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-rw-r--r--INSTALL.md4
-rw-r--r--asm/battle_1.s3065
-rw-r--r--asm/overworld.s6
-rw-r--r--asm/pokeblock_feed.s4
-rw-r--r--asm/rom_8034C54.s1312
-rw-r--r--asm/trade.s6
-rw-r--r--data/data2b.s100
-rw-r--r--data/graphics.s136
-rw-r--r--graphics_file_rules.mk157
-rw-r--r--include/battle.h11
-rw-r--r--include/battle_bg.h13
-rw-r--r--include/data/region_map/region_map_entries.h820
-rw-r--r--include/gba/types.h2
-rw-r--r--include/global.fieldmap.h2
-rw-r--r--include/graphics.h78
-rw-r--r--include/new_menu_helpers.h1
-rw-r--r--include/strings.h3
-rw-r--r--ld_script.txt3
-rw-r--r--src/battle_2.c12
-rw-r--r--src/battle_bg.c754
-rw-r--r--src/battle_controller_player.c2
-rw-r--r--src/battle_controller_player_partner.c2
-rw-r--r--src/battle_message.c6
-rw-r--r--src/berry_fix_program.c44
-rw-r--r--src/egg_hatch.c12
-rw-r--r--src/hall_of_fame.c30
-rw-r--r--src/lilycove_lady.c30
-rw-r--r--src/palette.c56
-rw-r--r--src/region_map.c20
-rw-r--r--src/reshow_battle_screen.c4
-rw-r--r--src/rom_8034C54.c (renamed from src/battle_1.c)12
-rwxr-xr-xsrc/save_failed_screen.c8
-rw-r--r--src/sprite.c10
-rw-r--r--src/unk_text_util_2.c14
-rw-r--r--src/wallclock.c20
-rw-r--r--sym_bss.txt2
36 files changed, 2916 insertions, 3845 deletions
diff --git a/INSTALL.md b/INSTALL.md
index 64c35d5ed..954bd1d97 100644
--- a/INSTALL.md
+++ b/INSTALL.md
@@ -8,6 +8,6 @@ TBD
Install [**devkitARM**](http://devkitpro.org/wiki/Getting_Started/devkitARM).
-Then get the compiled tools from https://github.com/YamaArashi/pokeruby-tools. Copy the "tools" folder over the "tools" folder in your pokeemerald directory.
+Then download [**pokeruby-tools**](https://github.com/pret/pokeruby-tools). Copy the `tools/` folder with the compiled `exe`s to the `tools/` folder in your `pokeemerald/` directory.
-You can then build pokeemerald using "make" in the MSYS environment provided with devkitARM.
+You can then build pokeemerald using `make` in the MSYS environment provided with devkitARM.
diff --git a/asm/battle_1.s b/asm/battle_1.s
deleted file mode 100644
index 9665b0d11..000000000
--- a/asm/battle_1.s
+++ /dev/null
@@ -1,3065 +0,0 @@
- .include "asm/macros.inc"
- .include "constants/constants.inc"
-
- .syntax unified
-
- .text
-
- thumb_func_start sub_8034C54
-sub_8034C54: @ 8034C54
- push {r4-r7,lr}
- adds r4, r0, 0
- ldr r5, =gUnknown_02022E10
- ldr r0, [r5]
- cmp r0, 0
- beq _08034C64
- bl sub_8034CC8
-_08034C64:
- movs r0, 0x8
- bl Alloc
- str r0, [r5]
- cmp r0, 0
- bne _08034C78
- movs r0, 0
- b _08034CC0
- .pool
-_08034C78:
- lsls r0, r4, 3
- subs r0, r4
- lsls r0, 2
- bl Alloc
- ldr r1, [r5]
- str r0, [r1, 0x4]
- cmp r0, 0
- bne _08034C94
- adds r0, r1, 0
- bl Free
- movs r0, 0
- b _08034CC0
-_08034C94:
- str r4, [r1]
- movs r3, 0
- cmp r3, r4
- bcs _08034CBE
- movs r7, 0
- movs r6, 0xFF
- movs r2, 0
-_08034CA2:
- ldr r0, [r5]
- ldr r0, [r0, 0x4]
- adds r0, r2, r0
- strb r7, [r0]
- ldr r0, [r5]
- ldr r1, [r0, 0x4]
- adds r1, r2, r1
- ldrb r0, [r1, 0x1]
- orrs r0, r6
- strb r0, [r1, 0x1]
- adds r2, 0x1C
- adds r3, 0x1
- cmp r3, r4
- bcc _08034CA2
-_08034CBE:
- movs r0, 0x1
-_08034CC0:
- pop {r4-r7}
- pop {r1}
- bx r1
- thumb_func_end sub_8034C54
-
- thumb_func_start sub_8034CC8
-sub_8034CC8: @ 8034CC8
- push {r4,r5,lr}
- ldr r2, =gUnknown_02022E10
- ldr r1, [r2]
- cmp r1, 0
- beq _08034D08
- ldr r0, [r1, 0x4]
- cmp r0, 0
- beq _08034CFC
- movs r4, 0
- ldr r0, [r1]
- cmp r4, r0
- bcs _08034CF2
- adds r5, r2, 0
-_08034CE2:
- adds r0, r4, 0
- bl sub_80353DC
- adds r4, 0x1
- ldr r0, [r5]
- ldr r0, [r0]
- cmp r4, r0
- bcc _08034CE2
-_08034CF2:
- ldr r0, =gUnknown_02022E10
- ldr r0, [r0]
- ldr r0, [r0, 0x4]
- bl Free
-_08034CFC:
- ldr r4, =gUnknown_02022E10
- ldr r0, [r4]
- bl Free
- movs r0, 0
- str r0, [r4]
-_08034D08:
- pop {r4,r5}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_8034CC8
-
- thumb_func_start sub_8034D14
-sub_8034D14: @ 8034D14
- push {r4-r7,lr}
- mov r7, r10
- mov r6, r9
- mov r5, r8
- push {r5-r7}
- sub sp, 0x8
- mov r8, r0
- mov r10, r1
- adds r5, r2, 0
- ldr r6, =gUnknown_02022E10
- ldr r0, [r6]
- cmp r0, 0
- beq _08034DD4
- ldr r1, [r0, 0x4]
- mov r0, r8
- lsls r2, r0, 3
- subs r0, r2, r0
- lsls r4, r0, 2
- adds r1, r4, r1
- ldrb r0, [r1]
- mov r9, r2
- cmp r0, 0
- bne _08034DD4
- ldrb r0, [r5, 0x1]
- bl sub_8035518
- ldr r1, [r6]
- ldr r1, [r1, 0x4]
- adds r1, r4, r1
- strb r0, [r1, 0x1]
- ldr r0, [r6]
- ldr r0, [r0, 0x4]
- adds r0, r4, r0
- ldrb r0, [r0, 0x1]
- cmp r0, 0xFF
- beq _08034DD4
- ldr r0, [r5, 0x8]
- ldrh r0, [r0, 0x6]
- bl GetSpriteTileStartByTag
- ldr r2, [r6]
- ldr r1, [r2, 0x4]
- adds r1, r4, r1
- strh r0, [r1, 0xA]
- ldr r0, [r2, 0x4]
- adds r0, r4, r0
- ldrh r1, [r0, 0xA]
- ldr r7, =0xffff0000
- lsrs r0, r7, 16
- cmp r1, r0
- bne _08034DE0
- ldr r2, [r5, 0x8]
- ldrh r0, [r2, 0x4]
- adds r1, r2, 0
- cmp r0, 0
- beq _08034D94
- adds r0, r1, 0
- bl LoadSpriteSheet
- b _08034DB4
- .pool
-_08034D94:
- ldr r0, [r2]
- ldr r1, [r2, 0x4]
- str r0, [sp]
- str r1, [sp, 0x4]
- ldr r0, [r2]
- bl sub_8034974
- lsls r0, 16
- lsrs r0, 16
- ldr r1, [sp, 0x4]
- ands r1, r7
- orrs r1, r0
- str r1, [sp, 0x4]
- mov r0, sp
- bl LoadCompressedObjectPic
-_08034DB4:
- ldr r1, [r6]
- ldr r1, [r1, 0x4]
- adds r1, r4, r1
- strh r0, [r1, 0xA]
- ldr r0, =gUnknown_02022E10
- ldr r0, [r0]
- ldr r1, [r0, 0x4]
- mov r2, r9
- mov r3, r8
- subs r0, r2, r3
- lsls r0, 2
- adds r0, r1
- ldrh r1, [r0, 0xA]
- ldr r0, =0x0000ffff
- cmp r1, r0
- bne _08034DE0
-_08034DD4:
- movs r0, 0
- b _08034EE8
- .pool
-_08034DE0:
- ldr r0, [r5, 0xC]
- ldrh r0, [r0, 0x4]
- bl IndexOfSpritePaletteTag
- ldr r6, =gUnknown_02022E10
- ldr r1, [r6]
- ldr r1, [r1, 0x4]
- mov r4, r9
- mov r3, r8
- subs r2, r4, r3
- lsls r4, r2, 2
- adds r1, r4, r1
- strb r0, [r1, 0x4]
- ldr r0, [r6]
- ldr r0, [r0, 0x4]
- adds r0, r4, r0
- ldrb r0, [r0, 0x4]
- cmp r0, 0xFF
- bne _08034E14
- ldr r0, [r5, 0xC]
- bl LoadSpritePalette
- ldr r1, [r6]
- ldr r1, [r1, 0x4]
- adds r1, r4, r1
- strb r0, [r1, 0x4]
-_08034E14:
- ldr r0, [r6]
- ldr r1, [r0, 0x4]
- adds r1, r4, r1
- ldrb r0, [r5]
- lsls r0, 30
- lsrs r0, 30
- strb r0, [r1, 0x2]
- ldr r0, [r6]
- ldr r0, [r0, 0x4]
- adds r0, r4, r0
- ldrb r1, [r5, 0x1]
- strb r1, [r0, 0x3]
- ldr r2, [r6]
- ldr r0, [r2, 0x4]
- adds r0, r4, r0
- ldrh r1, [r5, 0x4]
- strh r1, [r0, 0xC]
- ldr r0, [r2, 0x4]
- adds r0, r4, r0
- ldrh r1, [r5, 0x6]
- strh r1, [r0, 0xE]
- ldr r1, [r2, 0x4]
- adds r1, r4, r1
- ldrb r0, [r5]
- lsls r0, 28
- lsrs r0, 30
- strb r0, [r1, 0x6]
- ldr r0, [r6]
- ldr r1, [r0, 0x4]
- adds r1, r4, r1
- ldrb r0, [r5]
- lsls r0, 26
- lsrs r0, 30
- strb r0, [r1, 0x5]
- ldr r0, [r6]
- ldr r1, [r0, 0x4]
- adds r1, r4, r1
- ldrb r0, [r5]
- lsrs r0, 6
- strb r0, [r1, 0x7]
- ldr r0, [r6]
- ldr r0, [r0, 0x4]
- adds r0, r4, r0
- ldrb r1, [r5, 0x2]
- strb r1, [r0, 0x8]
- ldrb r1, [r5]
- lsls r0, r1, 28
- lsrs r0, 30
- lsls r1, 26
- lsrs r1, 30
- bl sub_80355F8
- ldr r1, [r6]
- ldr r1, [r1, 0x4]
- adds r1, r4, r1
- strb r0, [r1, 0x9]
- ldr r2, [r6]
- ldr r0, [r2, 0x4]
- adds r0, r4, r0
- ldr r1, [r5, 0x8]
- ldrh r1, [r1, 0x6]
- strh r1, [r0, 0x10]
- ldr r0, [r2, 0x4]
- adds r0, r4, r0
- ldr r1, [r5, 0xC]
- ldrh r1, [r1, 0x4]
- strh r1, [r0, 0x12]
- ldr r0, [r2, 0x4]
- adds r0, r4, r0
- movs r1, 0x1
- strb r1, [r0]
- ldr r0, [r6]
- ldr r0, [r0, 0x4]
- adds r0, r4, r0
- str r1, [r0, 0x14]
- movs r3, 0x1
- ldrb r0, [r5, 0x1]
- cmp r3, r0
- bcs _08034ECA
-_08034EB2:
- ldr r0, [r6]
- ldr r2, [r0, 0x4]
- adds r2, r4, r2
- ldr r1, [r2, 0x14]
- lsls r0, r1, 2
- adds r0, r1
- lsls r0, 1
- str r0, [r2, 0x14]
- adds r3, 0x1
- ldrb r2, [r5, 0x1]
- cmp r3, r2
- bcc _08034EB2
-_08034ECA:
- ldr r0, =gUnknown_02022E10
- ldr r0, [r0]
- mov r3, r9
- mov r4, r8
- subs r1, r3, r4
- lsls r1, 2
- ldr r0, [r0, 0x4]
- adds r0, r1
- bl sub_8034EFC
- mov r0, r8
- mov r1, r10
- bl sub_8035044
- movs r0, 0x1
-_08034EE8:
- add sp, 0x8
- pop {r3-r5}
- mov r8, r3
- mov r9, r4
- mov r10, r5
- pop {r4-r7}
- pop {r1}
- bx r1
- .pool
- thumb_func_end sub_8034D14
-
- thumb_func_start sub_8034EFC
-sub_8034EFC: @ 8034EFC
- push {r4-r7,lr}
- mov r7, r10
- mov r6, r9
- mov r5, r8
- push {r5-r7}
- sub sp, 0x4
- adds r4, r0, 0
- ldrb r5, [r4, 0x1]
- movs r0, 0xC
- ldrsh r7, [r4, r0]
- ldrb r0, [r4, 0x3]
- adds r0, 0x1
- mov r8, r0
- mov r1, sp
- movs r0, 0
- strh r0, [r1]
- lsls r1, r5, 3
- ldr r2, =gUnknown_030022F8
- mov r9, r2
- add r1, r9
- mov r0, r8
- lsls r2, r0, 2
- movs r0, 0x80
- lsls r0, 17
- orrs r2, r0
- mov r0, sp
- bl CpuSet
- movs r6, 0
- ldrb r5, [r4, 0x1]
- cmp r6, r8
- bcs _08034FCE
- movs r1, 0x3F
- mov r10, r1
- movs r2, 0xD
- negs r2, r2
- mov r9, r2
-_08034F46:
- lsls r0, r5, 3
- ldr r1, =gMain
- adds r3, r0, r1
- ldrh r1, [r4, 0xE]
- adds r0, r3, 0
- adds r0, 0x38
- strb r1, [r0]
- ldr r2, =0x000001ff
- adds r0, r2, 0
- adds r1, r7, 0
- ands r1, r0
- ldrh r2, [r3, 0x3A]
- ldr r0, =0xfffffe00
- ands r0, r2
- orrs r0, r1
- strh r0, [r3, 0x3A]
- ldrb r1, [r4, 0x6]
- movs r0, 0x39
- adds r0, r3
- mov r12, r0
- lsls r1, 6
- ldrb r2, [r0]
- mov r0, r10
- ands r0, r2
- orrs r0, r1
- mov r1, r12
- strb r0, [r1]
- ldrb r1, [r4, 0x5]
- movs r2, 0x3B
- adds r2, r3
- mov r12, r2
- lsls r1, 6
- ldrb r2, [r2]
- mov r0, r10
- ands r0, r2
- orrs r0, r1
- mov r1, r12
- strb r0, [r1]
- ldrh r0, [r4, 0xA]
- ldr r1, =0x000003ff
- ands r1, r0
- ldrh r2, [r3, 0x3C]
- ldr r0, =0xfffffc00
- ands r0, r2
- orrs r0, r1
- strh r0, [r3, 0x3C]
- adds r3, 0x3D
- movs r0, 0x3
- ldrb r1, [r4, 0x7]
- ands r1, r0
- lsls r1, 2
- ldrb r2, [r3]
- mov r0, r9
- ands r0, r2
- orrs r0, r1
- strb r0, [r3]
- ldrb r2, [r4, 0x4]
- lsls r2, 4
- movs r1, 0xF
- ands r0, r1
- orrs r0, r2
- strb r0, [r3]
- ldrb r0, [r4, 0x8]
- adds r7, r0
- adds r6, 0x1
- adds r5, 0x1
- cmp r6, r8
- bcc _08034F46
-_08034FCE:
- subs r5, 0x1
- ldr r0, =gMain
- lsls r3, r5, 3
- adds r3, r0
- movs r2, 0xC
- ldrsh r1, [r4, r2]
- ldrb r0, [r4, 0x8]
- subs r1, r0
- ldr r2, =0x000001ff
- adds r0, r2, 0
- ands r1, r0
- ldrh r2, [r3, 0x3A]
- ldr r0, =0xfffffe00
- ands r0, r2
- orrs r0, r1
- strh r0, [r3, 0x3A]
- adds r2, r3, 0
- adds r2, 0x39
- ldrb r1, [r2]
- movs r0, 0x4
- negs r0, r0
- ands r0, r1
- movs r1, 0x2
- orrs r0, r1
- strb r0, [r2]
- ldrb r0, [r4, 0x9]
- lsls r1, r0, 2
- adds r1, r0
- lsls r1, 1
- ldrh r4, [r4, 0xA]
- adds r1, r4
- ldr r2, =0x000003ff
- adds r0, r2, 0
- ands r1, r0
- ldrh r2, [r3, 0x3C]
- ldr r0, =0xfffffc00
- ands r0, r2
- orrs r0, r1
- strh r0, [r3, 0x3C]
- add sp, 0x4
- pop {r3-r5}
- mov r8, r3
- mov r9, r4
- mov r10, r5
- pop {r4-r7}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_8034EFC
-
- thumb_func_start sub_8035044
-sub_8035044: @ 8035044
- push {r4-r6,lr}
- adds r3, r0, 0
- adds r4, r1, 0
- ldr r0, =gUnknown_02022E10
- ldr r1, [r0]
- adds r6, r0, 0
- cmp r1, 0
- beq _080350A8
- ldr r2, [r1, 0x4]
- lsls r1, r3, 3
- subs r0, r1, r3
- lsls r0, 2
- adds r2, r0, r2
- ldrb r0, [r2]
- adds r5, r1, 0
- cmp r0, 0
- beq _080350A8
- str r4, [r2, 0x18]
- cmp r4, 0
- bge _08035078
- movs r2, 0x1
- negs r4, r4
- b _0803507A
- .pool
-_08035078:
- movs r2, 0
-_0803507A:
- ldr r0, [r6]
- ldr r1, [r0, 0x4]
- subs r0, r5, r3
- lsls r0, 2
- adds r0, r1
- ldrb r3, [r0, 0x2]
- cmp r3, 0x1
- beq _0803509A
- cmp r3, 0x1
- ble _08035092
- cmp r3, 0x2
- beq _080350A2
-_08035092:
- adds r1, r4, 0
- bl sub_80350B0
- b _080350A8
-_0803509A:
- adds r1, r4, 0
- bl sub_8035164
- b _080350A8
-_080350A2:
- adds r1, r4, 0
- bl sub_80352C0
-_080350A8:
- pop {r4-r6}
- pop {r0}
- bx r0
- thumb_func_end sub_8035044
-
- thumb_func_start sub_80350B0
-sub_80350B0: @ 80350B0
- push {r4-r7,lr}
- mov r7, r10
- mov r6, r9
- mov r5, r8
- push {r5-r7}
- sub sp, 0x4
- mov r8, r0
- mov r9, r1
- str r2, [sp]
- ldr r5, [r0, 0x14]
- ldrb r7, [r0, 0x1]
- ldr r0, =gMain
- mov r10, r0
- cmp r5, 0
- beq _0803511A
- lsls r0, r7, 3
- adds r0, 0x3C
- mov r1, r10
- adds r6, r0, r1
-_080350D6:
- mov r0, r9
- adds r1, r5, 0
- bl __udivsi3
- adds r4, r0, 0
- adds r0, r4, 0
- muls r0, r5
- mov r2, r9
- subs r2, r0
- mov r9, r2
- adds r0, r5, 0
- movs r1, 0xA
- bl __udivsi3
- adds r5, r0, 0
- mov r1, r8
- ldrb r0, [r1, 0x9]
- adds r1, r4, 0
- muls r1, r0
- mov r2, r8
- ldrh r2, [r2, 0xA]
- adds r1, r2
- ldr r2, =0x000003ff
- adds r0, r2, 0
- ands r1, r0
- ldrh r0, [r6]
- ldr r2, =0xfffffc00
- ands r0, r2
- orrs r0, r1
- strh r0, [r6]
- adds r6, 0x8
- adds r7, 0x1
- cmp r5, 0
- bne _080350D6
-_0803511A:
- ldr r0, [sp]
- cmp r0, 0
- beq _08035140
- lsls r0, r7, 3
- add r0, r10
- adds r0, 0x39
- ldrb r2, [r0]
- movs r1, 0x4
- negs r1, r1
- ands r1, r2
- strb r1, [r0]
- b _08035154
- .pool
-_08035140:
- lsls r2, r7, 3
- add r2, r10
- adds r2, 0x39
- ldrb r1, [r2]
- movs r0, 0x4
- negs r0, r0
- ands r0, r1
- movs r1, 0x2
- orrs r0, r1
- strb r0, [r2]
-_08035154:
- add sp, 0x4
- pop {r3-r5}
- mov r8, r3
- mov r9, r4
- mov r10, r5
- pop {r4-r7}
- pop {r0}
- bx r0
- thumb_func_end sub_80350B0
-
- thumb_func_start sub_8035164
-sub_8035164: @ 8035164
- push {r4-r7,lr}
- mov r7, r10
- mov r6, r9
- mov r5, r8
- push {r5-r7}
- sub sp, 0x4
- adds r6, r0, 0
- mov r8, r1
- str r2, [sp]
- ldr r5, [r6, 0x14]
- ldr r3, =gUnknown_03000DD4
- ldrb r0, [r6, 0x1]
- str r0, [r3]
- ldr r2, =gUnknown_03000DD8
- movs r0, 0
- str r0, [r2]
- ldr r1, =gUnknown_03000DDC
- subs r0, 0x1
- str r0, [r1]
- adds r7, r3, 0
- mov r10, r1
- ldr r0, =gMain
- mov r9, r0
- cmp r5, 0
- beq _0803524C
-_08035196:
- mov r0, r8
- adds r1, r5, 0
- bl __udivsi3
- adds r4, r0, 0
- adds r0, r4, 0
- muls r0, r5
- mov r1, r8
- subs r1, r0
- mov r8, r1
- adds r0, r5, 0
- movs r1, 0xA
- bl __udivsi3
- adds r5, r0, 0
- cmp r4, 0
- bne _080351C8
- mov r2, r10
- ldr r1, [r2]
- movs r0, 0x1
- negs r0, r0
- cmp r1, r0
- bne _080351C8
- cmp r5, 0
- bne _08035224
-_080351C8:
- ldr r2, [r7]
- lsls r2, 3
- add r2, r9
- ldrb r0, [r6, 0x9]
- adds r3, r4, 0
- muls r3, r0
- ldrh r4, [r6, 0xA]
- adds r3, r4
- ldr r1, =0x000003ff
- adds r0, r1, 0
- ands r3, r0
- ldrh r0, [r2, 0x3C]
- ldr r4, =0xfffffc00
- adds r1, r4, 0
- ands r0, r1
- orrs r0, r3
- strh r0, [r2, 0x3C]
- adds r2, 0x39
- ldrb r0, [r2]
- movs r1, 0x4
- negs r1, r1
- ands r0, r1
- strb r0, [r2]
- mov r2, r10
- ldr r1, [r2]
- movs r0, 0x1
- negs r0, r0
- cmp r1, r0
- bne _0803523A
- ldr r4, =gUnknown_03000DD8
- ldr r0, [r4]
- str r0, [r2]
- b _0803523A
- .pool
-_08035224:
- ldr r0, [r7]
- lsls r0, 3
- add r0, r9
- adds r0, 0x39
- ldrb r1, [r0]
- movs r2, 0x4
- negs r2, r2
- ands r1, r2
- movs r2, 0x2
- orrs r1, r2
- strb r1, [r0]
-_0803523A:
- ldr r0, [r7]
- adds r0, 0x1
- str r0, [r7]
- ldr r4, =gUnknown_03000DD8
- ldr r0, [r4]
- adds r0, 0x1
- str r0, [r4]
- cmp r5, 0
- bne _08035196
-_0803524C:
- ldr r0, [sp]
- cmp r0, 0
- beq _08035298
- ldr r1, [r7]
- lsls r1, 3
- add r1, r9
- adds r1, 0x39
- ldrb r2, [r1]
- movs r0, 0x4
- negs r0, r0
- ands r0, r2
- strb r0, [r1]
- ldr r3, [r7]
- lsls r3, 3
- add r3, r9
- movs r1, 0xC
- ldrsh r2, [r6, r1]
- mov r4, r10
- ldr r0, [r4]
- subs r0, 0x1
- ldrb r1, [r6, 0x8]
- muls r0, r1
- adds r2, r0
- ldr r1, =0x000001ff
- adds r0, r1, 0
- ands r2, r0
- ldrh r1, [r3, 0x3A]
- ldr r0, =0xfffffe00
- ands r0, r1
- orrs r0, r2
- strh r0, [r3, 0x3A]
- b _080352AE
- .pool
-_08035298:
- ldr r0, [r7]
- lsls r0, 3
- add r0, r9
- adds r0, 0x39
- ldrb r2, [r0]
- movs r1, 0x4
- negs r1, r1
- ands r1, r2
- movs r2, 0x2
- orrs r1, r2
- strb r1, [r0]
-_080352AE:
- add sp, 0x4
- pop {r3-r5}
- mov r8, r3
- mov r9, r4
- mov r10, r5
- pop {r4-r7}
- pop {r0}
- bx r0
- thumb_func_end sub_8035164
-
- thumb_func_start sub_80352C0
-sub_80352C0: @ 80352C0
- push {r4-r7,lr}
- mov r7, r10
- mov r6, r9
- mov r5, r8
- push {r5-r7}
- sub sp, 0xC
- mov r8, r0
- mov r10, r1
- str r2, [sp]
- ldr r5, [r0, 0x14]
- ldrb r3, [r0, 0x1]
- movs r0, 0
- str r0, [sp, 0x4]
- mov r9, r0
- cmp r5, 0
- beq _0803535A
-_080352E0:
- lsls r0, r3, 3
- adds r1, r0, 0
- adds r1, 0x39
- ldr r2, =gMain
- adds r7, r1, r2
- adds r0, 0x3C
- adds r6, r0, r2
-_080352EE:
- mov r0, r10
- adds r1, r5, 0
- str r3, [sp, 0x8]
- bl __udivsi3
- adds r4, r0, 0
- adds r0, r4, 0
- muls r0, r5
- mov r1, r10
- subs r1, r0
- mov r10, r1
- adds r0, r5, 0
- movs r1, 0xA
- bl __udivsi3
- adds r5, r0, 0
- ldr r3, [sp, 0x8]
- cmp r4, 0
- bne _0803531E
- ldr r2, [sp, 0x4]
- cmp r2, 0
- bne _0803531E
- cmp r5, 0
- bne _080352E0
-_0803531E:
- movs r0, 0x1
- str r0, [sp, 0x4]
- mov r1, r8
- ldrb r0, [r1, 0x9]
- adds r2, r4, 0
- muls r2, r0
- ldrh r4, [r1, 0xA]
- adds r2, r4
- ldr r1, =0x000003ff
- adds r0, r1, 0
- ands r2, r0
- ldrh r0, [r6]
- ldr r4, =0xfffffc00
- adds r1, r4, 0
- ands r0, r1
- orrs r0, r2
- strh r0, [r6]
- ldrb r0, [r7]
- movs r2, 0x4
- negs r2, r2
- adds r1, r2, 0
- ands r0, r1
- strb r0, [r7]
- adds r7, 0x8
- adds r6, 0x8
- adds r3, 0x1
- movs r4, 0x1
- add r9, r4
- cmp r5, 0
- bne _080352EE
-_0803535A:
- mov r0, r8
- ldrb r0, [r0, 0x3]
- cmp r9, r0
- bge _0803538A
- ldr r1, =gMain
- movs r5, 0x4
- negs r5, r5
- movs r4, 0x2
- lsls r0, r3, 3
- adds r0, 0x39
- adds r2, r0, r1
-_08035370:
- ldrb r1, [r2]
- adds r0, r5, 0
- ands r0, r1
- orrs r0, r4
- strb r0, [r2]
- adds r2, 0x8
- adds r3, 0x1
- movs r1, 0x1
- add r9, r1
- mov r0, r8
- ldrb r0, [r0, 0x3]
- cmp r9, r0
- blt _08035370
-_0803538A:
- ldr r1, [sp]
- cmp r1, 0
- beq _080353B0
- lsls r0, r3, 3
- ldr r2, =gMain
- adds r0, r2
- adds r0, 0x39
- ldrb r2, [r0]
- movs r1, 0x4
- negs r1, r1
- ands r1, r2
- strb r1, [r0]
- b _080353C6
- .pool
-_080353B0:
- lsls r2, r3, 3
- ldr r4, =gMain
- adds r2, r4
- adds r2, 0x39
- ldrb r1, [r2]
- movs r0, 0x4
- negs r0, r0
- ands r0, r1
- movs r1, 0x2
- orrs r0, r1
- strb r0, [r2]
-_080353C6:
- add sp, 0xC
- pop {r3-r5}
- mov r8, r3
- mov r9, r4
- mov r10, r5
- pop {r4-r7}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_80352C0
-
- thumb_func_start sub_80353DC
-sub_80353DC: @ 80353DC
- push {r4-r7,lr}
- adds r4, r0, 0
- ldr r0, =gUnknown_02022E10
- ldr r0, [r0]
- cmp r0, 0
- beq _0803546E
- ldr r2, [r0, 0x4]
- lsls r1, r4, 3
- subs r0, r1, r4
- lsls r0, 2
- adds r2, r0, r2
- ldrb r0, [r2]
- adds r5, r1, 0
- cmp r0, 0
- beq _0803546E
- ldrb r3, [r2, 0x3]
- adds r0, r3, 0x1
- ldrb r2, [r2, 0x1]
- cmp r0, 0
- beq _08035426
- ldr r1, =gMain
- movs r7, 0x4
- negs r7, r7
- movs r6, 0x2
- adds r3, r0, 0
- lsls r0, r2, 3
- adds r0, 0x39
- adds r2, r0, r1
-_08035414:
- ldrb r1, [r2]
- adds r0, r7, 0
- ands r0, r1
- orrs r0, r6
- strb r0, [r2]
- subs r3, 0x1
- adds r2, 0x8
- cmp r3, 0
- bne _08035414
-_08035426:
- adds r0, r4, 0
- bl sub_8035570
- cmp r0, 0
- bne _08035442
- ldr r0, =gUnknown_02022E10
- ldr r0, [r0]
- ldr r1, [r0, 0x4]
- subs r0, r5, r4
- lsls r0, 2
- adds r0, r1
- ldrh r0, [r0, 0x10]
- bl FreeSpriteTilesByTag
-_08035442:
- adds r0, r4, 0
- bl sub_80355B4
- cmp r0, 0
- bne _0803545E
- ldr r0, =gUnknown_02022E10
- ldr r0, [r0]
- ldr r1, [r0, 0x4]
- subs r0, r5, r4
- lsls r0, 2
- adds r0, r1
- ldrh r0, [r0, 0x12]
- bl FreeSpritePaletteByTag
-_0803545E:
- ldr r0, =gUnknown_02022E10
- ldr r0, [r0]
- ldr r1, [r0, 0x4]
- subs r0, r5, r4
- lsls r0, 2
- adds r0, r1
- movs r1, 0
- strb r1, [r0]
-_0803546E:
- pop {r4-r7}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_80353DC
-
- thumb_func_start sub_803547C
-sub_803547C: @ 803547C
- push {r4-r7,lr}
- adds r4, r0, 0
- adds r5, r1, 0
- ldr r0, =gUnknown_02022E10
- ldr r1, [r0]
- adds r7, r0, 0
- cmp r1, 0
- beq _0803550C
- ldr r2, [r1, 0x4]
- lsls r1, r4, 3
- subs r0, r1, r4
- lsls r0, 2
- adds r2, r0, r2
- ldrb r0, [r2]
- adds r6, r1, 0
- cmp r0, 0
- beq _0803550C
- ldrb r3, [r2, 0x3]
- adds r1, r3, 0x1
- ldrb r0, [r2, 0x1]
- cmp r5, 0
- beq _080354D8
- cmp r1, 0
- beq _0803550C
- ldr r1, =gMain
- movs r5, 0x4
- negs r5, r5
- movs r4, 0x2
- adds r3, 0x1
- lsls r0, 3
- adds r0, 0x39
- adds r2, r0, r1
-_080354BC:
- ldrb r1, [r2]
- adds r0, r5, 0
- ands r0, r1
- orrs r0, r4
- strb r0, [r2]
- subs r3, 0x1
- adds r2, 0x8
- cmp r3, 0
- bne _080354BC
- b _0803550C
- .pool
-_080354D8:
- cmp r1, 0
- beq _080354FA
- ldr r1, =gMain
- movs r5, 0x4
- negs r5, r5
- adds r3, 0x1
- lsls r0, 3
- adds r0, 0x39
- adds r2, r0, r1
-_080354EA:
- ldrb r1, [r2]
- adds r0, r5, 0
- ands r0, r1
- strb r0, [r2]
- subs r3, 0x1
- adds r2, 0x8
- cmp r3, 0
- bne _080354EA
-_080354FA:
- ldr r0, [r7]
- ldr r1, [r0, 0x4]
- subs r0, r6, r4
- lsls r0, 2
- adds r0, r1
- ldr r1, [r0, 0x18]
- adds r0, r4, 0
- bl sub_8035044
-_0803550C:
- pop {r4-r7}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_803547C
-
- thumb_func_start sub_8035518
-sub_8035518: @ 8035518
- push {r4,r5,lr}
- lsls r0, 24
- lsrs r4, r0, 24
- movs r5, 0x40
- movs r3, 0
- ldr r0, =gUnknown_02022E10
- ldr r0, [r0]
- ldr r2, [r0]
- cmp r3, r2
- bcs _0803555A
- ldr r1, [r0, 0x4]
-_0803552E:
- ldrb r0, [r1]
- cmp r0, 0
- bne _08035548
- ldrb r0, [r1, 0x1]
- cmp r0, 0xFF
- beq _08035552
- ldrb r0, [r1, 0x3]
- cmp r0, r4
- bhi _08035552
- ldrb r0, [r1, 0x1]
- b _0803556A
- .pool
-_08035548:
- adds r0, r5, 0x1
- ldrb r5, [r1, 0x3]
- adds r0, r5
- lsls r0, 16
- lsrs r5, r0, 16
-_08035552:
- adds r1, 0x1C
- adds r3, 0x1
- cmp r3, r2
- bcc _0803552E
-_0803555A:
- adds r0, r5, r4
- adds r0, 0x1
- cmp r0, 0x80
- bgt _08035568
- lsls r0, r5, 24
- lsrs r0, 24
- b _0803556A
-_08035568:
- movs r0, 0xFF
-_0803556A:
- pop {r4,r5}
- pop {r1}
- bx r1
- thumb_func_end sub_8035518
-
- thumb_func_start sub_8035570
-sub_8035570: @ 8035570
- push {r4-r6,lr}
- adds r3, r0, 0
- movs r2, 0
- ldr r0, =gUnknown_02022E10
- ldr r0, [r0]
- ldr r4, [r0]
- cmp r2, r4
- bcs _080355AC
- ldr r1, [r0, 0x4]
- lsls r0, r3, 3
- subs r0, r3
- lsls r0, 2
- adds r5, r0, r1
-_0803558A:
- ldrb r0, [r1]
- cmp r0, 0
- beq _080355A4
- cmp r2, r3
- beq _080355A4
- ldrh r0, [r1, 0x10]
- ldrh r6, [r5, 0x10]
- cmp r0, r6
- bne _080355A4
- movs r0, 0x1
- b _080355AE
- .pool
-_080355A4:
- adds r1, 0x1C
- adds r2, 0x1
- cmp r2, r4
- bcc _0803558A
-_080355AC:
- movs r0, 0
-_080355AE:
- pop {r4-r6}
- pop {r1}
- bx r1
- thumb_func_end sub_8035570
-
- thumb_func_start sub_80355B4
-sub_80355B4: @ 80355B4
- push {r4-r6,lr}
- adds r3, r0, 0
- movs r2, 0
- ldr r0, =gUnknown_02022E10
- ldr r0, [r0]
- ldr r4, [r0]
- cmp r2, r4
- bcs _080355F0
- ldr r1, [r0, 0x4]
- lsls r0, r3, 3
- subs r0, r3
- lsls r0, 2
- adds r5, r0, r1
-_080355CE:
- ldrb r0, [r1]
- cmp r0, 0
- beq _080355E8
- cmp r2, r3
- beq _080355E8
- ldrh r0, [r1, 0x12]
- ldrh r6, [r5, 0x12]
- cmp r0, r6
- bne _080355E8
- movs r0, 0x1
- b _080355F2
- .pool
-_080355E8:
- adds r1, 0x1C
- adds r2, 0x1
- cmp r2, r4
- bcc _080355CE
-_080355F0:
- movs r0, 0
-_080355F2:
- pop {r4-r6}
- pop {r1}
- bx r1
- thumb_func_end sub_80355B4
-
- thumb_func_start sub_80355F8
-sub_80355F8: @ 80355F8
- ldr r2, =gUnknown_082FF1C8
- lsls r0, 2
- adds r1, r0
- adds r1, r2
- ldrb r0, [r1]
- bx lr
- .pool
- thumb_func_end sub_80355F8
-
- thumb_func_start sub_8035608
-sub_8035608: @ 8035608
- push {lr}
- bl ResetSpriteData
- ldr r0, =gUnknown_0831AC88
- movs r1, 0
- movs r2, 0
- movs r3, 0
- bl CreateSprite
- lsls r0, 24
- lsrs r0, 24
- ldr r2, =gSprites
- lsls r1, r0, 4
- adds r1, r0
- lsls r1, 2
- adds r1, r2
- adds r1, 0x3E
- ldrb r0, [r1]
- movs r2, 0x4
- orrs r0, r2
- strb r0, [r1]
- ldr r0, =sub_8035648
- bl SetMainCallback2
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_8035608
-
- thumb_func_start sub_8035648
-sub_8035648: @ 8035648
- push {lr}
- bl AnimateSprites
- bl BuildOamBuffer
- pop {r0}
- bx r0
- thumb_func_end sub_8035648
-
- thumb_func_start trs_config
-trs_config: @ 8035658
- push {r4,lr}
- movs r0, 0
- bl ResetBgsAndClearDma3BusyFlags
- ldr r1, =gUnknown_0831AA08
- movs r0, 0
- movs r2, 0x4
- bl InitBgsFromTemplates
- ldr r0, =gBattleTypeFlags
- ldr r1, [r0]
- movs r0, 0x80
- lsls r0, 11
- ands r1, r0
- cmp r1, 0
- beq _080356A4
- ldr r0, =gBattleScripting
- adds r0, 0x24
- movs r1, 0x1
- strb r1, [r0]
- ldr r4, =gUnknown_02023060
- ldr r1, [r4]
- movs r0, 0x1
- bl SetBgTilemapBuffer
- ldr r1, [r4]
- movs r0, 0x2
- bl SetBgTilemapBuffer
- b _080356AA
- .pool
-_080356A4:
- ldr r0, =gBattleScripting
- adds r0, 0x24
- strb r1, [r0]
-_080356AA:
- ldr r1, =gUnknown_0831ABA0
- ldr r0, =gBattleScripting
- adds r0, 0x24
- ldrb r0, [r0]
- lsls r0, 2
- adds r0, r1
- ldr r0, [r0]
- bl InitWindows
- bl DeactivateAllTextPrinters
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end trs_config
-
- thumb_func_start sub_80356D0
-sub_80356D0: @ 80356D0
- push {lr}
- movs r0, 0x2
- bl DisableInterrupts
- movs r0, 0xC5
- bl EnableInterrupts
- bl trs_config
- movs r0, 0x50
- movs r1, 0
- bl SetGpuReg
- movs r0, 0x52
- movs r1, 0
- bl SetGpuReg
- movs r0, 0x54
- movs r1, 0
- bl SetGpuReg
- ldr r1, =0x0000b040
- movs r0, 0
- bl SetGpuReg
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_80356D0
-
- thumb_func_start ApplyPlayerChosenFrameToBattleMenu
-ApplyPlayerChosenFrameToBattleMenu: @ 803570C
- push {lr}
- movs r0, 0x2
- movs r1, 0x12
- movs r2, 0x10
- bl sub_809882C
- movs r0, 0x2
- movs r1, 0x22
- movs r2, 0x10
- bl sub_809882C
- ldr r0, =gUnknown_08D85600
- movs r1, 0x50
- movs r2, 0x20
- bl LoadCompressedPalette
- ldr r0, =gBattleTypeFlags
- ldr r0, [r0]
- movs r1, 0x80
- lsls r1, 11
- ands r0, r1
- cmp r0, 0
- beq _0803575A
- movs r0, 0x70
- bl sub_81978B0
- movs r0, 0
- movs r1, 0x30
- movs r2, 0x70
- bl copy_textbox_border_tile_patterns_to_vram
- ldr r0, =gPlttBufferUnfaded
- adds r0, 0xEC
- movs r1, 0
- strh r1, [r0]
- ldr r1, =gPlttBufferFaded + 0xEC
- movs r2, 0x1
- bl CpuSet
-_0803575A:
- pop {r0}
- bx r0
- .pool
- thumb_func_end ApplyPlayerChosenFrameToBattleMenu
-
- thumb_func_start DrawMainBattleBackground
-DrawMainBattleBackground: @ 8035770
- push {r4,r5,lr}
- ldr r0, =gBattleTypeFlags
- ldr r1, [r0]
- ldr r0, =0x023f0902
- ands r0, r1
- cmp r0, 0
- beq _080357B0
- ldr r0, =gUnknown_08D7C440
- ldr r1, =0x06008000
- bl LZDecompressVram
- ldr r0, =gUnknown_08D7CA28
- ldr r1, =0x0600d000
- bl LZDecompressVram
- ldr r0, =gUnknown_08D7C9EC
- b _08035A52
- .pool
-_080357B0:
- movs r0, 0x80
- lsls r0, 21
- ands r0, r1
- cmp r0, 0
- beq _080357E4
- ldr r0, =gUnknown_08D7BB14
- ldr r1, =0x06008000
- bl LZDecompressVram
- ldr r0, =gUnknown_08D7C154
- ldr r1, =0x0600d000
- bl LZDecompressVram
- ldr r0, =gUnknown_08D7DF30
- b _08035A52
- .pool
-_080357E4:
- movs r0, 0x80
- lsls r0, 22
- ands r0, r1
- cmp r0, 0
- beq _08035818
- ldr r0, =gUnknown_08D7A108
- ldr r1, =0x06008000
- bl LZDecompressVram
- ldr r0, =gUnknown_08D7A720
- ldr r1, =0x0600d000
- bl LZDecompressVram
- ldr r0, =gUnknown_08D7DEF4
- b _08035A52
- .pool
-_08035818:
- movs r0, 0x80
- lsls r0, 23
- ands r0, r1
- cmp r0, 0
- beq _0803584C
- ldr r0, =gUnknown_08D7D590
- ldr r1, =0x06008000
- bl LZDecompressVram
- ldr r0, =gUnknown_08D7DC04
- ldr r1, =0x0600d000
- bl LZDecompressVram
- ldr r0, =gUnknown_08D7E234
- b _08035A52
- .pool
-_0803584C:
- movs r0, 0x8
- ands r1, r0
- cmp r1, 0
- beq _080358C4
- ldr r2, =gTrainers
- ldr r0, =gTrainerBattleOpponent_A
- ldrh r1, [r0]
