diff options
28 files changed, 432 insertions, 403 deletions
diff --git a/INSTALL.md b/INSTALL.md index 1ad3b4b0c..1f1e1164b 100644 --- a/INSTALL.md +++ b/INSTALL.md @@ -125,12 +125,12 @@ Otherwise, ask for help on Discord or IRC (see [README.md](README.md)), or conti Note that in msys2, Copy is Ctrl+Insert and Paste is Shift+Insert. -1. Open msys2 at C:\devkitPro\msys2\msys2_shell.bat. +1. Open msys2 at C:\devkitPro\msys2\mingw64.exe or run `C:\devkitPro\msys2\msys2_shell.bat -mingw64`. 2. Certain packages are required to build pokeemerald. Install these by running the following command: ```bash - pacman -S make gcc zlib-devel git + pacman -S make zlib-devel git mingw-w64-x86_64-gcc mingw-w64-x86_64-libpng ``` <details> <summary><i>Note...</i></summary> @@ -138,39 +138,6 @@ Note that in msys2, Copy is Ctrl+Insert and Paste is Shift+Insert. > This command will ask for confirmation, just enter the yes action when prompted. </details> -3. Download [libpng](https://sourceforge.net/projects/libpng/files/libpng16/1.6.37/libpng-1.6.37.tar.xz/download). - -4. Change directory to where libpng was downloaded. By default, msys2 will start in the current user's profile folder, located at **C:\Users\\⁠_\<user>_**, where *\<user>* is your Windows username. In most cases, libpng should be saved within a subfolder of the profile folder. For example, if libpng was saved to **C:\Users\\_\<user>_\Downloads** (the Downloads location for most users), enter this command: - - ```bash - cd Downloads - ``` - - <details> - <summary><i>Notes...</i></summary> - - > Note 1: While not shown, msys uses forward slashes `/` instead of backwards slashes `\` as the directory separator. - > Note 2: If the path has spaces, then the path must be wrapped with quotations, e.g. `cd "Downloads/My Downloads"`. - > Note 3: Windows path names are case-insensitive so adhering to capitalization isn’t needed. - > Note 4: If libpng was saved elsewhere, you will need to specify the full path to where libpng was downloaded, e.g. `cd c:/devkitpro/msys2` if it was saved there. - </details> - -5. Run the following commands to uncompress and install libpng. - - ```bash - tar xf libpng-1.6.37.tar.xz - cd libpng-1.6.37 - ./configure --prefix=/usr - make check - make install - ``` - -6. Then finally, run the following command to change back to the user profile folder. - - ```bash - cd - ``` - ### Choosing where to store pokeemerald (msys2) At this point, you can choose a folder to store pokeemerald into. If you're okay with storing pokeemerald in the user profile folder, then proceed to [Installation](#installation). Otherwise, you'll need to account for where pokeemerald is stored when changing directory to the pokeemerald folder. diff --git a/asm/macros/event.inc b/asm/macros/event.inc index 58e37d0a6..661e675c9 100644 --- a/asm/macros/event.inc +++ b/asm/macros/event.inc @@ -828,10 +828,10 @@ .endm @ Sets the movement type (MOVEMENT_TYPE_*) for an object's template. - .macro setobjectmovementtype word:req, byte:req + .macro setobjectmovementtype localId:req, movementType:req .byte 0x65 - .2byte \word - .byte \byte + .2byte \localId + .byte \movementType .endm @ If a standard message box (or its text) is being drawn on-screen, this command blocks script execution until the @@ -1451,48 +1451,48 @@ .endm @ Equivalent to goto using the relative address set by setvaddress. - .macro vgoto pointer:req + .macro vgoto destination:req .byte 0xb9 - .4byte \pointer + .4byte \destination .endm @ Equivalent to call using the relative address set by setvaddress. - .macro vcall pointer:req + .macro vcall destination:req .byte 0xba - .4byte \pointer + .4byte \destination .endm @ Equivalent to goto_if using the relative address set by setvaddress. - .macro vgoto_if byte:req, pointer:req + .macro vgoto_if condition:req, destination:req .byte 0xbb - .byte \byte - .4byte \pointer + .byte \condition + .4byte \destination .endm @ Equivalent to call_if using the relative address set by setvaddress. - .macro vcall_if byte:req, pointer:req + .macro vcall_if condition:req, destination:req .byte 0xbc - .byte \byte - .4byte \pointer + .byte \condition + .4byte \destination .endm @ Equivalent to message using the relative address set by setvaddress. - .macro vmessage pointer:req + .macro vmessage text:req .byte 0xbd - .4byte \pointer + .4byte \text .endm @ Expands the given text at the pointer (- the relative address set by setvaddress) into gStringVar4 - .macro vbuffermessage ptr:req + .macro vbuffermessage text:req .byte 0xbe - .4byte \ptr + .4byte \text .endm @ Equivalent to bufferstring using the relative address set by setvaddress. - .macro vbufferstring stringVarIndex:req, pointer:req + .macro vbufferstring stringVarIndex:req, text:req .byte 0xbf stringvar \stringVarIndex - .4byte \pointer + .4byte \text .endm @ Create a window showing how many Coins the player has. @@ -1549,9 +1549,9 @@ .endm @ Used only in FireRed/LeafGreen, does nothing in Emerald. - .macro loadhelp pointer:req + .macro loadhelp text:req .byte 0xc8 - .4byte \pointer + .4byte \text .endm @ Used only in FireRed/LeafGreen, does nothing in Emerald. diff --git a/data/maps/LittlerootTown_BrendansHouse_2F/scripts.inc b/data/maps/LittlerootTown_BrendansHouse_2F/scripts.inc index 901940ab8..cd4d15519 100644 --- a/data/maps/LittlerootTown_BrendansHouse_2F/scripts.inc +++ b/data/maps/LittlerootTown_BrendansHouse_2F/scripts.inc @@ -243,7 +243,7 @@ LittlerootTown_BrendansHouse_2F_EventScript_PC:: end LittlerootTown_BrendansHouse_2F_EventScript_CheckPlayersPC:: - setvar VAR_0x8004, 1 + setvar VAR_0x8004, PC_LOCATION_BRENDANS_HOUSE special DoPCTurnOnEffect playse SE_PC_ON msgbox gText_PlayerHouseBootPC, MSGBOX_DEFAULT @@ -253,7 +253,7 @@ LittlerootTown_BrendansHouse_2F_EventScript_CheckPlayersPC:: end LittlerootTown_BrendansHouse_2F_EventScript_TurnOffPlayerPC:: - setvar VAR_0x8004, 1 + setvar VAR_0x8004, PC_LOCATION_BRENDANS_HOUSE playse SE_PC_OFF special DoPCTurnOffEffect releaseall diff --git a/data/maps/LittlerootTown_MaysHouse_2F/scripts.inc b/data/maps/LittlerootTown_MaysHouse_2F/scripts.inc index 7403f3fcf..ef8e83bf7 100644 --- a/data/maps/LittlerootTown_MaysHouse_2F/scripts.inc +++ b/data/maps/LittlerootTown_MaysHouse_2F/scripts.inc @@ -294,7 +294,7 @@ LittlerootTown_MaysHouse_2F_EventScript_CheckRivalsPC:: end LittlerootTown_MaysHouse_2F_EventScript_CheckPlayersPC:: - setvar VAR_0x8004, 2 + setvar VAR_0x8004, PC_LOCATION_MAYS_HOUSE special DoPCTurnOnEffect playse SE_PC_ON msgbox gText_PlayerHouseBootPC, MSGBOX_DEFAULT @@ -304,7 +304,7 @@ LittlerootTown_MaysHouse_2F_EventScript_CheckPlayersPC:: end LittlerootTown_MaysHouse_2F_EventScript_TurnOffPlayerPC:: - setvar VAR_0x8004, 2 + setvar VAR_0x8004, PC_LOCATION_MAYS_HOUSE playse SE_PC_OFF special DoPCTurnOffEffect