_scripts.s
@@ -1,20 +1,16 @@
-#include "constants/battle.h"
#include "constants/battle_anim.h"
#include "constants/rgb.h"
#include "constants/songs.h"
-#include "constants/moves.h"
- .include "asm/macros.inc"
.include "asm/macros/battle_anim_script.inc"
- .include "constants/constants.inc"
.section script_data, "aw", %progbits
- .align 2
-gMovesWithQuietBGM::
- .2byte MOVE_SING, MOVE_PERISH_SONG, MOVE_GRASS_WHISTLE, 0xFFFF
+.align 2
+gUnknown_082C8D64:: @ 82C8D64
+ .2byte 0x2F, 0xC3, 0x140, 0xFFFF
- .align 2
-gBattleAnims_Moves::
+.align 2
+gBattleAnims_Moves:: @ 82C8D6C
.4byte Move_NONE
.4byte Move_POUND
.4byte Move_KARATE_CHOP
@@ -372,8 +368,8 @@ gBattleAnims_Moves::
.4byte Move_PSYCHO_BOOST
.4byte Move_COUNT @ cannot be reached, because last move is Psycho Boost
- .align 2
-gBattleAnims_StatusConditions::
+.align 2
+gBattleAnims_Statuses:: @ 82C92FC
.4byte Status_Poison
.4byte Status_Confusion
.4byte Status_Burn
@@ -384,827 +380,847 @@ gBattleAnims_StatusConditions::
.4byte Status_Curse
.4byte Status_Nightmare
- .align 2
-gBattleAnims_General::
- .4byte General_CastformChange
- .4byte General_StatsChange
- .4byte General_SubstituteFade
- .4byte General_SubstituteAppear
- .4byte General_PokeblockThrow
- .4byte General_ItemKnockoff
- .4byte General_TurnTrap
- .4byte General_ItemEffect
- .4byte General_SmokeballEscape
- .4byte General_HangedOn
- .4byte General_Rain
- .4byte General_Sun
- .4byte General_Sandstorm
- .4byte General_Hail
- .4byte General_LeechSeedDrain
- .4byte General_MonHit
- .4byte General_ItemSteal
- .4byte General_SnatchMove
- .4byte General_FutureSightHit
- .4byte General_DoomDesireHit
- .4byte General_FocusPunchSetUp
- .4byte General_IngrainHeal
- .4byte General_WishHeal
-
- .align 2
-gBattleAnims_Special::
- .4byte Special_LevelUp
- .4byte Special_SwitchOutPlayerMon
- .4byte Special_SwitchOutOpponentMon
- .4byte Special_BallThrow
- .4byte Special_SafariBallThrow
- .4byte Special_SubstituteToMon
- .4byte Special_MonToSubstitute
+.align 2
+gBattleAnims_VariousTable:: @ 82C9320
+ .4byte Anim_CastformTransform
+ .4byte Anim_StatChange
+ .4byte Anim_SubsituteOff
+ .4byte Anim_SubsituteOn
+ .4byte Anim_Table_4
+ .4byte Anim_ItemKnockOff
+ .4byte Status_Wrap
+ .4byte Anim_ItemEffect
+ .4byte Anim_SmokeBallEscape
+ .4byte Anim_HangedOn
+ .4byte Anim_Rain
+ .4byte Anim_Sun
+ .4byte Anim_Sandstorm
+ .4byte Anim_Hail
+ .4byte Status_LeechSeed
+ .4byte Anim_Hit
+ .4byte Anim_ItemSteal
+ .4byte Anim_SnatchMove
+ .4byte Anim_FutureSightHit
+ .4byte Anim_DoomDesireHit
+ .4byte Anim_Table_x14
+ .4byte Status_Ingrain
+ .4byte Anim_WishHeal
+
+.align 2
+gBattleAnims_Special:: @ 82C937C
+ .4byte Anim_LevelUp
+ .4byte Anim_SwitchOutPlayer
+ .4byte Anim_SwitchOutOpponent
+ .4byte Anim_BallThrow
+ .4byte Anim_SafariBallThrow
+ .4byte Anim_SubstituteToMon
+ .4byte Anim_MonToSubstitute
Move_NONE:
Move_MIRROR_MOVE:
Move_POUND:
- loadspritegfx ANIM_TAG_135
+ loadspritegfx 0x2797
monbg ANIM_TARGET
- setalpha 12, 8
- playsewithpan SE_W003, +63
- createsprite gBasicHitSplatSpriteTemplate, 2, 0, 0, 1, 2
- createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 3, 0, 6, 1
+ setalpha 0x80C
+ playsewithpan SE_W003, SOUND_PAN_TARGET
+ createsprite gUnknown_08597358, 0x2, 0, 0, 1, 2
+ createvisualtask sub_80D51AC, 0x2, 1, 3, 0, 6, 1
waitforvisualfinish
clearmonbg ANIM_TARGET
blendoff
end
Move_DOUBLE_SLAP:
- loadspritegfx ANIM_TAG_135
+ loadspritegfx 0x2797
monbg ANIM_TARGET
- setalpha 12, 8
- choosetwoturnanim DoubleSlapLeft, DoubleSlapRight
-DoubleSlapContinue:
- createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 3, 0, 6, 1
- playsewithpan SE_W003, +63
+ setalpha 0x80C
+ choosetwoturnanim AnimScript_82C93F4, AnimScript_82C9408
+
+AnimScript_82C93DA:
+ createvisualtask sub_80D51AC, 0x2, 1, 3, 0, 6, 1
+ playsewithpan SE_W003, SOUND_PAN_TARGET
waitforvisualfinish
clearmonbg ANIM_TARGET
blendoff
end
-DoubleSlapLeft:
- createsprite gBasicHitSplatSpriteTemplate, 2, -8, 0, 1, 2
- goto DoubleSlapContinue
-DoubleSlapRight:
- createsprite gBasicHitSplatSpriteTemplate, 2, 8, 0, 1, 2
- goto DoubleSlapContinue
+
+AnimScript_82C93F4:
+ createsprite gUnknown_08597358, 0x2, -8, 0, 1, 2
+ goto AnimScript_82C93DA
+
+AnimScript_82C9408:
+ createsprite gUnknown_08597358, 0x2, 8, 0, 1, 2
+ goto AnimScript_82C93DA
Move_POISON_POWDER:
- loadspritegfx ANIM_TAG_065
- loadspritegfx ANIM_TAG_POISON_BUBBLE
- loopsewithpan SE_W077, +63, 10, 6
- createsprite gPoisonPowderParticleSpriteTemplate, 130, -30, -22, 117, 80, 5, 1
- createsprite gPoisonPowderParticleSpriteTemplate, 130, 10, -22, 117, 80, -5, 1
- createsprite gPoisonPowderParticleSpriteTemplate, 130, -25, -22, 117, 112, 5, 3
- delay 15
- createsprite gPoisonPowderParticleSpriteTemplate, 130, -5, -22, 117, 80, -5, 1
- createsprite gPoisonPowderParticleSpriteTemplate, 130, 5, -22, 117, 96, 5, 1
- createsprite gPoisonPowderParticleSpriteTemplate, 130, 0, -22, 117, 69, -5, 1
- createsprite gPoisonPowderParticleSpriteTemplate, 130, -15, -22, 117, 112, 5, 2
- delay 30
- createsprite gPoisonPowderParticleSpriteTemplate, 130, -15, -22, 117, 112, 5, 2
- createsprite gPoisonPowderParticleSpriteTemplate, 130, 15, -22, 117, 80, -5, 1
- createsprite gPoisonPowderParticleSpriteTemplate, 130, -10, -22, 117, 96, 7, 2
- createsprite gPoisonPowderParticleSpriteTemplate, 130, -5, -22, 117, 90, -8, 0
- delay 20
- createsprite gPoisonPowderParticleSpriteTemplate, 130, -10, -22, 117, 80, -5, 1
- createsprite gPoisonPowderParticleSpriteTemplate, 130, 0, -22, 117, 89, 5, 2
- createsprite gPoisonPowderParticleSpriteTemplate, 130, 20, -22, 117, 112, -8, 2
- createsprite gPoisonPowderParticleSpriteTemplate, 130, 5, -22, 117, 80, 5, 1
+ loadspritegfx 0x2751
+ loadspritegfx 0x27A6
+ loopsewithpan SE_W077, SOUND_PAN_TARGET, 0xA, 0x6
+ createsprite gUnknown_08592148, 0x82, -30, -22, 117, 80, 5, 1
+ createsprite gUnknown_08592148, 0x82, 10, -22, 117, 80, -5, 1
+ createsprite gUnknown_08592148, 0x82, -25, -22, 117, 112, 5, 3
+ delay 0xF
+ createsprite gUnknown_08592148, 0x82, -5, -22, 117, 80, -5, 1
+ createsprite gUnknown_08592148, 0x82, 5, -22, 117, 96, 5, 1
+ createsprite gUnknown_08592148, 0x82, 0, -22, 117, 69, -5, 1
+ createsprite gUnknown_08592148, 0x82, -15, -22, 117, 112, 5, 2
+ delay 0x1E
+ createsprite gUnknown_08592148, 0x82, -15, -22, 117, 112, 5, 2
+ createsprite gUnknown_08592148, 0x82, 15, -22, 117, 80, -5, 1
+ createsprite gUnknown_08592148, 0x82, -10, -22, 117, 96, 7, 2
+ createsprite gUnknown_08592148, 0x82, -5, -22, 117, 90, -8, 0
+ delay 0x14
+ createsprite gUnknown_08592148, 0x82, -10, -22, 117, 80, -5, 1
+ createsprite gUnknown_08592148, 0x82, 0, -22, 117, 89, 5, 2
+ createsprite gUnknown_08592148, 0x82, 20, -22, 117, 112, -8, 2
+ createsprite gUnknown_08592148, 0x82, 5, -22, 117, 80, 5, 1
waitforvisualfinish
end
Move_STUN_SPORE:
- loadspritegfx ANIM_TAG_068
- loopsewithpan SE_W077, +63, 10, 6
- createsprite gStunSporeParticleSpriteTemplate, 130, -30, -22, 117, 80, 5, 1
- createsprite gStunSporeParticleSpriteTemplate, 130, 10, -22, 117, 80, -5, 1
- createsprite gStunSporeParticleSpriteTemplate, 130, -25, -22, 117, 112, 5, 3
- delay 15
- createsprite gStunSporeParticleSpriteTemplate, 130, -5, -22, 117, 80, -5, 1
- createsprite gStunSporeParticleSpriteTemplate, 130, 5, -22, 117, 96, 5, 1
- createsprite gStunSporeParticleSpriteTemplate, 130, 0, -22, 117, 69, -5, 1
- createsprite gStunSporeParticleSpriteTemplate, 130, -15, -22, 117, 112, 5, 2
- delay 30
- createsprite gStunSporeParticleSpriteTemplate, 130, -15, -22, 117, 112, 5, 2
- createsprite gStunSporeParticleSpriteTemplate, 130, 15, -22, 117, 80, -5, 1
- createsprite gStunSporeParticleSpriteTemplate, 130, -10, -22, 117, 96, 7, 2
- createsprite gStunSporeParticleSpriteTemplate, 130, -5, -22, 117, 90, -8, 0
- delay 20
- createsprite gStunSporeParticleSpriteTemplate, 130, -10, -22, 117, 80, -5, 1
- createsprite gStunSporeParticleSpriteTemplate, 130, 0, -22, 117, 89, 5, 2
- createsprite gStunSporeParticleSpriteTemplate, 130, 20, -22, 117, 112, -8, 2
- createsprite gStunSporeParticleSpriteTemplate, 130, 5, -22, 117, 80, 5, 1
+ loadspritegfx 0x2754
+ loopsewithpan SE_W077, SOUND_PAN_TARGET, 0xA, 0x6
+ createsprite gUnknown_08592130, 0x82, -30, -22, 117, 80, 5, 1
+ createsprite gUnknown_08592130, 0x82, 10, -22, 117, 80, -5, 1
+ createsprite gUnknown_08592130, 0x82, -25, -22, 117, 112, 5, 3
+ delay 0xF
+ createsprite gUnknown_08592130, 0x82, -5, -22, 117, 80, -5, 1
+ createsprite gUnknown_08592130, 0x82, 5, -22, 117, 96, 5, 1
+ createsprite gUnknown_08592130, 0x82, 0, -22, 117, 69, -5, 1
+ createsprite gUnknown_08592130, 0x82, -15, -22, 117, 112, 5, 2
+ delay 0x1E
+ createsprite gUnknown_08592130, 0x82, -15, -22, 117, 112, 5, 2
+ createsprite gUnknown_08592130, 0x82, 15, -22, 117, 80, -5, 1
+ createsprite gUnknown_08592130, 0x82, -10, -22, 117, 96, 7, 2
+ createsprite gUnknown_08592130, 0x82, -5, -22, 117, 90, -8, 0
+ delay 0x14
+ createsprite gUnknown_08592130, 0x82, -10, -22, 117, 80, -5, 1
+ createsprite gUnknown_08592130, 0x82, 0, -22, 117, 89, 5, 2
+ createsprite gUnknown_08592130, 0x82, 20, -22, 117, 112, -8, 2
+ createsprite gUnknown_08592130, 0x82, 5, -22, 117, 80, 5, 1
waitforvisualfinish
end
Move_SLEEP_POWDER:
- loadspritegfx ANIM_TAG_067
- loopsewithpan SE_W077, +63, 10, 6
- createsprite gSleepPowderParticleSpriteTemplate, 130, -30, -22, 117, 80, 5, 1
- createsprite gSleepPowderParticleSpriteTemplate, 130, 10, -22, 117, 80, -5, 1
- createsprite gSleepPowderParticleSpriteTemplate, 130, -25, -22, 117, 112, 5, 3
- delay 15
- createsprite gSleepPowderParticleSpriteTemplate, 130, -5, -22, 117, 80, -5, 1
- createsprite gSleepPowderParticleSpriteTemplate, 130, 5, -22, 117, 96, 5, 1
- createsprite gSleepPowderParticleSpriteTemplate, 130, 0, -22, 117, 69, -5, 1
- createsprite gSleepPowderParticleSpriteTemplate, 130, -15, -22, 117, 112, 5, 2
- delay 30
- createsprite gSleepPowderParticleSpriteTemplate, 130, -15, -22, 117, 112, 5, 2
- createsprite gSleepPowderParticleSpriteTemplate, 130, 15, -22, 117, 80, -5, 1
- createsprite gSleepPowderParticleSpriteTemplate, 130, -10, -22, 117, 96, 7, 2
- createsprite gSleepPowderParticleSpriteTemplate, 130, -5, -22, 117, 90, -8, 0
- delay 20
- createsprite gSleepPowderParticleSpriteTemplate, 130, -10, -22, 117, 80, -5, 1
- createsprite gSleepPowderParticleSpriteTemplate, 130, 0, -22, 117, 89, 5, 2
- createsprite gSleepPowderParticleSpriteTemplate, 130, 20, -22, 117, 112, -8, 2
- createsprite gSleepPowderParticleSpriteTemplate, 130, 5, -22, 117, 80, 5, 1
+ loadspritegfx 0x2753
+ loopsewithpan SE_W077, SOUND_PAN_TARGET, 0xA, 0x6
+ createsprite gUnknown_08592118, 0x82, -30, -22, 117, 80, 5, 1
+ createsprite gUnknown_08592118, 0x82, 10, -22, 117, 80, -5, 1
+ createsprite gUnknown_08592118, 0x82, -25, -22, 117, 112, 5, 3
+ delay 0xF
+ createsprite gUnknown_08592118, 0x82, -5, -22, 117, 80, -5, 1
+ createsprite gUnknown_08592118, 0x82, 5, -22, 117, 96, 5, 1
+ createsprite gUnknown_08592118, 0x82, 0, -22, 117, 69, -5, 1
+ createsprite gUnknown_08592118, 0x82, -15, -22, 117, 112, 5, 2
+ delay 0x1E
+ createsprite gUnknown_08592118, 0x82, -15, -22, 117, 112, 5, 2
+ createsprite gUnknown_08592118, 0x82, 15, -22, 117, 80, -5, 1
+ createsprite gUnknown_08592118, 0x82, -10, -22, 117, 96, 7, 2
+ createsprite gUnknown_08592118, 0x82, -5, -22, 117, 90, -8, 0
+ delay 0x14
+ createsprite gUnknown_08592118, 0x82, -10, -22, 117, 80, -5, 1
+ createsprite gUnknown_08592118, 0x82, 0, -22, 117, 89, 5, 2
+ createsprite gUnknown_08592118, 0x82, 20, -22, 117, 112, -8, 2
+ createsprite gUnknown_08592118, 0x82, 5, -22, 117, 80, 5, 1
waitforvisualfinish
end
Move_SWIFT:
- loadspritegfx ANIM_TAG_174
- loadspritegfx ANIM_TAG_135
+ loadspritegfx 0x27BE
+ loadspritegfx 0x2797
monbg ANIM_DEF_PARTNER
- setalpha 12, 8
- playsewithpan SE_W129, -64
- createsprite gSwiftStarSpriteTemplate, 131, 20, -10, 20, 0, 22, 20, 1
- delay 5
- playsewithpan SE_W129, -64
- createsprite gSwiftStarSpriteTemplate, 131, 20, -10, 20, 5, 22, -18, 1
- delay 5
- playsewithpan SE_W129, -64
- createsprite gSwiftStarSpriteTemplate, 131, 20, -10, 20, -10, 22, 15, 1
- createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 18, 1
- createvisualtask AnimTask_ShakeMon2, 2, ANIM_DEF_PARTNER, 2, 0, 18, 1
- delay 5
- playsewithpan SE_W129, -64
- createsprite gSwiftStarSpriteTemplate, 131, 20, -10, 20, 0, 22, -20, 1
- delay 5
- playsewithpan SE_W129, -64
- createsprite gSwiftStarSpriteTemplate, 131, 20, -10, 20, 0, 22, 12, 1
- delay 5
+ setalpha 0x80C
+ playsewithpan SE_W129, SOUND_PAN_ATTACKER
+ createsprite gUnknown_08592404, 0x83, 20, -10, 20, 0, 22, 20, 1
+ delay 0x5
+ playsewithpan SE_W129, SOUND_PAN_ATTACKER
+ createsprite gUnknown_08592404, 0x83, 20, -10, 20, 5, 22, -18, 1
+ delay 0x5
+ playsewithpan SE_W129, SOUND_PAN_ATTACKER
+ createsprite gUnknown_08592404, 0x83, 20, -10, 20, -10, 22, 15, 1
+ createvisualtask sub_80D52D0, 0x2, 1, 2, 0, 18, 1
+ createvisualtask sub_80D52D0, 0x2, 3, 2, 0, 18, 1
+ delay 0x5
+ playsewithpan SE_W129, SOUND_PAN_ATTACKER
+ createsprite gUnknown_08592404, 0x83, 20, -10, 20, 0, 22, -20, 1
+ delay 0x5
+ playsewithpan SE_W129, SOUND_PAN_ATTACKER
+ createsprite gUnknown_08592404, 0x83, 20, -10, 20, 0, 22, 12, 1
+ delay 0x5
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
blendoff
end
Move_STRENGTH:
- loadspritegfx ANIM_TAG_135
+ loadspritegfx 0x2797
monbg ANIM_DEF_PARTNER
- setalpha 12, 8
- playsewithpan SE_W036, -64
- createvisualtask AnimTask_ShakeAndSinkMon, 5, ANIM_ATTACKER, 2, 0, 96, 30
- waitforvisualfinish
- delay 10
- createsprite gSlideMonToOriginalPosSpriteTemplate, 2, 0, 0, 4
- createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, ANIM_TARGET, 18, 6, 2, 4
- delay 4
- playsewithpan SE_W025B, +63
- createsprite gBasicHitSplatSpriteTemplate, 3, 16, 12, 1, 1
- delay 4
- playsewithpan SE_W025B, +63
- createsprite gBasicHitSplatSpriteTemplate, 3, -16, -12, 1, 1
- delay 4
- playsewithpan SE_W025B, +63
- createsprite gBasicHitSplatSpriteTemplate, 3, 3, 4, 1, 1
- waitforvisualfinish
- createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 8, 1
+ setalpha 0x80C
+ playsewithpan SE_W036, SOUND_PAN_ATTACKER
+ createvisualtask sub_80D5644, 0x5, 0, 2, 0, 96, 30
+ waitforvisualfinish
+ delay 0xA
+ createsprite gUnknown_0857FE58, 0x2, 0, 0, 4
+ createvisualtask sub_80D5830, 0x2, 1, 18, 6, 2, 4
+ delay 0x4
+ playsewithpan SE_W025B, SOUND_PAN_TARGET
+ createsprite gUnknown_08597358, 0x3, 16, 12, 1, 1
+ delay 0x4
+ playsewithpan SE_W025B, SOUND_PAN_TARGET
+ createsprite gUnknown_08597358, 0x3, -16, -12, 1, 1
+ delay 0x4
+ playsewithpan SE_W025B, SOUND_PAN_TARGET
+ createsprite gUnknown_08597358, 0x3, 3, 4, 1, 1
+ waitforvisualfinish
+ createvisualtask sub_80D52D0, 0x2, 1, 2, 0, 8, 1
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
blendoff
end
Move_TACKLE:
- loadspritegfx ANIM_TAG_135
+ loadspritegfx 0x2797
monbg ANIM_TARGET
- setalpha 12, 8
- createsprite gHorizontalLungeSpriteTemplate, 2, 4, 4
- delay 6
- createsprite gBasicHitSplatSpriteTemplate, 2, 0, 0, 1, 2
- createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 3, 0, 6, 1
- playsewithpan SE_W004, +63
+ setalpha 0x80C
+ createsprite gUnknown_0857FE28, 0x2, 4, 4
+ delay 0x6
+ createsprite gUnknown_08597358, 0x2, 0, 0, 1, 2
+ createvisualtask sub_80D51AC, 0x2, 1, 3, 0, 6, 1
+ playsewithpan SE_W004, SOUND_PAN_TARGET
waitforvisualfinish
clearmonbg ANIM_TARGET
blendoff
end
Move_BODY_SLAM:
- loadspritegfx ANIM_TAG_135
+ loadspritegfx 0x2797
monbg ANIM_DEF_PARTNER
- setalpha 12, 8
- playsewithpan SE_W036, -64
- createsprite gVerticalDipSpriteTemplate, 2, 6, 1, ANIM_ATTACKER
+ setalpha 0x80C
+ playsewithpan SE_W036, SOUND_PAN_ATTACKER
+ createsprite gUnknown_0857FE40, 0x2, 6, 1, 0
waitforvisualfinish
- delay 11
- createsprite gSlideMonToOffsetSpriteTemplate, 2, 0, 26, 0, 0, 5
- delay 6
- createsprite gBasicHitSplatSpriteTemplate, 4, -10, 0, 1, 0
- loopsewithpan SE_W025B, +63, 10, 2
- delay 1
- createsprite gSlideMonToOffsetSpriteTemplate, 2, 1, -28, 0, 0, 3
+ delay 0xB
+ createsprite gUnknown_0857FE70, 0x2, 0, 26, 0, 0, 5
+ delay 0x6
+ createsprite gUnknown_08597358, 0x4, -10, 0, 1, 0
+ loopsewithpan SE_W025B, SOUND_PAN_TARGET, 0xA, 0x2
+ delay 0x1
+ createsprite gUnknown_0857FE70, 0x2, 1, -28, 0, 0, 3
waitforvisualfinish
- createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_TARGET, 4, 0, 12, 1
+ createvisualtask sub_80D5484, 0x2, 1, 4, 0, 12, 1
waitforvisualfinish
- delay 10
- createsprite gSlideMonToOriginalPosSpriteTemplate, 2, 0, 0, 6
- delay 5
- createsprite gSlideMonToOriginalPosSpriteTemplate, 2, 1, 0, 6
+ delay 0xA
+ createsprite gUnknown_0857FE58, 0x2, 0, 0, 6
+ delay 0x5
+ createsprite gUnknown_0857FE58, 0x2, 1, 0, 6
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
blendoff
end
Move_SUPERSONIC:
- loadspritegfx ANIM_TAG_163
+ loadspritegfx 0x27B3
monbg ANIM_ATK_PARTNER
monbgprio_2A ANIM_ATTACKER
- setalpha 12, 8
- createvisualtask AnimTask_ShakeMon2, 2, ANIM_ATTACKER, 2, 0, 8, 1
- call Supersonic1
- call Supersonic1
- call Supersonic1
- call Supersonic1
- call Supersonic1
- call Supersonic1
+ setalpha 0x80C
+ createvisualtask sub_80D52D0, 0x2, 0, 2, 0, 8, 1
+ call AnimScript_82C99FF
+ call AnimScript_82C99FF
+ call AnimScript_82C99FF
+ call AnimScript_82C99FF
+ call AnimScript_82C99FF
+ call AnimScript_82C99FF
waitforvisualfinish
clearmonbg ANIM_ATK_PARTNER
blendoff
end
-Supersonic1:
- playsewithpan SE_W048, -64
- createsprite gSupersonicWaveSpriteTemplate, 130, 16, 0, 0, 0, 30, 0
- delay 2
+
+AnimScript_82C99FF:
+ playsewithpan SE_W048, SOUND_PAN_ATTACKER
+ createsprite gUnknown_08593428, 0x82, 16, 0, 0, 0, 30, 0
+ delay 0x2
return
Move_SCREECH:
- loadspritegfx ANIM_TAG_164
- createvisualtask AnimTask_ShakeMon2, 2, ANIM_ATTACKER, 3, 0, 2, 1
- call Screech1
- call Screech1
- delay 16
- createvisualtask AnimTask_SwayMon, 5, 0, 6, 2048, 2, ANIM_TARGET
- waitforvisualfinish
- end
-Screech1:
- playsewithpan SE_W103, -64
- createsprite gScreechWaveSpriteTemplate, 130, 16, 0, 0, 0, 30, 0
- delay 2
+ loadspritegfx 0x27B4
+ createvisualtask sub_80D52D0, 0x2, 0, 3, 0, 2, 1
+ call AnimScript_82C9A4C
+ call AnimScript_82C9A4C
+ delay 0x10
+ createvisualtask sub_80D5EB8, 0x5, 0, 6, 2048, 2, 1
+ waitforvisualfinish
+ end
+
+AnimScript_82C9A4C:
+ playsewithpan SE_W103, SOUND_PAN_ATTACKER
+ createsprite gUnknown_08593440, 0x82, 16, 0, 0, 0, 30, 0
+ delay 0x2
return
Move_FLAME_WHEEL:
- loadspritegfx ANIM_TAG_SMALL_EMBER
+ loadspritegfx 0x272D
monbg ANIM_DEF_PARTNER
monbgprio_2A ANIM_TARGET
- createsprite gBattleAnimSpriteTemplate_8595584, 3, 0, 0, 56, 0
- playsewithpan SE_W172, -64
- delay 2
- createsprite gBattleAnimSpriteTemplate_8595584, 3, 0, 0, 56, 4
- playsewithpan SE_W172, -64
- delay 2
- createsprite gBattleAnimSpriteTemplate_8595584, 3, 0, 0, 56, 8
- playsewithpan SE_W172, -64
- delay 2
- createsprite gBattleAnimSpriteTemplate_8595584, 3, 0, 0, 56, 12
- playsewithpan SE_W172, -64
- delay 2
- createsprite gBattleAnimSpriteTemplate_8595584, 3, 0, 0, 56, 16
- playsewithpan SE_W172, -64
- delay 2
- createsprite gBattleAnimSpriteTemplate_8595584, 3, 0, 0, 56, 20
- playsewithpan SE_W172, -64
- delay 2
- createsprite gBattleAnimSpriteTemplate_8595584, 3, 0, 0, 56, 24
- playsewithpan SE_W172, -64
- waitforvisualfinish
- createsprite gSlideMonToOffsetSpriteTemplate, 2, 0, 24, 0, 0, 6
- delay 4
- createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 5, 0, 8, 1
- createvisualtask AnimTask_BlendMonInAndOut, 3, ANIM_TARGET, RGB_RED, 12, 1, 1
- playsewithpan SE_W172B, +63
- call FireMoveEffect
- delay 7
- createsprite gSlideMonToOriginalPosSpriteTemplate, 2, 0, 0, 9
+ createsprite gUnknown_08595584, 0x3, 0, 0, 56, 0
+ playsewithpan SE_W172, SOUND_PAN_ATTACKER
+ delay 0x2
+ createsprite gUnknown_08595584, 0x3, 0, 0, 56, 4
+ playsewithpan SE_W172, SOUND_PAN_ATTACKER
+ delay 0x2
+ createsprite gUnknown_08595584, 0x3, 0, 0, 56, 8
+ playsewithpan SE_W172, SOUND_PAN_ATTACKER
+ delay 0x2
+ createsprite gUnknown_08595584, 0x3, 0, 0, 56, 12
+ playsewithpan SE_W172, SOUND_PAN_ATTACKER
+ delay 0x2
+ createsprite gUnknown_08595584, 0x3, 0, 0, 56, 16
+ playsewithpan SE_W172, SOUND_PAN_ATTACKER
+ delay 0x2
+ createsprite gUnknown_08595584, 0x3, 0, 0, 56, 20
+ playsewithpan SE_W172, SOUND_PAN_ATTACKER
+ delay 0x2
+ createsprite gUnknown_08595584, 0x3, 0, 0, 56, 24
+ playsewithpan SE_W172, SOUND_PAN_ATTACKER
+ waitforvisualfinish
+ createsprite gUnknown_0857FE70, 0x2, 0, 24, 0, 0, 6
+ delay 0x4
+ createvisualtask sub_80D51AC, 0x2, 1, 5, 0, 8, 1
+ createvisualtask sub_80A7B98, 0x3, 1, RGB_RED, 12, 1, 1
+ playsewithpan SE_W172B, SOUND_PAN_TARGET
+ call AnimScript_82D2D18
+ delay 0x7
+ createsprite gUnknown_0857FE58, 0x2, 0, 0, 9
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
end
-FlameWheel1: @ Unused
- createsprite gBattleAnimSpriteTemplate_8595584, 3, 0, 0, 50
- delay 4
+AnimScript_82C9B50:
+ createsprite gUnknown_08595584, 0x3, 0, 0, 50
+ delay 0x4
return
Move_PIN_MISSILE:
- loadspritegfx ANIM_TAG_161
- loadspritegfx ANIM_TAG_135
+ loadspritegfx 0x27B1
+ loadspritegfx 0x2797
monbg ANIM_TARGET
monbgprio_28 ANIM_TARGET
- setalpha 12, 8
- playsewithpan SE_W026, -64
- createsprite gPinMissileSpriteTemplate, 2, 20, -8, -8, -8, 20, -32
- delay 15
- createsprite gPinMissileSpriteTemplate, 2, 20, -8, 8, 8, 20, -40
- delay 4
- playsewithpan SE_W030, +63
- createsprite gBasicHitSplatSpriteTemplate, 3, -8, -8, 1, 2
- createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 3, 0, 2, 1
- delay 9
- createsprite gPinMissileSpriteTemplate, 2, 20, -8, 0, 0, 20, -32
- delay 4
- playsewithpan SE_W030, +63
- createsprite gBasicHitSplatSpriteTemplate, 3, 8, 8, 1, 2
- createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 3, 0, 2, 1
- delay 14
- playsewithpan SE_W030, +63
- createsprite gBasicHitSplatSpriteTemplate, 3, 0, 0, 1, 2
- createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 3, 0, 2, 1
+ setalpha 0x80C
+ playsewithpan SE_W026, SOUND_PAN_ATTACKER
+ createsprite gUnknown_08596A5C, 0x2, 20, -8, -8, -8, 20, -32
+ delay 0xF
+ createsprite gUnknown_08596A5C, 0x2, 20, -8, 8, 8, 20, -40
+ delay 0x4
+ playsewithpan SE_W030, SOUND_PAN_TARGET
+ createsprite gUnknown_08597358, 0x3, -8, -8, 1, 2
+ createvisualtask sub_80D52D0, 0x2, 1, 3, 0, 2, 1
+ delay 0x9
+ createsprite gUnknown_08596A5C, 0x2, 20, -8, 0, 0, 20, -32
+ delay 0x4
+ playsewithpan SE_W030, SOUND_PAN_TARGET
+ createsprite gUnknown_08597358, 0x3, 8, 8, 1, 2
+ createvisualtask sub_80D52D0, 0x2, 1, 3, 0, 2, 1
+ delay 0xE
+ playsewithpan SE_W030, SOUND_PAN_TARGET
+ createsprite gUnknown_08597358, 0x3, 0, 0, 1, 2
+ createvisualtask sub_80D52D0, 0x2, 1, 3, 0, 2, 1
waitforvisualfinish
clearmonbg ANIM_TARGET
blendoff
end
Move_ICICLE_SPEAR:
- loadspritegfx ANIM_TAG_262
- loadspritegfx ANIM_TAG_135
+ loadspritegfx 0x2816
+ loadspritegfx 0x2797
monbg ANIM_TARGET
monbgprio_28 ANIM_TARGET
- setalpha 12, 8
- playsewithpan SE_W196, -64
- createsprite gIcicleSpearSpriteTemplate, 2, 20, -8, -8, -8, 20, -32
- delay 15
- createsprite gIcicleSpearSpriteTemplate, 2, 20, -8, 8, 8, 20, -40
- delay 4
- playsewithpan SE_W030, +63
- createsprite gBasicHitSplatSpriteTemplate, 3, -8, -8, 1, 2
- createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 3, 0, 2, 1
- delay 9
- createsprite gIcicleSpearSpriteTemplate, 2, 20, -8, 0, 0, 20, -32
- delay 4
- playsewithpan SE_W030, +63
- createsprite gBasicHitSplatSpriteTemplate, 3, 8, 8, 1, 2
- createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 3, 0, 2, 1
- delay 14
- playsewithpan SE_W030, +63
- createsprite gBasicHitSplatSpriteTemplate, 3, 0, 0, 1, 2
- createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 3, 0, 2, 1
+ setalpha 0x80C
+ playsewithpan SE_W196, SOUND_PAN_ATTACKER
+ createsprite gUnknown_08596A74, 0x2, 20, -8, -8, -8, 20, -32
+ delay 0xF
+ createsprite gUnknown_08596A74, 0x2, 20, -8, 8, 8, 20, -40
+ delay 0x4
+ playsewithpan SE_W030, SOUND_PAN_TARGET
+ createsprite gUnknown_08597358, 0x3, -8, -8, 1, 2
+ createvisualtask sub_80D52D0, 0x2, 1, 3, 0, 2, 1
+ delay 0x9
+ createsprite gUnknown_08596A74, 0x2, 20, -8, 0, 0, 20, -32
+ delay 0x4
+ playsewithpan SE_W030, SOUND_PAN_TARGET
+ createsprite gUnknown_08597358, 0x3, 8, 8, 1, 2
+ createvisualtask sub_80D52D0, 0x2, 1, 3, 0, 2, 1
+ delay 0xE
+ playsewithpan SE_W030, SOUND_PAN_TARGET
+ createsprite gUnknown_08597358, 0x3, 0, 0, 1, 2
+ createvisualtask sub_80D52D0, 0x2, 1, 3, 0, 2, 1
waitforvisualfinish
clearmonbg ANIM_TARGET
blendoff
end
Move_TAKE_DOWN:
- loadspritegfx ANIM_TAG_135
+ loadspritegfx 0x2797
monbg ANIM_DEF_PARTNER
- setalpha 12, 8
- createvisualtask AnimTask_WindUpLunge, 5, ANIM_ATTACKER, -24, 8, 23, 10, 40, 10
- delay 35
- createsprite gComplexPaletteBlendSpriteTemplate, 2, 31, 3, 1, RGB_BLACK, 10, 0, 0
- createsprite gBasicHitSplatSpriteTemplate, 4, -10, 0, 1, 0
- playsewithpan SE_W025B, +63
- delay 1
- createsprite gSlideMonToOffsetSpriteTemplate, 2, 1, -16, 0, 0, 4
- waitforvisualfinish
- createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_TARGET, 4, 0, 12, 1
- waitforvisualfinish
- delay 2
- createsprite gSlideMonToOriginalPosSpriteTemplate, 2, 0, 0, 5
- delay 3
- createsprite gSlideMonToOriginalPosSpriteTemplate, 2, 1, 0, 7
+ setalpha 0x80C
+ createvisualtask sub_80D5C50, 0x5, 0, -24, 8, 23, 10, 40, 10
+ delay 0x23
+ createsprite gUnknown_0859728C, 0x2, 31, 3, 1, 0, 10, 0, 0
+ createsprite gUnknown_08597358, 0x4, -10, 0, 1, 0
+ playsewithpan SE_W025B, SOUND_PAN_TARGET
+ delay 0x1
+ createsprite gUnknown_0857FE70, 0x2, 1, -16, 0, 0, 4
+ waitforvisualfinish
+ createvisualtask sub_80D5484, 0x2, 1, 4, 0, 12, 1
+ waitforvisualfinish
+ delay 0x2
+ createsprite gUnknown_0857FE58, 0x2, 0, 0, 5
+ delay 0x3
+ createsprite gUnknown_0857FE58, 0x2, 1, 0, 7
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
blendoff
end
Move_DOUBLE_EDGE:
- loadspritegfx ANIM_TAG_135
- playsewithpan SE_W129, -64
- createsprite gComplexPaletteBlendSpriteTemplate, 2, 2, 4, 2, RGB_WHITE, 10, 0, 0
+ loadspritegfx 0x2797
+ playsewithpan SE_W129, SOUND_PAN_ATTACKER
+ createsprite gUnknown_0859728C, 0x2, 2, 4, 2, 0x7FFF, 10, 0, 0
waitforvisualfinish
- delay 10
- playsewithpan SE_W207, -64
- waitplaysewithpan SE_W207, -64, 8
- createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, ANIM_ATTACKER, 18, 6, 2, 4
+ delay 0xA
+ playsewithpan SE_W207, SOUND_PAN_ATTACKER
+ waitplaysewithpan SE_W207, SOUND_PAN_ATTACKER, 0x8
+ createvisualtask sub_80D5830, 0x2, 0, 18, 6, 2, 4
waitforvisualfinish
- createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 0, 16, 16, RGB_WHITE
- createsprite gSlideMonToOffsetSpriteTemplate, 2, 0, 20, 0, 0, 4
- delay 3
+ createsprite gUnknown_08597274, 0x2, 1, 0, 16, 16, RGB_WHITE
+ createsprite gUnknown_0857FE70, 0x2, 0, 20, 0, 0, 4
+ delay 0x3
waitforvisualfinish
- playsewithpan SE_W025B, +63
- createsprite gBasicHitSplatSpriteTemplate, 132, -10, 0, 1, 0
- createsprite gSlideMonToOffsetSpriteTemplate, 2, 1, -32, 0, 0, 3
+ playsewithpan SE_W025B, SOUND_PAN_TARGET
+ createsprite gUnknown_08597358, 0x84, -10, 0, 1, 0
+ createsprite gUnknown_0857FE70, 0x2, 1, -32, 0, 0, 3
waitforvisualfinish
- createvisualtask sub_80D6134, 2, 8, -256, 0, 0
- createvisualtask sub_80D6134, 2, 8, -256, 1, 0
- createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_ATTACKER, 4, 0, 12, 1
- createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_TARGET, 4, 0, 12, 1
- createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 2, 16, 0, RGB_WHITE
+ createvisualtask sub_80D6134, 0x2, 8, -256, 0, 0
+ createvisualtask sub_80D6134, 0x2, 8, -256, 1, 0
+ createvisualtask sub_80D5484, 0x2, 0, 4, 0, 12, 1
+ createvisualtask sub_80D5484, 0x2, 1, 4, 0, 12, 1
+ createsprite gUnknown_08597274, 0x2, 1, 2, 16, 0, RGB_WHITE
waitforvisualfinish
- createvisualtask sub_80D6134, 2, 8, -256, 0, 1
- createvisualtask sub_80D6134, 2, 8, -256, 1, 1
+ createvisualtask sub_80D6134, 0x2, 8, -256, 0, 1
+ createvisualtask sub_80D6134, 0x2, 8, -256, 1, 1
waitforvisualfinish
- createsprite gSlideMonToOriginalPosSpriteTemplate, 2, 0, 0, 5
- delay 3
- createsprite gSlideMonToOriginalPosSpriteTemplate, 2, 1, 0, 7
+ createsprite gUnknown_0857FE58, 0x2, 0, 0, 5
+ delay 0x3
+ createsprite gUnknown_0857FE58, 0x2, 1, 0, 7
waitforvisualfinish
end
Move_POISON_STING:
- loadspritegfx ANIM_TAG_161
- loadspritegfx ANIM_TAG_135
- loadspritegfx ANIM_TAG_POISON_BUBBLE
+ loadspritegfx 0x27B1
+ loadspritegfx 0x2797
+ loadspritegfx 0x27A6
monbg ANIM_TARGET
monbgprio_28 ANIM_TARGET
- setalpha 12, 8
- playsewithpan SE_W013B, -64
- createsprite gLinearStingerSpriteTemplate, 130, 20, 0, -8, 0, 20
+ setalpha 0x80C
+ playsewithpan SE_W013B, SOUND_PAN_ATTACKER
+ createsprite gUnknown_08596A44, 0x82, 20, 0, -8, 0, 20
waitforvisualfinish
- createsprite gBasicHitSplatSpriteTemplate, 3, 0, 0, 1, 2
- createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 5, 1
- playsewithpan SE_W030, +63
+ createsprite gUnknown_08597358, 0x3, 0, 0, 1, 2
+ createvisualtask sub_80D52D0, 0x2, 1, 2, 0, 5, 1
+ playsewithpan SE_W030, SOUND_PAN_TARGET
waitforvisualfinish
- call PoisonBubblesEffect
+ call AnimScript_82D7A71
waitforvisualfinish
clearmonbg ANIM_TARGET
blendoff
end
Move_TWINEEDLE:
- loadspritegfx ANIM_TAG_161
- loadspritegfx ANIM_TAG_135
+ loadspritegfx 0x27B1
+ loadspritegfx 0x2797
monbg ANIM_TARGET
monbgprio_28 ANIM_TARGET
- setalpha 12, 8
- loopsewithpan SE_W013B, -64, 6, 2
- createsprite gLinearStingerSpriteTemplate, 130, 10, -4, 0, -4, 20
- createsprite gLinearStingerSpriteTemplate, 130, 20, 12, 10, 12, 20
- delay 20
- createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 5, 1
- createsprite gBattleAnimSpriteTemplate_8597370, 3, 0, -4, 1, 3
- loopsewithpan SE_W030, +63, 5, 2
- delay 1
- createsprite gBattleAnimSpriteTemplate_8597370, 3, 10, 12, 1, 3
+ setalpha 0x80C
+ loopsewithpan SE_W013B, SOUND_PAN_ATTACKER, 0x6, 0x2
+ createsprite gUnknown_08596A44, 0x82, 10, -4, 0, -4, 20
+ createsprite gUnknown_08596A44, 0x82, 20, 12, 10, 12, 20
+ delay 0x14
+ createvisualtask sub_80D52D0, 0x2, 1, 2, 0, 5, 1
+ createsprite gUnknown_08597370, 0x3, 0, -4, 1, 3
+ loopsewithpan SE_W030, SOUND_PAN_TARGET, 0x5, 0x2
+ delay 0x1
+ createsprite gUnknown_08597370, 0x3, 10, 12, 1, 3
waitforvisualfinish
clearmonbg ANIM_TARGET
blendoff
end
Move_FIRE_BLAST:
- loadspritegfx ANIM_TAG_SMALL_EMBER
+ loadspritegfx 0x272D
createsoundtask sub_8158B30, 144, 145
- call FireBlast1
- call FireBlast1
- call FireBlast1
- delay 24
- createvisualtask sub_8116620, 10, 1, 3, 0, 8, RGB_BLACK
- waitforvisualfinish
- delay 19
- createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 5, 0, 20, 1
- call FireBlast2
- delay 3
- call FireBlast2
- delay 3
- call FireBlast2
- delay 3
- call FireBlast2
- delay 3
- call FireBlast2
- delay 3
- call FireBlast2
- delay 3
- call FireBlast2
- delay 3
- call FireBlast2
- delay 3
- call FireBlast2
- waitforvisualfinish
- createvisualtask sub_8116620, 10, 1, 2, 8, 0, RGB_BLACK
- waitforvisualfinish
- end
-FireBlast1:
- createsprite gUnknown_0859551C, 130, 0, 0, 0
- createsprite gUnknown_0859551C, 130, 0, 0, 51
- createsprite gUnknown_0859551C, 130, 0, 0, 102
- createsprite gUnknown_0859551C, 130, 0, 0, 153
- createsprite gUnknown_0859551C, 130, 0, 0, 204
- delay 5
+ call AnimScript_82C9FE9
+ call AnimScript_82C9FE9
+ call AnimScript_82C9FE9
+ delay 0x18
+ createvisualtask sub_8116620, 0xA, 1, 3, 0, 8, 0
+ waitforvisualfinish
+ delay 0x13
+ createvisualtask sub_80D51AC, 0x2, 1, 5, 0, 20, 1
+ call AnimScript_82CA02D
+ delay 0x3
+ call AnimScript_82CA02D
+ delay 0x3
+ call AnimScript_82CA02D
+ delay 0x3
+ call AnimScript_82CA02D
+ delay 0x3
+ call AnimScript_82CA02D
+ delay 0x3
+ call AnimScript_82CA02D
+ delay 0x3
+ call AnimScript_82CA02D
+ delay 0x3
+ call AnimScript_82CA02D
+ delay 0x3
+ call AnimScript_82CA02D
+ waitforvisualfinish
+ createvisualtask sub_8116620, 0xA, 1, 2, 8, 0, 0
+ waitforvisualfinish
+ end
+
+AnimScript_82C9FE9:
+ createsprite gUnknown_0859551C, 0x82, 0, 0, 0
+ createsprite gUnknown_0859551C, 0x82, 0, 0, 51
+ createsprite gUnknown_0859551C, 0x82, 0, 0, 102
+ createsprite gUnknown_0859551C, 0x82, 0, 0, 153
+ createsprite gUnknown_0859551C, 0x82, 0, 0, 204
+ delay 0x5
return
-FireBlast2:
- createsprite gUnknown_0859556C, 130, 0, 0, 10, 0, -2
- createsprite gUnknown_0859556C, 130, 0, 0, 13, -2, 0
- createsprite gUnknown_0859556C, 130, 0, 0, 13, 2, 0
- createsprite gUnknown_0859556C, 130, 0, 0, 15, -2, 2
- createsprite gUnknown_0859556C, 130, 0, 0, 15, 2, 2
+
+AnimScript_82CA02D:
+ createsprite gUnknown_0859556C, 0x82, 0, 0, 10, 0, -2
+ createsprite gUnknown_0859556C, 0x82, 0, 0, 13, -2, 0
+ createsprite gUnknown_0859556C, 0x82, 0, 0, 13, 2, 0
+ createsprite gUnknown_0859556C, 0x82, 0, 0, 15, -2, 2
+ createsprite gUnknown_0859556C, 0x82, 0, 0, 15, 2, 2
return
Move_LEECH_SEED:
- loadspritegfx ANIM_TAG_SEED
- playsewithpan SE_W077, -64
- createsprite gLeechSeedSpriteTemplate, 130, 15, 0, 0, 24, 35, -32
- delay 8
- playsewithpan SE_W077, -64
- createsprite gLeechSeedSpriteTemplate, 130, 15, 0, -16, 24, 35, -40
- delay 8
- playsewithpan SE_W077, -64
- createsprite gLeechSeedSpriteTemplate, 130, 15, 0, 16, 24, 35, -37
- delay 12
- loopsewithpan SE_W039, +63, 10, 8
+ loadspritegfx 0x2716
+ playsewithpan SE_W077, SOUND_PAN_ATTACKER
+ createsprite gUnknown_085922BC, 0x82, 15, 0, 0, 24, 35, -32
+ delay 0x8
+ playsewithpan SE_W077, SOUND_PAN_ATTACKER
+ createsprite gUnknown_085922BC, 0x82, 15, 0, -16, 24, 35, -40
+ delay 0x8
+ playsewithpan SE_W077, SOUND_PAN_ATTACKER
+ createsprite gUnknown_085922BC, 0x82, 15, 0, 16, 24, 35, -37
+ delay 0xC
+ loopsewithpan SE_W039, SOUND_PAN_TARGET, 0xA, 0x8
waitforvisualfinish
end
Move_EMBER:
- loadspritegfx ANIM_TAG_SMALL_EMBER
- loopsewithpan SE_W052, -64, 5, 2
- createsprite gEmberSpriteTemplate, 130, 20, 0, -16, 24, 20, 1
- delay 4
- createsprite gEmberSpriteTemplate, 130, 20, 0, 0, 24, 20, 1
- delay 4
- createsprite gEmberSpriteTemplate, 130, 20, 0, 16, 24, 20, 1
- delay 16
- playsewithpan SE_W172, +63
- call Ember1
- call Ember1
- call Ember1
- end
-
-Ember1:
- createsprite gEmberFlareSpriteTemplate, 130, -24, 24, 24, 24, 20, 1, 1
- delay 4
+ loadspritegfx 0x272D
+ loopsewithpan SE_W052, SOUND_PAN_ATTACKER, 0x5, 0x2
+ createsprite gUnknown_085954D4, 0x82, 20, 0, -16, 24, 20, 1
+ delay 0x4
+ createsprite gUnknown_085954D4, 0x82, 20, 0, 0, 24, 20, 1
+ delay 0x4
+ createsprite gUnknown_085954D4, 0x82, 20, 0, 16, 24, 20, 1
+ delay 0x10
+ playsewithpan SE_W172, SOUND_PAN_TARGET
+ call AnimScript_82CA135
+ call AnimScript_82CA135
+ call AnimScript_82CA135
+ end
+
+AnimScript_82CA135:
+ createsprite gUnknown_085954EC, 0x82, -24, 24, 24, 24, 20, 1, 1
+ delay 0x4
return
Move_MEGA_PUNCH:
- loadspritegfx ANIM_TAG_135
- loadspritegfx ANIM_TAG_143
+ loadspritegfx 0x2797
+ loadspritegfx 0x279F
monbg ANIM_TARGET
- delay 2
- createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 0, 0, 16, RGB_BLACK
- setalpha 12, 8
- playsewithpan SE_W025, +63
- createsprite gMegaPunchKickSpriteTemplate, 3, 0, 0, 0, 50
- createvisualtask sub_8116620, 10, 4, 2, 0, 7, RGB_WHITE
- delay 50
- call SetImpactBackground
- createsprite gBasicHitSplatSpriteTemplate, 2, 0, 0, 1, 0
- createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 4, 0, 22, 1
- createvisualtask sub_8116620, 10, 4, 2, 0, 0, RGB_WHITE
- createsprite gComplexPaletteBlendSpriteTemplate, 2, 31, 3, 1, RGB_BLACK, 8, 0, 0
- playsewithpan SE_W233B, +63
+ delay 0x2
+ createsprite gUnknown_08597274, 0x2, 1, 0, 0, 16, RGB_BLACK
+ setalpha 0x80C
+ playsewithpan SE_W025, SOUND_PAN_TARGET
+ createsprite gUnknown_08595F48, 0x3, 0, 0, 0, 50
+ createvisualtask sub_8116620, 0xA, 4, 2, 0, 7, 0x7FFF
+ delay 0x32
+ call AnimScript_82CA1E9
+ createsprite gUnknown_08597358, 0x2, 0, 0, 1, 0
+ createvisualtask sub_80D52D0, 0x2, 1, 4, 0, 22, 1
+ createvisualtask sub_8116620, 0xA, 4, 2, 0, 0, 0x7FFF
+ createsprite gUnknown_0859728C, 0x2, 31, 3, 1, 0, 8, 0, 0
+ playsewithpan SE_W233B, SOUND_PAN_TARGET
waitforvisualfinish
clearmonbg ANIM_TARGET
blendoff
- delay 2
+ delay 0x2
restorebg
waitbgfadein
end
-SetImpactBackground:
- delay 2
- createvisualtask AnimTask_IsContest, 2
- jumprettrue SetImpactContestsBG
- createvisualtask AnimTask_IsTargetPlayerSide, 2
- jumpretfalse SetImpactOpponentBG
- jumprettrue SetImpactPlayerBG
-SetImpactBackgroundRet:
+
+AnimScript_82CA1E9:
+ delay 0x2
+ createvisualtask sub_8117E60, 0x2
+ jumpargeq 0x7, 0x1, AnimScript_82CA220
+ createvisualtask sub_815A8C8, 0x2
+ jumpargeq 0x7, 0x0, AnimScript_82CA212
+ jumpargeq 0x7, 0x1, AnimScript_82CA219
+
+AnimScript_82CA211:
return
-SetImpactOpponentBG:
+
+AnimScript_82CA212:
changebg BG_IMPACT_OPPONENT
- goto SetImpactBackgroundRet
-SetImpactPlayerBG:
+ goto AnimScript_82CA211
+
+AnimScript_82CA219:
changebg BG_IMPACT_PLAYER
- goto SetImpactBackgroundRet
-SetImpactContestsBG:
+ goto AnimScript_82CA211
+
+AnimScript_82CA220:
changebg BG_IMPACT_CONTESTS
- goto SetImpactBackgroundRet
+ goto AnimScript_82CA211
Move_MEGA_KICK:
- loadspritegfx ANIM_TAG_135
- loadspritegfx ANIM_TAG_143
+ loadspritegfx 0x2797
+ loadspritegfx 0x279F
monbg ANIM_TARGET
- delay 2
- createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 0, 0, 16, RGB_BLACK
- setalpha 12, 8
- playsewithpan SE_W025, +63
- createsprite gMegaPunchKickSpriteTemplate, 3, 0, 0, 1, 50
- createvisualtask sub_8116620, 10, 4, 2, 0, 7, RGB_WHITE
- delay 50
- playsewithpan SE_W025B, +63
- call SetImpactBackground
- createsprite gBasicHitSplatSpriteTemplate, 2, 0, 0, 1, 0
- createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 4, 0, 22, 1
- createvisualtask sub_8116620, 10, 4, 2, 0, 0, RGB_WHITE
- createsprite gComplexPaletteBlendSpriteTemplate, 2, 31, 3, 1, RGB_BLACK, 8, 0, 0
+ delay 0x2
+ createsprite gUnknown_08597274, 0x2, 1, 0, 0, 16, RGB_BLACK
+ setalpha 0x80C
+ playsewithpan SE_W025, SOUND_PAN_TARGET
+ createsprite gUnknown_08595F48, 0x3, 0, 0, 1, 50
+ createvisualtask sub_8116620, 0xA, 4, 2, 0, 7, 0x7FFF
+ delay 0x32
+ playsewithpan SE_W025B, SOUND_PAN_TARGET
+ call AnimScript_82CA1E9
+ createsprite gUnknown_08597358, 0x2, 0, 0, 1, 0
+ createvisualtask sub_80D52D0, 0x2, 1, 4, 0, 22, 1
+ createvisualtask sub_8116620, 0xA, 4, 2, 0, 0, 0x7FFF
+ createsprite gUnknown_0859728C, 0x2, 31, 3, 1, 0, 8, 0, 0
waitforvisualfinish
clearmonbg ANIM_TARGET
blendoff
- delay 2
+ delay 0x2
restorebg
waitbgfadein
end
Move_COMET_PUNCH:
- loadspritegfx ANIM_TAG_135
- loadspritegfx ANIM_TAG_143
+ loadspritegfx 0x2797
+ loadspritegfx 0x279F
monbg ANIM_TARGET
- setalpha 12, 8
- choosetwoturnanim CometPunchLeft, CometPunchRight
-CometPunchContinue:
- createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 3, 0, 6, 1
- playsewithpan SE_W004, +63
+ setalpha 0x80C
+ choosetwoturnanim AnimScript_82CA2F1, AnimScript_82CA316
+
+AnimScript_82CA2D7:
+ createvisualtask sub_80D51AC, 0x2, 1, 3, 0, 6, 1
+ playsewithpan SE_W004, SOUND_PAN_TARGET
waitforvisualfinish
clearmonbg ANIM_TARGET
blendoff
end
-CometPunchLeft:
- createsprite gBasicHitSplatSpriteTemplate, 2, -8, -8, 1, 2
- createsprite gFistFootSpriteTemplate, 3, -8, 0, 8, 1, 0
- goto CometPunchContinue
-CometPunchRight:
- createsprite gBasicHitSplatSpriteTemplate, 2, 8, -8, 1, 2
- createsprite gFistFootSpriteTemplate, 3, 8, 0, 8, 1, 0
- goto CometPunchContinue
+
+AnimScript_82CA2F1:
+ createsprite gUnknown_08597358, 0x2, -8, -8, 1, 2
+ createsprite gUnknown_08595E98, 0x3, -8, 0, 8, 1, 0
+ goto AnimScript_82CA2D7
+
+AnimScript_82CA316:
+ createsprite gUnknown_08597358, 0x2, 8, -8, 1, 2
+ createsprite gUnknown_08595E98, 0x3, 8, 0, 8, 1, 0
+ goto AnimScript_82CA2D7
Move_SONIC_BOOM:
- loadspritegfx ANIM_TAG_AIR_WAVE
- loadspritegfx ANIM_TAG_135
+ loadspritegfx 0x2713
+ loadspritegfx 0x2797
monbg ANIM_DEF_PARTNER
monbgprio_28 ANIM_TARGET
- setalpha 12, 8
- call SonicBoom1
- call SonicBoom1
- call SonicBoom1
- createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 3, 0, 10, 1
- call SonicBoom2
+ setalpha 0x80C
+ call AnimScript_82CA372
+ call AnimScript_82CA372
+ call AnimScript_82CA372
+ createvisualtask sub_80D51AC, 0x2, 1, 3, 0, 10, 1
+ call AnimScript_82CA38A
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
blendoff
end
-SonicBoom1:
- playsewithpan SE_W013B, -64
- createsprite gSonicBoomSpriteTemplate, 130, 16, 0, 0, 0, 15
- delay 4
+
+AnimScript_82CA372:
+ playsewithpan SE_W013B, SOUND_PAN_ATTACKER
+ createsprite gUnknown_08593398, 0x82, 16, 0, 0, 0, 15
+ delay 0x4
return
-SonicBoom2:
- createsprite gBasicHitSplatSpriteTemplate, 131, 0, 0, 1, 2
- delay 4
+
+AnimScript_82CA38A:
+ createsprite gUnknown_08597358, 0x83, 0, 0, 1, 2
+ delay 0x4
return
Move_THUNDER_SHOCK:
- loadspritegfx ANIM_TAG_SPARK
- loadspritegfx ANIM_TAG_SPARK_2
- createvisualtask sub_8116620, 10, 1, 0, 0, 6, RGB_BLACK
+ loadspritegfx 0x2711
+ loadspritegfx 0x271B
+ createvisualtask sub_8116620, 0xA, 1, 0, 0, 6, 0
waitforvisualfinish
- delay 10
- createvisualtask sub_810A7DC, 5, 0, -44, 0
- playsewithpan SE_W085, +63
- delay 9
- createvisualtask sub_8116620, 10, 4, 0, 0, 13, RGB_BLACK
+ delay 0xA
+ createvisualtask sub_810A7DC, 0x5, 0, -44, 0
+ playsewithpan SE_W085, SOUND_PAN_TARGET
+ delay 0x9
+ createvisualtask sub_8116620, 0xA, 4, 0, 0, 13, 0
waitforvisualfinish
- createvisualtask sub_8116620, 10, 4, 0, 13, 0, RGB_BLACK
+ createvisualtask sub_8116620, 0xA, 4, 0, 13, 0, 0
waitforvisualfinish
- delay 20
- call ElectricityEffect
+ delay 0x14
+ call AnimScript_82D7BEA
waitforvisualfinish
- delay 20
- createvisualtask sub_8116620, 10, 1, 0, 6, 0, RGB_BLACK
+ delay 0x14
+ createvisualtask sub_8116620, 0xA, 1, 0, 6, 0, 0
waitforvisualfinish
end
Move_THUNDERBOLT:
- loadspritegfx ANIM_TAG_SPARK
- loadspritegfx ANIM_TAG_282
- loadspritegfx ANIM_TAG_SPARK_2
- createvisualtask sub_8116620, 10, 1, 0, 0, 6, RGB_BLACK
- waitforvisualfinish
- delay 10
- createvisualtask sub_810A7DC, 5, 24, -52, 0
- playsewithpan SE_W085, +63
- delay 7
- createvisualtask sub_810A7DC, 5, -24, -52, 0
- playsewithpan SE_W085, +63
- delay 7
- createvisualtask sub_810A7DC, 5, 0, -60, 1
- playsewithpan SE_W085, +63
- delay 9
- createvisualtask sub_8116620, 10, 4, 0, 0, 13, RGB_BLACK
- waitforvisualfinish
- createvisualtask sub_8116620, 10, 4, 0, 13, 0, RGB_BLACK
- waitforvisualfinish
- delay 20
- createsprite gBattleAnimSpriteTemplate_85957E0, 131, 44, 0, 0, 3
- createsprite gBattleAnimSpriteTemplate_85957F8, 132, 0, 0, 32, 44, 0, 40, 0, -32765
- createsprite gBattleAnimSpriteTemplate_85957F8, 132, 0, 0, 32, 44, 64, 40, 1, -32765
- createsprite gBattleAnimSpriteTemplate_85957F8, 132, 0, 0, 32, 44, 128, 40, 0, -32765
- createsprite gBattleAnimSpriteTemplate_85957F8, 132, 0, 0, 32, 44, 192, 40, 2, -32765
- createsprite gBattleAnimSpriteTemplate_85957F8, 132, 0, 0, 16, 44, 32, 40, 0, -32765
- createsprite gBattleAnimSpriteTemplate_85957F8, 132, 0, 0, 16, 44, 96, 40, 1, -32765
- createsprite gBattleAnimSpriteTemplate_85957F8, 132, 0, 0, 16, 44, 160, 40, 0, -32765
- createsprite gBattleAnimSpriteTemplate_85957F8, 132, 0, 0, 16, 44, 224, 40, 2, -32765
- playsewithpan SE_W063, +63
- delay 0
- createvisualtask sub_8116620, 10, 1, 0, 2, 2, RGB_BLACK
- delay 6
- createvisualtask sub_8116620, 10, 1, 0, 6, 6, RGB_BLACK
- delay 6
- createvisualtask sub_8116620, 10, 1, 0, 2, 2, RGB_BLACK
- delay 6
- createvisualtask sub_8116620, 10, 1, 0, 6, 6, RGB_BLACK
- waitforvisualfinish
- delay 20
- waitplaysewithpan SE_W085B, +63, 19
- call ElectricityEffect
- waitforvisualfinish
- delay 20
- createvisualtask sub_8116620, 10, 1, 0, 6, 0, RGB_BLACK
+ loadspritegfx 0x2711
+ loadspritegfx 0x282A
+ loadspritegfx 0x271B
+ createvisualtask sub_8116620, 0xA, 1, 0, 0, 6, 0
+ waitforvisualfinish
+ delay 0xA
+ createvisualtask sub_810A7DC, 0x5, 24, -52, 0
+ playsewithpan SE_W085, SOUND_PAN_TARGET
+ delay 0x7
+ createvisualtask sub_810A7DC, 0x5, -24, -52, 0
+ playsewithpan SE_W085, SOUND_PAN_TARGET
+ delay 0x7
+ createvisualtask sub_810A7DC, 0x5, 0, -60, 1
+ playsewithpan SE_W085, SOUND_PAN_TARGET
+ delay 0x9
+ createvisualtask sub_8116620, 0xA, 4, 0, 0, 13, 0
+ waitforvisualfinish
+ createvisualtask sub_8116620, 0xA, 4, 0, 13, 0, 0
+ waitforvisualfinish
+ delay 0x14
+ createsprite gUnknown_085957E0, 0x83, 44, 0, 0, 3
+ createsprite gUnknown_085957F8, 0x84, 0, 0, 32, 44, 0, 40, 0, -32765
+ createsprite gUnknown_085957F8, 0x84, 0, 0, 32, 44, 64, 40, 1, -32765
+ createsprite gUnknown_085957F8, 0x84, 0, 0, 32, 44, 128, 40, 0, -32765
+ createsprite gUnknown_085957F8, 0x84, 0, 0, 32, 44, 192, 40, 2, -32765
+ createsprite gUnknown_085957F8, 0x84, 0, 0, 16, 44, 32, 40, 0, -32765
+ createsprite gUnknown_085957F8, 0x84, 0, 0, 16, 44, 96, 40, 1, -32765
+ createsprite gUnknown_085957F8, 0x84, 0, 0, 16, 44, 160, 40, 0, -32765
+ createsprite gUnknown_085957F8, 0x84, 0, 0, 16, 44, 224, 40, 2, -32765
+ playsewithpan SE_W063, SOUND_PAN_TARGET
+ delay 0x0
+ createvisualtask sub_8116620, 0xA, 1, 0, 2, 2, 0
+ delay 0x6
+ createvisualtask sub_8116620, 0xA, 1, 0, 6, 6, 0
+ delay 0x6
+ createvisualtask sub_8116620, 0xA, 1, 0, 2, 2, 0
+ delay 0x6
+ createvisualtask sub_8116620, 0xA, 1, 0, 6, 6, 0
+ waitforvisualfinish
+ delay 0x14
+ waitplaysewithpan SE_W085B, SOUND_PAN_TARGET, 0x13
+ call AnimScript_82D7BEA
+ waitforvisualfinish
+ delay 0x14
+ createvisualtask sub_8116620, 0xA, 1, 0, 6, 0, 0
waitforvisualfinish
end
Move_THUNDER_WAVE:
- loadspritegfx ANIM_TAG_SPARK
- loadspritegfx ANIM_TAG_SPARK_2
- loadspritegfx ANIM_TAG_173
- createvisualtask sub_8116620, 10, 1, 0, 0, 6, RGB_BLACK
+ loadspritegfx 0x2711
+ loadspritegfx 0x271B
+ loadspritegfx 0x27BD
+ createvisualtask sub_8116620, 0xA, 1, 0, 0, 6, 0
waitforvisualfinish
- delay 10
- createvisualtask sub_810A7DC, 5, 0, -48, 0
- playsewithpan SE_W086, +63
- delay 20
- loopsewithpan SE_W085B, +63, 10, 4
- createsprite gUnknown_08595840, 130, -16, -16
- delay 4
- createsprite gUnknown_08595840, 130, -16, 0
- delay 4
- createsprite gUnknown_08595840, 130, -16, 16
+ delay 0xA
+ createvisualtask sub_810A7DC, 0x5, 0, -48, 0
+ playsewithpan SE_W086, SOUND_PAN_TARGET
+ delay 0x14
+ loopsewithpan SE_W085B, SOUND_PAN_TARGET, 0xA, 0x4
+ createsprite gUnknown_08595840, 0x82, -16, -16
+ delay 0x4
+ createsprite gUnknown_08595840, 0x82, -16, 0
+ delay 0x4
+ createsprite gUnknown_08595840, 0x82, -16, 16
waitforvisualfinish
- createvisualtask sub_8116620, 10, 1, 0, 6, 0, RGB_BLACK
+ createvisualtask sub_8116620, 0xA, 1, 0, 6, 0, 0
waitforvisualfinish
end
Move_BEAT_UP:
- loadspritegfx ANIM_TAG_135
- loadspritegfx ANIM_TAG_143
+ loadspritegfx 0x2797
+ loadspritegfx 0x279F
monbg ANIM_TARGET
- setalpha 12, 8
- choosetwoturnanim BeatUpLeft, BeatUpRight
-BeatUpContinue:
+ setalpha 0x80C
+ choosetwoturnanim AnimScript_82CA648, AnimScript_82CA6B9
+
+AnimScript_82CA643:
waitforvisualfinish
clearmonbg ANIM_TARGET
blendoff
end
-BeatUpLeft:
- createsprite gBasicHitSplatSpriteTemplate, 130, -20, -20, 1, 2
- createsprite gFistFootSpriteTemplate, 131, -20, -12, 8, 1, 0
- createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 3, 0, 6, 1
- playsewithpan SE_W233B, +63
- delay 8
- createsprite gBasicHitSplatSpriteTemplate, 130, 8, 0, 1, 2
- createsprite gFistFootSpriteTemplate, 131, 8, 8, 8, 1, 0
- createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 3, 0, 6, 1
- playsewithpan SE_W233B, +63
- goto BeatUpContinue
-BeatUpRight:
- createsprite gBasicHitSplatSpriteTemplate, 130, 12, -20, 1, 2
- createsprite gFistFootSpriteTemplate, 131, 12, -12, 8, 1, 0
- createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 3, 0, 6, 1
- playsewithpan SE_W233B, +63
- delay 8
- createsprite gBasicHitSplatSpriteTemplate, 130, -12, 0, 1, 2
- createsprite gFistFootSpriteTemplate, 131, -12, 8, 8, 1, 0
- createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 3, 0, 6, 1
- playsewithpan SE_W233B, +63
- goto BeatUpContinue
+
+AnimScript_82CA648:
+ createsprite gUnknown_08597358, 0x82, -20, -20, 1, 2
+ createsprite gUnknown_08595E98, 0x83, -20, -12, 8, 1, 0
+ createvisualtask sub_80D51AC, 0x2, 1, 3, 0, 6, 1
+ playsewithpan SE_W233B, SOUND_PAN_TARGET
+ delay 0x8
+ createsprite gUnknown_08597358, 0x82, 8, 0, 1, 2
+ createsprite gUnknown_08595E98, 0x83, 8, 8, 8, 1, 0
+ createvisualtask sub_80D51AC, 0x2, 1, 3, 0, 6, 1
+ playsewithpan SE_W233B, SOUND_PAN_TARGET
+ goto AnimScript_82CA643
+
+AnimScript_82CA6B9:
+ createsprite gUnknown_08597358, 0x82, 12, -20, 1, 2
+ createsprite gUnknown_08595E98, 0x83, 12, -12, 8, 1, 0
+ createvisualtask sub_80D51AC, 0x2, 1, 3, 0, 6, 1
+ playsewithpan SE_W233B, SOUND_PAN_TARGET
+ delay 0x8
+ createsprite gUnknown_08597358, 0x82, -12, 0, 1, 2
+ createsprite gUnknown_08595E98, 0x83, -12, 8, 8, 1, 0
+ createvisualtask sub_80D51AC, 0x2, 1, 3, 0, 6, 1
+ playsewithpan SE_W233B, SOUND_PAN_TARGET
+ goto AnimScript_82CA643
Move_STOMP:
- loadspritegfx ANIM_TAG_143
- loadspritegfx ANIM_TAG_135
+ loadspritegfx 0x279F
+ loadspritegfx 0x2797
monbg ANIM_TARGET
- setalpha 12, 8
- playsewithpan SE_W104, +63
- createsprite gUnknown_08595F60, 3, 0, -32, 15
- delay 19
- createsprite gBasicHitSplatSpriteTemplate, 2, 0, -8, 1, 1
- createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 0, 4, 9, 1
- playsewithpan SE_W025B, +63
+ setalpha 0x80C
+ playsewithpan SE_W104, SOUND_PAN_TARGET
+ createsprite gUnknown_08595F60, 0x3, 0, -32, 15
+ delay 0x13
+ createsprite gUnknown_08597358, 0x2, 0, -8, 1, 1
+ createvisualtask sub_80D51AC, 0x2, 1, 0, 4, 9, 1
+ playsewithpan SE_W025B, SOUND_PAN_TARGET
waitforvisualfinish
clearmonbg ANIM_TARGET
blendoff
end
Move_TAIL_WHIP:
- loopsewithpan SE_W039, -64, 24, 3
- createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, ANIM_ATTACKER, 12, 4, 2, 3
+ loopsewithpan SE_W039, SOUND_PAN_ATTACKER, 0x18, 0x3
+ createvisualtask sub_80D5830, 0x2, 0, 12, 4, 2, 3
waitforvisualfinish
end
Move_CUT:
- loadspritegfx ANIM_TAG_138
+ loadspritegfx 0x279A
monbg ANIM_TARGET
- setalpha 12, 8
- playsewithpan SE_W015, +63
- createsprite gCuttingSliceSpriteTemplate, 2, 40, -32, 0
- delay 5
- createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 0, 3, 10, 1
+ setalpha 0x80C
+ playsewithpan SE_W015, SOUND_PAN_TARGET
+ createsprite gUnknown_08592A1C, 0x2, 40, -32, 0
+ delay 0x5
+ createvisualtask sub_80D51AC, 0x2, 1, 0, 3, 10, 1
waitforvisualfinish
clearmonbg ANIM_TARGET
blendoff
@@ -1212,665 +1228,683 @@ Move_CUT:
end
Move_HIDDEN_POWER:
- loadspritegfx ANIM_TAG_217
- playsewithpan SE_W036, -64
- createvisualtask AnimTask_ScaleMonAndRestore, 5, -7, -7, 11, ANIM_ATTACKER, 0
- waitforvisualfinish
- delay 30
- createvisualtask AnimTask_BlendMonInAndOut, 5, ANIM_ATTACKER, RGB(31, 31, 19), 12, 5, 1
- delay 4
- createvisualtask AnimTask_ScaleMonAndRestore, 5, -7, -7, 11, ANIM_ATTACKER, 0
- playsewithpan SE_W179, -64
- createsprite gHiddenPowerOrbSpriteTemplate, 2, 26, 0
- createsprite gHiddenPowerOrbSpriteTemplate, 2, 26, 42
- createsprite gHiddenPowerOrbSpriteTemplate, 2, 26, 84
- createsprite gHiddenPowerOrbSpriteTemplate, 2, 26, 126
- createsprite gHiddenPowerOrbSpriteTemplate, 2, 26, 168
- createsprite gHiddenPowerOrbSpriteTemplate, 2, 26, 210
- delay 52
- setarg 7, -1
- playsewithpan SE_W115, -64
- createvisualtask AnimTask_ScaleMonAndRestore, 5, -7, -7, 11, ANIM_ATTACKER, 0
- createsprite gHiddenPowerOrbScatterSpriteTemplate, 130, 0
- createsprite gHiddenPowerOrbScatterSpriteTemplate, 130, 32
- createsprite gHiddenPowerOrbScatterSpriteTemplate, 130, 64
- createsprite gHiddenPowerOrbScatterSpriteTemplate, 130, 96
- createsprite gHiddenPowerOrbScatterSpriteTemplate, 130, 128
- createsprite gHiddenPowerOrbScatterSpriteTemplate, 130, 160
- createsprite gHiddenPowerOrbScatterSpriteTemplate, 130, 192
- createsprite gHiddenPowerOrbScatterSpriteTemplate, 130, 224
+ loadspritegfx 0x27E9
+ playsewithpan SE_W036, SOUND_PAN_ATTACKER
+ createvisualtask sub_80D6064, 0x5, -7, -7, 11, 0, 0
+ waitforvisualfinish
+ delay 0x1E
+ createvisualtask sub_80A7B98, 0x5, 0, RGB(31, 31, 19), 12, 5, 1
+ delay 0x4
+ createvisualtask sub_80D6064, 0x5, -7, -7, 11, 0, 0
+ playsewithpan SE_W179, SOUND_PAN_ATTACKER
+ createsprite gUnknown_08593A04, 0x2, 26, 0
+ createsprite gUnknown_08593A04, 0x2, 26, 42
+ createsprite gUnknown_08593A04, 0x2, 26, 84
+ createsprite gUnknown_08593A04, 0x2, 26, 126
+ createsprite gUnknown_08593A04, 0x2, 26, 168
+ createsprite gUnknown_08593A04, 0x2, 26, 210
+ delay 0x34
+ setarg 0x7, 0xFFFF
+ playsewithpan SE_W115, SOUND_PAN_ATTACKER
+ createvisualtask sub_80D6064, 0x5, -7, -7, 11, 0, 0
+ createsprite gUnknown_08593A1C, 0x82, 0
+ createsprite gUnknown_08593A1C, 0x82, 32
+ createsprite gUnknown_08593A1C, 0x82, 64
+ createsprite gUnknown_08593A1C, 0x82, 96
+ createsprite gUnknown_08593A1C, 0x82, 128
+ createsprite gUnknown_08593A1C, 0x82, 160
+ createsprite gUnknown_08593A1C, 0x82, 192
+ createsprite gUnknown_08593A1C, 0x82, 224
end
Move_REVERSAL:
- loadspritegfx ANIM_TAG_236
- loadspritegfx ANIM_TAG_143
- loadspritegfx ANIM_TAG_135
- playsewithpan SE_W197, -64
- createsprite gComplexPaletteBlendSpriteTemplate, 2, 31, 3, 3, RGB_WHITE, 8, 0, 0
- waitforvisualfinish
- delay 30
- createvisualtask sub_8115A04, 2, 31, 3, 2, 0, 10, RGB_WHITE
- delay 10
- playsewithpan SE_W179, -64
- createsprite gBattleAnimSpriteTemplate_85CE5D8, 2, 26, 0
- createsprite gBattleAnimSpriteTemplate_85CE5D8, 2, 26, 42
- createsprite gBattleAnimSpriteTemplate_85CE5D8, 2, 26, 84
- createsprite gBattleAnimSpriteTemplate_85CE5D8, 2, 26, 126
- createsprite gBattleAnimSpriteTemplate_85CE5D8, 2, 26, 168
- createsprite gBattleAnimSpriteTemplate_85CE5D8, 2, 26, 210
- waitforvisualfinish
- delay 20
- createsprite gHorizontalLungeSpriteTemplate, 2, 6, 4
- delay 8
- playsewithpan SE_W233B, +63
- createsprite gComplexPaletteBlendSpriteTemplate, 2, 31, 3, 1, RGB_WHITE, 8, 0, 0
- createsprite gFistFootSpriteTemplate, 132, 0, 0, 10, 1, 0
- createsprite gBasicHitSplatSpriteTemplate, 131, 0, 0, 1, 1
- createvisualtask sub_80D6388, 5, 0, 1, 8, 1, 0
+ loadspritegfx 0x27FC
+ loadspritegfx 0x279F
+ loadspritegfx 0x2797
+ playsewithpan SE_W197, SOUND_PAN_ATTACKER
+ createsprite gUnknown_0859728C, 0x2, 31, 3, 3, 0x7FFF, 8, 0, 0
+ waitforvisualfinish
+ delay 0x1E
+ createvisualtask sub_8115A04, 0x2, 31, 3, 2, 0, 10, 0x7FFF
+ delay 0xA
+ playsewithpan SE_W179, SOUND_PAN_ATTACKER
+ createsprite gUnknown_085CE5D8, 0x2, 26, 0
+ createsprite gUnknown_085CE5D8, 0x2, 26, 42
+ createsprite gUnknown_085CE5D8, 0x2, 26, 84
+ createsprite gUnknown_085CE5D8, 0x2, 26, 126
+ createsprite gUnknown_085CE5D8, 0x2, 26, 168
+ createsprite gUnknown_085CE5D8, 0x2, 26, 210
+ waitforvisualfinish
+ delay 0x14
+ createsprite gUnknown_0857FE28, 0x2, 6, 4
+ delay 0x8
+ playsewithpan SE_W233B, SOUND_PAN_TARGET
+ createsprite gUnknown_0859728C, 0x2, 31, 3, 1, 0x7FFF, 8, 0, 0
+ createsprite gUnknown_08595E98, 0x84, 0, 0, 10, 1, 0
+ createsprite gUnknown_08597358, 0x83, 0, 0, 1, 1
+ createvisualtask sub_80D6388, 0x5, 0, 1, 8, 1, 0
end
Move_PURSUIT:
- loadspritegfx ANIM_TAG_135
+ loadspritegfx 0x2797
monbg ANIM_TARGET
fadetobg BG_DARK
waitbgfadein
- delay 0
- setalpha 12, 8
- choosetwoturnanim PursuitNormal, PursuitOnSwitchout
-PursuitContinue:
+ delay 0x0
+ setalpha 0x80C
+ choosetwoturnanim AnimScript_82CA99F, AnimScript_82CA9C8
+
+AnimScript_82CA996:
waitforvisualfinish
clearmonbg ANIM_TARGET
blendoff
- delay 0
+ delay 0x0
restorebg
waitbgfadein
end
-PursuitNormal:
- playsewithpan SE_W004, +63
- createsprite gBasicHitSplatSpriteTemplate, 3, 0, 0, 1, 2
- createvisualtask sub_80D6388, 5, 0, 1, 6, 1, 0
- goto PursuitContinue
-PursuitOnSwitchout:
- playsewithpan SE_W004, +63
- createsprite gBasicHitSplatSpriteTemplate, 3, 0, 0, 1, 1
- createvisualtask sub_80D6388, 5, 0, 1, 6, 1, 0
- goto PursuitContinue
+
+AnimScript_82CA99F:
+ playsewithpan SE_W004, SOUND_PAN_TARGET
+ createsprite gUnknown_08597358, 0x3, 0, 0, 1, 2
+ createvisualtask sub_80D6388, 0x5, 0, 1, 6, 1, 0
+ goto AnimScript_82CA996
+
+AnimScript_82CA9C8:
+ playsewithpan SE_W004, SOUND_PAN_TARGET
+ createsprite gUnknown_08597358, 0x3, 0, 0, 1, 1
+ createvisualtask sub_80D6388, 0x5, 0, 1, 6, 1, 0
+ goto AnimScript_82CA996
Move_SPIKE_CANNON:
- loadspritegfx ANIM_TAG_161
- loadspritegfx ANIM_TAG_135
+ loadspritegfx 0x27B1
+ loadspritegfx 0x2797
monbg ANIM_TARGET
monbgprio_28 ANIM_TARGET
- setalpha 12, 8
- createvisualtask AnimTask_WindUpLunge, 5, ANIM_ATTACKER, -4, 0, 4, 6, 8, 4
+ setalpha 0x80C
+ createvisualtask sub_80D5C50, 0x5, 0, -4, 0, 4, 6, 8, 4
waitforvisualfinish
- loopsewithpan SE_W013B, -64, 5, 3
- createsprite gSlideMonToOriginalPosSpriteTemplate, 2, 0, 0, 5
- createsprite gLinearStingerSpriteTemplate, 2, 10, -8, -8, -8, 20
- createsprite gLinearStingerSpriteTemplate, 2, 18, 0, 0, 0, 20
- createsprite gLinearStingerSpriteTemplate, 2, 26, 8, 8, 8, 20
+ loopsewithpan SE_W013B, SOUND_PAN_ATTACKER, 0x5, 0x3
+ createsprite gUnknown_0857FE58, 0x2, 0, 0, 5
+ createsprite gUnknown_08596A44, 0x2, 10, -8, -8, -8, 20
+ createsprite gUnknown_08596A44, 0x2, 18, 0, 0, 0, 20
+ createsprite gUnknown_08596A44, 0x2, 26, 8, 8, 8, 20
waitforvisualfinish
- createsprite gBattleAnimSpriteTemplate_8597370, 3, -8, -8, 1, 2
- createsprite gBattleAnimSpriteTemplate_8597370, 3, 0, 0, 1, 2
- createsprite gBattleAnimSpriteTemplate_8597370, 3, 8, 8, 1, 2
- createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 3, 0, 7, 1
- loopsewithpan SE_W030, +63, 5, 3
+ createsprite gUnknown_08597370, 0x3, -8, -8, 1, 2
+ createsprite gUnknown_08597370, 0x3, 0, 0, 1, 2
+ createsprite gUnknown_08597370, 0x3, 8, 8, 1, 2
+ createvisualtask sub_80D52D0, 0x2, 1, 3, 0, 7, 1
+ loopsewithpan SE_W030, SOUND_PAN_TARGET, 0x5, 0x3
waitforvisualfinish
clearmonbg ANIM_TARGET
blendoff
end
Move_SWORDS_DANCE:
- loadspritegfx ANIM_TAG_SWORD
+ loadspritegfx 0x2715
monbg ANIM_ATTACKER
- setalpha 12, 8
- playsewithpan SE_W014, -64
- createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, ANIM_ATTACKER, 16, 6, 1, 4
- createsprite gBattleAnimSpriteTemplate_8593380, 2, 0, 0
- delay 22
- createvisualtask sub_8115D94, 2, ANIM_TAG_SWORD, 2, 2, RGB(18, 31, 31), 16, 0, 0
+ setalpha 0x80C
+ playsewithpan SE_W014, SOUND_PAN_ATTACKER
+ createvisualtask sub_80D5830, 0x2, 0, 16, 6, 1, 4
+ createsprite gUnknown_08593380, 0x2, 0, 0
+ delay 0x16
+ createvisualtask sub_8115D94, 0x2, 10005, 2, 2, 32754, 16, 0, 0
waitforvisualfinish
clearmonbg ANIM_ATTACKER
blendoff
- delay 1
+ delay 0x1
end
Move_PSYCH_UP:
- loadspritegfx ANIM_TAG_196
+ loadspritegfx 0x27D4
monbg ANIM_ATK_PARTNER
- createvisualtask sub_8115B0C, 2, 1, 2, 6, 1, 11, 0
- setalpha 12, 8
- loopsewithpan SE_W060B, -64, 5, 10
- createsprite gUnknown_08596548, 2, 0, 0, 0, 0
- createvisualtask AnimTask_SwayMon, 5, 0, 5, 2560, 8, ANIM_ATTACKER
- delay 127
- delay 4
- playsewithpan SE_W060, -64
- createvisualtask AnimTask_ScaleMonAndRestore, 5, -5, -5, 10, ANIM_ATTACKER, 1
- createvisualtask sub_8116620, 9, 2, 2, 10, 0, RGB_YELLOW
- delay 30
+ createvisualtask sub_8115B0C, 0x2, 1, 2, 6, 1, 11, 0
+ setalpha 0x80C
+ loopsewithpan SE_W060B, SOUND_PAN_ATTACKER, 0x5, 0xA
+ createsprite gUnknown_08596548, 0x2, 0, 0, 0, 0
+ createvisualtask sub_80D5EB8, 0x5, 0, 5, 2560, 8, 0
+ delay 0x7F
+ delay 0x4
+ playsewithpan SE_W060, SOUND_PAN_ATTACKER
+ createvisualtask sub_80D6064, 0x5, -5, -5, 10, 0, 1
+ createvisualtask sub_8116620, 0x9, 2, 2, 10, 0, 1023
+ delay 0x1E
clearmonbg ANIM_ATK_PARTNER
blendoff
waitforvisualfinish
end
Move_DIZZY_PUNCH:
- loadspritegfx ANIM_TAG_DUCK
- loadspritegfx ANIM_TAG_143
- loadspritegfx ANIM_TAG_135
+ loadspritegfx 0x2759
+ loadspritegfx 0x279F
+ loadspritegfx 0x2797
monbg ANIM_TARGET
- setalpha 12, 8
- call DizzyPunch1
- createsprite gFistFootSpriteTemplate, 133, 16, 8, 20, 1, 0
- createsprite gBasicHitSplatSpriteTemplate, 132, 16, 0, 1, 1
- playsewithpan SE_W004, +63
- createsprite gUnknown_08595F78, 131, 16, 8, 160, -32
- createsprite gUnknown_08595F78, 131, 16, 8, -256, -40
- createsprite gUnknown_08595F78, 131, 16, 8, 128, -16
- createsprite gUnknown_08595F78, 131, 16, 8, 416, -38
- createsprite gUnknown_08595F78, 131, 16, 8, -128, -22
- createsprite gUnknown_08595F78, 131, 16, 8, -384, -31
- delay 10
- call DizzyPunch1
- createsprite gFistFootSpriteTemplate, 133, -16, -8, 20, 1, 0
- createsprite gBasicHitSplatSpriteTemplate, 132, -16, -16, 1, 1
- playsewithpan SE_W233B, +63
- createsprite gUnknown_08595F78, 131, -16, -8, 160, -32
- createsprite gUnknown_08595F78, 131, -16, -8, -256, -40
- createsprite gUnknown_08595F78, 131, -16, -8, 128, -16
- createsprite gUnknown_08595F78, 131, -16, -8, 416, -38
- createsprite gUnknown_08595F78, 131, -16, -8, -128, -22
- createsprite gUnknown_08595F78, 131, -16, -8, -384, -31
+ setalpha 0x80C
+ call AnimScript_82CAC77
+ createsprite gUnknown_08595E98, 0x85, 16, 8, 20, 1, 0
+ createsprite gUnknown_08597358, 0x84, 16, 0, 1, 1
+ playsewithpan SE_W004, SOUND_PAN_TARGET
+ createsprite gUnknown_08595F78, 0x83, 16, 8, 160, -32
+ createsprite gUnknown_08595F78, 0x83, 16, 8, -256, -40
+ createsprite gUnknown_08595F78, 0x83, 16, 8, 128, -16
+ createsprite gUnknown_08595F78, 0x83, 16, 8, 416, -38
+ createsprite gUnknown_08595F78, 0x83, 16, 8, -128, -22
+ createsprite gUnknown_08595F78, 0x83, 16, 8, -384, -31
+ delay 0xA
+ call AnimScript_82CAC77
+ createsprite gUnknown_08595E98, 0x85, -16, -8, 20, 1, 0
+ createsprite gUnknown_08597358, 0x84, -16, -16, 1, 1
+ playsewithpan SE_W233B, SOUND_PAN_TARGET
+ createsprite gUnknown_08595F78, 0x83, -16, -8, 160, -32
+ createsprite gUnknown_08595F78, 0x83, -16, -8, -256, -40
+ createsprite gUnknown_08595F78, 0x83, -16, -8, 128, -16
+ createsprite gUnknown_08595F78, 0x83, -16, -8, 416, -38
+ createsprite gUnknown_08595F78, 0x83, -16, -8, -128, -22
+ createsprite gUnknown_08595F78, 0x83, -16, -8, -384, -31
waitforvisualfinish
clearmonbg ANIM_TARGET
blendoff
end
-DizzyPunch1:
- createsprite gHorizontalLungeSpriteTemplate, 2, 6, 4
- delay 6
- createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 3, 0, 7, 1
+
+AnimScript_82CAC77:
+ createsprite gUnknown_0857FE28, 0x2, 6, 4
+ delay 0x6
+ createvisualtask sub_80D52D0, 0x2, 1, 3, 0, 7, 1
return
Move_FIRE_SPIN:
- loadspritegfx ANIM_TAG_SMALL_EMBER
- playsewithpan SE_W221B, +63
- createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 0, 2, 47, 1
- call FireSpinEffect
- call FireSpinEffect
- call FireSpinEffect
- waitforvisualfinish
- end
-
-FireSpinEffect:
- createsprite gUnknown_08596B88, 130, 0, 28, 528, 30, 13, 50, 1
- delay 2
- createsprite gUnknown_08596B88, 130, 0, 32, 480, 20, 16, -46, 1
- delay 2
- createsprite gUnknown_08596B88, 130, 0, 33, 576, 20, 8, 42, 1
- delay 2
- createsprite gUnknown_08596B88, 130, 0, 31, 400, 25, 11, -42, 1
- delay 2
- createsprite gUnknown_08596B88, 130, 0, 28, 512, 25, 16, 46, 1
- delay 2
- createsprite gUnknown_08596B88, 130, 0, 33, 464, 30, 15, -50, 1
- delay 2
+ loadspritegfx 0x272D
+ playsewithpan SE_W221B, SOUND_PAN_TARGET
+ createvisualtask sub_80D51AC, 0x5, 1, 0, 2, 47, 1
+ call AnimScript_82CACBF
+ call AnimScript_82CACBF
+ call AnimScript_82CACBF
+ waitforvisualfinish
+ end
+
+AnimScript_82CACBF:
+ createsprite gUnknown_08596B88, 0x82, 0, 28, 528, 30, 13, 50, 1
+ delay 0x2
+ createsprite gUnknown_08596B88, 0x82, 0, 32, 480, 20, 16, -46, 1
+ delay 0x2
+ createsprite gUnknown_08596B88, 0x82, 0, 33, 576, 20, 8, 42, 1
+ delay 0x2
+ createsprite gUnknown_08596B88, 0x82, 0, 31, 400, 25, 11, -42, 1
+ delay 0x2
+ createsprite gUnknown_08596B88, 0x82, 0, 28, 512, 25, 16, 46, 1
+ delay 0x2
+ createsprite gUnknown_08596B88, 0x82, 0, 33, 464, 30, 15, -50, 1
+ delay 0x2
return
Move_FURY_CUTTER:
- loadspritegfx ANIM_TAG_138
+ loadspritegfx 0x279A
monbg ANIM_TARGET
- setalpha 12, 8
- playsewithpan SE_W013, +63
- createvisualtask AnimTask_IsFuryCutterHitRight, 2
- jumpretfalse FuryCutterLeft
- goto FuryCutterRight
-FuryCutterContinue:
- createvisualtask AnimTask_GetFuryCutterHitCount, 2
- jumpreteq 1, FuryCutterContinue2
- jumpreteq 2, FuryCutterMedium
- jumpreteq 3, FuryCutterStrong
- goto FuryCutterStrongest
-FuryCutterContinue2:
- delay 5
- createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 0, 3, 10, 1
+ setalpha 0x80C
+ playsewithpan SE_W013, SOUND_PAN_TARGET
+ createvisualtask sub_8107144, 0x2
+ jumpargeq 0x7, 0x0, AnimScript_82CADA7
+ goto AnimScript_82CADB9
+
+AnimScript_82CAD6A:
+ createvisualtask sub_8107168, 0x2
+ jumpargeq 0x7, 0x1, AnimScript_82CAD8E
+ jumpargeq 0x7, 0x2, AnimScript_82CADCB
+ jumpargeq 0x7, 0x3, AnimScript_82CADE5
+ goto AnimScript_82CADFF
+
+AnimScript_82CAD8E:
+ delay 0x5
+ createvisualtask sub_80D51AC, 0x2, 1, 0, 3, 10, 1
waitforvisualfinish
clearmonbg ANIM_TARGET
blendoff
waitforvisualfinish
end
-FuryCutterLeft:
- createsprite gCuttingSliceSpriteTemplate, 2, 40, -32, 0
- goto FuryCutterContinue
-FuryCutterRight:
- createsprite gCuttingSliceSpriteTemplate, 2, 40, -32, 1
- goto FuryCutterContinue
-FuryCutterMedium:
- createsprite gComplexPaletteBlendSpriteTemplate, 2, 31, 3, 1, RGB(9, 8, 10), 4, 0, 0
- goto FuryCutterContinue2
-FuryCutterStrong:
- createsprite gComplexPaletteBlendSpriteTemplate, 2, 31, 3, 3, RGB(9, 8, 10), 4, 0, 0
- goto FuryCutterContinue2
-FuryCutterStrongest:
- createsprite gComplexPaletteBlendSpriteTemplate, 2, 31, 3, 3, RGB(9, 8, 10), 4, 0, 0
- goto FuryCutterContinue2
+
+AnimScript_82CADA7:
+ createsprite gUnknown_08592A1C, 0x2, 40, -32, 0
+ goto AnimScript_82CAD6A
+
+AnimScript_82CADB9:
+ createsprite gUnknown_08592A1C, 0x2, 40, -32, 1
+ goto AnimScript_82CAD6A
+
+AnimScript_82CADCB:
+ createsprite gUnknown_0859728C, 0x2, 31, 3, 1, 10505, 4, 0, 0
+ goto AnimScript_82CAD8E
+
+AnimScript_82CADE5:
+ createsprite gUnknown_0859728C, 0x2, 31, 3, 3, 10505, 4, 0, 0
+ goto AnimScript_82CAD8E
+
+AnimScript_82CADFF:
+ createsprite gUnknown_0859728C, 0x2, 31, 3, 3, 10505, 4, 0, 0
+ goto AnimScript_82CAD8E
Move_SELF_DESTRUCT:
- loadspritegfx ANIM_TAG_EXPLOSION
- createvisualtask sub_8116620, 10, 2, 1, 0, 9, RGB_RED
- createvisualtask AnimTask_ShakeMon2, 5, 4, 6, 0, 38, 1
- createvisualtask AnimTask_ShakeMon2, 5, 5, 6, 0, 38, 1
- createvisualtask AnimTask_ShakeMon2, 5, 6, 6, 0, 38, 1
- createvisualtask AnimTask_ShakeMon2, 5, 7, 6, 0, 38, 1
- createvisualtask AnimTask_ShakeMon2, 5, 8, 6, 0, 38, 1
- call SelfDestruct1
- call SelfDestruct1
- waitforvisualfinish
- createvisualtask sub_8116620, 10, 2, 1, 9, 0, RGB_RED
- end
-SelfDestruct1:
- playsewithpan SE_W120, -64
- createsprite gBattleAnimSpriteTemplate_859371C, 3, 0, 0, 0, 1
- delay 6
- playsewithpan SE_W120, -64
- createsprite gBattleAnimSpriteTemplate_859371C, 3, 24, -24, 0, 1
- delay 6
- playsewithpan SE_W120, -64
- createsprite gBattleAnimSpriteTemplate_859371C, 3, -16, 16, 0, 1
- delay 6
- playsewithpan SE_W120, -64
- createsprite gBattleAnimSpriteTemplate_859371C, 3, -24, -12, 0, 1
- delay 6
- playsewithpan SE_W120, -64
- createsprite gBattleAnimSpriteTemplate_859371C, 3, 16, 16, 0, 1
- delay 6
+ loadspritegfx 0x27D6
+ createvisualtask sub_8116620, 0xA, 2, 1, 0, 9, 31
+ createvisualtask sub_80D52D0, 0x5, 4, 6, 0, 38, 1
+ createvisualtask sub_80D52D0, 0x5, 5, 6, 0, 38, 1
+ createvisualtask sub_80D52D0, 0x5, 6, 6, 0, 38, 1
+ createvisualtask sub_80D52D0, 0x5, 7, 6, 0, 38, 1
+ createvisualtask sub_80D52D0, 0x5, 8, 6, 0, 38, 1
+ call AnimScript_82CAE9F
+ call AnimScript_82CAE9F
+ waitforvisualfinish
+ createvisualtask sub_8116620, 0xA, 2, 1, 9, 0, 31
+ end
+
+AnimScript_82CAE9F:
+ playsewithpan SE_W120, SOUND_PAN_ATTACKER
+ createsprite gUnknown_0859371C, 0x3, 0, 0, 0, 1
+ delay 0x6
+ playsewithpan SE_W120, SOUND_PAN_ATTACKER
+ createsprite gUnknown_0859371C, 0x3, 24, -24, 0, 1
+ delay 0x6
+ playsewithpan SE_W120, SOUND_PAN_ATTACKER
+ createsprite gUnknown_0859371C, 0x3, -16, 16, 0, 1
+ delay 0x6
+ playsewithpan SE_W120, SOUND_PAN_ATTACKER
+ createsprite gUnknown_0859371C, 0x3, -24, -12, 0, 1
+ delay 0x6
+ playsewithpan SE_W120, SOUND_PAN_ATTACKER
+ createsprite gUnknown_0859371C, 0x3, 16, 16, 0, 1
+ delay 0x6
return
Move_SLAM:
- loadspritegfx ANIM_TAG_056
- loadspritegfx ANIM_TAG_135
+ loadspritegfx 0x2748
+ loadspritegfx 0x2797
monbg ANIM_TARGET
- setalpha 12, 8
- playsewithpan SE_W004, -64
- createsprite gSlideMonToOffsetSpriteTemplate, 2, 0, 20, 3, 0, 4
- delay 1
- createsprite gUnknown_085928D0, 2, 0, 0
- delay 3
- playsewithpan SE_W025B, +63
- createsprite gBasicHitSplatSpriteTemplate, 3, 0, 0, 1, 1
- createsprite gSlideMonToOffsetSpriteTemplate, 2, 1, -12, 10, 0, 3
- createsprite gSlideMonToOriginalPosSpriteTemplate, 2, 0, 0, 5
- delay 3
- createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_TARGET, 0, 3, 6, 1
- waitforvisualfinish
- delay 5
- createsprite gSlideMonToOriginalPosSpriteTemplate, 2, 1, 0, 6
+ setalpha 0x80C
+ playsewithpan SE_W004, SOUND_PAN_ATTACKER
+ createsprite gUnknown_0857FE70, 0x2, 0, 20, 3, 0, 4
+ delay 0x1
+ createsprite gUnknown_085928D0, 0x2, 0, 0
+ delay 0x3
+ playsewithpan SE_W025B, SOUND_PAN_TARGET
+ createsprite gUnknown_08597358, 0x3, 0, 0, 1, 1
+ createsprite gUnknown_0857FE70, 0x2, 1, -12, 10, 0, 3
+ createsprite gUnknown_0857FE58, 0x2, 0, 0, 5
+ delay 0x3
+ createvisualtask sub_80D5484, 0x2, 1, 0, 3, 6, 1
+ waitforvisualfinish
+ delay 0x5
+ createsprite gUnknown_0857FE58, 0x2, 1, 0, 6
waitforvisualfinish
clearmonbg ANIM_TARGET
blendoff
end
Move_VINE_WHIP:
- loadspritegfx ANIM_TAG_287
- playsewithpan SE_W026, -64
- createsprite gHorizontalLungeSpriteTemplate, 2, 4, 6
- delay 6
- playsewithpan SE_W010, +63
- createsprite gUnknown_085928E8, 130, 0, 0
- delay 6
- createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 6, 1
+ loadspritegfx 0x282F
+ playsewithpan SE_W026, SOUND_PAN_ATTACKER
+ createsprite gUnknown_0857FE28, 0x2, 4, 6
+ delay 0x6
+ playsewithpan SE_W010, SOUND_PAN_TARGET
+ createsprite gUnknown_085928E8, 0x82, 0, 0
+ delay 0x6
+ createvisualtask sub_80D52D0, 0x2, 1, 2, 0, 6, 1
end
Move_DRILL_PECK:
- loadspritegfx ANIM_TAG_135
- loadspritegfx ANIM_TAG_162
- createsprite gUnknown_08592CD8, 2, 0
- playsewithpan SE_W029, -64
+ loadspritegfx 0x2797
+ loadspritegfx 0x27B2
+ createsprite gUnknown_08592CD8, 0x2, 0
+ playsewithpan SE_W029, SOUND_PAN_ATTACKER
waitforvisualfinish
- delay 2
- createsprite gUnknown_08592CD8, 2, 1
- delay 2
- loopsewithpan SE_W030, +63, 4, 8
- createvisualtask sub_810EB88, 5
- createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 4, 0, 18, 1
+ delay 0x2
+ createsprite gUnknown_08592CD8, 0x2, 1
+ delay 0x2
+ loopsewithpan SE_W030, SOUND_PAN_TARGET, 0x4, 0x8
+ createvisualtask sub_810EB88, 0x5
+ createvisualtask sub_80D52D0, 0x2, 1, 4, 0, 18, 1
waitforvisualfinish
- createsprite gUnknown_08592CD8, 2, 2
+ createsprite gUnknown_08592CD8, 0x2, 2
waitforvisualfinish
- createsprite gSlideMonToOriginalPosSpriteTemplate, 2, 0, 0, 6
+ createsprite gUnknown_0857FE58, 0x2, 0, 0, 6
waitforvisualfinish
end
Move_WATERFALL:
- loadspritegfx ANIM_TAG_148
- loadspritegfx ANIM_TAG_155
- loadspritegfx ANIM_TAG_141
+ loadspritegfx 0x27A4
+ loadspritegfx 0x27AB
+ loadspritegfx 0x279D
monbg ANIM_DEF_PARTNER
- setalpha 12, 8
- createvisualtask AnimTask_ShakeMon, 5, ANIM_ATTACKER, 0, 2, 23, 1
- delay 5
- playsewithpan SE_W152, -64
- createsprite gUnknown_08595238, 2, 10, 10, 25, 0
- delay 4
- playsewithpan SE_W152, -64
- createsprite gUnknown_08595238, 2, -15, 0, 25, 0
- delay 4
- playsewithpan SE_W152, -64
- createsprite gUnknown_08595238, 2, 20, 10, 25, 0
- delay 4
- playsewithpan SE_W152, -64
- createsprite gUnknown_08595238, 2, 0, -10, 25, 0
- delay 4
- playsewithpan SE_W152, -64
- createsprite gUnknown_08595238, 2, -10, 15, 25, 0
- delay 4
- playsewithpan SE_W152, -64
- createsprite gUnknown_08595238, 2, 25, 20, 25, 0
- delay 4
- playsewithpan SE_W152, -64
- createsprite gUnknown_08595238, 2, -20, 20, 25, 0
- delay 4
- playsewithpan SE_W152, -64
- createsprite gUnknown_08595238, 2, 12, 0, 25, 0
- waitforvisualfinish
- delay 10
- createsprite gHorizontalLungeSpriteTemplate, 2, 6, 5
- delay 6
- call UnderWaterAttack1
+ setalpha 0x80C
+ createvisualtask sub_80D51AC, 0x5, 0, 0, 2, 23, 1
+ delay 0x5
+ playsewithpan SE_W152, SOUND_PAN_ATTACKER
+ createsprite gUnknown_08595238, 0x2, 10, 10, 25, 0
+ delay 0x4
+ playsewithpan SE_W152, SOUND_PAN_ATTACKER
+ createsprite gUnknown_08595238, 0x2, -15, 0, 25, 0
+ delay 0x4
+ playsewithpan SE_W152, SOUND_PAN_ATTACKER
+ createsprite gUnknown_08595238, 0x2, 20, 10, 25, 0
+ delay 0x4
+ playsewithpan SE_W152, SOUND_PAN_ATTACKER
+ createsprite gUnknown_08595238, 0x2, 0, -10, 25, 0
+ delay 0x4
+ playsewithpan SE_W152, SOUND_PAN_ATTACKER
+ createsprite gUnknown_08595238, 0x2, -10, 15, 25, 0
+ delay 0x4
+ playsewithpan SE_W152, SOUND_PAN_ATTACKER
+ createsprite gUnknown_08595238, 0x2, 25, 20, 25, 0
+ delay 0x4
+ playsewithpan SE_W152, SOUND_PAN_ATTACKER
+ createsprite gUnknown_08595238, 0x2, -20, 20, 25, 0
+ delay 0x4
+ playsewithpan SE_W152, SOUND_PAN_ATTACKER
+ createsprite gUnknown_08595238, 0x2, 12, 0, 25, 0
+ waitforvisualfinish
+ delay 0xA
+ createsprite gUnknown_0857FE28, 0x2, 6, 5
+ delay 0x6
+ call AnimScript_82CB102
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
blendoff
end
-UnderWaterAttack1:
- playsewithpan SE_W127, +63
- createvisualtask AnimTask_ShakeMon2, 5, ANIM_TARGET, 4, 0, 17, 1
- createsprite gUnknown_08597388, 3, 0, 20, 1, 1
- createsprite gUnknown_08595250, 4, 0, 20
- createsprite gUnknown_08595250, 4, 0, 20
- delay 2
- createsprite gUnknown_08597388, 3, 0, 15, 1, 1
- createsprite gUnknown_08595250, 4, 0, 15
- createsprite gUnknown_08595250, 4, 0, 15
- delay 2
- createsprite gUnknown_08597388, 3, 0, 10, 1, 1
- createsprite gUnknown_08595250, 4, 0, 10
- createsprite gUnknown_08595250, 4, 0, 10
- delay 2
- createsprite gUnknown_08597388, 3, 0, 5, 1, 1
- createsprite gUnknown_08595250, 4, 0, 5
- createsprite gUnknown_08595250, 4, 0, 5
- delay 2
- createsprite gUnknown_08597388, 3, 0, 0, 1, 1
- createsprite gUnknown_08595250, 4, 0, 0
- createsprite gUnknown_08595250, 4, 0, 0
- delay 2
- createsprite gUnknown_08597388, 3, 0, -5, 1, 1
- createsprite gUnknown_08595250, 4, 0, -5
- createsprite gUnknown_08595250, 4, 0, -5
- delay 2
- createsprite gUnknown_08597388, 3, 0, -10, 1, 1
- createsprite gUnknown_08595250, 4, 0, -10
- createsprite gUnknown_08595250, 4, 0, -10
- delay 2
- createsprite gUnknown_08597388, 3, 0, -15, 1, 1
- createsprite gUnknown_08595250, 4, 0, -15
- createsprite gUnknown_08595250, 4, 0, -15
- delay 2
- createsprite gUnknown_08597388, 3, 0, -20, 1, 1
- createsprite gUnknown_08595250, 4, 0, -20
- createsprite gUnknown_08595250, 4, 0, -20
+AnimScript_82CB102:
+ playsewithpan SE_W127, SOUND_PAN_TARGET
+ createvisualtask sub_80D52D0, 0x5, 1, 4, 0, 17, 1
+ createsprite gUnknown_08597388, 0x3, 0, 20, 1, 1
+ createsprite gUnknown_08595250, 0x4, 0, 20
+ createsprite gUnknown_08595250, 0x4, 0, 20
+ delay 0x2
+ createsprite gUnknown_08597388, 0x3, 0, 15, 1, 1