- lsls r0, r1, 2
- adds r0, r1
- lsls r0, 3
- adds r0, r2
- ldrb r0, [r0, 0x1]
- cmp r0, 0x20
- bne _08035898
- ldr r0, =gUnknown_08D7C440
- ldr r1, =0x06008000
- bl LZDecompressVram
- ldr r0, =gUnknown_08D7CA28
- ldr r1, =0x0600d000
- bl LZDecompressVram
- ldr r0, =gUnknown_08D7DFC4
- b _08035A52
- .pool
-_08035898:
- cmp r0, 0x26
- bne _080358C4
- ldr r0, =gUnknown_08D7CCD8
- ldr r1, =0x06008000
- bl LZDecompressVram
- ldr r0, =gUnknown_08D7D2E0
- ldr r1, =0x0600d000
- bl LZDecompressVram
- ldr r0, =gUnknown_08D7E1F8
- b _08035A52
- .pool
-_080358C4:
- bl sav1_map_get_battletype
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0x8
- bhi _08035904
- lsls r0, 2
- ldr r1, =_080358E0
- adds r0, r1
- ldr r0, [r0]
- mov pc, r0
- .pool
- .align 2, 0
-_080358E0:
- .4byte _08035904
- .4byte _08035950
- .4byte _08035978
- .4byte _080359A0
- .4byte _080359C8
- .4byte _080359F0
- .4byte _08035A18
- .4byte _08035A40
- .4byte _08035A70
-_08035904:
- ldr r4, =gBattleTerrainTable
- ldr r5, =gBattleTerrain
- ldrb r1, [r5]
- lsls r0, r1, 2
- adds r0, r1
- lsls r0, 2
- adds r0, r4
- ldr r0, [r0]
- ldr r1, =0x06008000
- bl LZDecompressVram
- ldrb r1, [r5]
- lsls r0, r1, 2
- adds r0, r1
- lsls r0, 2
- adds r1, r4, 0x4
- adds r0, r1
- ldr r0, [r0]
- ldr r1, =0x0600d000
- bl LZDecompressVram
- ldrb r1, [r5]
- lsls r0, r1, 2
- adds r0, r1
- lsls r0, 2
- adds r4, 0x10
- adds r0, r4
- ldr r0, [r0]
- b _08035A52
- .pool
-_08035950:
- ldr r0, =gUnknown_08D7C440
- ldr r1, =0x06008000
- bl LZDecompressVram
- ldr r0, =gUnknown_08D7CA28
- ldr r1, =0x0600d000
- bl LZDecompressVram
- ldr r0, =gUnknown_08D7DF88
- b _08035A52
- .pool
-_08035978:
- ldr r0, =gUnknown_08D7CCD8
- ldr r1, =0x06008000
- bl LZDecompressVram
- ldr r0, =gUnknown_08D7D2E0
- ldr r1, =0x0600d000
- bl LZDecompressVram
- ldr r0, =gUnknown_08D7E060
- b _08035A52
- .pool
-_080359A0:
- ldr r0, =gUnknown_08D7CCD8
- ldr r1, =0x06008000
- bl LZDecompressVram
- ldr r0, =gUnknown_08D7D2E0
- ldr r1, =0x0600d000
- bl LZDecompressVram
- ldr r0, =gUnknown_08D7E000
- b _08035A52
- .pool
-_080359C8:
- ldr r0, =gUnknown_08D7CCD8
- ldr r1, =0x06008000
- bl LZDecompressVram
- ldr r0, =gUnknown_08D7D2E0
- ldr r1, =0x0600d000
- bl LZDecompressVram
- ldr r0, =gUnknown_08D7E0CC
- b _08035A52
- .pool
-_080359F0:
- ldr r0, =gUnknown_08D7CCD8
- ldr r1, =0x06008000
- bl LZDecompressVram
- ldr r0, =gUnknown_08D7D2E0
- ldr r1, =0x0600d000
- bl LZDecompressVram
- ldr r0, =gUnknown_08D7E11C
- b _08035A52
- .pool
-_08035A18:
- ldr r0, =gUnknown_08D7CCD8
- ldr r1, =0x06008000
- bl LZDecompressVram
- ldr r0, =gUnknown_08D7D2E0
- ldr r1, =0x0600d000
- bl LZDecompressVram
- ldr r0, =gUnknown_08D7E164
- b _08035A52
- .pool
-_08035A40:
- ldr r0, =gUnknown_08D7CCD8
- ldr r1, =0x06008000
- bl LZDecompressVram
- ldr r0, =gUnknown_08D7D2E0
- ldr r1, =0x0600d000
- bl LZDecompressVram
- ldr r0, =gUnknown_08D7E1A8
-_08035A52:
- movs r1, 0x20
- movs r2, 0x60
- bl LoadCompressedPalette
- b _08035A8A
- .pool
-_08035A70:
- ldr r0, =gUnknown_08D7C440
- ldr r1, =0x06008000
- bl LZDecompressVram
- ldr r0, =gUnknown_08D7CA28
- ldr r1, =0x0600d000
- bl LZDecompressVram
- ldr r0, =gUnknown_08D7C9EC
- movs r1, 0x20
- movs r2, 0x60
- bl LoadCompressedPalette
-_08035A8A:
- pop {r4,r5}
- pop {r0}
- bx r0
- .pool
- thumb_func_end DrawMainBattleBackground
-
- thumb_func_start LoadBattleTextboxAndBackground
-LoadBattleTextboxAndBackground: @ 8035AA4
- push {lr}
- ldr r0, =gUnknown_08C00000
- movs r1, 0xC0
- lsls r1, 19
- bl LZDecompressVram
- ldr r1, =gUnknown_08C00524
- movs r0, 0
- movs r2, 0
- movs r3, 0
- bl CopyToBgTilemapBuffer
- movs r0, 0
- bl CopyBgTilemapBufferToVram
- ldr r0, =gUnknown_08C004E0
- movs r1, 0
- movs r2, 0x40
- bl LoadCompressedPalette
- bl ApplyPlayerChosenFrameToBattleMenu
- bl DrawMainBattleBackground
- pop {r0}
- bx r0
- .pool
- thumb_func_end LoadBattleTextboxAndBackground
-
- thumb_func_start sub_8035AE4
-sub_8035AE4: @ 8035AE4
- push {r4-r7,lr}
- mov r7, r9
- mov r6, r8
- push {r6,r7}
- sub sp, 0x18
- ldr r4, [sp, 0x34]
- lsls r0, 24
- lsrs r6, r0, 24
- adds r7, r6, 0
- lsls r1, 24
- lsrs r5, r1, 24
- lsls r2, 24
- lsrs r2, 24
- mov r8, r2
- lsls r3, 24
- lsrs r3, 24
- mov r12, r3
- lsls r4, 24
- lsrs r4, 24
- mov r9, r4
- movs r4, 0
- ldr r0, =gBattleTypeFlags
- ldr r0, [r0]
- movs r1, 0x40
- ands r0, r1
- cmp r0, 0
- beq _08035BCC
- ldr r0, =gTasks
- lsls r1, r6, 2
- adds r1, r6
- lsls r1, 3
- adds r1, r0
- movs r2, 0x12
- ldrsh r0, [r1, r2]
- cmp r0, 0
- beq _08035B56
- cmp r5, 0x1
- beq _08035B7E
- cmp r5, 0x1
- bgt _08035B44
- cmp r5, 0
- beq _08035B4E
- b _08035B88
- .pool
-_08035B44:
- cmp r5, 0x2
- beq _08035B52
- cmp r5, 0x3
- beq _08035B72
- b _08035B88
-_08035B4E:
- ldrh r0, [r1, 0xE]
- b _08035B74
-_08035B52:
- ldrh r1, [r1, 0xE]
- b _08035B80
-_08035B56:
- cmp r5, 0x1
- beq _08035B72
- cmp r5, 0x1
- bgt _08035B64
- cmp r5, 0
- beq _08035B6E
- b _08035B88
-_08035B64:
- cmp r5, 0x2
- beq _08035B7A
- cmp r5, 0x3
- beq _08035B7E
- b _08035B88
-_08035B6E:
- ldrh r0, [r1, 0xE]
- b _08035B74
-_08035B72:
- ldrh r0, [r1, 0x10]
-_08035B74:
- movs r4, 0x3F
- ands r4, r0
- b _08035B88
-_08035B7A:
- ldrh r1, [r1, 0xE]
- b _08035B80
-_08035B7E:
- ldrh r1, [r1, 0x10]
-_08035B80:
- movs r0, 0xFC
- lsls r0, 4
- ands r0, r1
- lsrs r4, r0, 6
-_08035B88:
- movs r2, 0
- movs r6, 0x3
- ldr r0, =0x00006001
- adds r5, r0, 0
- add r3, sp, 0xC
-_08035B92:
- lsls r1, r2, 1
- adds r0, r6, 0
- lsls r0, r1
- ands r0, r4
- asrs r0, r1
- adds r0, r5
- strh r0, [r3]
- adds r3, 0x2
- adds r2, 0x1
- cmp r2, 0x2
- ble _08035B92
- movs r0, 0x3
- str r0, [sp]
- movs r0, 0x1
- str r0, [sp, 0x4]
- movs r0, 0x11
- str r0, [sp, 0x8]
- mov r0, r8
- add r1, sp, 0xC
- mov r2, r12
- mov r3, r9
- bl CopyToBgTilemapBufferRect_ChangePalette
- mov r0, r8
- bl CopyBgTilemapBufferToVram
- b _08035C36
- .pool
-_08035BCC:
- ldr r0, =gBattleScripting
- adds r0, 0x25
- ldrb r0, [r0]
- cmp r5, r0
- bne _08035BEC
- ldr r1, =gTasks
- lsls r0, r6, 2
- adds r0, r6
- lsls r0, 3
- adds r0, r1
- ldrh r4, [r0, 0xE]
- b _08035BF8
- .pool
-_08035BEC:
- ldr r1, =gTasks
- lsls r0, r7, 2
- adds r0, r7
- lsls r0, 3
- adds r0, r1
- ldrh r4, [r0, 0x10]
-_08035BF8:
- movs r2, 0
- movs r6, 0x3
- ldr r0, =0x00006001
- adds r5, r0, 0
- add r3, sp, 0xC
-_08035C02:
- lsls r1, r2, 1
- adds r0, r6, 0
- lsls r0, r1
- ands r0, r4
- asrs r0, r1
- adds r0, r5
- strh r0, [r3]
- adds r3, 0x2
- adds r2, 0x1
- cmp r2, 0x5
- ble _08035C02
- movs r0, 0x6
- str r0, [sp]
- movs r0, 0x1
- str r0, [sp, 0x4]
- movs r0, 0x11
- str r0, [sp, 0x8]
- mov r0, r8
- add r1, sp, 0xC
- mov r2, r12
- mov r3, r9
- bl CopyToBgTilemapBufferRect_ChangePalette
- mov r0, r8
- bl CopyBgTilemapBufferToVram
-_08035C36:
- add sp, 0x18
- pop {r3,r4}
- mov r8, r3
- mov r9, r4
- pop {r4-r7}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_8035AE4
-
- thumb_func_start sub_8035C4C
-sub_8035C4C: @ 8035C4C
- push {lr}
- ldr r0, =gBattleOutcome
- ldrb r2, [r0]
- cmp r2, 0x3
- bne _08035C68
- ldr r0, =gText_Draw
- movs r1, 0x15
- bl BattleHandleAddTextPrinter
- b _08035D68
- .pool
-_08035C68:
- ldr r0, =gBattleTypeFlags
- ldr r0, [r0]
- movs r1, 0x40
- ands r0, r1
- cmp r0, 0
- beq _08035CE2
- cmp r2, 0x1
- bne _08035CAE
- ldr r2, =gLinkPlayers
- ldr r0, =gBattleScripting
- adds r0, 0x25
- ldrb r1, [r0]
- lsls r0, r1, 3
- subs r0, r1
- lsls r0, 2
- adds r0, r2
- ldrh r0, [r0, 0x18]
- cmp r0, 0x1
- beq _08035CFC
- cmp r0, 0x1
- bgt _08035CA4
- cmp r0, 0
- beq _08035D36
- b _08035D68
- .pool
-_08035CA4:
- cmp r0, 0x2
- beq _08035D36
- cmp r0, 0x3
- bne _08035D68
- b _08035CFC
-_08035CAE:
- ldr r2, =gLinkPlayers
- ldr r0, =gBattleScripting
- adds r0, 0x25
- ldrb r1, [r0]
- lsls r0, r1, 3
- subs r0, r1
- lsls r0, 2
- adds r0, r2
- ldrh r0, [r0, 0x18]
- cmp r0, 0x1
- beq _08035D36
- cmp r0, 0x1
- bgt _08035CD8
- cmp r0, 0
- beq _08035CFC
- b _08035D68
- .pool
-_08035CD8:
- cmp r0, 0x2
- beq _08035CFC
- cmp r0, 0x3
- bne _08035D68
- b _08035D36
-_08035CE2:
- cmp r2, 0x1
- bne _08035D20
- ldr r2, =gLinkPlayers
- ldr r0, =gBattleScripting
- adds r0, 0x25
- ldrb r1, [r0]
- lsls r0, r1, 3
- subs r0, r1
- lsls r0, 2
- adds r0, r2
- ldrh r0, [r0, 0x18]
- cmp r0, 0
- beq _08035D36
-_08035CFC:
- ldr r0, =gText_Win
- movs r1, 0x17
- bl BattleHandleAddTextPrinter
- ldr r0, =gText_Loss
- movs r1, 0x16
- bl BattleHandleAddTextPrinter
- b _08035D68
- .pool
-_08035D20:
- ldr r2, =gLinkPlayers
- ldr r0, =gBattleScripting
- adds r0, 0x25
- ldrb r1, [r0]
- lsls r0, r1, 3
- subs r0, r1
- lsls r0, 2
- adds r0, r2
- ldrh r0, [r0, 0x18]
- cmp r0, 0
- beq _08035D58
-_08035D36:
- ldr r0, =gText_Win
- movs r1, 0x16
- bl BattleHandleAddTextPrinter
- ldr r0, =gText_Loss
- movs r1, 0x17
- bl BattleHandleAddTextPrinter
- b _08035D68
- .pool
-_08035D58:
- ldr r0, =gText_Win
- movs r1, 0x17
- bl BattleHandleAddTextPrinter
- ldr r0, =gText_Loss
- movs r1, 0x16
- bl BattleHandleAddTextPrinter
-_08035D68:
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_8035C4C
-
- thumb_func_start task00_0800F6FC
-task00_0800F6FC: @ 8035D74
- push {r4-r7,lr}
- mov r7, r8
- push {r7}
- sub sp, 0x4
- lsls r0, 24
- lsrs r7, r0, 24
- ldr r1, =gTasks
- lsls r0, r7, 2
- mov r8, r0
- adds r0, r7
- lsls r0, 3
- adds r5, r0, r1
- movs r1, 0x8
- ldrsh r0, [r5, r1]
- cmp r0, 0x1
- bne _08035D96
- b _08035EC4
-_08035D96:
- cmp r0, 0x1
- bgt _08035DA4
- cmp r0, 0
- beq _08035DAC
- b _08036138
- .pool
-_08035DA4:
- cmp r0, 0x2
- bne _08035DAA
- b _08035F64
-_08035DAA:
- b _08036138
-_08035DAC:
- ldr r0, =gBattleTypeFlags
- ldr r0, [r0]
- movs r1, 0x40
- ands r0, r1
- cmp r0, 0
- beq _08035E44
- movs r5, 0
- movs r6, 0x3
-_08035DBC:
- ldr r0, =gLinkPlayers + 8
- adds r1, r5, r0
- subs r0, 0x8
- adds r4, r5, r0
- ldrh r0, [r4, 0x18]
- cmp r0, 0x1
- beq _08035DF4
- cmp r0, 0x1
- bgt _08035DDC
- cmp r0, 0
- beq _08035DE6
- b _08035E3A
- .pool
-_08035DDC:
- cmp r0, 0x2
- beq _08035E08
- cmp r0, 0x3
- beq _08035E22
- b _08035E3A
-_08035DE6:
- adds r0, r1, 0
- movs r1, 0x11
- bl BattleHandleAddTextPrinter
- ldrb r1, [r4, 0x18]
- movs r0, 0x4
- b _08035E14
-_08035DF4:
- adds r0, r1, 0
- movs r1, 0x12
- bl BattleHandleAddTextPrinter
- ldrb r1, [r4, 0x18]
- movs r0, 0x4
- str r0, [sp]
- adds r0, r7, 0
- movs r2, 0x2
- b _08035E1A
-_08035E08:
- adds r0, r1, 0
- movs r1, 0x13
- bl BattleHandleAddTextPrinter
- ldrb r1, [r4, 0x18]
- movs r0, 0x8
-_08035E14:
- str r0, [sp]
- adds r0, r7, 0
- movs r2, 0x1
-_08035E1A:
- movs r3, 0x2
- bl sub_8035AE4
- b _08035E3A
-_08035E22:
- adds r0, r1, 0
- movs r1, 0x14
- bl BattleHandleAddTextPrinter
- ldrb r1, [r4, 0x18]
- movs r0, 0x8
- str r0, [sp]
- adds r0, r7, 0
- movs r2, 0x2
- movs r3, 0x2
- bl sub_8035AE4
-_08035E3A:
- adds r5, 0x1C
- subs r6, 0x1
- cmp r6, 0
- bge _08035DBC
- b _08035EA6
-_08035E44:
- ldr r0, =gBattleScripting
- adds r0, 0x25
- ldrb r5, [r0]
- movs r0, 0x1
- adds r6, r5, 0
- eors r6, r0
- adds r1, r6, 0
- ldr r4, =gLinkPlayers
- lsls r0, r5, 3
- subs r0, r5
- lsls r0, 2
- adds r0, r4
- ldrh r0, [r0, 0x18]
- cmp r0, 0
- beq _08035E66
- adds r6, r5, 0
- adds r5, r1, 0
-_08035E66:
- lsls r0, r5, 3
- subs r0, r5
- lsls r0, 2
- adds r4, 0x8
- adds r1, r0, r4
- adds r0, r1, 0
- movs r1, 0xF
- bl BattleHandleAddTextPrinter
- lsls r0, r6, 3
- subs r0, r6
- lsls r0, 2
- adds r1, r0, r4
- adds r0, r1, 0
- movs r1, 0x10
- bl BattleHandleAddTextPrinter
- movs r4, 0x7
- str r4, [sp]
- adds r0, r7, 0
- adds r1, r5, 0
- movs r2, 0x1
- movs r3, 0x2
- bl sub_8035AE4
- str r4, [sp]
- adds r0, r7, 0
- adds r1, r6, 0
- movs r2, 0x2
- movs r3, 0x2
- bl sub_8035AE4
-_08035EA6:
- ldr r0, =gTasks
- mov r2, r8
- adds r1, r2, r7
- lsls r1, 3
- adds r1, r0
- ldrh r0, [r1, 0x8]
- adds r0, 0x1
- strh r0, [r1, 0x8]
- b _08036138
- .pool
-_08035EC4:
- ldr r0, =0x00002710
- bl AllocSpritePalette
- lsls r0, 24
- ldr r2, =gPlttBufferUnfaded
- lsrs r0, 19
- ldr r3, =0x0000021e
- adds r0, r3
- adds r2, r0, r2
- ldr r1, =gPlttBufferFaded
- adds r0, r1
- ldr r1, =0x00007fff
- strh r1, [r0]
- strh r1, [r2]
- ldr r0, =gUnknown_0831A9D0
- movs r1, 0x6F
- movs r2, 0x50
- movs r3, 0
- bl CreateSprite
- ldr r4, =gBattleStruct
- ldr r1, [r4]
- adds r1, 0x7D
- strb r0, [r1]
- ldr r0, =gUnknown_0831A9E8
- movs r1, 0x81
- movs r2, 0x50
- movs r3, 0
- bl CreateSprite
- ldr r1, [r4]
- adds r1, 0x7E
- strb r0, [r1]
- ldr r3, =gSprites
- ldr r0, [r4]
- adds r0, 0x7D
- ldrb r1, [r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r3
- adds r0, 0x3E
- ldrb r1, [r0]
- movs r2, 0x4
- orrs r1, r2
- strb r1, [r0]
- ldr r0, [r4]
- adds r0, 0x7E
- ldrb r1, [r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r3
- adds r0, 0x3E
- ldrb r1, [r0]
- orrs r1, r2
- strb r1, [r0]
- ldrh r0, [r5, 0x8]
- adds r0, 0x1
- strh r0, [r5, 0x8]
- b _08036138
- .pool
-_08035F64:
- movs r1, 0x12
- ldrsh r0, [r5, r1]
- cmp r0, 0
- beq _08035FCC
- ldr r4, =gBattle_BG1_X
- ldrh r0, [r5, 0xA]
- bl Sin2
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0
- bge _08035F7E
- adds r0, 0x1F
-_08035F7E:
- asrs r1, r0, 5
- movs r2, 0x14
- negs r2, r2
- adds r0, r2, 0
- subs r0, r1
- strh r0, [r4]
- ldr r4, =gBattle_BG2_X
- ldrh r0, [r5, 0xC]
- bl Sin2
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0
- bge _08035F9C
- adds r0, 0x1F
-_08035F9C:
- asrs r1, r0, 5
- movs r3, 0x8C
- negs r3, r3
- adds r0, r3, 0
- subs r0, r1
- strh r0, [r4]
- ldr r0, =gBattle_BG1_Y
- ldr r2, =0x0000ffdc
- adds r1, r2, 0
- strh r1, [r0]
- ldr r0, =gBattle_BG2_Y
- strh r1, [r0]
- b _08036038
- .pool
-_08035FCC:
- ldr r4, =gBattle_BG1_X
- ldrh r0, [r5, 0xA]
- bl Sin2
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0
- bge _08035FDE
- adds r0, 0x1F
-_08035FDE:
- asrs r1, r0, 5
- movs r3, 0x14
- negs r3, r3
- adds r0, r3, 0
- subs r0, r1
- strh r0, [r4]
- ldr r4, =gBattle_BG1_Y
- ldrh r0, [r5, 0xA]
- bl Cos2
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0
- bge _08035FFC
- adds r0, 0x1F
-_08035FFC:
- asrs r0, 5
- subs r0, 0xA4
- strh r0, [r4]
- ldr r4, =gBattle_BG2_X
- ldrh r0, [r5, 0xC]
- bl Sin2
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0
- bge _08036014
- adds r0, 0x1F
-_08036014:
- asrs r1, r0, 5
- movs r2, 0x8C
- negs r2, r2
- adds r0, r2, 0
- subs r0, r1
- strh r0, [r4]
- ldr r4, =gBattle_BG2_Y
- ldrh r0, [r5, 0xC]
- bl Cos2
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0
- bge _08036032
- adds r0, 0x1F
-_08036032:
- asrs r0, 5
- subs r0, 0xA4
- strh r0, [r4]
-_08036038:
- ldr r1, =gTasks
- lsls r0, r7, 2
- adds r0, r7
- lsls r0, 3
- adds r1, r0, r1
- ldrh r0, [r1, 0xC]
- movs r2, 0xC
- ldrsh r3, [r1, r2]
- mov r8, r3
- cmp r3, 0
- beq _08036070
- subs r0, 0x2
- strh r0, [r1, 0xC]
- ldrh r0, [r1, 0xA]
- adds r0, 0x2
- strh r0, [r1, 0xA]
- b _08036138
- .pool
-_08036070:
- movs r3, 0x12
- ldrsh r0, [r1, r3]
- cmp r0, 0
- beq _0803607C
- bl sub_8035C4C
-_0803607C:
- movs r0, 0x78
- bl PlaySE
- adds r0, r7, 0
- bl DestroyTask
- ldr r4, =gSprites
- ldr r5, =gBattleStruct
- ldr r0, [r5]
- adds r0, 0x7D
- ldrb r0, [r0]
- lsls r1, r0, 4
- adds r1, r0
- lsls r1, 2
- adds r1, r4
- adds r1, 0x3E
- ldrb r3, [r1]
- movs r2, 0x5
- negs r2, r2
- adds r0, r2, 0
- ands r0, r3
- strb r0, [r1]
- ldr r0, [r5]
- adds r0, 0x7E
- ldrb r1, [r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r4
- adds r0, 0x3E
- ldrb r1, [r0]
- ands r2, r1
- strb r2, [r0]
- ldr r5, [r5]
- adds r6, r5, 0
- adds r6, 0x7E
- ldrb r0, [r6]
- lsls r2, r0, 4
- adds r2, r0
- lsls r2, 2
- adds r2, r4
- ldrh r3, [r2, 0x4]
- lsls r1, r3, 22
- lsrs r1, 22
- adds r1, 0x40
- ldr r7, =0x000003ff
- adds r0, r7, 0
- ands r1, r0
- ldr r0, =0xfffffc00
- ands r0, r3
- orrs r0, r1
- strh r0, [r2, 0x4]
- adds r5, 0x7D
- ldrb r1, [r5]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r4
- mov r1, r8
- strh r1, [r0, 0x2E]
- ldrb r1, [r6]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r4
- movs r1, 0x1
- strh r1, [r0, 0x2E]
- ldrb r1, [r5]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r4
- ldrh r1, [r0, 0x20]
- strh r1, [r0, 0x30]
- ldrb r1, [r6]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r4
- ldrh r1, [r0, 0x20]
- strh r1, [r0, 0x30]
- ldrb r1, [r5]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r4
- mov r2, r8
- strh r2, [r0, 0x32]
- ldrb r1, [r6]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r4
- strh r2, [r0, 0x32]
-_08036138:
- add sp, 0x4
- pop {r3}
- mov r8, r3
- pop {r4-r7}
- pop {r0}
- bx r0
- .pool
- thumb_func_end task00_0800F6FC
-
- thumb_func_start LoadBattleEntryBackground
-LoadBattleEntryBackground: @ 8036154
- push {r4,r5,lr}
- ldr r0, =gBattleTypeFlags
- ldr r1, [r0]
- movs r0, 0x2
- ands r0, r1
- cmp r0, 0
- beq _08036208
- ldr r0, =gUnknown_08D778F0
- ldr r1, =0x06004000
- bl LZDecompressVram
- ldr r0, =gUnknown_08D77B0C
- ldr r1, =0x06010000
- bl LZDecompressVram
- ldr r0, =gUnknown_08D77AE4
- movs r1, 0x60
- movs r2, 0x20
- bl LoadCompressedPalette
- movs r0, 0x1
- movs r1, 0x3
- movs r2, 0x1
- bl SetBgAttribute
- ldr r1, =0x00005c04
- movs r0, 0xA
- bl SetGpuReg
- ldr r4, =gUnknown_08D779D8
- movs r0, 0x1
- adds r1, r4, 0
- movs r2, 0
- movs r3, 0
- bl CopyToBgTilemapBuffer
- movs r0, 0x2
- adds r1, r4, 0
- movs r2, 0
- movs r3, 0
- bl CopyToBgTilemapBuffer
- movs r0, 0x1
- bl CopyBgTilemapBufferToVram
- movs r0, 0x2
- bl CopyBgTilemapBufferToVram
- movs r0, 0x48
- movs r1, 0x36
- bl SetGpuReg
- movs r0, 0x4A
- movs r1, 0x36
- bl SetGpuReg
- ldr r0, =gBattle_BG1_Y
- ldr r2, =0x0000ff5c
- adds r1, r2, 0
- strh r1, [r0]
- ldr r0, =gBattle_BG2_Y
- strh r1, [r0]
- ldr r0, =gUnknown_0831AA00
- bl LoadCompressedObjectPicUsingHeap
- b _080363AC
- .pool
-_08036208:
- ldr r0, =0x023f0902
- ands r0, r1
- cmp r0, 0
- beq _0803628C
- movs r0, 0x80
- lsls r0, 15
- ands r1, r0
- cmp r1, 0
- beq _08036224
- ldr r0, =gPartnerTrainerId
- ldrh r1, [r0]
- ldr r0, =0x00000c03
- cmp r1, r0
- bne _08036248
-_08036224:
- ldr r0, =gUnknown_08D820D4
- ldr r1, =0x06004000
- bl LZDecompressVram
- ldr r0, =gUnknown_08D824E4
- b _08036382
- .pool
-_08036248:
- movs r0, 0x1
- movs r1, 0x1
- movs r2, 0x2
- bl SetBgAttribute
- movs r0, 0x2
- movs r1, 0x1
- movs r2, 0x2
- bl SetBgAttribute
- ldr r1, =gUnknown_08D857A8
- movs r0, 0x1
- movs r2, 0
- movs r3, 0
- bl CopyToBgTilemapBuffer
- ldr r1, =gUnknown_08D85A1C
- movs r0, 0x2
- movs r2, 0
- movs r3, 0
- bl CopyToBgTilemapBuffer
- movs r0, 0x1
- bl CopyBgTilemapBufferToVram
- movs r0, 0x2
- bl CopyBgTilemapBufferToVram
- b _080363AC
- .pool
-_0803628C:
- movs r0, 0x80
- lsls r0, 21
- ands r0, r1
- cmp r0, 0
- beq _080362B0
- ldr r0, =gUnknown_08D81610
- ldr r1, =0x06004000
- bl LZDecompressVram
- ldr r0, =gUnknown_08D81E2C
- b _08036382
- .pool
-_080362B0:
- movs r0, 0x80
- lsls r0, 22
- ands r0, r1
- cmp r0, 0
- beq _080362D4
- ldr r0, =gUnknown_08D7F9F8
- ldr r1, =0x06004000
- bl LZDecompressVram
- ldr r0, =gUnknown_08D7FEC4
- b _08036382
- .pool
-_080362D4:
- movs r0, 0x80
- lsls r0, 23
- ands r0, r1
- cmp r0, 0
- beq _080362F8
- ldr r0, =gUnknown_08D82608
- ldr r1, =0x06004000
- bl LZDecompressVram
- ldr r0, =gUnknown_08D82C70
- b _08036382
- .pool
-_080362F8:
- movs r0, 0x8
- ands r1, r0
- cmp r1, 0
- beq _08036350
- ldr r2, =gTrainers
- ldr r0, =gTrainerBattleOpponent_A
- ldrh r1, [r0]
- lsls r0, r1, 2
- adds r0, r1
- lsls r0, 3
- adds r0, r2
- ldrb r0, [r0, 0x1]
- cmp r0, 0x20
- bne _08036334
- ldr r0, =gUnknown_08D820D4
- ldr r1, =0x06004000
- bl LZDecompressVram
- ldr r0, =gUnknown_08D824E4
- b _08036382
- .pool
-_08036334:
- cmp r0, 0x26
- bne _08036350
- ldr r0, =gUnknown_08D820D4
- ldr r1, =0x06004000
- bl LZDecompressVram
- ldr r0, =gUnknown_08D824E4
- b _08036382
- .pool
-_08036350:
- bl sav1_map_get_battletype
- lsls r0, 24
- cmp r0, 0
- bne _0803639C
- ldr r4, =gBattleTerrainTable
- ldr r5, =gBattleTerrain
- ldrb r1, [r5]
- lsls r0, r1, 2
- adds r0, r1
- lsls r0, 2
- adds r1, r4, 0
- adds r1, 0x8
- adds r0, r1
- ldr r0, [r0]
- ldr r1, =0x06004000
- bl LZDecompressVram
- ldrb r1, [r5]
- lsls r0, r1, 2
- adds r0, r1
- lsls r0, 2
- adds r4, 0xC
- adds r0, r4
- ldr r0, [r0]
-_08036382:
- ldr r1, =0x0600e000
- bl LZDecompressVram
- b _080363AC
- .pool
-_0803639C:
- ldr r0, =gUnknown_08D820D4
- ldr r1, =0x06004000
- bl LZDecompressVram
- ldr r0, =gUnknown_08D824E4
- ldr r1, =0x0600e000
- bl LZDecompressVram
-_080363AC:
- pop {r4,r5}
- pop {r0}
- bx r0
- .pool
- thumb_func_end LoadBattleEntryBackground
-
- thumb_func_start LoadChosenBattleElement
-LoadChosenBattleElement: @ 80363C4
- push {r4,lr}
- lsls r0, 24
- lsrs r0, 24
- movs r4, 0
- cmp r0, 0x6
- bls _080363D2
- b _08036756
-_080363D2:
- lsls r0, 2
- ldr r1, =_080363E0
- adds r0, r1
- ldr r0, [r0]
- mov pc, r0
- .pool
- .align 2, 0
-_080363E0:
- .4byte _080363FC
- .4byte _0803640C
- .4byte _08036424
- .4byte _08036434
- .4byte _0803652C
- .4byte _08036638
- .4byte _08036750
-_080363FC:
- ldr r0, =gUnknown_08C00000
- movs r1, 0xC0
- lsls r1, 19
- bl LZDecompressVram
- b _08036758
- .pool
-_0803640C:
- ldr r1, =gUnknown_08C00524
- movs r0, 0
- movs r2, 0
- movs r3, 0
- bl CopyToBgTilemapBuffer
- movs r0, 0
- bl CopyBgTilemapBufferToVram
- b _08036758
- .pool
-_08036424:
- ldr r0, =gUnknown_08C004E0
- movs r1, 0
- movs r2, 0x40
- bl LoadCompressedPalette
- b _08036758
- .pool
-_08036434:
- ldr r0, =gBattleTypeFlags
- ldr r1, [r0]
- ldr r0, =0x023f0902
- ands r0, r1
- cmp r0, 0
- bne _08036518
- movs r0, 0x80
- lsls r0, 21
- ands r0, r1
- cmp r0, 0
- beq _0803645C
- ldr r0, =gUnknown_08D7BB14
- b _0803651A
- .pool
-_0803645C:
- movs r0, 0x8
- ands r1, r0
- cmp r1, 0
- beq _0803648C
- ldr r2, =gTrainers
- ldr r0, =gTrainerBattleOpponent_A
- ldrh r1, [r0]
- lsls r0, r1, 2
- adds r0, r1
- lsls r0, 3
- adds r0, r2
- ldrb r0, [r0, 0x1]
- cmp r0, 0x20
- beq _08036518
- cmp r0, 0x26
- bne _0803648C
- ldr r0, =gUnknown_08D7CCD8
- b _0803651A
- .pool
-_0803648C:
- bl sav1_map_get_battletype
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0x8
- bhi _080364CC
- lsls r0, 2
- ldr r1, =_080364A8
- adds r0, r1
- ldr r0, [r0]
- mov pc, r0
- .pool
- .align 2, 0
-_080364A8:
- .4byte _080364CC
- .4byte _08036518
- .4byte _080364E8
- .4byte _080364F0
- .4byte _080364F8
- .4byte _08036500
- .4byte _08036508
- .4byte _08036510
- .4byte _08036518
-_080364CC:
- ldr r2, =gBattleTerrainTable
- ldr r0, =gBattleTerrain
- ldrb r1, [r0]
- lsls r0, r1, 2
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- ldr r0, [r0]
- b _0803651A
- .pool
-_080364E8:
- ldr r0, =gUnknown_08D7CCD8
- b _0803651A
- .pool
-_080364F0:
- ldr r0, =gUnknown_08D7CCD8
- b _0803651A
- .pool
-_080364F8:
- ldr r0, =gUnknown_08D7CCD8
- b _0803651A
- .pool
-_08036500:
- ldr r0, =gUnknown_08D7CCD8
- b _0803651A
- .pool
-_08036508:
- ldr r0, =gUnknown_08D7CCD8
- b _0803651A
- .pool
-_08036510:
- ldr r0, =gUnknown_08D7CCD8
- b _0803651A
- .pool
-_08036518:
- ldr r0, =gUnknown_08D7C440
-_0803651A:
- ldr r1, =0x06008000
- bl LZDecompressVram
- b _08036758
- .pool
-_0803652C:
- ldr r0, =gBattleTypeFlags
- ldr r1, [r0]
- ldr r0, =0x023f0902
- ands r0, r1
- cmp r0, 0
- beq _0803653A
- b _08036624
-_0803653A:
- movs r0, 0x80
- lsls r0, 5
- ands r0, r1
- cmp r0, 0
- beq _08036568
- ldr r0, =gGameVersion
- ldrb r0, [r0]
- cmp r0, 0x2
- bne _08036560
- ldr r0, =gUnknown_08D7C154
- b _08036626
- .pool
-_08036560:
- ldr r0, =gUnknown_08D7A720
- b _08036626
- .pool
-_08036568:
- movs r0, 0x8
- ands r1, r0
- cmp r1, 0
- beq _08036598
- ldr r2, =gTrainers
- ldr r0, =gTrainerBattleOpponent_A
- ldrh r1, [r0]
- lsls r0, r1, 2
- adds r0, r1
- lsls r0, 3
- adds r0, r2
- ldrb r0, [r0, 0x1]
- cmp r0, 0x20
- beq _08036624
- cmp r0, 0x26
- bne _08036598
- ldr r0, =gUnknown_08D7D2E0
- b _08036626
- .pool
-_08036598:
- bl sav1_map_get_battletype
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0x8
- bhi _080365D8
- lsls r0, 2
- ldr r1, =_080365B4
- adds r0, r1
- ldr r0, [r0]
- mov pc, r0
- .pool
- .align 2, 0
-_080365B4:
- .4byte _080365D8
- .4byte _08036624
- .4byte _080365F4
- .4byte _080365FC
- .4byte _08036604
- .4byte _0803660C
- .4byte _08036614
- .4byte _0803661C
- .4byte _08036624
-_080365D8:
- ldr r2, =gBattleTerrainTable
- ldr r0, =gBattleTerrain
- ldrb r1, [r0]
- lsls r0, r1, 2
- adds r0, r1
- lsls r0, 2
- adds r2, 0x4
- adds r0, r2
- ldr r0, [r0]
- b _08036626
- .pool
-_080365F4:
- ldr r0, =gUnknown_08D7D2E0
- b _08036626
- .pool
-_080365FC:
- ldr r0, =gUnknown_08D7D2E0
- b _08036626
- .pool
-_08036604:
- ldr r0, =gUnknown_08D7D2E0
- b _08036626
- .pool
-_0803660C:
- ldr r0, =gUnknown_08D7D2E0
- b _08036626
- .pool
-_08036614:
- ldr r0, =gUnknown_08D7D2E0
- b _08036626
- .pool
-_0803661C:
- ldr r0, =gUnknown_08D7D2E0
- b _08036626
- .pool
-_08036624:
- ldr r0, =gUnknown_08D7CA28
-_08036626:
- ldr r1, =0x0600d000
- bl LZDecompressVram
- b _08036758
- .pool
-_08036638:
- ldr r0, =gBattleTypeFlags
- ldr r1, [r0]
- ldr r0, =0x023f0902
- ands r0, r1
- cmp r0, 0
- beq _08036646
- b _08036740
-_08036646:
- movs r0, 0x80
- lsls r0, 5
- ands r0, r1
- cmp r0, 0
- beq _08036674
- ldr r0, =gGameVersion
- ldrb r0, [r0]
- cmp r0, 0x2
- bne _0803666C
- ldr r0, =gUnknown_08D7DF30
- b _08036742
- .pool
-_0803666C:
- ldr r0, =gUnknown_08D7DEF4
- b _08036742
- .pool
-_08036674:
- movs r0, 0x8
- ands r1, r0
- cmp r1, 0
- beq _080366AC
- ldr r2, =gTrainers
- ldr r0, =gTrainerBattleOpponent_A
- ldrh r1, [r0]
- lsls r0, r1, 2
- adds r0, r1
- lsls r0, 3
- adds r0, r2
- ldrb r0, [r0, 0x1]
- cmp r0, 0x20
- bne _080366A0
- ldr r0, =gUnknown_08D7DFC4
- b _08036742
- .pool
-_080366A0:
- cmp r0, 0x26
- bne _080366AC
- ldr r0, =gUnknown_08D7E1F8
- b _08036742
- .pool
-_080366AC:
- bl sav1_map_get_battletype
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0x8
- bhi _080366EC
- lsls r0, 2
- ldr r1, =_080366C8
- adds r0, r1
- ldr r0, [r0]
- mov pc, r0
- .pool
- .align 2, 0
-_080366C8:
- .4byte _080366EC
- .4byte _08036708
- .4byte _08036710
- .4byte _08036718
- .4byte _08036720
- .4byte _08036728
- .4byte _08036730
- .4byte _08036738
- .4byte _08036740
-_080366EC:
- ldr r2, =gBattleTerrainTable
- ldr r0, =gBattleTerrain
- ldrb r1, [r0]
- lsls r0, r1, 2
- adds r0, r1
- lsls r0, 2
- adds r2, 0x10
- adds r0, r2
- ldr r0, [r0]
- b _08036742
- .pool
-_08036708:
- ldr r0, =gUnknown_08D7DF88
- b _08036742
- .pool
-_08036710:
- ldr r0, =gUnknown_08D7E060
- b _08036742
- .pool
-_08036718:
- ldr r0, =gUnknown_08D7E000
- b _08036742
- .pool
-_08036720:
- ldr r0, =gUnknown_08D7E0CC
- b _08036742
- .pool
-_08036728:
- ldr r0, =gUnknown_08D7E11C
- b _08036742
- .pool
-_08036730:
- ldr r0, =gUnknown_08D7E164
- b _08036742
- .pool
-_08036738:
- ldr r0, =gUnknown_08D7E1A8
- b _08036742
- .pool
-_08036740:
- ldr r0, =gUnknown_08D7C9EC
-_08036742:
- movs r1, 0x20
- movs r2, 0x60
- bl LoadCompressedPalette
- b _08036758
- .pool
-_08036750:
- bl ApplyPlayerChosenFrameToBattleMenu
- b _08036758
-_08036756:
- movs r4, 0x1
-_08036758:
- adds r0, r4, 0
- pop {r4}
- pop {r1}
- bx r1
- thumb_func_end LoadChosenBattleElement
-
- .align 2, 0 @ Don't pad with nop.