releaseall diff --git a/data/scripts/pc.inc b/data/scripts/pc.inc index 43c0bca0d..1993aaf63 100644 --- a/data/scripts/pc.inc +++ b/data/scripts/pc.inc @@ -1,6 +1,6 @@ EventScript_PC:: lockall - setvar VAR_0x8004, 0 + setvar VAR_0x8004, PC_LOCATION_OTHER special DoPCTurnOnEffect playse SE_PC_ON msgbox Text_BootUpPC, MSGBOX_DEFAULT @@ -51,7 +51,7 @@ EventScript_AccessLanettesPC:: return EventScript_TurnOffPC:: - setvar VAR_0x8004, 0 + setvar VAR_0x8004, PC_LOCATION_OTHER playse SE_PC_OFF special DoPCTurnOffEffect releaseall diff --git a/graphics/field_effects/pics/unknown_16.png b/graphics/field_effects/pics/jump_long_grass.png Binary files differindex bb4789f9f..bb4789f9f 100755 --- a/graphics/field_effects/pics/unknown_16.png +++ b/graphics/field_effects/pics/jump_long_grass.png diff --git a/graphics/misc/egg_hatch.png b/graphics/pokemon/egg/hatch.png Binary files differindex abea3122f..abea3122f 100644 --- a/graphics/misc/egg_hatch.png +++ b/graphics/pokemon/egg/hatch.png diff --git a/graphics/misc/egg_shard.png b/graphics/pokemon/egg/shard.png Binary files differindex d404445b8..d404445b8 100644 --- a/graphics/misc/egg_shard.png +++ b/graphics/pokemon/egg/shard.png diff --git a/include/battle_pyramid.h b/include/battle_pyramid.h index c4a72095f..62320358b 100644 --- a/include/battle_pyramid.h +++ b/include/battle_pyramid.h @@ -14,7 +14,7 @@ void SoftResetInBattlePyramid(void); void CopyPyramidTrainerSpeechBefore(u16 trainerId); void CopyPyramidTrainerWinSpeech(u16 trainerId); void CopyPyramidTrainerLoseSpeech(u16 trainerId); -u8 GetBattlePyramindTrainerEncounterMusicId(u16 trainerId); +u8 GetTrainerEncounterMusicIdInBattlePyramid(u16 trainerId); void GenerateBattlePyramidFloorLayout(u16 *mapArg, bool8 setPlayerPosition); void LoadBattlePyramidObjectEventTemplates(void); void LoadBattlePyramidFloorObjectEventScripts(void); diff --git a/include/constants/event_object_movement.h b/include/constants/event_object_movement.h index 2c4273524..a9d59935e 100755 --- a/include/constants/event_object_movement.h +++ b/include/constants/event_object_movement.h @@ -273,14 +273,14 @@ #define ANIM_RUN_WEST (ANIM_STD_COUNT + 2) #define ANIM_RUN_EAST (ANIM_STD_COUNT + 3) -#define ANIM_BUNNY_HOPPY_BACK_WHEEL_SOUTH (ANIM_STD_COUNT + 0) -#define ANIM_BUNNY_HOPPY_BACK_WHEEL_NORTH (ANIM_STD_COUNT + 1) -#define ANIM_BUNNY_HOPPY_BACK_WHEEL_WEST (ANIM_STD_COUNT + 2) -#define ANIM_BUNNY_HOPPY_BACK_WHEEL_EAST (ANIM_STD_COUNT + 3) -#define ANIM_BUNNY_HOPPY_FRONT_WHEEL_SOUTH (ANIM_STD_COUNT + 4) -#define ANIM_BUNNY_HOPPY_FRONT_WHEEL_NORTH (ANIM_STD_COUNT + 5) -#define ANIM_BUNNY_HOPPY_FRONT_WHEEL_WEST (ANIM_STD_COUNT + 6) -#define ANIM_BUNNY_HOPPY_FRONT_WHEEL_EAST (ANIM_STD_COUNT + 7) +#define ANIM_BUNNY_HOP_BACK_WHEEL_SOUTH (ANIM_STD_COUNT + 0) +#define ANIM_BUNNY_HOP_BACK_WHEEL_NORTH (ANIM_STD_COUNT + 1) +#define ANIM_BUNNY_HOP_BACK_WHEEL_WEST (ANIM_STD_COUNT + 2) +#define ANIM_BUNNY_HOP_BACK_WHEEL_EAST (ANIM_STD_COUNT + 3) +#define ANIM_BUNNY_HOP_FRONT_WHEEL_SOUTH (ANIM_STD_COUNT + 4) +#define ANIM_BUNNY_HOP_FRONT_WHEEL_NORTH (ANIM_STD_COUNT + 5) +#define ANIM_BUNNY_HOP_FRONT_WHEEL_WEST (ANIM_STD_COUNT + 6) +#define ANIM_BUNNY_HOP_FRONT_WHEEL_EAST (ANIM_STD_COUNT + 7) #define ANIM_STANDING_WHEELIE_BACK_WHEEL_SOUTH (ANIM_STD_COUNT + 8) #define ANIM_STANDING_WHEELIE_BACK_WHEEL_NORTH (ANIM_STD_COUNT + 9) #define ANIM_STANDING_WHEELIE_BACK_WHEEL_WEST (ANIM_STD_COUNT + 10) diff --git a/spritesheet_rules.mk b/spritesheet_rules.mk index ae7971960..9fb184638 100644 --- a/spritesheet_rules.mk +++ b/spritesheet_rules.mk @@ -636,7 +636,7 @@ $(FLDEFFGFXDIR)/tall_grass.4bpp: %.4bpp: %.png $(FLDEFFGFXDIR)/tree_disguise.4bpp: %.4bpp: %.png $(GFX) $< $@ -mwidth 2 -mheight 4 -$(FLDEFFGFXDIR)/unknown_16.4bpp: %.4bpp: %.png +$(FLDEFFGFXDIR)/jump_long_grass.4bpp: %.4bpp: %.png $(GFX) $< $@ -mwidth 2 -mheight 2 $(FLDEFFGFXDIR)/unknown_17.4bpp: %.4bpp: %.png diff --git a/src/battle_pyramid.c b/src/battle_pyramid.c index 154760396..9039f60f2 100644 --- a/src/battle_pyramid.c +++ b/src/battle_pyramid.c @@ -1465,7 +1465,7 @@ void CopyPyramidTrainerLoseSpeech(u16 trainerId) FrontierSpeechToString(gFacilityTrainers[trainerId].speechLose); } -u8 GetBattlePyramindTrainerEncounterMusicId(u16 trainerId) +u8 GetTrainerEncounterMusicIdInBattlePyramid(u16 trainerId) { int i; diff --git a/src/data/object_events/object_event_anims.h b/src/data/object_events/object_event_anims.h index a5fb41462..f96e52de5 100755 --- a/src/data/object_events/object_event_anims.h +++ b/src/data/object_events/object_event_anims.h @@ -413,56 +413,56 @@ static const union AnimCmd sAnim_GetOnOffSurfBlobEast[] = ANIMCMD_JUMP(0), }; -static const union AnimCmd sAnim_BunnyHoppyBackWheelSouth[] = +static const union AnimCmd sAnim_BunnyHopBackWheelSouth[] = { ANIMCMD_FRAME(9, 4), ANIMCMD_FRAME(10, 4), ANIMCMD_END, }; -static const union AnimCmd sAnim_BunnyHoppyBackWheelNorth[] = +static const union AnimCmd sAnim_BunnyHopBackWheelNorth[] = { ANIMCMD_FRAME(13, 4), ANIMCMD_FRAME(14, 4), ANIMCMD_END, }; -static const union AnimCmd sAnim_BunnyHoppyBackWheelWest[] = +static const union AnimCmd sAnim_BunnyHopBackWheelWest[] = { ANIMCMD_FRAME(17, 4), ANIMCMD_FRAME(18, 4), ANIMCMD_END, }; -static const union AnimCmd sAnim_BunnyHoppyBackWheelEast[] = +static const union AnimCmd sAnim_BunnyHopBackWheelEast[] = { ANIMCMD_FRAME(17, 4, .hFlip = TRUE), ANIMCMD_FRAME(18, 4, .hFlip = TRUE), ANIMCMD_END, }; -static const union AnimCmd sAnim_BunnyHoppyFrontWheelSouth[] = +static const union AnimCmd sAnim_BunnyHopFrontWheelSouth[] = { ANIMCMD_FRAME(11, 4), ANIMCMD_FRAME(12, 4), ANIMCMD_END, }; -static const union AnimCmd sAnim_BunnyHoppyFrontWheelNorth[] = +static const union AnimCmd sAnim_BunnyHopFrontWheelNorth[] = { ANIMCMD_FRAME(15, 4), ANIMCMD_FRAME(16, 4), ANIMCMD_END, }; -static const union AnimCmd sAnim_BunnyHoppyFrontWheelWest[] = +static const union AnimCmd sAnim_BunnyHopFrontWheelWest[] = { ANIMCMD_FRAME(19, 4), ANIMCMD_FRAME(20, 4), ANIMCMD_END, }; -static const union AnimCmd sAnim_BunnyHoppyFrontWheelEast[] = +static const union AnimCmd sAnim_BunnyHopFrontWheelEast[] = { ANIMCMD_FRAME(19, 4, .hFlip = TRUE), ANIMCMD_FRAME(20, 4, .hFlip = TRUE), @@ -1024,14 +1024,14 @@ static const union AnimCmd *const