diff options
| -rw-r--r-- | include/field_fadetransition.h | 12 | ||||
| -rw-r--r-- | include/field_screen.h | 18 | ||||
| -rw-r--r-- | include/field_screen_effect.h | 38 | ||||
| -rw-r--r-- | ld_script.txt | 4 | ||||
| -rw-r--r-- | src/decoration.c | 2 | ||||
| -rw-r--r-- | src/egg_hatch.c | 2 | ||||
| -rw-r--r-- | src/field_control_avatar.c | 3 | ||||
| -rw-r--r-- | src/field_effect.c | 2 | ||||
| -rw-r--r-- | src/field_screen_effect.c (renamed from src/field_fadetransition.c) | 121 | ||||
| -rw-r--r-- | src/field_specials.c | 2 | ||||
| -rwxr-xr-x | src/item_use.c | 2 | ||||
| -rw-r--r-- | src/learn_move.c | 34 | ||||
| -rw-r--r-- | src/overworld.c | 7 | ||||
| -rw-r--r-- | src/player_pc.c | 3 | ||||
| -rw-r--r-- | src/pokemon_storage_system.c | 2 | ||||
| -rw-r--r-- | src/record_mixing.c | 2 | ||||
| -rw-r--r-- | src/rom_8011DC0.c | 2 | ||||
| -rw-r--r-- | src/scrcmd.c | 1 | ||||
| -rw-r--r-- | src/secret_base.c | 4 | ||||
| -rwxr-xr-x | src/shop.c | 2 | 
20 files changed, 133 insertions, 130 deletions
| diff --git a/include/field_fadetransition.h b/include/field_fadetransition.h deleted file mode 100644 index 7c2d16a24..000000000 --- a/include/field_fadetransition.h +++ /dev/null @@ -1,12 +0,0 @@ -#ifndef GUARD_FIELD_FADETRANSITION_H -#define GUARD_FIELD_FADETRANSITION_H - -void sub_80AF734(void); -void sp13E_warp_to_last_warp(void); -void sub_80AF7D0(void); -void sp13F_fall_to_last_warp(void); - -void sub_80AF848(void); -void sub_80AF87C(void); - -#endif // GUARD_FIELD_FADETRANSITION_H diff --git a/include/field_screen.h b/include/field_screen.h deleted file mode 100644 index f8598bea6..000000000 --- a/include/field_screen.h +++ /dev/null @@ -1,18 +0,0 @@ -#ifndef GUARD_FIELD_SCREEN_H -#define GUARD_FIELD_SCREEN_H - -// Exported type declarations - -// Exported RAM declarations - -// Exported ROM declarations -void pal_fill_black(void); -void sub_80AF168(void); -void sub_80AF2B4(u8 taskId); -void sub_80AF128(void); -void sub_80AF80C(u8); -void sub_80AF828(void); -void sub_80AF838(void); -void sub_80B0268(void); - -#endif //GUARD_FIELD_SCREEN_H diff --git a/include/field_screen_effect.h b/include/field_screen_effect.h index ef81c2f9e..f3ac2e866 100644 --- a/include/field_screen_effect.h +++ b/include/field_screen_effect.h @@ -1,8 +1,44 @@  #ifndef GUARD_FIELD_SCREEN_EFFECT_H  #define GUARD_FIELD_SCREEN_EFFECT_H +void pal_fill_for_maplights(void); +void pal_fill_black(void); +void WarpFadeScreen(void); +void sub_80AF128(void); +void sub_80AF168(void); +void sub_80AF188(void); +void sub_80AF214(void); +void sub_80AF2B4(u8 taskId); +void sub_80AF314(void); +void mapldr_default(void); +void sub_80AF3B0(void); +void sub_80AF3C8(void); +void sub_80AF3E8(void); +void sub_80AF40C(void); +void sub_80AF688(void); +bool8 sub_80AF6A4(void); +void sub_80AF6D4(void); +void sub_80AF6F0(void); +void sub_80AF734(void); +void sp13E_warp_to_last_warp(void);  void sub_80AF79C(void); -void sub_80B009C(u8); +void sub_80AF7D0(void); +void sp13F_fall_to_last_warp(void); +void sub_80AF80C(u8 metatileBehavior); +void sub_80AF828(void); +void