diff --git a/asm/overworld.s b/asm/overworld.s
index 7e91b8054..fb3c023b1 100644
--- a/asm/overworld.s
+++ b/asm/overworld.s
@@ -2856,8 +2856,8 @@ sav1_map_get_name: @ 8085C58
.pool
thumb_func_end sav1_map_get_name
- thumb_func_start sav1_map_get_battletype
-sav1_map_get_battletype: @ 8085C80
+ thumb_func_start GetCurrentMapBattleScene
+GetCurrentMapBattleScene: @ 8085C80
push {lr}
ldr r0, =gSaveBlock1Ptr
ldr r1, [r0]
@@ -2875,7 +2875,7 @@ sav1_map_get_battletype: @ 8085C80
pop {r1}
bx r1
.pool
- thumb_func_end sav1_map_get_battletype
+ thumb_func_end GetCurrentMapBattleScene
thumb_func_start overworld_bg_setup
@ void overworld_bg_setup()
diff --git a/asm/pokeblock_feed.s b/asm/pokeblock_feed.s
index aef726c16..08559a8a2 100644
--- a/asm/pokeblock_feed.s
+++ b/asm/pokeblock_feed.s
@@ -391,7 +391,7 @@ _08179F00:
.pool
_08179F20:
bl reset_temp_tile_data_buffers
- ldr r1, =gUnknown_08D7C440
+ ldr r1, =gBattleTerrainTiles_Building
movs r0, 0
str r0, [sp]
movs r0, 0x1
@@ -423,7 +423,7 @@ _08179F5E:
b _08179FA0
.pool
_08179F78:
- ldr r0, =gUnknown_08D7C9EC
+ ldr r0, =gBattleTerrainPalette_Frontier
movs r1, 0x20
movs r2, 0x60
bl LoadCompressedPalette
diff --git a/asm/rom_8034C54.s b/asm/rom_8034C54.s
new file mode 100644
index 000000000..432b8250e
--- /dev/null
+++ b/asm/rom_8034C54.s
@@ -0,0 +1,1312 @@
+ .include "asm/macros.inc"
+ .include "constants/constants.inc"
+
+ .syntax unified
+
+ .text
+
+ thumb_func_start sub_8034C54
+sub_8034C54: @ 8034C54
+ push {r4-r7,lr}
+ adds r4, r0, 0
+ ldr r5, =gUnknown_02022E10
+ ldr r0, [r5]
+ cmp r0, 0
+ beq _08034C64
+ bl sub_8034CC8
+_08034C64:
+ movs r0, 0x8
+ bl Alloc
+ str r0, [r5]
+ cmp r0, 0
+ bne _08034C78
+ movs r0, 0
+ b _08034CC0
+ .pool
+_08034C78:
+ lsls r0, r4, 3
+ subs r0, r4
+ lsls r0, 2
+ bl Alloc
+ ldr r1, [r5]
+ str r0, [r1, 0x4]
+ cmp r0, 0
+ bne _08034C94
+ adds r0, r1, 0
+ bl Free
+ movs r0, 0
+ b _08034CC0
+_08034C94:
+ str r4, [r1]
+ movs r3, 0
+ cmp r3, r4
+ bcs _08034CBE
+ movs r7, 0
+ movs r6, 0xFF
+ movs r2, 0
+_08034CA2:
+ ldr r0, [r5]
+ ldr r0, [r0, 0x4]
+ adds r0, r2, r0
+ strb r7, [r0]
+ ldr r0, [r5]
+ ldr r1, [r0, 0x4]
+ adds r1, r2, r1
+ ldrb r0, [r1, 0x1]
+ orrs r0, r6
+ strb r0, [r1, 0x1]
+ adds r2, 0x1C
+ adds r3, 0x1
+ cmp r3, r4
+ bcc _08034CA2
+_08034CBE:
+ movs r0, 0x1
+_08034CC0:
+ pop {r4-r7}
+ pop {r1}
+ bx r1
+ thumb_func_end sub_8034C54
+
+ thumb_func_start sub_8034CC8
+sub_8034CC8: @ 8034CC8
+ push {r4,r5,lr}
+ ldr r2, =gUnknown_02022E10
+ ldr r1, [r2]
+ cmp r1, 0
+ beq _08034D08
+ ldr r0, [r1, 0x4]
+ cmp r0, 0
+ beq _08034CFC
+ movs r4, 0
+ ldr r0, [r1]
+ cmp r4, r0
+ bcs _08034CF2
+ adds r5, r2, 0
+_08034CE2:
+ adds r0, r4, 0
+ bl sub_80353DC
+ adds r4, 0x1
+ ldr r0, [r5]
+ ldr r0, [r0]
+ cmp r4, r0
+ bcc _08034CE2
+_08034CF2:
+ ldr r0, =gUnknown_02022E10
+ ldr r0, [r0]
+ ldr r0, [r0, 0x4]
+ bl Free
+_08034CFC:
+ ldr r4, =gUnknown_02022E10
+ ldr r0, [r4]
+ bl Free
+ movs r0, 0
+ str r0, [r4]
+_08034D08:
+ pop {r4,r5}
+ pop {r0}
+ bx r0
+ .pool
+ thumb_func_end sub_8034CC8
+
+ thumb_func_start sub_8034D14
+sub_8034D14: @ 8034D14
+ push {r4-r7,lr}
+ mov r7, r10
+ mov r6, r9
+ mov r5, r8
+ push {r5-r7}
+ sub sp, 0x8
+ mov r8, r0
+ mov r10, r1
+ adds r5, r2, 0
+ ldr r6, =gUnknown_02022E10
+ ldr r0, [r6]
+ cmp r0, 0
+ beq _08034DD4
+ ldr r1, [r0, 0x4]
+ mov r0, r8
+ lsls r2, r0, 3
+ subs r0, r2, r0
+ lsls r4, r0, 2
+ adds r1, r4, r1
+ ldrb r0, [r1]
+ mov r9, r2
+ cmp r0, 0
+ bne _08034DD4
+ ldrb r0, [r5, 0x1]
+ bl sub_8035518
+ ldr r1, [r6]
+ ldr r1, [r1, 0x4]
+ adds r1, r4, r1
+ strb r0, [r1, 0x1]
+ ldr r0, [r6]
+ ldr r0, [r0, 0x4]
+ adds r0, r4, r0
+ ldrb r0, [r0, 0x1]
+ cmp r0, 0xFF
+ beq _08034DD4
+ ldr r0, [r5, 0x8]
+ ldrh r0, [r0, 0x6]
+ bl GetSpriteTileStartByTag
+ ldr r2, [r6]
+ ldr r1, [r2, 0x4]
+ adds r1, r4, r1
+ strh r0, [r1, 0xA]
+ ldr r0, [r2, 0x4]
+ adds r0, r4, r0
+ ldrh r1, [r0, 0xA]
+ ldr r7, =0xffff0000
+ lsrs r0, r7, 16
+ cmp r1, r0
+ bne _08034DE0
+ ldr r2, [r5, 0x8]
+ ldrh r0, [r2, 0x4]
+ adds r1, r2, 0
+ cmp r0, 0
+ beq _08034D94
+ adds r0, r1, 0
+ bl LoadSpriteSheet
+ b _08034DB4
+ .pool
+_08034D94:
+ ldr r0, [r2]
+ ldr r1, [r2, 0x4]
+ str r0, [sp]
+ str r1, [sp, 0x4]
+ ldr r0, [r2]
+ bl sub_8034974
+ lsls r0, 16
+ lsrs r0, 16
+ ldr r1, [sp, 0x4]
+ ands r1, r7
+ orrs r1, r0
+ str r1, [sp, 0x4]
+ mov r0, sp
+ bl LoadCompressedObjectPic
+_08034DB4:
+ ldr r1, [r6]
+ ldr r1, [r1, 0x4]
+ adds r1, r4, r1
+ strh r0, [r1, 0xA]
+ ldr r0, =gUnknown_02022E10
+ ldr r0, [r0]
+ ldr r1, [r0, 0x4]
+ mov r2, r9
+ mov r3, r8
+ subs r0, r2, r3
+ lsls r0, 2
+ adds r0, r1
+ ldrh r1, [r0, 0xA]
+ ldr r0, =0x0000ffff
+ cmp r1, r0
+ bne _08034DE0
+_08034DD4:
+ movs r0, 0
+ b _08034EE8
+ .pool
+_08034DE0:
+ ldr r0, [r5, 0xC]
+ ldrh r0, [r0, 0x4]
+ bl IndexOfSpritePaletteTag
+ ldr r6, =gUnknown_02022E10
+ ldr r1, [r6]
+ ldr r1, [r1, 0x4]
+ mov r4, r9
+ mov r3, r8
+ subs r2, r4, r3
+ lsls r4, r2, 2
+ adds r1, r4, r1
+ strb r0, [r1, 0x4]
+ ldr r0, [r6]
+ ldr r0, [r0, 0x4]
+ adds r0, r4, r0
+ ldrb r0, [r0, 0x4]
+ cmp r0, 0xFF
+ bne _08034E14
+ ldr r0, [r5, 0xC]
+ bl LoadSpritePalette
+ ldr r1, [r6]
+ ldr r1, [r1, 0x4]
+ adds r1, r4, r1
+ strb r0, [r1, 0x4]
+_08034E14:
+ ldr r0, [r6]
+ ldr r1, [r0, 0x4]
+ adds r1, r4, r1
+ ldrb r0, [r5]
+ lsls r0, 30
+ lsrs r0, 30
+ strb r0, [r1, 0x2]
+ ldr r0, [r6]
+ ldr r0, [r0, 0x4]
+ adds r0, r4, r0
+ ldrb r1, [r5, 0x1]
+ strb r1, [r0, 0x3]
+ ldr r2, [r6]
+ ldr r0, [r2, 0x4]
+ adds r0, r4, r0
+ ldrh r1, [r5, 0x4]
+ strh r1, [r0, 0xC]
+ ldr r0, [r2, 0x4]
+ adds r0, r4, r0
+ ldrh r1, [r5, 0x6]
+ strh r1, [r0, 0xE]
+ ldr r1, [r2, 0x4]
+ adds r1, r4, r1
+ ldrb r0, [r5]
+ lsls r0, 28
+ lsrs r0, 30
+ strb r0, [r1, 0x6]
+ ldr r0, [r6]
+ ldr r1, [r0, 0x4]
+ adds r1, r4, r1
+ ldrb r0, [r5]
+ lsls r0, 26
+ lsrs r0, 30
+ strb r0, [r1, 0x5]
+ ldr r0, [r6]
+ ldr r1, [r0, 0x4]
+ adds r1, r4, r1
+ ldrb r0, [r5]
+ lsrs r0, 6
+ strb r0, [r1, 0x7]
+ ldr r0, [r6]
+ ldr r0, [r0, 0x4]
+ adds r0, r4, r0
+ ldrb r1, [r5, 0x2]
+ strb r1, [r0, 0x8]
+ ldrb r1, [r5]
+ lsls r0, r1, 28
+ lsrs r0, 30
+ lsls r1, 26
+ lsrs r1, 30
+ bl sub_80355F8
+ ldr r1, [r6]
+ ldr r1, [r1, 0x4]
+ adds r1, r4, r1
+ strb r0, [r1, 0x9]
+ ldr r2, [r6]
+ ldr r0, [r2, 0x4]
+ adds r0, r4, r0
+ ldr r1, [r5, 0x8]
+ ldrh r1, [r1, 0x6]
+ strh r1, [r0, 0x10]
+ ldr r0, [r2, 0x4]
+ adds r0, r4, r0
+ ldr r1, [r5, 0xC]
+ ldrh r1, [r1, 0x4]
+ strh r1, [r0, 0x12]
+ ldr r0, [r2, 0x4]
+ adds r0, r4, r0
+ movs r1, 0x1
+ strb r1, [r0]
+ ldr r0, [r6]
+ ldr r0, [r0, 0x4]
+ adds r0, r4, r0
+ str r1, [r0, 0x14]
+ movs r3, 0x1
+ ldrb r0, [r5, 0x1]
+ cmp r3, r0
+ bcs _08034ECA
+_08034EB2:
+ ldr r0, [r6]
+ ldr r2, [r0, 0x4]
+ adds r2, r4, r2
+ ldr r1, [r2, 0x14]
+ lsls r0, r1, 2
+ adds r0, r1
+ lsls r0, 1
+ str r0, [r2, 0x14]
+ adds r3, 0x1
+ ldrb r2, [r5, 0x1]
+ cmp r3, r2
+ bcc _08034EB2
+_08034ECA:
+ ldr r0, =gUnknown_02022E10
+ ldr r0, [r0]
+ mov r3, r9
+ mov r4, r8
+ subs r1, r3, r4
+ lsls r1, 2
+ ldr r0, [r0, 0x4]
+ adds r0, r1
+ bl sub_8034EFC
+ mov r0, r8
+ mov r1, r10
+ bl sub_8035044
+ movs r0, 0x1
+_08034EE8:
+ add sp, 0x8
+ pop {r3-r5}
+ mov r8, r3
+ mov r9, r4
+ mov r10, r5
+ pop {r4-r7}
+ pop {r1}
+ bx r1
+ .pool
+ thumb_func_end sub_8034D14
+
+ thumb_func_start sub_8034EFC
+sub_8034EFC: @ 8034EFC
+ push {r4-r7,lr}
+ mov r7, r10
+ mov r6, r9
+ mov r5, r8
+ push {r5-r7}
+ sub sp, 0x4
+ adds r4, r0, 0
+ ldrb r5, [r4, 0x1]
+ movs r0, 0xC
+ ldrsh r7, [r4, r0]
+ ldrb r0, [r4, 0x3]
+ adds r0, 0x1
+ mov r8, r0
+ mov r1, sp
+ movs r0, 0
+ strh r0, [r1]
+ lsls r1, r5, 3
+ ldr r2, =gUnknown_030022F8
+ mov r9, r2
+ add r1, r9
+ mov r0, r8
+ lsls r2, r0, 2
+ movs r0, 0x80
+ lsls r0, 17
+ orrs r2, r0
+ mov r0, sp
+ bl CpuSet
+ movs r6, 0
+ ldrb r5, [r4, 0x1]
+ cmp r6, r8
+ bcs _08034FCE
+ movs r1, 0x3F
+ mov r10, r1
+ movs r2, 0xD
+ negs r2, r2
+ mov r9, r2
+_08034F46:
+ lsls r0, r5, 3
+ ldr r1, =gMain
+ adds r3, r0, r1
+ ldrh r1, [r4, 0xE]
+ adds r0, r3, 0
+ adds r0, 0x38
+ strb r1, [r0]
+ ldr r2, =0x000001ff
+ adds r0, r2, 0
+ adds r1, r7, 0
+ ands r1, r0
+ ldrh r2, [r3, 0x3A]
+ ldr r0, =0xfffffe00
+ ands r0, r2
+ orrs r0, r1
+ strh r0, [r3, 0x3A]
+ ldrb r1, [r4, 0x6]
+ movs r0, 0x39
+ adds r0, r3
+ mov r12, r0
+ lsls r1, 6
+ ldrb r2, [r0]
+ mov r0, r10
+ ands r0, r2
+ orrs r0, r1
+ mov r1, r12
+ strb r0, [r1]
+ ldrb r1, [r4, 0x5]
+ movs r2, 0x3B
+ adds r2, r3
+ mov r12, r2
+ lsls r1, 6
+ ldrb r2, [r2]
+ mov r0, r10
+ ands r0, r2
+ orrs r0, r1
+ mov r1, r12
+ strb r0, [r1]
+ ldrh r0, [r4, 0xA]
+ ldr r1, =0x000003ff
+ ands r1, r0
+ ldrh r2, [r3, 0x3C]
+ ldr r0, =0xfffffc00
+ ands r0, r2
+ orrs r0, r1
+ strh r0, [r3, 0x3C]
+ adds r3, 0x3D
+ movs r0, 0x3
+ ldrb r1, [r4, 0x7]
+ ands r1, r0
+ lsls r1, 2
+ ldrb r2, [r3]
+ mov r0, r9
+ ands r0, r2
+ orrs r0, r1
+ strb r0, [r3]
+ ldrb r2, [r4, 0x4]
+ lsls r2, 4
+ movs r1, 0xF
+ ands r0, r1
+ orrs r0, r2
+ strb r0, [r3]
+ ldrb r0, [r4, 0x8]
+ adds r7, r0
+ adds r6, 0x1
+ adds r5, 0x1
+ cmp r6, r8
+ bcc _08034F46
+_08034FCE:
+ subs r5, 0x1
+ ldr r0, =gMain
+ lsls r3, r5, 3
+ adds r3, r0
+ movs r2, 0xC
+ ldrsh r1, [r4, r2]
+ ldrb r0, [r4, 0x8]
+ subs r1, r0
+ ldr r2, =0x000001ff
+ adds r0, r2, 0
+ ands r1, r0
+ ldrh r2, [r3, 0x3A]
+ ldr r0, =0xfffffe00
+ ands r0, r2
+ orrs r0, r1
+ strh r0, [r3, 0x3A]
+ adds r2, r3, 0
+ adds r2, 0x39
+ ldrb r1, [r2]
+ movs r0, 0x4
+ negs r0, r0
+ ands r0, r1
+ movs r1, 0x2
+ orrs r0, r1
+ strb r0, [r2]
+ ldrb r0, [r4, 0x9]
+ lsls r1, r0, 2
+ adds r1, r0
+ lsls r1, 1
+ ldrh r4, [r4, 0xA]
+ adds r1, r4
+ ldr r2, =0x000003ff
+ adds r0, r2, 0
+ ands r1, r0
+ ldrh r2, [r3, 0x3C]
+ ldr r0, =0xfffffc00
+ ands r0, r2
+ orrs r0, r1
+ strh r0, [r3, 0x3C]
+ add sp, 0x4
+ pop {r3-r5}
+ mov r8, r3
+ mov r9, r4
+ mov r10, r5
+ pop {r4-r7}
+ pop {r0}
+ bx r0
+ .pool
+ thumb_func_end sub_8034EFC
+
+ thumb_func_start sub_8035044
+sub_8035044: @ 8035044
+ push {r4-r6,lr}
+ adds r3, r0, 0
+ adds r4, r1, 0
+ ldr r0, =gUnknown_02022E10
+ ldr r1, [r0]
+ adds r6, r0, 0
+ cmp r1, 0
+ beq _080350A8
+ ldr r2, [r1, 0x4]
+ lsls r1, r3, 3
+ subs r0, r1, r3
+ lsls r0, 2
+ adds r2, r0, r2
+ ldrb r0, [r2]
+ adds r5, r1, 0
+ cmp r0, 0
+ beq _080350A8
+ str r4, [r2, 0x18]
+ cmp r4, 0
+ bge _08035078
+ movs r2, 0x1
+ negs r4, r4
+ b _0803507A
+ .pool
+_08035078:
+ movs r2, 0
+_0803507A:
+ ldr r0, [r6]
+ ldr r1, [r0, 0x4]
+ subs r0, r5, r3
+ lsls r0, 2
+ adds r0, r1
+ ldrb r3, [r0, 0x2]
+ cmp r3, 0x1
+ beq _0803509A
+ cmp r3, 0x1
+ ble _08035092
+ cmp r3, 0x2
+ beq _080350A2
+_08035092:
+ adds r1, r4, 0
+ bl sub_80350B0
+ b _080350A8
+_0803509A:
+ adds r1, r4, 0
+ bl sub_8035164
+ b _080350A8
+_080350A2:
+ adds r1, r4, 0
+ bl sub_80352C0
+_080350A8:
+ pop {r4-r6}
+ pop {r0}
+ bx r0
+ thumb_func_end sub_8035044
+
+ thumb_func_start sub_80350B0
+sub_80350B0: @ 80350B0
+ push {r4-r7,lr}
+ mov r7, r10
+ mov r6, r9
+ mov r5, r8
+ push {r5-r7}
+ sub sp, 0x4
+ mov r8, r0
+ mov r9, r1
+ str r2, [sp]
+ ldr r5, [r0, 0x14]
+ ldrb r7, [r0, 0x1]
+ ldr r0, =gMain
+ mov r10, r0
+ cmp r5, 0
+ beq _0803511A
+ lsls r0, r7, 3
+ adds r0, 0x3C
+ mov r1, r10
+ adds r6, r0, r1
+_080350D6:
+ mov r0, r9
+ adds r1, r5, 0
+ bl __udivsi3
+ adds r4, r0, 0
+ adds r0, r4, 0
+ muls r0, r5
+ mov r2, r9
+ subs r2, r0
+ mov r9, r2
+ adds r0, r5, 0
+ movs r1, 0xA
+ bl __udivsi3
+ adds r5, r0, 0
+ mov r1, r8
+ ldrb r0, [r1, 0x9]
+ adds r1, r4, 0
+ muls r1, r0
+ mov r2, r8
+ ldrh r2, [r2, 0xA]
+ adds r1, r2
+ ldr r2, =0x000003ff
+ adds r0, r2, 0
+ ands r1, r0
+ ldrh r0, [r6]
+ ldr r2, =0xfffffc00
+ ands r0, r2
+ orrs r0, r1
+ strh r0, [r6]
+ adds r6, 0x8
+ adds r7, 0x1
+ cmp r5, 0
+ bne _080350D6
+_0803511A:
+ ldr r0, [sp]
+ cmp r0, 0
+ beq _08035140
+ lsls r0, r7, 3
+ add r0, r10
+ adds r0, 0x39
+ ldrb r2, [r0]
+ movs r1, 0x4
+ negs r1, r1
+ ands r1, r2
+ strb r1, [r0]
+ b _08035154
+ .pool
+_08035140:
+ lsls r2, r7, 3
+ add r2, r10
+ adds r2, 0x39
+ ldrb r1, [r2]
+ movs r0, 0x4
+ negs r0, r0
+ ands r0, r1
+ movs r1, 0x2
+ orrs r0, r1
+ strb r0, [r2]
+_08035154:
+ add sp, 0x4
+ pop {r3-r5}
+ mov r8, r3
+ mov r9, r4
+ mov r10, r5
+ pop {r4-r7}
+ pop {r0}
+ bx r0
+ thumb_func_end sub_80350B0
+
+ thumb_func_start sub_8035164
+sub_8035164: @ 8035164
+ push {r4-r7,lr}
+ mov r7, r10
+ mov r6, r9
+ mov r5, r8
+ push {r5-r7}
+ sub sp, 0x4
+ adds r6, r0, 0
+ mov r8, r1
+ str r2, [sp]
+ ldr r5, [r6, 0x14]
+ ldr r3, =gUnknown_03000DD4
+ ldrb r0, [r6, 0x1]
+ str r0, [r3]
+ ldr r2, =gUnknown_03000DD8
+ movs r0, 0
+ str r0, [r2]
+ ldr r1, =gUnknown_03000DDC
+ subs r0, 0x1
+ str r0, [r1]
+ adds r7, r3, 0
+ mov r10, r1
+ ldr r0, =gMain
+ mov r9, r0
+ cmp r5, 0
+ beq _0803524C
+_08035196:
+ mov r0, r8
+ adds r1, r5, 0
+ bl __udivsi3
+ adds r4, r0, 0
+ adds r0, r4, 0
+ muls r0, r5
+ mov r1, r8
+ subs r1, r0
+ mov r8, r1
+ adds r0, r5, 0
+ movs r1, 0xA
+ bl __udivsi3
+ adds r5, r0, 0
+ cmp r4, 0
+ bne _080351C8
+ mov r2, r10
+ ldr r1, [r2]
+ movs r0, 0x1
+ negs r0, r0
+ cmp r1, r0
+ bne _080351C8
+ cmp r5, 0
+ bne _08035224
+_080351C8:
+ ldr r2, [r7]
+ lsls r2, 3
+ add r2, r9
+ ldrb r0, [r6, 0x9]
+ adds r3, r4, 0
+ muls r3, r0
+ ldrh r4, [r6, 0xA]
+ adds r3, r4
+ ldr r1, =0x000003ff
+ adds r0, r1, 0
+ ands r3, r0
+ ldrh r0, [r2, 0x3C]
+ ldr r4, =0xfffffc00
+ adds r1, r4, 0
+ ands r0, r1
+ orrs r0, r3
+ strh r0, [r2, 0x3C]
+ adds r2, 0x39
+ ldrb r0, [r2]
+ movs r1, 0x4
+ negs r1, r1
+ ands r0, r1
+ strb r0, [r2]
+ mov r2, r10
+ ldr r1, [r2]
+ movs r0, 0x1
+ negs r0, r0
+ cmp r1, r0
+ bne _0803523A
+ ldr r4, =gUnknown_03000DD8
+ ldr r0, [r4]
+ str r0, [r2]
+ b _0803523A
+ .pool
+_08035224:
+ ldr r0, [r7]
+ lsls r0, 3
+ add r0, r9
+ adds r0, 0x39
+ ldrb r1, [r0]
+ movs r2, 0x4
+ negs r2, r2
+ ands r1, r2
+ movs r2, 0x2
+ orrs r1, r2
+ strb r1, [r0]
+_0803523A:
+ ldr r0, [r7]
+ adds r0, 0x1
+ str r0, [r7]
+ ldr r4, =gUnknown_03000DD8
+ ldr r0, [r4]
+ adds r0, 0x1
+ str r0, [r4]
+ cmp r5, 0
+ bne _08035196
+_0803524C:
+ ldr r0, [sp]
+ cmp r0, 0
+ beq _08035298
+ ldr r1, [r7]
+ lsls r1, 3
+ add r1, r9
+ adds r1, 0x39
+ ldrb r2, [r1]
+ movs r0, 0x4
+ negs r0, r0
+ ands r0, r2
+ strb r0, [r1]
+ ldr r3, [r7]
+ lsls r3, 3
+ add r3, r9
+ movs r1, 0xC
+ ldrsh r2, [r6, r1]
+ mov r4, r10
+ ldr r0, [r4]
+ subs r0, 0x1
+ ldrb r1, [r6, 0x8]
+ muls r0, r1
+ adds r2, r0
+ ldr r1, =0x000001ff
+ adds r0, r1, 0
+ ands r2, r0
+ ldrh r1, [r3, 0x3A]
+ ldr r0, =0xfffffe00
+ ands r0, r1
+ orrs r0, r2
+ strh r0, [r3, 0x3A]
+ b _080352AE
+ .pool
+_08035298:
+ ldr r0, [r7]
+ lsls r0, 3
+ add r0, r9
+ adds r0, 0x39
+ ldrb r2, [r0]
+ movs r1, 0x4
+ negs r1, r1
+ ands r1, r2
+ movs r2, 0x2
+ orrs r1, r2
+ strb r1, [r0]
+_080352AE:
+ add sp, 0x4
+ pop {r3-r5}
+ mov r8, r3
+ mov r9, r4
+ mov r10, r5
+ pop {r4-r7}
+ pop {r0}
+ bx r0
+ thumb_func_end sub_8035164
+
+ thumb_func_start sub_80352C0
+sub_80352C0: @ 80352C0
+ push {r4-r7,lr}
+ mov r7, r10
+ mov r6, r9
+ mov r5, r8
+ push {r5-r7}
+ sub sp, 0xC
+ mov r8, r0
+ mov r10, r1
+ str r2, [sp]
+ ldr r5, [r0, 0x14]
+ ldrb r3, [r0, 0x1]
+ movs r0, 0
+ str r0, [sp, 0x4]
+ mov r9, r0
+ cmp r5, 0
+ beq _0803535A
+_080352E0:
+ lsls r0, r3, 3
+ adds r1, r0, 0
+ adds r1, 0x39
+ ldr r2, =gMain
+ adds r7, r1, r2
+ adds r0, 0x3C
+ adds r6, r0, r2
+_080352EE:
+ mov r0, r10
+ adds r1, r5, 0
+ str r3, [sp, 0x8]
+ bl __udivsi3
+ adds r4, r0, 0
+ adds r0, r4, 0
+ muls r0, r5
+ mov r1, r10
+ subs r1, r0
+ mov r10, r1
+ adds r0, r5, 0
+ movs r1, 0xA
+ bl __udivsi3
+ adds r5, r0, 0
+ ldr r3, [sp, 0x8]
+ cmp r4, 0
+ bne _0803531E
+ ldr r2, [sp, 0x4]
+ cmp r2, 0
+ bne _0803531E
+ cmp r5, 0
+ bne _080352E0
+_0803531E:
+ movs r0, 0x1
+ str r0, [sp, 0x4]
+ mov r1, r8
+ ldrb r0, [r1, 0x9]
+ adds r2, r4, 0
+ muls r2, r0
+ ldrh r4, [r1, 0xA]
+ adds r2, r4
+ ldr r1, =0x000003ff
+ adds r0, r1, 0
+ ands r2, r0
+ ldrh r0, [r6]
+ ldr r4, =0xfffffc00
+ adds r1, r4, 0
+ ands r0, r1
+ orrs r0, r2
+ strh r0, [r6]
+ ldrb r0, [r7]
+ movs r2, 0x4
+ negs r2, r2
+ adds r1, r2, 0
+ ands r0, r1
+ strb r0, [r7]
+ adds r7, 0x8
+ adds r6, 0x8
+ adds r3, 0x1
+ movs r4, 0x1
+ add r9, r4
+ cmp r5, 0
+ bne _080352EE
+_0803535A:
+ mov r0, r8
+ ldrb r0, [r0, 0x3]
+ cmp r9, r0
+ bge _0803538A
+ ldr r1, =gMain
+ movs r5, 0x4
+ negs r5, r5
+ movs r4, 0x2
+ lsls r0, r3, 3
+ adds r0, 0x39
+ adds r2, r0, r1
+_08035370:
+ ldrb r1, [r2]
+ adds r0, r5, 0
+ ands r0, r1
+ orrs r0, r4
+ strb r0, [r2]
+ adds r2, 0x8
+ adds r3, 0x1
+ movs r1, 0x1
+ add r9, r1
+ mov r0, r8
+ ldrb r0, [r0, 0x3]
+ cmp r9, r0
+ blt _08035370
+_0803538A:
+ ldr r1, [sp]
+ cmp r1, 0
+ beq _080353B0
+ lsls r0, r3, 3
+ ldr r2, =gMain
+ adds r0, r2
+ adds r0, 0x39
+ ldrb r2, [r0]
+ movs r1, 0x4
+ negs r1, r1
+ ands r1, r2
+ strb r1, [r0]
+ b _080353C6
+ .pool
+_080353B0:
+ lsls r2, r3, 3
+ ldr r4, =gMain
+ adds r2, r4
+ adds r2, 0x39
+ ldrb r1, [r2]
+ movs r0, 0x4
+ negs r0, r0
+ ands r0, r1
+ movs r1, 0x2
+ orrs r0, r1
+ strb r0, [r2]
+_080353C6:
+ add sp, 0xC
+ pop {r3-r5}
+ mov r8, r3
+ mov r9, r4
+ mov r10, r5
+ pop {r4-r7}
+ pop {r0}
+ bx r0
+ .pool
+ thumb_func_end sub_80352C0
+
+ thumb_func_start sub_80353DC
+sub_80353DC: @ 80353DC
+ push {r4-r7,lr}
+ adds r4, r0, 0
+ ldr r0, =gUnknown_02022E10
+ ldr r0, [r0]
+ cmp r0, 0
+ beq _0803546E
+ ldr r2, [r0, 0x4]
+ lsls r1, r4, 3
+ subs r0, r1, r4
+ lsls r0, 2
+ adds r2, r0, r2
+ ldrb r0, [r2]
+ adds r5, r1, 0
+ cmp r0, 0
+ beq _0803546E
+ ldrb r3, [r2, 0x3]
+ adds r0, r3, 0x1
+ ldrb r2, [r2, 0x1]
+ cmp r0, 0
+ beq _08035426
+ ldr r1, =gMain
+ movs r7, 0x4
+ negs r7, r7
+ movs r6, 0x2
+ adds r3, r0, 0
+ lsls r0, r2, 3
+ adds r0, 0x39
+ adds r2, r0, r1
+_08035414:
+ ldrb r1, [r2]
+ adds r0, r7, 0
+ ands r0, r1
+ orrs r0, r6
+ strb r0, [r2]
+ subs r3, 0x1
+ adds r2, 0x8
+ cmp r3, 0
+ bne _08035414
+_08035426:
+ adds r0, r4, 0
+ bl sub_8035570
+ cmp r0, 0
+ bne _08035442
+ ldr r0, =gUnknown_02022E10
+ ldr r0, [r0]
+ ldr r1, [r0, 0x4]
+ subs r0, r5, r4
+ lsls r0, 2
+ adds r0, r1
+ ldrh r0, [r0, 0x10]
+ bl FreeSpriteTilesByTag
+_08035442:
+ adds r0, r4, 0
+ bl sub_80355B4
+ cmp r0, 0
+ bne _0803545E
+ ldr r0, =gUnknown_02022E10
+ ldr r0, [r0]
+ ldr r1, [r0, 0x4]
+ subs r0, r5, r4
+ lsls r0, 2
+ adds r0, r1
+ ldrh r0, [r0, 0x12]
+ bl FreeSpritePaletteByTag
+_0803545E:
+ ldr r0, =gUnknown_02022E10
+ ldr r0, [r0]
+ ldr r1, [r0, 0x4]
+ subs r0, r5, r4
+ lsls r0, 2
+ adds r0, r1
+ movs r1, 0
+ strb r1, [r0]
+_0803546E:
+ pop {r4-r7}
+ pop {r0}
+ bx r0
+ .pool
+ thumb_func_end sub_80353DC
+
+ thumb_func_start sub_803547C
+sub_803547C: @ 803547C
+ push {r4-r7,lr}
+ adds r4, r0, 0
+ adds r5, r1, 0
+ ldr r0, =gUnknown_02022E10
+ ldr r1, [r0]
+ adds r7, r0, 0
+ cmp r1, 0
+ beq _0803550C
+ ldr r2, [r1, 0x4]
+ lsls r1, r4, 3
+ subs r0, r1, r4
+ lsls r0, 2
+ adds r2, r0, r2
+ ldrb r0, [r2]
+ adds r6, r1, 0
+ cmp r0, 0
+ beq _0803550C
+ ldrb r3, [r2, 0x3]
+ adds r1, r3, 0x1
+ ldrb r0, [r2, 0x1]
+ cmp r5, 0
+ beq _080354D8
+ cmp r1, 0
+ beq _0803550C
+ ldr r1, =gMain
+ movs r5, 0x4
+ negs r5, r5
+ movs r4, 0x2
+ adds r3, 0x1
+ lsls r0, 3
+ adds r0, 0x39
+ adds r2, r0, r1
+_080354BC:
+ ldrb r1, [r2]
+ adds r0, r5, 0
+ ands r0, r1
+ orrs r0, r4
+ strb r0, [r2]
+ subs r3, 0x1
+ adds r2, 0x8
+ cmp r3, 0
+ bne _080354BC
+ b _0803550C
+ .pool
+_080354D8:
+ cmp r1, 0
+ beq _080354FA
+ ldr r1, =gMain
+ movs r5, 0x4
+ negs r5, r5
+ adds r3, 0x1
+ lsls r0, 3
+ adds r0, 0x39
+ adds r2, r0, r1
+_080354EA:
+ ldrb r1, [r2]
+ adds r0, r5, 0
+ ands r0, r1
+ strb r0, [r2]
+ subs r3, 0x1
+ adds r2, 0x8
+ cmp r3, 0
+ bne _080354EA
+_080354FA:
+ ldr r0, [r7]
+ ldr r1, [r0, 0x4]
+ subs r0, r6, r4
+ lsls r0, 2
+ adds r0, r1
+ ldr r1, [r0, 0x18]
+ adds r0, r4, 0
+ bl sub_8035044
+_0803550C:
+ pop {r4-r7}
+ pop {r0}
+ bx r0
+ .pool
+ thumb_func_end sub_803547C
+
+ thumb_func_start sub_8035518
+sub_8035518: @ 8035518
+ push {r4,r5,lr}
+ lsls r0, 24
+ lsrs r4, r0, 24
+ movs r5, 0x40
+ movs r3, 0
+ ldr r0, =gUnknown_02022E10
+ ldr r0, [r0]
+ ldr r2, [r0]
+ cmp r3, r2
+ bcs _0803555A
+ ldr r1, [r0, 0x4]
+_0803552E:
+ ldrb r0, [r1]
+ cmp r0, 0
+ bne _08035548
+ ldrb r0, [r1, 0x1]
+ cmp r0, 0xFF
+ beq _08035552
+ ldrb r0, [r1, 0x3]
+ cmp r0, r4
+ bhi _08035552
+ ldrb r0, [r1, 0x1]
+ b _0803556A
+ .pool
+_08035548:
+ adds r0, r5, 0x1
+ ldrb r5, [r1, 0x3]
+ adds r0, r5
+ lsls r0, 16
+ lsrs r5, r0, 16
+_08035552:
+ adds r1, 0x1C
+ adds r3, 0x1
+ cmp r3, r2
+ bcc _0803552E
+_0803555A:
+ adds r0, r5, r4
+ adds r0, 0x1
+ cmp r0, 0x80
+ bgt _08035568
+ lsls r0, r5, 24
+ lsrs r0, 24
+ b _0803556A
+_08035568:
+ movs r0, 0xFF
+_0803556A:
+ pop {r4,r5}
+ pop {r1}
+ bx r1
+ thumb_func_end sub_8035518
+
+ thumb_func_start sub_8035570
+sub_8035570: @ 8035570
+ push {r4-r6,lr}
+ adds r3, r0, 0
+ movs r2, 0
+ ldr r0, =gUnknown_02022E10
+ ldr r0, [r0]
+ ldr r4, [r0]
+ cmp r2, r4
+ bcs _080355AC
+ ldr r1, [r0, 0x4]
+ lsls r0, r3, 3
+ subs r0, r3
+ lsls r0, 2
+ adds r5, r0, r1
+_0803558A:
+ ldrb r0, [r1]
+ cmp r0, 0
+ beq _080355A4
+ cmp r2, r3
+ beq _080355A4
+ ldrh r0, [r1, 0x10]
+ ldrh r6, [r5, 0x10]
+ cmp r0, r6
+ bne _080355A4
+ movs r0, 0x1
+ b _080355AE
+ .pool
+_080355A4:
+ adds r1, 0x1C
+ adds r2, 0x1
+ cmp r2, r4
+ bcc _0803558A
+_080355AC:
+ movs r0, 0
+_080355AE:
+ pop {r4-r6}
+ pop {r1}
+ bx r1
+ thumb_func_end sub_8035570
+
+ thumb_func_start sub_80355B4
+sub_80355B4: @ 80355B4
+ push {r4-r6,lr}
+ adds r3, r0, 0
+ movs r2, 0
+ ldr r0, =gUnknown_02022E10
+ ldr r0, [r0]
+ ldr r4, [r0]
+ cmp r2, r4
+ bcs _080355F0
+ ldr r1, [r0, 0x4]
+ lsls r0, r3, 3
+ subs r0, r3
+ lsls r0, 2
+ adds r5, r0, r1
+_080355CE:
+ ldrb r0, [r1]
+ cmp r0, 0
+ beq _080355E8
+ cmp r2, r3
+ beq _080355E8
+ ldrh r0, [r1, 0x12]
+ ldrh r6, [r5, 0x12]
+ cmp r0, r6
+ bne _080355E8
+ movs r0, 0x1
+ b _080355F2
+ .pool
+_080355E8:
+ adds r1, 0x1C
+ adds r2, 0x1
+ cmp r2, r4
+ bcc _080355CE
+_080355F0:
+ movs r0, 0
+_080355F2:
+ pop {r4-r6}
+ pop {r1}
+ bx r1
+ thumb_func_end sub_80355B4
+
+ thumb_func_start sub_80355F8
+sub_80355F8: @ 80355F8
+ ldr r2, =gUnknown_082FF1C8
+ lsls r0, 2
+ adds r1, r0
+ adds r1, r2
+ ldrb r0, [r1]
+ bx lr
+ .pool
+ thumb_func_end sub_80355F8
+
+ thumb_func_start sub_8035608
+sub_8035608: @ 8035608
+ push {lr}
+ bl ResetSpriteData
+ ldr r0, =gUnknown_0831AC88
+ movs r1, 0
+ movs r2, 0
+ movs r3, 0
+ bl CreateSprite
+ lsls r0, 24
+ lsrs r0, 24
+ ldr r2, =gSprites
+ lsls r1, r0, 4
+ adds r1, r0
+ lsls r1, 2
+ adds r1, r2
+ adds r1, 0x3E
+ ldrb r0, [r1]
+ movs r2, 0x4
+ orrs r0, r2
+ strb r0, [r1]
+ ldr r0, =sub_8035648
+ bl SetMainCallback2
+ pop {r0}
+ bx r0
+ .pool
+ thumb_func_end sub_8035608
+
+ thumb_func_start sub_8035648
+sub_8035648: @ 8035648
+ push {lr}
+ bl AnimateSprites
+ bl BuildOamBuffer
+ pop {r0}
+ bx r0
+ thumb_func_end sub_8035648
+
+ .align 2, 0 @ Don't pad with nop.