sAnimTable_AcroBike[] = { [ANIM_STD_GO_FASTEST_NORTH] = sAnim_GoFastestNorth, [ANIM_STD_GO_FASTEST_WEST] = sAnim_GoFastestWest, [ANIM_STD_GO_FASTEST_EAST] = sAnim_GoFastestEast, - [ANIM_BUNNY_HOPPY_BACK_WHEEL_SOUTH] = sAnim_BunnyHoppyBackWheelSouth, - [ANIM_BUNNY_HOPPY_BACK_WHEEL_NORTH] = sAnim_BunnyHoppyBackWheelNorth, - [ANIM_BUNNY_HOPPY_BACK_WHEEL_WEST] = sAnim_BunnyHoppyBackWheelWest, - [ANIM_BUNNY_HOPPY_BACK_WHEEL_EAST] = sAnim_BunnyHoppyBackWheelEast, - [ANIM_BUNNY_HOPPY_FRONT_WHEEL_SOUTH] = sAnim_BunnyHoppyFrontWheelSouth, - [ANIM_BUNNY_HOPPY_FRONT_WHEEL_NORTH] = sAnim_BunnyHoppyFrontWheelNorth, - [ANIM_BUNNY_HOPPY_FRONT_WHEEL_WEST] = sAnim_BunnyHoppyFrontWheelWest, - [ANIM_BUNNY_HOPPY_FRONT_WHEEL_EAST] = sAnim_BunnyHoppyFrontWheelEast, + [ANIM_BUNNY_HOP_BACK_WHEEL_SOUTH] = sAnim_BunnyHopBackWheelSouth, + [ANIM_BUNNY_HOP_BACK_WHEEL_NORTH] = sAnim_BunnyHopBackWheelNorth, + [ANIM_BUNNY_HOP_BACK_WHEEL_WEST] = sAnim_BunnyHopBackWheelWest, + [ANIM_BUNNY_HOP_BACK_WHEEL_EAST] = sAnim_BunnyHopBackWheelEast, + [ANIM_BUNNY_HOP_FRONT_WHEEL_SOUTH] = sAnim_BunnyHopFrontWheelSouth, + [ANIM_BUNNY_HOP_FRONT_WHEEL_NORTH] = sAnim_BunnyHopFrontWheelNorth, + [ANIM_BUNNY_HOP_FRONT_WHEEL_WEST] = sAnim_BunnyHopFrontWheelWest, + [ANIM_BUNNY_HOP_FRONT_WHEEL_EAST] = sAnim_BunnyHopFrontWheelEast, [ANIM_STANDING_WHEELIE_BACK_WHEEL_SOUTH] = sAnim_StandingWheelieBackWheelSouth, [ANIM_STANDING_WHEELIE_BACK_WHEEL_NORTH] = sAnim_StandingWheelieBackWheelNorth, [ANIM_STANDING_WHEELIE_BACK_WHEEL_WEST] = sAnim_StandingWheelieBackWheelWest, diff --git a/src/data/object_events/object_event_graphics.h b/src/data/object_events/object_event_graphics.h index 81d83a856..6ee56cc78 100755 --- a/src/data/object_events/object_event_graphics.h +++ b/src/data/object_events/object_event_graphics.h @@ -305,7 +305,7 @@ const u16 gFieldEffectObjectPalette1[] = INCBIN_U16("graphics/field_effects/pale const u32 gFieldEffectObjectPic_GroundImpactDust[] = INCBIN_U32("graphics/field_effects/pics/ground_impact_dust.4bpp"); const u32 gFieldEffectObjectPic_JumpTallGrass[] = INCBIN_U32("graphics/field_effects/pics/jump_tall_grass.4bpp"); const u32 gUnusedGrass3[] = INCBIN_U32("graphics/field_effects/pics/unused_grass_3.4bpp"); -const u32 gFieldEffectObjectPic_JumpLongGrass[] = INCBIN_U32("graphics/field_effects/pics/unknown_16.4bpp"); +const u32 gFieldEffectObjectPic_JumpLongGrass[] = INCBIN_U32("graphics/field_effects/pics/jump_long_grass.4bpp"); const u32 gFieldEffectObjectPic_Unknown17[] = INCBIN_U32("graphics/field_effects/pics/unknown_17.4bpp"); const u32 gFieldEffectObjectPic_UnusedGrass2[] = INCBIN_U32("graphics/field_effects/pics/unused_grass_2.4bpp"); const u32 gFieldEffectObjectPic_LongGrass[] = INCBIN_U32("graphics/field_effects/pics/long_grass.4bpp"); diff --git a/src/data/object_events/object_event_subsprites.h b/src/data/object_events/object_event_subsprites.h index b508509ca..808491992 100755 --- a/src/data/object_events/object_event_subsprites.h +++ b/src/data/object_events/object_event_subsprites.h @@ -78,12 +78,12 @@ static const struct Subsprite sOamTable_16x16_4[] = { }; static const struct SubspriteTable sOamTables_16x16[] = { - {0, NULL}, - {1, sOamTable_16x16_0}, - {1, sOamTable_16x16_1}, - {2, sOamTable_16x16_2}, - {2, sOamTable_16x16_3}, - {2, sOamTable_16x16_4} + {}, + {ARRAY_COUNT(sOamTable_16x16_0), sOamTable_16x16_0}, + {ARRAY_COUNT(sOamTable_16x16_1), sOamTable_16x16_1}, + {ARRAY_COUNT(sOamTable_16x16_2), sOamTable_16x16_2}, + {ARRAY_COUNT(sOamTable_16x16_3), sOamTable_16x16_3}, + {ARRAY_COUNT(sOamTable_16x16_4), sOamTable_16x16_4} }; static const struct Subsprite sOamTable_16x32_0[] = { @@ -174,12 +174,12 @@ static const struct Subsprite sOamTable_16x32_4[] = { }; static const struct SubspriteTable sOamTables_16x32[] = { - {0, NULL}, - {1, sOamTable_16x32_0}, - {1, sOamTable_16x32_1}, - {3, sOamTable_16x32_2}, - {2, sOamTable_16x32_3}, - {2, sOamTable_16x32_4} + {}, + {ARRAY_COUNT(sOamTable_16x32_0), sOamTable_16x32_0}, + {ARRAY_COUNT(sOamTable_16x32_1), sOamTable_16x32_1}, + {ARRAY_COUNT(sOamTable_16x32_2), sOamTable_16x32_2}, + {ARRAY_COUNT(sOamTable_16x32_3), sOamTable_16x32_3}, + {ARRAY_COUNT(sOamTable_16x32_4), sOamTable_16x32_4} }; static const struct Subsprite sOamTable_32x32_0[] = { @@ -270,12 +270,12 @@ static const struct Subsprite sOamTable_32x32_4[] = { }; static const struct SubspriteTable sOamTables_32x32[] = { - {0, NULL}, - {1, sOamTable_32x32_0}, - {1, sOamTable_32x32_1}, - {3, sOamTable_32x32_2}, - {2, sOamTable_32x32_3}, - {2, sOamTable_32x32_4} + {}, + {ARRAY_COUNT(sOamTable_32x32_0), sOamTable_32x32_0}, + {ARRAY_COUNT(sOamTable_32x32_1), sOamTable_32x32_1}, + {ARRAY_COUNT(sOamTable_32x32_2), sOamTable_32x32_2}, + {ARRAY_COUNT(sOamTable_32x32_3), sOamTable_32x32_3}, + {ARRAY_COUNT(sOamTable_32x32_4), sOamTable_32x32_4} }; static const struct Subsprite sOamTable_48x48[] = { @@ -378,12 +378,12 @@ static const struct Subsprite sOamTable_48x48[] = { }; static const struct SubspriteTable sOamTables_48x48[] = { - {12, sOamTable_48x48}, - {12, sOamTable_48x48}, - {12, sOamTable_48x48}, - {12, sOamTable_48x48}, - {12, sOamTable_48x48}, - {12, sOamTable_48x48} + {ARRAY_COUNT(sOamTable_48x48), sOamTable_48x48}, + {ARRAY_COUNT(sOamTable_48x48), sOamTable_48x48}, + {ARRAY_COUNT(sOamTable_48x48), sOamTable_48x48}, + {ARRAY_COUNT(sOamTable_48x48), sOamTable_48x48}, + {ARRAY_COUNT(sOamTable_48x48), sOamTable_48x48}, + {ARRAY_COUNT(sOamTable_48x48), sOamTable_48x48} }; static const struct Subsprite sOamTable_64x32_0[] = { @@ -432,12 +432,12 @@ static const struct Subsprite sOamTable_64x32_3[] = { // Unused static const struct SubspriteTable sOamTables_64x32[] = { - {0, NULL}, - {1, sOamTable_64x32_0}, - {1, sOamTable_64x32_1}, - {1, sOamTable_64x32_2}, - {1, sOamTable_64x32_3}, - {1, sOamTable_64x32_3} + {}, + {ARRAY_COUNT(sOamTable_64x32_0), sOamTable_64x32_0}, + {ARRAY_COUNT(sOamTable_64x32_1), sOamTable_64x32_1}, + {ARRAY_COUNT(sOamTable_64x32_2), sOamTable_64x32_2}, + {ARRAY_COUNT(sOamTable_64x32_3), sOamTable_64x32_3}, + {ARRAY_COUNT(sOamTable_64x32_3), sOamTable_64x32_3} }; static const struct Subsprite sOamTable_64x64_0[] = { @@ -485,12 +485,12 @@ static const struct Subsprite sOamTable_64x64_3[] = { }; static const struct SubspriteTable sOamTables_64x64[] = { - {0, NULL}, - {1, sOamTable_64x64_0}, - {1, sOamTable_64x64_1}, - {1, sOamTable_64x64_2}, - {1, sOamTable_64x64_3}, - {1, sOamTable_64x64_3} + {}, + {ARRAY_COUNT(sOamTable_64x64_0), sOamTable_64x64_0}, + {ARRAY_COUNT(sOamTable_64x64_1), sOamTable_64x64_1}, + {ARRAY_COUNT(sOamTable_64x64_2), sOamTable_64x64_2}, + {ARRAY_COUNT(sOamTable_64x64_3), sOamTable_64x64_3}, + {ARRAY_COUNT(sOamTable_64x64_3), sOamTable_64x64_3} }; static const struct Subsprite sOamTable_96x40_0[] = { @@ -987,12 +987,12 @@ static const struct Subsprite sOamTable_96x40_3[] = { // Used by SS Tidal static const struct SubspriteTable sOamTables_96x40[] = { - {15, sOamTable_96x40_0}, - {15, sOamTable_96x40_0}, - {15, sOamTable_96x40_1}, - {15, sOamTable_96x40_2}, - {15, sOamTable_96x40_3}, - {15, sOamTable_96x40_3} + {ARRAY_COUNT(sOamTable_96x40_0), sOamTable_96x40_0}, + {ARRAY_COUNT(sOamTable_96x40_0), sOamTable_96x40_0}, + {ARRAY_COUNT(sOamTable_96x40_1), sOamTable_96x40_1}, + {ARRAY_COUNT(sOamTable_96x40_2), sOamTable_96x40_2}, + {ARRAY_COUNT(sOamTable_96x40_3), sOamTable_96x40_3}, + {ARRAY_COUNT(sOamTable_96x40_3), sOamTable_96x40_3} }; static