sub_80AF838(void); +void sub_80AF848(void); +void sub_80AF87C(void); +void sub_80AF8B8(void); +void sub_80AF948(void); +void sub_80AF9F8(void); +void sub_80AFC60(void); +void sub_80B009C(u8 flashLevel); +void door_upload_tiles(void);  void sub_80B0244(void); +void sub_80B0268(void); +void sub_80B0534(void); +void sub_80B058C(void); +void sub_80B05B4(void);  #endif // GUARD_FIELD_SCREEN_EFFECT_H diff --git a/ld_script.txt b/ld_script.txt index b97a7fb04..ef41a20fc 100644 --- a/ld_script.txt +++ b/ld_script.txt @@ -115,7 +115,7 @@ SECTIONS {          src/title_screen.o(.text);          src/field_weather.o(.text);          src/field_weather_effect.o(.text); -        src/field_fadetransition.o(.text); +        src/field_screen_effect.o(.text);          asm/field_screen.o(.text);          src/battle_setup.o(.text);          src/cable_club.o(.text); @@ -450,7 +450,7 @@ SECTIONS {          data/field_weather.o(.rodata);          src/field_weather.o(.rodata);  		src/field_weather_effect.o(.rodata); -		src/field_fadetransition.o(.rodata); +		src/field_screen_effect.o(.rodata);          src/battle_setup.o(.rodata);          src/cable_club.o(.rodata);          src/trainer_see.o(.rodata); diff --git a/src/decoration.c b/src/decoration.c index eb85b4f5c..4e3e0a2d3 100644 --- a/src/decoration.c +++ b/src/decoration.c @@ -16,7 +16,7 @@  #include "field_weather.h"  #include "field_player_avatar.h"  #include "field_camera.h" -#include "field_screen.h" +#include "field_screen_effect.h"  #include "event_object_movement.h"  #include "list_menu.h"  #include "menu_helpers.h" diff --git a/src/egg_hatch.c b/src/egg_hatch.c index 28386528a..a8238253e 100644 --- a/src/egg_hatch.c +++ b/src/egg_hatch.c @@ -30,7 +30,7 @@  #include "field_weather.h"  #include "international_string_util.h"  #include "naming_screen.h" -#include "field_screen.h" +#include "field_screen_effect.h"  #include "battle.h" // to get rid of later  struct EggHatchData diff --git a/src/field_control_avatar.c b/src/field_control_avatar.c index c52f5190f..829d72c34 100644 --- a/src/field_control_avatar.c +++ b/src/field_control_avatar.c @@ -8,10 +8,9 @@  #include "event_scripts.h"  #include "fieldmap.h"  #include "field_control_avatar.h" -#include "field_fadetransition.h"  #include "field_player_avatar.h"  #include "field_poison.h" -#include "field_screen.h" +#include "field_screen_effect.h"  #include "field_specials.h"  #include "fldeff_80F9BCC.h"  #include "item_menu.h" diff --git a/src/field_effect.c b/src/field_effect.c index 6bfa4facf..58f4f03df 100644 --- a/src/field_effect.c +++ b/src/field_effect.c @@ -6,7 +6,7 @@  #include "field_effect.h"  #include "field_effect_helpers.h"  #include "field_player_avatar.h" -#include "field_screen.h" +#include "field_screen_effect.h"  #include "field_weather.h"  #include "fieldmap.h"  #include "fldeff_groundshake.h" diff --git a/src/field_fadetransition.c b/src/field_screen_effect.c index 2d8a6c303..0de86d4f4 100644 --- a/src/field_fadetransition.c +++ b/src/field_screen_effect.c @@ -5,9 +5,9 @@  #include "field_camera.h"  #include "field_door.h"  #include "field_effect.h" -#include "field_fadetransition.h"  #include "event_object_movement.h"  #include "field_player_avatar.h" +#include "field_screen_effect.h"  #include "field_special_scene.h"  #include "field_weather.h"  // #include "fldeff_flash.h" @@ -40,29 +40,31 @@ extern void sub_808D194(void);  extern void sub_808D1C8(void);  extern bool32 sub_808D1B4(void);  extern bool32 sub_808D1E8(void); +extern void sub_80B6B68(void); +extern void sub_80B6E4C(u8, u8); +extern void sub_80B75D8(u8); +extern void sub_80B7A74(u8); +extern void sub_808C0A8(u8); +extern u8 GetMapPairFadeToType(u8, u8); +extern u8 GetMapPairFadeFromType(u8, u8);  extern const u16 gUnknown_82EC7CC[]; -void sub_8080B9C(u8); -void task_map_chg_seq_0807E20C(u8); -void task_map_chg_seq_0807E2CC(u8); -void task0A_fade_n_map_maybe(u8); -void sub_808115C(u8); -void palette_bg_faded_fill_white(void); -u8 GetMapPairFadeToType(u8, u8); -u8 GetMapPairFadeFromType(u8, u8); -void sub_808C0A8(u8); -void sub_80AF438(u8); -bool32 sub_80AF71C(void); -void task0A_mpl_807E31C(u8 taskId); -void sub_80AFA0C(u8 taskId); -void sub_80AFA88(u8 taskId); -void sub_80B6B68(void); -void sub_80B6E4C(u8, u8); -void sub_80B75D8(u8); -void sub_80B7A74(u8); -/*static*/ void task50_0807F0C8(u8); - +// This file's functions. +static void sub_8080B9C(u8); +static void task_map_chg_seq_0807E20C(u8); +static void task_map_chg_seq_0807E2CC(u8); +static void task0A_fade_n_map_maybe(u8); +static void sub_808115C(u8); +static void palette_bg_faded_fill_white(void); +static void sub_80AF438(u8); +static bool32 sub_80AF71C(void); +static void task0A_mpl_807E31C(u8 taskId); +static void sub_80AFA0C(u8 taskId); +static void sub_80AFA88(u8 taskId); +static void task50_0807F0C8(u8); + +// const  const u16 sFlashLevelPixelRadii[] = { 200, 72, 64, 56, 48, 40, 32, 24, 0 };  const s32 gMaxFlashLevel = 8; @@ -73,12 +75,13 @@ const struct ScanlineEffectParams sFlashEffectParams =      1  }; -void palette_bg_faded_fill_white(void) +// code +static void palette_bg_faded_fill_white(void)  {      CpuFastFill16(RGB_WHITE, gPlttBufferFaded, PLTT_SIZE);  } -void palette_bg_faded_fill_black(void) +static void palette_bg_faded_fill_black(void)  {      CpuFastFill16(RGB_BLACK, gPlttBufferFaded, PLTT_SIZE);  } @@ -98,7 +101,7 @@ void pal_fill_for_maplights(void)      }  } -void sub_80AF08C(void) +static void sub_80AF08C(void)  {      palette_bg_faded_fill_white();      FadeScreen(FADE_FROM_WHITE, 8); @@ -123,12 +126,12 @@ void WarpFadeScreen(void)      }  } -void sub_80AF0F4(u8 arg) +static void sub_80AF0F4(u8 arg)  {      sub_808C0A8(!arg);  } -void task0A_nop_for_a_while(u8 taskId) +static void task0A_nop_for_a_while(u8 taskId)  {      if (sub_80AF71C() == TRUE)          DestroyTask(taskId); @@ -142,7 +145,7 @@ void sub_80AF128(void)      CreateTask(task0A_nop_for_a_while, 10);  } -void task0A_asap_script_env_2_enable_and_set_ctx_running(u8 taskID) +static void task0A_asap_script_env_2_enable_and_set_ctx_running(u8 taskID)  {      if (sub_80AF71C() == TRUE)      { @@ -166,7 +169,7 @@ void sub_80AF188(void)      CreateTask(task0A_asap_script_env_2_enable_and_set_ctx_running, 10);  } -void task_mpl_807DD60(u8 taskId) +static void task_mpl_807DD60(u8 taskId)  {      struct Task *task = &gTasks[taskId]; @@ -201,7 +204,7 @@ void sub_80AF214(void)      CreateTask(task_mpl_807DD60, 10);  } -void sub_80AF234(u8 taskId) +static void sub_80AF234(u8 taskId)  {      struct Task *task = &gTasks[taskId]; @@ -267,7 +270,7 @@ void sub_80AF314(void)      CreateTask(sub_80AF234, 10);  } -void sub_80AF334(void) +static void sub_80AF334(void)  {      s16 x, y;      u8 behavior; @@ -328,7 +331,7 @@ void sub_80AF40C(void)      sub_8085540(0xE);  } -void sub_80AF438(u8 taskId) +static void sub_80AF438(u8 taskId)  {      struct Task *task = &gTasks[taskId];      s16 *x = &task->data[2]; @@ -377,7 +380,7 @@ void sub_80AF438(u8 taskId)      }  } -void task_map_chg_seq_0807E20C(u8 taskId) +static void task_map_chg_seq_0807E20C(u8 taskId)  {      struct Task *task = &gTasks[taskId];      s16 *x = &task->data[2]; @@ -415,7 +418,7 @@ void task_map_chg_seq_0807E20C(u8 taskId)      }  } -void task_map_chg_seq_0807E2CC(u8 taskId) +static void task_map_chg_seq_0807E2CC(u8 taskId)  {      switch (gTasks[taskId].data[0])      { @@ -435,7 +438,7 @@ void task_map_chg_seq_0807E2CC(u8 taskId)      }  } -void sub_80AF660(u8 taskId) +static void sub_80AF660(u8 taskId)  {      if (sub_80AF71C() == TRUE)      { @@ -451,13 +454,13 @@ void sub_80AF688(void)      ScriptContext2_Enable();  } -bool32 sub_80AF6A4(void) +bool8 sub_80AF6A4(void)  {      sub_809FA18();      return FALSE;  } -void task_mpl_807E3C8(u8 taskId) +static void task_mpl_807E3C8(u8 taskId)  {      if (sub_80AF71C() == 1)      { @@ -482,12 +485,12 @@ void sub_80AF6F0(void)      CreateTask(task_mpl_807E3C8, 10);  } -bool32 PaletteFadeActive(void) +static bool32 PaletteFadeActive(void)  {      return gPaletteFade.active;  } -bool32 sub_80AF71C(void) +static bool32 sub_80AF71C(void)  {      if (IsWeatherNotFadingIn() == TRUE)          return TRUE; @@ -587,7 +590,7 @@ void sub_80AF8B8(void)      gFieldCallback = sub_80FB768;  } -void sub_80AF8E0(u8 taskId) +static void sub_80AF8E0(u8 taskId)  {      struct Task *task = &gTasks[taskId]; @@ -618,7 +621,7 @@ void sub_80AF948(void)      CreateTask(sub_80AF8E0, 10);  } -void sub_80AF96C(u8 taskId) +static void sub_80AF96C(u8 taskId)  {      s16 *data = gTasks[taskId].data; @@ -654,7 +657,7 @@ void sub_80AF9F8(void)      CreateTask(sub_80AF96C, 10);  } -void sub_80AFA0C(u8 taskId) +static void sub_80AFA0C(u8 taskId)  {      struct Task *task = &gTasks[taskId]; @@ -685,7 +688,7 @@ void sub_80AFA0C(u8 taskId)      }  } -void sub_80AFA88(u8 taskId) +static void sub_80AFA88(u8 taskId)  {      struct Task *task = &gTasks[taskId];      s16 *x = &task->data[2]; @@ -738,7 +741,7 @@ void sub_80AFA88(u8 taskId)      }  } -void task0A_fade_n_map_maybe(u8 taskId) +static void task0A_fade_n_map_maybe(u8 taskId)  {      struct Task *task = &gTasks[taskId]; @@ -774,7 +777,7 @@ void sub_80AFC60(void)      CreateTask(task0A_fade_n_map_maybe, 