diff --git a/asm/trade.s b/asm/trade.s
index 10daff6b9..f576be122 100644
--- a/asm/trade.s
+++ b/asm/trade.s
@@ -7602,7 +7602,7 @@ sub_807B170: @ 807B170
movs r0, 0x3
bl SetBgTilemapBuffer
bl DeactivateAllTextPrinters
- ldr r0, =gUnknown_08C00000
+ ldr r0, =gBattleTextboxTiles
mov r10, r0
movs r0, 0
mov r9, r0
@@ -7611,7 +7611,7 @@ sub_807B170: @ 807B170
movs r2, 0
movs r3, 0
bl copy_decompressed_tile_data_to_vram_autofree
- ldr r0, =gUnknown_08C00524
+ ldr r0, =gBattleTextboxTilemap
mov r8, r0
ldr r4, =0x0201c000
adds r1, r4, 0
@@ -7621,7 +7621,7 @@ sub_807B170: @ 807B170
adds r2, r5, 0
movs r3, 0
bl CopyToBgTilemapBuffer
- ldr r6, =gUnknown_08C004E0
+ ldr r6, =gBattleTextboxPalette
adds r0, r6, 0
movs r1, 0
movs r2, 0x20
diff --git a/data/data2b.s b/data/data2b.s
index 6051b86cc..74e13cc7f 100644
--- a/data/data2b.s
+++ b/data/data2b.s
@@ -4750,74 +4750,74 @@ gUnknown_0831ABA0:: @ 831ABA0
.align 2
gBattleTerrainTable:: @ 831ABA8
@ tall_grass
- .4byte gUnknown_08D77D68
- .4byte gUnknown_08D78350
- .4byte gUnknown_08D7E280
- .4byte gUnknown_08D7E808
- .4byte gUnknown_08D78318
+ .4byte gBattleTerrainTiles_TallGrass
+ .4byte gBattleTerrainTilemap_TallGrass
+ .4byte gBattleTerrainAnimTiles_TallGrass
+ .4byte gBattleTerrainAnimTilemap_TallGrass
+ .4byte gBattleTerrainPalette_TallGrass
@ long_grass
- .4byte gUnknown_08D78600
- .4byte gUnknown_08D78CB8
- .4byte gUnknown_08D7E9C4
- .4byte gUnknown_08D7F0D4
- .4byte gUnknown_08D78C78
+ .4byte gBattleTerrainTiles_LongGrass
+ .4byte gBattleTerrainTilemap_LongGrass
+ .4byte gBattleTerrainAnimTiles_LongGrass
+ .4byte gBattleTerrainAnimTilemap_LongGrass
+ .4byte gBattleTerrainPalette_LongGrass
@ sand
- .4byte gUnknown_08D78F68
- .4byte gUnknown_08D795A8
- .4byte gUnknown_08D7F30C
- .4byte gUnknown_08D7F850
- .4byte gUnknown_08D79560
+ .4byte gBattleTerrainTiles_Sand
+ .4byte gBattleTerrainTilemap_Sand
+ .4byte gBattleTerrainAnimTiles_Sand
+ .4byte gBattleTerrainAnimTilemap_Sand
+ .4byte gBattleTerrainPalette_Sand
@ underwater
- .4byte gUnknown_08D79858
- .4byte gUnknown_08D79E58
- .4byte gUnknown_08D7F9F8
- .4byte gUnknown_08D7FEC4
- .4byte gUnknown_08D79E10
+ .4byte gBattleTerrainTiles_Underwater
+ .4byte gBattleTerrainTilemap_Underwater
+ .4byte gBattleTerrainAnimTiles_Underwater
+ .4byte gBattleTerrainAnimTilemap_Underwater
+ .4byte gBattleTerrainPalette_Underwater
@ water
- .4byte gUnknown_08D7A108
- .4byte gUnknown_08D7A720
- .4byte gUnknown_08D80054
- .4byte gUnknown_08D80660
- .4byte gUnknown_08D7A6DC
+ .4byte gBattleTerrainTiles_Water
+ .4byte gBattleTerrainTilemap_Water
+ .4byte gBattleTerrainAnimTiles_Water
+ .4byte gBattleTerrainAnimTilemap_Water
+ .4byte gBattleTerrainPalette_Water
@ pond_water
- .4byte gUnknown_08D7A9D0
- .4byte gUnknown_08D7AFB8
- .4byte gUnknown_08D80804
- .4byte gUnknown_08D80D50
- .4byte gUnknown_08D7AF78
+ .4byte gBattleTerrainTiles_PondWater
+ .4byte gBattleTerrainTilemap_PondWater
+ .4byte gBattleTerrainAnimTiles_PondWater
+ .4byte gBattleTerrainAnimTilemap_PondWater
+ .4byte gBattleTerrainPalette_PondWater
@ rock
- .4byte gUnknown_08D7B268
- .4byte gUnknown_08D7B864
- .4byte gUnknown_08D80E9C
- .4byte gUnknown_08D8147C
- .4byte gUnknown_08D7B828
+ .4byte gBattleTerrainTiles_Rock
+ .4byte gBattleTerrainTilemap_Rock
+ .4byte gBattleTerrainAnimTiles_Rock
+ .4byte gBattleTerrainAnimTilemap_Rock
+ .4byte gBattleTerrainPalette_Rock
@ cave
- .4byte gUnknown_08D7BB14
- .4byte gUnknown_08D7C154
- .4byte gUnknown_08D81610
- .4byte gUnknown_08D81E2C
- .4byte gUnknown_08D7C10C
+ .4byte gBattleTerrainTiles_Cave
+ .4byte gBattleTerrainTilemap_Cave
+ .4byte gBattleTerrainAnimTiles_Cave
+ .4byte gBattleTerrainAnimTilemap_Cave
+ .4byte gBattleTerrainPalette_Cave
@ building
- .4byte gUnknown_08D7C440
- .4byte gUnknown_08D7CA28
- .4byte gUnknown_08D820D4
- .4byte gUnknown_08D824E4
- .4byte gUnknown_08D7DEB4
+ .4byte gBattleTerrainTiles_Building
+ .4byte gBattleTerrainTilemap_Building
+ .4byte gBattleTerrainAnimTiles_Building
+ .4byte gBattleTerrainAnimTilemap_Building
+ .4byte gBattleTerrainPalette_Building
@ plain
- .4byte gUnknown_08D7C440
- .4byte gUnknown_08D7CA28
- .4byte gUnknown_08D820D4
- .4byte gUnknown_08D824E4
- .4byte gUnknown_08D7C404
+ .4byte gBattleTerrainTiles_Building
+ .4byte gBattleTerrainTilemap_Building
+ .4byte gBattleTerrainAnimTiles_Building
+ .4byte gBattleTerrainAnimTilemap_Building
+ .4byte gBattleTerrainPalette_Plain
.align 2
gUnknown_0831AC70:: @ 831AC70
diff --git a/data/graphics.s b/data/graphics.s
index 06c4b9e18..f00846794 100644
--- a/data/graphics.s
+++ b/data/graphics.s
@@ -1,12 +1,12 @@
.section gfx_data, "aw", %progbits
-gUnknown_08C00000:: @ 8C00000
+gBattleTextboxTiles:: @ 8C00000
.incbin "baserom.gba", 0xc00000, 0x4e0
-gUnknown_08C004E0:: @ 8C004E0
+gBattleTextboxPalette:: @ 8C004E0
.incbin "baserom.gba", 0xc004e0, 0x44
-gUnknown_08C00524:: @ 8C00524
+gBattleTextboxTilemap:: @ 8C00524
.incbin "baserom.gba", 0xc00524, 0x22c
@ 8C00750
@@ -352,199 +352,199 @@ gUnknown_08D77AE4:: @ 8D77AE4
gUnknown_08D77B0C:: @ 8D77B0C
.incbin "baserom.gba", 0xd77b0c, 0x25c
-gUnknown_08D77D68:: @ 8D77D68
+gBattleTerrainTiles_TallGrass:: @ 8D77D68
.incbin "baserom.gba", 0xd77d68, 0x5b0
-gUnknown_08D78318:: @ 8D78318
+gBattleTerrainPalette_TallGrass:: @ 8D78318
.incbin "baserom.gba", 0xd78318, 0x38
-gUnknown_08D78350:: @ 8D78350
+gBattleTerrainTilemap_TallGrass:: @ 8D78350
.incbin "baserom.gba", 0xd78350, 0x2b0
-gUnknown_08D78600:: @ 8D78600
+gBattleTerrainTiles_LongGrass:: @ 8D78600
.incbin "baserom.gba", 0xd78600, 0x678
-gUnknown_08D78C78:: @ 8D78C78
+gBattleTerrainPalette_LongGrass:: @ 8D78C78
.incbin "baserom.gba", 0xd78C78, 0x40
-gUnknown_08D78CB8:: @ 8D78CB8
+gBattleTerrainTilemap_LongGrass:: @ 8D78CB8
.incbin "baserom.gba", 0xd78CB8, 0x2b0
-gUnknown_08D78F68:: @ 8D78F68
+gBattleTerrainTiles_Sand:: @ 8D78F68
.incbin "baserom.gba", 0xd78f68, 0x5f8
-gUnknown_08D79560:: @ 8D79560
+gBattleTerrainPalette_Sand:: @ 8D79560
.incbin "baserom.gba", 0xd79560, 0x48
-gUnknown_08D795A8:: @ 8D795A8
+gBattleTerrainTilemap_Sand:: @ 8D795A8
.incbin "baserom.gba", 0xd795A8, 0x2b0
-gUnknown_08D79858:: @ 8D79858
+gBattleTerrainTiles_Underwater:: @ 8D79858
.incbin "baserom.gba", 0xd79858, 0x5b8
-gUnknown_08D79E10:: @ 8D79E10
+gBattleTerrainPalette_Underwater:: @ 8D79E10
.incbin "baserom.gba", 0xd79E10, 0x48
-gUnknown_08D79E58:: @ 8D79E58
+gBattleTerrainTilemap_Underwater:: @ 8D79E58
.incbin "baserom.gba", 0xd79e58, 0x2b0
-gUnknown_08D7A108:: @ 8D7A108
+gBattleTerrainTiles_Water:: @ 8D7A108
.incbin "baserom.gba", 0xd7a108, 0x5d4
-gUnknown_08D7A6DC:: @ 8D7A6DC
+gBattleTerrainPalette_Water:: @ 8D7A6DC
.incbin "baserom.gba", 0xd7a6DC, 0x44
-gUnknown_08D7A720:: @ 8D7A720
+gBattleTerrainTilemap_Water:: @ 8D7A720
.incbin "baserom.gba", 0xd7a720, 0x2b0
-gUnknown_08D7A9D0:: @ 8D7A9D0
+gBattleTerrainTiles_PondWater:: @ 8D7A9D0
.incbin "baserom.gba", 0xd7a9D0, 0x5a8
-gUnknown_08D7AF78:: @ 8D7AF78
+gBattleTerrainPalette_PondWater:: @ 8D7AF78
.incbin "baserom.gba", 0xd7af78, 0x40
-gUnknown_08D7AFB8:: @ 8D7AFB8
+gBattleTerrainTilemap_PondWater:: @ 8D7AFB8
.incbin "baserom.gba", 0xd7aFB8, 0x2b0
-gUnknown_08D7B268:: @ 8D7B268
+gBattleTerrainTiles_Rock:: @ 8D7B268
.incbin "baserom.gba", 0xd7b268, 0x5c0
-gUnknown_08D7B828:: @ 8D7B828
+gBattleTerrainPalette_Rock:: @ 8D7B828
.incbin "baserom.gba", 0xd7b828, 0x3c
-gUnknown_08D7B864:: @ 8D7B864
+gBattleTerrainTilemap_Rock:: @ 8D7B864
.incbin "baserom.gba", 0xd7b864, 0x2b0
-gUnknown_08D7BB14:: @ 8D7BB14
+gBattleTerrainTiles_Cave:: @ 8D7BB14
.incbin "baserom.gba", 0xd7bb14, 0x5f8
-gUnknown_08D7C10C:: @ 8D7C10C
+gBattleTerrainPalette_Cave:: @ 8D7C10C
.incbin "baserom.gba", 0xd7c10c, 0x48
-gUnknown_08D7C154:: @ 8D7C154
+gBattleTerrainTilemap_Cave:: @ 8D7C154
.incbin "baserom.gba", 0xd7c154, 0x2b0
-gUnknown_08D7C404:: @ 8D7C404
+gBattleTerrainPalette_Plain:: @ 8D7C404
.incbin "baserom.gba", 0xd7c404, 0x3c
-gUnknown_08D7C440:: @ 8D7C440
+gBattleTerrainTiles_Building:: @ 8D7C440
.incbin "baserom.gba", 0xd7c440, 0x5ac
-gUnknown_08D7C9EC:: @ 8D7C9EC
+gBattleTerrainPalette_Frontier:: @ 8D7C9EC
.incbin "baserom.gba", 0xd7c9ec, 0x3c
-gUnknown_08D7CA28:: @ 8D7CA28
+gBattleTerrainTilemap_Building:: @ 8D7CA28
.incbin "baserom.gba", 0xd7ca28, 0x2b0
-gUnknown_08D7CCD8:: @ 8D7CCD8
+gBattleTerrainTiles_Stadium:: @ 8D7CCD8
.incbin "baserom.gba", 0xd7ccd8, 0x608
-gUnknown_08D7D2E0:: @ 8D7D2E0
+gBattleTerrainTilemap_Stadium:: @ 8D7D2E0
.incbin "baserom.gba", 0xd7d2e0, 0x2b0
-gUnknown_08D7D590:: @ 8D7D590
+gBattleTerrainTiles_Rayquaza:: @ 8D7D590
.incbin "baserom.gba", 0xd7d590, 0x674
-gUnknown_08D7DC04:: @ 8D7DC04
+gBattleTerrainTilemap_Rayquaza:: @ 8D7DC04
.incbin "baserom.gba", 0xd7dc04, 0x2b0
-gUnknown_08D7DEB4:: @ 8D7DEB4
+gBattleTerrainPalette_Building:: @ 8D7DEB4
.incbin "baserom.gba", 0xd7deb4, 0x40
-gUnknown_08D7DEF4:: @ 8D7DEF4
+gBattleTerrainPalette_Kyogre:: @ 8D7DEF4
.incbin "baserom.gba", 0xd7def4, 0x3c
-gUnknown_08D7DF30:: @ 8D7DF30
+gBattleTerrainPalette_Groudon:: @ 8D7DF30
.incbin "baserom.gba", 0xd7df30, 0x58
-gUnknown_08D7DF88:: @ 8D7DF88
+gBattleTerrainPalette_BuildingGym:: @ 8D7DF88
.incbin "baserom.gba", 0xd7df88, 0x3c
-gUnknown_08D7DFC4:: @ 8D7DFC4
+gBattleTerrainPalette_BuildingLeader:: @ 8D7DFC4
.incbin "baserom.gba", 0xd7dfc4, 0x3c
-gUnknown_08D7E000:: @ 8D7E000
+gBattleTerrainPalette_StadiumAqua:: @ 8D7E000
.incbin "baserom.gba", 0xd7e000, 0x60
-gUnknown_08D7E060:: @ 8D7E060
+gBattleTerrainPalette_StadiumMagma:: @ 8D7E060
.incbin "baserom.gba", 0xd7e060, 0x6c
-gUnknown_08D7E0CC:: @ 8D7E0CC
+gBattleTerrainPalette_StadiumSidney:: @ 8D7E0CC
.incbin "baserom.gba", 0xd7e0cc, 0x50
-gUnknown_08D7E11C:: @ 8D7E11C
+gBattleTerrainPalette_StadiumPhoebe:: @ 8D7E11C
.incbin "baserom.gba", 0xd7e11c, 0x48
-gUnknown_08D7E164:: @ 8D7E164
+gBattleTerrainPalette_StadiumGlacia:: @ 8D7E164
.incbin "baserom.gba", 0xd7e164, 0x44
-gUnknown_08D7E1A8:: @ 8D7E1A8
+gBattleTerrainPalette_StadiumDrake:: @ 8D7E1A8
.incbin "baserom.gba", 0xd7e1a8, 0x50
-gUnknown_08D7E1F8:: @ 8D7E1F8
+gBattleTerrainPalette_StadiumWallace:: @ 8D7E1F8
.incbin "baserom.gba", 0xd7e1f8, 0x3c
-gUnknown_08D7E234:: @ 8D7E234
+gBattleTerrainPalette_Rayquaza:: @ 8D7E234
.incbin "baserom.gba", 0xd7e234, 0x4c
-gUnknown_08D7E280:: @ 8D7E280
+gBattleTerrainAnimTiles_TallGrass:: @ 8D7E280
.incbin "baserom.gba", 0xd7e280, 0x588
-gUnknown_08D7E808:: @ 8D7E808
+gBattleTerrainAnimTilemap_TallGrass:: @ 8D7E808
.incbin "baserom.gba", 0xd7e808, 0x1bc
-gUnknown_08D7E9C4:: @ 8D7E9C4
+gBattleTerrainAnimTiles_LongGrass:: @ 8D7E9C4
.incbin "baserom.gba", 0xd7e9C4, 0x710
-gUnknown_08D7F0D4:: @ 8D7F0D4
+gBattleTerrainAnimTilemap_LongGrass:: @ 8D7F0D4
.incbin "baserom.gba", 0xd7F0D4, 0x238
-gUnknown_08D7F30C:: @ 8D7F30C
+gBattleTerrainAnimTiles_Sand:: @ 8D7F30C
.incbin "baserom.gba", 0xd7F30c, 0x544
-gUnknown_08D7F850:: @ 8D7F850
+gBattleTerrainAnimTilemap_Sand:: @ 8D7F850
.incbin "baserom.gba", 0xd7F850, 0x1a8
-gUnknown_08D7F9F8:: @ 8D7F9F8
+gBattleTerrainAnimTiles_Underwater:: @ 8D7F9F8
.incbin "baserom.gba", 0xd7f9f8, 0x4cc
-gUnknown_08D7FEC4:: @ 8D7FEC4
+gBattleTerrainAnimTilemap_Underwater:: @ 8D7FEC4
.incbin "baserom.gba", 0xd7fec4, 0x190
-gUnknown_08D80054:: @ 8D80054
+gBattleTerrainAnimTiles_Water:: @ 8D80054
.incbin "baserom.gba", 0xd80054, 0x60c
-gUnknown_08D80660:: @ 8D80660
+gBattleTerrainAnimTilemap_Water:: @ 8D80660
.incbin "baserom.gba", 0xd80660, 0x1a4
-gUnknown_08D80804:: @ 8D80804
+gBattleTerrainAnimTiles_PondWater:: @ 8D80804
.incbin "baserom.gba", 0xd80804, 0x54c
-gUnknown_08D80D50:: @ 8D80D50
+gBattleTerrainAnimTilemap_PondWater:: @ 8D80D50
.incbin "baserom.gba", 0xd80d50, 0x14C
-gUnknown_08D80E9C:: @ 8D80E9C
+gBattleTerrainAnimTiles_Rock:: @ 8D80E9C
.incbin "baserom.gba", 0xd80e9c, 0x5e0
-gUnknown_08D8147C:: @ 8D8147C
+gBattleTerrainAnimTilemap_Rock:: @ 8D8147C
.incbin "baserom.gba", 0xd8147C, 0x194
-gUnknown_08D81610:: @ 8D81610
+gBattleTerrainAnimTiles_Cave:: @ 8D81610
.incbin "baserom.gba", 0xd81610, 0x81c
-gUnknown_08D81E2C:: @ 8D81E2C
+gBattleTerrainAnimTilemap_Cave:: @ 8D81E2C
.incbin "baserom.gba", 0xd81e2c, 0x2a8
-gUnknown_08D820D4:: @ 8D820D4
+gBattleTerrainAnimTiles_Building:: @ 8D820D4
.incbin "baserom.gba", 0xd820d4, 0x410
-gUnknown_08D824E4:: @ 8D824E4
+gBattleTerrainAnimTilemap_Building:: @ 8D824E4
.incbin "baserom.gba", 0xd824e4, 0x124
-gUnknown_08D82608:: @ 8D82608
+gBattleTerrainAnimTiles_Rayquaza:: @ 8D82608
.incbin "baserom.gba", 0xd82608, 0x668
-gUnknown_08D82C70:: @ 8D82C70
+gBattleTerrainAnimTilemap_Rayquaza:: @ 8D82C70
.incbin "baserom.gba", 0xd82c70, 0x2a0
gUnknown_08D82F10:: @ 8D82F10
diff --git a/graphics_file_rules.mk b/graphics_file_rules.mk
index 38806bbd3..565020836 100644
--- a/graphics_file_rules.mk
+++ b/graphics_file_rules.mk
@@ -2,113 +2,109 @@ monstillfrontdir := graphics/pokemon/front_pics
monbackdir := graphics/pokemon/back_pics
monfrontdir := graphics/pokemon/anim_front_pics
monpaldir := graphics/pokemon/palettes
-INTROGFXDIR := graphics/intro
-interfacedir := graphics/interface
-PKNAVGFXDIR := graphics/pokenav
-MISCGFXDIR := graphics/misc
+tilesetdir := data/tilesets
+fontdir := data/graphics/fonts
$(monstillfrontdir)/castform_still_front_pic.4bpp: $(monstillfrontdir)/castform_normal_form_still_front_pic.4bpp \
$(monstillfrontdir)/castform_sunny_form_still_front_pic.4bpp \
$(monstillfrontdir)/castform_rainy_form_still_front_pic.4bpp \
$(monstillfrontdir)/castform_snowy_form_still_front_pic.4bpp
- @cat $(monstillfrontdir)/castform_normal_form_still_front_pic.4bpp $(monstillfrontdir)/castform_sunny_form_still_front_pic.4bpp $(monstillfrontdir)/castform_rainy_form_still_front_pic.4bpp $(monstillfrontdir)/castform_snowy_form_still_front_pic.4bpp >$@
+ @cat $^ >$@
$(monbackdir)/castform_back_pic.4bpp: $(monbackdir)/castform_normal_form_back_pic.4bpp \
$(monbackdir)/castform_sunny_form_back_pic.4bpp \
$(monbackdir)/castform_rainy_form_back_pic.4bpp \
$(monbackdir)/castform_snowy_form_back_pic.4bpp
- @cat $(monbackdir)/castform_normal_form_back_pic.4bpp $(monbackdir)/castform_sunny_form_back_pic.4bpp $(monbackdir)/castform_rainy_form_back_pic.4bpp $(monbackdir)/castform_snowy_form_back_pic.4bpp >$@
+ @cat $^ >$@
$(monfrontdir)/castform_front_pic.4bpp: $(monfrontdir)/castform_normal_form_front_pic.4bpp \
$(monfrontdir)/castform_sunny_form_front_pic.4bpp \
$(monfrontdir)/castform_rainy_form_front_pic.4bpp \
$(monfrontdir)/castform_snowy_form_front_pic.4bpp
- @cat $(monfrontdir)/castform_normal_form_front_pic.4bpp $(monfrontdir)/castform_sunny_form_front_pic.4bpp $(monfrontdir)/castform_rainy_form_front_pic.4bpp $(monfrontdir)/castform_snowy_form_front_pic.4bpp >$@
+ @cat $^ >$@
$(monpaldir)/castform_palette.gbapal: $(monpaldir)/castform_normal_form_palette.gbapal \
$(monpaldir)/castform_sunny_form_palette.gbapal \
$(monpaldir)/castform_rainy_form_palette.gbapal \
$(monpaldir)/castform_snowy_form_palette.gbapal
- @cat $(monpaldir)/castform_normal_form_palette.gbapal $(monpaldir)/castform_sunny_form_palette.gbapal $(monpaldir)/castform_rainy_form_palette.gbapal $(monpaldir)/castform_snowy_form_palette.gbapal >$@
+ @cat $^ >$@
$(monpaldir)/castform_shiny_palette.gbapal: $(monpaldir)/castform_normal_form_shiny_palette.gbapal \
$(monpaldir)/castform_sunny_form_shiny_palette.gbapal \
$(monpaldir)/castform_rainy_form_shiny_palette.gbapal \
$(monpaldir)/castform_snowy_form_shiny_palette.gbapal
- @cat $(monpaldir)/castform_normal_form_shiny_palette.gbapal $(monpaldir)/castform_sunny_form_shiny_palette.gbapal $(monpaldir)/castform_rainy_form_shiny_palette.gbapal $(monpaldir)/castform_snowy_form_shiny_palette.gbapal >$@
-
-tilesetdir := data/tilesets
+ @cat $^ >$@
-$(tilesetdir)/secondary/petalburg/tiles.4bpp: $(tilesetdir)/secondary/petalburg/tiles.png
+$(tilesetdir)/secondary/petalburg/tiles.4bpp: %.4bpp: %.png
$(GFX) $< $@ -num_tiles 159
-$(tilesetdir)/secondary/rustboro/tiles.4bpp: $(tilesetdir)/secondary/rustboro/tiles.png
+$(tilesetdir)/secondary/rustboro/tiles.4bpp: %.4bpp: %.png
$(GFX) $< $@ -num_tiles 498
-$(tilesetdir)/secondary/dewford/tiles.4bpp: $(tilesetdir)/secondary/dewford/tiles.png
+$(tilesetdir)/secondary/dewford/tiles.4bpp: %.4bpp: %.png
$(GFX) $< $@ -num_tiles 503
-$(tilesetdir)/secondary/slateport/tiles.4bpp: $(tilesetdir)/secondary/slateport/tiles.png
+$(tilesetdir)/secondary/slateport/tiles.4bpp: %.4bpp: %.png
$(GFX) $< $@ -num_tiles 504
-$(tilesetdir)/secondary/mauville/tiles.4bpp: $(tilesetdir)/secondary/mauville/tiles.png
+$(tilesetdir)/secondary/mauville/tiles.4bpp: %.4bpp: %.png
$(GFX) $< $@ -num_tiles 503
-$(tilesetdir)/secondary/lavaridge/tiles.4bpp: $(tilesetdir)/secondary/lavaridge/tiles.png
+$(tilesetdir)/secondary/lavaridge/tiles.4bpp: %.4bpp: %.png
$(GFX) $< $@ -num_tiles 450
-$(tilesetdir)/secondary/fortree/tiles.4bpp: $(tilesetdir)/secondary/fortree/tiles.png
+$(tilesetdir)/secondary/fortree/tiles.4bpp: %.4bpp: %.png
$(GFX) $< $@ -num_tiles 493
-$(tilesetdir)/secondary/pacifidlog/tiles.4bpp: $(tilesetdir)/secondary/pacifidlog/tiles.png
+$(tilesetdir)/secondary/pacifidlog/tiles.4bpp: %.4bpp: %.png
$(GFX) $< $@ -num_tiles 504
-$(tilesetdir)/secondary/sootopolis/tiles.4bpp: $(tilesetdir)/secondary/sootopolis/tiles.png
+$(tilesetdir)/secondary/sootopolis/tiles.4bpp: %.4bpp: %.png
$(GFX) $< $@ -num_tiles 328
-$(tilesetdir)/secondary/battle_frontier_outside_west/tiles.4bpp: $(tilesetdir)/secondary/battle_frontier_outside_west/tiles.png
+$(tilesetdir)/secondary/battle_frontier_outside_west/tiles.4bpp: %.4bpp: %.png
$(GFX) $< $@ -num_tiles 508
-$(tilesetdir)/secondary/battle_frontier_outside_east/tiles.4bpp: $(tilesetdir)/secondary/battle_frontier_outside_east/tiles.png
+$(tilesetdir)/secondary/battle_frontier_outside_east/tiles.4bpp: %.4bpp: %.png
$(GFX) $< $@ -num_tiles 508
-$(tilesetdir)/primary/building/tiles.4bpp: $(tilesetdir)/primary/building/tiles.png
+$(tilesetdir)/primary/building/tiles.4bpp: %.4bpp: %.png
$(GFX) $< $@ -num_tiles 502
-$(tilesetdir)/secondary/shop/tiles.4bpp: $(tilesetdir)/secondary/shop/tiles.png
+$(tilesetdir)/secondary/shop/tiles.4bpp: %.4bpp: %.png
$(GFX) $< $@ -num_tiles 502
-$(tilesetdir)/secondary/pokemon_center/tiles.4bpp: $(tilesetdir)/secondary/pokemon_center/tiles.png
+$(tilesetdir)/secondary/pokemon_center/tiles.4bpp: %.4bpp: %.png
$(GFX) $< $@ -num_tiles 478
-$(tilesetdir)/secondary/cave/tiles.4bpp: $(tilesetdir)/secondary/cave/tiles.png
+$(tilesetdir)/secondary/cave/tiles.4bpp: %.4bpp: %.png
$(GFX) $< $@ -num_tiles 425
-$(tilesetdir)/secondary/pokemon_school/tiles.4bpp: $(tilesetdir)/secondary/pokemon_school/tiles.png
+$(tilesetdir)/secondary/pokemon_school/tiles.4bpp: %.4bpp: %.png
$(GFX) $< $@ -num_tiles 278
-$(tilesetdir)/secondary/pokemon_fan_club/tiles.4bpp: $(tilesetdir)/secondary/pokemon_fan_club/tiles.png
+$(tilesetdir)/secondary/pokemon_fan_club/tiles.4bpp: %.4bpp: %.png
$(GFX) $< $@ -num_tiles 319
-$(tilesetdir)/secondary/unused_1/tiles.4bpp: $(tilesetdir)/secondary/unused_1/tiles.png
+$(tilesetdir)/secondary/unused_1/tiles.4bpp: %.4bpp: %.png
$(GFX) $< $@ -num_tiles 17
-$(tilesetdir)/secondary/meteor_falls/tiles.4bpp: $(tilesetdir)/secondary/meteor_falls/tiles.png
+$(tilesetdir)/secondary/meteor_falls/tiles.4bpp: %.4bpp: %.png
$(GFX) $< $@ -num_tiles 460
-$(tilesetdir)/secondary/oceanic_museum/tiles.4bpp: $(tilesetdir)/secondary/oceanic_museum/tiles.png
+$(tilesetdir)/secondary/oceanic_museum/tiles.4bpp: %.4bpp: %.png
$(GFX) $< $@ -num_tiles 319
-$(tilesetdir)/secondary/cable_club/unknown_tiles.4bpp: $(tilesetdir)/secondary/cable_club/unknown_tiles.png
+$(tilesetdir)/secondary/cable_club/unknown_tiles.4bpp: %.4bpp: %.png
$(GFX) $< $@ -num_tiles 120
-$(tilesetdir)/secondary/seashore_house/tiles.4bpp: $(tilesetdir)/secondary/seashore_house/tiles.png
+$(tilesetdir)/secondary/seashore_house/tiles.4bpp: %.4bpp: %.png
$(GFX) $< $@ -num_tiles 312
-$(tilesetdir)/secondary/pretty_petal_flower_shop/tiles.4bpp: $(tilesetdir)/secondary/pretty_petal_flower_shop/tiles.png
+$(tilesetdir)/secondary/pretty_petal_flower_shop/tiles.4bpp: %.4bpp: %.png
$(GFX) $< $@ -num_tiles 345
-$(tilesetdir)/secondary/pokemon_day_care/tiles.4bpp: $(tilesetdir)/secondary/pokemon_day_care/tiles.png
+$(tilesetdir)/secondary/pokemon_day_care/tiles.4bpp: %.4bpp: %.png
$(GFX) $< $@ -num_tiles 355
$(tilesetdir)/secondary/secret_base/brown_cave/unused_tiles.4bpp: $(tilesetdir)/secondary/secret_base/brown_cave/tiles.png
@@ -129,110 +125,108 @@ $(tilesetdir)/secondary/secret_base/yellow_cave/unused_tiles.4bpp: $(tilesetdir)
$(tilesetdir)/secondary/secret_base/red_cave/unused_tiles.4bpp: $(tilesetdir)/secondary/secret_base/red_cave/tiles.png
$(GFX) $< $@ -num_tiles 82
-$(tilesetdir)/secondary/secret_base/brown_cave/tiles.4bpp: $(tilesetdir)/secondary/secret_base/brown_cave/tiles.png
+$(tilesetdir)/secondary/secret_base/brown_cave/tiles.4bpp: %.4bpp: %.png
$(GFX) $< $@ -num_tiles 83
-$(tilesetdir)/secondary/secret_base/tree/tiles.4bpp: $(tilesetdir)/secondary/secret_base/tree/tiles.png
+$(tilesetdir)/secondary/secret_base/tree/tiles.4bpp: %.4bpp: %.png
$(GFX) $< $@ -num_tiles 83
-$(tilesetdir)/secondary/secret_base/shrub/tiles.4bpp: $(tilesetdir)/secondary/secret_base/shrub/tiles.png
+$(tilesetdir)/secondary/secret_base/shrub/tiles.4bpp: %.4bpp: %.png
$(GFX) $< $@ -num_tiles 83
-$(tilesetdir)/secondary/secret_base/blue_cave/tiles.4bpp: $(tilesetdir)/secondary/secret_base/blue_cave/tiles.png
+$(tilesetdir)/secondary/secret_base/blue_cave/tiles.4bpp: %.4bpp: %.png
$(GFX) $< $@ -num_tiles 83
-$(tilesetdir)/secondary/secret_base/yellow_cave/tiles.4bpp: $(tilesetdir)/secondary/secret_base/yellow_cave/tiles.png
+$(tilesetdir)/secondary/secret_base/yellow_cave/tiles.4bpp: %.4bpp: %.png
$(GFX) $< $@ -num_tiles 83
-$(tilesetdir)/secondary/secret_base/red_cave/tiles.4bpp: $(tilesetdir)/secondary/secret_base/red_cave/tiles.png
+$(tilesetdir)/secondary/secret_base/red_cave/tiles.4bpp: %.4bpp: %.png
$(GFX) $< $@ -num_tiles 83
-$(tilesetdir)/secondary/inside_of_truck/tiles.4bpp: $(tilesetdir)/secondary/inside_of_truck/tiles.png
+$(tilesetdir)/secondary/inside_of_truck/tiles.4bpp: %.4bpp: %.png
$(GFX) $< $@ -num_tiles 62
-$(tilesetdir)/secondary/contest/tiles.4bpp: $(tilesetdir)/secondary/contest/tiles.png
+$(tilesetdir)/secondary/contest/tiles.4bpp: %.4bpp: %.png
$(GFX) $< $@ -num_tiles 430
-$(tilesetdir)/secondary/lilycove_museum/tiles.4bpp: $(tilesetdir)/secondary/lilycove_museum/tiles.png
+$(tilesetdir)/secondary/lilycove_museum/tiles.4bpp: %.4bpp: %.png
$(GFX) $< $@ -num_tiles 431
-$(tilesetdir)/secondary/lab/tiles.4bpp: $(tilesetdir)/secondary/lab/tiles.png
+$(tilesetdir)/secondary/lab/tiles.4bpp: %.4bpp: %.png
$(GFX) $< $@ -num_tiles 500
-$(tilesetdir)/secondary/underwater/tiles.4bpp: $(tilesetdir)/secondary/underwater/tiles.png
+$(tilesetdir)/secondary/underwater/tiles.4bpp: %.4bpp: %.png
$(GFX) $< $@ -num_tiles 500
-$(tilesetdir)/secondary/generic_building/tiles.4bpp: $(tilesetdir)/secondary/generic_building/tiles.png
+$(tilesetdir)/secondary/generic_building/tiles.4bpp: %.4bpp: %.png
$(GFX) $< $@ -num_tiles 509
-$(tilesetdir)/secondary/mauville_game_corner/tiles.4bpp: $(tilesetdir)/secondary/mauville_game_corner/tiles.png
+$(tilesetdir)/secondary/mauville_game_corner/tiles.4bpp: %.4bpp: %.png
$(GFX) $< $@ -num_tiles 469
-$(tilesetdir)/secondary/unused_2/tiles.4bpp: $(tilesetdir)/secondary/unused_2/tiles.png
+$(tilesetdir)/secondary/unused_2/tiles.4bpp: %.4bpp: %.png
$(GFX) $< $@ -num_tiles 150
-$(tilesetdir)/secondary/rustboro_gym/tiles.4bpp: $(tilesetdir)/secondary/rustboro_gym/tiles.png
+$(tilesetdir)/secondary/rustboro_gym/tiles.4bpp: %.4bpp: %.png
$(GFX) $< $@ -num_tiles 60
-$(tilesetdir)/secondary/dewford_gym/tiles.4bpp: $(tilesetdir)/secondary/dewford_gym/tiles.png
+$(tilesetdir)/secondary/dewford_gym/tiles.4bpp: %.4bpp: %.png
$(GFX) $< $@ -num_tiles 61
-$(tilesetdir)/secondary/lavaridge_gym/tiles.4bpp: $(tilesetdir)/secondary/lavaridge_gym/tiles.png
+$(tilesetdir)/secondary/lavaridge_gym/tiles.4bpp: %.4bpp: %.png
$(GFX) $< $@ -num_tiles 54
-$(tilesetdir)/secondary/petalburg_gym/tiles.4bpp: $(tilesetdir)/secondary/petalburg_gym/tiles.png
+$(tilesetdir)/secondary/petalburg_gym/tiles.4bpp: %.4bpp: %.png
$(GFX) $< $@ -num_tiles 148
-$(tilesetdir)/secondary/fortree_gym/tiles.4bpp: $(tilesetdir)/secondary/fortree_gym/tiles.png
+$(tilesetdir)/secondary/fortree_gym/tiles.4bpp: %.4bpp: %.png
$(GFX) $< $@ -num_tiles 61
-$(tilesetdir)/secondary/mossdeep_gym/tiles.4bpp: $(tilesetdir)/secondary/mossdeep_gym/tiles.png
+$(tilesetdir)/secondary/mossdeep_gym/tiles.4bpp: %.4bpp: %.png
$(GFX) $< $@ -num_tiles 82
-$(tilesetdir)/secondary/sootopolis_gym/tiles.4bpp: $(tilesetdir)/secondary/sootopolis_gym/tiles.png
+$(tilesetdir)/secondary/sootopolis_gym/tiles.4bpp: %.4bpp: %.png
$(GFX) $< $@ -num_tiles 484
-$(tilesetdir)/secondary/trick_house_puzzle/tiles.4bpp: $(tilesetdir)/secondary/trick_house_puzzle/tiles.png
+$(tilesetdir)/secondary/trick_house_puzzle/tiles.4bpp: %.4bpp: %.png
$(GFX) $< $@ -num_tiles 294
-$(tilesetdir)/secondary/inside_ship/tiles.4bpp: $(tilesetdir)/secondary/inside_ship/tiles.png
+$(tilesetdir)/secondary/inside_ship/tiles.4bpp: %.4bpp: %.png
$(GFX) $< $@ -num_tiles 342
-$(tilesetdir)/secondary/elite_four/tiles.4bpp: $(tilesetdir)/secondary/elite_four/tiles.png
+$(tilesetdir)/secondary/elite_four/tiles.4bpp: %.4bpp: %.png
$(GFX) $< $@ -num_tiles 505
-$(tilesetdir)/secondary/battle_frontier/tiles.4bpp: $(tilesetdir)/secondary/battle_frontier/tiles.png
+$(tilesetdir)/secondary/battle_frontier/tiles.4bpp: %.4bpp: %.png
$(GFX) $< $@ -num_tiles 310
-$(tilesetdir)/secondary/battle_factory/tiles.4bpp: $(tilesetdir)/secondary/battle_factory/tiles.png
+$(tilesetdir)/secondary/battle_factory/tiles.4bpp: %.4bpp: %.png
$(GFX) $< $@ -num_tiles 424
-$(tilesetdir)/secondary/battle_pike/tiles.4bpp: $(tilesetdir)/secondary/battle_pike/tiles.png
+$(tilesetdir)/secondary/battle_pike/tiles.4bpp: %.4bpp: %.png
$(GFX) $< $@ -num_tiles 382
-$(tilesetdir)/secondary/mirage_tower/tiles.4bpp: $(tilesetdir)/secondary/mirage_tower/tiles.png
+$(tilesetdir)/secondary/mirage_tower/tiles.4bpp: %.4bpp: %.png
$(GFX) $< $@ -num_tiles 420
-$(tilesetdir)/secondary/mossdeep_game_corner/tiles.4bpp: $(tilesetdir)/secondary/mossdeep_game_corner/tiles.png
+$(tilesetdir)/secondary/mossdeep_game_corner/tiles.4bpp: %.4bpp: %.png
$(GFX) $< $@ -num_tiles 95
-$(tilesetdir)/secondary/island_harbor/tiles.4bpp: $(tilesetdir)/secondary/island_harbor/tiles.png
+$(tilesetdir)/secondary/island_harbor/tiles.4bpp: %.4bpp: %.png
$(GFX) $< $@ -num_tiles 503
-$(tilesetdir)/secondary/trainer_hill/tiles.4bpp: $(tilesetdir)/secondary/trainer_hill/tiles.png
+$(tilesetdir)/secondary/trainer_hill/tiles.4bpp: %.4bpp: %.png
$(GFX) $< $@ -num_tiles 374
-$(tilesetdir)/secondary/navel_rock/tiles.4bpp: $(tilesetdir)/secondary/navel_rock/tiles.png
+$(tilesetdir)/secondary/navel_rock/tiles.4bpp: %.4bpp: %.png
$(GFX) $< $@ -num_tiles 420
-$(tilesetdir)/secondary/battle_frontier_ranking_hall/tiles.4bpp: $(tilesetdir)/secondary/battle_frontier_ranking_hall/tiles.png
+$(tilesetdir)/secondary/battle_frontier_ranking_hall/tiles.4bpp: %.4bpp: %.png
$(GFX) $< $@ -num_tiles 136
-$(tilesetdir)/secondary/mystery_events_house/tiles.4bpp: $(tilesetdir)/secondary/mystery_events_house/tiles.png
+$(tilesetdir)/secondary/mystery_events_house/tiles.4bpp: %.4bpp: %.png
$(GFX) $< $@ -num_tiles 509
-fontdir := data/graphics/fonts
-
$(fontdir)/font0.latfont: $(fontdir)/font0_latin.png
$(GFX) $< $@
@@ -269,31 +263,32 @@ $(fontdir)/unused_frlg_male.fwjpnfont: $(fontdir)/unused_japanese_frlg_male_font
$(fontdir)/unused_frlg_female.fwjpnfont: $(fontdir)/unused_japanese_frlg_female_font.png
$(GFX) $< $@
-$(fontdir)/down_arrow.4bpp: $(fontdir)/down_arrow.png
+$(fontdir)/down_arrow.4bpp: %.4bpp: %.png
$(GFX) $< $@
-$(fontdir)/down_arrow_rs.4bpp: $(fontdir)/down_arrow_rs.png
+$(fontdir)/down_arrow_rs.4bpp: %.4bpp: %.png
$(GFX) $< $@
-$(fontdir)/unused_frlg_blanked_down_arrow.4bpp: $(fontdir)/unused_frlg_blanked_down_arrow.png
+$(fontdir)/unused_frlg_blanked_down_arrow.4bpp: %.4bpp: %.png
$(GFX) $< $@
-$(fontdir)/unused_frlg_down_arrow.4bpp: $(fontdir)/unused_frlg_down_arrow.png
+$(fontdir)/unused_frlg_down_arrow.4bpp: %.4bpp: %.png
$(GFX) $< $@
-$(fontdir)/keypad_icons.4bpp: $(fontdir)/keypad_icons.png
+$(fontdir)/keypad_icons.4bpp: %.4bpp: %.png
$(GFX) $< $@
-graphics/title_screen/pokemon_logo.gbapal: graphics/title_screen/pokemon_logo.pal
+graphics/title_screen/pokemon_logo.gbapal: %.gbapal: %.pal
$(GFX) $< $@ -num_colors 224
-$(INTROGFXDIR)/copyright.4bpp: $(INTROGFXDIR)/copyright.png
+graphics/intro/copyright.4bpp: %.4bpp: %.png
$(GFX) $< $@ -num_tiles 39
-$(interfacedir)/pkmnjump_bg.4bpp: $(interfacedir)/pkmnjump_bg.png
+graphics/interface/pkmnjump_bg.4bpp: %.4bpp: %.png
$(GFX) $< $@ -num_tiles 63
-$(PKNAVGFXDIR)/region_map.8bpp: $(PKNAVGFXDIR)/region_map.png
+graphics/pokenav/region_map.8bpp: %.8bpp: %.png
$(GFX) $< $@ -num_tiles 233
-$(MISCGFXDIR)/japanese_hof.4bpp: $(MISCGFXDIR)/japanese_hof.png
+
+graphics/misc/japanese_hof.4bpp: %.4bpp: %.png
$(GFX) $< $@ -num_tiles 29
diff --git a/include/battle.h b/include/battle.h
index 71dbe9a57..602d3eb53 100644
--- a/include/battle.h
+++ b/include/battle.h
@@ -8,6 +8,7 @@
#include "battle_ai_switch_items.h"
#include "battle_gfx_sfx_util.h"
#include "battle_util2.h"
+#include "battle_bg.h"
/*
Banks are a name given to what could be called a 'battlerId' or 'monControllerId'.
