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-rw-r--r--berry_fix/asm/loader.s2
-rw-r--r--berry_fix/payload/include/gba/m4a_internal.h34
-rwxr-xr-xcommon_syms/battle_anim_special.txt3
-rwxr-xr-xcommon_syms/battle_anim_throw.txt3
-rw-r--r--constants/gba_constants.inc6
-rw-r--r--data/battle_anim_scripts.s2
-rw-r--r--data/event_scripts.s14
-rw-r--r--data/layouts/Underwater_Route105/border.bin (renamed from data/layouts/Underwater1/border.bin)0
-rw-r--r--data/layouts/Underwater_Route105/map.bin (renamed from data/layouts/Underwater6/map.bin)0
-rw-r--r--data/layouts/Underwater_Route124/border.bin (renamed from data/layouts/Underwater2/border.bin)0
-rw-r--r--data/layouts/Underwater_Route124/map.bin (renamed from data/layouts/Underwater1/map.bin)0
-rw-r--r--data/layouts/Underwater_Route125/border.bin (renamed from data/layouts/Underwater3/border.bin)0
-rw-r--r--data/layouts/Underwater_Route125/map.bin (renamed from data/layouts/Underwater7/map.bin)0
-rw-r--r--data/layouts/Underwater_Route126/border.bin (renamed from data/layouts/Underwater4/border.bin)0
-rw-r--r--data/layouts/Underwater_Route126/map.bin (renamed from data/layouts/Underwater2/map.bin)0
-rw-r--r--data/layouts/Underwater_Route127/border.bin (renamed from data/layouts/Underwater5/border.bin)0
-rw-r--r--data/layouts/Underwater_Route127/map.bin (renamed from data/layouts/Underwater3/map.bin)0
-rw-r--r--data/layouts/Underwater_Route128/border.bin (renamed from data/layouts/Underwater6/border.bin)0
-rw-r--r--data/layouts/Underwater_Route128/map.bin (renamed from data/layouts/Underwater4/map.bin)0
-rw-r--r--data/layouts/Underwater_Route129/border.bin (renamed from data/layouts/Underwater7/border.bin)0
-rw-r--r--data/layouts/Underwater_Route129/map.bin (renamed from data/layouts/Underwater5/map.bin)0
-rw-r--r--data/layouts/layouts.json56
-rw-r--r--data/maps/Route105/map.json2
-rw-r--r--data/maps/Route124/map.json2
-rw-r--r--data/maps/Route125/map.json2
-rw-r--r--data/maps/Route126/map.json2
-rw-r--r--data/maps/Route127/map.json2
-rw-r--r--data/maps/Route128/map.json2
-rw-r--r--data/maps/Route129/map.json2
-rw-r--r--data/maps/SeafloorCavern_Entrance/map.json2
-rw-r--r--data/maps/Underwater1/scripts.inc3
-rw-r--r--data/maps/Underwater2/scripts.inc3
-rw-r--r--data/maps/Underwater3/scripts.inc8
-rw-r--r--data/maps/Underwater4/scripts.inc3
-rw-r--r--data/maps/Underwater5/scripts.inc8
-rw-r--r--data/maps/Underwater6/scripts.inc8
-rw-r--r--data/maps/Underwater7/scripts.inc8
-rw-r--r--data/maps/Underwater_Route105/map.json (renamed from data/maps/Underwater6/map.json)8
-rw-r--r--data/maps/Underwater_Route105/scripts.inc8
-rw-r--r--data/maps/Underwater_Route124/map.json (renamed from data/maps/Underwater1/map.json)22
-rw-r--r--data/maps/Underwater_Route124/scripts.inc3
-rw-r--r--data/maps/Underwater_Route125/map.json (renamed from data/maps/Underwater7/map.json)8
-rw-r--r--data/maps/Underwater_Route125/scripts.inc8
-rw-r--r--data/maps/Underwater_Route126/map.json (renamed from data/maps/Underwater2/map.json)28
-rw-r--r--data/maps/Underwater_Route126/scripts.inc3
-rw-r--r--data/maps/Underwater_Route127/map.json (renamed from data/maps/Underwater3/map.json)20
-rw-r--r--data/maps/Underwater_Route127/scripts.inc8
-rw-r--r--data/maps/Underwater_Route128/map.json (renamed from data/maps/Underwater4/map.json)14
-rw-r--r--data/maps/Underwater_Route128/scripts.inc3
-rw-r--r--data/maps/Underwater_Route129/map.json (renamed from data/maps/Underwater5/map.json)6
-rw-r--r--data/maps/Underwater_Route129/scripts.inc8
-rw-r--r--data/maps/Underwater_SeafloorCavern/map.json4
-rw-r--r--data/maps/Underwater_SootopolisCity/map.json4
-rw-r--r--data/maps/map_groups.json28
-rw-r--r--data/scripts/berry_blender.inc15
-rw-r--r--gflib/bg.c112
-rw-r--r--gflib/text.c10
-rw-r--r--gflib/text.h6
-rw-r--r--gflib/window.c36
-rw-r--r--graphics/berry_blender/score_symbols.png (renamed from graphics/berry_blender/marubatsu.png)bin293 -> 293 bytes
-rw-r--r--graphics/berry_blender/unused.pal (renamed from graphics/unknown/unknown_339514.pal)0
-rw-r--r--include/battle.h6
-rw-r--r--include/battle_anim.h4
-rw-r--r--include/berry_blender.h10
-rw-r--r--include/constants/daycare.h2
-rw-r--r--include/constants/flags.h42
-rwxr-xr-xinclude/constants/layouts.h14
-rwxr-xr-xinclude/constants/map_groups.h114
-rw-r--r--include/constants/pokemon.h2
-rw-r--r--include/constants/region_map_sections.h12
-rw-r--r--include/gba/m4a_internal.h92
-rw-r--r--include/global.h1
-rw-r--r--include/global.tv.h82
-rw-r--r--include/graphics.h16
-rw-r--r--include/item_menu.h2
-rw-r--r--include/item_menu_icons.h2
-rw-r--r--include/link.h104
-rw-r--r--include/link_rfu.h32
-rw-r--r--include/list_menu.h4
-rw-r--r--include/pokeball.h8
-rw-r--r--include/pokeblock.h13
-rw-r--r--include/strings.h5
-rw-r--r--ld_script.txt4
-rw-r--r--libagbsyscall/libagbsyscall.s19
-rw-r--r--src/AgbRfu_LinkManager.c4
-rwxr-xr-xsrc/battle_anim_throw.c (renamed from src/battle_anim_special.c)1027
-rw-r--r--src/battle_controller_link_opponent.c8
-rw-r--r--src/battle_controller_link_partner.c2
-rw-r--r--src/battle_controller_opponent.c8
-rw-r--r--src/battle_controller_player.c6
-rw-r--r--src/battle_controller_player_partner.c2
-rw-r--r--src/battle_controller_recorded_opponent.c8
-rw-r--r--src/battle_controller_recorded_player.c6
-rw-r--r--src/battle_controller_wally.c4
-rw-r--r--src/battle_dome.c10
-rw-r--r--src/battle_message.c2
-rw-r--r--src/battle_records.c2
-rw-r--r--src/battle_script_commands.c3
-rw-r--r--src/berry_blender.c3023
-rwxr-xr-xsrc/berry_crush.c8
-rw-r--r--src/confetti_util.c6
-rw-r--r--src/contest.c6
-rw-r--r--src/contest_util.c2
-rw-r--r--src/credits.c2
-rw-r--r--src/data/region_map/region_map_entries.h426
-rwxr-xr-xsrc/data/wild_encounters.json8
-rw-r--r--src/daycare.c2
-rw-r--r--src/dodrio_berry_picking.c16
-rw-r--r--src/field_specials.c10
-rw-r--r--src/graphics.c27
-rwxr-xr-xsrc/item_menu.c6
-rw-r--r--src/item_menu_icons.c97
-rw-r--r--src/link.c48
-rw-r--r--src/link_rfu_2.c104
-rw-r--r--src/list_menu.c2
-rw-r--r--src/m4a.c111
-rw-r--r--src/m4a_1.s456
-rw-r--r--src/map_name_popup.c8
-rw-r--r--src/match_call.c2
-rw-r--r--src/menu.c26
-rw-r--r--src/minigame_countdown.c6
-rw-r--r--src/move_relearner.c24
-rw-r--r--src/pokeball.c50
-rw-r--r--src/pokeblock.c42
-rw-r--r--src/pokeblock_feed.c29
-rw-r--r--src/pokedex.c36
-rw-r--r--src/pokemon.c8
-rwxr-xr-xsrc/pokemon_jump.c18
-rw-r--r--src/pokemon_storage_system.c4
-rw-r--r--src/pokenav.c4
-rw-r--r--src/region_map.c52
-rw-r--r--src/sound.c36
-rw-r--r--src/tv.c4
-rw-r--r--src/union_room.c18
-rwxr-xr-xsrc/union_room_chat.c2
-rw-r--r--src/wireless_communication_status_screen.c6
-rw-r--r--sym_common.txt2
137 files changed, 3695 insertions, 3263 deletions
diff --git a/berry_fix/asm/loader.s b/berry_fix/asm/loader.s
index a78014078..24eb2df55 100644
--- a/berry_fix/asm/loader.s
+++ b/berry_fix/asm/loader.s
@@ -109,7 +109,7 @@ _1a0:
strh r1, [r0, 0xa] @ SIOMLT_SEND
ldr r0, =_data_2f0
ldr r1, =gCode
- swi 0x11 << 16
+ svc 0x11 << 16
ldr lr, =gCode
bx lr
.pool
diff --git a/berry_fix/payload/include/gba/m4a_internal.h b/berry_fix/payload/include/gba/m4a_internal.h
index 339a0774e..494d31f93 100644
--- a/berry_fix/payload/include/gba/m4a_internal.h
+++ b/berry_fix/payload/include/gba/m4a_internal.h
@@ -100,12 +100,12 @@ struct CgbChannel
u8 le;
u8 sw;
u32 fr;
- u32 wp;
- u32 cp;
- u32 tp;
- u32 pp;
- u32 np;
- u8 d4[8];
+ u32 *wp;
+ u32 *cp;
+ void *tp;
+ void *pp;
+ void *np;
+ u32 d4[2];
};
struct MusicPlayerTrack;
@@ -138,10 +138,10 @@ struct SoundChannel
u32 fw;
u32 freq;
struct WaveData *wav;
- u32 cp;
+ s8 *cp;
struct MusicPlayerTrack *track;
- u32 pp;
- u32 np;
+ void *pp;
+ void *np;
u32 d4;
u16 xpi;
u16 xpc;
@@ -172,11 +172,11 @@ struct SoundInfo
u8 pcmDmaPeriod; // number of V-blanks per PCM DMA
u8 maxLines;
u8 gap[3];
- s32 pcmSamplesPerVBlank;
- s32 pcmFreq;
- s32 divFreq;
+ u32 pcmSamplesPerVBlank;
+ u32 pcmFreq;
+ u32 divFreq;
struct CgbChannel *cgbChans;
- u32 func;
+ void (*func)();
u32 intp;
void (*CgbSound)(void);
void (*CgbOscOff)(u8);
@@ -184,7 +184,7 @@ struct SoundInfo
u32 MPlayJumpTable;
u32 plynote;
u32 ExtVolPit;
- u8 gap2[16];
+ u32 gap2[4];
struct SoundChannel chans[MAX_DIRECTSOUND_CHANNELS];
s8 pcmBuffer[PCM_DMA_BUF_SIZE * 2];
};
@@ -248,7 +248,7 @@ struct MusicPlayerTrack
u8 key;
u8 velocity;
u8 runningStatus;
- u8 keyM;
+ s8 keyM;
u8 pitM;
s8 keyShift;
s8 keyShiftX;
@@ -312,7 +312,7 @@ struct MusicPlayerInfo
struct MusicPlayerTrack *tracks;
struct ToneData *tone;
u32 ident;
- u32 func;
+ void (*func)();
u32 intp;
};
@@ -447,7 +447,7 @@ void ply_tune(struct MusicPlayerInfo *, struct MusicPlayerTrack *);
void ply_port(struct MusicPlayerInfo *, struct MusicPlayerTrack *);
void ply_xcmd(struct MusicPlayerInfo *, struct MusicPlayerTrack *);
void ply_endtie(struct MusicPlayerInfo *, struct MusicPlayerTrack *);
-void ply_note(struct MusicPlayerInfo *, struct MusicPlayerTrack *);
+void ply_note(u8, struct MusicPlayerInfo *, struct MusicPlayerTrack *);
// extended sound command handler functions
void ply_xxx(struct MusicPlayerInfo *, struct MusicPlayerTrack *);
diff --git a/common_syms/battle_anim_special.txt b/common_syms/battle_anim_special.txt
deleted file mode 100755
index 2fc194df7..000000000
--- a/common_syms/battle_anim_special.txt
+++ /dev/null
@@ -1,3 +0,0 @@
-gUnknown_030062DC
-gUnknown_030062E0
-gUnknown_030062E4
diff --git a/common_syms/battle_anim_throw.txt b/common_syms/battle_anim_throw.txt
new file mode 100755
index 000000000..5e2e8b3ff
--- /dev/null
+++ b/common_syms/battle_anim_throw.txt
@@ -0,0 +1,3 @@
+gMonShrinkDuration
+gMonShrinkDelta
+gMonShrinkDistance
diff --git a/constants/gba_constants.inc b/constants/gba_constants.inc
index 3ff857ee8..13cbadf80 100644
--- a/constants/gba_constants.inc
+++ b/constants/gba_constants.inc
@@ -26,9 +26,9 @@
.set OAM, 0x7000000
- .set SOUND_INFO_PTR, 0x3007FF0
- .set INTR_CHECK, 0x3007FF8
- .set INTR_VECTOR, 0x3007FFC
+ .set SOUND_INFO_PTR, IWRAM_END - 0x10
+ .set INTR_CHECK, IWRAM_END - 0x8
+ .set INTR_VECTOR, IWRAM_END - 0x4
.set INTR_FLAG_VBLANK, 1 << 0
.set INTR_FLAG_HBLANK, 1 << 1
diff --git a/data/battle_anim_scripts.s b/data/battle_anim_scripts.s
index 89da7b9a5..f7aac71e8 100644
--- a/data/battle_anim_scripts.s
+++ b/data/battle_anim_scripts.s
@@ -10741,7 +10741,7 @@ BallThrowTrainerBlock:
Special_SafariBallThrow:
createvisualtask AnimTask_LoadBallGfx, 2
delay 0
- createvisualtask AnimTask_ThrowBallSpecial, 2
+ createvisualtask AnimTask_ThrowBall_StandingTrainer, 2
waitforvisualfinish
createvisualtask AnimTask_FreeBallGfx, 2
end
diff --git a/data/event_scripts.s b/data/event_scripts.s
index f8348d0b0..8039be687 100644
--- a/data/event_scripts.s
+++ b/data/event_scripts.s
@@ -151,13 +151,13 @@ gStdScripts_End:: @ 81DC2CC
.include "data/maps/Route132/scripts.inc"
.include "data/maps/Route133/scripts.inc"
.include "data/maps/Route134/scripts.inc"
- .include "data/maps/Underwater1/scripts.inc"
- .include "data/maps/Underwater2/scripts.inc"
- .include "data/maps/Underwater3/scripts.inc"
- .include "data/maps/Underwater4/scripts.inc"
- .include "data/maps/Underwater5/scripts.inc"
- .include "data/maps/Underwater6/scripts.inc"
- .include "data/maps/Underwater7/scripts.inc"
+ .include "data/maps/Underwater_Route124/scripts.inc"
+ .include "data/maps/Underwater_Route126/scripts.inc"
+ .include "data/maps/Underwater_Route127/scripts.inc"
+ .include "data/maps/Underwater_Route128/scripts.inc"
+ .include "data/maps/Underwater_Route129/scripts.inc"
+ .include "data/maps/Underwater_Route105/scripts.inc"
+ .include "data/maps/Underwater_Route125/scripts.inc"
.include "data/maps/LittlerootTown_BrendansHouse_1F/scripts.inc"
.include "data/maps/LittlerootTown_BrendansHouse_2F/scripts.inc"
.include "data/maps/LittlerootTown_MaysHouse_1F/scripts.inc"
diff --git a/data/layouts/Underwater1/border.bin b/data/layouts/Underwater_Route105/border.bin
index b15c94f96..b15c94f96 100644
--- a/data/layouts/Underwater1/border.bin
+++ b/data/layouts/Underwater_Route105/border.bin
diff --git a/data/layouts/Underwater6/map.bin b/data/layouts/Underwater_Route105/map.bin
index 92bd56031..92bd56031 100644
--- a/data/layouts/Underwater6/map.bin
+++ b/data/layouts/Underwater_Route105/map.bin
diff --git a/data/layouts/Underwater2/border.bin b/data/layouts/Underwater_Route124/border.bin
index b15c94f96..b15c94f96 100644
--- a/data/layouts/Underwater2/border.bin
+++ b/data/layouts/Underwater_Route124/border.bin
diff --git a/data/layouts/Underwater1/map.bin b/data/layouts/Underwater_Route124/map.bin
index 230e3dcd2..230e3dcd2 100644
--- a/data/layouts/Underwater1/map.bin
+++ b/data/layouts/Underwater_Route124/map.bin
diff --git a/data/layouts/Underwater3/border.bin b/data/layouts/Underwater_Route125/border.bin
index b15c94f96..b15c94f96 100644
--- a/data/layouts/Underwater3/border.bin
+++ b/data/layouts/Underwater_Route125/border.bin
diff --git a/data/layouts/Underwater7/map.bin b/data/layouts/Underwater_Route125/map.bin
index 660f585ae..660f585ae 100644
--- a/data/layouts/Underwater7/map.bin
+++ b/data/layouts/Underwater_Route125/map.bin
diff --git a/data/layouts/Underwater4/border.bin b/data/layouts/Underwater_Route126/border.bin
index b15c94f96..b15c94f96 100644
--- a/data/layouts/Underwater4/border.bin
+++ b/data/layouts/Underwater_Route126/border.bin
diff --git a/data/layouts/Underwater2/map.bin b/data/layouts/Underwater_Route126/map.bin
index 0c6377c30..0c6377c30 100644
--- a/data/layouts/Underwater2/map.bin
+++ b/data/layouts/Underwater_Route126/map.bin
diff --git a/data/layouts/Underwater5/border.bin b/data/layouts/Underwater_Route127/border.bin
index b15c94f96..b15c94f96 100644
--- a/data/layouts/Underwater5/border.bin
+++ b/data/layouts/Underwater_Route127/border.bin
diff --git a/data/layouts/Underwater3/map.bin b/data/layouts/Underwater_Route127/map.bin
index fc5c331a5..fc5c331a5 100644
--- a/data/layouts/Underwater3/map.bin
+++ b/data/layouts/Underwater_Route127/map.bin
diff --git a/data/layouts/Underwater6/border.bin b/data/layouts/Underwater_Route128/border.bin
index b15c94f96..b15c94f96 100644
--- a/data/layouts/Underwater6/border.bin
+++ b/data/layouts/Underwater_Route128/border.bin
diff --git a/data/layouts/Underwater4/map.bin b/data/layouts/Underwater_Route128/map.bin
index 23f987681..23f987681 100644
--- a/data/layouts/Underwater4/map.bin
+++ b/data/layouts/Underwater_Route128/map.bin
diff --git a/data/layouts/Underwater7/border.bin b/data/layouts/Underwater_Route129/border.bin
index b15c94f96..b15c94f96 100644
--- a/data/layouts/Underwater7/border.bin
+++ b/data/layouts/Underwater_Route129/border.bin
diff --git a/data/layouts/Underwater5/map.bin b/data/layouts/Underwater_Route129/map.bin
index 902f0dbdc..902f0dbdc 100644
--- a/data/layouts/Underwater5/map.bin
+++ b/data/layouts/Underwater_Route129/map.bin
diff --git a/data/layouts/layouts.json b/data/layouts/layouts.json
index b2ebeb5c6..9292e10af 100644
--- a/data/layouts/layouts.json
+++ b/data/layouts/layouts.json
@@ -502,34 +502,34 @@
"blockdata_filepath": "data/layouts/Route134/map.bin"
},
{
- "id": "LAYOUT_UNDERWATER2",
- "name": "Underwater2_Layout",
+ "id": "LAYOUT_UNDERWATER_ROUTE126",
+ "name": "Underwater_Route126_Layout",
"width": 80,
"height": 80,
"primary_tileset": "gTileset_General",
"secondary_tileset": "gTileset_Underwater",
- "border_filepath": "data/layouts/Underwater2/border.bin",
- "blockdata_filepath": "data/layouts/Underwater2/map.bin"
+ "border_filepath": "data/layouts/Underwater_Route126/border.bin",
+ "blockdata_filepath": "data/layouts/Underwater_Route126/map.bin"
},
{
- "id": "LAYOUT_UNDERWATER3",
- "name": "Underwater3_Layout",
+ "id": "LAYOUT_UNDERWATER_ROUTE127",
+ "name": "Underwater_Route127_Layout",
"width": 80,
"height": 80,
"primary_tileset": "gTileset_General",
"secondary_tileset": "gTileset_Underwater",
- "border_filepath": "data/layouts/Underwater3/border.bin",
- "blockdata_filepath": "data/layouts/Underwater3/map.bin"
+ "border_filepath": "data/layouts/Underwater_Route127/border.bin",
+ "blockdata_filepath": "data/layouts/Underwater_Route127/map.bin"
},
{
- "id": "LAYOUT_UNDERWATER4",
- "name": "Underwater4_Layout",
+ "id": "LAYOUT_UNDERWATER_ROUTE128",
+ "name": "Underwater_Route128_Layout",
"width": 120,
"height": 40,
"primary_tileset": "gTileset_General",
"secondary_tileset": "gTileset_Underwater",
- "border_filepath": "data/layouts/Underwater4/border.bin",
- "blockdata_filepath": "data/layouts/Underwater4/map.bin"
+ "border_filepath": "data/layouts/Underwater_Route128/border.bin",
+ "blockdata_filepath": "data/layouts/Underwater_Route128/map.bin"
},
{
"id": "LAYOUT_LITTLEROOT_TOWN_BRENDANS_HOUSE_1F",
@@ -2732,14 +2732,14 @@
"blockdata_filepath": "data/layouts/LilycoveCity_DepartmentStoreElevator/map.bin"
},
{
- "id": "LAYOUT_UNDERWATER1",
- "name": "Underwater1_Layout",
+ "id": "LAYOUT_UNDERWATER_ROUTE124",
+ "name": "Underwater_Route124_Layout",
"width": 80,
"height": 80,
"primary_tileset": "gTileset_General",
"secondary_tileset": "gTileset_Underwater",
- "border_filepath": "data/layouts/Underwater1/border.bin",
- "blockdata_filepath": "data/layouts/Underwater1/map.bin"
+ "border_filepath": "data/layouts/Underwater_Route124/border.bin",
+ "blockdata_filepath": "data/layouts/Underwater_Route124/map.bin"
},
{
"id": "LAYOUT_MOSSDEEP_CITY_SPACE_CENTER_1F",
@@ -4092,34 +4092,34 @@
"blockdata_filepath": "data/layouts/TerraCave_End/map.bin"
},
{
- "id": "LAYOUT_UNDERWATER6",
- "name": "Underwater6_Layout",
+ "id": "LAYOUT_UNDERWATER_ROUTE105",
+ "name": "Underwater_Route105_Layout",
"width": 40,
"height": 80,
"primary_tileset": "gTileset_General",
"secondary_tileset": "gTileset_Underwater",
- "border_filepath": "data/layouts/Underwater6/border.bin",
- "blockdata_filepath": "data/layouts/Underwater6/map.bin"
+ "border_filepath": "data/layouts/Underwater_Route105/border.bin",
+ "blockdata_filepath": "data/layouts/Underwater_Route105/map.bin"
},
{
- "id": "LAYOUT_UNDERWATER7",
- "name": "Underwater7_Layout",
+ "id": "LAYOUT_UNDERWATER_ROUTE125",
+ "name": "Underwater_Route125_Layout",
"width": 80,
"height": 40,
"primary_tileset": "gTileset_General",
"secondary_tileset": "gTileset_Underwater",
- "border_filepath": "data/layouts/Underwater7/border.bin",
- "blockdata_filepath": "data/layouts/Underwater7/map.bin"
+ "border_filepath": "data/layouts/Underwater_Route125/border.bin",
+ "blockdata_filepath": "data/layouts/Underwater_Route125/map.bin"
},
{
- "id": "LAYOUT_UNDERWATER5",
- "name": "Underwater5_Layout",
+ "id": "LAYOUT_UNDERWATER_ROUTE129",
+ "name": "Underwater_Route129_Layout",
"width": 80,
"height": 40,
"primary_tileset": "gTileset_General",
"secondary_tileset": "gTileset_Underwater",
- "border_filepath": "data/layouts/Underwater5/border.bin",
- "blockdata_filepath": "data/layouts/Underwater5/map.bin"
+ "border_filepath": "data/layouts/Underwater_Route129/border.bin",
+ "blockdata_filepath": "data/layouts/Underwater_Route129/map.bin"
},
{
"id": "LAYOUT_MARINE_CAVE_END",
diff --git a/data/maps/Route105/map.json b/data/maps/Route105/map.json
index bb6c7a653..bd951f62c 100644
--- a/data/maps/Route105/map.json
+++ b/data/maps/Route105/map.json
@@ -26,7 +26,7 @@
{
"direction": "dive",
"offset": 0,
- "map": "MAP_UNDERWATER6"
+ "map": "MAP_UNDERWATER_ROUTE105"
}
],
"object_events": [
diff --git a/data/maps/Route124/map.json b/data/maps/Route124/map.json
index cb075d29a..370a5f4e4 100644
--- a/data/maps/Route124/map.json
+++ b/data/maps/Route124/map.json
@@ -36,7 +36,7 @@
{
"direction": "dive",
"offset": 0,
- "map": "MAP_UNDERWATER1"
+ "map": "MAP_UNDERWATER_ROUTE124"
}
],
"object_events": [
diff --git a/data/maps/Route125/map.json b/data/maps/Route125/map.json
index 984a554e4..719e6b699 100644
--- a/data/maps/Route125/map.json
+++ b/data/maps/Route125/map.json
@@ -26,7 +26,7 @@
{
"direction": "dive",
"offset": 0,
- "map": "MAP_UNDERWATER7"
+ "map": "MAP_UNDERWATER_ROUTE125"
}
],
"object_events": [
diff --git a/data/maps/Route126/map.json b/data/maps/Route126/map.json
index 60b439066..bf7d7027c 100644
--- a/data/maps/Route126/map.json
+++ b/data/maps/Route126/map.json
@@ -26,7 +26,7 @@
{
"direction": "dive",
"offset": 0,
- "map": "MAP_UNDERWATER2"
+ "map": "MAP_UNDERWATER_ROUTE126"
}
],
"object_events": [
diff --git a/data/maps/Route127/map.json b/data/maps/Route127/map.json
index 0e6d78da7..6ef7022f4 100644
--- a/data/maps/Route127/map.json
+++ b/data/maps/Route127/map.json
@@ -31,7 +31,7 @@
{
"direction": "dive",
"offset": 0,
- "map": "MAP_UNDERWATER3"
+ "map": "MAP_UNDERWATER_ROUTE127"
}
],
"object_events": [
diff --git a/data/maps/Route128/map.json b/data/maps/Route128/map.json
index d8fbb249a..0bed932d5 100644
--- a/data/maps/Route128/map.json
+++ b/data/maps/Route128/map.json
@@ -31,7 +31,7 @@
{
"direction": "dive",
"offset": 0,
- "map": "MAP_UNDERWATER4"
+ "map": "MAP_UNDERWATER_ROUTE128"
}
],
"object_events": [
diff --git a/data/maps/Route129/map.json b/data/maps/Route129/map.json
index ca814b465..d5383eb50 100644
--- a/data/maps/Route129/map.json
+++ b/data/maps/Route129/map.json
@@ -26,7 +26,7 @@
{
"direction": "dive",
"offset": 0,
- "map": "MAP_UNDERWATER5"
+ "map": "MAP_UNDERWATER_ROUTE129"
}
],
"object_events": [
diff --git a/data/maps/SeafloorCavern_Entrance/map.json b/data/maps/SeafloorCavern_Entrance/map.json
index a80fce6c1..1f7095def 100644
--- a/data/maps/SeafloorCavern_Entrance/map.json
+++ b/data/maps/SeafloorCavern_Entrance/map.json
@@ -33,7 +33,7 @@
"x": 10,
"y": 18,
"elevation": 3,
- "dest_map": "MAP_UNDERWATER4",
+ "dest_map": "MAP_UNDERWATER_ROUTE128",
"dest_warp_id": 0
},
{
diff --git a/data/maps/Underwater1/scripts.inc b/data/maps/Underwater1/scripts.inc
deleted file mode 100644
index 107a038a8..000000000
--- a/data/maps/Underwater1/scripts.inc
+++ /dev/null
@@ -1,3 +0,0 @@
-Underwater1_MapScripts:: @ 81F7722
- .byte 0
-
diff --git a/data/maps/Underwater2/scripts.inc b/data/maps/Underwater2/scripts.inc
deleted file mode 100644
index 80c854c63..000000000
--- a/data/maps/Underwater2/scripts.inc
+++ /dev/null
@@ -1,3 +0,0 @@
-Underwater2_MapScripts:: @ 81F7723
- .byte 0
-
diff --git a/data/maps/Underwater3/scripts.inc b/data/maps/Underwater3/scripts.inc
deleted file mode 100644
index e75acd635..000000000
--- a/data/maps/Underwater3/scripts.inc
+++ /dev/null
@@ -1,8 +0,0 @@
-Underwater3_MapScripts:: @ 81F7724
- map_script MAP_SCRIPT_ON_RESUME, Underwater3_OnResume
- .byte 0
-
-Underwater3_OnResume: @ 81F772A
- call AbnormalWeather_Underwater_SetupEscapeWarp
- end
-
diff --git a/data/maps/Underwater4/scripts.inc b/data/maps/Underwater4/scripts.inc
deleted file mode 100644
index 295c27356..000000000
--- a/data/maps/Underwater4/scripts.inc
+++ /dev/null
@@ -1,3 +0,0 @@
-Underwater4_MapScripts:: @ 81F7730
- .byte 0
-
diff --git a/data/maps/Underwater5/scripts.inc b/data/maps/Underwater5/scripts.inc
deleted file mode 100644
index 235d25aba..000000000
--- a/data/maps/Underwater5/scripts.inc
+++ /dev/null
@@ -1,8 +0,0 @@
-Underwater5_MapScripts:: @ 81F7731
- map_script MAP_SCRIPT_ON_RESUME, Underwater5_OnResume
- .byte 0
-
-Underwater5_OnResume: @ 81F7737
- call AbnormalWeather_Underwater_SetupEscapeWarp
- end
-
diff --git a/data/maps/Underwater6/scripts.inc b/data/maps/Underwater6/scripts.inc
deleted file mode 100644
index 21b639cd8..000000000
--- a/data/maps/Underwater6/scripts.inc
+++ /dev/null
@@ -1,8 +0,0 @@
-Underwater6_MapScripts:: @ 81F773D
- map_script MAP_SCRIPT_ON_RESUME, Underwater6_OnResume
- .byte 0
-
-Underwater6_OnResume: @ 81F7743
- call AbnormalWeather_Underwater_SetupEscapeWarp
- end
-
diff --git a/data/maps/Underwater7/scripts.inc b/data/maps/Underwater7/scripts.inc
deleted file mode 100644
index 4215dced9..000000000
--- a/data/maps/Underwater7/scripts.inc
+++ /dev/null
@@ -1,8 +0,0 @@
-Underwater7_MapScripts:: @ 81F7749
- map_script MAP_SCRIPT_ON_RESUME, Underwater7_OnResume
- .byte 0
-
-Underwater7_OnResume: @ 81F774F
- call AbnormalWeather_Underwater_SetupEscapeWarp
- end
-
diff --git a/data/maps/Underwater6/map.json b/data/maps/Underwater_Route105/map.json
index 2a021f77f..890ccb2a8 100644
--- a/data/maps/Underwater6/map.json
+++ b/data/maps/Underwater_Route105/map.json
@@ -1,9 +1,9 @@
{
- "id": "MAP_UNDERWATER6",
- "name": "Underwater6",
- "layout": "LAYOUT_UNDERWATER6",
+ "id": "MAP_UNDERWATER_ROUTE105",
+ "name": "Underwater_Route105",
+ "layout": "LAYOUT_UNDERWATER_ROUTE105",
"music": "MUS_UNDERWATER",
- "region_map_section": "MAPSEC_UNDERWATER_TERRA_CAVE",
+ "region_map_section": "MAPSEC_UNDERWATER_105",
"requires_flash": false,
"weather": "WEATHER_UNDERWATER_BUBBLES",
"map_type": "MAP_TYPE_UNDERWATER",
diff --git a/data/maps/Underwater_Route105/scripts.inc b/data/maps/Underwater_Route105/scripts.inc
new file mode 100644
index 000000000..41cd8bfbe
--- /dev/null
+++ b/data/maps/Underwater_Route105/scripts.inc
@@ -0,0 +1,8 @@
+Underwater_Route105_MapScripts:: @ 81F773D
+ map_script MAP_SCRIPT_ON_RESUME, Underwater_Route105_OnResume
+ .byte 0
+
+Underwater_Route105_OnResume: @ 81F7743
+ call AbnormalWeather_Underwater_SetupEscapeWarp
+ end
+
diff --git a/data/maps/Underwater1/map.json b/data/maps/Underwater_Route124/map.json
index 71752745d..46bc141a8 100644
--- a/data/maps/Underwater1/map.json
+++ b/data/maps/Underwater_Route124/map.json
@@ -1,7 +1,7 @@
{
- "id": "MAP_UNDERWATER1",
- "name": "Underwater1",
- "layout": "LAYOUT_UNDERWATER1",
+ "id": "MAP_UNDERWATER_ROUTE124",
+ "name": "Underwater_Route124",
+ "layout": "LAYOUT_UNDERWATER_ROUTE124",
"music": "MUS_UNDERWATER",
"region_map_section": "MAPSEC_UNDERWATER_124",
"requires_flash": false,
@@ -16,7 +16,7 @@
{
"direction": "down",
"offset": 0,
- "map": "MAP_UNDERWATER2"
+ "map": "MAP_UNDERWATER_ROUTE126"
},
{
"direction": "emerge",
@@ -34,7 +34,7 @@
"y": 51,
"elevation": 0,
"item": "ITEM_CARBOS",
- "flag": "FLAG_HIDDEN_ITEM_UNDERWATER_1_CARBOS"
+ "flag": "FLAG_HIDDEN_ITEM_UNDERWATER_124_CARBOS"
},
{
"type": "hidden_item",
@@ -42,7 +42,7 @@
"y": 40,
"elevation": 0,
"item": "ITEM_GREEN_SHARD",
- "flag": "FLAG_HIDDEN_ITEM_UNDERWATER_1_GREEN_SHARD"
+ "flag": "FLAG_HIDDEN_ITEM_UNDERWATER_124_GREEN_SHARD"
},
{
"type": "hidden_item",
@@ -50,7 +50,7 @@
"y": 34,
"elevation": 3,
"item": "ITEM_PEARL",
- "flag": "FLAG_HIDDEN_ITEM_UNDERWATER_1_PEARL"
+ "flag": "FLAG_HIDDEN_ITEM_UNDERWATER_124_PEARL"
},
{
"type": "hidden_item",
@@ -58,7 +58,7 @@
"y": 54,
"elevation": 3,
"item": "ITEM_BIG_PEARL",
- "flag": "FLAG_HIDDEN_ITEM_UNDERWATER_1_BIG_PEARL"
+ "flag": "FLAG_HIDDEN_ITEM_UNDERWATER_124_BIG_PEARL"
},
{
"type": "hidden_item",
@@ -66,7 +66,7 @@
"y": 64,
"elevation": 3,
"item": "ITEM_HEART_SCALE",
- "flag": "FLAG_HIDDEN_ITEM_UNDERWATER_1_HEART_SCALE_1"
+ "flag": "FLAG_HIDDEN_ITEM_UNDERWATER_124_HEART_SCALE_1"
},
{
"type": "hidden_item",
@@ -74,7 +74,7 @@
"y": 5,
"elevation": 3,
"item": "ITEM_CALCIUM",
- "flag": "FLAG_HIDDEN_ITEM_UNDERWATER_1_CALCIUM"
+ "flag": "FLAG_HIDDEN_ITEM_UNDERWATER_124_CALCIUM"
},
{
"type": "hidden_item",
@@ -82,7 +82,7 @@
"y": 36,
"elevation": 3,
"item": "ITEM_HEART_SCALE",
- "flag": "FLAG_HIDDEN_ITEM_UNDERWATER_1_HEART_SCALE_2"
+ "flag": "FLAG_HIDDEN_ITEM_UNDERWATER_124_HEART_SCALE_2"
}
]
}
diff --git a/data/maps/Underwater_Route124/scripts.inc b/data/maps/Underwater_Route124/scripts.inc
new file mode 100644
index 000000000..2a72dfb11
--- /dev/null
+++ b/data/maps/Underwater_Route124/scripts.inc
@@ -0,0 +1,3 @@
+Underwater_Route124_MapScripts:: @ 81F7722
+ .byte 0
+
diff --git a/data/maps/Underwater7/map.json b/data/maps/Underwater_Route125/map.json
index 5155fc6ba..c32bb57e8 100644
--- a/data/maps/Underwater7/map.json
+++ b/data/maps/Underwater_Route125/map.json
@@ -1,9 +1,9 @@
{
- "id": "MAP_UNDERWATER7",
- "name": "Underwater7",
- "layout": "LAYOUT_UNDERWATER7",
+ "id": "MAP_UNDERWATER_ROUTE125",
+ "name": "Underwater_Route125",
+ "layout": "LAYOUT_UNDERWATER_ROUTE125",
"music": "MUS_UNDERWATER",
- "region_map_section": "MAPSEC_UNDERWATER_UNK1",
+ "region_map_section": "MAPSEC_UNDERWATER_125",
"requires_flash": false,
"weather": "WEATHER_UNDERWATER_BUBBLES",
"map_type": "MAP_TYPE_UNDERWATER",
diff --git a/data/maps/Underwater_Route125/scripts.inc b/data/maps/Underwater_Route125/scripts.inc
new file mode 100644
index 000000000..662120e5e
--- /dev/null
+++ b/data/maps/Underwater_Route125/scripts.inc
@@ -0,0 +1,8 @@
+Underwater_Route125_MapScripts:: @ 81F7749
+ map_script MAP_SCRIPT_ON_RESUME, Underwater_Route125_OnResume
+ .byte 0
+
+Underwater_Route125_OnResume: @ 81F774F
+ call AbnormalWeather_Underwater_SetupEscapeWarp
+ end
+
diff --git a/data/maps/Underwater2/map.json b/data/maps/Underwater_Route126/map.json
index 5ecdc402a..993bb7907 100644
--- a/data/maps/Underwater2/map.json
+++ b/data/maps/Underwater_Route126/map.json
@@ -1,9 +1,9 @@
{
- "id": "MAP_UNDERWATER2",
- "name": "Underwater2",
- "layout": "LAYOUT_UNDERWATER2",
+ "id": "MAP_UNDERWATER_ROUTE126",
+ "name": "Underwater_Route126",
+ "layout": "LAYOUT_UNDERWATER_ROUTE126",
"music": "MUS_UNDERWATER",
- "region_map_section": "MAPSEC_UNDERWATER_125",
+ "region_map_section": "MAPSEC_UNDERWATER_126",
"requires_flash": false,
"weather": "WEATHER_UNDERWATER_BUBBLES",
"map_type": "MAP_TYPE_UNDERWATER",
@@ -16,12 +16,12 @@
{
"direction": "up",
"offset": 0,
- "map": "MAP_UNDERWATER1"
+ "map": "MAP_UNDERWATER_ROUTE124"
},
{
"direction": "right",
"offset": 0,
- "map": "MAP_UNDERWATER3"
+ "map": "MAP_UNDERWATER_ROUTE127"
},
{
"direction": "emerge",
@@ -47,7 +47,7 @@
"y": 17,
"elevation": 3,
"item": "ITEM_HEART_SCALE",
- "flag": "FLAG_HIDDEN_ITEM_UNDERWATER_2_HEART_SCALE"
+ "flag": "FLAG_HIDDEN_ITEM_UNDERWATER_126_HEART_SCALE"
},
{
"type": "hidden_item",
@@ -55,7 +55,7 @@
"y": 19,
"elevation": 3,
"item": "ITEM_ULTRA_BALL",
- "flag": "FLAG_HIDDEN_ITEM_UNDERWATER_2_ULTRA_BALL"
+ "flag": "FLAG_HIDDEN_ITEM_UNDERWATER_126_ULTRA_BALL"
},
{
"type": "hidden_item",
@@ -63,7 +63,7 @@
"y": 19,
"elevation": 3,
"item": "ITEM_STARDUST",
- "flag": "FLAG_HIDDEN_ITEM_UNDERWATER_2_STARDUST"
+ "flag": "FLAG_HIDDEN_ITEM_UNDERWATER_126_STARDUST"
},
{
"type": "hidden_item",
@@ -71,7 +71,7 @@
"y": 36,
"elevation": 3,
"item": "ITEM_PEARL",
- "flag": "FLAG_HIDDEN_ITEM_UNDERWATER_2_PEARL"
+ "flag": "FLAG_HIDDEN_ITEM_UNDERWATER_126_PEARL"
},
{
"type": "hidden_item",
@@ -79,7 +79,7 @@
"y": 39,
"elevation": 3,
"item": "ITEM_IRON",
- "flag": "FLAG_HIDDEN_ITEM_UNDERWATER_2_IRON"
+ "flag": "FLAG_HIDDEN_ITEM_UNDERWATER_126_IRON"
},
{
"type": "hidden_item",
@@ -87,7 +87,7 @@
"y": 35,
"elevation": 3,
"item": "ITEM_YELLOW_SHARD",
- "flag": "FLAG_HIDDEN_ITEM_UNDERWATER_2_YELLOW_SHARD"
+ "flag": "FLAG_HIDDEN_ITEM_UNDERWATER_126_YELLOW_SHARD"
},
{
"type": "hidden_item",
@@ -95,7 +95,7 @@
"y": 60,
"elevation": 3,
"item": "ITEM_BIG_PEARL",
- "flag": "FLAG_HIDDEN_ITEM_UNDERWATER_2_BIG_PEARL"
+ "flag": "FLAG_HIDDEN_ITEM_UNDERWATER_126_BIG_PEARL"
},
{
"type": "hidden_item",
@@ -103,7 +103,7 @@
"y": 77,
"elevation": 3,
"item": "ITEM_BLUE_SHARD",
- "flag": "FLAG_HIDDEN_ITEM_UNDERWATER_2_BLUE_SHARD"
+ "flag": "FLAG_HIDDEN_ITEM_UNDERWATER_126_BLUE_SHARD"
}
]
}
diff --git a/data/maps/Underwater_Route126/scripts.inc b/data/maps/Underwater_Route126/scripts.inc
new file mode 100644
index 000000000..71d43e141
--- /dev/null
+++ b/data/maps/Underwater_Route126/scripts.inc
@@ -0,0 +1,3 @@
+Underwater_Route126_MapScripts:: @ 81F7723
+ .byte 0
+
diff --git a/data/maps/Underwater3/map.json b/data/maps/Underwater_Route127/map.json
index 43df933a0..b96f79c5d 100644
--- a/data/maps/Underwater3/map.json
+++ b/data/maps/Underwater_Route127/map.json
@@ -1,9 +1,9 @@
{
- "id": "MAP_UNDERWATER3",
- "name": "Underwater3",
- "layout": "LAYOUT_UNDERWATER3",
+ "id": "MAP_UNDERWATER_ROUTE127",
+ "name": "Underwater_Route127",
+ "layout": "LAYOUT_UNDERWATER_ROUTE127",
"music": "MUS_UNDERWATER",
- "region_map_section": "MAPSEC_UNDERWATER_126",
+ "region_map_section": "MAPSEC_UNDERWATER_127",
"requires_flash": false,
"weather": "WEATHER_UNDERWATER_BUBBLES",
"map_type": "MAP_TYPE_UNDERWATER",
@@ -21,12 +21,12 @@
{
"direction": "left",
"offset": 0,
- "map": "MAP_UNDERWATER2"
+ "map": "MAP_UNDERWATER_ROUTE126"
},
{
"direction": "down",
"offset": 0,
- "map": "MAP_UNDERWATER4"
+ "map": "MAP_UNDERWATER_ROUTE128"
}
],
"object_events": [],
@@ -54,7 +54,7 @@
"y": 42,
"elevation": 3,
"item": "ITEM_STAR_PIECE",
- "flag": "FLAG_HIDDEN_ITEM_UNDERWATER_3_STAR_PIECE"
+ "flag": "FLAG_HIDDEN_ITEM_UNDERWATER_127_STAR_PIECE"
},
{
"type": "hidden_item",
@@ -62,7 +62,7 @@
"y": 36,
"elevation": 3,
"item": "ITEM_HP_UP",
- "flag": "FLAG_HIDDEN_ITEM_UNDERWATER_3_HP_UP"
+ "flag": "FLAG_HIDDEN_ITEM_UNDERWATER_127_HP_UP"
},
{
"type": "hidden_item",
@@ -70,7 +70,7 @@
"y": 72,
"elevation": 3,
"item": "ITEM_HEART_SCALE",
- "flag": "FLAG_HIDDEN_ITEM_UNDERWATER_3_HEART_SCALE"
+ "flag": "FLAG_HIDDEN_ITEM_UNDERWATER_127_HEART_SCALE"
},
{
"type": "hidden_item",
@@ -78,7 +78,7 @@
"y": 20,
"elevation": 3,
"item": "ITEM_RED_SHARD",
- "flag": "FLAG_HIDDEN_ITEM_UNDERWATER_3_RED_SHARD"
+ "flag": "FLAG_HIDDEN_ITEM_UNDERWATER_127_RED_SHARD"
}
]
}
diff --git a/data/maps/Underwater_Route127/scripts.inc b/data/maps/Underwater_Route127/scripts.inc
new file mode 100644
index 000000000..552b9aab8
--- /dev/null
+++ b/data/maps/Underwater_Route127/scripts.inc
@@ -0,0 +1,8 @@
+Underwater_Route127_MapScripts:: @ 81F7724
+ map_script MAP_SCRIPT_ON_RESUME, Underwater_Route127_OnResume
+ .byte 0
+
+Underwater_Route127_OnResume: @ 81F772A
+ call AbnormalWeather_Underwater_SetupEscapeWarp
+ end
+
diff --git a/data/maps/Underwater4/map.json b/data/maps/Underwater_Route128/map.json
index 4b0fc6d3b..f80cf41a6 100644
--- a/data/maps/Underwater4/map.json
+++ b/data/maps/Underwater_Route128/map.json
@@ -1,9 +1,9 @@
{
- "id": "MAP_UNDERWATER4",
- "name": "Underwater4",
- "layout": "LAYOUT_UNDERWATER4",
+ "id": "MAP_UNDERWATER_ROUTE128",
+ "name": "Underwater_Route128",
+ "layout": "LAYOUT_UNDERWATER_ROUTE128",
"music": "MUS_UNDERWATER",
- "region_map_section": "MAPSEC_UNDERWATER_127",
+ "region_map_section": "MAPSEC_UNDERWATER_128",
"requires_flash": false,
"weather": "WEATHER_UNDERWATER_BUBBLES",
"map_type": "MAP_TYPE_UNDERWATER",
@@ -16,7 +16,7 @@
{
"direction": "up",
"offset": 0,
- "map": "MAP_UNDERWATER3"
+ "map": "MAP_UNDERWATER_ROUTE127"
},
{
"direction": "emerge",
@@ -42,7 +42,7 @@
"y": 19,
"elevation": 3,
"item": "ITEM_PROTEIN",
- "flag": "FLAG_HIDDEN_ITEM_UNDERWATER_4_PROTEIN"
+ "flag": "FLAG_HIDDEN_ITEM_UNDERWATER_128_PROTEIN"
},
{
"type": "hidden_item",
@@ -50,7 +50,7 @@
"y": 18,
"elevation": 3,
"item": "ITEM_PEARL",
- "flag": "FLAG_HIDDEN_ITEM_UNDERWATER_4_PEARL"
+ "flag": "FLAG_HIDDEN_ITEM_UNDERWATER_128_PEARL"
}
]
}
diff --git a/data/maps/Underwater_Route128/scripts.inc b/data/maps/Underwater_Route128/scripts.inc
new file mode 100644
index 000000000..a050afd93
--- /dev/null
+++ b/data/maps/Underwater_Route128/scripts.inc
@@ -0,0 +1,3 @@
+Underwater_Route128_MapScripts:: @ 81F7730
+ .byte 0
+
diff --git a/data/maps/Underwater5/map.json b/data/maps/Underwater_Route129/map.json
index 909591f11..45775bd6b 100644
--- a/data/maps/Underwater5/map.json
+++ b/data/maps/Underwater_Route129/map.json
@@ -1,7 +1,7 @@
{
- "id": "MAP_UNDERWATER5",
- "name": "Underwater5",
- "layout": "LAYOUT_UNDERWATER5",
+ "id": "MAP_UNDERWATER_ROUTE129",
+ "name": "Underwater_Route129",
+ "layout": "LAYOUT_UNDERWATER_ROUTE129",
"music": "MUS_UNDERWATER",
"region_map_section": "MAPSEC_UNDERWATER_129",
"requires_flash": false,
diff --git a/data/maps/Underwater_Route129/scripts.inc b/data/maps/Underwater_Route129/scripts.inc
new file mode 100644
index 000000000..f9f84841e
--- /dev/null
+++ b/data/maps/Underwater_Route129/scripts.inc
@@ -0,0 +1,8 @@
+Underwater_Route129_MapScripts:: @ 81F7731
+ map_script MAP_SCRIPT_ON_RESUME, Underwater_Route129_OnResume
+ .byte 0
+
+Underwater_Route129_OnResume: @ 81F7737
+ call AbnormalWeather_Underwater_SetupEscapeWarp
+ end
+
diff --git a/data/maps/Underwater_SeafloorCavern/map.json b/data/maps/Underwater_SeafloorCavern/map.json
index efcb3c291..d25a3600d 100644
--- a/data/maps/Underwater_SeafloorCavern/map.json
+++ b/data/maps/Underwater_SeafloorCavern/map.json
@@ -3,7 +3,7 @@
"name": "Underwater_SeafloorCavern",
"layout": "LAYOUT_UNDERWATER_SEAFLOOR_CAVERN",
"music": "MUS_UNDERWATER",
- "region_map_section": "MAPSEC_UNDERWATER_128",
+ "region_map_section": "MAPSEC_UNDERWATER_SEAFLOOR_CAVERN",
"requires_flash": false,
"weather": "WEATHER_UNDERWATER_BUBBLES",
"map_type": "MAP_TYPE_UNDERWATER",
@@ -72,7 +72,7 @@
"x": 6,
"y": 7,
"elevation": 0,
- "dest_map": "MAP_UNDERWATER4",
+ "dest_map": "MAP_UNDERWATER_ROUTE128",
"dest_warp_id": 0
}
],
diff --git a/data/maps/Underwater_SootopolisCity/map.json b/data/maps/Underwater_SootopolisCity/map.json
index 90e5e97fc..0d1363ff6 100644
--- a/data/maps/Underwater_SootopolisCity/map.json
+++ b/data/maps/Underwater_SootopolisCity/map.json
@@ -19,14 +19,14 @@
"x": 9,
"y": 8,
"elevation": 0,
- "dest_map": "MAP_UNDERWATER2",
+ "dest_map": "MAP_UNDERWATER_ROUTE126",
"dest_warp_id": 0
},
{
"x": 10,
"y": 8,
"elevation": 0,
- "dest_map": "MAP_UNDERWATER2",
+ "dest_map": "MAP_UNDERWATER_ROUTE126",
"dest_warp_id": 0
}
],
diff --git a/data/maps/map_groups.json b/data/maps/map_groups.json
index 2821ad20f..4201e814f 100644
--- a/data/maps/map_groups.json
+++ b/data/maps/map_groups.json
@@ -86,13 +86,13 @@
"Route132",
"Route133",
"Route134",
- "Underwater1",
- "Underwater2",
- "Underwater3",
- "Underwater4",
- "Underwater5",
- "Underwater6",
- "Underwater7"
+ "Underwater_Route124",
+ "Underwater_Route126",
+ "Underwater_Route127",
+ "Underwater_Route128",
+ "Underwater_Route129",
+ "Underwater_Route105",
+ "Underwater_Route125"
],
"gMapGroup1": [
"LittlerootTown_BrendansHouse_1F",
@@ -672,13 +672,13 @@
"Route132",
"Route133",
"Route134",
- "Underwater6",
- "Underwater1",
- "Underwater7",
- "Underwater2",
- "Underwater3",
- "Underwater4",
- "Underwater5",
+ "Underwater_Route105",
+ "Underwater_Route124",
+ "Underwater_Route125",
+ "Underwater_Route126",
+ "Underwater_Route127",
+ "Underwater_Route128",
+ "Underwater_Route129",
"SafariZone_Northwest",
"SafariZone_North",
"SafariZone_Southwest",
diff --git a/data/scripts/berry_blender.inc b/data/scripts/berry_blender.inc
index d98add74d..7ad8e9e3a 100644
--- a/data/scripts/berry_blender.inc
+++ b/data/scripts/berry_blender.inc
@@ -6,6 +6,8 @@
.set LOCALID_EXPERT_M, 16
.set LOCALID_GIRL, 17
+.set NUM_OPPONENTS, VAR_0x8009
+
BerryBlender_Text_WantToMakePokeblocks: @ 8292DEE
.string "Oh? Did you want to make some {POKEBLOCK}S\n"
.string "with this old-timer?$"
@@ -243,7 +245,7 @@ BerryBlender_Text_DontHaveAnyBerriesNoneToSpare: @ 8293BB4
BerryBlender_EventScript_BerryBlender1:: @ 8293C3E
lockall
goto_if_unset FLAG_HIDE_LILYCOVE_CONTEST_HALL_BLEND_MASTER, BerryBlender_EventScript_BlendMasterPresent
- setvar VAR_0x8009, 1
+ setvar NUM_OPPONENTS, 1
applymovement LOCALID_EXPERT_M, BerryBlender_Movement_BlendLeaderWalkInPlace
waitmovement 0
msgbox BerryBlender_Text_WantToMakePokeblocks, MSGBOX_YESNO
@@ -307,9 +309,8 @@ BerryBlender_EventScript_TryUseBerryBlender1: @ 8293CEE
goto BerryBlender_EventScript_UseBerryBlender1
end
-@ VAR_0x8009 here is the Blender number. 1 is top right, 2 is bottom right, 3 is bottom left
BerryBlender_EventScript_DoBerryBlending: @ 8293D2C
- copyvar VAR_0x8004, VAR_0x8009
+ copyvar VAR_0x8004, NUM_OPPONENTS
fadescreen FADE_TO_BLACK
special DoBerryBlending
waitstate
@@ -328,7 +329,7 @@ BerryBlender_EventScript_Blender1NoCase: @ 8293D43
BerryBlender_EventScript_BerryBlender2:: @ 8293D4D
lockall
- setvar VAR_0x8009, 2
+ setvar NUM_OPPONENTS, 2
applymovement LOCALID_TWIN, Common_Movement_FaceOriginalDirection
applymovement LOCALID_MAN, BerryBlender_Movement_BlendLeaderWalkInPlace
waitmovement 0
@@ -393,7 +394,7 @@ BerryBlender_EventScript_Blender2NoCase: @ 8293E14
BerryBlender_EventScript_BerryBlender3:: @ 8293E1E
lockall
setvar VAR_0x8008, LOCALID_POKEFAN_F
- setvar VAR_0x8009, 3
+ setvar NUM_OPPONENTS, 3
applymovement LOCALID_BOY, Common_Movement_FaceOriginalDirection
applymovement LOCALID_GIRL, Common_Movement_FaceOriginalDirection
applymovement VAR_0x8008, BerryBlender_Movement_BlendLeaderWalkInPlace
@@ -458,7 +459,7 @@ BerryBlender_EventScript_Blender3NoCase: @ 8293EF1
BerryBlender_EventScript_BlendMasterPresent: @ 8293EFB
lockall
- setvar VAR_0x8009, 1
+ setvar NUM_OPPONENTS, 1
msgbox BerryBlender_Text_SeeMyMasteryInAction, MSGBOX_YESNO
compare VAR_RESULT, YES
goto_if_eq BerryBlender_EventScript_TryBlendWithBlendMaster
@@ -636,7 +637,7 @@ BerryBlender_EventScript_FourPlayerLink: @ 8294139
end
BerryBlender_EventScript_DoLinkBerryBlending: @ 8294147
- setvar VAR_0x8004, 0
+ setvar VAR_0x8004, 0 @ number of opponents, 0 indicates Link
fadescreen FADE_TO_BLACK
removeobject 240 @ Unclear where these local IDs come from,
removeobject 239 @ but presumably they'd be the 4 link players
diff --git a/gflib/bg.c b/gflib/bg.c
index 66dd81a25..12c42d124 100644
--- a/gflib/bg.c
+++ b/gflib/bg.c
@@ -34,8 +34,8 @@ struct BgConfig2
u32 unk_3:18;
void* tilemap;
- s32 bg_x;
- s32 bg_y;
+ s32 bg_x; // Maybe unsigned, but game treats it as if it is signed a LOT.
+ s32 bg_y; // Same for this variable.
};
static struct BgControl sGpuBgConfigs;
@@ -621,17 +621,15 @@ s32 GetBgX(u8 bg)
{
if (IsInvalidBg32(bg))
return -1;
- else if (!GetBgControlAttribute(bg, BG_CTRL_ATTR_VISIBLE))
+ if (!GetBgControlAttribute(bg, BG_CTRL_ATTR_VISIBLE))
return -1;
- else
- return sGpuBgConfigs2[bg].bg_x;
+ return sGpuBgConfigs2[bg].bg_x;
}
s32 ChangeBgY(u8 bg, s32 value, u8 op)
{
u8 mode;
- u16 temp1;
- u16 temp2;
+ u16 temp1, temp2;
if (IsInvalidBg32(bg) || !GetBgControlAttribute(bg, BG_CTRL_ATTR_VISIBLE))
{
@@ -700,8 +698,7 @@ s32 ChangeBgY(u8 bg, s32 value, u8 op)
s32 ChangeBgY_ScreenOff(u8 bg, u32 value, u8 op)
{
u8 mode;
- u16 temp1;
- u16 temp2;
+ u16 temp1, temp2;
if (IsInvalidBg32(bg) || !GetBgControlAttribute(bg, BG_CTRL_ATTR_VISIBLE))
{
@@ -772,10 +769,9 @@ s32 GetBgY(u8 bg)
{
if (IsInvalidBg32(bg))
return -1;
- else if (!GetBgControlAttribute(bg, BG_CTRL_ATTR_VISIBLE))
+ if (!GetBgControlAttribute(bg, BG_CTRL_ATTR_VISIBLE))
return -1;
- else
- return sGpuBgConfigs2[bg].bg_y;
+ return sGpuBgConfigs2[bg].bg_y;
}
void SetBgAffine(u8 bg, s32 srcCenterX, s32 srcCenterY, s16 dispCenterX, s16 dispCenterY, s16 scaleX, s16 scaleY, u16 rotationAngle)
@@ -874,81 +870,77 @@ void* GetBgTilemapBuffer(u8 bg)
{
if (IsInvalidBg32(bg))
return NULL;
- else if (!GetBgControlAttribute(bg, BG_CTRL_ATTR_VISIBLE))
+ if (!GetBgControlAttribute(bg, BG_CTRL_ATTR_VISIBLE))
return NULL;
- else
- return sGpuBgConfigs2[bg].tilemap;
+ return sGpuBgConfigs2[bg].tilemap;
}
void CopyToBgTilemapBuffer(u8 bg, const void *src, u16 mode, u16 destOffset)
{
- if (!IsInvalidBg32(bg) && !IsTileMapOutsideWram(bg))
- {
- if (mode != 0)
- CpuCopy16(src, (void *)(sGpuBgConfigs2[bg].tilemap + (destOffset * 2)), mode);
- else
- LZ77UnCompWram(src, (void *)(sGpuBgConfigs2[bg].tilemap + (destOffset * 2)));
- }
+ if (IsInvalidBg32(bg) || IsTileMapOutsideWram(bg))
+ return;
+ if (mode != 0)
+ CpuCopy16(src, (void *)(sGpuBgConfigs2[bg].tilemap + (destOffset * 2)), mode);
+ else
+ LZ77UnCompWram(src, (void *)(sGpuBgConfigs2[bg].tilemap + (destOffset * 2)));
}
void CopyBgTilemapBufferToVram(u8 bg)
{
u16 sizeToLoad;
- if (!IsInvalidBg32(bg) && !IsTileMapOutsideWram(bg))
+ if (IsInvalidBg32(bg) || IsTileMapOutsideWram(bg))
+ return;
+
+ switch (GetBgType(bg))
{
- switch (GetBgType(bg))
- {
- case 0:
- sizeToLoad = GetBgMetricTextMode(bg, 0) * 0x800;
- break;
- case 1:
- sizeToLoad = GetBgMetricAffineMode(bg, 0) * 0x100;
- break;
- default:
- sizeToLoad = 0;
- break;
- }
- LoadBgVram(bg, sGpuBgConfigs2[bg].tilemap, sizeToLoad, 0, 2);
+ case 0:
+ sizeToLoad = GetBgMetricTextMode(bg, 0) * 0x800;
+ break;
+ case 1:
+ sizeToLoad = GetBgMetricAffineMode(bg, 0) * 0x100;
+ break;
+ default:
+ sizeToLoad = 0;
+ break;
}
+ LoadBgVram(bg, sGpuBgConfigs2[bg].tilemap, sizeToLoad, 0, 2);
}
-void CopyToBgTilemapBufferRect(u8 bg, const void* src, u8 destX, u8 destY, u8 width, u8 height)
+void CopyToBgTilemapBufferRect(u8 bg, const void *src, u8 destX, u8 destY, u8 width, u8 height)
{
- u16 destX16;
- u16 destY16;
+ u16 destX16, destY16;
u16 mode;
- if (!IsInvalidBg32(bg) && !IsTileMapOutsideWram(bg))
+ if (IsInvalidBg32(bg) || IsTileMapOutsideWram(bg))
+ return;
+ switch (GetBgType(bg))
{
- switch (GetBgType(bg))
- {
- case 0:
+ case 0:
+ {
+ const u16 *srcCopy = src;
+ for (destY16 = destY; destY16 < (destY + height); destY16++)
{
- const u16 * srcCopy = src;
- for (destY16 = destY; destY16 < (destY + height); destY16++)
+ for (destX16 = destX; destX16 < (destX + width); destX16++)
{
- for (destX16 = destX; destX16 < (destX + width); destX16++)
- {
- ((u16*)sGpuBgConfigs2[bg].tilemap)[((destY16 * 0x20) + destX16)] = *srcCopy++;
- }
+ ((u16 *)sGpuBgConfigs2[bg].tilemap)[((destY16 * 0x20) + destX16)] = *srcCopy++;
}
- break;
}
- case 1:
+ break;
+ }
+ case 1:
+ {
+ const u8 *srcCopy = src;
+ mode = GetBgMetricAffineMode(bg, 0x1);
+ for (destY16 = destY; destY16 < (destY + height); destY16++)
{
- const u8 * srcCopy = src;
- mode = GetBgMetricAffineMode(bg, 0x1);
- for (destY16 = destY; destY16 < (destY + height); destY16++)
+ for (destX16 = destX; destX16 < (destX + width); destX16++)
{
- for (destX16 = destX; destX16 < (destX + width); destX16++)
- {
- ((u8*)sGpuBgConfigs2[bg].tilemap)[((destY16 * mode) + destX16)] = *srcCopy++;
- }
+ ((u8 *)sGpuBgConfigs2[bg].tilemap)[((destY16 * mode) + destX16)] = *srcCopy++;
}
- break;
- }
}
+ break;
+ }
}
}
diff --git a/gflib/text.c b/gflib/text.c
index 636fe50a9..2f4dc4f19 100644
--- a/gflib/text.c
+++ b/gflib/text.c
@@ -154,7 +154,7 @@ u16 AddTextPrinterParameterized(u8 windowId, u8 fontId, const u8 *str, u8 x, u8
printerTemplate.currentY = y;
printerTemplate.letterSpacing = gFonts[fontId].letterSpacing;
printerTemplate.lineSpacing = gFonts[fontId].lineSpacing;
- printerTemplate.unk = gFonts[fontId].unk;
+ printerTemplate.style = gFonts[fontId].style;
printerTemplate.fgColor = gFonts[fontId].fgColor;
printerTemplate.bgColor = gFonts[fontId].bgColor;
printerTemplate.shadowColor = gFonts[fontId].shadowColor;
@@ -484,7 +484,7 @@ u8 GetLastTextColor(u8 colorType)
{ \
dst = windowTiles + ((j / 8) * 32) + ((j & 7) >> 1) + ((i / 8) * widthOffset) + ((i & 7) * 4); \
bits = ((j & 1) * 4); \
- *dst = (toOrr << bits) | ((0xF0 >> bits) & *dst); \
+ *dst = (toOrr << bits) | (*dst & (0xF0 >> bits)); \
} \
r5 >>= 4; \
} \
@@ -1567,7 +1567,7 @@ void SetDefaultFontsPointer(void)
u8 GetFontAttribute(u8 fontId, u8 attributeId)
{
- int result = 0;
+ u8 result = 0;
switch (attributeId)
{
case FONTATTR_MAX_LETTER_WIDTH:
@@ -1582,8 +1582,8 @@ u8 GetFontAttribute(u8 fontId, u8 attributeId)
case FONTATTR_LINE_SPACING:
result = gFontInfos[fontId].lineSpacing;
break;
- case FONTATTR_UNKNOWN:
- result = gFontInfos[fontId].unk;
+ case FONTATTR_STYLE:
+ result = gFontInfos[fontId].style;
break;
case FONTATTR_COLOR_FOREGROUND:
result = gFontInfos[fontId].fgColor;
diff --git a/gflib/text.h b/gflib/text.h
index 0829d748f..b76897757 100644
--- a/gflib/text.h
+++ b/gflib/text.h
@@ -282,7 +282,7 @@ enum
FONTATTR_MAX_LETTER_HEIGHT,
FONTATTR_LETTER_SPACING,
FONTATTR_LINE_SPACING,
- FONTATTR_UNKNOWN, // dunno what this is yet
+ FONTATTR_STYLE,
FONTATTR_COLOR_FOREGROUND,
FONTATTR_COLOR_BACKGROUND,
FONTATTR_COLOR_SHADOW
@@ -310,7 +310,7 @@ struct TextPrinterTemplate
u8 currentY;
u8 letterSpacing;
u8 lineSpacing;
- u8 unk:4; // 0xC
+ u8 style:4; // 0xC
u8 fgColor:4;
u8 bgColor:4;
u8 shadowColor:4;
@@ -339,7 +339,7 @@ struct FontInfo
u8 maxLetterHeight;
u8 letterSpacing;
u8 lineSpacing;
- u8 unk:4;
+ u8 style:4; //unused
u8 fgColor:4;
u8 bgColor:4;
u8 shadowColor:4;
diff --git a/gflib/window.c b/gflib/window.c
index 7c87ea86d..0be59773c 100644
--- a/gflib/window.c
+++ b/gflib/window.c
@@ -30,21 +30,18 @@ static void nullsub_8(void)
bool16 InitWindows(const struct WindowTemplate *templates)
{
- int i;
- void *bgTilemapBuffer;
- int j;
- u8 bgLayer;
- u16 attrib;
+ int i, j;
u8* allocatedTilemapBuffer;
+ u16 attrib;
int allocatedBaseBlock;
+ u8 bgLayer;
for (i = 0; i < 0x4; ++i)
{
- bgTilemapBuffer = GetBgTilemapBuffer(i);
- if (bgTilemapBuffer != NULL)
+ if (GetBgTilemapBuffer(i) != NULL)
gUnknown_03002F70[i] = nullsub_8;
else
- gUnknown_03002F70[i] = bgTilemapBuffer;
+ gUnknown_03002F70[i] = NULL;
}
for (i = 0; i < 0x20; ++i)
@@ -567,19 +564,19 @@ u32 GetWindowAttribute(u8 windowId, u8 attributeId)
switch (attributeId)
{
case WINDOW_BG:
- return gWindows[windowId].window.bg;
+ return (u32)gWindows[windowId].window.bg;
case WINDOW_TILEMAP_LEFT:
- return gWindows[windowId].window.tilemapLeft;
+ return (u32)gWindows[windowId].window.tilemapLeft;
case WINDOW_TILEMAP_TOP:
- return gWindows[windowId].window.tilemapTop;
+ return (u32)gWindows[windowId].window.tilemapTop;
case WINDOW_WIDTH:
- return gWindows[windowId].window.width;
+ return (u32)gWindows[windowId].window.width;
case WINDOW_HEIGHT:
- return gWindows[windowId].window.height;
+ return (u32)gWindows[windowId].window.height;
case WINDOW_PALETTE_NUM:
- return gWindows[windowId].window.paletteNum;
+ return (u32)gWindows[windowId].window.paletteNum;
case WINDOW_BASE_BLOCK:
- return gWindows[windowId].window.baseBlock;
+ return (u32)gWindows[windowId].window.baseBlock;
case WINDOW_TILE_DATA:
return (u32)(gWindows[windowId].tileData);
default:
@@ -643,12 +640,9 @@ u16 AddWindow8Bit(const struct WindowTemplate *template)
}
return 0xFF;
}
- else
- {
- gWindows[windowId].tileData = memAddress;
- gWindows[windowId].window = *template;
- return windowId;
- }
+ gWindows[windowId].tileData = memAddress;
+ gWindows[windowId].window = *template;
+ return windowId;
}
void FillWindowPixelBuffer8Bit(u8 windowId, u8 fillValue)
diff --git a/graphics/berry_blender/marubatsu.png b/graphics/berry_blender/score_symbols.png
index f927bbce9..f927bbce9 100644
--- a/graphics/berry_blender/marubatsu.png
+++ b/graphics/berry_blender/score_symbols.png
Binary files differ
diff --git a/graphics/unknown/unknown_339514.pal b/graphics/berry_blender/unused.pal
index b87f25a6c..b87f25a6c 100644
--- a/graphics/unknown/unknown_339514.pal
+++ b/graphics/berry_blender/unused.pal
diff --git a/include/battle.h b/include/battle.h
index 78e7b809a..0ebc9fe01 100644
--- a/include/battle.h
+++ b/include/battle.h
@@ -523,14 +523,14 @@ struct BattleAnimationInfo
u8 field_7;
u8 ballThrowCaseId;
u8 field_9_x1:1;
- u8 field_9_x2:1;
+ u8 wildMonInvisible:1;
u8 field_9_x1C:3;
u8 field_9_x20:1;
u8 field_9_x40:1;
u8 field_9_x80:1;
- u8 field_A;
+ u8 numBallParticles;
u8 field_B;
- s16 field_C;
+ s16 ballSubpx;
u8 field_E;
u8 field_F;
};
diff --git a/include/battle_anim.h b/include/battle_anim.h
index 18727cc73..096d533e2 100644
--- a/include/battle_anim.h
+++ b/include/battle_anim.h
@@ -207,8 +207,8 @@ void LaunchStatusAnimation(u8 battlerId, u8 statusAnimId);
// battle_anim_ground.c
void AnimTask_HorizontalShake(u8 taskId);
-// battle_anim_special.c
-void sub_8172EF0(u8 battler, struct Pokemon *mon);
+// battle_anim_throw.c
+void TryShinyAnimation(u8 battler, struct Pokemon *mon);
u8 ItemIdToBallId(u16 itemId);
u8 AnimateBallOpenParticles(u8 x, u8 y, u8 priority, u8 subpriority, u8 ballId);
u8 LaunchBallFadeMonTask(bool8 unFadeLater, u8 battlerId, u32 selectedPalettes, u8 ballId);
diff --git a/include/berry_blender.h b/include/berry_blender.h
index e8f7bb83d..66d839389 100644
--- a/include/berry_blender.h
+++ b/include/berry_blender.h
@@ -1,6 +1,16 @@
#ifndef GUARD_BERRY_BLENDER_H
#define GUARD_BERRY_BLENDER_H
+// Indices into gSendCmd / gRecvCmds
+#define BLENDER_COMM_INPUT_STATE 0
+#define BLENDER_COMM_RESP 1
+#define BLENDER_COMM_SCORE 2
+#define BLENDER_COMM_STOP_TYPE 2 // re-used
+#define BLENDER_COMM_PLAYER_ID 3
+#define BLENDER_COMM_UNUSED 4
+#define BLENDER_COMM_PROGRESS_BAR 5
+#define BLENDER_COMM_ARROW_POS 6
+
extern u8 gInGameOpponentsNo;
void DoBerryBlending(void);
diff --git a/include/constants/daycare.h b/include/constants/daycare.h
index 103f920f2..adb62fab5 100644
--- a/include/constants/daycare.h
+++ b/include/constants/daycare.h
@@ -22,6 +22,6 @@
// Array buffers
#define EGG_MOVES_ARRAY_COUNT 10
-#define EGG_LVL_UP_MOVES_ARRAY_COUNT 50
+#define EGG_LVL_UP_MOVES_ARRAY_COUNT (MAX_LEVEL_UP_MOVES > 50 ? MAX_LEVEL_UP_MOVES : 50)
#endif //GUARD_DAYCARE_CONSTANTS_H
diff --git a/include/constants/flags.h b/include/constants/flags.h
index 2490a6244..a562b0670 100644
--- a/include/constants/flags.h
+++ b/include/constants/flags.h
@@ -538,27 +538,27 @@
// Hidden Items -- sorted by location
#define FLAG_HIDDEN_ITEMS_START 0x1F4
#define FLAG_HIDDEN_ITEM_TRICK_HOUSE_NUGGET (FLAG_HIDDEN_ITEMS_START + 0x01)
-#define FLAG_HIDDEN_ITEM_UNDERWATER_1_CARBOS (FLAG_HIDDEN_ITEMS_START + 0x08)
-#define FLAG_HIDDEN_ITEM_UNDERWATER_1_GREEN_SHARD (FLAG_HIDDEN_ITEMS_START + 0x09)
-#define FLAG_HIDDEN_ITEM_UNDERWATER_1_PEARL (FLAG_HIDDEN_ITEMS_START + 0x0A)
-#define FLAG_HIDDEN_ITEM_UNDERWATER_1_BIG_PEARL (FLAG_HIDDEN_ITEMS_START + 0x0B)
-#define FLAG_HIDDEN_ITEM_UNDERWATER_1_HEART_SCALE_1 (FLAG_HIDDEN_ITEMS_START + 0x0D)
-#define FLAG_HIDDEN_ITEM_UNDERWATER_1_CALCIUM (FLAG_HIDDEN_ITEMS_START + 0x24)
-#define FLAG_HIDDEN_ITEM_UNDERWATER_1_HEART_SCALE_2 (FLAG_HIDDEN_ITEMS_START + 0x26)
-#define FLAG_HIDDEN_ITEM_UNDERWATER_2_HEART_SCALE (FLAG_HIDDEN_ITEMS_START + 0x0E)
-#define FLAG_HIDDEN_ITEM_UNDERWATER_2_ULTRA_BALL (FLAG_HIDDEN_ITEMS_START + 0x0F)
-#define FLAG_HIDDEN_ITEM_UNDERWATER_2_STARDUST (FLAG_HIDDEN_ITEMS_START + 0x10)
-#define FLAG_HIDDEN_ITEM_UNDERWATER_2_PEARL (FLAG_HIDDEN_ITEMS_START + 0x11)
-#define FLAG_HIDDEN_ITEM_UNDERWATER_2_IRON (FLAG_HIDDEN_ITEMS_START + 0x13)
-#define FLAG_HIDDEN_ITEM_UNDERWATER_2_YELLOW_SHARD (FLAG_HIDDEN_ITEMS_START + 0x12)
-#define FLAG_HIDDEN_ITEM_UNDERWATER_2_BIG_PEARL (FLAG_HIDDEN_ITEMS_START + 0x14)
-#define FLAG_HIDDEN_ITEM_UNDERWATER_2_BLUE_SHARD (FLAG_HIDDEN_ITEMS_START + 0x0C)
-#define FLAG_HIDDEN_ITEM_UNDERWATER_3_STAR_PIECE (FLAG_HIDDEN_ITEMS_START + 0x15)
-#define FLAG_HIDDEN_ITEM_UNDERWATER_3_HP_UP (FLAG_HIDDEN_ITEMS_START + 0x16)
-#define FLAG_HIDDEN_ITEM_UNDERWATER_3_HEART_SCALE (FLAG_HIDDEN_ITEMS_START + 0x17)
-#define FLAG_HIDDEN_ITEM_UNDERWATER_3_RED_SHARD (FLAG_HIDDEN_ITEMS_START + 0x18)
-#define FLAG_HIDDEN_ITEM_UNDERWATER_4_PROTEIN (FLAG_HIDDEN_ITEMS_START + 0x19)
-#define FLAG_HIDDEN_ITEM_UNDERWATER_4_PEARL (FLAG_HIDDEN_ITEMS_START + 0x1A)
+#define FLAG_HIDDEN_ITEM_UNDERWATER_124_CARBOS (FLAG_HIDDEN_ITEMS_START + 0x08)
+#define FLAG_HIDDEN_ITEM_UNDERWATER_124_GREEN_SHARD (FLAG_HIDDEN_ITEMS_START + 0x09)
+#define FLAG_HIDDEN_ITEM_UNDERWATER_124_PEARL (FLAG_HIDDEN_ITEMS_START + 0x0A)
+#define FLAG_HIDDEN_ITEM_UNDERWATER_124_BIG_PEARL (FLAG_HIDDEN_ITEMS_START + 0x0B)
+#define FLAG_HIDDEN_ITEM_UNDERWATER_124_HEART_SCALE_1 (FLAG_HIDDEN_ITEMS_START + 0x0D)
+#define FLAG_HIDDEN_ITEM_UNDERWATER_124_CALCIUM (FLAG_HIDDEN_ITEMS_START + 0x24)
+#define FLAG_HIDDEN_ITEM_UNDERWATER_124_HEART_SCALE_2 (FLAG_HIDDEN_ITEMS_START + 0x26)
+#define FLAG_HIDDEN_ITEM_UNDERWATER_126_HEART_SCALE (FLAG_HIDDEN_ITEMS_START + 0x0E)
+#define FLAG_HIDDEN_ITEM_UNDERWATER_126_ULTRA_BALL (FLAG_HIDDEN_ITEMS_START + 0x0F)
+#define FLAG_HIDDEN_ITEM_UNDERWATER_126_STARDUST (FLAG_HIDDEN_ITEMS_START + 0x10)
+#define FLAG_HIDDEN_ITEM_UNDERWATER_126_PEARL (FLAG_HIDDEN_ITEMS_START + 0x11)
+#define FLAG_HIDDEN_ITEM_UNDERWATER_126_IRON (FLAG_HIDDEN_ITEMS_START + 0x13)
+#define FLAG_HIDDEN_ITEM_UNDERWATER_126_YELLOW_SHARD (FLAG_HIDDEN_ITEMS_START + 0x12)
+#define FLAG_HIDDEN_ITEM_UNDERWATER_126_BIG_PEARL (FLAG_HIDDEN_ITEMS_START + 0x14)
+#define FLAG_HIDDEN_ITEM_UNDERWATER_126_BLUE_SHARD (FLAG_HIDDEN_ITEMS_START + 0x0C)
+#define FLAG_HIDDEN_ITEM_UNDERWATER_127_STAR_PIECE (FLAG_HIDDEN_ITEMS_START + 0x15)
+#define FLAG_HIDDEN_ITEM_UNDERWATER_127_HP_UP (FLAG_HIDDEN_ITEMS_START + 0x16)
+#define FLAG_HIDDEN_ITEM_UNDERWATER_127_HEART_SCALE (FLAG_HIDDEN_ITEMS_START + 0x17)
+#define FLAG_HIDDEN_ITEM_UNDERWATER_127_RED_SHARD (FLAG_HIDDEN_ITEMS_START + 0x18)
+#define FLAG_HIDDEN_ITEM_UNDERWATER_128_PROTEIN (FLAG_HIDDEN_ITEMS_START + 0x19)
+#define FLAG_HIDDEN_ITEM_UNDERWATER_128_PEARL (FLAG_HIDDEN_ITEMS_START + 0x1A)
#define FLAG_HIDDEN_ITEM_FALLARBOR_TOWN_NUGGET (FLAG_HIDDEN_ITEMS_START + 0x1C)
#define FLAG_HIDDEN_ITEM_LAVARIDGE_TOWN_ICE_HEAL (FLAG_HIDDEN_ITEMS_START + 0x00)
#define FLAG_HIDDEN_ITEM_ABANDONED_SHIP_RM_1_KEY (FLAG_HIDDEN_ITEMS_START + 0x1F)
diff --git a/include/constants/layouts.h b/include/constants/layouts.h
index 500b82cd4..9d5e877b0 100755
--- a/include/constants/layouts.h
+++ b/include/constants/layouts.h
@@ -55,9 +55,9 @@
#define LAYOUT_ROUTE132 48
#define LAYOUT_ROUTE133 49
#define LAYOUT_ROUTE134 50
-#define LAYOUT_UNDERWATER2 51
-#define LAYOUT_UNDERWATER3 52
-#define LAYOUT_UNDERWATER4 53
+#define LAYOUT_UNDERWATER_ROUTE126 51
+#define LAYOUT_UNDERWATER_ROUTE127 52
+#define LAYOUT_UNDERWATER_ROUTE128 53
#define LAYOUT_LITTLEROOT_TOWN_BRENDANS_HOUSE_1F 54
#define LAYOUT_LITTLEROOT_TOWN_BRENDANS_HOUSE_2F 55
#define LAYOUT_LITTLEROOT_TOWN_MAYS_HOUSE_1F 56
@@ -278,7 +278,7 @@
#define LAYOUT_ROUTE119_WEATHER_INSTITUTE_1F 271
#define LAYOUT_ROUTE119_WEATHER_INSTITUTE_2F 272
#define LAYOUT_LILYCOVE_CITY_DEPARTMENT_STORE_ELEVATOR 273
-#define LAYOUT_UNDERWATER1 274
+#define LAYOUT_UNDERWATER_ROUTE124 274
#define LAYOUT_MOSSDEEP_CITY_SPACE_CENTER_1F 275
#define LAYOUT_MOSSDEEP_CITY_SPACE_CENTER_2F 276
#define LAYOUT_SS_TIDAL_CORRIDOR 277
@@ -414,9 +414,9 @@
#define LAYOUT_MARINE_CAVE_ENTRANCE 407
#define LAYOUT_TERRA_CAVE_ENTRANCE 408
#define LAYOUT_TERRA_CAVE_END 409
-#define LAYOUT_UNDERWATER6 410
-#define LAYOUT_UNDERWATER7 411
-#define LAYOUT_UNDERWATER5 412
+#define LAYOUT_UNDERWATER_ROUTE105 410
+#define LAYOUT_UNDERWATER_ROUTE125 411
+#define LAYOUT_UNDERWATER_ROUTE129 412
#define LAYOUT_MARINE_CAVE_END 413
#define LAYOUT_TRAINER_HILL_ENTRANCE 414
#define LAYOUT_TRAINER_HILL_1F 415
diff --git a/include/constants/map_groups.h b/include/constants/map_groups.h
index aef9924fa..69355635b 100755
--- a/include/constants/map_groups.h
+++ b/include/constants/map_groups.h
@@ -6,63 +6,63 @@
//
// Map Group 0
-#define MAP_PETALBURG_CITY (0 | (0 << 8))
-#define MAP_SLATEPORT_CITY (1 | (0 << 8))
-#define MAP_MAUVILLE_CITY (2 | (0 << 8))
-#define MAP_RUSTBORO_CITY (3 | (0 << 8))
-#define MAP_FORTREE_CITY (4 | (0 << 8))
-#define MAP_LILYCOVE_CITY (5 | (0 << 8))
-#define MAP_MOSSDEEP_CITY (6 | (0 << 8))
-#define MAP_SOOTOPOLIS_CITY (7 | (0 << 8))
-#define MAP_EVER_GRANDE_CITY (8 | (0 << 8))
-#define MAP_LITTLEROOT_TOWN (9 | (0 << 8))
-#define MAP_OLDALE_TOWN (10 | (0 << 8))
-#define MAP_DEWFORD_TOWN (11 | (0 << 8))
-#define MAP_LAVARIDGE_TOWN (12 | (0 << 8))
-#define MAP_FALLARBOR_TOWN (13 | (0 << 8))
-#define MAP_VERDANTURF_TOWN (14 | (0 << 8))
-#define MAP_PACIFIDLOG_TOWN (15 | (0 << 8))
-#define MAP_ROUTE101 (16 | (0 << 8))
-#define MAP_ROUTE102 (17 | (0 << 8))
-#define MAP_ROUTE103 (18 | (0 << 8))
-#define MAP_ROUTE104 (19 | (0 << 8))
-#define MAP_ROUTE105 (20 | (0 << 8))
-#define MAP_ROUTE106 (21 | (0 << 8))
-#define MAP_ROUTE107 (22 | (0 << 8))
-#define MAP_ROUTE108 (23 | (0 << 8))
-#define MAP_ROUTE109 (24 | (0 << 8))
-#define MAP_ROUTE110 (25 | (0 << 8))
-#define MAP_ROUTE111 (26 | (0 << 8))
-#define MAP_ROUTE112 (27 | (0 << 8))
-#define MAP_ROUTE113 (28 | (0 << 8))
-#define MAP_ROUTE114 (29 | (0 << 8))
-#define MAP_ROUTE115 (30 | (0 << 8))
-#define MAP_ROUTE116 (31 | (0 << 8))
-#define MAP_ROUTE117 (32 | (0 << 8))
-#define MAP_ROUTE118 (33 | (0 << 8))
-#define MAP_ROUTE119 (34 | (0 << 8))
-#define MAP_ROUTE120 (35 | (0 << 8))
-#define MAP_ROUTE121 (36 | (0 << 8))
-#define MAP_ROUTE122 (37 | (0 << 8))
-#define MAP_ROUTE123 (38 | (0 << 8))
-#define MAP_ROUTE124 (39 | (0 << 8))
-#define MAP_ROUTE125 (40 | (0 << 8))
-#define MAP_ROUTE126 (41 | (0 << 8))
-#define MAP_ROUTE127 (42 | (0 << 8))
-#define MAP_ROUTE128 (43 | (0 << 8))
-#define MAP_ROUTE129 (44 | (0 << 8))
-#define MAP_ROUTE130 (45 | (0 << 8))
-#define MAP_ROUTE131 (46 | (0 << 8))
-#define MAP_ROUTE132 (47 | (0 << 8))
-#define MAP_ROUTE133 (48 | (0 << 8))
-#define MAP_ROUTE134 (49 | (0 << 8))
-#define MAP_UNDERWATER1 (50 | (0 << 8))
-#define MAP_UNDERWATER2 (51 | (0 << 8))
-#define MAP_UNDERWATER3 (52 | (0 << 8))
-#define MAP_UNDERWATER4 (53 | (0 << 8))
-#define MAP_UNDERWATER5 (54 | (0 << 8))
-#define MAP_UNDERWATER6 (55 | (0 << 8))
-#define MAP_UNDERWATER7 (56 | (0 << 8))
+#define MAP_PETALBURG_CITY (0 | (0 << 8))
+#define MAP_SLATEPORT_CITY (1 | (0 << 8))
+#define MAP_MAUVILLE_CITY (2 | (0 << 8))
+#define MAP_RUSTBORO_CITY (3 | (0 << 8))
+#define MAP_FORTREE_CITY (4 | (0 << 8))
+#define MAP_LILYCOVE_CITY (5 | (0 << 8))
+#define MAP_MOSSDEEP_CITY (6 | (0 << 8))
+#define MAP_SOOTOPOLIS_CITY (7 | (0 << 8))
+#define MAP_EVER_GRANDE_CITY (8 | (0 << 8))
+#define MAP_LITTLEROOT_TOWN (9 | (0 << 8))
+#define MAP_OLDALE_TOWN (10 | (0 << 8))
+#define MAP_DEWFORD_TOWN (11 | (0 << 8))
+#define MAP_LAVARIDGE_TOWN (12 | (0 << 8))
+#define MAP_FALLARBOR_TOWN (13 | (0 << 8))
+#define MAP_VERDANTURF_TOWN (14 | (0 << 8))
+#define MAP_PACIFIDLOG_TOWN (15 | (0 << 8))
+#define MAP_ROUTE101 (16 | (0 << 8))
+#define MAP_ROUTE102 (17 | (0 << 8))
+#define MAP_ROUTE103 (18 | (0 << 8))
+#define MAP_ROUTE104 (19 | (0 << 8))
+#define MAP_ROUTE105 (20 | (0 << 8))
+#define MAP_ROUTE106 (21 | (0 << 8))
+#define MAP_ROUTE107 (22 | (0 << 8))
+#define MAP_ROUTE108 (23 | (0 << 8))
+#define MAP_ROUTE109 (24 | (0 << 8))
+#define MAP_ROUTE110 (25 | (0 << 8))
+#define MAP_ROUTE111 (26 | (0 << 8))
+#define MAP_ROUTE112 (27 | (0 << 8))
+#define MAP_ROUTE113 (28 | (0 << 8))
+#define MAP_ROUTE114 (29 | (0 << 8))
+#define MAP_ROUTE115 (30 | (0 << 8))
+#define MAP_ROUTE116 (31 | (0 << 8))
+#define MAP_ROUTE117 (32 | (0 << 8))
+#define MAP_ROUTE118 (33 | (0 << 8))
+#define MAP_ROUTE119 (34 | (0 << 8))
+#define MAP_ROUTE120 (35 | (0 << 8))
+#define MAP_ROUTE121 (36 | (0 << 8))
+#define MAP_ROUTE122 (37 | (0 << 8))
+#define MAP_ROUTE123 (38 | (0 << 8))
+#define MAP_ROUTE124 (39 | (0 << 8))
+#define MAP_ROUTE125 (40 | (0 << 8))
+#define MAP_ROUTE126 (41 | (0 << 8))
+#define MAP_ROUTE127 (42 | (0 << 8))
+#define MAP_ROUTE128 (43 | (0 << 8))
+#define MAP_ROUTE129 (44 | (0 << 8))
+#define MAP_ROUTE130 (45 | (0 << 8))
+#define MAP_ROUTE131 (46 | (0 << 8))
+#define MAP_ROUTE132 (47 | (0 << 8))
+#define MAP_ROUTE133 (48 | (0 << 8))
+#define MAP_ROUTE134 (49 | (0 << 8))
+#define MAP_UNDERWATER_ROUTE124 (50 | (0 << 8))
+#define MAP_UNDERWATER_ROUTE126 (51 | (0 << 8))
+#define MAP_UNDERWATER_ROUTE127 (52 | (0 << 8))
+#define MAP_UNDERWATER_ROUTE128 (53 | (0 << 8))
+#define MAP_UNDERWATER_ROUTE129 (54 | (0 << 8))
+#define MAP_UNDERWATER_ROUTE105 (55 | (0 << 8))
+#define MAP_UNDERWATER_ROUTE125 (56 | (0 << 8))
// Map Group 1
#define MAP_LITTLEROOT_TOWN_BRENDANS_HOUSE_1F (0 | (1 << 8))
diff --git a/include/constants/pokemon.h b/include/constants/pokemon.h
index f026fa0e3..52eabe71b 100644
--- a/include/constants/pokemon.h
+++ b/include/constants/pokemon.h
@@ -204,6 +204,8 @@
#define LEVEL_UP_MOVE_LV 0xFE00
#define LEVEL_UP_END 0xFFFF
+#define MAX_LEVEL_UP_MOVES 20
+
#define MON_MALE 0x00
#define MON_FEMALE 0xFE
#define MON_GENDERLESS 0xFF
diff --git a/include/constants/region_map_sections.h b/include/constants/region_map_sections.h
index 5e64048dd..65aa3e1ca 100644
--- a/include/constants/region_map_sections.h
+++ b/include/constants/region_map_sections.h
@@ -52,9 +52,9 @@
#define MAPSEC_ROUTE_133 0x30
#define MAPSEC_ROUTE_134 0x31
#define MAPSEC_UNDERWATER_124 0x32
-#define MAPSEC_UNDERWATER_125 0x33
-#define MAPSEC_UNDERWATER_126 0x34
-#define MAPSEC_UNDERWATER_127 0x35
+#define MAPSEC_UNDERWATER_126 0x33
+#define MAPSEC_UNDERWATER_127 0x34
+#define MAPSEC_UNDERWATER_128 0x35
#define MAPSEC_UNDERWATER_SOOTOPOLIS 0x36
#define MAPSEC_GRANITE_CAVE 0x37
#define MAPSEC_MT_CHIMNEY 0x38
@@ -70,7 +70,7 @@
#define MAPSEC_AQUA_HIDEOUT_OLD 0x42
#define MAPSEC_SHOAL_CAVE 0x43
#define MAPSEC_SEAFLOOR_CAVERN 0x44
-#define MAPSEC_UNDERWATER_128 0x45
+#define MAPSEC_UNDERWATER_SEAFLOOR_CAVERN 0x45
#define MAPSEC_VICTORY_ROAD 0x46
#define MAPSEC_MIRAGE_ISLAND 0x47
#define MAPSEC_CAVE_OF_ORIGIN 0x48
@@ -207,8 +207,8 @@
#define MAPSEC_MARINE_CAVE 0xCB
#define MAPSEC_UNDERWATER_MARINE_CAVE 0xCC
#define MAPSEC_TERRA_CAVE 0xCD
-#define MAPSEC_UNDERWATER_TERRA_CAVE 0xCE
-#define MAPSEC_UNDERWATER_UNK1 0xCF
+#define MAPSEC_UNDERWATER_105 0xCE
+#define MAPSEC_UNDERWATER_125 0xCF
#define MAPSEC_UNDERWATER_129 0xD0
#define MAPSEC_DESERT_UNDERPASS 0xD1
#define MAPSEC_ALTERING_CAVE 0xD2
diff --git a/include/gba/m4a_internal.h b/include/gba/m4a_internal.h
index e2836c6f6..bdff1b865 100644
--- a/include/gba/m4a_internal.h
+++ b/include/gba/m4a_internal.h
@@ -140,55 +140,13 @@ struct SoundChannel
struct WaveData *wav;
u32 cp;
struct MusicPlayerTrack *track;
- u32 pp;
- u32 np;
- u32 d4;
+ void *pp;
+ void *np;
+ void *d4;
u16 xpi;
u16 xpc;
};
-#define MAX_DIRECTSOUND_CHANNELS 12
-
-#define PCM_DMA_BUF_SIZE 1584 // size of Direct Sound buffer
-
-struct SoundInfo
-{
- // This field is normally equal to ID_NUMBER but it is set to other
- // values during sensitive operations for locking purposes.