+ createsprite gUnknown_08595250, 0x4, 0, 15
+ createsprite gUnknown_08595250, 0x4, 0, 15
+ delay 0x2
+ createsprite gUnknown_08597388, 0x3, 0, 10, 1, 1
+ createsprite gUnknown_08595250, 0x4, 0, 10
+ createsprite gUnknown_08595250, 0x4, 0, 10
+ delay 0x2
+ createsprite gUnknown_08597388, 0x3, 0, 5, 1, 1
+ createsprite gUnknown_08595250, 0x4, 0, 5
+ createsprite gUnknown_08595250, 0x4, 0, 5
+ delay 0x2
+ createsprite gUnknown_08597388, 0x3, 0, 0, 1, 1
+ createsprite gUnknown_08595250, 0x4, 0, 0
+ createsprite gUnknown_08595250, 0x4, 0, 0
+ delay 0x2
+ createsprite gUnknown_08597388, 0x3, 0, -5, 1, 1
+ createsprite gUnknown_08595250, 0x4, 0, -5
+ createsprite gUnknown_08595250, 0x4, 0, -5
+ delay 0x2
+ createsprite gUnknown_08597388, 0x3, 0, -10, 1, 1
+ createsprite gUnknown_08595250, 0x4, 0, -10
+ createsprite gUnknown_08595250, 0x4, 0, -10
+ delay 0x2
+ createsprite gUnknown_08597388, 0x3, 0, -15, 1, 1
+ createsprite gUnknown_08595250, 0x4, 0, -15
+ createsprite gUnknown_08595250, 0x4, 0, -15
+ delay 0x2
+ createsprite gUnknown_08597388, 0x3, 0, -20, 1, 1
+ createsprite gUnknown_08595250, 0x4, 0, -20
+ createsprite gUnknown_08595250, 0x4, 0, -20
return
Move_EXPLOSION:
- loadspritegfx ANIM_TAG_EXPLOSION
- createsprite gComplexPaletteBlendSpriteTemplate, 2, 1, 8, 9, RGB(26, 8, 8), 8, 0, 8
- createvisualtask AnimTask_ShakeMon2, 5, 4, 8, 0, 40, 1
- createvisualtask AnimTask_ShakeMon2, 5, 5, 8, 0, 40, 1
- createvisualtask AnimTask_ShakeMon2, 5, 6, 8, 0, 40, 1
- createvisualtask AnimTask_ShakeMon2, 5, 7, 8, 0, 40, 1
- createvisualtask AnimTask_ShakeMon2, 5, 8, 8, 0, 40, 1
- call Explosion1
- call Explosion1
- waitforvisualfinish
- createvisualtask sub_8116620, 10, 1, 1, 16, 16, RGB_WHITE
- delay 50
- createvisualtask sub_8116620, 10, 1, 3, 16, 0, RGB_WHITE
- end
-Explosion1:
- playsewithpan SE_W153, -64
- createsprite gBattleAnimSpriteTemplate_859371C, 3, 0, 0, 0, 1
- delay 6
- playsewithpan SE_W153, -64
- createsprite gBattleAnimSpriteTemplate_859371C, 3, 24, -24, 0, 1
- delay 6
- playsewithpan SE_W153, -64
- createsprite gBattleAnimSpriteTemplate_859371C, 3, -16, 16, 0, 1
- delay 6
- playsewithpan SE_W153, -64
- createsprite gBattleAnimSpriteTemplate_859371C, 3, -24, -12, 0, 1
- delay 6
- playsewithpan SE_W153, -64
- createsprite gBattleAnimSpriteTemplate_859371C, 3, 16, 16, 0, 1
- delay 6
+ loadspritegfx 0x27D6
+ createsprite gUnknown_0859728C, 0x2, 1, 8, 9, 8474, 8, 0, 8
+ createvisualtask sub_80D52D0, 0x5, 4, 8, 0, 40, 1
+ createvisualtask sub_80D52D0, 0x5, 5, 8, 0, 40, 1
+ createvisualtask sub_80D52D0, 0x5, 6, 8, 0, 40, 1
+ createvisualtask sub_80D52D0, 0x5, 7, 8, 0, 40, 1
+ createvisualtask sub_80D52D0, 0x5, 8, 8, 0, 40, 1
+ call AnimScript_82CB312
+ call AnimScript_82CB312
+ waitforvisualfinish
+ createvisualtask sub_8116620, 0xA, 1, 1, 16, 16, 0x7FFF
+ delay 0x32
+ createvisualtask sub_8116620, 0xA, 1, 3, 16, 0, 0x7FFF
+ end
+
+AnimScript_82CB312:
+ playsewithpan SE_W153, SOUND_PAN_ATTACKER
+ createsprite gUnknown_0859371C, 0x3, 0, 0, 0, 1
+ delay 0x6
+ playsewithpan SE_W153, SOUND_PAN_ATTACKER
+ createsprite gUnknown_0859371C, 0x3, 24, -24, 0, 1
+ delay 0x6
+ playsewithpan SE_W153, SOUND_PAN_ATTACKER
+ createsprite gUnknown_0859371C, 0x3, -16, 16, 0, 1
+ delay 0x6
+ playsewithpan SE_W153, SOUND_PAN_ATTACKER
+ createsprite gUnknown_0859371C, 0x3, -24, -12, 0, 1
+ delay 0x6
+ playsewithpan SE_W153, SOUND_PAN_ATTACKER
+ createsprite gUnknown_0859371C, 0x3, 16, 16, 0, 1
+ delay 0x6
return
Move_DEFENSE_CURL:
- loadspritegfx ANIM_TAG_234
- loopsewithpan SE_W161, -64, 18, 3
- createvisualtask sub_811489C, 5, 0, 0
- createvisualtask sub_815B338, 5
+ loadspritegfx 0x27FA
+ loopsewithpan SE_W161, SOUND_PAN_ATTACKER, 0x12, 0x3
+ createvisualtask sub_811489C, 0x5, 0, 0
+ createvisualtask sub_815B338, 0x5
waitforvisualfinish
- createsprite gUnknown_085CE338, 2, 0, 6, 0, 1
+ createsprite gUnknown_085CE338, 0x2, 0, 6, 0, 1
waitforvisualfinish
- createvisualtask sub_811489C, 5, 0, 1
+ createvisualtask sub_811489C, 0x5, 0, 1
waitforvisualfinish
end
Move_PROTECT:
- loadspritegfx ANIM_TAG_PROTECT
+ loadspritegfx 0x2828
monbg ANIM_ATK_PARTNER
monbgprio_28 ANIM_ATTACKER
- waitplaysewithpan SE_W115, -64, 16
- createsprite gUnknown_08592ADC, 2, 24, 0, 90
+ waitplaysewithpan SE_W115, SOUND_PAN_ATTACKER, 0x10
+ createsprite gUnknown_08592ADC, 0x2, 24, 0, 90
waitforvisualfinish
clearmonbg ANIM_ATK_PARTNER
end
Move_DETECT:
- loadspritegfx ANIM_TAG_071
- createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 2, 0, 9, RGB_BLACK
+ loadspritegfx 0x2757
+ createsprite gUnknown_08597274, 0x2, 1, 2, 0, 9, RGB_BLACK
waitforvisualfinish
- createvisualtask sub_8116620, 10, 2, 1, 0, 9, RGB_WHITE
- delay 18
- playsewithpan SE_W197, -64
- createsprite gUnknown_0853EE84, 13, 20, -20
+ createvisualtask sub_8116620, 0xA, 2, 1, 0, 9, 0x7FFF
+ delay 0x12
+ playsewithpan SE_W197, SOUND_PAN_ATTACKER
+ createsprite gUnknown_0853EE84, 0xD, 20, -20
waitforvisualfinish
- delay 10
- createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 2, 9, 0, RGB_BLACK
- createvisualtask sub_8116620, 10, 2, 2, 9, 0, RGB_WHITE
+ delay 0xA
+ createsprite gUnknown_08597274, 0x2, 1, 2, 9, 0, RGB_BLACK
+ createvisualtask sub_8116620, 0xA, 2, 2, 9, 0, 0x7FFF
waitforvisualfinish
end
Move_FRUSTRATION:
- loadspritegfx ANIM_TAG_135
- loadspritegfx ANIM_TAG_ANGER
+ loadspritegfx 0x2797
+ loadspritegfx 0x2767
monbg ANIM_DEF_PARTNER
- setalpha 12, 8
- createvisualtask AnimTask_GetFrustrationPowerLevel, 1
- jumpreteq 0, Frustration_Strongest
- jumpreteq 1, Frustration_Strong
- jumpreteq 2, Frustration_Medium
- goto Frustration_Weak
-Frustration_Continue:
+ setalpha 0x80C
+ createvisualtask sub_80A8140, 0x1
+ jumpargeq 0x7, 0x0, AnimScript_82CB464
+ jumpargeq 0x7, 0x1, AnimScript_82CB56A
+ jumpargeq 0x7, 0x2, AnimScript_82CB637
+ goto AnimScript_82CB6B3
+
+AnimScript_82CB45F:
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
blendoff
end
-Frustration_Strongest:
- playsewithpan SE_W082, -64
- createvisualtask AnimTask_ShakeMon2, 5, ANIM_ATTACKER, 1, 0, 15, 1
- createvisualtask sub_8116620, 10, 2, 3, 0, 9, 31
- waitforvisualfinish
- delay 20
- playsewithpan SE_W207B, -64
- createsprite gUnknown_0859368C, 2, 0, 20, -28
- waitforvisualfinish
- playsewithpan SE_W207B, -64
- createsprite gUnknown_0859368C, 2, 0, 20, -28
- waitforvisualfinish
- delay 10
- createvisualtask AnimTask_SwayMon, 5, 0, 16, 6144, 8, ANIM_ATTACKER
- delay 5
- createvisualtask AnimTask_ShakeMon2, 5, ANIM_TARGET, 4, 0, 30, 1
- createsprite gBasicHitSplatSpriteTemplate, 3, 0, 0, 1, 0
- playsewithpan SE_W004, +63
- delay 5
- createsprite gBasicHitSplatSpriteTemplate, 3, 24, 8, 1, 0
- playsewithpan SE_W004, +63
- delay 5
- createsprite gBasicHitSplatSpriteTemplate, 3, -24, -16, 1, 0
- playsewithpan SE_W004, +63
- delay 5
- createsprite gBasicHitSplatSpriteTemplate, 3, 8, 4, 1, 0
- playsewithpan SE_W004, +63
- delay 5
- createsprite gBasicHitSplatSpriteTemplate, 3, -16, 19, 1, 0
- playsewithpan SE_W004, +63
- delay 5
- createsprite gBasicHitSplatSpriteTemplate, 3, 18, -18, 1, 0
- playsewithpan SE_W004, +63
- waitforvisualfinish
- createvisualtask sub_8116620, 10, 2, 3, 9, 0, 31
- goto Frustration_Continue
-Frustration_Strong:
- playsewithpan SE_W082, -64
- createvisualtask AnimTask_ShakeMon2, 5, ANIM_ATTACKER, 1, 0, 15, 1
- createvisualtask sub_8116620, 10, 2, 3, 0, 9, 31
- waitforvisualfinish
- delay 20
- playsewithpan SE_W207B, -64
- createsprite gUnknown_0859368C, 2, 0, 20, -28
- waitforvisualfinish
- delay 5
- createvisualtask sub_815C3A8, 5
- delay 7
- playsewithpan SE_W004, +63
- createsprite gBasicHitSplatSpriteTemplate, 3, 0, 8, 1, 1
- createvisualtask AnimTask_ShakeMon2, 5, ANIM_TARGET, 4, 0, 6, 1
- delay 14
- playsewithpan SE_W004, +63
- createsprite gBasicHitSplatSpriteTemplate, 3, 12, -6, 1, 1
- createvisualtask AnimTask_ShakeMon2, 5, ANIM_TARGET, 4, 0, 6, 1
- delay 14
- playsewithpan SE_W004, +63
- createsprite gBasicHitSplatSpriteTemplate, 3, -12, -6, 1, 1
- createvisualtask AnimTask_ShakeMon2, 5, ANIM_TARGET, 4, 0, 6, 1
- waitforvisualfinish
- createvisualtask sub_8116620, 10, 2, 3, 9, 0, 31
- goto Frustration_Continue
-Frustration_Medium:
- playsewithpan SE_W207B, -64
- createsprite gUnknown_0859368C, 2, 0, 20, -28
- waitforvisualfinish
- delay 5
- createsprite gHorizontalLungeSpriteTemplate, 2, 4, 4
- delay 6
- playsewithpan SE_W004, +63
- createsprite gBasicHitSplatSpriteTemplate, 2, 10, 4, 1, 1
- createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 3, 0, 6, 1
- waitforvisualfinish
- createsprite gHorizontalLungeSpriteTemplate, 2, 4, 4
- delay 6
- playsewithpan SE_W004, +63
- createsprite gBasicHitSplatSpriteTemplate, 2, -10, -4, 1, 2
- createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 3, 0, 6, 1
- goto Frustration_Continue
-Frustration_Weak:
- createsprite gUnknown_085CE4D0, 2, 20, -28
- waitforvisualfinish
- delay 10
- createsprite gHorizontalLungeSpriteTemplate, 2, 10, 2
- delay 12
- playsewithpan SE_W004, +63
- createsprite gBasicHitSplatSpriteTemplate, 2, 0, 0, 1, 2
- createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 1, 0, 6, 1
- goto Frustration_Continue
+
+AnimScript_82CB464:
+ playsewithpan SE_W082, SOUND_PAN_ATTACKER
+ createvisualtask sub_80D52D0, 0x5, 0, 1, 0, 15, 1
+ createvisualtask sub_8116620, 0xA, 2, 3, 0, 9, 31
+ waitforvisualfinish
+ delay 0x14
+ playsewithpan SE_W207B, SOUND_PAN_ATTACKER
+ createsprite gUnknown_0859368C, 0x2, 0, 20, -28
+ waitforvisualfinish
+ playsewithpan SE_W207B, SOUND_PAN_ATTACKER
+ createsprite gUnknown_0859368C, 0x2, 0, 20, -28
+ waitforvisualfinish
+ delay 0xA
+ createvisualtask sub_80D5EB8, 0x5, 0, 16, 6144, 8, 0
+ delay 0x5
+ createvisualtask sub_80D52D0, 0x5, 1, 4, 0, 30, 1
+ createsprite gUnknown_08597358, 0x3, 0, 0, 1, 0
+ playsewithpan SE_W004, SOUND_PAN_TARGET
+ delay 0x5
+ createsprite gUnknown_08597358, 0x3, 24, 8, 1, 0
+ playsewithpan SE_W004, SOUND_PAN_TARGET
+ delay 0x5
+ createsprite gUnknown_08597358, 0x3, -24, -16, 1, 0
+ playsewithpan SE_W004, SOUND_PAN_TARGET
+ delay 0x5
+ createsprite gUnknown_08597358, 0x3, 8, 4, 1, 0
+ playsewithpan SE_W004, SOUND_PAN_TARGET
+ delay 0x5
+ createsprite gUnknown_08597358, 0x3, -16, 19, 1, 0
+ playsewithpan SE_W004, SOUND_PAN_TARGET
+ delay 0x5
+ createsprite gUnknown_08597358, 0x3, 18, -18, 1, 0
+ playsewithpan SE_W004, SOUND_PAN_TARGET
+ waitforvisualfinish
+ createvisualtask sub_8116620, 0xA, 2, 3, 9, 0, 31
+ goto AnimScript_82CB45F
+
+AnimScript_82CB56A:
+ playsewithpan SE_W082, SOUND_PAN_ATTACKER
+ createvisualtask sub_80D52D0, 0x5, 0, 1, 0, 15, 1
+ createvisualtask sub_8116620, 0xA, 2, 3, 0, 9, 31
+ waitforvisualfinish
+ delay 0x14
+ playsewithpan SE_W207B, SOUND_PAN_ATTACKER
+ createsprite gUnknown_0859368C, 0x2, 0, 20, -28
+ waitforvisualfinish
+ delay 0x5
+ createvisualtask sub_815C3A8, 0x5
+ delay 0x7
+ playsewithpan SE_W004, SOUND_PAN_TARGET
+ createsprite gUnknown_08597358, 0x3, 0, 8, 1, 1
+ createvisualtask sub_80D52D0, 0x5, 1, 4, 0, 6, 1
+ delay 0xE
+ playsewithpan SE_W004, SOUND_PAN_TARGET
+ createsprite gUnknown_08597358, 0x3, 12, -6, 1, 1
+ createvisualtask sub_80D52D0, 0x5, 1, 4, 0, 6, 1
+ delay 0xE
+ playsewithpan SE_W004, SOUND_PAN_TARGET
+ createsprite gUnknown_08597358, 0x3, -12, -6, 1, 1
+ createvisualtask sub_80D52D0, 0x5, 1, 4, 0, 6, 1
+ waitforvisualfinish
+ createvisualtask sub_8116620, 0xA, 2, 3, 9, 0, 31
+ goto AnimScript_82CB45F
+
+AnimScript_82CB637:
+ playsewithpan SE_W207B, SOUND_PAN_ATTACKER
+ createsprite gUnknown_0859368C, 0x2, 0, 20, -28
+ waitforvisualfinish
+ delay 0x5
+ createsprite gUnknown_0857FE28, 0x2, 4, 4
+ delay 0x6
+ playsewithpan SE_W004, SOUND_PAN_TARGET
+ createsprite gUnknown_08597358, 0x2, 10, 4, 1, 1
+ createvisualtask sub_80D52D0, 0x2, 1, 3, 0, 6, 1
+ waitforvisualfinish
+ createsprite gUnknown_0857FE28, 0x2, 4, 4
+ delay 0x6
+ playsewithpan SE_W004, SOUND_PAN_TARGET
+ createsprite gUnknown_08597358, 0x2, -10, -4, 1, 2
+ createvisualtask sub_80D52D0, 0x2, 1, 3, 0, 6, 1
+ goto AnimScript_82CB45F
+
+AnimScript_82CB6B3:
+ createsprite gUnknown_085CE4D0, 0x2, 20, -28
+ waitforvisualfinish
+ delay 0xA
+ createsprite gUnknown_0857FE28, 0x2, 10, 2
+ delay 0xC
+ playsewithpan SE_W004, SOUND_PAN_TARGET
+ createsprite gUnknown_08597358, 0x2, 0, 0, 1, 2
+ createvisualtask sub_80D52D0, 0x2, 1, 1, 0, 6, 1
+ goto AnimScript_82CB45F
Move_SAFEGUARD:
- loadspritegfx ANIM_TAG_244
+ loadspritegfx 0x2804
monbg ANIM_ATK_PARTNER
- setalpha 8, 8
- playsewithpan SE_W208, -64
- createsprite gUnknown_08593C64, 2
- delay 4
- createsprite gUnknown_08593C64, 2
- delay 4
- createsprite gUnknown_08593C64, 2
+ setalpha 0x808
+ playsewithpan SE_W208, SOUND_PAN_ATTACKER
+ createsprite gUnknown_08593C64, 0x2
+ delay 0x4
+ createsprite gUnknown_08593C64, 0x2
+ delay 0x4
+ createsprite gUnknown_08593C64, 0x2
waitforvisualfinish
- playsewithpan SE_REAPOKE, -64
- createvisualtask sub_8115A04, 2, 10, 0, 2, 0, 10, RGB_WHITE
+ playsewithpan SE_REAPOKE, SOUND_PAN_ATTACKER
+ createvisualtask sub_8115A04, 0x2, 10, 0, 2, 0, 10, 0x7FFF
waitforvisualfinish
clearmonbg ANIM_ATK_PARTNER
blendoff
end
Move_PAIN_SPLIT:
- loadspritegfx ANIM_TAG_239
- createsprite gUnknown_085CE590, 2, -8, -42, 0
- createsprite gUnknown_085CE590, 130, -8, -42, 1
- delay 10
+ loadspritegfx 0x27FF
+ createsprite gUnknown_085CE590, 0x2, -8, -42, 0
+ createsprite gUnknown_085CE590, 0x82, -8, -42, 1
+ delay 0xA
playsewithpan SE_W207B, 0
- createvisualtask sub_815CA20, 2, 0, 0
- createvisualtask sub_815CA20, 2, 1, 0
+ createvisualtask sub_815CA20, 0x2, 0, 0
+ createvisualtask sub_815CA20, 0x2, 1, 0
waitforvisualfinish
- createsprite gUnknown_085CE590, 2, -24, -42, 0
- createsprite gUnknown_085CE590, 130, -24, -42, 1
- delay 10
+ createsprite gUnknown_085CE590, 0x2, -24, -42, 0
+ createsprite gUnknown_085CE590, 0x82, -24, -42, 1
+ delay 0xA
playsewithpan SE_W207B, 0
- createvisualtask sub_815CA20, 2, 0, 1
- createvisualtask sub_815CA20, 2, 1, 1
+ createvisualtask sub_815CA20, 0x2, 0, 1
+ createvisualtask sub_815CA20, 0x2, 1, 1
waitforvisualfinish
- createsprite gUnknown_085CE590, 2, 8, -42, 0
- createsprite gUnknown_085CE590, 130, 8, -42, 1
- delay 10
+ createsprite gUnknown_085CE590, 0x2, 8, -42, 0
+ createsprite gUnknown_085CE590, 0x82, 8, -42, 1
+ delay 0xA
playsewithpan SE_W207B, 0
- createvisualtask sub_815CA20, 2, 0, 2
- createvisualtask sub_815CA20, 2, 1, 2
+ createvisualtask sub_815CA20, 0x2, 0, 2
+ createvisualtask sub_815CA20, 0x2, 1, 2
end
Move_VICE_GRIP:
- loadspritegfx ANIM_TAG_138
- loadspritegfx ANIM_TAG_135
+ loadspritegfx 0x279A
+ loadspritegfx 0x2797
monbg ANIM_DEF_PARTNER
- setalpha 12, 8
- playsewithpan SE_W011, +63
- createsprite gUnknown_08593590, 2, 0
- createsprite gUnknown_08593590, 2, 1
- delay 9
- createsprite gBasicHitSplatSpriteTemplate, 1, 0, 0, 1, 2
- createvisualtask AnimTask_ShakeMon2, 5, ANIM_TARGET, 2, 0, 5, 1
+ setalpha 0x80C
+ playsewithpan SE_W011, SOUND_PAN_TARGET
+ createsprite gUnknown_08593590, 0x2, 0
+ createsprite gUnknown_08593590, 0x2, 1
+ delay 0x9
+ createsprite gUnknown_08597358, 0x1, 0, 0, 1, 2
+ createvisualtask sub_80D52D0, 0x5, 1, 2, 0, 5, 1
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
blendoff
end
Move_GUILLOTINE:
- loadspritegfx ANIM_TAG_138
- loadspritegfx ANIM_TAG_135
+ loadspritegfx 0x279A
+ loadspritegfx 0x2797
monbg ANIM_DEF_PARTNER
- setalpha 12, 8
+ setalpha 0x80C
fadetobgfromset BG_GUILLOTINE_OPPONENT, BG_GUILLOTINE_PLAYER, BG_GUILLOTINE_CONTESTS
waitbgfadein
- playsewithpan SE_W011, +63
- createsprite gUnknown_085935D0, 2, 0
- createsprite gUnknown_085935D0, 2, 1
- createvisualtask sub_8116620, 10, 4, 2, 0, 16, RGB_BLACK
- delay 9
- createvisualtask AnimTask_ShakeMon2, 5, ANIM_TARGET, 2, 0, 23, 1
+ playsewithpan SE_W011, SOUND_PAN_TARGET
+ createsprite gUnknown_085935D0, 0x2, 0
+ createsprite gUnknown_085935D0, 0x2, 1
+ createvisualtask sub_8116620, 0xA, 4, 2, 0, 16, 0
+ delay 0x9
+ createvisualtask sub_80D52D0, 0x5, 1, 2, 0, 23, 1
delay 0x2E
- createvisualtask AnimTask_ShakeMon2, 5, ANIM_TARGET, 4, 0, 8, 1
- createsprite gBasicHitSplatSpriteTemplate, 3, 0, 0, 1, 0
- createsprite gComplexPaletteBlendSpriteTemplate, 2, 31, 3, 1, RGB_BLACK, 8, 0, 0
- playsewithpan SE_W013, +63
+ createvisualtask sub_80D52D0, 0x5, 1, 4, 0, 8, 1
+ createsprite gUnknown_08597358, 0x3, 0, 0, 1, 0
+ createsprite gUnknown_0859728C, 0x2, 31, 3, 1, 0, 8, 0, 0
+ playsewithpan SE_W013, SOUND_PAN_TARGET
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
blendoff
@@ -1879,188 +1913,190 @@ Move_GUILLOTINE:
end
Move_PAY_DAY:
- loadspritegfx ANIM_TAG_100
- loadspritegfx ANIM_TAG_135
+ loadspritegfx 0x2774
+ loadspritegfx 0x2797
monbg ANIM_TARGET
monbgprio_28 ANIM_TARGET
- setalpha 12, 8
- playsewithpan SE_W013B, -64
- createsprite gUnknown_085934D8, 2, 20, 0, 0, 0, 1152
+ setalpha 0x80C
+ playsewithpan SE_W013B, SOUND_PAN_ATTACKER
+ createsprite gUnknown_085934D8, 0x2, 20, 0, 0, 0, 1152
waitforvisualfinish
- playsewithpan SE_W006, +63
- createsprite gBasicHitSplatSpriteTemplate, 1, 0, 0, 1, 2
- createsprite gUnknown_085934F0, 2
- createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 1, 0, 6, 1
+ playsewithpan SE_W006, SOUND_PAN_TARGET
+ createsprite gUnknown_08597358, 0x1, 0, 0, 1, 2
+ createsprite gUnknown_085934F0, 0x2
+ createvisualtask sub_80D52D0, 0x2, 1, 1, 0, 6, 1
waitforvisualfinish
clearmonbg ANIM_TARGET
blendoff
end
Move_OUTRAGE:
- loadspritegfx ANIM_TAG_SMALL_EMBER
- loopsewithpan SE_W082, -64, 8, 3
- createvisualtask sub_8115A04, 2, 7, 2, 5, 3, 8, RGB(14, 13, 0)
- createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, ANIM_ATTACKER, 12, 6, 5, 4
- delay 0
- createsprite gBattleAnimSpriteTemplate_8596E7C, 130, 0, 0, 30, 1280, 0, 3
- delay 0
- createsprite gBattleAnimSpriteTemplate_8596E7C, 130, 0, 0, 30, -1280, 0, 3
- delay 0
- createsprite gBattleAnimSpriteTemplate_8596E7C, 130, 0, 0, 30, 0, 1280, 3
- delay 0
- createsprite gBattleAnimSpriteTemplate_8596E7C, 130, 0, 0, 30, 0, -1280, 3
- delay 0
- createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 40, 1
- createsprite gBattleAnimSpriteTemplate_8596E7C, 130, 0, 0, 30, 1280, 768, 3
- delay 0
- createsprite gBattleAnimSpriteTemplate_8596E7C, 130, 0, 0, 30, -1280, 768, 3
- delay 0
- createsprite gBattleAnimSpriteTemplate_8596E7C, 130, 0, 0, 30, 1280, -768, 3
- delay 0
- createsprite gBattleAnimSpriteTemplate_8596E7C, 130, 0, 0, 30, -1280, -768, 3
- delay 0
- createsprite gBattleAnimSpriteTemplate_8596E7C, 130, 0, 0, 30, 1280, 0, 3
- call Outrage1
- call Outrage1
- waitforvisualfinish
- end
-Outrage1:
- delay 3
- createsprite gBattleAnimSpriteTemplate_8596E7C, 130, 0, 0, 30, -1280, 0, 3
- delay 0
- createsprite gBattleAnimSpriteTemplate_8596E7C, 130, 0, 0, 30, 0, 1280, 3
- delay 0
- createsprite gBattleAnimSpriteTemplate_8596E7C, 130, 0, 0, 30, 0, -1280, 3
- delay 0
- createsprite gBattleAnimSpriteTemplate_8596E7C, 130, 0, 0, 30, 1280, 768, 3
- delay 0
- createsprite gBattleAnimSpriteTemplate_8596E7C, 130, 0, 0, 30, -1280, 768, 3
- delay 0
- createsprite gBattleAnimSpriteTemplate_8596E7C, 130, 0, 0, 30, 1280, -768, 3
- delay 0
- createsprite gBattleAnimSpriteTemplate_8596E7C, 130, 0, 0, 30, -1280, -768, 3
+ loadspritegfx 0x272D
+ loopsewithpan SE_W082, SOUND_PAN_ATTACKER, 0x8, 0x3
+ createvisualtask sub_8115A04, 0x2, 7, 2, 5, 3, 8, 430
+ createvisualtask sub_80D5830, 0x2, 0, 12, 6, 5, 4
+ delay 0x0
+ createsprite gUnknown_08596E7C, 0x82, 0, 0, 30, 1280, 0, 3
+ delay 0x0
+ createsprite gUnknown_08596E7C, 0x82, 0, 0, 30, -1280, 0, 3
+ delay 0x0
+ createsprite gUnknown_08596E7C, 0x82, 0, 0, 30, 0, 1280, 3
+ delay 0x0
+ createsprite gUnknown_08596E7C, 0x82, 0, 0, 30, 0, -1280, 3
+ delay 0x0
+ createvisualtask sub_80D52D0, 0x2, 1, 2, 0, 40, 1
+ createsprite gUnknown_08596E7C, 0x82, 0, 0, 30, 1280, 768, 3
+ delay 0x0
+ createsprite gUnknown_08596E7C, 0x82, 0, 0, 30, -1280, 768, 3
+ delay 0x0
+ createsprite gUnknown_08596E7C, 0x82, 0, 0, 30, 1280, -768, 3
+ delay 0x0
+ createsprite gUnknown_08596E7C, 0x82, 0, 0, 30, -1280, -768, 3
+ delay 0x0
+ createsprite gUnknown_08596E7C, 0x82, 0, 0, 30, 1280, 0, 3
+ call AnimScript_82CBA0F
+ call AnimScript_82CBA0F
+ waitforvisualfinish
+ end
+
+AnimScript_82CBA0F:
+ delay 0x3
+ createsprite gUnknown_08596E7C, 0x82, 0, 0, 30, -1280, 0, 3
+ delay 0x0
+ createsprite gUnknown_08596E7C, 0x82, 0, 0, 30, 0, 1280, 3
+ delay 0x0
+ createsprite gUnknown_08596E7C, 0x82, 0, 0, 30, 0, -1280, 3
+ delay 0x0
+ createsprite gUnknown_08596E7C, 0x82, 0, 0, 30, 1280, 768, 3
+ delay 0x0
+ createsprite gUnknown_08596E7C, 0x82, 0, 0, 30, -1280, 768, 3
+ delay 0x0
+ createsprite gUnknown_08596E7C, 0x82, 0, 0, 30, 1280, -768, 3
+ delay 0x0
+ createsprite gUnknown_08596E7C, 0x82, 0, 0, 30, -1280, -768, 3
return
Move_SPARK:
- loadspritegfx ANIM_TAG_135
- loadspritegfx ANIM_TAG_SPARK_2
- delay 0
- createvisualtask sub_8115A04, 2, 3, -31, 1, 5, 5, RGB(31, 31, 22)
- playsewithpan SE_W085B, -64
- createsprite gBattleAnimSpriteTemplate_859574C, 0, 32, 24, 190, 12, 0, 1, 0
- delay 0
- createsprite gBattleAnimSpriteTemplate_859574C, 0, 80, 24, 22, 12, 0, 1, 0
- createsprite gBattleAnimSpriteTemplate_859574C, 0, 156, 24, 121, 13, 0, 1, 1
- delay 0
- createvisualtask sub_8115A04, 2, 3, -31, 1, 0, 0, RGB(31, 31, 22)
- delay 10
- createvisualtask sub_8115A04, 2, 3, -31, 1, 5, 5, RGB(31, 31, 22)
- playsewithpan SE_W085B, -64
- createsprite gBattleAnimSpriteTemplate_859574C, 0, 100, 24, 60, 10, 0, 1, 0
- createsprite gBattleAnimSpriteTemplate_859574C, 0, 170, 24, 42, 11, 0, 1, 1
- delay 0
- createsprite gBattleAnimSpriteTemplate_859574C, 0, 238, 24, 165, 10, 0, 1, 1
- delay 0
- createvisualtask sub_8115A04, 2, 3, -31, 1, 0, 0, RGB(31, 31, 22)
- delay 20
- createvisualtask sub_8115A04, 2, 3, -31, 1, 7, 7, RGB(31, 31, 22)
- playsewithpan SE_W085B, -64
- createsprite gBattleAnimSpriteTemplate_85957F8, 4, 0, 0, 32, 12, 0, 20, 0, 0
- createsprite gBattleAnimSpriteTemplate_85957F8, 4, 0, 0, 32, 12, 64, 20, 1, 0
- createsprite gBattleAnimSpriteTemplate_85957F8, 4, 0, 0, 32, 12, 128, 20, 0, 0
- createsprite gBattleAnimSpriteTemplate_85957F8, 4, 0, 0, 32, 12, 192, 20, 2, 0
- createsprite gBattleAnimSpriteTemplate_85957F8, 4, 0, 0, 16, 12, 32, 20, 0, 0
- createsprite gBattleAnimSpriteTemplate_85957F8, 4, 0, 0, 16, 12, 96, 20, 1, 0
- createsprite gBattleAnimSpriteTemplate_85957F8, 4, 0, 0, 16, 12, 160, 20, 0, 0
- createsprite gBattleAnimSpriteTemplate_85957F8, 4, 0, 0, 16, 12, 224, 20, 2, 0
- delay 4
- waitforvisualfinish
- createvisualtask sub_8115A04, 2, 3, -31, 1, 0, 0, RGB(31, 31, 22)
- createsprite gHorizontalLungeSpriteTemplate, 2, 4, 4
- delay 4
- playsewithpan SE_W063, +63
- createsprite gBasicHitSplatSpriteTemplate, 130, 0, 0, 1, 2
- createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 3, 0, 6, 1
- waitforvisualfinish
- createvisualtask sub_8115A04, 2, 4, -31, 2, 0, 6, RGB(31, 31, 22)
- call ElectricityEffect
+ loadspritegfx 0x2797
+ loadspritegfx 0x271B
+ delay 0x0
+ createvisualtask sub_8115A04, 0x2, 3, -31, 1, 5, 5, 23551
+ playsewithpan SE_W085B, SOUND_PAN_ATTACKER
+ createsprite gUnknown_0859574C, 0x0, 32, 24, 190, 12, 0, 1, 0
+ delay 0x0
+ createsprite gUnknown_0859574C, 0x0, 80, 24, 22, 12, 0, 1, 0
+ createsprite gUnknown_0859574C, 0x0, 156, 24, 121, 13, 0, 1, 1
+ delay 0x0
+ createvisualtask sub_8115A04, 0x2, 3, -31, 1, 0, 0, 23551
+ delay 0xA
+ createvisualtask sub_8115A04, 0x2, 3, -31, 1, 5, 5, 23551
+ playsewithpan SE_W085B, SOUND_PAN_ATTACKER
+ createsprite gUnknown_0859574C, 0x0, 100, 24, 60, 10, 0, 1, 0
+ createsprite gUnknown_0859574C, 0x0, 170, 24, 42, 11, 0, 1, 1
+ delay 0x0
+ createsprite gUnknown_0859574C, 0x0, 238, 24, 165, 10, 0, 1, 1
+ delay 0x0
+ createvisualtask sub_8115A04, 0x2, 3, -31, 1, 0, 0, 23551
+ delay 0x14
+ createvisualtask sub_8115A04, 0x2, 3, -31, 1, 7, 7, 23551
+ playsewithpan SE_W085B, SOUND_PAN_ATTACKER
+ createsprite gUnknown_085957F8, 0x4, 0, 0, 32, 12, 0, 20, 0, 0
+ createsprite gUnknown_085957F8, 0x4, 0, 0, 32, 12, 64, 20, 1, 0
+ createsprite gUnknown_085957F8, 0x4, 0, 0, 32, 12, 128, 20, 0, 0
+ createsprite gUnknown_085957F8, 0x4, 0, 0, 32, 12, 192, 20, 2, 0
+ createsprite gUnknown_085957F8, 0x4, 0, 0, 16, 12, 32, 20, 0, 0
+ createsprite gUnknown_085957F8, 0x4, 0, 0, 16, 12, 96, 20, 1, 0
+ createsprite gUnknown_085957F8, 0x4, 0, 0, 16, 12, 160, 20, 0, 0
+ createsprite gUnknown_085957F8, 0x4, 0, 0, 16, 12, 224, 20, 2, 0
+ delay 0x4
+ waitforvisualfinish
+ createvisualtask sub_8115A04, 0x2, 3, -31, 1, 0, 0, 23551
+ createsprite gUnknown_0857FE28, 0x2, 4, 4
+ delay 0x4
+ playsewithpan SE_W063, SOUND_PAN_TARGET
+ createsprite gUnknown_08597358, 0x82, 0, 0, 1, 2
+ createvisualtask sub_80D51AC, 0x2, 1, 3, 0, 6, 1
+ waitforvisualfinish
+ createvisualtask sub_8115A04, 0x2, 4, -31, 2, 0, 6, 23551
+ call AnimScript_82D7BEA
waitforvisualfinish
end
Move_ATTRACT:
- loadspritegfx ANIM_TAG_216
- loopsewithpan SE_W204, -64, 12, 3
- createvisualtask AnimTask_SwayMon, 5, 0, 12, 4096, 4, ANIM_ATTACKER
- delay 15
- createsprite gUnknown_085939A0, 131, 20, -8
- waitforvisualfinish
- playsewithpan SE_W213, +63
- createsprite gBattleAnimSpriteTemplate_85939B8, 131, 160, -32
- createsprite gBattleAnimSpriteTemplate_85939B8, 131, -256, -40
- createsprite gBattleAnimSpriteTemplate_85939B8, 131, 128, -16
- createsprite gBattleAnimSpriteTemplate_85939B8, 131, 416, -38
- createsprite gBattleAnimSpriteTemplate_85939B8, 131, -128, -22
- createsprite gBattleAnimSpriteTemplate_85939B8, 131, -384, -31
- waitforvisualfinish
- waitplaysewithpan SE_W213B, 0, 15
- createvisualtask sub_81062E8, 5
- createsprite gUnknown_085939D0, 40, 16, 256, 0
- createsprite gUnknown_085939D0, 40, 224, 240, 15
- createsprite gUnknown_085939D0, 40, 126, 272, 30
- createsprite gUnknown_085939D0, 40, 80, 224, 45
- createsprite gUnknown_085939D0, 40, 170, 272, 60
- createsprite gUnknown_085939D0, 40, 40, 256, 75
- createsprite gUnknown_085939D0, 40, 112, 256, 90
- createsprite gUnknown_085939D0, 40, 200, 272, 90
+ loadspritegfx 0x27E8
+ loopsewithpan SE_W204, SOUND_PAN_ATTACKER, 0xC, 0x3
+ createvisualtask sub_80D5EB8, 0x5, 0, 12, 4096, 4, 0
+ delay 0xF
+ createsprite gUnknown_085939A0, 0x83, 20, -8
+ waitforvisualfinish
+ playsewithpan SE_W213, SOUND_PAN_TARGET
+ createsprite gUnknown_085939B8, 0x83, 160, -32
+ createsprite gUnknown_085939B8, 0x83, -256, -40
+ createsprite gUnknown_085939B8, 0x83, 128, -16
+ createsprite gUnknown_085939B8, 0x83, 416, -38
+ createsprite gUnknown_085939B8, 0x83, -128, -22
+ createsprite gUnknown_085939B8, 0x83, -384, -31
+ waitforvisualfinish
+ waitplaysewithpan SE_W213B, 0, 0xF
+ createvisualtask sub_81062E8, 0x5
+ createsprite gUnknown_085939D0, 0x28, 16, 256, 0
+ createsprite gUnknown_085939D0, 0x28, 224, 240, 15
+ createsprite gUnknown_085939D0, 0x28, 126, 272, 30
+ createsprite gUnknown_085939D0, 0x28, 80, 224, 45
+ createsprite gUnknown_085939D0, 0x28, 170, 272, 60
+ createsprite gUnknown_085939D0, 0x28, 40, 256, 75
+ createsprite gUnknown_085939D0, 0x28, 112, 256, 90
+ createsprite gUnknown_085939D0, 0x28, 200, 272, 90
delay 0x4B
- createvisualtask sub_8115A04, 2, 4, 4, 4, 0, 10, RGB(31, 25, 27)
+ createvisualtask sub_8115A04, 0x2, 4, 4, 4, 0, 10, 28479
end
Move_GROWTH:
- call Growth1
+ call AnimScript_82CBDC0
waitforvisualfinish
- call Growth1
+ call AnimScript_82CBDC0
waitforvisualfinish
end
-Growth1:
- createvisualtask sub_8115A04, 2, 2, 0, 2, 0, 8, RGB_WHITE
- playsewithpan SE_W036, -64
- createvisualtask AnimTask_ScaleMonAndRestore, 5, -3, -3, 16, ANIM_ATTACKER, 0
+
+AnimScript_82CBDC0:
+ createvisualtask sub_8115A04, 0x2, 2, 0, 2, 0, 8, 0x7FFF
+ playsewithpan SE_W036, SOUND_PAN_ATTACKER
+ createvisualtask sub_80D6064, 0x5, -3, -3, 16, 0, 0
return
Move_WHIRLWIND:
- loadspritegfx ANIM_TAG_162
- createsprite gUnknown_085963D4, 2, 0, -8, 1, 60, 0
- createsprite gUnknown_085963D4, 2, 0, 0, 1, 60, 1
- createsprite gUnknown_085963D4, 2, 0, 8, 1, 60, 2
- createsprite gUnknown_085963D4, 2, 0, 16, 1, 60, 3
- createsprite gUnknown_085963D4, 2, 0, 24, 1, 60, 4
- createsprite gUnknown_085963D4, 2, 0, 32, 1, 60, 0
- delay 5
- loopsewithpan SE_W104, +63, 10, 4
- createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 4, 0, 15, 1
+ loadspritegfx 0x27B2
+ createsprite gUnknown_085963D4, 0x2, 0, -8, 1, 60, 0
+ createsprite gUnknown_085963D4, 0x2, 0, 0, 1, 60, 1
+ createsprite gUnknown_085963D4, 0x2, 0, 8, 1, 60, 2
+ createsprite gUnknown_085963D4, 0x2, 0, 16, 1, 60, 3
+ createsprite gUnknown_085963D4, 0x2, 0, 24, 1, 60, 4
+ createsprite gUnknown_085963D4, 0x2, 0, 32, 1, 60, 0
+ delay 0x5
+ loopsewithpan SE_W104, SOUND_PAN_TARGET, 0xA, 0x4
+ createvisualtask sub_80D52D0, 0x2, 1, 4, 0, 15, 1
delay 0x1D
- createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, ANIM_TARGET, 12, 6, 1, 5
- delay 7
- playsewithpan SE_W081, +63
- createvisualtask sub_80D5DB0, 5, 1, 8
+ createvisualtask sub_80D5830, 0x2, 1, 12, 6, 1, 5
+ delay 0x7
+ playsewithpan SE_W081, SOUND_PAN_TARGET
+ createvisualtask sub_80D5DB0, 0x5, 1, 8
waitforvisualfinish
end
Move_CONFUSE_RAY:
- loadspritegfx ANIM_TAG_YELLOW_BALL
+ loadspritegfx 0x271D
monbg ANIM_DEF_PARTNER
fadetobg BG_GHOST
waitbgfadein
- createvisualtask sub_8159278, 2, -64, 63, 2, 0
- createvisualtask sub_8115C80, 2, 10013, 0, 6, 0, 14, 351
- createsprite gUnknown_08596D14, 130, 28, 0, 288
+ createvisualtask sub_8159278, 0x2, -64, 63, 2, 0
+ createvisualtask sub_8115C80, 0x2, 10013, 0, 6, 0, 14, 351
+ createsprite gUnknown_08596D14, 0x82, 28, 0, 288
waitforvisualfinish
- setalpha 8, 8
- playsewithpan SE_W081B, +63
- createsprite gUnknown_08596D2C, 130, 0, -16
+ setalpha 0x808
+ playsewithpan SE_W081B, SOUND_PAN_TARGET
+ createsprite gUnknown_08596D2C, 0x82, 0, -16
waitforvisualfinish
- delay 0
+ delay 0x0
blendoff
clearmonbg ANIM_DEF_PARTNER
restorebg
@@ -2068,118 +2104,118 @@ Move_CONFUSE_RAY:
end
Move_LOCK_ON:
- loadspritegfx ANIM_TAG_LOCK_ON
- createsprite gUnknown_08592CA0, 40
- createsprite gUnknown_08592CB8, 40, 1
- createsprite gUnknown_08592CB8, 40, 2
- createsprite gUnknown_08592CB8, 40, 3
- createsprite gUnknown_08592CB8, 40, 4
- delay 120
- setarg 7, -1
+ loadspritegfx 0x271E
+ createsprite gUnknown_08592CA0, 0x28
+ createsprite gUnknown_08592CB8, 0x28, 1
+ createsprite gUnknown_08592CB8, 0x28, 2
+ createsprite gUnknown_08592CB8, 0x28, 3
+ createsprite gUnknown_08592CB8, 0x28, 4
+ delay 0x78
+ setarg 0x7, 0xFFFF
waitforvisualfinish
end
Move_MEAN_LOOK:
- loadspritegfx ANIM_TAG_EYE
+ loadspritegfx 0x27CB
monbg ANIM_DEF_PARTNER
- playsewithpan SE_W060, -64
- createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 1, 0, 16, RGB_BLACK
- loopsewithpan SE_W109, +63, 15, 4
- waitplaysewithpan SE_W043, +63, 0x55
- createsprite gUnknown_085CE104, 2
- delay 120
- createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 2, 16, 0, RGB_BLACK
- delay 30
+ playsewithpan SE_W060, SOUND_PAN_ATTACKER
+ createsprite gUnknown_08597274, 0x2, 1, 1, 0, 16, RGB_BLACK
+ loopsewithpan SE_W109, SOUND_PAN_TARGET, 0xF, 0x4
+ waitplaysewithpan SE_W043, SOUND_PAN_TARGET, 0x55
+ createsprite gUnknown_085CE104, 0x2
+ delay 0x78
+ createsprite gUnknown_08597274, 0x2, 1, 2, 16, 0, RGB_BLACK
+ delay 0x1E
clearmonbg ANIM_DEF_PARTNER
waitforvisualfinish
end
Move_ROCK_THROW:
- loadspritegfx ANIM_TAG_058
- createsprite gBattleAnimSpriteTemplate_85972D8, 130, 6, 1, 15, 1
- createsprite gUnknown_08596B04, 130, 0, 1, 0, 0
- playsewithpan SE_W088, +63
- delay 6
- createsprite gUnknown_08596B04, 130, 19, 1, 10, 0
- playsewithpan SE_W088, +63
- delay 6
- createsprite gUnknown_08596B04, 130, -23, 2, -10, 0
- playsewithpan SE_W088, +63
- createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 0, 5, 20, 1
- delay 6
- createsprite gUnknown_08596B04, 130, -15, 1, -10, 0
- playsewithpan SE_W088, +63
- delay 6
- createsprite gUnknown_08596B04, 130, 23, 2, 10, 0
- playsewithpan SE_W088, +63
+ loadspritegfx 0x274A
+ createsprite gUnknown_085972D8, 0x82, 6, 1, 15, 1
+ createsprite gUnknown_08596B04, 0x82, 0, 1, 0, 0
+ playsewithpan SE_W088, SOUND_PAN_TARGET
+ delay 0x6
+ createsprite gUnknown_08596B04, 0x82, 19, 1, 10, 0
+ playsewithpan SE_W088, SOUND_PAN_TARGET
+ delay 0x6
+ createsprite gUnknown_08596B04, 0x82, -23, 2, -10, 0
+ playsewithpan SE_W088, SOUND_PAN_TARGET
+ createvisualtask sub_80D51AC, 0x2, 1, 0, 5, 20, 1
+ delay 0x6
+ createsprite gUnknown_08596B04, 0x82, -15, 1, -10, 0
+ playsewithpan SE_W088, SOUND_PAN_TARGET
+ delay 0x6
+ createsprite gUnknown_08596B04, 0x82, 23, 2, 10, 0
+ playsewithpan SE_W088, SOUND_PAN_TARGET
waitforvisualfinish
end
Move_ROCK_SLIDE:
- loadspritegfx ANIM_TAG_058
+ loadspritegfx 0x274A
monbg ANIM_DEF_PARTNER
- createsprite gBattleAnimSpriteTemplate_85972D8, 2, 7, 1, 11, 1
- createsprite gUnknown_08596B04, 130, -5, 1, -5, 1
- playsewithpan SE_W088, +63
- delay 2
- createsprite gUnknown_08596B04, 130, 5, 0, 6, 1
- playsewithpan SE_W088, +63
- delay 2
- createsprite gUnknown_08596B04, 130, 19, 1, 10, 1
- playsewithpan SE_W088, +63
- delay 2
- createsprite gUnknown_08596B04, 130, -23, 2, -10, 1
- playsewithpan SE_W088, +63
- createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 0, 5, 50, 1
- createvisualtask AnimTask_ShakeMon, 2, ANIM_DEF_PARTNER, 0, 5, 50, 1
- delay 2
- call RockSlide1
- call RockSlide1
+ createsprite gUnknown_085972D8, 0x2, 7, 1, 11, 1
+ createsprite gUnknown_08596B04, 0x82, -5, 1, -5, 1
+ playsewithpan SE_W088, SOUND_PAN_TARGET
+ delay 0x2
+ createsprite gUnknown_08596B04, 0x82, 5, 0, 6, 1
+ playsewithpan SE_W088, SOUND_PAN_TARGET
+ delay 0x2
+ createsprite gUnknown_08596B04, 0x82, 19, 1, 10, 1
+ playsewithpan SE_W088, SOUND_PAN_TARGET
+ delay 0x2
+ createsprite gUnknown_08596B04, 0x82, -23, 2, -10, 1
+ playsewithpan SE_W088, SOUND_PAN_TARGET
+ createvisualtask sub_80D51AC, 0x2, 1, 0, 5, 50, 1
+ createvisualtask sub_80D51AC, 0x2, 3, 0, 5, 50, 1
+ delay 0x2
+ call AnimScript_82CC083
+ call AnimScript_82CC083
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
end
-RockSlide1:
- createsprite gUnknown_08596B04, 130, -20, 0, -10, 1
- playsewithpan SE_W088, +63
- delay 2
- createsprite gUnknown_08596B04, 130, 28, 1, 10, 1
- playsewithpan SE_W088, +63
- delay 2
- createsprite gUnknown_08596B04, 130, -10, 1, -5, 1
- playsewithpan SE_W088, +63
- delay 2
- createsprite gUnknown_08596B04, 130, 10, 0, 6, 1
- playsewithpan SE_W088, +63
- delay 2
- createsprite gUnknown_08596B04, 130, 24, 1, 10, 1
- playsewithpan SE_W088, +63
- delay 2
- createsprite gUnknown_08596B04, 130, -32, 2, -10, 1
- playsewithpan SE_W088, +63
- delay 2
- createsprite gUnknown_08596B04, 130, -20, 0, -10, 1
- playsewithpan SE_W088, +63
- delay 2
- createsprite gUnknown_08596B04, 130, 30, 2, 10, 1
- playsewithpan SE_W088, +63
- delay 2
+AnimScript_82CC083:
+ createsprite gUnknown_08596B04, 0x82, -20, 0, -10, 1
+ playsewithpan SE_W088, SOUND_PAN_TARGET
+ delay 0x2
+ createsprite gUnknown_08596B04, 0x82, 28, 1, 10, 1
+ playsewithpan SE_W088, SOUND_PAN_TARGET
+ delay 0x2
+ createsprite gUnknown_08596B04, 0x82, -10, 1, -5, 1
+ playsewithpan SE_W088, SOUND_PAN_TARGET
+ delay 0x2
+ createsprite gUnknown_08596B04, 0x82, 10, 0, 6, 1
+ playsewithpan SE_W088, SOUND_PAN_TARGET
+ delay 0x2
+ createsprite gUnknown_08596B04, 0x82, 24, 1, 10, 1
+ playsewithpan SE_W088, SOUND_PAN_TARGET
+ delay 0x2
+ createsprite gUnknown_08596B04, 0x82, -32, 2, -10, 1
+ playsewithpan SE_W088, SOUND_PAN_TARGET
+ delay 0x2
+ createsprite gUnknown_08596B04, 0x82, -20, 0, -10, 1
+ playsewithpan SE_W088, SOUND_PAN_TARGET
+ delay 0x2
+ createsprite gUnknown_08596B04, 0x82, 30, 2, 10, 1
+ playsewithpan SE_W088, SOUND_PAN_TARGET
+ delay 0x2
return
Move_THIEF:
- loadspritegfx ANIM_TAG_135
+ loadspritegfx 0x2797
monbg ANIM_TARGET
- delay 1
+ delay 0x1
fadetobg BG_DARK
waitbgfadein
- setalpha 12, 8
- createsprite gHorizontalLungeSpriteTemplate, 2, 6, 4
- delay 6
- playsewithpan SE_W233, +63
- createsprite gBasicHitSplatSpriteTemplate, 2, 0, 0, 1, 2
- createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 1, 0, 8, 1
- waitforvisualfinish
- delay 20
+ setalpha 0x80C
+ createsprite gUnknown_0857FE28, 0x2, 6, 4
+ delay 0x6
+ playsewithpan SE_W233, SOUND_PAN_TARGET
+ createsprite gUnknown_08597358, 0x2, 0, 0, 1, 2
+ createvisualtask sub_80D52D0, 0x2, 1, 1, 0, 8, 1
+ waitforvisualfinish
+ delay 0x14
clearmonbg ANIM_TARGET
blendoff
restorebg
@@ -2187,557 +2223,565 @@ Move_THIEF:
end
Move_BUBBLE_BEAM:
- loadspritegfx ANIM_TAG_146
- loadspritegfx ANIM_TAG_155
+ loadspritegfx 0x27A2
+ loadspritegfx 0x27AB
monbg ANIM_TARGET
monbgprio_28 ANIM_TARGET
- setalpha 12, 8
- delay 1
- call Bulbblebeam1
- createvisualtask AnimTask_SwayMon, 5, 0, 3, 3072, 8, ANIM_TARGET
- call Bulbblebeam1
- call Bulbblebeam1
+ setalpha 0x80C
+ delay 0x1
+ call AnimScript_82CC1AD
+ createvisualtask sub_80D5EB8, 0x5, 0, 3, 3072, 8, 1
+ call AnimScript_82CC1AD
+ call AnimScript_82CC1AD
waitforvisualfinish
- call WaterBubbleEffect
+ call AnimScript_82D7AE2
waitforvisualfinish
clearmonbg ANIM_TARGET
blendoff
end
-Bulbblebeam1:
- createsprite gBattleAnimSpriteTemplate_8595068, 2, 18, 0, 35, 70, 0, 256, 50
- playsewithpan SE_W145, -64
- delay 3
- createsprite gBattleAnimSpriteTemplate_8595068, 2, 18, 0, 20, 40, -10, 256, 50
- playsewithpan SE_W145, -64
- delay 3
- createsprite gBattleAnimSpriteTemplate_8595068, 2, 18, 0, 10, -60, 0, 256, 50
- playsewithpan SE_W145, -64
- delay 3
- createsprite gBattleAnimSpriteTemplate_8595068, 2, 18, 0, 15, -15, 10, 256, 50
- playsewithpan SE_W145, -64
- delay 3
- createsprite gBattleAnimSpriteTemplate_8595068, 2, 18, 0, 30, 10, -10, 256, 50
- playsewithpan SE_W145, -64
- delay 3
- createsprite gBattleAnimSpriteTemplate_8595068, 2, 18, 0, 25, -30, 10, 256, 50
- playsewithpan SE_W145, -64
- delay 3
+
+AnimScript_82CC1AD:
+ createsprite gUnknown_08595068, 0x2, 18, 0, 35, 70, 0, 256, 50
+ playsewithpan SE_W145, SOUND_PAN_ATTACKER
+ delay 0x3
+ createsprite gUnknown_08595068, 0x2, 18, 0, 20, 40, -10, 256, 50
+ playsewithpan SE_W145, SOUND_PAN_ATTACKER
+ delay 0x3
+ createsprite gUnknown_08595068, 0x2, 18, 0, 10, -60, 0, 256, 50
+ playsewithpan SE_W145, SOUND_PAN_ATTACKER
+ delay 0x3
+ createsprite gUnknown_08595068, 0x2, 18, 0, 15, -15, 10, 256, 50
+ playsewithpan SE_W145, SOUND_PAN_ATTACKER
+ delay 0x3
+ createsprite gUnknown_08595068, 0x2, 18, 0, 30, 10, -10, 256, 50
+ playsewithpan SE_W145, SOUND_PAN_ATTACKER
+ delay 0x3
+ createsprite gUnknown_08595068, 0x2, 18, 0, 25, -30, 10, 256, 50
+ playsewithpan SE_W145, SOUND_PAN_ATTACKER
+ delay 0x3
return
Move_ICY_WIND:
- loadspritegfx ANIM_TAG_141
- loadspritegfx ANIM_TAG_142
+ loadspritegfx 0x279D
+ loadspritegfx 0x279E
monbg ANIM_DEF_PARTNER
- createvisualtask sub_8116620, 10, 11, 4, 0, 4, RGB_BLACK
+ createvisualtask sub_8116620, 0xA, 11, 4, 0, 4, 0
fadetobg BG_ICE
waitbgfadeout
playsewithpan SE_W196, 0
waitbgfadein
waitforvisualfinish
- panse_1B SE_W016, -64, +63, +2, 0
- call IcyWind1
- delay 5
- call IcyWind1
- playsewithpan SE_W016B, +63
+ panse_1B SE_W016, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0x0
+ call AnimScript_82CC2A8
+ delay 0x5
+ call AnimScript_82CC2A8
+ playsewithpan SE_W016B, SOUND_PAN_TARGET
delay 0x37
- call IcyWindEffect2
+ call AnimScript_82D78F8
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
restorebg
waitbgfadeout
- createvisualtask sub_8116620, 10, 11, 4, 4, 0, RGB_BLACK
+ createvisualtask sub_8116620, 0xA, 11, 4, 4, 0, 0
waitbgfadein
end
-IcyWind1:
+
+AnimScript_82CC2A8:
createsprite gUnknown_08595B98, 0xA8, 0, 0, 0, 0, 72, 1
- delay 5
+ delay 0x5
createsprite gUnknown_08595B98, 0xA8, 0, 10, 0, 10, 72, 1
- delay 5
+ delay 0x5
createsprite gUnknown_08595B98, 0xA8, 0, -10, 0, -10, 72, 1
- delay 5
+ delay 0x5
createsprite gUnknown_08595B98, 0xA8, 0, 15, 0, 15, 72, 1
- delay 5
+ delay 0x5
createsprite gUnknown_08595B98, 0xA8, 0, -5, 0, -5, 72, 1
return
Move_SMOKESCREEN:
- loadspritegfx ANIM_TAG_BLACK_SMOKE
- loadspritegfx ANIM_TAG_BLACK_BALL
- playsewithpan SE_W104, -64
- createsprite gUnknown_085CE050, 130, 20, 0, 0, 0, 35, -25
- waitforvisualfinish
- createvisualtask sub_815A160, 2
- delay 2
- playsewithpan SE_W028, +63
- createsprite gUnknown_085CE038, 132, 0, -12, 104, 0, 75
- createsprite gUnknown_085CE038, 132, 0, -12, 72, 1, 75
- createsprite gUnknown_085CE038, 132, 0, -6, 56, 1, 75
- createsprite gUnknown_085CE038, 132, 0, -6, 88, 0, 75
- createsprite gUnknown_085CE038, 132, 0, 0, 56, 0, 75
- createsprite gUnknown_085CE038, 132, 0, 0, 88, 1, 75
- createsprite gUnknown_085CE038, 132, 0, 6, 72, 0, 75
- createsprite gUnknown_085CE038, 132, 0, 6, 104, 1, 75
- createsprite gUnknown_085CE038, 132, 0, 12, 72, 0, 75
- createsprite gUnknown_085CE038, 132, 0, 12, 56, 1, 75
- createsprite gUnknown_085CE038, 132, 0, 18, 80, 0, 75
- createsprite gUnknown_085CE038, 132, 0, 18, 72, 1, 75
+ loadspritegfx 0x2720
+ loadspritegfx 0x2721
+ playsewithpan SE_W104, SOUND_PAN_ATTACKER
+ createsprite gUnknown_085CE050, 0x82, 20, 0, 0, 0, 35, -25
+ waitforvisualfinish
+ createvisualtask sub_815A160, 0x2
+ delay 0x2
+ playsewithpan SE_W028, SOUND_PAN_TARGET
+ createsprite gUnknown_085CE038, 0x84, 0, -12, 104, 0, 75
+ createsprite gUnknown_085CE038, 0x84, 0, -12, 72, 1, 75
+ createsprite gUnknown_085CE038, 0x84, 0, -6, 56, 1, 75
+ createsprite gUnknown_085CE038, 0x84, 0, -6, 88, 0, 75
+ createsprite gUnknown_085CE038, 0x84, 0, 0, 56, 0, 75
+ createsprite gUnknown_085CE038, 0x84, 0, 0, 88, 1, 75
+ createsprite gUnknown_085CE038, 0x84, 0, 6, 72, 0, 75
+ createsprite gUnknown_085CE038, 0x84, 0, 6, 104, 1, 75
+ createsprite gUnknown_085CE038, 0x84, 0, 12, 72, 0, 75
+ createsprite gUnknown_085CE038, 0x84, 0, 12, 56, 1, 75
+ createsprite gUnknown_085CE038, 0x84, 0, 18, 80, 0, 75
+ createsprite gUnknown_085CE038, 0x84, 0, 18, 72, 1, 75
waitforvisualfinish
end
Move_CONVERSION:
- loadspritegfx ANIM_TAG_CONVERSION
+ loadspritegfx 0x2722
monbg ANIM_ATK_PARTNER
monbgprio_28 ANIM_ATTACKER
- setalpha 16, 0
- delay 0
- playsewithpan SE_W129, -64
- createsprite gUnknown_08592E74, 2, -24, -24
- delay 3
- createsprite gUnknown_08592E74, 2, -8, -24
- delay 3
- createsprite gUnknown_08592E74, 2, 8, -24
- delay 3
- createsprite gUnknown_08592E74, 2, 24, -24
- delay 3
- playsewithpan SE_W129, -64
- createsprite gUnknown_08592E74, 2, -24, -8
- delay 3
- createsprite gUnknown_08592E74, 2, -8, -8
- delay 3
- createsprite gUnknown_08592E74, 2, 8, -8
- delay 3
- createsprite gUnknown_08592E74, 2, 24, -8
- delay 3
- playsewithpan SE_W129, -64
- createsprite gUnknown_08592E74, 2, -24, 8
- delay 3
- createsprite gUnknown_08592E74, 2, -8, 8
- delay 3
- createsprite gUnknown_08592E74, 2, 8, 8
- delay 3
- createsprite gUnknown_08592E74, 2, 24, 8
- delay 3
- playsewithpan SE_W129, -64
- createsprite gUnknown_08592E74, 2, -24, 24
- delay 3
- createsprite gUnknown_08592E74, 2, -8, 24
- delay 3
- createsprite gUnknown_08592E74, 2, 8, 24
- delay 3
- createsprite gUnknown_08592E74, 2, 24, 24
- delay 20
- playsewithpan SE_W112, -64
- createvisualtask sub_8115D94, 2, ANIM_TAG_CONVERSION, 1, 1, 14335, 12, 0, 0
- delay 6
- createvisualtask sub_81022D4, 5
- waitforvisualfinish
- delay 1
+ setalpha 0x10
+ delay 0x0
+ playsewithpan SE_W129, SOUND_PAN_ATTACKER
+ createsprite gUnknown_08592E74, 0x2, -24, -24
+ delay 0x3
+ createsprite gUnknown_08592E74, 0x2, -8, -24
+ delay 0x3
+ createsprite gUnknown_08592E74, 0x2, 8, -24
+ delay 0x3
+ createsprite gUnknown_08592E74, 0x2, 24, -24
+ delay 0x3
+ playsewithpan SE_W129, SOUND_PAN_ATTACKER
+ createsprite gUnknown_08592E74, 0x2, -24, -8
+ delay 0x3
+ createsprite gUnknown_08592E74, 0x2, -8, -8
+ delay 0x3
+ createsprite gUnknown_08592E74, 0x2, 8, -8
+ delay 0x3
+ createsprite gUnknown_08592E74, 0x2, 24, -8
+ delay 0x3
+ playsewithpan SE_W129, SOUND_PAN_ATTACKER
+ createsprite gUnknown_08592E74, 0x2, -24, 8
+ delay 0x3
+ createsprite gUnknown_08592E74, 0x2, -8, 8
+ delay 0x3
+ createsprite gUnknown_08592E74, 0x2, 8, 8
+ delay 0x3
+ createsprite gUnknown_08592E74, 0x2, 24, 8
+ delay 0x3
+ playsewithpan SE_W129, SOUND_PAN_ATTACKER
+ createsprite gUnknown_08592E74, 0x2, -24, 24
+ delay 0x3
+ createsprite gUnknown_08592E74, 0x2, -8, 24
+ delay 0x3
+ createsprite gUnknown_08592E74, 0x2, 8, 24
+ delay 0x3
+ createsprite gUnknown_08592E74, 0x2, 24, 24
+ delay 0x14
+ playsewithpan SE_W112, SOUND_PAN_ATTACKER
+ createvisualtask sub_8115D94, 0x2, 10018, 1, 1, 14335, 12, 0, 0
+ delay 0x6
+ createvisualtask sub_81022D4, 0x5
+ waitforvisualfinish
+ delay 0x1
clearmonbg ANIM_ATK_PARTNER
blendoff
end
Move_CONVERSION_2:
- loadspritegfx ANIM_TAG_CONVERSION
+ loadspritegfx 0x2722
monbg ANIM_DEF_PARTNER
monbgprio_2A ANIM_TARGET
- setalpha 0, 16
- delay 0
- playsewithpan SE_W112, +63
- createsprite gUnknown_08592EA4, 2, -24, -24, 60
- createsprite gUnknown_08592EA4, 2, -8, -24, 65
- createsprite gUnknown_08592EA4, 2, 8, -24, 70
- createsprite gUnknown_08592EA4, 2, 24, -24, 75
- createsprite gUnknown_08592EA4, 2, -24, -8, 80
- createsprite gUnknown_08592EA4, 2, -8, -8, 85
- createsprite gUnknown_08592EA4, 2, 8, -8, 90
- createsprite gUnknown_08592EA4, 2, 24, -8, 95
- createsprite gUnknown_08592EA4, 2, -24, 8, 100
- createsprite gUnknown_08592EA4, 2, -8, 8, 105
- createsprite gUnknown_08592EA4, 2, 8, 8, 110
- createsprite gUnknown_08592EA4, 2, 24, 8, 115
- createsprite gUnknown_08592EA4, 2, -24, 24, 120
- createsprite gUnknown_08592EA4, 2, -8, 24, 125
- createsprite gUnknown_08592EA4, 2, 8, 24, 130
- createsprite gUnknown_08592EA4, 2, 24, 24, 135
- createvisualtask sub_81023E0, 5
- delay 60
- playsewithpan SE_W129, +63
- delay 10
- playsewithpan SE_W129, +63
- delay 10
- playsewithpan SE_W129, +63
- delay 10
- playsewithpan SE_W129, +63
- delay 10
- playsewithpan SE_W129, +63
- delay 10
- playsewithpan SE_W129, +63
- delay 10
- playsewithpan SE_W129, +63
- delay 10
- playsewithpan SE_W129, +63
+ setalpha 0x1000
+ delay 0x0
+ playsewithpan SE_W112, SOUND_PAN_TARGET
+ createsprite gUnknown_08592EA4, 0x2, -24, -24, 60
+ createsprite gUnknown_08592EA4, 0x2, -8, -24, 65
+ createsprite gUnknown_08592EA4, 0x2, 8, -24, 70
+ createsprite gUnknown_08592EA4, 0x2, 24, -24, 75
+ createsprite gUnknown_08592EA4, 0x2, -24, -8, 80
+ createsprite gUnknown_08592EA4, 0x2, -8, -8, 85
+ createsprite gUnknown_08592EA4, 0x2, 8, -8, 90
+ createsprite gUnknown_08592EA4, 0x2, 24, -8, 95
+ createsprite gUnknown_08592EA4, 0x2, -24, 8, 100
+ createsprite gUnknown_08592EA4, 0x2, -8, 8, 105
+ createsprite gUnknown_08592EA4, 0x2, 8, 8, 110
+ createsprite gUnknown_08592EA4, 0x2, 24, 8, 115
+ createsprite gUnknown_08592EA4, 0x2, -24, 24, 120
+ createsprite gUnknown_08592EA4, 0x2, -8, 24, 125
+ createsprite gUnknown_08592EA4, 0x2, 8, 24, 130
+ createsprite gUnknown_08592EA4, 0x2, 24, 24, 135
+ createvisualtask sub_81023E0, 0x5
+ delay 0x3C
+ playsewithpan SE_W129, SOUND_PAN_TARGET
+ delay 0xA
+ playsewithpan SE_W129, SOUND_PAN_TARGET
+ delay 0xA
+ playsewithpan SE_W129, SOUND_PAN_TARGET
+ delay 0xA
+ playsewithpan SE_W129, SOUND_PAN_TARGET
+ delay 0xA
+ playsewithpan SE_W129, SOUND_PAN_TARGET
+ delay 0xA
+ playsewithpan SE_W129, SOUND_PAN_TARGET
+ delay 0xA
+ playsewithpan SE_W129, SOUND_PAN_TARGET
+ delay 0xA
+ playsewithpan SE_W129, SOUND_PAN_TARGET
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
blendoff
end
Move_ROLLING_KICK:
- loadspritegfx ANIM_TAG_143
- loadspritegfx ANIM_TAG_135
+ loadspritegfx 0x279F
+ loadspritegfx 0x2797
monbg ANIM_TARGET
- setalpha 12, 8
- createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, ANIM_ATTACKER, 18, 6, 1, 4
- playsewithpan SE_W104, -64
- delay 6
- playsewithpan SE_W104, -64
- waitforvisualfinish
- createsprite gSlideMonToOffsetSpriteTemplate, 2, 0, 20, 0, 0, 4
- createsprite gUnknown_08595EE0, 2, -24, 0, 48, 10, 160, 0
- delay 5
- playsewithpan SE_W233B, +63
- createsprite gBasicHitSplatSpriteTemplate, 2, -8, 0, 1, 2
- createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 5, 0, 6, 1
- waitforvisualfinish
- createsprite gSlideMonToOriginalPosSpriteTemplate, 2, 0, 1, 8
+ setalpha 0x80C
+ createvisualtask sub_80D5830, 0x2, 0, 18, 6, 1, 4
+ playsewithpan SE_W104, SOUND_PAN_ATTACKER
+ delay 0x6
+ playsewithpan SE_W104, SOUND_PAN_ATTACKER
+ waitforvisualfinish
+ createsprite gUnknown_0857FE70, 0x2, 0, 20, 0, 0, 4
+ createsprite gUnknown_08595EE0, 0x2, -24, 0, 48, 10, 160, 0
+ delay 0x5
+ playsewithpan SE_W233B, SOUND_PAN_TARGET
+ createsprite gUnknown_08597358, 0x2, -8, 0, 1, 2
+ createvisualtask sub_80D51AC, 0x2, 1, 5, 0, 6, 1
+ waitforvisualfinish
+ createsprite gUnknown_0857FE58, 0x2, 0, 1, 8
clearmonbg ANIM_TARGET
blendoff
end
Move_HEADBUTT:
- loadspritegfx ANIM_TAG_135
- createsprite gUnknown_08592CD8, 2, 0
- playsewithpan SE_W029, -64
+ loadspritegfx 0x2797
+ createsprite gUnknown_08592CD8, 0x2, 0
+ playsewithpan SE_W029, SOUND_PAN_ATTACKER
waitforvisualfinish
- delay 2
- createsprite gUnknown_08592CD8, 2, 1
+ delay 0x2
+ createsprite gUnknown_08592CD8, 0x2, 1
waitforvisualfinish
- createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_ATTACKER, 2, 0, 4, 1
- createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 5, 0, 6, 1
- createsprite gUnknown_08592CD8, 2, 2
- createsprite gUnknown_085973E8, 131, 0, 0, 1, 1
- playsewithpan SE_W233B, +63
+ createvisualtask sub_80D5484, 0x2, 0, 2, 0, 4, 1
+ createvisualtask sub_80D51AC, 0x2, 1, 5, 0, 6, 1
+ createsprite gUnknown_08592CD8, 0x2, 2
+ createsprite gUnknown_085973E8, 0x83, 0, 0, 1, 1
+ playsewithpan SE_W233B, SOUND_PAN_TARGET
waitforvisualfinish
end
Move_HORN_ATTACK:
- loadspritegfx ANIM_TAG_135
- loadspritegfx ANIM_TAG_HORN_HIT
- createsprite gUnknown_08592CD8, 2, 0
- playsewithpan SE_W029, -64
+ loadspritegfx 0x2797
+ loadspritegfx 0x2724
+ createsprite gUnknown_08592CD8, 0x2, 0
+ playsewithpan SE_W029, SOUND_PAN_ATTACKER
waitforvisualfinish
- delay 2
- createsprite gUnknown_08592CD8, 2, 1
- createsprite gUnknown_08592F44, 132, 0, 0, 10
+ delay 0x2
+ createsprite gUnknown_08592CD8, 0x2, 1
+ createsprite gUnknown_08592F44, 0x84, 0, 0, 10
waitforvisualfinish
- createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_ATTACKER, 2, 0, 4, 1
- createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 5, 0, 6, 1
- createsprite gUnknown_08592CD8, 2, 2
- createsprite gUnknown_085973E8, 131, 0, 0, 1, 1
- playsewithpan SE_W030, +63
+ createvisualtask sub_80D5484, 0x2, 0, 2, 0, 4, 1
+ createvisualtask sub_80D51AC, 0x2, 1, 5, 0, 6, 1
+ createsprite gUnknown_08592CD8, 0x2, 2
+ createsprite gUnknown_085973E8, 0x83, 0, 0, 1, 1
+ playsewithpan SE_W030, SOUND_PAN_TARGET
waitforvisualfinish
end
Move_FURY_ATTACK:
- loadspritegfx ANIM_TAG_135
- loadspritegfx ANIM_TAG_HORN_HIT
- createvisualtask sub_80D6134, 2, 4, 256, 0, 2
- choosetwoturnanim FuryAttackRight, FuryAttackLeft
-FuryAttackContinue:
- createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 5, 0, 6, 1
+ loadspritegfx 0x2797
+ loadspritegfx 0x2724
+ createvisualtask sub_80D6134, 0x2, 4, 256, 0, 2
+ choosetwoturnanim AnimScript_82CC7B8, AnimScript_82CC7DE
+
+AnimScript_82CC7A5:
+ createvisualtask sub_80D51AC, 0x2, 1, 5, 0, 6, 1
waitforvisualfinish
end
-FuryAttackRight:
- createsprite gUnknown_08592F44, 132, 8, 8, 10
+AnimScript_82CC7B8:
+ createsprite gUnknown_08592F44, 0x84, 8, 8, 10
waitforvisualfinish
- createsprite gUnknown_085973E8, 131, 0, 0, 1, 1
- playsewithpan SE_W030, +63
- goto FuryAttackContinue
+ createsprite gUnknown_085973E8, 0x83, 0, 0, 1, 1
+ playsewithpan SE_W030, SOUND_PAN_TARGET
+ goto AnimScript_82CC7A5
-FuryAttackLeft:
- createsprite gUnknown_08592F44, 132, -8, -8, 10
+AnimScript_82CC7DE:
+ createsprite gUnknown_08592F44, 0x84, -8, -8, 10
waitforvisualfinish
- createsprite gUnknown_085973E8, 131, 0, 0, 1, 1
- playsewithpan SE_W030, +63
- goto FuryAttackContinue
+ createsprite gUnknown_085973E8, 0x83, 0, 0, 1, 1
+ playsewithpan SE_W030, SOUND_PAN_TARGET
+ goto AnimScript_82CC7A5
Move_HORN_DRILL:
- loadspritegfx ANIM_TAG_135
- loadspritegfx ANIM_TAG_HORN_HIT
- jumpifcontest HornDrillInContest
+ loadspritegfx 0x2797
+ loadspritegfx 0x2724
+ jumpifcontest AnimScript_82CC96A
fadetobg BG_DRILL
waitbgfadeout
- createvisualtask sub_8117660, 5, -2304, 768, 1, -1
-HornDrillContinue:
+ createvisualtask sub_8117660, 0x5, -2304, 768, 1, -1
+
+AnimScript_82CC821:
waitbgfadein
- setalpha 12, 8
- createsprite gUnknown_08592CD8, 2, 0
- playsewithpan SE_W029, -64
+ setalpha 0x80C
+ createsprite gUnknown_08592CD8, 0x2, 0
+ playsewithpan SE_W029, SOUND_PAN_ATTACKER
waitforvisualfinish
- delay 2
- createsprite gUnknown_08592CD8, 2, 1
- createsprite gUnknown_08592F44, 132, 0, 0, 12
+ delay 0x2
+ createsprite gUnknown_08592CD8, 0x2, 1
+ createsprite gUnknown_08592F44, 0x84, 0, 0, 12
waitforvisualfinish
playse SE_BAN
- createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_ATTACKER, 2, 0, 40, 1
- createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_TARGET, 10, 0, 40, 1
- createsprite gUnknown_085973E8, 131, 0, 0, 1, 3
- playsewithpan SE_W030, +63
- delay 4
- createsprite gUnknown_085973E8, 131, 0, 2, 1, 3
- playsewithpan SE_W030, +63
- delay 4
- createsprite gUnknown_085973E8, 131, -4, 3, 1, 3
- playsewithpan SE_W030, +63
- delay 4
- createsprite gUnknown_085973E8, 131, -8, -5, 1, 3
- playsewithpan SE_W030, +63
- delay 4
- createsprite gUnknown_085973E8, 131, 4, -12, 1, 3
- playsewithpan SE_W030, +63
- delay 4
- createsprite gUnknown_085973E8, 131, 16, 0, 1, 3
- playsewithpan SE_W030, +63
- delay 4
- createsprite gUnknown_085973E8, 131, 5, 18, 1, 3
- playsewithpan SE_W030, +63
- delay 4
- createsprite gUnknown_085973E8, 131, -17, 12, 1, 2
- playsewithpan SE_W030, +63
- delay 4
- createsprite gUnknown_085973E8, 131, -21, -15, 1, 2
- playsewithpan SE_W030, +63
- delay 4
- createsprite gUnknown_085973E8, 131, 8, -27, 1, 2
- playsewithpan SE_W030, +63
- delay 4
- createsprite gUnknown_085973E8, 131, 32, 0, 1, 2
- playsewithpan SE_W030, +63
- delay 4
- createsprite gUnknown_08592CD8, 2, 2
+ createvisualtask sub_80D5484, 0x2, 0, 2, 0, 40, 1
+ createvisualtask sub_80D5484, 0x2, 1, 10, 0, 40, 1
+ createsprite gUnknown_085973E8, 0x83, 0, 0, 1, 3
+ playsewithpan SE_W030, SOUND_PAN_TARGET
+ delay 0x4
+ createsprite gUnknown_085973E8, 0x83, 0, 2, 1, 3
+ playsewithpan SE_W030, SOUND_PAN_TARGET
+ delay 0x4
+ createsprite gUnknown_085973E8, 0x83, -4, 3, 1, 3
+ playsewithpan SE_W030, SOUND_PAN_TARGET
+ delay 0x4
+ createsprite gUnknown_085973E8, 0x83, -8, -5, 1, 3
+ playsewithpan SE_W030, SOUND_PAN_TARGET
+ delay 0x4
+ createsprite gUnknown_085973E8, 0x83, 4, -12, 1, 3
+ playsewithpan SE_W030, SOUND_PAN_TARGET
+ delay 0x4
+ createsprite gUnknown_085973E8, 0x83, 16, 0, 1, 3
+ playsewithpan SE_W030, SOUND_PAN_TARGET
+ delay 0x4
+ createsprite gUnknown_085973E8, 0x83, 5, 18, 1, 3
+ playsewithpan SE_W030, SOUND_PAN_TARGET
+ delay 0x4
+ createsprite gUnknown_085973E8, 0x83, -17, 12, 1, 2
+ playsewithpan SE_W030, SOUND_PAN_TARGET
+ delay 0x4
+ createsprite gUnknown_085973E8, 0x83, -21, -15, 1, 2
+ playsewithpan SE_W030, SOUND_PAN_TARGET
+ delay 0x4
+ createsprite gUnknown_085973E8, 0x83, 8, -27, 1, 2
+ playsewithpan SE_W030, SOUND_PAN_TARGET
+ delay 0x4
+ createsprite gUnknown_085973E8, 0x83, 32, 0, 1, 2
+ playsewithpan SE_W030, SOUND_PAN_TARGET
+ delay 0x4
+ createsprite gUnknown_08592CD8, 0x2, 2
waitforvisualfinish
restorebg
waitbgfadeout
- setarg 7, -1
+ setarg 0x7, 0xFFFF
waitbgfadein
end
-HornDrillInContest:
+AnimScript_82CC96A:
fadetobg BG_DRILL_CONTESTS
waitbgfadeout
- createvisualtask sub_8117660, 5, 2304, 768, 0, -1
- goto HornDrillContinue
+ createvisualtask sub_8117660, 0x5, 2304, 768, 0, -1
+ goto AnimScript_82CC821
Move_THRASH:
- loadspritegfx ANIM_TAG_135
- loadspritegfx ANIM_TAG_143
- createvisualtask sub_8104C38, 2
- createvisualtask sub_8104CA4, 2
- createsprite gUnknown_08595EB0, 131, 1, 10, 0
- createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_TARGET, 4, 0, 7, 1
- playsewithpan SE_W004, +63
- delay 28
- createsprite gUnknown_08595EB0, 131, 1, 10, 1
- createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_TARGET, 4, 0, 7, 1
- playsewithpan SE_W233B, +63
- delay 28
- createsprite gUnknown_08595EB0, 131, 1, 10, 3
- createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_TARGET, 8, 0, 16, 1
- playsewithpan SE_W025B, +63
+ loadspritegfx 0x2797
+ loadspritegfx 0x279F
+ createvisualtask sub_8104C38, 0x2
+ createvisualtask sub_8104CA4, 0x2
+ createsprite gUnknown_08595EB0, 0x83, 1, 10, 0
+ createvisualtask sub_80D5484, 0x2, 1, 4, 0, 7, 1
+ playsewithpan SE_W004, SOUND_PAN_TARGET
+ delay 0x1C
+ createsprite gUnknown_08595EB0, 0x83, 1, 10, 1
+ createvisualtask sub_80D5484, 0x2, 1, 4, 0, 7, 1
+ playsewithpan SE_W233B, SOUND_PAN_TARGET
+ delay 0x1C
+ createsprite gUnknown_08595EB0, 0x83, 1, 10, 3
+ createvisualtask sub_80D5484, 0x2, 1, 8, 0, 16, 1
+ playsewithpan SE_W025B, SOUND_PAN_TARGET
end
Move_SING:
- loadspritegfx ANIM_TAG_MUSIC_NOTES2
+ loadspritegfx 0x2758
monbg ANIM_DEF_PARTNER
- createvisualtask sub_8102BE8, 2
- waitforvisualfinish
- panse_1B SE_W047, -64, +63, +2, 0
- createsprite gUnknown_08593008, 130, 7, 0, 12
- delay 5
- createsprite gUnknown_08593008, 130, 6, 1, 12
- delay 5
- createsprite gUnknown_08593008, 130, 1, 2, 12
- delay 5
- createsprite gUnknown_08593008, 130, 2, 3, 12
- delay 5
- createsprite gUnknown_08593008, 130, 3, 0, 12
- delay 4
- createsprite gUnknown_08593008, 130, 2, 1, 12
- delay 4
- createsprite gUnknown_08593008, 130, 5, 2, 12
- delay 4
- createsprite gUnknown_08593008, 130, 6, 3, 12
- delay 4
- createsprite gUnknown_08593008, 130, 2, 0, 12
- delay 4
- createsprite gUnknown_08593008, 130, 2, 1, 12
- delay 4
- createsprite gUnknown_08593008, 130, 1, 2, 12
- delay 4
- createsprite gUnknown_08593008, 130, 5, 3, 12
- delay 4
+ createvisualtask sub_8102BE8, 0x2
+ waitforvisualfinish
+ panse_1B SE_W047, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0x0
+ createsprite gUnknown_08593008, 0x82, 7, 0, 12
+ delay 0x5
+ createsprite gUnknown_08593008, 0x82, 6, 1, 12
+ delay 0x5
+ createsprite gUnknown_08593008, 0x82, 1, 2, 12
+ delay 0x5
+ createsprite gUnknown_08593008, 0x82, 2, 3, 12
+ delay 0x5
+ createsprite gUnknown_08593008, 0x82, 3, 0, 12
+ delay 0x4
+ createsprite gUnknown_08593008, 0x82, 2, 1, 12
+ delay 0x4
+ createsprite gUnknown_08593008, 0x82, 5, 2, 12
+ delay 0x4
+ createsprite gUnknown_08593008, 0x82, 6, 3, 12
+ delay 0x4
+ createsprite gUnknown_08593008, 0x82, 2, 0, 12
+ delay 0x4
+ createsprite gUnknown_08593008, 0x82, 2, 1, 12
+ delay 0x4
+ createsprite gUnknown_08593008, 0x82, 1, 2, 12
+ delay 0x4
+ createsprite gUnknown_08593008, 0x82, 5, 3, 12
+ delay 0x4
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
- createvisualtask sub_8102CA0, 2
+ createvisualtask sub_8102CA0, 0x2
waitforvisualfinish
end
Move_LOW_KICK:
- loadspritegfx ANIM_TAG_143
- loadspritegfx ANIM_TAG_135
- createsprite gSlideMonToOffsetSpriteTemplate, 2, 0, 20, 0, 0, 4
- createsprite gUnknown_08595EE0, 130, -24, 28, 40, 8, 160, 0
- delay 4
- createsprite gBasicHitSplatSpriteTemplate, 130, -8, 8, 1, 2
- createvisualtask sub_80D6134, 2, 6, 384, 1, 2
- playsewithpan SE_W233B, +63
+ loadspritegfx 0x279F
+ loadspritegfx 0x2797
+ createsprite gUnknown_0857FE70, 0x2, 0, 20, 0, 0, 4
+ createsprite gUnknown_08595EE0, 0x82, -24, 28, 40, 8, 160, 0
+ delay 0x4
+ createsprite gUnknown_08597358, 0x82, -8, 8, 1, 2
+ createvisualtask sub_80D6134, 0x2, 6, 384, 1, 2
+ playsewithpan SE_W233B, SOUND_PAN_TARGET
waitforvisualfinish
- createsprite gSlideMonToOriginalPosSpriteTemplate, 2, 0, 1, 4
+ createsprite gUnknown_0857FE58, 0x2, 0, 1, 4
end
Move_EARTHQUAKE:
- createvisualtask sub_81152DC, 5, 5, 10, 50
- createvisualtask sub_81152DC, 5, 4, 10, 50
+ createvisualtask sub_81152DC, 0x5, 5, 10, 50
+ createvisualtask sub_81152DC, 0x5, 4, 10, 50
playsewithpan SE_W089, 0
- delay 10
- createsprite gComplexPaletteBlendSpriteTemplate, 2, 1, 3, 1, RGB_BLACK, 14, 0x7FFF, 14
- delay 16
- createsprite gComplexPaletteBlendSpriteTemplate, 2, 1, 3, 1, RGB_BLACK, 14, 0x7FFF, 14
+ delay 0xA
+ createsprite gUnknown_0859728C, 0x2, 1, 3, 1, 0, 14, 0x7FFF, 14
+ delay 0x10
+ createsprite gUnknown_0859728C, 0x2, 1, 3, 1, 0, 14, 0x7FFF, 14
end
Move_FISSURE:
- loadspritegfx ANIM_TAG_074
- createvisualtask sub_81152DC, 3, 5, 10, 50
- createvisualtask sub_81152DC, 3, 1, 10, 50
- playsewithpan SE_W089, +63
- delay 8
- call Fissure1
- delay 15
- createsprite gComplexPaletteBlendSpriteTemplate, 2, 1, 3, 1, RGB_BLACK, 14, 0x7FFF, 14
- delay 15
- call Fissure2
- delay 15
- createsprite gComplexPaletteBlendSpriteTemplate, 2, 1, 3, 1, RGB_BLACK, 14, 0x7FFF, 14
- delay 15
- call Fissure1
- delay 50
+ loadspritegfx 0x275A
+ createvisualtask sub_81152DC, 0x3, 5, 10, 50
+ createvisualtask sub_81152DC, 0x3, 1, 10, 50
+ playsewithpan SE_W089, SOUND_PAN_TARGET
+ delay 0x8
+ call AnimScript_82CCBFF
+ delay 0xF
+ createsprite gUnknown_0859728C, 0x2, 1, 3, 1, 0, 14, 0x7FFF, 14
+ delay 0xF
+ call AnimScript_82CCC50
+ delay 0xF
+ createsprite gUnknown_0859728C, 0x2, 1, 3, 1, 0, 14, 0x7FFF, 14
+ delay 0xF
+ call AnimScript_82CCBFF
+ delay 0x32
fadetobg BG_FISSURE
waitbgfadeout
- createvisualtask sub_8115628, 5, 1, 5, -1
+ createvisualtask sub_8115628, 0x5, 1, 5, -1
waitbgfadein
- delay 40
+ delay 0x28
restorebg
waitbgfadeout
- setarg 7, -1
+ setarg 0x7, 0xFFFF
waitbgfadein
end
-Fissure1:
- createsprite gUnknown_085971FC, 130, 1, 0, 12, -48, -16, 24
- createsprite gUnknown_085971FC, 130, 1, 0, 16, -16, -10, 24
- createsprite gUnknown_085971FC, 130, 1, 1, 14, -52, -18, 24
- createsprite gUnknown_085971FC, 130, 1, 1, 12, -32, -16, 24
- playsewithpan SE_W091, +63
+AnimScript_82CCBFF:
+ createsprite gUnknown_085971FC, 0x82, 1, 0, 12, -48, -16, 24
+ createsprite gUnknown_085971FC, 0x82, 1, 0, 16, -16, -10, 24
+ createsprite gUnknown_085971FC, 0x82, 1, 1, 14, -52, -18, 24
+ createsprite gUnknown_085971FC, 0x82, 1, 1, 12, -32, -16, 24
+ playsewithpan SE_W091, SOUND_PAN_TARGET
return
-Fissure2:
- createsprite gUnknown_085971FC, 130, 1, 0, 12, -24, -16, 24
- createsprite gUnknown_085971FC, 130, 1, 0, 16, -38, -10, 24
- createsprite gUnknown_085971FC, 130, 1, 1, 14, -20, -18, 24
- createsprite gUnknown_085971FC, 130, 1, 1, 12, -36, -16, 24
- playsewithpan SE_W091, +63
+AnimScript_82CCC50:
+ createsprite gUnknown_085971FC, 0x82, 1, 0, 12, -24, -16, 24
+ createsprite gUnknown_085971FC, 0x82, 1, 0, 16, -38, -10, 24
+ createsprite gUnknown_085971FC, 0x82, 1, 1, 14, -20, -18, 24
+ createsprite gUnknown_085971FC, 0x82, 1, 1, 12, -36, -16, 24
+ playsewithpan SE_W091, SOUND_PAN_TARGET
return
Move_DIG:
- choosetwoturnanim DigSetUp, DigUnleash
-DigEnd:
- end
-DigSetUp:
- loadspritegfx ANIM_TAG_074
- loadspritegfx ANIM_TAG_281
- createsprite gUnknown_08597214, 1, 0, 0, 180
- createsprite gUnknown_08597214, 1, 0, 1, 180
+ choosetwoturnanim AnimScript_82CCCAB, AnimScript_82CCD06
+
+AnimScript_82CCCAA:
+ end
+
+AnimScript_82CCCAB:
+ loadspritegfx 0x275A
+ loadspritegfx 0x2829
+ createsprite gUnknown_08597214, 0x1, 0, 0, 180
+ createsprite gUnknown_08597214, 0x1, 0, 1, 180
monbg_22 ANIM_ATTACKER
- delay 1
- createvisualtask sub_8114CBC, 2, 0
- delay 6
- call DigSetUp1
- call DigSetUp1
- call DigSetUp1
- call DigSetUp1
- call DigSetUp1
+ delay 0x1
+ createvisualtask sub_8114CBC, 0x2, 0
+ delay 0x6
+ call AnimScript_82CCD6A
+ call AnimScript_82CCD6A
+ call AnimScript_82CCD6A
+ call AnimScript_82CCD6A
+ call AnimScript_82CCD6A
waitforvisualfinish
clearmonbg_23 ANIM_ATTACKER
- delay 1
- createvisualtask sub_8114CBC, 2, 1
- goto DigEnd
-DigUnleash:
- loadspritegfx ANIM_TAG_135
- loadspritegfx ANIM_TAG_281
- createvisualtask sub_8114F14, 2, 0
+ delay 0x1
+ createvisualtask sub_8114CBC, 0x2, 1
+ goto AnimScript_82CCCAA
+
+AnimScript_82CCD06:
+ loadspritegfx 0x2797
+ loadspritegfx 0x2829
+ createvisualtask sub_8114F14, 0x2, 0
waitforvisualfinish
monbg ANIM_ATTACKER
- createsprite gUnknown_08597214, 1, 0, 0, 48
- createsprite gUnknown_08597214, 1, 0, 1, 48
- delay 1
- createvisualtask sub_8114F14, 2, 1
- delay 16
- createsprite gBasicHitSplatSpriteTemplate, 2, -8, 0, 1, 2
- createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 5, 0, 6, 1
- playsewithpan SE_W025B, -64
+ createsprite gUnknown_08597214, 0x1, 0, 0, 48
+ createsprite gUnknown_08597214, 0x1, 0, 1, 48
+ delay 0x1
+ createvisualtask sub_8114F14, 0x2, 1
+ delay 0x10
+ createsprite gUnknown_08597358, 0x2, -8, 0, 1, 2
+ createvisualtask sub_80D51AC, 0x2, 1, 5, 0, 6, 1
+ playsewithpan SE_W025B, SOUND_PAN_ATTACKER
clearmonbg ANIM_ATTACKER
- goto DigEnd
-DigSetUp1:
- createsprite gUnknown_085971FC, 2, 0, 0, 12, 4, -16, 18
- createsprite gUnknown_085971FC, 2, 0, 0, 16, 4, -10, 18
- createsprite gUnknown_085971FC, 2, 0, 1, 14, 4, -18, 18
- createsprite gUnknown_085971FC, 2, 0, 1, 12, 4, -16, 18
- playsewithpan SE_W091, -64
- delay 32
+ goto AnimScript_82CCCAA
+
+AnimScript_82CCD6A:
+ createsprite gUnknown_085971FC, 0x2, 0, 0, 12, 4, -16, 18
+ createsprite gUnknown_085971FC, 0x2, 0, 0, 16, 4, -10, 18
+ createsprite gUnknown_085971FC, 0x2, 0, 1, 14, 4, -18, 18
+ createsprite gUnknown_085971FC, 0x2, 0, 1, 12, 4, -16, 18
+ playsewithpan SE_W091, SOUND_PAN_ATTACKER
+ delay 0x20
return
Move_MEDITATE:
- call SetPsychicBackground
- createvisualtask sub_810F7D4, 2
- playsewithpan SE_W029, -64
- delay 16
- playsewithpan SE_W036, -64
+ call AnimScript_82D7CD1
+ createvisualtask sub_810F7D4, 0x2
+ playsewithpan SE_W029, SOUND_PAN_ATTACKER
+ delay 0x10
+ playsewithpan SE_W036, SOUND_PAN_ATTACKER
waitforvisualfinish
- call UnsetPsychicBackground
+ call AnimScript_82D7CDD
end
Move_AGILITY:
monbg ANIM_ATK_PARTNER
- setalpha 12, 8
- createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, ANIM_ATTACKER, 24, 6, 4, 4
- createvisualtask sub_81169C0, 2, 0, 4, 7, 10
- playsewithpan SE_W104, -64
- delay 12
- playsewithpan SE_W104, -64
- delay 12
- playsewithpan SE_W104, -64
- delay 12
- playsewithpan SE_W104, -64
- delay 12
- playsewithpan SE_W104, -64
- delay 12
+ setalpha 0x80C
+ createvisualtask sub_80D5830, 0x2, 0, 24, 6, 4, 4
+ createvisualtask sub_81169C0, 0x2, 0, 4, 7, 10
+ playsewithpan SE_W104, SOUND_PAN_ATTACKER
+ delay 0xC
+ playsewithpan SE_W104, SOUND_PAN_ATTACKER
+ delay 0xC
+ playsewithpan SE_W104, SOUND_PAN_ATTACKER
+ delay 0xC
+ playsewithpan SE_W104, SOUND_PAN_ATTACKER
+ delay 0xC
+ playsewithpan SE_W104, SOUND_PAN_ATTACKER
+ delay 0xC
waitforvisualfinish
clearmonbg ANIM_ATK_PARTNER
blendoff
- delay 1
+ delay 0x1
end
Move_QUICK_ATTACK:
- loadspritegfx ANIM_TAG_135
+ loadspritegfx 0x2797
monbg ANIM_ATK_PARTNER
- setalpha 12, 8
- createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, ANIM_ATTACKER, 24, 6, 1, 5
- createvisualtask sub_81169C0, 2, 0, 4, 7, 3
- playsewithpan SE_W026, -64
- delay 4
- createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 5, 0, 6, 1
- createsprite gBasicHitSplatSpriteTemplate, 132, 0, 0, 1, 1
- playsewithpan SE_W233B, +63
+ setalpha 0x80C
+ createvisualtask sub_80D5830, 0x2, 0, 24, 6, 1, 5
+ createvisualtask sub_81169C0, 0x2, 0, 4, 7, 3
+ playsewithpan SE_W026, SOUND_PAN_ATTACKER
+ delay 0x4
+ createvisualtask sub_80D51AC, 0x2, 1, 5, 0, 6, 1
+ createsprite gUnknown_08597358, 0x84, 0, 0, 1, 1
+ playsewithpan SE_W233B, SOUND_PAN_TARGET
waitforvisualfinish
clearmonbg ANIM_ATK_PARTNER
blendoff
@@ -2745,363 +2789,373 @@ Move_QUICK_ATTACK:
end
Move_RAGE:
- loadspritegfx ANIM_TAG_135
- loadspritegfx ANIM_TAG_ANGER
+ loadspritegfx 0x2797
+ loadspritegfx 0x2767
monbg ANIM_TARGET
- setalpha 12, 8
- createvisualtask AnimTask_BlendMonInAndOut, 3, ANIM_ATTACKER, RGB_RED, 10, 0, 2
- createsprite gUnknown_0859368C, 2, 0, -20, -28
- playsewithpan SE_W207B, -64
- delay 20
- createsprite gUnknown_0859368C, 2, 0, 20, -28
- playsewithpan SE_W207B, -64
- waitforvisualfinish
- createsprite gHorizontalLungeSpriteTemplate, 2, 4, 6
- delay 4
- createsprite gBasicHitSplatSpriteTemplate, 2, 0, 0, 1, 2
- createvisualtask sub_80D6388, 2, 1, 1, 10, 1, 0
- playsewithpan SE_W233B, +63
+ setalpha 0x80C
+ createvisualtask sub_80A7B98, 0x3, 0, RGB_RED, 10, 0, 2
+ createsprite gUnknown_0859368C, 0x2, 0, -20, -28
+ playsewithpan SE_W207B, SOUND_PAN_ATTACKER
+ delay 0x14
+ createsprite gUnknown_0859368C, 0x2, 0, 20, -28
+ playsewithpan SE_W207B, SOUND_PAN_ATTACKER
+ waitforvisualfinish
+ createsprite gUnknown_0857FE28, 0x2, 4, 6
+ delay 0x4
+ createsprite gUnknown_08597358, 0x2, 0, 0, 1, 2
+ createvisualtask sub_80D6388, 0x2, 1, 1, 10, 1, 0
+ playsewithpan SE_W233B, SOUND_PAN_TARGET
waitforvisualfinish
clearmonbg ANIM_TARGET
end
Move_TELEPORT:
- call SetPsychicBackground
- createvisualtask sub_810F83C, 2
- playsewithpan SE_W100, -64
- delay 15
- call UnsetPsychicBackground
+ call AnimScript_82D7CD1
+ createvisualtask sub_810F83C, 0x2
+ playsewithpan SE_W100, SOUND_PAN_ATTACKER
+ delay 0xF
+ call AnimScript_82D7CDD
waitforvisualfinish
end
Move_DOUBLE_TEAM:
- createvisualtask sub_81029B4, 2
- setalpha 12, 8
+ createvisualtask sub_81029B4, 0x2
+ setalpha 0x80C
monbg ANIM_ATK_PARTNER
- playsewithpan SE_W104, -64
- delay 32
- playsewithpan SE_W104, -64
- delay 24
- playsewithpan SE_W104, -64
- delay 16
- playsewithpan SE_W104, -64
- delay 8
- playsewithpan SE_W104, -64
- delay 8
- playsewithpan SE_W104, -64
- delay 8
- playsewithpan SE_W104, -64
- delay 8
- playsewithpan SE_W104, -64
- delay 8
- playsewithpan SE_W104, -64
+ playsewithpan SE_W104, SOUND_PAN_ATTACKER
+ delay 0x20
+ playsewithpan SE_W104, SOUND_PAN_ATTACKER
+ delay 0x18
+ playsewithpan SE_W104, SOUND_PAN_ATTACKER
+ delay 0x10
+ playsewithpan SE_W104, SOUND_PAN_ATTACKER
+ delay 0x8
+ playsewithpan SE_W104, SOUND_PAN_ATTACKER
+ delay 0x8
+ playsewithpan SE_W104, SOUND_PAN_ATTACKER
+ delay 0x8
+ playsewithpan SE_W104, SOUND_PAN_ATTACKER
+ delay 0x8
+ playsewithpan SE_W104, SOUND_PAN_ATTACKER
+ delay 0x8
+ playsewithpan SE_W104, SOUND_PAN_ATTACKER
waitforvisualfinish
clearmonbg ANIM_ATK_PARTNER
blendoff
- delay 1
+ delay 0x1
end
Move_MINIMIZE:
- setalpha 10, 8
- createvisualtask sub_8104674, 2
- loopsewithpan SE_W107, -64, 34, 3
+ setalpha 0x80A
+ createvisualtask sub_8104674, 0x2
+ loopsewithpan SE_W107, SOUND_PAN_ATTACKER, 0x22, 0x3
waitforvisualfinish
blendoff
end
Move_METRONOME:
- loadspritegfx ANIM_TAG_064
- loadspritegfx ANIM_TAG_209
- createsprite gUnknown_08593114, 11, 0, 100
- playsewithpan SE_W118, -64
- delay 6
- createsprite gUnknown_085931BC, 12, 0
- delay 24
- loopsewithpan SE_W039, -64, 22, 3
+ loadspritegfx 0x2750
+ loadspritegfx 0x27E1
+ createsprite gUnknown_08593114, 0xB, 0, 100
+ playsewithpan SE_W118, SOUND_PAN_ATTACKER
+ delay 0x6
+ createsprite gUnknown_085931BC, 0xC, 0
+ delay 0x18
+ loopsewithpan SE_W039, SOUND_PAN_ATTACKER, 0x16, 0x3
waitforvisualfinish
end
Move_SKULL_BASH:
- choosetwoturnanim SkullBashSetUp, SkullBashAttack
-SkullBashEnd:
+ choosetwoturnanim AnimScript_82CCF99, AnimScript_82CCFE6
+
+AnimScript_82CCF98:
end
-SkullBashSetUp:
- call SkullBashSetUp1
- call SkullBashSetUp1
+
+AnimScript_82CCF99:
+ call AnimScript_82CCFA9
+ call AnimScript_82CCFA9
waitforvisualfinish
- goto SkullBashEnd
-SkullBashSetUp1:
- createsprite gUnknown_0857FE88, 2, 0, -24, 0, 0, 10, 0
- playsewithpan SE_W036, -64
+ goto AnimScript_82CCF98
+
+AnimScript_82CCFA9:
+ createsprite gUnknown_0857FE88, 0x2, 0, -24, 0, 0, 10, 0
+ playsewithpan SE_W036, SOUND_PAN_ATTACKER
waitforvisualfinish
- createvisualtask sub_80D6134, 2, 16, 96, 0, 2
+ createvisualtask sub_80D6134, 0x2, 16, 96, 0, 2
waitforvisualfinish
- createsprite gUnknown_0857FE88, 2, 0, 24, 0, 0, 10, 1
+ createsprite gUnknown_0857FE88, 0x2, 0, 24, 0, 0, 10, 1
waitforvisualfinish
return
-SkullBashAttack:
- loadspritegfx ANIM_TAG_135
- createvisualtask sub_8101C94, 2, 0
- playsewithpan SE_W036, -64
+
+AnimScript_82CCFE6:
+ loadspritegfx 0x2797
+ createvisualtask sub_8101C94, 0x2, 0
+ playsewithpan SE_W036, SOUND_PAN_ATTACKER
waitforvisualfinish
playse SE_BAN
- createsprite gComplexPaletteBlendSpriteTemplate, 2, 1, 3, 1, RGB_BLACK, 14, 0x7FFF, 14
- createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_ATTACKER, 2, 0, 40, 1
- createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_TARGET, 10, 0, 40, 1
- createsprite gUnknown_085973E8, 132, 0, 0, 1, 0
- loopsewithpan SE_W025B, +63, 8, 3
+ createsprite gUnknown_0859728C, 0x2, 1, 3, 1, 0, 14, 0x7FFF, 14
+ createvisualtask sub_80D5484, 0x2, 0, 2, 0, 40, 1
+ createvisualtask sub_80D5484, 0x2, 1, 10, 0, 40, 1
+ createsprite gUnknown_085973E8, 0x84, 0, 0, 1, 0
+ loopsewithpan SE_W025B, SOUND_PAN_TARGET, 0x8, 0x3
waitforvisualfinish
- createvisualtask sub_8101C94, 2, 1
- goto SkullBashEnd
+ createvisualtask sub_8101C94, 0x2, 1
+ goto AnimScript_82CCF98
Move_AMNESIA:
- loadspritegfx ANIM_TAG_093
- call SetPsychicBackground
- delay 8
- createsprite gUnknown_08596744, 20
- playsewithpan SE_W118, -64
- delay 54
- loopsewithpan SE_W118, -64, 16, 3
+ loadspritegfx 0x276D
+ call AnimScript_82D7CD1
+ delay 0x8
+ createsprite gUnknown_08596744, 0x14
+ playsewithpan SE_W118, SOUND_PAN_ATTACKER
+ delay 0x36
+ loopsewithpan SE_W118, SOUND_PAN_ATTACKER, 0x10, 0x3
waitforvisualfinish
- call UnsetPsychicBackground
+ call AnimScript_82D7CDD
end
Move_KINESIS:
- loadspritegfx ANIM_TAG_075
- loadspritegfx ANIM_TAG_BENT_SPOON
- playsewithpan SE_W060, -64
- call SetPsychicBackground
- createsprite gUnknown_085966DC, 20
- createsprite gUnknown_08593344, 19, 32, -8, 0
- createsprite gUnknown_08593344, 19, 32, 16, 1
- loopsewithpan SE_W109, -64, 21, 2
- delay 60
- playsewithpan SE_W146, -64
- delay 30
- loopsewithpan SE_W146, -64, 20, 2
- delay 70
- playsewithpan SE_W207B, -64
- waitforvisualfinish
- call UnsetPsychicBackground
+ loadspritegfx 0x275B
+ loadspritegfx 0x2771
+ playsewithpan SE_W060, SOUND_PAN_ATTACKER
+ call AnimScript_82D7CD1
+ createsprite gUnknown_085966DC, 0x14
+ createsprite gUnknown_08593344, 0x13, 32, -8, 0
+ createsprite gUnknown_08593344, 0x13, 32, 16, 1
+ loopsewithpan SE_W109, SOUND_PAN_ATTACKER, 0x15, 0x2
+ delay 0x3C
+ playsewithpan SE_W146, SOUND_PAN_ATTACKER
+ delay 0x1E
+ loopsewithpan SE_W146, SOUND_PAN_ATTACKER, 0x14, 0x2
+ delay 0x46
+ playsewithpan SE_W207B, SOUND_PAN_ATTACKER
+ waitforvisualfinish
+ call AnimScript_82D7CDD
end
Move_GLARE:
- loadspritegfx ANIM_TAG_248
- loadspritegfx ANIM_TAG_218
- createvisualtask sub_815E114, 5, 0
- playsewithpan SE_W060B, -64
+ loadspritegfx 0x2808
+ loadspritegfx 0x27EA
+ createvisualtask sub_815E114, 0x5, 0
+ playsewithpan SE_W060B, SOUND_PAN_ATTACKER
waitforvisualfinish
- createvisualtask sub_8116620, 5, 1, 0, 0, 16, RGB_BLACK
+ createvisualtask sub_8116620, 0x5, 1, 0, 0, 16, 0
waitforvisualfinish
- createsprite gUnknown_08593A84, 0, -16, -8
- createsprite gUnknown_08593A84, 0, 16, -8
- createvisualtask sub_81064F8, 5
- playsewithpan SE_W043, -64
- delay 2
- createvisualtask sub_810A094, 3, 20, 1, 0