10);  } -/*static*/ void SetFlashScanlineEffectWindowBoundary(u16 *dest, u32 y, s32 left, s32 right) +static void SetFlashScanlineEffectWindowBoundary(u16 *dest, u32 y, s32 left, s32 right)  {      if (y <= 160)      { @@ -790,7 +793,7 @@ void sub_80AFC60(void)      }  } -/*static*/ void SetFlashScanlineEffectWindowBoundaries(u16 *dest, s32 centerX, s32 centerY, s32 radius) +static void SetFlashScanlineEffectWindowBoundaries(u16 *dest, s32 centerX, s32 centerY, s32 radius)  {      s32 r = radius;      s32 v2 = radius; @@ -811,7 +814,7 @@ void sub_80AFC60(void)      }  } -/*static*/ void SetFlash2ScanlineEffectWindowBoundary(u16 *dest, u32 y, s32 left, s32 right) +static void SetFlash2ScanlineEffectWindowBoundary(u16 *dest, u32 y, s32 left, s32 right)  {      if (y <= 160)      { @@ -827,7 +830,7 @@ void sub_80AFC60(void)      }  } -/*static*/ void SetFlash2ScanlineEffectWindowBoundaries(u16 *dest, s32 centerX, s32 centerY, s32 radius) +static void SetFlash2ScanlineEffectWindowBoundaries(u16 *dest, s32 centerX, s32 centerY, s32 radius)  {      s32 r = radius;      s32 v2 = radius; @@ -855,7 +858,7 @@ void sub_80AFC60(void)  #define tFlashRadiusDelta    data[5]  #define tClearScanlineEffect data[6] -/*static*/ void UpdateFlashLevelEffect(u8 taskId) +static void UpdateFlashLevelEffect(u8 taskId)  {      s16 *data = gTasks[taskId].data; @@ -889,7 +892,7 @@ void sub_80AFC60(void)      }  } -/*static*/ void UpdateFlash2LevelEffect(u8 taskId) +static void UpdateFlash2LevelEffect(u8 taskId)  {      s16 *data = gTasks[taskId].data; @@ -923,7 +926,7 @@ void sub_80AFC60(void)      }  } -/*static*/ void sub_80AFF90(u8 taskId) +static void sub_80AFF90(u8 taskId)  {      if (!FuncIsActiveTask(UpdateFlashLevelEffect))      { @@ -932,13 +935,13 @@ void sub_80AFC60(void)      }  } -/*static*/ void sub_80AFFB8(void) +static void sub_80AFFB8(void)  {      if (!FuncIsActiveTask(sub_80AFF90))          CreateTask(sub_80AFF90, 80);  } -/*static*/ u8 sub_80AFFDC(s32 centerX, s32 centerY, s32 initialFlashRadius, s32 destFlashRadius, s32 clearScanlineEffect, u8 delta) +static u8 sub_80AFFDC(s32 centerX, s32 centerY, s32 initialFlashRadius, s32 destFlashRadius, s32 clearScanlineEffect, u8 delta)  {      u8 taskId = CreateTask(UpdateFlashLevelEffect, 80);      s16 *data = gTasks[taskId].data; @@ -957,7 +960,7 @@ void sub_80AFC60(void)      return taskId;  } -/*static*/ u8 sub_80B003C(s32 centerX, s32 centerY, s32 initialFlashRadius, s32 destFlashRadius, s32 clearScanlineEffect, u8 delta) +static u8 sub_80B003C(s32 centerX, s32 centerY, s32 initialFlashRadius, s32 destFlashRadius, s32 clearScanlineEffect, u8 delta)  {      u8 taskId = CreateTask(UpdateFlash2LevelEffect, 80);      s16 *data = gTasks[taskId].data; @@ -1007,7 +1010,7 @@ void door_upload_tiles(void)      CpuFastSet(&gScanlineEffectRegBuffers[0], &gScanlineEffectRegBuffers[1], 480);  } -void task0A_mpl_807E31C(u8 taskId) +static void task0A_mpl_807E31C(u8 taskId)  {      switch (gTasks[taskId].data[0])      { @@ -1028,7 +1031,7 @@ void task0A_mpl_807E31C(u8 taskId)      }  } -void sub_80B01BC(u8 taskId) +static void sub_80B01BC(u8 taskId)  {      struct Task *task = &gTasks[taskId]; @@ -1074,7 +1077,7 @@ void sub_80B0268(void)      CreateTask(sub_80B01BC, 10);  } -/*static*/ void sub_80B028C(u8 a1) +static void sub_80B028C(u8 a1)  {      int i;      u16 color[1]; @@ -1090,7 +1093,7 @@ void sub_80B0268(void)      }  } -/*static*/ bool8 sub_80B02C8(u16 a1) +static bool8 sub_80B02C8(u16 a1)  {      u8 lo = REG_BLDALPHA & 0xFF;      u8 hi = REG_BLDALPHA >> 8; @@ -1118,7 +1121,7 @@ void sub_80B0268(void)          return FALSE;  } -/*static*/ void sub_80B0318(u8 taskId) +static void sub_80B0318(u8 taskId)  {      s16 *data = gTasks[taskId].data; @@ -1248,7 +1251,7 @@ void sub_80B05B4(void)      CreateTask(task50_0807F0C8, 80);  } -/*static*/ void task50_0807F0C8(u8 taskId) +static void task50_0807F0C8(u8 taskId)  {      if (BGMusicStopped() == TRUE)      { diff --git a/src/field_specials.c b/src/field_specials.c index 4da751b27..0842555b9 100644 --- a/src/field_specials.c +++ b/src/field_specials.c @@ -12,7 +12,7 @@  #include "field_effect.h"  #include "field_message_box.h"  #include "field_player_avatar.h" -#include "field_screen.h" +#include "field_screen_effect.h"  #include "field_specials.h"  #include "field_weather.h"  #include "international_string_util.h" diff --git a/src/item_use.c b/src/item_use.c index 4ab9f6e23..8399a1861 100755 --- a/src/item_use.c +++ b/src/item_use.c @@ -10,7 +10,7 @@  #include "fieldmap.h"  #include "event_object_movement.h"  #include "field_player_avatar.h" -#include "field_screen.h" +#include "field_screen_effect.h"  #include "field_weather.h"  #include "item.h"  #include "item_menu.h" diff --git a/src/learn_move.c b/src/learn_move.c index 7717a5193..38e081a38 100644 --- a/src/learn_move.c +++ b/src/learn_move.c @@ -5,7 +5,7 @@  #include "contest_effect.h"  #include "data2.h"  #include "event_data.h" -#include "field_screen.h" +#include "field_screen_effect.h"  #include "gpu_regs.h"  #include "learn_move.h"  #include "list_menu.h" @@ -52,7 +52,7 @@ static EWRAM_DATA struct {  const u16 gUnknown_085CE9F8[] = INCBIN_U16("graphics/interface/ui_learn_move.gbapal");  const u8 gUnknown_085CEA18[] = INCBIN_U8("graphics/interface/ui_learn_move.4bpp"); -const struct OamData gUnknown_085CEB98 =  +const struct OamData gUnknown_085CEB98 =  {      .y = 0,      .affineMode = 0, @@ -69,7 +69,7 @@ const struct OamData gUnknown_085CEB98 =      .affineParam = 0,  }; -const struct OamData gUnknown_085CEBA0 =  +const struct OamData gUnknown_085CEBA0 =  {      .y = 0,      .affineMode = 0, @@ -86,7 +86,7 @@ const struct OamData gUnknown_085CEBA0 =      .affineParam = 0,  }; -const struct OamData gUnknown_085CEBA8 =  +const struct OamData gUnknown_085CEBA8 =  {      .y = 0,      .affineMode = 0, @@ -103,20 +103,20 @@ const struct OamData gUnknown_085CEBA8 =      .affineParam = 0,  }; -const struct SpriteSheet gUnknown_085CEBB0 =  +const struct SpriteSheet gUnknown_085CEBB0 =  {      .data = gUnknown_085CEA18,      .size = 0x180,      .tag = 5525  }; -const struct SpritePalette