- // This field should be volatile but isn't. This could potentially cause
- // race conditions.
- u32 ident;
-
- vu8 pcmDmaCounter;
-
- // Direct Sound
- u8 reverb;
- u8 maxChans;
- u8 masterVolume;
- u8 freq;
-
- u8 mode;
- u8 c15;
- u8 pcmDmaPeriod; // number of V-blanks per PCM DMA
- u8 maxLines;
- u8 gap[3];
- s32 pcmSamplesPerVBlank;
- s32 pcmFreq;
- s32 divFreq;
- struct CgbChannel *cgbChans;
- u32 func;
- u32 intp;
- void (*CgbSound)(void);
- void (*CgbOscOff)(u8);
- u32 (*MidiKeyToCgbFreq)(u8, u8, u8);
- u32 MPlayJumpTable;
- u32 plynote;
- u32 ExtVolPit;
- u8 gap2[16];
- struct SoundChannel chans[MAX_DIRECTSOUND_CHANNELS];
- s8 pcmBuffer[PCM_DMA_BUF_SIZE * 2];
-};
-
struct SongHeader
{
u8 trackCount;
@@ -312,7 +270,7 @@ struct MusicPlayerInfo
struct MusicPlayerTrack *tracks;
struct ToneData *tone;
u32 ident;
- u32 func;
+ void (*func)();
u32 intp;
};
@@ -334,7 +292,47 @@ struct Song
extern const struct MusicPlayer gMPlayTable[];
extern const struct Song gSongTable[];
+#define MAX_DIRECTSOUND_CHANNELS 12
+
+#define PCM_DMA_BUF_SIZE 1584 // size of Direct Sound buffer
+
+struct SoundInfo
+{
+ // This field is normally equal to ID_NUMBER but it is set to other
+ // values during sensitive operations for locking purposes.
+ // This field should be volatile but isn't. This could potentially cause
+ // race conditions.
+ u32 ident;
+
+ vu8 pcmDmaCounter;
+
+ // Direct Sound
+ u8 reverb;
+ u8 maxChans;
+ u8 masterVolume;
+ u8 freq;
+ u8 mode;
+ u8 c15;
+ u8 pcmDmaPeriod; // number of V-blanks per PCM DMA
+ u8 maxLines;
+ u8 gap[3];
+ s32 pcmSamplesPerVBlank;
+ s32 pcmFreq;
+ s32 divFreq;
+ struct CgbChannel *cgbChans;
+ void (*func)();
+ u32 intp;
+ void (*CgbSound)();
+ void (*CgbOscOff)(u8);
+ u32 (*MidiKeyToCgbFreq)(u8, u8, u8);
+ void (**MPlayJumpTable)();
+ void (*plynote)(u8, struct MusicPlayerInfo *, struct MusicPlayerTrack *);
+ void (*ExtVolPit)(struct MusicPlayerInfo *, struct MusicPlayerTrack *);
+ u32 gap2[4];
+ struct SoundChannel chans[MAX_DIRECTSOUND_CHANNELS];
+ s8 pcmBuffer[PCM_DMA_BUF_SIZE * 2];
+};
extern u8 gMPlayMemAccArea[];
@@ -448,7 +446,7 @@ void ply_tune(struct MusicPlayerInfo *, struct MusicPlayerTrack *);
void ply_port(struct MusicPlayerInfo *, struct MusicPlayerTrack *);
void ply_xcmd(struct MusicPlayerInfo *, struct MusicPlayerTrack *);
void ply_endtie(struct MusicPlayerInfo *, struct MusicPlayerTrack *);
-void ply_note(struct MusicPlayerInfo *, struct MusicPlayerTrack *);
+void ply_note(u8, struct MusicPlayerInfo *, struct MusicPlayerTrack *);
// extended sound command handler functions
void ply_xxx(struct MusicPlayerInfo *, struct MusicPlayerTrack *);
diff --git a/include/global.h b/include/global.h
index 7de8d1eb3..08988eac7 100644
--- a/include/global.h
+++ b/include/global.h
@@ -102,6 +102,7 @@
#define TEST_BUTTON(field, button) ({(field) & (button);})
#define JOY_NEW(button) TEST_BUTTON(gMain.newKeys, button)
#define JOY_HELD(button) TEST_BUTTON(gMain.heldKeys, button)
+#define JOY_HELD_RAW(button) TEST_BUTTON(gMain.heldKeysRaw, button)
#define JOY_REPEAT(button) TEST_BUTTON(gMain.newAndRepeatedKeys, button)
#define S16TOPOSFLOAT(val) \
diff --git a/include/global.tv.h b/include/global.tv.h
index b211052e0..8e1a898b6 100644
--- a/include/global.tv.h
+++ b/include/global.tv.h
@@ -32,7 +32,7 @@ typedef union // size = 0x24
/*0x01*/ bool8 active;
/*0x02*/ u16 species;
/*0x04*/ u16 words[6];
- /*0x10*/ u8 playerName[8];
+ /*0x10*/ u8 playerName[PLAYER_NAME_LENGTH + 1];
/*0x18*/ u8 language;
} fanclubLetter;
@@ -42,7 +42,7 @@ typedef union // size = 0x24
/*0x01*/ bool8 active;
/*0x02*/ u16 var02;
/*0x04*/ u16 words[6];
- /*0x10*/ u8 playerName[8];
+ /*0x10*/ u8 playerName[PLAYER_NAME_LENGTH + 1];
/*0x18*/ u8 language;
} recentHappenings;
@@ -53,11 +53,11 @@ typedef union // size = 0x24
/*0x02*/ u16 species;
/*0x04*/ u8 friendshipHighNybble:4;
/*0x04*/ u8 questionAsked:4;
- /*0x05*/ u8 playerName[8];
+ /*0x05*/ u8 playerName[PLAYER_NAME_LENGTH + 1];
/*0x0D*/ u8 language;
/*0x0E*/ u8 pokemonNameLanguage;
/*0x0F*/ u8 filler_0F[1];
- /*0x10*/ u8 nickname[8];
+ /*0x10*/ u8 nickname[PLAYER_NAME_LENGTH + 1];
/*0x18*/ u16 words18[2];
/*0x1C*/ u16 words[4];
} fanclubOpinions;
@@ -78,7 +78,7 @@ typedef union // size = 0x24
/*0x00*/ u8 kind;
/*0x01*/ bool8 active;
/*0x02*/ u16 species;
- /*0x04*/ u8 pokemonName[11];
+ /*0x04*/ u8 pokemonName[POKEMON_NAME_LENGTH + 1];
/*0x0F*/ u8 trainerName[11];
/*0x1A*/ u8 random;
/*0x1B*/ u8 random2;
@@ -93,12 +93,12 @@ typedef union // size = 0x24
/*0x01*/ bool8 active;
/*0x02*/ u16 species;
/*0x04*/ u16 words[2];
- /*0x08*/ u8 pokemonNickname[11];
+ /*0x08*/ u8 pokemonNickname[POKEMON_NAME_LENGTH + 1];
/*0x13*/ u8 contestCategory:3;
/*0x13*/ u8 contestRank:2;
/*0x13*/ u8 contestResult:2;
/*0x14*/ u16 move;
- /*0x16*/ u8 playerName[8];
+ /*0x16*/ u8 playerName[PLAYER_NAME_LENGTH + 1];
/*0x1E*/ u8 language;
/*0x1F*/ u8 pokemonNameLanguage;
} bravoTrainer;
@@ -107,7 +107,7 @@ typedef union // size = 0x24
struct {
/*0x00*/ u8 kind;
/*0x01*/ bool8 active;
- /*0x02*/ u8 trainerName[8];
+ /*0x02*/ u8 trainerName[PLAYER_NAME_LENGTH + 1];
/*0x0A*/ u16 species;
/*0x0C*/ u8 pokemonName[8];
/*0x14*/ u16 defeatedSpecies;
@@ -125,14 +125,14 @@ typedef union // size = 0x24
/*0x00*/ u8 kind;
/*0x01*/ bool8 active;
/*0x02*/ u16 losingSpecies;
- /*0x04*/ u8 losingTrainerName[8];
+ /*0x04*/ u8 losingTrainerName[PLAYER_NAME_LENGTH + 1];
/*0x0C*/ u8 loserAppealFlag;
/*0x0D*/ u8 round1Placing;
/*0x0e*/ u8 round2Placing;
/*0x0f*/ u8 winnerAppealFlag;
/*0x10*/ u16 move;
/*0x12*/ u16 winningSpecies;
- /*0x14*/ u8 winningTrainerName[8];
+ /*0x14*/ u8 winningTrainerName[PLAYER_NAME_LENGTH + 1];
/*0x1C*/ u8 category;
/*0x1D*/ u8 winningTrainerLanguage;
/*0x1E*/ u8 losingTrainerLanguage;
@@ -144,9 +144,9 @@ typedef union // size = 0x24
/*0x01*/ bool8 active;
/*0x02*/ u8 sheen;
/*0x03*/ u8 flavor:3;
- /*0x03*/ u8 unk_03_3:2;
- /*0x04*/ u8 worstBlenderName[8];
- /*0x0C*/ u8 playerName[8];
+ /*0x03*/ u8 color:2;
+ /*0x04*/ u8 worstBlenderName[PLAYER_NAME_LENGTH + 1];
+ /*0x0C*/ u8 playerName[PLAYER_NAME_LENGTH + 1];
/*0x14*/ u8 language;
/*0x15*/ u8 worstBlenderLanguage;
} threeCheers;
@@ -156,8 +156,8 @@ typedef union // size = 0x24
/*0x00*/ u8 kind;
/*0x01*/ bool8 active;
/*0x02*/ u16 speciesOpponent;
- /*0x04*/ u8 playerName[8];
- /*0x0C*/ u8 linkOpponentName[8];
+ /*0x04*/ u8 playerName[PLAYER_NAME_LENGTH + 1];
+ /*0x0C*/ u8 linkOpponentName[PLAYER_NAME_LENGTH + 1];
/*0x14*/ u16 move;
/*0x16*/ u16 speciesPlayer;
/*0x18*/ u8 battleType;
@@ -169,10 +169,10 @@ typedef union // size = 0x24
struct {
/*0x00*/ u8 kind;
/*0x01*/ bool8 active;
- /*0x02*/ u8 playerName[8];
+ /*0x02*/ u8 playerName[PLAYER_NAME_LENGTH + 1];
/*0x0a*/ u8 idLo;
/*0x0b*/ u8 idHi;
- /*0x0c*/ u8 idolName[8];
+ /*0x0c*/ u8 idolName[PLAYER_NAME_LENGTH + 1];
/*0x14*/ u16 words[1];
/*0x16*/ u8 score;
/*0x17*/ u8 language;
@@ -183,9 +183,9 @@ typedef union // size = 0x24
struct {
/*0x00*/ u8 kind;
/*0x01*/ bool8 active;
- /*0x02*/ u8 playerName[8];
+ /*0x02*/ u8 playerName[PLAYER_NAME_LENGTH + 1];
/*0x0a*/ u8 contestCategory;
- /*0x0b*/ u8 nickname[11];
+ /*0x0b*/ u8 nickname[POKEMON_NAME_LENGTH + 1];
/*0x16*/ u8 pokeblockState;
/*0x17*/ u8 language;
/*0x18*/ u8 pokemonNameLanguage;
@@ -198,11 +198,11 @@ typedef union // size = 0x24
/*0x01*/ bool8 active;
/*0x02*/ u8 language;
/*0x03*/ u8 language2;
- /*0x04*/ u8 nickname[11];
+ /*0x04*/ u8 nickname[POKEMON_NAME_LENGTH + 1];
/*0x0F*/ u8 ball;
/*0x10*/ u16 species;
/*0x12*/ u8 nBallsUsed;
- /*0x13*/ u8 playerName[8];
+ /*0x13*/ u8 playerName[PLAYER_NAME_LENGTH + 1];
} pokemonToday;
// TVSHOW_SMART_SHOPPER
@@ -215,7 +215,7 @@ typedef union // size = 0x24
/*0x06*/ u16 itemIds[3];
/*0x0C*/ u16 itemAmounts[3];
/*0x12*/ u8 shopLocation;
- /*0x13*/ u8 playerName[8];
+ /*0x13*/ u8 playerName[PLAYER_NAME_LENGTH + 1];
} smartshopperShow;
// TVSHOW_POKEMON_TODAY_FAILED
@@ -229,7 +229,7 @@ typedef union // size = 0x24
/*0x10*/ u8 nBallsUsed;
/*0x11*/ u8 outcome;
/*0x12*/ u8 location;
- /*0x13*/ u8 playerName[8];
+ /*0x13*/ u8 playerName[PLAYER_NAME_LENGTH + 1];
} pokemonTodayFailed;
// TVSHOW_FISHING_ADVICE
@@ -241,7 +241,7 @@ typedef union // size = 0x24
/*0x04*/ u16 species;
/*0x06*/ u8 language;
/*0x07*/ u8 pad07[12];
- /*0x13*/ u8 playerName[8];
+ /*0x13*/ u8 playerName[PLAYER_NAME_LENGTH + 1];
} pokemonAngler;
// TVSHOW_WORLD_OF_MASTERS
@@ -255,7 +255,7 @@ typedef union // size = 0x24
/*0x0a*/ u8 location;
/*0x0b*/ u8 language;
/*0x0c*/ u8 pad0c[7];
- /*0x13*/ u8 playerName[8];
+ /*0x13*/ u8 playerName[PLAYER_NAME_LENGTH + 1];
} worldOfMasters;
// TVSHOW_TODAYS_RIVAL_TRAINER
@@ -271,7 +271,7 @@ typedef union // size = 0x24
/*0x0a*/ u16 mapLayoutId;
/*0x0c*/ u8 language;
/*0x0d*/ u8 filler_0d[6];
- /*0x13*/ u8 playerName[8];
+ /*0x13*/ u8 playerName[PLAYER_NAME_LENGTH + 1];
} rivalTrainer;
// TVSHOW_TREND_WATCHER
@@ -283,7 +283,7 @@ typedef union // size = 0x24
/*0x08*/ u8 gender;
/*0x09*/ u8 language;
/*0x0a*/ u8 filler_0a[9];
- /*0x13*/ u8 playerName[8];
+ /*0x13*/ u8 playerName[PLAYER_NAME_LENGTH + 1];
} trendWatcher;
// TVSHOW_TREASURE_INVESTIGATORS
@@ -295,7 +295,7 @@ typedef union // size = 0x24
/*0x05*/ u8 language;
/*0x06*/ u16 mapLayoutId;
/*0x08*/ u8 filler_08[11];
- /*0x13*/ u8 playerName[8];
+ /*0x13*/ u8 playerName[PLAYER_NAME_LENGTH + 1];
} treasureInvestigators;
// TVSHOW_FIND_THAT_GAMER
@@ -308,7 +308,7 @@ typedef union // size = 0x24
/*0x06*/ u8 filler_06[2];
/*0x08*/ u8 language;
/*0x09*/ u8 filler_09[10];
- /*0x13*/ u8 playerName[8];
+ /*0x13*/ u8 playerName[PLAYER_NAME_LENGTH + 1];
} findThatGamer;
// TVSHOW_BREAKING_NEWS
@@ -324,7 +324,7 @@ typedef union // size = 0x24
/*0x0c*/ u16 lastUsedMove;
/*0x0e*/ u8 language;
/*0x0f*/ u8 filler_0f[4];
- /*0x13*/ u8 playerName[8];
+ /*0x13*/ u8 playerName[PLAYER_NAME_LENGTH + 1];
} breakingNews;
// TVSHOW_SECRET_BASE_VISIT
@@ -338,7 +338,7 @@ typedef union // size = 0x24
/*0x0a*/ u16 move;
/*0x0c*/ u8 language;
/*0x0d*/ u8 filler_0d[6];
- /*0x13*/ u8 playerName[8];
+ /*0x13*/ u8 playerName[PLAYER_NAME_LENGTH + 1];
} secretBaseVisit;
// TVSHOW_LOTTO_WINNER
@@ -349,7 +349,7 @@ typedef union // size = 0x24
/*0x04*/ u8 whichPrize;
/*0x05*/ u8 language;
/*0x06*/ u8 filler_06[13];
- /*0x13*/ u8 playerName[8];
+ /*0x13*/ u8 playerName[PLAYER_NAME_LENGTH + 1];
} lottoWinner;
// TVSHOW_BATTLE_SEMINAR
@@ -364,7 +364,7 @@ typedef union // size = 0x24
/*0x10*/ u8 nOtherMoves;
/*0x11*/ u8 language;
/*0x12*/ u8 filler_12[1];
- /*0x13*/ u8 playerName[8];
+ /*0x13*/ u8 playerName[PLAYER_NAME_LENGTH + 1];
} battleSeminar;
// TVSHOW_TRAINER_FAN_CLUB
@@ -375,7 +375,7 @@ typedef union // size = 0x24
/*0x04*/ u16 words[2];
/*0x08*/ u8 language;
/*0x09*/ u8 filler_09[10];
- /*0x13*/ u8 playerName[8];
+ /*0x13*/ u8 playerName[PLAYER_NAME_LENGTH + 1];
} trainerFanClub;
// TVSHOW_CUTIES
@@ -384,11 +384,11 @@ typedef union // size = 0x24
/*0x01*/ bool8 active;
/*0x02*/ u8 nRibbons;
/*0x03*/ u8 selectedRibbon;
- /*0x04*/ u8 nickname[11];
+ /*0x04*/ u8 nickname[POKEMON_NAME_LENGTH + 1];
/*0x0f*/ u8 language;
/*0x10*/ u8 pokemonNameLanguage;
/*0x11*/ u8 filler_12[2];
- /*0x13*/ u8 playerName[8];
+ /*0x13*/ u8 playerName[PLAYER_NAME_LENGTH + 1];
} cuties;
// TVSHOW_FRONTIER
@@ -403,7 +403,7 @@ typedef union // size = 0x24
/*0x0c*/ u8 language;
/*0x0d*/ u8 facility;
/*0x0e*/ u8 filler_0e[5];
- /*0x13*/ u8 playerName[8];
+ /*0x13*/ u8 playerName[PLAYER_NAME_LENGTH + 1];
} frontier;
// TVSHOW_NUMBER_ONE
@@ -414,7 +414,7 @@ typedef union // size = 0x24
/*0x04*/ u8 actionIdx;
/*0x05*/ u8 language;
/*0x06*/ u8 filler_06[13];
- /*0x13*/ u8 playerName[8];
+ /*0x13*/ u8 playerName[PLAYER_NAME_LENGTH + 1];
} numberOne;
// TVSHOW_SECRET_BASE_SECRETS
@@ -422,11 +422,11 @@ typedef union // size = 0x24
/*0x00*/ u8 kind;
/*0x01*/ bool8 active;
/*0x02*/ u16 stepsInBase;
- /*0x04*/ u8 baseOwnersName[8];
+ /*0x04*/ u8 baseOwnersName[PLAYER_NAME_LENGTH + 1];
/*0x0c*/ u32 flags;
/*0x10*/ u16 item;
/*0x12*/ u8 savedState;
- /*0x13*/ u8 playerName[8];
+ /*0x13*/ u8 playerName[PLAYER_NAME_LENGTH + 1];
/*0x1b*/ u8 language;
/*0x1c*/ u8 baseOwnersNameLanguage;
} secretBaseSecrets;
@@ -439,7 +439,7 @@ typedef union // size = 0x24
/*0x03*/ u8 nPkblkUsed;
/*0x04*/ u8 language;
/*0x05*/ u8 filler_05[14];
- /*0x13*/ u8 playerName[8];
+ /*0x13*/ u8 playerName[PLAYER_NAME_LENGTH + 1];
} safariFanClub;
// Mass Outbreak
diff --git a/include/graphics.h b/include/graphics.h
index d4e4581c9..cb8708aeb 100644
--- a/include/graphics.h
+++ b/include/graphics.h
@@ -4812,16 +4812,16 @@ extern const u16 gUsePokeblockGraph_Pal[];
extern const u16 gUsePokeblockNatureWin_Pal[];
// Berry blender
-extern const u32 gBerryBlenderArrowTiles[];
-extern const u32 gBerryBlenderStartTiles[];
-extern const u32 gBerryBlenderMarubatsuTiles[];
-extern const u32 gBerryBlenderParticlesTiles[];
-extern const u32 gBerryBlenderCountdownNumbersTiles[];
+extern const u32 gBerryBlenderPlayerArrow_Gfx[];
+extern const u32 gBerryBlenderStart_Gfx[];
+extern const u32 gBerryBlenderScoreSymbols_Gfx[];
+extern const u32 gBerryBlenderParticles_Gfx[];
+extern const u32 gBerryBlenderCountdownNumbers_Gfx[];
extern const u16 gBerryBlenderMiscPalette[];
extern const u16 gBerryBlenderArrowPalette[];
-extern const u32 sBlenderCenterGfx[];
-extern const u32 gUnknown_08D91DB8[];
-extern const u32 gUnknown_08D927EC[];
+extern const u32 gBerryBlenderCenter_Gfx[];
+extern const u32 gBerryBlenderOuter_Gfx[];
+extern const u32 gBerryBlenderOuter_Tilemap[];
// Slot Machine
extern const u32 gSlotMachineDigitalDisplay_Gfx[];
diff --git a/include/item_menu.h b/include/item_menu.h
index edfb986f7..a99272b0c 100644
--- a/include/item_menu.h
+++ b/include/item_menu.h
@@ -93,7 +93,7 @@ void CB2_GoToSellMenu(void);
void GoToBagMenu(u8 bagMenuType, u8 pocketId, void ( *postExitMenuMainCallback2)());
void DoWallyTutorialBagMenu(void);
void ResetBagScrollPositions(void);
-void ChooseBerrySetCallback(void (*callback)(void));
+void ChooseBerryForMachine(void (*exitCallback)(void));
void CB2_ChooseBerry(void);
void Task_FadeAndCloseBagMenu(u8 taskId);
void BagMenu_YesNo(u8, u8, const struct YesNoFuncTable*);
diff --git a/include/item_menu_icons.h b/include/item_menu_icons.h
index 75e9100d2..e061149fc 100644
--- a/include/item_menu_icons.h
+++ b/include/item_menu_icons.h
@@ -19,7 +19,7 @@ void sub_80D4FC8(u8 arg0);
void sub_80D4FEC(u8 arg0);
u8 CreateBerryTagSprite(u8 id, s16 x, s16 y);
void FreeBerryTagSpritePalette(void);
-u8 LoadSpinningBerryPicGfx(u8 berryId, u8 x, u8 y, bool8 startAffine);
+u8 CreateSpinningBerrySprite(u8 berryId, u8 x, u8 y, bool8 startAffine);
u8 CreateBerryFlavorCircleSprite(s16 x);
#define TAG_BAG_GFX 100
diff --git a/include/link.h b/include/link.h
index de10bb8dc..086bf787b 100644
--- a/include/link.h
+++ b/include/link.h
@@ -48,52 +48,60 @@
#define EXTRACT_LINK_ERRORS(status) \
(((status) & LINK_STAT_ERRORS) >> LINK_STAT_ERRORS_SHIFT)
-#define LINKCMD_SEND_LINK_TYPE 0x2222
-#define LINKCMD_READY_EXIT_STANDBY 0x2FFE
-#define LINKCMD_SEND_HELD_KEYS 0x4444
-#define LINKCMD_0x5555 0x5555
-#define LINKCMD_0x5566 0x5566
-#define LINKCMD_READY_CLOSE_LINK 0x5FFF
-#define LINKCMD_0x6666 0x6666
-#define LINKCMD_0x7777 0x7777
-#define LINKCMD_CONT_BLOCK 0x8888
-#define LINKCMD_0xAAAA 0xAAAA
-#define LINKCMD_0xAAAB 0xAAAB
-#define LINKCMD_READY_TO_TRADE 0xAABB
-#define LINKCMD_READY_FINISH_TRADE 0xABCD
-#define LINKCMD_INIT_BLOCK 0xBBBB
-#define LINKCMD_READY_CANCEL_TRADE 0xBBCC
-#define LINKCMD_SEND_HELD_KEYS_2 0xCAFE
-#define LINKCMD_SEND_BLOCK_REQ 0xCCCC
-#define LINKCMD_START_TRADE 0xCCDD
-#define LINKCMD_CONFIRM_FINISH_TRADE 0xDCBA
-#define LINKCMD_SET_MONS_TO_TRADE 0xDDDD
-#define LINKCMD_0xDDEE 0xDDEE
-#define LINKCMD_REQUEST_CANCEL 0xEEAA
-#define LINKCMD_CANCEL_TRADE 0xEEBB
-#define LINKCMD_0xEECC 0xEECC
-
-#define LINKTYPE_TRADE 0x1111
-#define LINKTYPE_TRADE_CONNECTING 0x1122
-#define LINKTYPE_TRADE_SETUP 0x1133
-#define LINKTYPE_TRADE_DISCONNECTED 0x1144
-#define LINKTYPE_BATTLE 0x2211
-#define LINKTYPE_0x2222 0x2222 // unused battle?
-#define LINKTYPE_SINGLE_BATTLE 0x2233
-#define LINKTYPE_DOUBLE_BATTLE 0x2244
-#define LINKTYPE_MULTI_BATTLE 0x2255
-#define LINKTYPE_BATTLE_TOWER_50 0x2266
-#define LINKTYPE_BATTLE_TOWER_OPEN 0x2277
-#define LINKTYPE_BATTLE_TOWER 0x2288
-#define LINKTYPE_RECORD_MIX_BEFORE 0x3311
-#define LINKTYPE_RECORD_MIX_AFTER 0x3322
-#define LINKTYPE_BERRY_BLENDER_SETUP 0x4411
-#define LINKTYPE_BERRY_BLENDER 0x4422
-#define LINKTYPE_MYSTERY_EVENT 0x5501
-#define LINKTYPE_0x5502 0x5502 // unused?
-#define LINKTYPE_EREADER 0x5503
-#define LINKTYPE_CONTEST_GMODE 0x6601
-#define LINKTYPE_CONTEST_EMODE 0x6602
+#define LINKCMD_BLENDER_STOP 0x1111
+#define LINKCMD_SEND_LINK_TYPE 0x2222
+#define LINKCMD_BLENDER_SCORE_MISS 0x2345
+#define LINKCMD_READY_EXIT_STANDBY 0x2FFE
+#define LINKCMD_SEND_PACKET 0x2FFF
+#define LINKCMD_BLENDER_SEND_KEYS 0x4444
+#define LINKCMD_BLENDER_SCORE_BEST 0x4523
+#define LINKCMD_BLENDER_SCORE_GOOD 0x5432
+#define LINKCMD_0x5555 0x5555
+#define LINKCMD_0x5566 0x5566
+#define LINKCMD_READY_CLOSE_LINK 0x5FFF
+#define LINKCMD_0x6666 0x6666
+#define LINKCMD_0x7777 0x7777
+#define LINKCMD_BLENDER_PLAY_AGAIN 0x7779
+#define LINKCMD_0x7FFF 0x7FFF
+#define LINKCMD_CONT_BLOCK 0x8888
+#define LINKCMD_BLENDER_NO_BERRIES 0x9999
+#define LINKCMD_BLENDER_NO_PBLOCK_SPACE 0xAAAA
+#define LINKCMD_0xAAAB 0xAAAB
+#define LINKCMD_READY_TO_TRADE 0xAABB
+#define LINKCMD_READY_FINISH_TRADE 0xABCD
+#define LINKCMD_INIT_BLOCK 0xBBBB
+#define LINKCMD_READY_CANCEL_TRADE 0xBBCC
+#define LINKCMD_SEND_HELD_KEYS 0xCAFE
+#define LINKCMD_SEND_BLOCK_REQ 0xCCCC
+#define LINKCMD_START_TRADE 0xCCDD
+#define LINKCMD_CONFIRM_FINISH_TRADE 0xDCBA
+#define LINKCMD_SET_MONS_TO_TRADE 0xDDDD
+#define LINKCMD_0xDDEE 0xDDEE
+#define LINKCMD_REQUEST_CANCEL 0xEEAA
+#define LINKCMD_CANCEL_TRADE 0xEEBB
+#define LINKCMD_0xEECC 0xEECC
+
+#define LINKTYPE_TRADE 0x1111
+#define LINKTYPE_TRADE_CONNECTING 0x1122
+#define LINKTYPE_TRADE_SETUP 0x1133
+#define LINKTYPE_TRADE_DISCONNECTED 0x1144
+#define LINKTYPE_BATTLE 0x2211
+#define LINKTYPE_0x2222 0x2222 // unused battle?
+#define LINKTYPE_SINGLE_BATTLE 0x2233
+#define LINKTYPE_DOUBLE_BATTLE 0x2244
+#define LINKTYPE_MULTI_BATTLE 0x2255
+#define LINKTYPE_BATTLE_TOWER_50 0x2266
+#define LINKTYPE_BATTLE_TOWER_OPEN 0x2277
+#define LINKTYPE_BATTLE_TOWER 0x2288
+#define LINKTYPE_RECORD_MIX_BEFORE 0x3311
+#define LINKTYPE_RECORD_MIX_AFTER 0x3322
+#define LINKTYPE_BERRY_BLENDER_SETUP 0x4411
+#define LINKTYPE_BERRY_BLENDER 0x4422
+#define LINKTYPE_MYSTERY_EVENT 0x5501
+#define LINKTYPE_0x5502 0x5502 // unused?
+#define LINKTYPE_EREADER 0x5503
+#define LINKTYPE_CONTEST_GMODE 0x6601
+#define LINKTYPE_CONTEST_EMODE 0x6602
struct LinkStatus
{
@@ -230,7 +238,7 @@ extern u16 gSendCmd[CMD_LENGTH];
extern struct LinkPlayer gLinkPlayers[5];
extern u16 word_3002910[];
extern bool8 gReceivedRemoteLinkPlayers;
-extern u32 gUnknown_020223C0;
+extern u32 gBerryBlenderKeySendAttempts;
extern bool8 gLinkVSyncDisabled;
extern u32 gLinkStatus;
@@ -280,7 +288,7 @@ u8 IsLinkMaster(void);
void SetCloseLinkCallback(void);
bool8 HandleLinkConnection(void);
void SetLinkDebugValues(u32 seed, u32 flags);
-void sub_800A418(void);
+void SetBerryBlenderLinkCallback(void);
void SetSuppressLinkErrorMessage(bool8 flag);
void sub_800B524(struct LinkPlayer *linkPlayer);
u8 GetSioMultiSI(void);
diff --git a/include/link_rfu.h b/include/link_rfu.h
index 4d00039eb..9476da6b7 100644
--- a/include/link_rfu.h
+++ b/include/link_rfu.h
@@ -5,18 +5,18 @@
#include "link.h"
#include "AgbRfu_LinkManager.h"
-#define RFU_COMMAND_0x4400 0x4400
-#define RFU_COMMAND_0x8800 0x8800
-#define RFU_COMMAND_0x8900 0x8900
-#define RFU_COMMAND_SEND_BLOCK_REQ 0xA100
-#define RFU_COMMAND_0x7700 0x7700
-#define RFU_COMMAND_0x7800 0x7800
-#define RFU_COMMAND_READY_EXIT_STANDBY 0x6600
-#define RFU_COMMAND_READY_CLOSE_LINK 0x5F00
-#define RFU_COMMAND_0x2F00 0x2F00
-#define RFU_COMMAND_0xBE00 0xBE00
-#define RFU_COMMAND_0xEE00 0xEE00
-#define RFU_COMMAND_0xED00 0xED00
+#define RFUCMD_SEND_PACKET 0x2F00
+#define RFUCMD_BLENDER_SEND_KEYS 0x4400
+#define RFUCMD_READY_CLOSE_LINK 0x5F00
+#define RFUCMD_READY_EXIT_STANDBY 0x6600
+#define RFUCMD_0x7700 0x7700
+#define RFUCMD_0x7800 0x7800
+#define RFUCMD_0x8800 0x8800
+#define RFUCMD_0x8900 0x8900
+#define RFUCMD_SEND_BLOCK_REQ 0xA100
+#define RFUCMD_SEND_HELD_KEYS 0xBE00
+#define RFUCMD_0xED00 0xED00
+#define RFUCMD_0xEE00 0xEE00
#define RFU_SERIAL_7F7D 0x7F7D
@@ -29,6 +29,8 @@
#define BACKUP_QUEUE_NUM_SLOTS 2
#define BACKUP_QUEUE_SLOT_LENGTH 14
+#define RFU_PACKET_SIZE 6
+
#define RFU_STATUS_OK 0
#define RFU_STATUS_FATAL_ERROR 1
#define RFU_STATUS_CONNECTION_ERROR 2
@@ -140,7 +142,7 @@ struct GFRfuManager
/* 0x0ef */ bool8 isShuttingDown;
/* 0x0f0 */ u8 linkLossRecoveryState;
/* 0x0f1 */ u8 status;
- /* 0x0f2 */ u16 unk_f2[6];
+ /* 0x0f2 */ u16 packet[RFU_PACKET_SIZE];
/* 0x0fe */ u16 resendExitStandbyTimer;
/* 0x100 */ u16 unk_100;
/* 0x102 */ u8 unk_102;
@@ -197,7 +199,7 @@ void Rfu_SetBlockReceivedFlag(u8 who);
void Rfu_ResetBlockReceivedFlag(u8 who);
bool32 IsSendingKeysToRfu(void);
void StartSendingKeysToRfu(void);
-void sub_800F850(void);
+void Rfu_SetBerryBlenderLinkCallback(void);
u8 Rfu_GetBlockReceivedStatus(void);
bool32 Rfu_InitBlockSend(const u8 *src, size_t size);
void ClearLinkRfuCallback(void);
@@ -250,7 +252,7 @@ void SetTradeBoardRegisteredMonInfo(u32 type, u32 species, u32 level);
void InitializeRfuLinkManager_EnterUnionRoom(void);
void sub_8012188(const u8 *name, struct GFtgtGname *structPtr, u8 a2);
bool32 IsUnionRoomListenTaskActive(void);
-void sub_800FE50(void *a0);
+void Rfu_SendPacket(void *data);
bool32 PlayerHasMetTrainerBefore(u16 id, u8 *name);
void sub_8011DE0(u32 arg0);
u8 sub_801100C(s32 a0);
diff --git a/include/list_menu.h b/include/list_menu.h
index 0a54a069a..4697ba5aa 100644
--- a/include/list_menu.h
+++ b/include/list_menu.h
@@ -24,7 +24,7 @@ struct ListMenu;
struct ListMenuItem
{
const u8 *name;
- s32 id;
+ u32 id;
};
struct ListMenuTemplate
@@ -98,7 +98,7 @@ struct CursorStruct
extern struct ScrollArrowsTemplate gTempScrollArrowTemplate;
extern struct ListMenuTemplate gMultiuseListMenuTemplate;
-s32 DoMysteryGiftListMenu(const struct WindowTemplate *windowTemplate, const struct ListMenuTemplate *listMenuTemplate, u8 arg2, u16 tileNum, u16 palNum);
+u32 DoMysteryGiftListMenu(const struct WindowTemplate *windowTemplate, const struct ListMenuTemplate *listMenuTemplate, u8 arg2, u16 tileNum, u16 palNum);
u8 ListMenuInit(struct ListMenuTemplate *listMenuTemplate, u16 scrollOffset, u16 selectedRow);
u8 ListMenuInitInRect(struct ListMenuTemplate *listMenuTemplate, struct ListMenuWindowRect *arg1, u16 scrollOffset, u16 selectedRow);
s32 ListMenu_ProcessInput(u8 listTaskId);
diff --git a/include/pokeball.h b/include/pokeball.h
index 12b9b1eff..1cdb08f94 100644
--- a/include/pokeball.h
+++ b/include/pokeball.h
@@ -18,6 +18,14 @@ enum
POKEBALL_COUNT
};
+enum {
+ BALL_AFFINE_ANIM_0,
+ BALL_ROTATE_RIGHT,
+ BALL_ROTATE_LEFT,
+ BALL_AFFINE_ANIM_3,
+ BALL_AFFINE_ANIM_4
+};
+
extern const struct SpriteTemplate gBallSpriteTemplates[];
#define POKEBALL_PLAYER_SENDOUT 0xFF
diff --git a/include/pokeblock.h b/include/pokeblock.h
index 0d413a810..c82e99d8f 100644
--- a/include/pokeblock.h
+++ b/include/pokeblock.h
@@ -9,12 +9,21 @@
enum
{
- PBLOCK_CLR_BLACK,
+ PBLOCK_CLR_NONE,
PBLOCK_CLR_RED,
PBLOCK_CLR_BLUE,
PBLOCK_CLR_PINK,
PBLOCK_CLR_GREEN,
- PBLOCK_CLR_YELLOW
+ PBLOCK_CLR_YELLOW,
+ PBLOCK_CLR_PURPLE,
+ PBLOCK_CLR_INDIGO,
+ PBLOCK_CLR_BROWN,
+ PBLOCK_CLR_LITE_BLUE,
+ PBLOCK_CLR_OLIVE,
+ PBLOCK_CLR_GRAY,
+ PBLOCK_CLR_BLACK,
+ PBLOCK_CLR_WHITE,
+ PBLOCK_CLR_GOLD,
};
enum
diff --git a/include/strings.h b/include/strings.h
index 1f2920140..7018f9e0d 100644
--- a/include/strings.h
+++ b/include/strings.h
@@ -2983,4 +2983,9 @@ extern const u8 gText_Smartness[];
extern const u8 gText_Cuteness[];
extern const u8 gText_Beauty3[];
+// Berry Blender
+extern const u8 gText_SavingDontTurnOff2[];
+extern const u8 gText_BlenderMaxSpeedRecord[];
+extern const u8 gText_234Players[];
+
#endif // GUARD_STRINGS_H
diff --git a/ld_script.txt b/ld_script.txt
index 9be5e4db3..0b8702d96 100644
--- a/ld_script.txt
+++ b/ld_script.txt
@@ -258,7 +258,7 @@ SECTIONS {
src/intro.o(.text);
src/reset_save_heap.o(.text);
src/field_region_map.o(.text);
- src/battle_anim_special.o(.text);
+ src/battle_anim_throw.o(.text);
src/hall_of_fame.o(.text);
src/credits.o(.text);
src/lottery_corner.o(.text);
@@ -616,7 +616,7 @@ SECTIONS {
src/player_pc.o(.rodata);
src/intro.o(.rodata);
src/field_region_map.o(.rodata);
- src/battle_anim_special.o(.rodata);
+ src/battle_anim_throw.o(.rodata);
src/hall_of_fame.o(.rodata);
src/credits.o(.rodata);
src/lottery_corner.o(.rodata);
diff --git a/libagbsyscall/libagbsyscall.s b/libagbsyscall/libagbsyscall.s
index 00c40d08e..0c90da9ed 100644
--- a/libagbsyscall/libagbsyscall.s
+++ b/libagbsyscall/libagbsyscall.s
@@ -1,9 +1,12 @@
.include "../constants/gba_constants.inc"
.include "../asm/macros/function.inc"
+
+ .syntax unified
.text
.set SOFT_RESET_DIRECT_BUF, 0x03007FFA
+ .set USER_STACK, 0x03007F00
.set RESET_EX_WRAM_FLAG, 0x1
.ifdef NO_GRANULAR_AGBSYSCALL
@@ -106,7 +109,7 @@ SoundDriverVSyncOn:
thumb_func_start Mod
Mod:
svc #6
- mov r0, r1
+ adds r0, r1, #0
bx lr
thumb_func_end Mod
.endif
@@ -145,7 +148,7 @@ HuffUnComp:
.endif
.ifdef L_SoftResetExram
- arm_func_start SoftResetExram
+ thumb_func_start SoftResetExram
SoftResetExram:
ldr r3, =REG_IME
movs r2, #0
@@ -153,14 +156,14 @@ SoftResetExram:
ldr r3, =SOFT_RESET_DIRECT_BUF
movs r2, #1
strb r2, [r3, #0]
- subs r3, #SOFT_RESET_DIRECT_BUF - 0x3007f00
+ subs r3, #SOFT_RESET_DIRECT_BUF - USER_STACK
mov sp, r3
movs r2, #RESET_EX_WRAM_FLAG
bics r0, r2
svc #1
svc #0
.pool
- arm_func_end SoftResetExram
+ thumb_func_end SoftResetExram
.endif
.ifdef L_MusicPlayerFadeOut
@@ -231,7 +234,7 @@ DivArm:
thumb_func_start ModArm
ModArm:
svc #7
- mov r0, r1
+ adds r0, r1, #0
bx lr
thumb_func_end ModArm
.endif
@@ -271,7 +274,7 @@ Diff8bitUnFilterWram:
.ifdef L_MultiBoot
thumb_func_start MultiBoot
MultiBoot:
- mov r1, #1
+ movs r1, #1
svc #37
bx lr
thumb_func_end MultiBoot
@@ -326,7 +329,7 @@ SoftResetRom:
ldr r3, =SOFT_RESET_DIRECT_BUF
movs r2, #0
strb r2, [r3, #0]
- sub r3, #SOFT_RESET_DIRECT_BUF - 0x3007f00
+ subs r3, #SOFT_RESET_DIRECT_BUF - USER_STACK
mov sp, r3
svc #1
svc #0
@@ -413,7 +416,7 @@ SoftReset:
ldr r3, =REG_IME
movs r2, #0
strb r2, [r3, #0]
- ldr r1, =0x3007f00
+ ldr r1, =USER_STACK
mov sp, r1
svc #1
svc #0
diff --git a/src/AgbRfu_LinkManager.c b/src/AgbRfu_LinkManager.c
index f6ebcc726..42cc9aea3 100644
--- a/src/AgbRfu_LinkManager.c
+++ b/src/AgbRfu_LinkManager.c
@@ -352,7 +352,7 @@ static bool8 rfu_LMAN_linkWatcher(u16 REQ_commandID)
{
for (i = 0; i < RFU_CHILD_MAX; i++)
{
- if ((bm_linkLossSlot >> i) & 1)
+ if (bm_linkLossSlot & (1 << i))
{
lman.linkRecoveryTimer.active |= (1 << i);
lman.linkRecoveryTimer.count[i] = lman.linkRecoveryTimer.count_max;
@@ -396,7 +396,7 @@ static bool8 rfu_LMAN_linkWatcher(u16 REQ_commandID)
bm_disconnectSlot = 0;
for (i = 0; i < RFU_CHILD_MAX; i++)
{
- if ((lman.linkRecoveryTimer.active >> i) & 1 && lman.linkRecoveryTimer.count[i] && --lman.linkRecoveryTimer.count[i] == 0)
+ if ((lman.linkRecoveryTimer.active) & (1 << i) && lman.linkRecoveryTimer.count[i] && --lman.linkRecoveryTimer.count[i] == 0)
{
lman.linkRecoveryTimer.active &= ~(1 << i);
bm_disconnectSlot |= (1 << i);
diff --git a/src/battle_anim_special.c b/src/battle_anim_throw.c
index 3deb2065e..7049931d3 100755
--- a/src/battle_anim_special.c
+++ b/src/battle_anim_throw.c
@@ -22,51 +22,73 @@
#include "constants/rgb.h"
// iwram
-int gUnknown_030062DC;
-u16 gUnknown_030062E0;
-u16 gUnknown_030062E4;
+u32 gMonShrinkDuration;
+u16 gMonShrinkDelta;
+u16 gMonShrinkDistance;
+
+enum {
+ BALL_ROLL_1,
+ BALL_PIVOT_1,
+ BALL_ROLL_2,
+ BALL_PIVOT_2,
+ BALL_ROLL_3,
+ BALL_NEXT_MOVE,
+ BALL_WAIT_NEXT_SHAKE
+};
+
+enum {
+ MON_SHRINK,
+ MON_SHRINK_STEP,
+ MON_SHRINK_INVISIBLE,
+ MON_SHRINK_FREE
+};
+
+enum {
+ SHINY_STAR_ENCIRCLE,
+ SHINY_STAR_DIAGONAL,
+};
static void sub_8170660(u8);
static void sub_8170A38(u8);
-static void sub_8170EF0(u8);
-static void sub_8171104(struct Sprite *);
-static void sub_8171030(u8);
-static void sub_81710A8(u8);
-static void sub_8171134(struct Sprite *);
-static void sub_8171CAC(struct Sprite *);
-static void sub_81711E8(struct Sprite *);
-static void sub_8171240(struct Sprite *);
-static void sub_817138C(struct Sprite *);
-static void sub_81713D0(struct Sprite *);
-static void sub_81717B4(struct Sprite *);
-static void sub_81714D4(struct Sprite *);
-static void sub_8171520(struct Sprite *);
-static void sub_81717D8(struct Sprite *);
-static void sub_8171AE4(struct Sprite *);
-static void sub_81717F8(struct Sprite *);
-static void sub_81719EC(struct Sprite *);
-static void sub_81718D8(struct Sprite *);
-static void sub_81719C0(struct Sprite *);
-static void sub_8171D60(u8);
-static void sub_8171AAC(struct Sprite *);
-static void sub_8171BAC(struct Sprite *);
-static void sub_8171CE8(struct Sprite *);
+static void AnimTask_ThrowBall_Step(u8);
+static void SpriteCB_Ball_Throw(struct Sprite *);
+static void AnimTask_ThrowBall_StandingTrainer_Step(u8);
+static void Task_PlayerThrow_Wait(u8);
+static void SpriteCB_Ball_Arc(struct Sprite *);
+static void SpriteCB_Ball_Block(struct Sprite *);
+static void SpriteCB_Ball_MonShrink(struct Sprite *);
+static void SpriteCB_Ball_MonShrink_Step(struct Sprite *);
+static void SpriteCB_Ball_Bounce(struct Sprite *);
+static void SpriteCB_Ball_Bounce_Step(struct Sprite *);
+static void SpriteCB_Ball_Release(struct Sprite *);
+static void SpriteCB_Ball_Wobble(struct Sprite *);
+static void SpriteCB_Ball_Wobble_Step(struct Sprite *);
+static void SpriteCB_Ball_Capture(struct Sprite *);
+static void SpriteCB_Ball_Release_Step(struct Sprite *);
+static void SpriteCB_Ball_Capture_Step(struct Sprite *);
+static void MakeCaptureStars(struct Sprite *);
+static void SpriteCB_Ball_FadeOut(struct Sprite *);
+static void DestroySpriteAfterOneFrame(struct Sprite *);
+static void LoadBallParticleGfx(u8);
+static void SpriteCB_CaptureStar_Flicker(struct Sprite *);
+static void SpriteCB_Ball_Release_Wait(struct Sprite *);
+static void SpriteCB_Ball_Block_Step(struct Sprite *);
static void PokeBallOpenParticleAnimation_Step1(struct Sprite *);
static void PokeBallOpenParticleAnimation_Step2(struct Sprite *);
static void DestroyBallOpenAnimationParticle(struct Sprite *);
static void FanOutBallOpenParticles_Step1(struct Sprite *);
static void RepeatBallOpenParticleAnimation_Step1(struct Sprite *);
static void PremierBallOpenParticleAnimation_Step1(struct Sprite *);
-static void sub_8172AB0(u8);
-static void sub_8172B40(u8);
-static void sub_8172B90(u8);
-static void sub_8172FEC(u8);
-static void sub_81731FC(struct Sprite *);
-static void sub_8173250(struct Sprite *);
-static void sub_81731B0(u8);
-static void sub_817339C(struct Sprite *);
-static void sub_81733D4(struct Sprite *);
-static void sub_8173400(struct Sprite *);
+static void Task_FadeMon_ToBallColor(u8);
+static void Task_FadeMon_ToNormal(u8);
+static void Task_FadeMon_ToNormal_Step(u8);
+static void Task_ShinyStars(u8);
+static void SpriteCB_ShinyStars_Encircle(struct Sprite *);
+static void SpriteCB_ShinyStars_Diagonal(struct Sprite *);
+static void Task_ShinyStars_Wait(u8);
+static void SpriteCB_PokeBlock_LiftArm(struct Sprite *);
+static void SpriteCB_PokeBlock_Arc(struct Sprite *);
+static void SpriteCB_ThrowPokeBlock_Free(struct Sprite *);
static void PokeBallOpenParticleAnimation(u8);
static void GreatBallOpenParticleAnimation(u8);
static void SafariBallOpenParticleAnimation(u8);
@@ -76,31 +98,31 @@ static void DiveBallOpenParticleAnimation(u8);
static void RepeatBallOpenParticleAnimation(u8);
static void TimerBallOpenParticleAnimation(u8);
static void PremierBallOpenParticleAnimation(u8);
-static void sub_817330C(struct Sprite *);
+static void SpriteCB_PokeBlock_Throw(struct Sprite *);
-struct BallCaptureSuccessStarData
+struct CaptureStar
{
s8 xOffset;
s8 yOffset;
- s8 unk2;
+ s8 amplitude;
};
-static const struct BallCaptureSuccessStarData sBallCaptureSuccessStarData[] =
+static const struct CaptureStar sCaptureStars[] =
{
{
.xOffset = 10,
.yOffset = 2,
- .unk2 = -3,
+ .amplitude = -3,
},
{
.xOffset = 15,
.yOffset = 0,
- .unk2 = -4,
+ .amplitude = -4,
},
{
.xOffset = -10,
.yOffset = 2,
- .unk2 = -4,
+ .amplitude = -4,
},
};
@@ -379,7 +401,7 @@ const struct SpriteTemplate gPokeblockSpriteTemplate =
.anims = gDummySpriteAnimTable,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
- .callback = sub_817330C,
+ .callback = SpriteCB_PokeBlock_Throw,
};
const union AnimCmd gUnknown_085E5350[] =
@@ -400,7 +422,7 @@ const struct SpriteTemplate gBattleAnimSpriteTemplate_085E535C =
.anims = gUnknown_085E5358,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
- .callback = sub_817330C,
+ .callback = SpriteCB_PokeBlock_Throw,
};
extern const struct SpriteTemplate gWishStarSpriteTemplate;
@@ -578,7 +600,7 @@ void AnimTask_FlashHealthboxOnLevelUp(u8 taskId)
static void sub_8170A38(u8 taskId)
{
u8 paletteNum;
- int paletteOffset, colorOffset;
+ u32 paletteOffset, colorOffset;
gTasks[taskId].data[0]++;
if (gTasks[taskId].data[0]++ >= gTasks[taskId].data[11])
@@ -658,13 +680,13 @@ void AnimTask_SwitchOutBallEffect(u8 taskId)
switch (gTasks[taskId].data[0])
{
case 0:
- x = GetBattlerSpriteCoord(gBattleAnimAttacker, 0);
- y = GetBattlerSpriteCoord(gBattleAnimAttacker, 1);
+ x = GetBattlerSpriteCoord(gBattleAnimAttacker, BATTLER_COORD_X);
+ y = GetBattlerSpriteCoord(gBattleAnimAttacker, BATTLER_COORD_Y);
priority = gSprites[spriteId].oam.priority;
subpriority = gSprites[spriteId].subpriority;
gTasks[taskId].data[10] = AnimateBallOpenParticles(x, y + 32, priority, subpriority, ballId);
selectedPalettes = sub_80A75AC(1, 0, 0, 0, 0, 0, 0);
- gTasks[taskId].data[11] = LaunchBallFadeMonTask(0, gBattleAnimAttacker, selectedPalettes, ballId);
+ gTasks[taskId].data[11] = LaunchBallFadeMonTask(FALSE, gBattleAnimAttacker, selectedPalettes, ballId);
gTasks[taskId].data[0]++;
break;
case 1:
@@ -730,6 +752,12 @@ u8 ItemIdToBallId(u16 ballItem)
}
}
+#define tSpriteId data[0]
+
+#define sDuration data[0]
+#define sTargetX data[1]
+#define sTargetY data[2]
+
void AnimTask_ThrowBall(u8 taskId)
{
u8 ballId;
@@ -737,26 +765,26 @@ void AnimTask_ThrowBall(u8 taskId)
ballId = ItemIdToBallId(gLastUsedItem);
spriteId = CreateSprite(&gBallSpriteTemplates[ballId], 32, 80, 29);
- gSprites[spriteId].data[0] = 34;
- gSprites[spriteId].data[1] = GetBattlerSpriteCoord(gBattleAnimTarget, 0);
- gSprites[spriteId].data[2] = GetBattlerSpriteCoord(gBattleAnimTarget, 1) - 16;
- gSprites[spriteId].callback = sub_8171104;
- gBattleSpritesDataPtr->animationData->field_9_x2 = gSprites[gBattlerSpriteIds[gBattleAnimTarget]].invisible;
- gTasks[taskId].data[0] = spriteId;
- gTasks[taskId].func = sub_8170EF0;
+ gSprites[spriteId].sDuration = 34;
+ gSprites[spriteId].sTargetX = GetBattlerSpriteCoord(gBattleAnimTarget, BATTLER_COORD_X);
+ gSprites[spriteId].sTargetY = GetBattlerSpriteCoord(gBattleAnimTarget, BATTLER_COORD_Y) - 16;
+ gSprites[spriteId].callback = SpriteCB_Ball_Throw;
+ gBattleSpritesDataPtr->animationData->wildMonInvisible = gSprites[gBattlerSpriteIds[gBattleAnimTarget]].invisible;
+ gTasks[taskId].tSpriteId = spriteId;
+ gTasks[taskId].func = AnimTask_ThrowBall_Step;
}
-static void sub_8170EF0(u8 taskId)
+static void AnimTask_ThrowBall_Step(u8 taskId)
{
- u8 spriteId = gTasks[taskId].data[0];
- if ((u16)gSprites[spriteId].data[0] == 0xFFFF)
+ u8 spriteId = gTasks[taskId].tSpriteId;
+ if ((u16)gSprites[spriteId].sDuration == 0xFFFF)
DestroyAnimVisualTask(taskId);
}
-// Safari Ball / Wally's ball throw
-void AnimTask_ThrowBallSpecial(u8 taskId)
+// Safari Zone throw / Wally's throw
+void AnimTask_ThrowBall_StandingTrainer(u8 taskId)
{
- int x, y;
+ s16 x, y;
u8 ballId;
u8 subpriority;
u8 spriteId;
@@ -775,27 +803,33 @@ void AnimTask_ThrowBallSpecial(u8 taskId)
ballId = ItemIdToBallId(gLastUsedItem);
subpriority = GetBattlerSpriteSubpriority(GetBattlerAtPosition(B_POSITION_OPPONENT_LEFT)) + 1;
spriteId = CreateSprite(&gBallSpriteTemplates[ballId], x + 32, y | 80, subpriority);
- gSprites[spriteId].data[0] = 34;
- gSprites[spriteId].data[1] = GetBattlerSpriteCoord(gBattleAnimTarget, 0);
- gSprites[spriteId].data[2] = GetBattlerSpriteCoord(gBattleAnimTarget, 1) - 16;
+ gSprites[spriteId].sDuration = 34;
+ gSprites[spriteId].sTargetX = GetBattlerSpriteCoord(gBattleAnimTarget, BATTLER_COORD_X);
+ gSprites[spriteId].sTargetY = GetBattlerSpriteCoord(gBattleAnimTarget, BATTLER_COORD_Y) - 16;
gSprites[spriteId].callback = SpriteCallbackDummy;
gSprites[gBattlerSpriteIds[GetBattlerAtPosition(B_POSITION_PLAYER_LEFT)]].callback = sub_8039E84;
- gTasks[taskId].data[0] = spriteId;
- gTasks[taskId].func = sub_8171030;
+ gTasks[taskId].tSpriteId = spriteId;
+ gTasks[taskId].func = AnimTask_ThrowBall_StandingTrainer_Step;
}
-static void sub_8171030(u8 taskId)
+static void AnimTask_ThrowBall_StandingTrainer_Step(u8 taskId)
{
if (gSprites[gBattlerSpriteIds[GetBattlerAtPosition(B_POSITION_PLAYER_LEFT)]].animCmdIndex == 1)
{
PlaySE12WithPanning(SE_BALL_THROW, 0);
- gSprites[gTasks[taskId].data[0]].callback = sub_8171104;
- CreateTask(sub_81710A8, 10);
- gTasks[taskId].func = sub_8170EF0;
+ gSprites[gTasks[taskId].tSpriteId].callback = SpriteCB_Ball_Throw;
+ CreateTask(Task_PlayerThrow_Wait, 10);
+ gTasks[taskId].func = AnimTask_ThrowBall_Step;
}
}
-static void sub_81710A8(u8 taskId)
+#undef sDuration
+#undef sTargetX
+#undef sTargetY
+
+#undef tSpriteId
+
+static void Task_PlayerThrow_Wait(u8 taskId)
{
if (gSprites[gBattlerSpriteIds[GetBattlerAtPosition(B_POSITION_PLAYER_LEFT)]].animEnded)
{
@@ -804,29 +838,50 @@ static void sub_81710A8(u8 taskId)
}
}
-static void sub_8171104(struct Sprite *sprite)
+#define sTargetXArg data[1]
+#define sTargetYArg data[2]
+
+#define sOffsetX data[1] // re-use
+#define sTargetX data[2] // re-use
+#define sOffsetY data[3]
+#define sTargetY data[4]
+#define sAmplitude data[5]
+
+static void SpriteCB_Ball_Throw(struct Sprite *sprite)
{
- u16 temp = sprite->data[1];
- u16 temp2 = sprite->data[2];
- sprite->data[1] = sprite->pos1.x;
- sprite->data[2] = temp;
- sprite->data[3] = sprite->pos1.y;
- sprite->data[4] = temp2;
- sprite->data[5] = -40;
+ u16 targetX = sprite->sTargetXArg;
+ u16 targetY = sprite->sTargetYArg;
+
+ sprite->sOffsetX = sprite->pos1.x;
+ sprite->sTargetX = targetX;
+ sprite->sOffsetY = sprite->pos1.y;
+ sprite->sTargetY = targetY;
+ sprite->sAmplitude = -40;
InitAnimArcTranslation(sprite);
- sprite->callback = sub_8171134;
+ sprite->callback = SpriteCB_Ball_Arc;
}
-static void sub_8171134(struct Sprite *sprite)
+#undef sTargetXArg
+#undef sTargetYArg
+#undef sOffsetX
+#undef sTargetX
+#undef sOffsetY
+#undef sTargetY
+#undef sAmplitude
+
+#define sTimer data[5]
+#define sTaskId data[5] // re-use
+
+static void SpriteCB_Ball_Arc(struct Sprite *sprite)
{
- int i;
+ s32 i;
u8 ballId;
if (TranslateAnimHorizontalArc(sprite))
{
if (gBattleSpritesDataPtr->animationData->ballThrowCaseId == BALL_TRAINER_BLOCK)
{
- sprite->callback = sub_8171CAC;
+ sprite->callback = SpriteCB_Ball_Block;
}
else
{
@@ -839,116 +894,151 @@ static void sub_8171134(struct Sprite *sprite)
for (i = 0; i < 8; i++)
sprite->data[i] = 0;
- sprite->data[5] = 0;
- sprite->callback = sub_81711E8;
+ sprite->sTimer = 0;
+ sprite->callback = SpriteCB_Ball_MonShrink;
ballId = ItemIdToBallId(gLastUsedItem);
switch (ballId)
{
case 0 ... POKEBALL_COUNT - 1:
AnimateBallOpenParticles(sprite->pos1.x, sprite->pos1.y - 5, 1, 28, ballId);
- LaunchBallFadeMonTask(0, gBattleAnimTarget, 14, ballId);
+ LaunchBallFadeMonTask(FALSE, gBattleAnimTarget, 14, ballId);
break;
}
}
}
}
-static void sub_81711E8(struct Sprite *sprite)
+static void SpriteCB_Ball_MonShrink(struct Sprite *sprite)
{
- if (++sprite->data[5] == 10)
+ if (++sprite->sTimer == 10)
{
- sprite->data[5] = CreateTask(TaskDummy, 50);
- sprite->callback = sub_8171240;
+ sprite->sTaskId = CreateTask(TaskDummy, 50);
+ sprite->callback = SpriteCB_Ball_MonShrink_Step;
gSprites[gBattlerSpriteIds[gBattleAnimTarget]].data[1] = 0;
}
}
-static void sub_8171240(struct Sprite *sprite)
+#undef sTimer
+#undef sTaskId
+
+#define tState data[0]
+#define sTimer data[1]
+#define sTaskId data[5]
+
+static void SpriteCB_Ball_MonShrink_Step(struct Sprite *sprite)
{
u8 spriteId;
u8 taskId;
spriteId = gBattlerSpriteIds[gBattleAnimTarget];
- taskId = sprite->data[5];
+ taskId = sprite->sTaskId;
- if (++gTasks[taskId].data[1] == 11)
+ if (++gTasks[taskId].sTimer == 11)
PlaySE(SE_BALL_TRADE);
- switch (gTasks[taskId].data[0])
+ switch (gTasks[taskId].tState)
{
- case 0:
+ case MON_SHRINK:
PrepareBattlerSpriteForRotScale(spriteId, ST_OAM_OBJ_NORMAL);
gTasks[taskId].data[10] = 256;
- gUnknown_030062DC = 28;
- gUnknown_030062E4 = (gSprites[spriteId].pos1.y + gSprites[spriteId].pos2.y) - (sprite->pos1.y + sprite->pos2.y);
- gUnknown_030062E0 = (u32)(gUnknown_030062E4 * 256) / 28;
- gTasks[taskId].data[2] = gUnknown_030062E0;
- gTasks[taskId].data[0]++;
+ gMonShrinkDuration = 28;
+ gMonShrinkDistance = (gSprites[spriteId].pos1.y + gSprites[spriteId].pos2.y) - (sprite->pos1.y + sprite->pos2.y);
+ gMonShrinkDelta = (u32)(gMonShrinkDistance * 256) / gMonShrinkDuration;
+ gTasks[taskId].data[2] = gMonShrinkDelta;
+ gTasks[taskId].tState++; // MON_SHRINK_STEP
break;
- case 1:
- gTasks[taskId].data[10] += 0x20;
+ case MON_SHRINK_STEP:
+ gTasks[taskId].data[10] += 32;
SetSpriteRotScale(spriteId, gTasks[taskId].data[10], gTasks[taskId].data[10], 0);
gTasks[taskId].data[3] += gTasks[taskId].data[2];
gSprites[spriteId].pos2.y = -gTasks[taskId].data[3] >> 8;
- if (gTasks[taskId].data[10] >= 0x480)
- gTasks[taskId].data[0]++;
+ if (gTasks[taskId].data[10] >= 1152)
+ gTasks[taskId].tState++; // MON_SHRINK_INVISIBLE
break;
- case 2:
+ case MON_SHRINK_INVISIBLE:
ResetSpriteRotScale(spriteId);
gSprites[spriteId].invisible = TRUE;
- gTasks[taskId].data[0]++;
+ gTasks[taskId].tState++; // MON_SHRINK_FREE
break;
+ case MON_SHRINK_FREE:
default:
if (gTasks[taskId].data[1] > 10)
{
DestroyTask(taskId);
StartSpriteAnim(sprite, 2);
sprite->data[5] = 0;
- sprite->callback = sub_817138C;
+ sprite->callback = SpriteCB_Ball_Bounce;
}
break;
}
}
-static void sub_817138C(struct Sprite *sprite)
+#undef sTimer
+#undef tState
+#undef sTaskId
+
+#define sState data[3]
+#define sAmplitude data[4]
+#define sPhase data[5]
+
+static void SpriteCB_Ball_Bounce(struct Sprite *sprite)
{
- int angle;
+ s16 phase;
if (sprite->animEnded)
{
- sprite->data[3] = 0;
- sprite->data[4] = 40;
- sprite->data[5] = 0;
- angle = 0;
- sprite->pos1.y += Cos(angle, 40);
- sprite->pos2.y = -Cos(angle, sprite->data[4]);
- sprite->callback = sub_81713D0;
+ sprite->sState = 0;
+ sprite->sAmplitude = 40;
+ sprite->sPhase = 0;
+ phase = 0;
+ sprite->pos1.y += Cos(phase, 40);
+ sprite->pos2.y = -Cos(phase, sprite->sAmplitude);
+ sprite->callback = SpriteCB_Ball_Bounce_Step;
}
}
-static void sub_81713D0(struct Sprite *sprite)
+#undef sState
+#undef sAmplitude
+#undef sPhase
+
+#define DIRECTION(state) (state & 0xFF)
+#define PHASE_DELTA(state) (state >> 8)
+#define BOUNCES(state) (state >> 8)
+#define FALL(state) (state &= -0x100)
+#define RISE_FASTER(state) (state += 257)
+
+#define BALL_FALLING 0
+#define BALL_RISING 1
+
+#define sState data[3]
+#define sAmplitude data[4]
+#define sPhase data[5]
+#define sTimer data[5] // re-use
+
+// Animates the Poké Ball dropping to ground and bouncing.
+static void SpriteCB_Ball_Bounce_Step(struct Sprite *sprite)
{
bool8 lastBounce;
- int bounceCount;
+ s16 bounceCount;
- lastBounce = 0;
+ lastBounce = FALSE;
- switch (sprite->data[3] & 0xFF)
+ switch (DIRECTION(sprite->sState))
{
- case 0:
- sprite->pos2.y = -Cos(sprite->data[5], sprite->data[4]);
- sprite->data[5] += (sprite->data[3] >> 8) + 4;
- if (sprite->data[5] >= 64)
+ case BALL_FALLING:
+ sprite->pos2.y = -Cos(sprite->sPhase, sprite->sAmplitude);
+ sprite->sPhase += PHASE_DELTA(sprite->sState) + 4;
+ // Once the ball touches the ground
+ if (sprite->sPhase >= 64)
{
- sprite->data[4] -= 10;
- sprite->data[3] += 257;
+ sprite->sAmplitude -= 10;
+ RISE_FASTER(sprite->sState);
- bounceCount = sprite->data[3] >> 8;
+ bounceCount = BOUNCES(sprite->sState);
if (bounceCount == 4)
- lastBounce = 1;
+ lastBounce = TRUE;
- // Play a different sound effect for each pokeball bounce.
switch (bounceCount)
{
case 1:
@@ -966,186 +1056,207 @@ static void sub_81713D0(struct Sprite *sprite)
}
}
break;
- case 1:
- sprite->pos2.y = -Cos(sprite->data[5], sprite->data[4]);
- sprite->data[5] -= (sprite->data[3] >> 8) + 4;
- if (sprite->data[5] <= 0)
+ case BALL_RISING:
+ sprite->pos2.y = -Cos(sprite->sPhase, sprite->sAmplitude);
+ sprite->sPhase -= PHASE_DELTA(sprite->sState) + 4;
+ // Once ball reaches max height
+ if (sprite->sPhase <= 0)
{
- sprite->data[5] = 0;
- sprite->data[3] &= -0x100;
+ // Set to BALL_FALLING
+ sprite->sPhase = 0;
+ FALL(sprite->sState);
}
break;
}
if (lastBounce)
{
- sprite->data[3] = 0;
+ sprite->sState = 0;
sprite->pos1.y += Cos(64, 40);
sprite->pos2.y = 0;
if (gBattleSpritesDataPtr->animationData->ballThrowCaseId == BALL_NO_SHAKES)
{
- sprite->data[5] = 0;
- sprite->callback = sub_81717B4;
+ sprite->sTimer = 0;
+ sprite->callback = SpriteCB_Ball_Release;
}
else
{
- sprite->callback = sub_81714D4;
+ sprite->callback = SpriteCB_Ball_Wobble;
sprite->data[4] = 1;
sprite->data[5] = 0;
}
}
}
-static void sub_81714D4(struct Sprite *sprite)
+#undef sState
+#undef sAmplitude
+#undef sPhase
+#undef sTimer
+
+#undef DIRECTION
+#undef PHASE_DELTA
+#undef BOUNCES
+#undef FALL
+#undef RISE_FASTER
+
+#define sTimer data[3]
+#define sState data[3] // re-use
+
+static void SpriteCB_Ball_Wobble(struct Sprite *sprite)
{
- if (++sprite->data[3] == 31)
+ if (++sprite->sTimer == 31)
{
- sprite->data[3] = 0;
- sprite->affineAnimPaused = 1;
- StartSpriteAffineAnim(sprite, 1);
- gBattleSpritesDataPtr->animationData->field_C = 0;
- sprite->callback = sub_8171520;
+ sprite->sState = 0;
+ sprite->affineAnimPaused = TRUE;
+ StartSpriteAffineAnim(sprite, BALL_ROTATE_RIGHT);
+ gBattleSpritesDataPtr->animationData->ballSubpx = 0;
+ sprite->callback = SpriteCB_Ball_Wobble_Step;
PlaySE(SE_BALL);
}
}
-static void sub_8171520(struct Sprite *sprite)
+#undef sTimer
+#undef sState
+
+#define sState data[3]
+#define sDirection data[4]
+#define sTimer data[5]
+
+#define STATE(state) (state & 0xFF)
+#define SHAKES(state) (state >> 8)
+#define SHAKE_INC(state) (state += 0x100)
+#define RESET_STATE(state) (state &= -0x100)
+
+static void SpriteCB_Ball_Wobble_Step(struct Sprite *sprite)
{
- s8 state;
- u16 var0;
+ s8 shakes;
+ u16 frame;
- switch (sprite->data[3] & 0xFF)
+ switch (STATE(sprite->sState))
{
- case 0:
- if (gBattleSpritesDataPtr->animationData->field_C > 0xFF)
+ case BALL_ROLL_1:
+ // Rolling effect: every frame in the rotation, the sprite shifts 176/256 of a pixel.