@@ -863,16 +864,6 @@ struct BattleScripting
extern struct BattleScripting gBattleScripting;
-// functions
-
-// battle_1
-void LoadBattleTextboxAndBackground(void);
-void LoadBattleEntryBackground(void);
-void ApplyPlayerChosenFrameToBattleMenu(void);
-bool8 LoadChosenBattleElement(u8 caseId);
-void DrawMainBattleBackground(void);
-void task00_0800F6FC(u8 taskId);
-
enum
{
BACK_PIC_BRENDAN,
diff --git a/include/battle_bg.h b/include/battle_bg.h
new file mode 100644
index 000000000..7fc09fbf7
--- /dev/null
+++ b/include/battle_bg.h
@@ -0,0 +1,13 @@
+#ifndef GUARD_BATTLE_BG_H
+#define GUARD_BATTLE_BG_H
+
+void sub_8035658(void);
+void sub_80356D0(void);
+void ApplyPlayerChosenFrameToBattleMenu(void);
+void DrawMainBattleBackground(void);
+void LoadBattleTextboxAndBackground(void);
+void sub_8035D74(u8 taskId);
+void LoadBattleEntryBackground(void);
+bool8 LoadChosenBattleElement(u8 caseId);
+
+#endif // GUARD_BATTLE_BG_H
diff --git a/include/data/region_map/region_map_entries.h b/include/data/region_map/region_map_entries.h
index 73599c704..9c7e3f2fc 100644
--- a/include/data/region_map/region_map_entries.h
+++ b/include/data/region_map/region_map_entries.h
@@ -1,421 +1,421 @@
#ifndef GUARD_DATA_REGION_MAP_REGION_MAP_ENTRIES_H
#define GUARD_DATA_REGION_MAP_REGION_MAP_ENTRIES_H
-static const u8 gMapName_LittlerootTown[] = _("LITTLEROOT TOWN");
-static const u8 gMapName_OldaleTown[] = _("OLDALE TOWN");
-static const u8 gMapName_DewfordTown[] = _("DEWFORD TOWN");
-static const u8 gMapName_LavaridgeTown[] = _("LAVARIDGE TOWN");
-static const u8 gMapName_FallarborTown[] = _("FALLARBOR TOWN");
-static const u8 gMapName_VerdanturfTown[] = _("VERDANTURF TOWN");
-static const u8 gMapName_PacifidlogTown[] = _("PACIFIDLOG TOWN");
-static const u8 gMapName_PetalburgCity[] = _("PETALBURG CITY");
-static const u8 gMapName_SlateportCity[] = _("SLATEPORT CITY");
-static const u8 gMapName_MauvilleCity[] = _("MAUVILLE CITY");
-static const u8 gMapName_RustboroCity[] = _("RUSTBORO CITY");
-static const u8 gMapName_FortreeCity[] = _("FORTREE CITY");
-static const u8 gMapName_LilycoveCity[] = _("LILYCOVE CITY");
-static const u8 gMapName_MossdeepCity[] = _("MOSSDEEP CITY");
-static const u8 gMapName_SootopolisCity[] = _("SOOTOPOLIS CITY");
-static const u8 gMapName_EverGrandeCity[] = _("EVER GRANDE CITY");
-static const u8 gMapName_Route101[] = _("ROUTE 101");
-static const u8 gMapName_Route102[] = _("ROUTE 102");
-static const u8 gMapName_Route103[] = _("ROUTE 103");
-static const u8 gMapName_Route104[] = _("ROUTE 104");
-static const u8 gMapName_Route105[] = _("ROUTE 105");
-static const u8 gMapName_Route106[] = _("ROUTE 106");
-static const u8 gMapName_Route107[] = _("ROUTE 107");
-static const u8 gMapName_Route108[] = _("ROUTE 108");
-static const u8 gMapName_Route109[] = _("ROUTE 109");
-static const u8 gMapName_Route110[] = _("ROUTE 110");
-static const u8 gMapName_Route111[] = _("ROUTE 111");
-static const u8 gMapName_Route112[] = _("ROUTE 112");
-static const u8 gMapName_Route113[] = _("ROUTE 113");
-static const u8 gMapName_Route114[] = _("ROUTE 114");
-static const u8 gMapName_Route115[] = _("ROUTE 115");
-static const u8 gMapName_Route116[] = _("ROUTE 116");
-static const u8 gMapName_Route117[] = _("ROUTE 117");
-static const u8 gMapName_Route118[] = _("ROUTE 118");
-static const u8 gMapName_Route119[] = _("ROUTE 119");
-static const u8 gMapName_Route120[] = _("ROUTE 120");
-static const u8 gMapName_Route121[] = _("ROUTE 121");
-static const u8 gMapName_Route122[] = _("ROUTE 122");
-static const u8 gMapName_Route123[] = _("ROUTE 123");
-static const u8 gMapName_Route124[] = _("ROUTE 124");
-static const u8 gMapName_Route125[] = _("ROUTE 125");
-static const u8 gMapName_Route126[] = _("ROUTE 126");
-static const u8 gMapName_Route127[] = _("ROUTE 127");
-static const u8 gMapName_Route128[] = _("ROUTE 128");
-static const u8 gMapName_Route129[] = _("ROUTE 129");
-static const u8 gMapName_Route130[] = _("ROUTE 130");
-static const u8 gMapName_Route131[] = _("ROUTE 131");
-static const u8 gMapName_Route132[] = _("ROUTE 132");
-static const u8 gMapName_Route133[] = _("ROUTE 133");
-static const u8 gMapName_Route134[] = _("ROUTE 134");
-static const u8 gMapName_Underwater[] = _("UNDERWATER");
-static const u8 gMapName_GraniteCave[] = _("GRANITE CAVE");
-static const u8 gMapName_MtChimney[] = _("MT. CHIMNEY");
-static const u8 gMapName_SafariZone[] = _("SAFARI ZONE");
-static const u8 gMapName_BattleFrontier[] = _("BATTLE FRONTIER");
-static const u8 gMapName_PetalburgWoods[] = _("PETALBURG WOODS");
-static const u8 gMapName_RusturfTunnel[] = _("RUSTURF TUNNEL");
-static const u8 gMapName_AbandonedShip[] = _("ABANDONED SHIP");
-static const u8 gMapName_NewMauville[] = _("NEW MAUVILLE");
-static const u8 gMapName_MeteorFalls[] = _("METEOR FALLS");
-static const u8 gMapName_MtPyre[] = _("MT. PYRE");
+static const u8 sMapName_LittlerootTown[] = _("LITTLEROOT TOWN");
+static const u8 sMapName_OldaleTown[] = _("OLDALE TOWN");
+static const u8 sMapName_DewfordTown[] = _("DEWFORD TOWN");
+static const u8 sMapName_LavaridgeTown[] = _("LAVARIDGE TOWN");
+static const u8 sMapName_FallarborTown[] = _("FALLARBOR TOWN");
+static const u8 sMapName_VerdanturfTown[] = _("VERDANTURF TOWN");
+static const u8 sMapName_PacifidlogTown[] = _("PACIFIDLOG TOWN");
+static const u8 sMapName_PetalburgCity[] = _("PETALBURG CITY");
+static const u8 sMapName_SlateportCity[] = _("SLATEPORT CITY");
+static const u8 sMapName_MauvilleCity[] = _("MAUVILLE CITY");
+static const u8 sMapName_RustboroCity[] = _("RUSTBORO CITY");
+static const u8 sMapName_FortreeCity[] = _("FORTREE CITY");
+static const u8 sMapName_LilycoveCity[] = _("LILYCOVE CITY");
+static const u8 sMapName_MossdeepCity[] = _("MOSSDEEP CITY");
+static const u8 sMapName_SootopolisCity[] = _("SOOTOPOLIS CITY");
+static const u8 sMapName_EverGrandeCity[] = _("EVER GRANDE CITY");
+static const u8 sMapName_Route101[] = _("ROUTE 101");
+static const u8 sMapName_Route102[] = _("ROUTE 102");
+static const u8 sMapName_Route103[] = _("ROUTE 103");
+static const u8 sMapName_Route104[] = _("ROUTE 104");
+static const u8 sMapName_Route105[] = _("ROUTE 105");
+static const u8 sMapName_Route106[] = _("ROUTE 106");
+static const u8 sMapName_Route107[] = _("ROUTE 107");
+static const u8 sMapName_Route108[] = _("ROUTE 108");
+static const u8 sMapName_Route109[] = _("ROUTE 109");
+static const u8 sMapName_Route110[] = _("ROUTE 110");
+static const u8 sMapName_Route111[] = _("ROUTE 111");
+static const u8 sMapName_Route112[] = _("ROUTE 112");
+static const u8 sMapName_Route113[] = _("ROUTE 113");
+static const u8 sMapName_Route114[] = _("ROUTE 114");
+static const u8 sMapName_Route115[] = _("ROUTE 115");
+static const u8 sMapName_Route116[] = _("ROUTE 116");
+static const u8 sMapName_Route117[] = _("ROUTE 117");
+static const u8 sMapName_Route118[] = _("ROUTE 118");
+static const u8 sMapName_Route119[] = _("ROUTE 119");
+static const u8 sMapName_Route120[] = _("ROUTE 120");
+static const u8 sMapName_Route121[] = _("ROUTE 121");
+static const u8 sMapName_Route122[] = _("ROUTE 122");
+static const u8 sMapName_Route123[] = _("ROUTE 123");
+static const u8 sMapName_Route124[] = _("ROUTE 124");
+static const u8 sMapName_Route125[] = _("ROUTE 125");
+static const u8 sMapName_Route126[] = _("ROUTE 126");
+static const u8 sMapName_Route127[] = _("ROUTE 127");
+static const u8 sMapName_Route128[] = _("ROUTE 128");
+static const u8 sMapName_Route129[] = _("ROUTE 129");
+static const u8 sMapName_Route130[] = _("ROUTE 130");
+static const u8 sMapName_Route131[] = _("ROUTE 131");
+static const u8 sMapName_Route132[] = _("ROUTE 132");
+static const u8 sMapName_Route133[] = _("ROUTE 133");
+static const u8 sMapName_Route134[] = _("ROUTE 134");
+static const u8 sMapName_Underwater[] = _("UNDERWATER");
+static const u8 sMapName_GraniteCave[] = _("GRANITE CAVE");
+static const u8 sMapName_MtChimney[] = _("MT. CHIMNEY");
+static const u8 sMapName_SafariZone[] = _("SAFARI ZONE");
+static const u8 sMapName_BattleFrontier[] = _("BATTLE FRONTIER");
+static const u8 sMapName_PetalburgWoods[] = _("PETALBURG WOODS");
+static const u8 sMapName_RusturfTunnel[] = _("RUSTURF TUNNEL");
+static const u8 sMapName_AbandonedShip[] = _("ABANDONED SHIP");
+static const u8 sMapName_NewMauville[] = _("NEW MAUVILLE");
+static const u8 sMapName_MeteorFalls[] = _("METEOR FALLS");
+static const u8 sMapName_MtPyre[] = _("MT. PYRE");
// This was the Aqua or Magma hideout in Ruby/Sapphire, but each team has a
// hideout in Emerald with their own new region map entries, and this name
// doesn't seem to be used anymore.
-static const u8 gMapName_AquaHideoutOld[] = _("{AQUA} HIDEOUT");
-static const u8 gMapName_ShoalCave[] = _("SHOAL CAVE");
-static const u8 gMapName_SeafloorCavern[] = _("SEAFLOOR CAVERN");
-static const u8 gMapName_VictoryRoad[] = _("VICTORY ROAD");
-static const u8 gMapName_MirageIsland[] = _("MIRAGE ISLAND");
-static const u8 gMapName_CaveOfOrigin[] = _("CAVE OF ORIGIN");
-static const u8 gMapName_SouthernIsland[] = _("SOUTHERN ISLAND");
-static const u8 gMapName_FieryPath[] = _("FIERY PATH");
-static const u8 gMapName_JaggedPass[] = _("JAGGED PASS");
-static const u8 gMapName_SealedChamber[] = _("SEALED CHAMBER");
-static const u8 gMapName_ScorchedSlab[] = _("SCORCHED SLAB");
-static const u8 gMapName_IslandCave[] = _("ISLAND CAVE");
-static const u8 gMapName_DesertRuins[] = _("DESERT RUINS");
-static const u8 gMapName_AncientTomb[] = _("ANCIENT TOMB");
-static const u8 gMapName_InsideOfTruck[] = _("INSIDE OF TRUCK");
-static const u8 gMapName_SkyPillar[] = _("SKY PILLAR");
-static const u8 gMapName_SecretBase[] = _("SECRET BASE");
-static const u8 gMapName_None[] = _("");
-static const u8 gMapName_PalletTown[] = _("PALLET TOWN");
-static const u8 gMapName_ViridianCity[] = _("VIRIDIAN CITY");
-static const u8 gMapName_PewterCity[] = _("PEWTER CITY");
-static const u8 gMapName_CeruleanCity[] = _("CERULEAN CITY");
-static const u8 gMapName_LavenderTown[] = _("LAVENDER TOWN");
-static const u8 gMapName_VermilionCity[] = _("VERMILION CITY");
-static const u8 gMapName_CeladonCity[] = _("CELADON CITY");
-static const u8 gMapName_FuchsiaCity[] = _("FUCHSIA CITY");
-static const u8 gMapName_CinnabarIsland[] = _("CINNABAR ISLAND");
-static const u8 gMapName_IndigoPlateau[] = _("INDIGO PLATEAU");
-static const u8 gMapName_SaffronCity[] = _("SAFFRON CITY");
-static const u8 gMapName_Route4[] = _("ROUTE 4");
-static const u8 gMapName_Route10[] = _("ROUTE 10");
-static const u8 gMapName_Route1[] = _("ROUTE 1");
-static const u8 gMapName_Route2[] = _("ROUTE 2");
-static const u8 gMapName_Route3[] = _("ROUTE 3");
-static const u8 gMapName_Route4_2[] = _("ROUTE 4");
-static const u8 gMapName_Route5[] = _("ROUTE 5");
-static const u8 gMapName_Route6[] = _("ROUTE 6");
-static const u8 gMapName_Route7[] = _("ROUTE 7");
-static const u8 gMapName_Route8[] = _("ROUTE 8");
-static const u8 gMapName_Route9[] = _("ROUTE 9");
-static const u8 gMapName_Route10_2[] = _("ROUTE 10");
-static const u8 gMapName_Route11[] = _("ROUTE 11");
-static const u8 gMapName_Route12[] = _("ROUTE 12");
-static const u8 gMapName_Route13[] = _("ROUTE 13");
-static const u8 gMapName_Route14[] = _("ROUTE 14");
-static const u8 gMapName_Route15[] = _("ROUTE 15");
-static const u8 gMapName_Route16[] = _("ROUTE 16");
-static const u8 gMapName_Route17[] = _("ROUTE 17");
-static const u8 gMapName_Route18[] = _("ROUTE 18");
-static const u8 gMapName_Route19[] = _("ROUTE 19");
-static const u8 gMapName_Route20[] = _("ROUTE 20");
-static const u8 gMapName_Route21[] = _("ROUTE 21");
-static const u8 gMapName_Route22[] = _("ROUTE 22");
-static const u8 gMapName_Route23[] = _("ROUTE 23");
-static const u8 gMapName_Route24[] = _("ROUTE 24");
-static const u8 gMapName_Route25[] = _("ROUTE 25");
-static const u8 gMapName_ViridianForest[] = _("VIRIDIAN FOREST");
-static const u8 gMapName_MtMoon[] = _("MT. MOON");
-static const u8 gMapName_SSAnne[] = _("S.S. ANNE");
-static const u8 gMapName_UndergroundPath[] = _("UNDERGROUND PATH");
-static const u8 gMapName_UndergroundPath2[] = _("UNDERGROUND PATH");
-static const u8 gMapName_DiglettsCave[] = _("DIGLETT’S CAVE");
-static const u8 gMapName_KantoVictoryRoad[] = _("VICTORY ROAD");
-static const u8 gMapName_RocketHideout[] = _("ROCKET HIDEOUT");
-static const u8 gMapName_SilphCo[] = _("SILPH CO.");
-static const u8 gMapName_PokemonMansion[] = _("POKéMON MANSION");
-static const u8 gMapName_KantoSafariZone[] = _("SAFARI ZONE");
-static const u8 gMapName_PokemonLeague[] = _("POKéMON LEAGUE");
-static const u8 gMapName_RockTunnel[] = _("ROCK TUNNEL");
-static const u8 gMapName_SeafoamIslands[] = _("SEAFOAM ISLANDS");
-static const u8 gMapName_PokemonTower[] = _("POKéMON TOWER");
-static const u8 gMapName_CeruleanCave[] = _("CERULEAN CAVE");
-static const u8 gMapName_PowerPlant[] = _("POWER PLANT");
-static const u8 gMapName_OneIsland[] = _("ONE ISLAND");
-static const u8 gMapName_TwoIsland[] = _("TWO ISLAND");
-static const u8 gMapName_ThreeIsland[] = _("THREE ISLAND");
-static const u8 gMapName_FourIsland[] = _("FOUR ISLAND");
-static const u8 gMapName_FiveIsland[] = _("FIVE ISLAND");
-static const u8 gMapName_SevenIsland[] = _("SEVEN ISLAND");
-static const u8 gMapName_SixIsland[] = _("SIX ISLAND");
-static const u8 gMapName_KindleRoad[] = _("KINDLE ROAD");
-static const u8 gMapName_TreasureBeach[] = _("TREASURE BEACH");
-static const u8 gMapName_CapeBrink[] = _("CAPE BRINK");
-static const u8 gMapName_BondBridge[] = _("BOND BRIDGE");
-static const u8 gMapName_ThreeIslePort[] = _("THREE ISLE PORT");
-static const u8 gMapName_SeviiIsle6[] = _("SEVII ISLE 6");
-static const u8 gMapName_SeviiIsle7[] = _("SEVII ISLE 7");
-static const u8 gMapName_SeviiIsle8[] = _("SEVII ISLE 8");
-static const u8 gMapName_SeviiIsle9[] = _("SEVII ISLE 9");
-static const u8 gMapName_ResortGorgeous[] = _("RESORT GORGEOUS");
-static const u8 gMapName_WaterLabyrinth[] = _("WATER LABYRINTH");
-static const u8 gMapName_FiveIsleMeadow[] = _("FIVE ISLE MEADOW");
-static const u8 gMapName_MemorialPillar[] = _("MEMORIAL PILLAR");
-static const u8 gMapName_OutcastIsland[] = _("OUTCAST ISLAND");
-static const u8 gMapName_GreenPath[] = _("GREEN PATH");
-static const u8 gMapName_WaterPath[] = _("WATER PATH");
-static const u8 gMapName_RuinValley[] = _("RUIN VALLEY");
-static const u8 gMapName_TrainerTower[] = _("TRAINER TOWER");
-static const u8 gMapName_CanyonEntrance[] = _("CANYON ENTRANCE");
-static const u8 gMapName_SevaultCanyon[] = _("SEVAULT CANYON");
-static const u8 gMapName_TanobyRuins[] = _("TANOBY RUINS");
-static const u8 gMapName_SeviiIsle22[] = _("SEVII ISLE 22");
-static const u8 gMapName_SeviiIsle23[] = _("SEVII ISLE 23");
-static const u8 gMapName_SeviiIsle24[] = _("SEVII ISLE 24");
-static const u8 gMapName_NavelRock[] = _("NAVEL ROCK");
-static const u8 gMapName_MtEmber[] = _("MT. EMBER");
-static const u8 gMapName_BerryForest[] = _("BERRY FOREST");
-static const u8 gMapName_IcefallCave[] = _("ICEFALL CAVE");
-static const u8 gMapName_RocketWarehouse[] = _("ROCKET WAREHOUSE");
-static const u8 gMapName_TrainerTower2[] = _("TRAINER TOWER");
-static const u8 gMapName_DottedHole[] = _("DOTTED HOLE");
-static const u8 gMapName_LostCave[] = _("LOST CAVE");
-static const u8 gMapName_PatternBush[] = _("PATTERN BUSH");
-static const u8 gMapName_AlteringCave[] = _("ALTERING CAVE");
-static const u8 gMapName_TanobyChambers[] = _("TANOBY CHAMBERS");
-static const u8 gMapName_ThreeIslePath[] = _("THREE ISLE PATH");
-static const u8 gMapName_TanobyKey[] = _("TANOBY KEY");
-static const u8 gMapName_BirthIsland[] = _("BIRTH ISLAND");
-static const u8 gMapName_MoneanChamber[] = _("MONEAN CHAMBER");
-static const u8 gMapName_LiptooChamber[] = _("LIPTOO CHAMBER");
-static const u8 gMapName_WeepthChamber[] = _("WEEPTH CHAMBER");
-static const u8 gMapName_DilfordChamber[] = _("DILFORD CHAMBER");
-static const u8 gMapName_ScufibChamber[] = _("SCUFIB CHAMBER");
-static const u8 gMapName_RixyChamber[] = _("RIXY CHAMBER");
-static const u8 gMapName_ViapoisChamber[] = _("VIAPOIS CHAMBER");
-static const u8 gMapName_EmberSpa[] = _("EMBER SPA");
-static const u8 gMapName_SpecialArea[] = _("SPECIAL AREA");
-static const u8 gMapName_AquaHideout[] = _("AQUA HIDEOUT");
-static const u8 gMapName_MagmaHideout[] = _("MAGMA HIDEOUT");
-static const u8 gMapName_MirageTower[] = _("MIRAGE TOWER");
-static const u8 gMapName_FarawayIsland[] = _("FARAWAY ISLAND");
-static const u8 gMapName_ArtisanCave[] = _("ARTISAN CAVE");
-static const u8 gMapName_MarineCave[] = _("MARINE CAVE");
-static const u8 gMapName_TerraCave[] = _("TERRA CAVE");
-static const u8 gMapName_DesertUnderpass[] = _("DESERT UNDERPASS");
-static const u8 gMapName_TrainerHill[] = _("TRAINER HILL");
+static const u8 sMapName_AquaHideoutOld[] = _("{AQUA} HIDEOUT");
+static const u8 sMapName_ShoalCave[] = _("SHOAL CAVE");
+static const u8 sMapName_SeafloorCavern[] = _("SEAFLOOR CAVERN");
+static const u8 sMapName_VictoryRoad[] = _("VICTORY ROAD");
+static const u8 sMapName_MirageIsland[] = _("MIRAGE ISLAND");
+static const u8 sMapName_CaveOfOrigin[] = _("CAVE OF ORIGIN");
+static const u8 sMapName_SouthernIsland[] = _("SOUTHERN ISLAND");
+static const u8 sMapName_FieryPath[] = _("FIERY PATH");
+static const u8 sMapName_JaggedPass[] = _("JAGGED PASS");
+static const u8 sMapName_SealedChamber[] = _("SEALED CHAMBER");
+static const u8 sMapName_ScorchedSlab[] = _("SCORCHED SLAB");
+static const u8 sMapName_IslandCave[] = _("ISLAND CAVE");
+static const u8 sMapName_DesertRuins[] = _("DESERT RUINS");
+static const u8 sMapName_AncientTomb[] = _("ANCIENT TOMB");
+static const u8 sMapName_InsideOfTruck[] = _("INSIDE OF TRUCK");
+static const u8 sMapName_SkyPillar[] = _("SKY PILLAR");
+static const u8 sMapName_SecretBase[] = _("SECRET BASE");
+static const u8 sMapName_None[] = _("");
+static const u8 sMapName_PalletTown[] = _("PALLET TOWN");
+static const u8 sMapName_ViridianCity[] = _("VIRIDIAN CITY");
+static const u8 sMapName_PewterCity[] = _("PEWTER CITY");
+static const u8 sMapName_CeruleanCity[] = _("CERULEAN CITY");
+static const u8 sMapName_LavenderTown[] = _("LAVENDER TOWN");
+static const u8 sMapName_VermilionCity[] = _("VERMILION CITY");
+static const u8 sMapName_CeladonCity[] = _("CELADON CITY");
+static const u8 sMapName_FuchsiaCity[] = _("FUCHSIA CITY");
+static const u8 sMapName_CinnabarIsland[] = _("CINNABAR ISLAND");
+static const u8 sMapName_IndigoPlateau[] = _("INDIGO PLATEAU");
+static const u8 sMapName_SaffronCity[] = _("SAFFRON CITY");
+static const u8 sMapName_Route4[] = _("ROUTE 4");
+static const u8 sMapName_Route10[] = _("ROUTE 10");
+static const u8 sMapName_Route1[] = _("ROUTE 1");
+static const u8 sMapName_Route2[] = _("ROUTE 2");
+static const u8 sMapName_Route3[] = _("ROUTE 3");
+static const u8 sMapName_Route4_2[] = _("ROUTE 4");
+static const u8 sMapName_Route5[] = _("ROUTE 5");
+static const u8 sMapName_Route6[] = _("ROUTE 6");
+static const u8 sMapName_Route7[] = _("ROUTE 7");
+static const u8 sMapName_Route8[] = _("ROUTE 8");
+static const u8 sMapName_Route9[] = _("ROUTE 9");
+static const u8 sMapName_Route10_2[] = _("ROUTE 10");
+static const u8 sMapName_Route11[] = _("ROUTE 11");
+static const u8 sMapName_Route12[] = _("ROUTE 12");
+static const u8 sMapName_Route13[] = _("ROUTE 13");
+static const u8 sMapName_Route14[] = _("ROUTE 14");
+static const u8 sMapName_Route15[] = _("ROUTE 15");
+static const u8 sMapName_Route16[] = _("ROUTE 16");
+static const u8 sMapName_Route17[] = _("ROUTE 17");
+static const u8 sMapName_Route18[] = _("ROUTE 18");
+static const u8 sMapName_Route19[] = _("ROUTE 19");
+static const u8 sMapName_Route20[] = _("ROUTE 20");
+static const u8 sMapName_Route21[] = _("ROUTE 21");
+static const u8 sMapName_Route22[] = _("ROUTE 22");
+static const u8 sMapName_Route23[] = _("ROUTE 23");
+static const u8 sMapName_Route24[] = _("ROUTE 24");
+static const u8 sMapName_Route25[] = _("ROUTE 25");
+static const u8 sMapName_ViridianForest[] = _("VIRIDIAN FOREST");
+static const u8 sMapName_MtMoon[] = _("MT. MOON");
+static const u8 sMapName_SSAnne[] = _("S.S. ANNE");
+static const u8 sMapName_UndergroundPath[] = _("UNDERGROUND PATH");
+static const u8 sMapName_UndergroundPath2[] = _("UNDERGROUND PATH");
+static const u8 sMapName_DiglettsCave[] = _("DIGLETT’S CAVE");
+static const u8 sMapName_KantoVictoryRoad[] = _("VICTORY ROAD");
+static const u8 sMapName_RocketHideout[] = _("ROCKET HIDEOUT");
+static const u8 sMapName_SilphCo[] = _("SILPH CO.");
+static const u8 sMapName_PokemonMansion[] = _("POKéMON MANSION");
+static const u8 sMapName_KantoSafariZone[] = _("SAFARI ZONE");
+static const u8 sMapName_PokemonLeague[] = _("POKéMON LEAGUE");
+static const u8 sMapName_RockTunnel[] = _("ROCK TUNNEL");
+static const u8 sMapName_SeafoamIslands[] = _("SEAFOAM ISLANDS");
+static const u8 sMapName_PokemonTower[] = _("POKéMON TOWER");
+static const u8 sMapName_CeruleanCave[] = _("CERULEAN CAVE");
+static const u8 sMapName_PowerPlant[] = _("POWER PLANT");
+static const u8 sMapName_OneIsland[] = _("ONE ISLAND");
+static const u8 sMapName_TwoIsland[] = _("TWO ISLAND");
+static const u8 sMapName_ThreeIsland[] = _("THREE ISLAND");
+static const u8 sMapName_FourIsland[] = _("FOUR ISLAND");
+static const u8 sMapName_FiveIsland[] = _("FIVE ISLAND");
+static const u8 sMapName_SevenIsland[] = _("SEVEN ISLAND");
+static const u8 sMapName_SixIsland[] = _("SIX ISLAND");
+static const u8 sMapName_KindleRoad[] = _("KINDLE ROAD");
+static const u8 sMapName_TreasureBeach[] = _("TREASURE BEACH");
+static const u8 sMapName_CapeBrink[] = _("CAPE BRINK");
+static const u8 sMapName_BondBridge[] = _("BOND BRIDGE");
+static const u8 sMapName_ThreeIslePort[] = _("THREE ISLE PORT");
+static const u8 sMapName_SeviiIsle6[] = _("SEVII ISLE 6");
+static const u8 sMapName_SeviiIsle7[] = _("SEVII ISLE 7");
+static const u8 sMapName_SeviiIsle8[] = _("SEVII ISLE 8");
+static const u8 sMapName_SeviiIsle9[] = _("SEVII ISLE 9");
+static const u8 sMapName_ResortGorgeous[] = _("RESORT GORGEOUS");
+static const u8 sMapName_WaterLabyrinth[] = _("WATER LABYRINTH");
+static const u8 sMapName_FiveIsleMeadow[] = _("FIVE ISLE MEADOW");
+static const u8 sMapName_MemorialPillar[] = _("MEMORIAL PILLAR");
+static const u8 sMapName_OutcastIsland[] = _("OUTCAST ISLAND");
+static const u8 sMapName_GreenPath[] = _("GREEN PATH");
+static const u8 sMapName_WaterPath[] = _("WATER PATH");
+static const u8 sMapName_RuinValley[] = _("RUIN VALLEY");
+static const u8 sMapName_TrainerTower[] = _("TRAINER TOWER");
+static const u8 sMapName_CanyonEntrance[] = _("CANYON ENTRANCE");
+static const u8 sMapName_SevaultCanyon[] = _("SEVAULT CANYON");
+static const u8 sMapName_TanobyRuins[] = _("TANOBY RUINS");
+static const u8 sMapName_SeviiIsle22[] = _("SEVII ISLE 22");
+static const u8 sMapName_SeviiIsle23[] = _("SEVII ISLE 23");
+static const u8 sMapName_SeviiIsle24[] = _("SEVII ISLE 24");
+static const u8 sMapName_NavelRock[] = _("NAVEL ROCK");
+static const u8 sMapName_MtEmber[] = _("MT. EMBER");
+static const u8 sMapName_BerryForest[] = _("BERRY FOREST");
+static const u8 sMapName_IcefallCave[] = _("ICEFALL CAVE");
+static const u8 sMapName_RocketWarehouse[] = _("ROCKET WAREHOUSE");
+static const u8 sMapName_TrainerTower2[] = _("TRAINER TOWER");
+static const u8 sMapName_DottedHole[] = _("DOTTED HOLE");
+static const u8 sMapName_LostCave[] = _("LOST CAVE");
+static const u8 sMapName_PatternBush[] = _("PATTERN BUSH");
+static const u8 sMapName_AlteringCave[] = _("ALTERING CAVE");
+static const u8 sMapName_TanobyChambers[] = _("TANOBY CHAMBERS");
+static const u8 sMapName_ThreeIslePath[] = _("THREE ISLE PATH");
+static const u8 sMapName_TanobyKey[] = _("TANOBY KEY");
+static const u8 sMapName_BirthIsland[] = _("BIRTH ISLAND");
+static const u8 sMapName_MoneanChamber[] = _("MONEAN CHAMBER");
+static const u8 sMapName_LiptooChamber[] = _("LIPTOO CHAMBER");
+static const u8 sMapName_WeepthChamber[] = _("WEEPTH CHAMBER");
+static const u8 sMapName_DilfordChamber[] = _("DILFORD CHAMBER");
+static const u8 sMapName_ScufibChamber[] = _("SCUFIB CHAMBER");
+static const u8 sMapName_RixyChamber[] = _("RIXY CHAMBER");
+static const u8 sMapName_ViapoisChamber[] = _("VIAPOIS CHAMBER");
+static const u8 sMapName_EmberSpa[] = _("EMBER SPA");
+static const u8 sMapName_SpecialArea[] = _("SPECIAL AREA");
+static const u8 sMapName_AquaHideout[] = _("AQUA HIDEOUT");
+static const u8 sMapName_MagmaHideout[] = _("MAGMA HIDEOUT");
+static const u8 sMapName_MirageTower[] = _("MIRAGE TOWER");
+static const u8 sMapName_FarawayIsland[] = _("FARAWAY ISLAND");
+static const u8 sMapName_ArtisanCave[] = _("ARTISAN CAVE");
+static const u8 sMapName_MarineCave[] = _("MARINE CAVE");
+static const u8 sMapName_TerraCave[] = _("TERRA CAVE");
+static const u8 sMapName_DesertUnderpass[] = _("DESERT UNDERPASS");
+static const u8 sMapName_TrainerHill[] = _("TRAINER HILL");
const struct RegionMapLocation gRegionMapEntries[] = {
- { 4, 11, 1, 1, gMapName_LittlerootTown},
- { 4, 9, 1, 1, gMapName_OldaleTown},
- { 2, 14, 1, 1, gMapName_DewfordTown},
- { 5, 3, 1, 1, gMapName_LavaridgeTown},
- { 3, 0, 1, 1, gMapName_FallarborTown},
- { 4, 6, 1, 1, gMapName_VerdanturfTown},
- {17, 10, 1, 1, gMapName_PacifidlogTown},
- { 1, 9, 1, 1, gMapName_PetalburgCity},
- { 8, 10, 1, 2, gMapName_SlateportCity},
- { 8, 6, 2, 1, gMapName_MauvilleCity},
- { 0, 5, 1, 2, gMapName_RustboroCity},
- {12, 0, 1, 1, gMapName_FortreeCity},
- {18, 3, 2, 1, gMapName_LilycoveCity},
- {24, 5, 2, 1, gMapName_MossdeepCity},
- {21, 7, 1, 1, gMapName_SootopolisCity},
- {27, 8, 1, 2, gMapName_EverGrandeCity},
- { 4, 10, 1, 1, gMapName_Route101},