const struct Subsprite sOamTable_88x32_0[] = { @@ -1521,10 +1521,10 @@ static const struct Subsprite sOamTable_88x32_3[] = { // Used by Submarine Shadow static const struct SubspriteTable sOamTables_88x32[] = { - {16, sOamTable_88x32_0}, - {16, sOamTable_88x32_0}, - {16, sOamTable_88x32_1}, - {16, sOamTable_88x32_2}, - {16, sOamTable_88x32_3}, - {16, sOamTable_88x32_3} + {ARRAY_COUNT(sOamTable_88x32_0), sOamTable_88x32_0}, + {ARRAY_COUNT(sOamTable_88x32_0), sOamTable_88x32_0}, + {ARRAY_COUNT(sOamTable_88x32_1), sOamTable_88x32_1}, + {ARRAY_COUNT(sOamTable_88x32_2), sOamTable_88x32_2}, + {ARRAY_COUNT(sOamTable_88x32_3), sOamTable_88x32_3}, + {ARRAY_COUNT(sOamTable_88x32_3), sOamTable_88x32_3} }; diff --git a/src/decoration_inventory.c b/src/decoration_inventory.c index af1071b1b..c84ee69a4 100644 --- a/src/decoration_inventory.c +++ b/src/decoration_inventory.c @@ -33,7 +33,7 @@ static void ClearDecorationInventory(u8 category) void ClearDecorationInventories(void) { u8 category; - for (category = 0; category < 8; category++) + for (category = 0; category < DECORCAT_COUNT; category++) ClearDecorationInventory(category); } diff --git a/src/egg_hatch.c b/src/egg_hatch.c index 283ec753a..5dd83c9b1 100644 --- a/src/egg_hatch.c +++ b/src/egg_hatch.c @@ -37,16 +37,24 @@ #include "battle.h" // to get rid of later #include "constants/rgb.h" +#define GFXTAG_EGG 12345 +#define GFXTAG_EGG_SHARD 23456 + +#define PALTAG_EGG 54321 + +#define EGG_X (DISPLAY_WIDTH / 2) +#define EGG_Y (DISPLAY_HEIGHT / 2 - 5) + struct EggHatchData { - u8 eggSpriteID; - u8 pokeSpriteID; - u8 CB2_state; - u8 CB2_PalCounter; - u8 eggPartyID; + u8 eggSpriteId; + u8 monSpriteId; + u8 state; + u8 delayTimer; + u8 eggPartyId; u8 unused_5; u8 unused_6; - u8 eggShardVelocityID; + u8 eggShardVelocityId; u8 windowId; u8 unused_9; u8 unused_A; @@ -58,29 +66,27 @@ extern const u32 gTradePlatform_Tilemap[]; extern const u8 gText_HatchedFromEgg[]; extern const u8 gText_NicknameHatchPrompt[]; -static void Task_EggHatch(u8 taskID); -static void CB2_EggHatch_0(void); -static void CB2_EggHatch_1(void); -static void SpriteCB_Egg_0(struct Sprite* sprite); -static void SpriteCB_Egg_1(struct Sprite* sprite); -static void SpriteCB_Egg_2(struct Sprite* sprite); -static void SpriteCB_Egg_3(struct Sprite* sprite); -static void SpriteCB_Egg_4(struct Sprite* sprite); -static void SpriteCB_Egg_5(struct Sprite* sprite); -static void SpriteCB_EggShard(struct Sprite* sprite); -static void EggHatchPrintMessage(u8 windowId, u8* string, u8 x, u8 y, u8 speed); +static void Task_EggHatch(u8); +static void CB2_LoadEggHatch(void); +static void CB2_EggHatch(void); +static void SpriteCB_Egg_Shake1(struct Sprite*); +static void SpriteCB_Egg_Shake2(struct Sprite*); +static void SpriteCB_Egg_Shake3(struct Sprite*); +static void SpriteCB_Egg_WaitHatch(struct Sprite*); +static void SpriteCB_Egg_Hatch(struct Sprite*); +static void SpriteCB_Egg_Reveal(struct Sprite*); +static void SpriteCB_EggShard(struct Sprite*); +static void EggHatchPrintMessage(u8, u8*, u8, u8, u8); static void CreateRandomEggShardSprite(void); -static void CreateEggShardSprite(u8 x, u8 y, s16 data1, s16 data2, s16 data3, u8 spriteAnimIndex); +static void CreateEggShardSprite(u8, u8, s16, s16, s16, u8); -// IWRAM bss static struct EggHatchData *sEggHatchData; -// rom data -static const u16 sEggPalette[] = INCBIN_U16("graphics/pokemon/egg/normal.gbapal"); -static const u8 sEggHatchTiles[] = INCBIN_U8("graphics/misc/egg_hatch.4bpp"); -static const u8 sEggShardTiles[] = INCBIN_U8("graphics/misc/egg_shard.4bpp"); +static const u16 sEggPalette[] = INCBIN_U16("graphics/pokemon/egg/normal.gbapal"); +static const u8 sEggHatchTiles[] = INCBIN_U8("graphics/pokemon/egg/hatch.4bpp"); +static const u8 sEggShardTiles[] = INCBIN_U8("graphics/pokemon/egg/shard.4bpp"); -static const struct OamData sOamData_EggHatch = +static const struct OamData sOamData_Egg = { .y = 0, .affineMode = ST_OAM_AFFINE_OFF, @@ -97,64 +103,71 @@ static const struct OamData sOamData_EggHatch = .affineParam = 0, }; -static const union AnimCmd sSpriteAnim_EggHatch0[] = +static const union AnimCmd sSpriteAnim_Egg_Normal[] = { ANIMCMD_FRAME(0, 5), ANIMCMD_END }; -static const union AnimCmd sSpriteAnim_EggHatch1[] = +static const union AnimCmd sSpriteAnim_Egg_Cracked1[] = { ANIMCMD_FRAME(16, 5), ANIMCMD_END }; -static const union AnimCmd sSpriteAnim_EggHatch2[] = +static const union AnimCmd sSpriteAnim_Egg_Cracked2[] = { ANIMCMD_FRAME(32, 5), ANIMCMD_END }; -static const union AnimCmd sSpriteAnim_EggHatch3[] = +static const union AnimCmd sSpriteAnim_Egg_Cracked3[] = { ANIMCMD_FRAME(48, 5), ANIMCMD_END }; -static const union AnimCmd *const sSpriteAnimTable_EggHatch[] = +enum { + EGG_ANIM_NORMAL, + EGG_ANIM_CRACKED_1, + EGG_ANIM_CRACKED_2, + EGG_ANIM_CRACKED_3, +}; + +static const union AnimCmd *const sSpriteAnimTable_Egg[] = { - sSpriteAnim_EggHatch0, - sSpriteAnim_EggHatch1, - sSpriteAnim_EggHatch2, - sSpriteAnim_EggHatch3, + [EGG_ANIM_NORMAL] = sSpriteAnim_Egg_Normal, + [EGG_ANIM_CRACKED_1] = sSpriteAnim_Egg_Cracked1, + [EGG_ANIM_CRACKED_2] = sSpriteAnim_Egg_Cracked2, + [EGG_ANIM_CRACKED_3] = sSpriteAnim_Egg_Cracked3, }; static const struct SpriteSheet sEggHatch_Sheet = { .data = sEggHatchTiles, - .size = 2048, - .tag = 12345, + .size = 0x800, + .tag = GFXTAG_EGG, }; static const struct SpriteSheet sEggShards_Sheet = { .data = sEggShardTiles, - .size = 128, - .tag = 23456, + .size = 0x80, + .tag = GFXTAG_EGG_SHARD, }; static const struct SpritePalette sEgg_SpritePalette = { .data = sEggPalette, - .tag = 54321 + .tag = PALTAG_EGG }; -static const struct SpriteTemplate sSpriteTemplate_EggHatch = +static const struct SpriteTemplate sSpriteTemplate_Egg = { - .tileTag = 12345, - .paletteTag = 54321, - .oam = &sOamData_EggHatch, - .anims = sSpriteAnimTable_EggHatch, + .tileTag = GFXTAG_EGG, + .paletteTag = PALTAG_EGG, + .oam = &sOamData_Egg, + .anims = sSpriteAnimTable_Egg, .images = NULL, .affineAnims = gDummySpriteAffineAnimTable, .callback = SpriteCallbackDummy @@ -211,8 +224,8 @@ static const union AnimCmd *const sSpriteAnimTable_EggShard[] = static const struct SpriteTemplate sSpriteTemplate_EggShard = { - .tileTag = 23456, - .paletteTag = 54321, + .tileTag = GFXTAG_EGG_SHARD, + .paletteTag = PALTAG_EGG, .oam = &sOamData_EggShard, .anims = sSpriteAnimTable_EggShard, .images = NULL, @@ -220,7 +233,7 @@ static const struct SpriteTemplate sSpriteTemplate_EggShard = .callback = SpriteCB_EggShard }; -static const struct BgTemplate sBgTemplates_EggHatch[2] = +static const struct BgTemplate sBgTemplates_EggHatch[] = { { .bg = 0, @@ -243,7 +256,7 @@ static const struct BgTemplate sBgTemplates_EggHatch[2] = }, }; -static const struct WindowTemplate