+ if (gBattleSpritesDataPtr->animationData->ballSubpx > 255)
{
- sprite->pos2.x += sprite->data[4];
- gBattleSpritesDataPtr->animationData->field_C &= 0xFF;
+ sprite->pos2.x += sprite->sDirection;
+ gBattleSpritesDataPtr->animationData->ballSubpx &= 0xFF;
}
else
- {
- gBattleSpritesDataPtr->animationData->field_C += 0xB0;
- }
+ gBattleSpritesDataPtr->animationData->ballSubpx += 176;
- sprite->data[5]++;
- sprite->affineAnimPaused = 0;
- var0 = sprite->data[5] + 7;
- if (var0 > 14)
+ sprite->sTimer++;
+ sprite->affineAnimPaused = FALSE;
+ frame = sprite->sTimer + 7;
+ if (frame > 14)
{
- gBattleSpritesDataPtr->animationData->field_C = 0;
- sprite->data[3]++;
- sprite->data[5] = 0;
+ gBattleSpritesDataPtr->animationData->ballSubpx = 0;
+ sprite->sState++; // BALL_PIVOT_1
+ sprite->sTimer = 0;
}
break;
- case 1:
- if (++sprite->data[5] == 1)
+ case BALL_PIVOT_1:
+ if (++sprite->sTimer == 1)
{
- sprite->data[5] = 0;
- sprite->data[4] = -sprite->data[4];
- sprite->data[3]++;
- sprite->affineAnimPaused = 0;
- if (sprite->data[4] < 0)
- ChangeSpriteAffineAnim(sprite, 2);
+ sprite->sTimer = 0;
+ sprite->sDirection = -sprite->sDirection;
+ sprite->sState++; // BALL_ROLL_2
+ sprite->affineAnimPaused = FALSE;
+ if (sprite->sDirection < 0)
+ ChangeSpriteAffineAnim(sprite, BALL_ROTATE_LEFT);
else
- ChangeSpriteAffineAnim(sprite, 1);
+ ChangeSpriteAffineAnim(sprite, BALL_ROTATE_RIGHT);
}
else
- {
- sprite->affineAnimPaused = 1;
- }
+ sprite->affineAnimPaused = TRUE;
break;
- case 2:
- if (gBattleSpritesDataPtr->animationData->field_C > 0xFF)
+ case BALL_ROLL_2:
+ if (gBattleSpritesDataPtr->animationData->ballSubpx > 255)
{
- sprite->pos2.x += sprite->data[4];
- gBattleSpritesDataPtr->animationData->field_C &= 0xFF;
+ sprite->pos2.x += sprite->sDirection;
+ gBattleSpritesDataPtr->animationData->ballSubpx &= 0xFF;
}
else
- {
- gBattleSpritesDataPtr->animationData->field_C += 0xB0;
- }
+ gBattleSpritesDataPtr->animationData->ballSubpx += 176;
- sprite->data[5]++;
- sprite->affineAnimPaused = 0;
- var0 = sprite->data[5] + 12;
- if (var0 > 24)
+ sprite->sTimer++;
+ sprite->affineAnimPaused = FALSE;
+ frame = sprite->sTimer + 12;
+ if (frame > 24)
{
- gBattleSpritesDataPtr->animationData->field_C = 0;
- sprite->data[3]++;
- sprite->data[5] = 0;
+ gBattleSpritesDataPtr->animationData->ballSubpx = 0;
+ sprite->sState++; // BALL_PIVOT_2
+ sprite->sTimer = 0;
}
break;
- case 3:
- if (sprite->data[5]++ < 0)
+ case BALL_PIVOT_2:
+ if (sprite->sTimer++ < 0)
{
- sprite->affineAnimPaused = 1;
+ sprite->affineAnimPaused = TRUE;
break;
}
- sprite->data[5] = 0;
- sprite->data[4] = -sprite->data[4];
- sprite->data[3]++;
- sprite->affineAnimPaused = 0;
- if (sprite->data[4] < 0)
- ChangeSpriteAffineAnim(sprite, 2);
+ sprite->sTimer = 0;
+ sprite->sDirection = -sprite->sDirection;
+ sprite->sState++; // BALL_ROLL_3
+ sprite->affineAnimPaused = FALSE;
+ if (sprite->sDirection < 0)
+ ChangeSpriteAffineAnim(sprite, BALL_ROTATE_LEFT);
else
- ChangeSpriteAffineAnim(sprite, 1);
+ ChangeSpriteAffineAnim(sprite, BALL_ROTATE_RIGHT);
// fall through
- case 4:
- if (gBattleSpritesDataPtr->animationData->field_C > 0xFF)
+ case BALL_ROLL_3:
+ if (gBattleSpritesDataPtr->animationData->ballSubpx > 0xFF)
{
- sprite->pos2.x += sprite->data[4];
- gBattleSpritesDataPtr->animationData->field_C &= 0xFF;
+ sprite->pos2.x += sprite->sDirection;
+ gBattleSpritesDataPtr->animationData->ballSubpx &= 0xFF;
}
else
- {
- gBattleSpritesDataPtr->animationData->field_C += 0xB0;
- }
+ gBattleSpritesDataPtr->animationData->ballSubpx += 176;
- sprite->data[5]++;
- sprite->affineAnimPaused = 0;
- var0 = sprite->data[5] + 4;
- if (var0 > 8)
+ sprite->sTimer++;
+ sprite->affineAnimPaused = FALSE;
+ frame = sprite->sTimer + 4;
+ if (frame > 8)
{
- gBattleSpritesDataPtr->animationData->field_C = 0;
- sprite->data[3]++;
- sprite->data[5] = 0;
- sprite->data[4] = -sprite->data[4];
+ gBattleSpritesDataPtr->animationData->ballSubpx = 0;
+ sprite->sState++; // BALL_NEXT_MOVE
+ sprite->sTimer = 0;
+ sprite->sDirection = -sprite->sDirection;
}
break;
- case 5:
- sprite->data[3] += 0x100;
- state = sprite->data[3] >> 8;
- if (state == gBattleSpritesDataPtr->animationData->ballThrowCaseId)
+ case BALL_NEXT_MOVE:
+ SHAKE_INC(sprite->sState);
+ shakes = SHAKES(sprite->sState);
+ if (shakes == gBattleSpritesDataPtr->animationData->ballThrowCaseId)
{
- sprite->affineAnimPaused = 1;
- sprite->callback = sub_81717B4;
+ sprite->affineAnimPaused = TRUE;
+ sprite->callback = SpriteCB_Ball_Release;
}
else
{
- if (gBattleSpritesDataPtr->animationData->ballThrowCaseId == BALL_3_SHAKES_SUCCESS && state == 3)
+ if (gBattleSpritesDataPtr->animationData->ballThrowCaseId == BALL_3_SHAKES_SUCCESS && shakes == 3)
{
- sprite->callback = sub_81717D8;
- sprite->affineAnimPaused = 1;
+ sprite->callback = SpriteCB_Ball_Capture;
+ sprite->affineAnimPaused = TRUE;
}
else
{
- sprite->data[3]++;
- sprite->affineAnimPaused = 1;
+ sprite->sState++; // BALL_WAIT_NEXT_SHAKE
+ sprite->affineAnimPaused = TRUE;
}
}
break;
- case 6:
+ case BALL_WAIT_NEXT_SHAKE:
default:
- if (++sprite->data[5] == 31)
+ if (++sprite->sTimer == 31)
{
- sprite->data[5] = 0;
- sprite->data[3] &= -0x100;
+ sprite->sTimer = 0;
+ RESET_STATE(sprite->sState);
StartSpriteAffineAnim(sprite, 3);
- if (sprite->data[4] < 0)
- StartSpriteAffineAnim(sprite, 2);
+ if (sprite->sDirection < 0)
+ StartSpriteAffineAnim(sprite, BALL_ROTATE_LEFT);
else
- StartSpriteAffineAnim(sprite, 1);
+ StartSpriteAffineAnim(sprite, BALL_ROTATE_RIGHT);
PlaySE(SE_BALL);
}
@@ -1153,60 +1264,81 @@ static void sub_8171520(struct Sprite *sprite)
}
}
-static void sub_81717B4(struct Sprite *sprite)
+#undef STATE
+#undef SHAKES
+#undef SHAKE_INC
+#undef RESET_STATE
+
+#undef sState
+
+#define sTimer data[5]
+
+static void SpriteCB_Ball_Release(struct Sprite *sprite)
{
- if (++sprite->data[5] == 31)
+ if (++sprite->sTimer == 31)
{
sprite->data[5] = 0;
- sprite->callback = sub_8171AE4;
+ sprite->callback = SpriteCB_Ball_Release_Step;
}
}
+#undef sTimer
-static void sub_81717D8(struct Sprite *sprite)
+#define sState data[0]
+#define sTimer data[4]
+
+static void SpriteCB_Ball_Capture(struct Sprite *sprite)
{
- sprite->animPaused = 1;
- sprite->callback = sub_81717F8;
+ sprite->animPaused = TRUE;
+ sprite->callback = SpriteCB_Ball_Capture_Step;
sprite->data[3] = 0;
- sprite->data[4] = 0;
+ sprite->sTimer = 0;
sprite->data[5] = 0;
}
-static void sub_81717F8(struct Sprite *sprite)
+// Fade and unfade ball, create star animations, play sound effects
+static void SpriteCB_Ball_Capture_Step(struct Sprite *sprite)
{
u8 *battler = &gBattleAnimTarget;
- sprite->data[4]++;
- if (sprite->data[4] == 40)
+ sprite->sTimer++;
+ if (sprite->sTimer == 40)
{
PlaySE(SE_RG_BALL_CLICK);
BlendPalettes(0x10000 << sprite->oam.paletteNum, 6, RGB(0, 0, 0));
- sub_81719EC(sprite);
+ MakeCaptureStars(sprite);
}
- else if (sprite->data[4] == 60)
+ else if (sprite->sTimer == 60)
{
BeginNormalPaletteFade(0x10000 << sprite->oam.paletteNum, 2, 6, 0, RGB(0, 0, 0));
}
- else if (sprite->data[4] == 95)
+ else if (sprite->sTimer == 95)
{
- gDoingBattleAnim = 0;
+ gDoingBattleAnim = FALSE;
UpdateOamPriorityInAllHealthboxes(1);
m4aMPlayAllStop();
PlaySE(MUS_RG_CAUGHT_INTRO);
}
- else if (sprite->data[4] == 315)
+ else if (sprite->sTimer == 315)
{
FreeOamMatrix(gSprites[gBattlerSpriteIds[*battler]].oam.matrixNum);
DestroySprite(&gSprites[gBattlerSpriteIds[*battler]]);
- sprite->data[0] = 0;
- sprite->callback = sub_81718D8;
+
+ sprite->sState = 0;
+ sprite->callback = SpriteCB_Ball_FadeOut;
}
}
-static void sub_81718D8(struct Sprite *sprite)
+#undef sTimer
+#undef sState
+
+#define sState data[0]
+#define sFrame data[0] // re-use
+
+static void SpriteCB_Ball_FadeOut(struct Sprite *sprite)
{
u8 paletteIndex;
- switch (sprite->data[0])
+ switch (sprite->sState)
{
case 0:
sprite->data[1] = 0;
@@ -1216,7 +1348,7 @@ static void sub_81718D8(struct Sprite *sprite)
SetGpuReg(REG_OFFSET_BLDALPHA, BLDALPHA_BLEND(16, 0));
paletteIndex = IndexOfSpritePaletteTag(sprite->template->paletteTag);
BeginNormalPaletteFade(1 << (paletteIndex + 0x10), 0, 0, 16, RGB(31, 31, 31));
- sprite->data[0]++;
+ sprite->sState++;
break;
case 1:
if (sprite->data[1]++ > 0)
@@ -1225,103 +1357,124 @@ static void sub_81718D8(struct Sprite *sprite)
sprite->data[2]++;
SetGpuReg(REG_OFFSET_BLDALPHA, BLDALPHA_BLEND(16 - sprite->data[2], sprite->data[2]));
if (sprite->data[2] == 16)
- sprite->data[0]++;
+ sprite->sState++;
}
break;
case 2:
sprite->invisible = TRUE;
- sprite->data[0]++;
+ sprite->sState++;
break;
default:
if (!gPaletteFade.active)
{
SetGpuReg(REG_OFFSET_BLDCNT, 0);
SetGpuReg(REG_OFFSET_BLDALPHA, 0);
- sprite->data[0] = 0;
- sprite->callback = sub_81719C0;
+
+ sprite->sFrame = 0;
+ sprite->callback = DestroySpriteAfterOneFrame;
}
break;
}
}
-static void sub_81719C0(struct Sprite *sprite)
+#undef sState
+#undef sFrame
+
+#define sFrame data[0]
+
+static void DestroySpriteAfterOneFrame(struct Sprite *sprite)
{
- if (sprite->data[0] == 0)
- {
- sprite->data[0] = -1;
- }
+ if (sprite->sFrame == 0)
+ sprite->sFrame = -1;
else
{
FreeSpriteOamMatrix(sprite);
DestroySprite(sprite);
}
}
+#undef sFrame
+
+#define sDuration data[0]
+#define sTargetX data[2]
+#define sTargetY data[4]
+#define sAmplitude data[5]
-static void sub_81719EC(struct Sprite *sprite)
+static void MakeCaptureStars(struct Sprite *sprite)
{
u32 i;
u8 subpriority;
if (sprite->subpriority)
- {
subpriority = sprite->subpriority - 1;
- }
else
{
subpriority = 0;
sprite->subpriority = 1;
}
- sub_8171D60(4);
- for (i = 0; i < 3; i++)
+ LoadBallParticleGfx(BALL_MASTER);
+ for (i = 0; i < ARRAY_COUNT(sCaptureStars); i++)
{
u8 spriteId = CreateSprite(&gBallParticlesSpriteTemplates[4], sprite->pos1.x, sprite->pos1.y, subpriority);
if (spriteId != MAX_SPRITES)
{
- gSprites[spriteId].data[0] = 24;
- gSprites[spriteId].data[2] = sprite->pos1.x + sBallCaptureSuccessStarData[i].xOffset;
- gSprites[spriteId].data[4] = sprite->pos1.y + sBallCaptureSuccessStarData[i].yOffset;
- gSprites[spriteId].data[5] = sBallCaptureSuccessStarData[i].unk2;
+ gSprites[spriteId].sDuration = 24;
+ gSprites[spriteId].sTargetX = sprite->pos1.x + sCaptureStars[i].xOffset;
+ gSprites[spriteId].sTargetY = sprite->pos1.y + sCaptureStars[i].yOffset;
+ gSprites[spriteId].sAmplitude = sCaptureStars[i].amplitude;
InitAnimArcTranslation(&gSprites[spriteId]);
- gSprites[spriteId].callback = sub_8171AAC;
- StartSpriteAnim(&gSprites[spriteId], gBallParticleAnimNums[4]);
+ gSprites[spriteId].callback = SpriteCB_CaptureStar_Flicker;
+ StartSpriteAnim(&gSprites[spriteId], gBallParticleAnimNums[BALL_MASTER]);
}
}
}
-static void sub_8171AAC(struct Sprite *sprite)
+#undef sDuration
+#undef sTargetX
+#undef sTargetY
+#undef sAmplitude
+
+static void SpriteCB_CaptureStar_Flicker(struct Sprite *sprite)
{
sprite->invisible = !sprite->invisible;
if (TranslateAnimHorizontalArc(sprite))
DestroySprite(sprite);
}
-static void sub_8171AE4(struct Sprite *sprite)
+#define sFrame data[0]
+#define sOffsetY data[1]
+
+// Poké Ball didn't catch - starts:
+// - Ball particle animations
+// - Wild mon fade to normal color
+// - Wild mon emerge from Poké Ball
+static void SpriteCB_Ball_Release_Step(struct Sprite *sprite)
{
u8 ballId;
StartSpriteAnim(sprite, 1);
StartSpriteAffineAnim(sprite, 0);
- sprite->callback = sub_8171BAC;
+ sprite->callback = SpriteCB_Ball_Release_Wait;
ballId = ItemIdToBallId(gLastUsedItem);
switch (ballId)
{
case 0 ... POKEBALL_COUNT - 1:
AnimateBallOpenParticles(sprite->pos1.x, sprite->pos1.y - 5, 1, 28, ballId);
- LaunchBallFadeMonTask(1, gBattleAnimTarget, 14, ballId);
+ LaunchBallFadeMonTask(TRUE, gBattleAnimTarget, 14, ballId);
break;
}
+ // Animate Pokémon emerging from Poké Ball
gSprites[gBattlerSpriteIds[gBattleAnimTarget]].invisible = FALSE;
StartSpriteAffineAnim(&gSprites[gBattlerSpriteIds[gBattleAnimTarget]], 1);
AnimateSprite(&gSprites[gBattlerSpriteIds[gBattleAnimTarget]]);
- gSprites[gBattlerSpriteIds[gBattleAnimTarget]].data[1] = 0x1000;
+ gSprites[gBattlerSpriteIds[gBattleAnimTarget]].sOffsetY = 4096;
}
-static void sub_8171BAC(struct Sprite *sprite)
+static void SpriteCB_Ball_Release_Wait(struct Sprite *sprite)
{
- int next = FALSE;
+ bool8 released = FALSE;
if (sprite->animEnded)
sprite->invisible = TRUE;
@@ -1329,28 +1482,31 @@ static void sub_8171BAC(struct Sprite *sprite)
if (gSprites[gBattlerSpriteIds[gBattleAnimTarget]].affineAnimEnded)
{
StartSpriteAffineAnim(&gSprites[gBattlerSpriteIds[gBattleAnimTarget]], 0);
- next = TRUE;
+ released = TRUE;
}
else
{
- gSprites[gBattlerSpriteIds[gBattleAnimTarget]].data[1] -= 288;
- gSprites[gBattlerSpriteIds[gBattleAnimTarget]].pos2.y = gSprites[gBattlerSpriteIds[gBattleAnimTarget]].data[1] >> 8;
+ gSprites[gBattlerSpriteIds[gBattleAnimTarget]].sOffsetY -= 288;
+ gSprites[gBattlerSpriteIds[gBattleAnimTarget]].pos2.y = gSprites[gBattlerSpriteIds[gBattleAnimTarget]].sOffsetY >> 8;
}
- if (sprite->animEnded && next)
+ if (sprite->animEnded && released)
{
gSprites[gBattlerSpriteIds[gBattleAnimTarget]].pos2.y = 0;
- gSprites[gBattlerSpriteIds[gBattleAnimTarget]].invisible = gBattleSpritesDataPtr->animationData->field_9_x2;
- sprite->data[0] = 0;
- sprite->callback = sub_81719C0;
+ gSprites[gBattlerSpriteIds[gBattleAnimTarget]].invisible = gBattleSpritesDataPtr->animationData->wildMonInvisible;
+ sprite->sFrame = 0;
+ sprite->callback = DestroySpriteAfterOneFrame;
gDoingBattleAnim = 0;
UpdateOamPriorityInAllHealthboxes(1);
}
}
-static void sub_8171CAC(struct Sprite *sprite)
+#undef sFrame
+#undef sOffsetY
+
+static void SpriteCB_Ball_Block(struct Sprite *sprite)
{
- int i;
+ s32 i;
sprite->pos1.x += sprite->pos2.x;
sprite->pos1.y += sprite->pos2.y;
@@ -1359,29 +1515,40 @@ static void sub_8171CAC(struct Sprite *sprite)
for (i = 0; i < 6; i++)
sprite->data[i] = 0;
- sprite->callback = sub_8171CE8;
+ sprite->callback = SpriteCB_Ball_Block_Step;
}
-static void sub_8171CE8(struct Sprite *sprite)
+#define sDy data[0]
+#define sDx data[1]
+
+#define sFrame data[0] // re-use
+
+// Poké Ball moves down off screen after being blocked. The x-speed oscillates.
+static void SpriteCB_Ball_Block_Step(struct Sprite *sprite)
{
- s16 var0 = sprite->data[0] + 0x800;
- s16 var1 = sprite->data[1] + 0x680;
- sprite->pos2.x -= var1 >> 8;
- sprite->pos2.y += var0 >> 8;
- sprite->data[0] = (sprite->data[0] + 0x800) & 0xFF;
- sprite->data[1] = (sprite->data[1] + 0x680) & 0xFF;
+ s16 dy = sprite->sDy + 0x800;
+ s16 dx = sprite->sDx + 0x680;
+ sprite->pos2.x -= dx >> 8;
+ sprite->pos2.y += dy >> 8;
+ sprite->sDy = (sprite->sDy + 0x800) & 0xFF;
+ sprite->sDx = (sprite->sDx + 0x680) & 0xFF;
if (sprite->pos1.y + sprite->pos2.y > 160
|| sprite->pos1.x + sprite->pos2.x < -8)
{
- sprite->data[0] = 0;
- sprite->callback = sub_81719C0;
+ sprite->sFrame = 0;
+ sprite->callback = DestroySpriteAfterOneFrame;
gDoingBattleAnim = 0;
UpdateOamPriorityInAllHealthboxes(1);
}
}
-static void sub_8171D60(u8 ballId)
+#undef sDy
+#undef sDx
+
+#undef sFrame
+
+static void LoadBallParticleGfx(u8 ballId)
{
u8 taskId;
@@ -1396,7 +1563,7 @@ u8 AnimateBallOpenParticles(u8 x, u8 y, u8 priority, u8 subpriority, u8 ballId)
{
u8 taskId;
- sub_8171D60(ballId);
+ LoadBallParticleGfx(ballId);
taskId = CreateTask(gBallParticleAnimationFuncs[ballId], 5);
gTasks[taskId].data[1] = x;
gTasks[taskId].data[2] = y;
@@ -1408,10 +1575,10 @@ u8 AnimateBallOpenParticles(u8 x, u8 y, u8 priority, u8 subpriority, u8 ballId)
return taskId;
}
-void sub_8171E20(void)
+static void IncrBallParticleCount(void)
{
if (gMain.inBattle)
- gBattleSpritesDataPtr->animationData->field_A++;
+ gBattleSpritesDataPtr->animationData->numBallParticles++;
}
static void PokeBallOpenParticleAnimation(u8 taskId)
@@ -1433,7 +1600,7 @@ static void PokeBallOpenParticleAnimation(u8 taskId)
spriteId = CreateSprite(&gBallParticlesSpriteTemplates[ballId], x, y, subpriority);
if (spriteId != MAX_SPRITES)
{
- sub_8171E20();
+ IncrBallParticleCount();
StartSpriteAnim(&gSprites[spriteId], gBallParticleAnimNums[ballId]);
gSprites[spriteId].callback = PokeBallOpenParticleAnimation_Step1;
gSprites[spriteId].oam.priority = priority;
@@ -1492,7 +1659,7 @@ static void TimerBallOpenParticleAnimation(u8 taskId)
spriteId = CreateSprite(&gBallParticlesSpriteTemplates[ballId], x, y, subpriority);
if (spriteId != MAX_SPRITES)
{
- sub_8171E20();
+ IncrBallParticleCount();
StartSpriteAnim(&gSprites[spriteId], gBallParticleAnimNums[ballId]);
gSprites[spriteId].callback = FanOutBallOpenParticles_Step1;
gSprites[spriteId].oam.priority = priority;
@@ -1526,7 +1693,7 @@ static void DiveBallOpenParticleAnimation(u8 taskId)
spriteId = CreateSprite(&gBallParticlesSpriteTemplates[ballId], x, y, subpriority);
if (spriteId != MAX_SPRITES)
{
- sub_8171E20();
+ IncrBallParticleCount();
StartSpriteAnim(&gSprites[spriteId], gBallParticleAnimNums[ballId]);
gSprites[spriteId].callback = FanOutBallOpenParticles_Step1;
gSprites[spriteId].oam.priority = priority;
@@ -1561,7 +1728,7 @@ static void SafariBallOpenParticleAnimation(u8 taskId)
spriteId = CreateSprite(&gBallParticlesSpriteTemplates[ballId], x, y, subpriority);
if (spriteId != MAX_SPRITES)
{
- sub_8171E20();
+ IncrBallParticleCount();
StartSpriteAnim(&gSprites[spriteId], gBallParticleAnimNums[ballId]);
gSprites[spriteId].callback = FanOutBallOpenParticles_Step1;
gSprites[spriteId].oam.priority = priority;
@@ -1596,7 +1763,7 @@ static void UltraBallOpenParticleAnimation(u8 taskId)
spriteId = CreateSprite(&gBallParticlesSpriteTemplates[ballId], x, y, subpriority);
if (spriteId != MAX_SPRITES)
{
- sub_8171E20();
+ IncrBallParticleCount();
StartSpriteAnim(&gSprites[spriteId], gBallParticleAnimNums[ballId]);
gSprites[spriteId].callback = FanOutBallOpenParticles_Step1;
gSprites[spriteId].oam.priority = priority;
@@ -1637,7 +1804,7 @@ static void GreatBallOpenParticleAnimation(u8 taskId)
spriteId = CreateSprite(&gBallParticlesSpriteTemplates[ballId], x, y, subpriority);
if (spriteId != MAX_SPRITES)
{
- sub_8171E20();
+ IncrBallParticleCount();
StartSpriteAnim(&gSprites[spriteId], gBallParticleAnimNums[ballId]);
gSprites[spriteId].callback = FanOutBallOpenParticles_Step1;
gSprites[spriteId].oam.priority = priority;
@@ -1687,7 +1854,7 @@ static void RepeatBallOpenParticleAnimation(u8 taskId)
spriteId = CreateSprite(&gBallParticlesSpriteTemplates[ballId], x, y, subpriority);
if (spriteId != MAX_SPRITES)
{
- sub_8171E20();
+ IncrBallParticleCount();
StartSpriteAnim(&gSprites[spriteId], gBallParticleAnimNums[ballId]);
gSprites[spriteId].callback = RepeatBallOpenParticleAnimation_Step1;
gSprites[spriteId].oam.priority = priority;
@@ -1731,7 +1898,7 @@ static void MasterBallOpenParticleAnimation(u8 taskId)
spriteId = CreateSprite(&gBallParticlesSpriteTemplates[ballId], x, y, subpriority);
if (spriteId != MAX_SPRITES)
{
- sub_8171E20();
+ IncrBallParticleCount();
StartSpriteAnim(&gSprites[spriteId], gBallParticleAnimNums[ballId]);
gSprites[spriteId].callback = FanOutBallOpenParticles_Step1;
gSprites[spriteId].oam.priority = priority;
@@ -1775,7 +1942,7 @@ static void PremierBallOpenParticleAnimation(u8 taskId)
spriteId = CreateSprite(&gBallParticlesSpriteTemplates[ballId], x, y, subpriority);
if (spriteId != MAX_SPRITES)
{
- sub_8171E20();
+ IncrBallParticleCount();
StartSpriteAnim(&gSprites[spriteId], gBallParticleAnimNums[ballId]);
gSprites[spriteId].callback = PremierBallOpenParticleAnimation_Step1;
gSprites[spriteId].oam.priority = priority;
@@ -1802,7 +1969,7 @@ static void PremierBallOpenParticleAnimation_Step1(struct Sprite *sprite)
static void DestroyBallOpenAnimationParticle(struct Sprite *sprite)
{
- int i, j;
+ s32 i, j;
if (!gMain.inBattle)
{
@@ -1813,8 +1980,8 @@ static void DestroyBallOpenAnimationParticle(struct Sprite *sprite)
}
else
{
- gBattleSpritesDataPtr->animationData->field_A--;
- if (gBattleSpritesDataPtr->animationData->field_A == 0)
+ gBattleSpritesDataPtr->animationData->numBallParticles--;
+ if (gBattleSpritesDataPtr->animationData->numBallParticles == 0)
{
for (i = 0; i < POKEBALL_COUNT; i++)
{
@@ -1840,70 +2007,78 @@ static void DestroyBallOpenAnimationParticle(struct Sprite *sprite)
}
}
-u8 LaunchBallFadeMonTask(u8 unfadeLater, u8 battler, u32 selectedPalettes, u8 ballId)
+#define tCoeff data[0]
+#define tdCoeff data[1]
+#define tTimer data[2]
+#define tPalOffset data[3]
+#define tPaletteLo data[10]
+#define tPaletteHi data[11]
+#define tBallId data[15]
+
+u8 LaunchBallFadeMonTask(bool8 unfadeLater, u8 battler, u32 selectedPalettes, u8 ballId)
{
u8 taskId;
- taskId = CreateTask(sub_8172AB0, 5);
- gTasks[taskId].data[15] = ballId;
- gTasks[taskId].data[3] = battler;
- gTasks[taskId].data[10] = selectedPalettes;
- gTasks[taskId].data[11] = selectedPalettes >> 16;
+ taskId = CreateTask(Task_FadeMon_ToBallColor, 5);
+ gTasks[taskId].tBallId = ballId;
+ gTasks[taskId].tPalOffset = battler;
+ gTasks[taskId].tPaletteLo = selectedPalettes;
+ gTasks[taskId].tPaletteHi = selectedPalettes >> 16;
if (!unfadeLater)
{
BlendPalette(battler * 16 + 0x100, 16, 0, gBallOpenFadeColors[ballId]);
- gTasks[taskId].data[1] = 1;
+ gTasks[taskId].tdCoeff = 1;
}
else
{
BlendPalette(battler * 16 + 0x100, 16, 16, gBallOpenFadeColors[ballId]);
- gTasks[taskId].data[0] = 16;
- gTasks[taskId].data[1] = -1;
- gTasks[taskId].func = sub_8172B40;
+ gTasks[taskId].tCoeff = 16;
+ gTasks[taskId].tdCoeff = -1;
+ gTasks[taskId].func = Task_FadeMon_ToNormal;
}
BeginNormalPaletteFade(selectedPalettes, 0, 0, 16, RGB(31, 31, 31));
return taskId;
}
-static void sub_8172AB0(u8 taskId)
+static void Task_FadeMon_ToBallColor(u8 taskId)
{
- u8 ballId = gTasks[taskId].data[15];
+ u8 ballId = gTasks[taskId].tBallId;
- if (gTasks[taskId].data[2] <= 16)
+ if (gTasks[taskId].tTimer <= 16)
{
- BlendPalette(gTasks[taskId].data[3] * 16 + 0x100, 16, gTasks[taskId].data[0], gBallOpenFadeColors[ballId]);
- gTasks[taskId].data[0] += gTasks[taskId].data[1];
- gTasks[taskId].data[2]++;
+ BlendPalette(gTasks[taskId].tPalOffset * 16 + 0x100, 16, gTasks[taskId].tCoeff, gBallOpenFadeColors[ballId]);
+ gTasks[taskId].tCoeff += gTasks[taskId].tdCoeff;
+ gTasks[taskId].tTimer++;
}
else if (!gPaletteFade.active)
{
- u32 selectedPalettes = (u16)gTasks[taskId].data[10] | ((u16)gTasks[taskId].data[11] << 16);
- BeginNormalPaletteFade(selectedPalettes, 0, 16, 0, RGB(31, 31, 31));
+ u32 selectedPalettes = (u16)gTasks[taskId].tPaletteLo | ((u16)gTasks[taskId].tPaletteHi << 16);
+ BeginNormalPaletteFade(selectedPalettes, 0, 16, 0, RGB_WHITE);
DestroyTask(taskId);
}
}
-static void sub_8172B40(u8 taskId)
+static void Task_FadeMon_ToNormal(u8 taskId)
{
if (!gPaletteFade.active)
{
- u32 selectedPalettes = (u16)gTasks[taskId].data[10] | ((u16)gTasks[taskId].data[11] << 16);
- BeginNormalPaletteFade(selectedPalettes, 0, 16, 0, RGB(31, 31, 31));
- gTasks[taskId].func = sub_8172B90;
+ u32 selectedPalettes = (u16)gTasks[taskId].tPaletteLo | ((u16)gTasks[taskId].tPaletteHi << 16);
+ BeginNormalPaletteFade(selectedPalettes, 0, 16, 0, RGB_WHITE);
+ gTasks[taskId].func = Task_FadeMon_ToNormal_Step;
}
}
-static void sub_8172B90(u8 taskId)
+static void Task_FadeMon_ToNormal_Step(u8 taskId)
{
- u8 ballId = gTasks[taskId].data[15];
+ u8 ballId = gTasks[taskId].tBallId;
- if (gTasks[taskId].data[2] <= 16)
+ if (gTasks[taskId].tTimer <= 16)
{
- BlendPalette(gTasks[taskId].data[3] * 16 + 0x100, 16, gTasks[taskId].data[0], gBallOpenFadeColors[ballId]);
- gTasks[taskId].data[0] += gTasks[taskId].data[1];
- gTasks[taskId].data[2]++;
+ BlendPalette(gTasks[taskId].tPalOffset * 16 + 0x100, 16, gTasks[taskId].tCoeff, gBallOpenFadeColors[ballId]);
+ gTasks[taskId].tCoeff += gTasks[taskId].tdCoeff;
+ gTasks[taskId].tTimer++;
}
else
{
@@ -1911,6 +2086,14 @@ static void sub_8172B90(u8 taskId)
}
}
+#undef tCoeff
+#undef tdCoeff
+#undef tTimer
+#undef tPalOffset
+#undef tPaletteLo
+#undef tPaletteHi
+#undef tBallId
+
// arg0: TRUE to swap to mon, FALSE to swap to substitute
void AnimTask_SwapMonSpriteToFromSubstitute(u8 taskId)
{
@@ -2016,14 +2199,25 @@ void AnimTask_SetTargetToEffectBattler(u8 taskId)
DestroyAnimVisualTask(taskId);
}
-void sub_8172EF0(u8 battler, struct Pokemon *mon)
+#define tBattler data[0]
+#define tStarMove data[1]
+#define tStarTimer data[10]
+#define tStarIdx data[11]
+#define tNumStars data[12]
+#define tTimer data[13]
+
+#define sTaskId data[0]
+#define sPhase data[1] // For encircling stars
+#define sTimer data[1] // For diagnoal stars
+
+void TryShinyAnimation(u8 battler, struct Pokemon *mon)
{
- int isShiny;
+ bool8 isShiny;
u32 otId, personality;
u32 shinyValue;
- u8 taskId1, taskId2;
+ u8 taskCirc, taskDgnl;
- isShiny = 0;
+ isShiny = FALSE;
gBattleSpritesDataPtr->healthBoxesData[battler].flag_x80 = 1;
otId = GetMonData(mon, MON_DATA_OT_ID);
personality = GetMonData(mon, MON_DATA_PERSONALITY);
@@ -2042,12 +2236,12 @@ void sub_8172EF0(u8 battler, struct Pokemon *mon)
LoadCompressedSpritePaletteUsingHeap(&gBattleAnimPaletteTable[ANIM_TAG_GOLD_STARS - ANIM_SPRITES_START]);
}
- taskId1 = CreateTask(sub_8172FEC, 10);
- taskId2 = CreateTask(sub_8172FEC, 10);
- gTasks[taskId1].data[0] = battler;
- gTasks[taskId2].data[0] = battler;
- gTasks[taskId1].data[1] = 0;
- gTasks[taskId2].data[1] = 1;
+ taskCirc = CreateTask(Task_ShinyStars, 10);
+ taskDgnl = CreateTask(Task_ShinyStars, 10);
+ gTasks[taskCirc].tBattler = battler;
+ gTasks[taskDgnl].tBattler = battler;
+ gTasks[taskCirc].tStarMove = SHINY_STAR_ENCIRCLE;
+ gTasks[taskDgnl].tStarMove = SHINY_STAR_DIAGONAL;
return;
}
}
@@ -2055,58 +2249,60 @@ void sub_8172EF0(u8 battler, struct Pokemon *mon)
gBattleSpritesDataPtr->healthBoxesData[battler].field_1_x1 = 1;
}
-static void sub_8172FEC(u8 taskId)
+static void Task_ShinyStars(u8 taskId)
{
u8 battler;
u8 x, y;
u8 spriteId;
- u16 counter;
- s16 state;
+ u16 timer;
+ s16 starIdx;
u8 pan;
- if (gTasks[taskId].data[13] < 60)
+ if (gTasks[taskId].tTimer < 60)
{
- gTasks[taskId].data[13]++;
+ gTasks[taskId].tTimer++;
return;
}
- if (gBattleSpritesDataPtr->animationData->field_A)
+ // Wait until the ball particles have despawned
+ if (gBattleSpritesDataPtr->animationData->numBallParticles)
return;
- counter = gTasks[taskId].data[10]++;
- if (counter & 3)
+ timer = gTasks[taskId].tStarTimer++;
+ if (timer % 4) // Create sprite 1 of every 4 frames
return;
- battler = gTasks[taskId].data[0];
- x = GetBattlerSpriteCoord(battler, 0);
- y = GetBattlerSpriteCoord(battler, 1);
- state = gTasks[taskId].data[11];
- if (state == 0)
+ battler = gTasks[taskId].tBattler;
+ x = GetBattlerSpriteCoord(battler, BATTLER_COORD_X);
+ y = GetBattlerSpriteCoord(battler, BATTLER_COORD_Y);
+
+ starIdx = gTasks[taskId].tStarIdx;
+ if (starIdx == 0) // Big star
{
spriteId = CreateSprite(&gWishStarSpriteTemplate, x, y, 5);
}
- else if (state >= 0 && gTasks[taskId].data[11] < 4)
+ else if (starIdx >= 0 && gTasks[taskId].tStarIdx < 4) // Medium star
{
spriteId = CreateSprite(&gMiniTwinklingStarSpriteTemplate, x, y, 5);
gSprites[spriteId].oam.tileNum += 4;
}
- else
+ else // Small star
{
spriteId = CreateSprite(&gMiniTwinklingStarSpriteTemplate, x, y, 5);
gSprites[spriteId].oam.tileNum += 5;
}
- if (gTasks[taskId].data[1] == 0)
+ if (gTasks[taskId].tStarMove == SHINY_STAR_ENCIRCLE)
{
- gSprites[spriteId].callback = sub_81731FC;
+ gSprites[spriteId].callback = SpriteCB_ShinyStars_Encircle;
}
else
{
- gSprites[spriteId].callback = sub_8173250;
+ gSprites[spriteId].callback = SpriteCB_ShinyStars_Diagonal;
gSprites[spriteId].pos2.x = -32;
gSprites[spriteId].pos2.y = 32;
gSprites[spriteId].invisible = TRUE;
- if (gTasks[taskId].data[11] == 0)
+ if (gTasks[taskId].tStarIdx == 0)
{
if (GetBattlerSide(battler) == B_SIDE_PLAYER)
pan = -64;
@@ -2117,24 +2313,24 @@ static void sub_8172FEC(u8 taskId)
}
}
- gSprites[spriteId].data[0] = taskId;
- gTasks[taskId].data[11]++;
+ gSprites[spriteId].sTaskId = taskId;
+ gTasks[taskId].tStarIdx++;
if (spriteId != MAX_SPRITES)
- gTasks[taskId].data[12]++;
+ gTasks[taskId].tNumStars++;
- if (gTasks[taskId].data[11] == 5)
- gTasks[taskId].func = sub_81731B0;
+ if (gTasks[taskId].tStarIdx == 5)
+ gTasks[taskId].func = Task_ShinyStars_Wait;
}
-static void sub_81731B0(u8 taskId)
+static void Task_ShinyStars_Wait(u8 taskId)
{
u8 battler;
- if (gTasks[taskId].data[12] == 0)
+ if (gTasks[taskId].tNumStars == 0)
{
- if (gTasks[taskId].data[1] == 1)
+ if (gTasks[taskId].tStarMove == SHINY_STAR_DIAGONAL)
{
- battler = gTasks[taskId].data[0];
+ battler = gTasks[taskId].tBattler;
gBattleSpritesDataPtr->healthBoxesData[battler].field_1_x1 = 1;
}
@@ -2142,25 +2338,24 @@ static void sub_81731B0(u8 taskId)
}
}
-static void sub_81731FC(struct Sprite *sprite)
+static void SpriteCB_ShinyStars_Encircle(struct Sprite *sprite)
{
- sprite->pos2.x = Sin(sprite->data[1], 24);
- sprite->pos2.y = Cos(sprite->data[1], 24);
- sprite->data[1] += 12;
- if (sprite->data[1] > 0xFF)
+ sprite->pos2.x = Sin(sprite->sPhase, 24);
+ sprite->pos2.y = Cos(sprite->sPhase, 24);
+ sprite->sPhase += 12;
+ if (sprite->sPhase > 255)
{
- gTasks[sprite->data[0]].data[12]--;
+ gTasks[sprite->sTaskId].tNumStars--;
FreeSpriteOamMatrix(sprite);
DestroySprite(sprite);
}
}
-static void sub_8173250(struct Sprite *sprite)
+static void SpriteCB_ShinyStars_Diagonal(struct Sprite *sprite)
{
- if (sprite->data[1] < 4)
- {
- sprite->data[1]++;
- }
+ // Delayed four frames to de-sync from encircling stars
+ if (sprite->sTimer < 4)
+ sprite->sTimer++;
else
{
sprite->invisible = FALSE;
@@ -2168,13 +2363,24 @@ static void sub_8173250(struct Sprite *sprite)
sprite->pos2.y -= 5;
if (sprite->pos2.x > 32)
{
- gTasks[sprite->data[0]].data[12]--;
+ gTasks[sprite->sTaskId].tNumStars--;
FreeSpriteOamMatrix(sprite);
DestroySprite(sprite);
}
}
}
+#undef tBattler
+#undef tStarMove
+#undef tStarTimer
+#undef tStarIdx
+#undef tNumStars
+#undef tTimer
+
+#undef sTaskId
+#undef sPhase
+#undef sTimer
+
void AnimTask_LoadPokeblockGfx(u8 taskId)
{
u8 paletteIndex;
@@ -2192,35 +2398,46 @@ void AnimTask_FreePokeblockGfx(u8 taskId)
DestroyAnimVisualTask(taskId);
}
-static void sub_817330C(struct Sprite *sprite)
+#define sDuration data[0]
+#define sTargetX data[2]
+#define sTargetY data[4]
+#define sAmplitude data[5]
+
+static void SpriteCB_PokeBlock_Throw(struct Sprite *sprite)
{
InitSpritePosToAnimAttacker(sprite, 0);
- sprite->data[0] = 30;
- sprite->data[2] = GetBattlerSpriteCoord(GetBattlerAtPosition(B_POSITION_OPPONENT_LEFT), 0) + gBattleAnimArgs[2];
- sprite->data[4] = GetBattlerSpriteCoord(GetBattlerAtPosition(B_POSITION_OPPONENT_LEFT), 1) + gBattleAnimArgs[3];
- sprite->data[5] = -32;
+ sprite->sDuration = 30;
+ sprite->sTargetX = GetBattlerSpriteCoord(GetBattlerAtPosition(B_POSITION_OPPONENT_LEFT), BATTLER_COORD_X) + gBattleAnimArgs[2];
+ sprite->sTargetY = GetBattlerSpriteCoord(GetBattlerAtPosition(B_POSITION_OPPONENT_LEFT), BATTLER_COORD_Y) + gBattleAnimArgs[3];
+ sprite->sAmplitude = -32;
InitAnimArcTranslation(sprite);
gSprites[gBattlerSpriteIds[gBattleAnimAttacker]].callback = sub_8039E84;
- sprite->callback = sub_817339C;
+ sprite->callback = SpriteCB_PokeBlock_LiftArm;
}
-static void sub_817339C(struct Sprite *sprite)
+#undef sDuration
+#undef sTargetX
+#undef sTargetY
+#undef sAmplitude
+
+static void SpriteCB_PokeBlock_LiftArm(struct Sprite *sprite)
{
if (gSprites[gBattlerSpriteIds[gBattleAnimAttacker]].animCmdIndex == 1)
- sprite->callback = sub_81733D4;
+ sprite->callback = SpriteCB_PokeBlock_Arc;
}
-static void sub_81733D4(struct Sprite *sprite)
+static void SpriteCB_PokeBlock_Arc(struct Sprite *sprite)
{
if (TranslateAnimHorizontalArc(sprite))
{
sprite->data[0] = 0;
sprite->invisible = TRUE;
- sprite->callback = sub_8173400;
+ sprite->callback = SpriteCB_ThrowPokeBlock_Free;
}
}
-static void sub_8173400(struct Sprite *sprite)
+// Destroy after end of player animation
+static void SpriteCB_ThrowPokeBlock_Free(struct Sprite *sprite)
{
if (gSprites[gBattlerSpriteIds[gBattleAnimAttacker]].animEnded)
{
diff --git a/src/battle_controller_link_opponent.c b/src/battle_controller_link_opponent.c
index 9bc4713cd..3461e9754 100644
--- a/src/battle_controller_link_opponent.c
+++ b/src/battle_controller_link_opponent.c
@@ -281,14 +281,14 @@ static void sub_8064734(void)
&& !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].flag_x80
&& !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_1_x1)
{
- sub_8172EF0(gActiveBattler, &gEnemyParty[gBattlerPartyIndexes[gActiveBattler]]);
+ TryShinyAnimation(gActiveBattler, &gEnemyParty[gBattlerPartyIndexes[gActiveBattler]]);
}
if (!(gBattleTypeFlags & BATTLE_TYPE_MULTI)
&& !gBattleSpritesDataPtr->healthBoxesData[BATTLE_PARTNER(gActiveBattler)].ballAnimActive
&& !gBattleSpritesDataPtr->healthBoxesData[BATTLE_PARTNER(gActiveBattler)].flag_x80
&& !gBattleSpritesDataPtr->healthBoxesData[BATTLE_PARTNER(gActiveBattler)].field_1_x1)
{
- sub_8172EF0(BATTLE_PARTNER(gActiveBattler), &gEnemyParty[gBattlerPartyIndexes[BATTLE_PARTNER(gActiveBattler)]]);
+ TryShinyAnimation(BATTLE_PARTNER(gActiveBattler), &gEnemyParty[gBattlerPartyIndexes[BATTLE_PARTNER(gActiveBattler)]]);
}
@@ -369,7 +369,7 @@ static void sub_8064B04(void)
{
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].flag_x80)
{
- sub_8172EF0(gActiveBattler, &gEnemyParty[gBattlerPartyIndexes[gActiveBattler]]);
+ TryShinyAnimation(gActiveBattler, &gEnemyParty[gBattlerPartyIndexes[gActiveBattler]]);
}
else
{
@@ -497,7 +497,7 @@ static void sub_8064F40(void)
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].ballAnimActive
&& !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].flag_x80)
{
- sub_8172EF0(gActiveBattler, &gEnemyParty[gBattlerPartyIndexes[gActiveBattler]]);
+ TryShinyAnimation(gActiveBattler, &gEnemyParty[gBattlerPartyIndexes[gActiveBattler]]);
}
if (gSprites[gUnknown_03005D7C[gActiveBattler]].callback == SpriteCallbackDummy
diff --git a/src/battle_controller_link_partner.c b/src/battle_controller_link_partner.c
index 79f56aaed..63aa6eaea 100644
--- a/src/battle_controller_link_partner.c
+++ b/src/battle_controller_link_partner.c
@@ -383,7 +383,7 @@ static void sub_814B69C(void)
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].flag_x80
&& !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].ballAnimActive)
{
- sub_8172EF0(gActiveBattler, &gPlayerParty[gBattlerPartyIndexes[gActiveBattler]]);
+ TryShinyAnimation(gActiveBattler, &gPlayerParty[gBattlerPartyIndexes[gActiveBattler]]);
}
if (gSprites[gUnknown_03005D7C[gActiveBattler]].callback == SpriteCallbackDummy
diff --git a/src/battle_controller_opponent.c b/src/battle_controller_opponent.c
index a82351ed7..858201b4b 100644
--- a/src/battle_controller_opponent.c
+++ b/src/battle_controller_opponent.c
@@ -290,9 +290,9 @@ static void sub_805F560(void)
bool32 r10 = FALSE;
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].flag_x80 && !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].ballAnimActive && !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_1_x1)
- sub_8172EF0(gActiveBattler, &gEnemyParty[gBattlerPartyIndexes[gActiveBattler]]);
+ TryShinyAnimation(gActiveBattler, &gEnemyParty[gBattlerPartyIndexes[gActiveBattler]]);
if (!(gBattleTypeFlags & BATTLE_TYPE_TWO_OPPONENTS) && !(gBattleTypeFlags & BATTLE_TYPE_MULTI) && IsDoubleBattle() && !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler ^ BIT_FLANK].flag_x80 && !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler ^ BIT_FLANK].ballAnimActive && !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler ^ BIT_FLANK].field_1_x1)
- sub_8172EF0(gActiveBattler ^ BIT_FLANK, &gEnemyParty[gBattlerPartyIndexes[gActiveBattler ^ BIT_FLANK]]);
+ TryShinyAnimation(gActiveBattler ^ BIT_FLANK, &gEnemyParty[gBattlerPartyIndexes[gActiveBattler ^ BIT_FLANK]]);
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].ballAnimActive && !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler ^ BIT_FLANK].ballAnimActive)
{
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_1_x80)
@@ -369,7 +369,7 @@ static void sub_805F560(void)
static void sub_805F994(void)
{
if (gSprites[gBattlerSpriteIds[gActiveBattler]].pos2.x == 0 && !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].flag_x80 && !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_1_x1)
- sub_8172EF0(gActiveBattler, &gEnemyParty[gBattlerPartyIndexes[gActiveBattler]]);
+ TryShinyAnimation(gActiveBattler, &gEnemyParty[gBattlerPartyIndexes[gActiveBattler]]);
if (gSprites[gBattlerSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy && gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_1_x1)
{
@@ -481,7 +481,7 @@ static void sub_805FD00(void)
static void sub_805FDF0(void)
{
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].flag_x80 && !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].ballAnimActive)
- sub_8172EF0(gActiveBattler, &gEnemyParty[gBattlerPartyIndexes[gActiveBattler]]);
+ TryShinyAnimation(gActiveBattler, &gEnemyParty[gBattlerPartyIndexes[gActiveBattler]]);
if (gSprites[gUnknown_03005D7C[gActiveBattler]].callback == SpriteCallbackDummy
&& !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].ballAnimActive)
diff --git a/src/battle_controller_player.c b/src/battle_controller_player.c
index 259b20035..c9a3bc2e0 100644
--- a/src/battle_controller_player.c
+++ b/src/battle_controller_player.c
@@ -977,9 +977,9 @@ static void sub_8058B40(void)
bool32 r8 = FALSE;
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].flag_x80 && !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].ballAnimActive)
- sub_8172EF0(gActiveBattler, &gPlayerParty[gBattlerPartyIndexes[gActiveBattler]]);
+ TryShinyAnimation(gActiveBattler, &gPlayerParty[gBattlerPartyIndexes[gActiveBattler]]);
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler ^ BIT_FLANK].flag_x80 && !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler ^ BIT_FLANK].ballAnimActive)
- sub_8172EF0(gActiveBattler ^ BIT_FLANK, &gPlayerParty[gBattlerPartyIndexes[gActiveBattler ^ BIT_FLANK]]);
+ TryShinyAnimation(gActiveBattler ^ BIT_FLANK, &gPlayerParty[gBattlerPartyIndexes[gActiveBattler ^ BIT_FLANK]]);
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].ballAnimActive && !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler ^ BIT_FLANK].ballAnimActive)
{
@@ -1082,7 +1082,7 @@ static void sub_805902C(void)
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].flag_x80
&& !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].ballAnimActive)
{
- sub_8172EF0(gActiveBattler, &gPlayerParty[gBattlerPartyIndexes[gActiveBattler]]);
+ TryShinyAnimation(gActiveBattler, &gPlayerParty[gBattlerPartyIndexes[gActiveBattler]]);
}
if (gSprites[gUnknown_03005D7C[gActiveBattler]].callback == SpriteCallbackDummy
diff --git a/src/battle_controller_player_partner.c b/src/battle_controller_player_partner.c
index fd6616746..7796bef09 100644
--- a/src/battle_controller_player_partner.c
+++ b/src/battle_controller_player_partner.c
@@ -568,7 +568,7 @@ static void sub_81BBAE8(void)
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].flag_x80
&& !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].ballAnimActive)
{
- sub_8172EF0(gActiveBattler, &gPlayerParty[gBattlerPartyIndexes[gActiveBattler]]);
+ TryShinyAnimation(gActiveBattler, &gPlayerParty[gBattlerPartyIndexes[gActiveBattler]]);
}
if (gSprites[gUnknown_03005D7C[gActiveBattler]].callback == SpriteCallbackDummy
diff --git a/src/battle_controller_recorded_opponent.c b/src/battle_controller_recorded_opponent.c
index 92e8d2386..76e84da41 100644
--- a/src/battle_controller_recorded_opponent.c
+++ b/src/battle_controller_recorded_opponent.c
@@ -263,9 +263,9 @@ static void sub_818686C(void)
bool32 r8 = FALSE;
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].flag_x80 && !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].ballAnimActive)
- sub_8172EF0(gActiveBattler, &gEnemyParty[gBattlerPartyIndexes[gActiveBattler]]);
+ TryShinyAnimation(gActiveBattler, &gEnemyParty[gBattlerPartyIndexes[gActiveBattler]]);
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler ^ BIT_FLANK].flag_x80 && !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler ^ BIT_FLANK].ballAnimActive)
- sub_8172EF0(gActiveBattler ^ BIT_FLANK, &gEnemyParty[gBattlerPartyIndexes[gActiveBattler ^ BIT_FLANK]]);
+ TryShinyAnimation(gActiveBattler ^ BIT_FLANK, &gEnemyParty[gBattlerPartyIndexes[gActiveBattler ^ BIT_FLANK]]);
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].ballAnimActive && !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler ^ BIT_FLANK].ballAnimActive)
{
@@ -350,7 +350,7 @@ static void sub_8186C48(void)
{
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].flag_x80)
{
- sub_8172EF0(gActiveBattler, &gEnemyParty[gBattlerPartyIndexes[gActiveBattler]]);
+ TryShinyAnimation(gActiveBattler, &gEnemyParty[gBattlerPartyIndexes[gActiveBattler]]);
}
else
{
@@ -479,7 +479,7 @@ static void sub_8187084(void)
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].ballAnimActive
&& !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].flag_x80)
{
- sub_8172EF0(gActiveBattler, &gEnemyParty[gBattlerPartyIndexes[gActiveBattler]]);
+ TryShinyAnimation(gActiveBattler, &gEnemyParty[gBattlerPartyIndexes[gActiveBattler]]);
}
if (gSprites[gUnknown_03005D7C[gActiveBattler]].callback == SpriteCallbackDummy
diff --git a/src/battle_controller_recorded_player.c b/src/battle_controller_recorded_player.c
index 2362e3c84..387586f88 100644
--- a/src/battle_controller_recorded_player.c
+++ b/src/battle_controller_recorded_player.c
@@ -280,12 +280,12 @@ static void sub_8189D40(void)
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].flag_x80
&& !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].ballAnimActive)
{
- sub_8172EF0(gActiveBattler, &gPlayerParty[gBattlerPartyIndexes[gActiveBattler]]);
+ TryShinyAnimation(gActiveBattler, &gPlayerParty[gBattlerPartyIndexes[gActiveBattler]]);
}
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler ^ BIT_FLANK].flag_x80
&& !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler ^ BIT_FLANK].ballAnimActive)
{
- sub_8172EF0(gActiveBattler ^ BIT_FLANK, &gPlayerParty[gBattlerPartyIndexes[gActiveBattler ^ BIT_FLANK]]);
+ TryShinyAnimation(gActiveBattler ^ BIT_FLANK, &gPlayerParty[gBattlerPartyIndexes[gActiveBattler ^ BIT_FLANK]]);
}
}
@@ -463,7 +463,7 @@ static void sub_818A470(void)
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].flag_x80
&& !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].ballAnimActive)
{
- sub_8172EF0(gActiveBattler, &gPlayerParty[gBattlerPartyIndexes[gActiveBattler]]);
+ TryShinyAnimation(gActiveBattler, &gPlayerParty[gBattlerPartyIndexes[gActiveBattler]]);
}
if (gSprites[gUnknown_03005D7C[gActiveBattler]].callback == SpriteCallbackDummy
diff --git a/src/battle_controller_wally.c b/src/battle_controller_wally.c
index a5b1ae2f7..a26694a8e 100644
--- a/src/battle_controller_wally.c
+++ b/src/battle_controller_wally.c
@@ -286,9 +286,9 @@ static void CompleteOnChosenItem(void)
static void sub_816864C(void)
{
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].flag_x80 && !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].ballAnimActive)
- sub_8172EF0(gActiveBattler, &gPlayerParty[gBattlerPartyIndexes[gActiveBattler]]);
+ TryShinyAnimation(gActiveBattler, &gPlayerParty[gBattlerPartyIndexes[gActiveBattler]]);
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler ^ BIT_FLANK].flag_x80 && !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler ^ BIT_FLANK].ballAnimActive)
- sub_8172EF0(gActiveBattler ^ BIT_FLANK, &gPlayerParty[gBattlerPartyIndexes[gActiveBattler ^ BIT_FLANK]]);
+ TryShinyAnimation(gActiveBattler ^ BIT_FLANK, &gPlayerParty[gBattlerPartyIndexes[gActiveBattler ^ BIT_FLANK]]);
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].ballAnimActive
&& !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler ^ BIT_FLANK].ballAnimActive
diff --git a/src/battle_dome.c b/src/battle_dome.c
index 3654d2ccf..16798f46c 100644
--- a/src/battle_dome.c
+++ b/src/battle_dome.c
@@ -4547,7 +4547,7 @@ static void DisplayTrainerInfoOnCard(u8 flags, u8 trainerTourneyId)
textPrinter.currentY = textPrinter.y;
textPrinter.letterSpacing = 2;
textPrinter.lineSpacing = 0;
- textPrinter.unk = 0;
+ textPrinter.style = 0;
textPrinter.fgColor = TEXT_DYNAMIC_COLOR_5;
textPrinter.bgColor = TEXT_COLOR_TRANSPARENT;
textPrinter.shadowColor = TEXT_DYNAMIC_COLOR_4;
@@ -5080,7 +5080,7 @@ static void DisplayMatchInfoOnCard(u8 flags, u8 matchNo)
textPrinter.currentY = textPrinter.y;
textPrinter.letterSpacing = 0;
textPrinter.lineSpacing = 0;
- textPrinter.unk = 0;
+ textPrinter.style = 0;
textPrinter.fgColor = TEXT_DYNAMIC_COLOR_5;
textPrinter.bgColor = TEXT_COLOR_TRANSPARENT;
textPrinter.shadowColor = TEXT_DYNAMIC_COLOR_4;
@@ -5534,7 +5534,7 @@ static void Task_ShowTourneyTree(u8 taskId)
gTasks[taskId].tState++;
break;
case 2:
- sTilemapBuffer = AllocZeroed(0x800);
+ sTilemapBuffer = AllocZeroed(BG_SCREEN_SIZE);
LZDecompressWram(gDomeTourneyLineMask_Tilemap, sTilemapBuffer);
SetBgTilemapBuffer(1, sTilemapBuffer);
CopyBgTilemapBufferToVram(1);
@@ -5578,7 +5578,7 @@ static void Task_ShowTourneyTree(u8 taskId)
textPrinter.lineSpacing = 0;
textPrinter.currentX = GetStringCenterAlignXOffsetWithLetterSpacing(textPrinter.fontId, textPrinter.currentChar, 0x70, textPrinter.letterSpacing);
textPrinter.currentY = 1;
- textPrinter.unk = 0;
+ textPrinter.style = 0;
textPrinter.fgColor = TEXT_DYNAMIC_COLOR_5;
textPrinter.bgColor = TEXT_COLOR_TRANSPARENT;
textPrinter.shadowColor = TEXT_DYNAMIC_COLOR_4;
@@ -5759,7 +5759,7 @@ static void Task_HandleStaticTourneyTreeInput(u8 taskId)
textPrinter.y = 0;
textPrinter.letterSpacing = 2;
textPrinter.lineSpacing = 0;
- textPrinter.unk = 0;
+ textPrinter.style = 0;
textPrinter.fgColor = TEXT_DYNAMIC_COLOR_2;
textPrinter.bgColor = TEXT_COLOR_TRANSPARENT;
textPrinter.shadowColor = TEXT_DYNAMIC_COLOR_4;
diff --git a/src/battle_message.c b/src/battle_message.c
index 59ad0cee4..c004665d7 100644
--- a/src/battle_message.c
+++ b/src/battle_message.c
@@ -2995,7 +2995,7 @@ void BattlePutTextOnWindow(const u8 *text, u8 windowId)
printerTemplate.currentY = printerTemplate.y;
printerTemplate.letterSpacing = textInfo[windowId].letterSpacing;
printerTemplate.lineSpacing = textInfo[windowId].lineSpacing;
- printerTemplate.unk = 0;
+ printerTemplate.style = 0;
printerTemplate.fgColor = textInfo[windowId].fgColor;
printerTemplate.bgColor = textInfo[windowId].bgColor;
printerTemplate.shadowColor = textInfo[windowId].shadowColor;
diff --git a/src/battle_records.c b/src/battle_records.c
index c6363a6ed..680733527 100644
--- a/src/battle_records.c
+++ b/src/battle_records.c
@@ -485,7 +485,7 @@ static void CB2_ShowTrainerHillRecords(void)
gMain.state++;
break;
case 2:
- sTilemapBuffer = AllocZeroed(0x800);
+ sTilemapBuffer = AllocZeroed(BG_SCREEN_SIZE);
ResetBgsAndClearDma3BusyFlags(0);
InitBgsFromTemplates(0, sTrainerHillRecordsBgTemplates, ARRAY_COUNT(sTrainerHillRecordsBgTemplates));
SetBgTilemapBuffer(3, sTilemapBuffer);
diff --git a/src/battle_script_commands.c b/src/battle_script_commands.c
index a41d52845..9ff5e8fc6 100644
--- a/src/battle_script_commands.c
+++ b/src/battle_script_commands.c
@@ -6036,7 +6036,7 @@ static void PutLevelAndGenderOnLvlUpBox(void)
printerTemplate.currentY = 0;
printerTemplate.letterSpacing = 0;
printerTemplate.lineSpacing = 0;
- printerTemplate.unk = 0;
+ printerTemplate.style = 0;
printerTemplate.fgColor = TEXT_COLOR_WHITE;
printerTemplate.bgColor = TEXT_COLOR_TRANSPARENT;
printerTemplate.shadowColor = TEXT_COLOR_DARK_GREY;
@@ -9893,6 +9893,7 @@ static void Cmd_handleballthrow(void)
else // not caught
{
gBattleCommunication[MULTISTRING_CHOOSER] = shakes;
+ // Maybe inject SpriteCB_TestBallThrow here
gBattlescriptCurrInstr = BattleScript_ShakeBallThrow;
}
}
diff --git a/src/berry_blender.c b/src/berry_blender.c
index 399a9e7b8..2cdb841ee 100644
--- a/src/berry_blender.c
+++ b/src/berry_blender.c
@@ -1,5 +1,4 @@
#include "global.h"
-#include "constants/game_stat.h"
#include "overworld.h"
#include "berry_blender.h"
#include "bg.h"
@@ -7,7 +6,6 @@
#include "task.h"
#include "sprite.h"
#include "sound.h"
-#include "constants/songs.h"
#include "m4a.h"
#include "bg.h"
#include "palette.h"
@@ -19,10 +17,10 @@
#include "event_data.h"
#include "main.h"
#include "link.h"
+#include "link_rfu.h"
#include "item_menu_icons.h"
#include "berry.h"
#include "item.h"
-#include "constants/items.h"
#include "string_util.h"
#include "international_string_util.h"
#include "random.h"
@@ -35,43 +33,97 @@
#include "graphics.h"
#include "new_game.h"
#include "save.h"
-#include "link.h"
+#include "strings.h"
#include "constants/berry.h"
+#include "constants/game_stat.h"
+#include "constants/items.h"
#include "constants/rgb.h"
+#include "constants/songs.h"
+
+enum {
+ SCORE_BEST,
+ SCORE_GOOD,
+ SCORE_MISS,
+ NUM_SCORE_TYPES,
+};
-#define BLENDER_SCORE_BEST 0
-#define BLENDER_SCORE_GOOD 1
-#define BLENDER_SCORE_MISS 2
+// Redundant with the above. Reversed
+enum {
+ PROXIMITY_MISS,
+ PROXIMITY_GOOD,
+ PROXIMITY_BEST,
+};
-#define BLENDER_MAX_PLAYERS 4
-#define BLENDER_SCORES_NO 3
+enum {
+ SCOREANIM_GOOD,
+ SCOREANIM_MISS,
+ SCOREANIM_BEST_FLASH,
+ SCOREANIM_BEST_STATIC,
+};
-enum
-{
- PLAY_AGAIN_OK,
- DONT_PLAY_AGAIN,
+enum {
+ PLAY_AGAIN_YES,
+ PLAY_AGAIN_NO,
CANT_PLAY_NO_BERRIES,
CANT_PLAY_NO_PKBLCK_SPACE
};
+enum {
+ BLENDER_MISTER,
+ BLENDER_LADDIE,
+ BLENDER_LASSIE,
+ BLENDER_MASTER,
+ BLENDER_DUDE,
+ BLENDER_MISS
+};
+
+#define BLENDER_MAX_PLAYERS MAX_LINK_PLAYERS
+
+#define NO_PLAYER 0xFF
+
+#define MAX_PROGRESS_BAR 1000
+
+#define MAX_ARROW_POS 0x10000 // By virtue of being u16
+#define MIN_ARROW_SPEED 0x80
+#define ARROW_FALL_ROTATION 0x5800 // The amount the arrow spins as it falls in at the start
+
+// Tile offsets
+#define PROGRESS_BAR_FILLED_TOP 0x80E9
+#define PROGRESS_BAR_FILLED_BOTTOM 0x80F9
+#define PROGRESS_BAR_EMPTY_TOP 0x80E1
+#define PROGRESS_BAR_EMPTY_BOTTOM 0x80F1
+#define RPM_DIGIT 0x8072
+
+// Tile and palette tags
+#define GFXTAG_COUNTDOWN_NUMBERS 12345
+#define GFXTAG_START 12346
+#define GFXTAG_PARTICLES 23456
+#define GFXTAG_PLAYER_ARROW 46545
+#define GFXTAG_SCORE_SYMBOLS 48888
+
+#define PALTAG_PLAYER_ARROW 12312
+#define PALTAG_MISC 46546
+
+// Last berry that an NPC can put in
+#define NUM_NPC_BERRIES ITEM_TO_BERRY(ITEM_ASPEAR_BERRY)
+
struct BlenderBerry
{
u16 itemId;
u8 name[BERRY_NAME_LENGTH + 1];
- u8 flavors[FLAVOR_COUNT];
- u8 smoothness;
+ u8 flavors[FLAVOR_COUNT + 1]; // 5 flavors, + 1 for feel
};
struct TimeAndRPM
{
u32 time;
- u16 max_RPM;
+ u16 maxRPM;
};
struct BlenderGameBlock
{
struct TimeAndRPM timeRPM;
- u16 scores[BLENDER_MAX_PLAYERS][BLENDER_SCORES_NO];
+ u16 scores[BLENDER_MAX_PLAYERS][NUM_SCORE_TYPES];
};
struct TvBlenderStruct
@@ -82,138 +134,122 @@ struct TvBlenderStruct
u8 pokeblockSheen;
};
-struct BerryBlenderData
+struct BerryBlender
{
u8 mainState;
u8 loadGfxState;
- u8 unused_02[0x42];
- u16 field_44;
- u8 scoreIconIds[BLENDER_SCORES_NO];
+ u8 unused0[66];
+ u16 unk0; // never read
+ u8 scoreIconIds[NUM_SCORE_TYPES];
u16 arrowPos;
- s16 field_4C;
- u16 max_RPM;
- u8 syncArrowSpriteIds[BLENDER_MAX_PLAYERS];
- u8 syncArrowSprite2Ids[BLENDER_MAX_PLAYERS];
- u8 unused_57[0xB];
+ s16 speed;
+ u16 maxRPM;
+ u8 playerArrowSpriteIds[BLENDER_MAX_PLAYERS];
+ u8 playerArrowSpriteIds2[BLENDER_MAX_PLAYERS];
+ u8 unused1[11];
u8 gameEndState;
- u16 field_64[BLENDER_MAX_PLAYERS];
- u16 field_6C;
- u16 field_6E;
+ u16 playerContinueResponses[BLENDER_MAX_PLAYERS];
+ u16 canceledPlayerCmd;
+ u16 canceledPlayerId;
u16 playAgainState;
- u8 field_72;
+ u8 slowdownTimer;
u16 chosenItemId[BLENDER_MAX_PLAYERS];
- u8 playersNo;
- u8 unused_7D[0x10];
- u16 field_8E[BLENDER_MAX_PLAYERS];
- u16 field_96[BLENDER_MAX_PLAYERS];
+ u8 numPlayers;
+ u8 unused2[16];
+ u16 arrowIdToPlayerId[BLENDER_MAX_PLAYERS];
+ u16 playerIdToArrowId[BLENDER_MAX_PLAYERS];
u8 yesNoAnswer;
u8 stringVar[100];
u32 gameFrameTime;
s32 framesToWait;
- u32 field_10C;
- u8 unused_110[4];
- u8 field_114;
- u16 field_116;
- u16 field_118;
- u16 field_11A;
+ u32 unk1; // never read
+ u8 unused3[4];
+ u8 playerToThrowBerry;
+ u16 progressBarValue;
+ u16 maxProgressBarValue;
+ u16 centerScale;
s16 bg_X;
s16 bg_Y;
- u8 field_120[3];
- u8 field_123;
- u16 scores[BLENDER_MAX_PLAYERS][BLENDER_SCORES_NO];
+ u8 opponentTaskIds[BLENDER_MAX_PLAYERS - 1];
+ u8 perfectOpponents; // for debugging, NPCs will always hit Best
+ u16 scores[BLENDER_MAX_PLAYERS][NUM_SCORE_TYPES];
u8 playerPlaces[BLENDER_MAX_PLAYERS];
struct BgAffineSrcData bgAffineSrc;
- u16 field_154;
+ u16 savedMusic;
struct BlenderBerry blendedBerries[BLENDER_MAX_PLAYERS];
struct TimeAndRPM smallBlock;
- u32 field_1A0;
- u8 field_1A4;
+ u32 linkPlayAgainState;
+ u8 ownRanking;
struct TvBlenderStruct tvBlender;
- u8 tilemapBuffers[2][0x800];
+ u8 tilemapBuffers[2][BG_SCREEN_SIZE];
s16 textState;
void *tilesBuffer;
struct BlenderGameBlock gameBlock;
};
-extern struct MusicPlayerInfo gMPlayInfo_SE2;
-extern struct MusicPlayerInfo gMPlayInfo_BGM;
-
-// text
-extern const u8 gText_SavingDontTurnOff2[];
-extern const u8 gText_Space[];
-extern const u8 gText_BlenderMaxSpeedRecord[];
-extern const u8 gText_234Players[];
-
-// this file's functions
-static void BerryBlender_SetBackgroundsPos(void);
-static void sub_8080EA4(u8 taskId);
-static void sub_8080FD0(u8 taskId);
-static void sub_80810F8(u8 taskId);
-static void sub_8081224(u8 taskId);
-static void sub_8083F3C(u8 taskId);
-static void sub_80833F8(struct Sprite *sprite);
-static void sub_8082F68(struct Sprite *sprite);
-static void sub_8083010(struct Sprite *sprite);
-static void sub_80830C0(struct Sprite *sprite);
-static void sub_8082F9C(struct Sprite *sprite);
-static void Blender_SetPlayerNamesLocal(u8 opponentsNum);
-static void sub_807FAC8(void);
-static void sub_8082D28(void);
-static bool32 Blender_PrintText(s16 *textState, const u8 *string, s32 textSpeed);
-static void sub_807FFA4(void);
-static void sub_8080018(void);
-static void sub_80808D4(void);
-static void Blender_DummiedOutFunc(s16 a0, s16 a1);
-static void sub_8081898(void);
-static void sub_8082CB4(struct BgAffineSrcData *bgAffineSrc);
-static bool8 sub_8083380(void);
-static void sub_808074C(void);
-static void Blender_PrintPlayerNames(void);
-static void sub_8080588(void);
-static void Blender_SetParticipantBerryData(u8 participantId, u16 itemId);
-static void Blender_AddTextPrinter(u8 windowId, const u8 *string, u8 x, u8 y, s32 speed, s32 caseId);
-static void sub_8080DF8(void);
-static void sub_8082E84(void);
-static void sub_80832BC(s16* a0, u16 a1);
-static void sub_8083140(u16 a0, u16 a2);
-static void sub_8083230(u16 a0);
-static void sub_808330C(void);
-static void sub_8082AD4(void);
-static void CB2_HandleBlenderEndGame(void);
-static bool8 Blender_PrintBlendingRanking(void);
-static bool8 Blender_PrintBlendingResults(void);
-static void CB2_HandlePlayerPlayAgainChoice(void);
-static void CB2_HandlePlayerLinkPlayAgainChoice(void);
-static void sub_8083170(u16 a0, u16 a1);
-static void Blender_PrintMadePokeblockString(struct Pokeblock *pokeblock, u8 *dst);
-static bool32 TryAddContestLinkTvShow(struct Pokeblock *pokeblock, struct TvBlenderStruct *a1);
-
-// EWRAM
-EWRAM_DATA static struct BerryBlenderData *sBerryBlenderData = NULL;
-EWRAM_DATA static s32 sUnknown_020322A8[5] = {0};
-EWRAM_DATA static s32 sUnknown_020322BC[5] = {0};
-EWRAM_DATA static u32 sUnknown_020322D0 = 0;
-
-// IWRAM bss
-static s16 sUnknown_03000DE8[8];
-static s16 sUnknown_03000DF8[6];
-static s16 sUnknown_03000E04;
-static s16 sUnknown_03000E06;
-
-// IWRAM common
-u8 gInGameOpponentsNo;
+static void SetBgPos(void);
+static void Task_HandleOpponent1(u8);
+static void Task_HandleOpponent2(u8);
+static void Task_HandleOpponent3(u8);
+static void Task_HandleBerryMaster(u8);
+static void Task_PlayPokeblockFanfare(u8);
+static void SpriteCB_PlayerArrow(struct Sprite *);
+static void SpriteCB_ScoreSymbol(struct Sprite *);
+static void SpriteCB_CountdownNumber(struct Sprite *);
+static void SpriteCB_Start(struct Sprite *);
+static void SpriteCB_ScoreSymbolBest(struct Sprite *);
+static void InitLocalPlayers(u8);
+static void CB2_LoadBerryBlender(void);
+static void UpdateBlenderCenter(void);
+static bool32 Blender_PrintText(s16 *, const u8 *, s32 );
+static void StartBlender(void);
+static void CB2_StartBlenderLink(void);
+static void CB2_StartBlenderLocal(void);
+static void Blender_DummiedOutFunc(s16, s16);
+static void CB2_PlayBlender(void);
+static void DrawBlenderCenter(struct BgAffineSrcData *);
+static bool8 UpdateBlenderLandScreenShake(void);
+static void SetPlayerIdMaps(void);
+static void PrintPlayerNames(void);
+static void InitBlenderBgs(void);
+static void SetPlayerBerryData(u8, u16);
+static void Blender_AddTextPrinter(u8, const u8 *, u8, u8, s32, s32);
+static void ResetLinkCmds(void);
+static void CreateParticleSprites(void);
+static void ShakeBgCoordForHit(s16*, u16);
+static void TryUpdateProgressBar(u16, u16);
+static void UpdateRPM(u16);
+static void RestoreBgCoords(void);
+static void ProcessLinkPlayerCmds(void);
+static void CB2_EndBlenderGame(void);
+static bool8 PrintBlendingRanking(void);
+static bool8 PrintBlendingResults(void);
+static void CB2_CheckPlayAgainLocal(void);
+static void CB2_CheckPlayAgainLink(void);
+static void UpdateProgressBar(u16, u16);
+static void PrintMadePokeblockString(struct Pokeblock *, u8 *);
+static bool32 TryAddContestLinkTvShow(struct Pokeblock *, struct TvBlenderStruct *);
+
+EWRAM_DATA static struct BerryBlender *sBerryBlender = NULL;
+EWRAM_DATA static s32 sDebug_PokeblockFactorFlavors[FLAVOR_COUNT] = {0};
+EWRAM_DATA static s32 sDebug_PokeblockFactorFlavorsAfterRPM[FLAVOR_COUNT] = {0};
+EWRAM_DATA static u32 sDebug_PokeblockFactorRPM = 0;
+
+static s16 sPokeblockFlavors[FLAVOR_COUNT + 1]; // + 1 for feel
+static s16 sPokeblockPresentFlavors[FLAVOR_COUNT + 1];
+static s16 sDebug_MaxRPMStage;
+static s16 sDebug_GameTimeStage;
-// rom
+u8 gInGameOpponentsNo;
-static const u16 sBlenderCenterPal[] = INCBIN_U16("graphics/berry_blender/center.gbapal");
-static const u8 sBlenderCenterMap[] = INCBIN_U8("graphics/berry_blender/center_map.bin");
-static const u16 sBlenderOuterPal[] = INCBIN_U16("graphics/berry_blender/outer.gbapal");
+static const u16 sBlenderCenter_Pal[] = INCBIN_U16("graphics/berry_blender/center.gbapal");
+static const u8 sBlenderCenter_Tilemap[] = INCBIN_U8("graphics/berry_blender/center_map.bin");
+static const u16 sBlenderOuter_Pal[] = INCBIN_U16("graphics/berry_blender/outer.gbapal");
-// unreferenced pals?
-static const u16 sUnknownPal_0[] = INCBIN_U16("graphics/unknown/unknown_339514.gbapal");
-static const u16 sUnknownArray_1[224] = {0};
+static const u16 sUnused_Pal[] = INCBIN_U16("graphics/berry_blender/unused.gbapal");
+static const u16 sEmpty_Pal[16 * 14] = {0};
-// unused text?
+// unused text
static const u8 sUnusedText_YesNo[] = _("YES\nNO");
static const u8 sUnusedText_2[] = _("▶");
static const u8 sUnusedText_Space[] = _(" ");
@@ -232,22 +268,12 @@ static const u8 sText_Miss[] = _("MISS");
static const u8* const sBlenderOpponentsNames[] =
{
- sText_Mister,
- sText_Laddie,
- sText_Lassie,
- sText_Master,
- sText_Dude,
- sText_Miss
-};
-
-enum
-{
- BLENDER_MISTER,
- BLENDER_LADDIE,
- BLENDER_LASSIE,
- BLENDER_MASTER,
- BLENDER_DUDE,
- BLENDER_MISS
+ [BLENDER_MISTER] = sText_Mister,
+ [BLENDER_LADDIE] = sText_Laddie,
+ [BLENDER_LASSIE] = sText_Lassie,
+ [BLENDER_MASTER] = sText_Master,
+ [BLENDER_DUDE] = sText_Dude,
+ [BLENDER_MISS] = sText_Miss
};
static const u8 sText_PressAToStart[] = _("Press the A Button to start.");
@@ -274,7 +300,7 @@ static const u8 sText_TheLevelIs[] = _("The level is ");
static const u8 sText_TheFeelIs[] = _(", and the feel is ");
static const u8 sText_Dot2[] = _(".");
-static const struct BgTemplate sBerryBlenderBgTemplates[3] =
+static const struct BgTemplate sBgTemplates[3] =
{
{
.bg = 0,
@@ -305,7 +331,7 @@ static const struct BgTemplate sBerryBlenderBgTemplates[3] =
}
};
-static const struct WindowTemplate sBerryBlender_WindowTemplates[] =
+static const struct WindowTemplate sWindowTemplates[] =
{
{
.bg = 0,
@@ -364,7 +390,7 @@ static const struct WindowTemplate sBerryBlender_WindowTemplates[] =
DUMMY_WIN_TEMPLATE
};
-static const struct WindowTemplate sBlender_YesNoWindowTemplate =
+static const struct WindowTemplate sYesNoWindowTemplate_ContinuePlaying =
{
.bg = 0,
.tilemapLeft = 21,
@@ -375,31 +401,58 @@ static const struct WindowTemplate sBlender_YesNoWindowTemplate =
.baseBlock = 0xCC
};
-static const s8 sUnknown_083399C0[][2] =
+static const s8 sPlayerArrowQuadrant[BLENDER_MAX_PLAYERS][2] =
{
- {-1, -1}, {1, -1}, {-1, 1}, {1, 1}
+ {-1, -1},
+ { 1, -1},
+ {-1, 1},
+ { 1, 1}
};
-static const u8 sBlenderSyncArrowsPos[BLENDER_MAX_PLAYERS][2] =
+static const u8 sPlayerArrowPos[BLENDER_MAX_PLAYERS][2] =
{
- {72, 32}, {168, 32}, {72, 128}, {168, 128}
+ { 72, 32},
+ {168, 32},
+ { 72, 128},
+ {168, 128}
};
-static const u8 sUnknown_083399D0[3][4] =
+static const u8 sPlayerIdMap[BLENDER_MAX_PLAYERS - 1][BLENDER_MAX_PLAYERS] =
{
- {-1, 0, 1, -1}, {-1, 0, 1, 2}, {0, 1, 2, 3}
+ {NO_PLAYER, 0, 1, NO_PLAYER}, // 2 Players
+ {NO_PLAYER, 0, 1, 2}, // 3 Players
+ { 0, 1, 2, 3} // 4 Players
};
-static const u16 sUnknown_083399DC[] = {0, 0xC000, 0x4000, 0x8000};
-static const u8 sUnknown_083399E4[] = {1, 1, 0};
-static const u8 sUnknown_083399E7[] = {32, 224, 96, 160, 0};
-static const TaskFunc sUnknown_083399EC[] =
+// Blender arrow positions:
+//
+// 0x0000 (limit 0x10000)
+// . .
+// . .
+// 0x4000 . . 0xC000
+// . .
+// . .
+// . .