+ createsprite gUnknown_08593A84, 0x0, -16, -8
+ createsprite gUnknown_08593A84, 0x0, 16, -8
+ createvisualtask sub_81064F8, 0x5
+ playsewithpan SE_W043, SOUND_PAN_ATTACKER
+ delay 0x2
+ createvisualtask sub_810A094, 0x3, 20, 1, 0
waitforvisualfinish
- createvisualtask sub_8116620, 5, 1, 0, 16, 0, RGB_BLACK
+ createvisualtask sub_8116620, 0x5, 1, 0, 16, 0, 0
end
Move_BARRAGE:
- loadspritegfx ANIM_TAG_254
- createvisualtask sub_815E47C, 3
- playsewithpan SE_W207, -64
- delay 24
- createsprite gBattleAnimSpriteTemplate_85972D8, 2, 8, 1, 40, 1
- createvisualtask AnimTask_ShakeMon, 3, ANIM_TARGET, 0, 4, 20, 1
- createvisualtask AnimTask_ShakeMon, 3, ANIM_DEF_PARTNER, 0, 4, 20, 1
- loopsewithpan SE_W070, +63, 8, 2
+ loadspritegfx 0x280E
+ createvisualtask sub_815E47C, 0x3
+ playsewithpan SE_W207, SOUND_PAN_ATTACKER
+ delay 0x18
+ createsprite gUnknown_085972D8, 0x2, 8, 1, 40, 1
+ createvisualtask sub_80D51AC, 0x3, 1, 0, 4, 20, 1
+ createvisualtask sub_80D51AC, 0x3, 3, 0, 4, 20, 1
+ loopsewithpan SE_W070, SOUND_PAN_TARGET, 0x8, 0x2
end
Move_SKY_ATTACK:
- choosetwoturnanim SkyAttackSetUp, SkyAttackUnleash
-SkyAttackEnd:
+ choosetwoturnanim AnimScript_82CD185, AnimScript_82CD28E
+
+AnimScript_82CD184:
end
-SkyAttackSetUp:
+
+AnimScript_82CD185:
monbg ANIM_DEF_PARTNER
- setalpha 12, 11
- createvisualtask AnimTask_IsTargetPartner, 5, ARG_RET_ID
- jumpretfalse SkyAttackSetUpAgainstOpponent
- goto SkyAttackSetUpAgainstPartner
-SkyAttackSetUpAgainstOpponent:
- createvisualtask sub_8116620, 10, 27, 1, 0, 12, RGB_BLACK
- waitforvisualfinish
- delay 12
- createvisualtask sub_8116620, 10, 2, 1, 8, 0, RGB_BLACK
- createvisualtask sub_81152DC, 5, 0, 2, 16
- loopsewithpan SE_W287, -64, 4, 8
- createvisualtask sub_8116620, 10, 2, 1, 0, 15, RGB_WHITE
- delay 20
- createvisualtask sub_8116620, 10, 2, 1, 15, 0, RGB_WHITE
- waitforvisualfinish
- createvisualtask sub_8116620, 10, 25, 1, 8, 0, RGB_BLACK
+ setalpha 0xB0C
+ createvisualtask sub_81177AC, 0x5, 7
+ jumpargeq 0x7, 0x0, AnimScript_82CD1A0
+ goto AnimScript_82CD217
+
+AnimScript_82CD1A0:
+ createvisualtask sub_8116620, 0xA, 27, 1, 0, 12, 0
+ waitforvisualfinish
+ delay 0xC
+ createvisualtask sub_8116620, 0xA, 2, 1, 8, 0, 0
+ createvisualtask sub_81152DC, 0x5, 0, 2, 16
+ loopsewithpan SE_W287, SOUND_PAN_ATTACKER, 0x4, 0x8
+ createvisualtask sub_8116620, 0xA, 2, 1, 0, 15, 0x7FFF
+ delay 0x14
+ createvisualtask sub_8116620, 0xA, 2, 1, 15, 0, 0x7FFF
+ waitforvisualfinish
+ createvisualtask sub_8116620, 0xA, 25, 1, 8, 0, 0
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
blendoff
- goto SkyAttackEnd
-SkyAttackSetUpAgainstPartner:
- createvisualtask sub_8116664, 10, 1, 1, 0, 12, RGB_BLACK
+ goto AnimScript_82CD184
+
+AnimScript_82CD217:
+ createvisualtask sub_8116664, 0xA, 1, 1, 0, 12, 0
waitforvisualfinish
- delay 12
- createvisualtask sub_8116620, 10, 2, 1, 8, 0, RGB_BLACK
- createvisualtask sub_81152DC, 5, 0, 2, 16
- playsewithpan SE_W287, -64
- delay 8
- createvisualtask sub_8116620, 10, 2, 1, 0, 15, RGB_WHITE
- delay 20
- createvisualtask sub_8116620, 10, 2, 1, 15, 0, RGB_WHITE
+ delay 0xC
+ createvisualtask sub_8116620, 0xA, 2, 1, 8, 0, 0
+ createvisualtask sub_81152DC, 0x5, 0, 2, 16
+ playsewithpan SE_W287, SOUND_PAN_ATTACKER
+ delay 0x8
+ createvisualtask sub_8116620, 0xA, 2, 1, 0, 15, 0x7FFF
+ delay 0x14
+ createvisualtask sub_8116620, 0xA, 2, 1, 15, 0, 0x7FFF
waitforvisualfinish
- createvisualtask sub_8116664, 10, 4, 1, 8, 0, RGB_BLACK
+ createvisualtask sub_8116664, 0xA, 4, 1, 8, 0, 0
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
blendoff
- goto SkyAttackEnd
-SkyAttackUnleash:
- loadspritegfx ANIM_TAG_135
- loadspritegfx ANIM_TAG_284
- call SetFlyingBg
+ goto AnimScript_82CD184
+
+AnimScript_82CD28E:
+ loadspritegfx 0x2797
+ loadspritegfx 0x282C
+ call AnimScript_82D7CE5
monbg ANIM_ATTACKER
- createvisualtask sub_8116620, 10, 2, 0, 0, 16, RGB_WHITE
- delay 4
- createvisualtask sub_81136E8, 5, 0
- waitforvisualfinish
- createvisualtask sub_8159244, 5, 238, -64
- createsprite gUnknown_08596514, 130
- delay 14
- createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 10, 0, 18, 1
- createvisualtask sub_8159210, 5, 141, 63
- delay 20
- createvisualtask sub_81137E4, 5, 1
- delay 2
- createvisualtask sub_8116620, 10, 2, 0, 15, 0, RGB_WHITE
+ createvisualtask sub_8116620, 0xA, 2, 0, 0, 16, 0x7FFF
+ delay 0x4
+ createvisualtask sub_81136E8, 0x5, 0
+ waitforvisualfinish
+ createvisualtask sub_8159244, 0x5, 238, -64
+ createsprite gUnknown_08596514, 0x82
+ delay 0xE
+ createvisualtask sub_80D52D0, 0x2, 1, 10, 0, 18, 1
+ createvisualtask sub_8159210, 0x5, 141, 63
+ delay 0x14
+ createvisualtask sub_81137E4, 0x5, 1
+ delay 0x2
+ createvisualtask sub_8116620, 0xA, 2, 0, 15, 0, 0x7FFF
waitforvisualfinish
clearmonbg ANIM_ATTACKER
- call UnsetFlyingBg
- goto SkyAttackEnd
+ call AnimScript_82D7D15
+ goto AnimScript_82CD184
Move_FLASH:
- playsewithpan SE_W043, -64
- createvisualtask sub_8117494, 2
+ playsewithpan SE_W043, SOUND_PAN_ATTACKER
+ createvisualtask sub_8117494, 0x2
waitforvisualfinish
end
Move_SPLASH:
- createvisualtask sub_8104938, 2, 0, 3
- delay 8
- loopsewithpan SE_W039, -64, 38, 3
+ createvisualtask sub_8104938, 0x2, 0, 3
+ delay 0x8
+ loopsewithpan SE_W039, SOUND_PAN_ATTACKER, 0x26, 0x3
waitforvisualfinish
end
Move_ACID_ARMOR:
monbg ANIM_ATTACKER
- setalpha 15, 0
- createvisualtask sub_815D240, 2, 0
- playsewithpan SE_W151, -64
+ setalpha 0xF
+ createvisualtask sub_815D240, 0x2, 0
+ playsewithpan SE_W151, SOUND_PAN_ATTACKER
waitforvisualfinish
blendoff
clearmonbg ANIM_ATTACKER
- delay 1
+ delay 0x1
end
Move_SHARPEN:
- loadspritegfx ANIM_TAG_185
- createsprite gUnknown_08592DE4, 2
+ loadspritegfx 0x27C9
+ createsprite gUnknown_08592DE4, 0x2
waitforvisualfinish
end
Move_SUPER_FANG:
- loadspritegfx ANIM_TAG_192
- createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_ATTACKER, 1, 0, 20, 1
- playsewithpan SE_W082, -64
+ loadspritegfx 0x27D0
+ createvisualtask sub_80D5484, 0x2, 0, 1, 0, 20, 1
+ playsewithpan SE_W082, SOUND_PAN_ATTACKER
waitforvisualfinish
- createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_ATTACKER, 3, 0, 48, 1
- createvisualtask AnimTask_BlendMonInAndOut, 2, ANIM_ATTACKER, RGB(31, 6, 1), 12, 4, 1
+ createvisualtask sub_80D5484, 0x2, 0, 3, 0, 48, 1
+ createvisualtask sub_80A7B98, 0x2, 0, RGB(31, 6, 1), 12, 4, 1
waitforvisualfinish
- delay 20
- createsprite gHorizontalLungeSpriteTemplate, 2, 4, 4
- delay 4
- createsprite gUnknown_08592F74, 130
- playsewithpan SE_W044, +63
- delay 8
- createsprite gComplexPaletteBlendSpriteTemplate, 2, 1, 3, 1, RGB(31, 2, 2), 14, 0x7FFF, 14
- createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 0, 7, 12, 1
+ delay 0x14
+ createsprite gUnknown_0857FE28, 0x2, 4, 4
+ delay 0x4
+ createsprite gUnknown_08592F74, 0x82
+ playsewithpan SE_W044, SOUND_PAN_TARGET
+ delay 0x8
+ createsprite gUnknown_0859728C, 0x2, 1, 3, 1, 2143, 14, 0x7FFF, 14
+ createvisualtask sub_80D51AC, 0x2, 1, 0, 7, 12, 1
waitforvisualfinish
blendoff
end
Move_SLASH:
- loadspritegfx ANIM_TAG_183
- createsprite gUnknown_08592D2C, 130, 1, -8, 0
- playsewithpan SE_W013, +63
- delay 4
- createsprite gUnknown_08592D2C, 130, 1, 8, 0
- createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 4, 0, 18, 1
- playsewithpan SE_W013, +63
+ loadspritegfx 0x27C7
+ createsprite gUnknown_08592D2C, 0x82, 1, -8, 0
+ playsewithpan SE_W013, SOUND_PAN_TARGET
+ delay 0x4
+ createsprite gUnknown_08592D2C, 0x82, 1, 8, 0
+ createvisualtask sub_80D52D0, 0x2, 1, 4, 0, 18, 1
+ playsewithpan SE_W013, SOUND_PAN_TARGET
waitforvisualfinish
end
Move_STRUGGLE:
- loadspritegfx ANIM_TAG_135
- loadspritegfx ANIM_TAG_215
+ loadspritegfx 0x2797
+ loadspritegfx 0x27E7
monbg ANIM_TARGET
- setalpha 12, 8
- createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_ATTACKER, 3, 0, 12, 4
- createsprite gUnknown_08593B80, 2, 0, 0, 2
- createsprite gUnknown_08593B80, 2, 0, 1, 2
- loopsewithpan SE_W029, -64, 12, 4
+ setalpha 0x80C
+ createvisualtask sub_80D5484, 0x2, 0, 3, 0, 12, 4
+ createsprite gUnknown_08593B80, 0x2, 0, 0, 2
+ createsprite gUnknown_08593B80, 0x2, 0, 1, 2
+ loopsewithpan SE_W029, SOUND_PAN_ATTACKER, 0xC, 0x4
waitforvisualfinish
- createsprite gBasicHitSplatSpriteTemplate, 3, 0, 0, 1, 2
- createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_TARGET, 3, 0, 6, 1
- playsewithpan SE_W025B, +63
+ createsprite gUnknown_08597358, 0x3, 0, 0, 1, 2
+ createvisualtask sub_80D5484, 0x2, 1, 3, 0, 6, 1
+ playsewithpan SE_W025B, SOUND_PAN_TARGET
waitforvisualfinish
clearmonbg ANIM_TARGET
blendoff
end
Move_SKETCH:
- loadspritegfx ANIM_TAG_PENCIL
+ loadspritegfx 0x2712
monbg ANIM_TARGET
- createvisualtask sub_8104E74, 2
- createsprite gUnknown_085936D4, 130
+ createvisualtask sub_8104E74, 0x2
+ createsprite gUnknown_085936D4, 0x82
waitforvisualfinish
clearmonbg ANIM_TARGET
- createvisualtask sub_8104938, 2, 0, 2
- loopsewithpan SE_W039, -64, 38, 2
+ createvisualtask sub_8104938, 0x2, 0, 2
+ loopsewithpan SE_W039, SOUND_PAN_ATTACKER, 0x26, 0x2
end
Move_NIGHTMARE:
fadetobg BG_GHOST
waitbgfadein
- jumpifcontest NightmareInContest
+ jumpifcontest AnimScript_82CD4CF
monbg ANIM_DEF_PARTNER
- createvisualtask sub_8111C50, 2
- createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 3, 0, 40, 1
- playsewithpan SE_W171, +63
+ createvisualtask sub_8111C50, 0x2
+ createvisualtask sub_80D51AC, 0x2, 1, 3, 0, 40, 1
+ playsewithpan SE_W171, SOUND_PAN_TARGET
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
restorebg
waitbgfadein
end
-NightmareInContest:
- createvisualtask AnimTask_BlendMonInAndOut, 2, ANIM_ATTACKER, RGB_WHITE, 10, 2, 1
- createvisualtask AnimTask_ShakeMon, 2, ANIM_ATTACKER, 3, 0, 32, 1
- playsewithpan SE_W171, +63
+
+AnimScript_82CD4CF:
+ createvisualtask sub_80A7B98, 0x2, 0, RGB_WHITE, 10, 2, 1
+ createvisualtask sub_80D51AC, 0x2, 0, 3, 0, 32, 1
+ playsewithpan SE_W171, SOUND_PAN_TARGET
waitforvisualfinish
restorebg
waitbgfadein
end
Move_FLAIL:
- loadspritegfx ANIM_TAG_135
+ loadspritegfx 0x2797
monbg ANIM_TARGET
- setalpha 12, 8
- createvisualtask sub_815C770, 2, 0
- loopsewithpan SE_W029, -64, 8, 2
+ setalpha 0x80C
+ createvisualtask sub_815C770, 0x2, 0
+ loopsewithpan SE_W029, SOUND_PAN_ATTACKER, 0x8, 0x2
waitforvisualfinish
- createsprite gUnknown_085973A0, 131, 1, 3
- createvisualtask sub_80D6388, 2, 0, 1, 30, 1, 0
- playsewithpan SE_W025B, +63
+ createsprite gUnknown_085973A0, 0x83, 1, 3
+ createvisualtask sub_80D6388, 0x2, 0, 1, 30, 1, 0
+ playsewithpan SE_W025B, SOUND_PAN_TARGET
waitforvisualfinish
clearmonbg ANIM_TARGET
blendoff
@@ -3109,12 +3163,12 @@ Move_FLAIL:
Move_SPITE:
fadetobg BG_GHOST
- playsewithpan SE_W060, -64
+ playsewithpan SE_W060, SOUND_PAN_ATTACKER
waitbgfadein
monbg ANIM_DEF_PARTNER
- createvisualtask sub_8115A04, 2, 2, 2, 6, 0, 8, RGB_WHITE
- createvisualtask sub_8111E50, 2
- loopsewithpan SE_W060, +63, 20, 3
+ createvisualtask sub_8115A04, 0x2, 2, 2, 6, 0, 8, 0x7FFF
+ createvisualtask sub_8111E50, 0x2
+ loopsewithpan SE_W060, SOUND_PAN_TARGET, 0x14, 0x3
waitforvisualfinish
restorebg
waitbgfadein
@@ -3122,69 +3176,71 @@ Move_SPITE:
end
Move_MACH_PUNCH:
- loadspritegfx ANIM_TAG_135
- loadspritegfx ANIM_TAG_143
+ loadspritegfx 0x2797
+ loadspritegfx 0x279F
monbg ANIM_ATK_PARTNER
- createvisualtask AnimTask_IsAttackerOpponentSide, 2
- jumprettrue MachPunchAgainstPlayer
+ createvisualtask sub_8117754, 0x2
+ jumpargeq 0x7, 0x1, AnimScript_82CD5E6
fadetobg BG_HIGHSPEED_OPPONENT
-MachPunchContinue:
+
+AnimScript_82CD57E:
waitbgfadeout
- createvisualtask sub_8117660, 5, -2304, 0, 1, -1
+ createvisualtask sub_8117660, 0x5, -2304, 0, 1, -1
waitbgfadein
- delay 0
- setalpha 9, 8
- createvisualtask sub_80A8BC4, 2, 28968, 10
- playsewithpan SE_W026, -64
- delay 6
- createsprite gBasicHitSplatSpriteTemplate, 131, 0, 0, 1, 1
- createsprite gFistFootSpriteTemplate, 132, 0, 0, 8, 1, 0
- playsewithpan SE_W004, +63
- createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 3, 0, 6, 1
+ delay 0x0
+ setalpha 0x809
+ createvisualtask sub_80A8BC4, 0x2, 28968, 10
+ playsewithpan SE_W026, SOUND_PAN_ATTACKER
+ delay 0x6
+ createsprite gUnknown_08597358, 0x83, 0, 0, 1, 1
+ createsprite gUnknown_08595E98, 0x84, 0, 0, 8, 1, 0
+ playsewithpan SE_W004, SOUND_PAN_TARGET
+ createvisualtask sub_80D51AC, 0x2, 1, 3, 0, 6, 1
waitforvisualfinish
clearmonbg ANIM_ATK_PARTNER
blendoff
restorebg
waitbgfadeout
- setarg 7, -1
+ setarg 0x7, 0xFFFF
waitbgfadein
end
-MachPunchAgainstPlayer:
+
+AnimScript_82CD5E6:
fadetobg BG_HIGHSPEED_PLAYER
- goto MachPunchContinue
+ goto AnimScript_82CD57E
Move_FORESIGHT:
- loadspritegfx ANIM_TAG_MAGNIFYING_GLASS
+ loadspritegfx 0x2812
monbg ANIM_DEF_PARTNER
monbgprio_28 ANIM_TARGET
- setalpha 16, 0
- createsprite gUnknown_085CE8C4, 130, 1
- delay 17
- loopsewithpan SE_W166, +63, 16, 4
- delay 48
- delay 24
- playsewithpan SE_W166, +63
- delay 10
- createvisualtask AnimTask_BlendMonInAndOut, 5, ANIM_TARGET, RGB_WHITE, 12, 2, 1
- playsewithpan SE_W197, +63
+ setalpha 0x10
+ createsprite gUnknown_085CE8C4, 0x82, 1
+ delay 0x11
+ loopsewithpan SE_W166, SOUND_PAN_TARGET, 0x10, 0x4
+ delay 0x30
+ delay 0x18
+ playsewithpan SE_W166, SOUND_PAN_TARGET
+ delay 0xA
+ createvisualtask sub_80A7B98, 0x5, 1, RGB_WHITE, 12, 2, 1
+ playsewithpan SE_W197, SOUND_PAN_TARGET
waitforvisualfinish
blendoff
clearmonbg ANIM_DEF_PARTNER
end
Move_DESTINY_BOND:
- loadspritegfx ANIM_TAG_188
+ loadspritegfx 0x27CC
fadetobg BG_GHOST
- playsewithpan SE_W060, -64
+ playsewithpan SE_W060, SOUND_PAN_ATTACKER
waitbgfadein
- createvisualtask sub_81123C4, 5, 0, 48
- playsewithpan SE_W109, -64
- delay 48
- createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_ATTACKER, 2, 0, 24, 1
- createvisualtask sub_8116664, 2, 6, 1, 0, 12, RGB(29, 29, 29)
- delay 24
- createvisualtask sub_8116664, 2, 6, 1, 12, 0, RGB(29, 29, 29)
- playsewithpan SE_W171, +63
+ createvisualtask sub_81123C4, 0x5, 0, 48
+ playsewithpan SE_W109, SOUND_PAN_ATTACKER
+ delay 0x30
+ createvisualtask sub_80D5484, 0x2, 0, 2, 0, 24, 1
+ createvisualtask sub_8116664, 0x2, 6, 1, 0, 12, 30653
+ delay 0x18
+ createvisualtask sub_8116664, 0x2, 6, 1, 12, 0, 30653
+ playsewithpan SE_W171, SOUND_PAN_TARGET
waitforvisualfinish
restorebg
waitbgfadein
@@ -3193,674 +3249,681 @@ Move_DESTINY_BOND:
end
Move_ENDURE:
- loadspritegfx ANIM_TAG_184
- playsewithpan SE_W082, -64
- call EndureEffect
- delay 8
- createvisualtask sub_8115A04, 2, 2, 2, 2, 0, 11, RGB_RED
- createvisualtask AnimTask_ShakeMon2, 2, ANIM_ATTACKER, 1, 0, 32, 1
- call EndureEffect
- delay 8
- call EndureEffect
- waitforvisualfinish
- end
-
-EndureEffect:
- createsprite gUnknown_08592D8C, 2, 0, -24, 26, 2
- delay 4
- createsprite gUnknown_08592D8C, 2, 0, 14, 28, 1
- delay 4
- createsprite gUnknown_08592D8C, 2, 0, -5, 10, 2
- delay 4
- createsprite gUnknown_08592D8C, 2, 0, 28, 26, 3
- delay 4
- createsprite gUnknown_08592D8C, 2, 0, -12, 0, 1
+ loadspritegfx 0x27C8
+ playsewithpan SE_W082, SOUND_PAN_ATTACKER
+ call AnimScript_82CD6C7
+ delay 0x8
+ createvisualtask sub_8115A04, 0x2, 2, 2, 2, 0, 11, 31
+ createvisualtask sub_80D52D0, 0x2, 0, 1, 0, 32, 1
+ call AnimScript_82CD6C7
+ delay 0x8
+ call AnimScript_82CD6C7
+ waitforvisualfinish
+ end
+
+AnimScript_82CD6C7:
+ createsprite gUnknown_08592D8C, 0x2, 0, -24, 26, 2
+ delay 0x4
+ createsprite gUnknown_08592D8C, 0x2, 0, 14, 28, 1
+ delay 0x4
+ createsprite gUnknown_08592D8C, 0x2, 0, -5, 10, 2
+ delay 0x4
+ createsprite gUnknown_08592D8C, 0x2, 0, 28, 26, 3
+ delay 0x4
+ createsprite gUnknown_08592D8C, 0x2, 0, -12, 0, 1
return
Move_CHARM:
- loadspritegfx ANIM_TAG_PURPLE_HEART
- createvisualtask sub_815C478, 5, 0, 2, 0
- createsprite gUnknown_08593970, 3, 0, 20
- playsewithpan SE_W204, -64
- delay 15
- createsprite gUnknown_08593970, 3, -20, 20
- playsewithpan SE_W204, -64
- delay 15
- createsprite gUnknown_08593970, 3, 20, 20
- playsewithpan SE_W204, -64
+ loadspritegfx 0x27E2
+ createvisualtask sub_815C478, 0x5, 0, 2, 0
+ createsprite gUnknown_08593970, 0x3, 0, 20
+ playsewithpan SE_W204, SOUND_PAN_ATTACKER
+ delay 0xF
+ createsprite gUnknown_08593970, 0x3, -20, 20
+ playsewithpan SE_W204, SOUND_PAN_ATTACKER
+ delay 0xF
+ createsprite gUnknown_08593970, 0x3, 20, 20
+ playsewithpan SE_W204, SOUND_PAN_ATTACKER
waitforvisualfinish
end
Move_ROLLOUT:
- loadspritegfx ANIM_TAG_135
- loadspritegfx ANIM_TAG_074
- loadspritegfx ANIM_TAG_058
+ loadspritegfx 0x2797
+ loadspritegfx 0x275A
+ loadspritegfx 0x274A
monbg ANIM_DEF_PARTNER
monbgprio_28 ANIM_TARGET
- setalpha 12, 8
- createvisualtask sub_8110F74, 2
+ setalpha 0x80C
+ createvisualtask sub_8110F74, 0x2
waitforvisualfinish
- createvisualtask sub_80D6388, 2, 0, 1, 30, 1, 0
- createsprite gBasicHitSplatSpriteTemplate, 4, 0, 0, 1, 2
- playsewithpan SE_W025B, +63
+ createvisualtask sub_80D6388, 0x2, 0, 1, 30, 1, 0
+ createsprite gUnknown_08597358, 0x4, 0, 0, 1, 2
+ playsewithpan SE_W025B, SOUND_PAN_TARGET
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
blendoff
end
Move_FALSE_SWIPE:
- loadspritegfx ANIM_TAG_286
- loadspritegfx ANIM_TAG_135
- createsprite gUnknown_08592D44, 130
- playsewithpan SE_W233, +63
- delay 16
- createsprite gUnknown_08592D5C, 130, 0
- playsewithpan SE_W104, +63
- delay 2
- createsprite gUnknown_08592D5C, 130, 16
- delay 2
- createsprite gUnknown_08592D5C, 130, 32
- playsewithpan SE_W104, +63
- delay 2
- createsprite gUnknown_08592D5C, 130, 48
- delay 2
- createsprite gUnknown_08592D5C, 130, 64
- playsewithpan SE_W104, +63
- delay 2
- createsprite gUnknown_08592D5C, 130, 80
- delay 2
- waitforvisualfinish
- createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 5, 0, 6, 1
- createsprite gBasicHitSplatSpriteTemplate, 132, 0, 0, 1, 3
- playsewithpan SE_W004, +63
+ loadspritegfx 0x282E
+ loadspritegfx 0x2797
+ createsprite gUnknown_08592D44, 0x82
+ playsewithpan SE_W233, SOUND_PAN_TARGET
+ delay 0x10
+ createsprite gUnknown_08592D5C, 0x82, 0
+ playsewithpan SE_W104, SOUND_PAN_TARGET
+ delay 0x2
+ createsprite gUnknown_08592D5C, 0x82, 16
+ delay 0x2
+ createsprite gUnknown_08592D5C, 0x82, 32
+ playsewithpan SE_W104, SOUND_PAN_TARGET
+ delay 0x2
+ createsprite gUnknown_08592D5C, 0x82, 48
+ delay 0x2
+ createsprite gUnknown_08592D5C, 0x82, 64
+ playsewithpan SE_W104, SOUND_PAN_TARGET
+ delay 0x2
+ createsprite gUnknown_08592D5C, 0x82, 80
+ delay 0x2
+ waitforvisualfinish
+ createvisualtask sub_80D51AC, 0x2, 1, 5, 0, 6, 1
+ createsprite gUnknown_08597358, 0x84, 0, 0, 1, 3
+ playsewithpan SE_W004, SOUND_PAN_TARGET
end
Move_SWAGGER:
- loadspritegfx ANIM_TAG_086
- loadspritegfx ANIM_TAG_ANGER
- createvisualtask sub_8104AB4, 2
- playsewithpan SE_W207, -64
+ loadspritegfx 0x2766
+ loadspritegfx 0x2767
+ createvisualtask sub_8104AB4, 0x2
+ playsewithpan SE_W207, SOUND_PAN_ATTACKER
waitforvisualfinish
- createsprite gUnknown_08593658, 2
- loopsewithpan SE_W207, -64, 4, 2
+ createsprite gUnknown_08593658, 0x2
+ loopsewithpan SE_W207, SOUND_PAN_ATTACKER, 0x4, 0x2
waitforvisualfinish
- delay 24
- createsprite gUnknown_0859368C, 130, 1, -20, -28
- playsewithpan SE_W207B, +63
- delay 12
- createsprite gUnknown_0859368C, 130, 1, 20, -28
- playsewithpan SE_W207B, +63
+ delay 0x18
+ createsprite gUnknown_0859368C, 0x82, 1, -20, -28
+ playsewithpan SE_W207B, SOUND_PAN_TARGET
+ delay 0xC
+ createsprite gUnknown_0859368C, 0x82, 1, 20, -28
+ playsewithpan SE_W207B, SOUND_PAN_TARGET
waitforvisualfinish
end
Move_MILK_DRINK:
- loadspritegfx ANIM_TAG_MILK_BOTTLE
- loadspritegfx ANIM_TAG_203
- loadspritegfx ANIM_TAG_BLUE_STAR
+ loadspritegfx 0x2773
+ loadspritegfx 0x27DB
+ loadspritegfx 0x272F
monbg ANIM_TARGET
- createsprite gUnknown_08592B3C, 2
- delay 40
- playsewithpan SE_W152, -64
- delay 12
- playsewithpan SE_W152, -64
- delay 20
- playsewithpan SE_W152, -64
+ createsprite gUnknown_08592B3C, 0x2
+ delay 0x28
+ playsewithpan SE_W152, SOUND_PAN_ATTACKER
+ delay 0xC
+ playsewithpan SE_W152, SOUND_PAN_ATTACKER
+ delay 0x14
+ playsewithpan SE_W152, SOUND_PAN_ATTACKER
waitforvisualfinish
- createsprite gUnknown_0859381C, 3, 0, 0, 1, 0
- playsewithpan SE_W208, -64
+ createsprite gUnknown_0859381C, 0x3, 0, 0, 1, 0
+ playsewithpan SE_W208, SOUND_PAN_ATTACKER
waitforvisualfinish
clearmonbg ANIM_TARGET
- call HealingEffect2
+ call AnimScript_82D7A28
waitforvisualfinish
end
Move_MAGNITUDE:
- createvisualtask AnimTask_IsPowerOver99, 2
- waitforvisualfinish
- jumpargeq 15, FALSE, MagnitudeRegular
- jumpargeq 15, TRUE, MagnitudeIntense
-MagnitudeEnd:
- end
-MagnitudeRegular:
- createvisualtask sub_81152DC, 5, 5, 0, 50
- createvisualtask sub_81152DC, 5, 4, 0, 50
- loopsewithpan SE_W070, +63, 8, 10
- goto MagnitudeEnd
-MagnitudeIntense:
- createvisualtask sub_81152DC, 5, 5, 0, 50
- createvisualtask sub_81152DC, 5, 4, 0, 50
- loopsewithpan SE_W070, +63, 8, 10
- delay 10
- createsprite gComplexPaletteBlendSpriteTemplate, 2, 1, 3, 1, RGB_BLACK, 14, 0x7FFF, 14
- delay 16
- createsprite gComplexPaletteBlendSpriteTemplate, 2, 1, 3, 1, RGB_BLACK, 14, 0x7FFF, 14
- goto MagnitudeEnd
+ createvisualtask sub_8115600, 0x2
+ waitforvisualfinish
+ jumpargeq 0xF, 0x0, AnimScript_82CD8C9
+ jumpargeq 0xF, 0x1, AnimScript_82CD8EE
+
+AnimScript_82CD8C8:
+ end
+
+AnimScript_82CD8C9:
+ createvisualtask sub_81152DC, 0x5, 5, 0, 50
+ createvisualtask sub_81152DC, 0x5, 4, 0, 50
+ loopsewithpan SE_W070, SOUND_PAN_TARGET, 0x8, 0xA
+ goto AnimScript_82CD8C8
+
+AnimScript_82CD8EE:
+ createvisualtask sub_81152DC, 0x5, 5, 0, 50
+ createvisualtask sub_81152DC, 0x5, 4, 0, 50
+ loopsewithpan SE_W070, SOUND_PAN_TARGET, 0x8, 0xA
+ delay 0xA
+ createsprite gUnknown_0859728C, 0x2, 1, 3, 1, 0, 14, 0x7FFF, 14
+ delay 0x10
+ createsprite gUnknown_0859728C, 0x2, 1, 3, 1, 0, 14, 0x7FFF, 14
+ goto AnimScript_82CD8C8
Move_RAPID_SPIN:
- loadspritegfx ANIM_TAG_135
- loadspritegfx ANIM_TAG_229
+ loadspritegfx 0x2797
+ loadspritegfx 0x27F5
monbg ANIM_ATTACKER
- createsprite gUnknown_085CE288, 2, 0, 0, 32, -32, 40, -2
- createvisualtask sub_815ADB0, 2, 0, 2, 0
- loopsewithpan SE_W013B, -64, 8, 4
+ createsprite gUnknown_085CE288, 0x2, 0, 0, 32, -32, 40, -2
+ createvisualtask sub_815ADB0, 0x2, 0, 2, 0
+ loopsewithpan SE_W013B, SOUND_PAN_ATTACKER, 0x8, 0x4
waitforvisualfinish
- createsprite gBasicHitSplatSpriteTemplate, 130, 0, 0, 1, 2
- createvisualtask sub_80D6388, 2, 0, 1, 10, 1, 0
- playsewithpan SE_W003, +63
+ createsprite gUnknown_08597358, 0x82, 0, 0, 1, 2
+ createvisualtask sub_80D6388, 0x2, 0, 1, 10, 1, 0
+ playsewithpan SE_W003, SOUND_PAN_TARGET
waitforvisualfinish
- delay 8
- createvisualtask sub_815ADB0, 2, 0, 2, 1
- loopsewithpan SE_W013B, -64, 8, 4
+ delay 0x8
+ createvisualtask sub_815ADB0, 0x2, 0, 2, 1
+ loopsewithpan SE_W013B, SOUND_PAN_ATTACKER, 0x8, 0x4
waitforvisualfinish
clearmonbg ANIM_ATTACKER
end
Move_MOONLIGHT:
- loadspritegfx ANIM_TAG_MOON
- loadspritegfx ANIM_TAG_GREEN_SPARKLE
- loadspritegfx ANIM_TAG_BLUE_STAR
- setalpha 0, 16
- createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 1, 0, 16, RGB_BLACK
- waitforvisualfinish
- createsprite gUnknown_08592EBC, 2, 120, 56
- createvisualtask sub_80A7A74, 3, 0, 16, 16, 0, 1
+ loadspritegfx 0x27D2
+ loadspritegfx 0x27D3
+ loadspritegfx 0x272F
+ setalpha 0x1000
+ createsprite gUnknown_08597274, 0x2, 1, 1, 0, 16, RGB_BLACK
+ waitforvisualfinish
+ createsprite gUnknown_08592EBC, 0x2, 120, 56
+ createvisualtask sub_80A7A74, 0x3, 0, 16, 16, 0, 1
playsewithpan SE_W236, 0
- delay 30
- createsprite gBattleAnimSpriteTemplate_8592EEC, 40, -12, 0
- delay 30
- createsprite gBattleAnimSpriteTemplate_8592EEC, 40, -24, 0
- delay 30
- createsprite gBattleAnimSpriteTemplate_8592EEC, 40, 21, 0
- delay 30
- createsprite gBattleAnimSpriteTemplate_8592EEC, 40, 0, 0
- delay 30
- createsprite gBattleAnimSpriteTemplate_8592EEC, 40, 10, 0
- delay 20
- createvisualtask sub_81025C0, 2
+ delay 0x1E
+ createsprite gUnknown_08592EEC, 0x28, -12, 0
+ delay 0x1E
+ createsprite gUnknown_08592EEC, 0x28, -24, 0
+ delay 0x1E
+ createsprite gUnknown_08592EEC, 0x28, 21, 0
+ delay 0x1E
+ createsprite gUnknown_08592EEC, 0x28, 0, 0
+ delay 0x1E
+ createsprite gUnknown_08592EEC, 0x28, 10, 0
+ delay 0x14
+ createvisualtask sub_81025C0, 0x2
waitforvisualfinish
- call HealingEffect
+ call AnimScript_82D79DF
waitforvisualfinish
end
Move_EXTREME_SPEED:
- loadspritegfx ANIM_TAG_207
- loadspritegfx ANIM_TAG_135
- createvisualtask AnimTask_IsAttackerOpponentSide, 2
- jumprettrue ExtremeSpeedAgainstPlayer
+ loadspritegfx 0x27DF
+ loadspritegfx 0x2797
+ createvisualtask sub_8117754, 0x2
+ jumpargeq 0x7, 0x1, AnimScript_82CDAF5
fadetobg BG_HIGHSPEED_OPPONENT
-ExtremeSpeedContinue:
+
+AnimScript_82CDA55:
waitbgfadeout
- createvisualtask sub_8117660, 5, -2304, 0, 1, -1
+ createvisualtask sub_8117660, 0x5, -2304, 0, 1, -1
waitbgfadein
- createvisualtask sub_810577C, 2
- loopsewithpan SE_W013B, -64, 8, 3
+ createvisualtask sub_810577C, 0x2
+ loopsewithpan SE_W013B, SOUND_PAN_ATTACKER, 0x8, 0x3
waitforvisualfinish
- delay 1
- createvisualtask sub_8117F60, 2
+ delay 0x1
+ createvisualtask sub_8117F60, 0x2
monbg ANIM_TARGET
- setalpha 12, 8
- delay 18
- createvisualtask sub_8105810, 2
- delay 2
- playsewithpan SE_W004, +63
- createsprite gBattleAnimSpriteTemplate_85973B8, 130, 1, 0, -12, 3
- delay 10
- playsewithpan SE_W004, +63
- createsprite gBattleAnimSpriteTemplate_85973B8, 130, 1, 0, 12, 3
- delay 10
- playsewithpan SE_W233B, +63
- createsprite gBattleAnimSpriteTemplate_85973B8, 130, 1, 0, 0, 3
- waitforvisualfinish
- createvisualtask sub_8105AAC, 2
- delay 10
- createvisualtask sub_810599C, 2
- loopsewithpan SE_W104, -64, 8, 4
+ setalpha 0x80C
+ delay 0x12
+ createvisualtask sub_8105810, 0x2
+ delay 0x2
+ playsewithpan SE_W004, SOUND_PAN_TARGET
+ createsprite gUnknown_085973B8, 0x82, 1, 0, -12, 3
+ delay 0xA
+ playsewithpan SE_W004, SOUND_PAN_TARGET
+ createsprite gUnknown_085973B8, 0x82, 1, 0, 12, 3
+ delay 0xA
+ playsewithpan SE_W233B, SOUND_PAN_TARGET
+ createsprite gUnknown_085973B8, 0x82, 1, 0, 0, 3
+ waitforvisualfinish
+ createvisualtask sub_8105AAC, 0x2
+ delay 0xA
+ createvisualtask sub_810599C, 0x2
+ loopsewithpan SE_W104, SOUND_PAN_ATTACKER, 0x8, 0x4
waitforvisualfinish
restorebg
waitbgfadeout
- setarg 7, -1
+ setarg 0x7, 0xFFFF
waitbgfadein
clearmonbg ANIM_TARGET
blendoff
- delay 1
- setarg 7, 0x1000
- delay 1
+ delay 0x1
+ setarg 0x7, 0x1000
+ delay 0x1
end
-ExtremeSpeedAgainstPlayer:
+
+AnimScript_82CDAF5:
fadetobg BG_HIGHSPEED_PLAYER
- goto ExtremeSpeedContinue
+ goto AnimScript_82CDA55
Move_UPROAR:
- loadspritegfx ANIM_TAG_225
- loadspritegfx ANIM_TAG_203
+ loadspritegfx 0x27F1
+ loadspritegfx 0x27DB
monbg ANIM_DEF_PARTNER
- createvisualtask sub_8106D90, 2, 0
- createsprite gBattleAnimSpriteTemplate_8593898, 3, 0, 0, 0, 0, 31, 8
- playsewithpan SE_W253, -64
- createsprite gBattleAnimSpriteTemplate_8593BB8, 2, 0, 29, -12, 0
- createsprite gBattleAnimSpriteTemplate_8593BB8, 2, 0, -12, -29, 1
- delay 16
- createvisualtask sub_8106D90, 2, 0
- createsprite gBattleAnimSpriteTemplate_8593898, 3, 0, 0, 0, 0, 31, 8
- playsewithpan SE_W253, -64
- createsprite gBattleAnimSpriteTemplate_8593BB8, 2, 0, 12, -29, 1
- createsprite gBattleAnimSpriteTemplate_8593BB8, 2, 0, -29, -12, 0
- delay 16
- createvisualtask sub_8106D90, 2, 0
- createsprite gBattleAnimSpriteTemplate_8593898, 3, 0, 0, 0, 0, 31, 8
- playsewithpan SE_W253, -64
- createsprite gBattleAnimSpriteTemplate_8593BB8, 2, 0, 24, -24, 1
- createsprite gBattleAnimSpriteTemplate_8593BB8, 2, 0, -24, -24, 0
+ createvisualtask sub_8106D90, 0x2, 0
+ createsprite gUnknown_08593898, 0x3, 0, 0, 0, 0, 31, 8
+ playsewithpan SE_W253, SOUND_PAN_ATTACKER
+ createsprite gUnknown_08593BB8, 0x2, 0, 29, -12, 0
+ createsprite gUnknown_08593BB8, 0x2, 0, -12, -29, 1
+ delay 0x10
+ createvisualtask sub_8106D90, 0x2, 0
+ createsprite gUnknown_08593898, 0x3, 0, 0, 0, 0, 31, 8
+ playsewithpan SE_W253, SOUND_PAN_ATTACKER
+ createsprite gUnknown_08593BB8, 0x2, 0, 12, -29, 1
+ createsprite gUnknown_08593BB8, 0x2, 0, -29, -12, 0
+ delay 0x10
+ createvisualtask sub_8106D90, 0x2, 0
+ createsprite gUnknown_08593898, 0x3, 0, 0, 0, 0, 31, 8
+ playsewithpan SE_W253, SOUND_PAN_ATTACKER
+ createsprite gUnknown_08593BB8, 0x2, 0, 24, -24, 1
+ createsprite gUnknown_08593BB8, 0x2, 0, -24, -24, 0
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
end
Move_HEAT_WAVE:
- loadspritegfx ANIM_TAG_261
- createvisualtask AnimTask_BlendParticle, 5, ANIM_TAG_261, 0, 6, 6, RGB_RED
- createvisualtask AnimTask_LoadSandstormBackground, 5, TRUE
- createvisualtask AnimTask_BlendBackground, 6, 6, RGB_RED
- panse_1B SE_W257, -64, +63, +2, 0
- delay 4
- createvisualtask sub_8109DBC, 5
- delay 12
- createsprite gBattleAnimSpriteTemplate_8596BA0, 40, 10, 2304, 96, 1
- delay 10
- createsprite gBattleAnimSpriteTemplate_8596BA0, 40, 90, 2048, 96, 1
- delay 10
- createsprite gBattleAnimSpriteTemplate_8596BA0, 40, 50, 2560, 96, 1
- delay 10
- createsprite gBattleAnimSpriteTemplate_8596BA0, 40, 20, 2304, 96, 1
- delay 10
- createsprite gBattleAnimSpriteTemplate_8596BA0, 40, 70, 1984, 96, 1
- delay 10
- createsprite gBattleAnimSpriteTemplate_8596BA0, 40, 0, 2816, 96, 1
- delay 10
- createsprite gBattleAnimSpriteTemplate_8596BA0, 40, 60, 2560, 96, 1
+ loadspritegfx 0x2815
+ createvisualtask sub_8116848, 0x5, 10261, 0, 6, 6, RGB_RED
+ createvisualtask sub_8110BCC, 0x5, 1
+ createvisualtask sub_810A060, 0x6, 6, 31
+ panse_1B SE_W257, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0x0
+ delay 0x4
+ createvisualtask sub_8109DBC, 0x5
+ delay 0xC
+ createsprite gUnknown_08596BA0, 0x28, 10, 2304, 96, 1
+ delay 0xA
+ createsprite gUnknown_08596BA0, 0x28, 90, 2048, 96, 1
+ delay 0xA
+ createsprite gUnknown_08596BA0, 0x28, 50, 2560, 96, 1
+ delay 0xA
+ createsprite gUnknown_08596BA0, 0x28, 20, 2304, 96, 1
+ delay 0xA
+ createsprite gUnknown_08596BA0, 0x28, 70, 1984, 96, 1
+ delay 0xA
+ createsprite gUnknown_08596BA0, 0x28, 0, 2816, 96, 1
+ delay 0xA
+ createsprite gUnknown_08596BA0, 0x28, 60, 2560, 96, 1
end
Move_HAIL:
- loadspritegfx ANIM_TAG_263
- loadspritegfx ANIM_TAG_141
- createvisualtask sub_8116620, 10, 1, 3, 0, 6, RGB_BLACK
+ loadspritegfx 0x2817
+ loadspritegfx 0x279D
+ createvisualtask sub_8116620, 0xA, 1, 3, 0, 6, 0
waitforvisualfinish
- createvisualtask sub_810C918, 5
- loopsewithpan SE_W258, 0, 8, 10
+ createvisualtask sub_810C918, 0x5
+ loopsewithpan SE_W258, 0, 0x8, 0xA
waitforvisualfinish
- createvisualtask sub_8116620, 10, 1, 3, 6, 0, RGB_BLACK
+ createvisualtask sub_8116620, 0xA, 1, 3, 6, 0, 0
end
Move_TORMENT:
- loadspritegfx ANIM_TAG_ANGER
- loadspritegfx ANIM_TAG_209
- createvisualtask sub_815AFF0, 2
+ loadspritegfx 0x2767
+ loadspritegfx 0x27E1
+ createvisualtask sub_815AFF0, 0x2
waitforvisualfinish
- createvisualtask AnimTask_BlendMonInAndOut, 2, ANIM_TARGET, RGB_RED, 10, 1, 1
- createsprite gUnknown_0859368C, 130, 1, -20, -28
- playsewithpan SE_W207B, +63
- delay 20
- createsprite gUnknown_0859368C, 130, 1, 20, -28
- playsewithpan SE_W207B, +63
+ createvisualtask sub_80A7B98, 0x2, 1, RGB_RED, 10, 1, 1
+ createsprite gUnknown_0859368C, 0x82, 1, -20, -28
+ playsewithpan SE_W207B, SOUND_PAN_TARGET
+ delay 0x14
+ createsprite gUnknown_0859368C, 0x82, 1, 20, -28
+ playsewithpan SE_W207B, SOUND_PAN_TARGET
end
Move_MEMENTO:
- setalpha 0, 16
- delay 1
- createvisualtask sub_81143C0, 2
- delay 1
- createvisualtask sub_8113BAC, 5
- playsewithpan SE_W060, -64
- delay 48
- playsewithpan SE_W060B, -64
- waitforvisualfinish
- createvisualtask sub_8114470, 2
- delay 12
- setalpha 0, 16
- delay 1
+ setalpha 0x1000
+ delay 0x1
+ createvisualtask sub_81143C0, 0x2
+ delay 0x1
+ createvisualtask sub_8113BAC, 0x5
+ playsewithpan SE_W060, SOUND_PAN_ATTACKER
+ delay 0x30
+ playsewithpan SE_W060B, SOUND_PAN_ATTACKER
+ waitforvisualfinish
+ createvisualtask sub_8114470, 0x2
+ delay 0xC
+ setalpha 0x1000
+ delay 0x1
monbg_22 ANIM_TARGET
- createvisualtask sub_8113E78, 5
- playsewithpan SE_W060, +63
+ createvisualtask sub_8113E78, 0x5
+ playsewithpan SE_W060, SOUND_PAN_TARGET
waitforvisualfinish
clearmonbg_23 ANIM_TARGET
- delay 1
+ delay 0x1
blendoff
- delay 1
+ delay 0x1
end
Move_FACADE:
- loadspritegfx ANIM_TAG_243
- createvisualtask sub_815DCA4, 2, 0, 3
- createvisualtask sub_815DF0C, 2, 0, 72
- loopsewithpan SE_W207, -64, 24, 3
+ loadspritegfx 0x2803
+ createvisualtask sub_815DCA4, 0x2, 0, 3
+ createvisualtask sub_815DF0C, 0x2, 0, 72
+ loopsewithpan SE_W207, SOUND_PAN_ATTACKER, 0x18, 0x3
end
Move_SMELLING_SALT:
- loadspritegfx ANIM_TAG_HAND
- loadspritegfx ANIM_TAG_255
- createsprite gUnknown_085CE864, 130, 1, 0, 2
- createsprite gUnknown_085CE864, 130, 1, 1, 2
- delay 32
- createvisualtask sub_815E840, 3, 1, 2
- loopsewithpan SE_W003, +63, 12, 2
+ loadspritegfx 0x2807
+ loadspritegfx 0x280F
+ createsprite gUnknown_085CE864, 0x82, 1, 0, 2
+ createsprite gUnknown_085CE864, 0x82, 1, 1, 2
+ delay 0x20
+ createvisualtask sub_815E840, 0x3, 1, 2
+ loopsewithpan SE_W003, SOUND_PAN_TARGET, 0xC, 0x2
waitforvisualfinish
- delay 4
- createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 6, 2
- createsprite gUnknown_085CE894, 130, 1, 8, 3
- loopsewithpan SE_W207B, +63, 16, 3
+ delay 0x4
+ createvisualtask sub_80D52D0, 0x2, 1, 2, 0, 6, 2
+ createsprite gUnknown_085CE894, 0x82, 1, 8, 3
+ loopsewithpan SE_W207B, SOUND_PAN_TARGET, 0x10, 0x3
end
Move_FOLLOW_ME:
- loadspritegfx ANIM_TAG_064
- createsprite gUnknown_085931D4, 2, 0
- playsewithpan SE_W039, -64
- delay 18
- playsewithpan SE_W213, -64
- delay 71
- loopsewithpan SE_W039, -64, 22, 3
+ loadspritegfx 0x2750
+ createsprite gUnknown_085931D4, 0x2, 0
+ playsewithpan SE_W039, SOUND_PAN_ATTACKER
+ delay 0x12
+ playsewithpan SE_W213, SOUND_PAN_ATTACKER
+ delay 0x47
+ loopsewithpan SE_W039, SOUND_PAN_ATTACKER, 0x16, 0x3
end
Move_CHARGE:
- loadspritegfx ANIM_TAG_211
- loadspritegfx ANIM_TAG_212
- loadspritegfx ANIM_TAG_213
+ loadspritegfx 0x27E3
+ loadspritegfx 0x27E4
+ loadspritegfx 0x27E5
monbg ANIM_ATTACKER
- setalpha 12, 8
- createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 2, 0, 4, RGB_BLACK
- waitforvisualfinish
- createvisualtask sub_810AAFC, 2, 0, 60, 2, 12
- playsewithpan SE_W268, -64
- delay 30
- playsewithpan SE_W268, -64
- delay 30
- playsewithpan SE_W268, -64
- createsprite gUnknown_0859595C, 2, 0
- delay 25
- playsewithpan SE_W268, -64
- delay 20
- playsewithpan SE_W268, -64
- delay 15
- playsewithpan SE_W268, -64
- delay 10
- delay 6
- loopsewithpan SE_W268, -64, 6, 5
- waitforvisualfinish
- createsprite gUnknown_0859598C, 2, 0, 16, 16
- delay 2
- createsprite gUnknown_0859598C, 2, 0, -16, -16
- playsewithpan SE_W085B, -64
- waitforvisualfinish
- createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 4, 4, 0, RGB_BLACK
+ setalpha 0x80C
+ createsprite gUnknown_08597274, 0x2, 1, 2, 0, 4, RGB_BLACK
+ waitforvisualfinish
+ createvisualtask sub_810AAFC, 0x2, 0, 60, 2, 12
+ playsewithpan SE_W268, SOUND_PAN_ATTACKER
+ delay 0x1E
+ playsewithpan SE_W268, SOUND_PAN_ATTACKER
+ delay 0x1E
+ playsewithpan SE_W268, SOUND_PAN_ATTACKER
+ createsprite gUnknown_0859595C, 0x2, 0
+ delay 0x19
+ playsewithpan SE_W268, SOUND_PAN_ATTACKER
+ delay 0x14
+ playsewithpan SE_W268, SOUND_PAN_ATTACKER
+ delay 0xF
+ playsewithpan SE_W268, SOUND_PAN_ATTACKER
+ delay 0xA
+ delay 0x6
+ loopsewithpan SE_W268, SOUND_PAN_ATTACKER, 0x6, 0x5
+ waitforvisualfinish
+ createsprite gUnknown_0859598C, 0x2, 0, 16, 16
+ delay 0x2
+ createsprite gUnknown_0859598C, 0x2, 0, -16, -16
+ playsewithpan SE_W085B, SOUND_PAN_ATTACKER
+ waitforvisualfinish
+ createsprite gUnknown_08597274, 0x2, 1, 4, 4, 0, RGB_BLACK
clearmonbg ANIM_ATTACKER
blendoff
end
Move_TAUNT:
- loadspritegfx ANIM_TAG_214
- loadspritegfx ANIM_TAG_209
- loadspritegfx ANIM_TAG_ANGER
- createsprite gUnknown_08593114, 11, 0, 45
- playsewithpan SE_W118, -64
- delay 6
- createsprite gUnknown_0859324C, 12, 0
- delay 4
- loopsewithpan SE_W039, -64, 16, 2
+ loadspritegfx 0x27E6
+ loadspritegfx 0x27E1
+ loadspritegfx 0x2767
+ createsprite gUnknown_08593114, 0xB, 0, 45
+ playsewithpan SE_W118, SOUND_PAN_ATTACKER
+ delay 0x6
+ createsprite gUnknown_0859324C, 0xC, 0
+ delay 0x4
+ loopsewithpan SE_W039, SOUND_PAN_ATTACKER, 0x10, 0x2
waitforvisualfinish
- delay 8
- createsprite gUnknown_0859368C, 130, 1, -20, -28
- playsewithpan SE_W207B, +63
+ delay 0x8
+ createsprite gUnknown_0859368C, 0x82, 1, -20, -28
+ playsewithpan SE_W207B, SOUND_PAN_TARGET
waitforvisualfinish
- delay 12
- createsprite gUnknown_0859368C, 130, 1, 20, -28
- playsewithpan SE_W207B, +63
+ delay 0xC
+ createsprite gUnknown_0859368C, 0x82, 1, 20, -28
+ playsewithpan SE_W207B, SOUND_PAN_TARGET
end
Move_HELPING_HAND:
- loadspritegfx ANIM_TAG_HAND
- createvisualtask sub_815EC48, 5
- createsprite gUnknown_085CE8AC, 40, 0
- createsprite gUnknown_085CE8AC, 40, 1
- delay 19
+ loadspritegfx 0x2807
+ createvisualtask sub_815EC48, 0x5
+ createsprite gUnknown_085CE8AC, 0x28, 0
+ createsprite gUnknown_085CE8AC, 0x28, 1
+ delay 0x13
playsewithpan SE_W227, 0
- createvisualtask AnimTask_ShakeMon2, 2, ANIM_ATK_PARTNER, 2, 0, 5, 1
- delay 14
+ createvisualtask sub_80D52D0, 0x2, 2, 2, 0, 5, 1
+ delay 0xE
playsewithpan SE_W227, 0
- createvisualtask AnimTask_ShakeMon2, 2, ANIM_ATK_PARTNER, 2, 0, 5, 1
- delay 20
+ createvisualtask sub_80D52D0, 0x2, 2, 2, 0, 5, 1
+ delay 0x14
playsewithpan SE_W227, 0
- createvisualtask AnimTask_ShakeMon2, 2, ANIM_ATK_PARTNER, 3, 0, 10, 1
- createvisualtask AnimTask_BlendMonInAndOut, 2, ANIM_ATK_PARTNER, RGB_YELLOW, 12, 1, 1
+ createvisualtask sub_80D52D0, 0x2, 2, 3, 0, 10, 1
+ createvisualtask sub_80A7B98, 0x2, 2, RGB_YELLOW, 12, 1, 1
end
Move_ASSIST:
- loadspritegfx ANIM_TAG_252
- createsprite gUnknown_085CE804, 50, 112, -16, 140, 128, 36
- delay 2
- createsprite gUnknown_085CE804, 50, 208, 128, -16, 48, 36
+ loadspritegfx 0x280C
+ createsprite gUnknown_085CE804, 0x32, 112, -16, 140, 128, 36
+ delay 0x2
+ createsprite gUnknown_085CE804, 0x32, 208, 128, -16, 48, 36
playsewithpan SE_W010, 0
- delay 2
- createsprite gUnknown_085CE804, 50, -16, 112, 256, -16, 36
+ delay 0x2
+ createsprite gUnknown_085CE804, 0x32, -16, 112, 256, -16, 36
playsewithpan SE_W010, 0
- delay 2
- createsprite gUnknown_085CE804, 50, 108, 128, 84, -16, 36
+ delay 0x2
+ createsprite gUnknown_085CE804, 0x32, 108, 128, 84, -16, 36
playsewithpan SE_W010, 0
- delay 2
- createsprite gUnknown_085CE804, 50, -16, 56, 256, 56, 36
+ delay 0x2
+ createsprite gUnknown_085CE804, 0x32, -16, 56, 256, 56, 36
playsewithpan SE_W010, 0
end
Move_SUPERPOWER:
- loadspritegfx ANIM_TAG_212
- loadspritegfx ANIM_TAG_256
- loadspritegfx ANIM_TAG_257
+ loadspritegfx 0x27E4
+ loadspritegfx 0x2810
+ loadspritegfx 0x2811
monbg ANIM_ATK_PARTNER
monbgprio_28 ANIM_ATTACKER
- setalpha 12, 8
- createsprite gUnknown_08595FEC, 130, 0
- playsewithpan SE_W025, -64
- delay 20
- createsprite gBattleAnimSpriteTemplate_85972D8, 2, 4, 1, 180, 1
- createvisualtask sub_8159244, 5, 234, 0
- delay 40
- createsprite gUnknown_08596004, 41, 200, 96, 1, 120
- delay 8
- createsprite gUnknown_08596004, 41, 20, 248, 4, 112
- delay 8
- createsprite gUnknown_08596004, 41, 130, 160, 2, 104
- delay 8
- createsprite gUnknown_08596004, 41, 160, 192, 0, 96
- delay 8
- createsprite gUnknown_08596004, 41, 60, 288, 3, 88
- delay 74
- createsprite gUnknown_0859601C, 131, 0
- playsewithpan SE_W207, -64
- delay 16
- createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 8, 0, 16, 1
- playsewithpan SE_W025B, +63
+ setalpha 0x80C
+ createsprite gUnknown_08595FEC, 0x82, 0
+ playsewithpan SE_W025, SOUND_PAN_ATTACKER
+ delay 0x14
+ createsprite gUnknown_085972D8, 0x2, 4, 1, 180, 1
+ createvisualtask sub_8159244, 0x5, 234, 0
+ delay 0x28
+ createsprite gUnknown_08596004, 0x29, 200, 96, 1, 120
+ delay 0x8
+ createsprite gUnknown_08596004, 0x29, 20, 248, 4, 112
+ delay 0x8
+ createsprite gUnknown_08596004, 0x29, 130, 160, 2, 104
+ delay 0x8
+ createsprite gUnknown_08596004, 0x29, 160, 192, 0, 96
+ delay 0x8
+ createsprite gUnknown_08596004, 0x29, 60, 288, 3, 88
+ delay 0x4A
+ createsprite gUnknown_0859601C, 0x83, 0
+ playsewithpan SE_W207, SOUND_PAN_ATTACKER
+ delay 0x10
+ createvisualtask sub_80D52D0, 0x2, 1, 8, 0, 16, 1
+ playsewithpan SE_W025B, SOUND_PAN_TARGET
waitforvisualfinish
clearmonbg ANIM_ATK_PARTNER
blendoff
- delay 1
+ delay 0x1
end
Move_RECYCLE:
- loadspritegfx ANIM_TAG_RECYCLE
+ loadspritegfx 0x2826
monbg ANIM_ATTACKER
- setalpha 0, 16
- delay 1
- createsprite gUnknown_085CE9B0, 2
- loopsewithpan SE_W036, -64, 24, 3
+ setalpha 0x1000
+ delay 0x1
+ createsprite gUnknown_085CE9B0, 0x2
+ loopsewithpan SE_W036, SOUND_PAN_ATTACKER, 0x18, 0x3
waitforvisualfinish
- createvisualtask AnimTask_BlendMonInAndOut, 5, ANIM_ATTACKER, RGB_WHITE, 12, 2, 1
- playsewithpan SE_W036, -64
+ createvisualtask sub_80A7B98, 0x5, 0, RGB_WHITE, 12, 2, 1
+ playsewithpan SE_W036, SOUND_PAN_ATTACKER
waitforvisualfinish
blendoff
clearmonbg ANIM_ATTACKER
- delay 1
+ delay 0x1
end
Move_BRICK_BREAK:
- loadspritegfx ANIM_TAG_167
- loadspritegfx ANIM_TAG_135
- loadspritegfx ANIM_TAG_143
- loadspritegfx ANIM_TAG_208
- choosetwoturnanim BrickBreakNormal, BrickBreakShatteredWall
-BrickBreakNormal:
+ loadspritegfx 0x27B7
+ loadspritegfx 0x2797
+ loadspritegfx 0x279F
+ loadspritegfx 0x27E0
+ choosetwoturnanim AnimScript_82CE0A7, AnimScript_82CE154
+
+AnimScript_82CE0A7:
monbg ANIM_TARGET
- setalpha 12, 8
- createsprite gHorizontalLungeSpriteTemplate, 2, 3, 8
- delay 4
- delay 1
- createsprite gBasicHitSplatSpriteTemplate, 3, -18, -18, 1, 1
- playsewithpan SE_W233, +63
- delay 20
- createsprite gHorizontalLungeSpriteTemplate, 2, 3, 8
- delay 5
- createsprite gBasicHitSplatSpriteTemplate, 3, 18, 18, 1, 1
- playsewithpan SE_W233, +63
- delay 20
- createvisualtask AnimTask_WindUpLunge, 2, ANIM_ATTACKER, -24, 0, 24, 10, 24, 3
- createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 2, 0, 6, RGB_BLACK
- delay 37
- createsprite gBasicHitSplatSpriteTemplate, 3, 0, 0, 1, 1
- createsprite gFistFootSpriteTemplate, 4, 0, 0, 10, 1, 0
- playsewithpan SE_W233B, +63
- waitforvisualfinish
- createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 2, 6, 0, RGB_BLACK
+ setalpha 0x80C
+ createsprite gUnknown_0857FE28, 0x2, 3, 8
+ delay 0x4
+ delay 0x1
+ createsprite gUnknown_08597358, 0x3, -18, -18, 1, 1
+ playsewithpan SE_W233, SOUND_PAN_TARGET
+ delay 0x14
+ createsprite gUnknown_0857FE28, 0x2, 3, 8
+ delay 0x5
+ createsprite gUnknown_08597358, 0x3, 18, 18, 1, 1
+ playsewithpan SE_W233, SOUND_PAN_TARGET
+ delay 0x14
+ createvisualtask sub_80D5C50, 0x2, 0, -24, 0, 24, 10, 24, 3
+ createsprite gUnknown_08597274, 0x2, 1, 2, 0, 6, RGB_BLACK
+ delay 0x25
+ createsprite gUnknown_08597358, 0x3, 0, 0, 1, 1
+ createsprite gUnknown_08595E98, 0x4, 0, 0, 10, 1, 0
+ playsewithpan SE_W233B, SOUND_PAN_TARGET
+ waitforvisualfinish
+ createsprite gUnknown_08597274, 0x2, 1, 2, 6, 0, RGB_BLACK
waitforvisualfinish
clearmonbg ANIM_TARGET
end
-BrickBreakShatteredWall:
+
+AnimScript_82CE154:
monbg ANIM_TARGET
- setalpha 12, 8
- createsprite gHorizontalLungeSpriteTemplate, 2, 3, 8
- delay 4
- createsprite gUnknown_08595F90, 3, 1, 0, 0, 90, 10
- delay 1
- createsprite gBasicHitSplatSpriteTemplate, 3, -18, -18, 1, 1
- playsewithpan SE_W233, +63
- delay 20
- createsprite gHorizontalLungeSpriteTemplate, 2, 3, 8
- delay 5
- createsprite gBasicHitSplatSpriteTemplate, 3, 18, 18, 1, 1
- playsewithpan SE_W233, +63
- delay 20
- createvisualtask AnimTask_WindUpLunge, 2, ANIM_ATTACKER, -24, 0, 24, 10, 24, 3
- createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 2, 0, 6, RGB_BLACK
- delay 37
- createsprite gBasicHitSplatSpriteTemplate, 3, 0, 0, 1, 1
- createsprite gFistFootSpriteTemplate, 4, 0, 0, 10, 1, 0
- playsewithpan SE_W233B, +63
- waitforvisualfinish
- createsprite gUnknown_08595FA8, 2, 1, 0, -8, -12
- createsprite gUnknown_08595FA8, 2, 1, 1, 8, -12
- createsprite gUnknown_08595FA8, 2, 1, 2, -8, 12
- createsprite gUnknown_08595FA8, 2, 1, 3, 8, 12
- playsewithpan SE_W280, +63
- waitforvisualfinish
- createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 2, 6, 0, RGB_BLACK
+ setalpha 0x80C
+ createsprite gUnknown_0857FE28, 0x2, 3, 8
+ delay 0x4
+ createsprite gUnknown_08595F90, 0x3, 1, 0, 0, 90, 10
+ delay 0x1
+ createsprite gUnknown_08597358, 0x3, -18, -18, 1, 1
+ playsewithpan SE_W233, SOUND_PAN_TARGET
+ delay 0x14
+ createsprite gUnknown_0857FE28, 0x2, 3, 8
+ delay 0x5
+ createsprite gUnknown_08597358, 0x3, 18, 18, 1, 1
+ playsewithpan SE_W233, SOUND_PAN_TARGET
+ delay 0x14
+ createvisualtask sub_80D5C50, 0x2, 0, -24, 0, 24, 10, 24, 3
+ createsprite gUnknown_08597274, 0x2, 1, 2, 0, 6, RGB_BLACK
+ delay 0x25
+ createsprite gUnknown_08597358, 0x3, 0, 0, 1, 1
+ createsprite gUnknown_08595E98, 0x4, 0, 0, 10, 1, 0
+ playsewithpan SE_W233B, SOUND_PAN_TARGET
+ waitforvisualfinish
+ createsprite gUnknown_08595FA8, 0x2, 1, 0, -8, -12
+ createsprite gUnknown_08595FA8, 0x2, 1, 1, 8, -12
+ createsprite gUnknown_08595FA8, 0x2, 1, 2, -8, 12
+ createsprite gUnknown_08595FA8, 0x2, 1, 3, 8, 12
+ playsewithpan SE_W280, SOUND_PAN_TARGET
+ waitforvisualfinish
+ createsprite gUnknown_08597274, 0x2, 1, 2, 6, 0, RGB_BLACK
waitforvisualfinish
clearmonbg ANIM_TARGET
end
Move_YAWN:
- loadspritegfx ANIM_TAG_242
- createvisualtask sub_815D64C, 2, 0
- playsewithpan SE_W281, -64
+ loadspritegfx 0x2802
+ createvisualtask sub_815D64C, 0x2, 0
+ playsewithpan SE_W281, SOUND_PAN_ATTACKER
waitforvisualfinish
- createsprite gUnknown_085CE68C, 133, 2
- playsewithpan SE_W255, -64
- delay 4
- createsprite gUnknown_085CE68C, 133, 1
- delay 4
- createsprite gUnknown_085CE68C, 133, 0
+ createsprite gUnknown_085CE68C, 0x85, 2
+ playsewithpan SE_W255, SOUND_PAN_ATTACKER
+ delay 0x4
+ createsprite gUnknown_085CE68C, 0x85, 1
+ delay 0x4
+ createsprite gUnknown_085CE68C, 0x85, 0
waitforvisualfinish
- createvisualtask sub_815D64C, 2, 1
- playsewithpan SE_W281, +63
+ createvisualtask sub_815D64C, 0x2, 1
+ playsewithpan SE_W281, SOUND_PAN_TARGET
end
Move_ENDEAVOR:
- loadspritegfx ANIM_TAG_243
- loadspritegfx ANIM_TAG_135
- createvisualtask sub_815DCA4, 2, 0, 2
- loopsewithpan SE_W039, -64, 24, 2
- createvisualtask AnimTask_BlendMonInAndOut, 5, ANIM_ATTACKER, RGB(31, 21, 0), 12, 1, 2
- delay 6
- createvisualtask sub_80D6388, 5, 0, 1, 8, 1, 0
- createsprite gBasicHitSplatSpriteTemplate, 130, 12, -12, 1, 2
- playsewithpan SE_W003, +63
- delay 24
- createvisualtask sub_80D6388, 5, 0, 1, 8, 1, 0
- createsprite gBasicHitSplatSpriteTemplate, 130, -12, 12, 1, 2
- playsewithpan SE_W004, +63
+ loadspritegfx 0x2803
+ loadspritegfx 0x2797
+ createvisualtask sub_815DCA4, 0x2, 0, 2
+ loopsewithpan SE_W039, SOUND_PAN_ATTACKER, 0x18, 0x2
+ createvisualtask sub_80A7B98, 0x5, 0, RGB(31, 21, 0), 12, 1, 2
+ delay 0x6
+ createvisualtask sub_80D6388, 0x5, 0, 1, 8, 1, 0
+ createsprite gUnknown_08597358, 0x82, 12, -12, 1, 2
+ playsewithpan SE_W003, SOUND_PAN_TARGET
+ delay 0x18
+ createvisualtask sub_80D6388, 0x5, 0, 1, 8, 1, 0
+ createsprite gUnknown_08597358, 0x82, -12, 12, 1, 2
+ playsewithpan SE_W004, SOUND_PAN_TARGET
end
Move_ERUPTION:
- loadspritegfx ANIM_TAG_201
- createsprite gSimplePaletteBlendSpriteTemplate, 2, 31, 2, 0, 4, RGB_RED
- waitforvisualfinish
- createvisualtask sub_8109460, 2
- waitplaysewithpan SE_W153, -64, 60
- waitforvisualfinish
- createvisualtask sub_8109460, 2
- waitplaysewithpan SE_W153, -64, 60
- waitforvisualfinish
- delay 30
- createsprite gUnknown_085955E8, 40, 200, -32, 0, 100, 0
- createsprite gUnknown_085955E8, 40, 30, -32, 16, 90, 1
- createsprite gUnknown_085955E8, 40, 150, -32, 32, 60, 2
- createsprite gUnknown_085955E8, 40, 90, -32, 48, 80, 3
- createsprite gUnknown_085955E8, 40, 110, -32, 64, 50, 0
- createsprite gUnknown_085955E8, 40, 60, -32, 80, 70, 1
- delay 22
- createvisualtask sub_81152DC, 5, 5, 8, 60
- createvisualtask sub_81152DC, 5, 4, 8, 60
- loopsewithpan SE_W088, +63, 16, 12
- delay 80
- createsprite gSimplePaletteBlendSpriteTemplate, 40, 31, 4, 4, 0, RGB_RED
+ loadspritegfx 0x27D9
+ createsprite gUnknown_08597274, 0x2, 31, 2, 0, 4, RGB_RED
+ waitforvisualfinish
+ createvisualtask sub_8109460, 0x2
+ waitplaysewithpan SE_W153, SOUND_PAN_ATTACKER, 0x3C
+ waitforvisualfinish
+ createvisualtask sub_8109460, 0x2
+ waitplaysewithpan SE_W153, SOUND_PAN_ATTACKER, 0x3C
+ waitforvisualfinish
+ delay 0x1E
+ createsprite gUnknown_085955E8, 0x28, 200, -32, 0, 100, 0
+ createsprite gUnknown_085955E8, 0x28, 30, -32, 16, 90, 1
+ createsprite gUnknown_085955E8, 0x28, 150, -32, 32, 60, 2
+ createsprite gUnknown_085955E8, 0x28, 90, -32, 48, 80, 3
+ createsprite gUnknown_085955E8, 0x28, 110, -32, 64, 50, 0
+ createsprite gUnknown_085955E8, 0x28, 60, -32, 80, 70, 1
+ delay 0x16
+ createvisualtask sub_81152DC, 0x5, 5, 8, 60
+ createvisualtask sub_81152DC, 0x5, 4, 8, 60
+ loopsewithpan SE_W088, SOUND_PAN_TARGET, 0x10, 0xC
+ delay 0x50
+ createsprite gUnknown_08597274, 0x28, 31, 4, 4, 0, RGB_RED
end
Move_SKILL_SWAP:
- loadspritegfx ANIM_TAG_251
- call SetPsychicBackground
- createvisualtask sub_810FBF0, 3, 1
- createvisualtask AnimTask_BlendMonInAndOut, 5, ANIM_TARGET, RGB_WHITE, 12, 3, 1
- loopsewithpan SE_W179, -64, 24, 3
- delay 16
- createvisualtask sub_810FBF0, 3, 0
- createvisualtask AnimTask_BlendMonInAndOut, 5, ANIM_ATTACKER, RGB_WHITE, 12, 3, 1
+ loadspritegfx 0x280B
+ call AnimScript_82D7CD1
+ createvisualtask sub_810FBF0, 0x3, 1
+ createvisualtask sub_80A7B98, 0x5, 1, RGB_WHITE, 12, 3, 1
+ loopsewithpan SE_W179, SOUND_PAN_ATTACKER, 0x18, 0x3
+ delay 0x10
+ createvisualtask sub_810FBF0, 0x3, 0
+ createvisualtask sub_80A7B98, 0x5, 0, RGB_WHITE, 12, 3, 1
waitforvisualfinish
- call UnsetPsychicBackground
+ call AnimScript_82D7CDD
end
Move_IMPRISON:
- loadspritegfx ANIM_TAG_249
- loadspritegfx ANIM_TAG_X_SIGN
- call SetPsychicBackground
+ loadspritegfx 0x2809
+ loadspritegfx 0x280A
+ call AnimScript_82D7CD1
monbg ANIM_DEF_PARTNER
- createvisualtask sub_810F940, 5
- delay 8
- loopsewithpan SE_W030, -64, 8, 5
- waitforvisualfinish
- delay 4
- createsprite gUnknown_085967AC, 5, 0, 40
- createvisualtask sub_81152DC, 5, 4, 1, 10
- playsewithpan SE_W063, -64
+ createvisualtask sub_810F940, 0x5
+ delay 0x8
+ loopsewithpan SE_W030, SOUND_PAN_ATTACKER, 0x8, 0x5
+ waitforvisualfinish
+ delay 0x4
+ createsprite gUnknown_085967AC, 0x5, 0, 40
+ createvisualtask sub_81152DC, 0x5, 4, 1, 10
+ playsewithpan SE_W063, SOUND_PAN_ATTACKER
clearmonbg ANIM_DEF_PARTNER
- call UnsetPsychicBackground
+ call AnimScript_82D7CDD
end
Move_GRUDGE:
- loadspritegfx ANIM_TAG_253
+ loadspritegfx 0x280D
monbg ANIM_ATTACKER
monbgprio_29
fadetobg BG_GHOST
- playsewithpan SE_W060, -64
+ playsewithpan SE_W060, SOUND_PAN_ATTACKER
waitbgfadein
- createvisualtask sub_8112C6C, 3
- loopsewithpan SE_W052, -64, 16, 4
- delay 10
- delay 80
- playsewithpan SE_W171, +63
+ createvisualtask sub_8112C6C, 0x3
+ loopsewithpan SE_W052, SOUND_PAN_ATTACKER, 0x10, 0x4
+ delay 0xA
+ delay 0x50
+ playsewithpan SE_W171, SOUND_PAN_TARGET
waitforvisualfinish
restorebg
waitbgfadein
@@ -3870,257 +3933,257 @@ Move_GRUDGE:
Move_CAMOUFLAGE:
monbg ANIM_ATK_PARTNER
monbgprio_28 ANIM_ATTACKER
- setalpha 16, 0
- createvisualtask sub_811675C, 5, 2, 3, 0, 14
- delay 16
- createvisualtask sub_81136E8, 2, 4
- playsewithpan SE_W185, -64
+ setalpha 0x10
+ createvisualtask sub_811675C, 0x5, 2, 3, 0, 14
+ delay 0x10
+ createvisualtask sub_81136E8, 0x2, 4
+ playsewithpan SE_W185, SOUND_PAN_ATTACKER
waitforvisualfinish
- delay 8
- createvisualtask sub_811675C, 5, 2, 0, 0, 0
+ delay 0x8
+ createvisualtask sub_811675C, 0x5, 2, 0, 0, 0
waitforvisualfinish
- createvisualtask sub_81137E4, 2, 1
+ createvisualtask sub_81137E4, 0x2, 1
waitforvisualfinish
blendoff
clearmonbg ANIM_ATK_PARTNER
end
Move_TAIL_GLOW:
- loadspritegfx ANIM_TAG_212
+ loadspritegfx 0x27E4
monbg ANIM_ATTACKER
- setalpha 12, 8
- createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 2, 0, 4, RGB_BLACK
+ setalpha 0x80C
+ createsprite gUnknown_08597274, 0x2, 1, 2, 0, 4, RGB_BLACK
waitforvisualfinish
- createsprite gUnknown_08596AC8, 66, 0
- delay 18
- loopsewithpan SE_W234, -64, 16, 6
+ createsprite gUnknown_08596AC8, 0x42, 0
+ delay 0x12
+ loopsewithpan SE_W234, SOUND_PAN_ATTACKER, 0x10, 0x6
waitforvisualfinish
- createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 4, 4, 0, RGB_BLACK
+ createsprite gUnknown_08597274, 0x2, 1, 4, 4, 0, RGB_BLACK
clearmonbg ANIM_ATTACKER
blendoff
- delay 1
+ delay 0x1
end
Move_LUSTER_PURGE:
- loadspritegfx ANIM_TAG_267
- loadspritegfx ANIM_TAG_135
+ loadspritegfx 0x281B
+ loadspritegfx 0x2797
fadetobg BG_PSYCHIC
waitbgfadeout
- createvisualtask sub_815A5C8, 5
+ createvisualtask sub_815A5C8, 0x5
waitbgfadein
monbg ANIM_ATTACKER
- setalpha 12, 8
- playsewithpan SE_W076, -64
- createsprite gUnknown_08596898, 41, 0, 0, 0, 0
- delay 20
- createvisualtask sub_8116664, 5, 5, 2, 0, 16, RGB_WHITEALPHA
- createvisualtask AnimTask_BlendParticle, 5, ANIM_TAG_267, 2, 0, 16, RGB_WHITEALPHA
- waitforvisualfinish
- createvisualtask AnimTask_BlendParticle, 5, ANIM_TAG_135, 0, 12, 12, RGB(0, 0, 23)
- waitforvisualfinish
- createsprite gUnknown_085973A0, 131, 1, 2
- createvisualtask sub_8159210, 5, 215, 63
- delay 3
- createsprite gUnknown_085973A0, 131, 1, 2
- createvisualtask sub_8159210, 5, 215, 63
- delay 3
- createsprite gUnknown_085973A0, 131, 1, 2
- createvisualtask sub_8159210, 5, 215, 63
- delay 3
- createsprite gUnknown_085973A0, 131, 1, 2
- createvisualtask sub_8159210, 5, 215, 63
- delay 3
- createsprite gUnknown_085973A0, 131, 1, 2
- createvisualtask sub_8159210, 5, 215, 63
- delay 3
- createsprite gUnknown_085973A0, 131, 1, 2
- createvisualtask sub_8159210, 5, 215, 63
- waitforvisualfinish
- createvisualtask sub_8116664, 5, 5, 2, 16, 0, RGB_WHITEALPHA
- createvisualtask sub_81152DC, 5, 1, 5, 14
+ setalpha 0x80C
+ playsewithpan SE_W076, SOUND_PAN_ATTACKER
+ createsprite gUnknown_08596898, 0x29, 0, 0, 0, 0
+ delay 0x14
+ createvisualtask sub_8116664, 0x5, 5, 2, 0, 16, -1
+ createvisualtask sub_8116848, 0x5, 10267, 2, 0, 16, -1
+ waitforvisualfinish
+ createvisualtask sub_8116848, 0x5, 10135, 0, 12, 12, 23552
+ waitforvisualfinish
+ createsprite gUnknown_085973A0, 0x83, 1, 2
+ createvisualtask sub_8159210, 0x5, 215, 63
+ delay 0x3
+ createsprite gUnknown_085973A0, 0x83, 1, 2
+ createvisualtask sub_8159210, 0x5, 215, 63
+ delay 0x3
+ createsprite gUnknown_085973A0, 0x83, 1, 2
+ createvisualtask sub_8159210, 0x5, 215, 63
+ delay 0x3
+ createsprite gUnknown_085973A0, 0x83, 1, 2
+ createvisualtask sub_8159210, 0x5, 215, 63
+ delay 0x3
+ createsprite gUnknown_085973A0, 0x83, 1, 2
+ createvisualtask sub_8159210, 0x5, 215, 63
+ delay 0x3
+ createsprite gUnknown_085973A0, 0x83, 1, 2
+ createvisualtask sub_8159210, 0x5, 215, 63
+ waitforvisualfinish
+ createvisualtask sub_8116664, 0x5, 5, 2, 16, 0, -1
+ createvisualtask sub_81152DC, 0x5, 1, 5, 14
waitforvisualfinish
clearmonbg ANIM_ATTACKER
blendoff
- call UnsetPsychicBackground
+ call AnimScript_82D7CDD
end
Move_MIST_BALL:
- loadspritegfx ANIM_TAG_155
- loadspritegfx ANIM_TAG_270
- delay 0
- playsewithpan SE_W081, -64
- createsprite gUnknown_08595C70, 128, 0, 0, 0, 0, 30, 0
- waitforvisualfinish
- playsewithpan SE_W028, +63
- createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 5, 0, 10, 0
- createsprite gComplexPaletteBlendSpriteTemplate, 0, 1, 1, 1, RGB(23, 16, 31), 16, 0x7FFF, 16
- delay 0
+ loadspritegfx 0x27AB
+ loadspritegfx 0x281E
+ delay 0x0
+ playsewithpan SE_W081, SOUND_PAN_ATTACKER
+ createsprite gUnknown_08595C70, 0x80, 0, 0, 0, 0, 30, 0
+ waitforvisualfinish
+ playsewithpan SE_W028, SOUND_PAN_TARGET
+ createvisualtask sub_80D51AC, 0x2, 1, 5, 0, 10, 0
+ createsprite gUnknown_0859728C, 0x0, 1, 1, 1, 32279, 16, 0x7FFF, 16
+ delay 0x0
playsewithpan SE_W114, 0
- createvisualtask sub_810C324, 5
- createvisualtask sub_8116620, 10, 4, 3, 0, 16, RGB_WHITE
- delay 8
- createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 4, 0, 70, 0
- delay 70
- createvisualtask sub_8116620, 10, 4, 2, 16, 0, RGB_WHITE
+ createvisualtask sub_810C324, 0x5
+ createvisualtask sub_8116620, 0xA, 4, 3, 0, 16, 0x7FFF
+ delay 0x8
+ createvisualtask sub_80D51AC, 0x2, 1, 4, 0, 70, 0
+ delay 0x46
+ createvisualtask sub_8116620, 0xA, 4, 2, 16, 0, 0x7FFF
end
Move_FEATHER_DANCE:
- loadspritegfx ANIM_TAG_270
+ loadspritegfx 0x281E
monbg ANIM_DEF_PARTNER
monbgprio_29
- playsewithpan SE_W080, +63
- delay 0
- createsprite gUnknown_08596388, 128, 0, -16, 64, 2, 104, 11304, 32, 1
- delay 6
- createsprite gUnknown_08596388, 128, 0, -16, 32, 2, 104, 11304, 32, 1
- createsprite gUnknown_08596388, 128, 0, -16, 0, 2, 104, 11304, 32, 1
- delay 6
- createsprite gUnknown_08596388, 128, 0, -16, 224, 2, 104, 11304, 32, 1
- createsprite gUnknown_08596388, 128, 0, -16, 128, 2, 104, 11304, 32, 1
- delay 6
- createsprite gUnknown_08596388, 128, 0, -16, 192, 2, 104, 11304, 32, 1
- createsprite gUnknown_08596388, 128, 0, -16, 160, 2, 104, 11304, 32, 1
- delay 6
- createsprite gUnknown_08596388, 128, 0, -16, 96, 2, 104, 11304, 32, 1
+ playsewithpan SE_W080, SOUND_PAN_TARGET
+ delay 0x0
+ createsprite gUnknown_08596388, 0x80, 0, -16, 64, 2, 104, 11304, 32, 1
+ delay 0x6
+ createsprite gUnknown_08596388, 0x80, 0, -16, 32, 2, 104, 11304, 32, 1
+ createsprite gUnknown_08596388, 0x80, 0, -16, 0, 2, 104, 11304, 32, 1
+ delay 0x6
+ createsprite gUnknown_08596388, 0x80, 0, -16, 224, 2, 104, 11304, 32, 1
+ createsprite gUnknown_08596388, 0x80, 0, -16, 128, 2, 104, 11304, 32, 1
+ delay 0x6
+ createsprite gUnknown_08596388, 0x80, 0, -16, 192, 2, 104, 11304, 32, 1
+ createsprite gUnknown_08596388, 0x80, 0, -16, 160, 2, 104, 11304, 32, 1
+ delay 0x6
+ createsprite gUnknown_08596388, 0x80, 0, -16, 96, 2, 104, 11304, 32, 1
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
end
Move_TEETER_DANCE:
- loadspritegfx ANIM_TAG_MUSIC_NOTES2
- loadspritegfx ANIM_TAG_DUCK
- createvisualtask sub_8160164, 5
- createsprite gUnknown_08593050, 2, 0, 16, -2
- playsewithpan SE_W298, -64
- delay 24
- createsprite gUnknown_08593050, 2, 0, 0, -2
- playsewithpan SE_W298, -64
- delay 24
- createsprite gUnknown_08593050, 2, 0, -16, -2
- playsewithpan SE_W298, -64
- delay 24
- createsprite gUnknown_08593050, 2, 1, -8, -2
- playsewithpan SE_W298, -64
- delay 24
- createsprite gUnknown_08593050, 2, 2, 8, -2
- playsewithpan SE_W298, -64
+ loadspritegfx 0x2758
+ loadspritegfx 0x2759
+ createvisualtask sub_8160164, 0x5
+ createsprite gUnknown_08593050, 0x2, 0, 16, -2
+ playsewithpan SE_W298, SOUND_PAN_ATTACKER
+ delay 0x18
+ createsprite gUnknown_08593050, 0x2, 0, 0, -2
+ playsewithpan SE_W298, SOUND_PAN_ATTACKER
+ delay 0x18
+ createsprite gUnknown_08593050, 0x2, 0, -16, -2
+ playsewithpan SE_W298, SOUND_PAN_ATTACKER
+ delay 0x18
+ createsprite gUnknown_08593050, 0x2, 1, -8, -2
+ playsewithpan SE_W298, SOUND_PAN_ATTACKER
+ delay 0x18
+ createsprite gUnknown_08593050, 0x2, 2, 8, -2
+ playsewithpan SE_W298, SOUND_PAN_ATTACKER
end
Move_MUD_SPORT:
- loadspritegfx ANIM_TAG_074
- createvisualtask sub_8104938, 2, 0, 6
- delay 24
- createsprite gUnknown_085971E4, 130, 0, -4, -16
- createsprite gUnknown_085971E4, 130, 0, 4, -12
- playsewithpan SE_W091, -64
- delay 32
- createsprite gUnknown_085971E4, 130, 0, -3, -12
- createsprite gUnknown_085971E4, 130, 0, 5, -14
- playsewithpan SE_W091, -64
- delay 32
- createsprite gUnknown_085971E4, 130, 0, -5, -18
- createsprite gUnknown_085971E4, 130, 0, 3, -14
- playsewithpan SE_W091, -64
- delay 16
- createsprite gUnknown_085971E4, 130, 1, 220, 60
- waitplaysewithpan SE_W145B, 0, 15
- delay 2
- createsprite gUnknown_085971E4, 130, 1, 60, 100
- waitplaysewithpan SE_W145B, 0, 25
- delay 2
- createsprite gUnknown_085971E4, 130, 1, 140, 55
- waitplaysewithpan SE_W145B, 0, 14
- delay 2
- createsprite gUnknown_085971E4, 130, 1, 180, 50
- waitplaysewithpan SE_W145B, 0, 10
- delay 2
- createsprite gUnknown_085971E4, 130, 1, 20, 90
- waitplaysewithpan SE_W145B, 0, 22
- delay 2
- createsprite gUnknown_085971E4, 130, 1, 90, 90
- waitplaysewithpan SE_W145B, 0, 22
- delay 2
- createsprite gUnknown_085971E4, 130, 1, 160, 60
- waitplaysewithpan SE_W145B, 0, 15
- delay 2
- createsprite gUnknown_085971E4, 130, 1, 30, 90
- waitplaysewithpan SE_W145B, 0, 22
- delay 2
- createsprite gUnknown_085971E4, 130, 1, 120, 60
- waitplaysewithpan SE_W145B, 0, 15
- delay 2
- createsprite gUnknown_085971E4, 130, 1, 200, 40
- waitplaysewithpan SE_W145B, 0, 10
+ loadspritegfx 0x275A
+ createvisualtask sub_8104938, 0x2, 0, 6
+ delay 0x18
+ createsprite gUnknown_085971E4, 0x82, 0, -4, -16
+ createsprite gUnknown_085971E4, 0x82, 0, 4, -12
+ playsewithpan SE_W091, SOUND_PAN_ATTACKER
+ delay 0x20
+ createsprite gUnknown_085971E4, 0x82, 0, -3, -12
+ createsprite gUnknown_085971E4, 0x82, 0, 5, -14
+ playsewithpan SE_W091, SOUND_PAN_ATTACKER
+ delay 0x20
+ createsprite gUnknown_085971E4, 0x82, 0, -5, -18
+ createsprite gUnknown_085971E4, 0x82, 0, 3, -14
+ playsewithpan SE_W091, SOUND_PAN_ATTACKER
+ delay 0x10
+ createsprite gUnknown_085971E4, 0x82, 1, 220, 60
+ waitplaysewithpan SE_W145B, 0, 0xF
+ delay 0x2
+ createsprite gUnknown_085971E4, 0x82, 1, 60, 100
+ waitplaysewithpan SE_W145B, 0, 0x19
+ delay 0x2
+ createsprite gUnknown_085971E4, 0x82, 1, 140, 55
+ waitplaysewithpan SE_W145B, 0, 0xE
+ delay 0x2
+ createsprite gUnknown_085971E4, 0x82, 1, 180, 50
+ waitplaysewithpan SE_W145B, 0, 0xA
+ delay 0x2
+ createsprite gUnknown_085971E4, 0x82, 1, 20, 90
+ waitplaysewithpan SE_W145B, 0, 0x16
+ delay 0x2
+ createsprite gUnknown_085971E4, 0x82, 1, 90, 90
+ waitplaysewithpan SE_W145B, 0, 0x16
+ delay 0x2
+ createsprite gUnknown_085971E4, 0x82, 1, 160, 60
+ waitplaysewithpan SE_W145B, 0, 0xF
+ delay 0x2
+ createsprite gUnknown_085971E4, 0x82, 1, 30, 90
+ waitplaysewithpan SE_W145B, 0, 0x16
+ delay 0x2
+ createsprite gUnknown_085971E4, 0x82, 1, 120, 60
+ waitplaysewithpan SE_W145B, 0, 0xF
+ delay 0x2
+ createsprite gUnknown_085971E4, 0x82, 1, 200, 40
+ waitplaysewithpan SE_W145B, 0, 0xA
end
Move_NEEDLE_ARM:
- loadspritegfx ANIM_TAG_266
- loadspritegfx ANIM_TAG_135
- loadspritegfx ANIM_TAG_143
- loopsewithpan SE_W030, +63, 2, 16
- createsprite gUnknown_08592888, 130, 1, 0, 0, -32, 16
- delay 2
- createsprite gUnknown_08592888, 130, 1, 0, 22, -22, 16
- delay 2
- createsprite gUnknown_08592888, 130, 1, 0, 30, 0, 16
- delay 2
- createsprite gUnknown_08592888, 130, 1, 0, 20, 20, 16
- delay 2
- createsprite gUnknown_08592888, 130, 1, 0, 0, 28, 16
- delay 2
- createsprite gUnknown_08592888, 130, 1, 0, -19, 19, 16
- delay 2
- createsprite gUnknown_08592888, 130, 1, 0, -27, 0, 16
- delay 2
- createsprite gUnknown_08592888, 130, 1, 0, -18, -18, 16
- delay 2
- createsprite gUnknown_08592888, 130, 1, 0, 0, -25, 16
- delay 2
- createsprite gUnknown_08592888, 130, 1, 0, 17, -17, 16
- delay 2
- createsprite gUnknown_08592888, 130, 1, 0, 23, 0, 16
- delay 2
- createsprite gUnknown_08592888, 130, 1, 0, 16, 16, 16
- waitforvisualfinish
- createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 4, 0, 18, 1
- createsprite gBasicHitSplatSpriteTemplate, 131, 0, 0, 1, 1
- createsprite gFistFootSpriteTemplate, 132, 0, 0, 8, 1, 0
- playsewithpan SE_W233B, +63
- createsprite gUnknown_08592888, 130, 1, 1, 0, -24, 10
- createsprite gUnknown_08592888, 130, 1, 1, 17, -17, 10
- createsprite gUnknown_08592888, 130, 1, 1, 24, 0, 10
- createsprite gUnknown_08592888, 130, 1, 1, 17, 17, 10
- createsprite gUnknown_08592888, 130, 1, 1, 0, 24, 10
- createsprite gUnknown_08592888, 130, 1, 1, -17, 17, 10
- createsprite gUnknown_08592888, 130, 1, 1, -24, 0, 10
- createsprite gUnknown_08592888, 130, 1, 1, -17, -17, 10
+ loadspritegfx 0x281A
+ loadspritegfx 0x2797
+ loadspritegfx 0x279F
+ loopsewithpan SE_W030, SOUND_PAN_TARGET, 0x2, 0x10
+ createsprite gUnknown_08592888, 0x82, 1, 0, 0, -32, 16
+ delay 0x2
+ createsprite gUnknown_08592888, 0x82, 1, 0, 22, -22, 16
+ delay 0x2
+ createsprite gUnknown_08592888, 0x82, 1, 0, 30, 0, 16
+ delay 0x2
+ createsprite gUnknown_08592888, 0x82, 1, 0, 20, 20, 16
+ delay 0x2
+ createsprite gUnknown_08592888, 0x82, 1, 0, 0, 28, 16
+ delay 0x2
+ createsprite gUnknown_08592888, 0x82, 1, 0, -19, 19, 16
+ delay 0x2
+ createsprite gUnknown_08592888, 0x82, 1, 0, -27, 0, 16
+ delay 0x2
+ createsprite gUnknown_08592888, 0x82, 1, 0, -18, -18, 16
+ delay 0x2
+ createsprite gUnknown_08592888, 0x82, 1, 0, 0, -25, 16
+ delay 0x2
+ createsprite gUnknown_08592888, 0x82, 1, 0, 17, -17, 16
+ delay 0x2
+ createsprite gUnknown_08592888, 0x82, 1, 0, 23, 0, 16
+ delay 0x2
+ createsprite gUnknown_08592888, 0x82, 1, 0, 16, 16, 16
+ waitforvisualfinish
+ createvisualtask sub_80D52D0, 0x2, 1, 4, 0, 18, 1
+ createsprite gUnknown_08597358, 0x83, 0, 0, 1, 1
+ createsprite gUnknown_08595E98, 0x84, 0, 0, 8, 1, 0
+ playsewithpan SE_W233B, SOUND_PAN_TARGET
+ createsprite gUnknown_08592888, 0x82, 1, 1, 0, -24, 10
+ createsprite gUnknown_08592888, 0x82, 1, 1, 17, -17, 10
+ createsprite gUnknown_08592888, 0x82, 1, 1, 24, 0, 10
+ createsprite gUnknown_08592888, 0x82, 1, 1, 17, 17, 10
+ createsprite gUnknown_08592888, 0x82, 1, 1, 0, 24, 10
+ createsprite gUnknown_08592888, 0x82, 1, 1, -17, 17, 10
+ createsprite gUnknown_08592888, 0x82, 1, 1, -24, 0, 10
+ createsprite gUnknown_08592888, 0x82, 1, 1, -17, -17, 10
end
Move_SLACK_OFF:
- loadspritegfx ANIM_TAG_BLUE_STAR
- createvisualtask sub_8160544, 2, 0
- playsewithpan SE_W281, -64
+ loadspritegfx 0x272F
+ createvisualtask sub_8160544, 0x2, 0
+ playsewithpan SE_W281, SOUND_PAN_ATTACKER
waitforvisualfinish
- call HealingEffect
+ call AnimScript_82D79DF
waitforvisualfinish
end
Move_CRUSH_CLAW:
- loadspritegfx ANIM_TAG_167
- loadspritegfx ANIM_TAG_CLAW_SLASH
- loadspritegfx ANIM_TAG_208
+ loadspritegfx 0x27B7
+ loadspritegfx 0x2737
+ loadspritegfx 0x27E0
monbg ANIM_TARGET
- setalpha 12, 8
- createsprite gHorizontalLungeSpriteTemplate, 2, 6, 4
- delay 4
- createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 18, 1
- createsprite gBattleAnimSpriteTemplate_8597138, 130, -10, -10, 0
- createsprite gBattleAnimSpriteTemplate_8597138, 130, -10, 10, 0
- playsewithpan SE_W013, +63
- delay 12
- createsprite gBattleAnimSpriteTemplate_8597138, 130, 10, -10, 1
- createsprite gBattleAnimSpriteTemplate_8597138, 130, 10, 10, 1
- playsewithpan SE_W013, +63
+ setalpha 0x80C
+ createsprite gUnknown_0857FE28, 0x2, 6, 4
+ delay 0x4
+ createvisualtask sub_80D52D0, 0x2, 1, 2, 0, 18, 1
+ createsprite gUnknown_08597138, 0x82, -10, -10, 0
+ createsprite gUnknown_08597138, 0x82, -10, 10, 0
+ playsewithpan SE_W013, SOUND_PAN_TARGET
+ delay 0xC
+ createsprite gUnknown_08597138, 0x82, 10, -10, 1
+ createsprite gUnknown_08597138, 0x82, 10, 10, 1
+ playsewithpan SE_W013, SOUND_PAN_TARGET
waitforvisualfinish
blendoff
clearmonbg ANIM_TARGET
@@ -4128,189 +4191,189 @@ Move_CRUSH_CLAW:
Move_AROMATHERAPY:
playsewithpan SE_W080, 0
- loadspritegfx ANIM_TAG_159
- loadspritegfx ANIM_TAG_203
- loadspritegfx ANIM_TAG_SPARKLE
- createsprite gSimplePaletteBlendSpriteTemplate, 0, 1, 0, 0, 7, RGB(13, 31, 12)
- delay 1
+ loadspritegfx 0x27AF
+ loadspritegfx 0x27DB
+ loadspritegfx 0x2741
+ createsprite gUnknown_08597274, 0x0, 1, 0, 0, 7, RGB(13, 31, 12)
+ delay 0x1
monbg ANIM_ATTACKER
- delay 1
- createsprite gUnknown_085927AC, 0, 24, 16, 0, 2, 2, 0, 0
- createsprite gUnknown_085927AC, 66, 64, 24, 0, 3, 1, 1, 0
- createsprite gUnknown_085927C4, 0, 16, 24, 0, 2, 1, 0, 0
- delay 20
- createsprite gUnknown_085927AC, 66, 48, 12, 0, 4, 3, 1, 0
- createsprite gUnknown_085927AC, 0, 100, 16, 0, 3, 2, 0, 0
- createsprite gUnknown_085927AC, 0, 74, 24, 180, 3, 2, 0, 0
- delay 10
- createsprite gUnknown_085927AC, 66, 80, 30, 0, 4, 1, 1, 0
- createsprite gUnknown_085927AC, 0, 128, 12, 0, 3, 3, 0, 0
- createsprite gUnknown_085927C4, 0, 90, 16, 0, 2, 1, 0, 0
+ delay 0x1
+ createsprite gUnknown_085927AC, 0x0, 24, 16, 0, 2, 2, 0, 0
+ createsprite gUnknown_085927AC, 0x42, 64, 24, 0, 3, 1, 1, 0
+ createsprite gUnknown_085927C4, 0x0, 16, 24, 0, 2, 1, 0, 0
+ delay 0x14
+ createsprite gUnknown_085927AC, 0x42, 48, 12, 0, 4, 3, 1, 0
+ createsprite gUnknown_085927AC, 0x0, 100, 16, 0, 3, 2, 0, 0
+ createsprite gUnknown_085927AC, 0x0, 74, 24, 180, 3, 2, 0, 0
+ delay 0xA
+ createsprite gUnknown_085927AC, 0x42, 80, 30, 0, 4, 1, 1, 0
+ createsprite gUnknown_085927AC, 0x0, 128, 12, 0, 3, 3, 0, 0
+ createsprite gUnknown_085927C4, 0x0, 90, 16, 0, 2, 1, 0, 0
waitforvisualfinish
clearmonbg ANIM_ATTACKER
- delay 1
- createsprite gSimplePaletteBlendSpriteTemplate, 0, 1, 0, 7, 0, RGB(13, 31, 12)
- delay 1
- playsewithpan SE_W287, -64
- createvisualtask sub_815DFCC, 2, 1
+ delay 0x1
+ createsprite gUnknown_08597274, 0x0, 1, 0, 7, 0, RGB(13, 31, 12)
+ delay 0x1
+ playsewithpan SE_W287, SOUND_PAN_ATTACKER
+ createvisualtask sub_815DFCC, 0x2, 1
waitforvisualfinish
- playsewithpan SE_W234, -64
- createsprite gUnknown_08592B94, 16, -15, 0, 0, 0, 32, 60, 1
- delay 8
- createsprite gUnknown_08592B94, 16, 12, -5, 0, 0, 32, 60, 1
+ playsewithpan SE_W234, SOUND_PAN_ATTACKER
+ createsprite gUnknown_08592B94, 0x10, -15, 0, 0, 0, 32, 60, 1
+ delay 0x8
+ createsprite gUnknown_08592B94, 0x10, 12, -5, 0, 0, 32, 60, 1
waitforvisualfinish
- playsewithpan SE_REAPOKE, -64
- createsprite gSimplePaletteBlendSpriteTemplate, 0, 43, 3, 10, 0, RGB(13, 31, 12)
- createsprite gUnknown_08593868, 16, 0, 0, 0, 1
+ playsewithpan SE_REAPOKE, SOUND_PAN_ATTACKER
+ createsprite gUnknown_08597274, 0x0, 43, 3, 10, 0, RGB(13, 31, 12)
+ createsprite gUnknown_08593868, 0x10, 0, 0, 0, 1
waitforvisualfinish
end
Move_FAKE_TEARS:
- loadspritegfx ANIM_TAG_155
- loadspritegfx ANIM_TAG_209
- loadspritegfx ANIM_TAG_MUSIC_NOTES2
- createvisualtask AnimTask_BlendParticle, 5, ANIM_TAG_155, 0, 4, 4, RGB(12, 11, 31)
- waitforvisualfinish
- createvisualtask sub_815C478, 5, 0, 2, 1
- loopsewithpan SE_W039, -64, 12, 4
- delay 8
- createsprite gUnknown_085970E8, 2, 0, 0
- createsprite gUnknown_085970E8, 2, 0, 1
- delay 8
- createsprite gUnknown_085970E8, 2, 0, 2
- createsprite gUnknown_085970E8, 2, 0, 3
- delay 8
- createsprite gUnknown_085970E8, 2, 0, 0
- createsprite gUnknown_085970E8, 2, 0, 1
- delay 8
- createsprite gUnknown_085970E8, 2, 0, 2
- createsprite gUnknown_085970E8, 2, 0, 3
+ loadspritegfx 0x27AB
+ loadspritegfx 0x27E1
+ loadspritegfx 0x2758
+ createvisualtask sub_8116848, 0x5, 10155, 0, 4, 4, RGB(12, 11, 31)
+ waitforvisualfinish
+ createvisualtask sub_815C478, 0x5, 0, 2, 1
+ loopsewithpan SE_W039, SOUND_PAN_ATTACKER, 0xC, 0x4
+ delay 0x8
+ createsprite gUnknown_085970E8, 0x2, 0, 0
+ createsprite gUnknown_085970E8, 0x2, 0, 1
+ delay 0x8
+ createsprite gUnknown_085970E8, 0x2, 0, 2
+ createsprite gUnknown_085970E8, 0x2, 0, 3
+ delay 0x8
+ createsprite gUnknown_085970E8, 0x2, 0, 0
+ createsprite gUnknown_085970E8, 0x2, 0, 1
+ delay 0x8
+ createsprite gUnknown_085970E8, 0x2, 0, 2
+ createsprite gUnknown_085970E8, 0x2, 0, 3
waitforvisualfinish
end
Move_AIR_CUTTER:
- loadspritegfx ANIM_TAG_AIR_WAVE
- loadspritegfx ANIM_TAG_138
- loadspritegfx ANIM_TAG_135
- delay 0
+ loadspritegfx 0x2713
+ loadspritegfx 0x279A
+ loadspritegfx 0x2797
+ delay 0x0
monbg ANIM_DEF_PARTNER
- setalpha 12, 8
- delay 0
- createvisualtask sub_8103CF0, 2, 32, -24, 1536, 2, 128
+ setalpha 0x80C
+ delay 0x0
+ createvisualtask sub_8103CF0, 0x2, 32, -24, 1536, 2, 128
waitforvisualfinish
- playsewithpan SE_W015, +63
- createsprite gUnknown_08592A34, 2, 40, -32, 0, 2
- delay 5
- createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 8, 1
- createvisualtask AnimTask_ShakeMon2, 2, ANIM_DEF_PARTNER, 2, 0, 8, 1
+ playsewithpan SE_W015, SOUND_PAN_TARGET
+ createsprite gUnknown_08592A34, 0x2, 40, -32, 0, 2
+ delay 0x5
+ createvisualtask sub_80D52D0, 0x2, 1, 2, 0, 8, 1
+ createvisualtask sub_80D52D0, 0x2, 3, 2, 0, 8, 1
waitforvisualfinish
blendoff
clearmonbg ANIM_DEF_PARTNER
- delay 0
+ delay 0x0
end
Move_ODOR_SLEUTH:
monbg ANIM_TARGET
- createvisualtask sub_815F620, 5
- delay 24
- createsprite gHorizontalLungeSpriteTemplate, 2, 3, 4
- playsewithpan SE_W207, -64
- delay 6
- createsprite gHorizontalLungeSpriteTemplate, 2, 3, 4
- playsewithpan SE_W207, -64
+ createvisualtask sub_815F620, 0x5
+ delay 0x18
+ createsprite gUnknown_0857FE28, 0x2, 3, 4
+ playsewithpan SE_W207, SOUND_PAN_ATTACKER
+ delay 0x6
+ createsprite gUnknown_0857FE28, 0x2, 3, 4
+ playsewithpan SE_W207, SOUND_PAN_ATTACKER
waitforvisualfinish
clearmonbg ANIM_TARGET
- delay 1
- createsprite gComplexPaletteBlendSpriteTemplate, 2, 1, 3, 1, RGB_WHITEALPHA, 16, -1, 0
- playsewithpan SE_W043, -64
+ delay 0x1
+ createsprite gUnknown_0859728C, 0x2, 1, 3, 1, -1, 16, -1, 0
+ playsewithpan SE_W043, SOUND_PAN_ATTACKER
end
Move_GRASS_WHISTLE:
- loadspritegfx ANIM_TAG_MUSIC_NOTES2
- createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 2, 0, 4, RGB(18, 31, 12)
- waitforvisualfinish
- createvisualtask sub_8102BE8, 2
- waitforvisualfinish
- panse_1B SE_W320, -64, +63, +2, 0
- createsprite gUnknown_08593008, 130, 7, 1, 0
- delay 5
- createsprite gUnknown_08593008, 130, 6, 1, 0
- delay 5
- createsprite gUnknown_08593008, 130, 1, 1, 0
- delay 5
- createsprite gUnknown_08593008, 130, 2, 1, 0
- delay 5
- createsprite gUnknown_08593008, 130, 3, 1, 0
- delay 4
- createsprite gUnknown_08593008, 130, 2, 1, 0
- delay 4
- createsprite gUnknown_08593008, 130, 5, 1, 0
- delay 4
- createsprite gUnknown_08593008, 130, 6, 1, 0
- delay 4
- createsprite gUnknown_08593008, 130, 2, 1, 0
- delay 4
- createsprite gUnknown_08593008, 130, 2, 1, 0
- delay 4
- createsprite gUnknown_08593008, 130, 1, 1, 0
- delay 4
- createsprite gUnknown_08593008, 130, 5, 1, 0
- delay 4
- waitforvisualfinish
- createvisualtask sub_8102CA0, 2
- createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 4, 4, 0, RGB(18, 31, 12)
+ loadspritegfx 0x2758
+ createsprite gUnknown_08597274, 0x2, 1, 2, 0, 4, RGB(18, 31, 12)
+ waitforvisualfinish
+ createvisualtask sub_8102BE8, 0x2
+ waitforvisualfinish
+ panse_1B SE_W320, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0x0
+ createsprite gUnknown_08593008, 0x82, 7, 1, 0
+ delay 0x5
+ createsprite gUnknown_08593008, 0x82, 6, 1, 0
+ delay 0x5
+ createsprite gUnknown_08593008, 0x82, 1, 1, 0
+ delay 0x5
+ createsprite gUnknown_08593008, 0x82, 2, 1, 0
+ delay 0x5
+ createsprite gUnknown_08593008, 0x82, 3, 1, 0
+ delay 0x4
+ createsprite gUnknown_08593008, 0x82, 2, 1, 0
+ delay 0x4
+ createsprite gUnknown_08593008, 0x82, 5, 1, 0
+ delay 0x4
+ createsprite gUnknown_08593008, 0x82, 6, 1, 0
+ delay 0x4
+ createsprite gUnknown_08593008, 0x82, 2, 1, 0
+ delay 0x4
+ createsprite gUnknown_08593008, 0x82, 2, 1, 0
+ delay 0x4
+ createsprite gUnknown_08593008, 0x82, 1, 1, 0
+ delay 0x4
+ createsprite gUnknown_08593008, 0x82, 5, 1, 0
+ delay 0x4
+ waitforvisualfinish
+ createvisualtask sub_8102CA0, 0x2
+ createsprite gUnknown_08597274, 0x2, 1, 4, 4, 0, RGB(18, 31, 12)