sWinTemplates_EggHatch[2] = +static const struct WindowTemplate sWinTemplates_EggHatch[] = { { .bg = 0, @@ -270,9 +283,14 @@ static const struct WindowTemplate sYesNoWinTemplate = static const s16 sEggShardVelocities[][2] = { + // First shake {Q_8_8(-1.5), Q_8_8(-3.75)}, + + // Third shake {Q_8_8(-5), Q_8_8(-3)}, {Q_8_8(3.5), Q_8_8(-3)}, + + // Hatching {Q_8_8(-4), Q_8_8(-3.75)}, {Q_8_8(2), Q_8_8(-1.5)}, {Q_8_8(-0.5), Q_8_8(-6.75)}, @@ -291,8 +309,6 @@ static const s16 sEggShardVelocities[][2] = {Q_8_8(2.5), Q_8_8(-7.5)}, }; -// code - static void CreateHatchedMon(struct Pokemon *egg, struct Pokemon *temp) { u16 species; @@ -301,21 +317,17 @@ static void CreateHatchedMon(struct Pokemon *egg, struct Pokemon *temp) u16 moves[MAX_MON_MOVES]; u32 ivs[NUM_STATS]; - species = GetMonData(egg, MON_DATA_SPECIES); for (i = 0; i < MAX_MON_MOVES; i++) - { moves[i] = GetMonData(egg, MON_DATA_MOVE1 + i); - } personality = GetMonData(egg, MON_DATA_PERSONALITY); for (i = 0; i < NUM_STATS; i++) - { ivs[i] = GetMonData(egg, MON_DATA_HP_IV + i); - } + // The language is initially read from the Egg but is later overwritten below language = GetMonData(egg, MON_DATA_LANGUAGE); gameMet = GetMonData(egg, MON_DATA_MET_GAME); markings = GetMonData(egg, MON_DATA_MARKINGS); @@ -325,14 +337,10 @@ static void CreateHatchedMon(struct Pokemon *egg, struct Pokemon *temp) CreateMon(temp, species, EGG_HATCH_LEVEL, USE_RANDOM_IVS, TRUE, personality, OT_ID_PLAYER_ID, 0); for (i = 0; i < MAX_MON_MOVES; i++) - { SetMonData(temp, MON_DATA_MOVE1 + i, &moves[i]); - } for (i = 0; i < NUM_STATS; i++) - { SetMonData(temp, MON_DATA_HP_IV + i, &ivs[i]); - } language = GAME_LANGUAGE; SetMonData(temp, MON_DATA_LANGUAGE, &language); @@ -350,34 +358,35 @@ static void CreateHatchedMon(struct Pokemon *egg, struct Pokemon *temp) static void AddHatchedMonToParty(u8 id) { u8 isEgg = 0x46; // ? - u16 pokeNum; - u8 name[12]; + u16 species; + u8 name[POKEMON_NAME_LENGTH + 1]; u16 ball; - u16 caughtLvl; - u8 mapNameID; + u16 metLevel; + u8 metLocation; struct Pokemon* mon = &gPlayerParty[id]; CreateHatchedMon(mon, &gEnemyParty[0]); SetMonData(mon, MON_DATA_IS_EGG, &isEgg); - pokeNum = GetMonData(mon, MON_DATA_SPECIES); - GetSpeciesName(name, pokeNum); + species = GetMonData(mon, MON_DATA_SPECIES); + GetSpeciesName(name, species); SetMonData(mon, MON_DATA_NICKNAME, name); - pokeNum = SpeciesToNationalPokedexNum(pokeNum); - GetSetPokedexFlag(pokeNum, FLAG_SET_SEEN); - GetSetPokedexFlag(pokeNum, FLAG_SET_CAUGHT); + species = SpeciesToNationalPokedexNum(species); + GetSetPokedexFlag(species, FLAG_SET_SEEN); + GetSetPokedexFlag(species, FLAG_SET_CAUGHT); GetMonNickname2(mon, gStringVar1); ball = ITEM_POKE_BALL; SetMonData(mon, MON_DATA_POKEBALL, &ball); - caughtLvl = 0; - SetMonData(mon, MON_DATA_MET_LEVEL, &caughtLvl); + // A met level of 0 is interpreted on the summary screen as "hatched at" + metLevel = 0; + SetMonData(mon, MON_DATA_MET_LEVEL, &metLevel); - mapNameID = GetCurrentRegionMapSectionId(); - SetMonData(mon, MON_DATA_MET_LOCATION, &mapNameID); + metLocation = GetCurrentRegionMapSectionId(); + SetMonData(mon, MON_DATA_MET_LOCATION, &metLocation); MonRestorePP(mon); CalculateMonStats(mon); @@ -396,7 +405,7 @@ static bool8 _CheckDaycareMonReceivedMail(struct DayCare *daycare, u8 daycareId) GetBoxMonNickname(&daycareMon->mon, nickname); if (daycareMon->mail.message.itemId != ITEM_NONE && (StringCompareWithoutExtCtrlCodes(nickname, daycareMon->mail.monName) != 0 - || StringCompareWithoutExtCtrlCodes(gSaveBlock2Ptr->playerName, daycareMon->mail.otName) != 0)) + || StringCompareWithoutExtCtrlCodes(gSaveBlock2Ptr->playerName, daycareMon->mail.otName) != 0)) { StringCopy(gStringVar1, nickname); TVShowConvertInternationalString(gStringVar2, daycareMon->mail.otName, daycareMon->mail.gameLanguage); @@ -411,26 +420,27 @@ bool8 CheckDaycareMonReceivedMail(void) return _CheckDaycareMonReceivedMail(&gSaveBlock1Ptr->daycare, gSpecialVar_0x8004); } -static u8 EggHatchCreateMonSprite(u8 useAlt, u8 switchID, u8 pokeID, u16* speciesLoc) +static u8 EggHatchCreateMonSprite(u8 useAlt, u8 state, u8 partyId, u16* speciesLoc) { u8 position = 0; - u8 spriteID = 0; + u8 spriteId = 0; struct Pokemon* mon = NULL; if (useAlt == FALSE) { - mon = &gPlayerParty[pokeID]; + mon = &gPlayerParty[partyId]; position = B_POSITION_OPPONENT_LEFT; } if (useAlt == TRUE) { // Alternate sprite allocation position. Never reached. - mon = &gPlayerParty[pokeID]; + mon = &gPlayerParty[partyId]; position = B_POSITION_OPPONENT_RIGHT; } - switch (switchID) + switch (state) { case 0: + // Load mon sprite gfx { u16 species = GetMonData(mon, MON_DATA_SPECIES); u32 pid = GetMonData(mon, MON_DATA_PERSONALITY); @@ -442,13 +452,14 @@ static u8 EggHatchCreateMonSprite(u8 useAlt, u8 switchID, u8 pokeID, u16* specie } break; case 1: + // Create mon sprite SetMultiuseSpriteTemplateToPokemon(GetMonSpritePalStruct(mon)->tag, position); - spriteID = CreateSprite(&gMultiuseSpriteTemplate, 120, 75, 6); - gSprites[spriteID].invisible = TRUE; - gSprites[spriteID].callback = SpriteCallbackDummy; + spriteId = CreateSprite(&gMultiuseSpriteTemplate, EGG_X, EGG_Y, 6); + gSprites[spriteId].invisible = TRUE; + gSprites[spriteId].callback = SpriteCallbackDummy; break; } - return spriteID; + return spriteId; } static void VBlankCB_EggHatch(void) @@ -465,28 +476,28 @@ void EggHatch(void) FadeScreen(FADE_TO_BLACK, 0); } -static void Task_EggHatch(u8 taskID) +static void Task_EggHatch(u8 taskId) { if (!gPaletteFade.active) { CleanupOverworldWindowsAndTilemaps(); - SetMainCallback2(CB2_EggHatch_0); + SetMainCallback2(CB2_LoadEggHatch); gFieldCallback = FieldCB_ContinueScriptHandleMusic; - DestroyTask(taskID); + DestroyTask(taskId); } } -static void CB2_EggHatch_0(void) +static void CB2_LoadEggHatch(void) { switch (gMain.state) { case 0: SetGpuReg(REG_OFFSET_DISPCNT, 0); - sEggHatchData = Alloc(sizeof(struct EggHatchData)); + sEggHatchData = Alloc(sizeof(*sEggHatchData)); AllocateMonSpritesGfx(); - sEggHatchData->eggPartyID = gSpecialVar_0x8004; - sEggHatchData->eggShardVelocityID = 0; + sEggHatchData->eggPartyId = gSpecialVar_0x8004; + sEggHatchData->eggShardVelocityId = 0; SetVBlankCallback(VBlankCB_EggHatch); gSpecialVar_0x8005 = GetCurrentMapMusic(); @@ -532,15 +543,15 @@ static void CB2_EggHatch_0(void) break; case 4: CopyBgTilemapBufferToVram(0); - AddHatchedMonToParty(sEggHatchData->eggPartyID); + AddHatchedMonToParty(sEggHatchData->eggPartyId); gMain.state++; break; case 5: - EggHatchCreateMonSprite(FALSE, 0, sEggHatchData->eggPartyID, &sEggHatchData->species); + EggHatchCreateMonSprite(FALSE, 0, sEggHatchData->eggPartyId, &sEggHatchData->species); gMain.state++; break; case 6: - sEggHatchData->pokeSpriteID = EggHatchCreateMonSprite(FALSE, 1, sEggHatchData->eggPartyID, &sEggHatchData->species); + sEggHatchData->monSpriteId = EggHatchCreateMonSprite(FALSE, 1, sEggHatchData->eggPartyId, &sEggHatchData->species); gMain.state++; break; case 7: @@ -552,8 +563,8 @@ static void CB2_EggHatch_0(void) gMain.state++; break; case 8: - SetMainCallback2(CB2_EggHatch_1); - sEggHatchData->CB2_state = 0; + SetMainCallback2(CB2_EggHatch); + sEggHatchData->state = 0; break; } RunTasks(); @@ -571,121 +582,127 @@ static void EggHatchSetMonNickname(void) SetMainCallback2(CB2_ReturnToField); } -static void Task_EggHatchPlayBGM(u8 taskID) +#define tTimer data[0] + +static void Task_EggHatchPlayBGM(u8 taskId) { - if (gTasks[taskID].data[0] == 0) + if (gTasks[taskId].tTimer == 0) { StopMapMusic(); PlayRainStoppingSoundEffect(); } - if (gTasks[taskID].data[0] == 1) + + if (gTasks[taskId].tTimer == 1) PlayBGM(MUS_EVOLUTION_INTRO); - if (gTasks[taskID].data[0] > 60) + + if (gTasks[taskId].tTimer > 60) { PlayBGM(MUS_EVOLUTION); - DestroyTask(taskID); - // UB: task is destroyed, yet the value is incremented - #ifdef UBFIX - return; - #endif + DestroyTask(taskId); } - gTasks[taskID].data[0]++; + gTasks[taskId].tTimer++; } -static void CB2_EggHatch_1(void) +static void CB2_EggHatch(void) { u16 species; u8 gender; u32 personality; - switch (sEggHatchData->CB2_state) + switch (sEggHatchData->state) { case 0: - BeginNormalPaletteFade(PALETTES_ALL, 0, 0x10, 0, RGB_BLACK); - sEggHatchData->eggSpriteID = CreateSprite(&sSpriteTemplate_EggHatch, 120, 75, 5); + BeginNormalPaletteFade(PALETTES_ALL, 0, 16, 0, RGB_BLACK); + sEggHatchData->eggSpriteId = CreateSprite(&sSpriteTemplate_Egg, EGG_X, EGG_Y, 5); ShowBg(0); ShowBg(1); - sEggHatchData->CB2_state++; + sEggHatchData->state++; CreateTask(Task_EggHatchPlayBGM, 5); break; case 1: if (!gPaletteFade.active) { FillWindowPixelBuffer(sEggHatchData->windowId, PIXEL_FILL(0)); - sEggHatchData->CB2_PalCounter = 0; - sEggHatchData->CB2_state++; + sEggHatchData->delayTimer = 0; + sEggHatchData->state++; } break; case 2: - if (++sEggHatchData->CB2_PalCounter > 30) + if (++sEggHatchData->delayTimer > 30) { - sEggHatchData->CB2_state++; - gSprites[sEggHatchData->eggSpriteID].callback = SpriteCB_Egg_0; + // Start hatching animation + sEggHatchData->state++; + gSprites[sEggHatchData->eggSpriteId].callback = SpriteCB_Egg_Shake1; } break; case 3: - if (gSprites[sEggHatchData->eggSpriteID].callback == SpriteCallbackDummy) + // Wait for hatching animation to finish + if (gSprites[sEggHatchData->eggSpriteId].callback == SpriteCallbackDummy) { - species = GetMonData(&gPlayerParty[sEggHatchData->eggPartyID], MON_DATA_SPECIES); - DoMonFrontSpriteAnimation(&gSprites[sEggHatchData->pokeSpriteID], species, FALSE, 1); - sEggHatchData->CB2_state++; + species = GetMonData(&gPlayerParty[sEggHatchData->eggPartyId], MON_DATA_SPECIES); + DoMonFrontSpriteAnimation(&gSprites[sEggHatchData->monSpriteId], species, FALSE, 1); + sEggHatchData->state++; } break; case 4: - if (gSprites[sEggHatchData->pokeSpriteID].callback == SpriteCallbackDummy) - { - sEggHatchData->CB2_state++; - } + // Wait for Pokémon's front sprite animation + if (gSprites[sEggHatchData->monSpriteId].callback == SpriteCallbackDummy) + sEggHatchData->state++; break; case 5: - GetMonNickname2(&gPlayerParty[sEggHatchData->eggPartyID], gStringVar1); + // "{mon} hatched from egg" message/fanfare + GetMonNickname2(&gPlayerParty[sEggHatchData->eggPartyId], gStringVar1); StringExpandPlaceholders(gStringVar4, gText_HatchedFromEgg); EggHatchPrintMessage(sEggHatchData->windowId, gStringVar4, 0, 3, TEXT_SKIP_DRAW); PlayFanfare(MUS_EVOLVED); - sEggHatchData->CB2_state++; + sEggHatchData->state++; PutWindowTilemap(sEggHatchData->windowId); CopyWindowToVram(sEggHatchData->windowId, COPYWIN_FULL); break; case 6: if (IsFanfareTaskInactive()) - sEggHatchData->CB2_state++; + sEggHatchData->state++; break; - case 7: + case 7: // Twice? if (IsFanfareTaskInactive()) - sEggHatchData->CB2_state++; + sEggHatchData->state++; break; case 8: - GetMonNickname2(&gPlayerParty[sEggHatchData->eggPartyID], gStringVar1); + // Ready the nickname prompt + GetMonNickname2(&gPlayerParty[sEggHatchData->eggPartyId], gStringVar1); StringExpandPlaceholders(gStringVar4, gText_NicknameHatchPrompt); EggHatchPrintMessage(sEggHatchData->windowId, gStringVar4, 0, 2, 1); - sEggHatchData->CB2_state++; + sEggHatchData->state++; break; case 9: + // Print the nickname prompt if (!IsTextPrinterActive(sEggHatchData->windowId)) { LoadUserWindowBorderGfx(sEggHatchData->windowId, 0x140, 0xE0); CreateYesNoMenu(&sYesNoWinTemplate, 0x140, 0xE, 0); - sEggHatchData->CB2_state++; + sEggHatchData->state++; } break; case 10: + // Handle the nickname prompt input switch (Menu_ProcessInputNoWrapClearOnChoose()) { - case 0: - GetMonNickname2(&gPlayerParty[sEggHatchData->eggPartyID], gStringVar3); - species = GetMonData(&gPlayerParty[sEggHatchData->eggPartyID], MON_DATA_SPECIES); - gender = GetMonGender(&gPlayerParty[sEggHatchData->eggPartyID]); - personality = GetMonData(&gPlayerParty[sEggHatchData->eggPartyID], MON_DATA_PERSONALITY, 0); + case 0: // Yes + GetMonNickname2(&gPlayerParty[sEggHatchData->eggPartyId], gStringVar3); + species = GetMonData(&gPlayerParty[sEggHatchData->eggPartyId], MON_DATA_SPECIES); + gender = GetMonGender(&gPlayerParty[sEggHatchData->eggPartyId]); + personality = GetMonData(&gPlayerParty[sEggHatchData->eggPartyId], MON_DATA_PERSONALITY, 0); DoNamingScreen(NAMING_SCREEN_NICKNAME, gStringVar3, species, gender, personality, EggHatchSetMonNickname); break; - case 1: - case -1: - sEggHatchData->CB2_state++; + case 1: // No + case MENU_B_PRESSED: + sEggHatchData->state++; + break; } break; case 11: - BeginNormalPaletteFade(PALETTES_ALL, 0, 0, 0x10, RGB_BLACK); - sEggHatchData->CB2_state++; + BeginNormalPaletteFade(PALETTES_ALL, 0, 0, 16, RGB_BLACK); + sEggHatchData->state++; break; case 12: if (!gPaletteFade.active) @@ -707,136 +724,170 @@ static void CB2_EggHatch_1(void) UpdatePaletteFade(); } -static void SpriteCB_Egg_0(struct Sprite* sprite) +#define sTimer data[0] +#define sSinIdx data[1] +#define sDelayTimer data[2] + +static void SpriteCB_Egg_Shake1(struct Sprite* sprite) { - if (++sprite->data[0] > 20) + if (++sprite->sTimer > 20) { - sprite->callback = SpriteCB_Egg_1; - sprite->data[0] = 0; + sprite->callback = SpriteCB_Egg_Shake2; + sprite->sTimer = 0; } else { - sprite->data[1] = (sprite->data[1] + 20) & 0xFF; - sprite->x2 = Sin(sprite->data[1], 1); - if (sprite->data[0] == 15) + // Shake egg + sprite->sSinIdx = (sprite->sSinIdx + 20) & 0xFF; + sprite->x2 = Sin(sprite->sSinIdx, 1); + if (sprite->sTimer == 15) { + // First egg crack PlaySE(SE_BALL); - StartSpriteAnim(sprite, 1); + StartSpriteAnim(sprite, EGG_ANIM_CRACKED_1); CreateRandomEggShardSprite(); } } } -static void SpriteCB_Egg_1(struct Sprite* sprite) +static void SpriteCB_Egg_Shake2(struct