+// 0x8000
+//
+static const u16 sArrowStartPos[] = {
+ 0,
+ MAX_ARROW_POS / 4 * 3, // 0xC000
+ MAX_ARROW_POS / 4, // 0x4000
+ MAX_ARROW_POS / 4 * 2 // 0x8000
+};
+static const u8 sArrowStartPosIds[BLENDER_MAX_PLAYERS - 1] = {1, 1, 0};
+static const u8 sArrowHitRangeStart[BLENDER_MAX_PLAYERS] = {32, 224, 96, 160};
+
+static const TaskFunc sLocalOpponentTasks[] =
{
- sub_8080EA4, sub_8080FD0, sub_80810F8
+ Task_HandleOpponent1,
+ Task_HandleOpponent2,
+ Task_HandleOpponent3
};
-static const struct OamData sOamData_8216314 =
+static const struct OamData sOam_PlayerArrow =
{
.y = 0,
.affineMode = ST_OAM_AFFINE_OFF,
@@ -416,40 +469,40 @@ static const struct OamData sOamData_8216314 =
.affineParam = 0,
};
-static const union AnimCmd sSpriteAnim_821631C[] =
+static const union AnimCmd sAnim_PlayerArrow_TopLeft[] =
{
- ANIMCMD_FRAME(16, 5, 1, 1),
+ ANIMCMD_FRAME(16, 5, .vFlip = TRUE, .hFlip = TRUE),
ANIMCMD_END
};
-static const union AnimCmd sSpriteAnim_8216324[] =
+static const union AnimCmd sAnim_PlayerArrow_TopRight[] =
{
ANIMCMD_FRAME(16, 5, .vFlip = TRUE),
ANIMCMD_END
};
-static const union AnimCmd sSpriteAnim_821632C[] =
+static const union AnimCmd sAnim_PlayerArrow_BottomLeft[] =
{
ANIMCMD_FRAME(16, 5, .hFlip = TRUE),
ANIMCMD_END
};
-static const union AnimCmd sSpriteAnim_8216334[] =
+static const union AnimCmd sAnim_PlayerArrow_BottomRight[] =
{
ANIMCMD_FRAME(16, 5, 0, 0),
ANIMCMD_END
};
-static const union AnimCmd sSpriteAnim_821633C[] =
+static const union AnimCmd sAnim_PlayerArrow_TopLeft_Flash[] =
{
- ANIMCMD_FRAME(48, 2, 1, 1),
- ANIMCMD_FRAME(32, 5, 1, 1),
- ANIMCMD_FRAME(48, 3, 1, 1),
- ANIMCMD_FRAME(16, 5, 1, 1),
+ ANIMCMD_FRAME(48, 2, .vFlip = TRUE, .hFlip = TRUE),
+ ANIMCMD_FRAME(32, 5, .vFlip = TRUE, .hFlip = TRUE),
+ ANIMCMD_FRAME(48, 3, .vFlip = TRUE, .hFlip = TRUE),
+ ANIMCMD_FRAME(16, 5, .vFlip = TRUE, .hFlip = TRUE),
ANIMCMD_END
};
-static const union AnimCmd sSpriteAnim_8216350[] =
+static const union AnimCmd sAnim_PlayerArrow_TopRight_Flash[] =
{
ANIMCMD_FRAME(48, 2, .vFlip = TRUE),
ANIMCMD_FRAME(32, 5, .vFlip = TRUE),
@@ -458,7 +511,7 @@ static const union AnimCmd sSpriteAnim_8216350[] =
ANIMCMD_END
};
-static const union AnimCmd sSpriteAnim_8216364[] =
+static const union AnimCmd sAnim_PlayerArrow_BottomLeft_Flash[] =
{
ANIMCMD_FRAME(48, 2, .hFlip = TRUE),
ANIMCMD_FRAME(32, 5, .hFlip = TRUE),
@@ -467,7 +520,7 @@ static const union AnimCmd sSpriteAnim_8216364[] =
ANIMCMD_END
};
-static const union AnimCmd sSpriteAnim_8216378[] =
+static const union AnimCmd sAnim_PlayerArrow_BottomRight_Flash[] =
{
ANIMCMD_FRAME(48, 2, 0, 0),
ANIMCMD_FRAME(32, 5, 0, 0),
@@ -476,73 +529,73 @@ static const union AnimCmd sSpriteAnim_8216378[] =
ANIMCMD_END
};
-static const union AnimCmd sSpriteAnim_821638C[] =
+static const union AnimCmd sAnim_PlayerArrow_TopLeft_Off[] =
{
- ANIMCMD_FRAME(0, 5, 1, 1),
+ ANIMCMD_FRAME(0, 5, .vFlip = TRUE, .hFlip = TRUE),
ANIMCMD_END
};
-static const union AnimCmd sSpriteAnim_8216394[] =
+static const union AnimCmd sAnim_PlayerArrow_TopRight_Off[] =
{
ANIMCMD_FRAME(0, 5, .vFlip = TRUE),
ANIMCMD_END
};
-static const union AnimCmd sSpriteAnim_821639C[] =
+static const union AnimCmd sAnim_PlayerArrow_BottomLeft_Off[] =
{
ANIMCMD_FRAME(0, 5, .hFlip = TRUE),
ANIMCMD_END
};
-static const union AnimCmd sSpriteAnim_82163A4[] =
+static const union AnimCmd sAnim_PlayerArrow_BottomRight_Off[] =
{
ANIMCMD_FRAME(0, 5, 0, 0),
ANIMCMD_END
};
-static const union AnimCmd *const sSpriteAnimTable_82163AC[] =
+static const union AnimCmd *const sAnims_PlayerArrow[] =
{
- sSpriteAnim_821631C,
- sSpriteAnim_8216324,
- sSpriteAnim_821632C,
- sSpriteAnim_8216334,
- sSpriteAnim_821633C,
- sSpriteAnim_8216350,
- sSpriteAnim_8216364,
- sSpriteAnim_8216378,
- sSpriteAnim_821638C,
- sSpriteAnim_8216394,
- sSpriteAnim_821639C,
- sSpriteAnim_82163A4
+ sAnim_PlayerArrow_TopLeft,
+ sAnim_PlayerArrow_TopRight,
+ sAnim_PlayerArrow_BottomLeft,
+ sAnim_PlayerArrow_BottomRight,
+ sAnim_PlayerArrow_TopLeft_Flash,
+ sAnim_PlayerArrow_TopRight_Flash,
+ sAnim_PlayerArrow_BottomLeft_Flash,
+ sAnim_PlayerArrow_BottomRight_Flash,
+ sAnim_PlayerArrow_TopLeft_Off,
+ sAnim_PlayerArrow_TopRight_Off,
+ sAnim_PlayerArrow_BottomLeft_Off,
+ sAnim_PlayerArrow_BottomRight_Off
};
-static const struct SpriteSheet sSpriteSheet_BlenderArrow =
+static const struct SpriteSheet sSpriteSheet_PlayerArrow =
{
- gBerryBlenderArrowTiles, 0x800, 46545
+ gBerryBlenderPlayerArrow_Gfx, 0x800, GFXTAG_PLAYER_ARROW
};
static const struct SpritePalette sSpritePal_BlenderMisc =
{
- gBerryBlenderMiscPalette, 46546
+ gBerryBlenderMiscPalette, PALTAG_MISC
};
-static const struct SpritePalette sSpritePal_BlenderArrow =
+static const struct SpritePalette sSpritePal_PlayerArrow =
{
- gBerryBlenderArrowPalette, 12312
+ gBerryBlenderArrowPalette, PALTAG_PLAYER_ARROW
};
-static const struct SpriteTemplate sBlenderSyncArrow_SpriteTemplate =
+static const struct SpriteTemplate sSpriteTemplate_PlayerArrow =
{
- .tileTag = 46545,
- .paletteTag = 12312,
- .oam = &sOamData_8216314,
- .anims = sSpriteAnimTable_82163AC,
+ .tileTag = GFXTAG_PLAYER_ARROW,
+ .paletteTag = PALTAG_PLAYER_ARROW,
+ .oam = &sOam_PlayerArrow,
+ .anims = sAnims_PlayerArrow,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
- .callback = sub_80833F8
+ .callback = SpriteCB_PlayerArrow
};
-static const struct OamData sOamData_821640C =
+static const struct OamData sOam_ScoreSymbols =
{
.y = 0,
.affineMode = ST_OAM_AFFINE_OFF,
@@ -559,19 +612,19 @@ static const struct OamData sOamData_821640C =
.affineParam = 0,
};
-static const union AnimCmd sSpriteAnim_8216414[] =
+static const union AnimCmd sAnim_ScoreSymbols_Good[] =
{
ANIMCMD_FRAME(0, 20),
ANIMCMD_END
};
-static const union AnimCmd sSpriteAnim_821641C[] =
+static const union AnimCmd sAnim_ScoreSymbols_Miss[] =
{
ANIMCMD_FRAME(4, 20, 1, 0),
ANIMCMD_END
};
-static const union AnimCmd sSpriteAnim_8216424[] =
+static const union AnimCmd sAnim_ScoreSymbols_BestFlash[] =
{
ANIMCMD_FRAME(8, 4),
ANIMCMD_FRAME(12, 4),
@@ -581,37 +634,37 @@ static const union AnimCmd sSpriteAnim_8216424[] =
ANIMCMD_END
};
-static const union AnimCmd sSpriteAnim_821643C[] =
+static const union AnimCmd sAnim_ScoreSymbols_BestStatic[] =
{
ANIMCMD_FRAME(8, 4),
ANIMCMD_END
};
-static const union AnimCmd *const sSpriteAnimTable_8216444[] =
+static const union AnimCmd *const sAnims_ScoreSymbols[] =
{
- sSpriteAnim_8216414,
- sSpriteAnim_821641C,
- sSpriteAnim_8216424,
- sSpriteAnim_821643C,
+ [SCOREANIM_GOOD] = sAnim_ScoreSymbols_Good,
+ [SCOREANIM_MISS] = sAnim_ScoreSymbols_Miss,
+ [SCOREANIM_BEST_FLASH] = sAnim_ScoreSymbols_BestFlash,
+ [SCOREANIM_BEST_STATIC] = sAnim_ScoreSymbols_BestStatic,
};
-static const struct SpriteSheet sUnknown_08339B38 =
+static const struct SpriteSheet sSpriteSheet_ScoreSymbols =
{
- gBerryBlenderMarubatsuTiles, 0x200, 48888
+ gBerryBlenderScoreSymbols_Gfx, 0x200, GFXTAG_SCORE_SYMBOLS
};
-static const struct SpriteTemplate sUnknown_08339B40 =
+static const struct SpriteTemplate sSpriteTemplate_ScoreSymbols =
{
- .tileTag = 48888,
- .paletteTag = 46546,
- .oam = &sOamData_821640C,
- .anims = sSpriteAnimTable_8216444,
+ .tileTag = GFXTAG_SCORE_SYMBOLS,
+ .paletteTag = PALTAG_MISC,
+ .oam = &sOam_ScoreSymbols,
+ .anims = sAnims_ScoreSymbols,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
- .callback = sub_8082F68
+ .callback = SpriteCB_ScoreSymbol
};
-static const struct OamData sOamData_8216474 =
+static const struct OamData sOam_Particles =
{
.y = 0,
.affineMode = ST_OAM_AFFINE_OFF,
@@ -628,7 +681,7 @@ static const struct OamData sOamData_8216474 =
.affineParam = 0,
};
-static const union AnimCmd sSpriteAnim_821647C[] =
+static const union AnimCmd sAnim_SparkleCrossToX[] =
{
ANIMCMD_FRAME(0, 3),
ANIMCMD_FRAME(1, 4),
@@ -638,7 +691,7 @@ static const union AnimCmd sSpriteAnim_821647C[] =
ANIMCMD_END
};
-static const union AnimCmd sSpriteAnim_8216494[] =
+static const union AnimCmd sAnim_SparkleXToCross[] =
{
ANIMCMD_FRAME(0, 3),
ANIMCMD_FRAME(2, 4),
@@ -648,7 +701,7 @@ static const union AnimCmd sSpriteAnim_8216494[] =
ANIMCMD_END
};
-static const union AnimCmd sSpriteAnim_82164AC[] =
+static const union AnimCmd sAnim_SparkleFull[] =
{
ANIMCMD_FRAME(0, 2),
ANIMCMD_FRAME(1, 2),
@@ -661,44 +714,44 @@ static const union AnimCmd sSpriteAnim_82164AC[] =
ANIMCMD_END
};
-static const union AnimCmd sSpriteAnim_82164D0[] =
+static const union AnimCmd sAnim_GreenArrow[] =
{
ANIMCMD_FRAME(5, 5, 1, 1),
ANIMCMD_END
};
-static const union AnimCmd sSpriteAnim_82164D8[] =
+static const union AnimCmd sAnim_GreenDot[] =
{
ANIMCMD_FRAME(6, 5, 1, 1),
ANIMCMD_END
};
-static const union AnimCmd *const sSpriteAnimTable_82164E0[] =
+static const union AnimCmd *const sAnims_Particles[] =
{
- sSpriteAnim_821647C,
- sSpriteAnim_8216494,
- sSpriteAnim_82164AC,
- sSpriteAnim_82164D0,
- sSpriteAnim_82164D8,
+ sAnim_SparkleCrossToX, // Only this effect is ever used, rest go unused
+ sAnim_SparkleXToCross,
+ sAnim_SparkleFull,
+ sAnim_GreenArrow,
+ sAnim_GreenDot,
};
-static const struct SpriteSheet sUnknown_08339BD8 =
+static const struct SpriteSheet sSpriteSheet_Particles =
{
- gBerryBlenderParticlesTiles, 0xE0, 23456
+ gBerryBlenderParticles_Gfx, 0xE0, GFXTAG_PARTICLES
};
-static const struct SpriteTemplate sUnknown_08339BE0 =
+static const struct SpriteTemplate sSpriteTemplate_Particles =
{
- .tileTag = 23456,
- .paletteTag = 46546,
- .oam = &sOamData_8216474,
- .anims = sSpriteAnimTable_82164E0,
+ .tileTag = GFXTAG_PARTICLES,
+ .paletteTag = PALTAG_MISC,
+ .oam = &sOam_Particles,
+ .anims = sAnims_Particles,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = SpriteCallbackDummy
};
-static const struct OamData sOamData_8216514 =
+static const struct OamData sOam_CountdownNumbers =
{
.y = 0,
.affineMode = ST_OAM_AFFINE_OFF,
@@ -715,48 +768,48 @@ static const struct OamData sOamData_8216514 =
.affineParam = 0,
};
-static const union AnimCmd sSpriteAnim_821651C[] =
+static const union AnimCmd sAnim_CountdownNumbers_3[] =
{
ANIMCMD_FRAME(32, 30),
ANIMCMD_END
};
-static const union AnimCmd sSpriteAnim_8216524[] =
+static const union AnimCmd sAnim_CountdownNumbers_2[] =
{
ANIMCMD_FRAME(16, 30),
ANIMCMD_END
};
-static const union AnimCmd sSpriteAnim_821652C[] =
+static const union AnimCmd sAnim_CountdownNumbers_1[] =
{
ANIMCMD_FRAME(0, 30),
ANIMCMD_END
};
-static const union AnimCmd *const sSpriteAnimTable_8216534[] =
+static const union AnimCmd *const sAnims_CountdownNumbers[] =
{
- sSpriteAnim_821651C,
- sSpriteAnim_8216524,
- sSpriteAnim_821652C,
+ sAnim_CountdownNumbers_3,
+ sAnim_CountdownNumbers_2,
+ sAnim_CountdownNumbers_1,
};
-static const struct SpriteSheet sUnknown_08339C24 =
+static const struct SpriteSheet sSpriteSheet_CountdownNumbers =
{
- gBerryBlenderCountdownNumbersTiles, 0x600, 12345
+ gBerryBlenderCountdownNumbers_Gfx, 0x600, GFXTAG_COUNTDOWN_NUMBERS
};
-static const struct SpriteTemplate sUnknown_08339C2C =
+static const struct SpriteTemplate sSpriteTemplate_CountdownNumbers =
{
- .tileTag = 12345,
- .paletteTag = 46546,
- .oam = &sOamData_8216514,
- .anims = sSpriteAnimTable_8216534,
+ .tileTag = GFXTAG_COUNTDOWN_NUMBERS,
+ .paletteTag = PALTAG_MISC,
+ .oam = &sOam_CountdownNumbers,
+ .anims = sAnims_CountdownNumbers,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
- .callback = sub_8083010
+ .callback = SpriteCB_CountdownNumber
};
-static const struct OamData sOamData_8216560 =
+static const struct OamData sOam_Start =
{
.y = 0,
.affineMode = ST_OAM_AFFINE_OFF,
@@ -773,34 +826,36 @@ static const struct OamData sOamData_8216560 =
.affineParam = 0,
};
-static const union AnimCmd sSpriteAnim_8216568[] =
+static const union AnimCmd sAnim_Start[] =
{
ANIMCMD_FRAME(0, 30),
ANIMCMD_END
};
-static const union AnimCmd *const sSpriteAnimTable_8216570[] =
+static const union AnimCmd *const sAnims_Start[] =
{
- sSpriteAnim_8216568,
+ sAnim_Start,
};
-static const struct SpriteSheet sUnknown_08339C58 =
+static const struct SpriteSheet sSpriteSheet_Start =
{
- gBerryBlenderStartTiles, 0x400, 12346
+ gBerryBlenderStart_Gfx, 0x400, GFXTAG_START
};
-static const struct SpriteTemplate sUnknown_08339C60 =
+static const struct SpriteTemplate sSpriteTemplate_Start =
{
- .tileTag = 12346,
- .paletteTag = 46546,
- .oam = &sOamData_8216560,
- .anims = sSpriteAnimTable_8216570,
+ .tileTag = GFXTAG_START,
+ .paletteTag = PALTAG_MISC,
+ .oam = &sOam_Start,
+ .anims = sAnims_Start,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
- .callback = sub_80830C0
+ .callback = SpriteCB_Start
};
-static const s16 sUnknown_08339C78[][5] =
+// Data for throwing the berries in at the start
+// x, y, bounce speed, x speed, y speed
+static const s16 sBerrySpriteData[][5] =
{
{-10, 20, 10, 2, 1},
{250, 20, 10, -2, 1},
@@ -808,18 +863,54 @@ static const s16 sUnknown_08339C78[][5] =
{250, 140, 10, -2, -1},
};
-static const u8 sOpponentBerrySets[][3] =
-{
- {4, 3, 2}, {0, 4, 3}, {1, 0, 4}, {2, 1, 0}, {3, 2, 1}, {0, 2, 3}, {1, 3, 4}, {2, 4, 0}, {3, 0, 1}, {4, 1, 2},
-};
-
-static const u8 sSpecialOpponentBerrySets[] = {30, 31, 32, 33, 34};
-
-static const u8 sUnknown_08339CC3[] = {1, 1, 2, 3, 4};
-
-static const u8 sUnknown_08339CC8[] = {0x1C, 0x16, 0x13, 0x1A, 0x19, 0x0E, 0x0D, 0x0B, 0x07, 0x15};
-
-static const u8 sUnknown_08339CD2[] =
+// There are only 5 different berries the NPCs will ever use
+// Each of these sets represents 3 berries chosen to be used by the NPCs
+// If the player's berry is one of the 5 possible berries, a set is chosen that excludes it
+static const u8 sOpponentBerrySets[NUM_NPC_BERRIES * 2][3] =
+{
+ // These sets are used if the player chose one of the 5 NPC berries
+ {ITEM_TO_BERRY(ITEM_ASPEAR_BERRY) - 1, ITEM_TO_BERRY(ITEM_RAWST_BERRY) - 1, ITEM_TO_BERRY(ITEM_PECHA_BERRY) - 1}, // player chose Cheri Berry
+ {ITEM_TO_BERRY(ITEM_CHERI_BERRY) - 1, ITEM_TO_BERRY(ITEM_ASPEAR_BERRY) - 1, ITEM_TO_BERRY(ITEM_RAWST_BERRY) - 1}, // player chose Chesto Berry
+ {ITEM_TO_BERRY(ITEM_CHESTO_BERRY) - 1, ITEM_TO_BERRY(ITEM_CHERI_BERRY) - 1, ITEM_TO_BERRY(ITEM_ASPEAR_BERRY) - 1}, // player chose Pecha Berry
+ {ITEM_TO_BERRY(ITEM_PECHA_BERRY) - 1, ITEM_TO_BERRY(ITEM_CHESTO_BERRY) - 1, ITEM_TO_BERRY(ITEM_CHERI_BERRY) - 1}, // player chose Rawst Berry
+ {ITEM_TO_BERRY(ITEM_RAWST_BERRY) - 1, ITEM_TO_BERRY(ITEM_PECHA_BERRY) - 1, ITEM_TO_BERRY(ITEM_CHESTO_BERRY) - 1}, // player chose Aspear Berry
+
+ // These sets are used if the player chose a different berry (set is selected by player's berry % 5)
+ {ITEM_TO_BERRY(ITEM_CHERI_BERRY) - 1, ITEM_TO_BERRY(ITEM_PECHA_BERRY) - 1, ITEM_TO_BERRY(ITEM_RAWST_BERRY) - 1}, // player chose Leppa, Figy, ...
+ {ITEM_TO_BERRY(ITEM_CHESTO_BERRY) - 1, ITEM_TO_BERRY(ITEM_RAWST_BERRY) - 1, ITEM_TO_BERRY(ITEM_ASPEAR_BERRY) - 1}, // player chose Oran, Wiki, ...
+ {ITEM_TO_BERRY(ITEM_PECHA_BERRY) - 1, ITEM_TO_BERRY(ITEM_ASPEAR_BERRY) - 1, ITEM_TO_BERRY(ITEM_CHERI_BERRY) - 1}, // player chose Persim, Mago, ...
+ {ITEM_TO_BERRY(ITEM_RAWST_BERRY) - 1, ITEM_TO_BERRY(ITEM_CHERI_BERRY) - 1, ITEM_TO_BERRY(ITEM_CHESTO_BERRY) - 1}, // player chose Lum, Aguav, ...
+ {ITEM_TO_BERRY(ITEM_ASPEAR_BERRY) - 1, ITEM_TO_BERRY(ITEM_CHESTO_BERRY) - 1, ITEM_TO_BERRY(ITEM_PECHA_BERRY) - 1}, // player chose Sitrus, Iapapa, ...
+};
+
+// Berry master's berries follow the same rules as above, but instead of explicitly listing
+// the alternate sets if the player chooses one of these berries, it implicitly uses these berries - 5, i.e. Tamato - Nomel
+static const u8 sBerryMasterBerries[] = {
+ ITEM_TO_BERRY(ITEM_SPELON_BERRY) - 1,
+ ITEM_TO_BERRY(ITEM_PAMTRE_BERRY) - 1,
+ ITEM_TO_BERRY(ITEM_WATMEL_BERRY) - 1,
+ ITEM_TO_BERRY(ITEM_DURIN_BERRY) - 1,
+ ITEM_TO_BERRY(ITEM_BELUE_BERRY) - 1
+};
+
+// "0 players" is link
+static const u8 sNumPlayersToSpeedDivisor[] = {1, 1, 2, 3, 4};
+
+// Black pokeblocks will use one of these random combinations of flavors
+static const u8 sBlackPokeblockFlavorFlags[] = {
+ (1 << FLAVOR_SOUR) | (1 << FLAVOR_BITTER) | (1 << FLAVOR_SWEET),
+ (1 << FLAVOR_SOUR) | (1 << FLAVOR_SWEET) | (1 << FLAVOR_DRY),
+ (1 << FLAVOR_SOUR) | (1 << FLAVOR_DRY) | (1 << FLAVOR_SPICY),
+ (1 << FLAVOR_SOUR) | (1 << FLAVOR_BITTER) | (1 << FLAVOR_DRY),
+ (1 << FLAVOR_SOUR) | (1 << FLAVOR_BITTER) | (1 << FLAVOR_SPICY),
+ (1 << FLAVOR_BITTER) | (1 << FLAVOR_SWEET) | (1 << FLAVOR_DRY),
+ (1 << FLAVOR_BITTER) | (1 << FLAVOR_SWEET) | (1 << FLAVOR_SPICY),
+ (1 << FLAVOR_BITTER) | (1 << FLAVOR_DRY) | (1 << FLAVOR_SPICY),
+ (1 << FLAVOR_SWEET) | (1 << FLAVOR_DRY) | (1 << FLAVOR_SPICY),
+ (1 << FLAVOR_SOUR) | (1 << FLAVOR_SWEET) | (1 << FLAVOR_SPICY),
+};
+
+static const u8 sUnused[] =
{
0xfe, 0x02, 0x02, 0xce, 0xd0, 0x37, 0x44, 0x07, 0x1f, 0x0c, 0x10,
0x00, 0xff, 0xfe, 0x91, 0x72, 0xce, 0xd0, 0x37, 0x44, 0x07, 0x1f,
@@ -840,20 +931,18 @@ static const struct WindowTemplate sBlenderRecordWindowTemplate =
.baseBlock = 8
};
-// code
-
-static void Blender_ControlHitPitch(void)
+static void UpdateHitPitch(void)
{
- m4aMPlayPitchControl(&gMPlayInfo_SE2, 0xFFFF, 2 * (sBerryBlenderData->field_4C - 128));
+ m4aMPlayPitchControl(&gMPlayInfo_SE2, 0xFFFF, 2 * (sBerryBlender->speed - MIN_ARROW_SPEED));
}
-static void VBlankCB0_BerryBlender(void)
+static void VBlankCB_BerryBlender(void)
{
- BerryBlender_SetBackgroundsPos();
- SetBgAffine(2, sBerryBlenderData->bgAffineSrc.texX, sBerryBlenderData->bgAffineSrc.texY,
- sBerryBlenderData->bgAffineSrc.scrX, sBerryBlenderData->bgAffineSrc.scrY,
- sBerryBlenderData->bgAffineSrc.sx, sBerryBlenderData->bgAffineSrc.sy,
- sBerryBlenderData->bgAffineSrc.alpha);
+ SetBgPos();
+ SetBgAffine(2, sBerryBlender->bgAffineSrc.texX, sBerryBlender->bgAffineSrc.texY,
+ sBerryBlender->bgAffineSrc.scrX, sBerryBlender->bgAffineSrc.scrY,
+ sBerryBlender->bgAffineSrc.sx, sBerryBlender->bgAffineSrc.sy,
+ sBerryBlender->bgAffineSrc.alpha);
LoadOam();
ProcessSpriteCopyRequests();
TransferPlttBuffer();
@@ -861,64 +950,64 @@ static void VBlankCB0_BerryBlender(void)
static bool8 LoadBerryBlenderGfx(void)
{
- switch (sBerryBlenderData->loadGfxState)
+ switch (sBerryBlender->loadGfxState)
{
case 0:
- sBerryBlenderData->tilesBuffer = AllocZeroed(GetDecompressedDataSize(sBlenderCenterGfx) + 100);
- LZDecompressWram(sBlenderCenterGfx, sBerryBlenderData->tilesBuffer);
- sBerryBlenderData->loadGfxState++;
+ sBerryBlender->tilesBuffer = AllocZeroed(GetDecompressedDataSize(gBerryBlenderCenter_Gfx) + 100);
+ LZDecompressWram(gBerryBlenderCenter_Gfx, sBerryBlender->tilesBuffer);
+ sBerryBlender->loadGfxState++;
break;
case 1:
- CopyToBgTilemapBuffer(2, sBlenderCenterMap, 0x400, 0);
+ CopyToBgTilemapBuffer(2, sBlenderCenter_Tilemap, 0x400, 0);
CopyBgTilemapBufferToVram(2);
- LoadPalette(sBlenderCenterPal, 0, 0x100);
- sBerryBlenderData->loadGfxState++;
+ LoadPalette(sBlenderCenter_Pal, 0, 0x100);
+ sBerryBlender->loadGfxState++;
break;
case 2:
- LoadBgTiles(2, sBerryBlenderData->tilesBuffer, GetDecompressedDataSize(sBlenderCenterGfx), 0);
- sBerryBlenderData->loadGfxState++;
+ LoadBgTiles(2, sBerryBlender->tilesBuffer, GetDecompressedDataSize(gBerryBlenderCenter_Gfx), 0);
+ sBerryBlender->loadGfxState++;
break;
case 3:
- LZDecompressWram(gUnknown_08D91DB8, sBerryBlenderData->tilesBuffer);
- sBerryBlenderData->loadGfxState++;
+ LZDecompressWram(gBerryBlenderOuter_Gfx, sBerryBlender->tilesBuffer);
+ sBerryBlender->loadGfxState++;
break;
case 4:
- LoadBgTiles(1, sBerryBlenderData->tilesBuffer, GetDecompressedDataSize(gUnknown_08D91DB8), 0);
- sBerryBlenderData->loadGfxState++;
+ LoadBgTiles(1, sBerryBlender->tilesBuffer, GetDecompressedDataSize(gBerryBlenderOuter_Gfx), 0);
+ sBerryBlender->loadGfxState++;
break;
case 5:
- LZDecompressWram(gUnknown_08D927EC, sBerryBlenderData->tilesBuffer);
- sBerryBlenderData->loadGfxState++;
+ LZDecompressWram(gBerryBlenderOuter_Tilemap, sBerryBlender->tilesBuffer);
+ sBerryBlender->loadGfxState++;
break;
case 6:
- CopyToBgTilemapBuffer(1, sBerryBlenderData->tilesBuffer, GetDecompressedDataSize(gUnknown_08D927EC), 0);
+ CopyToBgTilemapBuffer(1, sBerryBlender->tilesBuffer, GetDecompressedDataSize(gBerryBlenderOuter_Tilemap), 0);
CopyBgTilemapBufferToVram(1);
- sBerryBlenderData->loadGfxState++;
+ sBerryBlender->loadGfxState++;
break;
case 7:
- LoadPalette(sBlenderOuterPal, 0x80, 0x20);
- sBerryBlenderData->loadGfxState++;
+ LoadPalette(sBlenderOuter_Pal, 0x80, 0x20);
+ sBerryBlender->loadGfxState++;
break;
case 8:
- LoadSpriteSheet(&sSpriteSheet_BlenderArrow);
- LoadSpriteSheet(&sUnknown_08339BD8);
- LoadSpriteSheet(&sUnknown_08339B38);
- sBerryBlenderData->loadGfxState++;
+ LoadSpriteSheet(&sSpriteSheet_PlayerArrow);
+ LoadSpriteSheet(&sSpriteSheet_Particles);
+ LoadSpriteSheet(&sSpriteSheet_ScoreSymbols);
+ sBerryBlender->loadGfxState++;
break;
case 9:
- LoadSpriteSheet(&sUnknown_08339C24);
- LoadSpriteSheet(&sUnknown_08339C58);
- LoadSpritePalette(&sSpritePal_BlenderArrow);
+ LoadSpriteSheet(&sSpriteSheet_CountdownNumbers);
+ LoadSpriteSheet(&sSpriteSheet_Start);
+ LoadSpritePalette(&sSpritePal_PlayerArrow);
LoadSpritePalette(&sSpritePal_BlenderMisc);
- Free(sBerryBlenderData->tilesBuffer);
- sBerryBlenderData->loadGfxState = 0;
+ Free(sBerryBlender->tilesBuffer);
+ sBerryBlender->loadGfxState = 0;
return TRUE;
}
return FALSE;
}
-static void sub_807F9D0(void)
+static void DrawBlenderBg(void)
{
FillBgTilemapBufferRect_Palette0(0, 0, 0, 0, 0x1E, 0x14);
CopyBgTilemapBufferToVram(0);
@@ -933,7 +1022,7 @@ static void sub_807F9D0(void)
static void InitBerryBlenderWindows(void)
{
- if (InitWindows(sBerryBlender_WindowTemplates))
+ if (InitWindows(sWindowTemplates))
{
s32 i;
@@ -946,24 +1035,27 @@ static void InitBerryBlenderWindows(void)
}
}
+// gSpecialVar_0x8004 is the number of NPC opponents
+// Set to 0 indicates it's a link blender
void DoBerryBlending(void)
{
- if (sBerryBlenderData == NULL)
- sBerryBlenderData = AllocZeroed(sizeof(*sBerryBlenderData));
+ if (sBerryBlender == NULL)
+ sBerryBlender = AllocZeroed(sizeof(*sBerryBlender));
- sBerryBlenderData->gameEndState = 0;
- sBerryBlenderData->mainState = 0;
- sBerryBlenderData->gameEndState = 0;
+ sBerryBlender->gameEndState = 0;
+ sBerryBlender->mainState = 0;
+ sBerryBlender->gameEndState = 0;
- Blender_SetPlayerNamesLocal(gSpecialVar_0x8004);
- SetMainCallback2(sub_807FAC8);
+ InitLocalPlayers(gSpecialVar_0x8004);
+ SetMainCallback2(CB2_LoadBerryBlender);
}
-static void sub_807FAC8(void)
+// Show the blender screen initially and prompt to choose a berry
+static void CB2_LoadBerryBlender(void)
{
s32 i;
- switch (sBerryBlenderData->mainState)
+ switch (sBerryBlender->mainState)
{
case 0:
SetGpuReg(REG_OFFSET_DISPCNT, 0);
@@ -971,68 +1063,69 @@ static void sub_807FAC8(void)
FreeAllSpritePalettes();
SetVBlankCallback(NULL);
ResetBgsAndClearDma3BusyFlags(0);
- InitBgsFromTemplates(1, sBerryBlenderBgTemplates, ARRAY_COUNT(sBerryBlenderBgTemplates));
- SetBgTilemapBuffer(1, sBerryBlenderData->tilemapBuffers[0]);
- SetBgTilemapBuffer(2, sBerryBlenderData->tilemapBuffers[1]);
+ InitBgsFromTemplates(1, sBgTemplates, ARRAY_COUNT(sBgTemplates));
+ SetBgTilemapBuffer(1, sBerryBlender->tilemapBuffers[0]);
+ SetBgTilemapBuffer(2, sBerryBlender->tilemapBuffers[1]);
LoadUserWindowBorderGfx(0, 1, 0xD0);
LoadMessageBoxGfx(0, 0x14, 0xF0);
InitBerryBlenderWindows();
- sBerryBlenderData->mainState++;
- sBerryBlenderData->field_118 = 0;
- sBerryBlenderData->field_116 = 0;
- sBerryBlenderData->field_11A = 0x50;
- sBerryBlenderData->bg_X = 0;
- sBerryBlenderData->bg_Y = 0;
- sBerryBlenderData->loadGfxState = 0;
+ sBerryBlender->mainState++;
+ sBerryBlender->maxProgressBarValue = 0;
+ sBerryBlender->progressBarValue = 0;
+ sBerryBlender->centerScale = 80;
+ sBerryBlender->bg_X = 0;
+ sBerryBlender->bg_Y = 0;
+ sBerryBlender->loadGfxState = 0;
- sub_8082D28();
+ UpdateBlenderCenter();
break;
case 1:
if (LoadBerryBlenderGfx())
{
for (i = 0; i < BLENDER_MAX_PLAYERS; i++)
{
- sBerryBlenderData->syncArrowSpriteIds[i] = CreateSprite(&sBlenderSyncArrow_SpriteTemplate, sBlenderSyncArrowsPos[i][0], sBlenderSyncArrowsPos[i][1], 1);
- StartSpriteAnim(&gSprites[sBerryBlenderData->syncArrowSpriteIds[i]], i + 8);
+ sBerryBlender->playerArrowSpriteIds[i] = CreateSprite(&sSpriteTemplate_PlayerArrow, sPlayerArrowPos[i][0], sPlayerArrowPos[i][1], 1);
+ StartSpriteAnim(&gSprites[sBerryBlender->playerArrowSpriteIds[i]], i + 8);
}
- if (gReceivedRemoteLinkPlayers != 0 && gWirelessCommType)
+ if (gReceivedRemoteLinkPlayers && gWirelessCommType)
{
LoadWirelessStatusIndicatorSpriteGfx();
CreateWirelessStatusIndicatorSprite(0, 0);
}
- SetVBlankCallback(VBlankCB0_BerryBlender);
- sBerryBlenderData->mainState++;
+ SetVBlankCallback(VBlankCB_BerryBlender);
+ sBerryBlender->mainState++;
}
break;
case 2:
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0x10, 0, RGB_BLACK);
- sub_8082D28();
- sBerryBlenderData->mainState++;
+ UpdateBlenderCenter();
+ sBerryBlender->mainState++;
break;
case 3:
- sub_807F9D0();
+ DrawBlenderBg();
if (!gPaletteFade.active)
- sBerryBlenderData->mainState++;
+ sBerryBlender->mainState++;
break;
case 4:
- if (Blender_PrintText(&sBerryBlenderData->textState, sText_BerryBlenderStart, GetPlayerTextSpeedDelay()))
- sBerryBlenderData->mainState++;
+ if (Blender_PrintText(&sBerryBlender->textState, sText_BerryBlenderStart, GetPlayerTextSpeedDelay()))
+ sBerryBlender->mainState++;
break;
case 5:
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, RGB_BLACK);
- sBerryBlenderData->mainState++;
+ sBerryBlender->mainState++;
break;
case 6:
if (!gPaletteFade.active)
{
+ // Go to bag menu to choose berry, set callback to StartBlender
FreeAllWindowBuffers();
UnsetBgTilemapBuffer(2);
UnsetBgTilemapBuffer(1);
SetVBlankCallback(NULL);
- ChooseBerrySetCallback(sub_807FFA4);
+ ChooseBerryForMachine(StartBlender);
- sBerryBlenderData->mainState = 0;
+ sBerryBlender->mainState = 0;
}
break;
}
@@ -1043,47 +1136,71 @@ static void sub_807FAC8(void)
UpdatePaletteFade();
}
-static void sub_807FD08(struct Sprite* sprite)
+#define sTargetY data[0]
+#define sX data[1]
+#define sY data[2]
+#define sBounceSpeed data[3]
+#define sYUpSpeed data[4]
+#define sBounces data[5]
+#define sXSpeed data[6]
+#define sYDownSpeed data[7]
+
+// For throwing berries into the machine
+static void SpriteCB_Berry(struct Sprite* sprite)
{
- sprite->data[1] += sprite->data[6];
- sprite->data[2] -= sprite->data[4];
- sprite->data[2] += sprite->data[7];
- sprite->data[0] += sprite->data[7];
- sprite->data[4]--;
+ sprite->sX += sprite->sXSpeed;
+ sprite->sY -= sprite->sYUpSpeed;
+ sprite->sY += sprite->sYDownSpeed;
+ sprite->sTargetY += sprite->sYDownSpeed;
+ sprite->sYUpSpeed--;
- if (sprite->data[0] < sprite->data[2])
+ if (sprite->sTargetY < sprite->sY)
{
- sprite->data[3] = sprite->data[4] = sprite->data[3] - 1;
+ sprite->sBounceSpeed = sprite->sYUpSpeed = sprite->sBounceSpeed - 1;
- if (++sprite->data[5] > 3)
+ if (++sprite->sBounces > 3)
DestroySprite(sprite);
else
PlaySE(SE_BALL_TRAY_EXIT);
}
- sprite->pos1.x = sprite->data[1];
- sprite->pos1.y = sprite->data[2];
+ sprite->pos1.x = sprite->sX;
+ sprite->pos1.y = sprite->sY;
}
-static void sub_807FD64(struct Sprite* sprite, s16 a2, s16 a3, s16 a4, s16 a5, s16 a6)
+static void SetBerrySpriteData(struct Sprite* sprite, s16 x, s16 y, s16 bounceSpeed, s16 xSpeed, s16 ySpeed)
{
- sprite->data[0] = a3;
- sprite->data[1] = a2;
- sprite->data[2] = a3;
- sprite->data[3] = a4;
- sprite->data[4] = 10;
- sprite->data[5] = 0;
- sprite->data[6] = a5;
- sprite->data[7] = a6;
- sprite->callback = sub_807FD08;
+ sprite->sTargetY = y;
+ sprite->sX = x;
+ sprite->sY = y;
+ sprite->sBounceSpeed = bounceSpeed;
+ sprite->sYUpSpeed = 10;
+ sprite->sBounces = 0;
+ sprite->sXSpeed = xSpeed;
+ sprite->sYDownSpeed = ySpeed;
+ sprite->callback = SpriteCB_Berry;
}
-static void sub_807FD90(u16 a0, u8 a1)
+#undef sTargetY
+#undef sX
+#undef sY
+#undef sBounceSpeed
+#undef sYUpSpeed
+#undef sBounces
+#undef sXSpeed
+#undef sYDownSpeed
+
+static void CreateBerrySprite(u16 a0, u8 playerId)
{
- u8 spriteId = LoadSpinningBerryPicGfx(a0 + 123, 0, 80, a1 & 1);
- sub_807FD64(&gSprites[spriteId], sUnknown_08339C78[a1][0], sUnknown_08339C78[a1][1], sUnknown_08339C78[a1][2], sUnknown_08339C78[a1][3], sUnknown_08339C78[a1][4]);
+ u8 spriteId = CreateSpinningBerrySprite(a0 + FIRST_BERRY_INDEX - 10, 0, 80, playerId & 1);
+ SetBerrySpriteData(&gSprites[spriteId],
+ sBerrySpriteData[playerId][0],
+ sBerrySpriteData[playerId][1],
+ sBerrySpriteData[playerId][2],
+ sBerrySpriteData[playerId][3],
+ sBerrySpriteData[playerId][4]);
}
-static void Blender_CopyBerryData(struct BlenderBerry* berry, u16 itemId)
+static void ConvertItemToBlenderBerry(struct BlenderBerry* berry, u16 itemId)
{
const struct Berry *berryInfo = GetBerryInfo(ITEM_TO_BERRY(itemId));
@@ -1094,19 +1211,19 @@ static void Blender_CopyBerryData(struct BlenderBerry* berry, u16 itemId)
berry->flavors[FLAVOR_SWEET] = berryInfo->sweet;
berry->flavors[FLAVOR_BITTER] = berryInfo->bitter;
berry->flavors[FLAVOR_SOUR] = berryInfo->sour;
- berry->smoothness = berryInfo->smoothness;
+ berry->flavors[FLAVOR_COUNT] = berryInfo->smoothness;
}
-static void Blender_SetPlayerNamesLocal(u8 opponentsNum)
+static void InitLocalPlayers(u8 opponentsNum)
{
switch (opponentsNum)
{
- case 0:
+ case 0: // Link games have 0 in-game opponents
gInGameOpponentsNo = 0;
break;
case 1:
gInGameOpponentsNo = 1;
- sBerryBlenderData->playersNo = 2;
+ sBerryBlender->numPlayers = 2;
StringCopy(gLinkPlayers[0].name, gSaveBlock2Ptr->playerName);
if (!FlagGet(FLAG_HIDE_LILYCOVE_CONTEST_HALL_BLEND_MASTER))
@@ -1119,7 +1236,7 @@ static void Blender_SetPlayerNamesLocal(u8 opponentsNum)
break;
case 2:
gInGameOpponentsNo = 2;
- sBerryBlenderData->playersNo = 3;
+ sBerryBlender->numPlayers = 3;
StringCopy(gLinkPlayers[0].name, gSaveBlock2Ptr->playerName);
StringCopy(gLinkPlayers[1].name, sBlenderOpponentsNames[BLENDER_DUDE]);
StringCopy(gLinkPlayers[2].name, sBlenderOpponentsNames[BLENDER_LASSIE]);
@@ -1130,7 +1247,7 @@ static void Blender_SetPlayerNamesLocal(u8 opponentsNum)
break;
case 3:
gInGameOpponentsNo = 3;
- sBerryBlenderData->playersNo = 4;
+ sBerryBlender->numPlayers = 4;
StringCopy(gLinkPlayers[0].name, gSaveBlock2Ptr->playerName);
StringCopy(gLinkPlayers[1].name, sBlenderOpponentsNames[BLENDER_MISS]);
StringCopy(gLinkPlayers[2].name, sBlenderOpponentsNames[BLENDER_LADDIE]);
@@ -1144,94 +1261,95 @@ static void Blender_SetPlayerNamesLocal(u8 opponentsNum)
}
}
-static void sub_807FFA4(void)
+static void StartBlender(void)
{
s32 i;
SetGpuReg(REG_OFFSET_DISPCNT, 0);
- if (sBerryBlenderData == NULL)
- sBerryBlenderData = AllocZeroed(sizeof(*sBerryBlenderData));
+ if (sBerryBlender == NULL)
+ sBerryBlender = AllocZeroed(sizeof(*sBerryBlender));
- sBerryBlenderData->mainState = 0;
- sBerryBlenderData->field_10C = 0;
+ sBerryBlender->mainState = 0;
+ sBerryBlender->unk1 = 0;
for (i = 0; i < BLENDER_MAX_PLAYERS; i++)
- sBerryBlenderData->chosenItemId[i] = ITEM_NONE;
+ sBerryBlender->chosenItemId[i] = ITEM_NONE;
- Blender_SetPlayerNamesLocal(gSpecialVar_0x8004);
+ InitLocalPlayers(gSpecialVar_0x8004);
if (gSpecialVar_0x8004 == 0)
- SetMainCallback2(sub_8080018);
+ SetMainCallback2(CB2_StartBlenderLink);
else
- SetMainCallback2(sub_80808D4);
+ SetMainCallback2(CB2_StartBlenderLocal);
}
-static void sub_8080018(void)
+static void CB2_StartBlenderLink(void)
{
s32 i, j;
- switch (sBerryBlenderData->mainState)
+ switch (sBerryBlender->mainState)
{
case 0:
- sub_8080588();
+ InitBlenderBgs();
gLinkType = LINKTYPE_BERRY_BLENDER;
- sBerryBlenderData->field_72 = 0;
+ sBerryBlender->slowdownTimer = 0;
for (i = 0; i < BLENDER_MAX_PLAYERS; i++)
{
- sBerryBlenderData->field_64[i] = 0;
- for (j = 0; j < 3; j++)
+ sBerryBlender->playerContinueResponses[i] = 0;
+ for (j = 0; j < NUM_SCORE_TYPES; j++)
{
- sBerryBlenderData->scores[i][j] = 0;
+ sBerryBlender->scores[i][j] = 0;
}
}
- sBerryBlenderData->playAgainState = 0;
- sBerryBlenderData->max_RPM = 0;
- sBerryBlenderData->loadGfxState = 0;
- sBerryBlenderData->mainState++;
+ sBerryBlender->playAgainState = 0;
+ sBerryBlender->maxRPM = 0;
+ sBerryBlender->loadGfxState = 0;
+ sBerryBlender->mainState++;
break;
case 1:
if (LoadBerryBlenderGfx())
{
- sBerryBlenderData->mainState++;
- sub_8082D28();
+ sBerryBlender->mainState++;
+ UpdateBlenderCenter();
}
break;
case 2:
for (i = 0; i < BLENDER_MAX_PLAYERS; i++)
{
- sBerryBlenderData->syncArrowSprite2Ids[i] = CreateSprite(&sBlenderSyncArrow_SpriteTemplate, sBlenderSyncArrowsPos[i][0], sBlenderSyncArrowsPos[i][1], 1);
- StartSpriteAnim(&gSprites[sBerryBlenderData->syncArrowSprite2Ids[i]], i + 8);
+ sBerryBlender->playerArrowSpriteIds2[i] = CreateSprite(&sSpriteTemplate_PlayerArrow, sPlayerArrowPos[i][0], sPlayerArrowPos[i][1], 1);
+ StartSpriteAnim(&gSprites[sBerryBlender->playerArrowSpriteIds2[i]], i + 8);
}
- if (gReceivedRemoteLinkPlayers != 0 && gWirelessCommType)
+ if (gReceivedRemoteLinkPlayers && gWirelessCommType)
{
LoadWirelessStatusIndicatorSpriteGfx();
CreateWirelessStatusIndicatorSprite(0, 0);
}
- sBerryBlenderData->mainState++;
+ sBerryBlender->mainState++;
break;
case 3:
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0x10, 0, RGB_BLACK);
- sBerryBlenderData->mainState++;
+ sBerryBlender->mainState++;
break;
case 4:
- sub_807F9D0();
+ DrawBlenderBg();
if (!gPaletteFade.active)
{
- sBerryBlenderData->mainState++;
+ sBerryBlender->mainState++;
}
break;
case 5:
- Blender_PrintText(&sBerryBlenderData->textState, sText_CommunicationStandby, 0);
- sBerryBlenderData->mainState = 8;
- sBerryBlenderData->framesToWait = 0;
+ Blender_PrintText(&sBerryBlender->textState, sText_CommunicationStandby, 0);
+ sBerryBlender->mainState = 8;
+ sBerryBlender->framesToWait = 0;
break;
case 8:
- sBerryBlenderData->mainState++;
- sBerryBlenderData->field_114 = 0;
- Blender_CopyBerryData(&sBerryBlenderData->blendedBerries[0], gSpecialVar_ItemId);
- memcpy(gBlockSendBuffer, &sBerryBlenderData->blendedBerries[0], sizeof(struct BlenderBerry));
+ // Send berry choice to link partners
+ sBerryBlender->mainState++;
+ sBerryBlender->playerToThrowBerry = 0;
+ ConvertItemToBlenderBerry(&sBerryBlender->blendedBerries[0], gSpecialVar_ItemId);
+ memcpy(gBlockSendBuffer, &sBerryBlender->blendedBerries[0], sizeof(struct BlenderBerry));
SetLinkStandbyCallback();
- sBerryBlenderData->framesToWait = 0;
+ sBerryBlender->framesToWait = 0;
break;
case 9:
if (IsLinkTaskFinished())
@@ -1239,122 +1357,130 @@ static void sub_8080018(void)
ResetBlockReceivedFlags();
if (GetMultiplayerId() == 0)
SendBlockRequest(4);
- sBerryBlenderData->mainState++;
+ sBerryBlender->mainState++;
}
break;
case 10:
- if (++sBerryBlenderData->framesToWait > 20)
+ if (++sBerryBlender->framesToWait > 20)
{
+ // Wait for partners' berries
ClearDialogWindowAndFrameToTransparent(4, TRUE);
if (GetBlockReceivedStatus() == GetLinkPlayerCountAsBitFlags())
{
for (i = 0; i < GetLinkPlayerCount(); i++)
{
- memcpy(&sBerryBlenderData->blendedBerries[i], &gBlockRecvBuffer[i][0], sizeof(struct BlenderBerry));
- sBerryBlenderData->chosenItemId[i] = sBerryBlenderData->blendedBerries[i].itemId;
+ memcpy(&sBerryBlender->blendedBerries[i], &gBlockRecvBuffer[i][0], sizeof(struct BlenderBerry));
+ sBerryBlender->chosenItemId[i] = sBerryBlender->blendedBerries[i].itemId;
}
ResetBlockReceivedFlags();
- sBerryBlenderData->mainState++;
+ sBerryBlender->mainState++;
}
}
break;
case 11:
- sBerryBlenderData->playersNo = GetLinkPlayerCount();
+ sBerryBlender->numPlayers = GetLinkPlayerCount();
+ // Throw 1 player's berry in
for (i = 0; i < BLENDER_MAX_PLAYERS; i++)
{
- if (sBerryBlenderData->field_114 == sUnknown_083399D0[sBerryBlenderData->playersNo - 2][i])
+ if (sBerryBlender->playerToThrowBerry == sPlayerIdMap[sBerryBlender->numPlayers - 2][i])
{
- sub_807FD90(sBerryBlenderData->chosenItemId[sBerryBlenderData->field_114], i);
+ CreateBerrySprite(sBerryBlender->chosenItemId[sBerryBlender->playerToThrowBerry], i);
break;
}
}
- sBerryBlenderData->framesToWait = 0;
- sBerryBlenderData->mainState++;
- sBerryBlenderData->field_114++;
+ sBerryBlender->framesToWait = 0;
+ sBerryBlender->mainState++;
+ sBerryBlender->playerToThrowBerry++;
break;
case 12:
- if (++sBerryBlenderData->framesToWait > 60)
+ if (++sBerryBlender->framesToWait > 60)
{
- if (sBerryBlenderData->field_114 >= sBerryBlenderData->playersNo)
+ if (sBerryBlender->playerToThrowBerry >= sBerryBlender->numPlayers)
{
- sBerryBlenderData->mainState++;
- sBerryBlenderData->arrowPos = sUnknown_083399DC[sUnknown_083399E4[sBerryBlenderData->playersNo - 2]] - 22528;
+ // Finished throwing berries in
+ sBerryBlender->mainState++;
+ sBerryBlender->arrowPos = sArrowStartPos[sArrowStartPosIds[sBerryBlender->numPlayers - 2]] - ARROW_FALL_ROTATION;
}
else
{
- sBerryBlenderData->mainState--;
+ // Haven't finished throwing berries in, go back to prev step
+ sBerryBlender->mainState--;
}
- sBerryBlenderData->framesToWait = 0;
+ sBerryBlender->framesToWait = 0;
}
break;
case 13:
if (IsLinkTaskFinished())
{
- sBerryBlenderData->mainState++;
- sub_8082CB4(&sBerryBlenderData->bgAffineSrc);
+ sBerryBlender->mainState++;
+ DrawBlenderCenter(&sBerryBlender->bgAffineSrc);
PlaySE(SE_FALL);
ShowBg(2);
}
break;
case 14:
SetGpuRegBits(REG_OFFSET_DISPCNT, DISPCNT_BG2_ON);
- sBerryBlenderData->arrowPos += 0x200;
- sBerryBlenderData->field_11A += 4;
- if (sBerryBlenderData->field_11A > 0xFF)
+ sBerryBlender->arrowPos += 0x200;
+ sBerryBlender->centerScale += 4;
+ if (sBerryBlender->centerScale > 255)
{
SetGpuRegBits(REG_OFFSET_BG2CNT, 2);
- sBerryBlenderData->mainState++;
- sBerryBlenderData->field_11A = 0x100;
- sBerryBlenderData->arrowPos = sUnknown_083399DC[sUnknown_083399E4[sBerryBlenderData->playersNo - 2]];
- sBerryBlenderData->framesToWait = 0;
+ sBerryBlender->mainState++;
+ sBerryBlender->centerScale = 256;
+ sBerryBlender->arrowPos = sArrowStartPos[sArrowStartPosIds[sBerryBlender->numPlayers - 2]];
+ sBerryBlender->framesToWait = 0;
PlaySE(SE_TRUCK_DOOR);
- sub_808074C();
- Blender_PrintPlayerNames();
+ SetPlayerIdMaps();
+ PrintPlayerNames();
}
- sub_8082CB4(&sBerryBlenderData->bgAffineSrc);
+ DrawBlenderCenter(&sBerryBlender->bgAffineSrc);
break;
case 15:
- if (sub_8083380())
+ if (UpdateBlenderLandScreenShake())
{
- sBerryBlenderData->framesToWait = 0;
- sBerryBlenderData->mainState++;
+ sBerryBlender->framesToWait = 0;
+ sBerryBlender->mainState++;
}
- sub_8082CB4(&sBerryBlenderData->bgAffineSrc);
+ DrawBlenderCenter(&sBerryBlender->bgAffineSrc);
break;
case 16:
- CreateSprite(&sUnknown_08339C2C, 120, -16, 3);
- sBerryBlenderData->mainState++;
+ CreateSprite(&sSpriteTemplate_CountdownNumbers, 120, -16, 3);
+ sBerryBlender->mainState++;
+ break;
+ case 17:
+ // Wait here for the countdown
+ // State is progressed in SpriteCB_Start
break;
case 18:
- sBerryBlenderData->mainState++;
+ sBerryBlender->mainState++;
break;
case 19:
SetLinkStandbyCallback();
- sBerryBlenderData->mainState++;
+ sBerryBlender->mainState++;
break;
case 20:
if (IsLinkTaskFinished())
{
- sub_800A418();
- sBerryBlenderData->mainState++;
+ SetBerryBlenderLinkCallback();
+ sBerryBlender->mainState++;
}
break;
case 21:
- sBerryBlenderData->field_4C = 128;
- sBerryBlenderData->gameFrameTime = 0;
- SetMainCallback2(sub_8081898);
+ sBerryBlender->speed = MIN_ARROW_SPEED;
+ sBerryBlender->gameFrameTime = 0;
+ SetMainCallback2(CB2_PlayBlender);
if (GetCurrentMapMusic() != MUS_CYCLING)
{
- sBerryBlenderData->field_154 = GetCurrentMapMusic();
+ sBerryBlender->savedMusic = GetCurrentMapMusic();
}
PlayBGM(MUS_CYCLING);
break;
}
- Blender_DummiedOutFunc(sBerryBlenderData->bg_X, sBerryBlenderData->bg_Y);
+ Blender_DummiedOutFunc(sBerryBlender->bg_X, sBerryBlender->bg_Y);
RunTasks();
AnimateSprites();
BuildOamBuffer();
@@ -1362,7 +1488,7 @@ static void sub_8080018(void)
UpdatePaletteFade();
}
-static void sub_8080588(void)
+static void InitBlenderBgs(void)
{
SetGpuReg(REG_OFFSET_DISPCNT, 0);
@@ -1370,47 +1496,47 @@ static void sub_8080588(void)
FreeAllSpritePalettes();
ResetTasks();
- SetVBlankCallback(VBlankCB0_BerryBlender);
+ SetVBlankCallback(VBlankCB_BerryBlender);
ResetBgsAndClearDma3BusyFlags(0);
- InitBgsFromTemplates(1, sBerryBlenderBgTemplates, ARRAY_COUNT(sBerryBlenderBgTemplates));
+ InitBgsFromTemplates(1, sBgTemplates, ARRAY_COUNT(sBgTemplates));
- SetBgTilemapBuffer(1, sBerryBlenderData->tilemapBuffers[0]);
- SetBgTilemapBuffer(2, sBerryBlenderData->tilemapBuffers[1]);
+ SetBgTilemapBuffer(1, sBerryBlender->tilemapBuffers[0]);
+ SetBgTilemapBuffer(2, sBerryBlender->tilemapBuffers[1]);
LoadUserWindowBorderGfx(0, 1, 0xD0);
LoadMessageBoxGfx(0, 0x14, 0xF0);
InitBerryBlenderWindows();
- sBerryBlenderData->field_44 = 0;
- sBerryBlenderData->field_4C = 0;
- sBerryBlenderData->arrowPos = 0;
- sBerryBlenderData->max_RPM = 0;
- sBerryBlenderData->bg_X = 0;
- sBerryBlenderData->bg_Y = 0;
+ sBerryBlender->unk0 = 0;
+ sBerryBlender->speed = 0;
+ sBerryBlender->arrowPos = 0;
+ sBerryBlender->maxRPM = 0;
+ sBerryBlender->bg_X = 0;
+ sBerryBlender->bg_Y = 0;
}
-static u8 sub_8080624(u16 arrowPos, u8 playerId)
+static u8 GetArrowProximity(u16 arrowPos, u8 playerId)
{
- u32 var1 = (arrowPos / 0x100) + 0x18;
- u8 arrID = sBerryBlenderData->field_96[playerId];
- u32 var2 = sUnknown_083399E7[arrID];
+ u32 pos = (arrowPos / 256) + 24;
+ u8 arrowId = sBerryBlender->playerIdToArrowId[playerId];
+ u32 hitRangeStart = sArrowHitRangeStart[arrowId];
- if (var1 >= var2 && var1 < var2 + 0x30)
+ if (pos >= hitRangeStart && pos < hitRangeStart + 48)
{
- if (var1 >= var2 + 20 && var1 < var2 + 28)
- return 2;
+ if (pos >= hitRangeStart + 20 && pos < hitRangeStart + 28)
+ return PROXIMITY_BEST;
else
- return 1;
+ return PROXIMITY_GOOD;
}
- return 0;
+ return PROXIMITY_MISS;
}
-static void Blender_SetOpponentsBerryData(u16 playerBerryItemId, u8 playersNum, struct BlenderBerry* playerBerry)
+static void SetOpponentsBerryData(u16 playerBerryItemId, u8 playersNum, struct BlenderBerry* playerBerry)
{
u16 opponentSetId = 0;
u16 opponentBerryId;
- u16 var;
+ u16 berryMasterDiff;
u16 i;
if (playerBerryItemId == ITEM_ENIGMA_BERRY)
@@ -1420,70 +1546,73 @@ static void Blender_SetOpponentsBerryData(u16 playerBerryItemId, u8 playersNum,
if (playerBerry->flavors[opponentSetId] > playerBerry->flavors[i])
opponentSetId = i;
}
- opponentSetId += 5;
+ opponentSetId += NUM_NPC_BERRIES;
}
else
{
- opponentSetId = playerBerryItemId - FIRST_BERRY_INDEX;
- if (opponentSetId >= 5)
- opponentSetId = (opponentSetId % 5) + 5;
+ opponentSetId = ITEM_TO_BERRY(playerBerryItemId) - 1;
+ if (opponentSetId >= NUM_NPC_BERRIES)
+ opponentSetId = (opponentSetId % NUM_NPC_BERRIES) + NUM_NPC_BERRIES;
}
for (i = 0; i < playersNum - 1; i++)
{
opponentBerryId = sOpponentBerrySets[opponentSetId][i];
- var = playerBerryItemId - 163;
+ berryMasterDiff = ITEM_TO_BERRY(playerBerryItemId) - ITEM_TO_BERRY(ITEM_SPELON_BERRY);
if (!FlagGet(FLAG_HIDE_LILYCOVE_CONTEST_HALL_BLEND_MASTER) && gSpecialVar_0x8004 == 1)
{
- opponentSetId %= 5;
- opponentBerryId = sSpecialOpponentBerrySets[opponentSetId];
- if (var <= 4)
- opponentBerryId -= 5;
+ opponentSetId %= ARRAY_COUNT(sBerryMasterBerries);
+ opponentBerryId = sBerryMasterBerries[opponentSetId];
+
+ // If the player's berry is any of the Berry Master's berries,
+ // then use the next lower set of berries
+ if (berryMasterDiff < ARRAY_COUNT(sBerryMasterBerries))
+ opponentBerryId -= ARRAY_COUNT(sBerryMasterBerries);
}
- Blender_SetParticipantBerryData(i + 1, opponentBerryId + FIRST_BERRY_INDEX);
+ SetPlayerBerryData(i + 1, opponentBerryId + FIRST_BERRY_INDEX);
}
}
-static void sub_808074C(void)
+static void SetPlayerIdMaps(void)
{
s32 i, j;
for (i = 0; i < BLENDER_MAX_PLAYERS; i++)
{
- sBerryBlenderData->field_96[i] = 0xFF;
- sBerryBlenderData->field_8E[i] = sUnknown_083399D0[sBerryBlenderData->playersNo - 2][i];
+ sBerryBlender->playerIdToArrowId[i] = NO_PLAYER;
+ sBerryBlender->arrowIdToPlayerId[i] = sPlayerIdMap[sBerryBlender->numPlayers - 2][i];
}
for (j = 0; j < BLENDER_MAX_PLAYERS; j++)
{
for (i = 0; i < BLENDER_MAX_PLAYERS; i++)
{
- if (sBerryBlenderData->field_8E[i] == j)
- sBerryBlenderData->field_96[j] = i;
+ if (sBerryBlender->arrowIdToPlayerId[i] == j)
+ sBerryBlender->playerIdToArrowId[j] = i;
}
}
}
-static void Blender_PrintPlayerNames(void)
+static void PrintPlayerNames(void)
{
s32 i, xPos;
- u32 multiplayerId = 0;
+ u32 playerId = 0;
u8 text[20];
if (gReceivedRemoteLinkPlayers)
- multiplayerId = GetMultiplayerId();
+ playerId = GetMultiplayerId();
for (i = 0; i < BLENDER_MAX_PLAYERS; i++)
{
- if (sBerryBlenderData->field_8E[i] != 0xFF)
+ if (sBerryBlender->arrowIdToPlayerId[i] != NO_PLAYER)
{
- sBerryBlenderData->syncArrowSpriteIds[sBerryBlenderData->field_8E[i]] = sBerryBlenderData->syncArrowSprite2Ids[i];
- StartSpriteAnim(&gSprites[sBerryBlenderData->syncArrowSpriteIds[sBerryBlenderData->field_8E[i]]], i);
+ sBerryBlender->playerArrowSpriteIds[sBerryBlender->arrowIdToPlayerId[i]] = sBerryBlender->playerArrowSpriteIds2[i];
+ StartSpriteAnim(&gSprites[sBerryBlender->playerArrowSpriteIds[sBerryBlender->arrowIdToPlayerId[i]]], i);
text[0] = EOS;
- StringCopy(text, gLinkPlayers[sBerryBlenderData->field_8E[i]].name);
+ StringCopy(text, gLinkPlayers[sBerryBlender->arrowIdToPlayerId[i]].name);
xPos = GetStringCenterAlignXOffset(1, text, 0x38);
- if (multiplayerId == sBerryBlenderData->field_8E[i])
- Blender_AddTextPrinter(i, text, xPos, 1, 0, 2);
+ if (playerId == sBerryBlender->arrowIdToPlayerId[i])
+ Blender_AddTextPrinter(i, text, xPos, 1, 0, 2); // Highlight player's name in red
else
Blender_AddTextPrinter(i, text, xPos, 1, 0, 1);
@@ -1493,167 +1622,174 @@ static void Blender_PrintPlayerNames(void)
}
}
-static void sub_80808D4(void)
+static void CB2_StartBlenderLocal(void)
{
s32 i, j;
- switch (sBerryBlenderData->mainState)
+ switch (sBerryBlender->mainState)
{
case 0:
SetWirelessCommType0();
- sub_8080588();
- Blender_SetParticipantBerryData(0, gSpecialVar_ItemId);
- Blender_CopyBerryData(&sBerryBlenderData->blendedBerries[0], gSpecialVar_ItemId);
- Blender_SetOpponentsBerryData(gSpecialVar_ItemId, sBerryBlenderData->playersNo, &sBerryBlenderData->blendedBerries[0]);
+ InitBlenderBgs();
+ SetPlayerBerryData(0, gSpecialVar_ItemId);
+ ConvertItemToBlenderBerry(&sBerryBlender->blendedBerries[0], gSpecialVar_ItemId);
+ SetOpponentsBerryData(gSpecialVar_ItemId, sBerryBlender->numPlayers, &sBerryBlender->blendedBerries[0]);
for (i = 0; i < BLENDER_MAX_PLAYERS; i++)
{
- sBerryBlenderData->field_64[i] = 0;
- for (j = 0; j < 3; j++)
+ sBerryBlender->playerContinueResponses[i] = 0;
+ for (j = 0; j < NUM_SCORE_TYPES; j++)
{
- sBerryBlenderData->scores[i][j] = 0;
+ sBerryBlender->scores[i][j] = 0;
}
}
- sBerryBlenderData->playAgainState = 0;
- sBerryBlenderData->loadGfxState = 0;
+ sBerryBlender->playAgainState = 0;
+ sBerryBlender->loadGfxState = 0;
gLinkType = LINKTYPE_BERRY_BLENDER;
- sBerryBlenderData->mainState++;
+ sBerryBlender->mainState++;
break;
case 1:
if (LoadBerryBlenderGfx())
{
- sBerryBlenderData->mainState++;
- sub_8082D28();
+ sBerryBlender->mainState++;
+ UpdateBlenderCenter();
}
break;
case 2:
for (i = 0; i < BLENDER_MAX_PLAYERS; i++)
{
- sBerryBlenderData->syncArrowSprite2Ids[i] = CreateSprite(&sBlenderSyncArrow_SpriteTemplate, sBlenderSyncArrowsPos[i][0], sBlenderSyncArrowsPos[i][1], 1);
- StartSpriteAnim(&gSprites[sBerryBlenderData->syncArrowSprite2Ids[i]], i + 8);
+ sBerryBlender->playerArrowSpriteIds2[i] = CreateSprite(&sSpriteTemplate_PlayerArrow, sPlayerArrowPos[i][0], sPlayerArrowPos[i][1], 1);
+ StartSpriteAnim(&gSprites[sBerryBlender->playerArrowSpriteIds2[i]], i + 8);
}
- sBerryBlenderData->mainState++;
+ sBerryBlender->mainState++;
break;
case 3:
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0x10, 0, RGB_BLACK);
- sBerryBlenderData->mainState++;
- sBerryBlenderData->framesToWait = 0;
+ sBerryBlender->mainState++;
+ sBerryBlender->framesToWait = 0;
break;
case 4:
- if (++sBerryBlenderData->framesToWait == 2)
- sub_807F9D0();
+ if (++sBerryBlender->framesToWait == 2)
+ DrawBlenderBg();
if (!gPaletteFade.active)
- sBerryBlenderData->mainState = 8;
+ sBerryBlender->mainState = 8;
break;
case 8:
- sBerryBlenderData->mainState = 11;
- sBerryBlenderData->field_114 = 0;
+ sBerryBlender->mainState = 11;
+ sBerryBlender->playerToThrowBerry = 0;
break;
case 11:
for (i = 0; i < BLENDER_MAX_PLAYERS; i++)
{
- u32 var = sUnknown_083399D0[sBerryBlenderData->playersNo - 2][i];
- if (sBerryBlenderData->field_114 == var)
+ // Throw 1 player's berry in
+ u32 playerId = sPlayerIdMap[sBerryBlender->numPlayers - 2][i];
+ if (sBerryBlender->playerToThrowBerry == playerId)
{
- sub_807FD90(sBerryBlenderData->chosenItemId[sBerryBlenderData->field_114], i);
+ CreateBerrySprite(sBerryBlender->chosenItemId[sBerryBlender->playerToThrowBerry], i);
break;
}
}
- sBerryBlenderData->framesToWait = 0;
- sBerryBlenderData->mainState++;
- sBerryBlenderData->field_114++;
+ sBerryBlender->framesToWait = 0;
+ sBerryBlender->mainState++;
+ sBerryBlender->playerToThrowBerry++;
break;
case 12:
- if (++sBerryBlenderData->framesToWait > 60)
+ if (++sBerryBlender->framesToWait > 60)
{
- if (sBerryBlenderData->field_114 >= sBerryBlenderData->playersNo)
+ if (sBerryBlender->playerToThrowBerry >= sBerryBlender->numPlayers)
{
- sBerryBlenderData->arrowPos = sUnknown_083399DC[sUnknown_083399E4[sBerryBlenderData->playersNo - 2]] - 22528;
- sBerryBlenderData->mainState++;
+ // Finished throwing berries in
+ sBerryBlender->arrowPos = sArrowStartPos[sArrowStartPosIds[sBerryBlender->numPlayers - 2]] - ARROW_FALL_ROTATION;
+ sBerryBlender->mainState++;
}
else
{
- sBerryBlenderData->mainState--;
+ // Haven't finished throwing berries in, go back to prev step
+ sBerryBlender->mainState--;
}
- sBerryBlenderData->framesToWait = 0;
+ sBerryBlender->framesToWait = 0;
}
break;
case 13:
- sBerryBlenderData->mainState++;
- sub_808074C();
+ sBerryBlender->mainState++;
+ SetPlayerIdMaps();
PlaySE(SE_FALL);
- sub_8082CB4(&sBerryBlenderData->bgAffineSrc);
+ DrawBlenderCenter(&sBerryBlender->bgAffineSrc);
ShowBg(2);
break;
case 14:
SetGpuRegBits(REG_OFFSET_DISPCNT, DISPCNT_BG2_ON);
- sBerryBlenderData->arrowPos += 0x200;
- sBerryBlenderData->field_11A += 4;
- if (sBerryBlenderData->field_11A > 0xFF)
+ sBerryBlender->arrowPos += 0x200;
+ sBerryBlender->centerScale += 4;
+ if (sBerryBlender->centerScale > 255)
{
- sBerryBlenderData->mainState++;
- sBerryBlenderData->field_11A = 0x100;
- sBerryBlenderData->arrowPos = sUnknown_083399DC[sUnknown_083399E4[sBerryBlenderData->playersNo - 2]];
+ sBerryBlender->mainState++;
+ sBerryBlender->centerScale = 256;
+ sBerryBlender->arrowPos = sArrowStartPos[sArrowStartPosIds[sBerryBlender->numPlayers - 2]];
SetGpuRegBits(REG_OFFSET_BG2CNT, 2);
- sBerryBlenderData->framesToWait = 0;
+ sBerryBlender->framesToWait = 0;
PlaySE(SE_TRUCK_DOOR);
- Blender_PrintPlayerNames();
+ PrintPlayerNames();
}
- sub_8082CB4(&sBerryBlenderData->bgAffineSrc);
+ DrawBlenderCenter(&sBerryBlender->bgAffineSrc);
break;
case 15:
- if (sub_8083380())
+ if (UpdateBlenderLandScreenShake())
{
- sBerryBlenderData->mainState++;
+ sBerryBlender->mainState++;
}
- sub_8082CB4(&sBerryBlenderData->bgAffineSrc);
+ DrawBlenderCenter(&sBerryBlender->bgAffineSrc);
break;
case 16:
- CreateSprite(&sUnknown_08339C2C, 120, -16, 3);
- sBerryBlenderData->mainState++;
+ CreateSprite(&sSpriteTemplate_CountdownNumbers, 120, -16, 3);
+ sBerryBlender->mainState++;
+ break;
+ case 17:
+ // Wait here for the countdown
+ // State is progressed in SpriteCB_Start
break;
case 18:
- sBerryBlenderData->mainState++;
+ sBerryBlender->mainState++;
break;
case 19:
- sBerryBlenderData->mainState++;
+ sBerryBlender->mainState++;
break;
case 20:
- sBerryBlenderData->mainState++;
+ sBerryBlender->mainState++;
break;
case 21:
- sub_8080DF8();
- sBerryBlenderData->field_4C = 0x80;
- sBerryBlenderData->gameFrameTime = 0;
- sBerryBlenderData->field_123 = 0;
- sBerryBlenderData->field_72 = 0;
- SetMainCallback2(sub_8081898);
+ ResetLinkCmds();
+ sBerryBlender->speed = MIN_ARROW_SPEED;
+ sBerryBlender->gameFrameTime = 0;
+ sBerryBlender->perfectOpponents = FALSE;
+ sBerryBlender->slowdownTimer = 0;
+ SetMainCallback2(CB2_PlayBlender);
if (gSpecialVar_0x8004 == 1)
{
if (!FlagGet(FLAG_HIDE_LILYCOVE_CONTEST_HALL_BLEND_MASTER))
- sBerryBlenderData->field_120[0] = CreateTask(sub_8081224, 10);
+ sBerryBlender->opponentTaskIds[0] = CreateTask(Task_HandleBerryMaster, 10);
else
- sBerryBlenderData->field_120[0] = CreateTask(sUnknown_083399EC[0], 10);
+ sBerryBlender->opponentTaskIds[0] = CreateTask(sLocalOpponentTasks[0], 10);
}
if (gSpecialVar_0x8004 > 1)
{
for (i = 0; i < gSpecialVar_0x8004; i++)
- sBerryBlenderData->field_120[i] = CreateTask(sUnknown_083399EC[i], 10 + i);
+ sBerryBlender->opponentTaskIds[i] = CreateTask(sLocalOpponentTasks[i], 10 + i);
}
if (GetCurrentMapMusic() != MUS_CYCLING)
- sBerryBlenderData->field_154 = GetCurrentMapMusic();
+ sBerryBlender->savedMusic = GetCurrentMapMusic();
PlayBGM(MUS_CYCLING);
PlaySE(SE_BERRY_BLENDER);
- Blender_ControlHitPitch();
+ UpdateHitPitch();
break;
}
- Blender_DummiedOutFunc(sBerryBlenderData->bg_X, sBerryBlenderData->bg_Y);
+ Blender_DummiedOutFunc(sBerryBlender->bg_X, sBerryBlender->bg_Y);
RunTasks();
AnimateSprites();
BuildOamBuffer();
@@ -1661,410 +1797,433 @@ static void sub_80808D4(void)
UpdatePaletteFade();
}
-static void sub_8080DF8(void)
+static void ResetLinkCmds(void)
{
s32 i;
- for (i = 0; i < CMD_LENGTH / 2; i++)
+ for (i = 0; i < BLENDER_MAX_PLAYERS; i++)
{
- gSendCmd[0] = 0;
- gSendCmd[2] = 0;
- gRecvCmds[i][0] = 0;
- gRecvCmds[i][2] = 0;
+ gSendCmd[BLENDER_COMM_INPUT_STATE] = 0;
+ gSendCmd[BLENDER_COMM_SCORE] = 0;
+ gRecvCmds[i][BLENDER_COMM_INPUT_STATE] = 0;
+ gRecvCmds[i][BLENDER_COMM_SCORE] = 0;
}
}
-static void sub_8080E20(u8 taskId)
+#define tTimer data[0]
+#define tDelay data[1]
+#define tPlayerId data[2]
+
+static void Task_OpponentMiss(u8 taskId)
{
- if(++gTasks[taskId].data[0] > gTasks[taskId].data[1])
+ if(++gTasks[taskId].tTimer > gTasks[taskId].tDelay)
{
- gRecvCmds[gTasks[taskId].data[2]][2] = 0x2345;
+ gRecvCmds[gTasks[taskId].tPlayerId][BLENDER_COMM_SCORE] = LINKCMD_BLENDER_SCORE_MISS;
DestroyTask(taskId);
}
}
-static void sub_8080E6C(u8 a0, u8 a1)
+static void CreateOpponentMissTask(u8 playerId, u8 delay)
{
- u8 taskId = CreateTask(sub_8080E20, 80);
- gTasks[taskId].data[1] = a1;
- gTasks[taskId].data[2] = a0;
+ u8 taskId = CreateTask(Task_OpponentMiss, 80);
+ gTasks[taskId].tDelay = delay;
+ gTasks[taskId].tPlayerId = playerId;
}
-static void sub_8080EA4(u8 taskId)
+#undef tTimer
+#undef tDelay
+#undef tPlayerId
+
+#define tDidInput data[0]
+
+static void Task_HandleOpponent1(u8 taskId)
{
- if (sub_8080624(sBerryBlenderData->arrowPos, 1) == 2)
+ if (GetArrowProximity(sBerryBlender->arrowPos, 1) == PROXIMITY_BEST)
{
- if (gTasks[taskId].data[0] == 0)
+ if (!gTasks[taskId].tDidInput)
{
- if (sBerryBlenderData->field_123 == 0)
+ if (!sBerryBlender->perfectOpponents)
{
u8 rand = Random() / 655;
- if (sBerryBlenderData->field_4C < 500)
+ if (sBerryBlender->speed < 500)
{
if (rand > 75)
- gRecvCmds[1][2] = 0x4523;
+ gRecvCmds[1][BLENDER_COMM_SCORE] = LINKCMD_BLENDER_SCORE_BEST;
else
- gRecvCmds[1][2] = 0x5432;
+ gRecvCmds[1][BLENDER_COMM_SCORE] = LINKCMD_BLENDER_SCORE_GOOD;
- gRecvCmds[1][2] = 0x5432;
+ // BUG: Overrwrote above assignment. Opponent 1 can't get Best at low speed
+ gRecvCmds[1][BLENDER_COMM_SCORE] = LINKCMD_BLENDER_SCORE_GOOD;
}
- else if (sBerryBlenderData->field_4C < 1500)
+ else if (sBerryBlender->speed < 1500)
{
if (rand > 80)
{
- gRecvCmds[1][2] = 0x4523;
+ gRecvCmds[1][BLENDER_COMM_SCORE] = LINKCMD_BLENDER_SCORE_BEST;
}
else
{
u8 value = rand - 21;
if (value < 60)
- gRecvCmds[1][2] = 0x5432;
+ gRecvCmds[1][BLENDER_COMM_SCORE] = LINKCMD_BLENDER_SCORE_GOOD;
else if (rand < 10)
- sub_8080E6C(1, 5);
+ CreateOpponentMissTask(1, 5);
}
}
else if (rand <= 90)
{
u8 value = rand - 71;
if (value < 20)
- gRecvCmds[1][2] = 0x5432;
+ gRecvCmds[1][BLENDER_COMM_SCORE] = LINKCMD_BLENDER_SCORE_GOOD;
else if (rand < 30)
- sub_8080E6C(1, 5);
+ CreateOpponentMissTask(1, 5);
}
else
{
- gRecvCmds[1][2] = 0x4523;