- { 2, 9, 2, 1, gMapName_Route102},
- { 4, 8, 4, 1, gMapName_Route103},
- { 0, 7, 1, 3, gMapName_Route104},
- { 0, 10, 1, 3, gMapName_Route105},
- { 0, 13, 2, 1, gMapName_Route106},
- { 3, 14, 3, 1, gMapName_Route107},
- { 6, 14, 2, 1, gMapName_Route108},
- { 8, 12, 1, 3, gMapName_Route109},
- { 8, 7, 1, 3, gMapName_Route110},
- { 8, 0, 1, 6, gMapName_Route111},
- { 6, 3, 2, 1, gMapName_Route112},
- { 4, 0, 4, 1, gMapName_Route113},
- { 1, 0, 2, 3, gMapName_Route114},
- { 0, 2, 1, 3, gMapName_Route115},
- { 1, 5, 4, 1, gMapName_Route116},
- { 5, 6, 3, 1, gMapName_Route117},
- {10, 6, 2, 1, gMapName_Route118},
- {11, 0, 1, 6, gMapName_Route119},
- {13, 0, 1, 4, gMapName_Route120},
- {14, 3, 4, 1, gMapName_Route121},
- {16, 4, 1, 2, gMapName_Route122},
- {12, 6, 5, 1, gMapName_Route123},
- {20, 3, 4, 3, gMapName_Route124},
- {24, 3, 2, 2, gMapName_Route125},
- {20, 6, 3, 3, gMapName_Route126},
- {23, 6, 3, 3, gMapName_Route127},
- {23, 9, 4, 1, gMapName_Route128},
- {24, 10, 2, 1, gMapName_Route129},
- {21, 10, 3, 1, gMapName_Route130},
- {18, 10, 3, 1, gMapName_Route131},
- {15, 10, 2, 1, gMapName_Route132},
- {12, 10, 3, 1, gMapName_Route133},
- { 9, 10, 3, 1, gMapName_Route134},
- {20, 3, 4, 3, gMapName_Underwater},
- {20, 6, 3, 3, gMapName_Underwater},
- {23, 6, 3, 3, gMapName_Underwater},
- {23, 9, 4, 1, gMapName_Underwater},
- {21, 7, 1, 1, gMapName_Underwater},
- { 1, 13, 1, 1, gMapName_GraniteCave},
- { 6, 2, 1, 1, gMapName_MtChimney},
- {16, 2, 1, 1, gMapName_SafariZone},
- {22, 12, 1, 1, gMapName_BattleFrontier},
- { 0, 8, 1, 1, gMapName_PetalburgWoods},
- { 2, 5, 1, 1, gMapName_RusturfTunnel},
- { 6, 14, 1, 1, gMapName_AbandonedShip},
- { 8, 7, 1, 1, gMapName_NewMauville},
- { 0, 3, 1, 1, gMapName_MeteorFalls},
- { 1, 2, 1, 1, gMapName_MeteorFalls},
- {16, 4, 1, 1, gMapName_MtPyre},
- {19, 3, 1, 1, gMapName_AquaHideoutOld},
- {24, 4, 1, 1, gMapName_ShoalCave},
- {24, 9, 1, 1, gMapName_SeafloorCavern},
- {24, 9, 1, 1, gMapName_Underwater},
- {27, 9, 1, 1, gMapName_VictoryRoad},
- {17, 10, 1, 1, gMapName_MirageIsland},
- {21, 7, 1, 1, gMapName_CaveOfOrigin},
- {12, 14, 1, 1, gMapName_SouthernIsland},
- { 6, 3, 1, 1, gMapName_FieryPath},
- { 7, 3, 1, 1, gMapName_FieryPath},
- { 6, 3, 1, 1, gMapName_JaggedPass},
- { 7, 2, 1, 1, gMapName_JaggedPass},
- {11, 10, 1, 1, gMapName_SealedChamber},
- {11, 10, 1, 1, gMapName_Underwater},
- {13, 0, 1, 1, gMapName_ScorchedSlab},
- { 0, 10, 1, 1, gMapName_IslandCave},
- { 8, 3, 1, 1, gMapName_DesertRuins},
- {13, 2, 1, 1, gMapName_AncientTomb},
- { 0, 0, 1, 1, gMapName_InsideOfTruck},
- {19, 10, 1, 1, gMapName_SkyPillar},
- { 0, 0, 1, 1, gMapName_SecretBase},
- { 0, 0, 1, 1, gMapName_None},
- { 0, 0, 1, 1, gMapName_PalletTown},
- { 0, 0, 1, 1, gMapName_ViridianCity},
- { 0, 0, 1, 1, gMapName_PewterCity},
- { 0, 0, 1, 1, gMapName_CeruleanCity},
- { 0, 0, 1, 1, gMapName_LavenderTown},
- { 0, 0, 1, 1, gMapName_VermilionCity},
- { 0, 0, 1, 1, gMapName_CeladonCity},
- { 0, 0, 1, 1, gMapName_FuchsiaCity},
- { 0, 0, 1, 1, gMapName_CinnabarIsland},
- { 0, 0, 1, 1, gMapName_IndigoPlateau},
- { 0, 0, 1, 1, gMapName_SaffronCity},
- { 0, 0, 1, 1, gMapName_Route4},
- { 0, 0, 1, 1, gMapName_Route10},
- { 0, 0, 1, 1, gMapName_Route1},
- { 0, 0, 1, 1, gMapName_Route2},
- { 0, 0, 1, 1, gMapName_Route3},
- { 0, 0, 1, 1, gMapName_Route4_2},
- { 0, 0, 1, 1, gMapName_Route5},
- { 0, 0, 1, 1, gMapName_Route6},
- { 0, 0, 1, 1, gMapName_Route7},
- { 0, 0, 1, 1, gMapName_Route8},
- { 0, 0, 1, 1, gMapName_Route9},
- { 0, 0, 1, 1, gMapName_Route10_2},
- { 0, 0, 1, 1, gMapName_Route11},
- { 0, 0, 1, 1, gMapName_Route12},
- { 0, 0, 1, 1, gMapName_Route13},
- { 0, 0, 1, 1, gMapName_Route14},
- { 0, 0, 1, 1, gMapName_Route15},
- { 0, 0, 1, 1, gMapName_Route16},
- { 0, 0, 1, 1, gMapName_Route17},
- { 0, 0, 1, 1, gMapName_Route18},
- { 0, 0, 1, 1, gMapName_Route19},
- { 0, 0, 1, 1, gMapName_Route20},
- { 0, 0, 1, 1, gMapName_Route21},
- { 0, 0, 1, 1, gMapName_Route22},
- { 0, 0, 1, 1, gMapName_Route23},
- { 0, 0, 1, 1, gMapName_Route24},
- { 0, 0, 1, 1, gMapName_Route25},
- { 0, 0, 1, 1, gMapName_ViridianForest},
- { 0, 0, 1, 1, gMapName_MtMoon},
- { 0, 0, 1, 1, gMapName_SSAnne},
- { 0, 0, 1, 1, gMapName_UndergroundPath},
- { 0, 0, 1, 1, gMapName_UndergroundPath2},
- { 0, 0, 1, 1, gMapName_DiglettsCave},
- { 0, 0, 1, 1, gMapName_KantoVictoryRoad},
- { 0, 0, 1, 1, gMapName_RocketHideout},
- { 0, 0, 1, 1, gMapName_SilphCo},
- { 0, 0, 1, 1, gMapName_PokemonMansion},
- { 0, 0, 1, 1, gMapName_KantoSafariZone},
- { 0, 0, 1, 1, gMapName_PokemonLeague},
- { 0, 0, 1, 1, gMapName_RockTunnel},
- { 0, 0, 1, 1, gMapName_SeafoamIslands},
- { 0, 0, 1, 1, gMapName_PokemonTower},
- { 0, 0, 1, 1, gMapName_CeruleanCave},
- { 0, 0, 1, 1, gMapName_PowerPlant},
- { 0, 0, 1, 1, gMapName_OneIsland},
- { 0, 0, 1, 1, gMapName_TwoIsland},
- { 0, 0, 1, 1, gMapName_ThreeIsland},
- { 0, 0, 1, 1, gMapName_FourIsland},
- { 0, 0, 1, 1, gMapName_FiveIsland},
- { 0, 0, 1, 1, gMapName_SevenIsland},
- { 0, 0, 1, 1, gMapName_SixIsland},
- { 0, 0, 1, 1, gMapName_KindleRoad},
- { 0, 0, 1, 1, gMapName_TreasureBeach},
- { 0, 0, 1, 1, gMapName_CapeBrink},
- { 0, 0, 1, 1, gMapName_BondBridge},
- { 0, 0, 1, 1, gMapName_ThreeIslePort},
- { 0, 0, 1, 1, gMapName_SeviiIsle6},
- { 0, 0, 1, 1, gMapName_SeviiIsle7},
- { 0, 0, 1, 1, gMapName_SeviiIsle8},
- { 0, 0, 1, 1, gMapName_SeviiIsle9},
- { 0, 0, 1, 1, gMapName_ResortGorgeous},
- { 0, 0, 1, 1, gMapName_WaterLabyrinth},
- { 0, 0, 1, 1, gMapName_FiveIsleMeadow},
- { 0, 0, 1, 1, gMapName_MemorialPillar},
- { 0, 0, 1, 1, gMapName_OutcastIsland},
- { 0, 0, 1, 1, gMapName_GreenPath},
- { 0, 0, 1, 1, gMapName_WaterPath},
- { 0, 0, 1, 1, gMapName_RuinValley},
- { 0, 0, 1, 1, gMapName_TrainerTower},
- { 0, 0, 1, 1, gMapName_CanyonEntrance},
- { 0, 0, 1, 1, gMapName_SevaultCanyon},
- { 0, 0, 1, 1, gMapName_TanobyRuins},
- { 0, 0, 1, 1, gMapName_SeviiIsle22},
- { 0, 0, 1, 1, gMapName_SeviiIsle23},
- { 0, 0, 1, 1, gMapName_SeviiIsle24},
- { 0, 0, 1, 1, gMapName_NavelRock},
- { 0, 0, 1, 1, gMapName_MtEmber},
- { 0, 0, 1, 1, gMapName_BerryForest},
- { 0, 0, 1, 1, gMapName_IcefallCave},
- { 0, 0, 1, 1, gMapName_RocketWarehouse},
- { 0, 0, 1, 1, gMapName_TrainerTower2},
- { 0, 0, 1, 1, gMapName_DottedHole},
- { 0, 0, 1, 1, gMapName_LostCave},
- { 0, 0, 1, 1, gMapName_PatternBush},
- { 0, 0, 1, 1, gMapName_AlteringCave},
- { 0, 0, 1, 1, gMapName_TanobyChambers},
- { 0, 0, 1, 1, gMapName_ThreeIslePath},
- { 0, 0, 1, 1, gMapName_TanobyKey},
- { 0, 0, 1, 1, gMapName_BirthIsland},
- { 0, 0, 1, 1, gMapName_MoneanChamber},
- { 0, 0, 1, 1, gMapName_LiptooChamber},
- { 0, 0, 1, 1, gMapName_WeepthChamber},
- { 0, 0, 1, 1, gMapName_DilfordChamber},
- { 0, 0, 1, 1, gMapName_ScufibChamber},
- { 0, 0, 1, 1, gMapName_RixyChamber},
- { 0, 0, 1, 1, gMapName_ViapoisChamber},
- { 0, 0, 1, 1, gMapName_EmberSpa},
- { 0, 0, 1, 1, gMapName_SpecialArea},
- {19, 3, 1, 1, gMapName_AquaHideout},
- { 6, 3, 1, 1, gMapName_MagmaHideout},
- { 8, 2, 1, 1, gMapName_MirageTower},
- { 0, 0, 1, 1, gMapName_BirthIsland},
- { 0, 0, 1, 1, gMapName_FarawayIsland},
- {22, 12, 1, 1, gMapName_ArtisanCave},
- { 0, 0, 1, 1, gMapName_MarineCave},
- { 0, 0, 1, 1, gMapName_Underwater},
- { 0, 0, 1, 1, gMapName_TerraCave},
- { 0, 10, 1, 3, gMapName_Underwater},
- {24, 3, 2, 2, gMapName_Underwater},
- {24, 10, 2, 1, gMapName_Underwater},
- { 2, 0, 1, 1, gMapName_DesertUnderpass},
- { 6, 8, 1, 1, gMapName_AlteringCave},
- { 0, 0, 1, 1, gMapName_NavelRock},
- { 8, 4, 1, 1, gMapName_TrainerHill}
+ { 4, 11, 1, 1, sMapName_LittlerootTown},
+ { 4, 9, 1, 1, sMapName_OldaleTown},
+ { 2, 14, 1, 1, sMapName_DewfordTown},
+ { 5, 3, 1, 1, sMapName_LavaridgeTown},
+ { 3, 0, 1, 1, sMapName_FallarborTown},
+ { 4, 6, 1, 1, sMapName_VerdanturfTown},
+ {17, 10, 1, 1, sMapName_PacifidlogTown},
+ { 1, 9, 1, 1, sMapName_PetalburgCity},
+ { 8, 10, 1, 2, sMapName_SlateportCity},
+ { 8, 6, 2, 1, sMapName_MauvilleCity},
+ { 0, 5, 1, 2, sMapName_RustboroCity},
+ {12, 0, 1, 1, sMapName_FortreeCity},
+ {18, 3, 2, 1, sMapName_LilycoveCity},
+ {24, 5, 2, 1, sMapName_MossdeepCity},
+ {21, 7, 1, 1, sMapName_SootopolisCity},
+ {27, 8, 1, 2, sMapName_EverGrandeCity},
+ { 4, 10, 1, 1, sMapName_Route101},
+ { 2, 9, 2, 1, sMapName_Route102},
+ { 4, 8, 4, 1, sMapName_Route103},
+ { 0, 7, 1, 3, sMapName_Route104},
+ { 0, 10, 1, 3, sMapName_Route105},
+ { 0, 13, 2, 1, sMapName_Route106},
+ { 3, 14, 3, 1, sMapName_Route107},
+ { 6, 14, 2, 1, sMapName_Route108},
+ { 8, 12, 1, 3, sMapName_Route109},
+ { 8, 7, 1, 3, sMapName_Route110},
+ { 8, 0, 1, 6, sMapName_Route111},
+ { 6, 3, 2, 1, sMapName_Route112},
+ { 4, 0, 4, 1, sMapName_Route113},
+ { 1, 0, 2, 3, sMapName_Route114},
+ { 0, 2, 1, 3, sMapName_Route115},
+ { 1, 5, 4, 1, sMapName_Route116},
+ { 5, 6, 3, 1, sMapName_Route117},
+ {10, 6, 2, 1, sMapName_Route118},
+ {11, 0, 1, 6, sMapName_Route119},
+ {13, 0, 1, 4, sMapName_Route120},
+ {14, 3, 4, 1, sMapName_Route121},
+ {16, 4, 1, 2, sMapName_Route122},
+ {12, 6, 5, 1, sMapName_Route123},
+ {20, 3, 4, 3, sMapName_Route124},
+ {24, 3, 2, 2, sMapName_Route125},
+ {20, 6, 3, 3, sMapName_Route126},
+ {23, 6, 3, 3, sMapName_Route127},
+ {23, 9, 4, 1, sMapName_Route128},
+ {24, 10, 2, 1, sMapName_Route129},
+ {21, 10, 3, 1, sMapName_Route130},
+ {18, 10, 3, 1, sMapName_Route131},
+ {15, 10, 2, 1, sMapName_Route132},
+ {12, 10, 3, 1, sMapName_Route133},
+ { 9, 10, 3, 1, sMapName_Route134},
+ {20, 3, 4, 3, sMapName_Underwater},
+ {20, 6, 3, 3, sMapName_Underwater},
+ {23, 6, 3, 3, sMapName_Underwater},
+ {23, 9, 4, 1, sMapName_Underwater},
+ {21, 7, 1, 1, sMapName_Underwater},
+ { 1, 13, 1, 1, sMapName_GraniteCave},
+ { 6, 2, 1, 1, sMapName_MtChimney},
+ {16, 2, 1, 1, sMapName_SafariZone},
+ {22, 12, 1, 1, sMapName_BattleFrontier},
+ { 0, 8, 1, 1, sMapName_PetalburgWoods},
+ { 2, 5, 1, 1, sMapName_RusturfTunnel},
+ { 6, 14, 1, 1, sMapName_AbandonedShip},
+ { 8, 7, 1, 1, sMapName_NewMauville},
+ { 0, 3, 1, 1, sMapName_MeteorFalls},
+ { 1, 2, 1, 1, sMapName_MeteorFalls},
+ {16, 4, 1, 1, sMapName_MtPyre},
+ {19, 3, 1, 1, sMapName_AquaHideoutOld},
+ {24, 4, 1, 1, sMapName_ShoalCave},
+ {24, 9, 1, 1, sMapName_SeafloorCavern},
+ {24, 9, 1, 1, sMapName_Underwater},
+ {27, 9, 1, 1, sMapName_VictoryRoad},
+ {17, 10, 1, 1, sMapName_MirageIsland},
+ {21, 7, 1, 1, sMapName_CaveOfOrigin},
+ {12, 14, 1, 1, sMapName_SouthernIsland},
+ { 6, 3, 1, 1, sMapName_FieryPath},
+ { 7, 3, 1, 1, sMapName_FieryPath},
+ { 6, 3, 1, 1, sMapName_JaggedPass},
+ { 7, 2, 1, 1, sMapName_JaggedPass},
+ {11, 10, 1, 1, sMapName_SealedChamber},
+ {11, 10, 1, 1, sMapName_Underwater},
+ {13, 0, 1, 1, sMapName_ScorchedSlab},
+ { 0, 10, 1, 1, sMapName_IslandCave},
+ { 8, 3, 1, 1, sMapName_DesertRuins},
+ {13, 2, 1, 1, sMapName_AncientTomb},
+ { 0, 0, 1, 1, sMapName_InsideOfTruck},
+ {19, 10, 1, 1, sMapName_SkyPillar},
+ { 0, 0, 1, 1, sMapName_SecretBase},
+ { 0, 0, 1, 1, sMapName_None},
+ { 0, 0, 1, 1, sMapName_PalletTown},
+ { 0, 0, 1, 1, sMapName_ViridianCity},
+ { 0, 0, 1, 1, sMapName_PewterCity},
+ { 0, 0, 1, 1, sMapName_CeruleanCity},
+ { 0, 0, 1, 1, sMapName_LavenderTown},
+ { 0, 0, 1, 1, sMapName_VermilionCity},
+ { 0, 0, 1, 1, sMapName_CeladonCity},
+ { 0, 0, 1, 1, sMapName_FuchsiaCity},
+ { 0, 0, 1, 1, sMapName_CinnabarIsland},
+ { 0, 0, 1, 1, sMapName_IndigoPlateau},
+ { 0, 0, 1, 1, sMapName_SaffronCity},
+ { 0, 0, 1, 1, sMapName_Route4},
+ { 0, 0, 1, 1, sMapName_Route10},
+ { 0, 0, 1, 1, sMapName_Route1},
+ { 0, 0, 1, 1, sMapName_Route2},
+ { 0, 0, 1, 1, sMapName_Route3},
+ { 0, 0, 1, 1, sMapName_Route4_2},
+ { 0, 0, 1, 1, sMapName_Route5},
+ { 0, 0, 1, 1, sMapName_Route6},
+ { 0, 0, 1, 1, sMapName_Route7},
+ { 0, 0, 1, 1, sMapName_Route8},
+ { 0, 0, 1, 1, sMapName_Route9},
+ { 0, 0, 1, 1, sMapName_Route10_2},
+ { 0, 0, 1, 1, sMapName_Route11},
+ { 0, 0, 1, 1, sMapName_Route12},
+ { 0, 0, 1, 1, sMapName_Route13},
+ { 0, 0, 1, 1, sMapName_Route14},
+ { 0, 0, 1, 1, sMapName_Route15},
+ { 0, 0, 1, 1, sMapName_Route16},
+ { 0, 0, 1, 1, sMapName_Route17},
+ { 0, 0, 1, 1, sMapName_Route18},
+ { 0, 0, 1, 1, sMapName_Route19},
+ { 0, 0, 1, 1, sMapName_Route20},
+ { 0, 0, 1, 1, sMapName_Route21},
+ { 0, 0, 1, 1, sMapName_Route22},
+ { 0, 0, 1, 1, sMapName_Route23},
+ { 0, 0, 1, 1, sMapName_Route24},
+ { 0, 0, 1, 1, sMapName_Route25},
+ { 0, 0, 1, 1, sMapName_ViridianForest},
+ { 0, 0, 1, 1, sMapName_MtMoon},
+ { 0, 0, 1, 1, sMapName_SSAnne},
+ { 0, 0, 1, 1, sMapName_UndergroundPath},
+ { 0, 0, 1, 1, sMapName_UndergroundPath2},
+ { 0, 0, 1, 1, sMapName_DiglettsCave},
+ { 0, 0, 1, 1, sMapName_KantoVictoryRoad},
+ { 0, 0, 1, 1, sMapName_RocketHideout},
+ { 0, 0, 1, 1, sMapName_SilphCo},
+ { 0, 0, 1, 1, sMapName_PokemonMansion},
+ { 0, 0, 1, 1, sMapName_KantoSafariZone},
+ { 0, 0, 1, 1, sMapName_PokemonLeague},
+ { 0, 0, 1, 1, sMapName_RockTunnel},
+ { 0, 0, 1, 1, sMapName_SeafoamIslands},
+ { 0, 0, 1, 1, sMapName_PokemonTower},
+ { 0, 0, 1, 1, sMapName_CeruleanCave},
+ { 0, 0, 1, 1, sMapName_PowerPlant},
+ { 0, 0, 1, 1, sMapName_OneIsland},
+ { 0, 0, 1, 1, sMapName_TwoIsland},
+ { 0, 0, 1, 1, sMapName_ThreeIsland},
+ { 0, 0, 1, 1, sMapName_FourIsland},
+ { 0, 0, 1, 1, sMapName_FiveIsland},
+ { 0, 0, 1, 1, sMapName_SevenIsland},
+ { 0, 0, 1, 1, sMapName_SixIsland},
+ { 0, 0, 1, 1, sMapName_KindleRoad},
+ { 0, 0, 1, 1, sMapName_TreasureBeach},
+ { 0, 0, 1, 1, sMapName_CapeBrink},
+ { 0, 0, 1, 1, sMapName_BondBridge},
+ { 0, 0, 1, 1, sMapName_ThreeIslePort},
+ { 0, 0, 1, 1, sMapName_SeviiIsle6},
+ { 0, 0, 1, 1, sMapName_SeviiIsle7},
+ { 0, 0, 1, 1, sMapName_SeviiIsle8},
+ { 0, 0, 1, 1, sMapName_SeviiIsle9},
+ { 0, 0, 1, 1, sMapName_ResortGorgeous},
+ { 0, 0, 1, 1, sMapName_WaterLabyrinth},
+ { 0, 0, 1, 1, sMapName_FiveIsleMeadow},
+ { 0, 0, 1, 1, sMapName_MemorialPillar},
+ { 0, 0, 1, 1, sMapName_OutcastIsland},
+ { 0, 0, 1, 1, sMapName_GreenPath},
+ { 0, 0, 1, 1, sMapName_WaterPath},
+ { 0, 0, 1, 1, sMapName_RuinValley},
+ { 0, 0, 1, 1, sMapName_TrainerTower},
+ { 0, 0, 1, 1, sMapName_CanyonEntrance},
+ { 0, 0, 1, 1, sMapName_SevaultCanyon},
+ { 0, 0, 1, 1, sMapName_TanobyRuins},
+ { 0, 0, 1, 1, sMapName_SeviiIsle22},
+ { 0, 0, 1, 1, sMapName_SeviiIsle23},
+ { 0, 0, 1, 1, sMapName_SeviiIsle24},
+ { 0, 0, 1, 1, sMapName_NavelRock},
+ { 0, 0, 1, 1, sMapName_MtEmber},
+ { 0, 0, 1, 1, sMapName_BerryForest},
+ { 0, 0, 1, 1, sMapName_IcefallCave},
+ { 0, 0, 1, 1, sMapName_RocketWarehouse},
+ { 0, 0, 1, 1, sMapName_TrainerTower2},
+ { 0, 0, 1, 1, sMapName_DottedHole},
+ { 0, 0, 1, 1, sMapName_LostCave},
+ { 0, 0, 1, 1, sMapName_PatternBush},
+ { 0, 0, 1, 1, sMapName_AlteringCave},
+ { 0, 0, 1, 1, sMapName_TanobyChambers},
+ { 0, 0, 1, 1, sMapName_ThreeIslePath},
+ { 0, 0, 1, 1, sMapName_TanobyKey},
+ { 0, 0, 1, 1, sMapName_BirthIsland},
+ { 0, 0, 1, 1, sMapName_MoneanChamber},
+ { 0, 0, 1, 1, sMapName_LiptooChamber},
+ { 0, 0, 1, 1, sMapName_WeepthChamber},
+ { 0, 0, 1, 1, sMapName_DilfordChamber},
+ { 0, 0, 1, 1, sMapName_ScufibChamber},
+ { 0, 0, 1, 1, sMapName_RixyChamber},
+ { 0, 0, 1, 1, sMapName_ViapoisChamber},
+ { 0, 0, 1, 1, sMapName_EmberSpa},
+ { 0, 0, 1, 1, sMapName_SpecialArea},
+ {19, 3, 1, 1, sMapName_AquaHideout},
+ { 6, 3, 1, 1, sMapName_MagmaHideout},
+ { 8, 2, 1, 1, sMapName_MirageTower},
+ { 0, 0, 1, 1, sMapName_BirthIsland},
+ { 0, 0, 1, 1, sMapName_FarawayIsland},
+ {22, 12, 1, 1, sMapName_ArtisanCave},
+ { 0, 0, 1, 1, sMapName_MarineCave},
+ { 0, 0, 1, 1, sMapName_Underwater},
+ { 0, 0, 1, 1, sMapName_TerraCave},
+ { 0, 10, 1, 3, sMapName_Underwater},
+ {24, 3, 2, 2, sMapName_Underwater},
+ {24, 10, 2, 1, sMapName_Underwater},
+ { 2, 0, 1, 1, sMapName_DesertUnderpass},
+ { 6, 8, 1, 1, sMapName_AlteringCave},
+ { 0, 0, 1, 1, sMapName_NavelRock},
+ { 8, 4, 1, 1, sMapName_TrainerHill}
};
#endif //GUARD_DATA_REGION_MAP_REGION_MAP_ENTRIES_H
diff --git a/include/gba/types.h b/include/gba/types.h
index e9a380023..9f63489aa 100644
--- a/include/gba/types.h
+++ b/include/gba/types.h
@@ -49,7 +49,7 @@ struct OamData
u32 matrixNum:5; // bits 3/4 are h-flip/v-flip if not in affine mode
u32 size:2;
- /*0x04*/ u16 tileNum:10; // 0x33F
+ /*0x04*/ u16 tileNum:10; // 0x3FF
u16 priority:2; // 0x400, 0x800 -> 0xC00
u16 paletteNum:4;
/*0x06*/ u16 affineParam;
diff --git a/include/global.fieldmap.h b/include/global.fieldmap.h
index bb0837e1d..3e9f13523 100644
--- a/include/global.fieldmap.h
+++ b/include/global.fieldmap.h
@@ -39,7 +39,7 @@ enum
MAP_BATTLE_SCENE_PHOEBE, // 5
MAP_BATTLE_SCENE_GLACIA, // 6
MAP_BATTLE_SCENE_DRAKE, // 7
- MAP_BATTLE_SCENE_BATTLE_TOWER, // 8
+ MAP_BATTLE_SCENE_FRONTIER, // 8
};
typedef void (*TilesetCB)(void);
diff --git a/include/graphics.h b/include/graphics.h
index aad5c0190..15af31c6e 100644
--- a/include/graphics.h
+++ b/include/graphics.h
@@ -141,4 +141,82 @@ extern const u8 gUnknown_08DDB020[];
extern const u8 gUnknown_08DDB2C4[];
extern const u16 gUnknown_08DDAFE0[];
+extern const u8 gBattleTextboxTiles[];
+extern const u8 gBattleTextboxTilemap[];
+extern const u8 gBattleTextboxPalette[];
+extern const u8 gUnknown_08D778F0[];
+extern const u8 gUnknown_08D77B0C[];
+extern const u8 gUnknown_08D77AE4[];
+extern const u8 gUnknown_08D779D8[];
+extern const u8 gUnknown_08D857A8[];
+extern const u8 gUnknown_08D85A1C[];
+extern const u8 gUnknown_08D85600[];
+
+// battle terrains
+extern const u8 gBattleTerrainTiles_TallGrass[];
+extern const u8 gBattleTerrainTilemap_TallGrass[];
+extern const u8 gBattleTerrainAnimTiles_TallGrass[];
+extern const u8 gBattleTerrainAnimTilemap_TallGrass[];
+extern const u8 gBattleTerrainPalette_TallGrass[];
+extern const u8 gBattleTerrainTiles_LongGrass[];
+extern const u8 gBattleTerrainTilemap_LongGrass[];
+extern const u8 gBattleTerrainAnimTiles_LongGrass[];
+extern const u8 gBattleTerrainAnimTilemap_LongGrass[];
+extern const u8 gBattleTerrainPalette_LongGrass[];
+extern const u8 gBattleTerrainTiles_Sand[];
+extern const u8 gBattleTerrainTilemap_Sand[];
+extern const u8 gBattleTerrainAnimTiles_Sand[];
+extern const u8 gBattleTerrainAnimTilemap_Sand[];
+extern const u8 gBattleTerrainPalette_Sand[];
+extern const u8 gBattleTerrainTiles_Underwater[];
+extern const u8 gBattleTerrainTilemap_Underwater[];
+extern const u8 gBattleTerrainAnimTiles_Underwater[];
+extern const u8 gBattleTerrainAnimTilemap_Underwater[];
+extern const u8 gBattleTerrainPalette_Underwater[];
+extern const u8 gBattleTerrainTiles_Water[];
+extern const u8 gBattleTerrainTilemap_Water[];
+extern const u8 gBattleTerrainAnimTiles_Water[];
+extern const u8 gBattleTerrainAnimTilemap_Water[];
+extern const u8 gBattleTerrainPalette_Water[];
+extern const u8 gBattleTerrainTiles_PondWater[];
+extern const u8 gBattleTerrainTilemap_PondWater[];
+extern const u8 gBattleTerrainAnimTiles_PondWater[];
+extern const u8 gBattleTerrainAnimTilemap_PondWater[];
+extern const u8 gBattleTerrainPalette_PondWater[];
+extern const u8 gBattleTerrainTiles_Rock[];
+extern const u8 gBattleTerrainTilemap_Rock[];
+extern const u8 gBattleTerrainAnimTiles_Rock[];
+extern const u8 gBattleTerrainAnimTilemap_Rock[];
+extern const u8 gBattleTerrainPalette_Rock[];
+extern const u8 gBattleTerrainTiles_Cave[];
+extern const u8 gBattleTerrainTilemap_Cave[];
+extern const u8 gBattleTerrainAnimTiles_Cave[];
+extern const u8 gBattleTerrainAnimTilemap_Cave[];
+extern const u8 gBattleTerrainPalette_Cave[];
+extern const u8 gBattleTerrainTiles_Building[];
+extern const u8 gBattleTerrainTilemap_Building[];
+extern const u8 gBattleTerrainAnimTiles_Building[];
+extern const u8 gBattleTerrainAnimTilemap_Building[];
+extern const u8 gBattleTerrainPalette_Building[];
+extern const u8 gBattleTerrainPalette_Plain[];
+extern const u8 gBattleTerrainPalette_Frontier[];
+extern const u8 gBattleTerrainTiles_Stadium[];
+extern const u8 gBattleTerrainTilemap_Stadium[];
+extern const u8 gBattleTerrainTiles_Rayquaza[];
+extern const u8 gBattleTerrainTilemap_Rayquaza[];
+extern const u8 gBattleTerrainAnimTiles_Rayquaza[];
+extern const u8 gBattleTerrainAnimTilemap_Rayquaza[];
+extern const u8 gBattleTerrainPalette_Rayquaza[];
+extern const u8 gBattleTerrainPalette_Kyogre[];
+extern const u8 gBattleTerrainPalette_Groudon[];
+extern const u8 gBattleTerrainPalette_BuildingGym[];
+extern const u8 gBattleTerrainPalette_BuildingLeader[];
+extern const u8 gBattleTerrainPalette_StadiumAqua[];
+extern const u8 gBattleTerrainPalette_StadiumMagma[];
+extern const u8 gBattleTerrainPalette_StadiumSidney[];
+extern const u8 gBattleTerrainPalette_StadiumPhoebe[];
+extern const u8 gBattleTerrainPalette_StadiumGlacia[];
+extern const u8 gBattleTerrainPalette_StadiumDrake[];
+extern const u8 gBattleTerrainPalette_StadiumWallace[];
+
#endif //GUARD_GRAPHICS_H
diff --git a/include/new_menu_helpers.h b/include/new_menu_helpers.h
index c52184972..dad819c51 100644
--- a/include/new_menu_helpers.h
+++ b/include/new_menu_helpers.h
@@ -14,5 +14,6 @@ void sub_8197434(u8 a0, u8 a1);
void SetStandardWindowBorderStyle(u8 a0, u8 a1);
void sub_8197930(void);
u8 GetPlayerTextSpeed(void);
+void sub_81978B0(u16 arg0);
#endif // GUARD_NEW_MENU_HELPERS_H
diff --git a/include/strings.h b/include/strings.h
index 84d7084b4..e3650bc63 100644
--- a/include/strings.h
+++ b/include/strings.h
@@ -88,5 +88,8 @@ extern const u8 gText_Cancel4[];
extern const u8 gText_IsThisTheCorrectTime[];
extern const u8 gText_PkmnFainted3[];
extern const u8 gText_Coins[];
+extern const u8 gText_Draw[];
+extern const u8 gText_Loss[];
+extern const u8 gText_Win[];
#endif //GUARD_STRINGS_H
diff --git a/ld_script.txt b/ld_script.txt
index 17a959bd0..508265cbf 100644
--- a/ld_script.txt
+++ b/ld_script.txt
@@ -56,7 +56,8 @@ SECTIONS {
asm/main_menu.o(.text);
src/battle_controllers.o(.text);
src/decompress.o(.text);
- asm/battle_1.o(.text);
+ asm/rom_8034C54.o(.text);
+ src/battle_bg.o(.text);
src/battle_2.o(.text);
src/battle_util.o(.text);
src/battle_script_commands.o(.text);
diff --git a/src/battle_2.c b/src/battle_2.c
index 7bde3d174..f8b4113f0 100644
--- a/src/battle_2.c
+++ b/src/battle_2.c
@@ -152,7 +152,7 @@ extern u8 gUnknown_020241E9;
extern u16 gChosenMove;
extern const struct BattleMove gBattleMoves[];
-extern const u16 gUnknown_08C004E0[]; // battle textbox palette
+extern const u16 gBattleTextboxPalette[]; // battle textbox palette
extern const struct BgTemplate gUnknown_0831AA08[];
extern const struct WindowTemplate * const gUnknown_0831ABA0[];
extern const u8 gUnknown_0831ACE0[];
@@ -754,7 +754,7 @@ static void CB2_HandleStartBattle(void)
ResetBlockReceivedFlags();
sub_8036EB8(2, playerMultiplayerId);
SetAllPlayersBerryData();
- taskId = CreateTask(task00_0800F6FC, 0);
+ taskId = CreateTask(sub_8035D74, 0);
gTasks[taskId].data[1] = 0x10E;
gTasks[taskId].data[2] = 0x5A;
gTasks[taskId].data[5] = 0;
@@ -956,7 +956,7 @@ static void CB2_HandleStartMultiPartnerBattle(void)
ResetBlockReceivedFlags();
sub_8036EB8(2, playerMultiplayerId);
SetAllPlayersBerryData();
- taskId = CreateTask(task00_0800F6FC, 0);
+ taskId = CreateTask(sub_8035D74, 0);
gTasks[taskId].data[1] = 0x10E;
gTasks[taskId].data[2] = 0x5A;
gTasks[taskId].data[5] = 0;
@@ -1342,7 +1342,7 @@ static void CB2_HandleStartMultiBattle(void)
sub_8036EB8(4, playerMultiplayerId);
SetAllPlayersBerryData();
sub_8068AA4();
- var = CreateTask(task00_0800F6FC, 0);
+ var = CreateTask(sub_8035D74, 0);
gTasks[var].data[1] = 0x10E;
gTasks[var].data[2] = 0x5A;
gTasks[var].data[5] = 0;
@@ -1978,7 +1978,7 @@ void sub_8038D64(void)
gBattle_BG3_Y = 0;
sub_80356D0();
- LoadCompressedPalette(gUnknown_08C004E0, 0, 64);
+ LoadCompressedPalette(gBattleTextboxPalette, 0, 64);
ApplyPlayerChosenFrameToBattleMenu();
ResetSpriteData();
ResetTasks();
@@ -1988,7 +1988,7 @@ void sub_8038D64(void)
gReservedSpritePaletteCount = 4;
SetVBlankCallback(VBlankCB_Battle);
- taskId = CreateTask(task00_0800F6FC, 0);
+ taskId = CreateTask(sub_8035D74, 0);
gTasks[taskId].data[1] = 0x10E;
gTasks[taskId].data[2] = 0x5A;
gTasks[taskId].data[5] = 1;
diff --git a/src/battle_bg.c b/src/battle_bg.c
new file mode 100644
index 000000000..24a88c4f5
--- /dev/null
+++ b/src/battle_bg.c
@@ -0,0 +1,754 @@
+#include "global.h"
+#include "battle.h"
+#include "sprite.h"
+#include "constants\trainers.h"
+#include "graphics.h"
+#include "decompress.h"
+#include "bg.h"
+#include "palette.h"
+#include "main.h"
+#include "gpu_regs.h"
+#include "link.h"
+#include "battle_message.h"
+#include "task.h"
+#include "trig.h"
+#include "sound.h"
+#include "songs.h"
+#include "strings.h"
+#include "window.h"
+#include "text_window.h"
+#include "new_menu_helpers.h"
+
+struct BattleBackground
+{
+ const void *tileset;
+ const void *tilemap;
+ const void *entryTileset;
+ const void *entryTilemap;
+ const void *palette;
+};
+
+extern const struct SpriteTemplate gUnknown_0831A9D0;
+extern const struct SpriteTemplate gUnknown_0831A9E8;
+extern const struct CompressedSpriteSheet gUnknown_0831AA00;
+extern const struct BgTemplate gUnknown_0831AA08[4];
+extern const struct WindowTemplate *gUnknown_0831ABA0[];
+extern const struct BattleBackground gBattleTerrainTable[];
+
+extern u8 gBattleTerrain;
+extern u16 gTrainerBattleOpponent_A;
+extern u16 gBattle_BG1_X;
+extern u16 gBattle_BG1_Y;
+extern u16 gBattle_BG2_X;
+extern u16 gBattle_BG2_Y;
+extern u16 gPartnerTrainerId;
+
+extern u8 GetCurrentMapBattleScene(void);
+
+void sub_8035658(void)
+{
+ ResetBgsAndClearDma3BusyFlags(0);
+ InitBgsFromTemplates(0, gUnknown_0831AA08, ARRAY_COUNT(gUnknown_0831AA08));
+
+ if (gBattleTypeFlags & BATTLE_TYPE_ARENA)
+ {
+ gBattleScripting.field_24 = 1;
+ SetBgTilemapBuffer(1, gUnknown_02023060);
+ SetBgTilemapBuffer(2, gUnknown_02023060);
+ }
+ else
+ {
+ gBattleScripting.field_24 = 0;
+ }
+
+ InitWindows(gUnknown_0831ABA0[gBattleScripting.field_24]);
+ DeactivateAllTextPrinters();
+}
+
+void sub_80356D0(void)
+{