waitforvisualfinish
end
Move_TICKLE:
- loadspritegfx ANIM_TAG_218
- createsprite gSimplePaletteBlendSpriteTemplate, 2, 2, 0, 0, 16, RGB_BLACK
+ loadspritegfx 0x27EA
+ createsprite gUnknown_08597274, 0x2, 2, 0, 0, 16, RGB_BLACK
waitforvisualfinish
- createsprite gUnknown_08593A84, 0, -16, -8
- createsprite gUnknown_08593A84, 0, 16, -8
- playsewithpan SE_W197, -64
+ createsprite gUnknown_08593A84, 0x0, -16, -8
+ createsprite gUnknown_08593A84, 0x0, 16, -8
+ playsewithpan SE_W197, SOUND_PAN_ATTACKER
waitforvisualfinish
- createsprite gSimplePaletteBlendSpriteTemplate, 2, 2, 0, 16, 0, RGB_BLACK
+ createsprite gUnknown_08597274, 0x2, 2, 0, 16, 0, RGB_BLACK
waitforvisualfinish
- delay 20
- createvisualtask AnimTask_SwayMon, 3, 0, 6, 1280, 3, ANIM_ATTACKER
- delay 12
- createvisualtask sub_815C478, 3, 1, 6, 2
- loopsewithpan SE_W039, +63, 8, 8
+ delay 0x14
+ createvisualtask sub_80D5EB8, 0x3, 0, 6, 1280, 3, 0
+ delay 0xC
+ createvisualtask sub_815C478, 0x3, 1, 6, 2
+ loopsewithpan SE_W039, SOUND_PAN_TARGET, 0x8, 0x8
waitforvisualfinish
end
Move_WATER_SPOUT:
- loadspritegfx ANIM_TAG_268
- loadspritegfx ANIM_TAG_148
+ loadspritegfx 0x281C
+ loadspritegfx 0x27A4
monbg ANIM_DEF_PARTNER
- setalpha 12, 8
- createvisualtask sub_81080E4, 5
- playsewithpan SE_W029, -64
- delay 44
- playsewithpan SE_W291, -64
- waitforvisualfinish
- delay 16
- createvisualtask sub_81085C8, 5
- playsewithpan SE_W057, +63
+ setalpha 0x80C
+ createvisualtask sub_81080E4, 0x5
+ playsewithpan SE_W029, SOUND_PAN_ATTACKER
+ delay 0x2C
+ playsewithpan SE_W291, SOUND_PAN_ATTACKER
+ waitforvisualfinish
+ delay 0x10
+ createvisualtask sub_81085C8, 0x5
+ playsewithpan SE_W057, SOUND_PAN_TARGET
clearmonbg ANIM_DEF_PARTNER
blendoff
end
Move_SHADOW_PUNCH:
- loadspritegfx ANIM_TAG_135
- loadspritegfx ANIM_TAG_143
+ loadspritegfx 0x2797
+ loadspritegfx 0x279F
fadetobg BG_GHOST
waitbgfadein
monbg ANIM_ATK_PARTNER
- setalpha 9, 8
- createvisualtask sub_80A8BC4, 2, 0, 13
- playsewithpan SE_W026, -64
- delay 6
- createsprite gBasicHitSplatSpriteTemplate, 131, 0, 0, 1, 1
- createsprite gFistFootSpriteTemplate, 132, 0, 0, 8, 1, 0
- playsewithpan SE_W004, +63
- createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 3, 0, 6, 1
+ setalpha 0x809
+ createvisualtask sub_80A8BC4, 0x2, 0, 13
+ playsewithpan SE_W026, SOUND_PAN_ATTACKER
+ delay 0x6
+ createsprite gUnknown_08597358, 0x83, 0, 0, 1, 1
+ createsprite gUnknown_08595E98, 0x84, 0, 0, 8, 1, 0
+ playsewithpan SE_W004, SOUND_PAN_TARGET
+ createvisualtask sub_80D51AC, 0x2, 1, 3, 0, 6, 1
waitforvisualfinish
clearmonbg ANIM_ATK_PARTNER
blendoff
@@ -4319,601 +4382,603 @@ Move_SHADOW_PUNCH:
end
Move_EXTRASENSORY:
- call SetPsychicBackground
+ call AnimScript_82D7CD1
monbg ANIM_DEF_PARTNER
- setalpha 12, 8
- createvisualtask AnimTask_BlendMonInAndOut, 5, ANIM_ATTACKER, RGB(27, 27, 0), 12, 1, 1
- createvisualtask sub_810FE14, 5, 0
- playsewithpan SE_W020, +63
+ setalpha 0x80C
+ createvisualtask sub_80A7B98, 0x5, 0, RGB(27, 27, 0), 12, 1, 1
+ createvisualtask sub_810FE14, 0x5, 0
+ playsewithpan SE_W020, SOUND_PAN_TARGET
waitforvisualfinish
- createvisualtask AnimTask_BlendMonInAndOut, 5, ANIM_ATTACKER, RGB(27, 27, 0), 12, 1, 1
- createvisualtask sub_810FE14, 5, 1
- playsewithpan SE_W020, +63
+ createvisualtask sub_80A7B98, 0x5, 0, RGB(27, 27, 0), 12, 1, 1
+ createvisualtask sub_810FE14, 0x5, 1
+ playsewithpan SE_W020, SOUND_PAN_TARGET
waitforvisualfinish
- createvisualtask sub_8110034, 5, 0
- createvisualtask sub_810FE14, 5, 2
- playsewithpan SE_W043, -64
+ createvisualtask sub_8110034, 0x5, 0
+ createvisualtask sub_810FE14, 0x5, 2
+ playsewithpan SE_W043, SOUND_PAN_ATTACKER
waitforvisualfinish
blendoff
clearmonbg ANIM_DEF_PARTNER
- call UnsetPsychicBackground
+ call AnimScript_82D7CDD
end
Move_AERIAL_ACE:
- loadspritegfx ANIM_TAG_138
+ loadspritegfx 0x279A
monbg ANIM_TARGET
- setalpha 12, 8
- createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, ANIM_ATTACKER, 24, 6, 1, 5
- createvisualtask sub_81169C0, 2, 0, 4, 7, 3
- createsprite gCuttingSliceSpriteTemplate, 2, 40, -32, 0
- playsewithpan SE_W013B, -64
- delay 5
- createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 0, 3, 10, 1
- createsprite gComplexPaletteBlendSpriteTemplate, 2, 31, 3, 1, RGB_BLACK, 10, 0, 0
- playsewithpan SE_W013, +63
+ setalpha 0x80C
+ createvisualtask sub_80D5830, 0x2, 0, 24, 6, 1, 5
+ createvisualtask sub_81169C0, 0x2, 0, 4, 7, 3
+ createsprite gUnknown_08592A1C, 0x2, 40, -32, 0
+ playsewithpan SE_W013B, SOUND_PAN_ATTACKER
+ delay 0x5
+ createvisualtask sub_80D51AC, 0x2, 1, 0, 3, 10, 1
+ createsprite gUnknown_0859728C, 0x2, 31, 3, 1, 0, 10, 0, 0
+ playsewithpan SE_W013, SOUND_PAN_TARGET
waitforvisualfinish
clearmonbg ANIM_TARGET
blendoff
end
Move_IRON_DEFENSE:
- loopsewithpan SE_REAPOKE, -64, 28, 2
- createvisualtask sub_81144F8, 5, 0, 0, 0
- createsprite gComplexPaletteBlendSpriteTemplate, 2, 1, 8, 2, RGB_WHITEALPHA, 14, -1, 0
+ loopsewithpan SE_REAPOKE, SOUND_PAN_ATTACKER, 0x1C, 0x2
+ createvisualtask sub_81144F8, 0x5, 0, 0, 0
+ createsprite gUnknown_0859728C, 0x2, 1, 8, 2, -1, 14, -1, 0
waitforvisualfinish
end
Move_BLOCK:
- loadspritegfx ANIM_TAG_X_SIGN
- createsprite gUnknown_085CE90C, 194
- playsewithpan SE_W207, +63
+ loadspritegfx 0x280A
+ createsprite gUnknown_085CE90C, 0xC2
+ playsewithpan SE_W207, SOUND_PAN_TARGET
end
Move_HOWL:
- loadspritegfx ANIM_TAG_053
- createvisualtask sub_815D64C, 2, 0
- delay 12
- call RoarEffect
- createvisualtask sub_8158D8C, 2, 0, 3
+ loadspritegfx 0x2745
+ createvisualtask sub_815D64C, 0x2, 0
+ delay 0xC
+ call AnimScript_82CFECB
+ createvisualtask sub_8158D8C, 0x2, 0, 3
waitforvisualfinish
- delay 30
+ delay 0x1E
end
Move_BULK_UP:
- loadspritegfx ANIM_TAG_086
- createvisualtask sub_8104AB4, 2
- playsewithpan SE_W207, -64
+ loadspritegfx 0x2766
+ createvisualtask sub_8104AB4, 0x2
+ playsewithpan SE_W207, SOUND_PAN_ATTACKER
waitforvisualfinish
- createsprite gUnknown_08593658, 2
- loopsewithpan SE_W207, -64, 4, 2
+ createsprite gUnknown_08593658, 0x2
+ loopsewithpan SE_W207, SOUND_PAN_ATTACKER, 0x4, 0x2
waitforvisualfinish
end
Move_COVET:
- loadspritegfx ANIM_TAG_PURPLE_HEART
- loadspritegfx ANIM_TAG_ITEM_BAG
- createvisualtask sub_815C478, 5, 0, 2, 0
- createsprite gUnknown_08593970, 3, 0, 20
- playsewithpan SE_W204, -64
- delay 15
- createsprite gUnknown_08593970, 3, -20, 20
- playsewithpan SE_W204, -64
- delay 15
- createsprite gUnknown_08593970, 3, 20, 20
- playsewithpan SE_W204, -64
- waitforvisualfinish
- createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 8, 1
- loopsewithpan SE_W146, +63, 4, 3
+ loadspritegfx 0x27E2
+ loadspritegfx 0x27F0
+ createvisualtask sub_815C478, 0x5, 0, 2, 0
+ createsprite gUnknown_08593970, 0x3, 0, 20
+ playsewithpan SE_W204, SOUND_PAN_ATTACKER
+ delay 0xF
+ createsprite gUnknown_08593970, 0x3, -20, 20
+ playsewithpan SE_W204, SOUND_PAN_ATTACKER
+ delay 0xF
+ createsprite gUnknown_08593970, 0x3, 20, 20
+ playsewithpan SE_W204, SOUND_PAN_ATTACKER
+ waitforvisualfinish
+ createvisualtask sub_80D52D0, 0x2, 1, 2, 0, 8, 1
+ loopsewithpan SE_W146, SOUND_PAN_TARGET, 0x4, 0x3
end
Move_VOLT_TACKLE:
- loadspritegfx ANIM_TAG_SPARK
- loadspritegfx ANIM_TAG_212
- loadspritegfx ANIM_TAG_213
+ loadspritegfx 0x2711
+ loadspritegfx 0x27E4
+ loadspritegfx 0x27E5
monbg ANIM_ATTACKER
- setalpha 12, 8
- createvisualtask sub_8116620, 10, 1, 0, 0, 8, RGB_BLACK
+ setalpha 0x80C
+ createvisualtask sub_8116620, 0xA, 1, 0, 0, 8, 0
waitforvisualfinish
- createsprite gUnknown_085959A4, 1
- playsewithpan SE_W268, -64
+ createsprite gUnknown_085959A4, 0x1
+ playsewithpan SE_W268, SOUND_PAN_ATTACKER
waitforvisualfinish
clearmonbg ANIM_ATTACKER
blendoff
- delay 8
- createvisualtask sub_810AFCC, 5, 0
- playsewithpan SE_W085, -64
+ delay 0x8
+ createvisualtask sub_810AFCC, 0x5, 0
+ playsewithpan SE_W085, SOUND_PAN_ATTACKER
waitforvisualfinish
- createvisualtask sub_810AFCC, 5, 1
- playsewithpan SE_W085, +63
+ createvisualtask sub_810AFCC, 0x5, 1
+ playsewithpan SE_W085, SOUND_PAN_TARGET
waitforvisualfinish
- createvisualtask sub_810AFCC, 5, 2
- playsewithpan SE_W085, -64
+ createvisualtask sub_810AFCC, 0x5, 2
+ playsewithpan SE_W085, SOUND_PAN_ATTACKER
waitforvisualfinish
- createvisualtask sub_810AFCC, 5, 3
- playsewithpan SE_W085, +63
+ createvisualtask sub_810AFCC, 0x5, 3
+ playsewithpan SE_W085, SOUND_PAN_TARGET
waitforvisualfinish
- createvisualtask sub_810AFCC, 5, 4
- playsewithpan SE_W085, -64
- delay 8
- createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 10, 0, 18, 1
- playsewithpan SE_W120, +63
- createsprite gUnknown_0859598C, 2, 1, 16, 16
- delay 2
- createsprite gUnknown_0859598C, 2, 1, -16, -16
- delay 8
- createvisualtask sub_810AE5C, 5
+ createvisualtask sub_810AFCC, 0x5, 4
+ playsewithpan SE_W085, SOUND_PAN_ATTACKER
+ delay 0x8
+ createvisualtask sub_80D52D0, 0x2, 1, 10, 0, 18, 1
+ playsewithpan SE_W120, SOUND_PAN_TARGET
+ createsprite gUnknown_0859598C, 0x2, 1, 16, 16
+ delay 0x2
+ createsprite gUnknown_0859598C, 0x2, 1, -16, -16
+ delay 0x8
+ createvisualtask sub_810AE5C, 0x5
waitforvisualfinish
- createvisualtask AnimTask_ShakeMon2, 2, ANIM_ATTACKER, 3, 0, 9, 1
- playsewithpan SE_W085B, -64
- createsprite gUnknown_0859598C, 2, 0, 16, 16
- delay 2
- createsprite gUnknown_0859598C, 2, 0, -16, -16
+ createvisualtask sub_80D52D0, 0x2, 0, 3, 0, 9, 1
+ playsewithpan SE_W085B, SOUND_PAN_ATTACKER
+ createsprite gUnknown_0859598C, 0x2, 0, 16, 16
+ delay 0x2
+ createsprite gUnknown_0859598C, 0x2, 0, -16, -16
waitforvisualfinish
- createvisualtask sub_8116620, 10, 1, 0, 8, 0, RGB_BLACK
+ createvisualtask sub_8116620, 0xA, 1, 0, 8, 0, 0
waitforvisualfinish
end
Move_WATER_SPORT:
- loadspritegfx ANIM_TAG_268
- createvisualtask sub_81088E4, 5
- delay 8
- playsewithpan SE_W057, -64
- delay 44
- playsewithpan SE_W057, -64
- delay 44
- playsewithpan SE_W057, -64
- delay 44
- panse_1B SE_W057, -64, +63, +2, 0
+ loadspritegfx 0x281C
+ createvisualtask sub_81088E4, 0x5
+ delay 0x8
+ playsewithpan SE_W057, SOUND_PAN_ATTACKER
+ delay 0x2C
+ playsewithpan SE_W057, SOUND_PAN_ATTACKER
+ delay 0x2C
+ playsewithpan SE_W057, SOUND_PAN_ATTACKER
+ delay 0x2C
+ panse_1B SE_W057, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0x0
end
Move_CALM_MIND:
- loadspritegfx ANIM_TAG_203
+ loadspritegfx 0x27DB
monbg ANIM_ATK_PARTNER
- createvisualtask sub_8116664, 5, 0, 0, 0, 16, RGB_BLACK
+ createvisualtask sub_8116664, 0x5, 0, 0, 0, 16, 0
waitforvisualfinish
- createvisualtask sub_81177E4, 5, 1
+ createvisualtask sub_81177E4, 0x5, 1
waitforvisualfinish
- createsprite gUnknown_08593850, 40, 0, 0, 0, 0
- playsewithpan SE_W048, -64
- delay 14
- createsprite gUnknown_08593850, 40, 0, 0, 0, 0
- playsewithpan SE_W048, -64
- delay 14
- createsprite gUnknown_08593850, 40, 0, 0, 0, 0
- playsewithpan SE_W048, -64
+ createsprite gUnknown_08593850, 0x28, 0, 0, 0, 0
+ playsewithpan SE_W048, SOUND_PAN_ATTACKER
+ delay 0xE
+ createsprite gUnknown_08593850, 0x28, 0, 0, 0, 0
+ playsewithpan SE_W048, SOUND_PAN_ATTACKER
+ delay 0xE
+ createsprite gUnknown_08593850, 0x28, 0, 0, 0, 0
+ playsewithpan SE_W048, SOUND_PAN_ATTACKER
waitforvisualfinish
- createvisualtask sub_81177E4, 5, 0
+ createvisualtask sub_81177E4, 0x5, 0
waitforvisualfinish
- createvisualtask sub_8116664, 5, 0, 0, 16, 0, RGB_BLACK
+ createvisualtask sub_8116664, 0x5, 0, 0, 16, 0, 0
waitforvisualfinish
clearmonbg ANIM_ATK_PARTNER
end
Move_LEAF_BLADE:
- loadspritegfx ANIM_TAG_063
- loadspritegfx ANIM_TAG_285
- createvisualtask sub_80FFFC0, 5
- delay 2
- createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 8, 1
- playsewithpan SE_W015, +63
- delay 50
- createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 8, 1
- playsewithpan SE_W015, +63
- delay 50
- createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 8, 1
- playsewithpan SE_W015, +63
+ loadspritegfx 0x274F
+ loadspritegfx 0x282D
+ createvisualtask sub_80FFFC0, 0x5
+ delay 0x2
+ createvisualtask sub_80D52D0, 0x2, 1, 2, 0, 8, 1
+ playsewithpan SE_W015, SOUND_PAN_TARGET
+ delay 0x32
+ createvisualtask sub_80D52D0, 0x2, 1, 2, 0, 8, 1
+ playsewithpan SE_W015, SOUND_PAN_TARGET
+ delay 0x32
+ createvisualtask sub_80D52D0, 0x2, 1, 2, 0, 8, 1
+ playsewithpan SE_W015, SOUND_PAN_TARGET
waitforvisualfinish
monbg ANIM_TARGET
- setalpha 12, 8
- delay 12
- createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 8, 0, 18, 1
- createsprite gUnknown_085973D0, 130, 0, 0, 1, 36
- playsewithpan SE_W043, +63
+ setalpha 0x80C
+ delay 0xC
+ createvisualtask sub_80D52D0, 0x2, 1, 8, 0, 18, 1
+ createsprite gUnknown_085973D0, 0x82, 0, 0, 1, 36
+ playsewithpan SE_W043, SOUND_PAN_TARGET
waitforvisualfinish
clearmonbg ANIM_TARGET
blendoff
end
Move_DRAGON_DANCE:
- loadspritegfx ANIM_TAG_249
+ loadspritegfx 0x2809
monbg ANIM_ATTACKER
monbgprio_28 ANIM_ATTACKER
- delay 1
- createvisualtask sub_81133E8, 5
- playsewithpan SE_W100, -64
- delay 8
- createvisualtask sub_80A7CB4, 5, 10249, 19456, 14, 0, 3
- createsprite gUnknown_08596F98, 2, 0
- createsprite gUnknown_08596F98, 2, 43
- createsprite gUnknown_08596F98, 2, 85
- createsprite gUnknown_08596F98, 2, 128
- createsprite gUnknown_08596F98, 2, 170
- createsprite gUnknown_08596F98, 2, 213
- delay 30
- playsewithpan SE_W100, -64
- delay 30
- playsewithpan SE_W100, -64
+ delay 0x1
+ createvisualtask sub_81133E8, 0x5
+ playsewithpan SE_W100, SOUND_PAN_ATTACKER
+ delay 0x8
+ createvisualtask sub_80A7CB4, 0x5, 10249, 19456, 14, 0, 3
+ createsprite gUnknown_08596F98, 0x2, 0
+ createsprite gUnknown_08596F98, 0x2, 43
+ createsprite gUnknown_08596F98, 0x2, 85
+ createsprite gUnknown_08596F98, 0x2, 128
+ createsprite gUnknown_08596F98, 0x2, 170
+ createsprite gUnknown_08596F98, 0x2, 213
+ delay 0x1E
+ playsewithpan SE_W100, SOUND_PAN_ATTACKER
+ delay 0x1E
+ playsewithpan SE_W100, SOUND_PAN_ATTACKER
waitforvisualfinish
clearmonbg ANIM_ATTACKER
- delay 1
+ delay 0x1
end
Move_SHOCK_WAVE:
- loadspritegfx ANIM_TAG_211
- loadspritegfx ANIM_TAG_212
- loadspritegfx ANIM_TAG_SPARK
- loadspritegfx ANIM_TAG_LIGHTNING
+ loadspritegfx 0x27E3
+ loadspritegfx 0x27E4
+ loadspritegfx 0x2711
+ loadspritegfx 0x2735
monbg ANIM_ATTACKER
- setalpha 12, 8
- createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 2, 0, 4, RGB_BLACK
- waitforvisualfinish
- createvisualtask sub_810AAFC, 2, 0, 20, 0, 2
- playsewithpan SE_W268, -64
- delay 12
- createsprite gUnknown_08595A18, 2
- delay 30
- createvisualtask sub_810B29C, 5
- delay 12
- waitforvisualfinish
- createvisualtask sub_810B55C, 5
- playsewithpan SE_W161B, +63
- waitforvisualfinish
- createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 0, 6, 18, 1
- createvisualtask sub_8116620, 5, 1, 3, 16, 0, RGB_WHITE
- createvisualtask sub_8116620, 5, 4, 0, 16, 16, RGB_BLACK
- delay 4
- createvisualtask sub_8116620, 5, 4, 0, 0, 0, RGB_BLACK
+ setalpha 0x80C
+ createsprite gUnknown_08597274, 0x2, 1, 2, 0, 4, RGB_BLACK
+ waitforvisualfinish
+ createvisualtask sub_810AAFC, 0x2, 0, 20, 0, 2
+ playsewithpan SE_W268, SOUND_PAN_ATTACKER
+ delay 0xC
+ createsprite gUnknown_08595A18, 0x2
+ delay 0x1E
+ createvisualtask sub_810B29C, 0x5
+ delay 0xC
+ waitforvisualfinish
+ createvisualtask sub_810B55C, 0x5
+ playsewithpan SE_W161B, SOUND_PAN_TARGET
+ waitforvisualfinish
+ createvisualtask sub_80D51AC, 0x2, 1, 0, 6, 18, 1
+ createvisualtask sub_8116620, 0x5, 1, 3, 16, 0, 0x7FFF
+ createvisualtask sub_8116620, 0x5, 4, 0, 16, 16, 0
+ delay 0x4
+ createvisualtask sub_8116620, 0x5, 4, 0, 0, 0, 0
waitforvisualfinish
clearmonbg ANIM_ATTACKER
blendoff
end
Move_HARDEN:
- loopsewithpan SE_W231, -64, 28, 2
- createvisualtask sub_81144F8, 5, 0, 0, 0
+ loopsewithpan SE_W231, SOUND_PAN_ATTACKER, 0x1C, 0x2
+ createvisualtask sub_81144F8, 0x5, 0, 0, 0
waitforvisualfinish
end
Move_BELLY_DRUM:
- loadspritegfx ANIM_TAG_MUSIC_NOTES2
- loadspritegfx ANIM_TAG_193
- createvisualtask sub_8102BE8, 2
- waitforvisualfinish
- call BellyDrum1
- createsprite gUnknown_0859309C, 2, 0, 0, 0, 0
- playsewithpan SE_W187, -64
- delay 15
- call BellyDrum2
- createsprite gUnknown_0859309C, 2, 1, 1, 1, 0
- playsewithpan SE_W187, -64
- delay 15
- call BellyDrum1
- createsprite gUnknown_0859309C, 2, 0, 3, 3, 128
- playsewithpan SE_W187, -64
- delay 7
- call BellyDrum2
- createsprite gUnknown_0859309C, 2, 1, 2, 0, 128
- playsewithpan SE_W187, -64
- delay 7
- call BellyDrum1
- createsprite gUnknown_0859309C, 2, 0, 1, 1, 0
- playsewithpan SE_W187, -64
- delay 7
- call BellyDrum2
- createsprite gUnknown_0859309C, 2, 1, 0, 3, 0
- playsewithpan SE_W187, -64
- waitforvisualfinish
- createvisualtask sub_8102CA0, 2
- waitforvisualfinish
- end
-
-BellyDrum2:
- createsprite gUnknown_08593068, 3, 0
- createvisualtask AnimTask_ShakeMon, 2, ANIM_ATTACKER, 0, 8, 2, 1
+ loadspritegfx 0x2758
+ loadspritegfx 0x27D1
+ createvisualtask sub_8102BE8, 0x2
+ waitforvisualfinish
+ call AnimScript_82CF5A6
+ createsprite gUnknown_0859309C, 0x2, 0, 0, 0, 0
+ playsewithpan SE_W187, SOUND_PAN_ATTACKER
+ delay 0xF
+ call AnimScript_82CF58B
+ createsprite gUnknown_0859309C, 0x2, 1, 1, 1, 0
+ playsewithpan SE_W187, SOUND_PAN_ATTACKER
+ delay 0xF
+ call AnimScript_82CF5A6
+ createsprite gUnknown_0859309C, 0x2, 0, 3, 3, 128
+ playsewithpan SE_W187, SOUND_PAN_ATTACKER
+ delay 0x7
+ call AnimScript_82CF58B
+ createsprite gUnknown_0859309C, 0x2, 1, 2, 0, 128
+ playsewithpan SE_W187, SOUND_PAN_ATTACKER
+ delay 0x7
+ call AnimScript_82CF5A6
+ createsprite gUnknown_0859309C, 0x2, 0, 1, 1, 0
+ playsewithpan SE_W187, SOUND_PAN_ATTACKER
+ delay 0x7
+ call AnimScript_82CF58B
+ createsprite gUnknown_0859309C, 0x2, 1, 0, 3, 0
+ playsewithpan SE_W187, SOUND_PAN_ATTACKER
+ waitforvisualfinish
+ createvisualtask sub_8102CA0, 0x2
+ waitforvisualfinish
+ end
+
+AnimScript_82CF58B:
+ createsprite gUnknown_08593068, 0x3, 0
+ createvisualtask sub_80D51AC, 0x2, 0, 0, 8, 2, 1
return
-BellyDrum1:
- createsprite gUnknown_08593068, 3, 1
- createvisualtask AnimTask_ShakeMon, 2, ANIM_ATTACKER, 0, 8, 2, 1
+AnimScript_82CF5A6:
+ createsprite gUnknown_08593068, 0x3, 1
+ createvisualtask sub_80D51AC, 0x2, 0, 0, 8, 2, 1
return
Move_MIND_READER:
- loadspritegfx ANIM_TAG_189
- loadspritegfx ANIM_TAG_OPENING_EYE
- loadspritegfx ANIM_TAG_191
+ loadspritegfx 0x27CD
+ loadspritegfx 0x27CE
+ loadspritegfx 0x27CF
monbg ANIM_DEF_PARTNER
- playsewithpan SE_W109, +63
- createsprite gUnknown_085CE07C, 5, 0, 0, 1, 0
- createsprite gUnknown_085CE094, 5
- delay 40
- playsewithpan SE_W043, +63
- createvisualtask sub_8115A04, 2, 1, 1, 2, 0, 10, RGB_BLACK
- call MindReaderEffect
+ playsewithpan SE_W109, SOUND_PAN_TARGET
+ createsprite gUnknown_085CE07C, 0x5, 0, 0, 1, 0
+ createsprite gUnknown_085CE094, 0x5
+ delay 0x28
+ playsewithpan SE_W043, SOUND_PAN_TARGET
+ createvisualtask sub_8115A04, 0x2, 1, 1, 2, 0, 10, 0
+ call AnimScript_82CF608
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
end
-MindReaderEffect:
- createsprite gUnknown_085CE0AC, 4, 70, 0, 6
- createsprite gUnknown_085CE0AC, 4, 40, 40, 6
- createsprite gUnknown_085CE0AC, 4, 10, -60, 6
- createsprite gUnknown_085CE0AC, 4, -50, -40, 6
- createsprite gUnknown_085CE0AC, 4, -40, 40, 6
- createsprite gUnknown_085CE0AC, 4, 50, -50, 6
- delay 2
- createsprite gUnknown_085CE0AC, 4, 50, -30, 6
- createsprite gUnknown_085CE0AC, 4, 60, 10, 6
- createsprite gUnknown_085CE0AC, 4, 0, 60, 6
- createsprite gUnknown_085CE0AC, 4, 0, -40, 6
- createsprite gUnknown_085CE0AC, 4, -60, 20, 6
- createsprite gUnknown_085CE0AC, 4, -60, -30, 6
- delay 2
- createsprite gUnknown_085CE0AC, 4, -50, 50, 6
- createsprite gUnknown_085CE0AC, 4, -60, 20, 6
- createsprite gUnknown_085CE0AC, 4, -40, -40, 6
- createsprite gUnknown_085CE0AC, 4, 20, -60, 6
- createsprite gUnknown_085CE0AC, 4, 50, -50, 6
- createsprite gUnknown_085CE0AC, 4, 35, 40, 6
- delay 2
+AnimScript_82CF608:
+ createsprite gUnknown_085CE0AC, 0x4, 70, 0, 6
+ createsprite gUnknown_085CE0AC, 0x4, 40, 40, 6
+ createsprite gUnknown_085CE0AC, 0x4, 10, -60, 6
+ createsprite gUnknown_085CE0AC, 0x4, -50, -40, 6
+ createsprite gUnknown_085CE0AC, 0x4, -40, 40, 6
+ createsprite gUnknown_085CE0AC, 0x4, 50, -50, 6
+ delay 0x2
+ createsprite gUnknown_085CE0AC, 0x4, 50, -30, 6
+ createsprite gUnknown_085CE0AC, 0x4, 60, 10, 6
+ createsprite gUnknown_085CE0AC, 0x4, 0, 60, 6
+ createsprite gUnknown_085CE0AC, 0x4, 0, -40, 6
+ createsprite gUnknown_085CE0AC, 0x4, -60, 20, 6
+ createsprite gUnknown_085CE0AC, 0x4, -60, -30, 6
+ delay 0x2
+ createsprite gUnknown_085CE0AC, 0x4, -50, 50, 6
+ createsprite gUnknown_085CE0AC, 0x4, -60, 20, 6
+ createsprite gUnknown_085CE0AC, 0x4, -40, -40, 6
+ createsprite gUnknown_085CE0AC, 0x4, 20, -60, 6
+ createsprite gUnknown_085CE0AC, 0x4, 50, -50, 6
+ createsprite gUnknown_085CE0AC, 0x4, 35, 40, 6
+ delay 0x2
return
Move_ICE_PUNCH:
monbg ANIM_DEF_PARTNER
- setalpha 12, 8
- loadspritegfx ANIM_TAG_141
- loadspritegfx ANIM_TAG_135
- loadspritegfx ANIM_TAG_143
- createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 1, 0, 7, RGB_BLACK
- createvisualtask sub_8116620, 10, 4, 2, 0, 9, RGB(12, 26, 31)
- delay 20
- playsewithpan SE_W081, +63
- createsprite gUnknown_08595AE8, 2, 0
- createsprite gUnknown_08595AE8, 2, 64
- createsprite gUnknown_08595AE8, 2, 128
- createsprite gUnknown_08595AE8, 2, 192
- delay 5
- createsprite gUnknown_08595AD0, 2, 32
- createsprite gUnknown_08595AD0, 2, 96
- createsprite gUnknown_08595AD0, 2, 160
- createsprite gUnknown_08595AD0, 2, 224
- delay 17
- createsprite gFistFootSpriteTemplate, 4, 0, -10, 8, 1, 0
- createsprite gBasicHitSplatSpriteTemplate, 3, 0, -10, 1, 1
- playsewithpan SE_W004, +63
- delay 2
- createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 0, 5, 3, 1
- waitforvisualfinish
- delay 15
- call FreezeEffect1
- delay 5
- createvisualtask sub_8116620, 10, 4, 2, 9, 0, RGB(12, 26, 31)
- waitforvisualfinish
- createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 0, 7, 0, RGB_BLACK
+ setalpha 0x80C
+ loadspritegfx 0x279D
+ loadspritegfx 0x2797
+ loadspritegfx 0x279F
+ createsprite gUnknown_08597274, 0x2, 1, 1, 0, 7, RGB_BLACK
+ createvisualtask sub_8116620, 0xA, 4, 2, 0, 9, 32588
+ delay 0x14
+ playsewithpan SE_W081, SOUND_PAN_TARGET
+ createsprite gUnknown_08595AE8, 0x2, 0
+ createsprite gUnknown_08595AE8, 0x2, 64
+ createsprite gUnknown_08595AE8, 0x2, 128
+ createsprite gUnknown_08595AE8, 0x2, 192
+ delay 0x5
+ createsprite gUnknown_08595AD0, 0x2, 32
+ createsprite gUnknown_08595AD0, 0x2, 96
+ createsprite gUnknown_08595AD0, 0x2, 160
+ createsprite gUnknown_08595AD0, 0x2, 224
+ delay 0x11
+ createsprite gUnknown_08595E98, 0x4, 0, -10, 8, 1, 0
+ createsprite gUnknown_08597358, 0x3, 0, -10, 1, 1
+ playsewithpan SE_W004, SOUND_PAN_TARGET
+ delay 0x2
+ createvisualtask sub_80D51AC, 0x5, 1, 0, 5, 3, 1
+ waitforvisualfinish
+ delay 0xF
+ call AnimScript_82D7720
+ delay 0x5
+ createvisualtask sub_8116620, 0xA, 4, 2, 9, 0, 32588
+ waitforvisualfinish
+ createsprite gUnknown_08597274, 0x2, 1, 0, 7, 0, RGB_BLACK
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
blendoff
end
Move_REST:
- playsewithpan SE_W173, -64
- loadspritegfx ANIM_TAG_LETTER_Z
- createsprite gUnknown_08592C88, 2, 4, -10, 16, 0, 0
- delay 20
- createsprite gUnknown_08592C88, 2, 4, -10, 16, 0, 0
- delay 20
- createsprite gUnknown_08592C88, 2, 4, -10, 16, 0, 0
+ playsewithpan SE_W173, SOUND_PAN_ATTACKER
+ loadspritegfx 0x27F4
+ createsprite gUnknown_08592C88, 0x2, 4, -10, 16, 0, 0
+ delay 0x14
+ createsprite gUnknown_08592C88, 0x2, 4, -10, 16, 0, 0
+ delay 0x14
+ createsprite gUnknown_08592C88, 0x2, 4, -10, 16, 0, 0
waitforvisualfinish
end
Move_CONFUSION:
monbg ANIM_DEF_PARTNER
- call SetPsychicBackground
- setalpha 8, 8
- createvisualtask AnimTask_ShakeMon2, 2, ANIM_ATTACKER, 1, 0, 10, 1
- createvisualtask sub_8115A04, 2, 2, 0, 2, 0, 8, RGB_WHITE
+ call AnimScript_82D7CD1
+ setalpha 0x808
+ createvisualtask sub_80D52D0, 0x2, 0, 1, 0, 10, 1
+ createvisualtask sub_8115A04, 0x2, 2, 0, 2, 0, 8, 0x7FFF
waitforvisualfinish
- playsewithpan SE_W048, +63
- createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 3, 0, 15, 1
- createvisualtask AnimTask_ScaleMonAndRestore, 5, -4, -4, 15, ANIM_TARGET, 1
+ playsewithpan SE_W048, SOUND_PAN_TARGET
+ createvisualtask sub_80D51AC, 0x2, 1, 3, 0, 15, 1
+ createvisualtask sub_80D6064, 0x5, -4, -4, 15, 1, 1
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
blendoff
- delay 1
- call UnsetPsychicBackground
+ delay 0x1
+ call AnimScript_82D7CDD
end
Move_PSYCHIC:
monbg ANIM_DEF_PARTNER
- call SetPsychicBackground
- setalpha 8, 8
- createvisualtask AnimTask_ShakeMon2, 2, ANIM_ATTACKER, 1, 0, 10, 1
- createvisualtask sub_8115A04, 2, 2, 0, 2, 0, 8, RGB(31, 23, 0)
+ call AnimScript_82D7CD1
+ setalpha 0x808
+ createvisualtask sub_80D52D0, 0x2, 0, 1, 0, 10, 1
+ createvisualtask sub_8115A04, 0x2, 2, 0, 2, 0, 8, 767
waitforvisualfinish
- loopsewithpan SE_W048, +63, 10, 3
- createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 5, 0, 15, 1
- createvisualtask AnimTask_ScaleMonAndRestore, 5, -6, -6, 15, ANIM_TARGET, 1
+ loopsewithpan SE_W048, SOUND_PAN_TARGET, 0xA, 0x3
+ createvisualtask sub_80D51AC, 0x2, 1, 5, 0, 15, 1
+ createvisualtask sub_80D6064, 0x5, -6, -6, 15, 1, 1
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
blendoff
- delay 1
- call UnsetPsychicBackground
+ delay 0x1
+ call AnimScript_82D7CDD
end
Move_FUTURE_SIGHT:
- goto FutureSight
-FutureSightContinue:
+ goto AnimScript_82CF8F6
+
+AnimScript_82CF8ED:
waitforvisualfinish
- delay 1
- call UnsetPsychicBackground
+ delay 0x1
+ call AnimScript_82D7CDD
end
-FutureSight:
+
+AnimScript_82CF8F6:
monbg ANIM_ATK_PARTNER
- playsewithpan SE_W060, -64
- call SetPsychicBackground
- setalpha 8, 8
- playsewithpan SE_W048, -64
- createvisualtask sub_8115A04, 2, 2, 0, 2, 0, 8, RGB_WHITE
- createvisualtask AnimTask_ScaleMonAndRestore, 5, -4, -4, 15, ANIM_ATTACKER, 1
+ playsewithpan SE_W060, SOUND_PAN_ATTACKER
+ call AnimScript_82D7CD1
+ setalpha 0x808
+ playsewithpan SE_W048, SOUND_PAN_ATTACKER
+ createvisualtask sub_8115A04, 0x2, 2, 0, 2, 0, 8, 0x7FFF
+ createvisualtask sub_80D6064, 0x5, -4, -4, 15, 0, 1
waitforvisualfinish
clearmonbg ANIM_ATK_PARTNER
blendoff
- goto FutureSightContinue
+ goto AnimScript_82CF8ED
Move_THUNDER:
- loadspritegfx ANIM_TAG_LIGHTNING
+ loadspritegfx 0x2735
fadetobg BG_THUNDER
waitbgfadeout
- createvisualtask sub_8117660, 5, -256, 0, 1, -1
+ createvisualtask sub_8117660, 0x5, -256, 0, 1, -1
waitbgfadein
- createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 2, 0, 16, RGB_BLACK
- delay 16
- createvisualtask sub_8115F10, 2, 257, 257, 257
- playsewithpan SE_W086, +63
- delay 1
- createsprite gUnknown_085956C0, 130, 16, -36
- delay 1
- createsprite gUnknown_085956C0, 130, 16, -20
- delay 1
- createsprite gUnknown_085956C0, 130, 16, 12
- delay 20
+ createsprite gUnknown_08597274, 0x2, 1, 2, 0, 16, RGB_BLACK
+ delay 0x10
+ createvisualtask sub_8115F10, 0x2, 257, 257, 257
+ playsewithpan SE_W086, SOUND_PAN_TARGET
+ delay 0x1
+ createsprite gUnknown_085956C0, 0x82, 16, -36
+ delay 0x1
+ createsprite gUnknown_085956C0, 0x82, 16, -20
+ delay 0x1
+ createsprite gUnknown_085956C0, 0x82, 16, 12
+ delay 0x14
createsprite gUnknown_085956C0, 0x86, -16, -32
- playsewithpan SE_W086, +63
- delay 1
+ playsewithpan SE_W086, SOUND_PAN_TARGET
+ delay 0x1
createsprite gUnknown_085956C0, 0x86, -16, -16
- delay 1
+ delay 0x1
createsprite gUnknown_085956C0, 0x86, -16, 16
- playsewithpan SE_W086, +63
- delay 5
- createvisualtask sub_8115F10, 2, 257, 257, 257
- delay 1
- createsprite gUnknown_085956C0, 130, 24, -32
- delay 1
- createsprite gUnknown_085956C0, 130, 24, -16
- delay 1
- createsprite gUnknown_085956C0, 130, 24, 16
- delay 30
- createvisualtask sub_8115F10, 2, 257, 257, 257
- delay 5
- createvisualtask sub_8115F10, 2, 257, 257, 257
- delay 1
- createsprite gUnknown_085956C0, 130, 0, -32
- playsewithpan SE_W161B, +63
- delay 1
- createsprite gUnknown_085956C0, 130, 0, -16
- delay 1
- createsprite gUnknown_085956C0, 130, 0, 16
- delay 10
- createvisualtask sub_8115F10, 2, 257, 257, 257
- delay 1
- createvisualtask sub_810A094, 2, 30, 3, 1, 0
- delay 2
- createvisualtask sub_8115F10, 2, 257, 257, 257
- delay 1
- createsprite gSimplePaletteBlendSpriteTemplate, 130, 1, 2, 16, 0, RGB_BLACK
+ playsewithpan SE_W086, SOUND_PAN_TARGET
+ delay 0x5
+ createvisualtask sub_8115F10, 0x2, 257, 257, 257
+ delay 0x1
+ createsprite gUnknown_085956C0, 0x82, 24, -32
+ delay 0x1
+ createsprite gUnknown_085956C0, 0x82, 24, -16
+ delay 0x1
+ createsprite gUnknown_085956C0, 0x82, 24, 16
+ delay 0x1E
+ createvisualtask sub_8115F10, 0x2, 257, 257, 257
+ delay 0x5
+ createvisualtask sub_8115F10, 0x2, 257, 257, 257
+ delay 0x1
+ createsprite gUnknown_085956C0, 0x82, 0, -32
+ playsewithpan SE_W161B, SOUND_PAN_TARGET
+ delay 0x1
+ createsprite gUnknown_085956C0, 0x82, 0, -16
+ delay 0x1
+ createsprite gUnknown_085956C0, 0x82, 0, 16
+ delay 0xA
+ createvisualtask sub_8115F10, 0x2, 257, 257, 257
+ delay 0x1
+ createvisualtask sub_810A094, 0x2, 30, 3, 1, 0
+ delay 0x2
+ createvisualtask sub_8115F10, 0x2, 257, 257, 257
+ delay 0x1
+ createsprite gUnknown_08597274, 0x82, 1, 2, 16, 0, RGB_BLACK
waitforvisualfinish
restorebg
waitbgfadeout
- setarg 7, -1
+ setarg 0x7, 0xFFFF
waitbgfadein
end
Move_THUNDER_PUNCH:
- loadspritegfx ANIM_TAG_135
- loadspritegfx ANIM_TAG_143
- loadspritegfx ANIM_TAG_LIGHTNING
+ loadspritegfx 0x2797
+ loadspritegfx 0x279F
+ loadspritegfx 0x2735
monbg ANIM_TARGET
- setalpha 12, 8
- createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 2, 0, 16, RGB_BLACK
- waitforvisualfinish
- playsewithpan SE_W004, +63
- createsprite gFistFootSpriteTemplate, 132, 0, 0, 8, 1, 0
- createsprite gBasicHitSplatSpriteTemplate, 131, 0, 0, 1, 1
- delay 1
- createvisualtask sub_8115F10, 2, 257, 257, 257
- delay 1
- createsprite gUnknown_085956C0, 130, 0, -48
- delay 1
- createsprite gUnknown_085956C0, 2, 0, -16
- delay 1
- createsprite gUnknown_085956C0, 2, 0, 16
- delay 1
- playsewithpan SE_W161B, +63
- createvisualtask sub_8115F10, 2, 257, 257, 257
- delay 2
- createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 0, 3, 15, 1
- createsprite gBasicHitSplatSpriteTemplate, 3, 0, 0, 1, 2
- delay 1
- createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 2, 16, 0, RGB_BLACK
- delay 20
+ setalpha 0x80C
+ createsprite gUnknown_08597274, 0x2, 1, 2, 0, 16, RGB_BLACK
+ waitforvisualfinish
+ playsewithpan SE_W004, SOUND_PAN_TARGET
+ createsprite gUnknown_08595E98, 0x84, 0, 0, 8, 1, 0
+ createsprite gUnknown_08597358, 0x83, 0, 0, 1, 1
+ delay 0x1
+ createvisualtask sub_8115F10, 0x2, 257, 257, 257
+ delay 0x1
+ createsprite gUnknown_085956C0, 0x82, 0, -48
+ delay 0x1
+ createsprite gUnknown_085956C0, 0x2, 0, -16
+ delay 0x1
+ createsprite gUnknown_085956C0, 0x2, 0, 16
+ delay 0x1
+ playsewithpan SE_W161B, SOUND_PAN_TARGET
+ createvisualtask sub_8115F10, 0x2, 257, 257, 257
+ delay 0x2
+ createvisualtask sub_80D51AC, 0x2, 1, 0, 3, 15, 1
+ createsprite gUnknown_08597358, 0x3, 0, 0, 1, 2
+ delay 0x1
+ createsprite gUnknown_08597274, 0x2, 1, 2, 16, 0, RGB_BLACK
+ delay 0x14
waitforvisualfinish
clearmonbg ANIM_TARGET
blendoff
end
Move_SACRED_FIRE:
- loadspritegfx ANIM_TAG_FIRE
- loadspritegfx ANIM_TAG_035
- loopsewithpan SE_W221, -64, 7, 5
- createsprite gUnknown_08595428, 2, -32, 0, 50, 5, -2, 0
- delay 1
- createsprite gUnknown_08595428, 66, -20, -10, 50, 5, -1, -1
- delay 1
- createsprite gUnknown_08595428, 66, 0, -16, 50, 5, 0, -1
- delay 1
- createsprite gUnknown_08595428, 66, 20, -10, 50, 5, 1, -1
- delay 1
- createsprite gUnknown_08595428, 2, 32, 0, 50, 5, 2, 0
- delay 1
- createsprite gUnknown_08595428, 2, 20, 10, 50, 5, 1, 1
- delay 1
- createvisualtask sub_8115F10, 2, 257, 257, 257
- delay 1
- createsprite gUnknown_08595428, 2, 0, 16, 50, 5, 0, 1
- delay 1
- createsprite gUnknown_08595428, 2, -20, 10, 50, 5, -1, 1
- createvisualtask sub_8115F10, 2, 257, 257, 257
- delay 1
- waitforvisualfinish
- playsewithpan SE_W221B, +63
- createsprite gUnknown_085953F8, 130, -16, 0, 70, 16, 0, 1
- delay 10
- playsewithpan SE_W221B, +63
- createsprite gUnknown_085953F8, 130, 0, 0, 70, 16, 0, 1
- delay 10
- playsewithpan SE_W221B, +63
- createsprite gUnknown_085953F8, 130, 16, 0, 80, 16, 0, 1
- delay 1
- createvisualtask sub_8115F10, 2, 257, 257, 257
- delay 1
- waitforvisualfinish
- createvisualtask sub_8115F10, 2, 257, 257, 257
- delay 1
- playsewithpan SE_W172B, +63
- createsprite gUnknown_08595410, 130, 0, 0, 30, 30, -1, 0
- delay 1
- createsprite gUnknown_08595410, 130, 0, 0, 30, 30, 0, 1
- delay 1
- createsprite gUnknown_08595410, 130, 0, 0, 30, 30, -1, -1
- delay 1
- createsprite gUnknown_08595410, 130, 0, 0, 30, 30, 2, 1
- delay 1
- createsprite gUnknown_08595410, 130, 0, 0, 30, 30, 1, -1
- delay 1
- createsprite gUnknown_08595410, 130, 0, 0, 30, 30, -1, 1
- delay 1
- createsprite gUnknown_08595410, 130, 0, 0, 30, 30, 1, -2
- delay 1
- createsprite gUnknown_08595410, 130, 0, 0, 30, 30, 3, 1
+ loadspritegfx 0x2731
+ loadspritegfx 0x2733
+ loopsewithpan SE_W221, SOUND_PAN_ATTACKER, 0x7, 0x5
+ createsprite gUnknown_08595428, 0x2, -32, 0, 50, 5, -2, 0
+ delay 0x1
+ createsprite gUnknown_08595428, 0x42, -20, -10, 50, 5, -1, -1
+ delay 0x1
+ createsprite gUnknown_08595428, 0x42, 0, -16, 50, 5, 0, -1
+ delay 0x1
+ createsprite gUnknown_08595428, 0x42, 20, -10, 50, 5, 1, -1
+ delay 0x1
+ createsprite gUnknown_08595428, 0x2, 32, 0, 50, 5, 2, 0
+ delay 0x1
+ createsprite gUnknown_08595428, 0x2, 20, 10, 50, 5, 1, 1
+ delay 0x1
+ createvisualtask sub_8115F10, 0x2, 257, 257, 257
+ delay 0x1
+ createsprite gUnknown_08595428, 0x2, 0, 16, 50, 5, 0, 1
+ delay 0x1
+ createsprite gUnknown_08595428, 0x2, -20, 10, 50, 5, -1, 1
+ createvisualtask sub_8115F10, 0x2, 257, 257, 257
+ delay 0x1
+ waitforvisualfinish
+ playsewithpan SE_W221B, SOUND_PAN_TARGET
+ createsprite gUnknown_085953F8, 0x82, -16, 0, 70, 16, 0, 1
+ delay 0xA
+ playsewithpan SE_W221B, SOUND_PAN_TARGET
+ createsprite gUnknown_085953F8, 0x82, 0, 0, 70, 16, 0, 1
+ delay 0xA
+ playsewithpan SE_W221B, SOUND_PAN_TARGET
+ createsprite gUnknown_085953F8, 0x82, 16, 0, 80, 16, 0, 1
+ delay 0x1
+ createvisualtask sub_8115F10, 0x2, 257, 257, 257
+ delay 0x1
+ waitforvisualfinish
+ createvisualtask sub_8115F10, 0x2, 257, 257, 257
+ delay 0x1
+ playsewithpan SE_W172B, SOUND_PAN_TARGET
+ createsprite gUnknown_08595410, 0x82, 0, 0, 30, 30, -1, 0
+ delay 0x1
+ createsprite gUnknown_08595410, 0x82, 0, 0, 30, 30, 0, 1
+ delay 0x1
+ createsprite gUnknown_08595410, 0x82, 0, 0, 30, 30, -1, -1
+ delay 0x1
+ createsprite gUnknown_08595410, 0x82, 0, 0, 30, 30, 2, 1
+ delay 0x1
+ createsprite gUnknown_08595410, 0x82, 0, 0, 30, 30, 1, -1
+ delay 0x1
+ createsprite gUnknown_08595410, 0x82, 0, 0, 30, 30, -1, 1
+ delay 0x1
+ createsprite gUnknown_08595410, 0x82, 0, 0, 30, 30, 1, -2
+ delay 0x1
+ createsprite gUnknown_08595410, 0x82, 0, 0, 30, 30, 3, 1
waitforvisualfinish
end
Move_SCRATCH:
- loadspritegfx ANIM_TAG_137
+ loadspritegfx 0x2799
monbg ANIM_TARGET
- setalpha 12, 8
- playsewithpan SE_W010, +63
- createsprite gUnknown_085CE020, 2, 0, 0, 1, 0
- createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 3, 0, 6, 1
+ setalpha 0x80C
+ playsewithpan SE_W010, SOUND_PAN_TARGET
+ createsprite gUnknown_085CE020, 0x2, 0, 0, 1, 0
+ createvisualtask sub_80D51AC, 0x2, 1, 3, 0, 6, 1
waitforvisualfinish
clearmonbg ANIM_TARGET
blendoff
@@ -4921,419 +4986,423 @@ Move_SCRATCH:
end
Move_DRAGON_BREATH:
- loadspritegfx ANIM_TAG_SMALL_EMBER
+ loadspritegfx 0x272D
monbg ANIM_DEF_PARTNER
monbgprio_28 ANIM_TARGET
- loopsewithpan SE_W172, -64, 7, 7
- createsprite gUnknown_08596EF4, 130, 0, 0, 0, 0, 20
- delay 2
- createsprite gUnknown_08596EF4, 130, 0, 0, 0, 0, 20
- delay 2
- createvisualtask sub_8116620, 10, 4, 1, 0, 9, RGB_RED
- createsprite gUnknown_08596EF4, 130, 0, 0, 0, 0, 20
- delay 2
- createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 21, 1
- createsprite gUnknown_08596EF4, 130, 0, 0, 0, 0, 20
- delay 2
- createsprite gUnknown_08596EF4, 130, 0, 0, 0, 0, 20
- delay 2
- createsprite gUnknown_08596EF4, 130, 0, 0, 0, 0, 20
- delay 2
- createsprite gUnknown_08596EF4, 130, 0, 0, 0, 0, 20
- delay 2
- createsprite gUnknown_08596EF4, 130, 0, 0, 0, 0, 20
- delay 2
- createsprite gUnknown_08596EF4, 130, 0, 0, 0, 0, 20
- delay 2
- createsprite gUnknown_08596EF4, 130, 0, 0, 0, 0, 20
- delay 2
- createsprite gUnknown_08596EF4, 130, 0, 0, 0, 0, 20
- waitforvisualfinish
- createvisualtask sub_8116620, 10, 4, 1, 9, 0, RGB_RED
+ loopsewithpan SE_W172, SOUND_PAN_ATTACKER, 0x7, 0x7
+ createsprite gUnknown_08596EF4, 0x82, 0, 0, 0, 0, 20
+ delay 0x2
+ createsprite gUnknown_08596EF4, 0x82, 0, 0, 0, 0, 20
+ delay 0x2
+ createvisualtask sub_8116620, 0xA, 4, 1, 0, 9, 31
+ createsprite gUnknown_08596EF4, 0x82, 0, 0, 0, 0, 20
+ delay 0x2
+ createvisualtask sub_80D52D0, 0x2, 1, 2, 0, 21, 1
+ createsprite gUnknown_08596EF4, 0x82, 0, 0, 0, 0, 20
+ delay 0x2
+ createsprite gUnknown_08596EF4, 0x82, 0, 0, 0, 0, 20
+ delay 0x2
+ createsprite gUnknown_08596EF4, 0x82, 0, 0, 0, 0, 20
+ delay 0x2
+ createsprite gUnknown_08596EF4, 0x82, 0, 0, 0, 0, 20
+ delay 0x2
+ createsprite gUnknown_08596EF4, 0x82, 0, 0, 0, 0, 20
+ delay 0x2
+ createsprite gUnknown_08596EF4, 0x82, 0, 0, 0, 0, 20
+ delay 0x2
+ createsprite gUnknown_08596EF4, 0x82, 0, 0, 0, 0, 20
+ delay 0x2
+ createsprite gUnknown_08596EF4, 0x82, 0, 0, 0, 0, 20
+ waitforvisualfinish
+ createvisualtask sub_8116620, 0xA, 4, 1, 9, 0, 31
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
end
Move_ROAR:
- loadspritegfx ANIM_TAG_053
+ loadspritegfx 0x2745
monbg ANIM_ATTACKER
monbgprio_28 ANIM_ATTACKER
- setalpha 8, 8
- createvisualtask sub_8158E9C, 2, 0, 2
- createvisualtask AnimTask_ScaleMonAndRestore, 5, -5, -5, 10, ANIM_ATTACKER, 1
- call RoarEffect
- delay 20
- createvisualtask sub_80D5DB0, 5, 1, 2
+ setalpha 0x808
+ createvisualtask sub_8158E9C, 0x2, 0, 2
+ createvisualtask sub_80D6064, 0x5, -5, -5, 10, 0, 1
+ call AnimScript_82CFECB
+ delay 0x14
+ createvisualtask sub_80D5DB0, 0x5, 1, 2
waitforvisualfinish
clearmonbg ANIM_ATTACKER
blendoff
waitforvisualfinish
- createvisualtask sub_8159078, 5
+ createvisualtask sub_8159078, 0x5
waitforvisualfinish
end
-RoarEffect:
- createsprite gUnknown_085CE7D4, 2, 24, -8, 0
- createsprite gUnknown_085CE7D4, 2, 24, 0, 2
- createsprite gUnknown_085CE7D4, 2, 24, 8, 1
- delay 15
- createsprite gUnknown_085CE7D4, 2, 24, -8, 0
- createsprite gUnknown_085CE7D4, 2, 24, 0, 2
- createsprite gUnknown_085CE7D4, 2, 24, 8, 1
+AnimScript_82CFECB:
+ createsprite gUnknown_085CE7D4, 0x2, 24, -8, 0
+ createsprite gUnknown_085CE7D4, 0x2, 24, 0, 2
+ createsprite gUnknown_085CE7D4, 0x2, 24, 8, 1
+ delay 0xF
+ createsprite gUnknown_085CE7D4, 0x2, 24, -8, 0
+ createsprite gUnknown_085CE7D4, 0x2, 24, 0, 2
+ createsprite gUnknown_085CE7D4, 0x2, 24, 8, 1
return
Move_GROWL:
- loadspritegfx ANIM_TAG_053
- createvisualtask sub_8158E9C, 2, 0, 255
- call RoarEffect
- delay 10
- createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 1, 0, 9, 1
- createvisualtask AnimTask_ShakeMon2, 2, ANIM_DEF_PARTNER, 1, 0, 9, 1
+ loadspritegfx 0x2745
+ createvisualtask sub_8158E9C, 0x2, 0, 255
+ call AnimScript_82CFECB
+ delay 0xA
+ createvisualtask sub_80D52D0, 0x2, 1, 1, 0, 9, 1
+ createvisualtask sub_80D52D0, 0x2, 3, 1, 0, 9, 1
waitforvisualfinish
- createvisualtask sub_8159078, 5
+ createvisualtask sub_8159078, 0x5
waitforvisualfinish
end
Move_SNORE:
- loadspritegfx ANIM_TAG_197
+ loadspritegfx 0x27D5
monbg ANIM_ATK_PARTNER
- setalpha 8, 8
- call Snore1
- delay 30
- call Snore1
+ setalpha 0x808
+ call AnimScript_82CFF76
+ delay 0x1E
+ call AnimScript_82CFF76
waitforvisualfinish
clearmonbg ANIM_ATK_PARTNER
blendoff
end
-Snore1:
- playsewithpan SE_W173, -64
- createvisualtask AnimTask_ScaleMonAndRestore, 5, -7, -7, 7, ANIM_ATTACKER, 1
- createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 4, 0, 7, 1
- createsprite gBattleAnimSpriteTemplate_85972D8, 2, 6, 1, 14, 0, 0
- createsprite gUnknown_085936EC, 2, 0, 0, -42, -38, 24, 0, 0
- createsprite gUnknown_085936EC, 2, 0, 0, 0, -42, 24, 0, 0
- createsprite gUnknown_085936EC, 2, 0, 0, 42, -38, 24, 0, 0
+
+AnimScript_82CFF76:
+ playsewithpan SE_W173, SOUND_PAN_ATTACKER
+ createvisualtask sub_80D6064, 0x5, -7, -7, 7, 0, 1
+ createvisualtask sub_80D52D0, 0x2, 1, 4, 0, 7, 1
+ createsprite gUnknown_085972D8, 0x2, 6, 1, 14, 0, 0
+ createsprite gUnknown_085936EC, 0x2, 0, 0, -42, -38, 24, 0, 0
+ createsprite gUnknown_085936EC, 0x2, 0, 0, 0, -42, 24, 0, 0
+ createsprite gUnknown_085936EC, 0x2, 0, 0, 42, -38, 24, 0, 0
return
Move_LIGHT_SCREEN:
- loadspritegfx ANIM_TAG_070
- loadspritegfx ANIM_TAG_166
- setalpha 0, 16
- waitplaysewithpan SE_W115, -64, 15
- createsprite gUnknown_08596560, 1, 40, 0, 10166
- delay 10
- call SpecialScreenEffect
- waitforvisualfinish
- delay 1
- blendoff
- end
-
-SpecialScreenEffect:
- createsprite gUnknown_08596624, 2, 23, 0, 0, 1
- delay 6
- createsprite gUnknown_08596624, 2, 31, -8, 0, 1
- delay 5
- createsprite gUnknown_08596624, 2, 30, 20, 0, 1
- delay 7
- createsprite gUnknown_08596624, 2, 10, -15, 0, 1
- delay 6
- createsprite gUnknown_08596624, 2, 20, 10, 0, 1
- delay 6
- createsprite gUnknown_08596624, 2, 10, 18, 0, 1
+ loadspritegfx 0x2756
+ loadspritegfx 0x27B6
+ setalpha 0x1000
+ waitplaysewithpan SE_W115, SOUND_PAN_ATTACKER, 0xF
+ createsprite gUnknown_08596560, 0x1, 40, 0, 10166
+ delay 0xA
+ call AnimScript_82D0014
+ waitforvisualfinish
+ delay 0x1
+ blendoff
+ end
+
+AnimScript_82D0014:
+ createsprite gUnknown_08596624, 0x2, 23, 0, 0, 1
+ delay 0x6
+ createsprite gUnknown_08596624, 0x2, 31, -8, 0, 1
+ delay 0x5
+ createsprite gUnknown_08596624, 0x2, 30, 20, 0, 1
+ delay 0x7
+ createsprite gUnknown_08596624, 0x2, 10, -15, 0, 1
+ delay 0x6
+ createsprite gUnknown_08596624, 0x2, 20, 10, 0, 1
+ delay 0x6
+ createsprite gUnknown_08596624, 0x2, 10, 18, 0, 1
return
Move_MIRROR_COAT:
- loadspritegfx ANIM_TAG_070
- loadspritegfx ANIM_TAG_168
- setalpha 0, 16
- createsprite gUnknown_08596590, 1, 40, 0, 10168
- delay 10
- playsewithpan SE_W115, -64
- call SpecialScreenEffect
+ loadspritegfx 0x2756
+ loadspritegfx 0x27B8
+ setalpha 0x1000
+ createsprite gUnknown_08596590, 0x1, 40, 0, 10168
+ delay 0xA
+ playsewithpan SE_W115, SOUND_PAN_ATTACKER
+ call AnimScript_82D0014
waitforvisualfinish
- delay 1
+ delay 0x1
blendoff
end
Move_REFLECT:
- loadspritegfx ANIM_TAG_071
- loadspritegfx ANIM_TAG_167
- setalpha 0, 16
- waitplaysewithpan SE_W115, -64, 15
- createsprite gUnknown_08596578, 1, 40, 0, 10167
- delay 20
- createsprite gUnknown_085965F4, 2, 30, 0, 0, 1
- delay 7
- createsprite gUnknown_085965F4, 2, 19, -12, 0, 1
- delay 7
- createsprite gUnknown_085965F4, 2, 10, 20, 0, 1
+ loadspritegfx 0x2757
+ loadspritegfx 0x27B7
+ setalpha 0x1000
+ waitplaysewithpan SE_W115, SOUND_PAN_ATTACKER, 0xF
+ createsprite gUnknown_08596578, 0x1, 40, 0, 10167
+ delay 0x14
+ createsprite gUnknown_085965F4, 0x2, 30, 0, 0, 1
+ delay 0x7
+ createsprite gUnknown_085965F4, 0x2, 19, -12, 0, 1
+ delay 0x7
+ createsprite gUnknown_085965F4, 0x2, 10, 20, 0, 1
waitforvisualfinish
- delay 1
+ delay 0x1
blendoff
end
Move_BARRIER:
- loadspritegfx ANIM_TAG_169
- setalpha 0, 16
- waitplaysewithpan SE_W112, -64, 15
- createsprite gUnknown_085965A8, 3, 40, 0, 10169
+ loadspritegfx 0x27B9
+ setalpha 0x1000
+ waitplaysewithpan SE_W112, SOUND_PAN_ATTACKER, 0xF
+ createsprite gUnknown_085965A8, 0x3, 40, 0, 10169
waitforvisualfinish
- delay 1
+ delay 0x1
blendoff
end
Move_BUBBLE:
- loadspritegfx ANIM_TAG_146
- loadspritegfx ANIM_TAG_155
+ loadspritegfx 0x27A2
+ loadspritegfx 0x27AB
monbg ANIM_TARGET
- setalpha 12, 8
- delay 1
- createsprite gBattleAnimSpriteTemplate_8595068, 2, 18, 0, 15, -15, 10, 128, 100
- playsewithpan SE_W145, -64
- waitplaysewithpan SE_W145B, +63, 100
- delay 6
- createsprite gBattleAnimSpriteTemplate_8595068, 2, 18, 0, 35, 37, 40, 128, 100
- playsewithpan SE_W145, -64
- waitplaysewithpan SE_W145B, +63, 100
- delay 6
- createsprite gBattleAnimSpriteTemplate_8595068, 2, 18, 0, 10, -37, 30, 128, 100
- playsewithpan SE_W145, -64
- waitplaysewithpan SE_W145B, +63, 100
- delay 6
- createsprite gBattleAnimSpriteTemplate_8595068, 2, 18, 0, 30, 10, 15, 128, 100
- playsewithpan SE_W145, -64
- waitplaysewithpan SE_W145B, +63, 100
- delay 6
- createsprite gBattleAnimSpriteTemplate_8595068, 2, 18, 0, 20, 33, 20, 128, 100
- playsewithpan SE_W145, -64
- waitplaysewithpan SE_W145B, +63, 100
- delay 6
- createsprite gBattleAnimSpriteTemplate_8595068, 2, 18, 0, 25, -30, 10, 128, 100
- playsewithpan SE_W145, -64
- waitplaysewithpan SE_W145B, +63, 100
- waitforvisualfinish
- call WaterBubbleEffect2
+ setalpha 0x80C
+ delay 0x1
+ createsprite gUnknown_08595068, 0x2, 18, 0, 15, -15, 10, 128, 100
+ playsewithpan SE_W145, SOUND_PAN_ATTACKER
+ waitplaysewithpan SE_W145B, SOUND_PAN_TARGET, 0x64
+ delay 0x6
+ createsprite gUnknown_08595068, 0x2, 18, 0, 35, 37, 40, 128, 100
+ playsewithpan SE_W145, SOUND_PAN_ATTACKER
+ waitplaysewithpan SE_W145B, SOUND_PAN_TARGET, 0x64
+ delay 0x6
+ createsprite gUnknown_08595068, 0x2, 18, 0, 10, -37, 30, 128, 100
+ playsewithpan SE_W145, SOUND_PAN_ATTACKER
+ waitplaysewithpan SE_W145B, SOUND_PAN_TARGET, 0x64
+ delay 0x6
+ createsprite gUnknown_08595068, 0x2, 18, 0, 30, 10, 15, 128, 100
+ playsewithpan SE_W145, SOUND_PAN_ATTACKER
+ waitplaysewithpan SE_W145B, SOUND_PAN_TARGET, 0x64
+ delay 0x6
+ createsprite gUnknown_08595068, 0x2, 18, 0, 20, 33, 20, 128, 100
+ playsewithpan SE_W145, SOUND_PAN_ATTACKER
+ waitplaysewithpan SE_W145B, SOUND_PAN_TARGET, 0x64
+ delay 0x6
+ createsprite gUnknown_08595068, 0x2, 18, 0, 25, -30, 10, 128, 100
+ playsewithpan SE_W145, SOUND_PAN_ATTACKER
+ waitplaysewithpan SE_W145B, SOUND_PAN_TARGET, 0x64
+ waitforvisualfinish
+ call AnimScript_82D7B53
waitforvisualfinish
clearmonbg ANIM_TARGET
blendoff
end
Move_SMOG:
- loadspritegfx ANIM_TAG_172
+ loadspritegfx 0x27BC
monbg ANIM_DEF_PARTNER
monbgprio_29
- setalpha 12, 8
- loopsewithpan SE_W054, +63, 17, 10
- call Smog1
- call Smog1
- call Smog1
- call Smog1
- call Smog1
- call Smog1
- call Smog1
- delay 120
- loopsewithpan SE_W092, +63, 18, 2
- createvisualtask sub_8115A04, 2, 4, 2, 2, 0, 12, RGB(26, 0, 26)
- delay 10
- createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 15, 1
+ setalpha 0x80C
+ loopsewithpan SE_W054, SOUND_PAN_TARGET, 0x11, 0xA
+ call AnimScript_82D024A
+ call AnimScript_82D024A
+ call AnimScript_82D024A
+ call AnimScript_82D024A
+ call AnimScript_82D024A
+ call AnimScript_82D024A
+ call AnimScript_82D024A
+ delay 0x78
+ loopsewithpan SE_W092, SOUND_PAN_TARGET, 0x12, 0x2
+ createvisualtask sub_8115A04, 0x2, 4, 2, 2, 0, 12, 26650
+ delay 0xA
+ createvisualtask sub_80D52D0, 0x2, 1, 2, 0, 15, 1
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
blendoff
end
-Smog1:
- createsprite gUnknown_08595C44, 2, 0, -24, 48, 240, 1, 0
- delay 7
+
+AnimScript_82D024A:
+ createsprite gUnknown_08595C44, 0x2, 0, -24, 48, 240, 1, 0
+ delay 0x7
return
Move_FAINT_ATTACK:
- loadspritegfx ANIM_TAG_135
+ loadspritegfx 0x2797
monbg ANIM_ATTACKER
fadetobg BG_DARK
waitbgfadein
- delay 0
- playsewithpan SE_W185, -64
- createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, ANIM_ATTACKER, 18, 6, 1, 3
- createvisualtask sub_81136E8, 2, 1
+ delay 0x0
+ playsewithpan SE_W185, SOUND_PAN_ATTACKER
+ createvisualtask sub_80D5830, 0x2, 0, 18, 6, 1, 3
+ createvisualtask sub_81136E8, 0x2, 1
waitforvisualfinish
clearmonbg ANIM_ATTACKER
invisible ANIM_ATTACKER
- delay 1
- createvisualtask sub_8117F60, 2
- setalpha 12, 8
+ delay 0x1
+ createvisualtask sub_8117F60, 0x2
+ setalpha 0x80C
monbg ANIM_TARGET
- delay 1
- playsewithpan SE_W233B, +63
- createsprite gBasicHitSplatSpriteTemplate, 2, 0, 0, 1, 1
- createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 9, 1
+ delay 0x1
+ playsewithpan SE_W233B, SOUND_PAN_TARGET
+ createsprite gUnknown_08597358, 0x2, 0, 0, 1, 1
+ createvisualtask sub_80D52D0, 0x2, 1, 2, 0, 9, 1
waitforvisualfinish
clearmonbg ANIM_TARGET
blendoff
- delay 1
- setarg 7, 0x1000
- delay 32
- createvisualtask sub_8113888, 2
+ delay 0x1
+ setarg 0x7, 0x1000
+ delay 0x20
+ createvisualtask sub_8113888, 0x2
monbg ANIM_ATTACKER
- createvisualtask sub_81137E4, 2, 1
+ createvisualtask sub_81137E4, 0x2, 1
waitforvisualfinish
clearmonbg ANIM_ATTACKER
- delay 1
+ delay 0x1
restorebg
waitbgfadein
end
Move_SAND_ATTACK:
- loadspritegfx ANIM_TAG_074
+ loadspritegfx 0x275A
monbg ANIM_ATK_PARTNER
monbgprio_28 ANIM_ATTACKER
- setalpha 12, 8
- playsewithpan SE_W028, -64
- createsprite gSlideMonToOffsetSpriteTemplate, 2, 0, -10, 0, 0, 3
- waitforvisualfinish
- createsprite gSlideMonToOriginalPosSpriteTemplate, 2, 0, 0, 2
- call SandAttack1
- call SandAttack1
- call SandAttack1
- call SandAttack1
- call SandAttack1
- call SandAttack1
+ setalpha 0x80C
+ playsewithpan SE_W028, SOUND_PAN_ATTACKER
+ createsprite gUnknown_0857FE70, 0x2, 0, -10, 0, 0, 3
+ waitforvisualfinish
+ createsprite gUnknown_0857FE58, 0x2, 0, 0, 2
+ call AnimScript_82D0337
+ call AnimScript_82D0337
+ call AnimScript_82D0337
+ call AnimScript_82D0337
+ call AnimScript_82D0337
+ call AnimScript_82D0337
waitforvisualfinish
clearmonbg ANIM_ATK_PARTNER
blendoff
end
-SandAttack1:
- createsprite gUnknown_085971A8, 130, 15, 15, 20, 0, 0
- createsprite gUnknown_085971A8, 130, 15, 15, 20, 10, 10
- createsprite gUnknown_085971A8, 130, 15, 15, 20, -10, -10
- createsprite gUnknown_085971A8, 130, 15, 15, 20, 20, 5
- createsprite gUnknown_085971A8, 130, 15, 15, 20, -20, -5
- delay 2
+
+AnimScript_82D0337:
+ createsprite gUnknown_085971A8, 0x82, 15, 15, 20, 0, 0
+ createsprite gUnknown_085971A8, 0x82, 15, 15, 20, 10, 10
+ createsprite gUnknown_085971A8, 0x82, 15, 15, 20, -10, -10
+ createsprite gUnknown_085971A8, 0x82, 15, 15, 20, 20, 5
+ createsprite gUnknown_085971A8, 0x82, 15, 15, 20, -20, -5
+ delay 0x2
return
Move_MUD_SLAP:
- loadspritegfx ANIM_TAG_074
- playsewithpan SE_W028, -64
- createsprite gSlideMonToOffsetSpriteTemplate, 2, 0, -10, 0, 0, 3
- waitforvisualfinish
- createsprite gSlideMonToOriginalPosSpriteTemplate, 2, 0, 0, 2
- call MudSlap1
- call MudSlap1
- call MudSlap1
- call MudSlap1
- call MudSlap1
- call MudSlap1
- waitforvisualfinish
- end
-MudSlap1:
- createsprite gUnknown_085971CC, 130, 15, 15, 20, 0, 0
- createsprite gUnknown_085971CC, 130, 15, 15, 20, 10, 5
- createsprite gUnknown_085971CC, 130, 15, 15, 20, -10, -5
- createsprite gUnknown_085971CC, 130, 15, 15, 20, 20, 10
- createsprite gUnknown_085971CC, 130, 15, 15, 20, -20, -10
- delay 2
+ loadspritegfx 0x275A
+ playsewithpan SE_W028, SOUND_PAN_ATTACKER
+ createsprite gUnknown_0857FE70, 0x2, 0, -10, 0, 0, 3
+ waitforvisualfinish
+ createsprite gUnknown_0857FE58, 0x2, 0, 0, 2
+ call AnimScript_82D03D5
+ call AnimScript_82D03D5
+ call AnimScript_82D03D5
+ call AnimScript_82D03D5
+ call AnimScript_82D03D5
+ call AnimScript_82D03D5
+ waitforvisualfinish
+ end
+
+AnimScript_82D03D5:
+ createsprite gUnknown_085971CC, 0x82, 15, 15, 20, 0, 0
+ createsprite gUnknown_085971CC, 0x82, 15, 15, 20, 10, 5
+ createsprite gUnknown_085971CC, 0x82, 15, 15, 20, -10, -5
+ createsprite gUnknown_085971CC, 0x82, 15, 15, 20, 20, 10
+ createsprite gUnknown_085971CC, 0x82, 15, 15, 20, -20, -10
+ delay 0x2
return
Move_DRAGON_RAGE:
- loadspritegfx ANIM_TAG_SMALL_EMBER
- loadspritegfx ANIM_TAG_035
- playsewithpan SE_W082, -64
- createvisualtask AnimTask_ShakeMon, 5, ANIM_ATTACKER, 0, 2, 40, 1
+ loadspritegfx 0x272D
+ loadspritegfx 0x2733
+ playsewithpan SE_W082, SOUND_PAN_ATTACKER
+ createvisualtask sub_80D51AC, 0x5, 0, 0, 2, 40, 1
waitforvisualfinish
- createsprite gSlideMonToOffsetSpriteTemplate, 130, 0, 15, 0, 0, 4
+ createsprite gUnknown_0857FE70, 0x82, 0, 15, 0, 0, 4
waitforvisualfinish
- createsprite gUnknown_08596F80, 130, 30, 15, 0, 10, 10
+ createsprite gUnknown_08596F80, 0x82, 30, 15, 0, 10, 10
waitforvisualfinish
- loopsewithpan SE_W172B, +63, 11, 3
- createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 0, 3, 25, 1
- createsprite gUnknown_08596F28, 194, 1, 5, 0
- delay 1
- createsprite gUnknown_08596F28, 194, 1, -10, -15
- delay 1
- createsprite gUnknown_08596F28, 130, 1, 0, 25
- delay 1
- createsprite gUnknown_08596F28, 194, 1, 15, 5
- delay 1
- createsprite gUnknown_08596F28, 194, 1, -25, 0
- delay 1
- createsprite gUnknown_08596F28, 130, 1, 30, 30
- delay 1
- createsprite gUnknown_08596F28, 130, 1, -27, 25
- delay 1
- createsprite gUnknown_08596F28, 194, 1, 0, 8
+ loopsewithpan SE_W172B, SOUND_PAN_TARGET, 0xB, 0x3
+ createvisualtask sub_80D51AC, 0x5, 1, 0, 3, 25, 1
+ createsprite gUnknown_08596F28, 0xC2, 1, 5, 0
+ delay 0x1
+ createsprite gUnknown_08596F28, 0xC2, 1, -10, -15
+ delay 0x1
+ createsprite gUnknown_08596F28, 0x82, 1, 0, 25
+ delay 0x1
+ createsprite gUnknown_08596F28, 0xC2, 1, 15, 5
+ delay 0x1
+ createsprite gUnknown_08596F28, 0xC2, 1, -25, 0
+ delay 0x1
+ createsprite gUnknown_08596F28, 0x82, 1, 30, 30
+ delay 0x1
+ createsprite gUnknown_08596F28, 0x82, 1, -27, 25
+ delay 0x1
+ createsprite gUnknown_08596F28, 0xC2, 1, 0, 8
waitforvisualfinish
- createsprite gSlideMonToOriginalPosSpriteTemplate, 194, 0, 0, 4
+ createsprite gUnknown_0857FE58, 0xC2, 0, 0, 4
waitforvisualfinish
end
Move_RAIN_DANCE:
- loadspritegfx ANIM_TAG_115
- playsewithpan SE_W240, -64
- createvisualtask sub_8116620, 10, 0x781, 2, 0, 4, RGB_BLACK
+ loadspritegfx 0x2783
+ playsewithpan SE_W240, SOUND_PAN_ATTACKER
+ createvisualtask sub_8116620, 0xA, 1921, 2, 0, 4, 0
waitforvisualfinish
- createvisualtask AnimTask_CreateRaindrops, 2, 0, 3, 120
- createvisualtask AnimTask_CreateRaindrops, 2, 0, 3, 120
- delay 120
- delay 30
+ createvisualtask sub_8107188, 0x2, 0, 3, 120
+ createvisualtask sub_8107188, 0x2, 0, 3, 120
+ delay 0x78
+ delay 0x1E
waitforvisualfinish
- createvisualtask sub_8116620, 10, 0x781, 2, 4, 0, RGB_BLACK
+ createvisualtask sub_8116620, 0xA, 1921, 2, 4, 0, 0
waitforvisualfinish
end
Move_BITE:
- loadspritegfx ANIM_TAG_139
- loadspritegfx ANIM_TAG_135
+ loadspritegfx 0x279B
+ loadspritegfx 0x2797
monbg ANIM_TARGET
- setalpha 12, 8
- playsewithpan SE_W044, +63
- createsprite gUnknown_08597080, 2, 0, -32, 0, 0, 819, 10
- createsprite gUnknown_08597080, 2, 0, 32, 4, 0, -819, 10
- delay 10
- createsprite gBasicHitSplatSpriteTemplate, 2, 0, 0, 1, 2
- createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 0, 4, 7, 1
+ setalpha 0x80C
+ playsewithpan SE_W044, SOUND_PAN_TARGET
+ createsprite gUnknown_08597080, 0x2, 0, -32, 0, 0, 819, 10
+ createsprite gUnknown_08597080, 0x2, 0, 32, 4, 0, -819, 10
+ delay 0xA
+ createsprite gUnknown_08597358, 0x2, 0, 0, 1, 2
+ createvisualtask sub_80D51AC, 0x5, 1, 0, 4, 7, 1
waitforvisualfinish
clearmonbg ANIM_TARGET
blendoff
- delay 1
+ delay 0x1
end
Move_CRUNCH:
- loadspritegfx ANIM_TAG_139
- loadspritegfx ANIM_TAG_135
+ loadspritegfx 0x279B
+ loadspritegfx 0x2797
monbg ANIM_TARGET
fadetobg BG_DARK
waitbgfadein
- setalpha 12, 8
- playsewithpan SE_W044, +63
- createsprite gUnknown_08597080, 2, -32, -32, 1, 819, 819, 10
- createsprite gUnknown_08597080, 2, 32, 32, 5, -819, -819, 10
- delay 10
- createsprite gBasicHitSplatSpriteTemplate, 2, -8, 0, 1, 1
- createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 0, 7, 5, 2
- waitforvisualfinish
- playsewithpan SE_W044, +63
- createsprite gUnknown_08597080, 2, 32, -32, 7, -819, 819, 10
- createsprite gUnknown_08597080, 2, -32, 32, 3, 819, -819, 10
- delay 10
- createsprite gBasicHitSplatSpriteTemplate, 2, 8, 0, 1, 1
- createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 0, 8, 4, 2
+ setalpha 0x80C
+ playsewithpan SE_W044, SOUND_PAN_TARGET
+ createsprite gUnknown_08597080, 0x2, -32, -32, 1, 819, 819, 10
+ createsprite gUnknown_08597080, 0x2, 32, 32, 5, -819, -819, 10
+ delay 0xA
+ createsprite gUnknown_08597358, 0x2, -8, 0, 1, 1
+ createvisualtask sub_80D51AC, 0x5, 1, 0, 7, 5, 2
+ waitforvisualfinish
+ playsewithpan SE_W044, SOUND_PAN_TARGET
+ createsprite gUnknown_08597080, 0x2, 32, -32, 7, -819, 819, 10
+ createsprite gUnknown_08597080, 0x2, -32, 32, 3, 819, -819, 10
+ delay 0xA
+ createsprite gUnknown_08597358, 0x2, 8, 0, 1, 1
+ createvisualtask sub_80D51AC, 0x5, 1, 0, 8, 4, 2
waitforvisualfinish
clearmonbg ANIM_TARGET
blendoff
- delay 1
+ delay 0x1
restorebg
waitbgfadein
end
Move_CLAMP:
- loadspritegfx ANIM_TAG_145
- loadspritegfx ANIM_TAG_135
+ loadspritegfx 0x27A1
+ loadspritegfx 0x2797
monbg ANIM_TARGET
- setalpha 12, 8
- playsewithpan SE_W011, +63
- createsprite gUnknown_08597098, 2, -32, 0, 2, 819, 0, 10
- createsprite gUnknown_08597098, 2, 32, 0, 6, -819, 0, 10
- delay 10
- createsprite gBasicHitSplatSpriteTemplate, 2, 0, 0, 1, 2
- createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 3, 0, 5, 1
+ setalpha 0x80C
+ playsewithpan SE_W011, SOUND_PAN_TARGET
+ createsprite gUnknown_08597098, 0x2, -32, 0, 2, 819, 0, 10
+ createsprite gUnknown_08597098, 0x2, 32, 0, 6, -819, 0, 10
+ delay 0xA
+ createsprite gUnknown_08597358, 0x2, 0, 0, 1, 2
+ createvisualtask sub_80D51AC, 0x5, 1, 3, 0, 5, 1
waitforvisualfinish
clearmonbg ANIM_TARGET
blendoff
@@ -5343,1517 +5412,1539 @@ Move_CLAMP:
Move_ICE_BEAM:
monbg ANIM_TARGET
monbgprio_28 ANIM_TARGET
- setalpha 12, 8
- loadspritegfx ANIM_TAG_141
- createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 1, 0, 7, RGB_BLACK
+ setalpha 0x80C
+ loadspritegfx 0x279D
+ createsprite gUnknown_08597274, 0x2, 1, 1, 0, 7, RGB_BLACK
waitforvisualfinish
createsoundtask sub_8158C58, 183, -64, 63, 4, 4, 0, 10
- createsprite gUnknown_08595B2C, 2, 20, 12, 0, 12, 20
- createsprite gUnknown_08595B2C, 2, 20, -12, 0, -12, 20
- delay 1
- call IceBeam1
- call IceBeam1
- call IceBeam1
- createsprite gSimplePaletteBlendSpriteTemplate, 2, 4, -31, 0, 7, RGB(0, 20, 31)
- createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 25, 1
- call IceBeam1
- call IceBeam1
- call IceBeam1
- call IceBeam1
- call IceBeam1
- call IceBeam1
- call IceBeam1
- call IceBeam1
- createsprite gUnknown_08595B14, 2, 20, 0, 0, 0, 11
- delay 1
- createsprite gUnknown_08595B14, 2, 20, 0, 0, 0, 11
- waitforvisualfinish
- delay 20
- call FreezeEffect1
- createsprite gSimplePaletteBlendSpriteTemplate, 2, 4, 5, 7, 0, RGB(0, 20, 31)
- waitforvisualfinish
- createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 0, 7, 0, RGB_BLACK
+ createsprite gUnknown_08595B2C, 0x2, 20, 12, 0, 12, 20
+ createsprite gUnknown_08595B2C, 0x2, 20, -12, 0, -12, 20
+ delay 0x1
+ call AnimScript_82D07C1
+ call AnimScript_82D07C1
+ call AnimScript_82D07C1
+ createsprite gUnknown_08597274, 0x2, 4, -31, 0, 7, RGB(0, 20, 31)
+ createvisualtask sub_80D52D0, 0x2, 1, 2, 0, 25, 1
+ call AnimScript_82D07C1
+ call AnimScript_82D07C1
+ call AnimScript_82D07C1
+ call AnimScript_82D07C1
+ call AnimScript_82D07C1
+ call AnimScript_82D07C1
+ call AnimScript_82D07C1
+ call AnimScript_82D07C1
+ createsprite gUnknown_08595B14, 0x2, 20, 0, 0, 0, 11
+ delay 0x1
+ createsprite gUnknown_08595B14, 0x2, 20, 0, 0, 0, 11
+ waitforvisualfinish
+ delay 0x14
+ call AnimScript_82D7720
+ createsprite gUnknown_08597274, 0x2, 4, 5, 7, 0, RGB(0, 20, 31)
+ waitforvisualfinish
+ createsprite gUnknown_08597274, 0x2, 1, 0, 7, 0, RGB_BLACK
waitforvisualfinish
clearmonbg ANIM_TARGET
blendoff
end
-IceBeam1:
- createsprite gUnknown_08595B2C, 2, 20, 12, 0, 12, 20
- createsprite gUnknown_08595B2C, 2, 20, -12, 0, -12, 20
- createsprite gUnknown_08595B14, 2, 20, 0, 0, 0, 11
- delay 1
+
+AnimScript_82D07C1:
+ createsprite gUnknown_08595B2C, 0x2, 20, 12, 0, 12, 20
+ createsprite gUnknown_08595B2C, 0x2, 20, -12, 0, -12, 20
+ createsprite gUnknown_08595B14, 0x2, 20, 0, 0, 0, 11
+ delay 0x1
return
Move_WITHDRAW:
- playsewithpan SE_W029, -64
- createvisualtask sub_81036A0, 5
+ playsewithpan SE_W029, SOUND_PAN_ATTACKER
+ createvisualtask sub_81036A0, 0x5
waitforvisualfinish
end
Move_AURORA_BEAM:
- loadspritegfx ANIM_TAG_140
+ loadspritegfx 0x279C
fadetobg BG_AURORABEAM
waitbgfadein
- playsewithpan SE_W062, -64
- setarg 7, 0
- createvisualtask sub_8107528, 10, 130
- call AuroraBeam1
- createvisualtask AnimTask_ShakeMon2, 5, ANIM_TARGET, 1, 0, 17, 1
- call AuroraBeam1
- call AuroraBeam1
- call AuroraBeam1
- setarg 7, -1
+ playsewithpan SE_W062, SOUND_PAN_ATTACKER
+ setarg 0x7, 0x0
+ createvisualtask sub_8107528, 0xA, 130
+ call AnimScript_82D088B
+ createvisualtask sub_80D52D0, 0x5, 1, 1, 0, 17, 1
+ call AnimScript_82D088B
+ call AnimScript_82D088B
+ call AnimScript_82D088B
+ setarg 0x7, 0xFFFF
createsoundtask sub_8158C58, 183, -64, 63, 3, 6, 0, 10
- createvisualtask AnimTask_ShakeMon2, 5, ANIM_TARGET, 2, 0, 40, 1
- call AuroraBeam1
- call AuroraBeam1
- call AuroraBeam1
- call AuroraBeam1
- call AuroraBeam1
- call AuroraBeam1
+ createvisualtask sub_80D52D0, 0x5, 1, 2, 0, 40, 1
+ call AnimScript_82D088B
+ call AnimScript_82D088B
+ call AnimScript_82D088B
+ call AnimScript_82D088B
+ call AnimScript_82D088B
+ call AnimScript_82D088B
waitforvisualfinish
restorebg
waitbgfadein
end
-AuroraBeam1:
- createsprite gUnknown_085950B4, 130, 20, 0, 0, 0, 17
- delay 1
- createsprite gUnknown_085950B4, 130, 20, 0, 0, 0, 17
- delay 1
- createsprite gUnknown_085950B4, 130, 20, 0, 0, 0, 17
- delay 1
- createsprite gUnknown_085950B4, 130, 20, 0, 0, 0, 17
- delay 1
+
+AnimScript_82D088B:
+ createsprite gUnknown_085950B4, 0x82, 20, 0, 0, 0, 17
+ delay 0x1
+ createsprite gUnknown_085950B4, 0x82, 20, 0, 0, 0, 17
+ delay 0x1
+ createsprite gUnknown_085950B4, 0x82, 20, 0, 0, 0, 17
+ delay 0x1
+ createsprite gUnknown_085950B4, 0x82, 20, 0, 0, 0, 17
+ delay 0x1
return
Move_SOLAR_BEAM:
- loadspritegfx ANIM_TAG_147
- choosetwoturnanim SolarBeamSetUp, SolarBeamUnleash
-SolarBeamEnd:
+ loadspritegfx 0x27A3
+ choosetwoturnanim AnimScript_82D08E6, AnimScript_82D09E3
+
+AnimScript_82D08E4:
waitforvisualfinish
end
-SolarBeamSetUp:
+
+AnimScript_82D08E6:
monbg ANIM_ATK_PARTNER
- setalpha 12, 8
- createvisualtask sub_8115A04, 2, 2, 1, 4, 0, 11, RGB(31, 31, 11)
- playsewithpan SE_W025, -64
- call SolarBeamSetUp1
+ setalpha 0x80C
+ createvisualtask sub_8115A04, 0x2, 2, 1, 4, 0, 11, 12287
+ playsewithpan SE_W025, SOUND_PAN_ATTACKER
+ call AnimScript_82D0910
waitforvisualfinish
clearmonbg ANIM_ATK_PARTNER
blendoff
- goto SolarBeamEnd
-SolarBeamSetUp1:
- createsprite gUnknown_085921E0, 2, 40, 40, 16
- delay 2
- createsprite gUnknown_085921E0, 2, -40, -40, 16
- delay 2
- createsprite gUnknown_085921E0, 2, 0, 40, 16
- delay 2
- createsprite gUnknown_085921E0, 2, 0, -40, 16
- delay 2
- createsprite gUnknown_085921E0, 2, 40, -20, 16
- delay 2
- createsprite gUnknown_085921E0, 2, 40, 20, 16
- delay 2
- createsprite gUnknown_085921E0, 2, -40, -20, 16
- delay 2
- createsprite gUnknown_085921E0, 2, -40, 20, 16
- delay 2
- createsprite gUnknown_085921E0, 2, -20, 30, 16
- delay 2
- createsprite gUnknown_085921E0, 2, 20, -30, 16
- delay 2
- createsprite gUnknown_085921E0, 2, -20, -30, 16
- delay 2
- createsprite gUnknown_085921E0, 2, 20, 30, 16
- delay 2
- createsprite gUnknown_085921E0, 2, -40, 0, 16
- delay 2
- createsprite gUnknown_085921E0, 2, 40, 0, 16
- delay 2
+ goto AnimScript_82D08E4
+
+AnimScript_82D0910:
+ createsprite gUnknown_085921E0, 0x2, 40, 40, 16
+ delay 0x2
+ createsprite gUnknown_085921E0, 0x2, -40, -40, 16
+ delay 0x2
+ createsprite gUnknown_085921E0, 0x2, 0, 40, 16
+ delay 0x2
+ createsprite gUnknown_085921E0, 0x2, 0, -40, 16
+ delay 0x2
+ createsprite gUnknown_085921E0, 0x2, 40, -20, 16
+ delay 0x2
+ createsprite gUnknown_085921E0, 0x2, 40, 20, 16
+ delay 0x2
+ createsprite gUnknown_085921E0, 0x2, -40, -20, 16
+ delay 0x2
+ createsprite gUnknown_085921E0, 0x2, -40, 20, 16
+ delay 0x2
+ createsprite gUnknown_085921E0, 0x2, -20, 30, 16
+ delay 0x2
+ createsprite gUnknown_085921E0, 0x2, 20, -30, 16
+ delay 0x2
+ createsprite gUnknown_085921E0, 0x2, -20, -30, 16
+ delay 0x2
+ createsprite gUnknown_085921E0, 0x2, 20, 30, 16
+ delay 0x2
+ createsprite gUnknown_085921E0, 0x2, -40, 0, 16
+ delay 0x2
+ createsprite gUnknown_085921E0, 0x2, 40, 0, 16
+ delay 0x2
return
-SolarBeamUnleash:
- call SetSolarbeamBg
- panse_1B SE_W076, -64, +63, +2, 0
- createvisualtask sub_80FEA58, 5
- createsprite gUnknown_085921F8, 131, 15, 0, 20, 0
- delay 4
- createsprite gUnknown_085921F8, 131, 15, 0, 20, 1
- delay 4
- createvisualtask sub_8116620, 10, 4, 1, 0, 10, RGB(25, 31, 0)
- createsprite gUnknown_085921F8, 131, 15, 0, 20, 2
- delay 4
- createvisualtask AnimTask_ShakeMon2, 5, ANIM_TARGET, 2, 0, 65, 1
- createsprite gUnknown_085921F8, 131, 15, 0, 20, 3
- delay 4
- createsprite gUnknown_085921F8, 131, 15, 0, 20, 4
- delay 4
- createsprite gUnknown_085921F8, 131, 15, 0, 20, 5
- delay 4
- createsprite gUnknown_085921F8, 131, 15, 0, 20, 6
- delay 4
- call SolarBeamUnleash1
- call SolarBeamUnleash1
- waitforvisualfinish
- createvisualtask sub_8116620, 10, 4, 1, 10, 0, RGB(25, 31, 0)
- call UnsetSolarbeamBg
- goto SolarBeamEnd
-SolarBeamUnleash1:
- createsprite gUnknown_085921F8, 131, 15, 0, 20, 0
- delay 4
- createsprite gUnknown_085921F8, 131, 15, 0, 20, 1
- delay 4
- createsprite gUnknown_085921F8, 131, 15, 0, 20, 2
- delay 4
- createsprite gUnknown_085921F8, 131, 15, 0, 20, 3
- delay 4
- createsprite gUnknown_085921F8, 131, 15, 0, 20, 4
- delay 4
- createsprite gUnknown_085921F8, 131, 15, 0, 20, 5
- delay 4
- createsprite gUnknown_085921F8, 131, 15, 0, 20, 6
- delay 4
+
+AnimScript_82D09E3:
+ call AnimScript_82D7D1D
+ panse_1B SE_W076, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0x0
+ createvisualtask sub_80FEA58, 0x5
+ createsprite gUnknown_085921F8, 0x83, 15, 0, 20, 0
+ delay 0x4
+ createsprite gUnknown_085921F8, 0x83, 15, 0, 20, 1
+ delay 0x4
+ createvisualtask sub_8116620, 0xA, 4, 1, 0, 10, 1017
+ createsprite gUnknown_085921F8, 0x83, 15, 0, 20, 2
+ delay 0x4
+ createvisualtask sub_80D52D0, 0x5, 1, 2, 0, 65, 1
+ createsprite gUnknown_085921F8, 0x83, 15, 0, 20, 3
+ delay 0x4
+ createsprite gUnknown_085921F8, 0x83, 15, 0, 20, 4
+ delay 0x4
+ createsprite gUnknown_085921F8, 0x83, 15, 0, 20, 5
+ delay 0x4
+ createsprite gUnknown_085921F8, 0x83, 15, 0, 20, 6
+ delay 0x4
+ call AnimScript_82D0AB5
+ call AnimScript_82D0AB5
+ waitforvisualfinish
+ createvisualtask sub_8116620, 0xA, 4, 1, 10, 0, 1017
+ call AnimScript_82D7D57
+ goto AnimScript_82D08E4
+
+AnimScript_82D0AB5:
+ createsprite gUnknown_085921F8, 0x83, 15, 0, 20, 0
+ delay 0x4
+ createsprite gUnknown_085921F8, 0x83, 15, 0, 20, 1
+ delay 0x4
+ createsprite gUnknown_085921F8, 0x83, 15, 0, 20, 2
+ delay 0x4
+ createsprite gUnknown_085921F8, 0x83, 15, 0, 20, 3
+ delay 0x4
+ createsprite gUnknown_085921F8, 0x83, 15, 0, 20, 4
+ delay 0x4
+ createsprite gUnknown_085921F8, 0x83, 15, 0, 20, 5
+ delay 0x4
+ createsprite gUnknown_085921F8, 0x83, 15, 0, 20, 6
+ delay 0x4
return
Move_BLIZZARD:
- loadspritegfx ANIM_TAG_141
+ loadspritegfx 0x279D
monbg ANIM_DEF_PARTNER
- createvisualtask AnimTask_IsAttackerOpponentSide, 2
- jumprettrue BlizzardAgainstPlayer
+ createvisualtask sub_8117754, 0x2
+ jumpargeq 0x7, 0x1, AnimScript_82D0CB2
fadetobg BG_HIGHSPEED_OPPONENT
-BlizzardContinue:
+
+AnimScript_82D0B43:
waitbgfadeout
- createvisualtask sub_8117660, 5, -2304, 0, 1, -1
+ createvisualtask sub_8117660, 0x5, -2304, 0, 1, -1
waitbgfadein
waitforvisualfinish
- panse_1B SE_W059, -64, +63, +2, 0
- call Blizzard1
- call Blizzard1
- playsewithpan SE_W059B, +63
+ panse_1B SE_W059, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0x0
+ call AnimScript_82D0B7D
+ call AnimScript_82D0B7D
+ playsewithpan SE_W059B, SOUND_PAN_TARGET
waitforvisualfinish
- call FreezeEffect2
+ call AnimScript_82D77A4
waitforvisualfinish
- delay 20
+ delay 0x14
restorebg
waitbgfadeout
- setarg 7, -1
+ setarg 0x7, 0xFFFF
waitbgfadein
clearmonbg ANIM_DEF_PARTNER
end
-Blizzard1:
- createsprite gUnknown_08595B98, 40, 0, -10, 0, -10, 72, 1
- createsprite gUnknown_08595BB0, 40, 0, 0, 0, 0, 80, 0, 0, 1
- delay 3
- createsprite gUnknown_08595B98, 40, 0, -15, 0, -15, 72, 1
- createsprite gUnknown_08595BB0, 40, 0, -10, 0, -10, 80, 0, 0, 1
- delay 3
- createsprite gUnknown_08595B98, 40, 0, -5, 0, -5, 72, 1
- createsprite gUnknown_08595BB0, 40, 0, 10, 0, 10, 80, 0, 0, 1
- delay 3
- createsprite gUnknown_08595B98, 40, 0, -10, 0, -10, 72, 1
- createsprite gUnknown_08595BB0, 40, 0, -20, 0, -20, 80, 0, 0, 1
- delay 3
- createsprite gUnknown_08595B98, 40, 0, -20, 0, -20, 72, 1
- createsprite gUnknown_08595BB0, 40, 0, 15, 0, 15, 80, 0, 0, 1
- delay 3
- createsprite gUnknown_08595B98, 40, 0, -15, 0, -15, 72, 1
- createsprite gUnknown_08595BB0, 40, 0, -20, 0, -20, 80, 0, 0, 1
- delay 3
- createsprite gUnknown_08595B98, 40, 0, -25, 0, -25, 72, 1
- createsprite gUnknown_08595BB0, 40, 0, 20, 0, 20, 80, 0, 0, 1
- delay 3
+
+AnimScript_82D0B7D:
+ createsprite gUnknown_08595B98, 0x28, 0, -10, 0, -10, 72, 1
+ createsprite gUnknown_08595BB0, 0x28, 0, 0, 0, 0, 80, 0, 0, 1
+ delay 0x3
+ createsprite gUnknown_08595B98, 0x28, 0, -15, 0, -15, 72, 1
+ createsprite gUnknown_08595BB0, 0x28, 0, -10, 0, -10, 80, 0, 0, 1
+ delay 0x3
+ createsprite gUnknown_08595B98, 0x28, 0, -5, 0, -5, 72, 1
+ createsprite gUnknown_08595BB0, 0x28, 0, 10, 0, 10, 80, 0, 0, 1
+ delay 0x3
+ createsprite gUnknown_08595B98, 0x28, 0, -10, 0, -10, 72, 1
+ createsprite gUnknown_08595BB0, 0x28, 0, -20, 0, -20, 80, 0, 0, 1
+ delay 0x3
+ createsprite gUnknown_08595B98, 0x28, 0, -20, 0, -20, 72, 1
+ createsprite gUnknown_08595BB0, 0x28, 0, 15, 0, 15, 80, 0, 0, 1
+ delay 0x3
+ createsprite gUnknown_08595B98, 0x28, 0, -15, 0, -15, 72, 1
+ createsprite gUnknown_08595BB0, 0x28, 0, -20, 0, -20, 80, 0, 0, 1
+ delay 0x3
+ createsprite gUnknown_08595B98, 0x28, 0, -25, 0, -25, 72, 1
+ createsprite gUnknown_08595BB0, 0x28, 0, 20, 0, 20, 80, 0, 0, 1
+ delay 0x3
return
-BlizzardAgainstPlayer:
+
+AnimScript_82D0CB2:
fadetobg BG_HIGHSPEED_PLAYER
- goto BlizzardContinue
+ goto AnimScript_82D0B43
Move_POWDER_SNOW:
- loadspritegfx ANIM_TAG_141
+ loadspritegfx 0x279D
monbg ANIM_DEF_PARTNER
- createsprite gSimplePaletteBlendSpriteTemplate, 2, 31, 1, 0, 3, RGB_BLACK
+ createsprite gUnknown_08597274, 0x2, 31, 1, 0, 3, RGB_BLACK
waitforvisualfinish
- panse_1B SE_W016, -64, +63, +2, 0
- call PowderSnow1
- call PowderSnow1
- playsewithpan SE_W016B, +63
+ panse_1B SE_W016, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0x0
+ call AnimScript_82D0D03
+ call AnimScript_82D0D03
+ playsewithpan SE_W016B, SOUND_PAN_TARGET
waitforvisualfinish
waitsound
- call FreezeEffect2
+ call AnimScript_82D77A4
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
- delay 20
- createsprite gSimplePaletteBlendSpriteTemplate, 2, 31, 1, 3, 0, RGB_BLACK
- end
-PowderSnow1:
- createsprite gUnknown_08595BC8, 40, 0, 0, 0, 0, 56, 4, 4, 1
- delay 3
- createsprite gUnknown_08595BC8, 40, 0, -10, 0, -10, 56, 4, 4, 1
- delay 3
- createsprite gUnknown_08595BC8, 40, 0, 10, 0, 10, 56, -4, 3, 1
- delay 3
- createsprite gUnknown_08595BC8, 40, 0, -20, 0, -20, 56, -4, 5, 1
- delay 3
- createsprite gUnknown_08595BC8, 40, 0, 15, 0, 15, 56, 4, 4, 1
- delay 3
- createsprite gUnknown_08595BC8, 40, 0, -20, 0, -20, 56, 4, 4, 1
- delay 3
- createsprite gUnknown_08595BC8, 40, 0, 20, 0, 20, 56, 4, 4, 1
- delay 3
+ delay 0x14
+ createsprite gUnknown_08597274, 0x2, 31, 1, 3, 0, RGB_BLACK
+ end
+
+AnimScript_82D0D03:
+ createsprite gUnknown_08595BC8, 0x28, 0, 0, 0, 0, 56, 4, 4, 1
+ delay 0x3
+ createsprite gUnknown_08595BC8, 0x28, 0, -10, 0, -10, 56, 4, 4, 1
+ delay 0x3
+ createsprite gUnknown_08595BC8, 0x28, 0, 10, 0, 10, 56, -4, 3, 1
+ delay 0x3
+ createsprite gUnknown_08595BC8, 0x28, 0, -20, 0, -20, 56, -4, 5, 1
+ delay 0x3
+ createsprite gUnknown_08595BC8, 0x28, 0, 15, 0, 15, 56, 4, 4, 1
+ delay 0x3
+ createsprite gUnknown_08595BC8, 0x28, 0, -20, 0, -20, 56, 4, 4, 1
+ delay 0x3
+ createsprite gUnknown_08595BC8, 0x28, 0, 20, 0, 20, 56, 4, 4, 1
+ delay 0x3
return
Move_HYDRO_PUMP:
- loadspritegfx ANIM_TAG_149
- loadspritegfx ANIM_TAG_148
+ loadspritegfx 0x27A5
+ loadspritegfx 0x27A4
monbg ANIM_DEF_PARTNER
monbgprio_28 ANIM_TARGET
- setalpha 12, 8
- createvisualtask AnimTask_ShakeMon, 5, ANIM_ATTACKER, 0, 2, 40, 1
- delay 6
- panse_1B SE_W056, -64, +63, +2, 0
- createvisualtask sub_81076C8, 5, 100
- call HydroPump1
- call HydroPump1
- call HydroPump1
- createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 3, 0, 37, 1
- call HydroPump2
- call HydroPump1
- call HydroPump1
- call HydroPump2
- call HydroPump1
- call HydroPump1
- call HydroPump2
- call HydroPump1
- call HydroPump1
- call HydroPump2
- call HydroPump1
- call HydroPump1
- call HydroPump2
- delay 1
- delay 1
- call HydroPump2
+ setalpha 0x80C
+ createvisualtask sub_80D51AC, 0x5, 0, 0, 2, 40, 1
+ delay 0x6
+ panse_1B SE_W056, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0x0
+ createvisualtask sub_81076C8, 0x5, 100
+ call AnimScript_82D0E52
+ call AnimScript_82D0E52
+ call AnimScript_82D0E52
+ createvisualtask sub_80D51AC, 0x5, 1, 3, 0, 37, 1
+ call AnimScript_82D0E93
+ call AnimScript_82D0E52
+ call AnimScript_82D0E52
+ call AnimScript_82D0E93
+ call AnimScript_82D0E52
+ call AnimScript_82D0E52
+ call AnimScript_82D0E93
+ call AnimScript_82D0E52
+ call AnimScript_82D0E52
+ call AnimScript_82D0E93
+ call AnimScript_82D0E52
+ call AnimScript_82D0E52
+ call AnimScript_82D0E93
+ delay 0x1
+ delay 0x1
+ call AnimScript_82D0E93
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
blendoff
end
-HydroPump1:
- createsprite gUnknown_085950E4, 3, 10, 10, 0, 16
- createsprite gUnknown_085950E4, 3, 10, 10, 0, -16
- delay 1
- createsprite gUnknown_085950E4, 3, 10, 10, 0, 16
- createsprite gUnknown_085950E4, 3, 10, 10, 0, -16
- delay 1
+
+AnimScript_82D0E52:
+ createsprite gUnknown_085950E4, 0x3, 10, 10, 0, 16
+ createsprite gUnknown_085950E4, 0x3, 10, 10, 0, -16
+ delay 0x1
+ createsprite gUnknown_085950E4, 0x3, 10, 10, 0, 16
+ createsprite gUnknown_085950E4, 0x3, 10, 10, 0, -16
+ delay 0x1
return
-HydroPump2:
- createsprite gUnknown_08597388, 4, 0, 15, 1, 1
- createsprite gUnknown_08597388, 4, 0, -15, 1, 1
+
+AnimScript_82D0E93:
+ createsprite gUnknown_08597388, 0x4, 0, 15, 1, 1
+ createsprite gUnknown_08597388, 0x4, 0, -15, 1, 1
return
Move_SIGNAL_BEAM:
- loadspritegfx ANIM_TAG_264
- loadspritegfx ANIM_TAG_265
- loadspritegfx ANIM_TAG_DUCK
- createvisualtask AnimTask_ShakeMon, 5, ANIM_ATTACKER, 0, 2, 25, 1
- delay 6
- panse_1B SE_W062, -64, +63, +1, 0
- createvisualtask sub_81076C8, 5, 100
- call SignalBeam1
- call SignalBeam1
- call SignalBeam1
- call SignalBeam1
- call SignalBeam1
- call SignalBeam1
- createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 3, 0, 25, 1
- createsprite gComplexPaletteBlendSpriteTemplate, 2, 4, 8, 5, RGB_RED, 8, 961, 8
- call SignalBeam1
- call SignalBeam1
- call SignalBeam1
- call SignalBeam1