+ gRecvCmds[1][BLENDER_COMM_SCORE] = LINKCMD_BLENDER_SCORE_BEST;
}
}
else
{
- gRecvCmds[1][2] = 0x4523;
+ gRecvCmds[1][BLENDER_COMM_SCORE] = LINKCMD_BLENDER_SCORE_BEST;
}
- gTasks[taskId].data[0] = 1;
+ gTasks[taskId].tDidInput = TRUE;
}
}
else
{
- gTasks[taskId].data[0] = 0;
+ gTasks[taskId].tDidInput = FALSE;
}
}
-static void sub_8080FD0(u8 taskId)
+static void Task_HandleOpponent2(u8 taskId)
{
- u32 var1 = (sBerryBlenderData->arrowPos + 0x1800) & 0xFFFF;
- u32 var2 = sBerryBlenderData->field_96[2] & 0xFF;
- if ((var1 >> 8) > sUnknown_083399E7[var2] + 20 && (var1 >> 8) < sUnknown_083399E7[var2] + 40)
+ u32 var1 = (sBerryBlender->arrowPos + 0x1800) & 0xFFFF;
+ u32 arrowId = sBerryBlender->playerIdToArrowId[2] & 0xFF;
+ if ((var1 >> 8) > sArrowHitRangeStart[arrowId] + 20 && (var1 >> 8) < sArrowHitRangeStart[arrowId] + 40)
{
- if (gTasks[taskId].data[0] == 0)
+ if (!gTasks[taskId].tDidInput)
{
- if (sBerryBlenderData->field_123 == 0)
+ if (!sBerryBlender->perfectOpponents)
{
u8 rand = Random() / 655;
- if (sBerryBlenderData->field_4C < 500)
+ if (sBerryBlender->speed < 500)
{
if (rand > 66)
- gRecvCmds[2][2] = 0x4523;
+ gRecvCmds[2][BLENDER_COMM_SCORE] = LINKCMD_BLENDER_SCORE_BEST;
else
- gRecvCmds[2][2] = 0x5432;
+ gRecvCmds[2][BLENDER_COMM_SCORE] = LINKCMD_BLENDER_SCORE_GOOD;
}
else
{
u8 value;
if (rand > 65)
- gRecvCmds[2][2] = 0x4523;
+ gRecvCmds[2][BLENDER_COMM_SCORE] = LINKCMD_BLENDER_SCORE_BEST;
value = rand - 41;
if (value < 25)
- gRecvCmds[2][2] = 0x5432;
+ gRecvCmds[2][BLENDER_COMM_SCORE] = LINKCMD_BLENDER_SCORE_GOOD;
if (rand < 10)
- sub_8080E6C(2, 5);
+ CreateOpponentMissTask(2, 5);
}
- gTasks[taskId].data[0] = 1;
+ gTasks[taskId].tDidInput = TRUE;
}
else
{
- gRecvCmds[2][2] = 0x4523;
- gTasks[taskId].data[0] = 1;
+ gRecvCmds[2][BLENDER_COMM_SCORE] = LINKCMD_BLENDER_SCORE_BEST;
+ gTasks[taskId].tDidInput = TRUE;
}
}
}
else
{
- gTasks[taskId].data[0] = 0;
+ gTasks[taskId].tDidInput = FALSE;
}
}
-static void sub_80810F8(u8 taskId)
+static void Task_HandleOpponent3(u8 taskId)
{
- u32 var1, var2;
-
- var1 = (sBerryBlenderData->arrowPos + 0x1800) & 0xFFFF;
- var2 = sBerryBlenderData->field_96[3] & 0xFF;
- if ((var1 >> 8) > sUnknown_083399E7[var2] + 20 && (var1 >> 8) < sUnknown_083399E7[var2] + 40)
+ u32 var1 = (sBerryBlender->arrowPos + 0x1800) & 0xFFFF;
+ u32 arrowId = sBerryBlender->playerIdToArrowId[3] & 0xFF;
+ if ((var1 >> 8) > sArrowHitRangeStart[arrowId] + 20 && (var1 >> 8) < sArrowHitRangeStart[arrowId] + 40)
{
if (gTasks[taskId].data[0] == 0)
{
- if (sBerryBlenderData->field_123 == 0)
+ if (!sBerryBlender->perfectOpponents)
{
u8 rand = (Random() / 655);
- if (sBerryBlenderData->field_4C < 500)
+ if (sBerryBlender->speed < 500)
{
if (rand > 88)
- gRecvCmds[3][2] = 0x4523;
+ gRecvCmds[3][BLENDER_COMM_SCORE] = LINKCMD_BLENDER_SCORE_BEST;
else
- gRecvCmds[3][2] = 0x5432;
+ gRecvCmds[3][BLENDER_COMM_SCORE] = LINKCMD_BLENDER_SCORE_GOOD;
}
else
{
if (rand > 60)
{
- gRecvCmds[3][2] = 0x4523;
+ gRecvCmds[3][BLENDER_COMM_SCORE] = LINKCMD_BLENDER_SCORE_BEST;
}
else
{
s8 value = rand - 56; // makes me wonder what the original code was
u8 value2 = value;
if (value2 < 5)
- gRecvCmds[3][2] = 0x5432;
+ gRecvCmds[3][BLENDER_COMM_SCORE] = LINKCMD_BLENDER_SCORE_GOOD;
}
if (rand < 5)
- sub_8080E6C(3, 5);
+ CreateOpponentMissTask(3, 5);
}
- gTasks[taskId].data[0] = 1;
+ gTasks[taskId].tDidInput = TRUE;
}
else
{
- gRecvCmds[3][2] = 0x4523;
- gTasks[taskId].data[0] = 1;
+ gRecvCmds[3][BLENDER_COMM_SCORE] = LINKCMD_BLENDER_SCORE_BEST;
+ gTasks[taskId].tDidInput = TRUE;
}
}
}
else
{
- gTasks[taskId].data[0] = 0;
+ gTasks[taskId].tDidInput = FALSE;
}
}
-static void sub_8081224(u8 taskId)
+static void Task_HandleBerryMaster(u8 taskId)
{
- if (sub_8080624(sBerryBlenderData->arrowPos, 1) == 2)
+ if (GetArrowProximity(sBerryBlender->arrowPos, 1) == PROXIMITY_BEST)
{
- if (gTasks[taskId].data[0] == 0)
+ if (!gTasks[taskId].tDidInput)
{
- gRecvCmds[1][2] = 0x4523;
- gTasks[taskId].data[0] = 1;
+ gRecvCmds[1][BLENDER_COMM_SCORE] = LINKCMD_BLENDER_SCORE_BEST;
+ gTasks[taskId].tDidInput = TRUE;
}
}
else
{
- gTasks[taskId].data[0] = 0;
+ gTasks[taskId].tDidInput = FALSE;
}
}
-static void sub_8081288(u16 a0, u8 a1)
+#undef tDidInput
+
+static void CreateScoreSymbolSprite(u16 cmd, u8 arrowId)
{
u8 spriteId;
- spriteId = CreateSprite(&sUnknown_08339B40,
- sBlenderSyncArrowsPos[a1][0] - (10 * sUnknown_083399C0[a1][0]),
- sBlenderSyncArrowsPos[a1][1] - (10 * sUnknown_083399C0[a1][1]),
+ spriteId = CreateSprite(&sSpriteTemplate_ScoreSymbols,
+ sPlayerArrowPos[arrowId][0] - (10 * sPlayerArrowQuadrant[arrowId][0]),
+ sPlayerArrowPos[arrowId][1] - (10 * sPlayerArrowQuadrant[arrowId][1]),
1);
- if (a0 == 0x4523)
+ if (cmd == LINKCMD_BLENDER_SCORE_BEST)
{
- StartSpriteAnim(&gSprites[spriteId], 2);
- gSprites[spriteId].callback = sub_8082F9C;
+ StartSpriteAnim(&gSprites[spriteId], SCOREANIM_BEST_FLASH);
+ gSprites[spriteId].callback = SpriteCB_ScoreSymbolBest;
PlaySE(SE_ICE_STAIRS);
}
- else if (a0 == 0x5432)
+ else if (cmd == LINKCMD_BLENDER_SCORE_GOOD)
{
- StartSpriteAnim(&gSprites[spriteId], 0);
+ StartSpriteAnim(&gSprites[spriteId], SCOREANIM_GOOD);
PlaySE(SE_SUCCESS);
}
- else if (a0 == 0x2345)
+ else if (cmd == LINKCMD_BLENDER_SCORE_MISS)
{
- StartSpriteAnim(&gSprites[spriteId], 1);
+ StartSpriteAnim(&gSprites[spriteId], SCOREANIM_MISS);
PlaySE(SE_FAILURE);
}
- sub_8082E84();
+ CreateParticleSprites();
}
-static void sub_8081370(u16 a0)
+static void UpdateSpeedFromHit(u16 cmd)
{
- Blender_ControlHitPitch();
- switch (a0)
+ UpdateHitPitch();
+ switch (cmd)
{
- case 0x4523:
- if (sBerryBlenderData->field_4C < 1500)
- sBerryBlenderData->field_4C += (0x180 / sUnknown_08339CC3[sBerryBlenderData->playersNo]);
+ case LINKCMD_BLENDER_SCORE_BEST:
+ if (sBerryBlender->speed < 1500) {
+ sBerryBlender->speed += (384 / sNumPlayersToSpeedDivisor[sBerryBlender->numPlayers]);
+ }
else
{
- sBerryBlenderData->field_4C += (128 / sUnknown_08339CC3[sBerryBlenderData->playersNo]);
- sub_80832BC(&sBerryBlenderData->bg_X, (sBerryBlenderData->field_4C / 100) - 10);
- sub_80832BC(&sBerryBlenderData->bg_Y, (sBerryBlenderData->field_4C / 100) - 10);
+ sBerryBlender->speed += (128 / sNumPlayersToSpeedDivisor[sBerryBlender->numPlayers]);
+ ShakeBgCoordForHit(&sBerryBlender->bg_X, (sBerryBlender->speed / 100) - 10);
+ ShakeBgCoordForHit(&sBerryBlender->bg_Y, (sBerryBlender->speed / 100) - 10);
}
break;
- case 0x5432:
- if (sBerryBlenderData->field_4C < 1500)
- sBerryBlenderData->field_4C += (0x100 / sUnknown_08339CC3[sBerryBlenderData->playersNo]);
+ case LINKCMD_BLENDER_SCORE_GOOD:
+ if (sBerryBlender->speed < 1500)
+ sBerryBlender->speed += (256 / sNumPlayersToSpeedDivisor[sBerryBlender->numPlayers]);
break;
- case 0x2345:
- sBerryBlenderData->field_4C -= (0x100 / sUnknown_08339CC3[sBerryBlenderData->playersNo]);
- if (sBerryBlenderData->field_4C < 0x80)
- sBerryBlenderData->field_4C = 0x80;
+ case LINKCMD_BLENDER_SCORE_MISS:
+ sBerryBlender->speed -= (256 / sNumPlayersToSpeedDivisor[sBerryBlender->numPlayers]);
+ if (sBerryBlender->speed < MIN_ARROW_SPEED)
+ sBerryBlender->speed = MIN_ARROW_SPEED;
break;
}
}
-static bool32 sub_80814B0(u16 arg0, u16 arg1, u16 arg2)
+// Return TRUE if the received command matches the corresponding Link or RFU command
+static bool32 CheckRecvCmdMatches(u16 recvCmd, u16 linkCmd, u16 rfuCmd)
{
- if (gReceivedRemoteLinkPlayers != 0 && gWirelessCommType)
+ if (gReceivedRemoteLinkPlayers && gWirelessCommType)
{
- if ((arg0 & 0xFF00) == arg2)
+ if ((recvCmd & 0xFF00) == rfuCmd)
return TRUE;
}
else
{
- if (arg0 == arg1)
+ if (recvCmd == linkCmd)
return TRUE;
}
return FALSE;
}
-static void sub_80814F4(void)
+static void UpdateOpponentScores(void)
{
s32 i;
if (gSpecialVar_0x8004 != 0)
{
- if (gSendCmd[2] != 0)
+ // Local game, "send" players score to itself
+ if (gSendCmd[BLENDER_COMM_SCORE] != 0)
{
- gRecvCmds[0][2] = gSendCmd[2];
- gRecvCmds[0][0] = 0x4444;
- gSendCmd[2] = 0;
+ gRecvCmds[0][BLENDER_COMM_SCORE] = gSendCmd[BLENDER_COMM_SCORE];
+ gRecvCmds[0][BLENDER_COMM_INPUT_STATE] = LINKCMD_BLENDER_SEND_KEYS;
+ gSendCmd[BLENDER_COMM_SCORE] = 0;
}
- for (i = 1; i < 4; i++)
+
+ // Local game, simulate NPCs sending keys
+ // Their actual inputs are handled by Task_HandleOpponent
+ for (i = 1; i < BLENDER_MAX_PLAYERS; i++)
{
- if (gRecvCmds[i][2] != 0)
- gRecvCmds[i][0] = 0x4444;
+ if (gRecvCmds[i][BLENDER_COMM_SCORE] != 0)
+ gRecvCmds[i][BLENDER_COMM_INPUT_STATE] = LINKCMD_BLENDER_SEND_KEYS;
}
}
- for (i = 0; i < sBerryBlenderData->playersNo; i++)
+ for (i = 0; i < sBerryBlender->numPlayers; i++)
{
- if (sub_80814B0(gRecvCmds[i][0], 0x4444, 0x4400))
+ if (CheckRecvCmdMatches(gRecvCmds[i][BLENDER_COMM_INPUT_STATE], LINKCMD_BLENDER_SEND_KEYS, RFUCMD_BLENDER_SEND_KEYS))
{
- u32 var = sBerryBlenderData->field_96[i];
- if (gRecvCmds[i][2] == 0x4523)
+ u32 arrowId = sBerryBlender->playerIdToArrowId[i];
+ if (gRecvCmds[i][BLENDER_COMM_SCORE] == LINKCMD_BLENDER_SCORE_BEST)
{
- sub_8081370(0x4523);
- sBerryBlenderData->field_116 += (sBerryBlenderData->field_4C / 55);
- if (sBerryBlenderData->field_116 >= 1000)
- sBerryBlenderData->field_116 = 1000;
- sub_8081288(0x4523, var);
- sBerryBlenderData->scores[i][BLENDER_SCORE_BEST]++;
+ UpdateSpeedFromHit(LINKCMD_BLENDER_SCORE_BEST);
+ sBerryBlender->progressBarValue += (sBerryBlender->speed / 55);
+ if (sBerryBlender->progressBarValue >= MAX_PROGRESS_BAR)
+ sBerryBlender->progressBarValue = MAX_PROGRESS_BAR;
+ CreateScoreSymbolSprite(LINKCMD_BLENDER_SCORE_BEST, arrowId);
+ sBerryBlender->scores[i][SCORE_BEST]++;
}
- else if (gRecvCmds[i][2] == 0x5432)
+ else if (gRecvCmds[i][BLENDER_COMM_SCORE] == LINKCMD_BLENDER_SCORE_GOOD)
{
- sub_8081370(0x5432);
- sBerryBlenderData->field_116 += (sBerryBlenderData->field_4C / 70);
- sub_8081288(0x5432, var);
- sBerryBlenderData->scores[i][BLENDER_SCORE_GOOD]++;
+ UpdateSpeedFromHit(LINKCMD_BLENDER_SCORE_GOOD);
+ sBerryBlender->progressBarValue += (sBerryBlender->speed / 70);
+ CreateScoreSymbolSprite(LINKCMD_BLENDER_SCORE_GOOD, arrowId);
+ sBerryBlender->scores[i][SCORE_GOOD]++;
}
- else if (gRecvCmds[i][2] == 0x2345)
+ else if (gRecvCmds[i][BLENDER_COMM_SCORE] == LINKCMD_BLENDER_SCORE_MISS)
{
- sub_8081288(0x2345, var);
- sub_8081370(0x2345);
- if (sBerryBlenderData->scores[i][BLENDER_SCORE_MISS] < 999)
- sBerryBlenderData->scores[i][BLENDER_SCORE_MISS]++;
+ CreateScoreSymbolSprite(LINKCMD_BLENDER_SCORE_MISS, arrowId);
+ UpdateSpeedFromHit(LINKCMD_BLENDER_SCORE_MISS);
+ if (sBerryBlender->scores[i][SCORE_MISS] < 999)
+ sBerryBlender->scores[i][SCORE_MISS]++;
}
- if (gRecvCmds[i][2] == 0x2345 || gRecvCmds[2][i] == 0x4523 || gRecvCmds[2][i] == 0x5432) // could be a bug, 2 and i are reversed
+
+ // BUG: Should [i][BLENDER_COMM_SCORE] below, not [BLENDER_COMM_SCORE][i]
+ // As a result the music tempo updates if any player misses, but only if 1 specific player hits
+ if (gRecvCmds[i][BLENDER_COMM_SCORE] == LINKCMD_BLENDER_SCORE_MISS
+ || gRecvCmds[BLENDER_COMM_SCORE][i] == LINKCMD_BLENDER_SCORE_BEST
+ || gRecvCmds[BLENDER_COMM_SCORE][i] == LINKCMD_BLENDER_SCORE_GOOD)
{
- if (sBerryBlenderData->field_4C > 1500)
- m4aMPlayTempoControl(&gMPlayInfo_BGM, ((sBerryBlenderData->field_4C - 750) / 20) + 256);
+ if (sBerryBlender->speed > 1500)
+ m4aMPlayTempoControl(&gMPlayInfo_BGM, ((sBerryBlender->speed - 750) / 20) + 256);
else
- m4aMPlayTempoControl(&gMPlayInfo_BGM, 0x100);
+ m4aMPlayTempoControl(&gMPlayInfo_BGM, 256);
}
}
}
if (gSpecialVar_0x8004 != 0)
{
- for (i = 0; i < sBerryBlenderData->playersNo; i++)
+ for (i = 0; i < sBerryBlender->numPlayers; i++)
{
- gRecvCmds[i][0] = 0;
- gRecvCmds[i][2] = 0;
+ gRecvCmds[i][BLENDER_COMM_INPUT_STATE] = 0;
+ gRecvCmds[i][BLENDER_COMM_SCORE] = 0;
}
}
}
-static void sub_8081744(void)
+static void HandlePlayerInput(void)
{
- u8 var2;
- bool8 A_pressed = FALSE;
+ u8 arrowId;
+ bool8 pressedA = FALSE;
u8 playerId = 0;
- if (gReceivedRemoteLinkPlayers != 0)
+ if (gReceivedRemoteLinkPlayers)
playerId = GetMultiplayerId();
- var2 = sBerryBlenderData->field_96[playerId];
+ arrowId = sBerryBlender->playerIdToArrowId[playerId];
- if (sBerryBlenderData->gameEndState == 0)
+ if (sBerryBlender->gameEndState == 0)
{
- if (gSaveBlock2Ptr->optionsButtonMode == OPTIONS_BUTTON_MODE_L_EQUALS_A && gMain.newKeys & A_BUTTON)
+ if (gSaveBlock2Ptr->optionsButtonMode == OPTIONS_BUTTON_MODE_L_EQUALS_A && JOY_NEW(A_BUTTON))
{
- if ((gMain.heldKeysRaw & (A_BUTTON | L_BUTTON)) != (A_BUTTON | L_BUTTON))
- A_pressed = TRUE;
+ if (JOY_HELD_RAW(A_BUTTON | L_BUTTON) != (A_BUTTON | L_BUTTON))
+ pressedA = TRUE;
}
- else if (gMain.newKeys & A_BUTTON)
+ else if (JOY_NEW(A_BUTTON))
{
- A_pressed = TRUE;
+ pressedA = TRUE;
}
- if (A_pressed)
+ if (pressedA)
{
- u8 var3;
- StartSpriteAnim(&gSprites[sBerryBlenderData->syncArrowSpriteIds[sBerryBlenderData->field_8E[var2]]], var2 + 4);
- var3 = sub_8080624(sBerryBlenderData->arrowPos, playerId);
+ u8 proximity;
+ StartSpriteAnim(&gSprites[sBerryBlender->playerArrowSpriteIds[sBerryBlender->arrowIdToPlayerId[arrowId]]], arrowId + 4);
+ proximity = GetArrowProximity(sBerryBlender->arrowPos, playerId);
- if (var3 == 2)
- gSendCmd[2] = 0x4523;
- else if (var3 == 1)
- gSendCmd[2] = 0x5432;
+ if (proximity == PROXIMITY_BEST)
+ gSendCmd[BLENDER_COMM_SCORE] = LINKCMD_BLENDER_SCORE_BEST;
+ else if (proximity == PROXIMITY_GOOD)
+ gSendCmd[BLENDER_COMM_SCORE] = LINKCMD_BLENDER_SCORE_GOOD;
else
- gSendCmd[2] = 0x2345;
+ gSendCmd[BLENDER_COMM_SCORE] = LINKCMD_BLENDER_SCORE_MISS;
}
}
- if (++sBerryBlenderData->field_72 > 5)
+ if (++sBerryBlender->slowdownTimer > 5)
{
- if (sBerryBlenderData->field_4C > 128)
- sBerryBlenderData->field_4C--;
- sBerryBlenderData->field_72 = 0;
+ if (sBerryBlender->speed > MIN_ARROW_SPEED)
+ sBerryBlender->speed--;
+ sBerryBlender->slowdownTimer = 0;
}
- if (gEnableContestDebugging && gMain.newKeys & L_BUTTON)
- sBerryBlenderData->field_123 ^= 1;
+
+ if (gEnableContestDebugging && JOY_NEW(L_BUTTON))
+ sBerryBlender->perfectOpponents ^= 1;
}
-static void sub_8081898(void)
+static void CB2_PlayBlender(void)
{
- sub_8082D28();
+ UpdateBlenderCenter();
- if (sBerryBlenderData->gameFrameTime < (99 * 60 * 60) + (59 * 60)) // game time can't be longer than 99 minutes and 59 seconds, can't print 3 digits
- sBerryBlenderData->gameFrameTime++;
+ if (sBerryBlender->gameFrameTime < (99 * 60 * 60) + (59 * 60)) // game time can't be longer than 99 minutes and 59 seconds, can't print 3 digits
+ sBerryBlender->gameFrameTime++;
- sub_8081744();
- SetLinkDebugValues((u16)(sBerryBlenderData->field_4C), sBerryBlenderData->field_116);
- sub_80814F4();
- sub_8083140(sBerryBlenderData->field_116, 1000);
- sub_8083230(sBerryBlenderData->field_4C);
- sub_808330C();
- sub_8082AD4();
- if (sBerryBlenderData->gameEndState == 0 && sBerryBlenderData->field_118 >= 1000)
+ HandlePlayerInput();
+ SetLinkDebugValues((u16)(sBerryBlender->speed), sBerryBlender->progressBarValue);
+ UpdateOpponentScores();
+ TryUpdateProgressBar(sBerryBlender->progressBarValue, MAX_PROGRESS_BAR);
+ UpdateRPM(sBerryBlender->speed);
+ RestoreBgCoords();
+ ProcessLinkPlayerCmds();
+ if (sBerryBlender->gameEndState == 0 && sBerryBlender->maxProgressBarValue >= MAX_PROGRESS_BAR)
{
- sBerryBlenderData->field_116 = 1000;
- sBerryBlenderData->gameEndState = 1;
- SetMainCallback2(CB2_HandleBlenderEndGame);
+ sBerryBlender->progressBarValue = MAX_PROGRESS_BAR;
+ sBerryBlender->gameEndState = 1;
+ SetMainCallback2(CB2_EndBlenderGame);
}
- Blender_DummiedOutFunc(sBerryBlenderData->bg_X, sBerryBlenderData->bg_Y);
+ Blender_DummiedOutFunc(sBerryBlender->bg_X, sBerryBlender->bg_Y);
RunTasks();
AnimateSprites();
BuildOamBuffer();
@@ -2077,362 +2236,380 @@ static void Blender_DummiedOutFunc(s16 a0, s16 a1)
}
-static bool8 sub_8081964(struct BlenderBerry* berries, u8 index1, u8 index2)
+static bool8 AreBlenderBerriesSame(struct BlenderBerry* berries, u8 a, u8 b)
{
- if (berries[index1].itemId != berries[index2].itemId
- || (StringCompare(berries[index1].name, berries[index2].name) == 0
- && (berries[index1].flavors[FLAVOR_SPICY] == berries[index2].flavors[FLAVOR_SPICY]
- && berries[index1].flavors[FLAVOR_DRY] == berries[index2].flavors[FLAVOR_DRY]
- && berries[index1].flavors[FLAVOR_SWEET] == berries[index2].flavors[FLAVOR_SWEET]
- && berries[index1].flavors[FLAVOR_BITTER] == berries[index2].flavors[FLAVOR_BITTER]
- && berries[index1].flavors[FLAVOR_SOUR] == berries[index2].flavors[FLAVOR_SOUR]
- && berries[index1].smoothness == berries[index2].smoothness)))
+ // First check to itemId is pointless (and wrong anyway?), always false when this is called
+ // Only used to determine if two enigma berries are equivalent
+ if (berries[a].itemId != berries[b].itemId
+ || (StringCompare(berries[a].name, berries[b].name) == 0
+ && (berries[a].flavors[FLAVOR_SPICY] == berries[b].flavors[FLAVOR_SPICY]
+ && berries[a].flavors[FLAVOR_DRY] == berries[b].flavors[FLAVOR_DRY]
+ && berries[a].flavors[FLAVOR_SWEET] == berries[b].flavors[FLAVOR_SWEET]
+ && berries[a].flavors[FLAVOR_BITTER] == berries[b].flavors[FLAVOR_BITTER]
+ && berries[a].flavors[FLAVOR_SOUR] == berries[b].flavors[FLAVOR_SOUR]
+ && berries[a].flavors[FLAVOR_COUNT] == berries[b].flavors[FLAVOR_COUNT])))
return TRUE;
else
return FALSE;
}
-static u32 Blender_GetPokeblockColor(struct BlenderBerry* berries, s16* a1, u8 playersNo, u8 a3)
+static u32 CalculatePokeblockColor(struct BlenderBerry* berries, s16* _flavors, u8 numPlayers, u8 negativeFlavors)
{
- s16 vars[6];
- s32 i;
- s32 r6;
- u8 r2;
+ s16 flavors[FLAVOR_COUNT + 1];
+ s32 i, j;
+ u8 numFlavors;
- for (i = 0; i < 6; i++)
- vars[i] = a1[i];
+ for (i = 0; i < FLAVOR_COUNT + 1; i++)
+ flavors[i] = _flavors[i];
- r6 = 0;
- for (i = 0; i < 5; i++)
+ j = 0;
+ for (i = 0; i < FLAVOR_COUNT; i++)
{
- if (vars[i] == 0)
- r6++;
+ if (flavors[i] == 0)
+ j++;
}
- if (r6 == 5 || a3 > 3)
- return 12;
- for (i = 0; i < playersNo; i++)
+
+ // If all flavors are 0, or at least 3 were negative/0
+ // or if players used the same berry, color is black
+ if (j == 5 || negativeFlavors > 3)
+ return PBLOCK_CLR_BLACK;
+
+ for (i = 0; i < numPlayers; i++)
{
- for (r6 = 0; r6 < playersNo; r6++)
+ for (j = 0; j < numPlayers; j++)
{
- if (berries[i].itemId == berries[r6].itemId && i != r6
- && (berries[i].itemId != ITEM_ENIGMA_BERRY || sub_8081964(berries, i, r6)))
- return 12;
+ if (berries[i].itemId == berries[j].itemId && i != j
+ && (berries[i].itemId != ITEM_ENIGMA_BERRY || AreBlenderBerriesSame(berries, i, j)))
+ return PBLOCK_CLR_BLACK;
}
}
- r2 = 0;
- for (r2 = 0, i = 0; i < 5; i++)
+
+ numFlavors = 0;
+ for (numFlavors = 0, i = 0; i < FLAVOR_COUNT; i++)
{
- if (vars[i] > 0)
- r2++;
+ if (flavors[i] > 0)
+ numFlavors++;
}
- if (r2 > 3)
- return 13;
- if (r2 == 3)
- return 11;
- for (i = 0; i < 5; i++)
+
+ // Check for special colors (White/Gray/Gold)
+ if (numFlavors > 3)
+ return PBLOCK_CLR_WHITE;
+
+ if (numFlavors == 3)
+ return PBLOCK_CLR_GRAY;
+
+ for (i = 0; i < FLAVOR_COUNT; i++)
{
- if (vars[i] > 50)
- return 14;
- }
- if (r2 == 1 && vars[0] > 0)
- return 1;
- if (r2 == 1 && vars[1] > 0)
- return 2;
- if (r2 == 1 && vars[2] > 0)
- return 3;
- if (r2 == 1 && vars[3] > 0)
- return 4;
- if (r2 == 1 && vars[4] > 0)
- return 5;
- if (r2 == 2)
- {
- s32 var = 0;
- for (i = 0; i < 5; i++)
+ if (flavors[i] > 50)
+ return PBLOCK_CLR_GOLD;
+ }
+
+ // Only 1 flavor present, return corresponding color
+ if (numFlavors == 1 && flavors[FLAVOR_SPICY] > 0)
+ return PBLOCK_CLR_RED;
+ if (numFlavors == 1 && flavors[FLAVOR_DRY] > 0)
+ return PBLOCK_CLR_BLUE;
+ if (numFlavors == 1 && flavors[FLAVOR_SWEET] > 0)
+ return PBLOCK_CLR_PINK;
+ if (numFlavors == 1 && flavors[FLAVOR_BITTER] > 0)
+ return PBLOCK_CLR_GREEN;
+ if (numFlavors == 1 && flavors[FLAVOR_SOUR] > 0)
+ return PBLOCK_CLR_YELLOW;
+
+ if (numFlavors == 2)
+ {
+ // Determine which 2 flavors are present
+ s32 idx = 0;
+ for (i = 0; i < FLAVOR_COUNT; i++)
{
- if (vars[i] > 0)
- sUnknown_03000DF8[var++] = i;
+ if (flavors[i] > 0)
+ sPokeblockPresentFlavors[idx++] = i;
}
- if (vars[sUnknown_03000DF8[0]] >= vars[sUnknown_03000DF8[1]])
+ // Use the stronger flavor to determine color
+ // The weaker flavor is returned in the upper 16 bits, but this is ignored in the color assignment
+ if (flavors[sPokeblockPresentFlavors[0]] >= flavors[sPokeblockPresentFlavors[1]])
{
- if (sUnknown_03000DF8[0] == 0)
- return (sUnknown_03000DF8[1] << 16) | 6;
- if (sUnknown_03000DF8[0] == 1)
- return (sUnknown_03000DF8[1] << 16) | 7;
- if (sUnknown_03000DF8[0] == 2)
- return (sUnknown_03000DF8[1] << 16) | 8;
- if (sUnknown_03000DF8[0] == 3)
- return (sUnknown_03000DF8[1] << 16) | 9;
- if (sUnknown_03000DF8[0] == 4)
- return (sUnknown_03000DF8[1] << 16) | 10;
+ if (sPokeblockPresentFlavors[0] == FLAVOR_SPICY)
+ return (sPokeblockPresentFlavors[1] << 16) | PBLOCK_CLR_PURPLE;
+ if (sPokeblockPresentFlavors[0] == FLAVOR_DRY)
+ return (sPokeblockPresentFlavors[1] << 16) | PBLOCK_CLR_INDIGO;
+ if (sPokeblockPresentFlavors[0] == FLAVOR_SWEET)
+ return (sPokeblockPresentFlavors[1] << 16) | PBLOCK_CLR_BROWN;
+ if (sPokeblockPresentFlavors[0] == FLAVOR_BITTER)
+ return (sPokeblockPresentFlavors[1] << 16) | PBLOCK_CLR_LITE_BLUE;
+ if (sPokeblockPresentFlavors[0] == FLAVOR_SOUR)
+ return (sPokeblockPresentFlavors[1] << 16) | PBLOCK_CLR_OLIVE;
}
else
{
- if (sUnknown_03000DF8[1] == 0)
- return (sUnknown_03000DF8[0] << 16) | 6;
- if (sUnknown_03000DF8[1] == 1)
- return (sUnknown_03000DF8[0] << 16) | 7;
- if (sUnknown_03000DF8[1] == 2)
- return (sUnknown_03000DF8[0] << 16) | 8;
- if (sUnknown_03000DF8[1] == 3)
- return (sUnknown_03000DF8[0] << 16) | 9;
- if (sUnknown_03000DF8[1] == 4)
- return (sUnknown_03000DF8[0] << 16) | 10;
+ if (sPokeblockPresentFlavors[1] == FLAVOR_SPICY)
+ return (sPokeblockPresentFlavors[0] << 16) | PBLOCK_CLR_PURPLE;
+ if (sPokeblockPresentFlavors[1] == FLAVOR_DRY)
+ return (sPokeblockPresentFlavors[0] << 16) | PBLOCK_CLR_INDIGO;
+ if (sPokeblockPresentFlavors[1] == FLAVOR_SWEET)
+ return (sPokeblockPresentFlavors[0] << 16) | PBLOCK_CLR_BROWN;
+ if (sPokeblockPresentFlavors[1] == FLAVOR_BITTER)
+ return (sPokeblockPresentFlavors[0] << 16) | PBLOCK_CLR_LITE_BLUE;
+ if (sPokeblockPresentFlavors[1] == FLAVOR_SOUR)
+ return (sPokeblockPresentFlavors[0] << 16) | PBLOCK_CLR_OLIVE;
}
}
- return 0;
+ return PBLOCK_CLR_NONE;
}
-static void sub_8081BB0(s16 value)
+static void Debug_SetMaxRPMStage(s16 value)
{
- sUnknown_03000E04 = value;
+ sDebug_MaxRPMStage = value;
}
-static s16 sub_8081BBC(void)
+// Unused
+static s16 Debug_GetMaxRPMStage(void)
{
- return sUnknown_03000E04;
+ return sDebug_MaxRPMStage;
}
-static void sub_8081BC8(s16 value)
+static void Debug_SetGameTimeStage(s16 value)
{
- sUnknown_03000E06 = value;
+ sDebug_GameTimeStage = value;
}
-static s16 sub_8081BD4(void)
+// Unued
+static s16 Debug_GetGameTimeStage(void)
{
- return sUnknown_03000E06;
+ return sDebug_GameTimeStage;
}
-#if MODERN
-// TODO remove this as soon as the code below is understood
-// add a UBFIX if required (code buggy?)
-__attribute__((optimize("no-aggressive-loop-optimizations")))
-#endif
-static void Blender_CalculatePokeblock(struct BlenderBerry *berries, struct Pokeblock *pokeblock, u8 playersNo, u8 *flavors, u16 maxRPM)
+static void CalculatePokeblock(struct BlenderBerry *berries, struct Pokeblock *pokeblock, u8 numPlayers, u8 *flavors, u16 maxRPM)
{
s32 i, j;
s32 multiuseVar, var2;
- u8 var3;
+ u8 numNegatives;
- for (i = 0; i < 6; i++)
- sUnknown_03000DE8[i] = 0;
+ for (i = 0; i < FLAVOR_COUNT + 1; i++)
+ sPokeblockFlavors[i] = 0;
- for (i = 0; i < playersNo; i++)
+ // Add up the flavor + feel of each players berry
+ for (i = 0; i < numPlayers; i++)
{
- for (j = 0; j < 6; j++)
- sUnknown_03000DE8[j] += berries[i].flavors[j];
+ for (j = 0; j < FLAVOR_COUNT + 1; j++)
+ sPokeblockFlavors[j] += berries[i].flavors[j];
}
- multiuseVar = sUnknown_03000DE8[0];
- sUnknown_03000DE8[0] -= sUnknown_03000DE8[1];
- sUnknown_03000DE8[1] -= sUnknown_03000DE8[2];
- sUnknown_03000DE8[2] -= sUnknown_03000DE8[3];
- sUnknown_03000DE8[3] -= sUnknown_03000DE8[4];
- sUnknown_03000DE8[4] -= multiuseVar;
+ // Subtract each flavor total from the prev one
+ // The idea is to focus on only the flavors with the highest totals
+ // Bad way to do it though (order matters here)
+ multiuseVar = sPokeblockFlavors[0];
+ sPokeblockFlavors[FLAVOR_SPICY] -= sPokeblockFlavors[FLAVOR_DRY];
+ sPokeblockFlavors[FLAVOR_DRY] -= sPokeblockFlavors[FLAVOR_SWEET];
+ sPokeblockFlavors[FLAVOR_SWEET] -= sPokeblockFlavors[FLAVOR_BITTER];
+ sPokeblockFlavors[FLAVOR_BITTER] -= sPokeblockFlavors[FLAVOR_SOUR];
+ sPokeblockFlavors[FLAVOR_SOUR] -= multiuseVar;
+ // Count (and reset) the resulting negative flavors
multiuseVar = 0;
- for (i = 0; i < 5; i++)
+ for (i = 0; i < FLAVOR_COUNT; i++)
{
- if (sUnknown_03000DE8[i] < 0)
+ if (sPokeblockFlavors[i] < 0)
{
- sUnknown_03000DE8[i] = 0;
+ sPokeblockFlavors[i] = 0;
multiuseVar++;
}
}
- var3 = multiuseVar;
- for (i = 0; i < 5; i++)
+ numNegatives = multiuseVar;
+
+ // Subtract the number of negative flavor totals from each positive total (without going below 0)
+ for (i = 0; i < FLAVOR_COUNT; i++)
{
- if (sUnknown_03000DE8[i] > 0)
+ if (sPokeblockFlavors[i] > 0)
{
- if (sUnknown_03000DE8[i] < multiuseVar)
- sUnknown_03000DE8[i] = 0;
+ if (sPokeblockFlavors[i] < multiuseVar)
+ sPokeblockFlavors[i] = 0;
else
- sUnknown_03000DE8[i] -= multiuseVar;
+ sPokeblockFlavors[i] -= multiuseVar;
}
}
- for (i = 0; i < 5; i++)
- {
- sUnknown_020322A8[i] = sUnknown_03000DE8[i];
- }
- multiuseVar = maxRPM / 333 + 100;
- sUnknown_020322D0 = multiuseVar;
+ for (i = 0; i < FLAVOR_COUNT; i++)
+ sDebug_PokeblockFactorFlavors[i] = sPokeblockFlavors[i];
- for (i = 0; i < 5; i++)
+ // Factor in max RPM and round
+ sDebug_PokeblockFactorRPM = multiuseVar = maxRPM / 333 + 100;
+ for (i = 0; i < FLAVOR_COUNT; i++)
{
- s32 r4;
- s32 r5 = sUnknown_03000DE8[i];
- r5 = (r5 * multiuseVar) / 10;
- r4 = r5 % 10;
- r5 /= 10;
- if (r4 > 4)
- r5++;
- sUnknown_03000DE8[i] = r5;
- }
- for (i = 0; i < 5; i++)
- {
- sUnknown_020322BC[i] = sUnknown_03000DE8[i];
+ s32 remainder;
+ s32 flavor = sPokeblockFlavors[i];
+ flavor = (flavor * multiuseVar) / 10;
+ remainder = flavor % 10;
+ flavor /= 10;
+ if (remainder > 4)
+ flavor++;
+ sPokeblockFlavors[i] = flavor;
}
- pokeblock->color = Blender_GetPokeblockColor(berries, &sUnknown_03000DE8[0], playersNo, var3);
- sUnknown_03000DE8[5] = (sUnknown_03000DE8[5] / playersNo) - playersNo;
+ for (i = 0; i < FLAVOR_COUNT; i++)
+ sDebug_PokeblockFactorFlavorsAfterRPM[i] = sPokeblockFlavors[i];
- if (sUnknown_03000DE8[5] < 0)
- sUnknown_03000DE8[5] = 0;
+ // Calculate color and feel of pokeblock
+ pokeblock->color = CalculatePokeblockColor(berries, &sPokeblockFlavors[0], numPlayers, numNegatives);
+ sPokeblockFlavors[FLAVOR_COUNT] = (sPokeblockFlavors[FLAVOR_COUNT] / numPlayers) - numPlayers;
- if (pokeblock->color == 12)
+ if (sPokeblockFlavors[FLAVOR_COUNT] < 0)
+ sPokeblockFlavors[FLAVOR_COUNT] = 0;
+
+ if (pokeblock->color == PBLOCK_CLR_BLACK)
{
- multiuseVar = Random() % 10;
- for (i = 0; i < 5; i++)
+ // Black pokeblocks get their flavors randomly reassigned
+ multiuseVar = Random() % ARRAY_COUNT(sBlackPokeblockFlavorFlags);
+ for (i = 0; i < FLAVOR_COUNT; i++)
{
- if ((sUnknown_08339CC8[multiuseVar] >> i) & 1)
- sUnknown_03000DE8[i] = 2;
+ if ((sBlackPokeblockFlavorFlags[multiuseVar] >> i) & 1)
+ sPokeblockFlavors[i] = 2;
else
- sUnknown_03000DE8[i] = 0;
+ sPokeblockFlavors[i] = 0;
}
}
- for (i = 0; i < 6; i++)
+ for (i = 0; i < FLAVOR_COUNT + 1; i++)
{
- if (sUnknown_03000DE8[i] > 255)
- sUnknown_03000DE8[i] = 255;
+ if (sPokeblockFlavors[i] > 255)
+ sPokeblockFlavors[i] = 255;
}
- pokeblock->spicy = sUnknown_03000DE8[0];
- pokeblock->dry = sUnknown_03000DE8[1];
- pokeblock->sweet = sUnknown_03000DE8[2];
- pokeblock->bitter = sUnknown_03000DE8[3];
- pokeblock->sour = sUnknown_03000DE8[4];
- pokeblock->feel = sUnknown_03000DE8[5];
+ pokeblock->spicy = sPokeblockFlavors[FLAVOR_SPICY];
+ pokeblock->dry = sPokeblockFlavors[FLAVOR_DRY];
+ pokeblock->sweet = sPokeblockFlavors[FLAVOR_SWEET];
+ pokeblock->bitter = sPokeblockFlavors[FLAVOR_BITTER];
+ pokeblock->sour = sPokeblockFlavors[FLAVOR_SOUR];
+ pokeblock->feel = sPokeblockFlavors[FLAVOR_COUNT];
- for (i = 0; i < 6; i++)
- {
- flavors[i] = sUnknown_03000DE8[i];
- }
+ for (i = 0; i < FLAVOR_COUNT + 1; i++)
+ flavors[i] = sPokeblockFlavors[i];
}
-static void BlenderDebug_CalculatePokeblock(struct BlenderBerry* berries, struct Pokeblock* pokeblock, u8 playersNo, u8* flavors, u16 a4)
+// Unused
+static void Debug_CalculatePokeblock(struct BlenderBerry* berries, struct Pokeblock* pokeblock, u8 numPlayers, u8* flavors, u16 maxRPM)
{
- Blender_CalculatePokeblock(berries, pokeblock, playersNo, flavors, a4);
+ CalculatePokeblock(berries, pokeblock, numPlayers, flavors, maxRPM);
}
-static void sub_8081E20(void)
+static void Debug_SetStageVars(void)
{
- u32 frames = (u16)(sBerryBlenderData->gameFrameTime);
- u16 max_RPM = sBerryBlenderData->max_RPM;
- s16 var = 0;
+ u32 frames = (u16)(sBerryBlender->gameFrameTime);
+ u16 maxRPM = sBerryBlender->maxRPM;
+ s16 stage = 0;
if (frames < 900)
- var = 5;
+ stage = 5;
else if ((u16)(frames - 900) < 600)
- var = 4;
+ stage = 4;
else if ((u16)(frames - 1500) < 600)
- var = 3;
+ stage = 3;
else if ((u16)(frames - 2100) < 900)
- var = 2;
+ stage = 2;
else if ((u16)(frames - 3300) < 300)
- var = 1;
-
- sub_8081BC8(var);
-
- var = 0;
- if (max_RPM <= 64)
- {
- if (max_RPM >= 50 && max_RPM < 100)
- var = -1;
- else if (max_RPM >= 100 && max_RPM < 150)
- var = -2;
- else if (max_RPM >= 150 && max_RPM < 200)
- var = -3;
- else if (max_RPM >= 200 && max_RPM < 250)
- var = -4;
- else if (max_RPM >= 250 && max_RPM < 300)
- var = -5;
- else if (max_RPM >= 350 && max_RPM < 400)
- var = -6;
- else if (max_RPM >= 400 && max_RPM < 450)
- var = -7;
- else if (max_RPM >= 500 && max_RPM < 550)
- var = -8;
- else if (max_RPM >= 550 && max_RPM < 600)
- var = -9;
- else if (max_RPM >= 600)
- var = -10;
- }
-
- sub_8081BB0(var);
-}
-
-static void sub_8081F94(u16 *a0)
-{
- if (gReceivedRemoteLinkPlayers != 0 && gWirelessCommType)
- *a0 = 0x2F00;
+ stage = 1;
+
+ Debug_SetGameTimeStage(stage);
+
+ stage = 0;
+ if (maxRPM <= 64)
+ {
+ if (maxRPM >= 50 && maxRPM < 100)
+ stage = -1;
+ else if (maxRPM >= 100 && maxRPM < 150)
+ stage = -2;
+ else if (maxRPM >= 150 && maxRPM < 200)
+ stage = -3;
+ else if (maxRPM >= 200 && maxRPM < 250)
+ stage = -4;
+ else if (maxRPM >= 250 && maxRPM < 300)
+ stage = -5;
+ else if (maxRPM >= 350 && maxRPM < 400)
+ stage = -6;
+ else if (maxRPM >= 400 && maxRPM < 450)
+ stage = -7;
+ else if (maxRPM >= 500 && maxRPM < 550)
+ stage = -8;
+ else if (maxRPM >= 550 && maxRPM < 600)
+ stage = -9;
+ else if (maxRPM >= 600)
+ stage = -10;
+ }
+
+ Debug_SetMaxRPMStage(stage);
+}
+
+static void SendContinuePromptResponse(u16 *cmd)
+{
+ if (gReceivedRemoteLinkPlayers && gWirelessCommType)
+ *cmd = RFUCMD_SEND_PACKET;
else
- *a0 = 0x2FFF;
+ *cmd = LINKCMD_SEND_PACKET;
}
-static void CB2_HandleBlenderEndGame(void)
+static void CB2_EndBlenderGame(void)
{
u8 i, j;
- if (sBerryBlenderData->gameEndState < 3)
- sub_8082D28();
+ if (sBerryBlender->gameEndState < 3)
+ UpdateBlenderCenter();
GetMultiplayerId(); // unused return value
- switch (sBerryBlenderData->gameEndState)
+ switch (sBerryBlender->gameEndState)
{
case 1:
m4aMPlayTempoControl(&gMPlayInfo_BGM, 256);
for (i = 0; i < gSpecialVar_0x8004; i++)
{
- DestroyTask(sBerryBlenderData->field_120[i]);
+ DestroyTask(sBerryBlender->opponentTaskIds[i]);
}
- sBerryBlenderData->gameEndState++;
+ sBerryBlender->gameEndState++;
break;
case 2:
- sBerryBlenderData->field_4C -= 32;
- if (sBerryBlenderData->field_4C <= 0)
+ sBerryBlender->speed -= 32;
+ if (sBerryBlender->speed <= 0)
{
ClearLinkCallback();
- sBerryBlenderData->field_4C = 0;
+ sBerryBlender->speed = 0;
- if (gReceivedRemoteLinkPlayers != 0)
- sBerryBlenderData->gameEndState++;
+ if (gReceivedRemoteLinkPlayers)
+ sBerryBlender->gameEndState++;
else
- sBerryBlenderData->gameEndState = 5;
+ sBerryBlender->gameEndState = 5;
- sBerryBlenderData->mainState = 0;
+ sBerryBlender->mainState = 0;
m4aMPlayStop(&gMPlayInfo_SE2);
}
- Blender_ControlHitPitch();
+ UpdateHitPitch();
break;
case 3:
if (GetMultiplayerId() != 0)
{
- sBerryBlenderData->gameEndState++;
+ sBerryBlender->gameEndState++;
}
else if (IsLinkTaskFinished())
{
- if (gReceivedRemoteLinkPlayers != 0 && gWirelessCommType)
+ if (gReceivedRemoteLinkPlayers && gWirelessCommType)
{
- sBerryBlenderData->gameBlock.timeRPM.time = sBerryBlenderData->gameFrameTime;
- sBerryBlenderData->gameBlock.timeRPM.max_RPM = sBerryBlenderData->max_RPM;
+ sBerryBlender->gameBlock.timeRPM.time = sBerryBlender->gameFrameTime;
+ sBerryBlender->gameBlock.timeRPM.maxRPM = sBerryBlender->maxRPM;
for (i = 0; i < BLENDER_MAX_PLAYERS; i++)
{
- for (j = 0; j < BLENDER_SCORES_NO; j++)
- sBerryBlenderData->gameBlock.scores[i][j] = sBerryBlenderData->scores[i][j];
+ for (j = 0; j < NUM_SCORE_TYPES; j++)
+ sBerryBlender->gameBlock.scores[i][j] = sBerryBlender->scores[i][j];
}
- if (SendBlock(0, &sBerryBlenderData->gameBlock, sizeof(sBerryBlenderData->gameBlock)))
- sBerryBlenderData->gameEndState++;
+ if (SendBlock(0, &sBerryBlender->gameBlock, sizeof(sBerryBlender->gameBlock)))
+ sBerryBlender->gameEndState++;
}
else
{
- sBerryBlenderData->smallBlock.time = sBerryBlenderData->gameFrameTime;
- sBerryBlenderData->smallBlock.max_RPM = sBerryBlenderData->max_RPM;
- if (SendBlock(0, &sBerryBlenderData->smallBlock, sizeof(sBerryBlenderData->smallBlock) + 32))
- sBerryBlenderData->gameEndState++;
+ sBerryBlender->smallBlock.time = sBerryBlender->gameFrameTime;
+ sBerryBlender->smallBlock.maxRPM = sBerryBlender->maxRPM;
+ if (SendBlock(0, &sBerryBlender->smallBlock, sizeof(sBerryBlender->smallBlock) + 32))
+ sBerryBlender->gameEndState++;
}
}
break;
@@ -2440,64 +2617,64 @@ static void CB2_HandleBlenderEndGame(void)
if (GetBlockReceivedStatus())
{
ResetBlockReceivedFlags();
- sBerryBlenderData->gameEndState++;
+ sBerryBlender->gameEndState++;
- if (gReceivedRemoteLinkPlayers != 0 && gWirelessCommType)
+ if (gReceivedRemoteLinkPlayers && gWirelessCommType)
{
struct BlenderGameBlock *receivedBlock = (struct BlenderGameBlock*)(&gBlockRecvBuffer);
- sBerryBlenderData->max_RPM = receivedBlock->timeRPM.max_RPM;
- sBerryBlenderData->gameFrameTime = receivedBlock->timeRPM.time;
+ sBerryBlender->maxRPM = receivedBlock->timeRPM.maxRPM;
+ sBerryBlender->gameFrameTime = receivedBlock->timeRPM.time;
for (i = 0; i < BLENDER_MAX_PLAYERS; i++)
{
- for (j = 0; j < BLENDER_SCORES_NO; j++)
- sBerryBlenderData->scores[i][j] = receivedBlock->scores[i][j];
+ for (j = 0; j < NUM_SCORE_TYPES; j++)
+ sBerryBlender->scores[i][j] = receivedBlock->scores[i][j];
}
}
else
{
struct TimeAndRPM *receivedBlock = (struct TimeAndRPM*)(&gBlockRecvBuffer);
- sBerryBlenderData->max_RPM = receivedBlock->max_RPM;
- sBerryBlenderData->gameFrameTime = receivedBlock->time;
+ sBerryBlender->maxRPM = receivedBlock->maxRPM;
+ sBerryBlender->gameFrameTime = receivedBlock->time;
}
}
break;
case 5:
- if (Blender_PrintBlendingRanking())
- sBerryBlenderData->gameEndState++;
+ if (PrintBlendingRanking())
+ sBerryBlender->gameEndState++;
break;
case 6:
- if (Blender_PrintBlendingResults())
+ if (PrintBlendingResults())
{
if (gInGameOpponentsNo == 0)
IncrementGameStat(GAME_STAT_POKEBLOCKS_WITH_FRIENDS);
else
IncrementGameStat(GAME_STAT_POKEBLOCKS);
- sBerryBlenderData->gameEndState++;
+ sBerryBlender->gameEndState++;
}
break;
case 7:
- if (Blender_PrintText(&sBerryBlenderData->textState, sText_WouldLikeToBlendAnotherBerry, GetPlayerTextSpeedDelay()))
- sBerryBlenderData->gameEndState++;
+ if (Blender_PrintText(&sBerryBlender->textState, sText_WouldLikeToBlendAnotherBerry, GetPlayerTextSpeedDelay()))
+ sBerryBlender->gameEndState++;
break;
case 9:
- sBerryBlenderData->yesNoAnswer = 0;
- CreateYesNoMenu(&sBlender_YesNoWindowTemplate, 1, 0xD, 0);
- sBerryBlenderData->gameEndState++;
+ sBerryBlender->yesNoAnswer = 0;
+ CreateYesNoMenu(&sYesNoWindowTemplate_ContinuePlaying, 1, 0xD, 0);
+ sBerryBlender->gameEndState++;
break;
case 10:
switch (Menu_ProcessInputNoWrapClearOnChoose())
{
case 1:
case -1:
- sBerryBlenderData->yesNoAnswer = 1;
- sBerryBlenderData->gameEndState++;
- for (i = 0; i <BLENDER_MAX_PLAYERS; i++)
+ sBerryBlender->yesNoAnswer = 1;
+ sBerryBlender->gameEndState++;
+ for (i = 0; i < BLENDER_MAX_PLAYERS; i++)
{
- if (sBerryBlenderData->field_8E[i] != 0xFF)
+ if (sBerryBlender->arrowIdToPlayerId[i] != NO_PLAYER)
{
PutWindowTilemap(i);
CopyWindowToVram(i, 3);
@@ -2505,11 +2682,11 @@ static void CB2_HandleBlenderEndGame(void)
}
break;
case 0:
- sBerryBlenderData->yesNoAnswer = 0;
- sBerryBlenderData->gameEndState++;
- for (i = 0; i <BLENDER_MAX_PLAYERS; i++)
+ sBerryBlender->yesNoAnswer = 0;
+ sBerryBlender->gameEndState++;
+ for (i = 0; i < BLENDER_MAX_PLAYERS; i++)
{
- if (sBerryBlenderData->field_8E[i] != 0xFF)
+ if (sBerryBlender->arrowIdToPlayerId[i] != NO_PLAYER)
{
PutWindowTilemap(i);
CopyWindowToVram(i, 3);
@@ -2519,62 +2696,64 @@ static void CB2_HandleBlenderEndGame(void)
}
break;
case 11:
- sub_8081F94(&gSendCmd[0]);
- if (sBerryBlenderData->yesNoAnswer == 0)
+ SendContinuePromptResponse(&gSendCmd[BLENDER_COMM_INPUT_STATE]);
+ if (sBerryBlender->yesNoAnswer == 0)
{
- if (IsBagPocketNonEmpty(POCKET_BERRIES) == FALSE) // no berries
+ if (IsBagPocketNonEmpty(POCKET_BERRIES) == FALSE)
{
- sBerryBlenderData->playAgainState = CANT_PLAY_NO_BERRIES;
- gSendCmd[1] = 0x9999;
+ // No berries
+ sBerryBlender->playAgainState = CANT_PLAY_NO_BERRIES;
+ gSendCmd[BLENDER_COMM_RESP] = LINKCMD_BLENDER_NO_BERRIES;
}
- else if (GetFirstFreePokeblockSlot() == -1) // no space for pokeblocks
+ else if (GetFirstFreePokeblockSlot() == -1)
{
- sBerryBlenderData->playAgainState = CANT_PLAY_NO_PKBLCK_SPACE;
- gSendCmd[1] = 0xAAAA;
+ // No space for pokeblocks
+ sBerryBlender->playAgainState = CANT_PLAY_NO_PKBLCK_SPACE;
+ gSendCmd[BLENDER_COMM_RESP] = LINKCMD_BLENDER_NO_PBLOCK_SPACE;
}
else
{
- sBerryBlenderData->playAgainState = PLAY_AGAIN_OK;
- gSendCmd[1] = 0x7779;
+ sBerryBlender->playAgainState = PLAY_AGAIN_YES;
+ gSendCmd[BLENDER_COMM_RESP] = LINKCMD_BLENDER_PLAY_AGAIN;
}
- sBerryBlenderData->gameEndState++;
+ sBerryBlender->gameEndState++;
}
else
{
- sBerryBlenderData->playAgainState = DONT_PLAY_AGAIN;
- gSendCmd[1] = 0x8888;
- sBerryBlenderData->gameEndState++;
+ sBerryBlender->playAgainState = PLAY_AGAIN_NO;
+ gSendCmd[BLENDER_COMM_RESP] = LINKCMD_CONT_BLOCK;
+ sBerryBlender->gameEndState++;
}
break;
case 12:
if (gInGameOpponentsNo)
{
- SetMainCallback2(CB2_HandlePlayerPlayAgainChoice);
- sBerryBlenderData->gameEndState = 0;
- sBerryBlenderData->mainState = 0;
+ SetMainCallback2(CB2_CheckPlayAgainLocal);
+ sBerryBlender->gameEndState = 0;
+ sBerryBlender->mainState = 0;
}
else
{
- sBerryBlenderData->gameEndState++;
+ sBerryBlender->gameEndState++;
}
break;
case 8:
- sBerryBlenderData->gameEndState++;
+ sBerryBlender->gameEndState++;
break;
case 13:
- if (Blender_PrintText(&sBerryBlenderData->textState, sText_CommunicationStandby, GetPlayerTextSpeedDelay()))
+ if (Blender_PrintText(&sBerryBlender->textState, sText_CommunicationStandby, GetPlayerTextSpeedDelay()))
{
- SetMainCallback2(CB2_HandlePlayerLinkPlayAgainChoice);
- sBerryBlenderData->gameEndState = 0;
- sBerryBlenderData->mainState = 0;
+ SetMainCallback2(CB2_CheckPlayAgainLink);
+ sBerryBlender->gameEndState = 0;
+ sBerryBlender->mainState = 0;
}
break;
}
- sub_808330C();
- sub_8083230(sBerryBlenderData->field_4C);
- sub_8082AD4();
- Blender_DummiedOutFunc(sBerryBlenderData->bg_X, sBerryBlenderData->bg_Y);
+ RestoreBgCoords();
+ UpdateRPM(sBerryBlender->speed);
+ ProcessLinkPlayerCmds();
+ Blender_DummiedOutFunc(sBerryBlender->bg_X, sBerryBlender->bg_Y);
RunTasks();
AnimateSprites();
BuildOamBuffer();
@@ -2584,30 +2763,30 @@ static void CB2_HandleBlenderEndGame(void)
static bool8 LinkPlayAgainHandleSaving(void)
{
- switch (sBerryBlenderData->field_1A0)
+ switch (sBerryBlender->linkPlayAgainState)
{
case 0:
SetLinkStandbyCallback();
- sBerryBlenderData->field_1A0 = 1;
- sBerryBlenderData->framesToWait = 0;
+ sBerryBlender->linkPlayAgainState = 1;
+ sBerryBlender->framesToWait = 0;
break;
case 1:
if (IsLinkTaskFinished())
{
- sBerryBlenderData->field_1A0++;
+ sBerryBlender->linkPlayAgainState++;
gSoftResetDisabled = TRUE;
}
break;
case 2:
FullSaveGame();
- sBerryBlenderData->field_1A0++;
- sBerryBlenderData->framesToWait = 0;
+ sBerryBlender->linkPlayAgainState++;
+ sBerryBlender->framesToWait = 0;
break;
case 3:
- if (++sBerryBlenderData->framesToWait == 10)
+ if (++sBerryBlender->framesToWait == 10)
{
SetLinkStandbyCallback();
- sBerryBlenderData->field_1A0++;
+ sBerryBlender->linkPlayAgainState++;
}
break;
case 4:
@@ -2615,21 +2794,21 @@ static bool8 LinkPlayAgainHandleSaving(void)
{
if (CheckSaveFile())
{
- sBerryBlenderData->field_1A0 = 5;
+ sBerryBlender->linkPlayAgainState = 5;
}
else
{
- sBerryBlenderData->framesToWait = 0;
- sBerryBlenderData->field_1A0 = 3;
+ sBerryBlender->framesToWait = 0;
+ sBerryBlender->linkPlayAgainState = 3;
}
}
break;
case 5:
- sBerryBlenderData->field_1A0++;
- sBerryBlenderData->framesToWait = 0;
+ sBerryBlender->linkPlayAgainState++;
+ sBerryBlender->framesToWait = 0;
break;
case 6:
- if (++sBerryBlenderData->framesToWait > 5)
+ if (++sBerryBlender->framesToWait > 5)
{
gSoftResetDisabled = FALSE;
return TRUE;
@@ -2640,113 +2819,115 @@ static bool8 LinkPlayAgainHandleSaving(void)
return FALSE;
}
-static void CB2_HandlePlayerLinkPlayAgainChoice(void)
+static void CB2_CheckPlayAgainLink(void)
{
- switch (sBerryBlenderData->gameEndState)
+ switch (sBerryBlender->gameEndState)
{
case 0:
- if (sBerryBlenderData->field_64[0] == 0x2222)
+ if (sBerryBlender->playerContinueResponses[0] == LINKCMD_SEND_LINK_TYPE)
{
- sBerryBlenderData->gameEndState = 5;
+ // Link leader says game will continue
+ sBerryBlender->gameEndState = 5;
}
- else if (sBerryBlenderData->field_64[0] == 0x1111)
+ else if (sBerryBlender->playerContinueResponses[0] == LINKCMD_BLENDER_STOP)
{
- if (sBerryBlenderData->field_6C == 0x9999)
- sBerryBlenderData->gameEndState = 2;
- else if (sBerryBlenderData->field_6C == 0xAAAA)
- sBerryBlenderData->gameEndState = 1;
+ // Link leader says game will stop, if necessary print why
+ if (sBerryBlender->canceledPlayerCmd == LINKCMD_BLENDER_NO_BERRIES)
+ sBerryBlender->gameEndState = 2;
+ else if (sBerryBlender->canceledPlayerCmd == LINKCMD_BLENDER_NO_PBLOCK_SPACE)
+ sBerryBlender->gameEndState = 1;
else
- sBerryBlenderData->gameEndState = 5;
+ sBerryBlender->gameEndState = 5;
}
break;
case 1:
- sBerryBlenderData->gameEndState = 3;
- StringCopy(gStringVar4, gLinkPlayers[sBerryBlenderData->field_6E].name);
+ sBerryBlender->gameEndState = 3;
+ StringCopy(gStringVar4, gLinkPlayers[sBerryBlender->canceledPlayerId].name);
StringAppend(gStringVar4, sText_ApostropheSPokeblockCaseIsFull);
break;
case 2:
- sBerryBlenderData->gameEndState++;
- StringCopy(gStringVar4, gLinkPlayers[sBerryBlenderData->field_6E].name);
+ sBerryBlender->gameEndState++;
+ StringCopy(gStringVar4, gLinkPlayers[sBerryBlender->canceledPlayerId].name);
StringAppend(gStringVar4, sText_HasNoBerriesToPut);
break;
case 3:
- if (Blender_PrintText(&sBerryBlenderData->textState, gStringVar4, GetPlayerTextSpeedDelay()))
+ if (Blender_PrintText(&sBerryBlender->textState, gStringVar4, GetPlayerTextSpeedDelay()))
{
- sBerryBlenderData->framesToWait = 0;
- sBerryBlenderData->gameEndState++;
+ sBerryBlender->framesToWait = 0;
+ sBerryBlender->gameEndState++;
}
break;
case 4:
- if (++sBerryBlenderData->framesToWait > 60)
- sBerryBlenderData->gameEndState = 5;
+ if (++sBerryBlender->framesToWait > 60)
+ sBerryBlender->gameEndState = 5;
break;
case 5:
- Blender_PrintText(&sBerryBlenderData->textState, gText_SavingDontTurnOff2, 0);
+ Blender_PrintText(&sBerryBlender->textState, gText_SavingDontTurnOff2, 0);
SetLinkStandbyCallback();
- sBerryBlenderData->gameEndState++;
+ sBerryBlender->gameEndState++;
break;
case 6:
if (IsLinkTaskFinished())
{
- sBerryBlenderData->framesToWait = 0;
- sBerryBlenderData->gameEndState++;
- sBerryBlenderData->field_1A0 = 0;
+ sBerryBlender->framesToWait = 0;
+ sBerryBlender->gameEndState++;
+ sBerryBlender->linkPlayAgainState = 0;
}
break;
case 7:
if (LinkPlayAgainHandleSaving())
{
PlaySE(SE_SAVE);
- sBerryBlenderData->gameEndState++;
+ sBerryBlender->gameEndState++;
}
break;
case 8:
- sBerryBlenderData->gameEndState++;
+ sBerryBlender->gameEndState++;
SetLinkStandbyCallback();
break;
case 9:
if (IsLinkTaskFinished())
{
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, RGB_BLACK);
- sBerryBlenderData->gameEndState++;
+ sBerryBlender->gameEndState++;
}
break;
case 10:
if (!gPaletteFade.active)
{
- if (sBerryBlenderData->field_64[0] == 0x2222)
+ if (sBerryBlender->playerContinueResponses[0] == LINKCMD_SEND_LINK_TYPE)
{
FreeAllWindowBuffers();
UnsetBgTilemapBuffer(2);
UnsetBgTilemapBuffer(1);
- FREE_AND_SET_NULL(sBerryBlenderData);
+ FREE_AND_SET_NULL(sBerryBlender);
SetMainCallback2(DoBerryBlending);
}
else
{
- sBerryBlenderData->framesToWait = 0;
- sBerryBlenderData->gameEndState++;
+ sBerryBlender->framesToWait = 0;
+ sBerryBlender->gameEndState++;
}
}
break;
case 11:
- if (++sBerryBlenderData->framesToWait > 30)
+ if (++sBerryBlender->framesToWait > 30)
{
SetCloseLinkCallback();
- sBerryBlenderData->gameEndState++;
+ sBerryBlender->gameEndState++;
}
break;
case 12:
- if (gReceivedRemoteLinkPlayers == 0)
+ if (!gReceivedRemoteLinkPlayers)
{
- FREE_AND_SET_NULL(sBerryBlenderData);
+ FREE_AND_SET_NULL(sBerryBlender);
SetMainCallback2(CB2_ReturnToFieldContinueScriptPlayMapMusic);
}
break;
}
- sub_8082AD4();
- Blender_DummiedOutFunc(sBerryBlenderData->bg_X, sBerryBlenderData->bg_Y);
+ ProcessLinkPlayerCmds();
+ Blender_DummiedOutFunc(sBerryBlender->bg_X, sBerryBlender->bg_Y);
RunTasks();
AnimateSprites();
BuildOamBuffer();
@@ -2754,40 +2935,40 @@ static void CB2_HandlePlayerLinkPlayAgainChoice(void)
UpdatePaletteFade();
}
-static void CB2_HandlePlayerPlayAgainChoice(void)
+static void CB2_CheckPlayAgainLocal(void)
{
- switch (sBerryBlenderData->gameEndState)
+ switch (sBerryBlender->gameEndState)
{
case 0:
- if (sBerryBlenderData->playAgainState == PLAY_AGAIN_OK || sBerryBlenderData->playAgainState == DONT_PLAY_AGAIN)
- sBerryBlenderData->gameEndState = 9;
- if (sBerryBlenderData->playAgainState == CANT_PLAY_NO_BERRIES)
- sBerryBlenderData->gameEndState = 2;
- if (sBerryBlenderData->playAgainState == CANT_PLAY_NO_PKBLCK_SPACE)
- sBerryBlenderData->gameEndState = 1;
+ if (sBerryBlender->playAgainState == PLAY_AGAIN_YES || sBerryBlender->playAgainState == PLAY_AGAIN_NO)
+ sBerryBlender->gameEndState = 9;
+ if (sBerryBlender->playAgainState == CANT_PLAY_NO_BERRIES)
+ sBerryBlender->gameEndState = 2;
+ if (sBerryBlender->playAgainState == CANT_PLAY_NO_PKBLCK_SPACE)
+ sBerryBlender->gameEndState = 1;
break;
case 1:
- sBerryBlenderData->gameEndState = 3;
- sBerryBlenderData->textState = 0;
+ sBerryBlender->gameEndState = 3;
+ sBerryBlender->textState = 0;
StringCopy(gStringVar4, sText_YourPokeblockCaseIsFull);
break;
case 2:
- sBerryBlenderData->gameEndState++;
- sBerryBlenderData->textState = 0;
+ sBerryBlender->gameEndState++;
+ sBerryBlender->textState = 0;
StringCopy(gStringVar4, sText_RunOutOfBerriesForBlending);
break;
case 3:
- if (Blender_PrintText(&sBerryBlenderData->textState, gStringVar4, GetPlayerTextSpeedDelay()))
- sBerryBlenderData->gameEndState = 9;
+ if (Blender_PrintText(&sBerryBlender->textState, gStringVar4, GetPlayerTextSpeedDelay()))
+ sBerryBlender->gameEndState = 9;
break;
case 9:
BeginFastPaletteFade(3);
- sBerryBlenderData->gameEndState++;
+ sBerryBlender->gameEndState++;
break;
case 10:
if (!gPaletteFade.active)
{
- if (sBerryBlenderData->playAgainState == PLAY_AGAIN_OK)
+ if (sBerryBlender->playAgainState == PLAY_AGAIN_YES)
SetMainCallback2(DoBerryBlending);
else
SetMainCallback2(CB2_ReturnToFieldContinueScriptPlayMapMusic);
@@ -2795,13 +2976,13 @@ static void CB2_HandlePlayerPlayAgainChoice(void)
FreeAllWindowBuffers();
UnsetBgTilemapBuffer(2);
UnsetBgTilemapBuffer(1);
- FREE_AND_SET_NULL(sBerryBlenderData);
+ FREE_AND_SET_NULL(sBerryBlender);
}
break;
}
- sub_8082AD4();
- Blender_DummiedOutFunc(sBerryBlenderData->bg_X, sBerryBlenderData->bg_Y);
+ ProcessLinkPlayerCmds();
+ Blender_DummiedOutFunc(sBerryBlender->bg_X, sBerryBlender->bg_Y);
RunTasks();
AnimateSprites();
BuildOamBuffer();
@@ -2809,152 +2990,169 @@ static void CB2_HandlePlayerPlayAgainChoice(void)
UpdatePaletteFade();
}
-static void sub_8082AD4(void)
+static void ProcessLinkPlayerCmds(void)
{
if (gReceivedRemoteLinkPlayers)
{
- if (sub_80814B0(gRecvCmds[0][0], 0x2FFF, 0x2F00))
+ if (CheckRecvCmdMatches(gRecvCmds[0][BLENDER_COMM_INPUT_STATE], LINKCMD_SEND_PACKET, RFUCMD_SEND_PACKET))
{
- if (gRecvCmds[0][1] == 0x1111)
+ if (gRecvCmds[0][BLENDER_COMM_RESP] == LINKCMD_BLENDER_STOP)
{
- switch (gRecvCmds[0][2])
+ // Link leader has indicated play is stopping, read signal to determine why
+ switch (gRecvCmds[0][BLENDER_COMM_STOP_TYPE])
{
- case 0x8888:
- sBerryBlenderData->field_6C = 0x8888;
- sBerryBlenderData->field_6E = gRecvCmds[0][3];
+ case LINKCMD_CONT_BLOCK: // Someone selected "No" to continue playing
+ sBerryBlender->canceledPlayerCmd = LINKCMD_CONT_BLOCK;
+ sBerryBlender->canceledPlayerId = gRecvCmds[0][BLENDER_COMM_PLAYER_ID];
break;
- case 0x9999:
- sBerryBlenderData->field_6C = 0x9999;
- sBerryBlenderData->field_6E = gRecvCmds[0][3];
+ case LINKCMD_BLENDER_NO_BERRIES:
+ sBerryBlender->canceledPlayerCmd = LINKCMD_BLENDER_NO_BERRIES;
+ sBerryBlender->canceledPlayerId = gRecvCmds[0][BLENDER_COMM_PLAYER_ID];
break;
- case 0xAAAA:
- sBerryBlenderData->field_6C = 0xAAAA;
- sBerryBlenderData->field_6E = gRecvCmds[0][3];
+ case LINKCMD_BLENDER_NO_PBLOCK_SPACE:
+ sBerryBlender->canceledPlayerCmd = LINKCMD_BLENDER_NO_PBLOCK_SPACE;
+ sBerryBlender->canceledPlayerId = gRecvCmds[0][BLENDER_COMM_PLAYER_ID];
break;
}
- sBerryBlenderData->field_64[0] = 0x1111;
+ sBerryBlender->playerContinueResponses[0] = LINKCMD_BLENDER_STOP;
}
- else if (gRecvCmds[0][1] == 0x2222)
+ else if (gRecvCmds[0][BLENDER_COMM_RESP] == LINKCMD_SEND_LINK_TYPE)
{
- sBerryBlenderData->field_64[0] = 0x2222;
+ // Link leader has indicated play will continue
+ sBerryBlender->playerContinueResponses[0] = LINKCMD_SEND_LINK_TYPE;
}
}
- if (GetMultiplayerId() == 0 && sBerryBlenderData->field_64[0] != 0x1111 && sBerryBlenderData->field_64[0] != 0x2222)
+
+ // If player is link leader, check for responses to the "Continue playing" prompt (even if it's not up yet)
+ if (GetMultiplayerId() == 0
+ && sBerryBlender->playerContinueResponses[0] != LINKCMD_BLENDER_STOP
+ && sBerryBlender->playerContinueResponses[0] != LINKCMD_SEND_LINK_TYPE)
{
u8 i;
+
+ // Try to gather responses
for (i = 0; i < GetLinkPlayerCount(); i++)
{
- if (sub_80814B0(gRecvCmds[i][0], 0x2FFF, 0x2F00))
+ if (CheckRecvCmdMatches(gRecvCmds[i][BLENDER_COMM_INPUT_STATE], LINKCMD_SEND_PACKET, RFUCMD_SEND_PACKET))
{
- switch (gRecvCmds[i][1])
+ switch (gRecvCmds[i][BLENDER_COMM_RESP])
{
- case 0x8888:
- sBerryBlenderData->field_64[i] = 0x8888;
+ case LINKCMD_CONT_BLOCK: // Selected "No"
+ sBerryBlender->playerContinueResponses[i] = LINKCMD_CONT_BLOCK;
break;
- case 0x7779:
- sBerryBlenderData->field_64[i] = 0x7779;
+ case LINKCMD_BLENDER_PLAY_AGAIN: // Selected "Yes"
+ sBerryBlender->playerContinueResponses[i] = LINKCMD_BLENDER_PLAY_AGAIN;
break;
- case 0x9999:
- sBerryBlenderData->field_64[i] = 0x9999;
+ case LINKCMD_BLENDER_NO_BERRIES:
+ sBerryBlender->playerContinueResponses[i] = LINKCMD_BLENDER_NO_BERRIES;
break;
- case 0xAAAA:
- sBerryBlenderData->field_64[i] = 0xAAAA;
+ case LINKCMD_BLENDER_NO_PBLOCK_SPACE:
+ sBerryBlender->playerContinueResponses[i] = LINKCMD_BLENDER_NO_PBLOCK_SPACE;
break;
}
}
}
+
+ // Count players that have responded, stopping at first non-response
for (i = 0; i < GetLinkPlayerCount(); i++)
{
- if (sBerryBlenderData->field_64[i] == 0)
+ if (sBerryBlender->playerContinueResponses[i] == 0)
break;
}
+
+ // If all players responded, handle response
if (i == GetLinkPlayerCount())
{
+ // Count players that decided to play again, stopping at first negative response
for (i = 0; i < GetLinkPlayerCount(); i++)
{
- if (sBerryBlenderData->field_64[i] != 0x7779)
+ if (sBerryBlender->playerContinueResponses[i] != LINKCMD_BLENDER_PLAY_AGAIN)
break;
}
- sub_8081F94(&gSendCmd[0]);
+
+ // Schedule signal to other players about whether or not play will continue
+ SendContinuePromptResponse(&gSendCmd[BLENDER_COMM_INPUT_STATE]);
if (i == GetLinkPlayerCount())
{
- gSendCmd[1] = 0x2222;
+ // All players chose to continue playing
+ gSendCmd[BLENDER_COMM_RESP] = LINKCMD_SEND_LINK_TYPE;
}
else
{
- gSendCmd[1] = 0x1111;
- gSendCmd[2] = sBerryBlenderData->field_64[i];
- gSendCmd[3] = i;
+ // At least 1 player decided to stop playing, or can't continue playing
+ gSendCmd[BLENDER_COMM_RESP] = LINKCMD_BLENDER_STOP;
+ gSendCmd[BLENDER_COMM_STOP_TYPE] = sBerryBlender->playerContinueResponses[i];
+ gSendCmd[BLENDER_COMM_PLAYER_ID] = i;
}
}
}
}
}
-static void sub_8082CB4(struct BgAffineSrcData *dest)
+static void DrawBlenderCenter(struct BgAffineSrcData *dest)
{
struct BgAffineSrcData affineSrc;
affineSrc.texX = 0x7800;
affineSrc.texY = 0x5000;
- affineSrc.scrX = 0x78 - sBerryBlenderData->bg_X;
- affineSrc.scrY = 0x50 - sBerryBlenderData->bg_Y;
- affineSrc.sx = sBerryBlenderData->field_11A;
- affineSrc.sy = sBerryBlenderData->field_11A;
- affineSrc.alpha = sBerryBlenderData->arrowPos;
+ affineSrc.scrX = 0x78 - sBerryBlender->bg_X;
+ affineSrc.scrY = 0x50 - sBerryBlender->bg_Y;
+ affineSrc.sx = sBerryBlender->centerScale;
+ affineSrc.sy = sBerryBlender->centerScale;
+ affineSrc.alpha = sBerryBlender->arrowPos;
*dest = affineSrc;
}
u16 GetBlenderArrowPosition(void)
{
- return sBerryBlenderData->arrowPos;
+ return sBerryBlender->arrowPos;
}
-static void sub_8082D28(void)
+static void UpdateBlenderCenter(void)
{
u8 playerId = 0;
- if (gReceivedRemoteLinkPlayers != 0)
+ if (gReceivedRemoteLinkPlayers)
playerId = GetMultiplayerId();
- if (gWirelessCommType && gReceivedRemoteLinkPlayers != 0)
+ if (gWirelessCommType && gReceivedRemoteLinkPlayers)
{
if (playerId == 0)
{
- sBerryBlenderData->arrowPos += sBerryBlenderData->field_4C;
- gSendCmd[5] = sBerryBlenderData->field_116;
- gSendCmd[6] = sBerryBlenderData->arrowPos;
- sub_8082CB4(&sBerryBlenderData->bgAffineSrc);
+ sBerryBlender->arrowPos += sBerryBlender->speed;
+ gSendCmd[BLENDER_COMM_PROGRESS_BAR] = sBerryBlender->progressBarValue;
+ gSendCmd[BLENDER_COMM_ARROW_POS] = sBerryBlender->arrowPos;
+ DrawBlenderCenter(&sBerryBlender->bgAffineSrc);
}
else
{
- if ((gRecvCmds[0][0] & 0xFF00) == 0x4400)
+ if ((gRecvCmds[0][BLENDER_COMM_INPUT_STATE] & 0xFF00) == RFUCMD_BLENDER_SEND_KEYS)
{
- sBerryBlenderData->field_116 = gRecvCmds[0][5];
- sBerryBlenderData->arrowPos = gRecvCmds[0][6];
- sub_8082CB4(&sBerryBlenderData->bgAffineSrc);
+ sBerryBlender->progressBarValue = gRecvCmds[0][BLENDER_COMM_PROGRESS_BAR];
+ sBerryBlender->arrowPos = gRecvCmds[0][BLENDER_COMM_ARROW_POS];
+ DrawBlenderCenter(&sBerryBlender->bgAffineSrc);
}
}
}
else
{
- sBerryBlenderData->arrowPos += sBerryBlenderData->field_4C;
- sub_8082CB4(&sBerryBlenderData->bgAffineSrc);
+ sBerryBlender->arrowPos += sBerryBlender->speed;
+ DrawBlenderCenter(&sBerryBlender->bgAffineSrc);
}
}
-static void BerryBlender_SetBackgroundsPos(void)
+static void SetBgPos(void)
{
- SetGpuReg(REG_OFFSET_BG1HOFS, sBerryBlenderData->bg_X);
- SetGpuReg(REG_OFFSET_BG1VOFS, sBerryBlenderData->bg_Y);
+ SetGpuReg(REG_OFFSET_BG1HOFS, sBerryBlender->bg_X);
+ SetGpuReg(REG_OFFSET_BG1VOFS, sBerryBlender->bg_Y);
- SetGpuReg(REG_OFFSET_BG0HOFS, sBerryBlenderData->bg_X);
- SetGpuReg(REG_OFFSET_BG0VOFS, sBerryBlenderData->bg_Y);
+ SetGpuReg(REG_OFFSET_BG0HOFS, sBerryBlender->bg_X);
+ SetGpuReg(REG_OFFSET_BG0VOFS, sBerryBlender->bg_Y);
}
-static void sub_8082E3C(struct Sprite* sprite)