gUnknown_085CEBB8 =  +const struct SpritePalette gUnknown_085CEBB8 =  {      .data = gUnknown_085CE9F8,      .tag = 5526  }; -const struct ScrollArrowsTemplate gUnknown_085CEBC0 =  +const struct ScrollArrowsTemplate gUnknown_085CEBC0 =  {      .firstArrowType = 0,      .firstX = 27, @@ -131,7 +131,7 @@ const struct ScrollArrowsTemplate gUnknown_085CEBC0 =      .palNum = 0,  }; -const struct ScrollArrowsTemplate gUnknown_085CEBD0 =  +const struct ScrollArrowsTemplate gUnknown_085CEBD0 =  {      .firstArrowType = 2,      .firstX = 192, @@ -146,31 +146,31 @@ const struct ScrollArrowsTemplate gUnknown_085CEBD0 =      .palNum = 0,  }; -const union AnimCmd gUnknown_085CEBE0[] =  +const union AnimCmd gUnknown_085CEBE0[] =  {      ANIMCMD_FRAME(8, 5, FALSE, FALSE),      ANIMCMD_END  }; -const union AnimCmd gUnknown_085CEBE8[] =  +const union AnimCmd gUnknown_085CEBE8[] =  {      ANIMCMD_FRAME(9, 5, FALSE, FALSE),      ANIMCMD_END  }; -const union AnimCmd gUnknown_085CEBF0[] =  +const union AnimCmd gUnknown_085CEBF0[] =  {      ANIMCMD_FRAME(10, 5, FALSE, FALSE),      ANIMCMD_END  }; -const union AnimCmd gUnknown_085CEBF8[] =  +const union AnimCmd gUnknown_085CEBF8[] =  {      ANIMCMD_FRAME(11, 5, FALSE, FALSE),      ANIMCMD_END  }; -const union AnimCmd *const gUnknown_085CEC00[] =  +const union AnimCmd *const gUnknown_085CEC00[] =  {      gUnknown_085CEBE0,      gUnknown_085CEBE8, @@ -178,7 +178,7 @@ const union AnimCmd *const gUnknown_085CEC00[] =      gUnknown_085CEBF8,  }; -const struct SpriteTemplate gUnknown_085CEC10 =  +const struct SpriteTemplate gUnknown_085CEC10 =  {      .tileTag = 5525,      .paletteTag = 5526, @@ -707,7 +707,7 @@ static void CreateHearts(void)      sLearnMoveStruct->scrollArrowTaskId2 = -1;      sLearnMoveStruct->scrollArrowTaskId1 = -1;      AddScrollArrows(); -     +      for (i = 0; i < 8; i++)      {          sLearnMoveStruct->spriteIds[i] = CreateSprite(&gUnknown_085CEC10, (i - (i / 4) * 4) * 8 + 104, (i / 4) * 8 + 36, 0); @@ -791,7 +791,7 @@ void ShowHideHearts(s32 item)      else      {          numHearts = (u8)(gContestEffects[gContestMoves[item].effect].appeal / 10); -         +          if (numHearts == 0xFF)          {              numHearts = 0; @@ -811,7 +811,7 @@ void ShowHideHearts(s32 item)          }          numHearts = (u8)(gContestEffects[gContestMoves[item].effect].jam / 10); -         +          if (numHearts == 0xFF)          {              numHearts = 0; diff --git a/src/overworld.c b/src/overworld.c index a60ac9a54..8d8675487 100644 --- a/src/overworld.c +++ b/src/overworld.c @@ -4,18 +4,17 @@  #include "battle_setup.h"  #include "berry.h"  #include "bg.h" -// #include "cable_club.h" +#include "cable_club.h"  #include "clock.h"  #include "event_data.h"  #include "field_camera.h"  #include "field_control_avatar.h"  #include "field_effect.h" -#include "field_fadetransition.h"  #include "event_object_movement.h"  #include "field_message_box.h"  #include "field_player_avatar.h"  #include "field_screen_effect.h" -// #include "field_special_scene.h" +#include "field_special_scene.h"  #include "field_specials.h"  #include "field_tasks.h"  #include "field_weather.h" @@ -38,7 +37,7 @@  #include "play_time.h"  #include "random.h"  #include "roamer.h" -// #include "rotating_gate.h" +#include "rotating_gate.h"  #include "safari_zone.h"  #include "save.h"  #include "save_location.h" diff --git a/src/player_pc.c b/src/player_pc.c index 59ba36350..864c13acd 100644 --- a/src/player_pc.c +++ b/src/player_pc.c @@ -3,9 +3,8 @@  #include "bg.h"  #include "decoration.h"  #include "event_scripts.h" -#include "field_fadetransition.h"  #include "event_object_movement.h" -#include "field_screen.h" +#include "field_screen_effect.h"  #include "field_weather.h"  #include "international_string_util.h"  #include "item.h" diff --git a/src/pokemon_storage_system.c b/src/pokemon_storage_system.c index 465b97da2..ad56b1678 100644 --- a/src/pokemon_storage_system.c +++ b/src/pokemon_storage_system.c @@ -1,7 +1,7 @@  #include "global.h"  #include "bg.h"  #include "event_data.h" -#include "field_screen.h" +#include "field_screen_effect.h"  #include "field_weather.h"  #include "gpu_regs.h"  #include "international_string_util.h" diff --git a/src/record_mixing.c b/src/record_mixing.c index df4a1a720..a497f9cd8 100644 --- a/src/record_mixing.c +++ b/src/record_mixing.c @@ -22,7 +22,7 @@  #include "constants/songs.h"  #include "menu.h"  #include "overworld.h" -#include "field_screen.h" +#include "field_screen_effect.h"  #include "fldeff_80F9BCC.h"  #include "script.h"  #include "event_data.h" diff --git a/src/rom_8011DC0.c b/src/rom_8011DC0.c index a197598de..af4e031dc 100644 --- a/src/rom_8011DC0.c +++ b/src/rom_8011DC0.c @@ -32,7 +32,7 @@  #include "decompress.h"  #include "start_menu.h"  #include "data2.h" -#include "field_screen.h" +#include "field_screen_effect.h"  extern void HealPlayerParty(void); diff --git a/src/scrcmd.c b/src/scrcmd.c index 310387337..579f804e2 100644 --- a/src/scrcmd.c +++ b/src/scrcmd.c @@ -13,7 +13,6 @@  #include "event_data.h"  #include "field_door.h"  #include "field_effect.h" -#include "field_fadetransition.h"  #include "event_object_movement.h"  #include "field_message_box.h"  #include "field_player_avatar.h" diff --git a/src/secret_base.c b/src/secret_base.c index 8436d8520..84d70061e 100644 --- a/src/secret_base.c +++ b/src/secret_base.c @@ -1,5 +1,3 @@ - -// Includes  #include "global.h"  #include "constants/bg_event_constants.h"  #include "constants/decorations.h" @@ -19,7 +17,7 @@  #include "fieldmap.h"  #include "field_camera.h"  #include "field_player_avatar.h" -#include "field_screen.h" +#include "field_screen_effect.h"  #include "field_weather.h"  #include "event_object_movement.h"  #include "field_effect.h" diff --git a/src/shop.c b/src/shop.c index a0eddee01..9b78878bd 100755 --- a/src/shop.c +++ b/src/shop.c @@ -6,7 +6,7 @@  #include "decoration_inventory.h"  #include "event_object_movement.h"  #include "field_player_avatar.h" -#include "field_screen.h" +#include "field_screen_effect.h"  #include "field_weather.h"  #include "fieldmap.h"  #include "gpu_regs.h" | 