- call SignalBeam1
- call SignalBeam1
- call SignalBeam1
- call SignalBeam1
- call SignalBeam1
- call SignalBeam1
- call SignalBeam1
- call SignalBeam1
- call SignalBeam1
- call SignalBeam1
- call SignalBeam1
- call SignalBeam1
- call SignalBeam1
- waitforvisualfinish
- end
-SignalBeam1:
- createsprite gUnknown_08595114, 131, 10, 10, 0, 16
- createsprite gUnknown_0859512C, 131, 10, 10, 0, -16
- delay 1
+ loadspritegfx 0x2818
+ loadspritegfx 0x2819
+ loadspritegfx 0x2759
+ createvisualtask sub_80D51AC, 0x5, 0, 0, 2, 25, 1
+ delay 0x6
+ panse_1B SE_W062, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +1, 0x0
+ createvisualtask sub_81076C8, 0x5, 100
+ call AnimScript_82D0F79
+ call AnimScript_82D0F79
+ call AnimScript_82D0F79
+ call AnimScript_82D0F79
+ call AnimScript_82D0F79
+ call AnimScript_82D0F79
+ createvisualtask sub_80D51AC, 0x5, 1, 3, 0, 25, 1
+ createsprite gUnknown_0859728C, 0x2, 4, 8, 5, 31, 8, 961, 8
+ call AnimScript_82D0F79
+ call AnimScript_82D0F79
+ call AnimScript_82D0F79
+ call AnimScript_82D0F79
+ call AnimScript_82D0F79
+ call AnimScript_82D0F79
+ call AnimScript_82D0F79
+ call AnimScript_82D0F79
+ call AnimScript_82D0F79
+ call AnimScript_82D0F79
+ call AnimScript_82D0F79
+ call AnimScript_82D0F79
+ call AnimScript_82D0F79
+ call AnimScript_82D0F79
+ call AnimScript_82D0F79
+ call AnimScript_82D0F79
+ call AnimScript_82D0F79
+ waitforvisualfinish
+ end
+
+AnimScript_82D0F79:
+ createsprite gUnknown_08595114, 0x83, 10, 10, 0, 16
+ createsprite gUnknown_0859512C, 0x83, 10, 10, 0, -16
+ delay 0x1
return
Move_ABSORB:
- loadspritegfx ANIM_TAG_147
- loadspritegfx ANIM_TAG_BLUE_STAR
- loadspritegfx ANIM_TAG_135
+ loadspritegfx 0x27A3
+ loadspritegfx 0x272F
+ loadspritegfx 0x2797
monbg ANIM_DEF_PARTNER
monbgprio_2A ANIM_TARGET
- setalpha 12, 8
- createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 1, 0, 4, RGB(13, 31, 12)
+ setalpha 0x80C
+ createsprite gUnknown_08597274, 0x2, 1, 1, 0, 4, RGB(13, 31, 12)
waitforvisualfinish
- playsewithpan SE_W071, +63
- createsprite gBasicHitSplatSpriteTemplate, 2, 0, 0, 1, 2
- delay 2
- createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 0, 5, 5, 1
+ playsewithpan SE_W071, SOUND_PAN_TARGET
+ createsprite gUnknown_08597358, 0x2, 0, 0, 1, 2
+ delay 0x2
+ createvisualtask sub_80D51AC, 0x5, 1, 0, 5, 5, 1
waitforvisualfinish
- delay 3
- call AbsorbEffect
+ delay 0x3
+ call AnimScript_82D1009
waitforvisualfinish
- delay 15
- call HealingEffect
+ delay 0xF
+ call AnimScript_82D79DF
waitforvisualfinish
- createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 1, 4, 0, RGB(13, 31, 12)
+ createsprite gUnknown_08597274, 0x2, 1, 1, 4, 0, RGB(13, 31, 12)
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
blendoff
end
-AbsorbEffect:
- playsewithpan SE_W152, +63
- createsprite gUnknown_08592270, 3, 0, 5, 8, 26
- delay 4
- playsewithpan SE_W152, +63
- createsprite gUnknown_08592270, 3, 10, -5, -8, 26
- delay 4
- playsewithpan SE_W152, +63
- createsprite gUnknown_08592270, 3, -5, 15, 16, 33
- delay 4
- playsewithpan SE_W152, +63
- createsprite gUnknown_08592270, 3, 0, -15, -16, 36
- delay 4
- playsewithpan SE_W152, +63
- createsprite gUnknown_08592270, 3, 0, 5, 8, 26
- delay 4
- playsewithpan SE_W152, +63
- createsprite gUnknown_08592270, 3, 10, -5, -8, 26
- delay 4
- playsewithpan SE_W152, +63
- createsprite gUnknown_08592270, 3, -10, 20, 20, 39
- delay 4
- playsewithpan SE_W152, +63
- createsprite gUnknown_08592270, 3, 5, -18, -20, 35
- delay 4
+AnimScript_82D1009:
+ playsewithpan SE_W152, SOUND_PAN_TARGET
+ createsprite gUnknown_08592270, 0x3, 0, 5, 8, 26
+ delay 0x4
+ playsewithpan SE_W152, SOUND_PAN_TARGET
+ createsprite gUnknown_08592270, 0x3, 10, -5, -8, 26
+ delay 0x4
+ playsewithpan SE_W152, SOUND_PAN_TARGET
+ createsprite gUnknown_08592270, 0x3, -5, 15, 16, 33
+ delay 0x4
+ playsewithpan SE_W152, SOUND_PAN_TARGET
+ createsprite gUnknown_08592270, 0x3, 0, -15, -16, 36
+ delay 0x4
+ playsewithpan SE_W152, SOUND_PAN_TARGET
+ createsprite gUnknown_08592270, 0x3, 0, 5, 8, 26
+ delay 0x4
+ playsewithpan SE_W152, SOUND_PAN_TARGET
+ createsprite gUnknown_08592270, 0x3, 10, -5, -8, 26
+ delay 0x4
+ playsewithpan SE_W152, SOUND_PAN_TARGET
+ createsprite gUnknown_08592270, 0x3, -10, 20, 20, 39
+ delay 0x4
+ playsewithpan SE_W152, SOUND_PAN_TARGET
+ createsprite gUnknown_08592270, 0x3, 5, -18, -20, 35
+ delay 0x4
return
Move_MEGA_DRAIN:
- loadspritegfx ANIM_TAG_147
- loadspritegfx ANIM_TAG_BLUE_STAR
- loadspritegfx ANIM_TAG_135
+ loadspritegfx 0x27A3
+ loadspritegfx 0x272F
+ loadspritegfx 0x2797
monbg ANIM_DEF_PARTNER
monbgprio_2A ANIM_TARGET
- setalpha 12, 8
- createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 1, 0, 8, RGB(13, 31, 12)
+ setalpha 0x80C
+ createsprite gUnknown_08597274, 0x2, 1, 1, 0, 8, RGB(13, 31, 12)
waitforvisualfinish
- playsewithpan SE_W071, +63
- createsprite gBasicHitSplatSpriteTemplate, 2, 0, 0, 1, 1
- delay 2
- createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 0, 5, 5, 1
+ playsewithpan SE_W071, SOUND_PAN_TARGET
+ createsprite gUnknown_08597358, 0x2, 0, 0, 1, 1
+ delay 0x2
+ createvisualtask sub_80D51AC, 0x5, 1, 0, 5, 5, 1
waitforvisualfinish
- delay 3
- call MegaDrainEffect
+ delay 0x3
+ call AnimScript_82D1121
waitforvisualfinish
- delay 15
- call HealingEffect
+ delay 0xF
+ call AnimScript_82D79DF
waitforvisualfinish
- createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 1, 8, 0, RGB(13, 31, 12)
+ createsprite gUnknown_08597274, 0x2, 1, 1, 8, 0, RGB(13, 31, 12)
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
blendoff
end
-MegaDrainEffect:
- playsewithpan SE_W145C, +63
- createsprite gUnknown_08592270, 3, 0, 5, 8, 26
- createsprite gUnknown_08592270, 3, 5, -18, -20, 35
- delay 4
- playsewithpan SE_W145C, +63
- createsprite gUnknown_08592270, 3, 10, -5, -8, 26
- createsprite gUnknown_08592270, 3, -10, 20, 20, 39
- delay 4
- playsewithpan SE_W145C, +63
- createsprite gUnknown_08592270, 3, -5, 15, 16, 33
- createsprite gUnknown_08592270, 3, 10, -5, -8, 26
- delay 4
- playsewithpan SE_W145C, +63
- createsprite gUnknown_08592270, 3, 0, -15, -16, 36
- createsprite gUnknown_08592270, 3, 0, 5, 8, 26
- delay 4
- playsewithpan SE_W145C, +63
- createsprite gUnknown_08592270, 3, 0, 5, 8, 26
- createsprite gUnknown_08592270, 3, 0, -15, -16, 36
- delay 4
- playsewithpan SE_W145C, +63
- createsprite gUnknown_08592270, 3, 10, -5, -8, 26
- createsprite gUnknown_08592270, 3, -5, 15, 16, 33
- delay 4
- playsewithpan SE_W145C, +63
- createsprite gUnknown_08592270, 3, -10, 20, 20, 39
- createsprite gUnknown_08592270, 3, 10, -5, -8, 26
- delay 4
- playsewithpan SE_W145C, +63
- createsprite gUnknown_08592270, 3, 0, 5, 8, 26
- createsprite gUnknown_08592270, 3, 5, -18, -20, 35
- delay 4
+AnimScript_82D1121:
+ playsewithpan SE_W145C, SOUND_PAN_TARGET
+ createsprite gUnknown_08592270, 0x3, 0, 5, 8, 26
+ createsprite gUnknown_08592270, 0x3, 5, -18, -20, 35
+ delay 0x4
+ playsewithpan SE_W145C, SOUND_PAN_TARGET
+ createsprite gUnknown_08592270, 0x3, 10, -5, -8, 26
+ createsprite gUnknown_08592270, 0x3, -10, 20, 20, 39
+ delay 0x4
+ playsewithpan SE_W145C, SOUND_PAN_TARGET
+ createsprite gUnknown_08592270, 0x3, -5, 15, 16, 33
+ createsprite gUnknown_08592270, 0x3, 10, -5, -8, 26
+ delay 0x4
+ playsewithpan SE_W145C, SOUND_PAN_TARGET
+ createsprite gUnknown_08592270, 0x3, 0, -15, -16, 36
+ createsprite gUnknown_08592270, 0x3, 0, 5, 8, 26
+ delay 0x4
+ playsewithpan SE_W145C, SOUND_PAN_TARGET
+ createsprite gUnknown_08592270, 0x3, 0, 5, 8, 26
+ createsprite gUnknown_08592270, 0x3, 0, -15, -16, 36
+ delay 0x4
+ playsewithpan SE_W145C, SOUND_PAN_TARGET
+ createsprite gUnknown_08592270, 0x3, 10, -5, -8, 26
+ createsprite gUnknown_08592270, 0x3, -5, 15, 16, 33
+ delay 0x4
+ playsewithpan SE_W145C, SOUND_PAN_TARGET
+ createsprite gUnknown_08592270, 0x3, -10, 20, 20, 39
+ createsprite gUnknown_08592270, 0x3, 10, -5, -8, 26
+ delay 0x4
+ playsewithpan SE_W145C, SOUND_PAN_TARGET
+ createsprite gUnknown_08592270, 0x3, 0, 5, 8, 26
+ createsprite gUnknown_08592270, 0x3, 5, -18, -20, 35
+ delay 0x4
return
Move_GIGA_DRAIN:
- loadspritegfx ANIM_TAG_147
- loadspritegfx ANIM_TAG_BLUE_STAR
- loadspritegfx ANIM_TAG_135
+ loadspritegfx 0x27A3
+ loadspritegfx 0x272F
+ loadspritegfx 0x2797
monbg ANIM_DEF_PARTNER
monbgprio_2A ANIM_TARGET
- setalpha 12, 8
- createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 1, 0, 12, RGB(13, 31, 12)
+ setalpha 0x80C
+ createsprite gUnknown_08597274, 0x2, 1, 1, 0, 12, RGB(13, 31, 12)
waitforvisualfinish
- playsewithpan SE_W071, +63
- createsprite gBasicHitSplatSpriteTemplate, 2, 0, 0, 1, 0
- delay 2
- createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 0, 5, 5, 1
+ playsewithpan SE_W071, SOUND_PAN_TARGET
+ createsprite gUnknown_08597358, 0x2, 0, 0, 1, 0
+ delay 0x2
+ createvisualtask sub_80D51AC, 0x5, 1, 0, 5, 5, 1
waitforvisualfinish
- delay 3
- call GigaDrainEffect
+ delay 0x3
+ call AnimScript_82D12B1
waitforvisualfinish
- delay 15
- call HealingEffect
+ delay 0xF
+ call AnimScript_82D79DF
waitforvisualfinish
- createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 1, 12, 0, RGB(13, 31, 12)
+ createsprite gUnknown_08597274, 0x2, 1, 1, 12, 0, RGB(13, 31, 12)
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
blendoff
end
-GigaDrainEffect:
- playsewithpan SE_W202, +63
- createsprite gUnknown_08592270, 3, 0, 5, 8, 26
- createsprite gUnknown_08592270, 3, 5, -18, -40, 35
- createsprite gUnknown_08592270, 3, -10, 20, 20, 39
- delay 4
- playsewithpan SE_W202, +63
- createsprite gUnknown_08592270, 3, 0, 5, 28, 26
- createsprite gUnknown_08592270, 3, 10, -5, -8, 26
- createsprite gUnknown_08592270, 3, -10, 20, 40, 39
- delay 4
- playsewithpan SE_W202, +63
- createsprite gUnknown_08592270, 3, 10, -5, -8, 26
- createsprite gUnknown_08592270, 3, -5, 15, 16, 33
- createsprite gUnknown_08592270, 3, 10, -5, -32, 26
- delay 4
- playsewithpan SE_W202, +63
- createsprite gUnknown_08592270, 3, 0, -15, -16, 36
- createsprite gUnknown_08592270, 3, 0, 5, 8, 26
- createsprite gUnknown_08592270, 3, 10, -5, -8, 26
- delay 4
- playsewithpan SE_W202, +63
- createsprite gUnknown_08592270, 3, -5, 15, 16, 33
- createsprite gUnknown_08592270, 3, 0, -15, -16, 36
- createsprite gUnknown_08592270, 3, 0, 5, 8, 26
- delay 4
- playsewithpan SE_W202, +63
- createsprite gUnknown_08592270, 3, 0, 5, 8, 26
- createsprite gUnknown_08592270, 3, -5, 15, 16, 33
- createsprite gUnknown_08592270, 3, 10, -5, -40, 26
- delay 4
- playsewithpan SE_W202, +63
- createsprite gUnknown_08592270, 3, -5, 15, 36, 33
- createsprite gUnknown_08592270, 3, 10, -5, -8, 26
- createsprite gUnknown_08592270, 3, -10, 20, 20, 39
- delay 4
- playsewithpan SE_W202, +63
- createsprite gUnknown_08592270, 3, 0, 5, 8, 26
- createsprite gUnknown_08592270, 3, 0, 5, 8, 26
- createsprite gUnknown_08592270, 3, 5, -18, -20, 35
- delay 4
+AnimScript_82D12B1:
+ playsewithpan SE_W202, SOUND_PAN_TARGET
+ createsprite gUnknown_08592270, 0x3, 0, 5, 8, 26
+ createsprite gUnknown_08592270, 0x3, 5, -18, -40, 35
+ createsprite gUnknown_08592270, 0x3, -10, 20, 20, 39
+ delay 0x4
+ playsewithpan SE_W202, SOUND_PAN_TARGET
+ createsprite gUnknown_08592270, 0x3, 0, 5, 28, 26
+ createsprite gUnknown_08592270, 0x3, 10, -5, -8, 26
+ createsprite gUnknown_08592270, 0x3, -10, 20, 40, 39
+ delay 0x4
+ playsewithpan SE_W202, SOUND_PAN_TARGET
+ createsprite gUnknown_08592270, 0x3, 10, -5, -8, 26
+ createsprite gUnknown_08592270, 0x3, -5, 15, 16, 33
+ createsprite gUnknown_08592270, 0x3, 10, -5, -32, 26
+ delay 0x4
+ playsewithpan SE_W202, SOUND_PAN_TARGET
+ createsprite gUnknown_08592270, 0x3, 0, -15, -16, 36
+ createsprite gUnknown_08592270, 0x3, 0, 5, 8, 26
+ createsprite gUnknown_08592270, 0x3, 10, -5, -8, 26
+ delay 0x4
+ playsewithpan SE_W202, SOUND_PAN_TARGET
+ createsprite gUnknown_08592270, 0x3, -5, 15, 16, 33
+ createsprite gUnknown_08592270, 0x3, 0, -15, -16, 36
+ createsprite gUnknown_08592270, 0x3, 0, 5, 8, 26
+ delay 0x4
+ playsewithpan SE_W202, SOUND_PAN_TARGET
+ createsprite gUnknown_08592270, 0x3, 0, 5, 8, 26
+ createsprite gUnknown_08592270, 0x3, -5, 15, 16, 33
+ createsprite gUnknown_08592270, 0x3, 10, -5, -40, 26
+ delay 0x4
+ playsewithpan SE_W202, SOUND_PAN_TARGET
+ createsprite gUnknown_08592270, 0x3, -5, 15, 36, 33
+ createsprite gUnknown_08592270, 0x3, 10, -5, -8, 26
+ createsprite gUnknown_08592270, 0x3, -10, 20, 20, 39
+ delay 0x4
+ playsewithpan SE_W202, SOUND_PAN_TARGET
+ createsprite gUnknown_08592270, 0x3, 0, 5, 8, 26
+ createsprite gUnknown_08592270, 0x3, 0, 5, 8, 26
+ createsprite gUnknown_08592270, 0x3, 5, -18, -20, 35
+ delay 0x4
return
Move_LEECH_LIFE:
- loadspritegfx ANIM_TAG_161
- loadspritegfx ANIM_TAG_147
- delay 1
- loadspritegfx ANIM_TAG_BLUE_STAR
- loadspritegfx ANIM_TAG_135
+ loadspritegfx 0x27B1
+ loadspritegfx 0x27A3
+ delay 0x1
+ loadspritegfx 0x272F
+ loadspritegfx 0x2797
monbg ANIM_DEF_PARTNER
monbgprio_2A ANIM_TARGET
- setalpha 12, 8
- delay 1
- createsprite gUnknown_085969C8, 2, -20, 15, 12
+ setalpha 0x80C
+ delay 0x1
+ createsprite gUnknown_085969C8, 0x2, -20, 15, 12
waitforvisualfinish
- createsprite gBasicHitSplatSpriteTemplate, 2, 0, 0, 1, 2
- playsewithpan SE_W071, +63
- delay 2
- createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 0, 5, 5, 1
+ createsprite gUnknown_08597358, 0x2, 0, 0, 1, 2
+ playsewithpan SE_W071, SOUND_PAN_TARGET
+ delay 0x2
+ createvisualtask sub_80D51AC, 0x5, 1, 0, 5, 5, 1
waitforvisualfinish
- createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 1, 0, 7, RGB_BLACK
+ createsprite gUnknown_08597274, 0x2, 1, 1, 0, 7, 0
waitforvisualfinish
- call AbsorbEffect
+ call AnimScript_82D1009
waitforvisualfinish
- delay 15
- call HealingEffect
+ delay 0xF
+ call AnimScript_82D79DF
waitforvisualfinish
- createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 1, 7, 0, RGB_BLACK
+ createsprite gUnknown_08597274, 0x2, 1, 1, 7, 0, 0
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
blendoff
end
Move_SYNTHESIS:
- loadspritegfx ANIM_TAG_SPARKLE
- createvisualtask sub_8115A04, 2, 2, 2, 2, 0, 16, RGB(27, 31, 18)
- playsewithpan SE_W025, -64
- call GrantingStarsEffect
+ loadspritegfx 0x2741
+ createvisualtask sub_8115A04, 0x2, 2, 2, 2, 0, 16, 19451
+ playsewithpan SE_W025, SOUND_PAN_ATTACKER
+ call AnimScript_82D79B4
waitforvisualfinish
- unloadspritegfx ANIM_TAG_SPARKLE
- delay 1
- loadspritegfx ANIM_TAG_BLUE_STAR
- call HealingEffect
+ unloadspritegfx 0x2741
+ delay 0x1
+ loadspritegfx 0x272F
+ call AnimScript_82D79DF
waitforvisualfinish
end
Move_TOXIC:
- loadspritegfx ANIM_TAG_TOXIC_BUBBLE
- loadspritegfx ANIM_TAG_POISON_BUBBLE
- call Toxic1
- call Toxic1
- waitforvisualfinish
- delay 15
- call PoisonBubblesEffect
- waitforvisualfinish
- end
-Toxic1:
- createsprite gUnknown_08596134, 130, -24, 16, 1, 1
- playsewithpan SE_W092, +63
- delay 15
- createsprite gUnknown_08596134, 130, 8, 16, 1, 1
- playsewithpan SE_W092, +63
- delay 15
- createsprite gUnknown_08596134, 130, -8, 16, 1, 1
- playsewithpan SE_W092, +63
- delay 15
- createsprite gUnknown_08596134, 130, 24, 16, 1, 1
- playsewithpan SE_W092, +63
- delay 15
+ loadspritegfx 0x27A7
+ loadspritegfx 0x27A6
+ call AnimScript_82D1515
+ call AnimScript_82D1515
+ waitforvisualfinish
+ delay 0xF
+ call AnimScript_82D7A71
+ waitforvisualfinish
+ end
+
+AnimScript_82D1515:
+ createsprite gUnknown_08596134, 0x82, -24, 16, 1, 1
+ playsewithpan SE_W092, SOUND_PAN_TARGET
+ delay 0xF
+ createsprite gUnknown_08596134, 0x82, 8, 16, 1, 1
+ playsewithpan SE_W092, SOUND_PAN_TARGET
+ delay 0xF
+ createsprite gUnknown_08596134, 0x82, -8, 16, 1, 1
+ playsewithpan SE_W092, SOUND_PAN_TARGET
+ delay 0xF
+ createsprite gUnknown_08596134, 0x82, 24, 16, 1, 1
+ playsewithpan SE_W092, SOUND_PAN_TARGET
+ delay 0xF
return
Move_SLUDGE:
- loadspritegfx ANIM_TAG_POISON_BUBBLE
- playsewithpan SE_W145C, -64
- createsprite gUnknown_085961A8, 130, 20, 0, 40, 0
+ loadspritegfx 0x27A6
+ playsewithpan SE_W145C, SOUND_PAN_ATTACKER
+ createsprite gUnknown_085961A8, 0x82, 20, 0, 40, 0
waitforvisualfinish
- createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 3, 0, 5, 1
- createvisualtask sub_8115A04, 2, 4, 1, 2, 0, 12, RGB(30, 0, 31)
- call PoisonBubblesEffect
+ createvisualtask sub_80D51AC, 0x5, 1, 3, 0, 5, 1
+ createvisualtask sub_8115A04, 0x2, 4, 1, 2, 0, 12, 31774
+ call AnimScript_82D7A71
waitforvisualfinish
end
Move_SLUDGE_BOMB:
- loadspritegfx ANIM_TAG_POISON_BUBBLE
- call SludgeBomb1
- call SludgeBomb1
- call SludgeBomb1
- call SludgeBomb1
- call SludgeBomb1
- call SludgeBomb1
- call SludgeBomb1
- call SludgeBomb1
- call SludgeBomb1
- call SludgeBomb1
- createvisualtask AnimTask_ShakeMon2, 5, ANIM_TARGET, 3, 0, 15, 1
- createvisualtask sub_8115A04, 2, 4, 1, 2, 0, 12, RGB(30, 0, 31)
- createsprite gUnknown_085961D8, 130, 42, 27, 20
- createsprite gUnknown_085961D8, 130, -27, 44, 20
- createsprite gUnknown_085961D8, 130, 39, -28, 20
- createsprite gUnknown_085961D8, 130, -42, -42, 20
- playsewithpan SE_W091, +63
- delay 5
- createsprite gUnknown_085961D8, 130, 0, 40, 20
- createsprite gUnknown_085961D8, 130, -8, -44, 20
- createsprite gUnknown_085961D8, 130, -46, -28, 20
- createsprite gUnknown_085961D8, 130, 46, 9, 20
- playsewithpan SE_W091, +63
- delay 5
- createsprite gUnknown_085961D8, 130, 42, 0, 20
- createsprite gUnknown_085961D8, 130, -43, -12, 20
- createsprite gUnknown_085961D8, 130, 16, -46, 20
- createsprite gUnknown_085961D8, 130, -16, 44, 20
- playsewithpan SE_W091, +63
- delay 0
+ loadspritegfx 0x27A6
+ call AnimScript_82D16BC
+ call AnimScript_82D16BC
+ call AnimScript_82D16BC
+ call AnimScript_82D16BC
+ call AnimScript_82D16BC
+ call AnimScript_82D16BC
+ call AnimScript_82D16BC
+ call AnimScript_82D16BC
+ call AnimScript_82D16BC
+ call AnimScript_82D16BC
+ createvisualtask sub_80D52D0, 0x5, 1, 3, 0, 15, 1
+ createvisualtask sub_8115A04, 0x2, 4, 1, 2, 0, 12, 31774
+ createsprite gUnknown_085961D8, 0x82, 42, 27, 20
+ createsprite gUnknown_085961D8, 0x82, -27, 44, 20
+ createsprite gUnknown_085961D8, 0x82, 39, -28, 20
+ createsprite gUnknown_085961D8, 0x82, -42, -42, 20
+ playsewithpan SE_W091, SOUND_PAN_TARGET
+ delay 0x5
+ createsprite gUnknown_085961D8, 0x82, 0, 40, 20
+ createsprite gUnknown_085961D8, 0x82, -8, -44, 20
+ createsprite gUnknown_085961D8, 0x82, -46, -28, 20
+ createsprite gUnknown_085961D8, 0x82, 46, 9, 20
+ playsewithpan SE_W091, SOUND_PAN_TARGET
+ delay 0x5
+ createsprite gUnknown_085961D8, 0x82, 42, 0, 20
+ createsprite gUnknown_085961D8, 0x82, -43, -12, 20
+ createsprite gUnknown_085961D8, 0x82, 16, -46, 20
+ createsprite gUnknown_085961D8, 0x82, -16, 44, 20
+ playsewithpan SE_W091, SOUND_PAN_TARGET
+ delay 0x0
waitsound
waitforvisualfinish
- call PoisonBubblesEffect
+ call AnimScript_82D7A71
waitforvisualfinish
end
-SludgeBomb1:
- playsewithpan SE_W145C, -64
- createsprite gUnknown_085961A8, 130, 20, 0, 40, 0
- delay 3
+
+AnimScript_82D16BC:
+ playsewithpan SE_W145C, SOUND_PAN_ATTACKER
+ createsprite gUnknown_085961A8, 0x82, 20, 0, 40, 0
+ delay 0x3
return
Move_ACID:
- loadspritegfx ANIM_TAG_POISON_BUBBLE
+ loadspritegfx 0x27A6
monbg ANIM_DEF_PARTNER
- createsprite gUnknown_085961C0, 130, 20, 0, 40, 1, 0, 0
- playsewithpan SE_W145C, -64
- delay 5
- createsprite gUnknown_085961C0, 130, 20, 0, 40, 1, 24, 0
- playsewithpan SE_W145C, -64
- delay 5
- createsprite gUnknown_085961C0, 130, 20, 0, 40, 1, -24, 0
- playsewithpan SE_W145C, -64
- delay 15
- createvisualtask AnimTask_ShakeMon2, 5, ANIM_TARGET, 2, 0, 10, 1
- createvisualtask AnimTask_ShakeMon2, 5, ANIM_DEF_PARTNER, 2, 0, 10, 1
- createvisualtask sub_8115A04, 2, 20, 2, 2, 0, 12, RGB(30, 0, 31)
- createsprite gUnknown_0859620C, 130, 0, -22, 0, 15, 55
- playsewithpan SE_W145, +63
- delay 10
- createsprite gUnknown_0859620C, 130, -26, -24, 0, 15, 55
- playsewithpan SE_W145, +63
- delay 10
- createsprite gUnknown_0859620C, 130, 15, -27, 0, 15, 50
- playsewithpan SE_W145, +63
- delay 10
- createsprite gUnknown_0859620C, 130, -15, -17, 0, 10, 45
- playsewithpan SE_W145, +63
- delay 10
- createsprite gUnknown_0859620C, 130, 27, -22, 0, 15, 50
- playsewithpan SE_W145, +63
+ createsprite gUnknown_085961C0, 0x82, 20, 0, 40, 1, 0, 0
+ playsewithpan SE_W145C, SOUND_PAN_ATTACKER
+ delay 0x5
+ createsprite gUnknown_085961C0, 0x82, 20, 0, 40, 1, 24, 0
+ playsewithpan SE_W145C, SOUND_PAN_ATTACKER
+ delay 0x5
+ createsprite gUnknown_085961C0, 0x82, 20, 0, 40, 1, -24, 0
+ playsewithpan SE_W145C, SOUND_PAN_ATTACKER
+ delay 0xF
+ createvisualtask sub_80D52D0, 0x5, 1, 2, 0, 10, 1
+ createvisualtask sub_80D52D0, 0x5, 3, 2, 0, 10, 1
+ createvisualtask sub_8115A04, 0x2, 20, 2, 2, 0, 12, 31774
+ createsprite gUnknown_0859620C, 0x82, 0, -22, 0, 15, 55
+ playsewithpan SE_W145, SOUND_PAN_TARGET
+ delay 0xA
+ createsprite gUnknown_0859620C, 0x82, -26, -24, 0, 15, 55
+ playsewithpan SE_W145, SOUND_PAN_TARGET
+ delay 0xA
+ createsprite gUnknown_0859620C, 0x82, 15, -27, 0, 15, 50
+ playsewithpan SE_W145, SOUND_PAN_TARGET
+ delay 0xA
+ createsprite gUnknown_0859620C, 0x82, -15, -17, 0, 10, 45
+ playsewithpan SE_W145, SOUND_PAN_TARGET
+ delay 0xA
+ createsprite gUnknown_0859620C, 0x82, 27, -22, 0, 15, 50
+ playsewithpan SE_W145, SOUND_PAN_TARGET
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
end
Move_BONEMERANG:
- loadspritegfx ANIM_TAG_BONE
- loadspritegfx ANIM_TAG_135
+ loadspritegfx 0x2710
+ loadspritegfx 0x2797
monbg ANIM_DEF_PARTNER
monbgprio_28 ANIM_TARGET
- setalpha 12, 8
- playsewithpan SE_W155, -64
- createsprite gUnknown_08597178, 2
- delay 20
- playsewithpan SE_W030, +63
- createsprite gBasicHitSplatSpriteTemplate, 2, 0, 0, 1, 1
- createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 5, 0, 5, 1
- delay 17
- playsewithpan SE_W233, -64
- createsprite gHorizontalLungeSpriteTemplate, 2, 6, -4
+ setalpha 0x80C
+ playsewithpan SE_W155, SOUND_PAN_ATTACKER
+ createsprite gUnknown_08597178, 0x2
+ delay 0x14
+ playsewithpan SE_W030, SOUND_PAN_TARGET
+ createsprite gUnknown_08597358, 0x2, 0, 0, 1, 1
+ createvisualtask sub_80D51AC, 0x5, 1, 5, 0, 5, 1
+ delay 0x11
+ playsewithpan SE_W233, SOUND_PAN_ATTACKER
+ createsprite gUnknown_0857FE28, 0x2, 6, -4
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
blendoff
end
Move_BONE_CLUB:
- loadspritegfx ANIM_TAG_BONE
- loadspritegfx ANIM_TAG_135
+ loadspritegfx 0x2710
+ loadspritegfx 0x2797
monbg ANIM_DEF_PARTNER
monbgprio_28 ANIM_TARGET
- setalpha 12, 8
- playsewithpan SE_W155, +63
- createsprite gUnknown_08597190, 2, -42, -25, 0, 0, 15
- delay 12
- createsprite gBasicHitSplatSpriteTemplate, 2, 0, 0, 1, 1
- createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 0, 5, 5, 1
- createsprite gComplexPaletteBlendSpriteTemplate, 2, 7, 5, 1, RGB_BLACK, 10, 0, 0
- playsewithpan SE_W233B, +63
+ setalpha 0x80C
+ playsewithpan SE_W155, SOUND_PAN_TARGET
+ createsprite gUnknown_08597190, 0x2, -42, -25, 0, 0, 15
+ delay 0xC
+ createsprite gUnknown_08597358, 0x2, 0, 0, 1, 1
+ createvisualtask sub_80D51AC, 0x5, 1, 0, 5, 5, 1
+ createsprite gUnknown_0859728C, 0x2, 7, 5, 1, 0, 10, 0, 0
+ playsewithpan SE_W233B, SOUND_PAN_TARGET
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
blendoff
end
Move_BONE_RUSH:
- loadspritegfx ANIM_TAG_BONE
- loadspritegfx ANIM_TAG_135
+ loadspritegfx 0x2710
+ loadspritegfx 0x2797
monbg ANIM_DEF_PARTNER
- setalpha 12, 8
- playsewithpan SE_W155, +63
- createsprite gUnknown_08597190, 2, -42, -25, 0, 0, 15
- delay 12
- createsprite gBasicHitSplatSpriteTemplate, 2, 0, 0, 1, 2
- createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 0, 3, 5, 1
- playsewithpan SE_W030, +63
+ setalpha 0x80C
+ playsewithpan SE_W155, SOUND_PAN_TARGET
+ createsprite gUnknown_08597190, 0x2, -42, -25, 0, 0, 15
+ delay 0xC
+ createsprite gUnknown_08597358, 0x2, 0, 0, 1, 2
+ createvisualtask sub_80D51AC, 0x5, 1, 0, 3, 5, 1
+ playsewithpan SE_W030, SOUND_PAN_TARGET
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
blendoff
end
Move_SPIKES:
- loadspritegfx ANIM_TAG_152
+ loadspritegfx 0x27A8
monbg ANIM_DEF_PARTNER
- playsewithpan SE_W026, -64
- waitplaysewithpan SE_W030, +63, 28
- createsprite gUnknown_085CE11C, 130, 20, 0, 0, 24, 30
- delay 10
- playsewithpan SE_W026, -64
- waitplaysewithpan SE_W030, +63, 28
- createsprite gUnknown_085CE11C, 130, 20, 0, -24, 24, 30
- delay 10
- waitplaysewithpan SE_W030, +63, 28
- createsprite gUnknown_085CE11C, 130, 20, 0, 24, 24, 30
+ playsewithpan SE_W026, SOUND_PAN_ATTACKER
+ waitplaysewithpan SE_W030, SOUND_PAN_TARGET, 0x1C
+ createsprite gUnknown_085CE11C, 0x82, 20, 0, 0, 24, 30
+ delay 0xA
+ playsewithpan SE_W026, SOUND_PAN_ATTACKER
+ waitplaysewithpan SE_W030, SOUND_PAN_TARGET, 0x1C
+ createsprite gUnknown_085CE11C, 0x82, 20, 0, -24, 24, 30
+ delay 0xA
+ waitplaysewithpan SE_W030, SOUND_PAN_TARGET, 0x1C
+ createsprite gUnknown_085CE11C, 0x82, 20, 0, 24, 24, 30
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
end
Move_MEGAHORN:
- loadspritegfx ANIM_TAG_153
- loadspritegfx ANIM_TAG_135
+ loadspritegfx 0x27A9
+ loadspritegfx 0x2797
monbg ANIM_DEF_PARTNER
- playsewithpan SE_W082, -64
- jumpifcontest MegahornInContest
+ playsewithpan SE_W082, SOUND_PAN_ATTACKER
+ jumpifcontest AnimScript_82D19FA
fadetobg BG_DRILL
waitbgfadeout
- createvisualtask sub_8117660, 5, -2304, 768, 1, -1
-MegahornContinue:
+ createvisualtask sub_8117660, 0x5, -2304, 768, 1, -1
+
+AnimScript_82D1947:
waitbgfadein
- setalpha 12, 8
- createvisualtask AnimTask_ShakeMon, 5, ANIM_ATTACKER, 2, 0, 15, 1
- waitforvisualfinish
- delay 10
- createsprite gSlideMonToOffsetSpriteTemplate, 2, 0, 24, 0, 0, 6
- delay 3
- createsprite gUnknown_08596974, 3, -42, 25, 0, 0, 6
- delay 4
- playsewithpan SE_W011, +63
- createsprite gBasicHitSplatSpriteTemplate, 2, 0, 0, 1, 0
- createsprite gSlideMonToOffsetSpriteTemplate, 2, 1, -16, 4, 1, 4
- waitforvisualfinish
- createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_TARGET, -4, 1, 12, 1
- createsprite gComplexPaletteBlendSpriteTemplate, 2, 7, 5, 1, RGB_WHITE, 10, 0, 0
- delay 10
- createsprite gSlideMonToOriginalPosSpriteTemplate, 2, 0, 0, 11
- delay 3
- createsprite gSlideMonToOriginalPosSpriteTemplate, 2, 1, 0, 7
+ setalpha 0x80C
+ createvisualtask sub_80D51AC, 0x5, 0, 2, 0, 15, 1
+ waitforvisualfinish
+ delay 0xA
+ createsprite gUnknown_0857FE70, 0x2, 0, 24, 0, 0, 6
+ delay 0x3
+ createsprite gUnknown_08596974, 0x3, -42, 25, 0, 0, 6
+ delay 0x4
+ playsewithpan SE_W011, SOUND_PAN_TARGET
+ createsprite gUnknown_08597358, 0x2, 0, 0, 1, 0
+ createsprite gUnknown_0857FE70, 0x2, 1, -16, 4, 1, 4
+ waitforvisualfinish
+ createvisualtask sub_80D5484, 0x2, 1, -4, 1, 12, 1
+ createsprite gUnknown_0859728C, 0x2, 7, 5, 1, 0x7FFF, 10, 0, 0
+ delay 0xA
+ createsprite gUnknown_0857FE58, 0x2, 0, 0, 11
+ delay 0x3
+ createsprite gUnknown_0857FE58, 0x2, 1, 0, 7
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
blendoff
restorebg
waitbgfadeout
- setarg 7, -1
+ setarg 0x7, 0xFFFF
waitbgfadein
end
-MegahornInContest:
+
+AnimScript_82D19FA:
fadetobg BG_DRILL_CONTESTS
waitbgfadeout
- createvisualtask sub_8117660, 5, 2304, 768, 0, -1
- goto MegahornContinue
+ createvisualtask sub_8117660, 0x5, 2304, 768, 0, -1
+ goto AnimScript_82D1947
Move_GUST:
- loadspritegfx ANIM_TAG_GUST
- loadspritegfx ANIM_TAG_135
+ loadspritegfx 0x2719
+ loadspritegfx 0x2797
monbg ANIM_DEF_PARTNER
monbgprio_28 ANIM_TARGET
- setalpha 12, 8
- playsewithpan SE_W016, +63
- createsprite gUnknown_08596270, 2, 0, -16
- createvisualtask sub_810DED8, 5, 1, 70
+ setalpha 0x80C
+ playsewithpan SE_W016, SOUND_PAN_TARGET
+ createsprite gUnknown_08596270, 0x2, 0, -16
+ createvisualtask sub_810DED8, 0x5, 1, 70
waitforvisualfinish
- createvisualtask AnimTask_ShakeMon2, 5, ANIM_TARGET, 1, 0, 7, 1
- createsprite gBasicHitSplatSpriteTemplate, 2, 0, 0, 1, 2
- playsewithpan SE_W016B, +63
+ createvisualtask sub_80D52D0, 0x5, 1, 1, 0, 7, 1
+ createsprite gUnknown_08597358, 0x2, 0, 0, 1, 2
+ playsewithpan SE_W016B, SOUND_PAN_TARGET
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
blendoff
end
Move_WING_ATTACK:
- loadspritegfx ANIM_TAG_GUST
- loadspritegfx ANIM_TAG_135
+ loadspritegfx 0x2719
+ loadspritegfx 0x2797
monbg ANIM_DEF_PARTNER
monbgprio_28 ANIM_TARGET
- setalpha 12, 8
- loopsewithpan SE_W017, -64, 20, 2
- createvisualtask AnimTask_TranslateMonElliptical, 2, 0, 12, 4, 1, 4
- createvisualtask sub_810DED8, 5, 1, 70
- createsprite gBattleAnimSpriteTemplate_85962A4, 2, -25, 0, 0, 0, 20
- createsprite gBattleAnimSpriteTemplate_85962A4, 2, 25, 0, 0, 0, 20
- delay 24
- createsprite gSlideMonToOffsetSpriteTemplate, 2, 0, 24, 0, 0, 9
- delay 17
- createsprite gBasicHitSplatSpriteTemplate, 2, 16, 0, 1, 1
- createsprite gBasicHitSplatSpriteTemplate, 2, -16, 0, 1, 1
- loopsewithpan SE_W003, +63, 5, 2
- waitforvisualfinish
- createsprite gSlideMonToOriginalPosSpriteTemplate, 2, 0, 0, 11
+ setalpha 0x80C
+ loopsewithpan SE_W017, SOUND_PAN_ATTACKER, 0x14, 0x2
+ createvisualtask sub_80D5738, 0x2, 0, 12, 4, 1, 4
+ createvisualtask sub_810DED8, 0x5, 1, 70
+ createsprite gUnknown_085962A4, 0x2, -25, 0, 0, 0, 20
+ createsprite gUnknown_085962A4, 0x2, 25, 0, 0, 0, 20
+ delay 0x18
+ createsprite gUnknown_0857FE70, 0x2, 0, 24, 0, 0, 9
+ delay 0x11
+ createsprite gUnknown_08597358, 0x2, 16, 0, 1, 1
+ createsprite gUnknown_08597358, 0x2, -16, 0, 1, 1
+ loopsewithpan SE_W003, SOUND_PAN_TARGET, 0x5, 0x2
+ waitforvisualfinish
+ createsprite gUnknown_0857FE58, 0x2, 0, 0, 11
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
blendoff
end
Move_PECK:
- loadspritegfx ANIM_TAG_135
- playsewithpan SE_W030, +63
- createvisualtask sub_80D622C, 2, 3, -768, 1, 2
- createsprite gUnknown_085973E8, 131, -12, 0, 1, 3
+ loadspritegfx 0x2797
+ playsewithpan SE_W030, SOUND_PAN_TARGET
+ createvisualtask sub_80D622C, 0x2, 3, -768, 1, 2
+ createsprite gUnknown_085973E8, 0x83, -12, 0, 1, 3
waitforvisualfinish
end
Move_AEROBLAST:
- loadspritegfx ANIM_TAG_154
- loadspritegfx ANIM_TAG_135
+ loadspritegfx 0x27AA
+ loadspritegfx 0x2797
monbg ANIM_DEF_PARTNER
- call SetFlyingBg
+ call AnimScript_82D7CE5
monbgprio_28 ANIM_TARGET
- setalpha 12, 8
- call Aeroblast1
- createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 5, 0, 50, 1
- call Aeroblast1
- call Aeroblast1
- call Aeroblast1
- call Aeroblast1
+ setalpha 0x80C
+ call AnimScript_82D1B82
+ createvisualtask sub_80D51AC, 0x5, 1, 5, 0, 50, 1
+ call AnimScript_82D1B82
+ call AnimScript_82D1B82
+ call AnimScript_82D1B82
+ call AnimScript_82D1B82
waitforvisualfinish
- createsprite gBasicHitSplatSpriteTemplate, 2, 0, 0, 1, 0
- playsewithpan SE_W013, +63
+ createsprite gUnknown_08597358, 0x2, 0, 0, 1, 0
+ playsewithpan SE_W013, SOUND_PAN_TARGET
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
blendoff
- delay 0
- call UnsetFlyingBg
- end
-Aeroblast1:
- playsewithpan SE_W026, -64
- createsprite gUnknown_085962D4, 2, 14, -12, 0, -12, 15, 0, 0
- createsprite gUnknown_085962D4, 2, 26, 8, 12, 8, 15, 0, 0
- delay 3
- playsewithpan SE_W026, -64
- createsprite gUnknown_085962D4, 2, 14, -12, 0, -12, 15, 1, 0
- createsprite gUnknown_085962D4, 2, 26, 8, 12, 8, 15, 1, 0
- delay 3
- playsewithpan SE_W026, -64
- createsprite gUnknown_085962D4, 2, 14, -12, 0, -12, 15, 2, 0
- createsprite gUnknown_085962D4, 2, 26, 8, 12, 8, 15, 2, 0
- delay 3
- playsewithpan SE_W026, -64
- createsprite gUnknown_085962D4, 2, 14, -12, 0, -12, 15, 3, 0
- createsprite gUnknown_085962D4, 2, 26, 8, 12, 8, 15, 3, 0
- delay 3
+ delay 0x0
+ call AnimScript_82D7D15
+ end
+
+AnimScript_82D1B82:
+ playsewithpan SE_W026, SOUND_PAN_ATTACKER
+ createsprite gUnknown_085962D4, 0x2, 14, -12, 0, -12, 15, 0, 0
+ createsprite gUnknown_085962D4, 0x2, 26, 8, 12, 8, 15, 0, 0
+ delay 0x3
+ playsewithpan SE_W026, SOUND_PAN_ATTACKER
+ createsprite gUnknown_085962D4, 0x2, 14, -12, 0, -12, 15, 1, 0
+ createsprite gUnknown_085962D4, 0x2, 26, 8, 12, 8, 15, 1, 0
+ delay 0x3
+ playsewithpan SE_W026, SOUND_PAN_ATTACKER
+ createsprite gUnknown_085962D4, 0x2, 14, -12, 0, -12, 15, 2, 0
+ createsprite gUnknown_085962D4, 0x2, 26, 8, 12, 8, 15, 2, 0
+ delay 0x3
+ playsewithpan SE_W026, SOUND_PAN_ATTACKER
+ createsprite gUnknown_085962D4, 0x2, 14, -12, 0, -12, 15, 3, 0
+ createsprite gUnknown_085962D4, 0x2, 26, 8, 12, 8, 15, 3, 0
+ delay 0x3
return
Move_WATER_GUN:
- loadspritegfx ANIM_TAG_155
- loadspritegfx ANIM_TAG_148
+ loadspritegfx 0x27AB
+ loadspritegfx 0x27A4
monbg ANIM_DEF_PARTNER
monbgprio_28 ANIM_TARGET
- setalpha 12, 8
- createsprite gUnknown_08595208, 2, 20, 0, 0, 0, 40, -25
- playsewithpan SE_W145, -64
- waitforvisualfinish
- createvisualtask AnimTask_ShakeMon2, 5, ANIM_TARGET, 1, 0, 8, 1
- createsprite gUnknown_08597388, 4, 0, 0, 1, 2
- createsprite gUnknown_08595220, 2, 0, -15, 0, 15, 55
- playsewithpan SE_W152, +63
- delay 10
- createsprite gUnknown_08595220, 2, 15, -20, 0, 15, 50
- playsewithpan SE_W152, +63
- delay 10
- createsprite gUnknown_08595220, 2, -15, -10, 0, 10, 45
- playsewithpan SE_W152, +63
+ setalpha 0x80C
+ createsprite gUnknown_08595208, 0x2, 20, 0, 0, 0, 40, -25
+ playsewithpan SE_W145, SOUND_PAN_ATTACKER
+ waitforvisualfinish
+ createvisualtask sub_80D52D0, 0x5, 1, 1, 0, 8, 1
+ createsprite gUnknown_08597388, 0x4, 0, 0, 1, 2
+ createsprite gUnknown_08595220, 0x2, 0, -15, 0, 15, 55
+ playsewithpan SE_W152, SOUND_PAN_TARGET
+ delay 0xA
+ createsprite gUnknown_08595220, 0x2, 15, -20, 0, 15, 50
+ playsewithpan SE_W152, SOUND_PAN_TARGET
+ delay 0xA
+ createsprite gUnknown_08595220, 0x2, -15, -10, 0, 10, 45
+ playsewithpan SE_W152, SOUND_PAN_TARGET
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
blendoff
end
Move_CRABHAMMER:
- loadspritegfx ANIM_TAG_141
- loadspritegfx ANIM_TAG_148
+ loadspritegfx 0x279D
+ loadspritegfx 0x27A4
monbg ANIM_DEF_PARTNER
- setalpha 12, 8
- createsprite gUnknown_08597388, 4, 0, 0, 1, 0
- playsewithpan SE_W233B, +63
- delay 1
- createsprite gComplexPaletteBlendSpriteTemplate, 2, 31, 3, 1, RGB(13, 21, 31), 10, 0, 0
- createsprite gSlideMonToOffsetSpriteTemplate, 2, 1, -24, 0, 0, 4
- waitforvisualfinish
- delay 8
- waitforvisualfinish
- createsprite gSlideMonToOriginalPosSpriteTemplate, 2, 1, 0, 4
- waitforvisualfinish
- loopsewithpan SE_W152, +63, 20, 3
- createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 0, 4, 8, 1
- createsprite gUnknown_08595238, 2, 10, 10, 20, 1
- delay 4
- createsprite gUnknown_08595238, 2, 20, -20, 20, 1
- delay 4
- createsprite gUnknown_08595238, 2, -15, 15, 20, 1
- delay 4
- createsprite gUnknown_08595238, 2, 0, 0, 20, 1
- delay 4
- createsprite gUnknown_08595238, 2, -10, -20, 20, 1
- delay 4
- createsprite gUnknown_08595238, 2, 16, -8, 20, 1
- delay 4
- createsprite gUnknown_08595238, 2, 5, 8, 20, 1
- delay 4
- createsprite gUnknown_08595238, 2, -16, 0, 20, 1
+ setalpha 0x80C
+ createsprite gUnknown_08597388, 0x4, 0, 0, 1, 0
+ playsewithpan SE_W233B, SOUND_PAN_TARGET
+ delay 0x1
+ createsprite gUnknown_0859728C, 0x2, 31, 3, 1, 32429, 10, 0, 0
+ createsprite gUnknown_0857FE70, 0x2, 1, -24, 0, 0, 4
+ waitforvisualfinish
+ delay 0x8
+ waitforvisualfinish
+ createsprite gUnknown_0857FE58, 0x2, 1, 0, 4
+ waitforvisualfinish
+ loopsewithpan SE_W152, SOUND_PAN_TARGET, 0x14, 0x3
+ createvisualtask sub_80D51AC, 0x5, 1, 0, 4, 8, 1
+ createsprite gUnknown_08595238, 0x2, 10, 10, 20, 1
+ delay 0x4
+ createsprite gUnknown_08595238, 0x2, 20, -20, 20, 1
+ delay 0x4
+ createsprite gUnknown_08595238, 0x2, -15, 15, 20, 1
+ delay 0x4
+ createsprite gUnknown_08595238, 0x2, 0, 0, 20, 1
+ delay 0x4
+ createsprite gUnknown_08595238, 0x2, -10, -20, 20, 1
+ delay 0x4
+ createsprite gUnknown_08595238, 0x2, 16, -8, 20, 1
+ delay 0x4
+ createsprite gUnknown_08595238, 0x2, 5, 8, 20, 1
+ delay 0x4
+ createsprite gUnknown_08595238, 0x2, -16, 0, 20, 1
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
blendoff
end
Move_SURF:
- createvisualtask AnimTask_CreateSurfWave, 2, FALSE
- delay 24
- panse_1B SE_W057, -64, +63, +2, 0
+ createvisualtask sub_8107954, 0x2, 0
+ delay 0x18
+ panse_1B SE_W057, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0x0
waitforvisualfinish
end
Move_FLAMETHROWER:
- loadspritegfx ANIM_TAG_SMALL_EMBER
+ loadspritegfx 0x272D
monbg ANIM_DEF_PARTNER
monbgprio_28 ANIM_TARGET
- setalpha 12, 8
- createvisualtask AnimTask_ShakeMon, 5, ANIM_ATTACKER, 0, 2, 46, 1
- delay 6
- createvisualtask sub_81076C8, 5, 100
- panse_1B SE_W053, -64, +63, +2, 0
- call Flamethrower1
- call Flamethrower1
- call Flamethrower1
- createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 3, 0, 43, 1
- call Flamethrower1
- call Flamethrower1
- call Flamethrower1
- call Flamethrower1
- call Flamethrower1
- call Flamethrower1
- call Flamethrower1
- call Flamethrower1
+ setalpha 0x80C
+ createvisualtask sub_80D51AC, 0x5, 0, 0, 2, 46, 1
+ delay 0x6
+ createvisualtask sub_81076C8, 0x5, 100
+ panse_1B SE_W053, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0x0
+ call AnimScript_82D1E58
+ call AnimScript_82D1E58
+ call AnimScript_82D1E58
+ createvisualtask sub_80D51AC, 0x5, 1, 3, 0, 43, 1
+ call AnimScript_82D1E58
+ call AnimScript_82D1E58
+ call AnimScript_82D1E58
+ call AnimScript_82D1E58
+ call AnimScript_82D1E58
+ call AnimScript_82D1E58
+ call AnimScript_82D1E58
+ call AnimScript_82D1E58
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
blendoff
end
-Flamethrower1:
- createsprite gUnknown_08595158, 3, 10, 10, 0, 16
- delay 2
- createsprite gUnknown_08595158, 3, 10, 10, 0, 16
- delay 2
+AnimScript_82D1E58:
+ createsprite gUnknown_08595158, 0x3, 10, 10, 0, 16
+ delay 0x2
+ createsprite gUnknown_08595158, 0x3, 10, 10, 0, 16
+ delay 0x2
return
Move_SANDSTORM:
- loadspritegfx ANIM_TAG_261
+ loadspritegfx 0x2815
playsewithpan SE_W201, 0
- createvisualtask AnimTask_LoadSandstormBackground, 5, FALSE
- delay 16
- createsprite gBattleAnimSpriteTemplate_8596BA0, 40, 10, 2304, 96, 0
- delay 10
- createsprite gBattleAnimSpriteTemplate_8596BA0, 40, 90, 2048, 96, 0
- delay 10
- createsprite gBattleAnimSpriteTemplate_8596BA0, 40, 50, 2560, 96, 0
- delay 10
- createsprite gBattleAnimSpriteTemplate_8596BA0, 40, 20, 2304, 96, 0
- delay 10
- createsprite gBattleAnimSpriteTemplate_8596BA0, 40, 70, 1984, 96, 0
- delay 10
- createsprite gBattleAnimSpriteTemplate_8596BA0, 40, 0, 2816, 96, 0
- delay 10
- createsprite gBattleAnimSpriteTemplate_8596BA0, 40, 60, 2560, 96, 0
+ createvisualtask sub_8110BCC, 0x5, 0
+ delay 0x10
+ createsprite gUnknown_08596BA0, 0x28, 10, 2304, 96, 0
+ delay 0xA
+ createsprite gUnknown_08596BA0, 0x28, 90, 2048, 96, 0
+ delay 0xA
+ createsprite gUnknown_08596BA0, 0x28, 50, 2560, 96, 0
+ delay 0xA
+ createsprite gUnknown_08596BA0, 0x28, 20, 2304, 96, 0
+ delay 0xA
+ createsprite gUnknown_08596BA0, 0x28, 70, 1984, 96, 0
+ delay 0xA
+ createsprite gUnknown_08596BA0, 0x28, 0, 2816, 96, 0
+ delay 0xA
+ createsprite gUnknown_08596BA0, 0x28, 60, 2560, 96, 0
end
Move_WHIRLPOOL:
- loadspritegfx ANIM_TAG_149
+ loadspritegfx 0x27A5
monbg ANIM_DEF_PARTNER
monbgprio_28 ANIM_TARGET
- setalpha 12, 8
- delay 0
- createsprite gSimplePaletteBlendSpriteTemplate, 0, 4, 2, 0, 7, RGB(0, 13, 23)
- playsewithpan SE_W250, +63
- createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 0, 2, 50, 1
- call WhirlpoolEffect
- call WhirlpoolEffect
- call WhirlpoolEffect
- delay 12
- createsprite gSimplePaletteBlendSpriteTemplate, 0, 4, 2, 7, 0, RGB(0, 13, 23)
+ setalpha 0x80C
+ delay 0x0
+ createsprite gUnknown_08597274, 0x0, 4, 2, 0, 7, RGB(0, 13, 23)
+ playsewithpan SE_W250, SOUND_PAN_TARGET
+ createvisualtask sub_80D51AC, 0x5, 1, 0, 2, 50, 1
+ call AnimScript_82D1F5B
+ call AnimScript_82D1F5B
+ call AnimScript_82D1F5B
+ delay 0xC
+ createsprite gUnknown_08597274, 0x0, 4, 2, 7, 0, RGB(0, 13, 23)
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
end
-WhirlpoolEffect:
- createsprite gUnknown_08596B70, 130, 0, 28, 384, 50, 8, 50, 1
- delay 2
- createsprite gUnknown_08596B70, 130, 0, 32, 240, 40, 11, -46, 1
- delay 2
- createsprite gUnknown_08596B70, 130, 0, 33, 416, 40, 4, 42, 1
- delay 2
- createsprite gUnknown_08596B70, 130, 0, 31, 288, 45, 6, -42, 1
- delay 2
- createsprite gUnknown_08596B70, 130, 0, 28, 448, 45, 11, 46, 1
- delay 2
- createsprite gUnknown_08596B70, 130, 0, 33, 464, 50, 10, -50, 1
- delay 2
+AnimScript_82D1F5B:
+ createsprite gUnknown_08596B70, 0x82, 0, 28, 384, 50, 8, 50, 1
+ delay 0x2
+ createsprite gUnknown_08596B70, 0x82, 0, 32, 240, 40, 11, -46, 1
+ delay 0x2
+ createsprite gUnknown_08596B70, 0x82, 0, 33, 416, 40, 4, 42, 1
+ delay 0x2
+ createsprite gUnknown_08596B70, 0x82, 0, 31, 288, 45, 6, -42, 1
+ delay 0x2
+ createsprite gUnknown_08596B70, 0x82, 0, 28, 448, 45, 11, 46, 1
+ delay 0x2
+ createsprite gUnknown_08596B70, 0x82, 0, 33, 464, 50, 10, -50, 1
+ delay 0x2
return
Move_FLY:
- loadspritegfx ANIM_TAG_156
- loadspritegfx ANIM_TAG_135
- choosetwoturnanim FlySetUp, FlyUnleash
-FlyEnd:
+ loadspritegfx 0x27AC
+ loadspritegfx 0x2797
+ choosetwoturnanim AnimScript_82D1FF7, AnimScript_82D200F
+
+AnimScript_82D1FF5:
waitforvisualfinish
end
-FlySetUp:
- playsewithpan SE_W019, -64
- createsprite gUnknown_08596340, 2, 0, 0, 13, 336
- goto FlyEnd
+AnimScript_82D1FF7:
+ playsewithpan SE_W019, SOUND_PAN_ATTACKER
+ createsprite gUnknown_08596340, 0x2, 0, 0, 13, 336
+ goto AnimScript_82D1FF5
-FlyUnleash:
+AnimScript_82D200F:
monbg ANIM_DEF_PARTNER
- setalpha 12, 8
- playsewithpan SE_W104, -64
- createsprite gUnknown_08596358, 2, 20
- delay 20
- createsprite gBasicHitSplatSpriteTemplate, 2, 0, 0, 1, 0
- createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 6, 0, 8, 1
- playsewithpan SE_W013, +63
+ setalpha 0x80C
+ playsewithpan SE_W104, SOUND_PAN_ATTACKER
+ createsprite gUnknown_08596358, 0x2, 20
+ delay 0x14
+ createsprite gUnknown_08597358, 0x2, 0, 0, 1, 0
+ createvisualtask sub_80D51AC, 0x5, 1, 6, 0, 8, 1
+ playsewithpan SE_W013, SOUND_PAN_TARGET
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
blendoff
- goto FlyEnd
+ goto AnimScript_82D1FF5
Move_BOUNCE:
- loadspritegfx ANIM_TAG_156
- loadspritegfx ANIM_TAG_135
- choosetwoturnanim BounceSetUp, BounceUnleash
-BounceEnd:
+ loadspritegfx 0x27AC
+ loadspritegfx 0x2797
+ choosetwoturnanim AnimScript_82D2060, AnimScript_82D2074
+
+AnimScript_82D205F:
end
-BounceSetUp:
- playsewithpan SE_W100, -64
- createsprite gUnknown_08596420, 2, 0, 0
- goto BounceEnd
+AnimScript_82D2060:
+ playsewithpan SE_W100, SOUND_PAN_ATTACKER
+ createsprite gUnknown_08596420, 0x2, 0, 0
+ goto AnimScript_82D205F
-BounceUnleash:
+AnimScript_82D2074:
monbg ANIM_DEF_PARTNER
- setalpha 12, 8
- playsewithpan SE_W207, +63
- createsprite gUnknown_0859644C, 131
- delay 7
- playsewithpan SE_W025B, +63
- createsprite gBasicHitSplatSpriteTemplate, 130, 0, 0, 1, 0
- createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 0, 5, 11, 1
+ setalpha 0x80C
+ playsewithpan SE_W207, SOUND_PAN_TARGET
+ createsprite gUnknown_0859644C, 0x83
+ delay 0x7
+ playsewithpan SE_W025B, SOUND_PAN_TARGET
+ createsprite gUnknown_08597358, 0x82, 0, 0, 1, 0
+ createvisualtask sub_80D51AC, 0x5, 1, 0, 5, 11, 1
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
blendoff
- goto BounceEnd
+ goto AnimScript_82D205F
Move_KARATE_CHOP:
- loadspritegfx ANIM_TAG_143
- loadspritegfx ANIM_TAG_135
+ loadspritegfx 0x279F
+ loadspritegfx 0x2797
monbg ANIM_DEF_PARTNER
monbgprio_28 ANIM_TARGET
- setalpha 12, 8
- playsewithpan SE_W104, +63
- createsprite gUnknown_08595E68, 2, -16, 0, 0, 0, 10, 1, 3, 0
+ setalpha 0x80C
+ playsewithpan SE_W104, SOUND_PAN_TARGET
+ createsprite gUnknown_08595E68, 0x2, -16, 0, 0, 0, 10, 1, 3, 0
waitforvisualfinish
- playsewithpan SE_W004, +63
- createsprite gBasicHitSplatSpriteTemplate, 3, 0, 0, 1, 2
- createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 4, 0, 6, 1
+ playsewithpan SE_W004, SOUND_PAN_TARGET
+ createsprite gUnknown_08597358, 0x3, 0, 0, 1, 2
+ createvisualtask sub_80D51AC, 0x5, 1, 4, 0, 6, 1
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
blendoff
end
Move_CROSS_CHOP:
- loadspritegfx ANIM_TAG_143
- loadspritegfx ANIM_TAG_285
+ loadspritegfx 0x279F
+ loadspritegfx 0x282D
monbg ANIM_DEF_PARTNER
- setalpha 12, 8
- playsewithpan SE_W025, +63
- createsprite gUnknown_08595EC8, 2, 0, 0, 0
- createsprite gUnknown_08595EC8, 2, 0, 0, 1
- delay 40
- playsewithpan SE_W013, +63
- createsprite gComplexPaletteBlendSpriteTemplate, 2, 31, 3, 1, RGB_WHITE, 10, 0, 10
- createsprite gUnknown_085973D0, 3, 0, 0, 1, 20
- createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 7, 0, 9, 1
+ setalpha 0x80C
+ playsewithpan SE_W025, SOUND_PAN_TARGET
+ createsprite gUnknown_08595EC8, 0x2, 0, 0, 0
+ createsprite gUnknown_08595EC8, 0x2, 0, 0, 1
+ delay 0x28
+ playsewithpan SE_W013, SOUND_PAN_TARGET
+ createsprite gUnknown_0859728C, 0x2, 31, 3, 1, 0x7FFF, 10, 0, 10
+ createsprite gUnknown_085973D0, 0x3, 0, 0, 1, 20
+ createvisualtask sub_80D51AC, 0x5, 1, 7, 0, 9, 1
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
blendoff
end
Move_JUMP_KICK:
- loadspritegfx ANIM_TAG_143
- loadspritegfx ANIM_TAG_135
+ loadspritegfx 0x279F
+ loadspritegfx 0x2797
monbg ANIM_DEF_PARTNER
- setalpha 12, 8
- createsprite gHorizontalLungeSpriteTemplate, 2, 4, 4
- delay 3
- createsprite gUnknown_08595E80, 2, -16, 8, 0, 0, 10, 1, 1, 1
- playsewithpan SE_W026, +63
+ setalpha 0x80C
+ createsprite gUnknown_0857FE28, 0x2, 4, 4
+ delay 0x3
+ createsprite gUnknown_08595E80, 0x2, -16, 8, 0, 0, 10, 1, 1, 1
+ playsewithpan SE_W026, SOUND_PAN_TARGET
waitforvisualfinish
- createsprite gBasicHitSplatSpriteTemplate, 1, 0, 0, 1, 1
- createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 5, 0, 7, 1
- playsewithpan SE_W004, +63
+ createsprite gUnknown_08597358, 0x1, 0, 0, 1, 1
+ createvisualtask sub_80D51AC, 0x5, 1, 5, 0, 7, 1
+ playsewithpan SE_W004, SOUND_PAN_TARGET
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
blendoff
end
Move_HI_JUMP_KICK:
- loadspritegfx ANIM_TAG_143
- loadspritegfx ANIM_TAG_135
+ loadspritegfx 0x279F
+ loadspritegfx 0x2797
monbg ANIM_DEF_PARTNER
- setalpha 12, 8
- createsprite gSlideMonToOffsetSpriteTemplate, 2, 0, -24, 0, 0, 8
+ setalpha 0x80C
+ createsprite gUnknown_0857FE70, 0x2, 0, -24, 0, 0, 8
waitforvisualfinish
- delay 10
- createsprite gSlideMonToOriginalPosSpriteTemplate, 2, 0, 0, 3
- delay 2
- createsprite gUnknown_08595E80, 2, -16, 8, 0, 0, 10, 1, 1, 1
- playsewithpan SE_W026, +63
+ delay 0xA
+ createsprite gUnknown_0857FE58, 0x2, 0, 0, 3
+ delay 0x2
+ createsprite gUnknown_08595E80, 0x2, -16, 8, 0, 0, 10, 1, 1, 1
+ playsewithpan SE_W026, SOUND_PAN_TARGET
waitforvisualfinish
- createsprite gBasicHitSplatSpriteTemplate, 2, 0, 0, 1, 1
- playsewithpan SE_W233B, +63
- createsprite gSlideMonToOffsetSpriteTemplate, 2, 1, -28, 0, 0, 3
- delay 3
- createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_TARGET, 3, 0, 11, 1
+ createsprite gUnknown_08597358, 0x2, 0, 0, 1, 1
+ playsewithpan SE_W233B, SOUND_PAN_TARGET
+ createsprite gUnknown_0857FE70, 0x2, 1, -28, 0, 0, 3
+ delay 0x3
+ createvisualtask sub_80D5484, 0x2, 1, 3, 0, 11, 1
waitforvisualfinish
- delay 5
- createsprite gSlideMonToOriginalPosSpriteTemplate, 2, 1, 0, 6
+ delay 0x5
+ createsprite gUnknown_0857FE58, 0x2, 1, 0, 6
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
blendoff
end
Move_DOUBLE_KICK:
- loadspritegfx ANIM_TAG_143
- loadspritegfx ANIM_TAG_135
+ loadspritegfx 0x279F
+ loadspritegfx 0x2797
monbg ANIM_DEF_PARTNER
- setalpha 12, 8
- createsprite gUnknown_08595EB0, 3, 1, 20, 1
- createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 4, 0, 6, 1
- playsewithpan SE_W233B, +63
+ setalpha 0x80C
+ createsprite gUnknown_08595EB0, 0x3, 1, 20, 1
+ createvisualtask sub_80D51AC, 0x5, 1, 4, 0, 6, 1
+ playsewithpan SE_W233B, SOUND_PAN_TARGET
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
blendoff
end
Move_TRIPLE_KICK:
- loadspritegfx ANIM_TAG_143
- loadspritegfx ANIM_TAG_135
+ loadspritegfx 0x279F
+ loadspritegfx 0x2797
monbg ANIM_DEF_PARTNER
- setalpha 12, 8
- playsewithpan SE_W233B, +63
- jumpifmoveturn 0, TripleKickLeft
- jumpifmoveturn 1, TripleKickRight
- goto TripleKickCenter
-TripleKickContinue:
+ setalpha 0x80C
+ playsewithpan SE_W233B, SOUND_PAN_TARGET
+ jumpifmoveturn 0x0, AnimScript_82D22B8
+ jumpifmoveturn 0x1, AnimScript_82D22EE
+ goto AnimScript_82D2324
+
+AnimScript_82D22B3:
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
blendoff
end
-TripleKickLeft:
- createsprite gFistFootSpriteTemplate, 132, -16, -8, 20, 1, 1
- createsprite gBasicHitSplatSpriteTemplate, 131, -16, -16, 1, 2
- createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 4, 0, 6, 1
- goto TripleKickContinue
+AnimScript_82D22B8:
+ createsprite gUnknown_08595E98, 0x84, -16, -8, 20, 1, 1
+ createsprite gUnknown_08597358, 0x83, -16, -16, 1, 2
+ createvisualtask sub_80D51AC, 0x5, 1, 4, 0, 6, 1
+ goto AnimScript_82D22B3
-TripleKickRight:
- createsprite gFistFootSpriteTemplate, 132, 8, 8, 20, 1, 1
- createsprite gBasicHitSplatSpriteTemplate, 131, 8, 0, 1, 2
- createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 4, 0, 6, 1
- goto TripleKickContinue
+AnimScript_82D22EE:
+ createsprite gUnknown_08595E98, 0x84, 8, 8, 20, 1, 1
+ createsprite gUnknown_08597358, 0x83, 8, 0, 1, 2
+ createvisualtask sub_80D51AC, 0x5, 1, 4, 0, 6, 1
+ goto AnimScript_82D22B3
-TripleKickCenter:
- createsprite gFistFootSpriteTemplate, 132, 0, 0, 20, 1, 1
- createsprite gBasicHitSplatSpriteTemplate, 131, 0, -8, 1, 1
- createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 6, 0, 8, 1
- goto TripleKickContinue
+AnimScript_82D2324:
+ createsprite gUnknown_08595E98, 0x84, 0, 0, 20, 1, 1
+ createsprite gUnknown_08597358, 0x83, 0, -8, 1, 1
+ createvisualtask sub_80D51AC, 0x5, 1, 6, 0, 8, 1
+ goto AnimScript_82D22B3
Move_DYNAMIC_PUNCH:
- loadspritegfx ANIM_TAG_143
- loadspritegfx ANIM_TAG_135
- loadspritegfx ANIM_TAG_EXPLOSION
- loadspritegfx ANIM_TAG_007
- delay 1
+ loadspritegfx 0x279F
+ loadspritegfx 0x2797
+ loadspritegfx 0x27D6
+ loadspritegfx 0x2717
+ delay 0x1
monbg ANIM_DEF_PARTNER
- setalpha 12, 8
- playsewithpan SE_W233B, +63
- createsprite gFistFootSpriteTemplate, 131, 0, 0, 20, 1, 0
- createsprite gBasicHitSplatSpriteTemplate, 130, 0, 0, 1, 0
- createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 5, 0, 7, 1
- delay 1
+ setalpha 0x80C
+ playsewithpan SE_W233B, SOUND_PAN_TARGET
+ createsprite gUnknown_08595E98, 0x83, 0, 0, 20, 1, 0
+ createsprite gUnknown_08597358, 0x82, 0, 0, 1, 0
+ createvisualtask sub_80D51AC, 0x5, 1, 5, 0, 7, 1
+ delay 0x1
waitsound
- playsewithpan SE_W120, +63
- createvisualtask AnimTask_ShakeMon2, 5, ANIM_TARGET, 5, 0, 28, 1
- createsprite gBattleAnimSpriteTemplate_859371C, 3, 0, 0, 1, 1
- delay 6
- playsewithpan SE_W120, +63
- createsprite gBattleAnimSpriteTemplate_859371C, 3, 24, -24, 1, 1
- delay 6
- playsewithpan SE_W120, +63
- createsprite gBattleAnimSpriteTemplate_859371C, 3, -16, 16, 1, 1
- delay 6
- playsewithpan SE_W120, +63
- createsprite gBattleAnimSpriteTemplate_859371C, 3, -24, -12, 1, 1
- delay 6
- playsewithpan SE_W120, +63
- createsprite gBattleAnimSpriteTemplate_859371C, 3, 16, 16, 1, 1
+ playsewithpan SE_W120, SOUND_PAN_TARGET
+ createvisualtask sub_80D52D0, 0x5, 1, 5, 0, 28, 1
+ createsprite gUnknown_0859371C, 0x3, 0, 0, 1, 1
+ delay 0x6
+ playsewithpan SE_W120, SOUND_PAN_TARGET
+ createsprite gUnknown_0859371C, 0x3, 24, -24, 1, 1
+ delay 0x6
+ playsewithpan SE_W120, SOUND_PAN_TARGET
+ createsprite gUnknown_0859371C, 0x3, -16, 16, 1, 1
+ delay 0x6
+ playsewithpan SE_W120, SOUND_PAN_TARGET
+ createsprite gUnknown_0859371C, 0x3, -24, -12, 1, 1
+ delay 0x6
+ playsewithpan SE_W120, SOUND_PAN_TARGET
+ createsprite gUnknown_0859371C, 0x3, 16, 16, 1, 1
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
blendoff
end
Move_COUNTER:
- loadspritegfx ANIM_TAG_135
- loadspritegfx ANIM_TAG_143
+ loadspritegfx 0x2797
+ loadspritegfx 0x279F
monbg ANIM_DEF_PARTNER
- setalpha 12, 8
- createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, ANIM_ATTACKER, 18, 6, 1, 4
- playsewithpan SE_W233, -64
- waitforvisualfinish
- createsprite gSlideMonToOffsetSpriteTemplate, 2, 0, 20, 0, 0, 4
- delay 4
- createsprite gBasicHitSplatSpriteTemplate, 2, -15, 18, 1, 0
- playsewithpan SE_W233B, +63
- delay 1
- createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 5, 0, 25, 1
- createsprite gFistFootSpriteTemplate, 3, -15, 18, 8, 1, 0
- delay 3
- createsprite gBasicHitSplatSpriteTemplate, 2, 0, -4, 1, 0
- playsewithpan SE_W233B, +63
- delay 1
- createsprite gFistFootSpriteTemplate, 3, 0, -4, 8, 1, 0
- delay 3
- createsprite gBasicHitSplatSpriteTemplate, 2, 15, 9, 1, 0
- playsewithpan SE_W233B, +63
- delay 1
- createsprite gFistFootSpriteTemplate, 3, 15, 9, 8, 1, 0
- delay 5
- createsprite gSlideMonToOriginalPosSpriteTemplate, 2, 0, 0, 5
+ setalpha 0x80C
+ createvisualtask sub_80D5830, 0x2, 0, 18, 6, 1, 4
+ playsewithpan SE_W233, SOUND_PAN_ATTACKER
+ waitforvisualfinish
+ createsprite gUnknown_0857FE70, 0x2, 0, 20, 0, 0, 4
+ delay 0x4
+ createsprite gUnknown_08597358, 0x2, -15, 18, 1, 0
+ playsewithpan SE_W233B, SOUND_PAN_TARGET
+ delay 0x1
+ createvisualtask sub_80D51AC, 0x2, 1, 5, 0, 25, 1
+ createsprite gUnknown_08595E98, 0x3, -15, 18, 8, 1, 0
+ delay 0x3
+ createsprite gUnknown_08597358, 0x2, 0, -4, 1, 0
+ playsewithpan SE_W233B, SOUND_PAN_TARGET
+ delay 0x1
+ createsprite gUnknown_08595E98, 0x3, 0, -4, 8, 1, 0
+ delay 0x3
+ createsprite gUnknown_08597358, 0x2, 15, 9, 1, 0
+ playsewithpan SE_W233B, SOUND_PAN_TARGET
+ delay 0x1
+ createsprite gUnknown_08595E98, 0x3, 15, 9, 8, 1, 0
+ delay 0x5
+ createsprite gUnknown_0857FE58, 0x2, 0, 0, 5
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
blendoff
end
Move_VITAL_THROW:
- loadspritegfx ANIM_TAG_135
+ loadspritegfx 0x2797
monbg ANIM_DEF_PARTNER
- setalpha 12, 8
- playsewithpan SE_W233, -64
- createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, ANIM_ATTACKER, 12, 4, 1, 2
- waitforvisualfinish
- createsprite gSlideMonToOffsetSpriteTemplate, 2, 0, 20, 0, 0, 4
- delay 2
- createsprite gBasicHitSplatSpriteTemplate, 3, 0, 0, 1, 1
- playsewithpan SE_W233B, +63
- delay 1
- createsprite gSlideMonToOffsetSpriteTemplate, 2, 1, -24, 0, 0, 4
- waitforvisualfinish
- delay 3
- createsprite gSlideMonToOriginalPosSpriteTemplate, 2, 0, 0, 7
- delay 11
- createsprite gSlideMonToOriginalPosSpriteTemplate, 2, 1, 0, 10
+ setalpha 0x80C
+ playsewithpan SE_W233, SOUND_PAN_ATTACKER
+ createvisualtask sub_80D5830, 0x2, 0, 12, 4, 1, 2
+ waitforvisualfinish
+ createsprite gUnknown_0857FE70, 0x2, 0, 20, 0, 0, 4
+ delay 0x2
+ createsprite gUnknown_08597358, 0x3, 0, 0, 1, 1
+ playsewithpan SE_W233B, SOUND_PAN_TARGET
+ delay 0x1
+ createsprite gUnknown_0857FE70, 0x2, 1, -24, 0, 0, 4
+ waitforvisualfinish
+ delay 0x3
+ createsprite gUnknown_0857FE58, 0x2, 0, 0, 7
+ delay 0xB
+ createsprite gUnknown_0857FE58, 0x2, 1, 0, 10
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
blendoff
end
Move_ROCK_SMASH:
- loadspritegfx ANIM_TAG_058
- loadspritegfx ANIM_TAG_135
- loadspritegfx ANIM_TAG_143
+ loadspritegfx 0x274A
+ loadspritegfx 0x2797
+ loadspritegfx 0x279F
monbg ANIM_DEF_PARTNER
- setalpha 12, 8
- delay 1
- createsprite gBasicHitSplatSpriteTemplate, 3, 0, 0, 1, 1
- createsprite gFistFootSpriteTemplate, 2, 0, 0, 8, 1, 0
- playsewithpan SE_W233B, +63
- createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 3, 0, 5, 1
- waitforvisualfinish
- playsewithpan SE_W088, +63
- createsprite gUnknown_08596B1C, 2, 0, 0, 20, 24, 14, 2
- createsprite gUnknown_08596B1C, 2, 5, 0, -20, 24, 14, 1
- createsprite gUnknown_08596B1C, 2, 0, 5, 20, -24, 14, 2
- createsprite gUnknown_08596B1C, 2, -5, 0, -20, -24, 14, 2
- createsprite gUnknown_08596B1C, 2, 0, -5, 30, 18, 8, 2
- createsprite gUnknown_08596B1C, 2, 0, 0, 30, -18, 8, 2
- createsprite gUnknown_08596B1C, 2, 0, 0, -30, 18, 8, 2
- createsprite gUnknown_08596B1C, 2, 0, 0, -30, -18, 8, 2
- createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 0, 3, 7, 1
+ setalpha 0x80C
+ delay 0x1
+ createsprite gUnknown_08597358, 0x3, 0, 0, 1, 1
+ createsprite gUnknown_08595E98, 0x2, 0, 0, 8, 1, 0
+ playsewithpan SE_W233B, SOUND_PAN_TARGET
+ createvisualtask sub_80D51AC, 0x2, 1, 3, 0, 5, 1
+ waitforvisualfinish
+ playsewithpan SE_W088, SOUND_PAN_TARGET
+ createsprite gUnknown_08596B1C, 0x2, 0, 0, 20, 24, 14, 2
+ createsprite gUnknown_08596B1C, 0x2, 5, 0, -20, 24, 14, 1
+ createsprite gUnknown_08596B1C, 0x2, 0, 5, 20, -24, 14, 2
+ createsprite gUnknown_08596B1C, 0x2, -5, 0, -20, -24, 14, 2
+ createsprite gUnknown_08596B1C, 0x2, 0, -5, 30, 18, 8, 2
+ createsprite gUnknown_08596B1C, 0x2, 0, 0, 30, -18, 8, 2
+ createsprite gUnknown_08596B1C, 0x2, 0, 0, -30, 18, 8, 2
+ createsprite gUnknown_08596B1C, 0x2, 0, 0, -30, -18, 8, 2
+ createvisualtask sub_80D51AC, 0x2, 1, 0, 3, 7, 1
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
blendoff
end
Move_SUBMISSION:
- loadspritegfx ANIM_TAG_135
+ loadspritegfx 0x2797
monbg ANIM_DEF_PARTNER
- setalpha 12, 8
- playsewithpan SE_W104, -64
- waitplaysewithpan SE_W004, +63, 10
- waitplaysewithpan SE_W104, -64, 20
- waitplaysewithpan SE_W004, +63, 30
- waitplaysewithpan SE_W104, -64, 40
- waitplaysewithpan SE_W004, +63, 50
- waitplaysewithpan SE_W104, -64, 60
- waitplaysewithpan SE_W004, +63, 70
- waitplaysewithpan SE_W104, -64, 80
- waitplaysewithpan SE_W004, +63, 0x5A
- createvisualtask AnimTask_TranslateMonElliptical, 2, 0, -18, 6, 6, 4
- createvisualtask AnimTask_TranslateMonElliptical, 2, 1, 18, 6, 6, 4
- call Submission1
- call Submission1
- call Submission1
+ setalpha 0x80C
+ playsewithpan SE_W104, SOUND_PAN_ATTACKER
+ waitplaysewithpan SE_W004, SOUND_PAN_TARGET, 0xA
+ waitplaysewithpan SE_W104, SOUND_PAN_ATTACKER, 0x14
+ waitplaysewithpan SE_W004, SOUND_PAN_TARGET, 0x1E
+ waitplaysewithpan SE_W104, SOUND_PAN_ATTACKER, 0x28
+ waitplaysewithpan SE_W004, SOUND_PAN_TARGET, 0x32
+ waitplaysewithpan SE_W104, SOUND_PAN_ATTACKER, 0x3C
+ waitplaysewithpan SE_W004, SOUND_PAN_TARGET, 0x46
+ waitplaysewithpan SE_W104, SOUND_PAN_ATTACKER, 0x50
+ waitplaysewithpan SE_W004, SOUND_PAN_TARGET, 0x5A
+ createvisualtask sub_80D5738, 0x2, 0, -18, 6, 6, 4
+ createvisualtask sub_80D5738, 0x2, 1, 18, 6, 6, 4
+ call AnimScript_82D26D3
+ call AnimScript_82D26D3
+ call AnimScript_82D26D3
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
blendoff
end
-Submission1:
- createsprite gBasicHitSplatSpriteTemplate, 3, 0, -12, 1, 1
- delay 8
- createsprite gBasicHitSplatSpriteTemplate, 3, -12, 8, 1, 1
- delay 8
- createsprite gBasicHitSplatSpriteTemplate, 3, 12, 0, 1, 1
- delay 8
+AnimScript_82D26D3:
+ createsprite gUnknown_08597358, 0x3, 0, -12, 1, 1
+ delay 0x8
+ createsprite gUnknown_08597358, 0x3, -12, 8, 1, 1
+ delay 0x8
+ createsprite gUnknown_08597358, 0x3, 12, 0, 1, 1
+ delay 0x8
return
Move_SUNNY_DAY:
- loadspritegfx ANIM_TAG_157
+ loadspritegfx 0x27AD
monbg ANIM_ATK_PARTNER
- setalpha 13, 3
- createvisualtask sub_8116620, 10, 0x781, 1, 0, 6, RGB_WHITE
+ setalpha 0x30D
+ createvisualtask sub_8116620, 0xA, 1921, 1, 0, 6, 0x7FFF
waitforvisualfinish
- panse_26 SE_W080, -64, +63, +1, 0
- call SunnyDay1
- call SunnyDay1
- call SunnyDay1
- call SunnyDay1
+ panse_26 SE_W080, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +1, 0x0
+ call AnimScript_82D2753
+ call AnimScript_82D2753
+ call AnimScript_82D2753
+ call AnimScript_82D2753
waitforvisualfinish
- createvisualtask sub_8116620, 10, 0x781, 1, 6, 0, RGB_WHITE
+ createvisualtask sub_8116620, 0xA, 1921, 1, 6, 0, 0x7FFF
waitforvisualfinish
clearmonbg ANIM_ATK_PARTNER
blendoff
end
-SunnyDay1:
- createsprite gUnknown_085954A0, 40
- delay 6
+AnimScript_82D2753:
+ createsprite gUnknown_085954A0, 0x28
+ delay 0x6
return
Move_COTTON_SPORE:
- loadspritegfx ANIM_TAG_158
+ loadspritegfx 0x27AE
monbg ANIM_DEF_PARTNER
monbgprio_28 ANIM_TARGET
- loopsewithpan SE_W077, +63, 18, 10
- call CottonSpore1
- call CottonSpore1
- call CottonSpore1
+ loopsewithpan SE_W077, SOUND_PAN_TARGET, 0x12, 0xA
+ call AnimScript_82D277D
+ call AnimScript_82D277D
+ call AnimScript_82D277D
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
end
-CottonSpore1:
- createsprite gUnknown_085922EC, 2, 0, -20, 85, 80, 0
- delay 12
- createsprite gUnknown_085922EC, 2, 0, -10, 170, 80, 0
- delay 12
- createsprite gUnknown_085922EC, 2, 0, -15, 0, 80, 0
- delay 12
+AnimScript_82D277D:
+ createsprite gUnknown_085922EC, 0x2, 0, -20, 85, 80, 0
+ delay 0xC
+ createsprite gUnknown_085922EC, 0x2, 0, -10, 170, 80, 0
+ delay 0xC
+ createsprite gUnknown_085922EC, 0x2, 0, -15, 0, 80, 0
+ delay 0xC
return
Move_SPORE:
- loadspritegfx ANIM_TAG_158
+ loadspritegfx 0x27AE
monbg ANIM_DEF_PARTNER
- setalpha 12, 8
- createvisualtask sub_80FEE1C, 2
- loopsewithpan SE_W077, +63, 16, 11
- call Spore1
- call Spore1
- call Spore1
- waitforvisualfinish
- delay 1
+ setalpha 0x80C
+ createvisualtask sub_80FEE1C, 0x2
+ loopsewithpan SE_W077, SOUND_PAN_TARGET, 0x10, 0xB
+ call AnimScript_82D27E2
+ call AnimScript_82D27E2
+ call AnimScript_82D27E2
+ waitforvisualfinish
+ delay 0x1
clearmonbg ANIM_DEF_PARTNER
blendoff
end
-Spore1:
- createsprite gUnknown_085922EC, 130, 0, -20, 85, 80, 1
- delay 12
- createsprite gUnknown_085922EC, 130, 0, -10, 170, 80, 1
- delay 12
- createsprite gUnknown_085922EC, 130, 0, -15, 0, 80, 1
- delay 12
+AnimScript_82D27E2:
+ createsprite gUnknown_085922EC, 0x82, 0, -20, 85, 80, 1
+ delay 0xC
+ createsprite gUnknown_085922EC, 0x82, 0, -10, 170, 80, 1
+ delay 0xC
+ createsprite gUnknown_085922EC, 0x82, 0, -15, 0, 80, 1
+ delay 0xC
return
Move_PETAL_DANCE:
- loadspritegfx ANIM_TAG_159
- loadspritegfx ANIM_TAG_135
+ loadspritegfx 0x27AF
+ loadspritegfx 0x2797
monbg ANIM_DEF_PARTNER
- setalpha 12, 8
- playsewithpan SE_W080, -64
- createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, ANIM_ATTACKER, 12, 6, 6, 3
- createsprite gUnknown_0859231C, 2, 0, -24, 8, 140
- createsprite gUnknown_08592334, 2, 16, -24, 8, 100
- createsprite gUnknown_08592334, 2, -16, -24, 8, 100
- delay 15
- createsprite gUnknown_0859231C, 2, 0, -24, 8, 140
- createsprite gUnknown_08592334, 2, 32, -24, 8, 100
- createsprite gUnknown_08592334, 2, -32, -24, 8, 100
- delay 15
- createsprite gUnknown_0859231C, 2, 0, -24, 8, 140
- createsprite gUnknown_08592334, 2, 24, -24, 8, 100
- createsprite gUnknown_08592334, 2, -24, -24, 8, 100
- delay 30
- createsprite gUnknown_08592334, 2, 16, -24, 0, 100
- createsprite gUnknown_08592334, 2, -16, -24, 0, 100
- delay 30
- createsprite gUnknown_08592334, 2, 20, -16, 14, 80
- createsprite gUnknown_08592334, 2, -20, -14, 16, 80
- waitforvisualfinish
- createsprite gSlideMonToOffsetSpriteTemplate, 2, 0, 24, 0, 0, 5
- delay 3
- playsewithpan SE_W025B, +63
- createsprite gBasicHitSplatSpriteTemplate, 3, 0, 0, 1, 0
- createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 6, 0, 8, 1
- waitforvisualfinish
- delay 8
- createsprite gSlideMonToOriginalPosSpriteTemplate, 2, 0, 0, 7
+ setalpha 0x80C
+ playsewithpan SE_W080, SOUND_PAN_ATTACKER
+ createvisualtask sub_80D5830, 0x2, 0, 12, 6, 6, 3
+ createsprite gUnknown_0859231C, 0x2, 0, -24, 8, 140
+ createsprite gUnknown_08592334, 0x2, 16, -24, 8, 100
+ createsprite gUnknown_08592334, 0x2, -16, -24, 8, 100
+ delay 0xF
+ createsprite gUnknown_0859231C, 0x2, 0, -24, 8, 140
+ createsprite gUnknown_08592334, 0x2, 32, -24, 8, 100
+ createsprite gUnknown_08592334, 0x2, -32, -24, 8, 100
+ delay 0xF
+ createsprite gUnknown_0859231C, 0x2, 0, -24, 8, 140
+ createsprite gUnknown_08592334, 0x2, 24, -24, 8, 100
+ createsprite gUnknown_08592334, 0x2, -24, -24, 8, 100
+ delay 0x1E
+ createsprite gUnknown_08592334, 0x2, 16, -24, 0, 100
+ createsprite gUnknown_08592334, 0x2, -16, -24, 0, 100
+ delay 0x1E
+ createsprite gUnknown_08592334, 0x2, 20, -16, 14, 80
+ createsprite gUnknown_08592334, 0x2, -20, -14, 16, 80
+ waitforvisualfinish
+ createsprite gUnknown_0857FE70, 0x2, 0, 24, 0, 0, 5
+ delay 0x3
+ playsewithpan SE_W025B, SOUND_PAN_TARGET
+ createsprite gUnknown_08597358, 0x3, 0, 0, 1, 0
+ createvisualtask sub_80D51AC, 0x2, 1, 6, 0, 8, 1
+ waitforvisualfinish
+ delay 0x8
+ createsprite gUnknown_0857FE58, 0x2, 0, 0, 7
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
blendoff
end
Move_RAZOR_LEAF:
- loadspritegfx ANIM_TAG_063
- loadspritegfx ANIM_TAG_160
- loadspritegfx ANIM_TAG_135
+ loadspritegfx 0x274F
+ loadspritegfx 0x27B0
+ loadspritegfx 0x2797
monbg ANIM_DEF_PARTNER
- setalpha 12, 8
- delay 1
- loopsewithpan SE_W077, -64, 10, 5
- createsprite gUnknown_08592390, 2, -3, -2, 10
- delay 2
- createsprite gUnknown_08592390, 2, -1, -1, 15
- delay 2
- createsprite gUnknown_08592390, 2, -4, -4, 7
- delay 2
- createsprite gUnknown_08592390, 2, 3, -3, 11
- delay 2
- createsprite gUnknown_08592390, 2, -1, -6, 8
- delay 2
- createsprite gUnknown_08592390, 2, 2, -1, 12
- delay 2
- createsprite gUnknown_08592390, 2, -3, -4, 13
- delay 2
- createsprite gUnknown_08592390, 2, 4, -5, 7
- delay 2
- createsprite gUnknown_08592390, 2, 2, -6, 11
- delay 2
- createsprite gUnknown_08592390, 2, -3, -5, 8
- delay 60
- playsewithpan SE_W013B, -64
- createsprite gUnknown_085923D8, 131, 20, -10, 20, 0, 22, 20, 1
- createsprite gUnknown_085923D8, 131, 20, -10, 20, 0, 22, -20, 1
- delay 20
- playsewithpan SE_W013, +63
- createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 8, 1
- createvisualtask AnimTask_ShakeMon2, 2, ANIM_DEF_PARTNER, 2, 0, 8, 1
+ setalpha 0x80C
+ delay 0x1
+ loopsewithpan SE_W077, SOUND_PAN_ATTACKER, 0xA, 0x5
+ createsprite gUnknown_08592390, 0x2, -3, -2, 10
+ delay 0x2
+ createsprite gUnknown_08592390, 0x2, -1, -1, 15
+ delay 0x2
+ createsprite gUnknown_08592390, 0x2, -4, -4, 7
+ delay 0x2
+ createsprite gUnknown_08592390, 0x2, 3, -3, 11
+ delay 0x2
+ createsprite gUnknown_08592390, 0x2, -1, -6, 8
+ delay 0x2
+ createsprite gUnknown_08592390, 0x2, 2, -1, 12
+ delay 0x2
+ createsprite gUnknown_08592390, 0x2, -3, -4, 13
+ delay 0x2
+ createsprite gUnknown_08592390, 0x2, 4, -5, 7
+ delay 0x2
+ createsprite gUnknown_08592390, 0x2, 2, -6, 11
+ delay 0x2
+ createsprite gUnknown_08592390, 0x2, -3, -5, 8
+ delay 0x3C
+ playsewithpan SE_W013B, SOUND_PAN_ATTACKER
+ createsprite gUnknown_085923D8, 0x83, 20, -10, 20, 0, 22, 20, 1
+ createsprite gUnknown_085923D8, 0x83, 20, -10, 20, 0, 22, -20, 1
+ delay 0x14
+ playsewithpan SE_W013, SOUND_PAN_TARGET
+ createvisualtask sub_80D52D0, 0x2, 1, 2, 0, 8, 1
+ createvisualtask sub_80D52D0, 0x2, 3, 2, 0, 8, 1
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
blendoff
@@ -6861,116 +6952,116 @@ Move_RAZOR_LEAF:
Move_NATURE_POWER:
Move_ANCIENT_POWER:
- loadspritegfx ANIM_TAG_058
- loadspritegfx ANIM_TAG_135
+ loadspritegfx 0x274A
+ loadspritegfx 0x2797
monbg ANIM_DEF_PARTNER
- setalpha 12, 8
- createsprite gBattleAnimSpriteTemplate_85972D8, 2, 4, 1, 10, 1
- createsprite gUnknown_08596C10, 2, 20, 32, -48, 50, 2
- createsprite gUnknown_08596C10, 2, 0, 32, -38, 25, 5
- createsprite gUnknown_08596C10, 2, 32, 32, -28, 40, 3
- createsprite gUnknown_08596C10, 2, -20, 32, -48, 50, 2
- createsprite gUnknown_08596C10, 2, 20, 32, -28, 60, 1
- createsprite gUnknown_08596C10, 2, 0, 32, -28, 30, 4
- createvisualtask AnimTask_ShakeMon2, 2, ANIM_ATTACKER, 1, 0, 30, 1
- playsewithpan SE_W082, -64
- delay 10
- createsprite gUnknown_08596C10, 2, 15, 32, -48, 25, 5
- createsprite gUnknown_08596C10, 2, -10, 32, -42, 30, 4
- delay 10
- createsprite gUnknown_08596C10, 2, 0, 32, -42, 25, 5
- createsprite gUnknown_08596C10, 2, -25, 32, -48, 30, 4
- waitforvisualfinish
- createsprite gSlideMonToOffsetSpriteTemplate, 2, 0, 16, 0, 0, 4
- delay 3
- playsewithpan SE_W120, +63
- createsprite gBasicHitSplatSpriteTemplate, 3, 0, 0, 1, 1
- createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 3, 0, 6, 1
- waitforvisualfinish
- createsprite gSlideMonToOriginalPosSpriteTemplate, 2, 0, 0, 7
+ setalpha 0x80C
+ createsprite gUnknown_085972D8, 0x2, 4, 1, 10, 1
+ createsprite gUnknown_08596C10, 0x2, 20, 32, -48, 50, 2
+ createsprite gUnknown_08596C10, 0x2, 0, 32, -38, 25, 5
+ createsprite gUnknown_08596C10, 0x2, 32, 32, -28, 40, 3
+ createsprite gUnknown_08596C10, 0x2, -20, 32, -48, 50, 2
+ createsprite gUnknown_08596C10, 0x2, 20, 32, -28, 60, 1
+ createsprite gUnknown_08596C10, 0x2, 0, 32, -28, 30, 4
+ createvisualtask sub_80D52D0, 0x2, 0, 1, 0, 30, 1
+ playsewithpan SE_W082, SOUND_PAN_ATTACKER
+ delay 0xA
+ createsprite gUnknown_08596C10, 0x2, 15, 32, -48, 25, 5
+ createsprite gUnknown_08596C10, 0x2, -10, 32, -42, 30, 4
+ delay 0xA
+ createsprite gUnknown_08596C10, 0x2, 0, 32, -42, 25, 5
+ createsprite gUnknown_08596C10, 0x2, -25, 32, -48, 30, 4
+ waitforvisualfinish
+ createsprite gUnknown_0857FE70, 0x2, 0, 16, 0, 0, 4
+ delay 0x3
+ playsewithpan SE_W120, SOUND_PAN_TARGET
+ createsprite gUnknown_08597358, 0x3, 0, 0, 1, 1
+ createvisualtask sub_80D52D0, 0x2, 1, 3, 0, 6, 1
+ waitforvisualfinish
+ createsprite gUnknown_0857FE58, 0x2, 0, 0, 7
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
blendoff
end
Move_OCTAZOOKA:
- loadspritegfx ANIM_TAG_GRAY_SMOKE
- loadspritegfx ANIM_TAG_BLACK_BALL
- playsewithpan SE_W025B, -64
- createsprite gUnknown_08592DFC, 130, 20, 0, 0, 0, 20, 0
+ loadspritegfx 0x272E
+ loadspritegfx 0x2721
+ playsewithpan SE_W025B, SOUND_PAN_ATTACKER
+ createsprite gUnknown_08592DFC, 0x82, 20, 0, 0, 0, 20, 0
waitforvisualfinish
- playsewithpan SE_W120, +63
- createsprite gUnknown_08592E30, 130, 8, 8, 1, 0
- delay 2
- createsprite gUnknown_08592E30, 130, -8, -8, 1, 0
- delay 2
- createsprite gUnknown_08592E30, 130, 8, -8, 1, 0
- delay 2
- createsprite gUnknown_08592E30, 130, -8, 8, 1, 0
+ playsewithpan SE_W120, SOUND_PAN_TARGET
+ createsprite gUnknown_08592E30, 0x82, 8, 8, 1, 0
+ delay 0x2
+ createsprite gUnknown_08592E30, 0x82, -8, -8, 1, 0
+ delay 0x2
+ createsprite gUnknown_08592E30, 0x82, 8, -8, 1, 0
+ delay 0x2
+ createsprite gUnknown_08592E30, 0x82, -8, 8, 1, 0
waitforvisualfinish
end
Move_MIST:
- loadspritegfx ANIM_TAG_144
+ loadspritegfx 0x27A0
monbg ANIM_ATK_PARTNER
- setalpha 12, 8
- loopsewithpan SE_W054, -64, 20, 15
- call Mist1
- call Mist1
- call Mist1
- call Mist1
- call Mist1
- call Mist1
- call Mist1
- delay 32
- createvisualtask sub_8115A04, 2, 10, 8, 2, 0, 14, RGB_WHITE
+ setalpha 0x80C
+ loopsewithpan SE_W054, SOUND_PAN_ATTACKER, 0x14, 0xF
+ call AnimScript_82D2C34
+ call AnimScript_82D2C34
+ call AnimScript_82D2C34
+ call AnimScript_82D2C34
+ call AnimScript_82D2C34
+ call AnimScript_82D2C34
+ call AnimScript_82D2C34
+ delay 0x20
+ createvisualtask sub_8115A04, 0x2, 10, 8, 2, 0, 14, 0x7FFF
waitforvisualfinish
clearmonbg ANIM_ATK_PARTNER
blendoff
end
-Mist1:
- createsprite gUnknown_08595C2C, 2, 0, -24, 48, 240, 0, 1
- delay 7
+AnimScript_82D2C34:
+ createsprite gUnknown_08595C2C, 0x2, 0, -24, 48, 240, 0, 1
+ delay 0x7
return
Move_HAZE:
waitforvisualfinish
playsewithpan SE_W114, 0
- createvisualtask sub_810C0A0, 5
- delay 30
- createvisualtask sub_8116620, 10, 0x780, 2, 0, 16, RGB_BLACK
+ createvisualtask sub_810C0A0, 0x5
+ delay 0x1E
+ createvisualtask sub_8116620, 0xA, 1920, 2, 0, 16, 0
delay 0x5A
- createvisualtask sub_8116620, 10, 0x780, 1, 16, 0, RGB_BLACK
+ createvisualtask sub_8116620, 0xA, 1920, 1, 16, 0, 0
end
Move_FIRE_PUNCH:
- loadspritegfx ANIM_TAG_143
- loadspritegfx ANIM_TAG_SMALL_EMBER
- loadspritegfx ANIM_TAG_135
+ loadspritegfx 0x279F
+ loadspritegfx 0x272D
+ loadspritegfx 0x2797
monbg ANIM_DEF_PARTNER
- setalpha 12, 8
- createvisualtask sub_8116620, 10, 4, 2, 0, 9, RGB_RED
+ setalpha 0x80C
+ createvisualtask sub_8116620, 0xA, 4, 2, 0, 9, 31
createsprite gUnknown_08595368, 0x81, 0
createsprite gUnknown_08595368, 0x81, 64
createsprite gUnknown_08595368, 0x81, 128
createsprite gUnknown_08595368, 0x81, 196
- playsewithpan SE_W172, +63
+ playsewithpan SE_W172, SOUND_PAN_TARGET
waitforvisualfinish
- createsprite gFistFootSpriteTemplate, 131, 0, 0, 8, 1, 0
- createsprite gBasicHitSplatSpriteTemplate, 130, 0, 0, 1, 1
- createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 0, 3, 15, 1
- call FireMoveEffect
- delay 4
- playsewithpan SE_W007, +63
+ createsprite gUnknown_08595E98, 0x83, 0, 0, 8, 1, 0
+ createsprite gUnknown_08597358, 0x82, 0, 0, 1, 1
+ createvisualtask sub_80D51AC, 0x2, 1, 0, 3, 15, 1
+ call AnimScript_82D2D18
+ delay 0x4
+ playsewithpan SE_W007, SOUND_PAN_TARGET
waitforvisualfinish
- createvisualtask sub_8116620, 10, 4, 0, 9, 0, RGB_RED
+ createvisualtask sub_8116620, 0xA, 4, 0, 9, 0, 31
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
blendoff
end
-FireMoveEffect:
+AnimScript_82D2D18:
createsprite gUnknown_08595380, 0x81, 0, 10, 192, 176, 40
createsprite gUnknown_08595380, 0x81, 0, 10, -192, 240, 40
createsprite gUnknown_08595380, 0x81, 0, 10, 192, -160, 40
@@ -6981,1563 +7072,1592 @@ FireMoveEffect:
return
Move_LEER:
- loadspritegfx ANIM_TAG_GLARE
+ loadspritegfx 0x272B
monbg ANIM_ATTACKER
monbgprio_28 ANIM_ATTACKER
- setalpha 8, 8
- playsewithpan SE_W043, -64
- createsprite gUnknown_085CE150, 2, 24, -12
- createvisualtask AnimTask_ScaleMonAndRestore, 5, -5, -5, 10, ANIM_ATTACKER, 1
+ setalpha 0x808
+ playsewithpan SE_W043, SOUND_PAN_ATTACKER
+ createsprite gUnknown_085CE150, 0x2, 24, -12
+ createvisualtask sub_80D6064, 0x5, -5, -5, 10, 0, 1
waitforvisualfinish
- delay 10
- createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 1, 0, 9, 1
- createvisualtask AnimTask_ShakeMon2, 2, ANIM_DEF_PARTNER, 1, 0, 9, 1
+ delay 0xA
+ createvisualtask sub_80D52D0, 0x2, 1, 1, 0, 9, 1
+ createvisualtask sub_80D52D0, 0x2, 3, 1, 0, 9, 1
waitforvisualfinish
clearmonbg ANIM_ATTACKER
blendoff
- delay 1
+ delay 0x1
waitforvisualfinish
end
Move_DREAM_EATER:
- loadspritegfx ANIM_TAG_147
- loadspritegfx ANIM_TAG_BLUE_STAR
+ loadspritegfx 0x27A3
+ loadspritegfx 0x272F
monbg ANIM_DEF_PARTNER
monbgprio_2A ANIM_TARGET
- playsewithpan SE_W060, -64
- call SetPsychicBackground
- setalpha 8, 8
- playsewithpan SE_W107, +63
- createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 5, 0, 15, 1
- createvisualtask AnimTask_ScaleMonAndRestore, 5, -6, -6, 15, ANIM_TARGET, 1
+ playsewithpan SE_W060, SOUND_PAN_ATTACKER
+ call AnimScript_82D7CD1
+ setalpha 0x808
+ playsewithpan SE_W107, SOUND_PAN_TARGET
+ createvisualtask sub_80D51AC, 0x2, 1, 5, 0, 15, 1
+ createvisualtask sub_80D6064, 0x5, -6, -6, 15, 1, 1
waitforvisualfinish
- setalpha 12, 8
- createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 0, 2, 25, 1
- call DreamEaterEffect
+ setalpha 0x80C
+ createvisualtask sub_80D51AC, 0x2, 1, 0, 2, 25, 1
+ call AnimScript_82D2E51
waitforvisualfinish
- delay 15
- call HealingEffect
+ delay 0xF
+ call AnimScript_82D79DF
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
blendoff
- delay 1
- call UnsetPsychicBackground
- end
-DreamEaterEffect:
- playsewithpan SE_W207, +63
- createsprite gUnknown_08592270, 3, 0, 5, 8, 26
- createsprite gUnknown_08592270, 3, 5, -18, -40, 35