+static void SpriteCB_Particle(struct Sprite* sprite)
{
sprite->data[2] += sprite->data[0];
sprite->data[3] += sprite->data[1];
@@ -2965,7 +3163,7 @@ static void sub_8082E3C(struct Sprite* sprite)
DestroySprite(sprite);
}
-static void sub_8082E84(void)
+static void CreateParticleSprites(void)
{
s32 limit = (Random() % 2) + 1;
s32 i;
@@ -2976,20 +3174,20 @@ static void sub_8082E84(void)
s32 x, y;
u8 spriteId;
- rand = sBerryBlenderData->arrowPos + (Random() % 20);
+ rand = sBerryBlender->arrowPos + (Random() % 20);
x = gSineTable[(rand & 0xFF) + 64] / 4;
y = gSineTable[(rand & 0xFF)] / 4;
- spriteId = CreateSprite(&sUnknown_08339BE0, x + 120, y + 80, 1);
+ spriteId = CreateSprite(&sSpriteTemplate_Particles, x + 120, y + 80, 1);
gSprites[spriteId].data[0] = 16 - (Random() % 32);
gSprites[spriteId].data[1] = 16 - (Random() % 32);
- gSprites[spriteId].callback = sub_8082E3C;
+ gSprites[spriteId].callback = SpriteCB_Particle;
}
}
-static void sub_8082F68(struct Sprite* sprite)
+static void SpriteCB_ScoreSymbol(struct Sprite* sprite)
{
sprite->data[0]++;
sprite->pos2.y = -(sprite->data[0] / 3);
@@ -2998,7 +3196,7 @@ static void sub_8082F68(struct Sprite* sprite)
DestroySprite(sprite);
}
-static void sub_8082F9C(struct Sprite* sprite)
+static void SpriteCB_ScoreSymbolBest(struct Sprite* sprite)
{
sprite->data[0]++;
sprite->pos2.y = -(sprite->data[0] * 2);
@@ -3009,56 +3207,65 @@ static void sub_8082F9C(struct Sprite* sprite)
DestroySprite(sprite);
}
-static void Blender_SetParticipantBerryData(u8 participantId, u16 itemId)
+static void SetPlayerBerryData(u8 playerId, u16 itemId)
{
- sBerryBlenderData->chosenItemId[participantId] = itemId;
- Blender_CopyBerryData(&sBerryBlenderData->blendedBerries[participantId], itemId);
+ sBerryBlender->chosenItemId[playerId] = itemId;
+ ConvertItemToBlenderBerry(&sBerryBlender->blendedBerries[playerId], itemId);
}
-static void sub_8083010(struct Sprite* sprite)
+#define sState data[0]
+#define sYPos data[1]
+#define sDelay data[2]
+#define sAnimId data[3]
+
+static void SpriteCB_CountdownNumber(struct Sprite* sprite)
{
- switch (sprite->data[0])
+ switch (sprite->sState)
{
case 0:
- sprite->data[1] += 8;
- if (sprite->data[1] > 88)
+ sprite->sYPos += 8;
+ if (sprite->sYPos > DISPLAY_HEIGHT / 2 + 8)
{
- sprite->data[1] = 88;
- sprite->data[0]++;
+ sprite->sYPos = DISPLAY_HEIGHT / 2 + 8;
+ sprite->sState++;
PlaySE(SE_BALL_BOUNCE_1);
}
break;
case 1:
- sprite->data[2] += 1;
- if (sprite->data[2] > 20)
+ if (++sprite->sDelay > 20)
{
- sprite->data[0]++;
- sprite->data[2] = 0;
+ sprite->sState++;
+ sprite->sDelay = 0;
}
break;
case 2:
- sprite->data[1] += 4;
- if (sprite->data[1] > 176)
+ sprite->sYPos += 4;
+ if (sprite->sYPos > DISPLAY_HEIGHT + 16)
{
- if (++sprite->data[3] == 3)
+ if (++sprite->sAnimId == 3)
{
DestroySprite(sprite);
- CreateSprite(&sUnknown_08339C60, 120, -20, 2);
+ CreateSprite(&sSpriteTemplate_Start, 120, -20, 2);
}
else
{
- sprite->data[0] = 0;
- sprite->data[1] = -16;
- StartSpriteAnim(sprite, sprite->data[3]);
+ sprite->sState = 0;
+ sprite->sYPos = -16;
+ StartSpriteAnim(sprite, sprite->sAnimId);
}
}
break;
}
- sprite->pos2.y = sprite->data[1];
+ sprite->pos2.y = sprite->sYPos;
}
-static void sub_80830C0(struct Sprite* sprite)
+#undef sState
+#undef sYPos
+#undef sDelay
+#undef sAnimId
+
+static void SpriteCB_Start(struct Sprite* sprite)
{
switch (sprite->data[0])
{
@@ -3078,9 +3285,9 @@ static void sub_80830C0(struct Sprite* sprite)
break;
case 2:
sprite->data[1] += 4;
- if (sprite->data[1] > 176)
+ if (sprite->data[1] > DISPLAY_HEIGHT + 16)
{
- sBerryBlenderData->mainState++;
+ sBerryBlender->mainState++;
DestroySprite(sprite);
}
break;
@@ -3089,175 +3296,190 @@ static void sub_80830C0(struct Sprite* sprite)
sprite->pos2.y = sprite->data[1];
}
-static void sub_8083140(u16 a0, u16 a1)
+static void TryUpdateProgressBar(u16 current, u16 limit)
{
- if (sBerryBlenderData->field_118 < a0)
+ // Progress bar doesn't move unless it's going up
+ if (sBerryBlender->maxProgressBarValue < current)
{
- sBerryBlenderData->field_118 += 2;
- sub_8083170(sBerryBlenderData->field_118, a1);
+ sBerryBlender->maxProgressBarValue += 2;
+ UpdateProgressBar(sBerryBlender->maxProgressBarValue, limit);
}
}
-static void sub_8083170(u16 a0, u16 a1)
+static void UpdateProgressBar(u16 value, u16 limit)
{
- s32 var1, var2, var3, var4;
+ s32 amountFilled, maxFilledSegment, subSegmentsFilled, i;
u16 *vram;
vram = (u16*)(BG_SCREEN_ADDR(12));
- var1 = (a0 * 64) / a1;
- var2 = var1 / 8;
- for (var4 = 0; var4 < var2; var4++)
+ amountFilled = (value * 64) / limit;
+ maxFilledSegment = amountFilled / 8;
+
+ // Set filled progress bar tiles in full segments
+ for (i = 0; i < maxFilledSegment; i++)
{
- vram[11 + var4] = 0x80E9;
- vram[43 + var4] = 0x80F9;
+ vram[11 + i] = PROGRESS_BAR_FILLED_TOP;
+ vram[43 + i] = PROGRESS_BAR_FILLED_BOTTOM;
}
- var3 = var1 % 8;
- if (var3 != 0)
+
+ // If progress bar between segments, fill with the corresponding partial segment tiles
+ subSegmentsFilled = amountFilled % 8;
+ if (subSegmentsFilled != 0)
{
- vram[11 + var4] = var3 + 0x80E1;
- vram[43 + var4] = var3 + 0x80F1;
- var4++;
+ vram[11 + i] = subSegmentsFilled + PROGRESS_BAR_EMPTY_TOP;
+ vram[43 + i] = subSegmentsFilled + PROGRESS_BAR_EMPTY_BOTTOM;
+ i++;
}
- for (; var4 < 8; var4++)
+
+ // Fill the remaining full segments with empty progress tiles
+ // Essentially unnecessary, given that it starts empty and progress only goes up
+ for (; i < 8; i++)
{
- vram[11 + var4] = 0x80E1;
- vram[43 + var4] = 0x80F1;
+ vram[11 + i] = PROGRESS_BAR_EMPTY_TOP;
+ vram[43 + i] = PROGRESS_BAR_EMPTY_BOTTOM;
}
}
-static u32 sub_8083210(u16 a0)
+static u32 ArrowSpeedToRPM(u16 speed)
{
- return 0x57E40 * a0 / 0x10000;
+ return 60 * 60 * 100 * speed / MAX_ARROW_POS;
}
-static void sub_8083230(u16 a0)
+static void UpdateRPM(u16 speed)
{
u8 i;
- u8 palAdders[5];
+ u8 digits[5];
- u32 var = sub_8083210(a0);
- if (sBerryBlenderData->max_RPM < var)
- sBerryBlenderData->max_RPM = var;
+ // Check if new max RPM has been reached
+ u32 currentRPM = ArrowSpeedToRPM(speed);
+ if (sBerryBlender->maxRPM < currentRPM)
+ sBerryBlender->maxRPM = currentRPM;
+
+ // Draw the current RPM number at the bottom of the screen
for (i = 0; i < 5; i++)
{
- palAdders[i] = var % 10;
- var /= 10;
+ digits[i] = currentRPM % 10;
+ currentRPM /= 10;
}
- *((u16*)(VRAM + 0x6458)) = palAdders[4] + 0x8072;
- *((u16*)(VRAM + 0x645A)) = palAdders[3] + 0x8072;
- *((u16*)(VRAM + 0x645C)) = palAdders[2] + 0x8072;
- *((u16*)(VRAM + 0x6460)) = palAdders[1] + 0x8072;
- *((u16*)(VRAM + 0x6462)) = palAdders[0] + 0x8072;
+ *((u16*)(BG_SCREEN_ADDR(12) + 0x458)) = digits[4] + RPM_DIGIT;
+ *((u16*)(BG_SCREEN_ADDR(12) + 0x45A)) = digits[3] + RPM_DIGIT;
+ *((u16*)(BG_SCREEN_ADDR(12) + 0x45C)) = digits[2] + RPM_DIGIT;
+ *((u16*)(BG_SCREEN_ADDR(12) + 0x460)) = digits[1] + RPM_DIGIT;
+ *((u16*)(BG_SCREEN_ADDR(12) + 0x462)) = digits[0] + RPM_DIGIT;
}
-static void sub_80832BC(s16* a0, u16 a1)
+// Passed a pointer to the bg x/y
+// Used when hitting a Best at high RPM
+static void ShakeBgCoordForHit(s16* coord, u16 speed)
{
- if (*a0 == 0)
- *a0 = (Random() % a1) - (a1 / 2);
+ if (*coord == 0)
+ *coord = (Random() % speed) - (speed / 2);
}
-static void sub_80832E8(s16* a0)
+static void RestoreBgCoord(s16* coord)
{
- if (*a0 < 0)
- (*a0)++;
- if (*a0 > 0)
- (*a0)--;
+ if (*coord < 0)
+ (*coord)++;
+ if (*coord > 0)
+ (*coord)--;
}
-static void sub_808330C(void)
+// For "unshaking" the screen after ShakeBgCoordForHit is called
+static void RestoreBgCoords(void)
{
- sub_80832E8((s16 *)&sBerryBlenderData->bg_X);
- sub_80832E8((s16 *)&sBerryBlenderData->bg_Y);
+ RestoreBgCoord((s16 *)&sBerryBlender->bg_X);
+ RestoreBgCoord((s16 *)&sBerryBlender->bg_Y);
}
-static void sub_8083334(s16* a0, u16 a1)
+static void BlenderLandShakeBgCoord(s16* coord, u16 timer)
{
- u8 var;
+ u8 strength;
- if (a1 < 10)
- var = 16;
+ if (timer < 10)
+ strength = 16;
else
- var = 8;
+ strength = 8;
- if (*a0 == 0)
+ if (*coord == 0)
{
- *a0 = (Random() % var) - (var / 2);
+ *coord = (Random() % strength) - (strength / 2);
}
else
{
- if (*a0 < 0)
- (*a0)++;
- if (*a0 > 0)
- (*a0)--;
+ if (*coord < 0)
+ (*coord)++;
+ if (*coord > 0)
+ (*coord)--;
}
}
-static bool8 sub_8083380(void)
+// For shaking the screen when the blender lands after falling in at the start
+static bool8 UpdateBlenderLandScreenShake(void)
{
- if (sBerryBlenderData->framesToWait == 0)
+ if (sBerryBlender->framesToWait == 0)
{
- sBerryBlenderData->bg_X = 0;
- sBerryBlenderData->bg_Y = 0;
+ sBerryBlender->bg_X = 0;
+ sBerryBlender->bg_Y = 0;
}
- sBerryBlenderData->framesToWait++;
- sub_8083334(&sBerryBlenderData->bg_X, sBerryBlenderData->framesToWait);
- sub_8083334(&sBerryBlenderData->bg_Y, sBerryBlenderData->framesToWait);
+ sBerryBlender->framesToWait++;
+ BlenderLandShakeBgCoord(&sBerryBlender->bg_X, sBerryBlender->framesToWait);
+ BlenderLandShakeBgCoord(&sBerryBlender->bg_Y, sBerryBlender->framesToWait);
- if (sBerryBlenderData->framesToWait == 20)
+ if (sBerryBlender->framesToWait == 20)
{
- sBerryBlenderData->bg_X = 0;
- sBerryBlenderData->bg_Y = 0;
+ sBerryBlender->bg_X = 0;
+ sBerryBlender->bg_Y = 0;
return TRUE;
}
return FALSE;
}
-static void sub_80833F8(struct Sprite* sprite)
+static void SpriteCB_PlayerArrow(struct Sprite* sprite)
{
- sprite->pos2.x = -(sBerryBlenderData->bg_X);
- sprite->pos2.y = -(sBerryBlenderData->bg_Y);
+ sprite->pos2.x = -(sBerryBlender->bg_X);
+ sprite->pos2.y = -(sBerryBlender->bg_Y);
}
static void TryUpdateBerryBlenderRecord(void)
{
- if (gSaveBlock1Ptr->berryBlenderRecords[sBerryBlenderData->playersNo - 2] < sBerryBlenderData->max_RPM)
- gSaveBlock1Ptr->berryBlenderRecords[sBerryBlenderData->playersNo - 2] = sBerryBlenderData->max_RPM;
+ if (gSaveBlock1Ptr->berryBlenderRecords[sBerryBlender->numPlayers - 2] < sBerryBlender->maxRPM)
+ gSaveBlock1Ptr->berryBlenderRecords[sBerryBlender->numPlayers - 2] = sBerryBlender->maxRPM;
}
-static bool8 Blender_PrintBlendingResults(void)
+static bool8 PrintBlendingResults(void)
{
u16 i;
s32 xPos, yPos;
struct Pokeblock pokeblock;
- u8 flavors[6];
+ u8 flavors[FLAVOR_COUNT + 1];
u8 text[40];
u16 berryIds[4]; // unused
- switch (sBerryBlenderData->mainState)
+ switch (sBerryBlender->mainState)
{
case 0:
- sBerryBlenderData->mainState++;
- sBerryBlenderData->framesToWait = 17;
+ sBerryBlender->mainState++;
+ sBerryBlender->framesToWait = 17;
break;
case 1:
- sBerryBlenderData->framesToWait -= 10;
- if (sBerryBlenderData->framesToWait < 0)
+ sBerryBlender->framesToWait -= 10;
+ if (sBerryBlender->framesToWait < 0)
{
- sBerryBlenderData->framesToWait = 0;
- sBerryBlenderData->mainState++;
+ sBerryBlender->framesToWait = 0;
+ sBerryBlender->mainState++;
}
break;
case 2:
- if (++sBerryBlenderData->framesToWait > 20)
+ if (++sBerryBlender->framesToWait > 20)
{
- for (i = 0; i < BLENDER_SCORES_NO; i++)
- DestroySprite(&gSprites[sBerryBlenderData->scoreIconIds[i]]);
+ for (i = 0; i < NUM_SCORE_TYPES; i++)
+ DestroySprite(&gSprites[sBerryBlender->scoreIconIds[i]]);
- sBerryBlenderData->framesToWait = 0;
- sBerryBlenderData->mainState++;
+ sBerryBlender->framesToWait = 0;
+ sBerryBlender->mainState++;
}
break;
case 3:
@@ -3268,92 +3490,91 @@ static bool8 Blender_PrintBlendingResults(void)
xPos = GetStringCenterAlignXOffset(1, sText_BlendingResults, 0xA8);
Blender_AddTextPrinter(5, sText_BlendingResults, xPos, 1, TEXT_SPEED_FF, 0);
- if (sBerryBlenderData->playersNo == 4)
+ if (sBerryBlender->numPlayers == BLENDER_MAX_PLAYERS)
yPos = 17;
else
yPos = 21;
- for (i = 0; i < sBerryBlenderData->playersNo; yPos += 16, i++)
+ for (i = 0; i < sBerryBlender->numPlayers; yPos += 16, i++)
{
- u8 place = sBerryBlenderData->playerPlaces[i];
-
- ConvertIntToDecimalStringN(sBerryBlenderData->stringVar, i + 1, STR_CONV_MODE_LEFT_ALIGN, 1);
- StringAppend(sBerryBlenderData->stringVar, sText_Dot);
- StringAppend(sBerryBlenderData->stringVar, gText_Space);
- StringAppend(sBerryBlenderData->stringVar, gLinkPlayers[place].name);
- Blender_AddTextPrinter(5, sBerryBlenderData->stringVar, 8, yPos, TEXT_SPEED_FF, 3);
-
- StringCopy(sBerryBlenderData->stringVar, sBerryBlenderData->blendedBerries[place].name);
- ConvertInternationalString(sBerryBlenderData->stringVar, gLinkPlayers[place].language);
- StringAppend(sBerryBlenderData->stringVar, sText_SpaceBerry);
- Blender_AddTextPrinter(5, sBerryBlenderData->stringVar, 0x54, yPos, TEXT_SPEED_FF, 3);
+ u8 place = sBerryBlender->playerPlaces[i];
+
+ ConvertIntToDecimalStringN(sBerryBlender->stringVar, i + 1, STR_CONV_MODE_LEFT_ALIGN, 1);
+ StringAppend(sBerryBlender->stringVar, sText_Dot);
+ StringAppend(sBerryBlender->stringVar, gText_Space);
+ StringAppend(sBerryBlender->stringVar, gLinkPlayers[place].name);
+ Blender_AddTextPrinter(5, sBerryBlender->stringVar, 8, yPos, TEXT_SPEED_FF, 3);
+
+ StringCopy(sBerryBlender->stringVar, sBerryBlender->blendedBerries[place].name);
+ ConvertInternationalString(sBerryBlender->stringVar, gLinkPlayers[place].language);
+ StringAppend(sBerryBlender->stringVar, sText_SpaceBerry);
+ Blender_AddTextPrinter(5, sBerryBlender->stringVar, 0x54, yPos, TEXT_SPEED_FF, 3);
}
Blender_AddTextPrinter(5, sText_MaximumSpeed, 0, 0x51, TEXT_SPEED_FF, 3);
- ConvertIntToDecimalStringN(sBerryBlenderData->stringVar, sBerryBlenderData->max_RPM / 100, STR_CONV_MODE_RIGHT_ALIGN, 3);
- StringAppend(sBerryBlenderData->stringVar, sText_Dot);
+ ConvertIntToDecimalStringN(sBerryBlender->stringVar, sBerryBlender->maxRPM / 100, STR_CONV_MODE_RIGHT_ALIGN, 3);
+ StringAppend(sBerryBlender->stringVar, sText_Dot);
- ConvertIntToDecimalStringN(text, sBerryBlenderData->max_RPM % 100, STR_CONV_MODE_LEADING_ZEROS, 2);
- StringAppend(sBerryBlenderData->stringVar, text);
- StringAppend(sBerryBlenderData->stringVar, sText_RPM);
+ ConvertIntToDecimalStringN(text, sBerryBlender->maxRPM % 100, STR_CONV_MODE_LEADING_ZEROS, 2);
+ StringAppend(sBerryBlender->stringVar, text);
+ StringAppend(sBerryBlender->stringVar, sText_RPM);
- xPos = GetStringRightAlignXOffset(1, sBerryBlenderData->stringVar, 0xA8);
- Blender_AddTextPrinter(5, sBerryBlenderData->stringVar, xPos, 0x51, TEXT_SPEED_FF, 3);
+ xPos = GetStringRightAlignXOffset(1, sBerryBlender->stringVar, 0xA8);
+ Blender_AddTextPrinter(5, sBerryBlender->stringVar, xPos, 0x51, TEXT_SPEED_FF, 3);
Blender_AddTextPrinter(5, sText_Time, 0, 0x61, TEXT_SPEED_FF, 3);
- seconds = (sBerryBlenderData->gameFrameTime / 60) % 60;
- minutes = (sBerryBlenderData->gameFrameTime / (60 * 60));
+ seconds = (sBerryBlender->gameFrameTime / 60) % 60;
+ minutes = (sBerryBlender->gameFrameTime / (60 * 60));
- ConvertIntToDecimalStringN(sBerryBlenderData->stringVar, minutes, STR_CONV_MODE_LEADING_ZEROS, 2);
- txtPtr = StringAppend(sBerryBlenderData->stringVar, sText_Min);
+ ConvertIntToDecimalStringN(sBerryBlender->stringVar, minutes, STR_CONV_MODE_LEADING_ZEROS, 2);
+ txtPtr = StringAppend(sBerryBlender->stringVar, sText_Min);
ConvertIntToDecimalStringN(txtPtr, seconds, STR_CONV_MODE_LEADING_ZEROS, 2);
- StringAppend(sBerryBlenderData->stringVar, sText_Sec);
+ StringAppend(sBerryBlender->stringVar, sText_Sec);
- xPos = GetStringRightAlignXOffset(1, sBerryBlenderData->stringVar, 0xA8);
- Blender_AddTextPrinter(5, sBerryBlenderData->stringVar, xPos, 0x61, TEXT_SPEED_FF, 3);
+ xPos = GetStringRightAlignXOffset(1, sBerryBlender->stringVar, 0xA8);
+ Blender_AddTextPrinter(5, sBerryBlender->stringVar, xPos, 0x61, TEXT_SPEED_FF, 3);
- sBerryBlenderData->framesToWait = 0;
- sBerryBlenderData->mainState++;
+ sBerryBlender->framesToWait = 0;
+ sBerryBlender->mainState++;
CopyWindowToVram(5, 2);
}
break;
case 4:
- if (gMain.newKeys & A_BUTTON)
- sBerryBlenderData->mainState++;
+ if (JOY_NEW(A_BUTTON))
+ sBerryBlender->mainState++;
break;
case 5:
ClearStdWindowAndFrameToTransparent(5, 1);
for (i = 0; i < BLENDER_MAX_PLAYERS; i++)
{
- if (sBerryBlenderData->chosenItemId[i] != 0)
- berryIds[i] = sBerryBlenderData->chosenItemId[i] - FIRST_BERRY_INDEX;
- if (sBerryBlenderData->field_8E[i] != 0xFF)
+ if (sBerryBlender->chosenItemId[i] != 0)
+ berryIds[i] = sBerryBlender->chosenItemId[i] - FIRST_BERRY_INDEX;
+ if (sBerryBlender->arrowIdToPlayerId[i] != NO_PLAYER)
{
PutWindowTilemap(i);
CopyWindowToVram(i, 3);
}
}
- sub_8081E20();
-
- Blender_CalculatePokeblock(sBerryBlenderData->blendedBerries, &pokeblock, sBerryBlenderData->playersNo, flavors, sBerryBlenderData->max_RPM);
- Blender_PrintMadePokeblockString(&pokeblock, sBerryBlenderData->stringVar);
- TryAddContestLinkTvShow(&pokeblock, &sBerryBlenderData->tvBlender);
+ Debug_SetStageVars();
+ CalculatePokeblock(sBerryBlender->blendedBerries, &pokeblock, sBerryBlender->numPlayers, flavors, sBerryBlender->maxRPM);
+ PrintMadePokeblockString(&pokeblock, sBerryBlender->stringVar);
+ TryAddContestLinkTvShow(&pokeblock, &sBerryBlender->tvBlender);
- CreateTask(sub_8083F3C, 6);
+ CreateTask(Task_PlayPokeblockFanfare, 6);
IncrementDailyBerryBlender();
RemoveBagItem(gSpecialVar_ItemId, 1);
AddPokeblock(&pokeblock);
- sBerryBlenderData->textState = 0;
- sBerryBlenderData->mainState++;
+ sBerryBlender->textState = 0;
+ sBerryBlender->mainState++;
break;
case 6:
- if (Blender_PrintText(&sBerryBlenderData->textState, sBerryBlenderData->stringVar, GetPlayerTextSpeedDelay()))
+ if (Blender_PrintText(&sBerryBlender->textState, sBerryBlender->stringVar, GetPlayerTextSpeedDelay()))
{
TryUpdateBerryBlenderRecord();
return TRUE;
@@ -3364,7 +3585,7 @@ static bool8 Blender_PrintBlendingResults(void)
return FALSE;
}
-static void Blender_PrintMadePokeblockString(struct Pokeblock *pokeblock, u8 *dst)
+static void PrintMadePokeblockString(struct Pokeblock *pokeblock, u8 *dst)
{
u8 text[12];
u8 flavorLvl, feel;
@@ -3389,7 +3610,7 @@ static void Blender_PrintMadePokeblockString(struct Pokeblock *pokeblock, u8 *ds
StringAppend(dst, sText_NewParagraph);
}
-static void Blender_SortBasedOnPoints(u8 *places, u8 playersNum, u32 *scores)
+static void SortBasedOnPoints(u8 *places, u8 playersNum, u32 *scores)
{
s32 i, j;
@@ -3399,128 +3620,128 @@ static void Blender_SortBasedOnPoints(u8 *places, u8 playersNum, u32 *scores)
{
if (scores[places[i]] > scores[places[j]])
{
- u8 temp = places[i];
- places[i] = places[j];
- places[j] = temp;
+ u8 temp;
+ SWAP(places[i], places[j], temp);
}
}
}
}
-static void Blender_SortScores(void)
+static void SortScores(void)
{
u8 playerId;
u8 i;
u8 places[BLENDER_MAX_PLAYERS];
u32 points[BLENDER_MAX_PLAYERS];
- for (i = 0; i < sBerryBlenderData->playersNo; i++)
+ for (i = 0; i < sBerryBlender->numPlayers; i++)
places[i] = i;
- for (i = 0; i < sBerryBlenderData->playersNo; i++)
+ for (i = 0; i < sBerryBlender->numPlayers; i++)
{
- points[i] = 1000000 * sBerryBlenderData->scores[i][BLENDER_SCORE_BEST];
- points[i] += 1000 * sBerryBlenderData->scores[i][BLENDER_SCORE_GOOD];
- points[i] += 1000 - sBerryBlenderData->scores[i][BLENDER_SCORE_MISS];
+ points[i] = 1000000 * sBerryBlender->scores[i][SCORE_BEST];
+ points[i] += 1000 * sBerryBlender->scores[i][SCORE_GOOD];
+ points[i] += 1000 - sBerryBlender->scores[i][SCORE_MISS];
}
- Blender_SortBasedOnPoints(places, sBerryBlenderData->playersNo, points);
- for (i = 0; i < sBerryBlenderData->playersNo; i++)
- sBerryBlenderData->playerPlaces[i] = places[i];
+ SortBasedOnPoints(places, sBerryBlender->numPlayers, points);
+ for (i = 0; i < sBerryBlender->numPlayers; i++)
+ sBerryBlender->playerPlaces[i] = places[i];
- if (gReceivedRemoteLinkPlayers == 0)
+ if (!gReceivedRemoteLinkPlayers)
playerId = 0;
else
playerId = GetMultiplayerId();
- for (i = 0; i < sBerryBlenderData->playersNo; i++)
+ for (i = 0; i < sBerryBlender->numPlayers; i++)
{
- if (sBerryBlenderData->playerPlaces[i] == playerId)
- sBerryBlenderData->field_1A4 = i;
+ if (sBerryBlender->playerPlaces[i] == playerId)
+ sBerryBlender->ownRanking = i;
}
}
-static bool8 Blender_PrintBlendingRanking(void)
+static bool8 PrintBlendingRanking(void)
{
u16 i;
s32 xPos, yPos;
- switch (sBerryBlenderData->mainState)
+ switch (sBerryBlender->mainState)
{
case 0:
- sBerryBlenderData->mainState++;
- sBerryBlenderData->framesToWait = 255;
+ sBerryBlender->mainState++;
+ sBerryBlender->framesToWait = 255;
break;
case 1:
- sBerryBlenderData->framesToWait -= 10;
- if (sBerryBlenderData->framesToWait < 0)
+ sBerryBlender->framesToWait -= 10;
+ if (sBerryBlender->framesToWait < 0)
{
- sBerryBlenderData->framesToWait = 0;
- sBerryBlenderData->mainState++;
+ sBerryBlender->framesToWait = 0;
+ sBerryBlender->mainState++;
}
break;
case 2:
- if (++sBerryBlenderData->framesToWait > 20)
+ if (++sBerryBlender->framesToWait > 20)
{
- sBerryBlenderData->framesToWait = 0;
- sBerryBlenderData->mainState++;
+ sBerryBlender->framesToWait = 0;
+ sBerryBlender->mainState++;
}
break;
case 3:
DrawStdFrameWithCustomTileAndPalette(5, 0, 1, 0xD);
- xPos = GetStringCenterAlignXOffset(1, sText_Ranking, 0xA8);
+ xPos = GetStringCenterAlignXOffset(1, sText_Ranking, 168);
Blender_AddTextPrinter(5, sText_Ranking, xPos, 1, TEXT_SPEED_FF, 0);
- sBerryBlenderData->scoreIconIds[BLENDER_SCORE_BEST] = CreateSprite(&sUnknown_08339B40, 128, 52, 0);
- StartSpriteAnim(&gSprites[sBerryBlenderData->scoreIconIds[BLENDER_SCORE_BEST]], 3);
- gSprites[sBerryBlenderData->scoreIconIds[BLENDER_SCORE_BEST]].callback = SpriteCallbackDummy;
+ sBerryBlender->scoreIconIds[SCORE_BEST] = CreateSprite(&sSpriteTemplate_ScoreSymbols, 128, 52, 0);
+ StartSpriteAnim(&gSprites[sBerryBlender->scoreIconIds[SCORE_BEST]], SCOREANIM_BEST_STATIC);
+ gSprites[sBerryBlender->scoreIconIds[SCORE_BEST]].callback = SpriteCallbackDummy;
- sBerryBlenderData->scoreIconIds[BLENDER_SCORE_GOOD] = CreateSprite(&sUnknown_08339B40, 160, 52, 0);
- gSprites[sBerryBlenderData->scoreIconIds[BLENDER_SCORE_GOOD]].callback = SpriteCallbackDummy;
+ sBerryBlender->scoreIconIds[SCORE_GOOD] = CreateSprite(&sSpriteTemplate_ScoreSymbols, 160, 52, 0);
+ // implicitly uses SCOREANIM_GOOD, no need to assign
+ gSprites[sBerryBlender->scoreIconIds[SCORE_GOOD]].callback = SpriteCallbackDummy;
- sBerryBlenderData->scoreIconIds[BLENDER_SCORE_MISS] = CreateSprite(&sUnknown_08339B40, 192, 52, 0);
- StartSpriteAnim(&gSprites[sBerryBlenderData->scoreIconIds[BLENDER_SCORE_MISS]], 1);
- gSprites[sBerryBlenderData->scoreIconIds[BLENDER_SCORE_MISS]].callback = SpriteCallbackDummy;
+ sBerryBlender->scoreIconIds[SCORE_MISS] = CreateSprite(&sSpriteTemplate_ScoreSymbols, 192, 52, 0);
+ StartSpriteAnim(&gSprites[sBerryBlender->scoreIconIds[SCORE_MISS]], SCOREANIM_MISS);
+ gSprites[sBerryBlender->scoreIconIds[SCORE_MISS]].callback = SpriteCallbackDummy;
- Blender_SortScores();
+ SortScores();
- for (yPos = 0x29, i = 0; i < sBerryBlenderData->playersNo; yPos += 0x10, i++)
+ for (yPos = 41, i = 0; i < sBerryBlender->numPlayers; yPos += 16, i++)
{
- u8 place = sBerryBlenderData->playerPlaces[i];
+ u8 place = sBerryBlender->playerPlaces[i];
- ConvertIntToDecimalStringN(sBerryBlenderData->stringVar, i + 1, STR_CONV_MODE_LEFT_ALIGN, 1);
- StringAppend(sBerryBlenderData->stringVar, sText_Dot);
- StringAppend(sBerryBlenderData->stringVar, gText_Space);
- StringAppend(sBerryBlenderData->stringVar, gLinkPlayers[place].name);
- Blender_AddTextPrinter(5, sBerryBlenderData->stringVar, 0, yPos, TEXT_SPEED_FF, 3);
+ ConvertIntToDecimalStringN(sBerryBlender->stringVar, i + 1, STR_CONV_MODE_LEFT_ALIGN, 1);
+ StringAppend(sBerryBlender->stringVar, sText_Dot);
+ StringAppend(sBerryBlender->stringVar, gText_Space);
+ StringAppend(sBerryBlender->stringVar, gLinkPlayers[place].name);
+ Blender_AddTextPrinter(5, sBerryBlender->stringVar, 0, yPos, TEXT_SPEED_FF, 3);
- ConvertIntToDecimalStringN(sBerryBlenderData->stringVar, sBerryBlenderData->scores[place][BLENDER_SCORE_BEST], STR_CONV_MODE_RIGHT_ALIGN, 3);
- Blender_AddTextPrinter(5, sBerryBlenderData->stringVar, 0x4E, yPos, TEXT_SPEED_FF, 3);
+ ConvertIntToDecimalStringN(sBerryBlender->stringVar, sBerryBlender->scores[place][SCORE_BEST], STR_CONV_MODE_RIGHT_ALIGN, 3);
+ Blender_AddTextPrinter(5, sBerryBlender->stringVar, 78, yPos, TEXT_SPEED_FF, 3);
- ConvertIntToDecimalStringN(sBerryBlenderData->stringVar, sBerryBlenderData->scores[place][BLENDER_SCORE_GOOD], STR_CONV_MODE_RIGHT_ALIGN, 3);
- Blender_AddTextPrinter(5, sBerryBlenderData->stringVar, 0x6E, yPos, TEXT_SPEED_FF, 3);
+ ConvertIntToDecimalStringN(sBerryBlender->stringVar, sBerryBlender->scores[place][SCORE_GOOD], STR_CONV_MODE_RIGHT_ALIGN, 3);
+ Blender_AddTextPrinter(5, sBerryBlender->stringVar, 78 + 32, yPos, TEXT_SPEED_FF, 3);
- ConvertIntToDecimalStringN(sBerryBlenderData->stringVar, sBerryBlenderData->scores[place][BLENDER_SCORE_MISS], STR_CONV_MODE_RIGHT_ALIGN, 3);
- Blender_AddTextPrinter(5, sBerryBlenderData->stringVar, 0x8E, yPos, TEXT_SPEED_FF, 3);
+ ConvertIntToDecimalStringN(sBerryBlender->stringVar, sBerryBlender->scores[place][SCORE_MISS], STR_CONV_MODE_RIGHT_ALIGN, 3);
+ Blender_AddTextPrinter(5, sBerryBlender->stringVar, 78 + 64, yPos, TEXT_SPEED_FF, 3);
}
PutWindowTilemap(5);
CopyWindowToVram(5, 3);
- sBerryBlenderData->framesToWait = 0;
- sBerryBlenderData->mainState++;
+ sBerryBlender->framesToWait = 0;
+ sBerryBlender->mainState++;
break;
case 4:
- if (++sBerryBlenderData->framesToWait > 20)
- sBerryBlenderData->mainState++;
+ if (++sBerryBlender->framesToWait > 20)
+ sBerryBlender->mainState++;
break;
case 5:
- if (gMain.newKeys & A_BUTTON)
+ if (JOY_NEW(A_BUTTON))
{
PlaySE(SE_SELECT);
- sBerryBlenderData->mainState++;
+ sBerryBlender->mainState++;
}
break;
case 6:
- sBerryBlenderData->mainState = 0;
+ sBerryBlender->mainState = 0;
return TRUE;
}
@@ -3539,11 +3760,11 @@ void ShowBerryBlenderRecordWindow(void)
DrawStdWindowFrame(gRecordsWindowId, 0);
FillWindowPixelBuffer(gRecordsWindowId, PIXEL_FILL(1));
- xPos = GetStringCenterAlignXOffset(1, gText_BlenderMaxSpeedRecord, 0x90);
+ xPos = GetStringCenterAlignXOffset(1, gText_BlenderMaxSpeedRecord, 144);
AddTextPrinterParameterized(gRecordsWindowId, 1, gText_BlenderMaxSpeedRecord, xPos, 1, 0, NULL);
- AddTextPrinterParameterized(gRecordsWindowId, 1, gText_234Players, 4, 0x29, 0, NULL);
+ AddTextPrinterParameterized(gRecordsWindowId, 1, gText_234Players, 4, 41, 0, NULL);
- for (i = 0, yPos = 0x29; i < BLENDER_SCORES_NO; i++)
+ for (i = 0, yPos = 41; i < NUM_SCORE_TYPES; i++)
{
u8 *txtPtr;
u32 record;
@@ -3555,7 +3776,7 @@ void ShowBerryBlenderRecordWindow(void)
txtPtr = ConvertIntToDecimalStringN(txtPtr, record % 100, STR_CONV_MODE_LEADING_ZEROS, 2);
txtPtr = StringAppend(txtPtr, sText_RPM);
- xPos = GetStringRightAlignXOffset(1, text, 0x8C);
+ xPos = GetStringRightAlignXOffset(1, text, 140);
AddTextPrinterParameterized(gRecordsWindowId, 1, text, xPos, yPos + (i * 16), 0, NULL);
}
@@ -3563,7 +3784,7 @@ void ShowBerryBlenderRecordWindow(void)
CopyWindowToVram(gRecordsWindowId, 3);
}
-static void sub_8083F3C(u8 taskId)
+static void Task_PlayPokeblockFanfare(u8 taskId)
{
if (gTasks[taskId].data[0] == 0)
{
@@ -3572,7 +3793,7 @@ static void sub_8083F3C(u8 taskId)
}
if (IsFanfareTaskInactive())
{
- PlayBGM(sBerryBlenderData->field_154);
+ PlayBGM(sBerryBlender->savedMusic);
DestroyTask(taskId);
}
}
@@ -3586,28 +3807,30 @@ static bool32 TryAddContestLinkTvShow(struct Pokeblock *pokeblock, struct TvBlen
tvBlender->pokeblockColor = pokeblock->color;
tvBlender->name[0] = EOS;
- if (gReceivedRemoteLinkPlayers != 0)
+ if (gReceivedRemoteLinkPlayers)
{
- if (sBerryBlenderData->field_1A4 == 0 && sheen > 20)
+ if (sBerryBlender->ownRanking == 0 && sheen > 20)
{
- StringCopy(tvBlender->name, gLinkPlayers[sBerryBlenderData->playerPlaces[sBerryBlenderData->playersNo - 1]].name);
+ // Player came first, try to put on air
+ StringCopy(tvBlender->name, gLinkPlayers[sBerryBlender->playerPlaces[sBerryBlender->numPlayers - 1]].name);
tvBlender->pokeblockFlavor = GetPokeblocksFlavor(pokeblock);
if (Put3CheersForPokeblocksOnTheAir(tvBlender->name, tvBlender->pokeblockFlavor,
tvBlender->pokeblockColor, tvBlender->pokeblockSheen,
- gLinkPlayers[sBerryBlenderData->playerPlaces[sBerryBlenderData->playersNo - 1]].language))
+ gLinkPlayers[sBerryBlender->playerPlaces[sBerryBlender->numPlayers - 1]].language))
{
return TRUE;
}
return FALSE;
}
- else if (sBerryBlenderData->field_1A4 == sBerryBlenderData->playersNo - 1 && sheen <= 20)
+ else if (sBerryBlender->ownRanking == sBerryBlender->numPlayers - 1 && sheen <= 20)
{
- StringCopy(tvBlender->name, gLinkPlayers[sBerryBlenderData->playerPlaces[0]].name);
+ // Player came last, try to put on air
+ StringCopy(tvBlender->name, gLinkPlayers[sBerryBlender->playerPlaces[0]].name);
tvBlender->pokeblockFlavor = GetPokeblocksFlavor(pokeblock);
if (Put3CheersForPokeblocksOnTheAir(tvBlender->name, tvBlender->pokeblockFlavor,
tvBlender->pokeblockColor, tvBlender->pokeblockSheen,
- gLinkPlayers[sBerryBlenderData->playerPlaces[0]].language))
+ gLinkPlayers[sBerryBlender->playerPlaces[0]].language))
{
return TRUE;
}
@@ -3628,19 +3851,19 @@ static void Blender_AddTextPrinter(u8 windowId, const u8 *string, u8 x, u8 y, s3
{
case 0:
case 3:
- txtColor[0] = 1;
- txtColor[1] = 2;
- txtColor[2] = 3;
+ txtColor[0] = TEXT_COLOR_WHITE;
+ txtColor[1] = TEXT_COLOR_DARK_GREY;
+ txtColor[2] = TEXT_COLOR_LIGHT_GREY;
break;
case 1:
- txtColor[0] = 0;
- txtColor[1] = 2;
- txtColor[2] = 3;
+ txtColor[0] = TEXT_COLOR_TRANSPARENT;
+ txtColor[1] = TEXT_COLOR_DARK_GREY;
+ txtColor[2] = TEXT_COLOR_LIGHT_GREY;
break;
case 2:
- txtColor[0] = 0;
- txtColor[1] = 4;
- txtColor[2] = 5;
+ txtColor[0] = TEXT_COLOR_TRANSPARENT;
+ txtColor[1] = TEXT_COLOR_RED;
+ txtColor[2] = TEXT_COLOR_LIGHT_RED;
break;
}
diff --git a/src/berry_crush.c b/src/berry_crush.c
index 6269f0ad9..d753e603c 100755
--- a/src/berry_crush.c
+++ b/src/berry_crush.c
@@ -900,7 +900,7 @@ static void sub_8020D8C(void)
void sub_8020E1C(void)
{
DestroyTask(gUnknown_02022C90->unkA);
- ChooseBerrySetCallback(sub_8020D8C);
+ ChooseBerryForMachine(sub_8020D8C);
}
static void sub_8020E3C(void)
@@ -2357,7 +2357,7 @@ void sub_802339C(struct BerryCrushGame *r4)
for (r7 = 0; r7 < r4->unk9; ++r7)
{
r2 = gRecvCmds[r7];
- if ((r2[0] & 0xFF00) == 0x2F00
+ if ((r2[0] & 0xFF00) == RFUCMD_SEND_PACKET
&& r2[1] == 2)
{
if ((u8)r2[2] & 4)
@@ -2559,7 +2559,7 @@ void sub_80236B8(struct BerryCrushGame *r5)
r5->unk5C.unk02_1 = r5->unk25_4;
r5->unk5C.unk0A = r5->unk25_5;
memcpy(r5->unk40.unk2, &r5->unk5C, sizeof(r5->unk40.unk2));
- sub_800FE50(r5->unk40.unk2);
+ Rfu_SendPacket(r5->unk40.unk2);
}
void sub_802385C(struct BerryCrushGame *r5)
@@ -2580,7 +2580,7 @@ void sub_802385C(struct BerryCrushGame *r5)
for (r4 = 0; r4 < r5->unk9; ++r4)
r5->unk68.as_four_players.others[r4].unk4.as_2d_bytes[1][5] = 0;
#endif
- if ((gRecvCmds[0][0] & 0xFF00) != 0x2F00
+ if ((gRecvCmds[0][0] & 0xFF00) != RFUCMD_SEND_PACKET
|| gRecvCmds[0][1] != 2)
{
r5->unk25_2 = 0;
diff --git a/src/confetti_util.c b/src/confetti_util.c
index 3bda3ab53..6d4770056 100644
--- a/src/confetti_util.c
+++ b/src/confetti_util.c
@@ -30,10 +30,8 @@ static void sub_81520A8(void *dest, u16 value, u8 left, u8 top, u8 width, u8 hei
static void sub_8152134(void *dest, const u16 *src, u8 left, u8 top, u8 width, u8 height) // Unused.
{
- u8 i;
- u8 j;
- u8 x;
- u8 y;
+ u8 i, j;
+ u8 x, y;
const u16 *_src;
for (i = 0, _src = src, y = top; i < height; i++)
diff --git a/src/contest.c b/src/contest.c
index fbd42a007..a84d72aa9 100644
--- a/src/contest.c
+++ b/src/contest.c
@@ -5411,7 +5411,7 @@ static void Contest_PrintTextToBg0WindowStd(u32 windowId, const u8 *b)
printerTemplate.currentY = 1;
printerTemplate.letterSpacing = 0;
printerTemplate.lineSpacing = 0;
- printerTemplate.unk = 0;
+ printerTemplate.style = 0;
printerTemplate.fgColor = 15;
printerTemplate.bgColor = 0;
printerTemplate.shadowColor = 8;
@@ -5434,7 +5434,7 @@ void Contest_PrintTextToBg0WindowAt(u32 windowId, u8 *currChar, s32 x, s32 y, s3
printerTemplate.currentY = y;
printerTemplate.letterSpacing = 0;
printerTemplate.lineSpacing = 0;
- printerTemplate.unk = 0;
+ printerTemplate.style = 0;
printerTemplate.fgColor = 15;
printerTemplate.bgColor = 0;
printerTemplate.shadowColor = 8;
@@ -5458,7 +5458,7 @@ static void Contest_StartTextPrinter(const u8 *currChar, bool32 b)
printerTemplate.currentY = 1;
printerTemplate.letterSpacing = 0;
printerTemplate.lineSpacing = 0;
- printerTemplate.unk = 0;
+ printerTemplate.style = 0;
printerTemplate.fgColor = 1;
printerTemplate.bgColor = 0;
printerTemplate.shadowColor = 8;
diff --git a/src/contest_util.c b/src/contest_util.c
index c60e885f2..f0edc53dc 100644
--- a/src/contest_util.c
+++ b/src/contest_util.c
@@ -2201,7 +2201,7 @@ static void AddContestTextPrinter(int windowId, u8 *str, int x)
textPrinter.currentY = 2;
textPrinter.letterSpacing = 0;
textPrinter.lineSpacing = 0;
- textPrinter.unk = 0;
+ textPrinter.style = 0;
textPrinter.fgColor = 1;
textPrinter.bgColor = 0;
textPrinter.shadowColor = 8;
diff --git a/src/credits.c b/src/credits.c
index 020221f30..5f331097b 100644
--- a/src/credits.c
+++ b/src/credits.c
@@ -1160,7 +1160,7 @@ static void sub_8175548(void)
{
ResetBgsAndClearDma3BusyFlags(0);
InitBgsFromTemplates(0, sBackgroundTemplates, 1);
- SetBgTilemapBuffer(0, AllocZeroed(0x800));
+ SetBgTilemapBuffer(0, AllocZeroed(BG_SCREEN_SIZE));
LoadPalette(gUnknown_085E56F0, 0x80, 0x40);
InitWindows(sWindowTemplates);
DeactivateAllTextPrinters();
diff --git a/src/data/region_map/region_map_entries.h b/src/data/region_map/region_map_entries.h
index 1d503d72f..6b433f90f 100644
--- a/src/data/region_map/region_map_entries.h
+++ b/src/data/region_map/region_map_entries.h
@@ -200,219 +200,219 @@ static const u8 sMapName_DesertUnderpass[] = _("DESERT UNDERPASS");
static const u8 sMapName_TrainerHill[] = _("TRAINER HILL");
const struct RegionMapLocation gRegionMapEntries[] = {
- [MAPSEC_LITTLEROOT_TOWN] = { 4, 11, 1, 1, sMapName_LittlerootTown},
- [MAPSEC_OLDALE_TOWN] = { 4, 9, 1, 1, sMapName_OldaleTown},
- [MAPSEC_DEWFORD_TOWN] = { 2, 14, 1, 1, sMapName_DewfordTown},
- [MAPSEC_LAVARIDGE_TOWN] = { 5, 3, 1, 1, sMapName_LavaridgeTown},
- [MAPSEC_FALLARBOR_TOWN] = { 3, 0, 1, 1, sMapName_FallarborTown},
- [MAPSEC_VERDANTURF_TOWN] = { 4, 6, 1, 1, sMapName_VerdanturfTown},
- [MAPSEC_PACIFIDLOG_TOWN] = {17, 10, 1, 1, sMapName_PacifidlogTown},
- [MAPSEC_PETALBURG_CITY] = { 1, 9, 1, 1, sMapName_PetalburgCity},
- [MAPSEC_SLATEPORT_CITY] = { 8, 10, 1, 2, sMapName_SlateportCity},
- [MAPSEC_MAUVILLE_CITY] = { 8, 6, 2, 1, sMapName_MauvilleCity},
- [MAPSEC_RUSTBORO_CITY] = { 0, 5, 1, 2, sMapName_RustboroCity},
- [MAPSEC_FORTREE_CITY] = {12, 0, 1, 1, sMapName_FortreeCity},
- [MAPSEC_LILYCOVE_CITY] = {18, 3, 2, 1, sMapName_LilycoveCity},
- [MAPSEC_MOSSDEEP_CITY] = {24, 5, 2, 1, sMapName_MossdeepCity},
- [MAPSEC_SOOTOPOLIS_CITY] = {21, 7, 1, 1, sMapName_SootopolisCity},
- [MAPSEC_EVER_GRANDE_CITY] = {27, 8, 1, 2, sMapName_EverGrandeCity},
- [MAPSEC_ROUTE_101] = { 4, 10, 1, 1, sMapName_Route101},
- [MAPSEC_ROUTE_102] = { 2, 9, 2, 1, sMapName_Route102},
- [MAPSEC_ROUTE_103] = { 4, 8, 4, 1, sMapName_Route103},
- [MAPSEC_ROUTE_104] = { 0, 7, 1, 3, sMapName_Route104},
- [MAPSEC_ROUTE_105] = { 0, 10, 1, 3, sMapName_Route105},
- [MAPSEC_ROUTE_106] = { 0, 13, 2, 1, sMapName_Route106},
- [MAPSEC_ROUTE_107] = { 3, 14, 3, 1, sMapName_Route107},
- [MAPSEC_ROUTE_108] = { 6, 14, 2, 1, sMapName_Route108},
- [MAPSEC_ROUTE_109] = { 8, 12, 1, 3, sMapName_Route109},
- [MAPSEC_ROUTE_110] = { 8, 7, 1, 3, sMapName_Route110},
- [MAPSEC_ROUTE_111] = { 8, 0, 1, 6, sMapName_Route111},
- [MAPSEC_ROUTE_112] = { 6, 3, 2, 1, sMapName_Route112},
- [MAPSEC_ROUTE_113] = { 4, 0, 4, 1, sMapName_Route113},
- [MAPSEC_ROUTE_114] = { 1, 0, 2, 3, sMapName_Route114},
- [MAPSEC_ROUTE_115] = { 0, 2, 1, 3, sMapName_Route115},
- [MAPSEC_ROUTE_116] = { 1, 5, 4, 1, sMapName_Route116},
- [MAPSEC_ROUTE_117] = { 5, 6, 3, 1, sMapName_Route117},
- [MAPSEC_ROUTE_118] = {10, 6, 2, 1, sMapName_Route118},
- [MAPSEC_ROUTE_119] = {11, 0, 1, 6, sMapName_Route119},
- [MAPSEC_ROUTE_120] = {13, 0, 1, 4, sMapName_Route120},
- [MAPSEC_ROUTE_121] = {14, 3, 4, 1, sMapName_Route121},
- [MAPSEC_ROUTE_122] = {16, 4, 1, 2, sMapName_Route122},
- [MAPSEC_ROUTE_123] = {12, 6, 5, 1, sMapName_Route123},
- [MAPSEC_ROUTE_124] = {20, 3, 4, 3, sMapName_Route124},
- [MAPSEC_ROUTE_125] = {24, 3, 2, 2, sMapName_Route125},
- [MAPSEC_ROUTE_126] = {20, 6, 3, 3, sMapName_Route126},
- [MAPSEC_ROUTE_127] = {23, 6, 3, 3, sMapName_Route127},
- [MAPSEC_ROUTE_128] = {23, 9, 4, 1, sMapName_Route128},
- [MAPSEC_ROUTE_129] = {24, 10, 2, 1, sMapName_Route129},
- [MAPSEC_ROUTE_130] = {21, 10, 3, 1, sMapName_Route130},
- [MAPSEC_ROUTE_131] = {18, 10, 3, 1, sMapName_Route131},
- [MAPSEC_ROUTE_132] = {15, 10, 2, 1, sMapName_Route132},
- [MAPSEC_ROUTE_133] = {12, 10, 3, 1, sMapName_Route133},
- [MAPSEC_ROUTE_134] = { 9, 10, 3, 1, sMapName_Route134},
- [MAPSEC_UNDERWATER_124] = {20, 3, 4, 3, sMapName_Underwater},
- [MAPSEC_UNDERWATER_125] = {20, 6, 3, 3, sMapName_Underwater},
- [MAPSEC_UNDERWATER_126] = {23, 6, 3, 3, sMapName_Underwater},
- [MAPSEC_UNDERWATER_127] = {23, 9, 4, 1, sMapName_Underwater},
- [MAPSEC_UNDERWATER_SOOTOPOLIS] = {21, 7, 1, 1, sMapName_Underwater},
- [MAPSEC_GRANITE_CAVE] = { 1, 13, 1, 1, sMapName_GraniteCave},
- [MAPSEC_MT_CHIMNEY] = { 6, 2, 1, 1, sMapName_MtChimney},
- [MAPSEC_SAFARI_ZONE] = {16, 2, 1, 1, sMapName_SafariZone},
- [MAPSEC_BATTLE_FRONTIER] = {22, 12, 1, 1, sMapName_BattleFrontier},
- [MAPSEC_PETALBURG_WOODS] = { 0, 8, 1, 1, sMapName_PetalburgWoods},
- [MAPSEC_RUSTURF_TUNNEL] = { 2, 5, 1, 1, sMapName_RusturfTunnel},
- [MAPSEC_ABANDONED_SHIP] = { 6, 14, 1, 1, sMapName_AbandonedShip},
- [MAPSEC_NEW_MAUVILLE] = { 8, 7, 1, 1, sMapName_NewMauville},
- [MAPSEC_METEOR_FALLS] = { 0, 3, 1, 1, sMapName_MeteorFalls},
- [MAPSEC_METEOR_FALLS2] = { 1, 2, 1, 1, sMapName_MeteorFalls},
- [MAPSEC_MT_PYRE] = {16, 4, 1, 1, sMapName_MtPyre},
- [MAPSEC_AQUA_HIDEOUT_OLD] = {19, 3, 1, 1, sMapName_AquaHideoutOld},
- [MAPSEC_SHOAL_CAVE] = {24, 4, 1, 1, sMapName_ShoalCave},
- [MAPSEC_SEAFLOOR_CAVERN] = {24, 9, 1, 1, sMapName_SeafloorCavern},
- [MAPSEC_UNDERWATER_128] = {24, 9, 1, 1, sMapName_Underwater},
- [MAPSEC_VICTORY_ROAD] = {27, 9, 1, 1, sMapName_VictoryRoad},
- [MAPSEC_MIRAGE_ISLAND] = {17, 10, 1, 1, sMapName_MirageIsland},
- [MAPSEC_CAVE_OF_ORIGIN] = {21, 7, 1, 1, sMapName_CaveOfOrigin},
- [MAPSEC_SOUTHERN_ISLAND] = {12, 14, 1, 1, sMapName_SouthernIsland},
- [MAPSEC_FIERY_PATH] = { 6, 3, 1, 1, sMapName_FieryPath},
- [MAPSEC_FIERY_PATH2] = { 7, 3, 1, 1, sMapName_FieryPath},
- [MAPSEC_JAGGED_PASS] = { 6, 3, 1, 1, sMapName_JaggedPass},
- [MAPSEC_JAGGED_PASS2] = { 7, 2, 1, 1, sMapName_JaggedPass},
- [MAPSEC_SEALED_CHAMBER] = {11, 10, 1, 1, sMapName_SealedChamber},
- [MAPSEC_UNDERWATER_SEALED_CHAMBER] = {11, 10, 1, 1, sMapName_Underwater},
- [MAPSEC_SCORCHED_SLAB] = {13, 0, 1, 1, sMapName_ScorchedSlab},
- [MAPSEC_ISLAND_CAVE] = { 0, 10, 1, 1, sMapName_IslandCave},
- [MAPSEC_DESERT_RUINS] = { 8, 3, 1, 1, sMapName_DesertRuins},
- [MAPSEC_ANCIENT_TOMB] = {13, 2, 1, 1, sMapName_AncientTomb},
- [MAPSEC_INSIDE_OF_TRUCK] = { 0, 0, 1, 1, sMapName_InsideOfTruck},
- [MAPSEC_SKY_PILLAR] = {19, 10, 1, 1, sMapName_SkyPillar},
- [MAPSEC_SECRET_BASE] = { 0, 0, 1, 1, sMapName_SecretBase},
- [MAPSEC_DYNAMIC] = { 0, 0, 1, 1, sMapName_None},
- [MAPSEC_PALLET_TOWN] = { 0, 0, 1, 1, sMapName_PalletTown},
- [MAPSEC_VIRIDIAN_CITY] = { 0, 0, 1, 1, sMapName_ViridianCity},
- [MAPSEC_PEWTER_CITY] = { 0, 0, 1, 1, sMapName_PewterCity},
- [MAPSEC_CERULEAN_CITY] = { 0, 0, 1, 1, sMapName_CeruleanCity},
- [MAPSEC_LAVENDER_TOWN] = { 0, 0, 1, 1, sMapName_LavenderTown},
- [MAPSEC_VERMILION_CITY] = { 0, 0, 1, 1, sMapName_VermilionCity},
- [MAPSEC_CELADON_CITY] = { 0, 0, 1, 1, sMapName_CeladonCity},
- [MAPSEC_FUCHSIA_CITY] = { 0, 0, 1, 1, sMapName_FuchsiaCity},
- [MAPSEC_CINNABAR_ISLAND] = { 0, 0, 1, 1, sMapName_CinnabarIsland},
- [MAPSEC_INDIGO_PLATEAU] = { 0, 0, 1, 1, sMapName_IndigoPlateau},
- [MAPSEC_SAFFRON_CITY] = { 0, 0, 1, 1, sMapName_SaffronCity},
- [MAPSEC_ROUTE_4_FLYDUP] = { 0, 0, 1, 1, sMapName_Route4},
- [MAPSEC_ROUTE_10_FLYDUP] = { 0, 0, 1, 1, sMapName_Route10},
- [MAPSEC_ROUTE_1] = { 0, 0, 1, 1, sMapName_Route1},
- [MAPSEC_ROUTE_2] = { 0, 0, 1, 1, sMapName_Route2},
- [MAPSEC_ROUTE_3] = { 0, 0, 1, 1, sMapName_Route3},
- [MAPSEC_ROUTE_4] = { 0, 0, 1, 1, sMapName_Route4_2},
- [MAPSEC_ROUTE_5] = { 0, 0, 1, 1, sMapName_Route5},
- [MAPSEC_ROUTE_6] = { 0, 0, 1, 1, sMapName_Route6},
- [MAPSEC_ROUTE_7] = { 0, 0, 1, 1, sMapName_Route7},
- [MAPSEC_ROUTE_8] = { 0, 0, 1, 1, sMapName_Route8},
- [MAPSEC_ROUTE_9] = { 0, 0, 1, 1, sMapName_Route9},
- [MAPSEC_ROUTE_10] = { 0, 0, 1, 1, sMapName_Route10_2},
- [MAPSEC_ROUTE_11] = { 0, 0, 1, 1, sMapName_Route11},
- [MAPSEC_ROUTE_12] = { 0, 0, 1, 1, sMapName_Route12},
- [MAPSEC_ROUTE_13] = { 0, 0, 1, 1, sMapName_Route13},
- [MAPSEC_ROUTE_14] = { 0, 0, 1, 1, sMapName_Route14},
- [MAPSEC_ROUTE_15] = { 0, 0, 1, 1, sMapName_Route15},
- [MAPSEC_ROUTE_16] = { 0, 0, 1, 1, sMapName_Route16},
- [MAPSEC_ROUTE_17] = { 0, 0, 1, 1, sMapName_Route17},
- [MAPSEC_ROUTE_18] = { 0, 0, 1, 1, sMapName_Route18},
- [MAPSEC_ROUTE_19] = { 0, 0, 1, 1, sMapName_Route19},
- [MAPSEC_ROUTE_20] = { 0, 0, 1, 1, sMapName_Route20},
- [MAPSEC_ROUTE_21] = { 0, 0, 1, 1, sMapName_Route21},
- [MAPSEC_ROUTE_22] = { 0, 0, 1, 1, sMapName_Route22},
- [MAPSEC_ROUTE_23] = { 0, 0, 1, 1, sMapName_Route23},
- [MAPSEC_ROUTE_24] = { 0, 0, 1, 1, sMapName_Route24},
- [MAPSEC_ROUTE_25] = { 0, 0, 1, 1, sMapName_Route25},
- [MAPSEC_VIRIDIAN_FOREST] = { 0, 0, 1, 1, sMapName_ViridianForest},
- [MAPSEC_MT_MOON] = { 0, 0, 1, 1, sMapName_MtMoon},
- [MAPSEC_S_S_ANNE] = { 0, 0, 1, 1, sMapName_SSAnne},
- [MAPSEC_UNDERGROUND_PATH] = { 0, 0, 1, 1, sMapName_UndergroundPath},
- [MAPSEC_UNDERGROUND_PATH_2] = { 0, 0, 1, 1, sMapName_UndergroundPath2},
- [MAPSEC_DIGLETTS_CAVE] = { 0, 0, 1, 1, sMapName_DiglettsCave},
- [MAPSEC_KANTO_VICTORY_ROAD] = { 0, 0, 1, 1, sMapName_KantoVictoryRoad},
- [MAPSEC_ROCKET_HIDEOUT] = { 0, 0, 1, 1, sMapName_RocketHideout},
- [MAPSEC_SILPH_CO] = { 0, 0, 1, 1, sMapName_SilphCo},
- [MAPSEC_POKEMON_MANSION] = { 0, 0, 1, 1, sMapName_PokemonMansion},
- [MAPSEC_KANTO_SAFARI_ZONE] = { 0, 0, 1, 1, sMapName_KantoSafariZone},
- [MAPSEC_POKEMON_LEAGUE] = { 0, 0, 1, 1, sMapName_PokemonLeague},
- [MAPSEC_ROCK_TUNNEL] = { 0, 0, 1, 1, sMapName_RockTunnel},
- [MAPSEC_SEAFOAM_ISLANDS] = { 0, 0, 1, 1, sMapName_SeafoamIslands},
- [MAPSEC_POKEMON_TOWER] = { 0, 0, 1, 1, sMapName_PokemonTower},
- [MAPSEC_CERULEAN_CAVE] = { 0, 0, 1, 1, sMapName_CeruleanCave},
- [MAPSEC_POWER_PLANT] = { 0, 0, 1, 1, sMapName_PowerPlant},
- [MAPSEC_ONE_ISLAND] = { 0, 0, 1, 1, sMapName_OneIsland},
- [MAPSEC_TWO_ISLAND] = { 0, 0, 1, 1, sMapName_TwoIsland},
- [MAPSEC_THREE_ISLAND] = { 0, 0, 1, 1, sMapName_ThreeIsland},
- [MAPSEC_FOUR_ISLAND] = { 0, 0, 1, 1, sMapName_FourIsland},
- [MAPSEC_FIVE_ISLAND] = { 0, 0, 1, 1, sMapName_FiveIsland},
- [MAPSEC_SEVEN_ISLAND] = { 0, 0, 1, 1, sMapName_SevenIsland},
- [MAPSEC_SIX_ISLAND] = { 0, 0, 1, 1, sMapName_SixIsland},
- [MAPSEC_KINDLE_ROAD] = { 0, 0, 1, 1, sMapName_KindleRoad},
- [MAPSEC_TREASURE_BEACH] = { 0, 0, 1, 1, sMapName_TreasureBeach},
- [MAPSEC_CAPE_BRINK] = { 0, 0, 1, 1, sMapName_CapeBrink},
- [MAPSEC_BOND_BRIDGE] = { 0, 0, 1, 1, sMapName_BondBridge},
- [MAPSEC_THREE_ISLE_PORT] = { 0, 0, 1, 1, sMapName_ThreeIslePort},
- [MAPSEC_SEVII_ISLE_6] = { 0, 0, 1, 1, sMapName_SeviiIsle6},
- [MAPSEC_SEVII_ISLE_7] = { 0, 0, 1, 1, sMapName_SeviiIsle7},
- [MAPSEC_SEVII_ISLE_8] = { 0, 0, 1, 1, sMapName_SeviiIsle8},
- [MAPSEC_SEVII_ISLE_9] = { 0, 0, 1, 1, sMapName_SeviiIsle9},
- [MAPSEC_RESORT_GORGEOUS] = { 0, 0, 1, 1, sMapName_ResortGorgeous},
- [MAPSEC_WATER_LABYRINTH] = { 0, 0, 1, 1, sMapName_WaterLabyrinth},
- [MAPSEC_FIVE_ISLE_MEADOW] = { 0, 0, 1, 1, sMapName_FiveIsleMeadow},
- [MAPSEC_MEMORIAL_PILLAR] = { 0, 0, 1, 1, sMapName_MemorialPillar},
- [MAPSEC_OUTCAST_ISLAND] = { 0, 0, 1, 1, sMapName_OutcastIsland},
- [MAPSEC_GREEN_PATH] = { 0, 0, 1, 1, sMapName_GreenPath},
- [MAPSEC_WATER_PATH] = { 0, 0, 1, 1, sMapName_WaterPath},
- [MAPSEC_RUIN_VALLEY] = { 0, 0, 1, 1, sMapName_RuinValley},
- [MAPSEC_TRAINER_TOWER] = { 0, 0, 1, 1, sMapName_TrainerTower},
- [MAPSEC_CANYON_ENTRANCE] = { 0, 0, 1, 1, sMapName_CanyonEntrance},
- [MAPSEC_SEVAULT_CANYON] = { 0, 0, 1, 1, sMapName_SevaultCanyon},
- [MAPSEC_TANOBY_RUINS] = { 0, 0, 1, 1, sMapName_TanobyRuins},
- [MAPSEC_SEVII_ISLE_22] = { 0, 0, 1, 1, sMapName_SeviiIsle22},
- [MAPSEC_SEVII_ISLE_23] = { 0, 0, 1, 1, sMapName_SeviiIsle23},
- [MAPSEC_SEVII_ISLE_24] = { 0, 0, 1, 1, sMapName_SeviiIsle24},
- [MAPSEC_NAVEL_ROCK_FRLG] = { 0, 0, 1, 1, sMapName_NavelRock},
- [MAPSEC_MT_EMBER] = { 0, 0, 1, 1, sMapName_MtEmber},
- [MAPSEC_BERRY_FOREST] = { 0, 0, 1, 1, sMapName_BerryForest},
- [MAPSEC_ICEFALL_CAVE] = { 0, 0, 1, 1, sMapName_IcefallCave},
- [MAPSEC_ROCKET_WAREHOUSE] = { 0, 0, 1, 1, sMapName_RocketWarehouse},
- [MAPSEC_TRAINER_TOWER_2] = { 0, 0, 1, 1, sMapName_TrainerTower2},
- [MAPSEC_DOTTED_HOLE] = { 0, 0, 1, 1, sMapName_DottedHole},
- [MAPSEC_LOST_CAVE] = { 0, 0, 1, 1, sMapName_LostCave},
- [MAPSEC_PATTERN_BUSH] = { 0, 0, 1, 1, sMapName_PatternBush},
- [MAPSEC_ALTERING_CAVE_FRLG] = { 0, 0, 1, 1, sMapName_AlteringCave},
- [MAPSEC_TANOBY_CHAMBERS] = { 0, 0, 1, 1, sMapName_TanobyChambers},
- [MAPSEC_THREE_ISLE_PATH] = { 0, 0, 1, 1, sMapName_ThreeIslePath},
- [MAPSEC_TANOBY_KEY] = { 0, 0, 1, 1, sMapName_TanobyKey},
- [MAPSEC_BIRTH_ISLAND_FRLG] = { 0, 0, 1, 1, sMapName_BirthIsland},
- [MAPSEC_MONEAN_CHAMBER] = { 0, 0, 1, 1, sMapName_MoneanChamber},
- [MAPSEC_LIPTOO_CHAMBER] = { 0, 0, 1, 1, sMapName_LiptooChamber},
- [MAPSEC_WEEPTH_CHAMBER] = { 0, 0, 1, 1, sMapName_WeepthChamber},
- [MAPSEC_DILFORD_CHAMBER] = { 0, 0, 1, 1, sMapName_DilfordChamber},
- [MAPSEC_SCUFIB_CHAMBER] = { 0, 0, 1, 1, sMapName_ScufibChamber},
- [MAPSEC_RIXY_CHAMBER] = { 0, 0, 1, 1, sMapName_RixyChamber},
- [MAPSEC_VIAPOIS_CHAMBER] = { 0, 0, 1, 1, sMapName_ViapoisChamber},
- [MAPSEC_EMBER_SPA] = { 0, 0, 1, 1, sMapName_EmberSpa},
- [MAPSEC_SPECIAL_AREA] = { 0, 0, 1, 1, sMapName_SpecialArea},
- [MAPSEC_AQUA_HIDEOUT] = {19, 3, 1, 1, sMapName_AquaHideout},
- [MAPSEC_MAGMA_HIDEOUT] = { 6, 3, 1, 1, sMapName_MagmaHideout},
- [MAPSEC_MIRAGE_TOWER] = { 8, 2, 1, 1, sMapName_MirageTower},
- [MAPSEC_BIRTH_ISLAND] = { 0, 0, 1, 1, sMapName_BirthIsland},
- [MAPSEC_FARAWAY_ISLAND] = { 0, 0, 1, 1, sMapName_FarawayIsland},
- [MAPSEC_ARTISAN_CAVE] = {22, 12, 1, 1, sMapName_ArtisanCave},
- [MAPSEC_MARINE_CAVE] = { 0, 0, 1, 1, sMapName_MarineCave},
- [MAPSEC_UNDERWATER_MARINE_CAVE] = { 0, 0, 1, 1, sMapName_Underwater},
- [MAPSEC_TERRA_CAVE] = { 0, 0, 1, 1, sMapName_TerraCave},
- [MAPSEC_UNDERWATER_TERRA_CAVE] = { 0, 10, 1, 3, sMapName_Underwater},
- [MAPSEC_UNDERWATER_UNK1] = {24, 3, 2, 2, sMapName_Underwater},
- [MAPSEC_UNDERWATER_129] = {24, 10, 2, 1, sMapName_Underwater},
- [MAPSEC_DESERT_UNDERPASS] = { 2, 0, 1, 1, sMapName_DesertUnderpass},
- [MAPSEC_ALTERING_CAVE] = { 6, 8, 1, 1, sMapName_AlteringCave},
- [MAPSEC_NAVEL_ROCK] = { 0, 0, 1, 1, sMapName_NavelRock},
- [MAPSEC_TRAINER_HILL] = { 8, 4, 1, 1, sMapName_TrainerHill}
+ [MAPSEC_LITTLEROOT_TOWN] = { 4, 11, 1, 1, sMapName_LittlerootTown},
+ [MAPSEC_OLDALE_TOWN] = { 4, 9, 1, 1, sMapName_OldaleTown},
+ [MAPSEC_DEWFORD_TOWN] = { 2, 14, 1, 1, sMapName_DewfordTown},
+ [MAPSEC_LAVARIDGE_TOWN] = { 5, 3, 1, 1, sMapName_LavaridgeTown},
+ [MAPSEC_FALLARBOR_TOWN] = { 3, 0, 1, 1, sMapName_FallarborTown},
+ [MAPSEC_VERDANTURF_TOWN] = { 4, 6, 1, 1, sMapName_VerdanturfTown},
+ [MAPSEC_PACIFIDLOG_TOWN] = {17, 10, 1, 1, sMapName_PacifidlogTown},
+ [MAPSEC_PETALBURG_CITY] = { 1, 9, 1, 1, sMapName_PetalburgCity},
+ [MAPSEC_SLATEPORT_CITY] = { 8, 10, 1, 2, sMapName_SlateportCity},
+ [MAPSEC_MAUVILLE_CITY] = { 8, 6, 2, 1, sMapName_MauvilleCity},
+ [MAPSEC_RUSTBORO_CITY] = { 0, 5, 1, 2, sMapName_RustboroCity},
+ [MAPSEC_FORTREE_CITY] = {12, 0, 1, 1, sMapName_FortreeCity},
+ [MAPSEC_LILYCOVE_CITY] = {18, 3, 2, 1, sMapName_LilycoveCity},
+ [MAPSEC_MOSSDEEP_CITY] = {24, 5, 2, 1, sMapName_MossdeepCity},
+ [MAPSEC_SOOTOPOLIS_CITY] = {21, 7, 1, 1, sMapName_SootopolisCity},
+ [MAPSEC_EVER_GRANDE_CITY] = {27, 8, 1, 2, sMapName_EverGrandeCity},
+ [MAPSEC_ROUTE_101] = { 4, 10, 1, 1, sMapName_Route101},
+ [MAPSEC_ROUTE_102] = { 2, 9, 2, 1, sMapName_Route102},
+ [MAPSEC_ROUTE_103] = { 4, 8, 4, 1, sMapName_Route103},
+ [MAPSEC_ROUTE_104] = { 0, 7, 1, 3, sMapName_Route104},
+ [MAPSEC_ROUTE_105] = { 0, 10, 1, 3, sMapName_Route105},
+ [MAPSEC_ROUTE_106] = { 0, 13, 2, 1, sMapName_Route106},
+ [MAPSEC_ROUTE_107] = { 3, 14, 3, 1, sMapName_Route107},
+ [MAPSEC_ROUTE_108] = { 6, 14, 2, 1, sMapName_Route108},
+ [MAPSEC_ROUTE_109] = { 8, 12, 1, 3, sMapName_Route109},
+ [MAPSEC_ROUTE_110] = { 8, 7, 1, 3, sMapName_Route110},
+ [MAPSEC_ROUTE_111] = { 8, 0, 1, 6, sMapName_Route111},
+ [MAPSEC_ROUTE_112] = { 6, 3, 2, 1, sMapName_Route112},
+ [MAPSEC_ROUTE_113] = { 4, 0, 4, 1, sMapName_Route113},
+ [MAPSEC_ROUTE_114] = { 1, 0, 2, 3, sMapName_Route114},
+ [MAPSEC_ROUTE_115] = { 0, 2, 1, 3, sMapName_Route115},
+ [MAPSEC_ROUTE_116] = { 1, 5, 4, 1, sMapName_Route116},
+ [MAPSEC_ROUTE_117] = { 5, 6, 3, 1, sMapName_Route117},
+ [MAPSEC_ROUTE_118] = {10, 6, 2, 1, sMapName_Route118},
+ [MAPSEC_ROUTE_119] = {11, 0, 1, 6, sMapName_Route119},
+ [MAPSEC_ROUTE_120] = {13, 0, 1, 4, sMapName_Route120},
+ [MAPSEC_ROUTE_121] = {14, 3, 4, 1, sMapName_Route121},
+ [MAPSEC_ROUTE_122] = {16, 4, 1, 2, sMapName_Route122},
+ [MAPSEC_ROUTE_123] = {12, 6, 5, 1, sMapName_Route123},
+ [MAPSEC_ROUTE_124] = {20, 3, 4, 3, sMapName_Route124},
+ [MAPSEC_ROUTE_125] = {24, 3, 2, 2, sMapName_Route125},
+ [MAPSEC_ROUTE_126] = {20, 6, 3, 3, sMapName_Route126},
+ [MAPSEC_ROUTE_127] = {23, 6, 3, 3, sMapName_Route127},
+ [MAPSEC_ROUTE_128] = {23, 9, 4, 1, sMapName_Route128},
+ [MAPSEC_ROUTE_129] = {24, 10, 2, 1, sMapName_Route129},
+ [MAPSEC_ROUTE_130] = {21, 10, 3, 1, sMapName_Route130},
+ [MAPSEC_ROUTE_131] = {18, 10, 3, 1, sMapName_Route131},
+ [MAPSEC_ROUTE_132] = {15, 10, 2, 1, sMapName_Route132},
+ [MAPSEC_ROUTE_133] = {12, 10, 3, 1, sMapName_Route133},
+ [MAPSEC_ROUTE_134] = { 9, 10, 3, 1, sMapName_Route134},
+ [MAPSEC_UNDERWATER_124] = {20, 3, 4, 3, sMapName_Underwater},
+ [MAPSEC_UNDERWATER_126] = {20, 6, 3, 3, sMapName_Underwater},
+ [MAPSEC_UNDERWATER_127] = {23, 6, 3, 3, sMapName_Underwater},
+ [MAPSEC_UNDERWATER_128] = {23, 9, 4, 1, sMapName_Underwater},
+ [MAPSEC_UNDERWATER_SOOTOPOLIS] = {21, 7, 1, 1, sMapName_Underwater},
+ [MAPSEC_GRANITE_CAVE] = { 1, 13, 1, 1, sMapName_GraniteCave},
+ [MAPSEC_MT_CHIMNEY] = { 6, 2, 1, 1, sMapName_MtChimney},
+ [MAPSEC_SAFARI_ZONE] = {16, 2, 1, 1, sMapName_SafariZone},
+ [MAPSEC_BATTLE_FRONTIER] = {22, 12, 1, 1, sMapName_BattleFrontier},
+ [MAPSEC_PETALBURG_WOODS] = { 0, 8, 1, 1, sMapName_PetalburgWoods},
+ [MAPSEC_RUSTURF_TUNNEL] = { 2, 5, 1, 1, sMapName_RusturfTunnel},
+ [MAPSEC_ABANDONED_SHIP] = { 6, 14, 1, 1, sMapName_AbandonedShip},
+ [MAPSEC_NEW_MAUVILLE] = { 8, 7, 1, 1, sMapName_NewMauville},
+ [MAPSEC_METEOR_FALLS] = { 0, 3, 1, 1, sMapName_MeteorFalls},
+ [MAPSEC_METEOR_FALLS2] = { 1, 2, 1, 1, sMapName_MeteorFalls},
+ [MAPSEC_MT_PYRE] = {16, 4, 1, 1, sMapName_MtPyre},
+ [MAPSEC_AQUA_HIDEOUT_OLD] = {19, 3, 1, 1, sMapName_AquaHideoutOld},
+ [MAPSEC_SHOAL_CAVE] = {24, 4, 1, 1, sMapName_ShoalCave},
+ [MAPSEC_SEAFLOOR_CAVERN] = {24, 9, 1, 1, sMapName_SeafloorCavern},
+ [MAPSEC_UNDERWATER_SEAFLOOR_CAVERN] = {24, 9, 1, 1, sMapName_Underwater},
+ [MAPSEC_VICTORY_ROAD] = {27, 9, 1, 1, sMapName_VictoryRoad},
+ [MAPSEC_MIRAGE_ISLAND] = {17, 10, 1, 1, sMapName_MirageIsland},
+ [MAPSEC_CAVE_OF_ORIGIN] = {21, 7, 1, 1, sMapName_CaveOfOrigin},
+ [MAPSEC_SOUTHERN_ISLAND] = {12, 14, 1, 1, sMapName_SouthernIsland},
+ [MAPSEC_FIERY_PATH] = { 6, 3, 1, 1, sMapName_FieryPath},
+ [MAPSEC_FIERY_PATH2] = { 7, 3, 1, 1, sMapName_FieryPath},
+ [MAPSEC_JAGGED_PASS] = { 6, 3, 1, 1, sMapName_JaggedPass},
+ [MAPSEC_JAGGED_PASS2] = { 7, 2, 1, 1, sMapName_JaggedPass},
+ [MAPSEC_SEALED_CHAMBER] = {11, 10, 1, 1, sMapName_SealedChamber},
+ [MAPSEC_UNDERWATER_SEALED_CHAMBER] = {11, 10, 1, 1, sMapName_Underwater},
+ [MAPSEC_SCORCHED_SLAB] = {13, 0, 1, 1, sMapName_ScorchedSlab},
+ [MAPSEC_ISLAND_CAVE] = { 0, 10, 1, 1, sMapName_IslandCave},
+ [MAPSEC_DESERT_RUINS] = { 8, 3, 1, 1, sMapName_DesertRuins},
+ [MAPSEC_ANCIENT_TOMB] = {13, 2, 1, 1, sMapName_AncientTomb},
+ [MAPSEC_INSIDE_OF_TRUCK] = { 0, 0, 1, 1, sMapName_InsideOfTruck},
+ [MAPSEC_SKY_PILLAR] = {19, 10, 1, 1, sMapName_SkyPillar},
+ [MAPSEC_SECRET_BASE] = { 0, 0, 1, 1, sMapName_SecretBase},
+ [MAPSEC_DYNAMIC] = { 0, 0, 1, 1, sMapName_None},
+ [MAPSEC_PALLET_TOWN] = { 0, 0, 1, 1, sMapName_PalletTown},
+ [MAPSEC_VIRIDIAN_CITY] = { 0, 0, 1, 1, sMapName_ViridianCity},
+ [MAPSEC_PEWTER_CITY] = { 0, 0, 1, 1, sMapName_PewterCity},
+ [MAPSEC_CERULEAN_CITY] = { 0, 0, 1, 1, sMapName_CeruleanCity},
+ [MAPSEC_LAVENDER_TOWN] = { 0, 0, 1, 1, sMapName_LavenderTown},
+ [MAPSEC_VERMILION_CITY] = { 0, 0, 1, 1, sMapName_VermilionCity},
+ [MAPSEC_CELADON_CITY] = { 0, 0, 1, 1, sMapName_CeladonCity},
+ [MAPSEC_FUCHSIA_CITY] = { 0, 0, 1, 1, sMapName_FuchsiaCity},
+ [MAPSEC_CINNABAR_ISLAND] = { 0, 0, 1, 1, sMapName_CinnabarIsland},
+ [MAPSEC_INDIGO_PLATEAU] = { 0, 0, 1, 1, sMapName_IndigoPlateau},
+ [MAPSEC_SAFFRON_CITY] = { 0, 0, 1, 1, sMapName_SaffronCity},
+ [MAPSEC_ROUTE_4_FLYDUP] = { 0, 0, 1, 1, sMapName_Route4},
+ [MAPSEC_ROUTE_10_FLYDUP] = { 0, 0, 1, 1, sMapName_Route10},
+ [MAPSEC_ROUTE_1] = { 0, 0, 1, 1, sMapName_Route1},
+ [MAPSEC_ROUTE_2] = { 0, 0, 1, 1, sMapName_Route2},
+ [MAPSEC_ROUTE_3] = { 0, 0, 1, 1, sMapName_Route3},
+ [MAPSEC_ROUTE_4] = { 0, 0, 1, 1, sMapName_Route4_2},
+ [MAPSEC_ROUTE_5] = { 0, 0, 1, 1, sMapName_Route5},
+ [MAPSEC_ROUTE_6] = { 0, 0, 1, 1, sMapName_Route6},
+ [MAPSEC_ROUTE_7] = { 0, 0, 1, 1, sMapName_Route7},
+ [MAPSEC_ROUTE_8] = { 0, 0, 1, 1, sMapName_Route8},
+ [MAPSEC_ROUTE_9] = { 0, 0, 1, 1, sMapName_Route9},
+ [MAPSEC_ROUTE_10] = { 0, 0, 1, 1, sMapName_Route10_2},
+ [MAPSEC_ROUTE_11] = { 0, 0, 1, 1, sMapName_Route11},
+ [MAPSEC_ROUTE_12] = { 0, 0, 1, 1, sMapName_Route12},
+ [MAPSEC_ROUTE_13] = { 0, 0, 1, 1, sMapName_Route13},
+ [MAPSEC_ROUTE_14] = { 0, 0, 1, 1, sMapName_Route14},
+ [MAPSEC_ROUTE_15] = { 0, 0, 1, 1, sMapName_Route15},
+ [MAPSEC_ROUTE_16] = { 0, 0, 1, 1, sMapName_Route16},
+ [MAPSEC_ROUTE_17] = { 0, 0, 1, 1, sMapName_Route17},
+ [MAPSEC_ROUTE_18] = { 0, 0, 1, 1, sMapName_Route18},
+ [MAPSEC_ROUTE_19] = { 0, 0, 1, 1, sMapName_Route19},
+ [MAPSEC_ROUTE_20] = { 0, 0, 1, 1, sMapName_Route20},
+ [MAPSEC_ROUTE_21] = { 0, 0, 1, 1, sMapName_Route21},
+ [MAPSEC_ROUTE_22] = { 0, 0, 1, 1, sMapName_Route22},
+ [MAPSEC_ROUTE_23] = { 0, 0, 1, 1, sMapName_Route23},
+ [MAPSEC_ROUTE_24] = { 0, 0, 1, 1, sMapName_Route24},
+ [MAPSEC_ROUTE_25] = { 0, 0, 1, 1, sMapName_Route25},
+ [MAPSEC_VIRIDIAN_FOREST] = { 0, 0, 1, 1, sMapName_ViridianForest},
+ [MAPSEC_MT_MOON] = { 0, 0, 1, 1, sMapName_MtMoon},
+ [MAPSEC_S_S_ANNE] = { 0, 0, 1, 1, sMapName_SSAnne},
+ [MAPSEC_UNDERGROUND_PATH] = { 0, 0, 1, 1, sMapName_UndergroundPath},
+ [MAPSEC_UNDERGROUND_PATH_2] = { 0, 0, 1, 1, sMapName_UndergroundPath2},
+ [MAPSEC_DIGLETTS_CAVE] = { 0, 0, 1, 1, sMapName_DiglettsCave},
+ [MAPSEC_KANTO_VICTORY_ROAD] = { 0, 0, 1, 1, sMapName_KantoVictoryRoad},
+ [MAPSEC_ROCKET_HIDEOUT] = { 0, 0, 1, 1, sMapName_RocketHideout},
+ [MAPSEC_SILPH_CO] = { 0, 0, 1, 1, sMapName_SilphCo},
+ [MAPSEC_POKEMON_MANSION] = { 0, 0, 1, 1, sMapName_PokemonMansion},
+ [MAPSEC_KANTO_SAFARI_ZONE] = { 0, 0, 1, 1, sMapName_KantoSafariZone},
+ [MAPSEC_POKEMON_LEAGUE] = { 0, 0, 1, 1, sMapName_PokemonLeague},
+ [MAPSEC_ROCK_TUNNEL] = { 0, 0, 1, 1, sMapName_RockTunnel},
+ [MAPSEC_SEAFOAM_ISLANDS] = { 0, 0, 1, 1, sMapName_SeafoamIslands},
+ [MAPSEC_POKEMON_TOWER] = { 0, 0, 1, 1, sMapName_PokemonTower},
+ [MAPSEC_CERULEAN_CAVE] = { 0, 0, 1, 1, sMapName_CeruleanCave},
+ [MAPSEC_POWER_PLANT] = { 0, 0, 1, 1, sMapName_PowerPlant},
+ [MAPSEC_ONE_ISLAND] = { 0, 0, 1, 1, sMapName_OneIsland},
+ [MAPSEC_TWO_ISLAND] = { 0, 0, 1, 1, sMapName_TwoIsland},
+ [MAPSEC_THREE_ISLAND] = { 0, 0, 1, 1, sMapName_ThreeIsland},