+ DisableInterrupts(INTR_FLAG_HBLANK);
+ EnableInterrupts(INTR_FLAG_VBLANK | INTR_FLAG_VCOUNT | INTR_FLAG_TIMER3 | INTR_FLAG_SERIAL);
+ sub_8035658();
+ SetGpuReg(REG_OFFSET_BLDCNT, 0);
+ SetGpuReg(REG_OFFSET_BLDALPHA, 0);
+ SetGpuReg(REG_OFFSET_BLDY, 0);
+ SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_OBJWIN_ON | DISPCNT_WIN0_ON | DISPCNT_OBJ_ON | DISPCNT_OBJ_1D_MAP);
+}
+
+void ApplyPlayerChosenFrameToBattleMenu(void)
+{
+ sub_809882C(2, 0x12, 0x10);
+ sub_809882C(2, 0x22, 0x10);
+ LoadCompressedPalette(gUnknown_08D85600, 0x50, 0x20);
+
+ if (gBattleTypeFlags & BATTLE_TYPE_ARENA)
+ {
+ sub_81978B0(0x70);
+ copy_textbox_border_tile_patterns_to_vram(0, 0x30, 0x70);
+ gPlttBufferUnfaded[0x76] = 0;
+ CpuCopy16(&gPlttBufferUnfaded[0x76], &gPlttBufferFaded[0x76], 2);
+ }
+}
+
+void DrawMainBattleBackground(void)
+{
+ if (gBattleTypeFlags & (BATTLE_TYPE_LINK | BATTLE_TYPE_FRONTIER | BATTLE_TYPE_EREADER_TRAINER | BATTLE_TYPE_x2000000))
+ {
+ LZDecompressVram(gBattleTerrainTiles_Building, (void*)(VRAM + 0x8000));
+ LZDecompressVram(gBattleTerrainTilemap_Building, (void*)(VRAM + 0xD000));
+ LoadCompressedPalette(gBattleTerrainPalette_Frontier, 0x20, 0x60);
+ }
+ else if (gBattleTypeFlags & BATTLE_TYPE_GROUDON)
+ {
+ LZDecompressVram(gBattleTerrainTiles_Cave, (void*)(VRAM + 0x8000));
+ LZDecompressVram(gBattleTerrainTilemap_Cave, (void*)(VRAM + 0xD000));
+ LoadCompressedPalette(gBattleTerrainPalette_Groudon, 0x20, 0x60);
+ }
+ else if (gBattleTypeFlags & BATTLE_TYPE_KYOGRE)
+ {
+ LZDecompressVram(gBattleTerrainTiles_Water, (void*)(VRAM + 0x8000));
+ LZDecompressVram(gBattleTerrainTilemap_Water, (void*)(VRAM + 0xD000));
+ LoadCompressedPalette(gBattleTerrainPalette_Kyogre, 0x20, 0x60);
+ }
+ else if (gBattleTypeFlags & BATTLE_TYPE_RAYQUAZA)
+ {
+ LZDecompressVram(gBattleTerrainTiles_Rayquaza, (void*)(VRAM + 0x8000));
+ LZDecompressVram(gBattleTerrainTilemap_Rayquaza, (void*)(VRAM + 0xD000));
+ LoadCompressedPalette(gBattleTerrainPalette_Rayquaza, 0x20, 0x60);
+ }
+ else
+ {
+ if (gBattleTypeFlags & BATTLE_TYPE_TRAINER)
+ {
+ u8 trainerClass = gTrainers[gTrainerBattleOpponent_A].trainerClass;
+ if (trainerClass == TRAINER_CLASS_LEADER)
+ {
+ LZDecompressVram(gBattleTerrainTiles_Building, (void*)(VRAM + 0x8000));
+ LZDecompressVram(gBattleTerrainTilemap_Building, (void*)(VRAM + 0xD000));
+ LoadCompressedPalette(gBattleTerrainPalette_BuildingLeader, 0x20, 0x60);
+ return;
+ }
+ else if (trainerClass == TRAINER_CLASS_CHAMPION)
+ {
+ LZDecompressVram(gBattleTerrainTiles_Stadium, (void*)(VRAM + 0x8000));
+ LZDecompressVram(gBattleTerrainTilemap_Stadium, (void*)(VRAM + 0xD000));
+ LoadCompressedPalette(gBattleTerrainPalette_StadiumWallace, 0x20, 0x60);
+ return;
+ }
+ }
+
+ switch (GetCurrentMapBattleScene())
+ {
+ default:
+ case MAP_BATTLE_SCENE_NORMAL:
+ LZDecompressVram(gBattleTerrainTable[gBattleTerrain].tileset, (void*)(VRAM + 0x8000));
+ LZDecompressVram(gBattleTerrainTable[gBattleTerrain].tilemap, (void*)(VRAM + 0xD000));
+ LoadCompressedPalette(gBattleTerrainTable[gBattleTerrain].palette, 0x20, 0x60);
+ break;
+ case MAP_BATTLE_SCENE_GYM:
+ LZDecompressVram(gBattleTerrainTiles_Building, (void*)(VRAM + 0x8000));
+ LZDecompressVram(gBattleTerrainTilemap_Building, (void*)(VRAM + 0xD000));
+ LoadCompressedPalette(gBattleTerrainPalette_BuildingGym, 0x20, 0x60);
+ break;
+ case MAP_BATTLE_SCENE_MAGMA:
+ LZDecompressVram(gBattleTerrainTiles_Stadium, (void*)(VRAM + 0x8000));
+ LZDecompressVram(gBattleTerrainTilemap_Stadium, (void*)(VRAM + 0xD000));
+ LoadCompressedPalette(gBattleTerrainPalette_StadiumMagma, 0x20, 0x60);
+ break;
+ case MAP_BATTLE_SCENE_AQUA:
+ LZDecompressVram(gBattleTerrainTiles_Stadium, (void*)(VRAM + 0x8000));
+ LZDecompressVram(gBattleTerrainTilemap_Stadium, (void*)(VRAM + 0xD000));
+ LoadCompressedPalette(gBattleTerrainPalette_StadiumAqua, 0x20, 0x60);
+ break;
+ case MAP_BATTLE_SCENE_SIDNEY:
+ LZDecompressVram(gBattleTerrainTiles_Stadium, (void*)(VRAM + 0x8000));
+ LZDecompressVram(gBattleTerrainTilemap_Stadium, (void*)(VRAM + 0xD000));
+ LoadCompressedPalette(gBattleTerrainPalette_StadiumSidney, 0x20, 0x60);
+ break;
+ case MAP_BATTLE_SCENE_PHOEBE:
+ LZDecompressVram(gBattleTerrainTiles_Stadium, (void*)(VRAM + 0x8000));
+ LZDecompressVram(gBattleTerrainTilemap_Stadium, (void*)(VRAM + 0xD000));
+ LoadCompressedPalette(gBattleTerrainPalette_StadiumPhoebe, 0x20, 0x60);
+ break;
+ case MAP_BATTLE_SCENE_GLACIA:
+ LZDecompressVram(gBattleTerrainTiles_Stadium, (void*)(VRAM + 0x8000));
+ LZDecompressVram(gBattleTerrainTilemap_Stadium, (void*)(VRAM + 0xD000));
+ LoadCompressedPalette(gBattleTerrainPalette_StadiumGlacia, 0x20, 0x60);
+ break;
+ case MAP_BATTLE_SCENE_DRAKE:
+ LZDecompressVram(gBattleTerrainTiles_Stadium, (void*)(VRAM + 0x8000));
+ LZDecompressVram(gBattleTerrainTilemap_Stadium, (void*)(VRAM + 0xD000));
+ LoadCompressedPalette(gBattleTerrainPalette_StadiumDrake, 0x20, 0x60);
+ break;
+ case MAP_BATTLE_SCENE_FRONTIER:
+ LZDecompressVram(gBattleTerrainTiles_Building, (void*)(VRAM + 0x8000));
+ LZDecompressVram(gBattleTerrainTilemap_Building, (void*)(VRAM + 0xD000));
+ LoadCompressedPalette(gBattleTerrainPalette_Frontier, 0x20, 0x60);
+ break;
+ }
+ }
+}
+
+void LoadBattleTextboxAndBackground(void)
+{
+ LZDecompressVram(gBattleTextboxTiles, (void*)(VRAM));
+ CopyToBgTilemapBuffer(0, gBattleTextboxTilemap, 0, 0);
+ CopyBgTilemapBufferToVram(0);
+ LoadCompressedPalette(gBattleTextboxPalette, 0, 0x40);
+ ApplyPlayerChosenFrameToBattleMenu();
+
+ DrawMainBattleBackground();
+}
+
+static void sub_8035AE4(u8 taskId, u8 bank, u8 bgId, u8 destX, u8 destY)
+{
+ s32 i;
+ u16 var = 0;
+ u16 src[6];
+
+ if (gBattleTypeFlags & BATTLE_TYPE_MULTI)
+ {
+ if (gTasks[taskId].data[5] != 0)
+ {
+ switch (bank)
+ {
+ case 0:
+ var = 0x3F & gTasks[taskId].data[3];
+ break;
+ case 1:
+ var = (0xFC0 & gTasks[taskId].data[4]) >> 6;
+ break;
+ case 2:
+ var = (0xFC0 & gTasks[taskId].data[3]) >> 6;
+ break;
+ case 3:
+ var = 0x3F & gTasks[taskId].data[4];
+ break;
+ }
+ }
+ else
+ {
+ switch (bank)
+ {
+ case 0:
+ var = 0x3F & gTasks[taskId].data[3];
+ break;
+ case 1:
+ var = 0x3F & gTasks[taskId].data[4];
+ break;
+ case 2:
+ var = (0xFC0 & gTasks[taskId].data[3]) >> 6;
+ break;
+ case 3:
+ var = (0xFC0 & gTasks[taskId].data[4]) >> 6;
+ break;
+ }
+ }
+
+ for (i = 0; i < 3; i++)
+ {
+ src[i] = ((var & (3 << (i * 2))) >> (i * 2)) + 0x6001;
+ }
+
+ CopyToBgTilemapBufferRect_ChangePalette(bgId, src, destX, destY, 3, 1, 0x11);
+ CopyBgTilemapBufferToVram(bgId);
+ }
+ else
+ {
+ if (bank == gBattleScripting.multiplayerId)
+ var = gTasks[taskId].data[3];
+ else
+ var = gTasks[taskId].data[4];
+
+ for (i = 0; i < 6; i++)
+ {
+ src[i] = ((var & (3 << (i * 2))) >> (i * 2)) + 0x6001;
+ }
+
+ CopyToBgTilemapBufferRect_ChangePalette(bgId, src, destX, destY, 6, 1, 0x11);
+ CopyBgTilemapBufferToVram(bgId);
+ }
+}
+
+static void sub_8035C4C(void)
+{
+ if (gBattleOutcome == BATTLE_DREW)
+ {
+ BattleHandleAddTextPrinter(gText_Draw, 0x15);
+ }
+ else if (gBattleTypeFlags & BATTLE_TYPE_MULTI)
+ {
+ if (gBattleOutcome == BATTLE_WON)
+ {
+ switch (gLinkPlayers[gBattleScripting.multiplayerId].lp_field_18)
+ {
+ case 0:
+ BattleHandleAddTextPrinter(gText_Win, 0x16);
+ BattleHandleAddTextPrinter(gText_Loss, 0x17);
+ break;
+ case 1:
+ BattleHandleAddTextPrinter(gText_Win, 0x17);
+ BattleHandleAddTextPrinter(gText_Loss, 0x16);
+ break;
+ case 2:
+ BattleHandleAddTextPrinter(gText_Win, 0x16);
+ BattleHandleAddTextPrinter(gText_Loss, 0x17);
+ break;
+ case 3:
+ BattleHandleAddTextPrinter(gText_Win, 0x17);
+ BattleHandleAddTextPrinter(gText_Loss, 0x16);
+ break;
+ }
+ }
+ else
+ {
+ switch (gLinkPlayers[gBattleScripting.multiplayerId].lp_field_18)
+ {
+ case 0:
+ BattleHandleAddTextPrinter(gText_Win, 0x17);
+ BattleHandleAddTextPrinter(gText_Loss, 0x16);
+ break;
+ case 1:
+ BattleHandleAddTextPrinter(gText_Win, 0x16);
+ BattleHandleAddTextPrinter(gText_Loss, 0x17);
+ break;
+ case 2:
+ BattleHandleAddTextPrinter(gText_Win, 0x17);
+ BattleHandleAddTextPrinter(gText_Loss, 0x16);
+ break;
+ case 3:
+ BattleHandleAddTextPrinter(gText_Win, 0x16);
+ BattleHandleAddTextPrinter(gText_Loss, 0x17);
+ break;
+ }
+ }
+ }
+ else if (gBattleOutcome == BATTLE_WON)
+ {
+ if (gLinkPlayers[gBattleScripting.multiplayerId].lp_field_18 != 0)
+ {
+ BattleHandleAddTextPrinter(gText_Win, 0x17);
+ BattleHandleAddTextPrinter(gText_Loss, 0x16);
+ }
+ else
+ {
+ BattleHandleAddTextPrinter(gText_Win, 0x16);
+ BattleHandleAddTextPrinter(gText_Loss, 0x17);
+ }
+ }
+ else
+ {
+ if (gLinkPlayers[gBattleScripting.multiplayerId].lp_field_18 != 0)
+ {
+ BattleHandleAddTextPrinter(gText_Win, 0x16);
+ BattleHandleAddTextPrinter(gText_Loss, 0x17);
+ }
+ else
+ {
+ BattleHandleAddTextPrinter(gText_Win, 0x17);
+ BattleHandleAddTextPrinter(gText_Loss, 0x16);
+ }
+ }
+}
+
+void sub_8035D74(u8 taskId)
+{
+ struct LinkPlayer *linkPlayer;
+ u8 *name;
+ s32 i, palId;
+
+ switch (gTasks[taskId].data[0])
+ {
+ case 0:
+ if (gBattleTypeFlags & BATTLE_TYPE_MULTI)
+ {
+ for (i = 0; i < BATTLE_BANKS_COUNT; i++)
+ {
+ name = gLinkPlayers[i].name;
+ linkPlayer = &gLinkPlayers[i];
+
+ switch (linkPlayer->lp_field_18)
+ {
+ case 0:
+ BattleHandleAddTextPrinter(name, 0x11);
+ sub_8035AE4(taskId, linkPlayer->lp_field_18, 1, 2, 4);
+ break;
+ case 1:
+ BattleHandleAddTextPrinter(name, 0x12);
+ sub_8035AE4(taskId, linkPlayer->lp_field_18, 2, 2, 4);
+ break;
+ case 2:
+ BattleHandleAddTextPrinter(name, 0x13);
+ sub_8035AE4(taskId, linkPlayer->lp_field_18, 1, 2, 8);
+ break;
+ case 3:
+ BattleHandleAddTextPrinter(name, 0x14);
+ sub_8035AE4(taskId, linkPlayer->lp_field_18, 2, 2, 8);
+ break;
+ }
+ }
+ }
+ else
+ {
+ u8 playerId = gBattleScripting.multiplayerId;
+ u8 opponentId = playerId ^ BIT_SIDE;
+ u8 opponentId_copy = opponentId;
+
+ if (gLinkPlayers[playerId].lp_field_18 != 0)
+ opponentId = playerId, playerId = opponentId_copy;
+
+ name = gLinkPlayers[playerId].name;
+ BattleHandleAddTextPrinter(name, 0xF);
+
+ name = gLinkPlayers[opponentId].name;
+ BattleHandleAddTextPrinter(name, 0x10);
+
+ sub_8035AE4(taskId, playerId, 1, 2, 7);
+ sub_8035AE4(taskId, opponentId, 2, 2, 7);
+ }
+ gTasks[taskId].data[0]++;
+ break;
+ case 1:
+ palId = AllocSpritePalette(0x2710);
+ gPlttBufferUnfaded[palId * 16 + 0x10F] = gPlttBufferFaded[palId * 16 + 0x10F] = 0x7FFF;
+ gBattleStruct->field_7D = CreateSprite(&gUnknown_0831A9D0, 111, 80, 0);
+ gBattleStruct->field_7E = CreateSprite(&gUnknown_0831A9E8, 129, 80, 0);
+ gSprites[gBattleStruct->field_7D].invisible = 1;
+ gSprites[gBattleStruct->field_7E].invisible = 1;
+ gTasks[taskId].data[0]++;
+ break;
+ case 2:
+ if (gTasks[taskId].data[5] != 0)
+ {
+ gBattle_BG1_X = -(20) - (Sin2(gTasks[taskId].data[1]) / 32);
+ gBattle_BG2_X = -(140) - (Sin2(gTasks[taskId].data[2]) / 32);
+ gBattle_BG1_Y = -36;
+ gBattle_BG2_Y = -36;
+ }
+ else
+ {
+ gBattle_BG1_X = -(20) - (Sin2(gTasks[taskId].data[1]) / 32);
+ gBattle_BG1_Y = (Cos2(gTasks[taskId].data[1]) / 32) - 164;
+ gBattle_BG2_X = -(140) - (Sin2(gTasks[taskId].data[2]) / 32);
+ gBattle_BG2_Y = (Cos2(gTasks[taskId].data[2]) / 32) - 164;
+ }
+
+ if (gTasks[taskId].data[2] != 0)
+ {
+ gTasks[taskId].data[2] -= 2;
+ gTasks[taskId].data[1] += 2;
+ }
+ else
+ {
+ if (gTasks[taskId].data[5] != 0)
+ sub_8035C4C();
+
+ PlaySE(SE_W231);
+ DestroyTask(taskId);
+ gSprites[gBattleStruct->field_7D].invisible = 0;
+ gSprites[gBattleStruct->field_7E].invisible = 0;
+ gSprites[gBattleStruct->field_7E].oam.tileNum += 0x40;
+ gSprites[gBattleStruct->field_7D].data[0] = 0;
+ gSprites[gBattleStruct->field_7E].data[0] = 1;
+ gSprites[gBattleStruct->field_7D].data[1] = gSprites[gBattleStruct->field_7D].pos1.x;
+ gSprites[gBattleStruct->field_7E].data[1] = gSprites[gBattleStruct->field_7E].pos1.x;
+ gSprites[gBattleStruct->field_7D].data[2] = 0;
+ gSprites[gBattleStruct->field_7E].data[2] = 0;
+ }
+ break;
+ }
+}
+
+void LoadBattleEntryBackground(void)
+{
+ if (gBattleTypeFlags & BATTLE_TYPE_LINK)
+ {
+ LZDecompressVram(gUnknown_08D778F0, (void*)(VRAM + 0x4000));
+ LZDecompressVram(gUnknown_08D77B0C, (void*)(VRAM + 0x10000));
+ LoadCompressedPalette(gUnknown_08D77AE4, 0x60, 0x20);
+ SetBgAttribute(1, BG_CTRL_ATTR_MAPBASEINDEX, 1);
+ SetGpuReg(REG_OFFSET_BG1CNT, 0x5C04);
+ CopyToBgTilemapBuffer(1, gUnknown_08D779D8, 0, 0);
+ CopyToBgTilemapBuffer(2, gUnknown_08D779D8, 0, 0);
+ CopyBgTilemapBufferToVram(1);
+ CopyBgTilemapBufferToVram(2);
+ SetGpuReg(REG_OFFSET_WININ, 0x36);
+ SetGpuReg(REG_OFFSET_WINOUT, 0x36);
+ gBattle_BG1_Y = 0xFF5C;
+ gBattle_BG2_Y = 0xFF5C;
+ LoadCompressedObjectPicUsingHeap(&gUnknown_0831AA00);
+ }
+ else if (gBattleTypeFlags & (BATTLE_TYPE_FRONTIER | BATTLE_TYPE_LINK | BATTLE_TYPE_x2000000 | BATTLE_TYPE_EREADER_TRAINER))
+ {
+ if (!(gBattleTypeFlags & BATTLE_TYPE_INGAME_PARTNER) || gPartnerTrainerId == STEVEN_PARTNER_ID)
+ {
+ LZDecompressVram(gBattleTerrainAnimTiles_Building, (void*)(VRAM + 0x4000));
+ LZDecompressVram(gBattleTerrainAnimTilemap_Building, (void*)(VRAM + 0xE000));
+ }
+ else
+ {
+ SetBgAttribute(1, BG_CTRL_ATTR_VISIBLE, 2);
+ SetBgAttribute(2, BG_CTRL_ATTR_VISIBLE, 2);
+ CopyToBgTilemapBuffer(1, gUnknown_08D857A8, 0, 0);
+ CopyToBgTilemapBuffer(2, gUnknown_08D85A1C, 0, 0);
+ CopyBgTilemapBufferToVram(1);
+ CopyBgTilemapBufferToVram(2);
+ }
+ }
+ else if (gBattleTypeFlags & BATTLE_TYPE_GROUDON)
+ {
+ LZDecompressVram(gBattleTerrainAnimTiles_Cave, (void*)(VRAM + 0x4000));
+ LZDecompressVram(gBattleTerrainAnimTilemap_Cave, (void*)(VRAM + 0xE000));
+ }
+ else if (gBattleTypeFlags & BATTLE_TYPE_KYOGRE)
+ {
+ LZDecompressVram(gBattleTerrainAnimTiles_Underwater, (void*)(VRAM + 0x4000));
+ LZDecompressVram(gBattleTerrainAnimTilemap_Underwater, (void*)(VRAM + 0xE000));
+ }
+ else if (gBattleTypeFlags & BATTLE_TYPE_RAYQUAZA)
+ {
+ LZDecompressVram(gBattleTerrainAnimTiles_Rayquaza, (void*)(VRAM + 0x4000));
+ LZDecompressVram(gBattleTerrainAnimTilemap_Rayquaza, (void*)(VRAM + 0xE000));
+ }
+ else
+ {
+ if (gBattleTypeFlags & BATTLE_TYPE_TRAINER)
+ {
+ u8 trainerClass = gTrainers[gTrainerBattleOpponent_A].trainerClass;
+ if (trainerClass == TRAINER_CLASS_LEADER)
+ {
+ LZDecompressVram(gBattleTerrainAnimTiles_Building, (void*)(VRAM + 0x4000));
+ LZDecompressVram(gBattleTerrainAnimTilemap_Building, (void*)(VRAM + 0xE000));
+ return;
+ }
+ else if (trainerClass == TRAINER_CLASS_CHAMPION)
+ {
+ LZDecompressVram(gBattleTerrainAnimTiles_Building, (void*)(VRAM + 0x4000));
+ LZDecompressVram(gBattleTerrainAnimTilemap_Building, (void*)(VRAM + 0xE000));
+ return;
+ }
+ }
+
+ if (GetCurrentMapBattleScene() == MAP_BATTLE_SCENE_NORMAL)
+ {
+ LZDecompressVram(gBattleTerrainTable[gBattleTerrain].entryTileset, (void*)(VRAM + 0x4000));
+ LZDecompressVram(gBattleTerrainTable[gBattleTerrain].entryTilemap, (void*)(VRAM + 0xE000));
+ }
+ else
+ {
+ LZDecompressVram(gBattleTerrainAnimTiles_Building, (void*)(VRAM + 0x4000));
+ LZDecompressVram(gBattleTerrainAnimTilemap_Building, (void*)(VRAM + 0xE000));
+ }
+ }
+}
+
+bool8 LoadChosenBattleElement(u8 caseId)
+{
+ bool8 ret = FALSE;
+
+ switch (caseId)
+ {
+ case 0:
+ LZDecompressVram(gBattleTextboxTiles, (void*)(VRAM));
+ break;
+ case 1:
+ CopyToBgTilemapBuffer(0, gBattleTextboxTilemap, 0, 0);
+ CopyBgTilemapBufferToVram(0);
+ break;
+ case 2:
+ LoadCompressedPalette(gBattleTextboxPalette, 0, 0x40);
+ break;
+ case 3:
+ if (gBattleTypeFlags & (BATTLE_TYPE_FRONTIER | BATTLE_TYPE_LINK | BATTLE_TYPE_x2000000 | BATTLE_TYPE_EREADER_TRAINER))
+ {
+ LZDecompressVram(gBattleTerrainTiles_Building, (void*)(VRAM + 0x8000));
+ }
+ else if (gBattleTypeFlags & BATTLE_TYPE_GROUDON)
+ {
+ LZDecompressVram(gBattleTerrainTiles_Cave, (void*)(VRAM + 0x8000));
+ }
+ else
+ {
+ if (gBattleTypeFlags & BATTLE_TYPE_TRAINER)
+ {
+ u8 trainerClass = gTrainers[gTrainerBattleOpponent_A].trainerClass;
+ if (trainerClass == TRAINER_CLASS_LEADER)
+ {
+ LZDecompressVram(gBattleTerrainTiles_Building, (void*)(VRAM + 0x8000));
+ break;
+ }
+ else if (trainerClass == TRAINER_CLASS_CHAMPION)
+ {
+ LZDecompressVram(gBattleTerrainTiles_Stadium, (void*)(VRAM + 0x8000));
+ break;
+ }
+ }
+
+ switch (GetCurrentMapBattleScene())
+ {
+ default:
+ case MAP_BATTLE_SCENE_NORMAL:
+ LZDecompressVram(gBattleTerrainTable[gBattleTerrain].tileset, (void*)(VRAM + 0x8000));
+ break;
+ case MAP_BATTLE_SCENE_GYM:
+ LZDecompressVram(gBattleTerrainTiles_Building, (void*)(VRAM + 0x8000));
+ break;
+ case MAP_BATTLE_SCENE_MAGMA:
+ LZDecompressVram(gBattleTerrainTiles_Stadium, (void*)(VRAM + 0x8000));
+ break;
+ case MAP_BATTLE_SCENE_AQUA:
+ LZDecompressVram(gBattleTerrainTiles_Stadium, (void*)(VRAM + 0x8000));
+ break;
+ case MAP_BATTLE_SCENE_SIDNEY:
+ LZDecompressVram(gBattleTerrainTiles_Stadium, (void*)(VRAM + 0x8000));
+ break;
+ case MAP_BATTLE_SCENE_PHOEBE:
+ LZDecompressVram(gBattleTerrainTiles_Stadium, (void*)(VRAM + 0x8000));
+ break;
+ case MAP_BATTLE_SCENE_GLACIA:
+ LZDecompressVram(gBattleTerrainTiles_Stadium, (void*)(VRAM + 0x8000));
+ break;
+ case MAP_BATTLE_SCENE_DRAKE:
+ LZDecompressVram(gBattleTerrainTiles_Stadium, (void*)(VRAM + 0x8000));
+ break;
+ case MAP_BATTLE_SCENE_FRONTIER:
+ LZDecompressVram(gBattleTerrainTiles_Building, (void*)(VRAM + 0x8000));
+ break;
+ }
+ }
+ break;
+ case 4:
+ if (gBattleTypeFlags & (BATTLE_TYPE_FRONTIER | BATTLE_TYPE_LINK | BATTLE_TYPE_x2000000 | BATTLE_TYPE_EREADER_TRAINER))
+ {
+ LZDecompressVram(gBattleTerrainTilemap_Building, (void*)(VRAM + 0xD000));
+ }
+ else if (gBattleTypeFlags & BATTLE_TYPE_KYOGRE_GROUDON)
+ {
+ if (gGameVersion == VERSION_RUBY)
+ LZDecompressVram(gBattleTerrainTilemap_Cave, (void*)(VRAM + 0xD000));
+ else
+ LZDecompressVram(gBattleTerrainTilemap_Water, (void*)(VRAM + 0xD000));
+ }
+ else
+ {
+ if (gBattleTypeFlags & BATTLE_TYPE_TRAINER)
+ {
+ u8 trainerClass = gTrainers[gTrainerBattleOpponent_A].trainerClass;
+ if (trainerClass == TRAINER_CLASS_LEADER)
+ {
+ LZDecompressVram(gBattleTerrainTilemap_Building, (void*)(VRAM + 0xD000));
+ break;
+ }
+ else if (trainerClass == TRAINER_CLASS_CHAMPION)
+ {
+ LZDecompressVram(gBattleTerrainTilemap_Stadium, (void*)(VRAM + 0xD000));
+ break;
+ }
+ }
+
+ switch (GetCurrentMapBattleScene())
+ {
+ default:
+ case MAP_BATTLE_SCENE_NORMAL:
+ LZDecompressVram(gBattleTerrainTable[gBattleTerrain].tilemap, (void*)(VRAM + 0xD000));
+ break;
+ case MAP_BATTLE_SCENE_GYM:
+ LZDecompressVram(gBattleTerrainTilemap_Building, (void*)(VRAM + 0xD000));
+ break;
+ case MAP_BATTLE_SCENE_MAGMA:
+ LZDecompressVram(gBattleTerrainTilemap_Stadium, (void*)(VRAM + 0xD000));
+ break;
+ case MAP_BATTLE_SCENE_AQUA:
+ LZDecompressVram(gBattleTerrainTilemap_Stadium, (void*)(VRAM + 0xD000));
+ break;
+ case MAP_BATTLE_SCENE_SIDNEY:
+ LZDecompressVram(gBattleTerrainTilemap_Stadium, (void*)(VRAM + 0xD000));
+ break;
+ case MAP_BATTLE_SCENE_PHOEBE:
+ LZDecompressVram(gBattleTerrainTilemap_Stadium, (void*)(VRAM + 0xD000));
+ break;
+ case MAP_BATTLE_SCENE_GLACIA:
+ LZDecompressVram(gBattleTerrainTilemap_Stadium, (void*)(VRAM + 0xD000));
+ break;
+ case MAP_BATTLE_SCENE_DRAKE:
+ LZDecompressVram(gBattleTerrainTilemap_Stadium, (void*)(VRAM + 0xD000));
+ break;
+ case MAP_BATTLE_SCENE_FRONTIER:
+ LZDecompressVram(gBattleTerrainTilemap_Building, (void*)(VRAM + 0xD000));
+ break;
+ }
+ }
+ break;
+ case 5:
+ if (gBattleTypeFlags & (BATTLE_TYPE_FRONTIER | BATTLE_TYPE_LINK | BATTLE_TYPE_x2000000 | BATTLE_TYPE_EREADER_TRAINER))
+ {
+ LoadCompressedPalette(gBattleTerrainPalette_Frontier, 0x20, 0x60);
+ }
+ else if (gBattleTypeFlags & BATTLE_TYPE_KYOGRE_GROUDON)
+ {
+ if (gGameVersion == VERSION_RUBY)
+ LoadCompressedPalette(gBattleTerrainPalette_Groudon, 0x20, 0x60);
+ else
+ LoadCompressedPalette(gBattleTerrainPalette_Kyogre, 0x20, 0x60);
+ }
+ else
+ {
+ if (gBattleTypeFlags & BATTLE_TYPE_TRAINER)
+ {
+ u8 trainerClass = gTrainers[gTrainerBattleOpponent_A].trainerClass;
+ if (trainerClass == TRAINER_CLASS_LEADER)
+ {
+ LoadCompressedPalette(gBattleTerrainPalette_BuildingLeader, 0x20, 0x60);
+ break;
+ }
+ else if (trainerClass == TRAINER_CLASS_CHAMPION)
+ {
+ LoadCompressedPalette(gBattleTerrainPalette_StadiumWallace, 0x20, 0x60);
+ break;
+ }
+ }
+
+ switch (GetCurrentMapBattleScene())
+ {
+ default:
+ case MAP_BATTLE_SCENE_NORMAL:
+ LoadCompressedPalette(gBattleTerrainTable[gBattleTerrain].palette, 0x20, 0x60);
+ break;
+ case MAP_BATTLE_SCENE_GYM:
+ LoadCompressedPalette(gBattleTerrainPalette_BuildingGym, 0x20, 0x60);
+ break;
+ case MAP_BATTLE_SCENE_MAGMA:
+ LoadCompressedPalette(gBattleTerrainPalette_StadiumMagma, 0x20, 0x60);
+ break;
+ case MAP_BATTLE_SCENE_AQUA:
+ LoadCompressedPalette(gBattleTerrainPalette_StadiumAqua, 0x20, 0x60);
+ break;
+ case MAP_BATTLE_SCENE_SIDNEY:
+ LoadCompressedPalette(gBattleTerrainPalette_StadiumSidney, 0x20, 0x60);
+ break;
+ case MAP_BATTLE_SCENE_PHOEBE:
+ LoadCompressedPalette(gBattleTerrainPalette_StadiumPhoebe, 0x20, 0x60);
+ break;
+ case MAP_BATTLE_SCENE_GLACIA:
+ LoadCompressedPalette(gBattleTerrainPalette_StadiumGlacia, 0x20, 0x60);
+ break;
+ case MAP_BATTLE_SCENE_DRAKE:
+ LoadCompressedPalette(gBattleTerrainPalette_StadiumDrake, 0x20, 0x60);
+ break;
+ case MAP_BATTLE_SCENE_FRONTIER:
+ LoadCompressedPalette(gBattleTerrainPalette_Frontier, 0x20, 0x60);
+ break;
+ }
+ }
+ break;
+ case 6:
+ ApplyPlayerChosenFrameToBattleMenu();
+ break;
+ default:
+ ret = TRUE;
+ break;
+ }
+
+ return ret;
+}
diff --git a/src/battle_controller_player.c b/src/battle_controller_player.c
index e497dbfe2..08c666d11 100644
--- a/src/battle_controller_player.c
+++ b/src/battle_controller_player.c
@@ -234,7 +234,7 @@ static void (*const sPlayerBufferCommands[CONTROLLER_CMDS_COUNT])(void) =
static const u8 sTargetIdentities[] = {IDENTITY_PLAYER_MON1, IDENTITY_PLAYER_MON2, IDENTITY_OPPONENT_MON2, IDENTITY_OPPONENT_MON1};
// unknown unused data
-static const u8 gUnknown_0831C5FC[] = {0x48, 0x48, 0x20, 0x5a, 0x50, 0x50, 0x50, 0x58};
+static const u8 sUnknown_0831C5FC[] = {0x48, 0x48, 0x20, 0x5a, 0x50, 0x50, 0x50, 0x58};
void nullsub_21(void)
{
diff --git a/src/battle_controller_player_partner.c b/src/battle_controller_player_partner.c
index eb57297da..dc4a213cc 100644
--- a/src/battle_controller_player_partner.c
+++ b/src/battle_controller_player_partner.c
@@ -198,7 +198,7 @@ static void (*const sPlayerPartnerBufferCommands[CONTROLLER_CMDS_COUNT])(void) =
};
// unknown unused data
-static const u8 gUnknown_08617254[] =
+static const u8 sUnknown_08617254[] =
{
0x83, 0x4d, 0xf3, 0x5f, 0x6f, 0x4f, 0xeb, 0x3e,
0x67, 0x2e, 0x10, 0x46, 0x8c, 0x3d, 0x28, 0x35,
diff --git a/src/battle_message.c b/src/battle_message.c
index cab4bdf42..8a985102d 100644
--- a/src/battle_message.c
+++ b/src/battle_message.c
@@ -1366,7 +1366,7 @@ static const u16 sUnknownMoveTable[] =
static const u8 sDummyWeirdStatusString[] = {EOS, EOS, EOS, EOS, EOS, EOS, EOS, EOS, 0, 0};
-static const u8 gUnknown_085CD42C[] =
+static const u8 sUnknown_085CD42C[] =
{
0xFF, 0x1, 0x0, 0x1, 0x0, 0x0, 0x1, 0x1, 0xF, 0x6, 0x0, 0x0, 0xFF, 0x1,
0x1, 0x1, 0x0, 0x0, 0x0, 0x1, 0xF, 0x6, 0x0, 0x0, 0xEE, 0x1, 0x0, 0x1, 0x0,
@@ -1391,7 +1391,7 @@ static const u8 gUnknown_085CD42C[] =
0x6, 0x0, 0x0, 0x0, 0x1, 0xFF, 0x1, 0x0, 0x0, 0x0, 0x1, 0x0, 0x6, 0x0, 0x0
};
-static const u8 gUnknown_085CD54C[] =
+static const u8 sUnknown_085CD54C[] =
{
0xFF, 0x1, 0x0, 0x1, 0x0, 0x0, 0x1, 0x1, 0xF, 0x6, 0x0, 0x0, 0xFF, 0x1,
0x1, 0x1, 0x0, 0x0, 0x0, 0x1, 0xF, 0x6, 0x0, 0x0, 0xEE, 0x1, 0x0, 0x1, 0x0,
@@ -1418,7 +1418,7 @@ static const u8 gUnknown_085CD54C[] =
static const u8 * const gUnknown_085CD660[] =
{
- gUnknown_085CD42C, gUnknown_085CD54C
+ sUnknown_085CD42C, sUnknown_085CD54C
};
static const u8 sRecordedBattleTextSpeeds[] = {8, 4, 1, 0};
diff --git a/src/berry_fix_program.c b/src/berry_fix_program.c
index bba39c3eb..195490543 100644
--- a/src/berry_fix_program.c
+++ b/src/berry_fix_program.c
@@ -35,9 +35,9 @@ static void berry_fix_bg_hide(void);
// .rodata
-static const u8 gUnknown_08617E78[] = _("Berry Program Update");
-static const u8 gUnknown_08617E8D[] = _("Ruby/Sapphire");
-static const u8 gUnknown_08617E9B[] = _("Emerald");
+static const u8 sUnknown_08617E78[] = _("Berry Program Update");
+static const u8 sUnknown_08617E8D[] = _("Ruby/Sapphire");
+static const u8 sUnknown_08617E9B[] = _("Emerald");
static const u8 Unknown_08617EA3[] = _("The Berry Program on your POKéMON\nRuby/Sapphire Game Pak will be updated.\n{COLOR RED}{SHADOW LIGHT_RED}Press the A Button.");
static const u8 Unknown_08617F07[] = _("Please ensure the connection of your\nGame Boy Advance system matches this.\n{COLOR RED}{SHADOW LIGHT_RED}YES: Press the A Button.\nNO: Turn off the power and try again.");
@@ -62,15 +62,15 @@ static const struct WindowTemplate gUnknown_08618110[] = {
{-1}
};
-static const u16 gUnknown_08618138[] = {
+static const u16 sUnknown_08618138[] = {
0x7fff, 0x7fff, 0x318c, 0x675a,
0x043c, 0x3aff, 0x0664, 0x4bd2,
0x6546, 0x7b14, 0x7fff, 0x318c,
0x675a, 0x0000, 0x0000, 0x0000
};
-static const u8 gUnknown_08618158[] = {10, 11, 12};
-static const u8 gUnknown_0861815B[] = { 0, 10, 13};
+static const u8 sUnknown_08618158[] = {10, 11, 12};
+static const u8 sUnknown_0861815B[] = { 0, 10, 13};
static const u8 *const gUnknown_08618160[] = {
Unknown_08617F07,
@@ -243,21 +243,21 @@ static void berry_fix_gpu_set(void)
InitWindows(gUnknown_08618110);
DeactivateAllTextPrinters();
- DmaCopy32(3, gUnknown_08618138, BG_PLTT + 0x1E0, 0x20);
+ DmaCopy32(3, sUnknown_08618138, BG_PLTT + 0x1E0, 0x20);
SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_OBJ_1D_MAP);
FillWindowPixelBuffer(2, 0);
FillWindowPixelBuffer(3, 0);
FillWindowPixelBuffer(0, 0xAA);
// This block is a meme among memes
- width = (0x78 - GetStringWidth(0, gUnknown_08617E9B, 0)) / 2;
- box_print(2, 0, width, 3, gUnknown_0861815B, -1, gUnknown_08617E9B);
- width = (s32)(0x78 - GetStringWidth(0, gUnknown_08617E9B, 0)) / 2 + 0x78;
- box_print(2, 0, width, 3, gUnknown_0861815B, -1, gUnknown_08617E8D);