- createsprite gUnknown_08592270, 3, -10, 20, 20, 39
- delay 4
- playsewithpan SE_W207, +63
- createsprite gUnknown_08592270, 3, 0, 5, 28, 26
- createsprite gUnknown_08592270, 3, 10, -5, -8, 26
- createsprite gUnknown_08592270, 3, -10, 20, 40, 39
- delay 4
- playsewithpan SE_W207, +63
- createsprite gUnknown_08592270, 3, 10, -5, -8, 26
- createsprite gUnknown_08592270, 3, -5, 15, 16, 33
- createsprite gUnknown_08592270, 3, 10, -5, -32, 26
- delay 4
- playsewithpan SE_W207, +63
- createsprite gUnknown_08592270, 3, 0, -15, -16, 36
- createsprite gUnknown_08592270, 3, 0, 5, 8, 26
- createsprite gUnknown_08592270, 3, 10, -5, -8, 26
- delay 4
- playsewithpan SE_W207, +63
- createsprite gUnknown_08592270, 3, -5, 15, 16, 33
- createsprite gUnknown_08592270, 3, 0, -15, -16, 36
- createsprite gUnknown_08592270, 3, 0, 5, 8, 26
- delay 4
- playsewithpan SE_W207, +63
- createsprite gUnknown_08592270, 3, 0, 5, 8, 26
- createsprite gUnknown_08592270, 3, -5, 15, 16, 33
- createsprite gUnknown_08592270, 3, 10, -5, -40, 26
- delay 4
- playsewithpan SE_W207, +63
- createsprite gUnknown_08592270, 3, -5, 15, 36, 33
- createsprite gUnknown_08592270, 3, 10, -5, -8, 26
- createsprite gUnknown_08592270, 3, -10, 20, 20, 39
- delay 4
- playsewithpan SE_W207, +63
- createsprite gUnknown_08592270, 3, 0, 5, 8, 26
- createsprite gUnknown_08592270, 3, 0, 5, 8, 26
- createsprite gUnknown_08592270, 3, 5, -18, -20, 35
- delay 4
+ delay 0x1
+ call AnimScript_82D7CDD
+ end
+
+AnimScript_82D2E51:
+ playsewithpan SE_W207, SOUND_PAN_TARGET
+ createsprite gUnknown_08592270, 0x3, 0, 5, 8, 26
+ createsprite gUnknown_08592270, 0x3, 5, -18, -40, 35
+ createsprite gUnknown_08592270, 0x3, -10, 20, 20, 39
+ delay 0x4
+ playsewithpan SE_W207, SOUND_PAN_TARGET
+ createsprite gUnknown_08592270, 0x3, 0, 5, 28, 26
+ createsprite gUnknown_08592270, 0x3, 10, -5, -8, 26
+ createsprite gUnknown_08592270, 0x3, -10, 20, 40, 39
+ delay 0x4
+ playsewithpan SE_W207, SOUND_PAN_TARGET
+ createsprite gUnknown_08592270, 0x3, 10, -5, -8, 26
+ createsprite gUnknown_08592270, 0x3, -5, 15, 16, 33
+ createsprite gUnknown_08592270, 0x3, 10, -5, -32, 26
+ delay 0x4
+ playsewithpan SE_W207, SOUND_PAN_TARGET
+ createsprite gUnknown_08592270, 0x3, 0, -15, -16, 36
+ createsprite gUnknown_08592270, 0x3, 0, 5, 8, 26
+ createsprite gUnknown_08592270, 0x3, 10, -5, -8, 26
+ delay 0x4
+ playsewithpan SE_W207, SOUND_PAN_TARGET
+ createsprite gUnknown_08592270, 0x3, -5, 15, 16, 33
+ createsprite gUnknown_08592270, 0x3, 0, -15, -16, 36
+ createsprite gUnknown_08592270, 0x3, 0, 5, 8, 26
+ delay 0x4
+ playsewithpan SE_W207, SOUND_PAN_TARGET
+ createsprite gUnknown_08592270, 0x3, 0, 5, 8, 26
+ createsprite gUnknown_08592270, 0x3, -5, 15, 16, 33
+ createsprite gUnknown_08592270, 0x3, 10, -5, -40, 26
+ delay 0x4
+ playsewithpan SE_W207, SOUND_PAN_TARGET
+ createsprite gUnknown_08592270, 0x3, -5, 15, 36, 33
+ createsprite gUnknown_08592270, 0x3, 10, -5, -8, 26
+ createsprite gUnknown_08592270, 0x3, -10, 20, 20, 39
+ delay 0x4
+ playsewithpan SE_W207, SOUND_PAN_TARGET
+ createsprite gUnknown_08592270, 0x3, 0, 5, 8, 26
+ createsprite gUnknown_08592270, 0x3, 0, 5, 8, 26
+ createsprite gUnknown_08592270, 0x3, 5, -18, -20, 35
+ delay 0x4
return
Move_POISON_GAS:
- loadspritegfx ANIM_TAG_172
- loadspritegfx ANIM_TAG_POISON_BUBBLE
- delay 0
+ loadspritegfx 0x27BC
+ loadspritegfx 0x27A6
+ delay 0x0
monbg ANIM_DEF_PARTNER
monbgprio_29
- setalpha 12, 8
- delay 0
- playsewithpan SE_W054, -64
- createsprite gUnknown_08595C9C, 128, 64, 0, 0, -32, -6, 4192, 1072, 0
- delay 4
- playsewithpan SE_W054, -64
- createsprite gUnknown_08595C9C, 128, 64, 0, 0, -32, -6, 4192, 1072, 0
- delay 4
- playsewithpan SE_W054, -64
- createsprite gUnknown_08595C9C, 128, 64, 0, 0, -32, -6, 4192, 1072, 0
- delay 4
- playsewithpan SE_W054, -64
- createsprite gUnknown_08595C9C, 128, 64, 0, 0, -32, -6, 4192, 1072, 0
- delay 4
- playsewithpan SE_W054, -64
- createsprite gUnknown_08595C9C, 128, 64, 0, 0, -32, -6, 4192, 1072, 0
- delay 4
- playsewithpan SE_W054, -64
- createsprite gUnknown_08595C9C, 128, 64, 0, 0, -32, -6, 4192, 1072, 0
- delay 40
- loopsewithpan SE_W054, +63, 28, 6
- createvisualtask sub_8115A04, 2, 4, 6, 2, 0, 12, RGB(26, 0, 26)
+ setalpha 0x80C
+ delay 0x0
+ playsewithpan SE_W054, SOUND_PAN_ATTACKER
+ createsprite gUnknown_08595C9C, 0x80, 64, 0, 0, -32, -6, 4192, 1072, 0
+ delay 0x4
+ playsewithpan SE_W054, SOUND_PAN_ATTACKER
+ createsprite gUnknown_08595C9C, 0x80, 64, 0, 0, -32, -6, 4192, 1072, 0
+ delay 0x4
+ playsewithpan SE_W054, SOUND_PAN_ATTACKER
+ createsprite gUnknown_08595C9C, 0x80, 64, 0, 0, -32, -6, 4192, 1072, 0
+ delay 0x4
+ playsewithpan SE_W054, SOUND_PAN_ATTACKER
+ createsprite gUnknown_08595C9C, 0x80, 64, 0, 0, -32, -6, 4192, 1072, 0
+ delay 0x4
+ playsewithpan SE_W054, SOUND_PAN_ATTACKER
+ createsprite gUnknown_08595C9C, 0x80, 64, 0, 0, -32, -6, 4192, 1072, 0
+ delay 0x4
+ playsewithpan SE_W054, SOUND_PAN_ATTACKER
+ createsprite gUnknown_08595C9C, 0x80, 64, 0, 0, -32, -6, 4192, 1072, 0
+ delay 0x28
+ loopsewithpan SE_W054, SOUND_PAN_TARGET, 0x1C, 0x6
+ createvisualtask sub_8115A04, 0x2, 4, 6, 2, 0, 12, 26650
waitforvisualfinish
blendoff
clearmonbg ANIM_DEF_PARTNER
- delay 0
+ delay 0x0
end
Move_BIND:
- createvisualtask AnimTask_SwayMon, 5, 0, 6, 3328, 4, ANIM_ATTACKER
- goto BindWrap
+ createvisualtask sub_80D5EB8, 0x5, 0, 6, 3328, 4, 0
+ goto AnimScript_82D30DE
-BindWrap:
- playsewithpan SE_W020, +63
- call BindWrap1
- call BindWrap1
+AnimScript_82D30DE:
+ playsewithpan SE_W020, SOUND_PAN_TARGET
+ call AnimScript_82D30EE
+ call AnimScript_82D30EE
waitforvisualfinish
end
-BindWrap1:
- createvisualtask AnimTask_ScaleMonAndRestore, 5, 10, -5, 5, ANIM_TARGET, 0
- delay 16
+
+AnimScript_82D30EE:
+ createvisualtask sub_80D6064, 0x5, 10, -5, 5, 1, 0
+ delay 0x10
return
Move_WRAP:
- createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, ANIM_ATTACKER, 6, 4, 2, 4
- goto BindWrap
+ createvisualtask sub_80D5830, 0x2, 0, 6, 4, 2, 4
+ goto AnimScript_82D30DE
Move_PSYBEAM:
- loadspritegfx ANIM_TAG_163
- playsewithpan SE_W060, -64
- call SetPsychicBackground
+ loadspritegfx 0x27B3
+ playsewithpan SE_W060, SOUND_PAN_ATTACKER
+ call AnimScript_82D7CD1
createsoundtask sub_8158C58, 200, -64, 63, 3, 4, 0, 15
- call Psybeam1
- call Psybeam1
- createvisualtask AnimTask_SwayMon, 5, 0, 6, 2048, 4, ANIM_TARGET
- createvisualtask sub_8115A04, 2, 4, 2, 2, 0, 12, RGB(31, 18, 31)
- call Psybeam1
- call Psybeam1
- call Psybeam1
- call Psybeam1
- call Psybeam1
- call Psybeam1
- call Psybeam1
- call Psybeam1
- call Psybeam1
- waitforvisualfinish
- delay 1
- call UnsetPsychicBackground
- end
-Psybeam1:
- createsprite gUnknown_0859663C, 130, 16, 0, 0, 0, 13, 0
- delay 4
+ call AnimScript_82D319C
+ call AnimScript_82D319C
+ createvisualtask sub_80D5EB8, 0x5, 0, 6, 2048, 4, 1
+ createvisualtask sub_8115A04, 0x2, 4, 2, 2, 0, 12, 32351
+ call AnimScript_82D319C
+ call AnimScript_82D319C
+ call AnimScript_82D319C
+ call AnimScript_82D319C
+ call AnimScript_82D319C
+ call AnimScript_82D319C
+ call AnimScript_82D319C
+ call AnimScript_82D319C
+ call AnimScript_82D319C
+ waitforvisualfinish
+ delay 0x1
+ call AnimScript_82D7CDD
+ end
+
+AnimScript_82D319C:
+ createsprite gUnknown_0859663C, 0x82, 16, 0, 0, 0, 13, 0
+ delay 0x4
return
Move_HYPNOSIS:
- loadspritegfx ANIM_TAG_163
- call SetPsychicBackground
- call Hypnosis1
- call Hypnosis1
- call Hypnosis1
- createvisualtask sub_8115A04, 2, 4, 2, 2, 0, 12, RGB(31, 18, 31)
- waitforvisualfinish
- delay 1
- call UnsetPsychicBackground
- end
-Hypnosis1:
- playsewithpan SE_W048, -64
- createsprite gUnknown_0859663C, 130, 0, 8, 0, 8, 27, 0
- createsprite gUnknown_0859663C, 130, 16, -8, 0, -8, 27, 0
- delay 6
+ loadspritegfx 0x27B3
+ call AnimScript_82D7CD1
+ call AnimScript_82D31E5
+ call AnimScript_82D31E5
+ call AnimScript_82D31E5
+ createvisualtask sub_8115A04, 0x2, 4, 2, 2, 0, 12, 32351
+ waitforvisualfinish
+ delay 0x1
+ call AnimScript_82D7CDD
+ end
+
+AnimScript_82D31E5:
+ playsewithpan SE_W048, SOUND_PAN_ATTACKER
+ createsprite gUnknown_0859663C, 0x82, 0, 8, 0, 8, 27, 0
+ createsprite gUnknown_0859663C, 0x82, 16, -8, 0, -8, 27, 0
+ delay 0x6
return
Move_PSYWAVE:
- loadspritegfx ANIM_TAG_165
- playsewithpan SE_W060, -64
- call SetPsychicBackground
- createvisualtask sub_81076C8, 5, 100
+ loadspritegfx 0x27B5
+ playsewithpan SE_W060, SOUND_PAN_ATTACKER
+ call AnimScript_82D7CD1
+ createvisualtask sub_81076C8, 0x5, 100
createsoundtask sub_8158C58, 203, -64, 63, 2, 9, 0, 10
- call Psywave1
- call Psywave1
- createvisualtask sub_8115A04, 2, 4, 1, 4, 0, 12, RGB(31, 18, 31)
- call Psywave1
- call Psywave1
- call Psywave1
- call Psywave1
- waitforvisualfinish
- delay 1
- call UnsetPsychicBackground
- end
-Psywave1:
- createsprite gUnknown_08595170, 131, 10, 10, 0, 16
- delay 4
- createsprite gUnknown_08595170, 131, 10, 10, 0, 16
- delay 4
+ call AnimScript_82D3275
+ call AnimScript_82D3275
+ createvisualtask sub_8115A04, 0x2, 4, 1, 4, 0, 12, 32351
+ call AnimScript_82D3275
+ call AnimScript_82D3275
+ call AnimScript_82D3275
+ call AnimScript_82D3275
+ waitforvisualfinish
+ delay 0x1
+ call AnimScript_82D7CDD
+ end
+
+AnimScript_82D3275:
+ createsprite gUnknown_08595170, 0x83, 10, 10, 0, 16
+ delay 0x4
+ createsprite gUnknown_08595170, 0x83, 10, 10, 0, 16
+ delay 0x4
return
Move_ZAP_CANNON:
- loadspritegfx ANIM_TAG_171
- loadspritegfx ANIM_TAG_SPARK_2
- playsewithpan SE_W086, -64
- createsprite gUnknown_08595764, 131, 10, 0, 0, 0, 30, 0
- createsprite gUnknown_08595790, 132, 10, 0, 16, 30, 0, 40, 0
- createsprite gUnknown_08595790, 132, 10, 0, 16, 30, 64, 40, 1
- createsprite gUnknown_08595790, 132, 10, 0, 16, 30, 128, 40, 0
- createsprite gUnknown_08595790, 132, 10, 0, 16, 30, 192, 40, 2
- createsprite gUnknown_08595790, 132, 10, 0, 8, 30, 32, 40, 0
- createsprite gUnknown_08595790, 132, 10, 0, 8, 30, 96, 40, 1
- createsprite gUnknown_08595790, 132, 10, 0, 8, 30, 160, 40, 0
- createsprite gUnknown_08595790, 132, 10, 0, 8, 30, 224, 40, 2
- waitforvisualfinish
- createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 4, 0, 5, 1
- delay 15
- waitplaysewithpan SE_W085B, +63, 19
- call ElectricityEffect
+ loadspritegfx 0x27BB
+ loadspritegfx 0x271B
+ playsewithpan SE_W086, SOUND_PAN_ATTACKER
+ createsprite gUnknown_08595764, 0x83, 10, 0, 0, 0, 30, 0
+ createsprite gUnknown_08595790, 0x84, 10, 0, 16, 30, 0, 40, 0
+ createsprite gUnknown_08595790, 0x84, 10, 0, 16, 30, 64, 40, 1
+ createsprite gUnknown_08595790, 0x84, 10, 0, 16, 30, 128, 40, 0
+ createsprite gUnknown_08595790, 0x84, 10, 0, 16, 30, 192, 40, 2
+ createsprite gUnknown_08595790, 0x84, 10, 0, 8, 30, 32, 40, 0
+ createsprite gUnknown_08595790, 0x84, 10, 0, 8, 30, 96, 40, 1
+ createsprite gUnknown_08595790, 0x84, 10, 0, 8, 30, 160, 40, 0
+ createsprite gUnknown_08595790, 0x84, 10, 0, 8, 30, 224, 40, 2
+ waitforvisualfinish
+ createvisualtask sub_80D52D0, 0x2, 1, 4, 0, 5, 1
+ delay 0xF
+ waitplaysewithpan SE_W085B, SOUND_PAN_TARGET, 0x13
+ call AnimScript_82D7BEA
waitforvisualfinish
end
Move_STEEL_WING:
- loadspritegfx ANIM_TAG_GUST
- loadspritegfx ANIM_TAG_135
- loopsewithpan SE_W231, -64, 28, 2
- createvisualtask sub_81144F8, 5, 0, 0, 0
+ loadspritegfx 0x2719
+ loadspritegfx 0x2797
+ loopsewithpan SE_W231, SOUND_PAN_ATTACKER, 0x1C, 0x2
+ createvisualtask sub_81144F8, 0x5, 0, 0, 0
waitforvisualfinish
monbg ANIM_DEF_PARTNER
monbgprio_28 ANIM_TARGET
- setalpha 12, 8
- loopsewithpan SE_W017, -64, 20, 2
- createvisualtask AnimTask_TranslateMonElliptical, 2, 0, 12, 4, 1, 4
- createvisualtask sub_810DED8, 5, 1, 70
- createsprite gBattleAnimSpriteTemplate_85962A4, 2, -25, 0, 0, 0, 20
- createsprite gBattleAnimSpriteTemplate_85962A4, 2, 25, 0, 0, 0, 20
- delay 24
- createsprite gSlideMonToOffsetSpriteTemplate, 2, 0, 24, 0, 0, 9
- delay 17
- createsprite gBasicHitSplatSpriteTemplate, 2, 16, 0, 1, 1
- createsprite gBasicHitSplatSpriteTemplate, 2, -16, 0, 1, 1
- playsewithpan SE_W013, +63
- waitforvisualfinish
- createsprite gSlideMonToOriginalPosSpriteTemplate, 2, 0, 0, 11
+ setalpha 0x80C
+ loopsewithpan SE_W017, SOUND_PAN_ATTACKER, 0x14, 0x2
+ createvisualtask sub_80D5738, 0x2, 0, 12, 4, 1, 4
+ createvisualtask sub_810DED8, 0x5, 1, 70
+ createsprite gUnknown_085962A4, 0x2, -25, 0, 0, 0, 20
+ createsprite gUnknown_085962A4, 0x2, 25, 0, 0, 0, 20
+ delay 0x18
+ createsprite gUnknown_0857FE70, 0x2, 0, 24, 0, 0, 9
+ delay 0x11
+ createsprite gUnknown_08597358, 0x2, 16, 0, 1, 1
+ createsprite gUnknown_08597358, 0x2, -16, 0, 1, 1
+ playsewithpan SE_W013, SOUND_PAN_TARGET
+ waitforvisualfinish
+ createsprite gUnknown_0857FE58, 0x2, 0, 0, 11
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
blendoff
end
Move_IRON_TAIL:
- loadspritegfx ANIM_TAG_135
- loopsewithpan SE_W231, -64, 28, 2
- createvisualtask sub_81144F8, 5, 1, 0, 0
+ loadspritegfx 0x2797
+ loopsewithpan SE_W231, SOUND_PAN_ATTACKER, 0x1C, 0x2
+ createvisualtask sub_81144F8, 0x5, 1, 0, 0
waitforvisualfinish
monbg ANIM_TARGET
- setalpha 12, 8
- createsprite gHorizontalLungeSpriteTemplate, 2, 4, 4
- delay 6
- createsprite gBasicHitSplatSpriteTemplate, 130, 0, 0, 1, 2
- createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 3, 0, 6, 1
- playsewithpan SE_W233B, +63
- waitforvisualfinish
- createvisualtask sub_811489C, 5, 0, 1
+ setalpha 0x80C
+ createsprite gUnknown_0857FE28, 0x2, 4, 4
+ delay 0x6
+ createsprite gUnknown_08597358, 0x82, 0, 0, 1, 2
+ createvisualtask sub_80D51AC, 0x2, 1, 3, 0, 6, 1
+ playsewithpan SE_W233B, SOUND_PAN_TARGET
+ waitforvisualfinish
+ createvisualtask sub_811489C, 0x5, 0, 1
clearmonbg ANIM_TARGET
blendoff
waitforvisualfinish
end
Move_POISON_TAIL:
- loadspritegfx ANIM_TAG_135
- loadspritegfx ANIM_TAG_POISON_BUBBLE
- loopsewithpan SE_W231, -64, 28, 2
- createvisualtask sub_81144F8, 5, 1, 1, RGB(24, 6, 23)
+ loadspritegfx 0x2797
+ loadspritegfx 0x27A6
+ loopsewithpan SE_W231, SOUND_PAN_ATTACKER, 0x1C, 0x2
+ createvisualtask sub_81144F8, 0x5, 1, 1, RGB(24, 6, 23)
waitforvisualfinish
monbg ANIM_TARGET
- setalpha 12, 8
- createsprite gHorizontalLungeSpriteTemplate, 2, 4, 4
- delay 6
- createsprite gBasicHitSplatSpriteTemplate, 130, 0, 0, 1, 2
- createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 3, 0, 6, 1
- playsewithpan SE_W233B, +63
- waitforvisualfinish
- createvisualtask sub_811489C, 5, 0, 1
+ setalpha 0x80C
+ createsprite gUnknown_0857FE28, 0x2, 4, 4
+ delay 0x6
+ createsprite gUnknown_08597358, 0x82, 0, 0, 1, 2
+ createvisualtask sub_80D51AC, 0x2, 1, 3, 0, 6, 1
+ playsewithpan SE_W233B, SOUND_PAN_TARGET
+ waitforvisualfinish
+ createvisualtask sub_811489C, 0x5, 0, 1
clearmonbg ANIM_TARGET
blendoff
- call PoisonBubblesEffect
+ call AnimScript_82D7A71
waitforvisualfinish
end
Move_METAL_CLAW:
- loadspritegfx ANIM_TAG_CLAW_SLASH
- loopsewithpan SE_W231, -64, 28, 2
- createvisualtask sub_81144F8, 5, 0, 0, 0
- waitforvisualfinish
- createsprite gHorizontalLungeSpriteTemplate, 2, 6, 4
- delay 2
- playsewithpan SE_W013, +63
- createsprite gBattleAnimSpriteTemplate_8597138, 130, -10, -10, 0
- createsprite gBattleAnimSpriteTemplate_8597138, 130, -10, 10, 0
- createsprite gBattleAnimSpriteTemplate_85972D8, 2, -4, 1, 10, 3, 1
- delay 8
- createsprite gHorizontalLungeSpriteTemplate, 2, 6, 4
- delay 2
- playsewithpan SE_W013, +63
- createsprite gBattleAnimSpriteTemplate_8597138, 130, 10, -10, 1
- createsprite gBattleAnimSpriteTemplate_8597138, 130, 10, 10, 1
- createsprite gBattleAnimSpriteTemplate_85972D8, 2, -4, 1, 10, 3, 1
+ loadspritegfx 0x2737
+ loopsewithpan SE_W231, SOUND_PAN_ATTACKER, 0x1C, 0x2
+ createvisualtask sub_81144F8, 0x5, 0, 0, 0
+ waitforvisualfinish
+ createsprite gUnknown_0857FE28, 0x2, 6, 4
+ delay 0x2
+ playsewithpan SE_W013, SOUND_PAN_TARGET
+ createsprite gUnknown_08597138, 0x82, -10, -10, 0
+ createsprite gUnknown_08597138, 0x82, -10, 10, 0
+ createsprite gUnknown_085972D8, 0x2, -4, 1, 10, 3, 1
+ delay 0x8
+ createsprite gUnknown_0857FE28, 0x2, 6, 4
+ delay 0x2
+ playsewithpan SE_W013, SOUND_PAN_TARGET
+ createsprite gUnknown_08597138, 0x82, 10, -10, 1
+ createsprite gUnknown_08597138, 0x82, 10, 10, 1
+ createsprite gUnknown_085972D8, 0x2, -4, 1, 10, 3, 1
waitforvisualfinish
end
Move_NIGHT_SHADE:
monbg ANIM_ATTACKER
monbgprio_28 ANIM_ATTACKER
- playsewithpan SE_W060, -64
+ playsewithpan SE_W060, SOUND_PAN_ATTACKER
fadetobg BG_GHOST
waitbgfadein
- delay 10
- playsewithpan SE_W043, -64
- createvisualtask sub_811188C, 5, 85
- delay 70
- createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 12, 1
- createvisualtask sub_8115A04, 2, 4, 0, 2, 0, 13, RGB_BLACK
+ delay 0xA
+ playsewithpan SE_W043, SOUND_PAN_ATTACKER
+ createvisualtask sub_811188C, 0x5, 85
+ delay 0x46
+ createvisualtask sub_80D52D0, 0x2, 1, 2, 0, 12, 1
+ createvisualtask sub_8115A04, 0x2, 4, 0, 2, 0, 13, 0
waitforvisualfinish
clearmonbg ANIM_ATTACKER
- delay 1
+ delay 0x1
restorebg
waitbgfadein
end
Move_EGG_BOMB:
- loadspritegfx ANIM_TAG_EXPLOSION
- loadspritegfx ANIM_TAG_175
- playsewithpan SE_W039, -64
- createsprite gUnknown_08593488, 130, 10, 0, 0, 0, 25, -32
- waitforvisualfinish
- createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 4, 0, 16, 1
- createsprite gBattleAnimSpriteTemplate_859371C, 132, 6, 5, 1, 0
- playsewithpan SE_W120, +63
- delay 3
- createsprite gBattleAnimSpriteTemplate_859371C, 132, -16, -15, 1, 0
- playsewithpan SE_W120, +63
- delay 3
- createsprite gBattleAnimSpriteTemplate_859371C, 132, 16, -5, 1, 0
- playsewithpan SE_W120, +63
- delay 3
- createsprite gBattleAnimSpriteTemplate_859371C, 132, -12, 18, 1, 0
- playsewithpan SE_W120, +63
- delay 3
- createsprite gBattleAnimSpriteTemplate_859371C, 132, 0, 5, 1, 0
- playsewithpan SE_W120, +63
- delay 3
+ loadspritegfx 0x27D6
+ loadspritegfx 0x27BF
+ playsewithpan SE_W039, SOUND_PAN_ATTACKER
+ createsprite gUnknown_08593488, 0x82, 10, 0, 0, 0, 25, -32
+ waitforvisualfinish
+ createvisualtask sub_80D52D0, 0x2, 1, 4, 0, 16, 1
+ createsprite gUnknown_0859371C, 0x84, 6, 5, 1, 0
+ playsewithpan SE_W120, SOUND_PAN_TARGET
+ delay 0x3
+ createsprite gUnknown_0859371C, 0x84, -16, -15, 1, 0
+ playsewithpan SE_W120, SOUND_PAN_TARGET
+ delay 0x3
+ createsprite gUnknown_0859371C, 0x84, 16, -5, 1, 0
+ playsewithpan SE_W120, SOUND_PAN_TARGET
+ delay 0x3
+ createsprite gUnknown_0859371C, 0x84, -12, 18, 1, 0
+ playsewithpan SE_W120, SOUND_PAN_TARGET
+ delay 0x3
+ createsprite gUnknown_0859371C, 0x84, 0, 5, 1, 0
+ playsewithpan SE_W120, SOUND_PAN_TARGET
+ delay 0x3
waitforvisualfinish
end
Move_SHADOW_BALL:
- loadspritegfx ANIM_TAG_176
+ loadspritegfx 0x27C0
fadetobg BG_GHOST
waitbgfadein
- delay 15
+ delay 0xF
createsoundtask sub_8158C58, 168, -64, 63, 5, 5, 0, 5
- createsprite gUnknown_08596D58, 130, 16, 16, 8
+ createsprite gUnknown_08596D58, 0x82, 16, 16, 8
waitforvisualfinish
- playsewithpan SE_W028, +63
- createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 4, 0, 8, 1
+ playsewithpan SE_W028, SOUND_PAN_TARGET
+ createvisualtask sub_80D52D0, 0x2, 1, 4, 0, 8, 1
waitforvisualfinish
restorebg
waitbgfadein
end
Move_LICK:
- loadspritegfx ANIM_TAG_177
- delay 15
- playsewithpan SE_W122, +63
- createsprite gUnknown_08596D8C, 130, 0, 0
- createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 1, 0, 16, 1
+ loadspritegfx 0x27C1
+ delay 0xF
+ playsewithpan SE_W122, SOUND_PAN_TARGET
+ createsprite gUnknown_08596D8C, 0x82, 0, 0
+ createvisualtask sub_80D52D0, 0x2, 1, 1, 0, 16, 1
waitforvisualfinish
end
Move_FOCUS_ENERGY:
- loadspritegfx ANIM_TAG_184
- playsewithpan SE_W082, -64
- call EndureEffect
- delay 8
- createvisualtask sub_8115A04, 2, 2, 2, 2, 0, 11, RGB_WHITE
- createvisualtask AnimTask_ShakeMon2, 2, ANIM_ATTACKER, 1, 0, 32, 1
- call EndureEffect
- delay 8
- call EndureEffect
+ loadspritegfx 0x27C8
+ playsewithpan SE_W082, SOUND_PAN_ATTACKER
+ call AnimScript_82CD6C7
+ delay 0x8
+ createvisualtask sub_8115A04, 0x2, 2, 2, 2, 0, 11, 0x7FFF
+ createvisualtask sub_80D52D0, 0x2, 0, 1, 0, 32, 1
+ call AnimScript_82CD6C7
+ delay 0x8
+ call AnimScript_82CD6C7
waitforvisualfinish
end
Move_BIDE:
- choosetwoturnanim BideSetUp, BideUnleash
+ choosetwoturnanim AnimScript_82D3719, AnimScript_82D3745
end
-BideSetUp:
- loopsewithpan SE_W036, -64, 9, 2
- createvisualtask sub_8115A04, 2, 2, 2, 2, 0, 11, RGB_RED
- createvisualtask AnimTask_ShakeMon2, 2, ANIM_ATTACKER, 1, 0, 32, 1
+
+AnimScript_82D3719:
+ loopsewithpan SE_W036, SOUND_PAN_ATTACKER, 0x9, 0x2
+ createvisualtask sub_8115A04, 0x2, 2, 2, 2, 0, 11, 31
+ createvisualtask sub_80D52D0, 0x2, 0, 1, 0, 32, 1
waitforvisualfinish
end
-BideUnleash:
- loadspritegfx ANIM_TAG_135
+AnimScript_82D3745:
+ loadspritegfx 0x2797
monbg ANIM_DEF_PARTNER
- setalpha 12, 8
- loopsewithpan SE_W036, -64, 9, 2
- createvisualtask sub_8116620, 10, 2, 2, 0, 11, RGB_RED
- createvisualtask AnimTask_ShakeMon2, 2, ANIM_ATTACKER, 1, 0, 32, 1
+ setalpha 0x80C
+ loopsewithpan SE_W036, SOUND_PAN_ATTACKER, 0x9, 0x2
+ createvisualtask sub_8116620, 0xA, 2, 2, 0, 11, 31
+ createvisualtask sub_80D52D0, 0x2, 0, 1, 0, 32, 1
waitforvisualfinish
- createsprite gSlideMonToOffsetSpriteTemplate, 2, 0, 24, 0, 0, 4
+ createsprite gUnknown_0857FE70, 0x2, 0, 24, 0, 0, 4
waitforvisualfinish
- createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_ATTACKER, 2, 0, 12, 1
- createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 3, 0, 16, 1
- playsewithpan SE_W004, +63
- createsprite gBasicHitSplatSpriteTemplate, 1, 18, -8, 1, 1
- delay 5
- playsewithpan SE_W004, +63
- createsprite gBasicHitSplatSpriteTemplate, 1, -18, 8, 1, 1
- delay 5
- playsewithpan SE_W004, +63
- createsprite gBasicHitSplatSpriteTemplate, 1, -8, -5, 1, 1
+ createvisualtask sub_80D5484, 0x2, 0, 2, 0, 12, 1
+ createvisualtask sub_80D52D0, 0x2, 1, 3, 0, 16, 1
+ playsewithpan SE_W004, SOUND_PAN_TARGET
+ createsprite gUnknown_08597358, 0x1, 18, -8, 1, 1
+ delay 0x5
+ playsewithpan SE_W004, SOUND_PAN_TARGET
+ createsprite gUnknown_08597358, 0x1, -18, 8, 1, 1
+ delay 0x5
+ playsewithpan SE_W004, SOUND_PAN_TARGET
+ createsprite gUnknown_08597358, 0x1, -8, -5, 1, 1
waitforvisualfinish
- delay 5
- createsprite gSlideMonToOriginalPosSpriteTemplate, 2, 0, 0, 7
+ delay 0x5
+ createsprite gUnknown_0857FE58, 0x2, 0, 0, 7
waitforvisualfinish
- createvisualtask sub_8116620, 10, 2, 2, 11, 0, RGB_RED
+ createvisualtask sub_8116620, 0xA, 2, 2, 11, 0, 31
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
blendoff
end
Move_STRING_SHOT:
- loadspritegfx ANIM_TAG_179
- loadspritegfx ANIM_TAG_WEB_THREAD
+ loadspritegfx 0x27C3
+ loadspritegfx 0x27C4
monbg ANIM_DEF_PARTNER
- delay 0
- createsprite gSimplePaletteBlendSpriteTemplate, 5, 1, 2, 0, 9, RGB_BLACK
- waitforvisualfinish
- loopsewithpan SE_W081, -64, 9, 6
- call StringShot1
- call StringShot1
- call StringShot1
- call StringShot1
- call StringShot1
- call StringShot1
- call StringShot1
- call StringShot1
- call StringShot1
- call StringShot1
- call StringShot1
- call StringShot1
- call StringShot1
- call StringShot1
- call StringShot1
- call StringShot1
- call StringShot1
- call StringShot1
- waitforvisualfinish
- playsewithpan SE_W081B, +63
- createsprite gUnknown_085969F8, 130, 0, 10
- delay 4
- createsprite gUnknown_085969F8, 130, 0, -2
- delay 4
- createsprite gUnknown_085969F8, 130, 0, 22
+ delay 0x0
+ createsprite gUnknown_08597274, 0x5, 1, 2, 0, 9, 0
+ waitforvisualfinish
+ loopsewithpan SE_W081, SOUND_PAN_ATTACKER, 0x9, 0x6
+ call AnimScript_82D38CC
+ call AnimScript_82D38CC
+ call AnimScript_82D38CC
+ call AnimScript_82D38CC
+ call AnimScript_82D38CC
+ call AnimScript_82D38CC
+ call AnimScript_82D38CC
+ call AnimScript_82D38CC
+ call AnimScript_82D38CC
+ call AnimScript_82D38CC
+ call AnimScript_82D38CC
+ call AnimScript_82D38CC
+ call AnimScript_82D38CC
+ call AnimScript_82D38CC
+ call AnimScript_82D38CC
+ call AnimScript_82D38CC
+ call AnimScript_82D38CC
+ call AnimScript_82D38CC
+ waitforvisualfinish
+ playsewithpan SE_W081B, SOUND_PAN_TARGET
+ createsprite gUnknown_085969F8, 0x82, 0, 10
+ delay 0x4
+ createsprite gUnknown_085969F8, 0x82, 0, -2
+ delay 0x4
+ createsprite gUnknown_085969F8, 0x82, 0, 22
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
- delay 1
+ delay 0x1
waitforvisualfinish
- createsprite gSimplePaletteBlendSpriteTemplate, 5, 1, 2, 9, 0, RGB_BLACK
+ createsprite gUnknown_08597274, 0x5, 1, 2, 9, 0, 0
end
-StringShot1:
- createsprite gUnknown_085969E0, 130, 20, 0, 512, 20, 1
- delay 1
+AnimScript_82D38CC:
+ createsprite gUnknown_085969E0, 0x82, 20, 0, 512, 20, 1
+ delay 0x1
return
Move_SPIDER_WEB:
- loadspritegfx ANIM_TAG_SPIDER_WEB
- loadspritegfx ANIM_TAG_WEB_THREAD
+ loadspritegfx 0x27C5
+ loadspritegfx 0x27C4
monbg ANIM_DEF_PARTNER
- delay 0
- createsprite gSimplePaletteBlendSpriteTemplate, 5, 1, 2, 0, 9, RGB_BLACK
+ delay 0x0
+ createsprite gUnknown_08597274, 0x5, 1, 2, 0, 9, 0
waitforvisualfinish
monbgprio_28 ANIM_TARGET
- loopsewithpan SE_W081, -64, 9, 6
- call SpiderWeb1
- call SpiderWeb1
- call SpiderWeb1
- call SpiderWeb1
- call SpiderWeb1
- call SpiderWeb1
- call SpiderWeb1
- call SpiderWeb1
- call SpiderWeb1
- call SpiderWeb1
- call SpiderWeb1
- call SpiderWeb1
- call SpiderWeb1
- call SpiderWeb1
- waitforvisualfinish
- playsewithpan SE_W081B, +63
- createsprite gUnknown_08596A2C, 2
+ loopsewithpan SE_W081, SOUND_PAN_ATTACKER, 0x9, 0x6
+ call AnimScript_82D396D
+ call AnimScript_82D396D
+ call AnimScript_82D396D
+ call AnimScript_82D396D
+ call AnimScript_82D396D
+ call AnimScript_82D396D
+ call AnimScript_82D396D
+ call AnimScript_82D396D
+ call AnimScript_82D396D
+ call AnimScript_82D396D
+ call AnimScript_82D396D
+ call AnimScript_82D396D
+ call AnimScript_82D396D
+ call AnimScript_82D396D
+ waitforvisualfinish
+ playsewithpan SE_W081B, SOUND_PAN_TARGET
+ createsprite gUnknown_08596A2C, 0x2
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
- delay 1
- createsprite gSimplePaletteBlendSpriteTemplate, 5, 1, 2, 9, 0, RGB_BLACK
+ delay 0x1
+ createsprite gUnknown_08597274, 0x5, 1, 2, 9, 0, 0
end
-SpiderWeb1:
- createsprite gUnknown_085969E0, 130, 20, 0, 512, 20, 0
- delay 1
+AnimScript_82D396D:
+ createsprite gUnknown_085969E0, 0x82, 20, 0, 512, 20, 0
+ delay 0x1
return
Move_RAZOR_WIND:
- choosetwoturnanim RazorWindSetUp, RazorWindUnleash
-RazorWindContinue:
+ choosetwoturnanim AnimScript_82D398C, AnimScript_82D39DC
+
+AnimScript_82D398A:
waitforvisualfinish
end
-RazorWindSetUp:
- loadspritegfx ANIM_TAG_GUST
- playsewithpan SE_W016, -64
- createsprite gUnknown_08593550, 2, 32, 0, 16, 16, 0, 7, 40
- createsprite gUnknown_08593550, 2, 32, 0, 16, 16, 85, 7, 40
- createsprite gUnknown_08593550, 2, 32, 0, 16, 16, 170, 7, 40
+AnimScript_82D398C:
+ loadspritegfx 0x2719
+ playsewithpan SE_W016, SOUND_PAN_ATTACKER
+ createsprite gUnknown_08593550, 0x2, 32, 0, 16, 16, 0, 7, 40
+ createsprite gUnknown_08593550, 0x2, 32, 0, 16, 16, 85, 7, 40
+ createsprite gUnknown_08593550, 0x2, 32, 0, 16, 16, 170, 7, 40
waitforvisualfinish
- playsewithpan SE_W016B, -64
- goto RazorWindContinue
+ playsewithpan SE_W016B, SOUND_PAN_ATTACKER
+ goto AnimScript_82D398A
-RazorWindUnleash:
- loadspritegfx ANIM_TAG_154
- loadspritegfx ANIM_TAG_135
+AnimScript_82D39DC:
+ loadspritegfx 0x27AA
+ loadspritegfx 0x2797
monbg ANIM_TARGET
- setalpha 12, 8
- playsewithpan SE_W013B, -64
- createsprite gUnknown_085962D4, 2, 14, 8, 0, 0, 22, 2, 1
- delay 2
- playsewithpan SE_W013B, -64
- createsprite gUnknown_085962D4, 2, 14, -8, 16, 14, 22, 1, 1
- delay 2
- playsewithpan SE_W013B, -64
- createsprite gUnknown_085962D4, 2, 14, 12, -16, -14, 22, 0, 1
- delay 17
- playsewithpan SE_W013, +63
- createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 10, 1
- createvisualtask AnimTask_ShakeMon2, 2, ANIM_DEF_PARTNER, 2, 0, 10, 1
+ setalpha 0x80C
+ playsewithpan SE_W013B, SOUND_PAN_ATTACKER
+ createsprite gUnknown_085962D4, 0x2, 14, 8, 0, 0, 22, 2, 1
+ delay 0x2
+ playsewithpan SE_W013B, SOUND_PAN_ATTACKER
+ createsprite gUnknown_085962D4, 0x2, 14, -8, 16, 14, 22, 1, 1
+ delay 0x2
+ playsewithpan SE_W013B, SOUND_PAN_ATTACKER
+ createsprite gUnknown_085962D4, 0x2, 14, 12, -16, -14, 22, 0, 1
+ delay 0x11
+ playsewithpan SE_W013, SOUND_PAN_TARGET
+ createvisualtask sub_80D52D0, 0x2, 1, 2, 0, 10, 1
+ createvisualtask sub_80D52D0, 0x2, 3, 2, 0, 10, 1
waitforvisualfinish
clearmonbg ANIM_TARGET
blendoff
- goto RazorWindContinue
+ goto AnimScript_82D398A
Move_DISABLE:
- loadspritegfx ANIM_TAG_071
+ loadspritegfx 0x2757
monbg ANIM_TARGET
monbgprio_28 ANIM_TARGET
- setalpha 8, 8
- playsewithpan SE_W197, -64
- createsprite gUnknown_0853EE84, 13, 24, -16
+ setalpha 0x808
+ playsewithpan SE_W197, SOUND_PAN_ATTACKER
+ createsprite gUnknown_0853EE84, 0xD, 24, -16
waitforvisualfinish
- createvisualtask sub_81045B0, 5
- loopsewithpan SE_W020, +63, 15, 4
+ createvisualtask sub_81045B0, 0x5
+ loopsewithpan SE_W020, SOUND_PAN_TARGET, 0xF, 0x4
waitforvisualfinish
- delay 1
+ delay 0x1
clearmonbg ANIM_TARGET
blendoff
end
Move_RECOVER:
- loadspritegfx ANIM_TAG_147
- loadspritegfx ANIM_TAG_BLUE_STAR
+ loadspritegfx 0x27A3
+ loadspritegfx 0x272F
monbg ANIM_ATK_PARTNER
- setalpha 12, 8
- loopsewithpan SE_W025, -64, 13, 3
- createvisualtask sub_8115A04, 2, 2, 0, 6, 0, 11, RGB(31, 31, 11)
- call Recover1
- call Recover1
- call Recover1
+ setalpha 0x80C
+ loopsewithpan SE_W025, SOUND_PAN_ATTACKER, 0xD, 0x3
+ createvisualtask sub_8115A04, 0x2, 2, 0, 6, 0, 11, 12287
+ call AnimScript_82D3AD5
+ call AnimScript_82D3AD5
+ call AnimScript_82D3AD5
waitforvisualfinish
clearmonbg ANIM_ATK_PARTNER
blendoff
- delay 1
- call HealingEffect
- waitforvisualfinish
- end
-
-Recover1:
- createsprite gUnknown_085921E0, 2, 40, -10, 13
- delay 3
- createsprite gUnknown_085921E0, 2, -35, -10, 13
- delay 3
- createsprite gUnknown_085921E0, 2, 15, -40, 13
- delay 3
- createsprite gUnknown_085921E0, 2, -10, -32, 13
- delay 3
- createsprite gUnknown_085921E0, 2, 25, -20, 13
- delay 3
- createsprite gUnknown_085921E0, 2, -40, -20, 13
- delay 3
- createsprite gUnknown_085921E0, 2, 5, -40, 13
- delay 3
+ delay 0x1
+ call AnimScript_82D79DF
+ waitforvisualfinish
+ end
+
+AnimScript_82D3AD5:
+ createsprite gUnknown_085921E0, 0x2, 40, -10, 13
+ delay 0x3
+ createsprite gUnknown_085921E0, 0x2, -35, -10, 13
+ delay 0x3
+ createsprite gUnknown_085921E0, 0x2, 15, -40, 13
+ delay 0x3
+ createsprite gUnknown_085921E0, 0x2, -10, -32, 13
+ delay 0x3
+ createsprite gUnknown_085921E0, 0x2, 25, -20, 13
+ delay 0x3
+ createsprite gUnknown_085921E0, 0x2, -40, -20, 13
+ delay 0x3
+ createsprite gUnknown_085921E0, 0x2, 5, -40, 13
+ delay 0x3
return
Move_MIMIC:
- loadspritegfx ANIM_TAG_147
- setalpha 11, 5
+ loadspritegfx 0x27A3
+ setalpha 0x50B
monbg_22 ANIM_DEF_PARTNER
monbgprio_29
- panse_1B SE_W107, +63, -64, -3, 0
- createvisualtask sub_80FF458, 5, 128, 24
- delay 15
- createsprite gUnknown_085924DC, 130, -12, 24
- delay 10
- setarg 7, -1
+ panse_1B SE_W107, SOUND_PAN_TARGET, SOUND_PAN_ATTACKER, -3, 0x0
+ createvisualtask sub_80FF458, 0x5, 128, 24
+ delay 0xF
+ createsprite gUnknown_085924DC, 0x82, -12, 24
+ delay 0xA
+ setarg 0x7, 0xFFFF
waitforvisualfinish
- playsewithpan SE_W036, -64
- createvisualtask sub_8115A04, 2, 2, 0, 2, 0, 11, RGB_WHITE
+ playsewithpan SE_W036, SOUND_PAN_ATTACKER
+ createvisualtask sub_8115A04, 0x2, 2, 0, 2, 0, 11, 0x7FFF
waitforvisualfinish
clearmonbg_23 ANIM_DEF_PARTNER
blendoff
end
Move_CONSTRICT:
- loadspritegfx ANIM_TAG_186
- loopsewithpan SE_W010, +63, 6, 4
- createsprite gUnknown_08592494, 132, 0, 16, 0, 2
- delay 7
- createsprite gUnknown_08592494, 131, 0, 0, 0, 2
- createsprite gUnknown_08592494, 130, 0, 8, 1, 2
- delay 7
- createsprite gUnknown_08592494, 131, 0, -8, 1, 2
- delay 8
- createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 3, 0, 6, 1
- delay 20
- playsewithpan SE_W020, +63
- setarg 7, -1
+ loadspritegfx 0x27CA
+ loopsewithpan SE_W010, SOUND_PAN_TARGET, 0x6, 0x4
+ createsprite gUnknown_08592494, 0x84, 0, 16, 0, 2
+ delay 0x7
+ createsprite gUnknown_08592494, 0x83, 0, 0, 0, 2
+ createsprite gUnknown_08592494, 0x82, 0, 8, 1, 2
+ delay 0x7
+ createsprite gUnknown_08592494, 0x83, 0, -8, 1, 2
+ delay 0x8
+ createvisualtask sub_80D52D0, 0x2, 1, 3, 0, 6, 1
+ delay 0x14
+ playsewithpan SE_W020, SOUND_PAN_TARGET
+ setarg 0x7, 0xFFFF
waitforvisualfinish
end
Move_CURSE:
- choosetwoturnanim CurseGhost, CurseStats
-CurseGhost:
- loadspritegfx ANIM_TAG_NAIL
- loadspritegfx ANIM_TAG_200
+ choosetwoturnanim AnimScript_82D3BFB, AnimScript_82D3C78
+
+AnimScript_82D3BFB:
+ loadspritegfx 0x27D7
+ loadspritegfx 0x27D8
monbg ANIM_ATK_PARTNER
- createvisualtask sub_8112758, 5
+ createvisualtask sub_8112758, 0x5
waitforvisualfinish
- delay 20
- createsprite gUnknown_08596DD0, 2
- delay 60
- call CurseGhost1
- delay 41
- call CurseGhost1
- delay 41
- call CurseGhost1
+ delay 0x14
+ createsprite gUnknown_08596DD0, 0x2
+ delay 0x3C
+ call AnimScript_82D3C62
+ delay 0x29
+ call AnimScript_82D3C62
+ delay 0x29
+ call AnimScript_82D3C62
waitforvisualfinish
clearmonbg ANIM_ATK_PARTNER
- delay 1
+ delay 0x1
monbg ANIM_DEF_PARTNER
- playsewithpan SE_W171, +63
- createsprite gBattleAnimSpriteTemplate_8596DE8, 130
- createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 14, 1
+ playsewithpan SE_W171, SOUND_PAN_TARGET
+ createsprite gUnknown_08596DE8, 0x82
+ createvisualtask sub_80D52D0, 0x2, 1, 2, 0, 14, 1
waitforvisualfinish
- createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 1, 16, 0, RGB_BLACK
+ createsprite gUnknown_08597274, 0x2, 1, 1, 16, 0, 0
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
end
-CurseGhost1:
- createvisualtask AnimTask_ShakeMon2, 2, ANIM_ATTACKER, 4, 0, 10, 0
- playsewithpan SE_W020, -64
+
+AnimScript_82D3C62:
+ createvisualtask sub_80D52D0, 0x2, 0, 4, 0, 10, 0
+ playsewithpan SE_W020, SOUND_PAN_ATTACKER
return
-CurseStats:
- createvisualtask AnimTask_SwayMon, 5, 0, 10, 1536, 3, ANIM_ATTACKER
+
+AnimScript_82D3C78:
+ createvisualtask sub_80D5EB8, 0x5, 0, 10, 1536, 3, 0
waitforvisualfinish
- delay 10
- call CurseStats1
+ delay 0xA
+ call AnimScript_82D3C93
waitforvisualfinish
end
-CurseStats1:
- playsewithpan SE_W082, -64
- createvisualtask sub_8116B14, 5
- createvisualtask sub_8115A04, 5, 2, 4, 2, 0, 10, RGB_RED
+
+AnimScript_82D3C93:
+ playsewithpan SE_W082, SOUND_PAN_ATTACKER
+ createvisualtask sub_8116B14, 0x5
+ createvisualtask sub_8115A04, 0x5, 2, 4, 2, 0, 10, 31
return
Move_SOFT_BOILED:
- loadspritegfx ANIM_TAG_BREAKING_EGG
- loadspritegfx ANIM_TAG_203
- loadspritegfx ANIM_TAG_BLUE_STAR
+ loadspritegfx 0x27DA
+ loadspritegfx 0x27DB
+ loadspritegfx 0x272F
monbg ANIM_ATK_PARTNER
- playsewithpan SE_W039, -64
- createvisualtask AnimTask_ShakeMon, 2, ANIM_ATTACKER, 0, 2, 6, 1
- createsprite gUnknown_085937B0, 4, 0, 16, 0
- createsprite gUnknown_085937B0, 4, 0, 16, 1
- delay 120
- delay 7
- playsewithpan SE_W030, -64
- createsprite gSimplePaletteBlendSpriteTemplate, 2, 31, 3, 10, 0, RGB(12, 24, 30)
- createsprite gUnknown_0859381C, 3, 31, 16, 0, 1
- delay 8
- createsprite gUnknown_0859381C, 3, 31, 16, 0, 1
- delay 60
- setarg 7, -1
+ playsewithpan SE_W039, SOUND_PAN_ATTACKER
+ createvisualtask sub_80D51AC, 0x2, 0, 0, 2, 6, 1
+ createsprite gUnknown_085937B0, 0x4, 0, 16, 0
+ createsprite gUnknown_085937B0, 0x4, 0, 16, 1
+ delay 0x78
+ delay 0x7
+ playsewithpan SE_W030, SOUND_PAN_ATTACKER
+ createsprite gUnknown_08597274, 0x2, 31, 3, 10, 0, RGB(12, 24, 30)
+ createsprite gUnknown_0859381C, 0x3, 31, 16, 0, 1
+ delay 0x8
+ createsprite gUnknown_0859381C, 0x3, 31, 16, 0, 1
+ delay 0x3C
+ setarg 0x7, 0xFFFF
waitforvisualfinish
clearmonbg ANIM_ATK_PARTNER
- call HealingEffect2
+ call AnimScript_82D7A28
end
Move_HEAL_BELL:
- loadspritegfx ANIM_TAG_BELL
- loadspritegfx ANIM_TAG_MUSIC_NOTES
- loadspritegfx ANIM_TAG_203
- createvisualtask sub_8116620, 10, 10, 0, 0, 10, RGB_WHITE
- waitforvisualfinish
- createvisualtask sub_8105CB4, 5
- createsprite gUnknown_08593938, 2, 0, -24, 0, 1
- delay 12
- createsprite gUnknown_08593958, 40, 0, -24, 48, -18, 35, 0, 0
- createsprite gUnknown_08593958, 40, 0, -24, -48, 20, 30, 1, 1
- createsprite gUnknown_08593958, 40, 0, -24, -38, -29, 30, 2, 2
- createsprite gUnknown_08593958, 40, 0, -24, 36, 18, 30, 3, 3
- call HealBell1
+ loadspritegfx 0x27DD
+ loadspritegfx 0x27DE
+ loadspritegfx 0x27DB
+ createvisualtask sub_8116620, 0xA, 10, 0, 0, 10, 0x7FFF
+ waitforvisualfinish
+ createvisualtask sub_8105CB4, 0x5
+ createsprite gUnknown_08593938, 0x2, 0, -24, 0, 1
+ delay 0xC
+ createsprite gUnknown_08593958, 0x28, 0, -24, 48, -18, 35, 0, 0
+ createsprite gUnknown_08593958, 0x28, 0, -24, -48, 20, 30, 1, 1
+ createsprite gUnknown_08593958, 0x28, 0, -24, -38, -29, 30, 2, 2
+ createsprite gUnknown_08593958, 0x28, 0, -24, 36, 18, 30, 3, 3
+ call AnimScript_82D3EF8
delay 0x21
- createsprite gUnknown_08593958, 40, 0, -24, 19, 26, 35, 4, 4
- createsprite gUnknown_08593958, 40, 0, -24, -34, -12, 30, 5, 5
- createsprite gUnknown_08593958, 40, 0, -24, 41, -20, 34, 6, 2
- createsprite gUnknown_08593958, 40, 0, -24, -15, 26, 32, 7, 0
- call HealBell1
+ createsprite gUnknown_08593958, 0x28, 0, -24, 19, 26, 35, 4, 4
+ createsprite gUnknown_08593958, 0x28, 0, -24, -34, -12, 30, 5, 5
+ createsprite gUnknown_08593958, 0x28, 0, -24, 41, -20, 34, 6, 2
+ createsprite gUnknown_08593958, 0x28, 0, -24, -15, 26, 32, 7, 0
+ call AnimScript_82D3EF8
delay 0x21
- createsprite gUnknown_08593958, 40, 0, -24, -48, 18, 31, 0, 2
- createsprite gUnknown_08593958, 40, 0, -24, 48, -20, 30, 2, 5
- createsprite gUnknown_08593958, 40, 0, -24, 38, 29, 33, 4, 3
- createsprite gUnknown_08593958, 40, 0, -24, -36, -18, 30, 6, 1
- call HealBell1
- waitforvisualfinish
- createvisualtask sub_8105D60, 5
- waitforvisualfinish
- unloadspritegfx ANIM_TAG_BELL
- unloadspritegfx ANIM_TAG_MUSIC_NOTES
- unloadspritegfx ANIM_TAG_203
- loadspritegfx ANIM_TAG_SPARKLE
- playsewithpan SE_W234, -64
- createsprite gUnknown_08592B94, 16, -15, 0, 0, 0, 32, 60, 1
- delay 8
- createsprite gUnknown_08592B94, 16, 12, -5, 0, 0, 32, 60, 1
- waitforvisualfinish
- unloadspritegfx ANIM_TAG_SPARKLE
- loadspritegfx ANIM_TAG_203
- playsewithpan SE_REAPOKE, -64
- createvisualtask sub_8116664, 10, 4, 3, 10, 0, RGB(12, 24, 30)
- createvisualtask sub_8116620, 10, 10, 3, 10, 0, RGB_WHITE
- createsprite gUnknown_08593868, 16, 0, 0, 0, 1
- end
-HealBell1:
- createvisualtask sub_8116664, 10, 4, 3, 8, 0, RGB(12, 24, 30)
- createvisualtask sub_8116620, 10, 10, 3, 2, 10, RGB_WHITE
- createsprite gUnknown_0859381C, 40, 0, -24, 0, 1
- playsewithpan SE_W215, -64
+ createsprite gUnknown_08593958, 0x28, 0, -24, -48, 18, 31, 0, 2
+ createsprite gUnknown_08593958, 0x28, 0, -24, 48, -20, 30, 2, 5
+ createsprite gUnknown_08593958, 0x28, 0, -24, 38, 29, 33, 4, 3
+ createsprite gUnknown_08593958, 0x28, 0, -24, -36, -18, 30, 6, 1
+ call AnimScript_82D3EF8
+ waitforvisualfinish
+ createvisualtask sub_8105D60, 0x5
+ waitforvisualfinish
+ unloadspritegfx 0x27DD
+ unloadspritegfx 0x27DE
+ unloadspritegfx 0x27DB
+ loadspritegfx 0x2741
+ playsewithpan SE_W234, SOUND_PAN_ATTACKER
+ createsprite gUnknown_08592B94, 0x10, -15, 0, 0, 0, 32, 60, 1
+ delay 0x8
+ createsprite gUnknown_08592B94, 0x10, 12, -5, 0, 0, 32, 60, 1
+ waitforvisualfinish
+ unloadspritegfx 0x2741
+ loadspritegfx 0x27DB
+ playsewithpan SE_REAPOKE, SOUND_PAN_ATTACKER
+ createvisualtask sub_8116664, 0xA, 4, 3, 10, 0, 31500
+ createvisualtask sub_8116620, 0xA, 10, 3, 10, 0, 0x7FFF
+ createsprite gUnknown_08593868, 0x10, 0, 0, 0, 1
+ end
+
+AnimScript_82D3EF8:
+ createvisualtask sub_8116664, 0xA, 4, 3, 8, 0, 31500
+ createvisualtask sub_8116620, 0xA, 10, 3, 2, 10, 0x7FFF
+ createsprite gUnknown_0859381C, 0x28, 0, -24, 0, 1
+ playsewithpan SE_W215, SOUND_PAN_ATTACKER
return
Move_FAKE_OUT:
playsewithpan SE_W260, 0
- createvisualtask sub_8105EB0, 5
+ createvisualtask sub_8105EB0, 0x5
waitforvisualfinish
- playsewithpan SE_W166, +63
- createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 4, 0, 5, 1
- createvisualtask sub_8106020, 3
+ playsewithpan SE_W166, SOUND_PAN_TARGET
+ createvisualtask sub_80D52D0, 0x2, 1, 4, 0, 5, 1
+ createvisualtask sub_8106020, 0x3
waitforvisualfinish
- createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 3, 16, 0, RGB_WHITE
+ createsprite gUnknown_08597274, 0x2, 1, 3, 16, 0, RGB_WHITE
end
Move_SCARY_FACE:
- loadspritegfx ANIM_TAG_218
- createsprite gSimplePaletteBlendSpriteTemplate, 2, 27, 3, 0, 16, RGB_BLACK
- playsewithpan SE_W060, -64
+ loadspritegfx 0x27EA
+ createsprite gUnknown_08597274, 0x2, 27, 3, 0, 16, 0
+ playsewithpan SE_W060, SOUND_PAN_ATTACKER
waitforvisualfinish
- delay 10
- playsewithpan SE_W043, -64
- createvisualtask sub_81064F8, 5
- delay 13
- createsprite gUnknown_08593A84, 0, -16, -8
- createsprite gUnknown_08593A84, 0, 16, -8
+ delay 0xA
+ playsewithpan SE_W043, SOUND_PAN_ATTACKER
+ createvisualtask sub_81064F8, 0x5
+ delay 0xD
+ createsprite gUnknown_08593A84, 0x0, -16, -8
+ createsprite gUnknown_08593A84, 0x0, 16, -8
waitforvisualfinish
- createvisualtask sub_810A094, 3, 20, 1, 0
- playsewithpan SE_W081B, +63
- createsprite gSimplePaletteBlendSpriteTemplate, 2, 27, 3, 16, 0, RGB_BLACK
+ createvisualtask sub_810A094, 0x3, 20, 1, 0
+ playsewithpan SE_W081B, SOUND_PAN_TARGET
+ createsprite gUnknown_08597274, 0x2, 27, 3, 16, 0, 0
waitforvisualfinish
end
Move_SWEET_KISS:
- loadspritegfx ANIM_TAG_216
- loadspritegfx ANIM_TAG_ANGEL
- createsprite gUnknown_08593AA8, 130, 16, -48
- playsewithpan SE_W215, +63
- delay 23
- playsewithpan SE_W215, +63
- delay 23
- playsewithpan SE_W215, +63
- waitforvisualfinish
- createsprite gBattleAnimSpriteTemplate_85939B8, 131, 160, -30
- playsewithpan SE_W213, +63
- createsprite gBattleAnimSpriteTemplate_85939B8, 131, -256, -42
- createsprite gBattleAnimSpriteTemplate_85939B8, 131, 128, -14
- createsprite gBattleAnimSpriteTemplate_85939B8, 131, 416, -38
- createsprite gBattleAnimSpriteTemplate_85939B8, 131, -128, -22
- createsprite gBattleAnimSpriteTemplate_85939B8, 131, -384, -31
+ loadspritegfx 0x27E8
+ loadspritegfx 0x27EC
+ createsprite gUnknown_08593AA8, 0x82, 16, -48
+ playsewithpan SE_W215, SOUND_PAN_TARGET
+ delay 0x17
+ playsewithpan SE_W215, SOUND_PAN_TARGET
+ delay 0x17
+ playsewithpan SE_W215, SOUND_PAN_TARGET
+ waitforvisualfinish
+ createsprite gUnknown_085939B8, 0x83, 160, -30
+ playsewithpan SE_W213, SOUND_PAN_TARGET
+ createsprite gUnknown_085939B8, 0x83, -256, -42
+ createsprite gUnknown_085939B8, 0x83, 128, -14
+ createsprite gUnknown_085939B8, 0x83, 416, -38
+ createsprite gUnknown_085939B8, 0x83, -128, -22
+ createsprite gUnknown_085939B8, 0x83, -384, -31
end
Move_LOVELY_KISS:
- loadspritegfx ANIM_TAG_219
- loadspritegfx ANIM_TAG_EVIL_ANGEL
- createsprite gUnknown_08593AF0, 130, 0, -24
- playsewithpan SE_W060B, +63
+ loadspritegfx 0x27EB
+ loadspritegfx 0x27ED
+ createsprite gUnknown_08593AF0, 0x82, 0, -24
+ playsewithpan SE_W060B, SOUND_PAN_TARGET
waitforvisualfinish
- playsewithpan SE_W213, +63
- createsprite gUnknown_08593AC0, 131, -256, -42
- createsprite gUnknown_08593AC0, 131, 128, -14
- createsprite gUnknown_08593AC0, 131, 416, -38
- createsprite gUnknown_08593AC0, 131, -128, -22
+ playsewithpan SE_W213, SOUND_PAN_TARGET
+ createsprite gUnknown_08593AC0, 0x83, -256, -42
+ createsprite gUnknown_08593AC0, 0x83, 128, -14
+ createsprite gUnknown_08593AC0, 0x83, 416, -38
+ createsprite gUnknown_08593AC0, 0x83, -128, -22
end
Move_FURY_SWIPES:
- loadspritegfx ANIM_TAG_222
- createsprite gHorizontalLungeSpriteTemplate, 2, 5, 5
- delay 4
- playsewithpan SE_W010, +63
- createsprite gUnknown_08593B38, 130, 16, 0, 1
- createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 3, 0, 5, 1
- delay 10
- createsprite gHorizontalLungeSpriteTemplate, 130, 5, 5
- delay 4
- playsewithpan SE_W010, +63
- createsprite gUnknown_08593B38, 130, -16, 0, 0
- createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 4, 0, 7, 1
+ loadspritegfx 0x27EE
+ createsprite gUnknown_0857FE28, 0x2, 5, 5
+ delay 0x4
+ playsewithpan SE_W010, SOUND_PAN_TARGET
+ createsprite gUnknown_08593B38, 0x82, 16, 0, 1
+ createvisualtask sub_80D52D0, 0x2, 1, 3, 0, 5, 1
+ delay 0xA
+ createsprite gUnknown_0857FE28, 0x82, 5, 5
+ delay 0x4
+ playsewithpan SE_W010, SOUND_PAN_TARGET
+ createsprite gUnknown_08593B38, 0x82, -16, 0, 0
+ createvisualtask sub_80D52D0, 0x2, 1, 4, 0, 7, 1
end
Move_INGRAIN:
- loadspritegfx ANIM_TAG_223
- loadspritegfx ANIM_TAG_147
- createsprite gUnknown_0859254C, 2, 16, 26, -1, 2, 150
- playsewithpan SE_W010, -64
- delay 10
- createsprite gUnknown_0859254C, 2, -32, 20, 1, 1, 140
- playsewithpan SE_W010, -64
- delay 10
- createsprite gUnknown_0859254C, 2, 32, 22, 1, 0, 130
- playsewithpan SE_W010, -64
- delay 10
- createsprite gUnknown_0859254C, 2, -16, 25, -1, 3, 120
- playsewithpan SE_W010, -64
- delay 40
- createsprite gUnknown_0859258C, 3, 32, 26, -1, 3, 30
- delay 5
- playsewithpan SE_W145C, -64
- delay 5
- createsprite gUnknown_0859258C, 3, -48, 20, 1, 2, 30
- playsewithpan SE_W145C, -64
- delay 5
- playsewithpan SE_W145C, -64
- delay 5
- createsprite gUnknown_0859258C, 3, 48, 26, -2, 3, 18
- playsewithpan SE_W145C, -64
- delay 10
+ loadspritegfx 0x27EF
+ loadspritegfx 0x27A3
+ createsprite gUnknown_0859254C, 0x2, 16, 26, -1, 2, 150
+ playsewithpan SE_W010, SOUND_PAN_ATTACKER
+ delay 0xA
+ createsprite gUnknown_0859254C, 0x2, -32, 20, 1, 1, 140
+ playsewithpan SE_W010, SOUND_PAN_ATTACKER
+ delay 0xA
+ createsprite gUnknown_0859254C, 0x2, 32, 22, 1, 0, 130
+ playsewithpan SE_W010, SOUND_PAN_ATTACKER
+ delay 0xA
+ createsprite gUnknown_0859254C, 0x2, -16, 25, -1, 3, 120
+ playsewithpan SE_W010, SOUND_PAN_ATTACKER
+ delay 0x28
+ createsprite gUnknown_0859258C, 0x3, 32, 26, -1, 3, 30
+ delay 0x5
+ playsewithpan SE_W145C, SOUND_PAN_ATTACKER
+ delay 0x5
+ createsprite gUnknown_0859258C, 0x3, -48, 20, 1, 2, 30
+ playsewithpan SE_W145C, SOUND_PAN_ATTACKER
+ delay 0x5
+ playsewithpan SE_W145C, SOUND_PAN_ATTACKER
+ delay 0x5
+ createsprite gUnknown_0859258C, 0x3, 48, 26, -2, 3, 18
+ playsewithpan SE_W145C, SOUND_PAN_ATTACKER
+ delay 0xA
waitforvisualfinish
end
Move_PRESENT:
- loadspritegfx ANIM_TAG_ITEM_BAG
- createvisualtask AnimTask_IsHealingMove, 2
- createsprite gUnknown_08592610, 130, 0, -5, 10, 2, -1
- playsewithpan SE_W039, -64
- delay 14
- playsewithpan SE_W145B, -64
- delay 14
+ loadspritegfx 0x27F0
+ createvisualtask sub_815A904, 0x2
+ createsprite gUnknown_08592610, 0x82, 0, -5, 10, 2, -1
+ playsewithpan SE_W039, SOUND_PAN_ATTACKER
+ delay 0xE
+ playsewithpan SE_W145B, SOUND_PAN_ATTACKER
+ delay 0xE
playsewithpan SE_W145B, 0
- delay 20
- playsewithpan SE_W145B, +63
- waitforvisualfinish
- jumpretfalse PresentDamage
- jumprettrue PresentHeal
- end
-
-PresentDamage:
- loadspritegfx ANIM_TAG_EXPLOSION
- playsewithpan SE_W120, +63
- createsprite gBattleAnimSpriteTemplate_859371C, 131, 0, 0, 1, 1
- delay 6
- playsewithpan SE_W120, +63
- createsprite gBattleAnimSpriteTemplate_859371C, 131, 24, -24, 1, 1
- delay 6
- playsewithpan SE_W120, +63
- createsprite gBattleAnimSpriteTemplate_859371C, 131, -16, 16, 1, 1
- delay 6
- playsewithpan SE_W120, +63
- createsprite gBattleAnimSpriteTemplate_859371C, 131, -24, -12, 1, 1
- delay 6
- playsewithpan SE_W120, +63
- createsprite gBattleAnimSpriteTemplate_859371C, 131, 16, 16, 1, 1
- end
-
-PresentHeal:
- loadspritegfx ANIM_TAG_GREEN_SPARKLE
- loadspritegfx ANIM_TAG_BLUE_STAR
- playsewithpan SE_W234, +63
- createsprite gUnknown_08592658, 132, -16, 32, -3, 1
- delay 3
- createsprite gUnknown_08592658, 132, 16, 32, -3, -1
- delay 3
- createsprite gUnknown_08592658, 132, 32, 32, -3, 1
- delay 3
- createsprite gUnknown_08592658, 132, -32, 32, -3, 1
- delay 3
- createsprite gUnknown_08592658, 132, 0, 32, -3, 1
- delay 3
- createsprite gUnknown_08592658, 132, -8, 32, -3, 1
- delay 3
- createsprite gUnknown_08592658, 132, -8, 32, -3, 1
- delay 3
- createsprite gUnknown_08592658, 132, 24, 32, -3, 1
- delay 3
- createsprite gUnknown_08592658, 132, -24, 32, -3, 1
+ delay 0x14
+ playsewithpan SE_W145B, SOUND_PAN_TARGET
+ waitforvisualfinish
+ jumpargeq 0x7, 0x0, AnimScript_82D41D4
+ jumpargeq 0x7, 0x1, AnimScript_82D423F
+ end
+
+AnimScript_82D41D4:
+ loadspritegfx 0x27D6
+ playsewithpan SE_W120, SOUND_PAN_TARGET
+ createsprite gUnknown_0859371C, 0x83, 0, 0, 1, 1
+ delay 0x6
+ playsewithpan SE_W120, SOUND_PAN_TARGET
+ createsprite gUnknown_0859371C, 0x83, 24, -24, 1, 1
+ delay 0x6
+ playsewithpan SE_W120, SOUND_PAN_TARGET
+ createsprite gUnknown_0859371C, 0x83, -16, 16, 1, 1
+ delay 0x6
+ playsewithpan SE_W120, SOUND_PAN_TARGET
+ createsprite gUnknown_0859371C, 0x83, -24, -12, 1, 1
+ delay 0x6
+ playsewithpan SE_W120, SOUND_PAN_TARGET
+ createsprite gUnknown_0859371C, 0x83, 16, 16, 1, 1
+ end
+
+AnimScript_82D423F:
+ loadspritegfx 0x27D3
+ loadspritegfx 0x272F
+ playsewithpan SE_W234, SOUND_PAN_TARGET
+ createsprite gUnknown_08592658, 0x84, -16, 32, -3, 1
+ delay 0x3
+ createsprite gUnknown_08592658, 0x84, 16, 32, -3, -1
+ delay 0x3
+ createsprite gUnknown_08592658, 0x84, 32, 32, -3, 1
+ delay 0x3
+ createsprite gUnknown_08592658, 0x84, -32, 32, -3, 1
+ delay 0x3
+ createsprite gUnknown_08592658, 0x84, 0, 32, -3, 1
+ delay 0x3
+ createsprite gUnknown_08592658, 0x84, -8, 32, -3, 1
+ delay 0x3
+ createsprite gUnknown_08592658, 0x84, -8, 32, -3, 1
+ delay 0x3
+ createsprite gUnknown_08592658, 0x84, 24, 32, -3, 1
+ delay 0x3
+ createsprite gUnknown_08592658, 0x84, -24, 32, -3, 1
waitforvisualfinish
waitsound
- call HealingEffect2
+ call AnimScript_82D7A28
end
Move_BATON_PASS:
- loadspritegfx ANIM_TAG_226
- playsewithpan SE_W226, -64
- createvisualtask sub_8115A04, 2, 31, 1, 2, 0, 11, RGB(31, 22, 30)
- createsprite gUnknown_085CE370, 2
+ loadspritegfx 0x27F2
+ playsewithpan SE_W226, SOUND_PAN_ATTACKER
+ createvisualtask sub_8115A04, 0x2, 31, 1, 2, 0, 11, 31455
+ createsprite gUnknown_085CE370, 0x2
end
Move_PERISH_SONG:
- loadspritegfx ANIM_TAG_MUSIC_NOTES
- createsprite gUnknown_08593C0C, 4, 0, 0, 0
- createsprite gUnknown_08593C0C, 4, 1, 1, 16
- createsprite gUnknown_08593C0C, 4, 2, 1, 32
- createsprite gUnknown_08593C0C, 4, 3, 2, 48
- createsprite gUnknown_08593C0C, 4, 4, 2, 64
- createsprite gUnknown_08593C0C, 4, 5, 0, 80
- createsprite gUnknown_08593C0C, 4, 6, 0, 96
- createsprite gUnknown_08593C0C, 4, 7, 1, 112
- createsprite gUnknown_08593C0C, 4, 8, 2, 128
- createsprite gUnknown_08593C0C, 4, 9, 0, 144
- createsprite gUnknown_08593C0C, 4, 10, 2, 160
- createsprite gUnknown_08593C0C, 4, 11, 0, 176
- createsprite gUnknown_08593C0C, 4, 12, 1, 192
- createsprite gUnknown_08593C0C, 4, 13, 3, 208
- createsprite gUnknown_08593C0C, 4, 14, 3, 224
- createsprite gUnknown_08593C0C, 4, 15, 0, 240
- createsprite gUnknown_08593C24, 4, 15, 0, 0
- delay 20
- panse_1B SE_W195, -64, +63, +2, 0
- delay 80
- createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 3, 0, 16, RGB_BLACK
- createvisualtask sub_811489C, 5, 4, 0
- createvisualtask sub_811489C, 5, 5, 0
- createvisualtask sub_811489C, 5, 6, 0
- createvisualtask sub_811489C, 5, 7, 0
- delay 100
- createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 3, 16, 0, RGB_BLACK
- createvisualtask sub_811489C, 5, 4, 1
- createvisualtask sub_811489C, 5, 5, 1
- createvisualtask sub_811489C, 5, 6, 1
- createvisualtask sub_811489C, 5, 7, 1
+ loadspritegfx 0x27DE
+ createsprite gUnknown_08593C0C, 0x4, 0, 0, 0
+ createsprite gUnknown_08593C0C, 0x4, 1, 1, 16
+ createsprite gUnknown_08593C0C, 0x4, 2, 1, 32
+ createsprite gUnknown_08593C0C, 0x4, 3, 2, 48
+ createsprite gUnknown_08593C0C, 0x4, 4, 2, 64
+ createsprite gUnknown_08593C0C, 0x4, 5, 0, 80
+ createsprite gUnknown_08593C0C, 0x4, 6, 0, 96
+ createsprite gUnknown_08593C0C, 0x4, 7, 1, 112
+ createsprite gUnknown_08593C0C, 0x4, 8, 2, 128
+ createsprite gUnknown_08593C0C, 0x4, 9, 0, 144
+ createsprite gUnknown_08593C0C, 0x4, 10, 2, 160
+ createsprite gUnknown_08593C0C, 0x4, 11, 0, 176
+ createsprite gUnknown_08593C0C, 0x4, 12, 1, 192
+ createsprite gUnknown_08593C0C, 0x4, 13, 3, 208
+ createsprite gUnknown_08593C0C, 0x4, 14, 3, 224
+ createsprite gUnknown_08593C0C, 0x4, 15, 0, 240
+ createsprite gUnknown_08593C24, 0x4, 15, 0, 0
+ delay 0x14
+ panse_1B SE_W195, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0x0
+ delay 0x50
+ createsprite gUnknown_08597274, 0x2, 1, 3, 0, 16, 0
+ createvisualtask sub_811489C, 0x5, 4, 0
+ createvisualtask sub_811489C, 0x5, 5, 0
+ createvisualtask sub_811489C, 0x5, 6, 0
+ createvisualtask sub_811489C, 0x5, 7, 0
+ delay 0x64
+ createsprite gUnknown_08597274, 0x2, 1, 3, 16, 0, 0
+ createvisualtask sub_811489C, 0x5, 4, 1
+ createvisualtask sub_811489C, 0x5, 5, 1
+ createvisualtask sub_811489C, 0x5, 6, 1
+ createvisualtask sub_811489C, 0x5, 7, 1
waitforvisualfinish
end
Move_SLEEP_TALK:
- loadspritegfx ANIM_TAG_LETTER_Z
- createvisualtask AnimTask_SwayMon, 5, 0, 4, 4096, 2, ANIM_ATTACKER
- delay 20
- createsprite gUnknown_085CE190, 130, 0, 20, 5, -1
- playsewithpan SE_W173, -64
- delay 6
- createsprite gUnknown_085CE190, 130, 0, 20, 5, -1
- delay 6
- createsprite gUnknown_085CE190, 130, 0, 20, 5, -1
- delay 20
- createsprite gUnknown_085CE190, 130, 0, 20, 5, -5
- playsewithpan SE_W173, -64
- delay 6
- createsprite gUnknown_085CE190, 130, 0, 20, 5, -5
- delay 6
- createsprite gUnknown_085CE190, 130, 0, 20, 5, -5
- delay 20
- createsprite gUnknown_085CE190, 130, 0, 20, 5, -3
- playsewithpan SE_W173, -64
- delay 6
- createsprite gUnknown_085CE190, 130, 0, 20, 5, -3
- delay 6
- createsprite gUnknown_085CE190, 130, 0, 20, 5, -3
+ loadspritegfx 0x27F4
+ createvisualtask sub_80D5EB8, 0x5, 0, 4, 4096, 2, 0
+ delay 0x14
+ createsprite gUnknown_085CE190, 0x82, 0, 20, 5, -1
+ playsewithpan SE_W173, SOUND_PAN_ATTACKER
+ delay 0x6
+ createsprite gUnknown_085CE190, 0x82, 0, 20, 5, -1
+ delay 0x6
+ createsprite gUnknown_085CE190, 0x82, 0, 20, 5, -1
+ delay 0x14
+ createsprite gUnknown_085CE190, 0x82, 0, 20, 5, -5
+ playsewithpan SE_W173, SOUND_PAN_ATTACKER
+ delay 0x6
+ createsprite gUnknown_085CE190, 0x82, 0, 20, 5, -5
+ delay 0x6
+ createsprite gUnknown_085CE190, 0x82, 0, 20, 5, -5
+ delay 0x14
+ createsprite gUnknown_085CE190, 0x82, 0, 20, 5, -3
+ playsewithpan SE_W173, SOUND_PAN_ATTACKER
+ delay 0x6
+ createsprite gUnknown_085CE190, 0x82, 0, 20, 5, -3
+ delay 0x6
+ createsprite gUnknown_085CE190, 0x82, 0, 20, 5, -3
waitforvisualfinish
end
Move_HYPER_FANG:
- loadspritegfx ANIM_TAG_192
- playsewithpan SE_W044, +63
- delay 1
- delay 2
- createvisualtask AnimTask_IsContest, 2
- jumprettrue HyperFangInContest
- createvisualtask AnimTask_IsTargetPlayerSide, 2
- jumpretfalse HyperFangOnOpponent
- goto HyperFangOnPlayer
-HyperFangContinue:
+ loadspritegfx 0x27D0
+ playsewithpan SE_W044, SOUND_PAN_TARGET
+ delay 0x1
+ delay 0x2
+ createvisualtask sub_8117E60, 0x2
+ jumpargeq 0x7, 0x1, AnimScript_82D458E
+ createvisualtask sub_815A8C8, 0x2
+ jumpargeq 0x7, 0x0, AnimScript_82D4580
+ goto AnimScript_82D4587
+
+AnimScript_82D455C:
waitbgfadeout
- createsprite gUnknown_085CE1DC, 130
+ createsprite gUnknown_085CE1DC, 0x82
waitbgfadein
- createvisualtask AnimTask_ShakeMon, 3, ANIM_TARGET, 0, 10, 10, 1
- playsewithpan SE_W043, +63
- delay 20
+ createvisualtask sub_80D51AC, 0x3, 1, 0, 10, 10, 1
+ playsewithpan SE_W043, SOUND_PAN_TARGET
+ delay 0x14
restorebg
waitbgfadein
waitforvisualfinish
end
-HyperFangOnOpponent:
+
+AnimScript_82D4580:
fadetobg BG_IMPACT_OPPONENT
- goto HyperFangContinue
-HyperFangOnPlayer:
+ goto AnimScript_82D455C
+
+AnimScript_82D4587:
fadetobg BG_IMPACT_PLAYER
- goto HyperFangContinue
-HyperFangInContest:
+ goto AnimScript_82D455C
+
+AnimScript_82D458E:
fadetobg BG_IMPACT_CONTESTS
- goto HyperFangContinue
+ goto AnimScript_82D455C
Move_TRI_ATTACK:
- loadspritegfx ANIM_TAG_TRI_FORCE_TRIANGLE
- createsprite gUnknown_085CE2F8, 130, 16, 0
- playsewithpan SE_W161, -64
- delay 20
- playsewithpan SE_W161, -64
- delay 20
+ loadspritegfx 0x27F6
+ createsprite gUnknown_085CE2F8, 0x82, 16, 0
+ playsewithpan SE_W161, SOUND_PAN_ATTACKER
+ delay 0x14
+ playsewithpan SE_W161, SOUND_PAN_ATTACKER
+ delay 0x14
createsoundtask sub_8158C58, 220, -64, 63, 5, 6, 0, 7
waitforvisualfinish
- createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 2, 0, 16, RGB_BLACK
- delay 16
- loadspritegfx ANIM_TAG_FIRE
- createsprite gUnknown_08595410, 130, 0, 0, 30, 30, -1, 0
- playsewithpan SE_W172B, +63
- createsprite gUnknown_08595410, 130, 0, 0, 30, 30, 0, 1
- delay 1
- createsprite gUnknown_08595410, 130, 0, 0, 30, 30, -1, -1
- delay 1
- createsprite gUnknown_08595410, 130, 0, 0, 30, 30, 2, 1
- delay 1
- createsprite gUnknown_08595410, 130, 0, 0, 30, 30, 1, -1
- delay 1
- createsprite gUnknown_08595410, 130, 0, 0, 30, 30, -1, 1
- delay 1
- createsprite gUnknown_08595410, 130, 0, 0, 30, 30, 1, -2
- delay 1
- createsprite gUnknown_08595410, 130, 0, 0, 30, 30, 3, 1
- delay 2
- createvisualtask sub_810A094, 2, 20, 3, 1, 1
- waitforvisualfinish
- loadspritegfx ANIM_TAG_LIGHTNING
- createvisualtask sub_8115F10, 2, 257, 257, 257
- playsewithpan SE_W161B, +63
- createsprite gUnknown_085956C0, 130, 0, -48
- delay 1
- createsprite gUnknown_085956C0, 130, 0, -16
- delay 1
- createsprite gUnknown_085956C0, 130, 0, 16
- delay 20
- createvisualtask sub_810A094, 2, 20, 3, 1, 0
- delay 2
- createvisualtask sub_8115F10, 2, 257, 257, 257
- waitforvisualfinish
- loadspritegfx ANIM_TAG_141
- call FreezeEffect1
- createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 2, 16, 0, RGB_BLACK
+ createsprite gUnknown_08597274, 0x2, 1, 2, 0, 16, 0
+ delay 0x10
+ loadspritegfx 0x2731
+ createsprite gUnknown_08595410, 0x82, 0, 0, 30, 30, -1, 0
+ playsewithpan SE_W172B, SOUND_PAN_TARGET
+ createsprite gUnknown_08595410, 0x82, 0, 0, 30, 30, 0, 1
+ delay 0x1
+ createsprite gUnknown_08595410, 0x82, 0, 0, 30, 30, -1, -1
+ delay 0x1
+ createsprite gUnknown_08595410, 0x82, 0, 0, 30, 30, 2, 1
+ delay 0x1
+ createsprite gUnknown_08595410, 0x82, 0, 0, 30, 30, 1, -1
+ delay 0x1
+ createsprite gUnknown_08595410, 0x82, 0, 0, 30, 30, -1, 1
+ delay 0x1
+ createsprite gUnknown_08595410, 0x82, 0, 0, 30, 30, 1, -2
+ delay 0x1
+ createsprite gUnknown_08595410, 0x82, 0, 0, 30, 30, 3, 1
+ delay 0x2
+ createvisualtask sub_810A094, 0x2, 20, 3, 1, 1
+ waitforvisualfinish
+ loadspritegfx 0x2735
+ createvisualtask sub_8115F10, 0x2, 257, 257, 257
+ playsewithpan SE_W161B, SOUND_PAN_TARGET
+ createsprite gUnknown_085956C0, 0x82, 0, -48
+ delay 0x1
+ createsprite gUnknown_085956C0, 0x82, 0, -16
+ delay 0x1
+ createsprite gUnknown_085956C0, 0x82, 0, 16
+ delay 0x14
+ createvisualtask sub_810A094, 0x2, 20, 3, 1, 0
+ delay 0x2
+ createvisualtask sub_8115F10, 0x2, 257, 257, 257
+ waitforvisualfinish
+ loadspritegfx 0x279D
+ call AnimScript_82D7720
+ createsprite gUnknown_08597274, 0x2, 1, 2, 16, 0, 0
waitforvisualfinish
end
Move_WILL_O_WISP:
- loadspritegfx ANIM_TAG_232
- loadspritegfx ANIM_TAG_231
+ loadspritegfx 0x27F8
+ loadspritegfx 0x27F7
monbg ANIM_DEF_PARTNER
monbgprio_2A ANIM_TARGET
- playsewithpan SE_W052, -64
- waitplaysewithpan SE_W052, -64, 10
- createvisualtask sub_8159278, 2, -64, -64, 1, 0
- createsprite gUnknown_0859563C, 2, 0, 0, 0
- delay 3
- createsprite gUnknown_0859563C, 3, 0, 0, 1
- delay 3
- createsprite gUnknown_0859563C, 4, 0, 0, 2
- delay 3
- createsprite gUnknown_0859563C, 4, 0, 0, 3
- delay 40
- createvisualtask sub_8159278, 2, -64, 63, 2, 0
+ playsewithpan SE_W052, SOUND_PAN_ATTACKER
+ waitplaysewithpan SE_W052, SOUND_PAN_ATTACKER, 0xA
+ createvisualtask sub_8159278, 0x2, -64, -64, 1, 0
+ createsprite gUnknown_0859563C, 0x2, 0, 0, 0
+ delay 0x3
+ createsprite gUnknown_0859563C, 0x3, 0, 0, 1
+ delay 0x3
+ createsprite gUnknown_0859563C, 0x4, 0, 0, 2
+ delay 0x3
+ createsprite gUnknown_0859563C, 0x4, 0, 0, 3
+ delay 0x28
+ createvisualtask sub_8159278, 0x2, -64, 63, 2, 0
waitforvisualfinish
monbgprio_29
- playsewithpan SE_W172B, +63
- createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 4, 0, 13, 1
- createsprite gUnknown_0859566C, 2, 0
- createsprite gUnknown_0859566C, 2, 42
- createsprite gUnknown_0859566C, 2, 84
- createsprite gUnknown_0859566C, 2, 126
- createsprite gUnknown_0859566C, 2, 168
- createsprite gUnknown_0859566C, 2, 210
+ playsewithpan SE_W172B, SOUND_PAN_TARGET
+ createvisualtask sub_80D52D0, 0x2, 1, 4, 0, 13, 1
+ createsprite gUnknown_0859566C, 0x2, 0
+ createsprite gUnknown_0859566C, 0x2, 42
+ createsprite gUnknown_0859566C, 0x2, 84
+ createsprite gUnknown_0859566C, 0x2, 126
+ createsprite gUnknown_0859566C, 0x2, 168
+ createsprite gUnknown_0859566C, 0x2, 210
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
end
Move_ENCORE:
- loadspritegfx ANIM_TAG_227
- loadspritegfx ANIM_TAG_HAND
- createvisualtask sub_815ABEC, 2
- createvisualtask sub_8116960, 2, 248, 3, 0, 10, 0
+ loadspritegfx 0x27F3
+ loadspritegfx 0x2807
+ createvisualtask sub_815ABEC, 0x2
+ createvisualtask sub_8116960, 0x2, 248, 3, 0, 10, 0
waitforvisualfinish
- createsprite gUnknown_085CE22C, 130, 0, -8
- createsprite gUnknown_085CE244, 2, -2, 0, 0, 0, 9
- createsprite gUnknown_085CE244, 2, 2, 0, 1, 0, 9
- createsprite gUnknown_085CE25C, 3, -2, 0, 0, 0, 9
- createsprite gUnknown_085CE25C, 3, 2, 0, 1, 0, 9
- delay 16
- createvisualtask sub_8159244, 5, 223, 63
- createvisualtask AnimTask_SwayMon, 5, 1, 8, 1536, 5, ANIM_TARGET
+ createsprite gUnknown_085CE22C, 0x82, 0, -8
+ createsprite gUnknown_085CE244, 0x2, -2, 0, 0, 0, 9
+ createsprite gUnknown_085CE244, 0x2, 2, 0, 1, 0, 9
+ createsprite gUnknown_085CE25C, 0x3, -2, 0, 0, 0, 9
+ createsprite gUnknown_085CE25C, 0x3, 2, 0, 1, 0, 9
+ delay 0x10
+ createvisualtask sub_8159244, 0x5, 223, 63
+ createvisualtask sub_80D5EB8, 0x5, 1, 8, 1536, 5, 1
waitforvisualfinish
- createvisualtask sub_8116960, 2, 248, 3, 10, 0, 1
+ createvisualtask sub_8116960, 0x2, 248, 3, 10, 0, 1
waitforvisualfinish
- createvisualtask sub_815AC8C, 2
+ createvisualtask sub_815AC8C, 0x2
end
Move_TRICK:
- loadspritegfx ANIM_TAG_ITEM_BAG
- loadspritegfx ANIM_TAG_207
- createsprite gUnknown_085926E8, 2, -40, 80
- createsprite gUnknown_085926E8, 2, -40, 208
- delay 16
+ loadspritegfx 0x27F0
+ loadspritegfx 0x27DF
+ createsprite gUnknown_085926E8, 0x2, -40, 80
+ createsprite gUnknown_085926E8, 0x2, -40, 208
+ delay 0x10
playsewithpan SE_W166, 0
- createvisualtask sub_8106020, 3
- createvisualtask sub_81060B0, 3
- delay 30
+ createvisualtask sub_8106020, 0x3
+ createvisualtask sub_81060B0, 0x3
+ delay 0x1E
playsewithpan SE_W104, 0
- delay 24
+ delay 0x18
playsewithpan SE_W104, 0
- delay 16
+ delay 0x10
playsewithpan SE_W104, 0
- delay 16
+ delay 0x10
playsewithpan SE_W104, 0
- delay 16
+ delay 0x10
playsewithpan SE_W104, 0
- delay 16
+ delay 0x10
playsewithpan SE_W104, 0
- delay 16
+ delay 0x10
playsewithpan SE_W213, 0
- createvisualtask AnimTask_ShakeMon, 3, ANIM_ATTACKER, 5, 0, 7, 2
- createvisualtask AnimTask_ShakeMon, 3, ANIM_TARGET, 5, 0, 7, 2
+ createvisualtask sub_80D51AC, 0x3, 0, 5, 0, 7, 2
+ createvisualtask sub_80D51AC, 0x3, 1, 5, 0, 7, 2
waitforvisualfinish
end
Move_WISH:
- loadspritegfx ANIM_TAG_233
- loadspritegfx ANIM_TAG_SPARKLE
- createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 3, 0, 10, RGB_BLACK
+ loadspritegfx 0x27F9
+ loadspritegfx 0x2741
+ createsprite gUnknown_08597274, 0x2, 1, 3, 0, 10, 0
waitforvisualfinish
- panse_27 SE_W115, +63, -64, -3, 0
- createsprite gUnknown_085CE388, 40
+ panse_27 SE_W115, SOUND_PAN_TARGET, SOUND_PAN_ATTACKER, -3, 0x0
+ createsprite gUnknown_085CE388, 0x28
waitforvisualfinish
- delay 60
- loopsewithpan SE_W215, -64, 16, 3
- call GrantingStarsEffect
+ delay 0x3C
+ loopsewithpan SE_W215, SOUND_PAN_ATTACKER, 0x10, 0x3
+ call AnimScript_82D79B4
waitforvisualfinish
- createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 3, 10, 0, RGB_BLACK
+ createsprite gUnknown_08597274, 0x2, 1, 3, 10, 0, 0
waitforvisualfinish
end
Move_STOCKPILE:
- loadspritegfx ANIM_TAG_235
- playsewithpan SE_W025, -64
- createvisualtask sub_8115A04, 2, 2, 8, 1, 0, 12, RGB_WHITE
- createvisualtask sub_815B65C, 5
- call Stockpile1
- call Stockpile1
- waitforvisualfinish
- createsprite gSimplePaletteBlendSpriteTemplate, 2, 2, 0, 12, 0, RGB_WHITE
- end
-Stockpile1:
- createsprite gUnknown_08592244, 2, 55, 55, 13
- delay 1
- createsprite gUnknown_08592244, 2, -55, -55, 13
- delay 1
- createsprite gUnknown_08592244, 2, 0, 55, 13
- delay 1
- createsprite gUnknown_08592244, 2, 0, -55, 13
- delay 1
- createsprite gUnknown_08592244, 2, 55, -34, 13
- delay 1
- createsprite gUnknown_08592244, 2, 55, 34, 13
- delay 1
- createsprite gUnknown_08592244, 2, -55, -34, 13
- delay 1
- createsprite gUnknown_08592244, 2, -55, 34, 13
- delay 1
+ loadspritegfx 0x27FB
+ playsewithpan SE_W025, SOUND_PAN_ATTACKER
+ createvisualtask sub_8115A04, 0x2, 2, 8, 1, 0, 12, 0x7FFF
+ createvisualtask sub_815B65C, 0x5
+ call AnimScript_82D4972
+ call AnimScript_82D4972
+ waitforvisualfinish
+ createsprite gUnknown_08597274, 0x2, 2, 0, 12, 0, RGB_WHITE
+ end
+
+AnimScript_82D4972:
+ createsprite gUnknown_08592244, 0x2, 55, 55, 13
+ delay 0x1
+ createsprite gUnknown_08592244, 0x2, -55, -55, 13
+ delay 0x1
+ createsprite gUnknown_08592244, 0x2, 0, 55, 13
+ delay 0x1
+ createsprite gUnknown_08592244, 0x2, 0, -55, 13
+ delay 0x1
+ createsprite gUnknown_08592244, 0x2, 55, -34, 13
+ delay 0x1
+ createsprite gUnknown_08592244, 0x2, 55, 34, 13
+ delay 0x1
+ createsprite gUnknown_08592244, 0x2, -55, -34, 13
+ delay 0x1
+ createsprite gUnknown_08592244, 0x2, -55, 34, 13
+ delay 0x1
return
Move_SPIT_UP:
- loadspritegfx ANIM_TAG_237
- loadspritegfx ANIM_TAG_135
- playsewithpan SE_W036, -64
- createvisualtask sub_815B6B4, 5
- createvisualtask AnimTask_ShakeMon2, 2, ANIM_ATTACKER, 1, 0, 8, 2
- delay 45
- playsewithpan SE_W255, -64
- delay 3
- createsprite gUnknown_08593A50, 2, 0, 12
- createsprite gUnknown_08593A50, 2, 32, 12
- createsprite gUnknown_08593A50, 2, 64, 12
- createsprite gUnknown_08593A50, 2, 96, 12
- createsprite gUnknown_08593A50, 2, 128, 12
- createsprite gUnknown_08593A50, 2, 160, 12
- createsprite gUnknown_08593A50, 2, 192, 12
- createsprite gUnknown_08593A50, 2, 224, 12
- delay 5
- jumpifmoveturn 2, SpitUpStrong
- jumpifmoveturn 3, SpitUpStrongest
-SpitUpContinue:
- delay 5
- createvisualtask sub_80D6388, 2, 0, 1, 8, 1, 0
- playsewithpan SE_W003, +63
- createsprite gUnknown_085973E8, 131, -12, 10, 1, 1
- delay 5
- playsewithpan SE_W003, +63
- createsprite gUnknown_085973E8, 131, 12, -10, 1, 1
- waitforvisualfinish
- end
-SpitUpStrong:
- createsprite gUnknown_08593A50, 2, 16
- createsprite gUnknown_08593A50, 2, 80
- createsprite gUnknown_08593A50, 2, 144
- createsprite gUnknown_08593A50, 2, 208
- goto SpitUpContinue
-SpitUpStrongest:
- createsprite gUnknown_08593A50, 2, 16
- createsprite gUnknown_08593A50, 2, 48
- createsprite gUnknown_08593A50, 2, 80
- createsprite gUnknown_08593A50, 2, 112
- createsprite gUnknown_08593A50, 2, 144
- createsprite gUnknown_08593A50, 2, 176
- createsprite gUnknown_08593A50, 2, 208
- createsprite gUnknown_08593A50, 2, 240
- goto SpitUpContinue
+ loadspritegfx 0x27FD
+ loadspritegfx 0x2797
+ playsewithpan SE_W036, SOUND_PAN_ATTACKER
+ createvisualtask sub_815B6B4, 0x5
+ createvisualtask sub_80D52D0, 0x2, 0, 1, 0, 8, 2
+ delay 0x2D
+ playsewithpan SE_W255, SOUND_PAN_ATTACKER
+ delay 0x3
+ createsprite gUnknown_08593A50, 0x2, 0, 12
+ createsprite gUnknown_08593A50, 0x2, 32, 12
+ createsprite gUnknown_08593A50, 0x2, 64, 12
+ createsprite gUnknown_08593A50, 0x2, 96, 12
+ createsprite gUnknown_08593A50, 0x2, 128, 12
+ createsprite gUnknown_08593A50, 0x2, 160, 12
+ createsprite gUnknown_08593A50, 0x2, 192, 12
+ createsprite gUnknown_08593A50, 0x2, 224, 12
+ delay 0x5
+ jumpifmoveturn 0x2, AnimScript_82D4AB8
+ jumpifmoveturn 0x3, AnimScript_82D4AE1
+
+AnimScript_82D4A7B:
+ delay 0x5
+ createvisualtask sub_80D6388, 0x2, 0, 1, 8, 1, 0
+ playsewithpan SE_W003, SOUND_PAN_TARGET
+ createsprite gUnknown_085973E8, 0x83, -12, 10, 1, 1
+ delay 0x5
+ playsewithpan SE_W003, SOUND_PAN_TARGET
+ createsprite gUnknown_085973E8, 0x83, 12, -10, 1, 1
+ waitforvisualfinish
+ end
+
+AnimScript_82D4AB8:
+ createsprite gUnknown_08593A50, 0x2, 16
+ createsprite gUnknown_08593A50, 0x2, 80
+ createsprite gUnknown_08593A50, 0x2, 144
+ createsprite gUnknown_08593A50, 0x2, 208
+ goto AnimScript_82D4A7B
+
+AnimScript_82D4AE1:
+ createsprite gUnknown_08593A50, 0x2, 16
+ createsprite gUnknown_08593A50, 0x2, 48
+ createsprite gUnknown_08593A50, 0x2, 80
+ createsprite gUnknown_08593A50, 0x2, 112
+ createsprite gUnknown_08593A50, 0x2, 144
+ createsprite gUnknown_08593A50, 0x2, 176
+ createsprite gUnknown_08593A50, 0x2, 208
+ createsprite gUnknown_08593A50, 0x2, 240
+ goto AnimScript_82D4A7B
Move_SWALLOW:
- loadspritegfx ANIM_TAG_236
- loadspritegfx ANIM_TAG_BLUE_STAR
- playsewithpan SE_W036, -64
- createvisualtask sub_815B778, 5
- createvisualtask AnimTask_ShakeMon2, 2, ANIM_ATTACKER, 1, 0, 8, 2
- delay 38
- playsewithpan SE_W255, -64
- createvisualtask AnimTask_ShakeMon2, 2, ANIM_ATTACKER, 2, 0, 12, 1
- call SwallowEffect
- jumpifmoveturn 2, SwallowGood
- jumpifmoveturn 3, SwallowBest
-SwallowContinue:
- waitforvisualfinish
- call HealingEffect
- end
-SwallowEffect:
- createsprite gUnknown_085CE418, 2, 0, -8
- delay 1
- createsprite gUnknown_085CE418, 2, -24, -8
- delay 1
- createsprite gUnknown_085CE418, 2, 16, -8
- delay 1
- createsprite gUnknown_085CE418, 2, -16, -8
- delay 1
- createsprite gUnknown_085CE418, 2, 24, -8
- delay 1
+ loadspritegfx 0x27FC
+ loadspritegfx 0x272F
+ playsewithpan SE_W036, SOUND_PAN_ATTACKER
+ createvisualtask sub_815B778, 0x5
+ createvisualtask sub_80D52D0, 0x2, 0, 1, 0, 8, 2
+ delay 0x26
+ playsewithpan SE_W255, SOUND_PAN_ATTACKER
+ createvisualtask sub_80D52D0, 0x2, 0, 2, 0, 12, 1
+ call AnimScript_82D4B7F
+ jumpifmoveturn 0x2, AnimScript_82D4BC1
+ jumpifmoveturn 0x3, AnimScript_82D4BCB
+
+AnimScript_82D4B78:
+ waitforvisualfinish
+ call AnimScript_82D79DF
+ end
+
+AnimScript_82D4B7F:
+ createsprite gUnknown_085CE418, 0x2, 0, -8
+ delay 0x1
+ createsprite gUnknown_085CE418, 0x2, -24, -8
+ delay 0x1
+ createsprite gUnknown_085CE418, 0x2, 16, -8
+ delay 0x1
+ createsprite gUnknown_085CE418, 0x2, -16, -8
+ delay 0x1
+ createsprite gUnknown_085CE418, 0x2, 24, -8
+ delay 0x1
return
-SwallowGood:
- call SwallowEffect
- goto SwallowContinue
-SwallowBest:
- call SwallowEffect
- call SwallowEffect
- goto SwallowContinue
+
+AnimScript_82D4BC1:
+ call AnimScript_82D4B7F
+ goto AnimScript_82D4B78
+
+AnimScript_82D4BCB:
+ call AnimScript_82D4B7F
+ call AnimScript_82D4B7F
+ goto AnimScript_82D4B78
Move_TRANSFORM:
monbg ANIM_ATTACKER
- playsewithpan SE_W100, -64
- waitplaysewithpan SE_W107, -64, 48
- createvisualtask sub_815B7D0, 2, 0
+ playsewithpan SE_W100, SOUND_PAN_ATTACKER
+ waitplaysewithpan SE_W107, SOUND_PAN_ATTACKER, 0x30
+ createvisualtask sub_815B7D0, 0x2, 0
waitforvisualfinish
clearmonbg ANIM_ATTACKER
end
Move_MORNING_SUN:
- loadspritegfx ANIM_TAG_GREEN_STAR
- loadspritegfx ANIM_TAG_BLUE_STAR
- createvisualtask sub_815BB84, 5
- delay 8
- createvisualtask sub_8116620, 10, 0x781, 8, 0, 12, RGB_WHITE
- delay 14
- call MorningSun1
- call MorningSun1
- call MorningSun1
- call MorningSun1
- call MorningSun1
- call MorningSun1
- call MorningSun1
- call MorningSun1
- call MorningSun1
- call MorningSun1
- call MorningSun1
- call MorningSun1
- call MorningSun1
- call MorningSun1
- call MorningSun1
- createvisualtask sub_8116620, 10, 0x781, 3, 12, 0, RGB_WHITE
+ loadspritegfx 0x2801
+ loadspritegfx 0x272F
+ createvisualtask sub_815BB84, 0x5
+ delay 0x8
+ createvisualtask sub_8116620, 0xA, 1921, 8, 0, 12, 0x7FFF
+ delay 0xE
+ call AnimScript_82D4C78
+ call AnimScript_82D4C78
+ call AnimScript_82D4C78
+ call AnimScript_82D4C78
+ call AnimScript_82D4C78
+ call AnimScript_82D4C78
+ call AnimScript_82D4C78
+ call AnimScript_82D4C78
+ call AnimScript_82D4C78
+ call AnimScript_82D4C78
+ call AnimScript_82D4C78
+ call AnimScript_82D4C78
+ call AnimScript_82D4C78
+ call AnimScript_82D4C78
+ call AnimScript_82D4C78
+ createvisualtask sub_8116620, 0xA, 1921, 3, 12, 0, 0x7FFF
waitforvisualfinish
waitsound
- call HealingEffect
+ call AnimScript_82D79DF
end
-MorningSun1:
- createsprite gUnknown_085CE48C, 2, 30, 640
- delay 5
+
+AnimScript_82D4C78:
+ createsprite gUnknown_085CE48C, 0x2, 30, 640
+ delay 0x5
return
Move_SWEET_SCENT:
- loadspritegfx ANIM_TAG_238
- playsewithpan SE_W230, -64
- createsprite gUnknown_085CE544, 2, 100, 0, 100
- delay 25
+ loadspritegfx 0x27FE
+ playsewithpan SE_W230, SOUND_PAN_ATTACKER
+ createsprite gUnknown_085CE544, 0x2, 100, 0, 100
+ delay 0x19
setpan 0
- call SweetScentEffect
- createsprite gUnknown_085CE544, 2, 55, 0
- setpan +63
- createvisualtask sub_8115A04, 2, 20, 1, 5, 5, 13, RGB(31, 21, 21)
- call SweetScentEffect
- waitforvisualfinish
- end
-SweetScentEffect:
- createsprite gUnknown_085CE544, 2, 70, 1, 64
- delay 2
- createsprite gUnknown_085CE544, 2, 60, 0, 64
- delay 5
- createsprite gUnknown_085CE544, 2, 80, 1, 64
- delay 2
- createsprite gUnknown_085CE544, 2, 58, 0, 120
- delay 2
- createsprite gUnknown_085CE544, 2, 100, 0, 120
- delay 2
- createsprite gUnknown_085CE544, 2, 90, 0, 64
- delay 2
- createsprite gUnknown_085CE544, 2, 48, 0, 64
- delay 2
- createsprite gUnknown_085CE544, 2, 95, 1, 80
- delay 2
- createsprite gUnknown_085CE544, 2, 100, 0, 120
- delay 2
- createsprite gUnknown_085CE544, 2, 75, 1, 64
- delay 2
- createsprite gUnknown_085CE544, 2, 85, 0, 120
- delay 2
+ call AnimScript_82D4CCA
+ createsprite gUnknown_085CE544, 0x2, 55, 0
+ setpan SOUND_PAN_TARGET
+ createvisualtask sub_8115A04, 0x2, 20, 1, 5, 5, 13, 22207
+ call AnimScript_82D4CCA
+ waitforvisualfinish
+ end
+
+AnimScript_82D4CCA:
+ createsprite gUnknown_085CE544, 0x2, 70, 1, 64
+ delay 0x2
+ createsprite gUnknown_085CE544, 0x2, 60, 0, 64
+ delay 0x5
+ createsprite gUnknown_085CE544, 0x2, 80, 1, 64
+ delay 0x2
+ createsprite gUnknown_085CE544, 0x2, 58, 0, 120
+ delay 0x2
+ createsprite gUnknown_085CE544, 0x2, 100, 0, 120
+ delay 0x2
+ createsprite gUnknown_085CE544, 0x2, 90, 0, 64
+ delay 0x2
+ createsprite gUnknown_085CE544, 0x2, 48, 0, 64
+ delay 0x2
+ createsprite gUnknown_085CE544, 0x2, 95, 1, 80
+ delay 0x2
+ createsprite gUnknown_085CE544, 0x2, 100, 0, 120
+ delay 0x2
+ createsprite gUnknown_085CE544, 0x2, 75, 1, 64
+ delay 0x2
+ createsprite gUnknown_085CE544, 0x2, 85, 0, 120
+ delay 0x2
return
Move_HYPER_BEAM:
- loadspritegfx ANIM_TAG_147
- createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 4, 0, 16, RGB_BLACK
+ loadspritegfx 0x27A3
+ createsprite gUnknown_08597274, 0x2, 1, 4, 0, 16, 0
waitforvisualfinish
- delay 10
- playsewithpan SE_W063, -64
- createvisualtask AnimTask_ShakeMon2, 2, ANIM_ATTACKER, 1, 0, 4, 1
+ delay 0xA
+ playsewithpan SE_W063, SOUND_PAN_ATTACKER