+ [MAPSEC_FOUR_ISLAND] = { 0, 0, 1, 1, sMapName_FourIsland},
+ [MAPSEC_FIVE_ISLAND] = { 0, 0, 1, 1, sMapName_FiveIsland},
+ [MAPSEC_SEVEN_ISLAND] = { 0, 0, 1, 1, sMapName_SevenIsland},
+ [MAPSEC_SIX_ISLAND] = { 0, 0, 1, 1, sMapName_SixIsland},
+ [MAPSEC_KINDLE_ROAD] = { 0, 0, 1, 1, sMapName_KindleRoad},
+ [MAPSEC_TREASURE_BEACH] = { 0, 0, 1, 1, sMapName_TreasureBeach},
+ [MAPSEC_CAPE_BRINK] = { 0, 0, 1, 1, sMapName_CapeBrink},
+ [MAPSEC_BOND_BRIDGE] = { 0, 0, 1, 1, sMapName_BondBridge},
+ [MAPSEC_THREE_ISLE_PORT] = { 0, 0, 1, 1, sMapName_ThreeIslePort},
+ [MAPSEC_SEVII_ISLE_6] = { 0, 0, 1, 1, sMapName_SeviiIsle6},
+ [MAPSEC_SEVII_ISLE_7] = { 0, 0, 1, 1, sMapName_SeviiIsle7},
+ [MAPSEC_SEVII_ISLE_8] = { 0, 0, 1, 1, sMapName_SeviiIsle8},
+ [MAPSEC_SEVII_ISLE_9] = { 0, 0, 1, 1, sMapName_SeviiIsle9},
+ [MAPSEC_RESORT_GORGEOUS] = { 0, 0, 1, 1, sMapName_ResortGorgeous},
+ [MAPSEC_WATER_LABYRINTH] = { 0, 0, 1, 1, sMapName_WaterLabyrinth},
+ [MAPSEC_FIVE_ISLE_MEADOW] = { 0, 0, 1, 1, sMapName_FiveIsleMeadow},
+ [MAPSEC_MEMORIAL_PILLAR] = { 0, 0, 1, 1, sMapName_MemorialPillar},
+ [MAPSEC_OUTCAST_ISLAND] = { 0, 0, 1, 1, sMapName_OutcastIsland},
+ [MAPSEC_GREEN_PATH] = { 0, 0, 1, 1, sMapName_GreenPath},
+ [MAPSEC_WATER_PATH] = { 0, 0, 1, 1, sMapName_WaterPath},
+ [MAPSEC_RUIN_VALLEY] = { 0, 0, 1, 1, sMapName_RuinValley},
+ [MAPSEC_TRAINER_TOWER] = { 0, 0, 1, 1, sMapName_TrainerTower},
+ [MAPSEC_CANYON_ENTRANCE] = { 0, 0, 1, 1, sMapName_CanyonEntrance},
+ [MAPSEC_SEVAULT_CANYON] = { 0, 0, 1, 1, sMapName_SevaultCanyon},
+ [MAPSEC_TANOBY_RUINS] = { 0, 0, 1, 1, sMapName_TanobyRuins},
+ [MAPSEC_SEVII_ISLE_22] = { 0, 0, 1, 1, sMapName_SeviiIsle22},
+ [MAPSEC_SEVII_ISLE_23] = { 0, 0, 1, 1, sMapName_SeviiIsle23},
+ [MAPSEC_SEVII_ISLE_24] = { 0, 0, 1, 1, sMapName_SeviiIsle24},
+ [MAPSEC_NAVEL_ROCK_FRLG] = { 0, 0, 1, 1, sMapName_NavelRock},
+ [MAPSEC_MT_EMBER] = { 0, 0, 1, 1, sMapName_MtEmber},
+ [MAPSEC_BERRY_FOREST] = { 0, 0, 1, 1, sMapName_BerryForest},
+ [MAPSEC_ICEFALL_CAVE] = { 0, 0, 1, 1, sMapName_IcefallCave},
+ [MAPSEC_ROCKET_WAREHOUSE] = { 0, 0, 1, 1, sMapName_RocketWarehouse},
+ [MAPSEC_TRAINER_TOWER_2] = { 0, 0, 1, 1, sMapName_TrainerTower2},
+ [MAPSEC_DOTTED_HOLE] = { 0, 0, 1, 1, sMapName_DottedHole},
+ [MAPSEC_LOST_CAVE] = { 0, 0, 1, 1, sMapName_LostCave},
+ [MAPSEC_PATTERN_BUSH] = { 0, 0, 1, 1, sMapName_PatternBush},
+ [MAPSEC_ALTERING_CAVE_FRLG] = { 0, 0, 1, 1, sMapName_AlteringCave},
+ [MAPSEC_TANOBY_CHAMBERS] = { 0, 0, 1, 1, sMapName_TanobyChambers},
+ [MAPSEC_THREE_ISLE_PATH] = { 0, 0, 1, 1, sMapName_ThreeIslePath},
+ [MAPSEC_TANOBY_KEY] = { 0, 0, 1, 1, sMapName_TanobyKey},
+ [MAPSEC_BIRTH_ISLAND_FRLG] = { 0, 0, 1, 1, sMapName_BirthIsland},
+ [MAPSEC_MONEAN_CHAMBER] = { 0, 0, 1, 1, sMapName_MoneanChamber},
+ [MAPSEC_LIPTOO_CHAMBER] = { 0, 0, 1, 1, sMapName_LiptooChamber},
+ [MAPSEC_WEEPTH_CHAMBER] = { 0, 0, 1, 1, sMapName_WeepthChamber},
+ [MAPSEC_DILFORD_CHAMBER] = { 0, 0, 1, 1, sMapName_DilfordChamber},
+ [MAPSEC_SCUFIB_CHAMBER] = { 0, 0, 1, 1, sMapName_ScufibChamber},
+ [MAPSEC_RIXY_CHAMBER] = { 0, 0, 1, 1, sMapName_RixyChamber},
+ [MAPSEC_VIAPOIS_CHAMBER] = { 0, 0, 1, 1, sMapName_ViapoisChamber},
+ [MAPSEC_EMBER_SPA] = { 0, 0, 1, 1, sMapName_EmberSpa},
+ [MAPSEC_SPECIAL_AREA] = { 0, 0, 1, 1, sMapName_SpecialArea},
+ [MAPSEC_AQUA_HIDEOUT] = {19, 3, 1, 1, sMapName_AquaHideout},
+ [MAPSEC_MAGMA_HIDEOUT] = { 6, 3, 1, 1, sMapName_MagmaHideout},
+ [MAPSEC_MIRAGE_TOWER] = { 8, 2, 1, 1, sMapName_MirageTower},
+ [MAPSEC_BIRTH_ISLAND] = { 0, 0, 1, 1, sMapName_BirthIsland},
+ [MAPSEC_FARAWAY_ISLAND] = { 0, 0, 1, 1, sMapName_FarawayIsland},
+ [MAPSEC_ARTISAN_CAVE] = {22, 12, 1, 1, sMapName_ArtisanCave},
+ [MAPSEC_MARINE_CAVE] = { 0, 0, 1, 1, sMapName_MarineCave},
+ [MAPSEC_UNDERWATER_MARINE_CAVE] = { 0, 0, 1, 1, sMapName_Underwater},
+ [MAPSEC_TERRA_CAVE] = { 0, 0, 1, 1, sMapName_TerraCave},
+ [MAPSEC_UNDERWATER_105] = { 0, 10, 1, 3, sMapName_Underwater},
+ [MAPSEC_UNDERWATER_125] = {24, 3, 2, 2, sMapName_Underwater},
+ [MAPSEC_UNDERWATER_129] = {24, 10, 2, 1, sMapName_Underwater},
+ [MAPSEC_DESERT_UNDERPASS] = { 2, 0, 1, 1, sMapName_DesertUnderpass},
+ [MAPSEC_ALTERING_CAVE] = { 6, 8, 1, 1, sMapName_AlteringCave},
+ [MAPSEC_NAVEL_ROCK] = { 0, 0, 1, 1, sMapName_NavelRock},
+ [MAPSEC_TRAINER_HILL] = { 8, 4, 1, 1, sMapName_TrainerHill}
};
#endif //GUARD_DATA_REGION_MAP_REGION_MAP_ENTRIES_H
diff --git a/src/data/wild_encounters.json b/src/data/wild_encounters.json
index b27de4513..0b30c0f65 100755
--- a/src/data/wild_encounters.json
+++ b/src/data/wild_encounters.json
@@ -2265,8 +2265,8 @@
}
},
{
- "map": "MAP_UNDERWATER2",
- "base_label": "gUnderwater2",
+ "map": "MAP_UNDERWATER_ROUTE126",
+ "base_label": "gUnderwater_Route126",
"water_mons": {
"encounter_rate": 4,
"mons": [
@@ -9075,8 +9075,8 @@
}
},
{
- "map": "MAP_UNDERWATER1",
- "base_label": "gUnderwater1",
+ "map": "MAP_UNDERWATER_ROUTE124",
+ "base_label": "gUnderwater_Route124",
"water_mons": {
"encounter_rate": 4,
"mons": [
diff --git a/src/daycare.c b/src/daycare.c
index 5d4480403..b87c326e9 100644
--- a/src/daycare.c
+++ b/src/daycare.c
@@ -1186,7 +1186,7 @@ static void DaycareAddTextPrinter(u8 windowId, const u8 *text, u32 x, u32 y)
printer.y = y;
printer.currentX = x;
printer.currentY = y;
- printer.unk = 0;
+ printer.style = 0;
gTextFlags.useAlternateDownArrow = 0;
printer.letterSpacing = 0;
printer.lineSpacing = 1;
diff --git a/src/dodrio_berry_picking.c b/src/dodrio_berry_picking.c
index f44ecb31c..34f73126b 100644
--- a/src/dodrio_berry_picking.c
+++ b/src/dodrio_berry_picking.c
@@ -2748,14 +2748,14 @@ static void sub_8027DD0(u32 arg0)
struct UnkPacket1 packet;
packet.id = 1;
packet.unk4 = arg0;
- sub_800FE50(&packet);
+ Rfu_SendPacket(&packet);
}
static u32 sub_8027DFC(u32 arg0)
{
struct UnkPacket1 *packet;
- if ((gRecvCmds[0][0] & 0xFF00) != 0x2F00)
+ if ((gRecvCmds[0][0] & 0xFF00) != RFUCMD_SEND_PACKET)
return 0;
packet = (void *)&gRecvCmds[arg0][1];
@@ -2857,7 +2857,7 @@ static void sub_8027E30(struct DodrioSubstruct_31A0 *arg0, struct DodrioSubstruc
packet.unkA_3 = arg6;
packet.unkB_1 = arg7;
packet.unkB_0 = arg8;
- sub_800FE50(&packet);
+ Rfu_SendPacket(&packet);
}
static u32 sub_8028164(u32 unused, struct DodrioSubstruct_31A0 *arg0, struct DodrioSubstruct_31A0_2C *arg1, struct DodrioSubstruct_31A0_2C *arg2, struct DodrioSubstruct_31A0_2C *arg3, struct DodrioSubstruct_31A0_2C *arg4, struct DodrioSubstruct_31A0_2C *arg5, u8 *arg6, u32 *arg7, u32 *arg8)
@@ -2865,7 +2865,7 @@ static u32 sub_8028164(u32 unused, struct DodrioSubstruct_31A0 *arg0, struct Dod
struct UnkPacket2 *packet;
struct DodrioSubstruct_31A0_14 *ptr = &arg0->unk14;
- if ((gRecvCmds[0][0] & 0xFF00) != 0x2F00)
+ if ((gRecvCmds[0][0] & 0xFF00) != RFUCMD_SEND_PACKET)
return 0;
packet = (void *)&gRecvCmds[0][1];
@@ -2935,14 +2935,14 @@ static void sub_80282EC(u8 arg0)
struct UnkPacket3 packet;
packet.id = 3;
packet.unk4 = arg0;
- sub_800FE50(&packet);
+ Rfu_SendPacket(&packet);
}
static u32 sub_8028318(u32 arg0, u8 *arg1)
{
struct UnkPacket3 *packet;
- if ((gRecvCmds[0][0] & 0xFF00) != 0x2F00)
+ if ((gRecvCmds[0][0] & 0xFF00) != RFUCMD_SEND_PACKET)
return 0;
packet = (void *)&gRecvCmds[arg0][1];
@@ -2966,14 +2966,14 @@ static void sub_8028350(u32 arg0)
struct UnkPacket4 packet;
packet.id = 4;
packet.unk4 = arg0;
- sub_800FE50(&packet);
+ Rfu_SendPacket(&packet);
}
static u32 sub_8028374(u32 arg0)
{
struct UnkPacket4 *packet;
- if ((gRecvCmds[0][0] & 0xFF00) != 0x2F00)
+ if ((gRecvCmds[0][0] & 0xFF00) != RFUCMD_SEND_PACKET)
return 0;
packet = (void *)&gRecvCmds[arg0][1];
diff --git a/src/field_specials.c b/src/field_specials.c
index b26e86209..57b750145 100644
--- a/src/field_specials.c
+++ b/src/field_specials.c
@@ -3649,14 +3649,14 @@ bool8 AbnormalWeatherHasExpired(void)
}
}
- if (gSaveBlock1Ptr->location.mapGroup == MAP_GROUP(UNDERWATER3))
+ if (gSaveBlock1Ptr->location.mapGroup == MAP_GROUP(UNDERWATER_ROUTE127))
{
switch (gSaveBlock1Ptr->location.mapNum)
{
- case MAP_NUM(UNDERWATER3):
- case MAP_NUM(UNDERWATER5):
- case MAP_NUM(UNDERWATER6):
- case MAP_NUM(UNDERWATER7):
+ case MAP_NUM(UNDERWATER_ROUTE127):
+ case MAP_NUM(UNDERWATER_ROUTE129):
+ case MAP_NUM(UNDERWATER_ROUTE105):
+ case MAP_NUM(UNDERWATER_ROUTE125):
VarSet(VAR_SHOULD_END_ABNORMAL_WEATHER, 1);
return FALSE;
default:
diff --git a/src/graphics.c b/src/graphics.c
index 9a8d9f845..21aa7b50f 100644
--- a/src/graphics.c
+++ b/src/graphics.c
@@ -1067,10 +1067,9 @@ const u32 gBattleAnimBgPalette_Solarbeam[] = INCBIN_U32("graphics/battle_anims/b
const u32 gUnknown_E6BC04[] = INCBIN_U32("graphics/unknown/unknown_E6BC04.bin.lz");
-const u32 sBlenderCenterGfx[] = INCBIN_U32("graphics/berry_blender/center.8bpp.lz");
-
-const u32 gUnknown_08D91DB8[] = INCBIN_U32("graphics/berry_blender/outer.4bpp.lz");
-const u32 gUnknown_08D927EC[] = INCBIN_U32("graphics/berry_blender/outer_map.bin.lz");
+const u32 gBerryBlenderCenter_Gfx[] = INCBIN_U32("graphics/berry_blender/center.8bpp.lz");
+const u32 gBerryBlenderOuter_Gfx[] = INCBIN_U32("graphics/berry_blender/outer.4bpp.lz");
+const u32 gBerryBlenderOuter_Tilemap[] = INCBIN_U32("graphics/berry_blender/outer_map.bin.lz");
const u32 gBattleAnimBgPalette_Cosmic[] = INCBIN_U32("graphics/battle_anims/backgrounds/cosmic.gbapal.lz");
const u32 gBattleAnimBgImage_Cosmic[] = INCBIN_U32("graphics/battle_anims/backgrounds/cosmic.4bpp.lz");
@@ -1352,25 +1351,15 @@ const u16 gPokenavConditionMarker_Pal[] = INCBIN_U16("graphics/pokenav/condition
const u8 gPokenavConditionMarker_Gfx[] = INCBIN_U8("graphics/pokenav/condition/marker.4bpp");
const u16 gBerryBlenderMiscPalette[] = INCBIN_U16("graphics/berry_blender/misc.gbapal");
-
const u16 gBerryBlenderArrowPalette[] = INCBIN_U16("graphics/berry_blender/arrow.gbapal");
-
const u8 gBerryBlenderBetaArrow_Gfx[] = INCBIN_U8("graphics/berry_blender/arrow_old.4bpp"); //unused
-
-const u8 gBerryBlenderMarubatsuTiles[] = INCBIN_U8("graphics/berry_blender/marubatsu.4bpp");
-
-const u8 gBerryBlenderParticlesTiles[] = INCBIN_U8("graphics/berry_blender/particles.4bpp");
-
+const u8 gBerryBlenderScoreSymbols_Gfx[] = INCBIN_U8("graphics/berry_blender/score_symbols.4bpp");
+const u8 gBerryBlenderParticles_Gfx[] = INCBIN_U8("graphics/berry_blender/particles.4bpp");
static const u8 sEmpty0[0x120] = {0};
-
-const u8 gBerryBlenderCountdownNumbersTiles[] = INCBIN_U8("graphics/berry_blender/countdown_numbers.4bpp");
-
-const u8 gBerryBlenderStartTiles[] = INCBIN_U8("graphics/berry_blender/start.4bpp");
-
+const u8 gBerryBlenderCountdownNumbers_Gfx[] = INCBIN_U8("graphics/berry_blender/countdown_numbers.4bpp");
+const u8 gBerryBlenderStart_Gfx[] = INCBIN_U8("graphics/berry_blender/start.4bpp");
static const u8 sEmpty1[0x200] = {0};
-
-const u8 gBerryBlenderArrowTiles[] = INCBIN_U8("graphics/berry_blender/arrow.4bpp");
-
+const u8 gBerryBlenderPlayerArrow_Gfx[] = INCBIN_U8("graphics/berry_blender/arrow.4bpp");
static const u8 sEmpty2[0x2C0] = {0};
const u16 gEasyChatCursor_Pal[] = INCBIN_U16("graphics/easy_chat/cursor.gbapal");
diff --git a/src/item_menu.c b/src/item_menu.c
index f2c7b25d8..ace2fd11e 100755
--- a/src/item_menu.c
+++ b/src/item_menu.c
@@ -534,14 +534,16 @@ void CB2_BagMenuFromBattle(void)
GoToBattlePyramidBagMenu(1, CB2_SetUpReshowBattleScreenAfterMenu2);
}
+// Choosing berry to plant
void CB2_ChooseBerry(void)
{
GoToBagMenu(ITEMMENULOCATION_BERRY_TREE, BERRIES_POCKET, CB2_ReturnToFieldContinueScript);
}
-void ChooseBerrySetCallback(void (*callback)(void))
+// Choosing berry for Berry Blender or Berry Crush
+void ChooseBerryForMachine(void (*exitCallback)(void))
{
- GoToBagMenu(ITEMMENULOCATION_BERRY_BLENDER_CRUSH, BERRIES_POCKET, callback);
+ GoToBagMenu(ITEMMENULOCATION_BERRY_BLENDER_CRUSH, BERRIES_POCKET, exitCallback);
}
void CB2_GoToSellMenu(void)
diff --git a/src/item_menu_icons.c b/src/item_menu_icons.c
index cfafcbb75..cc51236c8 100644
--- a/src/item_menu_icons.c
+++ b/src/item_menu_icons.c
@@ -310,51 +310,51 @@ static const struct SpriteTemplate gBerryPicRotatingSpriteTemplate =
.callback = SpriteCallbackDummy,
};
-static const struct CompressedTilesPal gBerryPicTable[] =
-{
- {gBerryPic_Cheri, gBerryPalette_Cheri},
- {gBerryPic_Chesto, gBerryPalette_Chesto},
- {gBerryPic_Pecha, gBerryPalette_Pecha},
- {gBerryPic_Rawst, gBerryPalette_Rawst},
- {gBerryPic_Aspear, gBerryPalette_Aspear},
- {gBerryPic_Leppa, gBerryPalette_Leppa},
- {gBerryPic_Oran, gBerryPalette_Oran},
- {gBerryPic_Persim, gBerryPalette_Persim},
- {gBerryPic_Lum, gBerryPalette_Lum},
- {gBerryPic_Sitrus, gBerryPalette_Sitrus},
- {gBerryPic_Figy, gBerryPalette_Figy},
- {gBerryPic_Wiki, gBerryPalette_Wiki},
- {gBerryPic_Mago, gBerryPalette_Mago},
- {gBerryPic_Aguav, gBerryPalette_Aguav},
- {gBerryPic_Iapapa, gBerryPalette_Iapapa},
- {gBerryPic_Razz, gBerryPalette_Razz},
- {gBerryPic_Bluk, gBerryPalette_Bluk},
- {gBerryPic_Nanab, gBerryPalette_Nanab},
- {gBerryPic_Wepear, gBerryPalette_Wepear},
- {gBerryPic_Pinap, gBerryPalette_Pinap},
- {gBerryPic_Pomeg, gBerryPalette_Pomeg},
- {gBerryPic_Kelpsy, gBerryPalette_Kelpsy},
- {gBerryPic_Qualot, gBerryPalette_Qualot},
- {gBerryPic_Hondew, gBerryPalette_Hondew},
- {gBerryPic_Grepa, gBerryPalette_Grepa},
- {gBerryPic_Tamato, gBerryPalette_Tamato},
- {gBerryPic_Cornn, gBerryPalette_Cornn},
- {gBerryPic_Magost, gBerryPalette_Magost},
- {gBerryPic_Rabuta, gBerryPalette_Rabuta},
- {gBerryPic_Nomel, gBerryPalette_Nomel},
- {gBerryPic_Spelon, gBerryPalette_Spelon},
- {gBerryPic_Pamtre, gBerryPalette_Pamtre},
- {gBerryPic_Watmel, gBerryPalette_Watmel},
- {gBerryPic_Durin, gBerryPalette_Durin},
- {gBerryPic_Belue, gBerryPalette_Belue},
- {gBerryPic_Liechi, gBerryPalette_Liechi},
- {gBerryPic_Ganlon, gBerryPalette_Ganlon},
- {gBerryPic_Salac, gBerryPalette_Salac},
- {gBerryPic_Petaya, gBerryPalette_Petaya},
- {gBerryPic_Apicot, gBerryPalette_Apicot},
- {gBerryPic_Lansat, gBerryPalette_Lansat},
- {gBerryPic_Starf, gBerryPalette_Starf},
- {gBerryPic_Enigma, gBerryPalette_Enigma},
+static const struct CompressedTilesPal sBerryPicTable[] =
+{
+ [ITEM_TO_BERRY(ITEM_CHERI_BERRY) - 1] = {gBerryPic_Cheri, gBerryPalette_Cheri},
+ [ITEM_TO_BERRY(ITEM_CHESTO_BERRY) - 1] = {gBerryPic_Chesto, gBerryPalette_Chesto},
+ [ITEM_TO_BERRY(ITEM_PECHA_BERRY) - 1] = {gBerryPic_Pecha, gBerryPalette_Pecha},
+ [ITEM_TO_BERRY(ITEM_RAWST_BERRY) - 1] = {gBerryPic_Rawst, gBerryPalette_Rawst},
+ [ITEM_TO_BERRY(ITEM_ASPEAR_BERRY) - 1] = {gBerryPic_Aspear, gBerryPalette_Aspear},
+ [ITEM_TO_BERRY(ITEM_LEPPA_BERRY) - 1] = {gBerryPic_Leppa, gBerryPalette_Leppa},
+ [ITEM_TO_BERRY(ITEM_ORAN_BERRY) - 1] = {gBerryPic_Oran, gBerryPalette_Oran},
+ [ITEM_TO_BERRY(ITEM_PERSIM_BERRY) - 1] = {gBerryPic_Persim, gBerryPalette_Persim},
+ [ITEM_TO_BERRY(ITEM_LUM_BERRY) - 1] = {gBerryPic_Lum, gBerryPalette_Lum},
+ [ITEM_TO_BERRY(ITEM_SITRUS_BERRY) - 1] = {gBerryPic_Sitrus, gBerryPalette_Sitrus},
+ [ITEM_TO_BERRY(ITEM_FIGY_BERRY) - 1] = {gBerryPic_Figy, gBerryPalette_Figy},
+ [ITEM_TO_BERRY(ITEM_WIKI_BERRY) - 1] = {gBerryPic_Wiki, gBerryPalette_Wiki},
+ [ITEM_TO_BERRY(ITEM_MAGO_BERRY) - 1] = {gBerryPic_Mago, gBerryPalette_Mago},
+ [ITEM_TO_BERRY(ITEM_AGUAV_BERRY) - 1] = {gBerryPic_Aguav, gBerryPalette_Aguav},
+ [ITEM_TO_BERRY(ITEM_IAPAPA_BERRY) - 1] = {gBerryPic_Iapapa, gBerryPalette_Iapapa},
+ [ITEM_TO_BERRY(ITEM_RAZZ_BERRY) - 1] = {gBerryPic_Razz, gBerryPalette_Razz},
+ [ITEM_TO_BERRY(ITEM_BLUK_BERRY) - 1] = {gBerryPic_Bluk, gBerryPalette_Bluk},
+ [ITEM_TO_BERRY(ITEM_NANAB_BERRY) - 1] = {gBerryPic_Nanab, gBerryPalette_Nanab},
+ [ITEM_TO_BERRY(ITEM_WEPEAR_BERRY) - 1] = {gBerryPic_Wepear, gBerryPalette_Wepear},
+ [ITEM_TO_BERRY(ITEM_PINAP_BERRY) - 1] = {gBerryPic_Pinap, gBerryPalette_Pinap},
+ [ITEM_TO_BERRY(ITEM_POMEG_BERRY) - 1] = {gBerryPic_Pomeg, gBerryPalette_Pomeg},
+ [ITEM_TO_BERRY(ITEM_KELPSY_BERRY) - 1] = {gBerryPic_Kelpsy, gBerryPalette_Kelpsy},
+ [ITEM_TO_BERRY(ITEM_QUALOT_BERRY) - 1] = {gBerryPic_Qualot, gBerryPalette_Qualot},
+ [ITEM_TO_BERRY(ITEM_HONDEW_BERRY) - 1] = {gBerryPic_Hondew, gBerryPalette_Hondew},
+ [ITEM_TO_BERRY(ITEM_GREPA_BERRY) - 1] = {gBerryPic_Grepa, gBerryPalette_Grepa},
+ [ITEM_TO_BERRY(ITEM_TAMATO_BERRY) - 1] = {gBerryPic_Tamato, gBerryPalette_Tamato},
+ [ITEM_TO_BERRY(ITEM_CORNN_BERRY) - 1] = {gBerryPic_Cornn, gBerryPalette_Cornn},
+ [ITEM_TO_BERRY(ITEM_MAGOST_BERRY) - 1] = {gBerryPic_Magost, gBerryPalette_Magost},
+ [ITEM_TO_BERRY(ITEM_RABUTA_BERRY) - 1] = {gBerryPic_Rabuta, gBerryPalette_Rabuta},
+ [ITEM_TO_BERRY(ITEM_NOMEL_BERRY) - 1] = {gBerryPic_Nomel, gBerryPalette_Nomel},
+ [ITEM_TO_BERRY(ITEM_SPELON_BERRY) - 1] = {gBerryPic_Spelon, gBerryPalette_Spelon},
+ [ITEM_TO_BERRY(ITEM_PAMTRE_BERRY) - 1] = {gBerryPic_Pamtre, gBerryPalette_Pamtre},
+ [ITEM_TO_BERRY(ITEM_WATMEL_BERRY) - 1] = {gBerryPic_Watmel, gBerryPalette_Watmel},
+ [ITEM_TO_BERRY(ITEM_DURIN_BERRY) - 1] = {gBerryPic_Durin, gBerryPalette_Durin},
+ [ITEM_TO_BERRY(ITEM_BELUE_BERRY) - 1] = {gBerryPic_Belue, gBerryPalette_Belue},
+ [ITEM_TO_BERRY(ITEM_LIECHI_BERRY) - 1] = {gBerryPic_Liechi, gBerryPalette_Liechi},
+ [ITEM_TO_BERRY(ITEM_GANLON_BERRY) - 1] = {gBerryPic_Ganlon, gBerryPalette_Ganlon},
+ [ITEM_TO_BERRY(ITEM_SALAC_BERRY) - 1] = {gBerryPic_Salac, gBerryPalette_Salac},
+ [ITEM_TO_BERRY(ITEM_PETAYA_BERRY) - 1] = {gBerryPic_Petaya, gBerryPalette_Petaya},
+ [ITEM_TO_BERRY(ITEM_APICOT_BERRY) - 1] = {gBerryPic_Apicot, gBerryPalette_Apicot},
+ [ITEM_TO_BERRY(ITEM_LANSAT_BERRY) - 1] = {gBerryPic_Lansat, gBerryPalette_Lansat},
+ [ITEM_TO_BERRY(ITEM_STARF_BERRY) - 1] = {gBerryPic_Starf, gBerryPalette_Starf},
+ [ITEM_TO_BERRY(ITEM_ENIGMA_BERRY) - 1] = {gBerryPic_Enigma, gBerryPalette_Enigma},
};
const struct CompressedSpriteSheet gBerryCheckCircleSpriteSheet =
@@ -581,10 +581,10 @@ static void LoadBerryGfx(u8 berryId)
// unknown empty if statement
}
- pal.data = gBerryPicTable[berryId].pal;
+ pal.data = sBerryPicTable[berryId].pal;
pal.tag = TAG_BERRY_PIC_PAL;
LoadCompressedSpritePalette(&pal);
- LZDecompressWram(gBerryPicTable[berryId].tiles, &gDecompressionBuffer[0x1000]);
+ LZDecompressWram(sBerryPicTable[berryId].tiles, &gDecompressionBuffer[0x1000]);
sub_80D5018(&gDecompressionBuffer[0x1000], &gDecompressionBuffer[0]);
}
@@ -599,7 +599,8 @@ void FreeBerryTagSpritePalette(void)
FreeSpritePaletteByTag(TAG_BERRY_PIC_PAL);
}
-u8 LoadSpinningBerryPicGfx(u8 berryId, u8 x, u8 y, bool8 startAffine)
+// For throwing berries into the Berry Blender
+u8 CreateSpinningBerrySprite(u8 berryId, u8 x, u8 y, bool8 startAffine)
{
u8 spriteId;
diff --git a/src/link.c b/src/link.c
index 62a9e4151..cdaf58469 100644
--- a/src/link.c
+++ b/src/link.c
@@ -99,7 +99,7 @@ u16 gLinkSavedIme;
EWRAM_DATA u8 gLinkTestDebugValuesEnabled = 0;
EWRAM_DATA u8 gUnknown_020223BD = 0;
-EWRAM_DATA u32 gUnknown_020223C0 = 0;
+EWRAM_DATA u32 gBerryBlenderKeySendAttempts = 0;
EWRAM_DATA u16 gBlockRecvBuffer[MAX_RFU_PLAYERS][BLOCK_BUFFER_SIZE / 2] = {};
EWRAM_DATA u8 gBlockSendBuffer[BLOCK_BUFFER_SIZE] = {};
EWRAM_DATA bool8 gLinkOpen = FALSE;
@@ -552,7 +552,7 @@ static void ProcessRecvCmds(u8 unused)
InitBlockSend(block, sizeof(*block));
break;
}
- case LINKCMD_SEND_HELD_KEYS:
+ case LINKCMD_BLENDER_SEND_KEYS:
gLinkPartnersHeldKeys[i] = gRecvCmds[i][1];
break;
case LINKCMD_0x5555:
@@ -636,13 +636,13 @@ static void ProcessRecvCmds(u8 unused)
case LINKCMD_READY_EXIT_STANDBY:
gReadyToExitStandby[i] = TRUE;
break;
- case LINKCMD_0xAAAA:
- sub_800A418();
+ case LINKCMD_BLENDER_NO_PBLOCK_SPACE:
+ SetBerryBlenderLinkCallback();
break;
case LINKCMD_SEND_BLOCK_REQ:
SendBlock(0, sBlockRequests[gRecvCmds[i][1]].address, sBlockRequests[gRecvCmds[i][1]].size);
break;
- case LINKCMD_SEND_HELD_KEYS_2:
+ case LINKCMD_SEND_HELD_KEYS:
gLinkPartnersHeldKeys[i] = gRecvCmds[i][1];
break;
}
@@ -660,8 +660,8 @@ static void BuildSendCmd(u16 command)
case LINKCMD_READY_EXIT_STANDBY:
gSendCmd[0] = LINKCMD_READY_EXIT_STANDBY;
break;
- case LINKCMD_SEND_HELD_KEYS:
- gSendCmd[0] = LINKCMD_SEND_HELD_KEYS;
+ case LINKCMD_BLENDER_SEND_KEYS:
+ gSendCmd[0] = LINKCMD_BLENDER_SEND_KEYS;
gSendCmd[1] = gMain.heldKeys;
break;
case LINKCMD_0x5555:
@@ -687,8 +687,8 @@ static void BuildSendCmd(u16 command)
gSendCmd[1] = sBlockSend.size;
gSendCmd[2] = sBlockSend.multiplayerId + 0x80;
break;
- case LINKCMD_0xAAAA:
- gSendCmd[0] = LINKCMD_0xAAAA;
+ case LINKCMD_BLENDER_NO_PBLOCK_SPACE:
+ gSendCmd[0] = LINKCMD_BLENDER_NO_PBLOCK_SPACE;
break;
case LINKCMD_0xAAAB:
gSendCmd[0] = LINKCMD_0xAAAB;
@@ -705,12 +705,12 @@ static void BuildSendCmd(u16 command)
case LINKCMD_0x5566:
gSendCmd[0] = LINKCMD_0x5566;
break;
- case LINKCMD_SEND_HELD_KEYS_2:
+ case LINKCMD_SEND_HELD_KEYS:
if (gHeldKeyCodeToSend == 0 || gLinkTransferringData)
{
break;
}
- gSendCmd[0] = LINKCMD_SEND_HELD_KEYS_2;
+ gSendCmd[0] = LINKCMD_SEND_HELD_KEYS;
gSendCmd[1] = gHeldKeyCodeToSend;
break;
}
@@ -738,7 +738,7 @@ bool32 IsSendingKeysToLink(void)
static void LinkCB_SendHeldKeys(void)
{
if (gReceivedRemoteLinkPlayers == TRUE)
- BuildSendCmd(LINKCMD_SEND_HELD_KEYS_2);
+ BuildSendCmd(LINKCMD_SEND_HELD_KEYS);
}
void ClearLinkCallback(void)
@@ -1009,34 +1009,36 @@ static void LinkCB_BlockSendEnd(void)
gLinkCallback = NULL;
}
-static void sub_800A3F8(void)
+static void LinkCB_BerryBlenderSendHeldKeys(void)
{
GetMultiplayerId();
- BuildSendCmd(LINKCMD_SEND_HELD_KEYS);
- gUnknown_020223C0++;
+ BuildSendCmd(LINKCMD_BLENDER_SEND_KEYS);
+ gBerryBlenderKeySendAttempts++;
}
-void sub_800A418(void)
+void SetBerryBlenderLinkCallback(void)
{
- gUnknown_020223C0 = 0;
+ gBerryBlenderKeySendAttempts = 0;
if (gWirelessCommType)
{
- sub_800F850();
+ Rfu_SetBerryBlenderLinkCallback();
}
else
{
- gLinkCallback = sub_800A3F8;
+ gLinkCallback = LinkCB_BerryBlenderSendHeldKeys;
}
}
-u32 sub_800A44C(void)
+// Unused
+static u32 GetBerryBlenderKeySendAttempts(void)
{
- return gUnknown_020223C0;
+ return gBerryBlenderKeySendAttempts;
}
-void sub_800A458(void)
+// Unused
+static void SendBerryBlenderNoSpaceForPokeblocks(void)
{
- BuildSendCmd(LINKCMD_0xAAAA);
+ BuildSendCmd(LINKCMD_BLENDER_NO_PBLOCK_SPACE);
}
u8 GetMultiplayerId(void)
diff --git a/src/link_rfu_2.c b/src/link_rfu_2.c
index a8ead95d6..1ea6f4fce 100644
--- a/src/link_rfu_2.c
+++ b/src/link_rfu_2.c
@@ -929,7 +929,7 @@ static void HandleSendFailure(u8 unused, u32 flags)
{
if (!(flags & 1))
{
- sResendBlock16[0] = RFU_COMMAND_0x8900 | i;
+ sResendBlock16[0] = RFUCMD_0x8900 | i;
for (j = 0; j < 7; j++)
{
temp = j << 1;
@@ -984,7 +984,7 @@ static void RfuFunc_SendKeysToRfu(void)
{
sHeldKeyCount++;
gHeldKeyCodeToSend |= (sHeldKeyCount << 8);
- RfuPrepareSendBuffer(RFU_COMMAND_0xBE00);
+ RfuPrepareSendBuffer(RFUCMD_SEND_HELD_KEYS);
}
}
@@ -1008,18 +1008,18 @@ void ClearLinkRfuCallback(void)
Rfu.callback = NULL;
}
-void sub_800F820(void)
+static void Rfu_BerryBlenderSendHeldKeys(void)
{
- RfuPrepareSendBuffer(RFU_COMMAND_0x4400);
+ RfuPrepareSendBuffer(RFUCMD_BLENDER_SEND_KEYS);
if (GetMultiplayerId() == 0)
- gSendCmd[6] = GetBlenderArrowPosition();
- gUnknown_020223C0++;
+ gSendCmd[BLENDER_COMM_ARROW_POS] = GetBlenderArrowPosition();
+ gBerryBlenderKeySendAttempts++;
}
-void sub_800F850(void)
+void Rfu_SetBerryBlenderLinkCallback(void)
{
if (Rfu.callback == NULL)
- Rfu.callback = sub_800F820;
+ Rfu.callback = Rfu_BerryBlenderSendHeldKeys;
}
static void RfuHandleReceiveCommand(u8 unused)
@@ -1030,18 +1030,18 @@ static void RfuHandleReceiveCommand(u8 unused)
{
switch (gRecvCmds[i][0] & 0xff00)
{
- case RFU_COMMAND_0x7800:
+ case RFUCMD_0x7800:
if (Rfu.parentChild == MODE_CHILD && gReceivedRemoteLinkPlayers)
return;
// fallthrough
- case RFU_COMMAND_0x7700:
+ case RFUCMD_0x7700:
if (gRfuLinkStatus->parentChild == MODE_CHILD)
{
Rfu.playerCount = gRecvCmds[i][1];
Rfu.multiplayerId = sub_800F74C((u8 *)(&gRecvCmds[i][2]));
}
break;
- case RFU_COMMAND_0x8800:
+ case RFUCMD_0x8800:
if (Rfu.recvBlock[i].receiving == 0)
{
Rfu.recvBlock[i].next = 0;
@@ -1052,7 +1052,7 @@ static void RfuHandleReceiveCommand(u8 unused)
Rfu.blockReceived[i] = FALSE;
}
break;
- case RFU_COMMAND_0x8900:
+ case RFUCMD_0x8900:
if (Rfu.recvBlock[i].receiving == 1)
{
Rfu.recvBlock[i].next = gRecvCmds[i][0] & 0xff;
@@ -1068,17 +1068,17 @@ static void RfuHandleReceiveCommand(u8 unused)
}
}
break;
- case RFU_COMMAND_SEND_BLOCK_REQ:
+ case RFUCMD_SEND_BLOCK_REQ:
Rfu_InitBlockSend(sBlockRequests[gRecvCmds[i][1]].address, (u16)sBlockRequests[gRecvCmds[i][1]].size);
break;
- case RFU_COMMAND_READY_CLOSE_LINK:
+ case RFUCMD_READY_CLOSE_LINK:
Rfu.readyCloseLink[i] = TRUE;
break;
- case RFU_COMMAND_READY_EXIT_STANDBY:
+ case RFUCMD_READY_EXIT_STANDBY:
if (Rfu.unk_100 == gRecvCmds[i][1])
Rfu.readyExitStandby[i] = TRUE;
break;
- case RFU_COMMAND_0xED00:
+ case RFUCMD_0xED00:
if (Rfu.parentChild == MODE_CHILD)
{
if (gReceivedRemoteLinkPlayers)
@@ -1095,13 +1095,13 @@ static void RfuHandleReceiveCommand(u8 unused)
}
else
{
- RfuPrepareSendBuffer(RFU_COMMAND_0xEE00);
+ RfuPrepareSendBuffer(RFUCMD_0xEE00);
gSendCmd[1] = gRecvCmds[i][1];
gSendCmd[2] = gRecvCmds[i][2];
gSendCmd[3] = gRecvCmds[i][3];
}
break;
- case RFU_COMMAND_0xEE00:
+ case RFUCMD_0xEE00:
if (Rfu.parentChild == MODE_PARENT)
{
Rfu.unk_ce3 |= gRecvCmds[i][1];
@@ -1109,8 +1109,8 @@ static void RfuHandleReceiveCommand(u8 unused)
ClearSelectedLinkPlayerIds(gRecvCmds[i][1]);
}
break;
- case RFU_COMMAND_0x4400:
- case RFU_COMMAND_0xBE00:
+ case RFUCMD_BLENDER_SEND_KEYS:
+ case RFUCMD_SEND_HELD_KEYS:
gLinkPartnersHeldKeys[i] = gRecvCmds[i][1];
break;
}
@@ -1186,16 +1186,16 @@ static void RfuPrepareSendBuffer(u16 command)
gSendCmd[0] = command;
switch (command)
{
- case RFU_COMMAND_0x8800:
+ case RFUCMD_0x8800:
gSendCmd[1] = Rfu.sendBlock.count;
gSendCmd[2] = Rfu.sendBlock.owner + 0x80;
break;
- case RFU_COMMAND_SEND_BLOCK_REQ:
+ case RFUCMD_SEND_BLOCK_REQ:
if (AreNoPlayersReceiving())
gSendCmd[1] = Rfu.blockRequestType;
break;
- case RFU_COMMAND_0x7700:
- case RFU_COMMAND_0x7800:
+ case RFUCMD_0x7700:
+ case RFUCMD_0x7800:
tmp = Rfu.unk_ce2 ^ Rfu.unk_ce3;
Rfu.playerCount = sUnknown_082ED695[tmp] + 1;
gSendCmd[1] = Rfu.playerCount;
@@ -1203,34 +1203,34 @@ static void RfuPrepareSendBuffer(u16 command)
for (i = 0; i < RFU_CHILD_MAX; i++)
buff[i] = Rfu.linkPlayerIdx[i];
break;
- case RFU_COMMAND_READY_EXIT_STANDBY:
- case RFU_COMMAND_READY_CLOSE_LINK:
+ case RFUCMD_READY_EXIT_STANDBY:
+ case RFUCMD_READY_CLOSE_LINK:
gSendCmd[1] = Rfu.unk_100;
break;
- case RFU_COMMAND_0x4400:
+ case RFUCMD_BLENDER_SEND_KEYS:
gSendCmd[0] = command;
gSendCmd[1] = gMain.heldKeys;
break;
- case RFU_COMMAND_0x2F00:
- for (i = 0; i < 6; i++)
- gSendCmd[1 + i] = Rfu.unk_f2[i];
+ case RFUCMD_SEND_PACKET:
+ for (i = 0; i < RFU_PACKET_SIZE; i++)
+ gSendCmd[1 + i] = Rfu.packet[i];
break;
- case RFU_COMMAND_0xBE00:
+ case RFUCMD_SEND_HELD_KEYS:
gSendCmd[1] = gHeldKeyCodeToSend;
break;
- case RFU_COMMAND_0xEE00:
+ case RFUCMD_0xEE00:
break;
- case RFU_COMMAND_0xED00:
+ case RFUCMD_0xED00:
break;
}
}
-void sub_800FE50(void *a0)
+void Rfu_SendPacket(void *data)
{
if (gSendCmd[0] == 0 && !RfuHasErrored())
{
- memcpy(Rfu.unk_f2, a0, sizeof(Rfu.unk_f2));
- RfuPrepareSendBuffer(RFU_COMMAND_0x2F00);
+ memcpy(Rfu.packet, data, sizeof(Rfu.packet));
+ RfuPrepareSendBuffer(RFUCMD_SEND_PACKET);
}
}
@@ -1258,7 +1258,7 @@ bool32 Rfu_InitBlockSend(const u8 *src, size_t size)
memcpy(gBlockSendBuffer, src, size);
Rfu.sendBlock.payload = gBlockSendBuffer;
}
- RfuPrepareSendBuffer(RFU_COMMAND_0x8800);
+ RfuPrepareSendBuffer(RFUCMD_0x8800);
Rfu.callback = HandleBlockSend;
Rfu.unk_5b = 0;
return TRUE;
@@ -1268,7 +1268,7 @@ static void HandleBlockSend(void)
{
if (gSendCmd[0] == 0)
{
- RfuPrepareSendBuffer(RFU_COMMAND_0x8800);
+ RfuPrepareSendBuffer(RFUCMD_0x8800);
if (Rfu.parentChild == MODE_PARENT)
{
if (++Rfu.unk_5b > 2)
@@ -1276,7 +1276,7 @@ static void HandleBlockSend(void)
}
else
{
- if ((gRecvCmds[GetMultiplayerId()][0] & 0xff00) == RFU_COMMAND_0x8800)
+ if ((gRecvCmds[GetMultiplayerId()][0] & 0xff00) == RFUCMD_0x8800)
Rfu.callback = SendNextBlock;
}
}
@@ -1286,7 +1286,7 @@ static void SendNextBlock(void)
{
s32 i;
const u8 *src = Rfu.sendBlock.payload;
- gSendCmd[0] = RFU_COMMAND_0x8900 | Rfu.sendBlock.next;
+ gSendCmd[0] = RFUCMD_0x8900 | Rfu.sendBlock.next;
for (i = 0; i < CMD_LENGTH - 1; i++)
gSendCmd[i + 1] = (src[(i << 1) + Rfu.sendBlock.next * 12 + 1] << 8) | src[(i << 1) + Rfu.sendBlock.next * 12 + 0];
Rfu.sendBlock.next++;
@@ -1304,7 +1304,7 @@ static void SendLastBlock(void)
s32 i;
if (Rfu.parentChild == MODE_CHILD)
{
- gSendCmd[0] = RFU_COMMAND_0x8900 | (Rfu.sendBlock.count - 1);
+ gSendCmd[0] = RFUCMD_0x8900 | (Rfu.sendBlock.count - 1);
for (i = 0; i < CMD_LENGTH - 1; i++)
gSendCmd[i + 1] = (src[(i << 1) + (Rfu.sendBlock.count - 1) * 12 + 1] << 8) | src[(i << 1) + (Rfu.sendBlock.count - 1) * 12 + 0];
if ((u8)gRecvCmds[mpId][0] == Rfu.sendBlock.count - 1)
@@ -1325,7 +1325,7 @@ static void SendLastBlock(void)
bool8 Rfu_SendBlockRequest(u8 type)
{
Rfu.blockRequestType = type;
- RfuPrepareSendBuffer(RFU_COMMAND_SEND_BLOCK_REQ);
+ RfuPrepareSendBuffer(RFUCMD_SEND_BLOCK_REQ);
return TRUE;
}
@@ -1394,7 +1394,7 @@ static void SendReadyCloseLink(void)
{
if (gSendCmd[0] == 0 && Rfu.unk_ce8 == 0)
{
- RfuPrepareSendBuffer(RFU_COMMAND_READY_CLOSE_LINK);
+ RfuPrepareSendBuffer(RFUCMD_READY_CLOSE_LINK);
Rfu.callback = WaitAllReadyToCloseLink;
}
}
@@ -1421,7 +1421,7 @@ static void SendReadyExitStandbyUntilAllReady(void)
if (GetMultiplayerId() != 0 && Rfu.recvQueue.count == 0 && Rfu.resendExitStandbyTimer > 60)
{
- RfuPrepareSendBuffer(RFU_COMMAND_READY_EXIT_STANDBY);
+ RfuPrepareSendBuffer(RFUCMD_READY_EXIT_STANDBY);
Rfu.resendExitStandbyTimer = 0;
}
playerCount = GetLinkPlayerCount();
@@ -1444,7 +1444,7 @@ static void LinkLeaderReadyToExitStandby(void)
{
if (Rfu.recvQueue.count == 0 && gSendCmd[0] == 0)
{
- RfuPrepareSendBuffer(RFU_COMMAND_READY_EXIT_STANDBY);
+ RfuPrepareSendBuffer(RFUCMD_READY_EXIT_STANDBY);
Rfu.callback = SendReadyExitStandbyUntilAllReady;
}
}
@@ -1459,7 +1459,7 @@ static void Rfu_LinkStandby(void)
// Not link leader, send exit standby when ready
if (Rfu.recvQueue.count == 0 && gSendCmd[0] == 0)
{
- RfuPrepareSendBuffer(RFU_COMMAND_READY_EXIT_STANDBY);
+ RfuPrepareSendBuffer(RFUCMD_READY_EXIT_STANDBY);
Rfu.callback = SendReadyExitStandbyUntilAllReady;
}
}
@@ -1476,7 +1476,7 @@ static void Rfu_LinkStandby(void)
{
if (Rfu.recvQueue.count == 0 && gSendCmd[0] == 0)
{
- RfuPrepareSendBuffer(RFU_COMMAND_READY_EXIT_STANDBY);
+ RfuPrepareSendBuffer(RFUCMD_READY_EXIT_STANDBY);
Rfu.callback = LinkLeaderReadyToExitStandby;
}
}
@@ -1699,9 +1699,9 @@ static void sub_801084C(u8 taskId)
if (Rfu.parentChild == MODE_PARENT)
{
if (gReceivedRemoteLinkPlayers)
- RfuPrepareSendBuffer(RFU_COMMAND_0x7800);
+ RfuPrepareSendBuffer(RFUCMD_0x7800);
else
- RfuPrepareSendBuffer(RFU_COMMAND_0x7700);
+ RfuPrepareSendBuffer(RFUCMD_0x7700);
gTasks[taskId].data[0] = 101;
}
else
@@ -1721,7 +1721,7 @@ static void sub_801084C(u8 taskId)
if (AreNoPlayersReceiving())
{
Rfu.blockRequestType = 0;
- RfuPrepareSendBuffer(RFU_COMMAND_SEND_BLOCK_REQ);
+ RfuPrepareSendBuffer(RFUCMD_SEND_BLOCK_REQ);
gTasks[taskId].data[0]++;
}
}
@@ -1811,7 +1811,7 @@ static void Task_ExchangeLinkPlayers(u8 taskId)
if (gSendCmd[0] == 0)
{
ResetBlockReceivedFlag(r4);
- RfuPrepareSendBuffer(RFU_COMMAND_0x7800);
+ RfuPrepareSendBuffer(RFUCMD_0x7800);
gTasks[taskId].data[0]++;
}
break;
@@ -2624,7 +2624,7 @@ static void sub_8011E2C(u8 taskId)
{
if (gSendCmd[0] == 0 && Rfu.unk_ce8 == 0)
{
- RfuPrepareSendBuffer(RFU_COMMAND_0xED00);
+ RfuPrepareSendBuffer(RFUCMD_0xED00);
gSendCmd[1] = gTasks[taskId].data[0];
gSendCmd[2] = gTasks[taskId].data[1];
Rfu.playerCount -= sUnknown_082ED695[gTasks[taskId].data[0]];
diff --git a/src/list_menu.c b/src/list_menu.c
index ef55f5872..1e549a34a 100644
--- a/src/list_menu.c
+++ b/src/list_menu.c
@@ -312,7 +312,7 @@ static void ListMenuDummyTask(u8 taskId)
}
-s32 DoMysteryGiftListMenu(const struct WindowTemplate *windowTemplate, const struct ListMenuTemplate *listMenuTemplate, u8 arg2, u16 tileNum, u16 palNum)
+u32 DoMysteryGiftListMenu(const struct WindowTemplate *windowTemplate, const struct ListMenuTemplate *listMenuTemplate, u8 arg2, u16 tileNum, u16 palNum)
{
switch (sMysteryGiftLinkMenu.state)
{
diff --git a/src/m4a.c b/src/m4a.c
index 11a4525ea..b8f9e21c1 100644
--- a/src/m4a.c
+++ b/src/m4a.c
@@ -22,8 +22,7 @@ u8 gMPlayMemAccArea[0x10];
u32 MidiKeyToFreq(struct WaveData *wav, u8 key, u8 fineAdjust)
{
- u32 val1;
- u32 val2;
+ u32 val1, val2;
u32 fineAdjustShifted = fineAdjust << 24;
if (key > 178)
@@ -315,7 +314,7 @@ void MPlayExtender(struct CgbChannel *cgbChans)
void MusicPlayerJumpTableCopy(void)
{
- asm("swi 0x2A");
+ asm("svc 0x2A");
}
void ClearChain(void *x)
@@ -352,25 +351,25 @@ void SoundInit(struct SoundInfo *soundInfo)
| SOUND_ALL_MIX_FULL;
REG_SOUNDBIAS_H = (REG_SOUNDBIAS_H & 0x3F) | 0x40;
- REG_DMA1SAD = (s32)soundInfo->pcmBuffer;
- REG_DMA1DAD = (s32)&REG_FIFO_A;
- REG_DMA2SAD = (s32)soundInfo->pcmBuffer + PCM_DMA_BUF_SIZE;
- REG_DMA2DAD = (s32)&REG_FIFO_B;
+ REG_DMA1SAD = (u32)soundInfo->pcmBuffer;
+ REG_DMA1DAD = (u32)&REG_FIFO_A;
+ REG_DMA2SAD = (u32)soundInfo->pcmBuffer + PCM_DMA_BUF_SIZE;
+ REG_DMA2DAD = (u32)&REG_FIFO_B;
SOUND_INFO_PTR = soundInfo;
CpuFill32(0, soundInfo, sizeof(struct SoundInfo));
soundInfo->maxChans = 8;
soundInfo->masterVolume = 15;
- soundInfo->plynote = (u32)ply_note;
+ soundInfo->plynote = ply_note;
soundInfo->CgbSound = DummyFunc;
soundInfo->CgbOscOff = (void (*)(u8))DummyFunc;
soundInfo->MidiKeyToCgbFreq = (u32 (*)(u8, u8, u8))DummyFunc;
- soundInfo->ExtVolPit = (u32)DummyFunc;
+ soundInfo->ExtVolPit = (void (*)(struct MusicPlayerInfo *, struct MusicPlayerTrack *))DummyFunc;
MPlayJumpTableCopy(gMPlayJumpTable);
- soundInfo->MPlayJumpTable = (u32)gMPlayJumpTable;
+ soundInfo->MPlayJumpTable = (void (**)())gMPlayJumpTable;
SampleFreqSet(SOUND_MODE_FREQ_13379);
@@ -381,7 +380,7 @@ void SampleFreqSet(u32 freq)
{
struct SoundInfo *soundInfo = SOUND_INFO_PTR;
- freq = (freq & 0xF0000) >> 16;
+ freq = (freq & SOUND_MODE_FREQ) >> SOUND_MODE_FREQ_SHIFT;
soundInfo->freq = freq;
soundInfo->pcmSamplesPerVBlank = gPcmSamplesPerVBlankTable[freq - 1];
soundInfo->pcmDmaPeriod = PCM_DMA_BUF_SIZE / soundInfo->pcmSamplesPerVBlank;
@@ -432,14 +431,9 @@ void m4aSoundMode(u32 mode)
soundInfo->maxChans = temp >> SOUND_MODE_MAXCHN_SHIFT;
- temp = MAX_DIRECTSOUND_CHANNELS;
- chan = &soundInfo->chans[0];
-
- while (temp != 0)
+ for (temp = MAX_DIRECTSOUND_CHANNELS, chan = soundInfo->chans; temp != 0; temp--,chan++)
{
chan->status = 0;
- temp--;
- chan++;
}
}
@@ -469,37 +463,28 @@ void m4aSoundMode(u32 mode)
void SoundClear(void)
{
- struct SoundInfo *soundInfo = SOUND_INFO_PTR;
s32 i;
- void *chan;
+ struct SoundInfo *soundInfo = SOUND_INFO_PTR;
+ struct SoundChannel *chan;
if (soundInfo->ident != ID_NUMBER)
return;
soundInfo->ident++;
- i = MAX_DIRECTSOUND_CHANNELS;
- chan = &soundInfo->chans[0];
-
- while (i > 0)
+ for (i = MAX_DIRECTSOUND_CHANNELS, chan = soundInfo->chans; i > 0; i--,chan++)
{
- ((struct SoundChannel *)chan)->status = 0;
- i--;
- chan = (void *)((s32)chan + sizeof(struct SoundChannel));
+ chan->status = 0;
}
- chan = soundInfo->cgbChans;
+ chan = (struct SoundChannel *)soundInfo->cgbChans;
if (chan)
{
- i = 1;
-
- while (i <= 4)
+ for (i=1; i<=4; i++,chan++)
{
soundInfo->CgbOscOff(i);
- ((struct CgbChannel *)chan)->sf = 0;
- i++;
- chan = (void *)((s32)chan + sizeof(struct CgbChannel));
+ chan->status = 0;
}
}
@@ -510,21 +495,20 @@ void m4aSoundVSyncOff(void)
{
struct SoundInfo *soundInfo = SOUND_INFO_PTR;
- if (soundInfo->ident >= ID_NUMBER && soundInfo->ident <= ID_NUMBER + 1)
- {
- soundInfo->ident += 10;
+ if (soundInfo->ident < ID_NUMBER || soundInfo->ident > ID_NUMBER + 1)
+ return;
+ soundInfo->ident += 10;
- if (REG_DMA1CNT & (DMA_REPEAT << 16))
- REG_DMA1CNT = ((DMA_ENABLE | DMA_START_NOW | DMA_32BIT | DMA_SRC_INC | DMA_DEST_FIXED) << 16) | 4;
+ if (REG_DMA1CNT & (DMA_REPEAT << 16))
+ REG_DMA1CNT = ((DMA_ENABLE | DMA_START_NOW | DMA_32BIT | DMA_SRC_INC | DMA_DEST_FIXED) << 16) | 4;
- if (REG_DMA2CNT & (DMA_REPEAT << 16))
- REG_DMA2CNT = ((DMA_ENABLE | DMA_START_NOW | DMA_32BIT | DMA_SRC_INC | DMA_DEST_FIXED) << 16) | 4;
+ if (REG_DMA2CNT & (DMA_REPEAT << 16))
+ REG_DMA2CNT = ((DMA_ENABLE | DMA_START_NOW | DMA_32BIT | DMA_SRC_INC | DMA_DEST_FIXED) << 16) | 4;
- REG_DMA1CNT_H = DMA_32BIT;
- REG_DMA2CNT_H = DMA_32BIT;
+ REG_DMA1CNT_H = DMA_32BIT;
+ REG_DMA2CNT_H = DMA_32BIT;
- CpuFill32(0, soundInfo->pcmBuffer, sizeof(soundInfo->pcmBuffer));
- }
+ CpuFill32(0, soundInfo->pcmBuffer, sizeof(soundInfo->pcmBuffer));
}
void m4aSoundVSyncOn(void)
@@ -580,7 +564,7 @@ void MPlayOpen(struct MusicPlayerInfo *mplayInfo, struct MusicPlayerTrack *track
}
soundInfo->intp = (u32)mplayInfo;
- soundInfo->func = (u32)MPlayMain;
+ soundInfo->func = MPlayMain;
soundInfo->ident = ID_NUMBER;
mplayInfo->ident = ID_NUMBER;
}
@@ -614,28 +598,21 @@ void MPlayStart(struct MusicPlayerInfo *mplayInfo, struct SongHeader *songHeader
mplayInfo->tempoC = 0;
mplayInfo->fadeOI = 0;
- i = 0;
- track = mplayInfo->tracks;
-
- while (i < songHeader->trackCount && i < mplayInfo->trackCount)
+ for (i = 0, track = mplayInfo->tracks; i < songHeader->trackCount && i < mplayInfo->trackCount; i++, track++)
{
TrackStop(mplayInfo, track);
track->flags = MPT_FLG_EXIST | MPT_FLG_START;
track->chan = 0;
track->cmdPtr = songHeader->part[i];
- i++;
- track++;
}
- while (i < mplayInfo->trackCount)
+ for (; i < mplayInfo->trackCount; i++, track++)
{
TrackStop(mplayInfo, track);
track->flags = 0;
- i++;
- track++;
}
- if (songHeader->reverb & 0x80)
+ if (songHeader->reverb & SOUND_MODE_REVERB_SET)
m4aSoundMode(songHeader->reverb);
mplayInfo->ident = ID_NUMBER;
@@ -653,14 +630,9 @@ void m4aMPlayStop(struct MusicPlayerInfo *mplayInfo)
mplayInfo->ident++;
mplayInfo->status |= MUSICPLAYER_STATUS_PAUSE;
- i = mplayInfo->trackCount;
- track = mplayInfo->tracks;
-
- while (i > 0)
+ for (i = mplayInfo->trackCount, track = mplayInfo->tracks; i > 0; i--, track++)
{
TrackStop(mplayInfo, track);
- i--;
- track++;
}
mplayInfo->ident = ID_NUMBER;
@@ -704,10 +676,8 @@ void FadeOutBody(struct MusicPlayerInfo *mplayInfo)
if ((s16)(mplayInfo->fadeOV & mask) <= 0)
{
- i = mplayInfo->trackCount;
- track = mplayInfo->tracks;
- while (i > 0)
+ for (i = mplayInfo->trackCount, track = mplayInfo->tracks; i > 0; i--, track++)
{
u32 val;
@@ -719,9 +689,6 @@ void FadeOutBody(struct MusicPlayerInfo *mplayInfo)
if (!val)
track->flags = 0;
-
- i--;
- track++;
}
if (mplayInfo->fadeOV & TEMPORARY_FADE)
@@ -734,10 +701,7 @@ void FadeOutBody(struct MusicPlayerInfo *mplayInfo)
}
}
- i = mplayInfo->trackCount;
- track = mplayInfo->tracks;
-
- while (i > 0)
+ for (i = mplayInfo->trackCount, track = mplayInfo->tracks; i > 0; i--, track++)
{
if (track->flags & MPT_FLG_EXIST)
{
@@ -746,9 +710,6 @@ void FadeOutBody(struct MusicPlayerInfo *mplayInfo)
track->volX = (fadeOV >> FADE_VOL_SHIFT);
track->flags |= MPT_FLG_VOLCHG;
}
-
- i--;
- track++;
}
}
@@ -756,7 +717,7 @@ void TrkVolPitSet(struct MusicPlayerInfo *mplayInfo, struct MusicPlayerTrack *tr
{
if (track->flags & MPT_FLG_VOLSET)
{
- s32 x;
+ u32 x;
s32 y;
x = (u32)(track->vol * track->volX) >> 5;
diff --git a/src/m4a_1.s b/src/m4a_1.s
index cab4ed174..eace09b05 100644
--- a/src/m4a_1.s
+++ b/src/m4a_1.s
@@ -22,13 +22,13 @@ SoundMain:
ldr r0, lt_SOUND_INFO_PTR
ldr r0, [r0]
ldr r2, lt_ID_NUMBER
- ldr r3, [r0, o_SoundInfo_ident]
+ ldr r3, [r0, #o_SoundInfo_ident]
cmp r2, r3
beq SoundMain_1
bx lr @ Exit the function if ident doesn't match ID_NUMBER.
SoundMain_1:
adds r3, 1
- str r3, [r0, o_SoundInfo_ident]
+ str r3, [r0, #o_SoundInfo_ident]
push {r4-r7,lr}
mov r1, r8
mov r2, r9
@@ -36,7 +36,7 @@ SoundMain_1:
mov r4, r11
push {r0-r4}
sub sp, 0x18
- ldrb r1, [r0, o_SoundInfo_maxLines]
+ ldrb r1, [r0, #o_SoundInfo_maxLines]
cmp r1, 0 @ if maxLines is 0, there is no maximum
beq SoundMain_3
ldr r2, lt_REG_VCOUNT
@@ -48,24 +48,24 @@ SoundMain_2:
adds r1, r2
SoundMain_3:
str r1, [sp, 0x14]
- ldr r3, [r0, o_SoundInfo_func]
+ ldr r3, [r0, #o_SoundInfo_func]
cmp r3, 0
beq SoundMain_4
- ldr r0, [r0, o_SoundInfo_intp]
+ ldr r0, [r0, #o_SoundInfo_intp]
bl _081DD25E
ldr r0, [sp, 0x18]
SoundMain_4:
- ldr r3, [r0, o_SoundInfo_CgbSound]
+ ldr r3, [r0, #o_SoundInfo_CgbSound]
bl _081DD25E
ldr r0, [sp, 0x18]
- ldr r3, [r0, o_SoundInfo_pcmSamplesPerVBlank]
+ ldr r3, [r0, #o_SoundInfo_pcmSamplesPerVBlank]
mov r8, r3
ldr r5, lt_o_SoundInfo_pcmBuffer
adds r5, r0
- ldrb r4, [r0, o_SoundInfo_pcmDmaCounter]
+ ldrb r4, [r0, #o_SoundInfo_pcmDmaCounter]
subs r7, r4, 1
bls SoundMain_5
- ldrb r1, [r0, o_SoundInfo_pcmDmaPeriod]
+ ldrb r1, [r0, #o_SoundInfo_pcmDmaPeriod]
subs r1, r7
mov r2, r8
muls r2, r1
@@ -87,7 +87,7 @@ lt_PCM_DMA_BUF_SIZE: .word PCM_DMA_BUF_SIZE
thumb_func_start SoundMainRAM
SoundMainRAM:
- ldrb r3, [r0, o_SoundInfo_reverb]
+ ldrb r3, [r0, #o_SoundInfo_reverb]
cmp r3, 0
beq SoundMainRAM_NoReverb
adr r1, SoundMainRAM_Reverb
@@ -95,7 +95,7 @@ SoundMainRAM:
.arm
SoundMainRAM_Reverb:
cmp r4, 0x2
- addeq r7, r0, o_SoundInfo_pcmBuffer
+ addeq r7, r0, #o_SoundInfo_pcmBuffer
addne r7, r5, r8
mov r4, r8
_081DCEC4:
@@ -145,14 +145,14 @@ SoundMainRAM_NoReverb_Loop:
bgt SoundMainRAM_NoReverb_Loop
_081DCF36:
ldr r4, [sp, 0x18]
- ldr r0, [r4, o_SoundInfo_divFreq]
+ ldr r0, [r4, #o_SoundInfo_divFreq]
mov r12, r0
- ldrb r0, [r4, o_SoundInfo_maxChans]
- adds r4, o_SoundInfo_chans
+ ldrb r0, [r4, #o_SoundInfo_maxChans]
+ adds r4, #o_SoundInfo_chans
SoundMainRAM_ChanLoop:
str r0, [sp, 0x4]
- ldr r3, [r4, o_SoundChannel_wav]
+ ldr r3, [r4, #o_SoundChannel_wav]
ldr r0, [sp, 0x14]
cmp r0, 0
beq _081DCF60
@@ -169,7 +169,7 @@ _081DCF54:
.pool
_081DCF60:
- ldrb r6, [r4, o_SoundChannel_status]
+ ldrb r6, [r4, #o_SoundChannel_status]
movs r0, 0xC7
tst r0, r6
bne _081DCF6A
@@ -182,99 +182,99 @@ _081DCF6A:
tst r0, r6
bne _081DCFB0
movs r6, 0x3
- strb r6, [r4, o_SoundChannel_status]
+ strb r6, [r4, #o_SoundChannel_status]
adds r0, r3, 0
adds r0, 0x10
- ldr r1, [r4, o_SoundChannel_ct]
+ ldr r1, [r4, #o_SoundChannel_ct]
adds r0, r1
- str r0, [r4, o_SoundChannel_cp]
+ str r0, [r4, #o_SoundChannel_cp]
ldr r0, [r3, 0xC]
subs r0, r1
- str r0, [r4, o_SoundChannel_ct]
+ str r0, [r4, #o_SoundChannel_ct]
movs r5, 0
- strb r5, [r4, o_SoundChannel_ev]
- str r5, [r4, o_SoundChannel_fw]
+ strb r5, [r4, #o_SoundChannel_ev]
+ str r5, [r4, #o_SoundChannel_fw]
ldrb r2, [r3, 0x3]
movs r0, 0xC0
tst r0, r2
beq _081DCFF8
movs r0, 0x10
orrs r6, r0
- strb r6, [r4, o_SoundChannel_status]
+ strb r6, [r4, #o_SoundChannel_status]
b _081DCFF8
_081DCFA0:
- ldrb r5, [r4, o_SoundChannel_ev]
+ ldrb r5, [r4, #o_SoundChannel_ev]
movs r0, 0x4
tst r0, r6
beq _081DCFB6
- ldrb r0, [r4, o_SoundChannel_iel]
+ ldrb r0, [r4, #o_SoundChannel_iel]
subs r0, 1
- strb r0, [r4, o_SoundChannel_iel]
+ strb r0, [r4, #o_SoundChannel_iel]
bhi _081DD006
_081DCFB0:
movs r0, 0
- strb r0, [r4, o_SoundChannel_status]
+ strb r0, [r4, #o_SoundChannel_status]
b _081DD240
_081DCFB6:
movs r0, 0x40
tst r0, r6
beq _081DCFD6
- ldrb r0, [r4, o_SoundChannel_release]
+ ldrb r0, [r4, #o_SoundChannel_release]
muls r5, r0
lsrs r5, 8
- ldrb r0, [r4, o_SoundChannel_iev]
+ ldrb r0, [r4, #o_SoundChannel_iev]
cmp r5, r0
bhi _081DD006
_081DCFC8:
- ldrb r5, [r4, o_SoundChannel_iev]
+ ldrb r5, [r4, #o_SoundChannel_iev]
cmp r5, 0
beq _081DCFB0
movs r0, 0x4
orrs r6, r0
- strb r6, [r4, o_SoundChannel_status]
+ strb r6, [r4, #o_SoundChannel_status]
b _081DD006
_081DCFD6:
movs r2, 0x3
ands r2, r6
cmp r2, 0x2
bne _081DCFF4
- ldrb r0, [r4, o_SoundChannel_decay]
+ ldrb r0, [r4, #o_SoundChannel_decay]
muls r5, r0
lsrs r5, 8
- ldrb r0, [r4, o_SoundChannel_sustain]
+ ldrb r0, [r4, #o_SoundChannel_sustain]
cmp r5, r0
bhi _081DD006
adds r5, r0, 0
beq _081DCFC8
subs r6, 0x1
- strb r6, [r4, o_SoundChannel_status]
+ strb r6, [r4, #o_SoundChannel_status]
b _081DD006
_081DCFF4:
cmp r2, 0x3
bne _081DD006
_081DCFF8:
- ldrb r0, [r4, o_SoundChannel_attack]
+ ldrb r0, [r4, #o_SoundChannel_attack]
adds r5, r0
cmp r5, 0xFF
bcc _081DD006
movs r5, 0xFF
subs r6, 0x1
- strb r6, [r4, o_SoundChannel_status]
+ strb r6, [r4, #o_SoundChannel_status]
_081DD006:
- strb r5, [r4, o_SoundChannel_ev]
+ strb r5, [r4, #o_SoundChannel_ev]
ldr r0, [sp, 0x18]
- ldrb r0, [r0, o_SoundChannel_release]
+ ldrb r0, [r0, #o_SoundChannel_release]
adds r0, 0x1
muls r0, r5
lsrs r5, r0, 4
- ldrb r0, [r4, o_SoundChannel_rightVolume]
+ ldrb r0, [r4, #o_SoundChannel_rightVolume]
muls r0, r5
lsrs r0, 8
- strb r0, [r4, o_SoundChannel_er]
- ldrb r0, [r4, o_SoundChannel_leftVolume]
+ strb r0, [r4, #o_SoundChannel_er]
+ ldrb r0, [r4, #o_SoundChannel_leftVolume]
muls r0, r5
lsrs r0, 8
- strb r0, [r4, o_SoundChannel_el]
+ strb r0, [r4, #o_SoundChannel_el]
movs r0, 0x10
ands r0, r6
str r0, [sp, 0x10]
@@ -289,17 +289,17 @@ _081DD006:
str r0, [sp, 0x10]
_081DD03A:
ldr r5, [sp, 0x8]
- ldr r2, [r4, o_SoundChannel_ct]
- ldr r3, [r4, o_SoundChannel_cp]
+ ldr r2, [r4, #o_SoundChannel_ct]
+ ldr r3, [r4, #o_SoundChannel_cp]
adr r0, _081DD044
bx r0
.arm
_081DD044:
str r8, [sp]
- ldr r9, [r4, o_SoundChannel_fw]
- ldrb r10, [r4, o_SoundChannel_er]
- ldrb r11, [r4, o_SoundChannel_el]
- ldrb r0, [r4, o_SoundChannel_type]
+ ldr r9, [r4, #o_SoundChannel_fw]
+ ldrb r10, [r4, #o_SoundChannel_er]
+ ldrb r11, [r4, #o_SoundChannel_el]
+ ldrb r0, [r4, #o_SoundChannel_type]
tst r0, 0x30
beq _081DD068
bl sub_82DF49C
@@ -307,7 +307,7 @@ _081DD044:
_081DD068:
mov r10, r10, lsl 16
mov r11, r11, lsl 16
- ldrb r0, [r4, o_SoundChannel_type]
+ ldrb r0, [r4, #o_SoundChannel_type]
tst r0, 0x8
beq _081DD19C
_081DD07C:
@@ -383,7 +383,7 @@ _081DD164:
ldrne r3, [sp, 0xC]
bne _081DD118
_081DD174:
- strb r2, [r4, o_SoundChannel_status]
+ strb r2, [r4, #o_SoundChannel_status]
mov r0, r5, lsr 30
bic r5, r5, 0xC0000000
rsb r0, r0, 0x3
@@ -395,7 +395,7 @@ _081DD174:
b _081DD234
_081DD19C:
push {r4,r12}
- ldr r1, [r4, o_SoundChannel_freq]
+ ldr r1, [r4, #o_SoundChannel_freq]
mul r4, r12, r1
ldrsb r0, [r3]
ldrsb r1, [r3, 0x1]!
@@ -434,10 +434,10 @@ _081DD208:
sub r3, r3, 0x1
pop {r4,r12}
_081DD228:
- str r9, [r4, o_SoundChannel_fw]
+ str r9, [r4, #o_SoundChannel_fw]
_081DD22C:
- str r2, [r4, o_SoundChannel_ct]
- str r3, [r4, o_SoundChannel_cp]
+ str r2, [r4, #o_SoundChannel_ct]
+ str r3, [r4, #o_SoundChannel_cp]
_081DD234:
ldr r8, [sp]
add r0, pc, 0x1
@@ -467,33 +467,33 @@ _081DD25E:
arm_func_start sub_82DF49C
sub_82DF49C:
- ldr r6, [r4, o_SoundChannel_wav]
- ldrb r0, [r4, o_SoundChannel_status]
+ ldr r6, [r4, #o_SoundChannel_wav]
+ ldrb r0, [r4, #o_SoundChannel_status]
tst r0, 0x20
bne _081DD2B4
orr r0, r0, 0x20
- strb r0, [r4, o_SoundChannel_status]
- ldrb r0, [r4, o_SoundChannel_type]
+ strb r0, [r4, #o_SoundChannel_status]
+ ldrb r0, [r4, #o_SoundChannel_type]
tst r0, 0x10
beq _081DD29C
ldr r1, [r6, 0xC]
add r1, r1, r6, lsl 1
add r1, r1, 0x20
sub r3, r1, r3
- str r3, [r4, o_SoundChannel_cp]
+ str r3, [r4, #o_SoundChannel_cp]
_081DD29C:
ldrh r0, [r6]
cmp r0, 0
beq _081DD2B4
sub r3, r3, r6
sub r3, r3, 0x10
- str r3, [r4, o_SoundChannel_cp]
+ str r3, [r4, #o_SoundChannel_cp]
_081DD2B4:
push {r8,r12,lr}
mov r10, r10, lsl 16
mov r11, r11, lsl 16
- ldr r1, [r4, o_SoundChannel_freq]
- ldrb r0, [r4, o_SoundChannel_type]
+ ldr r1, [r4, #o_SoundChannel_freq]
+ ldrb r0, [r4, #o_SoundChannel_type]
tst r0, 0x8
movne r8, 0x800000
muleq r8, r12, r1
@@ -501,8 +501,8 @@ _081DD2B4:
cmp r0, 0
beq _081DD468
mov r0, 0xFF000000
- str r0, [r4, o_SoundChannel_xpi]
- ldrb r0, [r4, o_SoundChannel_type]
+ str r0, [r4, #o_SoundChannel_xpi]
+ ldrb r0, [r4, #o_SoundChannel_type]
tst r0, 0x10
bne _081DD3C0
bl sub_82DF758
@@ -555,7 +555,7 @@ _081DD398:
ldr r0, [sp, 0x1C]
cmp r0, 0
beq _081DD4F4
- ldr r3, [r4, o_SoundChannel_wav]
+ ldr r3, [r4, #o_SoundChannel_wav]
ldr r3, [r3, 0x8]
rsb lr, r2, 0
_081DD3B0:
@@ -612,7 +612,7 @@ _081DD440:
add r3, r3, 0x2
b _081DD4F0
_081DD468:
- ldrb r0, [r4, o_SoundChannel_type]
+ ldrb r0, [r4, #o_SoundChannel_type]
tst r0, 0x10
beq _081DD4F0
ldrsb r0, [r3, -0x1]!
@@ -653,7 +653,7 @@ _081DD4F0:
pop {r8,r12,pc}
_081DD4F4:
mov r2, 0
- strb r2, [r4, o_SoundChannel_status]
+ strb r2, [r4, #o_SoundChannel_status]
mov r0, r5, lsr 30
bic r5, r5, 0xC0000000
rsb r0, r0, 0x3
@@ -669,13 +669,13 @@ _081DD4F4:
sub_82DF758:
push {r0,r2,r5-r7,lr}
mov r0, r3, lsr 6
- ldr r1, [r4, o_SoundChannel_xpi]
+ ldr r1, [r4, #o_SoundChannel_xpi]
cmp r0, r1
beq _081DD594
- str r0, [r4, o_SoundChannel_xpi]
+ str r0, [r4, #o_SoundChannel_xpi]
mov r1, 0x21
mul r2, r1, r0
- ldr r1, [r4, o_SoundChannel_wav]
+ ldr r1, [r4, #o_SoundChannel_wav]
add r2, r2, r1
add r2, r2, 0x10
ldr r5, =gUnknown_03001300
@@ -749,7 +749,7 @@ _081DD5E2:
ply_fine:
push {r4,r5,lr}
adds r5, r1, 0
- ldr r4, [r5, o_MusicPlayerTrack_chan]
+ ldr r4, [r5, #o_MusicPlayerTrack_chan]
cmp r4, 0
beq ply_fine_done
ply_fine_loop:
@@ -830,7 +830,7 @@ _081DD64A:
ply_goto:
push {lr}
ply_goto_1:
- ldr r2, [r1, o_MusicPlayerTrack_cmdPtr]
+ ldr r2, [r1, #o_MusicPlayerTrack_cmdPtr]
ldrb r0, [r2, 0x3]
lsls r0, 8
ldrb r3, [r2, 0x2]
@@ -841,24 +841,24 @@ ply_goto_1:
lsls r0, 8
bl ldrb_r3_r2
orrs r0, r3
- str r0, [r1, o_MusicPlayerTrack_cmdPtr]
+ str r0, [r1, #o_MusicPlayerTrack_cmdPtr]
pop {r0}
bx r0
thumb_func_end ply_goto
thumb_func_start ply_patt
ply_patt:
- ldrb r2, [r1, o_MusicPlayerTrack_patternLevel]
+ ldrb r2, [r1, #o_MusicPlayerTrack_patternLevel]
cmp r2, 3
bhs ply_patt_done
lsls r2, 2
adds r3, r1, r2
- ldr r2, [r1, o_MusicPlayerTrack_cmdPtr]
+ ldr r2, [r1, #o_MusicPlayerTrack_cmdPtr]
adds r2, 0x4
- str r2, [r3, o_MusicPlayerTrack_patternStack]
- ldrb r2, [r1, o_MusicPlayerTrack_patternLevel]
+ str r2, [r3, #o_MusicPlayerTrack_patternStack]
+ ldrb r2, [r1, #o_MusicPlayerTrack_patternLevel]
adds r2, 1
- strb r2, [r1, o_MusicPlayerTrack_patternLevel]
+ strb r2, [r1, #o_MusicPlayerTrack_patternLevel]
b ply_goto
ply_patt_done:
b ply_fine
@@ -866,15 +866,15 @@ ply_patt_done:
thumb_func_start ply_pend
ply_pend:
- ldrb r2, [r1, o_MusicPlayerTrack_patternLevel]
+ ldrb r2, [r1, #o_MusicPlayerTrack_patternLevel]
cmp r2, 0
beq ply_pend_done
subs r2, 1
- strb r2, [r1, o_MusicPlayerTrack_patternLevel]
+ strb r2, [r1, #o_MusicPlayerTrack_patternLevel]
lsls r2, 2
adds r3, r1, r2
- ldr r2, [r3, o_MusicPlayerTrack_patternStack]
- str r2, [r1, o_MusicPlayerTrack_cmdPtr]
+ ldr r2, [r3, #o_MusicPlayerTrack_patternStack]
+ str r2, [r1, #o_MusicPlayerTrack_cmdPtr]
ply_pend_done:
bx lr
thumb_func_end ply_pend
@@ -882,17 +882,17 @@ ply_pend_done:
thumb_func_start ply_rept
ply_rept:
push {lr}
- ldr r2, [r1, o_MusicPlayerTrack_cmdPtr]
+ ldr r2, [r1, #o_MusicPlayerTrack_cmdPtr]
ldrb r3, [r2]
cmp r3, 0
bne ply_rept_1
adds r2, 1
- str r2, [r1, o_MusicPlayerTrack_cmdPtr]
+ str r2, [r1, #o_MusicPlayerTrack_cmdPtr]
b ply_goto_1
ply_rept_1:
- ldrb r3, [r1, o_MusicPlayerTrack_repN]
+ ldrb r3, [r1, #o_MusicPlayerTrack_repN]
adds r3, 1
- strb r3, [r1, o_MusicPlayerTrack_repN]
+ strb r3, [r1, #o_MusicPlayerTrack_repN]
mov r12, r3
bl ld_r3_tp_adr_i
cmp r12, r3
@@ -900,9 +900,9 @@ ply_rept_1:
b ply_goto_1
ply_rept_2:
movs r3, 0
- strb r3, [r1, o_MusicPlayerTrack_repN]
+ strb r3, [r1, #o_MusicPlayerTrack_repN]
adds r2, 5
- str r2, [r1, o_MusicPlayerTrack_cmdPtr]
+ str r2, [r1, #o_MusicPlayerTrack_cmdPtr]
pop {r0}
bx r0
thumb_func_end ply_rept
@@ -911,7 +911,7 @@ ply_rept_2:
ply_prio:
mov r12, lr
bl ld_r3_tp_adr_i
- strb r3, [r1, o_MusicPlayerTrack_priority]
+ strb r3, [r1, #o_MusicPlayerTrack_priority]
bx r12
thumb_func_end ply_prio
@@ -920,11 +920,11 @@ ply_tempo:
mov r12, lr
bl ld_r3_tp_adr_i
lsls r3, 1
- strh r3, [r0, o_MusicPlayerInfo_tempoD]
- ldrh r2, [r0, o_MusicPlayerInfo_tempoU]
+ strh r3, [r0, #o_MusicPlayerInfo_tempoD]
+ ldrh r2, [r0, #o_MusicPlayerInfo_tempoU]
muls r3, r2
lsrs r3, 8
- strh r3, [r0, o_MusicPlayerInfo_tempoI]
+ strh r3, [r0, #o_MusicPlayerInfo_tempoI]
bx r12
thumb_func_end ply_tempo
@@ -932,35 +932,35 @@ ply_tempo:
ply_keysh:
mov r12, lr
bl ld_r3_tp_adr_i
- strb r3, [r1, o_MusicPlayerTrack_keyShift]
- ldrb r3, [r1, o_MusicPlayerTrack_flags]
+ strb r3, [r1, #o_MusicPlayerTrack_keyShift]
+ ldrb r3, [r1, #o_MusicPlayerTrack_flags]
movs r2, 0xC
orrs r3, r2
- strb r3, [r1, o_MusicPlayerTrack_flags]
+ strb r3, [r1, #o_MusicPlayerTrack_flags]
bx r12
thumb_func_end ply_keysh
thumb_func_start ply_voice
ply_voice:
mov r12, lr
- ldr r2, [r1, o_MusicPlayerTrack_cmdPtr]
+ ldr r2, [r1, #o_MusicPlayerTrack_cmdPtr]
ldrb r3, [r2]
adds r2, 1
- str r2, [r1, o_MusicPlayerTrack_cmdPtr]
+ str r2, [r1, #o_MusicPlayerTrack_cmdPtr]
lsls r2, r3, 1
adds r2, r3
lsls r2, 2
- ldr r3, [r0, o_MusicPlayerInfo_tone]
+ ldr r3, [r0, #o_MusicPlayerInfo_tone]
adds r2, r3
ldr r3, [r2]
bl chk_adr_r2
- str r3, [r1, o_MusicPlayerTrack_ToneData_type]
+ str r3, [r1, #o_MusicPlayerTrack_ToneData_type]
ldr r3, [r2, 0x4]
bl chk_adr_r2
- str r3, [r1, o_MusicPlayerTrack_ToneData_wav]
+ str r3, [r1, #o_MusicPlayerTrack_ToneData_wav]
ldr r3, [r2, 0x8]
bl chk_adr_r2
- str r3, [r1, o_MusicPlayerTrack_ToneData_attack]
+ str r3, [r1, #o_MusicPlayerTrack_ToneData_attack]
bx r12
thumb_func_end ply_voice
@@ -968,11 +968,11 @@ ply_voice:
ply_vol:
mov r12, lr
bl ld_r3_tp_adr_i
- strb r3, [r1, o_MusicPlayerTrack_vol]
- ldrb r3, [r1, o_MusicPlayerTrack_flags]
+ strb r3, [r1, #o_MusicPlayerTrack_vol]
+ ldrb r3, [r1, #o_MusicPlayerTrack_flags]
movs r2, 0x3
orrs r3, r2
- strb r3, [r1, o_MusicPlayerTrack_flags]
+ strb r3, [r1, #o_MusicPlayerTrack_flags]
bx r12
thumb_func_end ply_vol
@@ -981,11 +981,11 @@ ply_pan:
mov r12, lr
bl ld_r3_tp_adr_i
subs r3, 0x40
- strb r3, [r1, o_MusicPlayerTrack_pan]
- ldrb r3, [r1, o_MusicPlayerTrack_flags]
+ strb r3, [r1, #o_MusicPlayerTrack_pan]
+ ldrb r3, [r1, #o_MusicPlayerTrack_flags]
movs r2, 0x3
orrs r3, r2
- strb r3, [r1, o_MusicPlayerTrack_flags]
+ strb r3, [r1, #o_MusicPlayerTrack_flags]
bx r12
thumb_func_end ply_pan
@@ -994,11 +994,11 @@ ply_bend:
mov r12, lr
bl ld_r3_tp_adr_i
subs r3, 0x40
- strb r3, [r1, o_MusicPlayerTrack_bend]
- ldrb r3, [r1, o_MusicPlayerTrack_flags]
+ strb r3, [r1, #o_MusicPlayerTrack_bend]
+ ldrb r3, [r1, #o_MusicPlayerTrack_flags]
movs r2, 0xC
orrs r3, r2
- strb r3, [r1, o_MusicPlayerTrack_flags]
+ strb r3, [r1, #o_MusicPlayerTrack_flags]
bx r12
thumb_func_end ply_bend
@@ -1006,11 +1006,11 @@ ply_bend:
ply_bendr:
mov r12, lr
bl ld_r3_tp_adr_i
- strb r3, [r1, o_MusicPlayerTrack_bendRange]
- ldrb r3, [r1, o_MusicPlayerTrack_flags]
+ strb r3, [r1, #o_MusicPlayerTrack_bendRange]
+ ldrb r3, [r1, #o_MusicPlayerTrack_flags]
movs r2, 0xC
orrs r3, r2
- strb r3, [r1, o_MusicPlayerTrack_flags]
+ strb r3, [r1, #o_MusicPlayerTrack_flags]
bx r12
thumb_func_end ply_bendr
@@ -1018,7 +1018,7 @@ ply_bendr:
ply_lfodl:
mov r12, lr
bl ld_r3_tp_adr_i
- strb r3, [r1, o_MusicPlayerTrack_lfoDelay]
+ strb r3, [r1, #o_MusicPlayerTrack_lfoDelay]
bx r12
thumb_func_end ply_lfodl
@@ -1026,14 +1026,14 @@ ply_lfodl:
ply_modt:
mov r12, lr
bl ld_r3_tp_adr_i
- ldrb r0, [r1, o_MusicPlayerTrack_modT]
+ ldrb r0, [r1, #o_MusicPlayerTrack_modT]
cmp r0, r3
beq _081DD7AA
- strb r3, [r1, o_MusicPlayerTrack_modT]
- ldrb r3, [r1, o_MusicPlayerTrack_flags]
+ strb r3, [r1, #o_MusicPlayerTrack_modT]
+ ldrb r3, [r1, #o_MusicPlayerTrack_flags]
movs r2, 0xF
orrs r3, r2
- strb r3, [r1, o_MusicPlayerTrack_flags]
+ strb r3, [r1, #o_MusicPlayerTrack_flags]
_081DD7AA:
bx r12
thumb_func_end ply_modt
@@ -1043,18 +1043,18 @@ ply_tune:
mov r12, lr
bl ld_r3_tp_adr_i
subs r3, 0x40
- strb r3, [r1, o_MusicPlayerTrack_tune]
- ldrb r3, [r1, o_MusicPlayerTrack_flags]
+ strb r3, [r1, #o_MusicPlayerTrack_tune]
+ ldrb r3, [r1, #o_MusicPlayerTrack_flags]
movs r2, 0xC
orrs r3, r2
- strb r3, [r1, o_MusicPlayerTrack_flags]
+ strb r3, [r1, #o_MusicPlayerTrack_flags]
bx r12
thumb_func_end ply_tune
thumb_func_start ply_port
ply_port:
mov r12, lr
- ldr r2, [r1, o_MusicPlayerTrack_cmdPtr]
+ ldr r2, [r1, #o_MusicPlayerTrack_cmdPtr]
ldrb r3, [r2]
adds r2, 1
ldr r0, =REG_SOUND1CNT_L @ sound register base address
@@ -1072,20 +1072,20 @@ m4aSoundVSync:
@ Exit the function if ident is not ID_NUMBER or ID_NUMBER+1.
ldr r2, lt2_ID_NUMBER
- ldr r3, [r0, o_SoundInfo_ident]
+ ldr r3, [r0, #o_SoundInfo_ident]
subs r3, r2
cmp r3, 1
bhi m4aSoundVSync_Done
@ Decrement the PCM DMA counter. If it reaches 0, we need to do a DMA.