- width = (0x70 - GetStringWidth(0, gUnknown_08617E8D, 0)) / 2;
- box_print(3, 0, width, 0, gUnknown_0861815B, -1, gUnknown_08617E8D);
- width = (0xd0 - GetStringWidth(1, gUnknown_08617E78, 0)) / 2;
- box_print(0, 1, width, 2, gUnknown_08618158, -1, gUnknown_08617E78);
+ width = (0x78 - GetStringWidth(0, sUnknown_08617E9B, 0)) / 2;
+ box_print(2, 0, width, 3, sUnknown_0861815B, -1, sUnknown_08617E9B);
+ width = (s32)(0x78 - GetStringWidth(0, sUnknown_08617E9B, 0)) / 2 + 0x78;
+ box_print(2, 0, width, 3, sUnknown_0861815B, -1, sUnknown_08617E8D);
+ width = (0x70 - GetStringWidth(0, sUnknown_08617E8D, 0)) / 2;
+ box_print(3, 0, width, 0, sUnknown_0861815B, -1, sUnknown_08617E8D);
+ width = (0xd0 - GetStringWidth(1, sUnknown_08617E78, 0)) / 2;
+ box_print(0, 1, width, 2, sUnknown_08618158, -1, sUnknown_08617E78);
CopyWindowToVram(2, 2);
CopyWindowToVram(3, 2);
@@ -346,7 +346,7 @@ __attribute__((naked)) static void berry_fix_gpu_set(void)
"\tldr r0, =gUnknown_08618110\n"
"\tbl InitWindows\n"
"\tbl DeactivateAllTextPrinters\n"
- "\tldr r0, =gUnknown_08618138\n"
+ "\tldr r0, =sUnknown_08618138\n"
"\tstr r0, [r4]\n"
"\tldr r0, =0x050001e0\n"
"\tstr r0, [r4, 0x4]\n"
@@ -365,7 +365,7 @@ __attribute__((naked)) static void berry_fix_gpu_set(void)
"\tmovs r0, 0\n"
"\tmovs r1, 0xAA\n"
"\tbl FillWindowPixelBuffer\n"
- "\tldr r5, =gUnknown_08617E9B\n"
+ "\tldr r5, =sUnknown_08617E9B\n"
"\tmovs r0, 0\n"
"\tadds r1, r5, 0\n"
"\tmovs r2, 0\n"
@@ -378,7 +378,7 @@ __attribute__((naked)) static void berry_fix_gpu_set(void)
"\tasrs r0, 1\n"
"\tlsls r2, r0, 24\n"
"\tlsrs r2, 24\n"
- "\tldr r6, =gUnknown_0861815B\n"
+ "\tldr r6, =sUnknown_0861815B\n"
"\tstr r6, [sp]\n"
"\tmovs r0, 0x1\n"
"\tnegs r0, r0\n"
@@ -389,7 +389,7 @@ __attribute__((naked)) static void berry_fix_gpu_set(void)
"\tmovs r1, 0\n"
"\tmovs r3, 0x3\n"
"\tbl box_print\n"
- "\tldr r5, =gUnknown_08617E8D\n"
+ "\tldr r5, =sUnknown_08617E8D\n"
"\tmovs r0, 0\n"
"\tadds r1, r5, 0\n"
"\tmovs r2, 0\n"
@@ -431,7 +431,7 @@ __attribute__((naked)) static void berry_fix_gpu_set(void)
"\tmovs r1, 0\n"
"\tmovs r3, 0\n"
"\tbl box_print\n"
- "\tldr r4, =gUnknown_08617E78\n"
+ "\tldr r4, =sUnknown_08617E78\n"
"\tmovs r0, 0x1\n"
"\tadds r1, r4, 0\n"
"\tmovs r2, 0\n"
@@ -444,7 +444,7 @@ __attribute__((naked)) static void berry_fix_gpu_set(void)
"\tasrs r0, 1\n"
"\tlsls r2, r0, 24\n"
"\tlsrs r2, 24\n"
- "\tldr r0, =gUnknown_08618158\n"
+ "\tldr r0, =sUnknown_08618158\n"
"\tstr r0, [sp]\n"
"\tmov r0, r8\n"
"\tstr r0, [sp, 0x4]\n"
@@ -496,7 +496,7 @@ static void berry_fix_text_print(int scene)
{
FillBgTilemapBufferRect_Palette0(0, 0, 0, 0, 32, 32);
FillWindowPixelBuffer(1, 0xAA);
- box_print(1, 1, 0, 0, gUnknown_08618158, -1, gUnknown_08618160[scene]);
+ box_print(1, 1, 0, 0, sUnknown_08618158, -1, gUnknown_08618160[scene]);
PutWindowTilemap(1);
CopyWindowToVram(1, 2);
switch (scene)
diff --git a/src/egg_hatch.c b/src/egg_hatch.c
index 9e9a192de..721ba4a4f 100644
--- a/src/egg_hatch.c
+++ b/src/egg_hatch.c
@@ -48,9 +48,9 @@ extern struct SpriteTemplate gUnknown_0202499C;
extern void (*gFieldCallback)(void);
extern const struct CompressedSpriteSheet gMonFrontPicTable[];
-extern const u8 gUnknown_08C00000[];
-extern const u8 gUnknown_08C00524[];
-extern const u8 gUnknown_08C004E0[];
+extern const u8 gBattleTextboxTiles[];
+extern const u8 gBattleTextboxTilemap[];
+extern const u8 gBattleTextboxPalette[];
extern const u16 gUnknown_08DD7300[]; // palette, gameboy advance
extern const u32 gUnknown_08DD7360[]; // tileset gameboy advance
extern const u32 gUnknown_08331F60[]; // tilemap gameboy circle
@@ -522,9 +522,9 @@ static void CB2_EggHatch_0(void)
gMain.state++;
break;
case 2:
- copy_decompressed_tile_data_to_vram_autofree(0, gUnknown_08C00000, 0, 0, 0);
- CopyToBgTilemapBuffer(0, gUnknown_08C00524, 0, 0);
- LoadCompressedPalette(gUnknown_08C004E0, 0, 0x20);
+ copy_decompressed_tile_data_to_vram_autofree(0, gBattleTextboxTiles, 0, 0, 0);
+ CopyToBgTilemapBuffer(0, gBattleTextboxTilemap, 0, 0);
+ LoadCompressedPalette(gBattleTextboxPalette, 0, 0x20);
gMain.state++;
break;
case 3:
diff --git a/src/hall_of_fame.c b/src/hall_of_fame.c
index 52babe346..239c5d690 100644
--- a/src/hall_of_fame.c
+++ b/src/hall_of_fame.c
@@ -187,9 +187,9 @@ static const struct BgTemplate sHof_BgTemplates[] =
static const struct WindowTemplate sHof_WindowTemplate = {0, 2, 2, 0xE, 6, 0xE, 1};
-static const u8 gUnknown_085E5388[] = {0, 1, 2, 0};
+static const u8 sUnknown_085E5388[] = {0, 1, 2, 0};
-static const u8 gUnknown_085E538C[] = {0, 2, 3, 0, 4, 5, 0, 0};
+static const u8 sUnknown_085E538C[] = {0, 2, 3, 0, 4, 5, 0, 0};
static const struct CompressedSpriteSheet sHallOfFame_ConfettiSpriteSheet =
{
@@ -1137,7 +1137,7 @@ static void HallOfFame_PrintWelcomeText(u8 unusedPossiblyWindowId, u8 unused2)
{
FillWindowPixelBuffer(0, 0);
PutWindowTilemap(0);
- box_print(0, 1, GetStringCenterAlignXOffset(1, gText_WelcomeToHOF, 0xD0), 1, gUnknown_085E5388, 0, gText_WelcomeToHOF);
+ box_print(0, 1, GetStringCenterAlignXOffset(1, gText_WelcomeToHOF, 0xD0), 1, sUnknown_085E5388, 0, gText_WelcomeToHOF);
CopyWindowToVram(0, 3);
}
@@ -1173,7 +1173,7 @@ static void HallOfFame_PrintMonInfo(struct HallofFameMon* currMon, u8 unused1, u
*(stringPtr)++ = CHAR_QUESTION_MARK;
}
stringPtr[0] = EOS;
- box_print(0, 1, 0x10, 1, gUnknown_085E5388, -1, text);
+ box_print(0, 1, 0x10, 1, sUnknown_085E5388, -1, text);
}
// nick, species names, gender and level
@@ -1182,13 +1182,13 @@ static void HallOfFame_PrintMonInfo(struct HallofFameMon* currMon, u8 unused1, u
if (currMon->species == SPECIES_EGG)
{
width = GetStringCenterAlignXOffset(1, text, 0xD0);
- box_print(0, 1, width, 1, gUnknown_085E5388, -1, text);
+ box_print(0, 1, width, 1, sUnknown_085E5388, -1, text);
CopyWindowToVram(0, 3);
}
else
{
width = GetStringRightAlignXOffset(1, text, 0x80);
- box_print(0, 1, width, 1, gUnknown_085E5388, -1, text);
+ box_print(0, 1, width, 1, sUnknown_085E5388, -1, text);
text[0] = CHAR_SLASH;
stringPtr = StringCopy(text + 1, gSpeciesNames[currMon->species]);
@@ -1209,15 +1209,15 @@ static void HallOfFame_PrintMonInfo(struct HallofFameMon* currMon, u8 unused1, u
}
stringPtr[0] = EOS;
- box_print(0, 1, 0x80, 1, gUnknown_085E5388, -1, text);
+ box_print(0, 1, 0x80, 1, sUnknown_085E5388, -1, text);
stringPtr = StringCopy(text, gText_Level);
ConvertIntToDecimalStringN(stringPtr, currMon->lvl, STR_CONV_MODE_LEFT_ALIGN, 3);
- box_print(0, 1, 0x24, 0x11, gUnknown_085E5388, -1, text);
+ box_print(0, 1, 0x24, 0x11, sUnknown_085E5388, -1, text);
stringPtr = StringCopy(text, gText_IDNumber);
ConvertIntToDecimalStringN(stringPtr, (u16)(currMon->tid), STR_CONV_MODE_LEADING_ZEROS, 5);
- box_print(0, 1, 0x68, 0x11, gUnknown_085E5388, -1, text);
+ box_print(0, 1, 0x68, 0x11, sUnknown_085E5388, -1, text);
CopyWindowToVram(0, 3);
}
@@ -1232,13 +1232,13 @@ static void HallOfFame_PrintPlayerInfo(u8 unused1, u8 unused2)
FillWindowPixelBuffer(1, 0x11);
PutWindowTilemap(1);
SetWindowBorderStyle(1, FALSE, 0x21D, 0xD);
- box_print(1, 1, 0, 1, gUnknown_085E538C, -1, gText_Name);
+ box_print(1, 1, 0, 1, sUnknown_085E538C, -1, gText_Name);
width = GetStringRightAlignXOffset(1, gSaveBlock2Ptr->playerName, 0x70);
- box_print(1, 1, width, 1, gUnknown_085E538C, -1, gSaveBlock2Ptr->playerName);
+ box_print(1, 1, width, 1, sUnknown_085E538C, -1, gSaveBlock2Ptr->playerName);
trainerId = (gSaveBlock2Ptr->playerTrainerId[0]) | (gSaveBlock2Ptr->playerTrainerId[1] << 8);
- box_print(1, 1, 0, 0x11, gUnknown_085E538C, 0, gText_IDNumber);
+ box_print(1, 1, 0, 0x11, sUnknown_085E538C, 0, gText_IDNumber);
text[0] = (trainerId % 100000) / 10000 + CHAR_0;
text[1] = (trainerId % 10000) / 1000 + CHAR_0;
text[2] = (trainerId % 1000) / 100 + CHAR_0;
@@ -1246,9 +1246,9 @@ static void HallOfFame_PrintPlayerInfo(u8 unused1, u8 unused2)
text[4] = (trainerId % 10) / 1 + CHAR_0;
text[5] = EOS;
width = GetStringRightAlignXOffset(1, text, 0x70);
- box_print(1, 1, width, 0x11, gUnknown_085E538C, -1, text);
+ box_print(1, 1, width, 0x11, sUnknown_085E538C, -1, text);
- box_print(1, 1, 0, 0x21, gUnknown_085E538C, -1, gText_MainMenuTime);
+ box_print(1, 1, 0, 0x21, sUnknown_085E538C, -1, gText_MainMenuTime);
text[0] = (gSaveBlock2Ptr->playTimeHours / 100) + CHAR_0;
text[1] = (gSaveBlock2Ptr->playTimeHours % 100) / 10 + CHAR_0;
text[2] = (gSaveBlock2Ptr->playTimeHours % 10) + CHAR_0;
@@ -1264,7 +1264,7 @@ static void HallOfFame_PrintPlayerInfo(u8 unused1, u8 unused2)
text[6] = EOS;
width = GetStringRightAlignXOffset(1, text, 0x70);
- box_print(1, 1, width, 0x21, gUnknown_085E538C, -1, text);
+ box_print(1, 1, width, 0x21, sUnknown_085E538C, -1, text);
CopyWindowToVram(1, 3);
}
diff --git a/src/lilycove_lady.c b/src/lilycove_lady.c
index 95270974a..18fbdd64c 100644
--- a/src/lilycove_lady.c
+++ b/src/lilycove_lady.c
@@ -29,10 +29,10 @@ static u8 sub_818E258(const u8 *);
extern const u8 gText_Lady2[];
-static const u16 gUnknown_0860B074[] = {
+static const u16 sUnknown_0860B074[] = {
0x62, 0xcb, 0xdc, 0xcc, 0xd1
};
-static const u16 gUnknown_0860B07E[] = {
+static const u16 sUnknown_0860B07E[] = {
0x1a, 0x14, 0x0a
};
@@ -119,11 +119,11 @@ static const u16 *const gUnknown_0860B1A4[] = {
Unknown_0860B192
};
-static const u16 gUnknown_0860B1E4[] = {
+static const u16 sUnknown_0860B1E4[] = {
0x0210, 0x0400, 0x0212, 0x1a26, 0x0208, 0x045d, 0x040a, 0x0411, 0x0464, 0x020e, 0x1a25, 0x181b, 0x1a24, 0x0420, 0x0410, 0x0400
};
-static const u16 gUnknown_0860B204[] = {
+static const u16 sUnknown_0860B204[] = {
0x007b, 0x007f, 0x0081, 0x0023, 0x0023, 0x0023, 0x00a5, 0x00a7, 0x00a6, 0x000b, 0x012f, 0x006b, 0x006d, 0x0044, 0x0044, 0x000c
};
@@ -176,7 +176,7 @@ static const u16 *const gUnknown_0860B2EC[] = {
Unknown_0860B2D6
};
-static const u16 gUnknown_0860B304[] = {
+static const u16 sUnknown_0860B304[] = {
0x0b, 0x6e, 0x40, 0x6f, 0x44, 0x47
};
@@ -218,7 +218,7 @@ static const u8 *const gUnknown_0860B338[] = {
gUnknown_085EADE7
};
-static const u16 gUnknown_0860B34C[] = {
+static const u16 sUnknown_0860B34C[] = {
0x0120, 0x013b, 0x011e, 0x013d, 0x0019
};
@@ -237,11 +237,11 @@ void sub_818D9C0(void)
{
LilycoveLady *lilycoveLady;
- VarSet(VAR_0x4010, gUnknown_0860B07E[GetLilycoveLadyId()]);
+ VarSet(VAR_0x4010, sUnknown_0860B07E[GetLilycoveLadyId()]);
if (GetLilycoveLadyId() == LILYCOVE_LADY_CONTEST)
{
lilycoveLady = &gSaveBlock1Ptr->lilycoveLady;
- VarSet(VAR_0x4011, gUnknown_0860B074[lilycoveLady->contest.category]);
+ VarSet(VAR_0x4011, sUnknown_0860B074[lilycoveLady->contest.category]);
gSpecialVar_Result = TRUE;
}
else
@@ -481,7 +481,7 @@ u16 sub_818DEA0(void)
u16 itemId;
gUnknown_0203CD64 = &gSaveBlock1Ptr->lilycoveLady.favour;
- itemId = gUnknown_0860B304[gUnknown_0203CD64->unk_00c];
+ itemId = sUnknown_0860B304[gUnknown_0203CD64->unk_00c];
sub_818DE88(itemId);
gUnknown_0203CD64->phase = 2;
return itemId;
@@ -508,8 +508,8 @@ static void sub_818DF00(void)
{
gUnknown_0203CD68->unk_002[i] = gUnknown_0860B1A4[v0][i];
}
- gUnknown_0203CD68->unk_014 = gUnknown_0860B1E4[v0];
- gUnknown_0203CD68->itemId = gUnknown_0860B204[v0];
+ gUnknown_0203CD68->unk_014 = sUnknown_0860B1E4[v0];
+ gUnknown_0203CD68->itemId = sUnknown_0860B204[v0];
gUnknown_0203CD68->unk_02b = v0;
gUnknown_0203CD68->playerName[0] = EOS;
}
@@ -581,13 +581,13 @@ u8 sub_818E06C(void)
{
i = 0;
}
- } while (sub_811F8D8(gUnknown_0860B1E4[i]) == 0);
+ } while (sub_811F8D8(sUnknown_0860B1E4[i]) == 0);
for (j = 0; j < 9; j ++)
{
quiz->unk_002[j] = gUnknown_0860B1A4[i][j];
}
- quiz->unk_014 = gUnknown_0860B1E4[i];
- quiz->itemId = gUnknown_0860B204[i];
+ quiz->unk_014 = sUnknown_0860B1E4[i];
+ quiz->itemId = sUnknown_0860B204[i];
quiz->unk_02b = i;
quiz->playerName[0] = EOS;
}
@@ -1091,7 +1091,7 @@ void sub_818E940(void)
void sub_818E960(void)
{
gUnknown_0203CD6C = &gSaveBlock1Ptr->lilycoveLady.contest;
- gSpecialVar_0x8005 = gUnknown_0860B34C[gUnknown_0203CD6C->category];
+ gSpecialVar_0x8005 = sUnknown_0860B34C[gUnknown_0203CD6C->category];
}
u8 sub_818E990(void)
diff --git a/src/palette.c b/src/palette.c
index d4bb593da..6d8abbde6 100644
--- a/src/palette.c
+++ b/src/palette.c
@@ -65,7 +65,7 @@ static const struct PaletteStructTemplate gDummyPaletteStructTemplate = {
.uid = 0xFFFF,
.pst_field_B_5 = 1
};
-static const u8 gUnknown_0852489C[] = {
+static const u8 sUnknown_0852489C[] = {
0, 0, 0, 0, 0,
5, 5, 5, 5, 5,
11, 11, 11, 11, 11,
@@ -849,13 +849,13 @@ void TintPalette_GrayScale(u16 *palette, u16 count)
r = *palette & 0x1F;
g = (*palette >> 5) & 0x1F;
b = (*palette >> 10) & 0x1F;
-
+
r *= 0x4C;
r += g * 0x97;
r += b * 0x1D;
-
+
gray = r >> 8;
-
+
*palette++ = gray << 10 | gray << 5 | gray;
}
return;
@@ -874,18 +874,18 @@ void TintPalette_GrayScale2(u16 *palette, u16 count)
r = *palette & 0x1F;
g = (*palette >> 5) & 0x1F;
b = (*palette >> 10) & 0x1F;
-
+
r *= 0x4C;
r += g * 0x97;
r += b * 0x1D;
-
+
gray = r >> 8;
-
+
if ((u32)gray > 0x1F)
gray = 0x1F;
-
- gray = gUnknown_0852489C[gray];
-
+
+ gray = sUnknown_0852489C[gray];
+
*palette++ = gray << 10 | gray << 5 | gray;
}
return;
@@ -902,31 +902,31 @@ void TintPalette_SepiaTone(u16 *palette, u16 count)
s8 r2;
s8 g2;
s8 b2;
-
+
int i;
for (i = 0; i < count; i++)
{
r = *palette & 0x1F;
g = (*palette >> 5) & 0x1F;
b = (*palette >> 10) & 0x1F;
-
+
r *= 0x4C;
r += g * 0x97;
r += b * 0x1D;
-
+
gray = (s32)(r >> 8);
-
+
sepia = (gray * 0x133);
-
+
r2 = (u16)sepia >> 8;
-
+
g2 = gray;
-
+
b2 = (gray * 15);
-
+
if (r2 > 0x1F)
r2 = 0x1F;
-
+
*palette++ = b2 << 10 | g2 << 5 | r2;
}
return;
@@ -1011,28 +1011,28 @@ void sub_80A2BAC(u16 *palette, u16 count, u16 a3, u16 a4, u16 a5)
r = *palette & 0x1F;
g = (*palette >> 5) & 0x1F;
b = (*palette >> 10) & 0x1F;
-
+
r *= 0x4C;
r += g * 0x97;
r += b * 0x1D;
-
+
gray = r >> 8;
-
+
r2 = (u16)(gray * a3) >> 8;
-
+
g2 = (u16)(gray * a4) >> 8;
-
+
b2 = (u16)(gray * a5) >> 8;
-
+
if (r2 > 0x1F)
r2 = 0x1F;
-
+
if (g2 > 0x1F)
g2 = 0x1F;
-
+
if (b2 > 0x1F)
b2 = 0x1F;
-
+
*palette++ = b2 << 10 | g2 << 5 | r2;
}
return;
diff --git a/src/region_map.c b/src/region_map.c
index b7fc625ca..f28f07d52 100644
--- a/src/region_map.c
+++ b/src/region_map.c
@@ -239,9 +239,9 @@ static const u8 sRegionMapFrameTilemapLZ[] = INCBIN_U8("graphics/pokenav/map_fra
static const u16 Unknown_085A1D48[] = INCBIN_U16("graphics/pokenav/fly_target_icons.gbapal");
-static const u8 gUnknown_085A1D68[] = INCBIN_U8("graphics/pokenav/fly_target_icons.4bpp.lz");
+static const u8 sUnknown_085A1D68[] = INCBIN_U8("graphics/pokenav/fly_target_icons.4bpp.lz");
-static const u8 gUnknown_085A1E3C[][3] = {
+static const u8 sUnknown_085A1E3C[][3] = {
{MAP_GROUP(LITTLEROOT_TOWN), MAP_NUM(LITTLEROOT_TOWN), 1},
{MAP_GROUP(OLDALE_TOWN), MAP_NUM(OLDALE_TOWN), 14},
{MAP_GROUP(DEWFORD_TOWN), MAP_NUM(DEWFORD_TOWN), 15},
@@ -326,7 +326,7 @@ static const struct SpritePalette gUnknown_085A1F10 = {
Unknown_085A1D48, 2
};
-static const u16 gUnknown_085A1F18[][2] = {
+static const u16 sUnknown_085A1F18[][2] = {
{FLAG_UNLOCK_BATTLE_FRONTIER, MAPSEC_BATTLE_FRONTIER},
{-1, MAPSEC_NONE}
};
@@ -1738,7 +1738,7 @@ static void sub_8124A70(void)
{
struct SpriteSheet sheet;
- LZ77UnCompWram(gUnknown_085A1D68, gUnknown_0203A148->unk_88c);
+ LZ77UnCompWram(sUnknown_085A1D68, gUnknown_0203A148->unk_88c);
sheet.data = gUnknown_0203A148->unk_88c;
sheet.size = 0x1c0;
sheet.tag = 2;
@@ -1806,11 +1806,11 @@ static void sub_8124BE4(void)
u16 mapSecId;
u8 spriteId;
- for (i = 0; gUnknown_085A1F18[i][1] != MAPSEC_NONE; i++)
+ for (i = 0; sUnknown_085A1F18[i][1] != MAPSEC_NONE; i++)
{
- if (FlagGet(gUnknown_085A1F18[i][0]))
+ if (FlagGet(sUnknown_085A1F18[i][0]))
{
- mapSecId = gUnknown_085A1F18[i][1];
+ mapSecId = sUnknown_085A1F18[i][1];
sub_8124630(mapSecId, &x, &y, &width, &height);
x = (x + MAPCURSOR_X_MIN) * 8;
y = (y + MAPCURSOR_Y_MIN) * 8;
@@ -1919,13 +1919,13 @@ static void sub_8124E0C(void)
sub_8084CCC(FlagGet(FLAG_SYS_POKEMON_LEAGUE_FLY) && gUnknown_0203A148->regionMap.posWithinMapSec == 0 ? 0x14 : 0x0B);
break;
default:
- if (gUnknown_085A1E3C[gUnknown_0203A148->regionMap.mapSecId][2] != 0)
+ if (sUnknown_085A1E3C[gUnknown_0203A148->regionMap.mapSecId][2] != 0)
{
- sub_8084CCC(gUnknown_085A1E3C[gUnknown_0203A148->regionMap.mapSecId][2]);
+ sub_8084CCC(sUnknown_085A1E3C[gUnknown_0203A148->regionMap.mapSecId][2]);
}
else
{
- warp1_set_2(gUnknown_085A1E3C[gUnknown_0203A148->regionMap.mapSecId][0], gUnknown_085A1E3C[gUnknown_0203A148->regionMap.mapSecId][1], -1);
+ warp1_set_2(sUnknown_085A1E3C[gUnknown_0203A148->regionMap.mapSecId][0], sUnknown_085A1E3C[gUnknown_0203A148->regionMap.mapSecId][1], -1);
}
break;
}
diff --git a/src/reshow_battle_screen.c b/src/reshow_battle_screen.c
index a034ca089..3df2ff151 100644
--- a/src/reshow_battle_screen.c
+++ b/src/reshow_battle_screen.c
@@ -35,7 +35,7 @@ extern struct SpriteTemplate gUnknown_0202499C;
extern const union AnimCmd * const * const gMonAnimationsSpriteAnimsPtrTable[];
extern void dp12_8087EA4(void);
-extern void trs_config(void);
+extern void sub_8035658(void);
extern bool8 IsDoubleBattle(void);
extern u8 GetSubstituteSpriteDefault_Y(u8 bank);
extern u8 GetBankSpriteDefault_Y(u8 bank);
@@ -73,7 +73,7 @@ static void CB2_ReshowBattleScreenAfterMenu(void)
{
case 0:
dp12_8087EA4();
- trs_config();
+ sub_8035658();
SetBgAttribute(1, BG_CTRL_ATTR_VISIBLE, 0);
SetBgAttribute(2, BG_CTRL_ATTR_VISIBLE, 0);
ShowBg(0);
diff --git a/src/battle_1.c b/src/rom_8034C54.c
index 5e4ef5583..4d4492524 100644
--- a/src/battle_1.c
+++ b/src/rom_8034C54.c
@@ -1,17 +1,5 @@
-
-// Includes
#include "global.h"
-// Static type declarations
-
-// Static RAM declarations
-
IWRAM_DATA u32 gUnknown_03000DD4;
IWRAM_DATA u32 gUnknown_03000DD8;
IWRAM_DATA u32 gUnknown_03000DDC;
-
-// Static ROM declarations
-
-// .rodata
-
-// .text
diff --git a/src/save_failed_screen.c b/src/save_failed_screen.c
index ef01f0293..218ef68d7 100755
--- a/src/save_failed_screen.c
+++ b/src/save_failed_screen.c
@@ -154,8 +154,8 @@ static const u8 sClockFrames[8][3] =
{ 5, 1, 0 },
};
-static const u8 gSaveFailedClockPal[] = INCBIN_U8("graphics/misc/clock_small.gbapal");
-static const u8 gSaveFailedClockGfx[] = INCBIN_U8("graphics/misc/clock_small.4bpp.lz");
+static const u8 sSaveFailedClockPal[] = INCBIN_U8("graphics/misc/clock_small.gbapal");
+static const u8 sSaveFailedClockGfx[] = INCBIN_U8("graphics/misc/clock_small.4bpp.lz");
static void CB2_SaveFailedScreen(void);
static void CB2_WipeSave(void);
@@ -221,7 +221,7 @@ static void CB2_SaveFailedScreen(void)
LZ77UnCompVram(gBirchHelpGfx, (void *)VRAM);
LZ77UnCompVram(gBirchBagTilemap, (void *)(VRAM + 0x7000));
LZ77UnCompVram(gBirchGrassTilemap, (void *)(VRAM + 0x7800));
- LZ77UnCompVram(gSaveFailedClockGfx, (void *)(VRAM + 0x10020));
+ LZ77UnCompVram(sSaveFailedClockGfx, (void *)(VRAM + 0x10020));
ResetBgsAndClearDma3BusyFlags(0);
InitBgsFromTemplates(0, gUnknown_085EFD88, 3);
SetBgTilemapBuffer(0, (void *)&gDecompressionBuffer[0x2000]);
@@ -238,7 +238,7 @@ static void CB2_SaveFailedScreen(void)
ResetTasks();
ResetPaletteFade();
LoadPalette(gBirchBagGrassPal, 0, 0x40);
- LoadPalette(gSaveFailedClockPal, 0x100, 0x20);
+ LoadPalette(sSaveFailedClockPal, 0x100, 0x20);
LoadPalette(gUnknown_0850FEFC, 0xE0, 0x20);
LoadPalette(gUnknown_0860F074, 0xF0, 0x20);
SetWindowBorderStyle(gSaveFailedWindowIds[TEXT_WIN_ID], FALSE, 0x214, 0xE);
diff --git a/src/sprite.c b/src/sprite.c
index 9db61d2e9..6d76b9854 100644
--- a/src/sprite.c
+++ b/src/sprite.c
@@ -240,7 +240,7 @@ static const AffineAnimCmdFunc sAffineAnimCmdFuncs[] =
AffineAnimCmd_frame,
};
-static const s32 gUnknown_082EC6F4[24] =
+static const s32 sUnknown_082EC6F4[24] =
{
8, 8, 0x10, 0x10, 0x20, 0x20,
0x40, 0x40, 0x10, 8, 0x20, 8,
@@ -1214,14 +1214,14 @@ void obj_update_pos2(struct Sprite* sprite, s32 a1, s32 a2)
u8 matrixNum = sprite->oam.matrixNum;
if (a1 != 0x800)
{
- var0 = gUnknown_082EC6F4[sprite->oam.size * 8 + sprite->oam.shape * 32];
+ var0 = sUnknown_082EC6F4[sprite->oam.size * 8 + sprite->oam.shape * 32];
var1 = var0 << 8;
var2 = (var0 << 16) / gOamMatrices[matrixNum].a;
sprite->pos2.x = sub_8007E28(var1, var2, a1);
}
if (a2 != 0x800)
{
- var0 = gUnknown_082EC6F4[4 + (sprite->oam.size * 8 + sprite->oam.shape * 32)];
+ var0 = sUnknown_082EC6F4[4 + (sprite->oam.size * 8 + sprite->oam.shape * 32)];
var1 = var0 << 8;
var2 = (var0 << 16) / gOamMatrices[matrixNum].d;
sprite->pos2.y = sub_8007E28(var1, var2, a2);
@@ -1247,7 +1247,7 @@ void obj_update_pos2(struct Sprite* sprite, s32 a1, s32 a2)
mov r9, r0\n\
cmp r6, r9\n\
beq _08007EA2\n\
- ldr r2, =gUnknown_082EC6F4\n\
+ ldr r2, =sUnknown_082EC6F4\n\
lsrs r1, 6\n\
lsls r1, 3\n\
ldrb r0, [r5, 0x1]\n\
@@ -1272,7 +1272,7 @@ void obj_update_pos2(struct Sprite* sprite, s32 a1, s32 a2)
_08007EA2:\n\
cmp r8, r9\n\
beq _08007EDA\n\
- ldr r2, =gUnknown_082EC6F4\n\
+ ldr r2, =sUnknown_082EC6F4\n\
ldrb r1, [r5, 0x3]\n\
lsrs r1, 6\n\
lsls r1, 3\n\
diff --git a/src/unk_text_util_2.c b/src/unk_text_util_2.c
index d88af611f..8eaab32b6 100644
--- a/src/unk_text_util_2.c
+++ b/src/unk_text_util_2.c
@@ -4,8 +4,8 @@
#include "text.h"
#include "sound.h"
-static const u8 gUnknown_08616124[] = {1, 2, 4};
-static const u16 gFont6BrailleGlyphs[] = INCBIN_U16("data/graphics/fonts/font6.fwjpnfont");
+static const u8 sUnknown_08616124[] = {1, 2, 4};
+static const u16 sFont6BrailleGlyphs[] = INCBIN_U16("data/graphics/fonts/font6.fwjpnfont");
static void DecompressGlyphFont6(u16);
@@ -13,7 +13,7 @@ u16 Font6Func(struct TextPrinter *textPrinter)
{
u16 char_;
struct TextPrinterSubStruct *sub;
-
+
sub = &textPrinter->sub_union.sub;
switch (textPrinter->state)
{
@@ -163,15 +163,15 @@ u16 Font6Func(struct TextPrinter *textPrinter)
case 4:
if (textPrinter->scrollDistance)
{
- if (textPrinter->scrollDistance < gUnknown_08616124[gSaveBlock2Ptr->optionsTextSpeed])
+ if (textPrinter->scrollDistance < sUnknown_08616124[gSaveBlock2Ptr->optionsTextSpeed])
{
ScrollWindow(textPrinter->subPrinter.windowId, 0, textPrinter->scrollDistance, textPrinter->subPrinter.bgColor | (textPrinter->subPrinter.bgColor << 4));
textPrinter->scrollDistance = 0;
}
else
{
- ScrollWindow(textPrinter->subPrinter.windowId, 0, gUnknown_08616124[gSaveBlock2Ptr->optionsTextSpeed], textPrinter->subPrinter.bgColor | (textPrinter->subPrinter.bgColor << 4));
- textPrinter->scrollDistance -= gUnknown_08616124[gSaveBlock2Ptr->optionsTextSpeed];
+ ScrollWindow(textPrinter->subPrinter.windowId, 0, sUnknown_08616124[gSaveBlock2Ptr->optionsTextSpeed], textPrinter->subPrinter.bgColor | (textPrinter->subPrinter.bgColor << 4));
+ textPrinter->scrollDistance -= sUnknown_08616124[gSaveBlock2Ptr->optionsTextSpeed];
}
CopyWindowToVram(textPrinter->subPrinter.windowId, 2);
}
@@ -204,7 +204,7 @@ static void DecompressGlyphFont6(u16 glyph)
{
const u16 *glyphs;
- glyphs = gFont6BrailleGlyphs + 0x100 * (glyph / 8) + 0x10 * (glyph % 8);
+ glyphs = sFont6BrailleGlyphs + 0x100 * (glyph / 8) + 0x10 * (glyph % 8);
DecompressGlyphTile(glyphs, (u16 *)gUnknown_03002F90);
DecompressGlyphTile(glyphs + 0x8, (u16 *)(gUnknown_03002F90 + 0x20));
DecompressGlyphTile(glyphs + 0x80, (u16 *)(gUnknown_03002F90 + 0x40));
diff --git a/src/wallclock.c b/src/wallclock.c
index 892ef3f05..cd85de230 100644
--- a/src/wallclock.c
+++ b/src/wallclock.c
@@ -57,8 +57,8 @@ static void SpriteCB_PMIndicator(struct Sprite *sprite);
// rodata
-static const u8 gUnknown_085B1F58[] = INCBIN_U8("graphics/wallclock/graphics_85b1f58.4bpp.lz");
-static const u16 gUnknown_085B21D4[] = INCBIN_U16("graphics/wallclock/palette_85b21d4.gbapal");
+static const u8 sUnknown_085B1F58[] = INCBIN_U8("graphics/wallclock/graphics_85b1f58.4bpp.lz");
+static const u16 sUnknown_085B21D4[] = INCBIN_U16("graphics/wallclock/palette_85b21d4.gbapal");
static const struct WindowTemplate gUnknown_085B21DC[] = {
{ 0x00, 0x03, 0x11, 0x18, 0x02, 0x0e, 0x200 },
{ 0x02, 0x18, 0x10, 0x06, 0x02, 0x0c, 0x230 },
@@ -88,7 +88,7 @@ static const struct BgTemplate gUnknown_085B21FC[] = {
}
};
static const struct CompressedSpriteSheet gUnknown_085B2208 = {
- gUnknown_085B1F58, 0x2000, TAG_GFX_WALL_CLOCK_HAND
+ sUnknown_085B1F58, 0x2000, TAG_GFX_WALL_CLOCK_HAND
};
static const u32 filler_85B2210[2] = {};
static const struct SpritePalette gUnknown_085B2218[] = {
@@ -571,7 +571,7 @@ static void LoadWallClockGraphics(void)
LoadPalette(gUnknown_08DCC03C, 0x00, 0x20);
}
LoadPalette(GetOverworldTextboxPalettePtr(), 0xe0, 0x20);
- LoadPalette(gUnknown_085B21D4, 0xc0, 0x08);
+ LoadPalette(sUnknown_085B21D4, 0xc0, 0x08);
ResetBgsAndClearDma3BusyFlags(0);
InitBgsFromTemplates(0, gUnknown_085B21FC, 3);
InitWindows(gUnknown_085B21DC);
@@ -666,27 +666,27 @@ void Cb2_ViewWallClock(void)
angle1 = 90;
angle2 = 135;
}
-
+
spriteId = CreateSprite(&gUnknown_085B2250, 0x78, 0x50, 1);
gSprites[spriteId].data[0] = taskId;
gSprites[spriteId].oam.affineMode = ST_OAM_AFFINE_NORMAL;
gSprites[spriteId].oam.matrixNum = 0;
-
+
spriteId = CreateSprite(&gUnknown_085B2268, 0x78, 0x50, 0);
gSprites[spriteId].data[0] = taskId;
gSprites[spriteId].oam.affineMode = ST_OAM_AFFINE_NORMAL;
gSprites[spriteId].oam.matrixNum = 1;
-
+
spriteId = CreateSprite(&gUnknown_085B22A0, 0x78, 0x50, 2);
gSprites[spriteId].data[0] = taskId;
gSprites[spriteId].data[1] = angle1;
-
+
spriteId = CreateSprite(&gUnknown_085B22B8, 0x78, 0x50, 2);
gSprites[spriteId].data[0] = taskId;
gSprites[spriteId].data[1] = angle2;
-
+
WallClockInit();
-
+
PrintTextOnWindow(1, 1, gText_Cancel4, 0, 1, 0, NULL);
PutWindowTilemap(1);
schedule_bg_copy_tilemap_to_vram(2);
diff --git a/sym_bss.txt b/sym_bss.txt
index a4d3c2d82..de452b2e7 100644
--- a/sym_bss.txt
+++ b/sym_bss.txt
@@ -8,7 +8,7 @@
.include "src/link.o"
.include "src/rtc.o"
.include "src/main_menu.o"
- .include "src/battle_1.o"
+ .include "src/rom_8034C54.o"
.include "src/egg_hatch.o"
.include "src/berry_blender.o"
.include "src/play_time.o"