+ createvisualtask sub_80D52D0, 0x2, 0, 1, 0, 4, 1
waitforvisualfinish
- delay 30
+ delay 0x1E
createsoundtask sub_8158C58, 247, -64, 63, 1, 15, 0, 5
- createvisualtask AnimTask_ShakeMon, 2, ANIM_ATTACKER, 0, 4, 50, 1
- createvisualtask sub_8115D94, 2, ANIM_TAG_147, 1, 12, 31, 16, 0, 0
- call HyperBeam1
- call HyperBeam1
- call HyperBeam1
- call HyperBeam1
- call HyperBeam1
- createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 4, 0, 50, 1
- createvisualtask sub_8116620, 10, 4, 2, 0, 11, RGB(25, 25, 25)
- call HyperBeam1
- call HyperBeam1
- call HyperBeam1
- call HyperBeam1
- call HyperBeam1
- call HyperBeam1
- call HyperBeam1
- call HyperBeam1
- call HyperBeam1
- call HyperBeam1
- call HyperBeam1
- call HyperBeam1
- call HyperBeam1
- call HyperBeam1
- call HyperBeam1
- call HyperBeam1
- call HyperBeam1
- call HyperBeam1
- call HyperBeam1
- call HyperBeam1
- call HyperBeam1
- createvisualtask sub_8116620, 10, 4, 2, 11, 0, RGB(25, 25, 25)
- waitforvisualfinish
- createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 4, 16, 0, RGB_BLACK
- end
-HyperBeam1:
- createsprite gUnknown_08592288, 130
- createsprite gUnknown_08592288, 130
- delay 1
+ createvisualtask sub_80D51AC, 0x2, 0, 0, 4, 50, 1
+ createvisualtask sub_8115D94, 0x2, 10147, 1, 12, 31, 16, 0, 0
+ call AnimScript_82D4EA1
+ call AnimScript_82D4EA1
+ call AnimScript_82D4EA1
+ call AnimScript_82D4EA1
+ call AnimScript_82D4EA1
+ createvisualtask sub_80D52D0, 0x2, 1, 4, 0, 50, 1
+ createvisualtask sub_8116620, 0xA, 4, 2, 0, 11, 26425
+ call AnimScript_82D4EA1
+ call AnimScript_82D4EA1
+ call AnimScript_82D4EA1
+ call AnimScript_82D4EA1
+ call AnimScript_82D4EA1
+ call AnimScript_82D4EA1
+ call AnimScript_82D4EA1
+ call AnimScript_82D4EA1
+ call AnimScript_82D4EA1
+ call AnimScript_82D4EA1
+ call AnimScript_82D4EA1
+ call AnimScript_82D4EA1
+ call AnimScript_82D4EA1
+ call AnimScript_82D4EA1
+ call AnimScript_82D4EA1
+ call AnimScript_82D4EA1
+ call AnimScript_82D4EA1
+ call AnimScript_82D4EA1
+ call AnimScript_82D4EA1
+ call AnimScript_82D4EA1
+ call AnimScript_82D4EA1
+ createvisualtask sub_8116620, 0xA, 4, 2, 11, 0, 26425
+ waitforvisualfinish
+ createsprite gUnknown_08597274, 0x2, 1, 4, 16, 0, 0
+ end
+
+AnimScript_82D4EA1:
+ createsprite gUnknown_08592288, 0x82
+ createsprite gUnknown_08592288, 0x82
+ delay 0x1
return
Move_FLATTER:
- loadspritegfx ANIM_TAG_227
- loadspritegfx ANIM_TAG_240
- createvisualtask sub_8159244, 5, 223, 63
- createvisualtask sub_815ABEC, 2
- createvisualtask sub_8116960, 2, 248, 3, 0, 10, 0
- waitforvisualfinish
- createsprite gUnknown_085CE5C0, 130, 0, -8, 80
- delay 0
- createsprite gVerticalDipSpriteTemplate, 2, 5, 2, ANIM_TARGET
- delay 10
- createsprite gVerticalDipSpriteTemplate, 2, 5, 2, ANIM_TARGET
- delay 0
- createvisualtask sub_8159210, 5, 229, -64
- call Flatter1
- call Flatter1
- call Flatter1
- call Flatter1
- call Flatter1
- call Flatter1
- call Flatter1
- call Flatter1
- call Flatter1
- call Flatter1
- call Flatter1
- call Flatter1
- call Flatter1
- call Flatter1
- call Flatter1
- call Flatter1
- call Flatter1
- call Flatter1
- call Flatter1
- delay 5
- createvisualtask sub_8159210, 5, 229, 63
- waitforvisualfinish
- createvisualtask sub_8116960, 2, 248, 3, 10, 0, 1
- waitforvisualfinish
- createvisualtask sub_815AC8C, 2
- end
-Flatter1:
- createsprite gUnknown_085CE5A8, 40, 0
- createsprite gUnknown_085CE5A8, 40, 1
+ loadspritegfx 0x27F3
+ loadspritegfx 0x2800
+ createvisualtask sub_8159244, 0x5, 223, 63
+ createvisualtask sub_815ABEC, 0x2
+ createvisualtask sub_8116960, 0x2, 248, 3, 0, 10, 0
+ waitforvisualfinish
+ createsprite gUnknown_085CE5C0, 0x82, 0, -8, 80
+ delay 0x0
+ createsprite gUnknown_0857FE40, 0x2, 5, 2, 1
+ delay 0xA
+ createsprite gUnknown_0857FE40, 0x2, 5, 2, 1
+ delay 0x0
+ createvisualtask sub_8159210, 0x5, 229, -64
+ call AnimScript_82D4F9B
+ call AnimScript_82D4F9B
+ call AnimScript_82D4F9B
+ call AnimScript_82D4F9B
+ call AnimScript_82D4F9B
+ call AnimScript_82D4F9B
+ call AnimScript_82D4F9B
+ call AnimScript_82D4F9B
+ call AnimScript_82D4F9B
+ call AnimScript_82D4F9B
+ call AnimScript_82D4F9B
+ call AnimScript_82D4F9B
+ call AnimScript_82D4F9B
+ call AnimScript_82D4F9B
+ call AnimScript_82D4F9B
+ call AnimScript_82D4F9B
+ call AnimScript_82D4F9B
+ call AnimScript_82D4F9B
+ call AnimScript_82D4F9B
+ delay 0x5
+ createvisualtask sub_8159210, 0x5, 229, 63
+ waitforvisualfinish
+ createvisualtask sub_8116960, 0x2, 248, 3, 10, 0, 1
+ waitforvisualfinish
+ createvisualtask sub_815AC8C, 0x2
+ end
+
+AnimScript_82D4F9B:
+ createsprite gUnknown_085CE5A8, 0x28, 0
+ createsprite gUnknown_085CE5A8, 0x28, 1
return
Move_ROLE_PLAY:
monbg ANIM_ATK_PARTNER
- createvisualtask sub_8116620, 10, 4, 2, 0, 16, RGB_WHITE
- createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 2, 0, 10, RGB_BLACK
+ createvisualtask sub_8116620, 0xA, 4, 2, 0, 16, 0x7FFF
+ createsprite gUnknown_08597274, 0x2, 1, 2, 0, 10, 0
waitforvisualfinish
- playsewithpan SE_W161, -64
- waitplaysewithpan SE_W197, -64, 30
- createvisualtask sub_815CED8, 2
+ playsewithpan SE_W161, SOUND_PAN_ATTACKER
+ waitplaysewithpan SE_W197, SOUND_PAN_ATTACKER, 0x1E
+ createvisualtask sub_815CED8, 0x2
waitforvisualfinish
clearmonbg ANIM_ATK_PARTNER
- createvisualtask sub_8116620, 10, 4, 2, 16, 0, RGB_WHITE
- delay 8
- createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 2, 10, 0, RGB_BLACK
+ createvisualtask sub_8116620, 0xA, 4, 2, 16, 0, 0x7FFF
+ delay 0x8
+ createsprite gUnknown_08597274, 0x2, 1, 2, 10, 0, 0
end
Move_REFRESH:
- loadspritegfx ANIM_TAG_203
- loadspritegfx ANIM_TAG_SPARKLE
- playsewithpan SE_W287, -64
- createvisualtask sub_815DFCC, 2, 0
+ loadspritegfx 0x27DB
+ loadspritegfx 0x2741
+ playsewithpan SE_W287, SOUND_PAN_ATTACKER
+ createvisualtask sub_815DFCC, 0x2, 0
waitforvisualfinish
- playsewithpan SE_W234, -64
- call GrantingStarsEffect
+ playsewithpan SE_W234, SOUND_PAN_ATTACKER
+ call AnimScript_82D79B4
waitforvisualfinish
- playsewithpan SE_REAPOKE, -64
- createsprite gSimplePaletteBlendSpriteTemplate, 2, 31, 3, 10, 0, RGB(12, 24, 30)
- createsprite gUnknown_0859381C, 3, 0, 0, 0, 0
+ playsewithpan SE_REAPOKE, SOUND_PAN_ATTACKER
+ createsprite gUnknown_08597274, 0x2, 31, 3, 10, 0, RGB(12, 24, 30)
+ createsprite gUnknown_0859381C, 0x3, 0, 0, 0, 0
end
Move_BLAZE_KICK:
- loadspritegfx ANIM_TAG_135
- loadspritegfx ANIM_TAG_143
- loadspritegfx ANIM_TAG_SMALL_EMBER
+ loadspritegfx 0x2797
+ loadspritegfx 0x279F
+ loadspritegfx 0x272D
monbg ANIM_TARGET
- setalpha 12, 8
- playsewithpan SE_W172, +63
- createsprite gUnknown_08595F14, 131, 0, 0, 1, 30
- createvisualtask sub_8116620, 10, 4, 2, 0, 7, RGB_WHITE
- delay 30
- playsewithpan SE_W007, +63
- createsprite gBasicHitSplatSpriteTemplate, 130, 0, 0, 1, 0
- createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 3, 0, 14, 1
- createvisualtask sub_8116620, 10, 4, 2, 0, 0, RGB_WHITE
- createsprite gComplexPaletteBlendSpriteTemplate, 2, 31, 3, 1, RGB_BLACK, 8, 0, 0
- call FireMoveEffect
+ setalpha 0x80C
+ playsewithpan SE_W172, SOUND_PAN_TARGET
+ createsprite gUnknown_08595F14, 0x83, 0, 0, 1, 30
+ createvisualtask sub_8116620, 0xA, 4, 2, 0, 7, 0x7FFF
+ delay 0x1E
+ playsewithpan SE_W007, SOUND_PAN_TARGET
+ createsprite gUnknown_08597358, 0x82, 0, 0, 1, 0
+ createvisualtask sub_80D52D0, 0x2, 1, 3, 0, 14, 1
+ createvisualtask sub_8116620, 0xA, 4, 2, 0, 0, 0x7FFF
+ createsprite gUnknown_0859728C, 0x2, 31, 3, 1, 0, 8, 0, 0
+ call AnimScript_82D2D18
waitforvisualfinish
clearmonbg ANIM_TARGET
blendoff
end
Move_HYPER_VOICE:
- loadspritegfx ANIM_TAG_203
- createvisualtask sub_81590B8, 5, 0
- call HyperVoiceEffect
- waitforvisualfinish
- delay 8
- createvisualtask sub_81590B8, 5, 1
- call HyperVoiceEffect
- waitforvisualfinish
- end
-HyperVoiceEffect:
- createsprite gSimplePaletteBlendSpriteTemplate, 2, 31, 3, 8, 0, RGB_YELLOW
- createvisualtask AnimTask_ScaleMonAndRestore, 5, -5, -5, 5, ANIM_ATTACKER, 0
- createsprite gUnknown_08593880, 0, 45, 0, 0, 0, 0, 0, 1
- createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 1, 0, 6, 1
- createvisualtask AnimTask_ShakeMon2, 2, ANIM_DEF_PARTNER, 1, 0, 6, 1
- createvisualtask sub_81162A4, 2, 1, 0, 6, 1
- createvisualtask sub_8159078, 5
+ loadspritegfx 0x27DB
+ createvisualtask sub_81590B8, 0x5, 0
+ call AnimScript_82D50FA
+ waitforvisualfinish
+ delay 0x8
+ createvisualtask sub_81590B8, 0x5, 1
+ call AnimScript_82D50FA
+ waitforvisualfinish
+ end
+
+AnimScript_82D50FA:
+ createsprite gUnknown_08597274, 0x2, 31, 3, 8, 0, RGB_YELLOW
+ createvisualtask sub_80D6064, 0x5, -5, -5, 5, 0, 0
+ createsprite gUnknown_08593880, 0x0, 45, 0, 0, 0, 0, 0, 1
+ createvisualtask sub_80D52D0, 0x2, 1, 1, 0, 6, 1
+ createvisualtask sub_80D52D0, 0x2, 3, 1, 0, 6, 1
+ createvisualtask sub_81162A4, 0x2, 1, 0, 6, 1
+ createvisualtask sub_8159078, 0x5
return
Move_SAND_TOMB:
- loadspritegfx ANIM_TAG_074
- createsprite gSimplePaletteBlendSpriteTemplate, 0, 4, 2, 0, 7, RGB(19, 17, 0)
- createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 0, 2, 43, 1
- playsewithpan SE_W328, +63
- call SandTombEffect
- call SandTombEffect
- call SandTombEffect
- delay 22
- createsprite gSimplePaletteBlendSpriteTemplate, 0, 4, 2, 7, 0, RGB(19, 17, 0)
- waitforvisualfinish
- end
-
-SandTombEffect:
- createsprite gUnknown_08596B34, 130, 0, 32, 528, 30, 10, 50, 1
- delay 2
- createsprite gUnknown_08596B34, 130, 0, 36, 480, 20, 13, -46, 1
- delay 2
- createsprite gUnknown_08596B34, 130, 0, 37, 576, 20, 5, 42, 1
- delay 2
- createsprite gUnknown_08596B34, 130, 0, 35, 400, 25, 8, -42, 1
- delay 2
- createsprite gUnknown_08596B34, 130, 0, 32, 512, 25, 13, 46, 1
- delay 2
- createsprite gUnknown_08596B34, 130, 0, 37, 464, 30, 12, -50, 1
- delay 2
+ loadspritegfx 0x275A
+ createsprite gUnknown_08597274, 0x0, 4, 2, 0, 7, RGB(19, 17, 0)
+ createvisualtask sub_80D51AC, 0x5, 1, 0, 2, 43, 1
+ playsewithpan SE_W328, SOUND_PAN_TARGET
+ call AnimScript_82D51B7
+ call AnimScript_82D51B7
+ call AnimScript_82D51B7
+ delay 0x16
+ createsprite gUnknown_08597274, 0x0, 4, 2, 7, 0, RGB(19, 17, 0)
+ waitforvisualfinish
+ end
+
+AnimScript_82D51B7:
+ createsprite gUnknown_08596B34, 0x82, 0, 32, 528, 30, 10, 50, 1
+ delay 0x2
+ createsprite gUnknown_08596B34, 0x82, 0, 36, 480, 20, 13, -46, 1
+ delay 0x2
+ createsprite gUnknown_08596B34, 0x82, 0, 37, 576, 20, 5, 42, 1
+ delay 0x2
+ createsprite gUnknown_08596B34, 0x82, 0, 35, 400, 25, 8, -42, 1
+ delay 0x2
+ createsprite gUnknown_08596B34, 0x82, 0, 32, 512, 25, 13, 46, 1
+ delay 0x2
+ createsprite gUnknown_08596B34, 0x82, 0, 37, 464, 30, 12, -50, 1
+ delay 0x2
return
Move_SHEER_COLD:
@@ -8545,12 +8665,12 @@ Move_SHEER_COLD:
waitbgfadeout
playsewithpan SE_W196, 0
waitbgfadein
- loadspritegfx ANIM_TAG_ICE_CUBE
+ loadspritegfx 0x271A
monbg ANIM_DEF_PARTNER
monbgprio_28 ANIM_TARGET
- setalpha 12, 8
- createvisualtask sub_80A9EF4, 2
- waitplaysewithpan SE_W258, +63, 17
+ setalpha 0x80C
+ createvisualtask sub_80A9EF4, 0x2
+ waitplaysewithpan SE_W258, SOUND_PAN_TARGET, 0x11
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
blendoff
@@ -8559,2189 +8679,2259 @@ Move_SHEER_COLD:
end
Move_ARM_THRUST:
- loadspritegfx ANIM_TAG_143
- loadspritegfx ANIM_TAG_135
+ loadspritegfx 0x279F
+ loadspritegfx 0x2797
monbgprio_28 ANIM_TARGET
- setalpha 12, 8
- createvisualtask sub_80D6134, 5, 8, 5, 0, 0
- delay 6
- createsprite gHorizontalLungeSpriteTemplate, 2, 4, 3
- delay 4
- playsewithpan SE_W207, +63
- createsprite gUnknown_08596034, 130, 10, -8, 14, 3
+ setalpha 0x80C
+ createvisualtask sub_80D6134, 0x5, 8, 5, 0, 0
+ delay 0x6
+ createsprite gUnknown_0857FE28, 0x2, 4, 3
+ delay 0x4
+ playsewithpan SE_W207, SOUND_PAN_TARGET
+ createsprite gUnknown_08596034, 0x82, 10, -8, 14, 3
waitforvisualfinish
- createvisualtask sub_80D6134, 5, 8, 5, 0, 1
- playsewithpan SE_W003, +63
- choosetwoturnanim ArmThrustRight, ArmThrustLeft
-ArmThrustContinue:
- createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 4, 0, 6, 1
+ createvisualtask sub_80D6134, 0x5, 8, 5, 0, 1
+ playsewithpan SE_W003, SOUND_PAN_TARGET
+ choosetwoturnanim AnimScript_82D52D4, AnimScript_82D52E8
+
+AnimScript_82D52C0:
+ createvisualtask sub_80D51AC, 0x5, 1, 4, 0, 6, 1
waitforvisualfinish
blendoff
end
-ArmThrustRight:
- createsprite gBasicHitSplatSpriteTemplate, 130, 8, 0, 1, 2
- goto ArmThrustContinue
-ArmThrustLeft:
- createsprite gBasicHitSplatSpriteTemplate, 130, -8, 0, 1, 2
- goto ArmThrustContinue
+
+AnimScript_82D52D4:
+ createsprite gUnknown_08597358, 0x82, 8, 0, 1, 2
+ goto AnimScript_82D52C0
+
+AnimScript_82D52E8:
+ createsprite gUnknown_08597358, 0x82, -8, 0, 1, 2
+ goto AnimScript_82D52C0
Move_MUDDY_WATER:
- panse_1B SE_W250, -64, +63, +2, 0
- createvisualtask AnimTask_CreateSurfWave, 2, TRUE
+ panse_1B SE_W250, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0x0
+ createvisualtask sub_8107954, 0x2, 1
waitforvisualfinish
end
Move_BULLET_SEED:
- loadspritegfx ANIM_TAG_SEED
- createsprite gUnknown_0859351C, 130, 20, 0
- delay 5
- createsprite gUnknown_0859351C, 130, 20, 0
- delay 5
- createsprite gUnknown_0859351C, 130, 20, 0
- delay 5
- createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 30, 1
- createsprite gUnknown_0859351C, 130, 20, 0
- delay 5
- createsprite gUnknown_0859351C, 130, 20, 0
- delay 5
- createsprite gUnknown_0859351C, 130, 20, 0
- delay 5
- createsprite gUnknown_0859351C, 130, 20, 0
- delay 5
- createsprite gUnknown_0859351C, 130, 20, 0
- delay 5
- createsprite gUnknown_0859351C, 130, 20, 0
- delay 5
- createsprite gUnknown_0859351C, 130, 20, 0
+ loadspritegfx 0x2716
+ createsprite gUnknown_0859351C, 0x82, 20, 0
+ delay 0x5
+ createsprite gUnknown_0859351C, 0x82, 20, 0
+ delay 0x5
+ createsprite gUnknown_0859351C, 0x82, 20, 0
+ delay 0x5
+ createvisualtask sub_80D52D0, 0x2, 1, 2, 0, 30, 1
+ createsprite gUnknown_0859351C, 0x82, 20, 0
+ delay 0x5
+ createsprite gUnknown_0859351C, 0x82, 20, 0
+ delay 0x5
+ createsprite gUnknown_0859351C, 0x82, 20, 0
+ delay 0x5
+ createsprite gUnknown_0859351C, 0x82, 20, 0
+ delay 0x5
+ createsprite gUnknown_0859351C, 0x82, 20, 0
+ delay 0x5
+ createsprite gUnknown_0859351C, 0x82, 20, 0
+ delay 0x5
+ createsprite gUnknown_0859351C, 0x82, 20, 0
waitforvisualfinish
end
Move_DRAGON_CLAW:
- loadspritegfx ANIM_TAG_SMALL_EMBER
- loadspritegfx ANIM_TAG_CLAW_SLASH
- playsewithpan SE_W221B, -64
- createvisualtask sub_8116620, 10, 2, 4, 0, 8, RGB(31, 19, 0)
- createvisualtask AnimTask_ShakeMon, 5, ANIM_ATTACKER, 0, 2, 15, 1
- call DragonClawEffect
- call DragonClawEffect
- createsprite gHorizontalLungeSpriteTemplate, 2, 6, 4
- createsprite gUnknown_08596B88, 2, 0, 28, 528, 30, 13, 50, 0
- delay 2
- createvisualtask sub_8159210, 5, 136, 63
- createsprite gBattleAnimSpriteTemplate_8597138, 130, -10, -10, 0
- createsprite gBattleAnimSpriteTemplate_8597138, 130, -10, 10, 0
- createsprite gBattleAnimSpriteTemplate_85972D8, 2, -4, 1, 10, 3, 1
- createsprite gUnknown_08596B88, 2, 0, 32, 480, 20, 16, -46, 0
- delay 2
- createsprite gUnknown_08596B88, 2, 0, 33, 576, 20, 8, 42, 0
- delay 2
- createsprite gUnknown_08596B88, 2, 0, 31, 400, 25, 11, -42, 0
- delay 2
- createsprite gHorizontalLungeSpriteTemplate, 2, 6, 4
- createsprite gUnknown_08596B88, 2, 0, 28, 512, 25, 16, 46, 0
- delay 2
- createvisualtask sub_8159210, 5, 136, 63
- createsprite gBattleAnimSpriteTemplate_8597138, 130, 10, -10, 1
- createsprite gBattleAnimSpriteTemplate_8597138, 130, 10, 10, 1
- createsprite gBattleAnimSpriteTemplate_85972D8, 2, -4, 1, 10, 3, 1
- createsprite gUnknown_08596B88, 2, 0, 33, 464, 30, 15, -50, 0
- delay 2
- createsprite gUnknown_08596B88, 2, 0, 28, 528, 30, 13, 50, 0
- delay 2
- createsprite gUnknown_08596B88, 2, 0, 32, 480, 20, 16, -46, 0
- delay 2
- createsprite gUnknown_08596B88, 2, 0, 33, 576, 20, 8, 42, 0
- delay 2
- createsprite gUnknown_08596B88, 2, 0, 31, 400, 25, 11, -42, 0
- delay 2
- createsprite gUnknown_08596B88, 2, 0, 28, 512, 25, 16, 46, 0
- delay 2
- createsprite gUnknown_08596B88, 2, 0, 33, 464, 30, 15, -50, 0
- createvisualtask sub_8116620, 10, 2, 4, 8, 0, RGB(31, 19, 0)
- waitforvisualfinish
- end
-DragonClawEffect:
- createsprite gUnknown_08596B88, 2, 0, 28, 528, 30, 13, 50, 0
- delay 2
- createsprite gUnknown_08596B88, 2, 0, 32, 480, 20, 16, -46, 0
- delay 2
- createsprite gUnknown_08596B88, 2, 0, 33, 576, 20, 8, 42, 0
- delay 2
- createsprite gUnknown_08596B88, 2, 0, 31, 400, 25, 11, -42, 0
- delay 2
- createsprite gUnknown_08596B88, 2, 0, 28, 512, 25, 16, 46, 0
- delay 2
- createsprite gUnknown_08596B88, 2, 0, 33, 464, 30, 15, -50, 0
- delay 2
+ loadspritegfx 0x272D
+ loadspritegfx 0x2737
+ playsewithpan SE_W221B, SOUND_PAN_ATTACKER
+ createvisualtask sub_8116620, 0xA, 2, 4, 0, 8, 639
+ createvisualtask sub_80D51AC, 0x5, 0, 0, 2, 15, 1
+ call AnimScript_82D5581
+ call AnimScript_82D5581
+ createsprite gUnknown_0857FE28, 0x2, 6, 4
+ createsprite gUnknown_08596B88, 0x2, 0, 28, 528, 30, 13, 50, 0
+ delay 0x2
+ createvisualtask sub_8159210, 0x5, 136, 63
+ createsprite gUnknown_08597138, 0x82, -10, -10, 0
+ createsprite gUnknown_08597138, 0x82, -10, 10, 0
+ createsprite gUnknown_085972D8, 0x2, -4, 1, 10, 3, 1
+ createsprite gUnknown_08596B88, 0x2, 0, 32, 480, 20, 16, -46, 0
+ delay 0x2
+ createsprite gUnknown_08596B88, 0x2, 0, 33, 576, 20, 8, 42, 0
+ delay 0x2
+ createsprite gUnknown_08596B88, 0x2, 0, 31, 400, 25, 11, -42, 0
+ delay 0x2
+ createsprite gUnknown_0857FE28, 0x2, 6, 4
+ createsprite gUnknown_08596B88, 0x2, 0, 28, 512, 25, 16, 46, 0
+ delay 0x2
+ createvisualtask sub_8159210, 0x5, 136, 63
+ createsprite gUnknown_08597138, 0x82, 10, -10, 1
+ createsprite gUnknown_08597138, 0x82, 10, 10, 1
+ createsprite gUnknown_085972D8, 0x2, -4, 1, 10, 3, 1
+ createsprite gUnknown_08596B88, 0x2, 0, 33, 464, 30, 15, -50, 0
+ delay 0x2
+ createsprite gUnknown_08596B88, 0x2, 0, 28, 528, 30, 13, 50, 0
+ delay 0x2
+ createsprite gUnknown_08596B88, 0x2, 0, 32, 480, 20, 16, -46, 0
+ delay 0x2
+ createsprite gUnknown_08596B88, 0x2, 0, 33, 576, 20, 8, 42, 0
+ delay 0x2
+ createsprite gUnknown_08596B88, 0x2, 0, 31, 400, 25, 11, -42, 0
+ delay 0x2
+ createsprite gUnknown_08596B88, 0x2, 0, 28, 512, 25, 16, 46, 0
+ delay 0x2
+ createsprite gUnknown_08596B88, 0x2, 0, 33, 464, 30, 15, -50, 0
+ createvisualtask sub_8116620, 0xA, 2, 4, 8, 0, 639
+ waitforvisualfinish
+ end
+
+AnimScript_82D5581:
+ createsprite gUnknown_08596B88, 0x2, 0, 28, 528, 30, 13, 50, 0
+ delay 0x2
+ createsprite gUnknown_08596B88, 0x2, 0, 32, 480, 20, 16, -46, 0
+ delay 0x2
+ createsprite gUnknown_08596B88, 0x2, 0, 33, 576, 20, 8, 42, 0
+ delay 0x2
+ createsprite gUnknown_08596B88, 0x2, 0, 31, 400, 25, 11, -42, 0
+ delay 0x2
+ createsprite gUnknown_08596B88, 0x2, 0, 28, 512, 25, 16, 46, 0
+ delay 0x2
+ createsprite gUnknown_08596B88, 0x2, 0, 33, 464, 30, 15, -50, 0
+ delay 0x2
return
-End:
+AnimScript_82D560C:
end
Move_MUD_SHOT:
- loadspritegfx ANIM_TAG_259
+ loadspritegfx 0x2813
monbg ANIM_DEF_PARTNER
monbgprio_28 ANIM_TARGET
- setalpha 12, 8
- createvisualtask AnimTask_ShakeMon, 5, ANIM_ATTACKER, 0, 2, 46, 1
- delay 6
- createvisualtask sub_81076C8, 5, 100
- panse_1B SE_W250, -64, +63, +1, 0
- call MudShot1
- call MudShot1
- call MudShot1
- createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 3, 0, 43, 1
- call MudShot1
- call MudShot1
- call MudShot1
- call MudShot1
- call MudShot1
- call MudShot1
- call MudShot1
- call MudShot1
+ setalpha 0x80C
+ createvisualtask sub_80D51AC, 0x5, 0, 0, 2, 46, 1
+ delay 0x6
+ createvisualtask sub_81076C8, 0x5, 100
+ panse_1B SE_W250, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +1, 0x0
+ call AnimScript_82D5687
+ call AnimScript_82D5687
+ call AnimScript_82D5687
+ createvisualtask sub_80D51AC, 0x5, 1, 3, 0, 43, 1
+ call AnimScript_82D5687
+ call AnimScript_82D5687
+ call AnimScript_82D5687
+ call AnimScript_82D5687
+ call AnimScript_82D5687
+ call AnimScript_82D5687
+ call AnimScript_82D5687
+ call AnimScript_82D5687
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
blendoff
end
-MudShot1:
- createsprite gUnknown_085950FC, 3, 10, 10, 0, 16
- delay 2
- createsprite gUnknown_085950FC, 3, 10, 10, 0, 16
- delay 2
+
+AnimScript_82D5687:
+ createsprite gUnknown_085950FC, 0x3, 10, 10, 0, 16
+ delay 0x2
+ createsprite gUnknown_085950FC, 0x3, 10, 10, 0, 16
+ delay 0x2
return
Move_METEOR_MASH:
- loadspritegfx ANIM_TAG_233
- loadspritegfx ANIM_TAG_135
- loadspritegfx ANIM_TAG_143
- panse_1B SE_W112, -64, +63, +3, 0
+ loadspritegfx 0x27F9
+ loadspritegfx 0x2797
+ loadspritegfx 0x279F
+ panse_1B SE_W112, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +3, 0x0
fadetobg BG_COSMIC
waitbgfadein
waitforvisualfinish
- createsprite gUnknown_085CE8DC, 131, -48, -64, 72, 32, 30
- delay 10
- createsprite gUnknown_085CE8DC, 131, -112, -64, 8, 32, 30
- delay 40
- createsprite gUnknown_08595F14, 131, 0, 0, 0, 30
- createsprite gUnknown_085CE8DC, 131, -80, -64, 40, 32, 30
- delay 20
- playsewithpan SE_W233B, +63
- createsprite gBasicHitSplatSpriteTemplate, 131, 0, 0, 1, 1
- createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 5, 0, 20, 1
- waitforvisualfinish
- delay 10
+ createsprite gUnknown_085CE8DC, 0x83, -48, -64, 72, 32, 30
+ delay 0xA
+ createsprite gUnknown_085CE8DC, 0x83, -112, -64, 8, 32, 30
+ delay 0x28
+ createsprite gUnknown_08595F14, 0x83, 0, 0, 0, 30
+ createsprite gUnknown_085CE8DC, 0x83, -80, -64, 40, 32, 30
+ delay 0x14
+ playsewithpan SE_W233B, SOUND_PAN_TARGET
+ createsprite gUnknown_08597358, 0x83, 0, 0, 1, 1
+ createvisualtask sub_80D52D0, 0x2, 1, 5, 0, 20, 1
+ waitforvisualfinish
+ delay 0xA
restorebg
waitbgfadein
waitforvisualfinish
end
Move_REVENGE:
- loadspritegfx ANIM_TAG_245
+ loadspritegfx 0x2805
monbg ANIM_TARGET
- setalpha 12, 8
- playsewithpan SE_W036, -64
- createsprite gUnknown_08596088, 2, 10, -10
- waitforvisualfinish
- createvisualtask sub_8115A04, 2, 2, 0, 4, 2, 8, RGB_RED
- waitforvisualfinish
- unloadspritegfx ANIM_TAG_245
- loadspritegfx ANIM_TAG_246
- createsprite gHorizontalLungeSpriteTemplate, 2, 6, 4
- delay 4
- playsewithpan SE_W207, +63
- createsprite gUnknown_085960D0, 130, 10, -10
- waitforvisualfinish
- unloadspritegfx ANIM_TAG_246
- loadspritegfx ANIM_TAG_135
- createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 3, 0, 10, 1
- createsprite gUnknown_08597400, 131, -10, -8, 1, 1, 8
- playsewithpan SE_W233B, +63
- delay 8
- createsprite gUnknown_08597400, 131, 10, 8, 1, 1, 8
- playsewithpan SE_W025B, +63
+ setalpha 0x80C
+ playsewithpan SE_W036, SOUND_PAN_ATTACKER
+ createsprite gUnknown_08596088, 0x2, 10, -10
+ waitforvisualfinish
+ createvisualtask sub_8115A04, 0x2, 2, 0, 4, 2, 8, 31
+ waitforvisualfinish
+ unloadspritegfx 0x2805
+ loadspritegfx 0x2806
+ createsprite gUnknown_0857FE28, 0x2, 6, 4
+ delay 0x4
+ playsewithpan SE_W207, SOUND_PAN_TARGET
+ createsprite gUnknown_085960D0, 0x82, 10, -10
+ waitforvisualfinish
+ unloadspritegfx 0x2806
+ loadspritegfx 0x2797
+ createvisualtask sub_80D52D0, 0x2, 1, 3, 0, 10, 1
+ createsprite gUnknown_08597400, 0x83, -10, -8, 1, 1, 8
+ playsewithpan SE_W233B, SOUND_PAN_TARGET
+ delay 0x8
+ createsprite gUnknown_08597400, 0x83, 10, 8, 1, 1, 8
+ playsewithpan SE_W025B, SOUND_PAN_TARGET
waitforvisualfinish
clearmonbg ANIM_TARGET
blendoff
end
Move_POISON_FANG:
- loadspritegfx ANIM_TAG_192
- loadspritegfx ANIM_TAG_POISON_BUBBLE
- playsewithpan SE_W044, +63
- createsprite gUnknown_085CE1DC, 130
- delay 10
- createvisualtask AnimTask_ShakeMon, 3, ANIM_TARGET, 3, 0, 10, 1
+ loadspritegfx 0x27D0
+ loadspritegfx 0x27A6
+ playsewithpan SE_W044, SOUND_PAN_TARGET
+ createsprite gUnknown_085CE1DC, 0x82
+ delay 0xA
+ createvisualtask sub_80D51AC, 0x3, 1, 3, 0, 10, 1
waitforvisualfinish
- createvisualtask sub_8115A04, 2, 4, 0, 4, 0, 12, RGB(26, 0, 26)
- call PoisonBubblesEffect
+ createvisualtask sub_8115A04, 0x2, 4, 0, 4, 0, 12, 26650
+ call AnimScript_82D7A71
waitforvisualfinish
end
Move_SUBSTITUTE:
- playsewithpan SE_W213, -64
- createvisualtask AnimTask_MonToSubstitute, 2
+ playsewithpan SE_W213, SOUND_PAN_ATTACKER
+ createvisualtask sub_815F20C, 0x2
end
Move_FRENZY_PLANT:
- loadspritegfx ANIM_TAG_223
- loadspritegfx ANIM_TAG_135
+ loadspritegfx 0x27EF
+ loadspritegfx 0x2797
monbg ANIM_TARGET
monbgprio_28 ANIM_TARGET
- setalpha 12, 8
- createsprite gSimplePaletteBlendSpriteTemplate, 0, 1, 2, 0, 5, RGB_BLACK
+ setalpha 0x80C
+ createsprite gUnknown_08597274, 0x0, 1, 2, 0, 5, 0
waitforvisualfinish
- createsprite gUnknown_08592564, 2, 10, 8, 2, 0, 0, 100
- playsewithpan SE_W010, -64
- delay 5
- createsprite gUnknown_08592564, 2, 20, -8, -2, 0, 1, 95
+ createsprite gUnknown_08592564, 0x2, 10, 8, 2, 0, 0, 100
+ playsewithpan SE_W010, SOUND_PAN_ATTACKER
+ delay 0x5
+ createsprite gUnknown_08592564, 0x2, 20, -8, -2, 0, 1, 95
playsewithpan SE_W010, -43
- delay 5
- createsprite gUnknown_08592564, 2, 30, 8, -4, 0, 0, 90
+ delay 0x5
+ createsprite gUnknown_08592564, 0x2, 30, 8, -4, 0, 0, 90
playsewithpan SE_W010, -22
- delay 5
- createsprite gUnknown_08592564, 2, 40, -8, 4, 0, 1, 85
+ delay 0x5
+ createsprite gUnknown_08592564, 0x2, 40, -8, 4, 0, 1, 85
playsewithpan SE_W010, 0
- delay 5
- createsprite gUnknown_08592564, 2, 50, 8, 0, 0, 0, 85
+ delay 0x5
+ createsprite gUnknown_08592564, 0x2, 50, 8, 0, 0, 0, 85
playsewithpan SE_W010, +21
- delay 5
- createsprite gUnknown_08592564, 2, 60, -8, -2, 0, 1, 85
+ delay 0x5
+ createsprite gUnknown_08592564, 0x2, 60, -8, -2, 0, 1, 85
playsewithpan SE_W010, +42
- delay 5
- createsprite gUnknown_08592564, 2, 75, 8, 0, 0, 0, 85
- playsewithpan SE_W010, +63
- delay 5
- createsprite gUnknown_08592564, 2, 85, 16, 6, 0, 3, 80
- playsewithpan SE_W010, +63
- delay 5
- createsprite gUnknown_08592564, 2, 85, -16, -6, 0, 2, 75
- playsewithpan SE_W010, +63
- delay 5
- createsprite gBasicHitSplatSpriteTemplate, 2, -10, -10, 1, 3
- playsewithpan SE_W003, +63
- createvisualtask AnimTask_ShakeMon, 3, ANIM_TARGET, 8, 0, 20, 1
- delay 3
- createsprite gBasicHitSplatSpriteTemplate, 2, 10, 8, 1, 3
- playsewithpan SE_W003, +63
- delay 3
- createsprite gBasicHitSplatSpriteTemplate, 2, 10, -3, 1, 2
- playsewithpan SE_W003, +63
- delay 3
- createsprite gBasicHitSplatSpriteTemplate, 2, -3, 1, 1, 2
- playsewithpan SE_W003, +63
- delay 2
- createsprite gBasicHitSplatSpriteTemplate, 2, -10, 1, 1, 1
- playsewithpan SE_W003, +63
- delay 2
- createsprite gBasicHitSplatSpriteTemplate, 2, 0, 10, 1, 1
- playsewithpan SE_W003, +63
- waitforvisualfinish
- createsprite gSimplePaletteBlendSpriteTemplate, 0, 1, 2, 5, 0, RGB_BLACK
+ delay 0x5
+ createsprite gUnknown_08592564, 0x2, 75, 8, 0, 0, 0, 85
+ playsewithpan SE_W010, SOUND_PAN_TARGET
+ delay 0x5
+ createsprite gUnknown_08592564, 0x2, 85, 16, 6, 0, 3, 80
+ playsewithpan SE_W010, SOUND_PAN_TARGET
+ delay 0x5
+ createsprite gUnknown_08592564, 0x2, 85, -16, -6, 0, 2, 75
+ playsewithpan SE_W010, SOUND_PAN_TARGET
+ delay 0x5
+ createsprite gUnknown_08597358, 0x2, -10, -10, 1, 3
+ playsewithpan SE_W003, SOUND_PAN_TARGET
+ createvisualtask sub_80D51AC, 0x3, 1, 8, 0, 20, 1
+ delay 0x3
+ createsprite gUnknown_08597358, 0x2, 10, 8, 1, 3
+ playsewithpan SE_W003, SOUND_PAN_TARGET
+ delay 0x3
+ createsprite gUnknown_08597358, 0x2, 10, -3, 1, 2
+ playsewithpan SE_W003, SOUND_PAN_TARGET
+ delay 0x3
+ createsprite gUnknown_08597358, 0x2, -3, 1, 1, 2
+ playsewithpan SE_W003, SOUND_PAN_TARGET
+ delay 0x2
+ createsprite gUnknown_08597358, 0x2, -10, 1, 1, 1
+ playsewithpan SE_W003, SOUND_PAN_TARGET
+ delay 0x2
+ createsprite gUnknown_08597358, 0x2, 0, 10, 1, 1
+ playsewithpan SE_W003, SOUND_PAN_TARGET
+ waitforvisualfinish
+ createsprite gUnknown_08597274, 0x0, 1, 2, 5, 0, 0
waitforvisualfinish
clearmonbg ANIM_TARGET
blendoff
end
Move_METAL_SOUND:
- loadspritegfx ANIM_TAG_260
+ loadspritegfx 0x2814
monbg ANIM_DEF_PARTNER
monbgprio_2A ANIM_TARGET
- createvisualtask AnimTask_ShakeMon2, 2, ANIM_ATTACKER, 2, 0, 8, 1
- call MetalSound1
- call MetalSound1
- call MetalSound1
- call MetalSound1
+ createvisualtask sub_80D52D0, 0x2, 0, 2, 0, 8, 1
+ call AnimScript_82D59EA
+ call AnimScript_82D59EA
+ call AnimScript_82D59EA
+ call AnimScript_82D59EA
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
- delay 0
+ delay 0x0
waitforvisualfinish
end
-MetalSound1:
- panse_1B SE_W103, -64, +63, +2, 0
- createsprite gUnknown_08593458, 130, 16, 0, 0, 0, 30, 0
- delay 2
+
+AnimScript_82D59EA:
+ panse_1B SE_W103, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0x0
+ createsprite gUnknown_08593458, 0x82, 16, 0, 0, 0, 30, 0
+ delay 0x2
return
Move_FOCUS_PUNCH:
- goto FocusPunch
-FocusPunchEnd:
- waitforvisualfinish
- end
-FocusPunch:
- loadspritegfx ANIM_TAG_135
- loadspritegfx ANIM_TAG_143
- delay 1
- createvisualtask AnimTask_IsContest, 2
- jumprettrue FocusPunchInContest
- createvisualtask AnimTask_IsTargetPlayerSide, 2
- jumpretfalse FocusPunchOnOpponent
- jumprettrue FocusPunchOnPlayer
-FocusPunchContinue:
+ goto AnimScript_82D5A0E
+
+AnimScript_82D5A0C:
+ waitforvisualfinish
+ end
+
+AnimScript_82D5A0E:
+ loadspritegfx 0x2797
+ loadspritegfx 0x279F
+ delay 0x1
+ createvisualtask sub_8117E60, 0x2
+ jumpargeq 0x7, 0x1, AnimScript_82D5AC7
+ createvisualtask sub_815A8C8, 0x2
+ jumpargeq 0x7, 0x0, AnimScript_82D5AB9
+ jumpargeq 0x7, 0x1, AnimScript_82D5AC0
+
+AnimScript_82D5A3C:
waitbgfadein
monbg ANIM_DEF_PARTNER
- setalpha 12, 8
- playsewithpan SE_W207, +63
- createsprite gUnknown_08596104, 130
- delay 10
- createsprite gBasicHitSplatSpriteTemplate, 2, -10, -8, 1, 0
- createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 8, 0, 24, 1
- delay 8
- createsprite gBasicHitSplatSpriteTemplate, 2, 10, 2, 1, 0
- playsewithpan SE_W233B, +63
- delay 8
- createsprite gBasicHitSplatSpriteTemplate, 2, 10, -6, 1, 0
- playsewithpan SE_W233B, +63
- delay 8
- createsprite gBasicHitSplatSpriteTemplate, 2, 0, 8, 1, 0
- playsewithpan SE_W025B, +63
+ setalpha 0x80C
+ playsewithpan SE_W207, SOUND_PAN_TARGET
+ createsprite gUnknown_08596104, 0x82
+ delay 0xA
+ createsprite gUnknown_08597358, 0x2, -10, -8, 1, 0
+ createvisualtask sub_80D51AC, 0x5, 1, 8, 0, 24, 1
+ delay 0x8
+ createsprite gUnknown_08597358, 0x2, 10, 2, 1, 0
+ playsewithpan SE_W233B, SOUND_PAN_TARGET
+ delay 0x8
+ createsprite gUnknown_08597358, 0x2, 10, -6, 1, 0
+ playsewithpan SE_W233B, SOUND_PAN_TARGET
+ delay 0x8
+ createsprite gUnknown_08597358, 0x2, 0, 8, 1, 0
+ playsewithpan SE_W025B, SOUND_PAN_TARGET
waitforvisualfinish
restorebg
waitbgfadein
clearmonbg ANIM_DEF_PARTNER
blendoff
- goto FocusPunchEnd
-FocusPunchOnOpponent:
+ goto AnimScript_82D5A0C
+
+AnimScript_82D5AB9:
fadetobg BG_IMPACT_OPPONENT
- goto FocusPunchContinue
-FocusPunchOnPlayer:
+ goto AnimScript_82D5A3C
+
+AnimScript_82D5AC0:
fadetobg BG_IMPACT_PLAYER
- goto FocusPunchContinue
-FocusPunchInContest:
+ goto AnimScript_82D5A3C
+
+AnimScript_82D5AC7:
fadetobg BG_IMPACT_CONTESTS
- goto FocusPunchContinue
+ goto AnimScript_82D5A3C
Move_RETURN:
- loadspritegfx ANIM_TAG_135
+ loadspritegfx 0x2797
monbg ANIM_DEF_PARTNER
- setalpha 12, 8
- createvisualtask AnimTask_GetReturnPowerLevel, 2
- delay 2
- jumpreteq 0, ReturnWeak
- jumpreteq 1, ReturnMedium
- jumpreteq 2, ReturnStrong
- jumpreteq 3, ReturnStrongest
-ReturnContinue:
+ setalpha 0x80C
+ createvisualtask sub_815F8A0, 0x2
+ delay 0x2
+ jumpargeq 0x7, 0x0, AnimScript_82D5B04
+ jumpargeq 0x7, 0x1, AnimScript_82D5B56
+ jumpargeq 0x7, 0x2, AnimScript_82D5BB6
+ jumpargeq 0x7, 0x3, AnimScript_82D5CD1
+
+AnimScript_82D5AFF:
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
blendoff
end
-ReturnWeak:
- createsprite gVerticalDipSpriteTemplate, 2, 16, 1, ANIM_ATTACKER
- createvisualtask sub_8159244, 5, 167, -64
- waitforvisualfinish
- createsprite gVerticalDipSpriteTemplate, 2, 16, 1, ANIM_ATTACKER
- createvisualtask sub_8159244, 5, 167, -64
- delay 5
- createsprite gBasicHitSplatSpriteTemplate, 2, -10, -8, 1, 2
- createvisualtask sub_8159210, 5, 139, 63
- goto ReturnContinue
-ReturnMedium:
- createsprite gVerticalDipSpriteTemplate, 2, 6, 1, ANIM_ATTACKER
- createvisualtask sub_8159244, 5, 167, -64
- waitforvisualfinish
- createsprite gVerticalDipSpriteTemplate, 2, 6, 1, ANIM_ATTACKER
- createvisualtask sub_8159244, 5, 167, -64
- waitforvisualfinish
- delay 11
- createsprite gHorizontalLungeSpriteTemplate, 2, 5, 4
- delay 6
- createsprite gBasicHitSplatSpriteTemplate, 3, 0, 0, 1, 2
- createvisualtask sub_8159210, 5, 141, 63
- goto ReturnContinue
-ReturnStrong:
- createsprite gVerticalDipSpriteTemplate, 2, 6, 1, ANIM_ATTACKER
- createvisualtask sub_8159244, 5, 167, -64
- waitforvisualfinish
- createsprite gVerticalDipSpriteTemplate, 2, 6, 1, ANIM_ATTACKER
- createvisualtask sub_8159244, 5, 167, -64
- waitforvisualfinish
- createsprite gVerticalDipSpriteTemplate, 2, 6, 1, ANIM_ATTACKER
- createvisualtask sub_8159244, 5, 167, -64
- waitforvisualfinish
- createsprite gVerticalDipSpriteTemplate, 2, 6, 1, ANIM_ATTACKER
- createvisualtask sub_8159244, 5, 167, -64
- waitforvisualfinish
- createsprite gBasicHitSplatSpriteTemplate, 2, -10, -8, 1, 2
- createvisualtask sub_8159210, 5, 123, 63
- createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 6, 0, 8, 1
- delay 8
- createsprite gBasicHitSplatSpriteTemplate, 2, 10, 10, 1, 2
- createvisualtask sub_8159210, 5, 123, 63
- createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 6, 0, 8, 1
- delay 8
- createsprite gBasicHitSplatSpriteTemplate, 2, 3, -5, 1, 2
- createvisualtask sub_8159210, 5, 123, 63
- createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 6, 0, 8, 1
- delay 8
- createsprite gBasicHitSplatSpriteTemplate, 2, -5, 3, 1, 2
- createvisualtask sub_8159210, 5, 123, 63
- createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 6, 0, 8, 1
- goto ReturnContinue
-ReturnStrongest:
- createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 0, 0, 6, RGB_BLACK
- waitforvisualfinish
- createsprite gVerticalDipSpriteTemplate, 2, 16, 1, ANIM_ATTACKER
- createvisualtask sub_8159244, 5, 167, -64
- delay 8
- createsprite gBasicHitSplatSpriteTemplate, 2, 3, -5, 1, 2
- createvisualtask sub_8159210, 5, 123, 63
- waitforvisualfinish
- createsprite gVerticalDipSpriteTemplate, 2, 12, 1, ANIM_ATTACKER
- createvisualtask sub_8159244, 5, 167, -64
- delay 5
- createsprite gBasicHitSplatSpriteTemplate, 2, -10, -8, 1, 2
- createvisualtask sub_8159210, 5, 123, 63
- createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 6, 0, 8, 1
- waitforvisualfinish
- delay 4
- createsprite gVerticalDipSpriteTemplate, 2, 8, 1, ANIM_ATTACKER
- createvisualtask sub_8159244, 5, 167, -64
- delay 5
- createsprite gBasicHitSplatSpriteTemplate, 2, -10, -8, 1, 2
- createvisualtask sub_8159210, 5, 123, 63
- createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 6, 0, 8, 1
- waitforvisualfinish
- delay 2
- createvisualtask sub_81169C0, 2, 0, 4, 5, 1
- createsprite gVerticalDipSpriteTemplate, 2, 4, 1, ANIM_ATTACKER
- createvisualtask sub_8159244, 5, 167, -64
- createsprite gBasicHitSplatSpriteTemplate, 2, -10, -8, 1, 2
- createvisualtask sub_8159210, 5, 123, 63
- createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 6, 0, 8, 1
- createvisualtask sub_81169C0, 2, 0, 4, 5, 1
- waitforvisualfinish
- createsprite gVerticalDipSpriteTemplate, 2, 4, 2, ANIM_ATTACKER
- createvisualtask sub_8159244, 5, 167, -64
- delay 5
- createsprite gBasicHitSplatSpriteTemplate, 2, -10, -8, 1, 2
- createvisualtask sub_8159210, 5, 123, 63
- createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 6, 0, 8, 1
- createvisualtask sub_81169C0, 2, 0, 4, 5, 1
- waitforvisualfinish
- call ReturnStrongest1
- call ReturnStrongest1
- call ReturnStrongest1
- call ReturnStrongest1
- createsprite gBasicHitSplatSpriteTemplate, 2, -10, -8, 1, 0
- createvisualtask sub_8159210, 5, 141, 63
- createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 8, 0, 24, 1
- delay 6
- createsprite gBasicHitSplatSpriteTemplate, 2, 10, 10, 1, 0
- createvisualtask sub_8159210, 5, 141, 63
- delay 6
- createsprite gBasicHitSplatSpriteTemplate, 2, 3, -5, 1, 0
- createvisualtask sub_8159210, 5, 141, 63
- delay 6
- createsprite gBasicHitSplatSpriteTemplate, 2, -5, 3, 1, 0
- createvisualtask sub_8159210, 5, 141, 63
- waitforvisualfinish
- createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 0, 6, 0, RGB_BLACK
- goto ReturnContinue
-ReturnStrongest1:
- createsprite gVerticalDipSpriteTemplate, 2, 4, 3, ANIM_ATTACKER
- createvisualtask sub_8159244, 5, 167, -64
- createsprite gBasicHitSplatSpriteTemplate, 2, 0, 0, 1, 2
- createvisualtask sub_8159210, 5, 123, 63
- createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 6, 0, 8, 1
- createvisualtask sub_81169C0, 2, 0, 4, 5, 1
+
+AnimScript_82D5B04:
+ createsprite gUnknown_0857FE40, 0x2, 16, 1, 0
+ createvisualtask sub_8159244, 0x5, 167, -64
+ waitforvisualfinish
+ createsprite gUnknown_0857FE40, 0x2, 16, 1, 0
+ createvisualtask sub_8159244, 0x5, 167, -64
+ delay 0x5
+ createsprite gUnknown_08597358, 0x2, -10, -8, 1, 2
+ createvisualtask sub_8159210, 0x5, 139, 63
+ goto AnimScript_82D5AFF
+
+AnimScript_82D5B56:
+ createsprite gUnknown_0857FE40, 0x2, 6, 1, 0
+ createvisualtask sub_8159244, 0x5, 167, -64
+ waitforvisualfinish
+ createsprite gUnknown_0857FE40, 0x2, 6, 1, 0
+ createvisualtask sub_8159244, 0x5, 167, -64
+ waitforvisualfinish
+ delay 0xB
+ createsprite gUnknown_0857FE28, 0x2, 5, 4
+ delay 0x6
+ createsprite gUnknown_08597358, 0x3, 0, 0, 1, 2
+ createvisualtask sub_8159210, 0x5, 141, 63
+ goto AnimScript_82D5AFF
+
+AnimScript_82D5BB6:
+ createsprite gUnknown_0857FE40, 0x2, 6, 1, 0
+ createvisualtask sub_8159244, 0x5, 167, -64
+ waitforvisualfinish
+ createsprite gUnknown_0857FE40, 0x2, 6, 1, 0
+ createvisualtask sub_8159244, 0x5, 167, -64
+ waitforvisualfinish
+ createsprite gUnknown_0857FE40, 0x2, 6, 1, 0
+ createvisualtask sub_8159244, 0x5, 167, -64
+ waitforvisualfinish
+ createsprite gUnknown_0857FE40, 0x2, 6, 1, 0
+ createvisualtask sub_8159244, 0x5, 167, -64
+ waitforvisualfinish
+ createsprite gUnknown_08597358, 0x2, -10, -8, 1, 2
+ createvisualtask sub_8159210, 0x5, 123, 63
+ createvisualtask sub_80D51AC, 0x5, 1, 6, 0, 8, 1
+ delay 0x8
+ createsprite gUnknown_08597358, 0x2, 10, 10, 1, 2
+ createvisualtask sub_8159210, 0x5, 123, 63
+ createvisualtask sub_80D51AC, 0x5, 1, 6, 0, 8, 1
+ delay 0x8
+ createsprite gUnknown_08597358, 0x2, 3, -5, 1, 2
+ createvisualtask sub_8159210, 0x5, 123, 63
+ createvisualtask sub_80D51AC, 0x5, 1, 6, 0, 8, 1
+ delay 0x8
+ createsprite gUnknown_08597358, 0x2, -5, 3, 1, 2
+ createvisualtask sub_8159210, 0x5, 123, 63
+ createvisualtask sub_80D51AC, 0x5, 1, 6, 0, 8, 1
+ goto AnimScript_82D5AFF
+
+AnimScript_82D5CD1:
+ createsprite gUnknown_08597274, 0x2, 1, 0, 0, 6, 0
+ waitforvisualfinish
+ createsprite gUnknown_0857FE40, 0x2, 16, 1, 0
+ createvisualtask sub_8159244, 0x5, 167, -64
+ delay 0x8
+ createsprite gUnknown_08597358, 0x2, 3, -5, 1, 2
+ createvisualtask sub_8159210, 0x5, 123, 63
+ waitforvisualfinish
+ createsprite gUnknown_0857FE40, 0x2, 12, 1, 0
+ createvisualtask sub_8159244, 0x5, 167, -64
+ delay 0x5
+ createsprite gUnknown_08597358, 0x2, -10, -8, 1, 2
+ createvisualtask sub_8159210, 0x5, 123, 63
+ createvisualtask sub_80D51AC, 0x5, 1, 6, 0, 8, 1
+ waitforvisualfinish
+ delay 0x4
+ createsprite gUnknown_0857FE40, 0x2, 8, 1, 0
+ createvisualtask sub_8159244, 0x5, 167, -64
+ delay 0x5
+ createsprite gUnknown_08597358, 0x2, -10, -8, 1, 2
+ createvisualtask sub_8159210, 0x5, 123, 63
+ createvisualtask sub_80D51AC, 0x5, 1, 6, 0, 8, 1
+ waitforvisualfinish
+ delay 0x2
+ createvisualtask sub_81169C0, 0x2, 0, 4, 5, 1
+ createsprite gUnknown_0857FE40, 0x2, 4, 1, 0
+ createvisualtask sub_8159244, 0x5, 167, -64
+ createsprite gUnknown_08597358, 0x2, -10, -8, 1, 2
+ createvisualtask sub_8159210, 0x5, 123, 63
+ createvisualtask sub_80D51AC, 0x5, 1, 6, 0, 8, 1
+ createvisualtask sub_81169C0, 0x2, 0, 4, 5, 1
+ waitforvisualfinish
+ createsprite gUnknown_0857FE40, 0x2, 4, 2, 0
+ createvisualtask sub_8159244, 0x5, 167, -64
+ delay 0x5
+ createsprite gUnknown_08597358, 0x2, -10, -8, 1, 2
+ createvisualtask sub_8159210, 0x5, 123, 63
+ createvisualtask sub_80D51AC, 0x5, 1, 6, 0, 8, 1
+ createvisualtask sub_81169C0, 0x2, 0, 4, 5, 1
+ waitforvisualfinish
+ call AnimScript_82D5F09
+ call AnimScript_82D5F09
+ call AnimScript_82D5F09
+ call AnimScript_82D5F09
+ createsprite gUnknown_08597358, 0x2, -10, -8, 1, 0
+ createvisualtask sub_8159210, 0x5, 141, 63
+ createvisualtask sub_80D51AC, 0x5, 1, 8, 0, 24, 1
+ delay 0x6
+ createsprite gUnknown_08597358, 0x2, 10, 10, 1, 0
+ createvisualtask sub_8159210, 0x5, 141, 63
+ delay 0x6
+ createsprite gUnknown_08597358, 0x2, 3, -5, 1, 0
+ createvisualtask sub_8159210, 0x5, 141, 63
+ delay 0x6
+ createsprite gUnknown_08597358, 0x2, -5, 3, 1, 0
+ createvisualtask sub_8159210, 0x5, 141, 63
+ waitforvisualfinish
+ createsprite gUnknown_08597274, 0x2, 1, 0, 6, 0, 0
+ goto AnimScript_82D5AFF
+
+AnimScript_82D5F09:
+ createsprite gUnknown_0857FE40, 0x2, 4, 3, 0
+ createvisualtask sub_8159244, 0x5, 167, -64
+ createsprite gUnknown_08597358, 0x2, 0, 0, 1, 2
+ createvisualtask sub_8159210, 0x5, 123, 63
+ createvisualtask sub_80D51AC, 0x5, 1, 6, 0, 8, 1
+ createvisualtask sub_81169C0, 0x2, 0, 4, 5, 1
waitforvisualfinish
return
Move_COSMIC_POWER:
- loadspritegfx ANIM_TAG_SPARKLE
- createvisualtask sub_8159244, 5, 243, 0
+ loadspritegfx 0x2741
+ createvisualtask sub_8159244, 0x5, 243, 0
playsewithpan SE_W322, 0
- createvisualtask sub_8117610, 2, 0, 0, 15, 0
+ createvisualtask sub_8117610, 0x2, 0, 0, 15, 0
waitforvisualfinish
fadetobg BG_COSMIC
waitbgfadeout
- createvisualtask sub_8117660, 2, 0, 128, 0, -1
+ createvisualtask sub_8117660, 0x2, 0, 128, 0, -1
waitbgfadein
- delay 70
- createvisualtask sub_8159210, 5, 228, -64
- createsprite gUnknown_08592B7C, 2, -15, 0, 0, 0, 32, 60
- delay 8
- createsprite gUnknown_08592B7C, 2, 12, -5, 0, 0, 32, 60
- delay 40
- createvisualtask sub_8117610, 2, 0, 15, 0, 0
+ delay 0x46
+ createvisualtask sub_8159210, 0x5, 228, -64
+ createsprite gUnknown_08592B7C, 0x2, -15, 0, 0, 0, 32, 60
+ delay 0x8
+ createsprite gUnknown_08592B7C, 0x2, 12, -5, 0, 0, 32, 60
+ delay 0x28
+ createvisualtask sub_8117610, 0x2, 0, 15, 0, 0
waitforvisualfinish
restorebg
waitbgfadeout
- setarg 7, -1
+ setarg 0x7, 0xFFFF
waitbgfadein
waitforvisualfinish
end
Move_BLAST_BURN:
- loadspritegfx ANIM_TAG_035
- loadspritegfx ANIM_TAG_135
+ loadspritegfx 0x2733
+ loadspritegfx 0x2797
monbg ANIM_DEF_PARTNER
- setalpha 12, 8
- playsewithpan SE_W221, -64
- createsprite gUnknown_08595428, 2, -32, 0, 24, 0, 0, 0
- createsprite gUnknown_08595428, 2, -20, -10, 24, 0, 0, 0
- createsprite gUnknown_08595428, 66, 0, -16, 24, 0, 0, 0
- createsprite gUnknown_08595428, 66, 20, -10, 24, 0, 0, 0
- createsprite gUnknown_08595428, 66, 32, 0, 24, 0, 0, 0
- createsprite gUnknown_08595428, 66, 20, 10, 24, 0, 0, 0
- createsprite gUnknown_08595428, 2, 0, 16, 24, 0, 0, 0
- createsprite gUnknown_08595428, 2, -20, 10, 24, 0, 0, 0
- delay 25
- playsewithpan SE_W172B, -64
- createsprite gUnknown_08595428, 2, -64, 0, 24, 0, 0, 0
- createsprite gUnknown_08595428, 6, -40, -20, 24, 0, 0, 0
- createsprite gUnknown_08595428, 70, 0, -32, 24, 0, 0, 0
- createsprite gUnknown_08595428, 70, 40, -20, 24, 0, 0, 0
- createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 6, 0, 8, 1
- createsprite gUnknown_08595428, 66, 64, 0, 24, 0, 0, 0
- createsprite gUnknown_08595428, 66, 40, 20, 24, 0, 0, 0
- createsprite gUnknown_08595428, 2, 0, 32, 24, 0, 0, 0
- createsprite gUnknown_08595428, 2, -40, 20, 24, 0, 0, 0
- createvisualtask sub_8115F10, 2, 257, 257, 257
- delay 25
- playsewithpan SE_W172B, -64
- createsprite gUnknown_08595428, 2, -96, 0, 24, 0, 0, 0
- createsprite gUnknown_08595428, 6, -60, -30, 24, 0, 0, 0
- createsprite gUnknown_08595428, 70, 0, -48, 24, 0, 0, 0
- createsprite gUnknown_08595428, 70, 60, -30, 24, 0, 0, 0
- createsprite gBasicHitSplatSpriteTemplate, 130, -4, 3, 1, 0
- createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 12, 0, 20, 1
- createvisualtask sub_81162A4, 2, 2, 0, 10, 1
- createsprite gUnknown_08595428, 66, 96, 0, 24, 0, 0, 0
- createsprite gUnknown_08595428, 66, 60, 30, 24, 0, 0, 0
- createsprite gUnknown_08595428, 2, 0, 48, 24, 0, 0, 0
- createsprite gUnknown_08595428, 2, -60, 30, 24, 0, 0, 0
- createvisualtask sub_8115F10, 2, 257, 257, 257
+ setalpha 0x80C
+ playsewithpan SE_W221, SOUND_PAN_ATTACKER
+ createsprite gUnknown_08595428, 0x2, -32, 0, 24, 0, 0, 0
+ createsprite gUnknown_08595428, 0x2, -20, -10, 24, 0, 0, 0
+ createsprite gUnknown_08595428, 0x42, 0, -16, 24, 0, 0, 0
+ createsprite gUnknown_08595428, 0x42, 20, -10, 24, 0, 0, 0
+ createsprite gUnknown_08595428, 0x42, 32, 0, 24, 0, 0, 0
+ createsprite gUnknown_08595428, 0x42, 20, 10, 24, 0, 0, 0
+ createsprite gUnknown_08595428, 0x2, 0, 16, 24, 0, 0, 0
+ createsprite gUnknown_08595428, 0x2, -20, 10, 24, 0, 0, 0
+ delay 0x19
+ playsewithpan SE_W172B, SOUND_PAN_ATTACKER
+ createsprite gUnknown_08595428, 0x2, -64, 0, 24, 0, 0, 0
+ createsprite gUnknown_08595428, 0x6, -40, -20, 24, 0, 0, 0
+ createsprite gUnknown_08595428, 0x46, 0, -32, 24, 0, 0, 0
+ createsprite gUnknown_08595428, 0x46, 40, -20, 24, 0, 0, 0
+ createvisualtask sub_80D51AC, 0x5, 1, 6, 0, 8, 1
+ createsprite gUnknown_08595428, 0x42, 64, 0, 24, 0, 0, 0
+ createsprite gUnknown_08595428, 0x42, 40, 20, 24, 0, 0, 0
+ createsprite gUnknown_08595428, 0x2, 0, 32, 24, 0, 0, 0
+ createsprite gUnknown_08595428, 0x2, -40, 20, 24, 0, 0, 0
+ createvisualtask sub_8115F10, 0x2, 257, 257, 257
+ delay 0x19
+ playsewithpan SE_W172B, SOUND_PAN_ATTACKER
+ createsprite gUnknown_08595428, 0x2, -96, 0, 24, 0, 0, 0
+ createsprite gUnknown_08595428, 0x6, -60, -30, 24, 0, 0, 0
+ createsprite gUnknown_08595428, 0x46, 0, -48, 24, 0, 0, 0
+ createsprite gUnknown_08595428, 0x46, 60, -30, 24, 0, 0, 0
+ createsprite gUnknown_08597358, 0x82, -4, 3, 1, 0
+ createvisualtask sub_80D51AC, 0x5, 1, 12, 0, 20, 1
+ createvisualtask sub_81162A4, 0x2, 2, 0, 10, 1
+ createsprite gUnknown_08595428, 0x42, 96, 0, 24, 0, 0, 0
+ createsprite gUnknown_08595428, 0x42, 60, 30, 24, 0, 0, 0
+ createsprite gUnknown_08595428, 0x2, 0, 48, 24, 0, 0, 0
+ createsprite gUnknown_08595428, 0x2, -60, 30, 24, 0, 0, 0
+ createvisualtask sub_8115F10, 0x2, 257, 257, 257
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
blendoff
end
Move_ROCK_TOMB:
- loadspritegfx ANIM_TAG_X_SIGN
- loadspritegfx ANIM_TAG_058
- createvisualtask sub_81162A4, 2, 2, 0, 10, 1
- waitforvisualfinish
- createsprite gUnknown_08596C58, 130, 20, 12, 64, 114, 0
- delay 8
- createvisualtask sub_81162A4, 2, 0, 2, 3, 1
- playsewithpan SE_W070, +63
- delay 8
- createsprite gUnknown_08596C58, 130, -20, 12, 64, 98, 0
- delay 8
- createvisualtask sub_81162A4, 2, 0, 2, 3, 1
- playsewithpan SE_W070, +63
- delay 8
- createsprite gUnknown_08596C58, 194, 3, 6, 64, 82, 0
- delay 8
- createvisualtask sub_81162A4, 2, 0, 2, 3, 1
- playsewithpan SE_W070, +63
- delay 8
- createsprite gUnknown_08596C58, 130, -3, 13, 64, 66, 0
- delay 8
- createvisualtask sub_81162A4, 2, 0, 2, 3, 1
- playsewithpan SE_W070, +63
- delay 24
- playsewithpan SE_W063, +63
- createsprite gUnknown_085967AC, 133, 1, 50
- createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 3, 0, 20, 1
- createvisualtask sub_81162A4, 2, 2, 0, 10, 1
+ loadspritegfx 0x280A
+ loadspritegfx 0x274A
+ createvisualtask sub_81162A4, 0x2, 2, 0, 10, 1
+ waitforvisualfinish
+ createsprite gUnknown_08596C58, 0x82, 20, 12, 64, 114, 0
+ delay 0x8
+ createvisualtask sub_81162A4, 0x2, 0, 2, 3, 1
+ playsewithpan SE_W070, SOUND_PAN_TARGET
+ delay 0x8
+ createsprite gUnknown_08596C58, 0x82, -20, 12, 64, 98, 0
+ delay 0x8
+ createvisualtask sub_81162A4, 0x2, 0, 2, 3, 1
+ playsewithpan SE_W070, SOUND_PAN_TARGET
+ delay 0x8
+ createsprite gUnknown_08596C58, 0xC2, 3, 6, 64, 82, 0
+ delay 0x8
+ createvisualtask sub_81162A4, 0x2, 0, 2, 3, 1
+ playsewithpan SE_W070, SOUND_PAN_TARGET
+ delay 0x8
+ createsprite gUnknown_08596C58, 0x82, -3, 13, 64, 66, 0
+ delay 0x8
+ createvisualtask sub_81162A4, 0x2, 0, 2, 3, 1
+ playsewithpan SE_W070, SOUND_PAN_TARGET
+ delay 0x18
+ playsewithpan SE_W063, SOUND_PAN_TARGET
+ createsprite gUnknown_085967AC, 0x85, 1, 50
+ createvisualtask sub_80D51AC, 0x5, 1, 3, 0, 20, 1
+ createvisualtask sub_81162A4, 0x2, 2, 0, 10, 1
waitforvisualfinish
end
Move_SILVER_WIND:
- loadspritegfx ANIM_TAG_271
- panse_1B SE_W016, -64, +63, +2, 0
+ loadspritegfx 0x281F
+ panse_1B SE_W016, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0x0
playsewithpan SE_W234, 0
- delay 0
+ delay 0x0
monbg ANIM_DEF_PARTNER
monbgprio_29
- delay 0
- createvisualtask sub_8116664, 10, 1, 0, 0, 4, RGB_BLACK
- createvisualtask AnimTask_IsTargetOpponentSide, 2
- jumprettrue SilverWindOnPlayer
+ delay 0x0
+ createvisualtask sub_8116664, 0xA, 1, 0, 0, 4, 0
+ createvisualtask sub_8117780, 0x2
+ jumpargeq 0x7, 0x1, AnimScript_82D650C
fadetobg BG_BUG_OPPONENT
waitbgfadeout
- createvisualtask sub_8117660, 5, 1536, 0, 0, -1
-SilverWindContinue:
- delay 0
- createvisualtask sub_8116620, 10, 1, 0, 4, 4, RGB_BLACK
+ createvisualtask sub_8117660, 0x5, 1536, 0, 0, -1
+
+AnimScript_82D6352:
+ delay 0x0
+ createvisualtask sub_8116620, 0xA, 1, 0, 4, 4, 0
waitbgfadein
- createsprite gUnknown_08592830, -62, -32, 16, 0, 6, 2, 3, 1
- createsprite gUnknown_08592830, -62, -8, 18, 64, 3, 2, 2, 1
- createsprite gUnknown_08592830, 120, -24, 18, 90, 5, 1, 2, 1
- createsprite gUnknown_08592830, 120, -40, 14, 128, 4, 1, 2, 1
- delay 0
- createsprite gUnknown_08592848, -62, -32, 16, 0, 6, 2, 3, 1
- createsprite gUnknown_08592848, -62, -8, 18, 64, 3, 2, 2, 1
- createsprite gUnknown_08592848, 120, -24, 18, 90, 5, 1, 2, 1
- createsprite gUnknown_08592848, 120, -40, 14, 128, 4, 1, 2, 1
- delay 0
- createsprite gUnknown_08592860, -62, -32, 16, 0, 6, 2, 3, 1
- createsprite gUnknown_08592860, -62, -8, 18, 64, 3, 2, 2, 1
- createsprite gUnknown_08592860, 120, -24, 18, 90, 5, 1, 2, 1
- createsprite gUnknown_08592860, 120, -40, 14, 128, 4, 1, 2, 1
- delay 6
- createsprite gUnknown_08592830, -62, -4, 16, 0, 6, 1, 2, 1
- createsprite gUnknown_08592830, -62, -16, 12, 192, 5, 2, 3, 1
- delay 0
- createsprite gUnknown_08592848, -62, -4, 16, 0, 6, 1, 2, 1
- createsprite gUnknown_08592848, -62, -16, 12, 192, 5, 2, 3, 1
- delay 0
- createsprite gUnknown_08592860, -62, -4, 16, 0, 6, 1, 2, 1
- createsprite gUnknown_08592860, -62, -16, 12, 192, 5, 2, 3, 1
- waitforvisualfinish
- playsewithpan SE_W016B, +63
+ createsprite gUnknown_08592830, 0xC2, -32, 16, 0, 6, 2, 3, 1
+ createsprite gUnknown_08592830, 0xC2, -8, 18, 64, 3, 2, 2, 1
+ createsprite gUnknown_08592830, 0x78, -24, 18, 90, 5, 1, 2, 1
+ createsprite gUnknown_08592830, 0x78, -40, 14, 128, 4, 1, 2, 1
+ delay 0x0
+ createsprite gUnknown_08592848, 0xC2, -32, 16, 0, 6, 2, 3, 1
+ createsprite gUnknown_08592848, 0xC2, -8, 18, 64, 3, 2, 2, 1
+ createsprite gUnknown_08592848, 0x78, -24, 18, 90, 5, 1, 2, 1
+ createsprite gUnknown_08592848, 0x78, -40, 14, 128, 4, 1, 2, 1
+ delay 0x0
+ createsprite gUnknown_08592860, 0xC2, -32, 16, 0, 6, 2, 3, 1
+ createsprite gUnknown_08592860, 0xC2, -8, 18, 64, 3, 2, 2, 1
+ createsprite gUnknown_08592860, 0x78, -24, 18, 90, 5, 1, 2, 1
+ createsprite gUnknown_08592860, 0x78, -40, 14, 128, 4, 1, 2, 1
+ delay 0x6
+ createsprite gUnknown_08592830, 0xC2, -4, 16, 0, 6, 1, 2, 1
+ createsprite gUnknown_08592830, 0xC2, -16, 12, 192, 5, 2, 3, 1
+ delay 0x0
+ createsprite gUnknown_08592848, 0xC2, -4, 16, 0, 6, 1, 2, 1
+ createsprite gUnknown_08592848, 0xC2, -16, 12, 192, 5, 2, 3, 1
+ delay 0x0
+ createsprite gUnknown_08592860, 0xC2, -4, 16, 0, 6, 1, 2, 1
+ createsprite gUnknown_08592860, 0xC2, -16, 12, 192, 5, 2, 3, 1
+ waitforvisualfinish
+ playsewithpan SE_W016B, SOUND_PAN_TARGET
clearmonbg ANIM_DEF_PARTNER
- delay 0
+ delay 0x0
restorebg
waitbgfadeout
- createvisualtask sub_8116664, 10, 1, 0, 4, 0, RGB_BLACK
- setarg 7, -1
+ createvisualtask sub_8116664, 0xA, 1, 0, 4, 0, 0
+ setarg 0x7, 0xFFFF
waitbgfadein
end
-SilverWindOnPlayer:
+
+AnimScript_82D650C:
fadetobg BG_BUG_PLAYER
waitbgfadeout
- createvisualtask sub_8117660, 5, -1536, 0, 0, -1
- goto SilverWindContinue
+ createvisualtask sub_8117660, 0x5, -1536, 0, 0, -1
+ goto AnimScript_82D6352
Move_SNATCH:
- playsewithpan SE_W036, -64
- createvisualtask AnimTask_WindUpLunge, 5, ANIM_ATTACKER, -12, 4, 10, 10, 12, 6
+ playsewithpan SE_W036, SOUND_PAN_ATTACKER
+ createvisualtask sub_80D5C50, 0x5, 0, -12, 4, 10, 10, 12, 6
end
Move_DIVE:
- loadspritegfx ANIM_TAG_272
- loadspritegfx ANIM_TAG_273
- choosetwoturnanim DiveSetUp, DiveAttack
-DiveSetUp:
- loadspritegfx ANIM_TAG_156
- playsewithpan SE_W029, -64
- createsprite gUnknown_08596490, 2, 0, 0, 13, 336
- waitforvisualfinish
- playsewithpan SE_W291, -64
- createsprite gUnknown_085964CC, 3, 0
- call DiveSetUp1
- call DiveSetUp1
- call DiveSetUp1
- call DiveSetUp1
- call DiveSetUp1
- end
-DiveSetUp1:
- createsprite gUnknown_085964E4, 5, 0, 0
- createsprite gUnknown_085964E4, 5, 1, 0
+ loadspritegfx 0x2820
+ loadspritegfx 0x2821
+ choosetwoturnanim AnimScript_82D654C, AnimScript_82D65A1
+
+AnimScript_82D654C:
+ loadspritegfx 0x27AC
+ playsewithpan SE_W029, SOUND_PAN_ATTACKER
+ createsprite gUnknown_08596490, 0x2, 0, 0, 13, 336
+ waitforvisualfinish
+ playsewithpan SE_W291, SOUND_PAN_ATTACKER
+ createsprite gUnknown_085964CC, 0x3, 0
+ call AnimScript_82D658A
+ call AnimScript_82D658A
+ call AnimScript_82D658A
+ call AnimScript_82D658A
+ call AnimScript_82D658A
+ end
+
+AnimScript_82D658A:
+ createsprite gUnknown_085964E4, 0x5, 0, 0
+ createsprite gUnknown_085964E4, 0x5, 1, 0
return
-DiveAttack:
- loadspritegfx ANIM_TAG_148
- loadspritegfx ANIM_TAG_155
+
+AnimScript_82D65A1:
+ loadspritegfx 0x27A4
+ loadspritegfx 0x27AB
monbg ANIM_DEF_PARTNER
- setalpha 12, 8
- playsewithpan SE_W153, +63
- createsprite gUnknown_085964CC, 131, 1
- call DiveAttack1
- call DiveAttack1
- call DiveAttack1
- call DiveAttack1
- call DiveAttack1
- delay 12
- call UnderWaterAttack1
+ setalpha 0x80C
+ playsewithpan SE_W153, SOUND_PAN_TARGET
+ createsprite gUnknown_085964CC, 0x83, 1
+ call AnimScript_82D65E0
+ call AnimScript_82D65E0
+ call AnimScript_82D65E0
+ call AnimScript_82D65E0
+ call AnimScript_82D65E0
+ delay 0xC
+ call AnimScript_82CB102
waitforvisualfinish
visible ANIM_ATTACKER
clearmonbg ANIM_DEF_PARTNER
blendoff
end
-DiveAttack1:
- createsprite gUnknown_085964E4, 133, 0, 1
- createsprite gUnknown_085964E4, 133, 1, 1
+
+AnimScript_82D65E0:
+ createsprite gUnknown_085964E4, 0x85, 0, 1
+ createsprite gUnknown_085964E4, 0x85, 1, 1
return
Move_ROCK_BLAST:
- loadspritegfx ANIM_TAG_058
- loadspritegfx ANIM_TAG_135
- createsprite gHorizontalLungeSpriteTemplate, 2, 4, 6
- delay 3
- playsewithpan SE_W207, -64
- createsprite gUnknown_08596C98, 130, 16, 0, 0, 0, 25, 257
+ loadspritegfx 0x274A
+ loadspritegfx 0x2797
+ createsprite gUnknown_0857FE28, 0x2, 4, 6
+ delay 0x3
+ playsewithpan SE_W207, SOUND_PAN_ATTACKER
+ createsprite gUnknown_08596C98, 0x82, 16, 0, 0, 0, 25, 257
waitforvisualfinish
- createsprite gBasicHitSplatSpriteTemplate, 131, 0, 0, 1, 1
- playsewithpan SE_W088, +63
- createsprite gUnknown_08596B1C, 130, 0, 0, 20, 24, 14, 2
- createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 3, 0, 5, 1
- createsprite gUnknown_08596B1C, 130, 5, 0, -20, 24, 14, 1
- createsprite gUnknown_08596B1C, 130, 0, 5, 20, -24, 14, 2
- createsprite gUnknown_08596B1C, 130, -5, 0, -20, -24, 14, 2
+ createsprite gUnknown_08597358, 0x83, 0, 0, 1, 1
+ playsewithpan SE_W088, SOUND_PAN_TARGET
+ createsprite gUnknown_08596B1C, 0x82, 0, 0, 20, 24, 14, 2
+ createvisualtask sub_80D51AC, 0x2, 1, 3, 0, 5, 1
+ createsprite gUnknown_08596B1C, 0x82, 5, 0, -20, 24, 14, 1
+ createsprite gUnknown_08596B1C, 0x82, 0, 5, 20, -24, 14, 2
+ createsprite gUnknown_08596B1C, 0x82, -5, 0, -20, -24, 14, 2
waitforvisualfinish
end
Move_OVERHEAT:
- loadspritegfx ANIM_TAG_SMALL_EMBER
- loadspritegfx ANIM_TAG_135
+ loadspritegfx 0x272D
+ loadspritegfx 0x2797
monbg ANIM_DEF_PARTNER
- setalpha 12, 18
- createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 1, 0, 5, RGB(28, 0, 0)
- waitforvisualfinish
- createvisualtask sub_8117C44, 5
- waitforvisualfinish
- createvisualtask sub_8117CA0, 5, 0, 1
- delay 1
- createvisualtask sub_8117DD8, 5, 0
- delay 1
- playsewithpan SE_W082, -64
- createvisualtask sub_8117CA0, 5, 1, 0
- delay 1
- createsprite gSimplePaletteBlendSpriteTemplate, 2, 2, 1, 0, 13, RGB(28, 0, 0)
- createvisualtask AnimTask_ShakeMon, 5, ANIM_ATTACKER, 2, 0, 15, 1
- waitforvisualfinish
- playsewithpan SE_W172B, -64
- createsprite gUnknown_08596FB0, 2, 1, 0, 30, 25, -20
- createsprite gUnknown_08596FB0, 2, 1, 32, 30, 25, -20
- createsprite gUnknown_08596FB0, 2, 1, 64, 30, 25, -20
- createsprite gUnknown_08596FB0, 2, 1, 96, 30, 25, -20
- createsprite gUnknown_08596FB0, 2, 1, 128, 30, 25, -20
- createsprite gUnknown_08596FB0, 66, 1, 160, 30, 25, -20
- createsprite gUnknown_08596FB0, 66, 1, 192, 30, 25, -20
- createsprite gUnknown_08596FB0, 66, 1, 224, 30, 25, -20
- delay 5
- createsprite gUnknown_08596FB0, 2, 1, 0, 30, 25, 0
- createsprite gUnknown_08596FB0, 2, 1, 32, 30, 25, 0
- createsprite gUnknown_08596FB0, 2, 1, 64, 30, 25, 0
- createsprite gUnknown_08596FB0, 2, 1, 96, 30, 25, 0
- createsprite gUnknown_08596FB0, 2, 1, 128, 30, 25, 0
- createsprite gUnknown_08596FB0, 66, 1, 160, 30, 25, 0
- createsprite gUnknown_08596FB0, 66, 1, 192, 30, 25, 0
- createsprite gUnknown_08596FB0, 66, 1, 224, 30, 25, 0
- delay 5
- createsprite gUnknown_08596FB0, 2, 1, 0, 30, 25, 10
- createsprite gUnknown_08596FB0, 2, 1, 32, 30, 25, 10
- createsprite gUnknown_08596FB0, 2, 1, 64, 30, 25, 10
- createsprite gUnknown_08596FB0, 2, 1, 96, 30, 25, 10
- createsprite gUnknown_08596FB0, 2, 1, 128, 30, 25, 10
- createsprite gUnknown_08596FB0, 66, 1, 160, 30, 25, 10
- createsprite gUnknown_08596FB0, 66, 1, 192, 30, 25, 10
- createsprite gUnknown_08596FB0, 66, 1, 224, 30, 25, 10
- delay 5
- waitforvisualfinish
- createsprite gBasicHitSplatSpriteTemplate, 131, -5, 3, 1, 0
- playsewithpan SE_W007, +63
- createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 10, 0, 25, 1
- delay 6
- createsprite gBasicHitSplatSpriteTemplate, 131, 8, -5, 1, 0
- playsewithpan SE_W007, +63
- delay 8
- createsprite gBasicHitSplatSpriteTemplate, 131, 10, 10, 1, 0
- playsewithpan SE_W007, +63
- delay 8
- createsprite gBasicHitSplatSpriteTemplate, 131, 0, 0, 1, 0
- playsewithpan SE_W007, +63
- createvisualtask sub_8117DD8, 5, 1
- delay 1
- createsprite gSimplePaletteBlendSpriteTemplate, 2, 2, -1, 0, 13, RGB(18, 18, 18)
- createvisualtask AnimTask_ShakeMon, 5, ANIM_ATTACKER, 3, 0, 15, 1
- waitforvisualfinish
- createvisualtask sub_8117D3C, 5, 0, 1
- delay 1
- createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 1, 5, 0, RGB(28, 0, 0)
+ setalpha 0x120C
+ createsprite gUnknown_08597274, 0x2, 1, 1, 0, 5, RGB(28, 0, 0)
+ waitforvisualfinish
+ createvisualtask sub_8117C44, 0x5
+ waitforvisualfinish
+ createvisualtask sub_8117CA0, 0x5, 0, 1
+ delay 0x1
+ createvisualtask sub_8117DD8, 0x5, 0
+ delay 0x1
+ playsewithpan SE_W082, SOUND_PAN_ATTACKER
+ createvisualtask sub_8117CA0, 0x5, 1, 0
+ delay 0x1
+ createsprite gUnknown_08597274, 0x2, 2, 1, 0, 13, RGB(28, 0, 0)
+ createvisualtask sub_80D51AC, 0x5, 0, 2, 0, 15, 1
+ waitforvisualfinish
+ playsewithpan SE_W172B, SOUND_PAN_ATTACKER
+ createsprite gUnknown_08596FB0, 0x2, 1, 0, 30, 25, -20
+ createsprite gUnknown_08596FB0, 0x2, 1, 32, 30, 25, -20
+ createsprite gUnknown_08596FB0, 0x2, 1, 64, 30, 25, -20
+ createsprite gUnknown_08596FB0, 0x2, 1, 96, 30, 25, -20
+ createsprite gUnknown_08596FB0, 0x2, 1, 128, 30, 25, -20
+ createsprite gUnknown_08596FB0, 0x42, 1, 160, 30, 25, -20
+ createsprite gUnknown_08596FB0, 0x42, 1, 192, 30, 25, -20
+ createsprite gUnknown_08596FB0, 0x42, 1, 224, 30, 25, -20
+ delay 0x5
+ createsprite gUnknown_08596FB0, 0x2, 1, 0, 30, 25, 0
+ createsprite gUnknown_08596FB0, 0x2, 1, 32, 30, 25, 0
+ createsprite gUnknown_08596FB0, 0x2, 1, 64, 30, 25, 0
+ createsprite gUnknown_08596FB0, 0x2, 1, 96, 30, 25, 0
+ createsprite gUnknown_08596FB0, 0x2, 1, 128, 30, 25, 0
+ createsprite gUnknown_08596FB0, 0x42, 1, 160, 30, 25, 0
+ createsprite gUnknown_08596FB0, 0x42, 1, 192, 30, 25, 0
+ createsprite gUnknown_08596FB0, 0x42, 1, 224, 30, 25, 0
+ delay 0x5
+ createsprite gUnknown_08596FB0, 0x2, 1, 0, 30, 25, 10
+ createsprite gUnknown_08596FB0, 0x2, 1, 32, 30, 25, 10
+ createsprite gUnknown_08596FB0, 0x2, 1, 64, 30, 25, 10
+ createsprite gUnknown_08596FB0, 0x2, 1, 96, 30, 25, 10
+ createsprite gUnknown_08596FB0, 0x2, 1, 128, 30, 25, 10
+ createsprite gUnknown_08596FB0, 0x42, 1, 160, 30, 25, 10
+ createsprite gUnknown_08596FB0, 0x42, 1, 192, 30, 25, 10
+ createsprite gUnknown_08596FB0, 0x42, 1, 224, 30, 25, 10
+ delay 0x5
+ waitforvisualfinish
+ createsprite gUnknown_08597358, 0x83, -5, 3, 1, 0
+ playsewithpan SE_W007, SOUND_PAN_TARGET
+ createvisualtask sub_80D51AC, 0x2, 1, 10, 0, 25, 1
+ delay 0x6
+ createsprite gUnknown_08597358, 0x83, 8, -5, 1, 0
+ playsewithpan SE_W007, SOUND_PAN_TARGET
+ delay 0x8
+ createsprite gUnknown_08597358, 0x83, 10, 10, 1, 0
+ playsewithpan SE_W007, SOUND_PAN_TARGET
+ delay 0x8
+ createsprite gUnknown_08597358, 0x83, 0, 0, 1, 0
+ playsewithpan SE_W007, SOUND_PAN_TARGET
+ createvisualtask sub_8117DD8, 0x5, 1
+ delay 0x1
+ createsprite gUnknown_08597274, 0x2, 2, -1, 0, 13, RGB(18, 18, 18)
+ createvisualtask sub_80D51AC, 0x5, 0, 3, 0, 15, 1
+ waitforvisualfinish
+ createvisualtask sub_8117D3C, 0x5, 0, 1
+ delay 0x1
+ createsprite gUnknown_08597274, 0x2, 1, 1, 5, 0, RGB(28, 0, 0)
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
blendoff
waitforvisualfinish
- delay 15
- createvisualtask sub_8117D3C, 5, 1, 0
- delay 1
- createsprite gSimplePaletteBlendSpriteTemplate, 2, 2, 0, 13, 0, RGB(18, 18, 18)
+ delay 0xF
+ createvisualtask sub_8117D3C, 0x5, 1, 0
+ delay 0x1
+ createsprite gUnknown_08597274, 0x2, 2, 0, 13, 0, RGB(18, 18, 18)
waitforvisualfinish
- createvisualtask sub_8117C70, 5
+ createvisualtask sub_8117C70, 0x5
waitforvisualfinish
end
Move_HYDRO_CANNON:
- loadspritegfx ANIM_TAG_149
- loadspritegfx ANIM_TAG_148
+ loadspritegfx 0x27A5
+ loadspritegfx 0x27A4
monbg ANIM_DEF_PARTNER
- setalpha 12, 8
- playsewithpan SE_W057, -64
- createsprite gUnknown_085951C0, 130
- delay 10
- createvisualtask sub_8115F10, 2, 257, 257, 257
- delay 30
- panse_1B SE_W056, -64, +63, +2, 0
- call HydroCannon1
- createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 10, 0, 40, 1
- createsprite gUnknown_08597388, 130, 0, 0, 1, 0
- call HydroCannon1
- createsprite gUnknown_08597388, 130, 0, 0, 1, 0
- call HydroCannon1
- createsprite gUnknown_08597388, 130, 0, 0, 1, 0
- call HydroCannon1
- createsprite gUnknown_08597388, 130, 0, 0, 1, 0
- call HydroCannon1
- createsprite gUnknown_08597388, 130, 0, 0, 1, 0
- call HydroCannon1
- createsprite gUnknown_08597388, 130, 0, 0, 1, 0
- waitforvisualfinish
- createvisualtask sub_8115F10, 2, 257, 257, 257
+ setalpha 0x80C
+ playsewithpan SE_W057, SOUND_PAN_ATTACKER
+ createsprite gUnknown_085951C0, 0x82
+ delay 0xA
+ createvisualtask sub_8115F10, 0x2, 257, 257, 257
+ delay 0x1E
+ panse_1B SE_W056, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0x0
+ call AnimScript_82D6A50
+ createvisualtask sub_80D51AC, 0x5, 1, 10, 0, 40, 1
+ createsprite gUnknown_08597388, 0x82, 0, 0, 1, 0
+ call AnimScript_82D6A50
+ createsprite gUnknown_08597388, 0x82, 0, 0, 1, 0
+ call AnimScript_82D6A50
+ createsprite gUnknown_08597388, 0x82, 0, 0, 1, 0
+ call AnimScript_82D6A50
+ createsprite gUnknown_08597388, 0x82, 0, 0, 1, 0
+ call AnimScript_82D6A50
+ createsprite gUnknown_08597388, 0x82, 0, 0, 1, 0
+ call AnimScript_82D6A50
+ createsprite gUnknown_08597388, 0x82, 0, 0, 1, 0
+ waitforvisualfinish
+ createvisualtask sub_8115F10, 0x2, 257, 257, 257
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
blendoff
end
-HydroCannon1:
- createsprite gUnknown_085951D8, 130, 10, -10, 0, 0, 15, 257
- delay 1
- createsprite gUnknown_085951D8, 130, 10, -10, 0, 0, 15, 257
- delay 1
- createsprite gUnknown_085951D8, 130, 10, -10, 0, 0, 15, 257
- delay 1
- createsprite gUnknown_085951D8, 130, 10, -10, 0, 0, 15, 257
- delay 1
- createsprite gUnknown_085951D8, 130, 10, -10, 0, 0, 15, 257
+
+AnimScript_82D6A50:
+ createsprite gUnknown_085951D8, 0x82, 10, -10, 0, 0, 15, 257
+ delay 0x1
+ createsprite gUnknown_085951D8, 0x82, 10, -10, 0, 0, 15, 257
+ delay 0x1
+ createsprite gUnknown_085951D8, 0x82, 10, -10, 0, 0, 15, 257
+ delay 0x1
+ createsprite gUnknown_085951D8, 0x82, 10, -10, 0, 0, 15, 257
+ delay 0x1
+ createsprite gUnknown_085951D8, 0x82, 10, -10, 0, 0, 15, 257
return
Move_ASTONISH:
- loadspritegfx ANIM_TAG_273
- playsewithpan SE_W227, -64
- createsprite gHorizontalLungeSpriteTemplate, 2, 4, 6
- delay 25
- createsprite gUnknown_085964E4, -123, 0, 1
- playsewithpan SE_W166, +63
- createsprite gUnknown_085964E4, -123, 1, 1
- createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 4, 0, 5, 1
- createvisualtask sub_8106020, 3
+ loadspritegfx 0x2821
+ playsewithpan SE_W227, SOUND_PAN_ATTACKER
+ createsprite gUnknown_0857FE28, 0x2, 4, 6
+ delay 0x19
+ createsprite gUnknown_085964E4, 0x85, 0, 1
+ playsewithpan SE_W166, SOUND_PAN_TARGET
+ createsprite gUnknown_085964E4, 0x85, 1, 1
+ createvisualtask sub_80D52D0, 0x2, 1, 4, 0, 5, 1
+ createvisualtask sub_8106020, 0x3
waitforvisualfinish
end
Move_SEISMIC_TOSS:
- loadspritegfx ANIM_TAG_135
- loadspritegfx ANIM_TAG_058
- setarg 7, 0
+ loadspritegfx 0x2797
+ loadspritegfx 0x274A
+ setarg 0x7, 0x0
monbg ANIM_DEF_PARTNER
- setalpha 12, 8
+ setalpha 0x80C
waitforvisualfinish
- createvisualtask AnimTask_GetSeismicTossDamageLevel, 3
- delay 1
+ createvisualtask sub_81114EC, 0x3
+ delay 0x1
fadetobg BG_SEISMICTOSS_SKUUPPERCUT
waitbgfadeout
- createvisualtask sub_811152C, 3
+ createvisualtask sub_811152C, 0x3
playsewithpan SE_W327, 0
waitbgfadein
waitforvisualfinish
- createvisualtask sub_8111590, 3
- jumpreteq 0, SeismicTossWeak
- jumpreteq 1, SeismicTossMedium
- jumpreteq 2, SeismicTossStrong
-SeismicTossContinue:
+ createvisualtask sub_8111590, 0x3
+ jumpargeq 0x7, 0x0, AnimScript_82D6B53
+ jumpargeq 0x7, 0x1, AnimScript_82D6B64
+ jumpargeq 0x7, 0x2, AnimScript_82D6B7C
+
+AnimScript_82D6B48:
restorebg
waitbgfadeout
- setarg 7, 0xFFF
+ setarg 0x7, 0xFFF
waitbgfadein
clearmonbg ANIM_DEF_PARTNER
blendoff
end
-SeismicTossWeak:
- call SeismicToss1
- delay 16
- call SeismicToss2
- goto SeismicTossContinue
-SeismicTossMedium:
- call SeismicToss1
- delay 14
- call SeismicToss2
- delay 14
- call SeismicToss1
- goto SeismicTossContinue
-SeismicTossStrong:
- call SeismicToss2
- delay 10
- call SeismicToss1
- delay 10
- call SeismicToss2
- delay 10
- call SeismicToss1
- goto SeismicTossContinue
-SeismicToss1:
- createsprite gBasicHitSplatSpriteTemplate, 131, -10, -8, 1, 1
- playsewithpan SE_W070, +63
- createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 0, 3, 5, 1
- createsprite gUnknown_08596CB0, 130, -12, 27, 2, 3
- createsprite gUnknown_08596CB0, 130, 8, 28, 3, 4
- createsprite gUnknown_08596CB0, 130, -4, 30, 2, 3
- createsprite gUnknown_08596CB0, 130, 12, 25, 4, 4
+
+AnimScript_82D6B53:
+ call AnimScript_82D6B9B
+ delay 0x10
+ call AnimScript_82D6BFC
+ goto AnimScript_82D6B48
+
+AnimScript_82D6B64:
+ call AnimScript_82D6B9B
+ delay 0xE
+ call AnimScript_82D6BFC
+ delay 0xE
+ call AnimScript_82D6B9B
+ goto AnimScript_82D6B48
+
+AnimScript_82D6B7C:
+ call AnimScript_82D6BFC
+ delay 0xA
+ call AnimScript_82D6B9B
+ delay 0xA
+ call AnimScript_82D6BFC
+ delay 0xA
+ call AnimScript_82D6B9B
+ goto AnimScript_82D6B48
+
+AnimScript_82D6B9B:
+ createsprite gUnknown_08597358, 0x83, -10, -8, 1, 1
+ playsewithpan SE_W070, SOUND_PAN_TARGET
+ createvisualtask sub_80D51AC, 0x2, 1, 0, 3, 5, 1
+ createsprite gUnknown_08596CB0, 0x82, -12, 27, 2, 3
+ createsprite gUnknown_08596CB0, 0x82, 8, 28, 3, 4
+ createsprite gUnknown_08596CB0, 0x82, -4, 30, 2, 3
+ createsprite gUnknown_08596CB0, 0x82, 12, 25, 4, 4
return
-SeismicToss2:
- createsprite gBasicHitSplatSpriteTemplate, 131, 10, -8, 1, 1
- playsewithpan SE_W088, +63
- createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 0, 3, 5, 1
- createsprite gUnknown_08596CB0, 130, -12, 32, 3, 4
- createsprite gUnknown_08596CB0, 130, 8, 31, 2, 2
- createsprite gUnknown_08596CB0, 130, -4, 28, 2, 3
- createsprite gUnknown_08596CB0, 130, 12, 30, 4, 3
+
+AnimScript_82D6BFC:
+ createsprite gUnknown_08597358, 0x83, 10, -8, 1, 1
+ playsewithpan SE_W088, SOUND_PAN_TARGET
+ createvisualtask sub_80D51AC, 0x2, 1, 0, 3, 5, 1
+ createsprite gUnknown_08596CB0, 0x82, -12, 32, 3, 4
+ createsprite gUnknown_08596CB0, 0x82, 8, 31, 2, 2
+ createsprite gUnknown_08596CB0, 0x82, -4, 28, 2, 3
+ createsprite gUnknown_08596CB0, 0x82, 12, 30, 4, 3
return
Move_MAGIC_COAT:
- loadspritegfx ANIM_TAG_170
- setalpha 0, 16
- waitplaysewithpan SE_W112, -64, 15
- createsprite gUnknown_085965C0, 3, 40, 0, 10170
+ loadspritegfx 0x27BA
+ setalpha 0x1000
+ waitplaysewithpan SE_W112, SOUND_PAN_ATTACKER, 0xF
+ createsprite gUnknown_085965C0, 0x3, 40, 0, 10170
waitforvisualfinish
- delay 1
+ delay 0x1
blendoff
end
Move_WATER_PULSE:
- loadspritegfx ANIM_TAG_155
- loadspritegfx ANIM_TAG_288
+ loadspritegfx 0x27AB
+ loadspritegfx 0x2830
monbg ANIM_TARGET
monbgprio_28 ANIM_TARGET
- playsewithpan SE_W145C, -64
- createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 0, 0, 7, RGB(0, 25, 28)
- delay 10
- createsprite gUnknown_085952F8, 66, 100, 100, 8, 1, 20, 40, 0
- createsprite gUnknown_085952F8, 66, 20, 100, 16, 2, 10, 35, 1
- createsprite gUnknown_085952F8, 66, 200, 80, 8, 1, 40, 20, 0
- createsprite gUnknown_085952F8, 66, 80, 60, 10, 3, 20, 50, 0
- createsprite gUnknown_085952F8, 66, 140, 100, 16, 1, 20, 30, 1
- playsewithpan SE_W145C, +63
- waitforvisualfinish
- playsewithpan SE_W202, -64
- createsprite gUnknown_08593470, 130, 0, 0, 40, 15
- delay 5
- playsewithpan SE_W202, -64
- createsprite gUnknown_08593470, 130, 0, 0, 40, 15
- delay 5
- playsewithpan SE_W202, -64
- createsprite gUnknown_08593470, 130, 0, 0, 40, 15
- delay 13
- createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 0, 8, 18, 1
- waitforvisualfinish
- createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 1, 7, 0, RGB(0, 25, 28)
+ playsewithpan SE_W145C, SOUND_PAN_ATTACKER
+ createsprite gUnknown_08597274, 0x2, 1, 0, 0, 7, RGB(0, 25, 28)
+ delay 0xA
+ createsprite gUnknown_085952F8, 0x42, 100, 100, 8, 1, 20, 40, 0
+ createsprite gUnknown_085952F8, 0x42, 20, 100, 16, 2, 10, 35, 1
+ createsprite gUnknown_085952F8, 0x42, 200, 80, 8, 1, 40, 20, 0
+ createsprite gUnknown_085952F8, 0x42, 80, 60, 10, 3, 20, 50, 0
+ createsprite gUnknown_085952F8, 0x42, 140, 100, 16, 1, 20, 30, 1
+ playsewithpan SE_W145C, SOUND_PAN_TARGET
+ waitforvisualfinish
+ playsewithpan SE_W202, SOUND_PAN_ATTACKER
+ createsprite gUnknown_08593470, 0x82, 0, 0, 40, 15
+ delay 0x5
+ playsewithpan SE_W202, SOUND_PAN_ATTACKER
+ createsprite gUnknown_08593470, 0x82, 0, 0, 40, 15
+ delay 0x5
+ playsewithpan SE_W202, SOUND_PAN_ATTACKER
+ createsprite gUnknown_08593470, 0x82, 0, 0, 40, 15
+ delay 0xD
+ createvisualtask sub_80D51AC, 0x2, 1, 0, 8, 18, 1
+ waitforvisualfinish
+ createsprite gUnknown_08597274, 0x2, 1, 1, 7, 0, RGB(0, 25, 28)
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
end
Move_PSYCHO_BOOST:
- loadspritegfx ANIM_TAG_212
+ loadspritegfx 0x27E4
monbg ANIM_ATK_PARTNER
fadetobg BG_PSYCHIC
waitbgfadeout
- createvisualtask sub_815A5C8, 5
+ createvisualtask sub_815A5C8, 0x5
waitbgfadein
- delay 6
- createvisualtask sub_8115A04, 2, 1, 2, 8, 0, 10, RGB_BLACK
- delay 0
+ delay 0x6
+ createvisualtask sub_8115A04, 0x2, 1, 2, 8, 0, 10, 0
+ delay 0x0
monbgprio_28 ANIM_ATTACKER
- setalpha 8, 8
- delay 10
- createvisualtask AnimTask_ShakeMon, 2, ANIM_ATTACKER, 3, 0, 240, 0
- loopsewithpan SE_W060B, -64, 14, 10
- createsprite gUnknown_08596920, 2
- delay 110
- loopsewithpan SE_W060B, -64, 7, 10
+ setalpha 0x808
+ delay 0xA
+ createvisualtask sub_80D51AC, 0x2, 0, 3, 0, 240, 0
+ loopsewithpan SE_W060B, SOUND_PAN_ATTACKER, 0xE, 0xA
+ createsprite gUnknown_08596920, 0x2
+ delay 0x6E
+ loopsewithpan SE_W060B, SOUND_PAN_ATTACKER, 0x7, 0xA
waitforvisualfinish
- createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, -8, 1, 24, 1
- playsewithpan SE_W043, +63
+ createvisualtask sub_80D52D0, 0x2, 1, -8, 1, 24, 1
+ playsewithpan SE_W043, SOUND_PAN_TARGET
waitforvisualfinish
clearmonbg ANIM_ATK_PARTNER
blendoff
- call UnsetPsychicBackground
+ call AnimScript_82D7CDD
end
Move_KNOCK_OFF:
- loadspritegfx ANIM_TAG_277
- loadspritegfx ANIM_TAG_135
- createsprite gHorizontalLungeSpriteTemplate, 2, 4, 6
- delay 4
- playsewithpan SE_W233, +63
- createsprite gUnknown_085CE984, 130, -16, -16
- delay 8
- createsprite gComplexPaletteBlendSpriteTemplate, 2, 31, 5, 1, RGB_WHITE, 10, 0, 0
- createsprite gBasicHitSplatSpriteTemplate, 131, 0, 0, 1, 2
- playsewithpan SE_W004, +63
- createsprite gSlideMonToOffsetSpriteTemplate, 2, 1, -12, 10, 0, 3
- createsprite gSlideMonToOriginalPosSpriteTemplate, 2, 0, 0, 5
- delay 3
- createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_TARGET, 0, 3, 6, 1
- delay 5
- createsprite gSlideMonToOriginalPosSpriteTemplate, 2, 1, 0, 6
- delay 10
+ loadspritegfx 0x2825
+ loadspritegfx 0x2797
+ createsprite gUnknown_0857FE28, 0x2, 4, 6
+ delay 0x4
+ playsewithpan SE_W233, SOUND_PAN_TARGET
+ createsprite gUnknown_085CE984, 0x82, -16, -16
+ delay 0x8
+ createsprite gUnknown_0859728C, 0x2, 31, 5, 1, 0x7FFF, 10, 0, 0
+ createsprite gUnknown_08597358, 0x83, 0, 0, 1, 2
+ playsewithpan SE_W004, SOUND_PAN_TARGET
+ createsprite gUnknown_0857FE70, 0x2, 1, -12, 10, 0, 3
+ createsprite gUnknown_0857FE58, 0x2, 0, 0, 5
+ delay 0x3
+ createvisualtask sub_80D5484, 0x2, 1, 0, 3, 6, 1
+ delay 0x5
+ createsprite gUnknown_0857FE58, 0x2, 1, 0, 6
+ delay 0xA
waitforvisualfinish
end
Move_DOOM_DESIRE:
- createvisualtask sub_8114960, 2
- delay 1
+ createvisualtask sub_8114960, 0x2
+ delay 0x1
monbg ANIM_ATK_PARTNER
- createvisualtask sub_811489C, 5, 1, 0
- createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 1, 0, 4, RGB_BLACK
+ createvisualtask sub_811489C, 0x5, 1, 0
+ createsprite gUnknown_08597274, 0x2, 1, 1, 0, 4, 0
waitforvisualfinish
- setalpha 8, 8
- playsewithpan SE_W060, -64
- createvisualtask AnimTask_ScaleMonAndRestore, 5, -4, -4, 15, ANIM_ATTACKER, 1
+ setalpha 0x808
+ playsewithpan SE_W060, SOUND_PAN_ATTACKER
+ createvisualtask sub_80D6064, 0x5, -4, -4, 15, 0, 1
waitforvisualfinish
- delay 20
- createvisualtask sub_811489C, 5, 1, 1
- createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 1, 4, 0, RGB_BLACK
+ delay 0x14
+ createvisualtask sub_811489C, 0x5, 1, 1