- ldrb r1, [r0, o_SoundInfo_pcmDmaCounter]
+ ldrb r1, [r0, #o_SoundInfo_pcmDmaCounter]
subs r1, 1
- strb r1, [r0, o_SoundInfo_pcmDmaCounter]
+ strb r1, [r0, #o_SoundInfo_pcmDmaCounter]
bgt m4aSoundVSync_Done
@ Reload the PCM DMA counter.
- ldrb r1, [r0, o_SoundInfo_pcmDmaPeriod]
- strb r1, [r0, o_SoundInfo_pcmDmaCounter]
+ ldrb r1, [r0, #o_SoundInfo_pcmDmaPeriod]
+ strb r1, [r0, #o_SoundInfo_pcmDmaCounter]
ldr r2, =REG_DMA1
@@ -1127,18 +1127,18 @@ m4aSoundVSync_Done:
thumb_func_start MPlayMain
MPlayMain:
ldr r2, lt2_ID_NUMBER
- ldr r3, [r0, o_MusicPlayerInfo_ident]
+ ldr r3, [r0, #o_MusicPlayerInfo_ident]
cmp r2, r3
beq _081DD82E
bx lr
_081DD82E:
adds r3, 0x1
- str r3, [r0, o_MusicPlayerInfo_ident]
+ str r3, [r0, #o_MusicPlayerInfo_ident]
push {r0,lr}
- ldr r3, [r0, o_MusicPlayerInfo_func]
+ ldr r3, [r0, #o_MusicPlayerInfo_func]
cmp r3, 0
beq _081DD840
- ldr r0, [r0, o_MusicPlayerInfo_intp]
+ ldr r0, [r0, #o_MusicPlayerInfo_intp]
bl call_r3
_081DD840:
pop {r0}
@@ -1149,7 +1149,7 @@ _081DD840:
mov r7, r11
push {r4-r7}
adds r7, r0, 0
- ldr r0, [r7, o_MusicPlayerInfo_status]
+ ldr r0, [r7, #o_MusicPlayerInfo_status]
cmp r0, 0
bge _081DD858
b _081DDA6C
@@ -1159,18 +1159,18 @@ _081DD858:
mov r8, r0
adds r0, r7, 0
bl FadeOutBody
- ldr r0, [r7, o_MusicPlayerInfo_status]
+ ldr r0, [r7, #o_MusicPlayerInfo_status]
cmp r0, 0
bge _081DD86C
b _081DDA6C
_081DD86C:
- ldrh r0, [r7, o_MusicPlayerInfo_tempoC]
- ldrh r1, [r7, o_MusicPlayerInfo_tempoI]
+ ldrh r0, [r7, #o_MusicPlayerInfo_tempoC]
+ ldrh r1, [r7, #o_MusicPlayerInfo_tempoI]
adds r0, r1
b _081DD9BC
_081DD874:
- ldrb r6, [r7, o_MusicPlayerInfo_trackCount]
- ldr r5, [r7, o_MusicPlayerInfo_tracks]
+ ldrb r6, [r7, #o_MusicPlayerInfo_trackCount]
+ ldr r5, [r7, #o_MusicPlayerInfo_tracks]
movs r3, 0x1
movs r4, 0
_081DD87C:
@@ -1183,7 +1183,7 @@ _081DD886:
mov r10, r3
orrs r4, r3
mov r11, r4
- ldr r4, [r5, o_MusicPlayerTrack_chan]
+ ldr r4, [r5, #o_MusicPlayerTrack_chan]
cmp r4, 0
beq _081DD8BA
_081DD892:
@@ -1209,7 +1209,7 @@ _081DD8B4:
cmp r4, 0
bne _081DD892
_081DD8BA:
- ldrb r3, [r5, o_MusicPlayerTrack_flags]
+ ldrb r3, [r5, #o_MusicPlayerTrack_flags]
movs r0, 0x40
tst r0, r3
beq _081DD938
@@ -1218,33 +1218,33 @@ _081DD8BA:
movs r0, 0x80
strb r0, [r5]
movs r0, 0x2
- strb r0, [r5, o_MusicPlayerTrack_bendRange]
+ strb r0, [r5, #o_MusicPlayerTrack_bendRange]
movs r0, 0x40
- strb r0, [r5, o_MusicPlayerTrack_volX]
+ strb r0, [r5, #o_MusicPlayerTrack_volX]
movs r0, 0x16
- strb r0, [r5, o_MusicPlayerTrack_lfoSpeed]
+ strb r0, [r5, #o_MusicPlayerTrack_lfoSpeed]
movs r0, 0x1
adds r1, r5, 0x6
- strb r0, [r1, o_MusicPlayerTrack_ToneData_type - 0x6]
+ strb r0, [r1, #o_MusicPlayerTrack_ToneData_type - 0x6]
b _081DD938
_081DD8E0:
- ldr r2, [r5, o_MusicPlayerTrack_cmdPtr]
+ ldr r2, [r5, #o_MusicPlayerTrack_cmdPtr]
ldrb r1, [r2]
cmp r1, 0x80
bhs _081DD8EC
- ldrb r1, [r5, o_MusicPlayerTrack_runningStatus]
+ ldrb r1, [r5, #o_MusicPlayerTrack_runningStatus]
b _081DD8F6
_081DD8EC:
adds r2, 0x1
- str r2, [r5, o_MusicPlayerTrack_cmdPtr]
+ str r2, [r5, #o_MusicPlayerTrack_cmdPtr]
cmp r1, 0xBD
bcc _081DD8F6
- strb r1, [r5, o_MusicPlayerTrack_runningStatus]
+ strb r1, [r5, #o_MusicPlayerTrack_runningStatus]
_081DD8F6:
cmp r1, 0xCF
bcc _081DD90C
mov r0, r8
- ldr r3, [r0, o_SoundInfo_plynote]
+ ldr r3, [r0, #o_SoundInfo_plynote]
adds r0, r1, 0
subs r0, 0xCF
adds r1, r7, 0
@@ -1256,15 +1256,15 @@ _081DD90C:
bls _081DD92E
adds r0, r1, 0
subs r0, 0xB1
- strb r0, [r7, o_MusicPlayerInfo_cmd]
+ strb r0, [r7, #o_MusicPlayerInfo_cmd]
mov r3, r8
- ldr r3, [r3, o_SoundInfo_MPlayJumpTable]
+ ldr r3, [r3, #o_SoundInfo_MPlayJumpTable]
lsls r0, 2
ldr r3, [r3, r0]
adds r0, r7, 0
adds r1, r5, 0
bl call_r3
- ldrb r0, [r5, o_MusicPlayerTrack_flags]
+ ldrb r0, [r5, #o_MusicPlayerTrack_flags]
cmp r0, 0
beq _081DD994
b _081DD938
@@ -1273,29 +1273,29 @@ _081DD92E:
subs r1, 0x80
adds r1, r0
ldrb r0, [r1]
- strb r0, [r5, o_MusicPlayerTrack_wait]
+ strb r0, [r5, #o_MusicPlayerTrack_wait]
_081DD938:
- ldrb r0, [r5, o_MusicPlayerTrack_wait]
+ ldrb r0, [r5, #o_MusicPlayerTrack_wait]
cmp r0, 0
beq _081DD8E0
subs r0, 0x1
- strb r0, [r5, o_MusicPlayerTrack_wait]
- ldrb r1, [r5, o_MusicPlayerTrack_lfoSpeed]
+ strb r0, [r5, #o_MusicPlayerTrack_wait]
+ ldrb r1, [r5, #o_MusicPlayerTrack_lfoSpeed]
cmp r1, 0
beq _081DD994
- ldrb r0, [r5, o_MusicPlayerTrack_mod]
+ ldrb r0, [r5, #o_MusicPlayerTrack_mod]
cmp r0, 0
beq _081DD994
- ldrb r0, [r5, o_MusicPlayerTrack_lfoDelayC]
+ ldrb r0, [r5, #o_MusicPlayerTrack_lfoDelayC]
cmp r0, 0
beq _081DD95A
subs r0, 0x1
- strb r0, [r5, o_MusicPlayerTrack_lfoDelayC]
+ strb r0, [r5, #o_MusicPlayerTrack_lfoDelayC]
b _081DD994
_081DD95A:
- ldrb r0, [r5, o_MusicPlayerTrack_lfoSpeedC]
+ ldrb r0, [r5, #o_MusicPlayerTrack_lfoSpeedC]
adds r0, r1
- strb r0, [r5, o_MusicPlayerTrack_lfoSpeedC]
+ strb r0, [r5, #o_MusicPlayerTrack_lfoSpeedC]
adds r1, r0, 0
subs r0, 0x40
lsls r0, 24
@@ -1307,16 +1307,16 @@ _081DD96E:
movs r0, 0x80
subs r2, r0, r1
_081DD972:
- ldrb r0, [r5, o_MusicPlayerTrack_mod]
+ ldrb r0, [r5, #o_MusicPlayerTrack_mod]
muls r0, r2
asrs r2, r0, 6
- ldrb r0, [r5, o_MusicPlayerTrack_modM]
+ ldrb r0, [r5, #o_MusicPlayerTrack_modM]
eors r0, r2
lsls r0, 24
beq _081DD994
- strb r2, [r5, o_MusicPlayerTrack_modM]
+ strb r2, [r5, #o_MusicPlayerTrack_modM]
ldrb r0, [r5]
- ldrb r1, [r5, o_MusicPlayerTrack_modT]
+ ldrb r1, [r5, #o_MusicPlayerTrack_modT]
cmp r1, 0
bne _081DD98E
movs r1, 0xC
@@ -1325,7 +1325,7 @@ _081DD98E:
movs r1, 0x3
_081DD990:
orrs r0, r1
- strb r0, [r5, o_MusicPlayerTrack_flags]
+ strb r0, [r5, #o_MusicPlayerTrack_flags]
_081DD994:
mov r3, r10
mov r4, r11
@@ -1337,29 +1337,29 @@ _081DD998:
lsls r3, 1
b _081DD87C
_081DD9A4:
- ldr r0, [r7, o_MusicPlayerInfo_clock]
+ ldr r0, [r7, #o_MusicPlayerInfo_clock]
adds r0, 0x1
- str r0, [r7, o_MusicPlayerInfo_clock]
+ str r0, [r7, #o_MusicPlayerInfo_clock]
cmp r4, 0
bne _081DD9B6
movs r0, 0x80
lsls r0, 24
- str r0, [r7, o_MusicPlayerInfo_status]
+ str r0, [r7, #o_MusicPlayerInfo_status]
b _081DDA6C
_081DD9B6:
- str r4, [r7, o_MusicPlayerInfo_status]
- ldrh r0, [r7, o_MusicPlayerInfo_tempoC]
+ str r4, [r7, #o_MusicPlayerInfo_status]
+ ldrh r0, [r7, #o_MusicPlayerInfo_tempoC]
subs r0, 0x96
_081DD9BC:
- strh r0, [r7, o_MusicPlayerInfo_tempoC]
+ strh r0, [r7, #o_MusicPlayerInfo_tempoC]
cmp r0, 0x96
bcc _081DD9C4
b _081DD874
_081DD9C4:
- ldrb r2, [r7, o_MusicPlayerInfo_trackCount]
- ldr r5, [r7, o_MusicPlayerInfo_tracks]
+ ldrb r2, [r7, #o_MusicPlayerInfo_trackCount]
+ ldr r5, [r7, #o_MusicPlayerInfo_tracks]
_081DD9C8:
- ldrb r0, [r5, o_MusicPlayerTrack_flags]
+ ldrb r0, [r5, #o_MusicPlayerTrack_flags]
movs r1, 0x80
tst r1, r0
beq _081DDA62
@@ -1370,11 +1370,11 @@ _081DD9C8:
adds r0, r7, 0
adds r1, r5, 0
bl TrkVolPitSet
- ldr r4, [r5, o_MusicPlayerTrack_chan]
+ ldr r4, [r5, #o_MusicPlayerTrack_chan]
cmp r4, 0
beq _081DDA58
_081DD9E6:
- ldrb r1, [r4, o_SoundChannel_status]
+ ldrb r1, [r4, #o_SoundChannel_status]
movs r0, 0xC7
tst r0, r1
bne _081DD9F6
@@ -1382,10 +1382,10 @@ _081DD9E6:
bl ClearChain
b _081DDA52
_081DD9F6:
- ldrb r0, [r4, o_SoundChannel_type]
+ ldrb r0, [r4, #o_SoundChannel_type]
movs r6, 0x7
ands r6, r0
- ldrb r3, [r5, o_MusicPlayerTrack_flags]
+ ldrb r3, [r5, #o_MusicPlayerTrack_flags]
movs r0, 0x3
tst r0, r3
beq _081DDA14
@@ -1397,11 +1397,11 @@ _081DD9F6:
orrs r0, r1
strb r0, [r4, o_CgbChannel_mo]
_081DDA14:
- ldrb r3, [r5, o_MusicPlayerTrack_flags]
+ ldrb r3, [r5, #o_MusicPlayerTrack_flags]
movs r0, 0xC
tst r0, r3
beq _081DDA52
- ldrb r1, [r4, o_SoundChannel_ky]
+ ldrb r1, [r4, #o_SoundChannel_ky]
movs r0, 0x8
ldrsb r0, [r5, r0]
adds r2, r1, r0
@@ -1411,9 +1411,9 @@ _081DDA28:
cmp r6, 0
beq _081DDA46
mov r0, r8
- ldr r3, [r0, o_SoundInfo_MidiKeyToCgbFreq]
+ ldr r3, [r0, #o_SoundInfo_MidiKeyToCgbFreq]
adds r1, r2, 0
- ldrb r2, [r5, o_MusicPlayerTrack_pitM]
+ ldrb r2, [r5, #o_MusicPlayerTrack_pitM]
adds r0, r6, 0
bl call_r3
str r0, [r4, o_CgbChannel_fr]
@@ -1424,19 +1424,19 @@ _081DDA28:
b _081DDA52
_081DDA46:
adds r1, r2, 0
- ldrb r2, [r5, o_MusicPlayerTrack_pitM]
- ldr r0, [r4, o_SoundChannel_wav]
+ ldrb r2, [r5, #o_MusicPlayerTrack_pitM]
+ ldr r0, [r4, #o_SoundChannel_wav]
bl MidiKeyToFreq
- str r0, [r4, o_SoundChannel_freq]
+ str r0, [r4, #o_SoundChannel_freq]
_081DDA52:
- ldr r4, [r4, o_SoundChannel_np]
+ ldr r4, [r4, #o_SoundChannel_np]
cmp r4, 0
bne _081DD9E6
_081DDA58:
- ldrb r0, [r5, o_MusicPlayerTrack_flags]
+ ldrb r0, [r5, #o_MusicPlayerTrack_flags]
movs r1, 0xF0
ands r0, r1
- strb r0, [r5, o_MusicPlayerTrack_flags]
+ strb r0, [r5, #o_MusicPlayerTrack_flags]
mov r2, r9
_081DDA62:
subs r2, 0x1
@@ -1446,7 +1446,7 @@ _081DDA62:
bgt _081DD9C8
_081DDA6C:
ldr r0, lt2_ID_NUMBER
- str r0, [r7, o_MusicPlayerInfo_ident]
+ str r0, [r7, #o_MusicPlayerInfo_ident]
pop {r0-r7}
mov r8, r0
mov r9, r1
@@ -1467,35 +1467,35 @@ lt2_ID_NUMBER: .word ID_NUMBER
TrackStop:
push {r4-r6,lr}
adds r5, r1, 0
- ldrb r1, [r5, o_MusicPlayerTrack_flags]
+ ldrb r1, [r5, #o_MusicPlayerTrack_flags]
movs r0, 0x80
tst r0, r1
beq TrackStop_Done
- ldr r4, [r5, o_MusicPlayerTrack_chan]
+ ldr r4, [r5, #o_MusicPlayerTrack_chan]
cmp r4, 0
beq TrackStop_3
movs r6, 0
TrackStop_Loop:
- ldrb r0, [r4, o_SoundChannel_status]
+ ldrb r0, [r4, #o_SoundChannel_status]
cmp r0, 0
beq TrackStop_2
- ldrb r0, [r4, o_SoundChannel_type]
+ ldrb r0, [r4, #o_SoundChannel_type]
movs r3, 0x7
ands r0, r3
beq TrackStop_1
ldr r3, =SOUND_INFO_PTR
ldr r3, [r3]
- ldr r3, [r3, o_SoundInfo_CgbOscOff]
+ ldr r3, [r3, #o_SoundInfo_CgbOscOff]
bl call_r3
TrackStop_1:
- strb r6, [r4, o_SoundChannel_status]
+ strb r6, [r4, #o_SoundChannel_status]
TrackStop_2:
- str r6, [r4, o_SoundChannel_track]
- ldr r4, [r4, o_SoundChannel_np]
+ str r6, [r4, #o_SoundChannel_track]
+ ldr r4, [r4, #o_SoundChannel_np]
cmp r4, 0
bne TrackStop_Loop
TrackStop_3:
- str r4, [r5, o_MusicPlayerTrack_chan]
+ str r4, [r5, #o_MusicPlayerTrack_chan]
TrackStop_Done:
pop {r4-r6}
pop {r0}
@@ -1550,41 +1550,41 @@ ply_note:
ldr r1, =gClockTable
adds r0, r1
ldrb r0, [r0]
- strb r0, [r5, o_MusicPlayerTrack_gateTime]
- ldr r3, [r5, o_MusicPlayerTrack_cmdPtr]
+ strb r0, [r5, #o_MusicPlayerTrack_gateTime]
+ ldr r3, [r5, #o_MusicPlayerTrack_cmdPtr]
ldrb r0, [r3]
cmp r0, 0x80
bhs _081DDB46
- strb r0, [r5, o_MusicPlayerTrack_key]
+ strb r0, [r5, #o_MusicPlayerTrack_key]
adds r3, 0x1
ldrb r0, [r3]
cmp r0, 0x80
bhs _081DDB44
- strb r0, [r5, o_MusicPlayerTrack_velocity]
+ strb r0, [r5, #o_MusicPlayerTrack_velocity]
adds r3, 0x1
ldrb r0, [r3]
cmp r0, 0x80
bhs _081DDB44
- ldrb r1, [r5, o_MusicPlayerTrack_gateTime]
+ ldrb r1, [r5, #o_MusicPlayerTrack_gateTime]
adds r1, r0
- strb r1, [r5, o_MusicPlayerTrack_gateTime]
+ strb r1, [r5, #o_MusicPlayerTrack_gateTime]
adds r3, 0x1
_081DDB44:
- str r3, [r5, o_MusicPlayerTrack_cmdPtr]
+ str r3, [r5, #o_MusicPlayerTrack_cmdPtr]
_081DDB46:
movs r0, 0
str r0, [sp, 0x14]
adds r4, r5, 0
- adds r4, o_MusicPlayerTrack_ToneData_type
+ adds r4, #o_MusicPlayerTrack_ToneData_type
ldrb r2, [r4]
movs r0, TONEDATA_TYPE_RHY | TONEDATA_TYPE_SPL
tst r0, r2
beq _081DDB98
- ldrb r3, [r5, o_MusicPlayerTrack_key]
+ ldrb r3, [r5, #o_MusicPlayerTrack_key]
movs r0, TONEDATA_TYPE_SPL
tst r0, r2
beq _081DDB66
- ldr r1, [r5, o_MusicPlayerTrack_ToneData_keySplitTable]
+ ldr r1, [r5, #o_MusicPlayerTrack_ToneData_keySplitTable]
adds r1, r3
ldrb r0, [r1]
b _081DDB68
@@ -1594,7 +1594,7 @@ _081DDB68:
lsls r1, r0, 1
adds r1, r0
lsls r1, 2
- ldr r0, [r5, o_MusicPlayerTrack_ToneData_wav]
+ ldr r0, [r5, #o_MusicPlayerTrack_ToneData_wav]
adds r1, r0
mov r9, r1
mov r6, r9
@@ -1787,7 +1787,7 @@ _081DDCBC:
bl call_r3
b _081DDCDC
_081DDCCE:
- ldr r0, [r5, o_MusicPlayerTrack_unk_3C]
+ ldr r0, [r5, #o_MusicPlayerTrack_unk_3C]
str r0, [r4, 0x18]
ldrb r2, [r5, 0x9]
adds r1, r3, 0
@@ -1816,37 +1816,37 @@ _081DDCEA:
thumb_func_start ply_endtie
ply_endtie:
push {r4,r5}
- ldr r2, [r1, o_MusicPlayerTrack_cmdPtr]
+ ldr r2, [r1, #o_MusicPlayerTrack_cmdPtr]
ldrb r3, [r2]
cmp r3, 0x80
bhs _081DDD16
- strb r3, [r1, o_MusicPlayerTrack_key]
+ strb r3, [r1, #o_MusicPlayerTrack_key]
adds r2, 0x1
- str r2, [r1, o_MusicPlayerTrack_cmdPtr]
+ str r2, [r1, #o_MusicPlayerTrack_cmdPtr]
b _081DDD18
_081DDD16:
- ldrb r3, [r1, o_MusicPlayerTrack_key]
+ ldrb r3, [r1, #o_MusicPlayerTrack_key]
_081DDD18:
- ldr r1, [r1, o_MusicPlayerTrack_chan]
+ ldr r1, [r1, #o_MusicPlayerTrack_chan]
cmp r1, 0
beq _081DDD40
movs r4, 0x83
movs r5, 0x40
_081DDD22:
- ldrb r2, [r1, o_SoundChannel_status]
+ ldrb r2, [r1, #o_SoundChannel_status]
tst r2, r4
beq _081DDD3A
tst r2, r5
bne _081DDD3A
- ldrb r0, [r1, o_SoundChannel_mk]
+ ldrb r0, [r1, #o_SoundChannel_mk]
cmp r0, r3
bne _081DDD3A
movs r0, 0x40
orrs r2, r0
- strb r2, [r1, o_SoundChannel_status]
+ strb r2, [r1, #o_SoundChannel_status]
b _081DDD40
_081DDD3A:
- ldr r1, [r1, o_SoundChannel_np]
+ ldr r1, [r1, #o_SoundChannel_np]
cmp r1, 0
bne _081DDD22
_081DDD40:
@@ -1857,9 +1857,9 @@ _081DDD40:
thumb_func_start clear_modM
clear_modM:
movs r2, 0
- strb r2, [r1, o_MusicPlayerTrack_modM]
- strb r2, [r1, o_MusicPlayerTrack_lfoSpeedC]
- ldrb r2, [r1, o_MusicPlayerTrack_modT]
+ strb r2, [r1, #o_MusicPlayerTrack_modM]
+ strb r2, [r1, #o_MusicPlayerTrack_lfoSpeedC]
+ ldrb r2, [r1, #o_MusicPlayerTrack_modT]
cmp r2, 0
bne _081DDD54
movs r2, 0xC
@@ -1867,17 +1867,17 @@ clear_modM:
_081DDD54:
movs r2, 0x3
_081DDD56:
- ldrb r3, [r1, o_MusicPlayerTrack_flags]
+ ldrb r3, [r1, #o_MusicPlayerTrack_flags]
orrs r3, r2
- strb r3, [r1, o_MusicPlayerTrack_flags]
+ strb r3, [r1, #o_MusicPlayerTrack_flags]
bx lr
thumb_func_end clear_modM
thumb_func_start ld_r3_tp_adr_i
ld_r3_tp_adr_i_unchecked:
- ldr r2, [r1, o_MusicPlayerTrack_cmdPtr]
+ ldr r2, [r1, #o_MusicPlayerTrack_cmdPtr]
adds r3, r2, 1
- str r3, [r1, o_MusicPlayerTrack_cmdPtr]
+ str r3, [r1, #o_MusicPlayerTrack_cmdPtr]
ldrb r3, [r2]
bx lr
thumb_func_end ld_r3_tp_adr_i
@@ -1886,7 +1886,7 @@ ld_r3_tp_adr_i_unchecked:
ply_lfos:
mov r12, lr
bl ld_r3_tp_adr_i_unchecked
- strb r3, [r1, o_MusicPlayerTrack_lfoSpeed]
+ strb r3, [r1, #o_MusicPlayerTrack_lfoSpeed]
cmp r3, 0
bne _081DDD7C
bl clear_modM
@@ -1898,7 +1898,7 @@ _081DDD7C:
ply_mod:
mov r12, lr
bl ld_r3_tp_adr_i_unchecked
- strb r3, [r1, o_MusicPlayerTrack_mod]
+ strb r3, [r1, #o_MusicPlayerTrack_mod]
cmp r3, 0
bne _081DDD90
bl clear_modM
diff --git a/src/map_name_popup.c b/src/map_name_popup.c
index 32da4d0b4..8939edd90 100644
--- a/src/map_name_popup.c
+++ b/src/map_name_popup.c
@@ -121,9 +121,9 @@ static const u8 gRegionMapSectionId_To_PopUpThemeIdMapping[] =
[MAPSEC_ROUTE_133] = MAPPOPUP_THEME_UNDERWATER,
[MAPSEC_ROUTE_134] = MAPPOPUP_THEME_UNDERWATER,
[MAPSEC_UNDERWATER_124] = MAPPOPUP_THEME_STONE2,
- [MAPSEC_UNDERWATER_125] = MAPPOPUP_THEME_STONE2,
[MAPSEC_UNDERWATER_126] = MAPPOPUP_THEME_STONE2,
[MAPSEC_UNDERWATER_127] = MAPPOPUP_THEME_STONE2,
+ [MAPSEC_UNDERWATER_128] = MAPPOPUP_THEME_STONE2,
[MAPSEC_UNDERWATER_SOOTOPOLIS] = MAPPOPUP_THEME_STONE2,
[MAPSEC_GRANITE_CAVE] = MAPPOPUP_THEME_STONE,
[MAPSEC_MT_CHIMNEY] = MAPPOPUP_THEME_STONE,
@@ -139,7 +139,7 @@ static const u8 gRegionMapSectionId_To_PopUpThemeIdMapping[] =
[MAPSEC_AQUA_HIDEOUT_OLD] = MAPPOPUP_THEME_STONE,
[MAPSEC_SHOAL_CAVE] = MAPPOPUP_THEME_STONE,
[MAPSEC_SEAFLOOR_CAVERN] = MAPPOPUP_THEME_STONE,
- [MAPSEC_UNDERWATER_128] = MAPPOPUP_THEME_STONE2,
+ [MAPSEC_UNDERWATER_SEAFLOOR_CAVERN] = MAPPOPUP_THEME_STONE2,
[MAPSEC_VICTORY_ROAD] = MAPPOPUP_THEME_STONE,
[MAPSEC_MIRAGE_ISLAND] = MAPPOPUP_THEME_WOOD,
[MAPSEC_CAVE_OF_ORIGIN] = MAPPOPUP_THEME_STONE,
@@ -167,8 +167,8 @@ static const u8 gRegionMapSectionId_To_PopUpThemeIdMapping[] =
[MAPSEC_MARINE_CAVE - KANTO_MAPSEC_COUNT] = MAPPOPUP_THEME_STONE,
[MAPSEC_UNDERWATER_MARINE_CAVE - KANTO_MAPSEC_COUNT] = MAPPOPUP_THEME_STONE2,
[MAPSEC_TERRA_CAVE - KANTO_MAPSEC_COUNT] = MAPPOPUP_THEME_STONE,
- [MAPSEC_UNDERWATER_TERRA_CAVE - KANTO_MAPSEC_COUNT] = MAPPOPUP_THEME_STONE2,
- [MAPSEC_UNDERWATER_UNK1 - KANTO_MAPSEC_COUNT] = MAPPOPUP_THEME_STONE2,
+ [MAPSEC_UNDERWATER_105 - KANTO_MAPSEC_COUNT] = MAPPOPUP_THEME_STONE2,
+ [MAPSEC_UNDERWATER_125 - KANTO_MAPSEC_COUNT] = MAPPOPUP_THEME_STONE2,
[MAPSEC_UNDERWATER_129 - KANTO_MAPSEC_COUNT] = MAPPOPUP_THEME_STONE2,
[MAPSEC_DESERT_UNDERPASS - KANTO_MAPSEC_COUNT] = MAPPOPUP_THEME_STONE,
[MAPSEC_ALTERING_CAVE - KANTO_MAPSEC_COUNT] = MAPPOPUP_THEME_STONE,
diff --git a/src/match_call.c b/src/match_call.c
index 2b3f6df8d..aaf6f29d2 100644
--- a/src/match_call.c
+++ b/src/match_call.c
@@ -1335,7 +1335,7 @@ static void InitMatchCallTextPrinter(int windowId, const u8 *str)
printerTemplate.currentY = 1;
printerTemplate.letterSpacing = 0;
printerTemplate.lineSpacing = 0;
- printerTemplate.unk = 0;
+ printerTemplate.style = 0;
printerTemplate.fgColor = 10;
printerTemplate.bgColor = 8;
printerTemplate.shadowColor = 14;
diff --git a/src/menu.c b/src/menu.c
index f3334919c..85275b6bc 100644
--- a/src/menu.c
+++ b/src/menu.c
@@ -180,7 +180,7 @@ u16 AddTextPrinterParameterized2(u8 windowId, u8 fontId, const u8 *str, u8 speed
printer.currentY = 1;
printer.letterSpacing = 0;
printer.lineSpacing = 0;
- printer.unk = 0;
+ printer.style = 0;
printer.fgColor = fgColor;
printer.bgColor = bgColor;
printer.shadowColor = shadowColor;
@@ -1075,17 +1075,17 @@ s8 Menu_ProcessInputNoWrapAround_other(void)
PlaySE(SE_SELECT);
return sMenu.cursorPos;
}
- else if (gMain.newKeys & B_BUTTON)
+ if (gMain.newKeys & B_BUTTON)
{
return MENU_B_PRESSED;
}
- else if ((gMain.newAndRepeatedKeys & DPAD_ANY) == DPAD_UP)
+ if ((gMain.newAndRepeatedKeys & DPAD_ANY) == DPAD_UP)
{
if (oldPos != Menu_MoveCursorNoWrapAround(-1))
PlaySE(SE_SELECT);
return MENU_NOTHING_CHOSEN;
}
- else if ((gMain.newAndRepeatedKeys & DPAD_ANY) == DPAD_DOWN)
+ if ((gMain.newAndRepeatedKeys & DPAD_ANY) == DPAD_DOWN)
{
if (oldPos != Menu_MoveCursorNoWrapAround(1))
PlaySE(SE_SELECT);
@@ -1130,7 +1130,7 @@ void AddItemMenuActionTextPrinters(u8 windowId, u8 fontId, u8 left, u8 top, u8 l
printer.fgColor = GetFontAttribute(fontId, FONTATTR_COLOR_FOREGROUND);
printer.bgColor = GetFontAttribute(fontId, FONTATTR_COLOR_BACKGROUND);
printer.shadowColor = GetFontAttribute(fontId, FONTATTR_COLOR_SHADOW);
- printer.unk = GetFontAttribute(fontId, FONTATTR_UNKNOWN);
+ printer.style = GetFontAttribute(fontId, FONTATTR_STYLE);
printer.letterSpacing = letterSpacing;
printer.lineSpacing = GetFontAttribute(fontId, FONTATTR_LINE_SPACING);
printer.x = left;
@@ -1194,7 +1194,7 @@ void sub_8198AF8(const struct WindowTemplate *window, u8 fontId, u8 left, u8 top
printer.fgColor = GetFontAttribute(fontId, FONTATTR_COLOR_FOREGROUND);
printer.bgColor = GetFontAttribute(fontId, FONTATTR_COLOR_BACKGROUND);
printer.shadowColor = GetFontAttribute(fontId, FONTATTR_COLOR_SHADOW);
- printer.unk = GetFontAttribute(fontId, FONTATTR_UNKNOWN);
+ printer.style = GetFontAttribute(fontId, FONTATTR_STYLE);
printer.letterSpacing = GetFontAttribute(fontId, FONTATTR_LETTER_SPACING);
printer.lineSpacing = GetFontAttribute(fontId, FONTATTR_LINE_SPACING);
@@ -1252,7 +1252,7 @@ void sub_8198DBC(u8 windowId, u8 fontId, u8 left, u8 top, u8 a4, u8 itemCount, u
printer.fgColor = GetFontAttribute(fontId, FONTATTR_COLOR_FOREGROUND);
printer.bgColor = GetFontAttribute(fontId, FONTATTR_COLOR_BACKGROUND);
printer.shadowColor = GetFontAttribute(fontId, FONTATTR_COLOR_SHADOW);
- printer.unk = GetFontAttribute(fontId, FONTATTR_UNKNOWN);
+ printer.style = GetFontAttribute(fontId, FONTATTR_STYLE);
printer.letterSpacing = GetFontAttribute(fontId, FONTATTR_LETTER_SPACING);
printer.lineSpacing = GetFontAttribute(fontId, FONTATTR_LINE_SPACING);
@@ -1616,7 +1616,7 @@ void sub_81995E4(u8 windowId, u8 itemCount, const struct MenuAction *strs, const
printer.fgColor = GetFontAttribute(1, FONTATTR_COLOR_FOREGROUND);
printer.bgColor = GetFontAttribute(1, FONTATTR_COLOR_BACKGROUND);
printer.shadowColor = GetFontAttribute(1, FONTATTR_COLOR_SHADOW);
- printer.unk = GetFontAttribute(1, FONTATTR_UNKNOWN);
+ printer.style = GetFontAttribute(1, FONTATTR_STYLE);
printer.letterSpacing = 0;
printer.lineSpacing = 0;
printer.x = 8;
@@ -1650,7 +1650,7 @@ void CreateYesNoMenu(const struct WindowTemplate *window, u16 baseTileNum, u8 pa
printer.fgColor = GetFontAttribute(1, FONTATTR_COLOR_FOREGROUND);
printer.bgColor = GetFontAttribute(1, FONTATTR_COLOR_BACKGROUND);
printer.shadowColor = GetFontAttribute(1, FONTATTR_COLOR_SHADOW);
- printer.unk = GetFontAttribute(1, FONTATTR_UNKNOWN);
+ printer.style = GetFontAttribute(1, FONTATTR_STYLE);
printer.letterSpacing = 0;
printer.lineSpacing = 0;
@@ -1681,7 +1681,7 @@ void sub_819983C(u8 windowId, u8 a4, u8 itemCount, u8 itemCount2, const struct M
printer.fgColor = GetFontAttribute(1, FONTATTR_COLOR_FOREGROUND);
printer.bgColor = GetFontAttribute(1, FONTATTR_COLOR_BACKGROUND);
printer.shadowColor = GetFontAttribute(1, FONTATTR_COLOR_SHADOW);
- printer.unk = GetFontAttribute(1, FONTATTR_UNKNOWN);
+ printer.style = GetFontAttribute(1, FONTATTR_STYLE);
printer.letterSpacing = 0;
printer.lineSpacing = 0;
@@ -1949,7 +1949,7 @@ void AddTextPrinterParameterized3(u8 windowId, u8 fontId, u8 left, u8 top, const
printer.currentY = printer.y;
printer.letterSpacing = GetFontAttribute(fontId, 2);
printer.lineSpacing = GetFontAttribute(fontId, 3);
- printer.unk = 0;
+ printer.style = 0;
printer.fgColor = color[1];
printer.bgColor = color[0];
printer.shadowColor = color[2];
@@ -1970,7 +1970,7 @@ void AddTextPrinterParameterized4(u8 windowId, u8 fontId, u8 left, u8 top, u8 le
printer.currentY = printer.y;
printer.letterSpacing = letterSpacing;
printer.lineSpacing = lineSpacing;
- printer.unk = 0;
+ printer.style = 0;
printer.fgColor = color[1];
printer.bgColor = color[0];
printer.shadowColor = color[2];
@@ -1991,7 +1991,7 @@ void AddTextPrinterParameterized5(u8 windowId, u8 fontId, const u8 *str, u8 left
printer.currentY = top;
printer.letterSpacing = letterSpacing;
printer.lineSpacing = lineSpacing;
- printer.unk = 0;
+ printer.style = 0;
printer.fgColor = GetFontAttribute(fontId, 5);
printer.bgColor = GetFontAttribute(fontId, 6);
diff --git a/src/minigame_countdown.c b/src/minigame_countdown.c
index f5ef09cac..cd5710d44 100644
--- a/src/minigame_countdown.c
+++ b/src/minigame_countdown.c
@@ -262,15 +262,15 @@ static void sub_802EAB0(u8 taskId)
if (gReceivedRemoteLinkPlayers != 0)
{
- if (gRecvCmds[0][1] == 0x7FFF)
+ if (gRecvCmds[0][1] == LINKCMD_0x7FFF)
data[11] = gRecvCmds[0][2];
if (GetMultiplayerId() == 0)
{
data[12]++;
memset(packet, 0, sizeof(packet));
- packet[0] = 0x7FFF;
+ packet[0] = LINKCMD_0x7FFF;
packet[1] = data[12];
- sub_800FE50(packet);
+ Rfu_SendPacket(packet);
}
}
else
diff --git a/src/move_relearner.c b/src/move_relearner.c
index 5f2123362..3e7caf133 100644
--- a/src/move_relearner.c
+++ b/src/move_relearner.c
@@ -150,20 +150,22 @@
#define JAM_HEART_EMPTY 2
#define JAM_HEART_FULL 3
+#define MAX_RELEARNER_MOVES (MAX_LEVEL_UP_MOVES > 25 ? MAX_LEVEL_UP_MOVES : 25)
+
static EWRAM_DATA struct
{
u8 state;
- u8 heartSpriteIds[16]; /*0x001*/
- u16 movesToLearn[25]; /*0x01A*/
- u8 partyMon; /*0x044*/
- u8 moveSlot; /*0x045*/
- struct ListMenuItem menuItems[25]; /*0x0E8*/
- u8 numMenuChoices; /*0x110*/
- u8 numToShowAtOnce; /*0x111*/
- u8 moveListMenuTask; /*0x112*/
- u8 moveListScrollArrowTask; /*0x113*/
- u8 moveDisplayArrowTask; /*0x114*/
- u16 scrollOffset; /*0x116*/
+ u8 heartSpriteIds[16]; /*0x001*/
+ u16 movesToLearn[MAX_RELEARNER_MOVES]; /*0x01A*/
+ u8 partyMon; /*0x044*/
+ u8 moveSlot; /*0x045*/
+ struct ListMenuItem menuItems[MAX_RELEARNER_MOVES]; /*0x0E8*/
+ u8 numMenuChoices; /*0x110*/
+ u8 numToShowAtOnce; /*0x111*/
+ u8 moveListMenuTask; /*0x112*/
+ u8 moveListScrollArrowTask; /*0x113*/
+ u8 moveDisplayArrowTask; /*0x114*/
+ u16 scrollOffset; /*0x116*/
} *sMoveRelearnerStruct = {0};
static EWRAM_DATA struct {
diff --git a/src/pokeball.c b/src/pokeball.c
index 829d22863..b176677bd 100644
--- a/src/pokeball.c
+++ b/src/pokeball.c
@@ -166,43 +166,43 @@ static const union AnimCmd *const sBallAnimSequences[] =
sBallAnimSeq6,
};
-static const union AffineAnimCmd sBallAffineAnimSeq0[] =
+static const union AffineAnimCmd sAffineAnim_BallRotate_0[] =
{
AFFINEANIMCMD_FRAME(0, 0, 0, 1),
AFFINEANIMCMD_JUMP(0),
};
-static const union AffineAnimCmd sBallAffineAnimSeq1[] =
+static const union AffineAnimCmd sAffineAnim_BallRotate_Right[] =
{
AFFINEANIMCMD_FRAME(0, 0, -3, 1),
AFFINEANIMCMD_JUMP(0),
};
-static const union AffineAnimCmd sBallAffineAnimSeq2[] =
+static const union AffineAnimCmd sAffineAnim_BallRotate_Left[] =
{
AFFINEANIMCMD_FRAME(0, 0, 3, 1),
AFFINEANIMCMD_JUMP(0),
};
-static const union AffineAnimCmd sBallAffineAnimSeq3[] =
+static const union AffineAnimCmd sAffineAnim_BallRotate_3[] =
{
AFFINEANIMCMD_FRAME(256, 256, 0, 0),
AFFINEANIMCMD_END,
};
-static const union AffineAnimCmd sBallAffineAnimSeq4[] =
+static const union AffineAnimCmd sAffineAnim_BallRotate_4[] =
{
AFFINEANIMCMD_FRAME(0, 0, 25, 1),
AFFINEANIMCMD_JUMP(0),
};
-static const union AffineAnimCmd *const sBallAffineAnimSequences[] =
+static const union AffineAnimCmd *const sAffineAnim_BallRotate[] =
{
- sBallAffineAnimSeq0,
- sBallAffineAnimSeq1,
- sBallAffineAnimSeq2,
- sBallAffineAnimSeq3,
- sBallAffineAnimSeq4,
+ [BALL_AFFINE_ANIM_0] = sAffineAnim_BallRotate_0,
+ [BALL_ROTATE_RIGHT] = sAffineAnim_BallRotate_Right,
+ [BALL_ROTATE_LEFT] = sAffineAnim_BallRotate_Left,
+ [BALL_AFFINE_ANIM_3] = sAffineAnim_BallRotate_3,
+ [BALL_AFFINE_ANIM_4] = sAffineAnim_BallRotate_4,
};
const struct SpriteTemplate gBallSpriteTemplates[POKEBALL_COUNT] =
@@ -213,7 +213,7 @@ const struct SpriteTemplate gBallSpriteTemplates[POKEBALL_COUNT] =
.oam = &sBallOamData,
.anims = sBallAnimSequences,
.images = NULL,
- .affineAnims = sBallAffineAnimSequences,
+ .affineAnims = sAffineAnim_BallRotate,
.callback = SpriteCB_TestBallThrow,
},
{
@@ -222,7 +222,7 @@ const struct SpriteTemplate gBallSpriteTemplates[POKEBALL_COUNT] =
.oam = &sBallOamData,
.anims = sBallAnimSequences,
.images = NULL,
- .affineAnims = sBallAffineAnimSequences,
+ .affineAnims = sAffineAnim_BallRotate,
.callback = SpriteCB_TestBallThrow,
},
{
@@ -231,7 +231,7 @@ const struct SpriteTemplate gBallSpriteTemplates[POKEBALL_COUNT] =
.oam = &sBallOamData,
.anims = sBallAnimSequences,
.images = NULL,
- .affineAnims = sBallAffineAnimSequences,
+ .affineAnims = sAffineAnim_BallRotate,
.callback = SpriteCB_TestBallThrow,
},
{
@@ -240,7 +240,7 @@ const struct SpriteTemplate gBallSpriteTemplates[POKEBALL_COUNT] =
.oam = &sBallOamData,
.anims = sBallAnimSequences,
.images = NULL,
- .affineAnims = sBallAffineAnimSequences,
+ .affineAnims = sAffineAnim_BallRotate,
.callback = SpriteCB_TestBallThrow,
},
{
@@ -249,7 +249,7 @@ const struct SpriteTemplate gBallSpriteTemplates[POKEBALL_COUNT] =
.oam = &sBallOamData,
.anims = sBallAnimSequences,
.images = NULL,
- .affineAnims = sBallAffineAnimSequences,
+ .affineAnims = sAffineAnim_BallRotate,
.callback = SpriteCB_TestBallThrow,
},
{
@@ -258,7 +258,7 @@ const struct SpriteTemplate gBallSpriteTemplates[POKEBALL_COUNT] =
.oam = &sBallOamData,
.anims = sBallAnimSequences,
.images = NULL,
- .affineAnims = sBallAffineAnimSequences,
+ .affineAnims = sAffineAnim_BallRotate,
.callback = SpriteCB_TestBallThrow,
},
{
@@ -267,7 +267,7 @@ const struct SpriteTemplate gBallSpriteTemplates[POKEBALL_COUNT] =
.oam = &sBallOamData,
.anims = sBallAnimSequences,
.images = NULL,
- .affineAnims = sBallAffineAnimSequences,
+ .affineAnims = sAffineAnim_BallRotate,
.callback = SpriteCB_TestBallThrow,
},
{
@@ -276,7 +276,7 @@ const struct SpriteTemplate gBallSpriteTemplates[POKEBALL_COUNT] =
.oam = &sBallOamData,
.anims = sBallAnimSequences,
.images = NULL,
- .affineAnims = sBallAffineAnimSequences,
+ .affineAnims = sAffineAnim_BallRotate,
.callback = SpriteCB_TestBallThrow,
},
{
@@ -285,7 +285,7 @@ const struct SpriteTemplate gBallSpriteTemplates[POKEBALL_COUNT] =
.oam = &sBallOamData,
.anims = sBallAnimSequences,
.images = NULL,
- .affineAnims = sBallAffineAnimSequences,
+ .affineAnims = sAffineAnim_BallRotate,
.callback = SpriteCB_TestBallThrow,
},
{
@@ -294,7 +294,7 @@ const struct SpriteTemplate gBallSpriteTemplates[POKEBALL_COUNT] =
.oam = &sBallOamData,
.anims = sBallAnimSequences,
.images = NULL,
- .affineAnims = sBallAffineAnimSequences,
+ .affineAnims = sAffineAnim_BallRotate,
.callback = SpriteCB_TestBallThrow,
},
{
@@ -303,7 +303,7 @@ const struct SpriteTemplate gBallSpriteTemplates[POKEBALL_COUNT] =
.oam = &sBallOamData,
.anims = sBallAnimSequences,
.images = NULL,
- .affineAnims = sBallAffineAnimSequences,
+ .affineAnims = sAffineAnim_BallRotate,
.callback = SpriteCB_TestBallThrow,
},
{
@@ -312,7 +312,7 @@ const struct SpriteTemplate gBallSpriteTemplates[POKEBALL_COUNT] =
.oam = &sBallOamData,
.anims = sBallAnimSequences,
.images = NULL,
- .affineAnims = sBallAffineAnimSequences,
+ .affineAnims = sAffineAnim_BallRotate,
.callback = SpriteCB_TestBallThrow,
},
};
@@ -446,6 +446,7 @@ static void sub_80756D4(struct Sprite *sprite)
sprite->callback = sub_80756E0;
}
+// Start something for battler
static void sub_80756E0(struct Sprite *sprite)
{
if (++sprite->data[5] == 10)
@@ -458,6 +459,7 @@ static void sub_80756E0(struct Sprite *sprite)
}
}
+// Shrink player
static void sub_807574C(struct Sprite *sprite)
{
sprite->data[5]++;
@@ -738,7 +740,7 @@ static void SpriteCB_ReleaseMonFromBall(struct Sprite *sprite)
StartSpriteAnim(sprite, 1);
ballId = ItemIdToBallId(GetBattlerPokeballItemId(battlerId));
AnimateBallOpenParticles(sprite->pos1.x, sprite->pos1.y - 5, 1, 0x1C, ballId);
- sprite->data[0] = LaunchBallFadeMonTask(1, sprite->sBattler, 14, ballId);
+ sprite->data[0] = LaunchBallFadeMonTask(TRUE, sprite->sBattler, 14, ballId);
sprite->callback = HandleBallAnimEnd;
if (gMain.inBattle)
diff --git a/src/pokeblock.c b/src/pokeblock.c
index 025adf875..fc5451b0a 100644
--- a/src/pokeblock.c
+++ b/src/pokeblock.c
@@ -180,21 +180,21 @@ static const struct BgTemplate sBgTemplatesForPokeblockMenu[] =
const u8 *const gPokeblockNames[] =
{
- NULL,
- gText_RedPokeblock,
- gText_BluePokeblock,
- gText_PinkPokeblock,
- gText_GreenPokeblock,
- gText_YellowPokeblock,
- gText_PurplePokeblock,
- gText_IndigoPokeblock,
- gText_BrownPokeblock,
- gText_LiteBluePokeblock,
- gText_OlivePokeblock,
- gText_GrayPokeblock,
- gText_BlackPokeblock,
- gText_WhitePokeblock,
- gText_GoldPokeblock
+ [PBLOCK_CLR_NONE] = NULL,
+ [PBLOCK_CLR_RED] = gText_RedPokeblock,
+ [PBLOCK_CLR_BLUE] = gText_BluePokeblock,
+ [PBLOCK_CLR_PINK] = gText_PinkPokeblock,
+ [PBLOCK_CLR_GREEN] = gText_GreenPokeblock,
+ [PBLOCK_CLR_YELLOW] = gText_YellowPokeblock,
+ [PBLOCK_CLR_PURPLE] = gText_PurplePokeblock,
+ [PBLOCK_CLR_INDIGO] = gText_IndigoPokeblock,
+ [PBLOCK_CLR_BROWN] = gText_BrownPokeblock,
+ [PBLOCK_CLR_LITE_BLUE] = gText_LiteBluePokeblock,
+ [PBLOCK_CLR_OLIVE] = gText_OlivePokeblock,
+ [PBLOCK_CLR_GRAY] = gText_GrayPokeblock,
+ [PBLOCK_CLR_BLACK] = gText_BlackPokeblock,
+ [PBLOCK_CLR_WHITE] = gText_WhitePokeblock,
+ [PBLOCK_CLR_GOLD] = gText_GoldPokeblock
};
static const struct MenuAction sPokeblockMenuActions[] =
@@ -430,7 +430,7 @@ static const struct ListMenuTemplate sPokeblockListMenuTemplate =
// code
void OpenPokeblockCase(u8 caseId, void (*callback)(void))
{
- sPokeblockMenu = Alloc(sizeof(*sPokeblockMenu));
+ sPokeblockMenu = Alloc(sizeof(struct PokeblockMenuStruct));
sPokeblockMenu->caseId = caseId;
sPokeblockMenu->callbackOnUse = NULL;
sPokeblockMenu->unkTaskId = 0xFF;
@@ -726,7 +726,7 @@ static void PutPokeblockListMenuString(u8 *dst, u16 pkblId)
*(txtPtr++) = EXT_CTRL_CODE_BEGIN;
*(txtPtr++) = EXT_CTRL_CODE_SKIP;
- *(txtPtr++) = 87;
+ *(txtPtr++) = CHAR_BLOCK_1;
ConvertIntToDecimalStringN(gStringVar1, GetHighestPokeblocksFlavorLevel(pkblock), STR_CONV_MODE_LEFT_ALIGN, 3);
StringExpandPlaceholders(txtPtr, gText_LvVar1);
@@ -804,7 +804,7 @@ static void CompactPokeblockSlots(void)
{
for (j = i + 1; j < POKEBLOCKS_COUNT; j++)
{
- if (gSaveBlock1Ptr->pokeblocks[i].color == 0)
+ if (gSaveBlock1Ptr->pokeblocks[i].color == PBLOCK_CLR_NONE)
{
struct Pokeblock temp = gSaveBlock1Ptr->pokeblocks[i];
gSaveBlock1Ptr->pokeblocks[i] = gSaveBlock1Ptr->pokeblocks[j];
@@ -856,7 +856,7 @@ static void SetMenuItemsCountAndMaxShowed(void)
for (sPokeblockMenu->itemsNo = 0, i = 0; i < POKEBLOCKS_COUNT; i++)
{
- if (gSaveBlock1Ptr->pokeblocks[i].color != 0)
+ if (gSaveBlock1Ptr->pokeblocks[i].color != PBLOCK_CLR_NONE)
sPokeblockMenu->itemsNo++;
}
@@ -1322,7 +1322,7 @@ s8 GetFirstFreePokeblockSlot(void)
for (i = 0; i < POKEBLOCKS_COUNT; i++)
{
- if (gSaveBlock1Ptr->pokeblocks[i].color == 0)
+ if (gSaveBlock1Ptr->pokeblocks[i].color == PBLOCK_CLR_NONE)
return i;
}
@@ -1346,7 +1346,7 @@ bool32 AddPokeblock(const struct Pokeblock *pokeblock)
bool32 TryClearPokeblock(u8 pkblId)
{
- if (gSaveBlock1Ptr->pokeblocks[pkblId].color == 0)
+ if (gSaveBlock1Ptr->pokeblocks[pkblId].color == PBLOCK_CLR_NONE)
{
return FALSE;
}
diff --git a/src/pokeblock_feed.c b/src/pokeblock_feed.c
index e15a005e6..797771f80 100644
--- a/src/pokeblock_feed.c
+++ b/src/pokeblock_feed.c
@@ -382,22 +382,23 @@ static const struct WindowTemplate sWindowTemplates[] =
DUMMY_WIN_TEMPLATE
};
+// - 1 excludes PBLOCK_CLR_NONE
static const u32* const sPokeblocksPals[] =
{
- gPokeblockRed_Pal,
- gPokeblockBlue_Pal,
- gPokeblockPink_Pal,
- gPokeblockGreen_Pal,
- gPokeblockYellow_Pal,
- gPokeblockPurple_Pal,
- gPokeblockIndigo_Pal,
- gPokeblockBrown_Pal,
- gPokeblockLiteBlue_Pal,
- gPokeblockOlive_Pal,
- gPokeblockGray_Pal,
- gPokeblockBlack_Pal,
- gPokeblockWhite_Pal,
- gPokeblockGold_Pal
+ [PBLOCK_CLR_RED - 1] = gPokeblockRed_Pal,
+ [PBLOCK_CLR_BLUE - 1] = gPokeblockBlue_Pal,
+ [PBLOCK_CLR_PINK - 1] = gPokeblockPink_Pal,
+ [PBLOCK_CLR_GREEN - 1] = gPokeblockGreen_Pal,
+ [PBLOCK_CLR_YELLOW - 1] = gPokeblockYellow_Pal,
+ [PBLOCK_CLR_PURPLE - 1] = gPokeblockPurple_Pal,
+ [PBLOCK_CLR_INDIGO - 1] = gPokeblockIndigo_Pal,
+ [PBLOCK_CLR_BROWN - 1] = gPokeblockBrown_Pal,
+ [PBLOCK_CLR_LITE_BLUE - 1] = gPokeblockLiteBlue_Pal,
+ [PBLOCK_CLR_OLIVE - 1] = gPokeblockOlive_Pal,
+ [PBLOCK_CLR_GRAY - 1] = gPokeblockGray_Pal,
+ [PBLOCK_CLR_BLACK - 1] = gPokeblockBlack_Pal,
+ [PBLOCK_CLR_WHITE - 1] = gPokeblockWhite_Pal,
+ [PBLOCK_CLR_GOLD - 1] = gPokeblockGold_Pal
};
static const union AffineAnimCmd sSpriteAffineAnim_84120DC[] =
diff --git a/src/pokedex.c b/src/pokedex.c
index a86c22153..458d6c94b 100644
--- a/src/pokedex.c
+++ b/src/pokedex.c
@@ -172,16 +172,16 @@ struct PokedexView
u16 ownCount;
u16 monSpriteIds[MAX_MONS_ON_SCREEN];
u16 selectedMonSpriteId;
- u16 pokeBallRotationStep;
- u16 pokeBallRotationBackup;
+ s16 pokeBallRotationStep;
+ s16 pokeBallRotationBackup;
u8 pokeBallRotation;
u8 initialVOffset;
u8 scrollTimer;
u8 scrollDirection;
s16 listVOffset;
s16 listMovingVOffset;
- u16 scrollMonIncrement;
- u16 maxScrollTimer;
+ s16 scrollMonIncrement;
+ s16 maxScrollTimer;
u16 scrollSpeed;
u16 unkArr1[4]; // Cleared, never read
u8 filler[8];
@@ -2060,10 +2060,10 @@ static bool8 LoadPokedexListPage(u8 page)
SetGpuReg(REG_OFFSET_BG2VOFS, sPokedexView->initialVOffset);
ResetBgsAndClearDma3BusyFlags(0);
InitBgsFromTemplates(0, sPokedex_BgTemplate, ARRAY_COUNT(sPokedex_BgTemplate));
- SetBgTilemapBuffer(3, AllocZeroed(0x800));
- SetBgTilemapBuffer(2, AllocZeroed(0x800));
- SetBgTilemapBuffer(1, AllocZeroed(0x800));
- SetBgTilemapBuffer(0, AllocZeroed(0x800));
+ SetBgTilemapBuffer(3, AllocZeroed(BG_SCREEN_SIZE));
+ SetBgTilemapBuffer(2, AllocZeroed(BG_SCREEN_SIZE));
+ SetBgTilemapBuffer(1, AllocZeroed(BG_SCREEN_SIZE));
+ SetBgTilemapBuffer(0, AllocZeroed(BG_SCREEN_SIZE));
DecompressAndLoadBgGfxUsingHeap(3, gPokedexMenu_Gfx, 0x2000, 0, 0);
CopyToBgTilemapBuffer(1, gPokedexList_Tilemap, 0, 0);
CopyToBgTilemapBuffer(3, gPokedexListUnderlay_Tilemap, 0, 0);
@@ -3186,10 +3186,10 @@ static u8 LoadInfoScreen(struct PokedexListItem* item, u8 monSpriteId)
gTasks[taskId].data[5] = 255;
ResetBgsAndClearDma3BusyFlags(0);
InitBgsFromTemplates(0, sInfoScreen_BgTemplate, ARRAY_COUNT(sInfoScreen_BgTemplate));
- SetBgTilemapBuffer(3, AllocZeroed(0x800));
- SetBgTilemapBuffer(2, AllocZeroed(0x800));
- SetBgTilemapBuffer(1, AllocZeroed(0x800));
- SetBgTilemapBuffer(0, AllocZeroed(0x800));
+ SetBgTilemapBuffer(3, AllocZeroed(BG_SCREEN_SIZE));
+ SetBgTilemapBuffer(2, AllocZeroed(BG_SCREEN_SIZE));
+ SetBgTilemapBuffer(1, AllocZeroed(BG_SCREEN_SIZE));
+ SetBgTilemapBuffer(0, AllocZeroed(BG_SCREEN_SIZE));
InitWindows(sInfoScreen_WindowTemplates);
DeactivateAllTextPrinters();
@@ -3951,8 +3951,8 @@ static void Task_DisplayCaughtMonDexPage(u8 taskId)
ResetOtherVideoRegisters(DISPCNT_BG0_ON);
ResetBgsAndClearDma3BusyFlags(0);
InitBgsFromTemplates(0, sNewEntryInfoScreen_BgTemplate, ARRAY_COUNT(sNewEntryInfoScreen_BgTemplate));
- SetBgTilemapBuffer(3, AllocZeroed(0x800));
- SetBgTilemapBuffer(2, AllocZeroed(0x800));
+ SetBgTilemapBuffer(3, AllocZeroed(BG_SCREEN_SIZE));
+ SetBgTilemapBuffer(2, AllocZeroed(BG_SCREEN_SIZE));
InitWindows(sNewEntryInfoScreen_WindowTemplates);
DeactivateAllTextPrinters();
gTasks[taskId].tState = 1;
@@ -4820,10 +4820,10 @@ static void Task_LoadSearchMenu(u8 taskId)
ResetOtherVideoRegisters(0);
ResetBgsAndClearDma3BusyFlags(0);
InitBgsFromTemplates(0, sSearchMenu_BgTemplate, ARRAY_COUNT(sSearchMenu_BgTemplate));
- SetBgTilemapBuffer(3, AllocZeroed(0x800));
- SetBgTilemapBuffer(2, AllocZeroed(0x800));
- SetBgTilemapBuffer(1, AllocZeroed(0x800));
- SetBgTilemapBuffer(0, AllocZeroed(0x800));
+ SetBgTilemapBuffer(3, AllocZeroed(BG_SCREEN_SIZE));
+ SetBgTilemapBuffer(2, AllocZeroed(BG_SCREEN_SIZE));
+ SetBgTilemapBuffer(1, AllocZeroed(BG_SCREEN_SIZE));
+ SetBgTilemapBuffer(0, AllocZeroed(BG_SCREEN_SIZE));
InitWindows(sSearchMenu_WindowTemplate);
DeactivateAllTextPrinters();
PutWindowTilemap(0);
diff --git a/src/pokemon.c b/src/pokemon.c
index 7cde8e0a6..188624d6a 100644
--- a/src/pokemon.c
+++ b/src/pokemon.c
@@ -6138,7 +6138,7 @@ u8 GetMoveRelearnerMoves(struct Pokemon *mon, u16 *moves)
for (i = 0; i < MAX_MON_MOVES; i++)
learnedMoves[i] = GetMonData(mon, MON_DATA_MOVE1 + i, 0);
- for (i = 0; i < 20; i++)
+ for (i = 0; i < MAX_LEVEL_UP_MOVES; i++)
{
u16 moveLevel;
@@ -6171,7 +6171,7 @@ u8 GetLevelUpMovesBySpecies(u16 species, u16 *moves)
u8 numMoves = 0;
int i;
- for (i = 0; i < 20 && gLevelUpLearnsets[species][i] != LEVEL_UP_END; i++)
+ for (i = 0; i < MAX_LEVEL_UP_MOVES && gLevelUpLearnsets[species][i] != LEVEL_UP_END; i++)
moves[numMoves++] = gLevelUpLearnsets[species][i] & LEVEL_UP_MOVE_ID;
return numMoves;
@@ -6180,7 +6180,7 @@ u8 GetLevelUpMovesBySpecies(u16 species, u16 *moves)
u8 GetNumberOfRelearnableMoves(struct Pokemon *mon)
{
u16 learnedMoves[MAX_MON_MOVES];
- u16 moves[20];
+ u16 moves[MAX_LEVEL_UP_MOVES];
u8 numMoves = 0;
u16 species = GetMonData(mon, MON_DATA_SPECIES2, 0);
u8 level = GetMonData(mon, MON_DATA_LEVEL, 0);
@@ -6192,7 +6192,7 @@ u8 GetNumberOfRelearnableMoves(struct Pokemon *mon)
for (i = 0; i < MAX_MON_MOVES; i++)
learnedMoves[i] = GetMonData(mon, MON_DATA_MOVE1 + i, 0);
- for (i = 0; i < 20; i++)
+ for (i = 0; i < MAX_LEVEL_UP_MOVES; i++)
{
u16 moveLevel;
diff --git a/src/pokemon_jump.c b/src/pokemon_jump.c
index 96774c0bb..07f6bc54b 100755
--- a/src/pokemon_jump.c
+++ b/src/pokemon_jump.c
@@ -406,7 +406,7 @@ void StartPokemonJump(u16 partyIndex, MainCallback callback)
if (gReceivedRemoteLinkPlayers)
{
- gUnknown_02022CFC = Alloc(sizeof(*gUnknown_02022CFC));
+ gUnknown_02022CFC = Alloc(sizeof(struct PokemonJump1));
if (gUnknown_02022CFC)
{
ResetTasks();
@@ -3684,14 +3684,14 @@ static void sub_802E0AC(struct PokemonJump1_MonInfo *arg0)
packet.species = arg0->species,
packet.otId = arg0->otId,
packet.personality = arg0->personality,
- sub_800FE50(&packet);
+ Rfu_SendPacket(&packet);
}
static bool32 sub_802E0D0(int multiplayerId, struct PokemonJump1_MonInfo *arg0)
{
struct MonInfoPacket packet;
- if ((gRecvCmds[multiplayerId][0] & 0xFF00) != 0x2F00)
+ if ((gRecvCmds[multiplayerId][0] & 0xFF00) != RFUCMD_SEND_PACKET)
return FALSE;
memcpy(&packet, &gRecvCmds[multiplayerId][1], sizeof(packet));
@@ -3718,7 +3718,7 @@ static void sub_802E120(u32 arg0)
struct UnkPacket2 packet;
packet.id = 2;
packet.unk4 = arg0;
- sub_800FE50(&packet);
+ Rfu_SendPacket(&packet);
}
struct UnkPacket3
@@ -3746,14 +3746,14 @@ static void sub_802E138(struct PokemonJump1_82E4 *arg0, struct PokemonJump1Sub *
packet.unk2 = arg0->unk10;
packet.unk3_1 = arg0->unk14;
packet.unk4 = arg0->unkE;
- sub_800FE50(&packet);
+ Rfu_SendPacket(&packet);
}
static bool32 sub_802E1BC(struct PokemonJump1_82E4 *arg0, struct PokemonJump1Sub *arg1)
{
struct UnkPacket3 packet;
- if ((gRecvCmds[0][0] & 0xFF00) != 0x2F00)
+ if ((gRecvCmds[0][0] & 0xFF00) != RFUCMD_SEND_PACKET)
return FALSE;
memcpy(&packet, &gRecvCmds[0][1], sizeof(packet));
@@ -3792,14 +3792,14 @@ static void sub_802E234(struct PokemonJump1_82E4 *arg0, u8 arg1, u16 arg2)
packet.unk4 = arg0->unkE;
packet.unk6 = arg1;
packet.unk8 = arg2;
- sub_800FE50(&packet);
+ Rfu_SendPacket(&packet);
}
static bool32 sub_802E264(struct PokemonJump1_82E4 *arg0, int multiplayerId, u8 *arg2, u16 *arg3)
{
struct UnkPacket4 packet;
- if ((gRecvCmds[multiplayerId][0] & 0xFF00) != 0x2F00)
+ if ((gRecvCmds[multiplayerId][0] & 0xFF00) != RFUCMD_SEND_PACKET)
return FALSE;
memcpy(&packet, &gRecvCmds[multiplayerId][1], sizeof(packet));
@@ -3819,7 +3819,7 @@ static bool32 sub_802E2D0(struct PokemonJump1_82E4 *arg0, int multiplayerId)
{
struct UnkPacket4 packet;
- if ((gRecvCmds[multiplayerId][0] & 0xFF00) != 0x2F00)
+ if ((gRecvCmds[multiplayerId][0] & 0xFF00) != RFUCMD_SEND_PACKET)
return FALSE;
memcpy(&packet, &gRecvCmds[multiplayerId][1], sizeof(packet));
diff --git a/src/pokemon_storage_system.c b/src/pokemon_storage_system.c
index 546f50dce..fcca744c2 100644
--- a/src/pokemon_storage_system.c
+++ b/src/pokemon_storage_system.c
@@ -2157,7 +2157,7 @@ static void Cb2_EnterPSS(u8 boxOption)
{
ResetTasks();
sCurrentBoxOption = boxOption;
- sPSSData = Alloc(sizeof(*sPSSData));
+ sPSSData = Alloc(sizeof(struct PokemonStorageSystemData));
if (sPSSData == NULL)
{
SetMainCallback2(Cb2_ExitPSS);
@@ -2177,7 +2177,7 @@ static void Cb2_EnterPSS(u8 boxOption)
static void Cb2_ReturnToPSS(void)
{
ResetTasks();
- sPSSData = Alloc(sizeof(*sPSSData));
+ sPSSData = Alloc(sizeof(struct PokemonStorageSystemData));
if (sPSSData == NULL)
{
SetMainCallback2(Cb2_ExitPSS);
diff --git a/src/pokenav.c b/src/pokenav.c
index 8ea33575a..30dc001c3 100644
--- a/src/pokenav.c
+++ b/src/pokenav.c
@@ -317,7 +317,7 @@ static void Task_RunLoopedTask_LinkMode(u8 taskId)
void CB2_InitPokeNav(void)
{
- gPokenavResources = Alloc(sizeof(*gPokenavResources));
+ gPokenavResources = Alloc(sizeof(struct PokenavResources));
if (gPokenavResources == NULL)
{
SetMainCallback2(CB2_ReturnToFieldWithOpenMenu);
@@ -345,7 +345,7 @@ static void CB2_InitPokenavForTutorial(void)
if (gPaletteFade.active)
return;
- gPokenavResources = Alloc(sizeof(*gPokenavResources));
+ gPokenavResources = Alloc(sizeof(struct PokenavResources));
if (gPokenavResources == NULL)
{
SetMainCallback2(CB2_ReturnToFieldContinueScriptPlayMapMusic);
diff --git a/src/region_map.c b/src/region_map.c
index de3b04cb2..3438ea3ed 100644
--- a/src/region_map.c
+++ b/src/region_map.c
@@ -129,30 +129,30 @@ static const u8 sRegionMap_MapSectionLayout[] = INCBIN_U8("graphics/pokenav/regi
static const u16 sRegionMap_SpecialPlaceLocations[][2] =
{
- {MAPSEC_UNDERWATER_TERRA_CAVE, MAPSEC_ROUTE_105},
- {MAPSEC_UNDERWATER_124, MAPSEC_ROUTE_124},
- {MAPSEC_UNDERWATER_UNK1, MAPSEC_ROUTE_129},
- {MAPSEC_UNDERWATER_125, MAPSEC_ROUTE_126},
- {MAPSEC_UNDERWATER_126, MAPSEC_ROUTE_127},
- {MAPSEC_UNDERWATER_127, MAPSEC_ROUTE_128},
- {MAPSEC_UNDERWATER_129, MAPSEC_ROUTE_129},
- {MAPSEC_UNDERWATER_SOOTOPOLIS, MAPSEC_SOOTOPOLIS_CITY},
- {MAPSEC_UNDERWATER_128, MAPSEC_ROUTE_128},
- {MAPSEC_AQUA_HIDEOUT, MAPSEC_LILYCOVE_CITY},
- {MAPSEC_AQUA_HIDEOUT_OLD, MAPSEC_LILYCOVE_CITY},
- {MAPSEC_MAGMA_HIDEOUT, MAPSEC_ROUTE_112},
- {MAPSEC_UNDERWATER_SEALED_CHAMBER, MAPSEC_ROUTE_134},
- {MAPSEC_PETALBURG_WOODS, MAPSEC_ROUTE_104},
- {MAPSEC_JAGGED_PASS, MAPSEC_ROUTE_112},
- {MAPSEC_MT_PYRE, MAPSEC_ROUTE_122},
- {MAPSEC_SKY_PILLAR, MAPSEC_ROUTE_131},
- {MAPSEC_MIRAGE_TOWER, MAPSEC_ROUTE_111},
- {MAPSEC_TRAINER_HILL, MAPSEC_ROUTE_111},
- {MAPSEC_DESERT_UNDERPASS, MAPSEC_ROUTE_114},
- {MAPSEC_ALTERING_CAVE, MAPSEC_ROUTE_103},
- {MAPSEC_ARTISAN_CAVE, MAPSEC_ROUTE_103},
- {MAPSEC_ABANDONED_SHIP, MAPSEC_ROUTE_108},
- {MAPSEC_NONE, MAPSEC_NONE}
+ {MAPSEC_UNDERWATER_105, MAPSEC_ROUTE_105},
+ {MAPSEC_UNDERWATER_124, MAPSEC_ROUTE_124},
+ {MAPSEC_UNDERWATER_125, MAPSEC_ROUTE_129}, // BUG: Map will incorrectly display the name of Route 129 when diving on Route 125 (for Marine Cave only)
+ {MAPSEC_UNDERWATER_126, MAPSEC_ROUTE_126},
+ {MAPSEC_UNDERWATER_127, MAPSEC_ROUTE_127},
+ {MAPSEC_UNDERWATER_128, MAPSEC_ROUTE_128},
+ {MAPSEC_UNDERWATER_129, MAPSEC_ROUTE_129},
+ {MAPSEC_UNDERWATER_SOOTOPOLIS, MAPSEC_SOOTOPOLIS_CITY},
+ {MAPSEC_UNDERWATER_SEAFLOOR_CAVERN, MAPSEC_ROUTE_128},
+ {MAPSEC_AQUA_HIDEOUT, MAPSEC_LILYCOVE_CITY},
+ {MAPSEC_AQUA_HIDEOUT_OLD, MAPSEC_LILYCOVE_CITY},
+ {MAPSEC_MAGMA_HIDEOUT, MAPSEC_ROUTE_112},
+ {MAPSEC_UNDERWATER_SEALED_CHAMBER, MAPSEC_ROUTE_134},
+ {MAPSEC_PETALBURG_WOODS, MAPSEC_ROUTE_104},
+ {MAPSEC_JAGGED_PASS, MAPSEC_ROUTE_112},
+ {MAPSEC_MT_PYRE, MAPSEC_ROUTE_122},
+ {MAPSEC_SKY_PILLAR, MAPSEC_ROUTE_131},
+ {MAPSEC_MIRAGE_TOWER, MAPSEC_ROUTE_111},
+ {MAPSEC_TRAINER_HILL, MAPSEC_ROUTE_111},
+ {MAPSEC_DESERT_UNDERPASS, MAPSEC_ROUTE_114},
+ {MAPSEC_ALTERING_CAVE, MAPSEC_ROUTE_103},
+ {MAPSEC_ARTISAN_CAVE, MAPSEC_ROUTE_103},
+ {MAPSEC_ABANDONED_SHIP, MAPSEC_ROUTE_108},
+ {MAPSEC_NONE, MAPSEC_NONE}
};
static const u16 sMarineCaveMapSecIds[] =
@@ -998,7 +998,7 @@ static void InitMapBasedOnPlayerLocation(void)
mapHeight = gMapHeader.mapLayout->height;
x = gSaveBlock1Ptr->pos.x;
y = gSaveBlock1Ptr->pos.y;
- if (gRegionMap->mapSecId == MAPSEC_UNDERWATER_128 || gRegionMap->mapSecId == MAPSEC_UNDERWATER_MARINE_CAVE)
+ if (gRegionMap->mapSecId == MAPSEC_UNDERWATER_SEAFLOOR_CAVERN || gRegionMap->mapSecId == MAPSEC_UNDERWATER_MARINE_CAVE)
gRegionMap->playerIsInCave = TRUE;
break;
case MAP_TYPE_UNDERGROUND:
@@ -1089,7 +1089,7 @@ static void InitMapBasedOnPlayerLocation(void)
x = 0;
break;
case MAPSEC_ROUTE_126:
- case MAPSEC_UNDERWATER_125:
+ case MAPSEC_UNDERWATER_126:
x = 0;
if (gSaveBlock1Ptr->pos.x > 32)
x++;
diff --git a/src/sound.c b/src/sound.c
index 361624b44..ee1753bb3 100644
--- a/src/sound.c
+++ b/src/sound.c
@@ -41,24 +41,24 @@ static void Task_DuckBGMForPokemonCry(u8 taskId);
static void RestoreBGMVolumeAfterPokemonCry(void);
static const struct Fanfare sFanfares[] = {
- { MUS_LEVEL_UP, 80 },
- { MUS_OBTAIN_ITEM, 160 },
- { MUS_EVOLVED, 220 },
- { MUS_OBTAIN_TMHM, 220 },
- { MUS_HEAL, 160 },
- { MUS_OBTAIN_BADGE, 340 },
- { MUS_MOVE_DELETED, 180 },
- { MUS_OBTAIN_BERRY, 120 },
- { MUS_AWAKEN_LEGEND, 710 },
- { MUS_SLOTS_JACKPOT, 250 },
- { MUS_SLOTS_WIN, 150 },
- { MUS_TOO_BAD, 160 },
- { MUS_RG_POKE_FLUTE, 450 },
- { MUS_RG_OBTAIN_KEY_ITEM, 170 },
- { MUS_RG_DEX_RATING, 196 },
- { MUS_OBTAIN_B_POINTS, 313 },
- { MUS_OBTAIN_SYMBOL, 318 },
- { MUS_REGISTER_MATCH_CALL, 135 },
+ { MUS_LEVEL_UP, 80 },
+ { MUS_OBTAIN_ITEM, 160 },
+ { MUS_EVOLVED, 220 },
+ { MUS_OBTAIN_TMHM, 220 },
+ { MUS_HEAL, 160 },
+ { MUS_OBTAIN_BADGE, 340 },
+ { MUS_MOVE_DELETED, 180 },
+ { MUS_OBTAIN_BERRY, 120 },
+ { MUS_AWAKEN_LEGEND, 710 },
+ { MUS_SLOTS_JACKPOT, 250 },
+ { MUS_SLOTS_WIN, 150 },
+ { MUS_TOO_BAD, 160 },
+ { MUS_RG_POKE_FLUTE, 450 },
+ { MUS_RG_OBTAIN_KEY_ITEM, 170 },
+ { MUS_RG_DEX_RATING, 196 },
+ { MUS_OBTAIN_B_POINTS, 313 },
+ { MUS_OBTAIN_SYMBOL, 318 },
+ { MUS_REGISTER_MATCH_CALL, 135 },
};
#define CRY_VOLUME 120 // was 125 in R/S
diff --git a/src/tv.c b/src/tv.c
index 37c29ed2e..3a0e78fd4 100644
--- a/src/tv.c
+++ b/src/tv.c
@@ -1332,7 +1332,7 @@ void PutBattleUpdateOnTheAir(u8 opponentLinkPlayerId, u16 move, u16 speciesPlaye
}
}
-bool8 Put3CheersForPokeblocksOnTheAir(const u8 *partnersName, u8 flavor, u8 unused, u8 sheen, u8 language)
+bool8 Put3CheersForPokeblocksOnTheAir(const u8 *partnersName, u8 flavor, u8 color, u8 sheen, u8 language)
{
TVShow *show;
u8 name[32];
@@ -1355,7 +1355,7 @@ bool8 Put3CheersForPokeblocksOnTheAir(const u8 *partnersName, u8 flavor, u8 unus
StripExtCtrlCodes(name);
StringCopy(show->threeCheers.worstBlenderName, name);
show->threeCheers.flavor = flavor;
- show->threeCheers.unk_03_3 = unused;
+ show->threeCheers.color = color;
show->threeCheers.sheen = sheen;
tv_store_id_2x(show);
show->threeCheers.language = gGameLanguage;
diff --git a/src/union_room.c b/src/union_room.c
index f79dd9cc4..f886d0383 100644
--- a/src/union_room.c
+++ b/src/union_room.c
@@ -2677,7 +2677,7 @@ static void Task_RunUnionRoom(u8 taskId)
if (input == -2 || input == IN_UNION_ROOM)
{
uroom->playerSendBuffer[0] = IN_UNION_ROOM;
- sub_800FE50(uroom->playerSendBuffer);
+ Rfu_SendPacket(uroom->playerSendBuffer);
StringCopy(gStringVar4, sIfYouWantToDoSomethingTexts[gLinkPlayers[0].gender]);
uroom->state = UR_STATE_REQUEST_DECLINED;
}
@@ -2692,7 +2692,7 @@ static void Task_RunUnionRoom(u8 taskId)
else
{
uroom->playerSendBuffer[0] = gPlayerCurrActivity | IN_UNION_ROOM;
- sub_800FE50(uroom->playerSendBuffer);
+ Rfu_SendPacket(uroom->playerSendBuffer);
uroom->state = UR_STATE_SEND_ACTIVITY_REQUEST;
}
}
@@ -2721,7 +2721,7 @@ static void Task_RunUnionRoom(u8 taskId)
uroom->playerSendBuffer[0] = ACTIVITY_TRADE | IN_UNION_ROOM;
uroom->playerSendBuffer[1] = sUnionRoomTrade.species;
uroom->playerSendBuffer[2] = sUnionRoomTrade.level;
- sub_800FE50(uroom->playerSendBuffer);
+ Rfu_SendPacket(uroom->playerSendBuffer);
uroom->state = UR_STATE_WAIT_FOR_RESPONSE_TO_REQUEST;
break;
case UR_STATE_WAIT_FOR_RESPONSE_TO_REQUEST:
@@ -2908,32 +2908,32 @@ static void Task_RunUnionRoom(u8 taskId)
if (!HasAtLeastTwoMonsOfLevel30OrLower())
{
uroom->playerSendBuffer[0] = ACTIVITY_DECLINE | IN_UNION_ROOM;
- sub_800FE50(uroom->playerSendBuffer);
+ Rfu_SendPacket(uroom->playerSendBuffer);
uroom->state = UR_STATE_DECLINE_ACTIVITY_REQUEST;
StringCopy(gStringVar4, sText_NeedTwoMonsOfLevel30OrLower2);
}
else
{
- sub_800FE50(uroom->playerSendBuffer);
+ Rfu_SendPacket(uroom->playerSendBuffer);
uroom->state = UR_STATE_PRINT_START_ACTIVITY_MSG;
}
}
else if (gPlayerCurrActivity == (ACTIVITY_CARD | IN_UNION_ROOM))
{
- sub_800FE50(uroom->playerSendBuffer);
+ Rfu_SendPacket(uroom->playerSendBuffer);
ViewURoomPartnerTrainerCard(gStringVar4, uroom, TRUE);
uroom->state = UR_STATE_PRINT_CARD_INFO;
}
else
{
- sub_800FE50(uroom->playerSendBuffer);
+ Rfu_SendPacket(uroom->playerSendBuffer);
uroom->state = UR_STATE_PRINT_START_ACTIVITY_MSG;
}
break;
case 1: // DECLINE
case -1:
uroom->playerSendBuffer[0] = ACTIVITY_DECLINE | IN_UNION_ROOM;
- sub_800FE50(uroom->playerSendBuffer);
+ Rfu_SendPacket(uroom->playerSendBuffer);
uroom->state = UR_STATE_DECLINE_ACTIVITY_REQUEST;
GetYouDeclinedTheOfferMessage(gStringVar4, gPlayerCurrActivity);
break;
@@ -3754,7 +3754,7 @@ static void UR_AddTextPrinterParameterized(u8 windowId, u8 fontId, const u8 *str
printerTemplate.y = y;
printerTemplate.currentX = x;
printerTemplate.currentY = y;
- printerTemplate.unk = 0;
+ printerTemplate.style = 0;
gTextFlags.useAlternateDownArrow = FALSE;
switch (colorIdx)
diff --git a/src/union_room_chat.c b/src/union_room_chat.c
index fd2a95791..a7df14dd7 100755
--- a/src/union_room_chat.c
+++ b/src/union_room_chat.c
@@ -2121,7 +2121,7 @@ static void Task_ReceiveChatMessage(u8 taskId)
static bool8 TryAllocDisplay(void)
{
- sDisplay = Alloc(sizeof(*sDisplay));
+ sDisplay = Alloc(sizeof(struct UnionRoomChatDisplay));
if (sDisplay && TryAllocSprites())
{
ResetBgsAndClearDma3BusyFlags(0);
diff --git a/src/wireless_communication_status_screen.c b/src/wireless_communication_status_screen.c
index 87b200f14..81fa16720 100644
--- a/src/wireless_communication_status_screen.c
+++ b/src/wireless_communication_status_screen.c
@@ -237,7 +237,7 @@ static void PrintHeaderTexts(void)
FillWindowPixelBuffer(1, PIXEL_FILL(0));
FillWindowPixelBuffer(2, PIXEL_FILL(0));
WCSS_AddTextPrinterParameterized(0, 1, sHeaderTexts[0], GetStringCenterAlignXOffset(1, sHeaderTexts[0], 0xC0), 6, COLORMODE_GREEN);
- for (i = 0; i < (int)ARRAY_COUNT(*sHeaderTexts) - 1; i++)
+ for (i = 0; i < (int)ARRAY_COUNT(sHeaderTexts[0]) - 1; i++)
{
WCSS_AddTextPrinterParameterized(1, 1, sHeaderTexts[i + 1], 0, 30 * i + 8, COLORMODE_WHITE_LGRAY);
}
@@ -362,12 +362,12 @@ static u32 CountPlayersInGroupAndGetActivity(struct UnkStruct_x20 * unk20, u32 *
{
if (group_players(i) == 0)
{
- k = 0;
+ k = 0; //Should just be 1 without the increment after the loop ends but that doesn't match.
for (j = 0; j < RFU_CHILD_MAX; j++)
{
if (unk20->gname_uname.gname.child_sprite_gender[j] != 0) k++;
}
- k++;
+ k++; //See above comment.
groupCounts[group_type(i)] += k;
}
else
diff --git a/sym_common.txt b/sym_common.txt
index e2c50fdaa..02fde8971 100644
--- a/sym_common.txt
+++ b/sym_common.txt
@@ -63,7 +63,7 @@ gReservedSpritePaletteCount:
.include "save.o"
.include "battle_tower.o"
.include "intro.o"
- .include "battle_anim_special.o"
+ .include "battle_anim_throw.o"
.include "battle_factory_screen.o"
.include "apprentice.o"