+ createsprite gUnknown_08597274, 0x2, 1, 1, 4, 0, 0
waitforvisualfinish
clearmonbg ANIM_ATK_PARTNER
blendoff
end
Move_SKY_UPPERCUT:
- loadspritegfx ANIM_TAG_135
+ loadspritegfx 0x2797
monbg ANIM_DEF_PARTNER
monbgprio_28 ANIM_TARGET
fadetobg BG_SEISMICTOSS_SKUUPPERCUT
waitbgfadeout
- playsewithpan SE_W327, -64
- createvisualtask sub_810DABC, 5, 55
+ playsewithpan SE_W327, SOUND_PAN_ATTACKER
+ createvisualtask sub_810DABC, 0x5, 55
waitbgfadein
- setalpha 12, 8
- delay 38
- createsprite gSlideMonToOffsetSpriteTemplate, 2, 0, 28, 0, 0, 5
- delay 4
- createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 4, 0, 6, 1
- playsewithpan SE_W233B, +63
- createsprite gBasicHitSplatSpriteTemplate, 131, -28, 28, 1, 1
- delay 1
- playsewithpan SE_W233B, +63
- createsprite gBasicHitSplatSpriteTemplate, 131, -15, 8, 1, 1
- playsewithpan SE_W233B, +63
- delay 1
- playsewithpan SE_W233B, +63
- createsprite gBasicHitSplatSpriteTemplate, 131, -5, -12, 1, 1
- delay 1
- playsewithpan SE_W233B, +63
- createsprite gBasicHitSplatSpriteTemplate, 131, 0, -32, 1, 1
- delay 1
- playsewithpan SE_W233B, +63
- createsprite gBasicHitSplatSpriteTemplate, 131, 5, -52, 1, 1
- createsprite gSlideMonToOffsetSpriteTemplate, 2, 1, -26, 16, 1, 4
- delay 4
- createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_TARGET, 0, 3, 6, 1
- delay 30
- createsprite gSlideMonToOriginalPosSpriteTemplate, 2, 0, 0, 6
- delay 4
- createsprite gSlideMonToOriginalPosSpriteTemplate, 2, 1, 0, 6
+ setalpha 0x80C
+ delay 0x26
+ createsprite gUnknown_0857FE70, 0x2, 0, 28, 0, 0, 5
+ delay 0x4
+ createvisualtask sub_80D52D0, 0x2, 1, 4, 0, 6, 1
+ playsewithpan SE_W233B, SOUND_PAN_TARGET
+ createsprite gUnknown_08597358, 0x83, -28, 28, 1, 1
+ delay 0x1
+ playsewithpan SE_W233B, SOUND_PAN_TARGET
+ createsprite gUnknown_08597358, 0x83, -15, 8, 1, 1
+ playsewithpan SE_W233B, SOUND_PAN_TARGET
+ delay 0x1
+ playsewithpan SE_W233B, SOUND_PAN_TARGET
+ createsprite gUnknown_08597358, 0x83, -5, -12, 1, 1
+ delay 0x1
+ playsewithpan SE_W233B, SOUND_PAN_TARGET
+ createsprite gUnknown_08597358, 0x83, 0, -32, 1, 1
+ delay 0x1
+ playsewithpan SE_W233B, SOUND_PAN_TARGET
+ createsprite gUnknown_08597358, 0x83, 5, -52, 1, 1
+ createsprite gUnknown_0857FE70, 0x2, 1, -26, 16, 1, 4
+ delay 0x4
+ createvisualtask sub_80D5484, 0x2, 1, 0, 3, 6, 1
+ delay 0x1E
+ createsprite gUnknown_0857FE58, 0x2, 0, 0, 6
+ delay 0x4
+ createsprite gUnknown_0857FE58, 0x2, 1, 0, 6
clearmonbg ANIM_DEF_PARTNER
blendoff
restorebg
waitbgfadeout
- setarg 7, -1
+ setarg 0x7, 0xFFFF
waitbgfadein
end
Move_SECRET_POWER:
- createvisualtask AnimTask_GetBattleTerrain, 5
- jumpargeq 0, BATTLE_TERRAIN_GRASS, Move_NEEDLE_ARM
- jumpargeq 0, BATTLE_TERRAIN_LONG_GRASS, Move_MAGICAL_LEAF
- jumpargeq 0, BATTLE_TERRAIN_SAND, Move_MUD_SHOT
- jumpargeq 0, BATTLE_TERRAIN_UNDERWATER, Move_WATERFALL
- jumpargeq 0, BATTLE_TERRAIN_WATER, Move_SURF
- jumpargeq 0, BATTLE_TERRAIN_POND, Move_BUBBLE_BEAM
- jumpargeq 0, BATTLE_TERRAIN_MOUNTAIN, Move_ROCK_THROW
- jumpargeq 0, BATTLE_TERRAIN_CAVE, Move_BITE
- jumpargeq 0, BATTLE_TERRAIN_BUILDING, Move_STRENGTH
+ createvisualtask sub_8117C24, 0x5
+ jumpargeq 0x0, 0x0, Move_NEEDLE_ARM
+ jumpargeq 0x0, 0x1, Move_MAGICAL_LEAF
+ jumpargeq 0x0, 0x2, Move_MUD_SHOT
+ jumpargeq 0x0, 0x3, Move_WATERFALL
+ jumpargeq 0x0, 0x4, Move_SURF
+ jumpargeq 0x0, 0x5, Move_BUBBLE_BEAM
+ jumpargeq 0x0, 0x6, Move_ROCK_THROW
+ jumpargeq 0x0, 0x7, Move_BITE
+ jumpargeq 0x0, 0x8, Move_STRENGTH
goto Move_SLAM
Move_TWISTER:
- loadspritegfx ANIM_TAG_063
- loadspritegfx ANIM_TAG_135
- loadspritegfx ANIM_TAG_058
+ loadspritegfx 0x274F
+ loadspritegfx 0x2797
+ loadspritegfx 0x274A
monbg ANIM_DEF_PARTNER
monbgprio_28 ANIM_TARGET
- playsewithpan SE_W239, +63
- createsprite gUnknown_085923A8, 130, 120, 70, 5, 70, 30
- delay 1
- createsprite gUnknown_085923A8, 130, 115, 55, 6, 60, 25
- delay 1
- createsprite gUnknown_085923A8, 130, 115, 60, 7, 60, 30
- createsprite gUnknown_085923A8, 130, 115, 55, 10, 60, 30
- delay 3
- createsprite gUnknown_08596CC8, 130, 100, 50, 4, 50, 26
- delay 1
- createsprite gUnknown_085923A8, 130, 105, 25, 8, 60, 20
- delay 1
- createsprite gUnknown_085923A8, 130, 115, 40, 10, 48, 30
- delay 3
- createsprite gUnknown_08596CC8, 130, 120, 30, 6, 45, 25
- createsprite gUnknown_085923A8, 130, 115, 35, 10, 60, 30
- delay 3
- createsprite gUnknown_08596CC8, 130, 105, 20, 8, 40, 0
- delay 3
- createsprite gUnknown_085923A8, 130, 20, 255, 15, 32, 0
- createsprite gUnknown_085923A8, 130, 110, 10, 8, 32, 20
- waitforvisualfinish
- createsprite gBasicHitSplatSpriteTemplate, 131, -32, -16, 1, 3
- playsewithpan SE_W004, +63
- createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_TARGET, 3, 0, 12, 1
- createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_DEF_PARTNER, 3, 0, 12, 1
- delay 4
- createsprite gUnknown_085973A0, 131, 1, 3
- playsewithpan SE_W004, +63
- delay 4
- createsprite gUnknown_085973A0, 131, 1, 3
- playsewithpan SE_W004, +63
- delay 4
- createsprite gBasicHitSplatSpriteTemplate, 131, 32, 20, 1, 3
- playsewithpan SE_W004, +63
+ playsewithpan SE_W239, SOUND_PAN_TARGET
+ createsprite gUnknown_085923A8, 0x82, 120, 70, 5, 70, 30
+ delay 0x1
+ createsprite gUnknown_085923A8, 0x82, 115, 55, 6, 60, 25
+ delay 0x1
+ createsprite gUnknown_085923A8, 0x82, 115, 60, 7, 60, 30
+ createsprite gUnknown_085923A8, 0x82, 115, 55, 10, 60, 30
+ delay 0x3
+ createsprite gUnknown_08596CC8, 0x82, 100, 50, 4, 50, 26
+ delay 0x1
+ createsprite gUnknown_085923A8, 0x82, 105, 25, 8, 60, 20
+ delay 0x1
+ createsprite gUnknown_085923A8, 0x82, 115, 40, 10, 48, 30
+ delay 0x3
+ createsprite gUnknown_08596CC8, 0x82, 120, 30, 6, 45, 25
+ createsprite gUnknown_085923A8, 0x82, 115, 35, 10, 60, 30
+ delay 0x3
+ createsprite gUnknown_08596CC8, 0x82, 105, 20, 8, 40, 0
+ delay 0x3
+ createsprite gUnknown_085923A8, 0x82, 20, 255, 15, 32, 0
+ createsprite gUnknown_085923A8, 0x82, 110, 10, 8, 32, 20
+ waitforvisualfinish
+ createsprite gUnknown_08597358, 0x83, -32, -16, 1, 3
+ playsewithpan SE_W004, SOUND_PAN_TARGET
+ createvisualtask sub_80D5484, 0x2, 1, 3, 0, 12, 1
+ createvisualtask sub_80D5484, 0x2, 3, 3, 0, 12, 1
+ delay 0x4
+ createsprite gUnknown_085973A0, 0x83, 1, 3
+ playsewithpan SE_W004, SOUND_PAN_TARGET
+ delay 0x4
+ createsprite gUnknown_085973A0, 0x83, 1, 3
+ playsewithpan SE_W004, SOUND_PAN_TARGET
+ delay 0x4
+ createsprite gUnknown_08597358, 0x83, 32, 20, 1, 3
+ playsewithpan SE_W004, SOUND_PAN_TARGET
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
blendoff
end
Move_MAGICAL_LEAF:
- loadspritegfx ANIM_TAG_063
- loadspritegfx ANIM_TAG_160
- loadspritegfx ANIM_TAG_135
+ loadspritegfx 0x274F
+ loadspritegfx 0x27B0
+ loadspritegfx 0x2797
monbg ANIM_DEF_PARTNER
- setalpha 12, 8
- delay 1
- loopsewithpan SE_W077, -64, 10, 5
- createvisualtask sub_81007C4, 5
- createsprite gUnknown_08592390, 2, -3, -2, 10
- delay 2
- createsprite gUnknown_08592390, 2, -1, -1, 15
- delay 2
- createsprite gUnknown_08592390, 2, -4, -4, 7
- delay 2
- createsprite gUnknown_08592390, 2, 3, -3, 11
- delay 2
- createsprite gUnknown_08592390, 2, -1, -6, 8
- delay 2
- createsprite gUnknown_08592390, 2, 2, -1, 12
- delay 2
- createsprite gUnknown_08592390, 2, -3, -4, 13
- delay 2
- createsprite gUnknown_08592390, 2, 4, -5, 7
- delay 2
- createsprite gUnknown_08592390, 2, 2, -6, 11
- delay 2
- createsprite gUnknown_08592390, 2, -3, -5, 8
- delay 60
- playsewithpan SE_W013B, -64
- createsprite gUnknown_085923D8, 131, 20, -10, 20, 0, 32, 20, 0
- createsprite gUnknown_085923D8, 131, 20, -10, 20, 0, 32, -20, 0
- delay 30
- playsewithpan SE_W013, +63
- createsprite gBasicHitSplatSpriteTemplate, 132, -10, -4, 1, 2
- createsprite gBasicHitSplatSpriteTemplate, 132, 10, 4, 1, 2
- createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 8, 1
- delay 20
- setarg 7, -1
+ setalpha 0x80C
+ delay 0x1
+ loopsewithpan SE_W077, SOUND_PAN_ATTACKER, 0xA, 0x5
+ createvisualtask sub_81007C4, 0x5
+ createsprite gUnknown_08592390, 0x2, -3, -2, 10
+ delay 0x2
+ createsprite gUnknown_08592390, 0x2, -1, -1, 15
+ delay 0x2
+ createsprite gUnknown_08592390, 0x2, -4, -4, 7
+ delay 0x2
+ createsprite gUnknown_08592390, 0x2, 3, -3, 11
+ delay 0x2
+ createsprite gUnknown_08592390, 0x2, -1, -6, 8
+ delay 0x2
+ createsprite gUnknown_08592390, 0x2, 2, -1, 12
+ delay 0x2
+ createsprite gUnknown_08592390, 0x2, -3, -4, 13
+ delay 0x2
+ createsprite gUnknown_08592390, 0x2, 4, -5, 7
+ delay 0x2
+ createsprite gUnknown_08592390, 0x2, 2, -6, 11
+ delay 0x2
+ createsprite gUnknown_08592390, 0x2, -3, -5, 8
+ delay 0x3C
+ playsewithpan SE_W013B, SOUND_PAN_ATTACKER
+ createsprite gUnknown_085923D8, 0x83, 20, -10, 20, 0, 32, 20, 0
+ createsprite gUnknown_085923D8, 0x83, 20, -10, 20, 0, 32, -20, 0
+ delay 0x1E
+ playsewithpan SE_W013, SOUND_PAN_TARGET
+ createsprite gUnknown_08597358, 0x84, -10, -4, 1, 2
+ createsprite gUnknown_08597358, 0x84, 10, 4, 1, 2
+ createvisualtask sub_80D52D0, 0x2, 1, 2, 0, 8, 1
+ delay 0x14
+ setarg 0x7, 0xFFFF
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
blendoff
end
Move_ICE_BALL:
- loadspritegfx ANIM_TAG_ICE_CHUNK
- loadspritegfx ANIM_TAG_141
- createvisualtask AnimTask_GetRolloutCounter, 5, 0
- jumpargeq 0, 4, IceBallSetIceBg
-IceBallContinue:
- playsewithpan SE_W196, -64
- createsprite gUnknown_08595DE4, 130, 15, 0, -12, -16, 30, -40
- delay 28
- playsewithpan SE_W280, +63
- createvisualtask AnimTask_GetRolloutCounter, 5, 0
- jumpargeq 0, 0, IceBallWeakest
- jumpargeq 0, 1, IceBallWeak
- jumpargeq 0, 2, IceBallMediun
- jumpargeq 0, 3, IceBallStrong
- jumpargeq 0, 4, IceBallStrongest
-IceBallContinue2:
- createvisualtask AnimTask_GetRolloutCounter, 5, 0
- jumpargeq 0, 4, IceBallUnsetIceBg
-IceBallEnd:
- end
-IceBallSetIceBg:
+ loadspritegfx 0x273B
+ loadspritegfx 0x279D
+ createvisualtask sub_810CDFC, 0x5, 0
+ jumpargeq 0x0, 0x4, AnimScript_82D731B
+
+AnimScript_82D72BB:
+ playsewithpan SE_W196, SOUND_PAN_ATTACKER
+ createsprite gUnknown_08595DE4, 0x82, 15, 0, -12, -16, 30, -40
+ delay 0x1C
+ playsewithpan SE_W280, SOUND_PAN_TARGET
+ createvisualtask sub_810CDFC, 0x5, 0
+ jumpargeq 0x0, 0x0, AnimScript_82D732C
+ jumpargeq 0x0, 0x1, AnimScript_82D735B
+ jumpargeq 0x0, 0x2, AnimScript_82D7394
+ jumpargeq 0x0, 0x3, AnimScript_82D73D7
+ jumpargeq 0x0, 0x4, AnimScript_82D741F
+
+AnimScript_82D7309:
+ createvisualtask sub_810CDFC, 0x5, 0
+ jumpargeq 0x0, 0x4, AnimScript_82D7322
+
+AnimScript_82D731A:
+ end
+
+AnimScript_82D731B:
fadetobg BG_ICE
- goto IceBallContinue
-IceBallUnsetIceBg:
+ goto AnimScript_82D72BB
+
+AnimScript_82D7322:
waitbgfadein
- delay 45
+ delay 0x2D
restorebg
waitbgfadein
- goto IceBallEnd
-IceBallWeakest:
- createvisualtask sub_80D6388, 2, 0, 1, 8, 1, 0
- call IceBall1
- call IceBall1
- call IceBall1
- call IceBall1
- call IceBall1
- goto IceBallContinue2
-IceBallWeak:
- createvisualtask sub_80D6388, 2, 0, 1, 10, 1, 0
- call IceBall1
- call IceBall1
- call IceBall1
- call IceBall1
- call IceBall1
- call IceBall1
- call IceBall1
- goto IceBallContinue2
-IceBallMediun:
- createvisualtask sub_80D6388, 2, 0, 1, 14, 1, 0
- call IceBall1
- call IceBall1
- call IceBall1
- call IceBall1
- call IceBall1
- call IceBall1
- call IceBall1
- call IceBall1
- call IceBall1
- goto IceBallContinue2
-IceBallStrong:
- createvisualtask sub_80D6388, 2, 0, 1, 18, 1, 0
- call IceBall1
- call IceBall1
- call IceBall1
- call IceBall1
- call IceBall1
- call IceBall1
- call IceBall1
- call IceBall1
- call IceBall1
- call IceBall1
- goto IceBallContinue2
-IceBallStrongest:
- createvisualtask sub_80D6388, 2, 0, 1, 30, 1, 0
- call IceBall1
- call IceBall1
- call IceBall1
- call IceBall1
- call IceBall1
- call IceBall1
- call IceBall1
- call IceBall1
- call IceBall1
- call IceBall1
- goto IceBallContinue2
-IceBall1:
- createsprite gUnknown_08595DFC, 132, -12, -16
+ goto AnimScript_82D731A
+
+AnimScript_82D732C:
+ createvisualtask sub_80D6388, 0x2, 0, 1, 8, 1, 0
+ call AnimScript_82D7467
+ call AnimScript_82D7467
+ call AnimScript_82D7467
+ call AnimScript_82D7467
+ call AnimScript_82D7467
+ goto AnimScript_82D7309
+
+AnimScript_82D735B:
+ createvisualtask sub_80D6388, 0x2, 0, 1, 10, 1, 0
+ call AnimScript_82D7467
+ call AnimScript_82D7467
+ call AnimScript_82D7467
+ call AnimScript_82D7467
+ call AnimScript_82D7467
+ call AnimScript_82D7467
+ call AnimScript_82D7467
+ goto AnimScript_82D7309
+
+AnimScript_82D7394:
+ createvisualtask sub_80D6388, 0x2, 0, 1, 14, 1, 0
+ call AnimScript_82D7467
+ call AnimScript_82D7467
+ call AnimScript_82D7467
+ call AnimScript_82D7467
+ call AnimScript_82D7467
+ call AnimScript_82D7467
+ call AnimScript_82D7467
+ call AnimScript_82D7467
+ call AnimScript_82D7467
+ goto AnimScript_82D7309
+
+AnimScript_82D73D7:
+ createvisualtask sub_80D6388, 0x2, 0, 1, 18, 1, 0
+ call AnimScript_82D7467
+ call AnimScript_82D7467
+ call AnimScript_82D7467
+ call AnimScript_82D7467
+ call AnimScript_82D7467
+ call AnimScript_82D7467
+ call AnimScript_82D7467
+ call AnimScript_82D7467
+ call AnimScript_82D7467
+ call AnimScript_82D7467
+ goto AnimScript_82D7309
+
+AnimScript_82D741F:
+ createvisualtask sub_80D6388, 0x2, 0, 1, 30, 1, 0
+ call AnimScript_82D7467
+ call AnimScript_82D7467
+ call AnimScript_82D7467
+ call AnimScript_82D7467
+ call AnimScript_82D7467
+ call AnimScript_82D7467
+ call AnimScript_82D7467
+ call AnimScript_82D7467
+ call AnimScript_82D7467
+ call AnimScript_82D7467
+ goto AnimScript_82D7309
+
+AnimScript_82D7467:
+ createsprite gUnknown_08595DFC, 0x84, -12, -16
return
Move_WEATHER_BALL:
- loadspritegfx ANIM_TAG_283
- createsprite gVerticalDipSpriteTemplate, 2, 8, 1, ANIM_ATTACKER
- delay 8
- playsewithpan SE_W207, -64
- createsprite gUnknown_0853EE38, 2
+ loadspritegfx 0x282B
+ createsprite gUnknown_0857FE40, 0x2, 8, 1, 0
+ delay 0x8
+ playsewithpan SE_W207, SOUND_PAN_ATTACKER
+ createsprite gUnknown_0853EE38, 0x2
waitforvisualfinish
- delay 15
+ delay 0xF
playsewithpan SE_W197, 0
- createsprite gComplexPaletteBlendSpriteTemplate, 2, 31, 5, 1, RGB_WHITE, 10, 0, 0
- waitforvisualfinish
- createvisualtask AnimTask_GetWeather, 2
- delay 1
- jumpreteq ANIM_WEATHER_NONE, WeatherBallNormal
- jumpreteq ANIM_WEATHER_SUN, WeatherBallFire
- jumpreteq ANIM_WEATHER_RAIN, WeatherBallWater
- jumpreteq ANIM_WEATHER_SANDSTORM, WeatherBallSandstorm
- jumpreteq ANIM_WEATHER_HAIL, WeatherBallIce
-WeatherBallNormal:
- loadspritegfx ANIM_TAG_135
- createsprite gUnknown_0853EE50, 130, -30, -100, 25, 1, 0, 0
- waitforvisualfinish
- playsewithpan SE_W025B, +63
- createsprite gBasicHitSplatSpriteTemplate, 132, -10, 0, 1, 2
- createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 0, 3, 8, 1
- waitforvisualfinish
- end
-WeatherBallFire:
- loadspritegfx ANIM_TAG_SMALL_EMBER
- createsprite gUnknown_0859559C, 130, -30, -100, 25, 1, 40, 10
- playsewithpan SE_W172, +63
- delay 10
- createsprite gUnknown_0859559C, 130, -30, -100, 25, 1, -40, 20
- playsewithpan SE_W172, +63
- delay 10
- createsprite gUnknown_0859559C, 130, -30, -100, 25, 1, 0, 0
- playsewithpan SE_W172, +63
- waitforvisualfinish
- playsewithpan SE_W172B, +63
- createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 0, 3, 8, 1
- waitforvisualfinish
- end
-WeatherBallWater:
- loadspritegfx ANIM_TAG_155
- createsprite gUnknown_08595328, 130, -30, -100, 25, 1, 50, 10
- playsewithpan SE_W152, +63
- delay 8
- createsprite gUnknown_08595328, 130, -30, -100, 25, 1, -20, 20
- playsewithpan SE_W152, +63
- delay 13
- createsprite gUnknown_08595328, 130, -30, -100, 25, 1, 0, 0
- playsewithpan SE_W152, +63
- waitforvisualfinish
- createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 0, 3, 8, 1
- playsewithpan SE_W202, +63
- waitforvisualfinish
- end
-WeatherBallSandstorm:
- loadspritegfx ANIM_TAG_058
- createsprite gUnknown_08596CE0, 130, -30, -100, 25, 1, 30, 0
- playsewithpan SE_W088, +63
- delay 5
- createsprite gUnknown_08596CE0, 130, -30, -100, 25, 1, -40, 20
- playsewithpan SE_W088, +63
- delay 14
- createsprite gUnknown_08596CE0, 130, -30, -100, 25, 1, 0, 0
- playsewithpan SE_W088, +63
- waitforvisualfinish
- playsewithpan SE_W070, +63
- createsprite gUnknown_08596CB0, 130, -12, 27, 2, 3
- createsprite gUnknown_08596CB0, 130, 8, 28, 3, 4
- createsprite gUnknown_08596CB0, 130, -4, 30, 2, 3
- createsprite gUnknown_08596CB0, 130, 12, 25, 4, 4
- createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 8, 1
- waitforvisualfinish
- end
-WeatherBallIce:
- loadspritegfx ANIM_TAG_263
- loadspritegfx ANIM_TAG_141
- createsprite gUnknown_08595D44, 130, -30, -100, 25, 25, -40, 20
- playsewithpan SE_W258, +63
- delay 10
- createsprite gUnknown_08595D44, 130, -30, -100, 25, 25, 40, 0
- playsewithpan SE_W258, +63
- delay 10
- createsprite gUnknown_08595D44, 130, -30, -100, 25, 25, 0, 0
- playsewithpan SE_W258, +63
- waitforvisualfinish
- createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 8, 1
- playsewithpan SE_W196, +63
- call FreezeEffect1
+ createsprite gUnknown_0859728C, 0x2, 31, 5, 1, 0x7FFF, 10, 0, 0
+ waitforvisualfinish
+ createvisualtask sub_81604F0, 0x2
+ delay 0x1
+ jumpargeq 0x7, 0x0, AnimScript_82D74DE
+ jumpargeq 0x7, 0x1, AnimScript_82D751B
+ jumpargeq 0x7, 0x2, AnimScript_82D757F
+ jumpargeq 0x7, 0x3, AnimScript_82D75E3
+ jumpargeq 0x7, 0x4, AnimScript_82D7683
+
+AnimScript_82D74DE:
+ loadspritegfx 0x2797
+ createsprite gUnknown_0853EE50, 0x82, -30, -100, 25, 1, 0, 0
+ waitforvisualfinish
+ playsewithpan SE_W025B, SOUND_PAN_TARGET
+ createsprite gUnknown_08597358, 0x84, -10, 0, 1, 2
+ createvisualtask sub_80D51AC, 0x2, 1, 0, 3, 8, 1
+ waitforvisualfinish
+ end
+
+AnimScript_82D751B:
+ loadspritegfx 0x272D
+ createsprite gUnknown_0859559C, 0x82, -30, -100, 25, 1, 40, 10
+ playsewithpan SE_W172, SOUND_PAN_TARGET
+ delay 0xA
+ createsprite gUnknown_0859559C, 0x82, -30, -100, 25, 1, -40, 20
+ playsewithpan SE_W172, SOUND_PAN_TARGET
+ delay 0xA
+ createsprite gUnknown_0859559C, 0x82, -30, -100, 25, 1, 0, 0
+ playsewithpan SE_W172, SOUND_PAN_TARGET
+ waitforvisualfinish
+ playsewithpan SE_W172B, SOUND_PAN_TARGET
+ createvisualtask sub_80D51AC, 0x2, 1, 0, 3, 8, 1
+ waitforvisualfinish
+ end
+
+AnimScript_82D757F:
+ loadspritegfx 0x27AB
+ createsprite gUnknown_08595328, 0x82, -30, -100, 25, 1, 50, 10
+ playsewithpan SE_W152, SOUND_PAN_TARGET
+ delay 0x8
+ createsprite gUnknown_08595328, 0x82, -30, -100, 25, 1, -20, 20
+ playsewithpan SE_W152, SOUND_PAN_TARGET
+ delay 0xD
+ createsprite gUnknown_08595328, 0x82, -30, -100, 25, 1, 0, 0
+ playsewithpan SE_W152, SOUND_PAN_TARGET
+ waitforvisualfinish
+ createvisualtask sub_80D51AC, 0x2, 1, 0, 3, 8, 1
+ playsewithpan SE_W202, SOUND_PAN_TARGET
+ waitforvisualfinish
+ end
+
+AnimScript_82D75E3:
+ loadspritegfx 0x274A
+ createsprite gUnknown_08596CE0, 0x82, -30, -100, 25, 1, 30, 0
+ playsewithpan SE_W088, SOUND_PAN_TARGET
+ delay 0x5
+ createsprite gUnknown_08596CE0, 0x82, -30, -100, 25, 1, -40, 20
+ playsewithpan SE_W088, SOUND_PAN_TARGET
+ delay 0xE
+ createsprite gUnknown_08596CE0, 0x82, -30, -100, 25, 1, 0, 0
+ playsewithpan SE_W088, SOUND_PAN_TARGET
+ waitforvisualfinish
+ playsewithpan SE_W070, SOUND_PAN_TARGET
+ createsprite gUnknown_08596CB0, 0x82, -12, 27, 2, 3
+ createsprite gUnknown_08596CB0, 0x82, 8, 28, 3, 4
+ createsprite gUnknown_08596CB0, 0x82, -4, 30, 2, 3
+ createsprite gUnknown_08596CB0, 0x82, 12, 25, 4, 4
+ createvisualtask sub_80D52D0, 0x2, 1, 2, 0, 8, 1
+ waitforvisualfinish
+ end
+
+AnimScript_82D7683:
+ loadspritegfx 0x2817
+ loadspritegfx 0x279D
+ createsprite gUnknown_08595D44, 0x82, -30, -100, 25, 25, -40, 20
+ playsewithpan SE_W258, SOUND_PAN_TARGET
+ delay 0xA
+ createsprite gUnknown_08595D44, 0x82, -30, -100, 25, 25, 40, 0
+ playsewithpan SE_W258, SOUND_PAN_TARGET
+ delay 0xA
+ createsprite gUnknown_08595D44, 0x82, -30, -100, 25, 25, 0, 0
+ playsewithpan SE_W258, SOUND_PAN_TARGET
+ waitforvisualfinish
+ createvisualtask sub_80D52D0, 0x2, 1, 2, 0, 8, 1
+ playsewithpan SE_W196, SOUND_PAN_TARGET
+ call AnimScript_82D7720
waitforvisualfinish
end
Move_COUNT:
- loadspritegfx ANIM_TAG_135
+ loadspritegfx 0x2797
monbg ANIM_TARGET
- setalpha 12, 8
- playsewithpan SE_W003, +63
- createsprite gBasicHitSplatSpriteTemplate, 2, 0, 0, 1, 2
- createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 3, 0, 6, 1
+ setalpha 0x80C
+ playsewithpan SE_W003, SOUND_PAN_TARGET
+ createsprite gUnknown_08597358, 0x2, 0, 0, 1, 2
+ createvisualtask sub_80D51AC, 0x2, 1, 3, 0, 6, 1
waitforvisualfinish
clearmonbg ANIM_TARGET
blendoff
end
-FreezeEffect1:
- createsprite gUnknown_08595B68, 130, -10, -10, 0
- playsewithpan SE_W196, +63
- delay 4
- createsprite gUnknown_08595B80, 130, 10, 20, 0
- playsewithpan SE_W196, +63
- delay 4
- createsprite gUnknown_08595B68, 130, -5, 10, 0
- playsewithpan SE_W196, +63
- delay 4
- createsprite gUnknown_08595B80, 130, 17, -12, 0
- playsewithpan SE_W196, +63
- delay 4
- createsprite gUnknown_08595B80, 130, -15, 15, 0
- playsewithpan SE_W196, +63
- delay 4
- createsprite gUnknown_08595B80, 130, 0, 0, 0
- playsewithpan SE_W196, +63
- delay 4
- createsprite gUnknown_08595B68, 130, 20, 2, 0
- playsewithpan SE_W196, +63
+AnimScript_82D7720:
+ createsprite gUnknown_08595B68, 0x82, -10, -10, 0
+ playsewithpan SE_W196, SOUND_PAN_TARGET
+ delay 0x4
+ createsprite gUnknown_08595B80, 0x82, 10, 20, 0
+ playsewithpan SE_W196, SOUND_PAN_TARGET
+ delay 0x4
+ createsprite gUnknown_08595B68, 0x82, -5, 10, 0
+ playsewithpan SE_W196, SOUND_PAN_TARGET
+ delay 0x4
+ createsprite gUnknown_08595B80, 0x82, 17, -12, 0
+ playsewithpan SE_W196, SOUND_PAN_TARGET
+ delay 0x4
+ createsprite gUnknown_08595B80, 0x82, -15, 15, 0
+ playsewithpan SE_W196, SOUND_PAN_TARGET
+ delay 0x4
+ createsprite gUnknown_08595B80, 0x82, 0, 0, 0
+ playsewithpan SE_W196, SOUND_PAN_TARGET
+ delay 0x4
+ createsprite gUnknown_08595B68, 0x82, 20, 2, 0
+ playsewithpan SE_W196, SOUND_PAN_TARGET
return
-FreezeEffect2:
- createsprite gUnknown_08595B68, 130, -10, -10, 1
- playsewithpan SE_W196, +63
- delay 4
- createsprite gUnknown_08595B80, 130, 10, 20, 1
- playsewithpan SE_W196, +63
- delay 4
- createsprite gUnknown_08595B68, 130, -29, 0, 1
- playsewithpan SE_W196, +63
- delay 4
- createsprite gUnknown_08595B80, 130, 29, -20, 1
- playsewithpan SE_W196, +63
- delay 4
- createsprite gUnknown_08595B68, 130, -5, 10, 1
- playsewithpan SE_W196, +63
- delay 4
- createsprite gUnknown_08595B80, 130, 17, -12, 1
- playsewithpan SE_W196, +63
- delay 4
- createsprite gUnknown_08595B68, 130, -20, 0, 1
- playsewithpan SE_W196, +63
- delay 4
- createsprite gUnknown_08595B80, 130, -15, 15, 1
- playsewithpan SE_W196, +63
- delay 4
- createsprite gUnknown_08595B80, 130, 26, -5, 1
- playsewithpan SE_W196, +63
- delay 4
- createsprite gUnknown_08595B80, 130, 0, 0, 1
- playsewithpan SE_W196, +63
- delay 4
- createsprite gUnknown_08595B68, 130, 20, 2, 1
- playsewithpan SE_W196, +63
+AnimScript_82D77A4:
+ createsprite gUnknown_08595B68, 0x82, -10, -10, 1
+ playsewithpan SE_W196, SOUND_PAN_TARGET
+ delay 0x4
+ createsprite gUnknown_08595B80, 0x82, 10, 20, 1
+ playsewithpan SE_W196, SOUND_PAN_TARGET
+ delay 0x4
+ createsprite gUnknown_08595B68, 0x82, -29, 0, 1
+ playsewithpan SE_W196, SOUND_PAN_TARGET
+ delay 0x4
+ createsprite gUnknown_08595B80, 0x82, 29, -20, 1
+ playsewithpan SE_W196, SOUND_PAN_TARGET
+ delay 0x4
+ createsprite gUnknown_08595B68, 0x82, -5, 10, 1
+ playsewithpan SE_W196, SOUND_PAN_TARGET
+ delay 0x4
+ createsprite gUnknown_08595B80, 0x82, 17, -12, 1
+ playsewithpan SE_W196, SOUND_PAN_TARGET
+ delay 0x4
+ createsprite gUnknown_08595B68, 0x82, -20, 0, 1
+ playsewithpan SE_W196, SOUND_PAN_TARGET
+ delay 0x4
+ createsprite gUnknown_08595B80, 0x82, -15, 15, 1
+ playsewithpan SE_W196, SOUND_PAN_TARGET
+ delay 0x4
+ createsprite gUnknown_08595B80, 0x82, 26, -5, 1
+ playsewithpan SE_W196, SOUND_PAN_TARGET
+ delay 0x4
+ createsprite gUnknown_08595B80, 0x82, 0, 0, 1
+ playsewithpan SE_W196, SOUND_PAN_TARGET
+ delay 0x4
+ createsprite gUnknown_08595B68, 0x82, 20, 2, 1
+ playsewithpan SE_W196, SOUND_PAN_TARGET
return
-IcyWindEffect1: @ Unused
- loopsewithpan SE_W196, +63, 6, 4
- createsprite gUnknown_08595C04, 130, 0, 24, 0
- delay 4
- createsprite gUnknown_08595C04, 130, 8, 24, 0
- createsprite gUnknown_08595C04, 130, -8, 24, 0
- delay 4
- createsprite gUnknown_08595C04, 130, 16, 24, 0
- createsprite gUnknown_08595C04, 130, -16, 24, 0
- delay 4
- createsprite gUnknown_08595C04, 130, 24, 24, 0
- createsprite gUnknown_08595C04, 130, -24, 24, 0
- delay 4
- createsprite gUnknown_08595C04, 130, 32, 24, 0
- createsprite gUnknown_08595C04, 130, -32, 24, 0
+AnimScript_82D7874:
+ loopsewithpan SE_W196, SOUND_PAN_TARGET, 0x6, 0x4
+ createsprite gUnknown_08595C04, 0x82, 0, 24, 0
+ delay 0x4
+ createsprite gUnknown_08595C04, 0x82, 8, 24, 0
+ createsprite gUnknown_08595C04, 0x82, -8, 24, 0
+ delay 0x4
+ createsprite gUnknown_08595C04, 0x82, 16, 24, 0
+ createsprite gUnknown_08595C04, 0x82, -16, 24, 0
+ delay 0x4
+ createsprite gUnknown_08595C04, 0x82, 24, 24, 0
+ createsprite gUnknown_08595C04, 0x82, -24, 24, 0
+ delay 0x4
+ createsprite gUnknown_08595C04, 0x82, 32, 24, 0
+ createsprite gUnknown_08595C04, 0x82, -32, 24, 0
return
-IcyWindEffect2:
- loopsewithpan SE_W196, +63, 6, 4
- createsprite gUnknown_08595C04, 130, 0, 24, 1
- delay 4
- createsprite gUnknown_08595C04, 130, 8, 24, 1
- createsprite gUnknown_08595C04, 130, -8, 24, 1
- delay 4
- createsprite gUnknown_08595C04, 130, 16, 24, 1
- createsprite gUnknown_08595C04, 130, -16, 24, 1
- delay 4
- createsprite gUnknown_08595C04, 130, 24, 24, 1
- createsprite gUnknown_08595C04, 130, -24, 24, 1
- delay 4
- createsprite gUnknown_08595C04, 130, 32, 24, 1
- createsprite gUnknown_08595C04, 130, -32, 24, 1
- delay 4
- createsprite gUnknown_08595C04, 130, 40, 24, 1
- createsprite gUnknown_08595C04, 130, -40, 24, 1
- delay 4
- createsprite gUnknown_08595C04, 130, 48, 24, 1
- createsprite gUnknown_08595C04, 130, -48, 24, 1
+AnimScript_82D78F8:
+ loopsewithpan SE_W196, SOUND_PAN_TARGET, 0x6, 0x4
+ createsprite gUnknown_08595C04, 0x82, 0, 24, 1
+ delay 0x4
+ createsprite gUnknown_08595C04, 0x82, 8, 24, 1
+ createsprite gUnknown_08595C04, 0x82, -8, 24, 1
+ delay 0x4
+ createsprite gUnknown_08595C04, 0x82, 16, 24, 1
+ createsprite gUnknown_08595C04, 0x82, -16, 24, 1
+ delay 0x4
+ createsprite gUnknown_08595C04, 0x82, 24, 24, 1
+ createsprite gUnknown_08595C04, 0x82, -24, 24, 1
+ delay 0x4
+ createsprite gUnknown_08595C04, 0x82, 32, 24, 1
+ createsprite gUnknown_08595C04, 0x82, -32, 24, 1
+ delay 0x4
+ createsprite gUnknown_08595C04, 0x82, 40, 24, 1
+ createsprite gUnknown_08595C04, 0x82, -40, 24, 1
+ delay 0x4
+ createsprite gUnknown_08595C04, 0x82, 48, 24, 1
+ createsprite gUnknown_08595C04, 0x82, -48, 24, 1
return
-GrantingStarsEffect:
- createsprite gUnknown_08592B7C, 2, -15, 0, 0, 0, 32, 60
- delay 8
- createsprite gUnknown_08592B7C, 2, 12, -5, 0, 0, 32, 60
- delay 8
+AnimScript_82D79B4:
+ createsprite gUnknown_08592B7C, 0x2, -15, 0, 0, 0, 32, 60
+ delay 0x8
+ createsprite gUnknown_08592B7C, 0x2, 12, -5, 0, 0, 32, 60
+ delay 0x8
return
-HealingEffect:
- playsewithpan SE_W071B, -64
- createsprite gUnknown_08592F2C, 2, 0, -5, 0, 0
- delay 7
- createsprite gUnknown_08592F2C, 2, -15, 10, 0, 0
- delay 7
- createsprite gUnknown_08592F2C, 2, -15, -15, 0, 0
- delay 7
- createsprite gUnknown_08592F2C, 2, 10, -5, 0, 0
- delay 7
+AnimScript_82D79DF:
+ playsewithpan SE_W071B, SOUND_PAN_ATTACKER
+ createsprite gUnknown_08592F2C, 0x2, 0, -5, 0, 0
+ delay 0x7
+ createsprite gUnknown_08592F2C, 0x2, -15, 10, 0, 0
+ delay 0x7
+ createsprite gUnknown_08592F2C, 0x2, -15, -15, 0, 0
+ delay 0x7
+ createsprite gUnknown_08592F2C, 0x2, 10, -5, 0, 0
+ delay 0x7
return
-HealingEffect2:
- playsewithpan SE_W071B, +63
- createsprite gUnknown_08592F2C, 130, 0, -5, 1, 0
- delay 7
- createsprite gUnknown_08592F2C, 130, -15, 10, 1, 0
- delay 7
- createsprite gUnknown_08592F2C, 130, -15, -15, 1, 0
- delay 7
- createsprite gUnknown_08592F2C, 130, 10, -5, 1, 0
- delay 7
+AnimScript_82D7A28:
+ playsewithpan SE_W071B, SOUND_PAN_TARGET
+ createsprite gUnknown_08592F2C, 0x82, 0, -5, 1, 0
+ delay 0x7
+ createsprite gUnknown_08592F2C, 0x82, -15, 10, 1, 0
+ delay 0x7
+ createsprite gUnknown_08592F2C, 0x82, -15, -15, 1, 0
+ delay 0x7
+ createsprite gUnknown_08592F2C, 0x82, 10, -5, 1, 0
+ delay 0x7
return
-PoisonBubblesEffect:
- createsprite gPoisonBubbleSpriteTemplate, 130, 10, 10, 0
- playsewithpan SE_W092, +63
- delay 6
- createsprite gPoisonBubbleSpriteTemplate, 130, 20, -20, 0
- playsewithpan SE_W092, +63
- delay 6
- createsprite gPoisonBubbleSpriteTemplate, 130, -20, 15, 0
- playsewithpan SE_W092, +63
- delay 6
- createsprite gPoisonBubbleSpriteTemplate, 130, 0, 0, 0
- playsewithpan SE_W092, +63
- delay 6
- createsprite gPoisonBubbleSpriteTemplate, 130, -20, -20, 0
- playsewithpan SE_W092, +63
- delay 6
- createsprite gPoisonBubbleSpriteTemplate, 130, 16, -8, 0
- playsewithpan SE_W092, +63
+AnimScript_82D7A71:
+ createsprite gUnknown_08596240, 0x82, 10, 10, 0
+ playsewithpan SE_W092, SOUND_PAN_TARGET
+ delay 0x6
+ createsprite gUnknown_08596240, 0x82, 20, -20, 0
+ playsewithpan SE_W092, SOUND_PAN_TARGET
+ delay 0x6
+ createsprite gUnknown_08596240, 0x82, -20, 15, 0
+ playsewithpan SE_W092, SOUND_PAN_TARGET
+ delay 0x6
+ createsprite gUnknown_08596240, 0x82, 0, 0, 0
+ playsewithpan SE_W092, SOUND_PAN_TARGET
+ delay 0x6
+ createsprite gUnknown_08596240, 0x82, -20, -20, 0
+ playsewithpan SE_W092, SOUND_PAN_TARGET
+ delay 0x6
+ createsprite gUnknown_08596240, 0x82, 16, -8, 0
+ playsewithpan SE_W092, SOUND_PAN_TARGET
return
-WaterBubbleEffect:
- createsprite gWaterBubbleSpriteTemplate, 2, 10, 10, 0
- playsewithpan SE_W145C, +63
- delay 6
- createsprite gWaterBubbleSpriteTemplate, 2, 20, -20, 0
- playsewithpan SE_W145C, +63
- delay 6
- createsprite gWaterBubbleSpriteTemplate, 2, -20, 15, 0
- playsewithpan SE_W145C, +63
- delay 6
- createsprite gWaterBubbleSpriteTemplate, 2, 0, 0, 0
- playsewithpan SE_W145C, +63
- delay 6
- createsprite gWaterBubbleSpriteTemplate, 2, -20, -20, 0
- playsewithpan SE_W145C, +63
- delay 6
- createsprite gWaterBubbleSpriteTemplate, 2, 16, -8, 0
- playsewithpan SE_W145C, +63
+AnimScript_82D7AE2:
+ createsprite gUnknown_08596258, 0x2, 10, 10, 0
+ playsewithpan SE_W145C, SOUND_PAN_TARGET
+ delay 0x6
+ createsprite gUnknown_08596258, 0x2, 20, -20, 0
+ playsewithpan SE_W145C, SOUND_PAN_TARGET
+ delay 0x6
+ createsprite gUnknown_08596258, 0x2, -20, 15, 0
+ playsewithpan SE_W145C, SOUND_PAN_TARGET
+ delay 0x6
+ createsprite gUnknown_08596258, 0x2, 0, 0, 0
+ playsewithpan SE_W145C, SOUND_PAN_TARGET
+ delay 0x6
+ createsprite gUnknown_08596258, 0x2, -20, -20, 0
+ playsewithpan SE_W145C, SOUND_PAN_TARGET
+ delay 0x6
+ createsprite gUnknown_08596258, 0x2, 16, -8, 0
+ playsewithpan SE_W145C, SOUND_PAN_TARGET
return
-WaterBubbleEffect2:
- createsprite gWaterBubbleSpriteTemplate, 2, 10, 10, 1
- playsewithpan SE_W145C, +63
- delay 6
- createsprite gWaterBubbleSpriteTemplate, 2, -28, -10, 1
- playsewithpan SE_W145C, +63
- delay 6
- createsprite gWaterBubbleSpriteTemplate, 2, 20, -20, 1
- playsewithpan SE_W145C, +63
- delay 6
- createsprite gWaterBubbleSpriteTemplate, 2, -20, 15, 1
- playsewithpan SE_W145C, +63
- delay 6
- createsprite gWaterBubbleSpriteTemplate, 2, 0, 0, 1
- playsewithpan SE_W145C, +63
- delay 6
- createsprite gWaterBubbleSpriteTemplate, 2, 27, 8, 1
- playsewithpan SE_W145C, +63
- delay 6
- createsprite gWaterBubbleSpriteTemplate, 2, -20, -20, 1
- playsewithpan SE_W145C, +63
- delay 6
- createsprite gWaterBubbleSpriteTemplate, 2, 16, -8, 1
- playsewithpan SE_W145C, +63
+AnimScript_82D7B53:
+ createsprite gUnknown_08596258, 0x2, 10, 10, 1
+ playsewithpan SE_W145C, SOUND_PAN_TARGET
+ delay 0x6
+ createsprite gUnknown_08596258, 0x2, -28, -10, 1
+ playsewithpan SE_W145C, SOUND_PAN_TARGET
+ delay 0x6
+ createsprite gUnknown_08596258, 0x2, 20, -20, 1
+ playsewithpan SE_W145C, SOUND_PAN_TARGET
+ delay 0x6
+ createsprite gUnknown_08596258, 0x2, -20, 15, 1
+ playsewithpan SE_W145C, SOUND_PAN_TARGET
+ delay 0x6
+ createsprite gUnknown_08596258, 0x2, 0, 0, 1
+ playsewithpan SE_W145C, SOUND_PAN_TARGET
+ delay 0x6
+ createsprite gUnknown_08596258, 0x2, 27, 8, 1
+ playsewithpan SE_W145C, SOUND_PAN_TARGET
+ delay 0x6
+ createsprite gUnknown_08596258, 0x2, -20, -20, 1
+ playsewithpan SE_W145C, SOUND_PAN_TARGET
+ delay 0x6
+ createsprite gUnknown_08596258, 0x2, 16, -8, 1
+ playsewithpan SE_W145C, SOUND_PAN_TARGET
return
-ElectricityEffect:
- playsewithpan SE_W085B, +63
- createsprite gElectricitySpriteTemplate, 130, 5, 0, 5, 0
- delay 2
- createsprite gElectricitySpriteTemplate, 130, -5, 10, 5, 1
- delay 2
- createsprite gElectricitySpriteTemplate, 130, 15, 20, 5, 2
- delay 2
- createsprite gElectricitySpriteTemplate, 130, -15, -10, 5, 0
- delay 2
- createsprite gElectricitySpriteTemplate, 130, 25, 0, 5, 1
- delay 2
- createsprite gElectricitySpriteTemplate, 130, -8, 8, 5, 2
- delay 2
- createsprite gElectricitySpriteTemplate, 130, 2, -8, 5, 0
- delay 2
- createsprite gElectricitySpriteTemplate, 130, -20, 15, 5, 1
+AnimScript_82D7BEA:
+ playsewithpan SE_W085B, SOUND_PAN_TARGET
+ createsprite gUnknown_08595810, 0x82, 5, 0, 5, 0
+ delay 0x2
+ createsprite gUnknown_08595810, 0x82, -5, 10, 5, 1
+ delay 0x2
+ createsprite gUnknown_08595810, 0x82, 15, 20, 5, 2
+ delay 0x2
+ createsprite gUnknown_08595810, 0x82, -15, -10, 5, 0
+ delay 0x2
+ createsprite gUnknown_08595810, 0x82, 25, 0, 5, 1
+ delay 0x2
+ createsprite gUnknown_08595810, 0x82, -8, 8, 5, 2
+ delay 0x2
+ createsprite gUnknown_08595810, 0x82, 2, -8, 5, 0
+ delay 0x2
+ createsprite gUnknown_08595810, 0x82, -20, 15, 5, 1
return
-ConfusionEffect:
- loopsewithpan SE_W146, +63, 13, 6
- createsprite gConfusionDuckSpriteTemplate, 130, 0, -15, 0, 3, 90
- createsprite gConfusionDuckSpriteTemplate, 130, 0, -15, 51, 3, 90
- createsprite gConfusionDuckSpriteTemplate, 130, 0, -15, 102, 3, 90
- createsprite gConfusionDuckSpriteTemplate, 130, 0, -15, 153, 3, 90
- createsprite gConfusionDuckSpriteTemplate, 130, 0, -15, 204, 3, 90
+AnimScript_82D7C75:
+ loopsewithpan SE_W146, SOUND_PAN_TARGET, 0xD, 0x6
+ createsprite gUnknown_0859725C, 0x82, 0, -15, 0, 3, 90
+ createsprite gUnknown_0859725C, 0x82, 0, -15, 51, 3, 90
+ createsprite gUnknown_0859725C, 0x82, 0, -15, 102, 3, 90
+ createsprite gUnknown_0859725C, 0x82, 0, -15, 153, 3, 90
+ createsprite gUnknown_0859725C, 0x82, 0, -15, 204, 3, 90
return
-SetPsychicBackground:
+AnimScript_82D7CD1:
fadetobg BG_PSYCHIC
waitbgfadeout
- createvisualtask sub_815A504, 5
+ createvisualtask sub_815A504, 0x5
waitbgfadein
return
-UnsetPsychicBackground:
+AnimScript_82D7CDD:
restorebg
waitbgfadeout
- setarg 7, -1
+ setarg 0x7, 0xFFFF
waitbgfadein
return
-SetFlyingBg:
- jumpifcontest SetBgFlyingContest
+AnimScript_82D7CE5:
+ jumpifcontest AnimScript_82D7CFE
fadetobg BG_FLYING
waitbgfadeout
- createvisualtask sub_8117660, 5, -2304, 768, 1, -1
-SetBgFlyingContinue:
+ createvisualtask sub_8117660, 0x5, -2304, 768, 1, -1
+
+AnimScript_82D7CFC:
waitbgfadein
return
-SetBgFlyingContest:
+
+AnimScript_82D7CFE:
fadetobg BG_FLYING_CONTESTS
waitbgfadeout
- createvisualtask sub_8117660, 5, 2304, 768, 0, -1
- goto SetBgFlyingContinue
+ createvisualtask sub_8117660, 0x5, 2304, 768, 0, -1
+ goto AnimScript_82D7CFC
-UnsetFlyingBg:
+AnimScript_82D7D15:
restorebg
waitbgfadeout
- setarg 7, -1
+ setarg 0x7, 0xFFFF
waitbgfadein
return
-SetSolarbeamBg:
- createvisualtask AnimTask_IsContest, 2
- jumprettrue SetSolarbeamBgContest
- createvisualtask AnimTask_IsTargetPlayerSide, 2
- jumpretfalse SetSolarbeamBgOpponent
- goto SetSolarbeamBgPlayer
-SetSolarbeamBgContinue:
+AnimScript_82D7D1D:
+ createvisualtask sub_8117E60, 0x2
+ jumpargeq 0x7, 0x1, AnimScript_82D7D42
+ createvisualtask sub_815A8C8, 0x2
+ jumpargeq 0x7, 0x0, AnimScript_82D7D50
+ goto AnimScript_82D7D49
+
+AnimScript_82D7D40:
waitbgfadein
return
-SetSolarbeamBgContest:
+
+AnimScript_82D7D42:
fadetobg BG_SOLARBEAM_CONTESTS
- goto SetSolarbeamBgContinue
-SetSolarbeamBgPlayer:
+ goto AnimScript_82D7D40
+
+AnimScript_82D7D49:
fadetobg BG_SOLARBEAM_PLAYER
- goto SetSolarbeamBgContinue
-SetSolarbeamBgOpponent:
+ goto AnimScript_82D7D40
+
+AnimScript_82D7D50:
fadetobg BG_SOLARBEAM_OPPONENT
- goto SetSolarbeamBgContinue
+ goto AnimScript_82D7D40
-UnsetSolarbeamBg:
+AnimScript_82D7D57:
restorebg
waitbgfadein
return
Status_Poison:
- loopsewithpan SE_W092, +63, 13, 6
- createvisualtask AnimTask_ShakeMon2, 2, ANIM_ATTACKER, 1, 0, 18, 2
- createvisualtask sub_8115A04, 2, 2, 2, 2, 0, 12, RGB(30, 0, 31)
+ loopsewithpan SE_W092, SOUND_PAN_TARGET, 0xD, 0x6
+ createvisualtask sub_80D52D0, 0x2, 0, 1, 0, 18, 2
+ createvisualtask sub_8115A04, 0x2, 2, 2, 2, 0, 12, 31774
end
Status_Confusion:
- loadspritegfx ANIM_TAG_DUCK
- call ConfusionEffect
+ loadspritegfx 0x2759
+ call AnimScript_82D7C75
end
Status_Burn:
- loadspritegfx ANIM_TAG_SMALL_EMBER
- playsewithpan SE_W172, +63
- call Burn1
- call Burn1
- call Burn1
+ loadspritegfx 0x272D
+ playsewithpan SE_W172, SOUND_PAN_TARGET
+ call AnimScript_82D7DA6
+ call AnimScript_82D7DA6
+ call AnimScript_82D7DA6
waitforvisualfinish
end
-Burn1:
- createsprite gUnknown_08595504, 130, -24, 24, 24, 24, 20, 1, 1
- delay 4
+
+AnimScript_82D7DA6:
+ createsprite gUnknown_08595504, 0x82, -24, 24, 24, 24, 20, 1, 1
+ delay 0x4
return
Status_Infatuation:
- loadspritegfx ANIM_TAG_PURPLE_HEART
- playsewithpan SE_W204, -64
- createsprite gUnknown_08593970, 3, 0, 20
- delay 15
- playsewithpan SE_W204, -64
- createsprite gUnknown_08593970, 3, -20, 20
- delay 15
- playsewithpan SE_W204, -64
- createsprite gUnknown_08593970, 3, 20, 20
+ loadspritegfx 0x27E2
+ playsewithpan SE_W204, SOUND_PAN_ATTACKER
+ createsprite gUnknown_08593970, 0x3, 0, 20
+ delay 0xF
+ playsewithpan SE_W204, SOUND_PAN_ATTACKER
+ createsprite gUnknown_08593970, 0x3, -20, 20
+ delay 0xF
+ playsewithpan SE_W204, SOUND_PAN_ATTACKER
+ createsprite gUnknown_08593970, 0x3, 20, 20
end
Status_Sleep:
- loadspritegfx ANIM_TAG_LETTER_Z
- playsewithpan SE_W173, -64
- createsprite gUnknown_08592C88, 2, 4, -10, 16, 0, 0
- delay 30
- createsprite gUnknown_08592C88, 2, 4, -10, 16, 0, 0
+ loadspritegfx 0x27F4
+ playsewithpan SE_W173, SOUND_PAN_ATTACKER
+ createsprite gUnknown_08592C88, 0x2, 4, -10, 16, 0, 0
+ delay 0x1E
+ createsprite gUnknown_08592C88, 0x2, 4, -10, 16, 0, 0
end
Status_Paralysis:
- loadspritegfx ANIM_TAG_SPARK_2
- createvisualtask AnimTask_ShakeMon2, 2, ANIM_ATTACKER, 1, 0, 10, 1
- call ElectricityEffect
+ loadspritegfx 0x271B
+ createvisualtask sub_80D52D0, 0x2, 0, 1, 0, 10, 1
+ call AnimScript_82D7BEA
end
Status_Freeze:
playsewithpan SE_W196, 0
- loadspritegfx ANIM_TAG_ICE_CUBE
+ loadspritegfx 0x271A
monbg ANIM_DEF_PARTNER
monbgprio_28 ANIM_TARGET
- waitplaysewithpan SE_W258, +63, 17
- createvisualtask sub_80A9EF4, 2
+ waitplaysewithpan SE_W258, SOUND_PAN_TARGET, 0x11
+ createvisualtask sub_80A9EF4, 0x2
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
end
Status_Curse:
- loadspritegfx ANIM_TAG_200
+ loadspritegfx 0x27D8
monbg ANIM_DEF_PARTNER
- playsewithpan SE_W171, +63
- createsprite gBattleAnimSpriteTemplate_8596DE8, 130
- createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 14, 1
+ playsewithpan SE_W171, SOUND_PAN_TARGET
+ createsprite gUnknown_08596DE8, 0x82
+ createvisualtask sub_80D52D0, 0x2, 1, 2, 0, 14, 1
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
end
Status_Nightmare:
- loadspritegfx ANIM_TAG_EVIL_ANGEL
+ loadspritegfx 0x27ED
monbg ANIM_DEF_PARTNER
- playsewithpan SE_W171, +63
- createsprite gBattleAnimSpriteTemplate_8596E00, 130
- createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 14, 1
+ playsewithpan SE_W171, SOUND_PAN_TARGET
+ createsprite gUnknown_08596E00, 0x82
+ createvisualtask sub_80D52D0, 0x2, 1, 2, 0, 14, 1
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
end
-General_CastformChange:
- createvisualtask sub_815BB18, 2
- jumpreteq 1, AnimScript_82D7ECA
+Anim_CastformTransform:
+ createvisualtask sub_815BB18, 0x2
+ jumpargeq 0x7, 0x1, AnimScript_82D7ECA
goto AnimScript_82D7EB2
+
AnimScript_82D7EB2:
monbg ANIM_ATTACKER
- playsewithpan SE_W100, -64
- waitplaysewithpan SE_W107, -64, 48
- createvisualtask sub_815B7D0, 2, 1
+ playsewithpan SE_W100, SOUND_PAN_ATTACKER
+ waitplaysewithpan SE_W107, SOUND_PAN_ATTACKER, 0x30
+ createvisualtask sub_815B7D0, 0x2, 1
waitforvisualfinish
clearmonbg ANIM_ATTACKER
end
+
AnimScript_82D7ECA:
- createvisualtask sub_815BB58, 2, 1
+ createvisualtask sub_815BB58, 0x2, 1
end
-General_StatsChange:
- createvisualtask AnimTask_StatsChange, 5
+Anim_StatChange:
+ createvisualtask AnimTask_StatsChange, 0x5
waitforvisualfinish
end
-General_SubstituteFade:
+Anim_SubsituteOff:
monbg ANIM_ATTACKER
- createvisualtask sub_8172D98, 5
- createvisualtask sub_8116620, 10, 2, 0, 0, 16, RGB_WHITE
+ createvisualtask sub_8172D98, 0x5
+ createvisualtask sub_8116620, 0xA, 2, 0, 0, 16, 0x7FFF
waitforvisualfinish
- delay 1
+ delay 0x1
clearmonbg ANIM_ATTACKER
- delay 2
+ delay 0x2
blendoff
- createvisualtask sub_8116620, 10, 2, 0, 0, 0, RGB_WHITE
- createvisualtask sub_8172BF0, 2, 1
+ createvisualtask sub_8116620, 0xA, 2, 0, 0, 0, 0x7FFF
+ createvisualtask sub_8172BF0, 0x2, 1
end
-General_SubstituteAppear:
- createvisualtask AnimTask_MonToSubstitute, 2
+Anim_SubsituteOn:
+ createvisualtask sub_815F20C, 0x2
end
-General_PokeblockThrow:
- createvisualtask sub_817345C, 2, 0
- createvisualtask sub_81732B0, 2
- delay 0
- waitplaysewithpan SE_W026, -64, 22
- createsprite gBattleAnimSpriteTemplate_85E5338, 131, -18, 12, 0, 32
- delay 50
- loopsewithpan SE_W039, +63, 19, 2
- createvisualtask AnimTask_SwayMon, 5, 1, 8, 1536, 2, ANIM_TARGET
+Anim_Table_4:
+ createvisualtask sub_817345C, 0x2, 0
+ createvisualtask sub_81732B0, 0x2
+ delay 0x0
+ waitplaysewithpan SE_W026, SOUND_PAN_ATTACKER, 0x16
+ createsprite gUnknown_085E5338, 0x83, -18, 12, 0, 32
+ delay 0x32
+ loopsewithpan SE_W039, SOUND_PAN_TARGET, 0x13, 0x2
+ createvisualtask sub_80D5EB8, 0x5, 1, 8, 1536, 2, 1
waitforvisualfinish
- createvisualtask sub_81732E4, 2
+ createvisualtask sub_81732E4, 0x2
end
-General_ItemKnockoff:
- loadspritegfx ANIM_TAG_ITEM_BAG
- createsprite gBattleAnimSpriteTemplate_8592628, 130
+Anim_ItemKnockOff:
+ loadspritegfx 0x27F0
+ createsprite gUnknown_08592628, 0x82
end
-General_TurnTrap:
- createvisualtask AnimTask_GetTrappedMoveAnimId, 5
- jumpargeq 0, TRAP_ANIM_FIRE_SPIN, Status_FireSpin
- jumpargeq 0, TRAP_ANIM_WHIRLPOOL, Status_Whrilpool
- jumpargeq 0, TRAP_ANIM_CLAMP, Status_Clamp
- jumpargeq 0, TRAP_ANIM_SAND_TOMB, Status_SandTomb
- goto Status_BindWrap
-Status_BindWrap:
- loadspritegfx ANIM_TAG_186
- loopsewithpan SE_W010, +63, 6, 2
- createsprite gUnknown_08592494, 132, 0, 16, 0, 1
- delay 7
- createsprite gUnknown_08592494, 130, 0, 8, 1, 1
- delay 3
- createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 8, 1
- delay 20
- setarg 7, -1
- playsewithpan SE_W020, +63
+Status_Wrap:
+ createvisualtask sub_81734B4, 0x5
+ jumpargeq 0x0, 0x1, AnimScript_82D7FE9
+ jumpargeq 0x0, 0x2, AnimScript_82D800E
+ jumpargeq 0x0, 0x3, AnimScript_82D8062
+ jumpargeq 0x0, 0x4, AnimScript_82D80BF
+ goto AnimScript_82D7FA1
+
+AnimScript_82D7FA1:
+ loadspritegfx 0x27CA
+ loopsewithpan SE_W010, SOUND_PAN_TARGET, 0x6, 0x2
+ createsprite gUnknown_08592494, 0x84, 0, 16, 0, 1
+ delay 0x7
+ createsprite gUnknown_08592494, 0x82, 0, 8, 1, 1
+ delay 0x3
+ createvisualtask sub_80D52D0, 0x2, 1, 2, 0, 8, 1
+ delay 0x14
+ setarg 0x7, 0xFFFF
+ playsewithpan SE_W020, SOUND_PAN_TARGET
waitforvisualfinish
end
-Status_FireSpin:
- loadspritegfx ANIM_TAG_SMALL_EMBER
- playsewithpan SE_W221B, +63
- createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 0, 2, 30, 1
- call FireSpinEffect
- call FireSpinEffect
+
+AnimScript_82D7FE9:
+ loadspritegfx 0x272D
+ playsewithpan SE_W221B, SOUND_PAN_TARGET
+ createvisualtask sub_80D51AC, 0x5, 1, 0, 2, 30, 1
+ call AnimScript_82CACBF
+ call AnimScript_82CACBF
waitforvisualfinish
stopsound
end
-Status_Whrilpool:
- loadspritegfx ANIM_TAG_149
+
+AnimScript_82D800E:
+ loadspritegfx 0x27A5
monbg ANIM_DEF_PARTNER
monbgprio_28 ANIM_TARGET
- setalpha 12, 8
- delay 0
- createsprite gSimplePaletteBlendSpriteTemplate, 0, 4, 2, 0, 7, RGB(0, 13, 23)
- playsewithpan SE_W250, +63
- createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 0, 2, 30, 1
- call WhirlpoolEffect
- call WhirlpoolEffect
- delay 12
- createsprite gSimplePaletteBlendSpriteTemplate, 0, 4, 2, 7, 0, RGB(0, 13, 23)
+ setalpha 0x80C
+ delay 0x0
+ createsprite gUnknown_08597274, 0x0, 4, 2, 0, 7, RGB(0, 13, 23)
+ playsewithpan SE_W250, SOUND_PAN_TARGET
+ createvisualtask sub_80D51AC, 0x5, 1, 0, 2, 30, 1
+ call AnimScript_82D1F5B
+ call AnimScript_82D1F5B
+ delay 0xC
+ createsprite gUnknown_08597274, 0x0, 4, 2, 7, 0, RGB(0, 13, 23)
waitforvisualfinish
stopsound
clearmonbg ANIM_DEF_PARTNER
end
-Status_Clamp:
- loadspritegfx ANIM_TAG_145
- loadspritegfx ANIM_TAG_135
+
+AnimScript_82D8062:
+ loadspritegfx 0x27A1
+ loadspritegfx 0x2797
monbg ANIM_TARGET
- setalpha 12, 8
- playsewithpan SE_W011, +63
- createsprite gUnknown_08597098, 2, -32, 0, 2, 819, 0, 10
- createsprite gUnknown_08597098, 2, 32, 0, 6, -819, 0, 10
- delay 10
- createsprite gBasicHitSplatSpriteTemplate, 2, 0, 0, 1, 2
- createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 3, 0, 5, 1
+ setalpha 0x80C
+ playsewithpan SE_W011, SOUND_PAN_TARGET
+ createsprite gUnknown_08597098, 0x2, -32, 0, 2, 819, 0, 10
+ createsprite gUnknown_08597098, 0x2, 32, 0, 6, -819, 0, 10
+ delay 0xA
+ createsprite gUnknown_08597358, 0x2, 0, 0, 1, 2
+ createvisualtask sub_80D51AC, 0x5, 1, 3, 0, 5, 1
waitforvisualfinish
clearmonbg ANIM_TARGET
blendoff
waitforvisualfinish
end
-Status_SandTomb:
- loadspritegfx ANIM_TAG_074
- createsprite gSimplePaletteBlendSpriteTemplate, 0, 4, 2, 0, 7, RGB(19, 17, 0)
- createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 0, 2, 30, 1
- playsewithpan SE_W328, +63
- call SandTombEffect
- call SandTombEffect
- delay 22
- createsprite gSimplePaletteBlendSpriteTemplate, 0, 4, 2, 7, 0, RGB(19, 17, 0)
+
+AnimScript_82D80BF:
+ loadspritegfx 0x275A
+ createsprite gUnknown_08597274, 0x0, 4, 2, 0, 7, RGB(19, 17, 0)
+ createvisualtask sub_80D51AC, 0x5, 1, 0, 2, 30, 1
+ playsewithpan SE_W328, SOUND_PAN_TARGET
+ call AnimScript_82D51B7
+ call AnimScript_82D51B7
+ delay 0x16
+ createsprite gUnknown_08597274, 0x0, 4, 2, 7, 0, RGB(19, 17, 0)
waitforvisualfinish
stopsound
end
-General_ItemEffect:
- loadspritegfx ANIM_TAG_203
- loadspritegfx ANIM_TAG_SPARKLE
- delay 0
- playsewithpan SE_W036, -64
- createvisualtask sub_80D622C, 2, 16, 128, 0, 2
+Anim_ItemEffect:
+ loadspritegfx 0x27DB
+ loadspritegfx 0x2741
+ delay 0x0
+ playsewithpan SE_W036, SOUND_PAN_ATTACKER
+ createvisualtask sub_80D622C, 0x2, 16, 128, 0, 2
waitforvisualfinish
- playsewithpan SE_W036, -64
- createvisualtask sub_80D622C, 2, 16, 128, 0, 2
+ playsewithpan SE_W036, SOUND_PAN_ATTACKER
+ createvisualtask sub_80D622C, 0x2, 16, 128, 0, 2
waitforvisualfinish
- playsewithpan SE_W036, -64
- createvisualtask sub_80D622C, 2, 16, 128, 0, 2
+ playsewithpan SE_W036, SOUND_PAN_ATTACKER
+ createvisualtask sub_80D622C, 0x2, 16, 128, 0, 2
waitforvisualfinish
- playsewithpan SE_W234, -64
- call GrantingStarsEffect
+ playsewithpan SE_W234, SOUND_PAN_ATTACKER
+ call AnimScript_82D79B4
waitforvisualfinish
- playsewithpan SE_REAPOKE, -64
- createsprite gSimplePaletteBlendSpriteTemplate, 2, 2, 3, 7, 0, RGB(17, 31, 25)
- createsprite gUnknown_0859381C, 3, 0, 0, 0, 0
+ playsewithpan SE_REAPOKE, SOUND_PAN_ATTACKER
+ createsprite gUnknown_08597274, 0x2, 2, 3, 7, 0, RGB(17, 31, 25)
+ createsprite gUnknown_0859381C, 0x3, 0, 0, 0, 0
waitforvisualfinish
end
-General_SmokeballEscape:
- loadspritegfx ANIM_TAG_242
+Anim_SmokeBallEscape:
+ loadspritegfx 0x2802
monbg ANIM_ATTACKER
- setalpha 12, 4
- delay 0
- playsewithpan SE_BOWA2, +63
- createsprite gUnknown_085CE734, 128, 0, 32, 28, 30
- delay 4
- playsewithpan SE_BOWA2, +63
- createsprite gUnknown_085CE734, 127, 2, 12, 20, 30
- delay 12
- playsewithpan SE_BOWA2, +63
+ setalpha 0x40C
+ delay 0x0
+ playsewithpan SE_BOWA2, SOUND_PAN_TARGET
+ createsprite gUnknown_085CE734, 0x80, 0, 32, 28, 30
+ delay 0x4
+ playsewithpan SE_BOWA2, SOUND_PAN_TARGET
+ createsprite gUnknown_085CE734, 0x7F, 2, 12, 20, 30
+ delay 0xC
+ playsewithpan SE_BOWA2, SOUND_PAN_TARGET
createsprite gUnknown_085CE734, 0x7E, 2, -28, 4, 30
- delay 12
- playsewithpan SE_BOWA2, +63
+ delay 0xC
+ playsewithpan SE_BOWA2, SOUND_PAN_TARGET
createsprite gUnknown_085CE734, 0x7C, 2, 14, -20, 30
- delay 4
- playsewithpan SE_BOWA2, +63
- createvisualtask sub_81136E8, 2, 2
+ delay 0x4
+ playsewithpan SE_BOWA2, SOUND_PAN_TARGET
+ createvisualtask sub_81136E8, 0x2, 2
createsprite gUnknown_085CE734, 0x7B, 3, 4, 4, 30
- delay 14
- playsewithpan SE_BOWA2, +63
+ delay 0xE
+ playsewithpan SE_BOWA2, SOUND_PAN_TARGET
createsprite gUnknown_085CE734, 0x7A, 3, -14, 18, 46
- delay 0
+ delay 0x0
createsprite gUnknown_085CE734, 0x79, 3, 14, -14, 46
- delay 0
- createsprite gUnknown_085CE734, 120, 3, -12, -10, 46
- delay 0
+ delay 0x0
+ createsprite gUnknown_085CE734, 0x78, 3, -12, -10, 46
+ delay 0x0
createsprite gUnknown_085CE734, 0x77, 3, 14, 14, 46
- delay 0
+ delay 0x0
createsprite gUnknown_085CE734, 0x76, 3, 0, 0, 46
waitforvisualfinish
clearmonbg ANIM_ATTACKER
invisible ANIM_ATTACKER
- delay 0
+ delay 0x0
blendoff
end
-General_HangedOn:
- createsprite gSimplePaletteBlendSpriteTemplate, 0, 2, 7, 0, 9, RGB_RED
- playsewithpan SE_W082, -64
- createvisualtask sub_815DB90, 5, 30, 128, 0, 1, 2, 0, 1
+Anim_HangedOn:
+ createsprite gUnknown_08597274, 0x0, 2, 7, 0, 9, RGB_RED
+ playsewithpan SE_W082, SOUND_PAN_ATTACKER
+ createvisualtask sub_815DB90, 0x5, 30, 128, 0, 1, 2, 0, 1
waitforvisualfinish
- createsprite gSimplePaletteBlendSpriteTemplate, 0, 2, 4, 9, 0, RGB_RED
+ createsprite gUnknown_08597274, 0x0, 2, 4, 9, 0, RGB_RED
waitforvisualfinish
- delay 6
- createsprite gSlideMonToOriginalPosSpriteTemplate, 0, 0, 0, 15
+ delay 0x6
+ createsprite gUnknown_0857FE58, 0x0, 0, 0, 15
end
-General_Rain:
- loadspritegfx ANIM_TAG_115
- playsewithpan SE_W240, -64
- createvisualtask sub_8116620, 10, 0x781, 2, 0, 4, RGB_BLACK
+Anim_Rain:
+ loadspritegfx 0x2783
+ playsewithpan SE_W240, SOUND_PAN_ATTACKER
+ createvisualtask sub_8116620, 0xA, 1921, 2, 0, 4, 0
waitforvisualfinish
- createvisualtask AnimTask_CreateRaindrops, 2, 0, 3, 60
- createvisualtask AnimTask_CreateRaindrops, 2, 0, 3, 60
- delay 50
+ createvisualtask sub_8107188, 0x2, 0, 3, 60
+ createvisualtask sub_8107188, 0x2, 0, 3, 60
+ delay 0x32
waitforvisualfinish
- createvisualtask sub_8116620, 10, 0x781, 2, 4, 0, RGB_BLACK
+ createvisualtask sub_8116620, 0xA, 1921, 2, 4, 0, 0
waitforvisualfinish
end
-General_Sun:
+Anim_Sun:
goto Move_SUNNY_DAY
-General_Sandstorm:
+Anim_Sandstorm:
goto Move_SANDSTORM
-General_Hail:
+Anim_Hail:
goto Move_HAIL
-General_LeechSeedDrain:
- createvisualtask sub_817351C, 5
- delay 0
+Status_LeechSeed:
+ createvisualtask sub_817351C, 0x5
+ delay 0x0
goto Move_ABSORB
-General_MonHit:
- loadspritegfx ANIM_TAG_135
+Anim_Hit:
+ loadspritegfx 0x2797
monbg ANIM_TARGET
- setalpha 12, 8
- playsewithpan SE_W003, +63
- createsprite gBasicHitSplatSpriteTemplate, 2, 0, 0, 1, 2
- createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 3, 0, 6, 1
+ setalpha 0x80C
+ playsewithpan SE_W003, SOUND_PAN_TARGET
+ createsprite gUnknown_08597358, 0x2, 0, 0, 1, 2
+ createvisualtask sub_80D51AC, 0x2, 1, 3, 0, 6, 1
waitforvisualfinish
clearmonbg ANIM_TARGET
blendoff
end
-General_ItemSteal:
- loadspritegfx ANIM_TAG_ITEM_BAG
- createvisualtask sub_8117F30, 2
- createvisualtask sub_8172ED0, 2
- delay 1
- createsprite gUnknown_08592670, 2, 0, -5, 10, 2, -1
+Anim_ItemSteal:
+ loadspritegfx 0x27F0
+ createvisualtask sub_8117F30, 0x2
+ createvisualtask sub_8172ED0, 0x2
+ delay 0x1
+ createsprite gUnknown_08592670, 0x2, 0, -5, 10, 2, -1
end
-General_SnatchMove:
- loadspritegfx ANIM_TAG_ITEM_BAG
- createvisualtask sub_8117E94, 2
+Anim_SnatchMove:
+ loadspritegfx 0x27F0
+ createvisualtask sub_8117E94, 0x2
call AnimScript_82D85A3
- delay 1
- createvisualtask AnimTask_SwayMon, 2, 0, 5, 5120, 4, ANIM_TARGET
+ delay 0x1
+ createvisualtask sub_80D5EB8, 0x2, 0, 5, 5120, 4, 1
waitforvisualfinish
- createvisualtask AnimTask_IsTargetSameSide, 2
- jumpretfalse SnatchOpposingMonMove
- goto SnatchPartnerMonMove
-SnatchMoveContinue:
+ createvisualtask sub_8117EC4, 0x2
+ jumpargeq 0x7, 0x0, AnimScript_82D839F
+ goto AnimScript_82D83AF
+
+AnimScript_82D8398:
waitforvisualfinish
call AnimScript_82D85C3
end
-SnatchOpposingMonMove:
- playsewithpan SE_W104, -64
- createvisualtask sub_815F8F4, 2
- goto SnatchMoveContinue
-SnatchPartnerMonMove:
- playsewithpan SE_W104, -64
- createvisualtask sub_815FFC4, 2
- goto SnatchMoveContinue
-
-General_FutureSightHit:
- createvisualtask sub_8117F10, 2
+
+AnimScript_82D839F:
+ playsewithpan SE_W104, SOUND_PAN_ATTACKER
+ createvisualtask sub_815F8F4, 0x2
+ goto AnimScript_82D8398
+
+AnimScript_82D83AF:
+ playsewithpan SE_W104, SOUND_PAN_ATTACKER
+ createvisualtask sub_815FFC4, 0x2
+ goto AnimScript_82D8398
+
+Anim_FutureSightHit:
+ createvisualtask sub_8117F10, 0x2
monbg ANIM_DEF_PARTNER
- playsewithpan SE_W060, -64
- call SetPsychicBackground
- setalpha 8, 8
- playsewithpan SE_W048, +63
- waitplaysewithpan SE_W048, +63, 8
- createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 4, 0, 15, 1
- createvisualtask AnimTask_ScaleMonAndRestore, 5, -5, -5, 15, ANIM_TARGET, 1
+ playsewithpan SE_W060, SOUND_PAN_ATTACKER
+ call AnimScript_82D7CD1
+ setalpha 0x808
+ playsewithpan SE_W048, SOUND_PAN_TARGET
+ waitplaysewithpan SE_W048, SOUND_PAN_TARGET, 0x8
+ createvisualtask sub_80D51AC, 0x2, 1, 4, 0, 15, 1
+ createvisualtask sub_80D6064, 0x5, -5, -5, 15, 1, 1
waitforvisualfinish
- createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 4, 0, 24, 1
+ createvisualtask sub_80D51AC, 0x2, 1, 4, 0, 24, 1
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
blendoff
waitforvisualfinish
- delay 1
- call UnsetPsychicBackground
+ delay 0x1
+ call AnimScript_82D7CDD
end
-General_DoomDesireHit:
- createvisualtask sub_8117F10, 2
- loadspritegfx ANIM_TAG_EXPLOSION
- createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 3, 0, 16, RGB_WHITE
+Anim_DoomDesireHit:
+ createvisualtask sub_8117F10, 0x2
+ loadspritegfx 0x27D6
+ createsprite gUnknown_08597274, 0x2, 1, 3, 0, 16, RGB_WHITE
waitforvisualfinish
- delay 10
- createvisualtask sub_815C0A4, 5
- delay 9
- playsewithpan SE_W109, -64
- delay 9
+ delay 0xA
+ createvisualtask sub_815C0A4, 0x5
+ delay 0x9
+ playsewithpan SE_W109, SOUND_PAN_ATTACKER
+ delay 0x9
playsewithpan SE_W109, 0
- delay 9
- playsewithpan SE_W109, +63
- delay 25
- createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_TARGET, 10, 0, 20, 1
- playsewithpan SE_W120, +63
- createsprite gBattleAnimSpriteTemplate_859371C, 3, 0, 0, 1, 1
- delay 6
- playsewithpan SE_W120, +63
- createsprite gBattleAnimSpriteTemplate_859371C, 3, 24, -24, 1, 1
- delay 6
- playsewithpan SE_W120, +63
- createsprite gBattleAnimSpriteTemplate_859371C, 3, -16, 16, 1, 1
- delay 6
- playsewithpan SE_W120, +63
- createsprite gBattleAnimSpriteTemplate_859371C, 3, -24, -12, 1, 1
- delay 6
- playsewithpan SE_W120, +63
- createsprite gBattleAnimSpriteTemplate_859371C, 3, 16, 16, 1, 1
- waitforvisualfinish
- createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 3, 16, 0, RGB_WHITE
- waitforvisualfinish
- end
-
-General_FocusPunchSetUp:
- loadspritegfx ANIM_TAG_184
- playsewithpan SE_W082, -64
- call EndureEffect
- delay 8
- createvisualtask sub_8115A04, 2, 2, 2, 2, 0, 11, RGB_RED
- createvisualtask AnimTask_ShakeMon2, 2, ANIM_ATTACKER, 1, 0, 32, 1
- call EndureEffect
- delay 8
- call EndureEffect
- waitforvisualfinish
- end
-
-General_IngrainHeal:
- loadspritegfx ANIM_TAG_147
- loadspritegfx ANIM_TAG_BLUE_STAR
+ delay 0x9
+ playsewithpan SE_W109, SOUND_PAN_TARGET
+ delay 0x19
+ createvisualtask sub_80D5484, 0x2, 1, 10, 0, 20, 1
+ playsewithpan SE_W120, SOUND_PAN_TARGET
+ createsprite gUnknown_0859371C, 0x3, 0, 0, 1, 1
+ delay 0x6
+ playsewithpan SE_W120, SOUND_PAN_TARGET
+ createsprite gUnknown_0859371C, 0x3, 24, -24, 1, 1
+ delay 0x6
+ playsewithpan SE_W120, SOUND_PAN_TARGET
+ createsprite gUnknown_0859371C, 0x3, -16, 16, 1, 1
+ delay 0x6
+ playsewithpan SE_W120, SOUND_PAN_TARGET
+ createsprite gUnknown_0859371C, 0x3, -24, -12, 1, 1
+ delay 0x6
+ playsewithpan SE_W120, SOUND_PAN_TARGET
+ createsprite gUnknown_0859371C, 0x3, 16, 16, 1, 1
+ waitforvisualfinish
+ createsprite gUnknown_08597274, 0x2, 1, 3, 16, 0, RGB_WHITE
+ waitforvisualfinish
+ end
+
+Anim_Table_x14:
+ loadspritegfx 0x27C8
+ playsewithpan SE_W082, SOUND_PAN_ATTACKER
+ call AnimScript_82CD6C7
+ delay 0x8
+ createvisualtask sub_8115A04, 0x2, 2, 2, 2, 0, 11, 31
+ createvisualtask sub_80D52D0, 0x2, 0, 1, 0, 32, 1
+ call AnimScript_82CD6C7
+ delay 0x8
+ call AnimScript_82CD6C7
+ waitforvisualfinish
+ end
+
+Status_Ingrain:
+ loadspritegfx 0x27A3
+ loadspritegfx 0x272F
monbg ANIM_DEF_PARTNER
- setalpha 12, 8
- createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 1, 0, 4, RGB(13, 31, 12)
+ setalpha 0x80C
+ createsprite gUnknown_08597274, 0x2, 1, 1, 0, 4, RGB(13, 31, 12)
waitforvisualfinish
- delay 3
- call AbsorbEffect
+ delay 0x3
+ call AnimScript_82D1009
waitforvisualfinish
- delay 15
- call HealingEffect
+ delay 0xF
+ call AnimScript_82D79DF
waitforvisualfinish
- createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 1, 4, 0, RGB(13, 31, 12)
+ createsprite gUnknown_08597274, 0x2, 1, 1, 4, 0, RGB(13, 31, 12)
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
blendoff
end
-General_WishHeal:
- loadspritegfx ANIM_TAG_SPARKLE
- createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 3, 0, 10, RGB_BLACK
+Anim_WishHeal:
+ loadspritegfx 0x2741
+ createsprite gUnknown_08597274, 0x2, 1, 3, 0, 10, 0
waitforvisualfinish
- playsewithpan SE_W025, -64
- call GrantingStarsEffect
+ playsewithpan SE_W025, SOUND_PAN_ATTACKER
+ call AnimScript_82D79B4
waitforvisualfinish
- unloadspritegfx ANIM_TAG_SPARKLE
- loadspritegfx ANIM_TAG_BLUE_STAR
- call HealingEffect
+ unloadspritegfx 0x2741
+ loadspritegfx 0x272F
+ call AnimScript_82D79DF
waitforvisualfinish
- createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 3, 10, 0, RGB_BLACK
+ createsprite gUnknown_08597274, 0x2, 1, 3, 10, 0, 0
end
AnimScript_82D85A3:
- createvisualtask sub_8172E9C, 2
- jumpreteq 1, AnimScript_82D85B4
+ createvisualtask sub_8172E9C, 0x2
+ jumpargeq 0x7, 0x1, AnimScript_82D85B4
+
AnimScript_82D85B2:
waitforvisualfinish
return
+
AnimScript_82D85B4:
- createvisualtask sub_8172BF0, 2, 1
+ createvisualtask sub_8172BF0, 0x2, 1
waitforvisualfinish
goto AnimScript_82D85B2
AnimScript_82D85C3:
- createvisualtask sub_8172E9C, 2
- jumpreteq 1, AnimScript_82D85D4
+ createvisualtask sub_8172E9C, 0x2
+ jumpargeq 0x7, 0x1, AnimScript_82D85D4
+
AnimScript_82D85D2:
waitforvisualfinish
return
+
AnimScript_82D85D4:
- createvisualtask sub_8172BF0, 2, 0
+ createvisualtask sub_8172BF0, 0x2, 0
waitforvisualfinish
goto AnimScript_82D85D2
-Special_LevelUp:
+Anim_LevelUp:
playsewithpan SE_EXPMAX, 0
- createvisualtask sub_8170920, 2
- delay 0
- createvisualtask sub_8170A0C, 5, 0, 0
+ createvisualtask sub_8170920, 0x2
+ delay 0x0
+ createvisualtask sub_8170A0C, 0x5, 0, 0
waitforvisualfinish
- createvisualtask sub_81709EC, 2
+ createvisualtask sub_81709EC, 0x2
end
-Special_SwitchOutPlayerMon:
- createvisualtask sub_8170BB0, 2
- delay 10
- createvisualtask sub_8170B04, 2
+Anim_SwitchOutPlayer:
+ createvisualtask sub_8170BB0, 0x2
+ delay 0xA
+ createvisualtask sub_8170B04, 0x2
end
-Special_SwitchOutOpponentMon:
- createvisualtask sub_8170BB0, 2
- delay 10
- createvisualtask sub_8170B04, 2
+Anim_SwitchOutOpponent:
+ createvisualtask sub_8170BB0, 0x2
+ delay 0xA
+ createvisualtask sub_8170B04, 0x2
end
-Special_BallThrow:
- createvisualtask sub_8170CFC, 2
- delay 0
+Anim_BallThrow:
+ createvisualtask sub_8170CFC, 0x2
+ delay 0x0
playsewithpan SE_NAGERU, 0
- createvisualtask sub_8170E04, 2
- createvisualtask AnimTask_IsBallBlockedByTrainer, 2
- jumpreteq -1, BallThrowTrainerBlock
-BallThrowEnd:
+ createvisualtask sub_8170E04, 0x2
+ createvisualtask sub_8170D4C, 0x2
+ jumpargeq 0x7, 0xFFFF, AnimScript_82D8652
+
+AnimScript_82D8649:
waitforvisualfinish
- createvisualtask sub_8170D24, 2
+ createvisualtask sub_8170D24, 0x2
end
-BallThrowTrainerBlock:
- loadspritegfx ANIM_TAG_135
- delay 25
+
+AnimScript_82D8652:
+ loadspritegfx 0x2797
+ delay 0x19
monbg ANIM_DEF_PARTNER
- setalpha 12, 8
- delay 0
- playsewithpan SE_W003, +63
- createsprite gBasicHitSplatSpriteTemplate, 130, -4, -20, 1, 2
+ setalpha 0x80C
+ delay 0x0
+ playsewithpan SE_W003, SOUND_PAN_TARGET
+ createsprite gUnknown_08597358, 0x82, -4, -20, 1, 2
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
blendoff
- goto BallThrowEnd
+ goto AnimScript_82D8649
-Special_SafariBallThrow:
- createvisualtask sub_8170CFC, 2
- delay 0
- createvisualtask sub_8170F2C, 2
+Anim_SafariBallThrow:
+ createvisualtask sub_8170CFC, 0x2
+ delay 0x0
+ createvisualtask sub_8170F2C, 0x2
waitforvisualfinish
- createvisualtask sub_8170D24, 2
+ createvisualtask sub_8170D24, 0x2
end
-Special_SubstituteToMon:
- createvisualtask sub_8172BF0, 2, 1
+Anim_SubstituteToMon:
+ createvisualtask sub_8172BF0, 0x2, 1
end
-Special_MonToSubstitute:
- createvisualtask sub_8172BF0, 2, 0
+Anim_MonToSubstitute:
+ createvisualtask sub_8172BF0, 0x2, 0
end
diff --git a/include/battle_anim.h b/include/battle_anim.h
index 200b9fdb1..3483f6836 100644
--- a/include/battle_anim.h
+++ b/include/battle_anim.h
@@ -31,9 +31,6 @@ struct BattleAnimBackground
#define ANIM_ARGS_COUNT 8
-#define PAN_SIDE_PLAYER -64
-#define PAN_SIDE_OPPONENT 63
-
extern void (*gAnimScriptCallback)(void);
extern bool8 gAnimScriptActive;
extern u8 gAnimVisualTaskCount;
diff --git a/include/constants/battle_anim.h b/include/constants/battle_anim.h
index 2b21aad9e..ea3087c18 100644
--- a/include/constants/battle_anim.h
+++ b/include/constants/battle_anim.h
@@ -313,6 +313,20 @@
#define ANIM_ATK_PARTNER 2
#define ANIM_DEF_PARTNER 3
+// stereo panning constants [0-255]
+//
+// 0
+// . .
+// . .
+// 192 . . 63
+// . .
+// . .
+// . .
+// 127
+//
+#define SOUND_PAN_ATTACKER -64
+#define SOUND_PAN_TARGET 63
+
// move background ids
#define BG_DARK_ 0 // the same as BG_DARK but is unused
#define BG_DARK 1
diff --git a/src/battle_anim.c b/src/battle_anim.c
index 0a5395b02..590e34cb6 100644
--- a/src/battle_anim.c
+++ b/src/battle_anim.c
@@ -1262,39 +1262,39 @@ s8 BattleAnimAdjustPanning(s8 pan)
if (!IsContest() && gBattleSpritesDataPtr->healthBoxesData[gBattleAnimAttacker].statusAnimActive)
{
if (GetBattlerSide(gBattleAnimAttacker) != B_SIDE_PLAYER)
- pan = PAN_SIDE_OPPONENT;
+ pan = SOUND_PAN_TARGET;
else
- pan = PAN_SIDE_PLAYER;
+ pan = SOUND_PAN_ATTACKER;
}
else if (IsContest())
{
- if (gBattleAnimAttacker != gBattleAnimTarget || gBattleAnimAttacker != 2 || pan != PAN_SIDE_OPPONENT)
+ if (gBattleAnimAttacker != gBattleAnimTarget || gBattleAnimAttacker != 2 || pan != SOUND_PAN_TARGET)
pan *= -1;
}
else if (GetBattlerSide(gBattleAnimAttacker) == B_SIDE_PLAYER)
{
if (GetBattlerSide(gBattleAnimTarget) == B_SIDE_PLAYER)
{
- if (pan == PAN_SIDE_OPPONENT)
- pan = PAN_SIDE_PLAYER;
- else if (pan != PAN_SIDE_PLAYER)
+ if (pan == SOUND_PAN_TARGET)
+ pan = SOUND_PAN_ATTACKER;
+ else if (pan != SOUND_PAN_ATTACKER)
pan *= -1;
}
}
else if (GetBattlerSide(gBattleAnimTarget) == B_SIDE_OPPONENT)
{
- if (pan == PAN_SIDE_PLAYER)
- pan = PAN_SIDE_OPPONENT;
+ if (pan == SOUND_PAN_ATTACKER)
+ pan = SOUND_PAN_TARGET;
}
else
{
pan *= -1;
}
- if (pan > PAN_SIDE_OPPONENT)
- pan = PAN_SIDE_OPPONENT;
- else if (pan < PAN_SIDE_PLAYER)
- pan = PAN_SIDE_PLAYER;
+ if (pan > SOUND_PAN_TARGET)
+ pan = SOUND_PAN_TARGET;
+ else if (pan < SOUND_PAN_ATTACKER)
+ pan = SOUND_PAN_ATTACKER;
return pan;
}
@@ -1304,9 +1304,9 @@ s8 BattleAnimAdjustPanning2(s8 pan)
if (!IsContest() && gBattleSpritesDataPtr->healthBoxesData[gBattleAnimAttacker].statusAnimActive)
{
if (GetBattlerSide(gBattleAnimAttacker) != B_SIDE_PLAYER)
- pan = PAN_SIDE_OPPONENT;
+ pan = SOUND_PAN_TARGET;
else
- pan = PAN_SIDE_PLAYER;
+ pan = SOUND_PAN_ATTACKER;
}
else
{
@@ -1320,10 +1320,10 @@ s16 KeepPanInRange(s16 panArg)
{
s16 pan = panArg;
- if (pan > PAN_SIDE_OPPONENT)
- pan = PAN_SIDE_OPPONENT;
- else if (pan < PAN_SIDE_PLAYER)
- pan = PAN_SIDE_PLAYER;
+ if (pan > SOUND_PAN_TARGET)
+ pan = SOUND_PAN_TARGET;
+ else if (pan < SOUND_PAN_ATTACKER)
+ pan = SOUND_PAN_ATTACKER;
return pan;
}
diff --git a/src/battle_anim_sound_tasks.c b/src/battle_anim_sound_tasks.c
index 6993bd2ee..7b8eb4ed7 100644
--- a/src/battle_anim_sound_tasks.c
+++ b/src/battle_anim_sound_tasks.c
@@ -23,8 +23,8 @@ void sub_8158B30(u8 taskId)
gTasks[taskId].data[0] = gBattleAnimArgs[0];
gTasks[taskId].data[1] = gBattleAnimArgs[1];
- pan1 = BattleAnimAdjustPanning(PAN_SIDE_PLAYER);
- pan2 = BattleAnimAdjustPanning(PAN_SIDE_OPPONENT);
+ pan1 = BattleAnimAdjustPanning(SOUND_PAN_ATTACKER);
+ pan2 = BattleAnimAdjustPanning(SOUND_PAN_TARGET);
panIncrement = CalculatePanIncrement(pan1, pan2, 2);
gTasks[taskId].data[2] = pan1;
@@ -64,7 +64,7 @@ static void sub_8158C04(u8 taskId)
s8 pan;
gTasks[taskId].data[10] = 0;
- pan = BattleAnimAdjustPanning(PAN_SIDE_OPPONENT);
+ pan = BattleAnimAdjustPanning(SOUND_PAN_TARGET);
PlaySE12WithPanning(gTasks[taskId].data[1], pan);
if (++gTasks[taskId].data[11] == 2)
DestroyAnimSoundTask(taskId);
@@ -127,7 +127,7 @@ static void sub_8158D08(u8 taskId)
void sub_8158D8C(u8 taskId)
{
u16 species = 0;
- s8 pan = BattleAnimAdjustPanning(PAN_SIDE_PLAYER);
+ s8 pan = BattleAnimAdjustPanning(SOUND_PAN_ATTACKER);
if (IsContest())
{
if (gBattleAnimArgs[0] == ANIM_ATTACKER)
@@ -173,7 +173,7 @@ void sub_8158D8C(u8 taskId)
void sub_8158E9C(u8 taskId)
{
u16 species = 0;
- s8 pan = BattleAnimAdjustPanning(PAN_SIDE_PLAYER);
+ s8 pan = BattleAnimAdjustPanning(SOUND_PAN_ATTACKER);
if (IsContest())
{
if (gBattleAnimArgs[0] == ANIM_ATTACKER)
@@ -278,7 +278,7 @@ void sub_81590B8(u8 taskId)
s8 pan;
gTasks[taskId].data[10] = gBattleAnimArgs[0];
- pan = BattleAnimAdjustPanning(PAN_SIDE_PLAYER);
+ pan = BattleAnimAdjustPanning(SOUND_PAN_ATTACKER);
if (IsContest())
species = gContestResources->field_18->unk0;
diff --git a/src/battle_controller_link_opponent.c b/src/battle_controller_link_opponent.c
index 637b8c702..4fea3aca8 100644
--- a/src/battle_controller_link_opponent.c
+++ b/src/battle_controller_link_opponent.c
@@ -1364,7 +1364,7 @@ static void LinkOpponentHandleFaintAnimation(void)
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].specialAnimActive)
{
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 0;
- PlaySE12WithPanning(SE_POKE_DEAD, PAN_SIDE_OPPONENT);
+ PlaySE12WithPanning(SE_POKE_DEAD, SOUND_PAN_TARGET);
gSprites[gBattlerSpriteIds[gActiveBattler]].callback = SpriteCB_FaintOpponentMon;
gBattlerControllerFuncs[gActiveBattler] = sub_8064C14;
}
@@ -1660,9 +1660,9 @@ static void LinkOpponentHandlePlaySE(void)
s8 pan;
if (GetBattlerSide(gActiveBattler) == B_SIDE_PLAYER)
- pan = PAN_SIDE_PLAYER;
+ pan = SOUND_PAN_ATTACKER;
else
- pan = PAN_SIDE_OPPONENT;
+ pan = SOUND_PAN_TARGET;
PlaySE12WithPanning(gBattleBufferA[gActiveBattler][1] | (gBattleBufferA[gActiveBattler][2] << 8), pan);
LinkOpponentBufferExecCompleted();
diff --git a/src/battle_controller_link_partner.c b/src/battle_controller_link_partner.c
index bfaaf9e82..51e26b620 100644
--- a/src/battle_controller_link_partner.c
+++ b/src/battle_controller_link_partner.c
@@ -1187,7 +1187,7 @@ static void LinkPartnerHandleFaintAnimation(void)
{
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 0;
HandleLowHpMusicChange(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], gActiveBattler);
- PlaySE12WithPanning(SE_POKE_DEAD, PAN_SIDE_PLAYER);
+ PlaySE12WithPanning(SE_POKE_DEAD, SOUND_PAN_ATTACKER);
gSprites[gBattlerSpriteIds[gActiveBattler]].data[1] = 0;
gSprites[gBattlerSpriteIds[gActiveBattler]].data[2] = 5;
gSprites[gBattlerSpriteIds[gActiveBattler]].callback = sub_8039C00;
@@ -1485,9 +1485,9 @@ static void LinkPartnerHandlePlaySE(void)
s8 pan;
if (GetBattlerSide(gActiveBattler) == B_SIDE_PLAYER)
- pan = PAN_SIDE_PLAYER;
+ pan = SOUND_PAN_ATTACKER;
else
- pan = PAN_SIDE_OPPONENT;
+ pan = SOUND_PAN_TARGET;
PlaySE12WithPanning(gBattleBufferA[gActiveBattler][1] | (gBattleBufferA[gActiveBattler][2] << 8), pan);
LinkPartnerBufferExecCompleted();
diff --git a/src/battle_controller_opponent.c b/src/battle_controller_opponent.c
index c490ad314..b8b5bd3b8 100644
--- a/src/battle_controller_opponent.c
+++ b/src/battle_controller_opponent.c
@@ -1402,7 +1402,7 @@ static void OpponentHandleFaintAnimation(void)
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].specialAnimActive)
{
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 0;
- PlaySE12WithPanning(SE_POKE_DEAD, PAN_SIDE_OPPONENT);
+ PlaySE12WithPanning(SE_POKE_DEAD, SOUND_PAN_TARGET);
gSprites[gBattlerSpriteIds[gActiveBattler]].callback = SpriteCB_FaintOpponentMon;
gBattlerControllerFuncs[gActiveBattler] = sub_805FAC4;
}
@@ -1810,9 +1810,9 @@ static void OpponentHandlePlaySE(void)
s8 pan;
if (GetBattlerSide(gActiveBattler) == B_SIDE_PLAYER)
- pan = PAN_SIDE_PLAYER;
+ pan = SOUND_PAN_ATTACKER;
else
- pan = PAN_SIDE_OPPONENT;
+ pan = SOUND_PAN_TARGET;
PlaySE12WithPanning(gBattleBufferA[gActiveBattler][1] | (gBattleBufferA[gActiveBattler][2] << 8), pan);
OpponentBufferExecCompleted();
diff --git a/src/battle_controller_player.c b/src/battle_controller_player.c
index 02479a1be..6bc6c6f49 100644
--- a/src/battle_controller_player.c
+++ b/src/battle_controller_player.c
@@ -2407,7 +2407,7 @@ static void PlayerHandleFaintAnimation(void)
{
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 0;
HandleLowHpMusicChange(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], gActiveBattler);
- PlaySE12WithPanning(SE_POKE_DEAD, PAN_SIDE_PLAYER);
+ PlaySE12WithPanning(SE_POKE_DEAD, SOUND_PAN_ATTACKER);
gSprites[gBattlerSpriteIds[gActiveBattler]].data[1] = 0;
gSprites[gBattlerSpriteIds[gActiveBattler]].data[2] = 5;
gSprites[gBattlerSpriteIds[gActiveBattler]].callback = sub_8039C00;
@@ -2882,9 +2882,9 @@ static void PlayerHandlePlaySE(void)
s8 pan;
if (GetBattlerSide(gActiveBattler) == B_SIDE_PLAYER)
- pan = PAN_SIDE_PLAYER;
+ pan = SOUND_PAN_ATTACKER;
else
- pan = PAN_SIDE_OPPONENT;
+ pan = SOUND_PAN_TARGET;
PlaySE12WithPanning(gBattleBufferA[gActiveBattler][1] | (gBattleBufferA[gActiveBattler][2] << 8), pan);
PlayerBufferExecCompleted();
diff --git a/src/battle_controller_player_partner.c b/src/battle_controller_player_partner.c
index c72847bd2..e893d2f3d 100644
--- a/src/battle_controller_player_partner.c
+++ b/src/battle_controller_player_partner.c
@@ -1382,7 +1382,7 @@ static void PlayerPartnerHandleFaintAnimation(void)
{
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 0;
HandleLowHpMusicChange(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], gActiveBattler);
- PlaySE12WithPanning(SE_POKE_DEAD, PAN_SIDE_PLAYER);
+ PlaySE12WithPanning(SE_POKE_DEAD, SOUND_PAN_ATTACKER);
gSprites[gBattlerSpriteIds[gActiveBattler]].data[1] = 0;
gSprites[gBattlerSpriteIds[gActiveBattler]].data[2] = 5;
gSprites[gBattlerSpriteIds[gActiveBattler]].callback = sub_8039C00;
@@ -1739,9 +1739,9 @@ static void PlayerPartnerHandlePlaySE(void)
s8 pan;
if (GetBattlerSide(gActiveBattler) == B_SIDE_PLAYER)
- pan = PAN_SIDE_PLAYER;
+ pan = SOUND_PAN_ATTACKER;
else
- pan = PAN_SIDE_OPPONENT;
+ pan = SOUND_PAN_TARGET;
PlaySE12WithPanning(gBattleBufferA[gActiveBattler][1] | (gBattleBufferA[gActiveBattler][2] << 8), pan);
PlayerPartnerBufferExecCompleted();
diff --git a/src/battle_controller_recorded_opponent.c b/src/battle_controller_recorded_opponent.c
index 963c535db..57eb6842e 100644
--- a/src/battle_controller_recorded_opponent.c
+++ b/src/battle_controller_recorded_opponent.c
@@ -1295,7 +1295,7 @@ static void RecordedOpponentHandleFaintAnimation(void)
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].specialAnimActive)
{
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 0;
- PlaySE12WithPanning(SE_POKE_DEAD, PAN_SIDE_OPPONENT);
+ PlaySE12WithPanning(SE_POKE_DEAD, SOUND_PAN_TARGET);
gSprites[gBattlerSpriteIds[gActiveBattler]].callback = SpriteCB_FaintOpponentMon;
gBattlerControllerFuncs[gActiveBattler] = sub_8186D58;
}
@@ -1603,9 +1603,9 @@ static void RecordedOpponentHandlePlaySE(void)
s8 pan;
if (GetBattlerSide(gActiveBattler) == B_SIDE_PLAYER)
- pan = PAN_SIDE_PLAYER;
+ pan = SOUND_PAN_ATTACKER;
else
- pan = PAN_SIDE_OPPONENT;
+ pan = SOUND_PAN_TARGET;
PlaySE12WithPanning(gBattleBufferA[gActiveBattler][1] | (gBattleBufferA[gActiveBattler][2] << 8), pan);
RecordedOpponentBufferExecCompleted();
diff --git a/src/battle_controller_recorded_player.c b/src/battle_controller_recorded_player.c
index 1a043573f..f6c19121d 100644
--- a/src/battle_controller_recorded_player.c
+++ b/src/battle_controller_recorded_player.c
@@ -1624,9 +1624,9 @@ static void RecordedPlayerHandlePlaySE(void)
s8 pan;
if (GetBattlerSide(gActiveBattler) == B_SIDE_PLAYER)
- pan = PAN_SIDE_PLAYER;
+ pan = SOUND_PAN_ATTACKER;
else
- pan = PAN_SIDE_OPPONENT;
+ pan = SOUND_PAN_TARGET;
PlaySE12WithPanning(gBattleBufferA[gActiveBattler][1] | (gBattleBufferA[gActiveBattler][2] << 8), pan);
RecordedPlayerBufferExecCompleted();
diff --git a/src/battle_controller_safari.c b/src/battle_controller_safari.c
index 898e18294..148f13865 100644
--- a/src/battle_controller_safari.c
+++ b/src/battle_controller_safari.c
@@ -594,9 +594,9 @@ static void SafariHandlePlaySE(void)
s8 pan;
if (GetBattlerSide(gActiveBattler) == B_SIDE_PLAYER)
- pan = PAN_SIDE_PLAYER;
+ pan = SOUND_PAN_ATTACKER;
else
- pan = PAN_SIDE_OPPONENT;
+ pan = SOUND_PAN_TARGET;
PlaySE12WithPanning(gBattleBufferA[gActiveBattler][1] | (gBattleBufferA[gActiveBattler][2] << 8), pan);
SafariBufferExecCompleted();
diff --git a/src/battle_interface.c b/src/battle_interface.c
index 691e760a8..ad9737668 100644
--- a/src/battle_interface.c
+++ b/src/battle_interface.c
@@ -20,6 +20,7 @@
#include "international_string_util.h"
#include "safari_zone.h"
#include "battle_anim.h"
+#include "constants/battle_anim.h"
#include "constants/rgb.h"
#include "data2.h"
@@ -1889,9 +1890,9 @@ static void SpriteCB_StatusSummaryBallsOnBattleStart(struct Sprite *sprite)
if (sprite->pos2.x == 0)
{
- pan = PAN_SIDE_OPPONENT;
+ pan = SOUND_PAN_TARGET;
if (var1 != 0)
- pan = PAN_SIDE_PLAYER;
+ pan = SOUND_PAN_ATTACKER;
if (sprite->data[7] != 0)
PlaySE2WithPanning(SE_TB_KARA, pan);