Sprite* sprite) { - if (++sprite->data[2] > 30) + if (++sprite->sDelayTimer > 30) { - if (++sprite->data[0] > 20) + if (++sprite->sTimer > 20) { - sprite->callback = SpriteCB_Egg_2; - sprite->data[0] = 0; - sprite->data[2] = 0; + sprite->callback = SpriteCB_Egg_Shake3; + sprite->sTimer = 0; + sprite->sDelayTimer = 0; } else { - sprite->data[1] = (sprite->data[1] + 20) & 0xFF; - sprite->x2 = Sin(sprite->data[1], 2); - if (sprite->data[0] == 15) + // Shake egg + sprite->sSinIdx = (sprite->sSinIdx + 20) & 0xFF; + sprite->x2 = Sin(sprite->sSinIdx, 2); + if (sprite->sTimer == 15) { + // Second egg crack PlaySE(SE_BALL); - StartSpriteAnim(sprite, 2); + StartSpriteAnim(sprite, EGG_ANIM_CRACKED_2); } } } } -static void SpriteCB_Egg_2(struct Sprite* sprite) +static void SpriteCB_Egg_Shake3(struct Sprite* sprite) { - if (++sprite->data[2] > 30) + if (++sprite->sDelayTimer > 30) { - if (++sprite->data[0] > 38) + if (++sprite->sTimer > 38) { u16 species; - - sprite->callback = SpriteCB_Egg_3; - sprite->data[0] = 0; - species = GetMonData(&gPlayerParty[sEggHatchData->eggPartyID], MON_DATA_SPECIES); - gSprites[sEggHatchData->pokeSpriteID].x2 = 0; - gSprites[sEggHatchData->pokeSpriteID].y2 = 0; + sprite->callback = SpriteCB_Egg_WaitHatch; + sprite->sTimer = 0; + species = GetMonData(&gPlayerParty[sEggHatchData->eggPartyId], MON_DATA_SPECIES); + gSprites[sEggHatchData->monSpriteId].x2 = 0; + gSprites[sEggHatchData->monSpriteId].y2 = 0; } else { - sprite->data[1] = (sprite->data[1] + 20) & 0xFF; - sprite->x2 = Sin(sprite->data[1], 2); - if (sprite->data[0] == 15) + // Shake egg + sprite->sSinIdx = (sprite->sSinIdx + 20) & 0xFF; + sprite->x2 = Sin(sprite->sSinIdx, 2); + if (sprite->sTimer == 15) { + // Third egg crack + // This ineffectually sets the animation to the frame it's already using. + // They likely meant to use the 3rd and final cracked frame of the egg, which goes unused as a result. PlaySE(SE_BALL); - StartSpriteAnim(sprite, 2); + #ifdef BUGFIX + StartSpriteAnim(sprite, EGG_ANIM_CRACKED_3); + #else + StartSpriteAnim(sprite, EGG_ANIM_CRACKED_2); + #endif CreateRandomEggShardSprite(); CreateRandomEggShardSprite(); } - if (sprite->data[0] == 30) + if (sprite->sTimer == 30) PlaySE(SE_BALL); } } } -static void SpriteCB_Egg_3(struct Sprite* sprite) +static void SpriteCB_Egg_WaitHatch(struct Sprite* sprite) { - if (++sprite->data[0] > 50) + if (++sprite->sTimer > 50) { - sprite->callback = SpriteCB_Egg_4; - sprite->data[0] = 0; + sprite->callback = SpriteCB_Egg_Hatch; + sprite->sTimer = 0; } } -static void SpriteCB_Egg_4(struct Sprite* sprite) +static void SpriteCB_Egg_Hatch(struct Sprite* sprite) { s16 i; - if (sprite->data[0] == 0) - BeginNormalPaletteFade(PALETTES_ALL, -1, 0, 0x10, RGB_WHITEALPHA); - if (sprite->data[0] < 4u) + + // Fade to white to hide transition from egg to Pokémon + if (sprite->sTimer == 0) + BeginNormalPaletteFade(PALETTES_ALL, -1, 0, 16, RGB_WHITEALPHA); + + // Create a shower of 16 egg shards in 4 groups of 4 + if ((u32)sprite->sTimer < 4) { - for (i = 0; i <= 3; i++) + for (i = 0; i < 4; i++) CreateRandomEggShardSprite(); } - sprite->data[0]++; + + sprite->sTimer++; + if (!gPaletteFade.active) { + // Screen is hidden by the fade to white, hide egg PlaySE(SE_EGG_HATCH); sprite->invisible = TRUE; - sprite->callback = SpriteCB_Egg_5; - sprite->data[0] = 0; + sprite->callback = SpriteCB_Egg_Reveal; + sprite->sTimer = 0; } } -static void SpriteCB_Egg_5(struct Sprite* sprite) +static void SpriteCB_Egg_Reveal(struct Sprite* sprite) { - if (sprite->data[0] == 0) + if (sprite->sTimer == 0) { - gSprites[sEggHatchData->pokeSpriteID].invisible = FALSE; - StartSpriteAffineAnim(&gSprites[sEggHatchData->pokeSpriteID], BATTLER_AFFINE_EMERGE); + // Reveal hatched Pokémon + gSprites[sEggHatchData->monSpriteId].invisible = FALSE; + StartSpriteAffineAnim(&gSprites[sEggHatchData->monSpriteId], BATTLER_AFFINE_EMERGE); } - if (sprite->data[0] == 8) - BeginNormalPaletteFade(PALETTES_ALL, -1, 0x10, 0, RGB_WHITEALPHA); - if (sprite->data[0] <= 9) - gSprites[sEggHatchData->pokeSpriteID].y -= 1; - if (sprite->data[0] > 40) - sprite->callback = SpriteCallbackDummy; - sprite->data[0]++; + + // Fade back from white for reveal + if (sprite->sTimer == 8) + BeginNormalPaletteFade(PALETTES_ALL, -1, 16, 0, RGB_WHITEALPHA); + + if (sprite->sTimer <= 9) + gSprites[sEggHatchData->monSpriteId].y--; + + if (sprite->sTimer > 40) + sprite->callback = SpriteCallbackDummy; // Finished + + sprite->sTimer++; } +#define sVelocX data[1] +#define sVelocY data[2] +#define sAccelY data[3] +#define sDeltaX data[4] +#define sDeltaY data[5] + static void SpriteCB_EggShard(struct Sprite* sprite) { - sprite->data[4] += sprite->data[1]; - sprite->data[5] += sprite->data[2]; + sprite->sDeltaX += sprite->sVelocX; + sprite->sDeltaY += sprite->sVelocY; - sprite->x2 = sprite->data[4] / 256; - sprite->y2 = sprite->data[5] / 256; + sprite->x2 = sprite->sDeltaX / 256; + sprite->y2 = sprite->sDeltaY / 256; - sprite->data[2] += sprite->data[3]; + sprite->sVelocY += sprite->sAccelY; - if (sprite->y + sprite->y2 > sprite->y + 20 && sprite->data[2] > 0) + if (sprite->y + sprite->y2 > sprite->y + 20 && sprite->sVelocY > 0) DestroySprite(sprite); } @@ -844,20 +895,23 @@ static void CreateRandomEggShardSprite(void) { u16 spriteAnimIndex; - s16 velocity1 = sEggShardVelocities[sEggHatchData->eggShardVelocityID][0]; - s16 velocity2 = sEggShardVelocities[sEggHatchData->eggShardVelocityID][1]; - sEggHatchData->eggShardVelocityID++; - spriteAnimIndex = Random() % 4; - CreateEggShardSprite(120, 60, velocity1, velocity2, 100, spriteAnimIndex); + s16 velocityX = sEggShardVelocities[sEggHatchData->eggShardVelocityId][0]; + s16 velocityY = sEggShardVelocities[sEggHatchData->eggShardVelocityId][1]; + sEggHatchData->eggShardVelocityId++; + + // Randomly choose one of the 4 shard images + spriteAnimIndex = Random() % ARRAY_COUNT(sSpriteAnimTable_EggShard); + + CreateEggShardSprite(EGG_X, EGG_Y - 15, velocityX, velocityY, 100, spriteAnimIndex); } -static void CreateEggShardSprite(u8 x, u8 y, s16 data1, s16 data2, s16 data3, u8 spriteAnimIndex) +static void CreateEggShardSprite(u8 x, u8 y, s16 velocityX, s16 velocityY, s16 acceleration, u8 spriteAnimIndex) { - u8 spriteID = CreateSprite(&sSpriteTemplate_EggShard, x, y, 4); - gSprites[spriteID].data[1] = data1; - gSprites[spriteID].data[2] = data2; - gSprites[spriteID].data[3] = data3; - StartSpriteAnim(&gSprites[spriteID], spriteAnimIndex); + u8 spriteId = CreateSprite(&sSpriteTemplate_EggShard, x, y, 4); + gSprites[spriteId].sVelocX = velocityX; + gSprites[spriteId].sVelocY = velocityY; + gSprites[spriteId].sAccelY = acceleration; + StartSpriteAnim(&gSprites[spriteId], spriteAnimIndex); } static void EggHatchPrintMessage(u8 windowId, u8* string, u8 x, u8 y, u8 speed) diff --git a/src/event_object_movement.c b/src/event_object_movement.c index df79a1d62..eb699e89f 100644 --- a/src/event_object_movement.c +++ b/src/event_object_movement.c @@ -744,26 +744,26 @@ static const u8 sJumpSpecialDirectionAnimNums[] = { // used for jumping onto sur [DIR_NORTHEAST] = ANIM_GET_ON_OFF_POKEMON_NORTH, }; static const u8 sAcroWheelieDirectionAnimNums[] = { - [DIR_NONE] = ANIM_BUNNY_HOPPY_BACK_WHEEL_SOUTH, - [DIR_SOUTH] = ANIM_BUNNY_HOPPY_BACK_WHEEL_SOUTH, - [DIR_NORTH] = ANIM_BUNNY_HOPPY_BACK_WHEEL_NORTH, - [DIR_WEST] = ANIM_BUNNY_HOPPY_BACK_WHEEL_WEST, - [DIR_EAST] = ANIM_BUNNY_HOPPY_BACK_WHEEL_EAST, - [DIR_SOUTHWEST] = ANIM_BUNNY_HOPPY_BACK_WHEEL_SOUTH, - [DIR_SOUTHEAST] = ANIM_BUNNY_HOPPY_BACK_WHEEL_SOUTH, - [DIR_NORTHWEST] = ANIM_BUNNY_HOPPY_BACK_WHEEL_NORTH, - [DIR_NORTHEAST] = ANIM_BUNNY_HOPPY_BACK_WHEEL_NORTH, + [DIR_NONE] = ANIM_BUNNY_HOP_BACK_WHEEL_SOUTH, + [DIR_SOUTH] = ANIM_BUNNY_HOP_BACK_WHEEL_SOUTH, + [DIR_NORTH] = ANIM_BUNNY_HOP_BACK_WHEEL_NORTH, + [DIR_WEST] = ANIM_BUNNY_HOP_BACK_WHEEL_WEST, + [DIR_EAST] = ANIM_BUNNY_HOP_BACK_WHEEL_EAST, + [DIR_SOUTHWEST] = ANIM_BUNNY_HOP_BACK_WHEEL_SOUTH, + [DIR_SOUTHEAST] = ANIM_BUNNY_HOP_BACK_WHEEL_SOUTH, + [DIR_NORTHWEST] = ANIM_BUNNY_HOP_BACK_WHEEL_NORTH, + [DIR_NORTHEAST] = ANIM_BUNNY_HOP_BACK_WHEEL_NORTH, }; static const u8 sAcroUnusedDirectionAnimNums[] = { - [DIR_NONE] = ANIM_BUNNY_HOPPY_FRONT_WHEEL_SOUTH, - [DIR_SOUTH] = ANIM_BUNNY_HOPPY_FRONT_WHEEL_SOUTH, - [DIR_NORTH] = ANIM_BUNNY_HOPPY_FRONT_WHEEL_NORTH, - [DIR_WEST] = ANIM_BUNNY_HOPPY_FRONT_WHEEL_WEST, - [DIR_EAST] = ANIM_BUNNY_HOPPY_FRONT_WHEEL_EAST, - [DIR_SOUTHWEST] = ANIM_BUNNY_HOPPY_FRONT_WHEEL_SOUTH, - [DIR_SOUTHEAST] = ANIM_BUNNY_HOPPY_FRONT_WHEEL_SOUTH, - [DIR_NORTHWEST] = ANIM_BUNNY_HOPPY_FRONT_WHEEL_NORTH, - [DIR_NORTHEAST] = ANIM_BUNNY_HOPPY_FRONT_WHEEL_NORTH, + [DIR_NONE] = ANIM_BUNNY_HOP_FRONT_WHEEL_SOUTH, + [DIR_SOUTH] = ANIM_BUNNY_HOP_FRONT_WHEEL_SOUTH, + [DIR_NORTH] = ANIM_BUNNY_HOP_FRONT_WHEEL_NORTH, + [DIR_WEST] = ANIM_BUNNY_HOP_FRONT_WHEEL_WEST, + [DIR_EAST] = ANIM_BUNNY_HOP_FRONT_WHEEL_EAST, + [DIR_SOUTHWEST] = ANIM_BUNNY_HOP_FRONT_WHEEL_SOUTH, + [DIR_SOUTHEAST] = ANIM_BUNNY_HOP_FRONT_WHEEL_SOUTH, + [DIR_NORTHWEST] = ANIM_BUNNY_HOP_FRONT_WHEEL_NORTH, + [DIR_NORTHEAST] = ANIM_BUNNY_HOP_FRONT_WHEEL_NORTH, }; static const u8 sAcroEndWheelieDirectionAnimNums[] = { [DIR_NONE] = ANIM_STANDING_WHEELIE_BACK_WHEEL_SOUTH, diff --git a/src/field_effect_helpers.c b/src/field_effect_helpers.c index 65617038d..c3332c7fc 100755 --- a/src/field_effect_helpers.c +++ b/src/field_effect_helpers.c @@ -487,6 +487,8 @@ void UpdateLongGrassFieldEffect(struct Sprite *sprite) #undef sCurrentMap #undef sObjectMoved +// Effectively unused as it's not possible in vanilla to jump onto long grass (no adjacent ledges, and can't ride the Acro Bike in it). +// The graphics for this effect do not visually correspond to long grass either. Perhaps these graphics were its original design? u32 FldEff_JumpLongGrass(void) { u8 spriteId; diff --git a/src/field_specials.c b/src/field_specials.c index f749ea8fc..a4cdafafc 100644 --- a/src/field_specials.c +++ b/src/field_specials.c @@ -1069,11 +1069,11 @@ static void PCTurnOffEffect(void) dy = -1; break; } - if (gSpecialVar_0x8004 == 0) + if (gSpecialVar_0x8004 == PC_LOCATION_OTHER) tileId = METATILE_Building_PC_Off; - else if (gSpecialVar_0x8004 == 1) + else if (gSpecialVar_0x8004 == PC_LOCATION_BRENDANS_HOUSE) tileId = METATILE_BrendansMaysHouse_BrendanPC_Off; - else if (gSpecialVar_0x8004 == 2) + else if (gSpecialVar_0x8004 == PC_LOCATION_MAYS_HOUSE) tileId = METATILE_BrendansMaysHouse_MayPC_Off; MapGridSetMetatileIdAt(gSaveBlock1Ptr->pos.x + dx + MAP_OFFSET, gSaveBlock1Ptr->pos.y + dy + MAP_OFFSET, tileId | MAPGRID_COLLISION_MASK); DrawWholeMapView(); diff --git a/src/main_menu.c b/src/main_menu.c index 54a4f6891..ed6158a9c 100644 --- a/src/main_menu.c +++ b/src/main_menu.c @@ -2090,7 +2090,7 @@ static void NewGameBirchSpeech_ShowGenderMenu(void) DrawMainMenuWindowBorder(&gNewGameBirchSpeechTextWindows[1], 0xF3); FillWindowPixelBuffer(1, PIXEL_FILL(1)); PrintMenuTable(1, ARRAY_COUNT(sMenuActions_Gender), sMenuActions_Gender); - InitMenuInUpperLeftCornerNormal(1, 2, 0); + InitMenuInUpperLeftCornerNormal(1, ARRAY_COUNT(sMenuActions_Gender), 0); PutWindowTilemap(1); CopyWindowToVram(1, COPYWIN_FULL); } diff --git a/src/menu.c b/src/menu.c index 6b915f9ce..49baddded 100644 --- a/src/menu.c +++ b/src/menu.c @@ -1542,25 +1542,25 @@ static s8 Menu_ProcessGridInputRepeat(void) { return MENU_B_PRESSED; } - else if ((JOY_REPEAT(DPAD_ANY)) == DPAD_UP) + else if (JOY_REPEAT(DPAD_ANY) == DPAD_UP) { if (oldPos != ChangeGridMenuCursorPosition(0, -1)) PlaySE(SE_SELECT); return MENU_NOTHING_CHOSEN; } - else if ((JOY_REPEAT(DPAD_ANY)) == DPAD_DOWN) + else if (JOY_REPEAT(DPAD_ANY) == DPAD_DOWN) { if (oldPos != ChangeGridMenuCursorPosition(0, 1)) PlaySE(SE_SELECT); return MENU_NOTHING_CHOSEN; } - else if ((JOY_REPEAT(DPAD_ANY)) == DPAD_LEFT || GetLRKeysPressedAndHeld() == MENU_L_PRESSED) + else if (JOY_REPEAT(DPAD_ANY) == DPAD_LEFT || GetLRKeysPressedAndHeld() == MENU_L_PRESSED) { if (oldPos != ChangeGridMenuCursorPosition(-1, 0)) PlaySE(SE_SELECT); return MENU_NOTHING_CHOSEN; } - else if ((JOY_REPEAT(DPAD_ANY)) == DPAD_RIGHT || GetLRKeysPressedAndHeld() == MENU_R_PRESSED) + else if (JOY_REPEAT(DPAD_ANY) == DPAD_RIGHT || GetLRKeysPressedAndHeld() == MENU_R_PRESSED) { if (oldPos != ChangeGridMenuCursorPosition(1, 0)) PlaySE(SE_SELECT); diff --git a/src/player_pc.c b/src/player_pc.c index 06f58fdeb..bf8479ce1 100644 --- a/src/player_pc.c +++ b/src/player_pc.c @@ -511,7 +511,7 @@ static void InitItemStorageMenu(u8 taskId, u8 var) tWindowId = AddWindow(&windowTemplate); SetStandardWindowBorderStyle(tWindowId, 0); PrintMenuTable(tWindowId, ARRAY_COUNT(sItemStorage_MenuActions), sItemStorage_MenuActions); - InitMenuInUpperLeftCornerNormal(tWindowId, 4, var); + InitMenuInUpperLeftCornerNormal(tWindowId, ARRAY_COUNT(sItemStorage_MenuActions), var); ScheduleBgCopyTilemapToVram(0); ItemStorageMenuPrint(sItemStorage_OptionDescriptions[var]); } @@ -753,7 +753,7 @@ static void Mailbox_PrintMailOptions(u8 taskId) { u8 windowId = MailboxMenu_AddWindow(MAILBOXWIN_OPTIONS); PrintMenuTable(windowId, ARRAY_COUNT(gMailboxMailOptions), gMailboxMailOptions); - InitMenuInUpperLeftCornerNormal(windowId, 4, 0); + InitMenuInUpperLeftCornerNormal(windowId, ARRAY_COUNT(gMailboxMailOptions), 0); ScheduleBgCopyTilemapToVram(0); gTasks[taskId].func = Mailbox_MailOptionsProcessInput; } diff --git a/src/pokemon.c b/src/pokemon.c index 08a6fd0f9..61125e362 100644 --- a/src/pokemon.c +++ b/src/pokemon.c @@ -5810,7 +5810,7 @@ s32 GetBattlerMultiplayerId(u16 a1) u8 GetTrainerEncounterMusicId(u16 trainerOpponentId) { if (InBattlePyramid()) - return GetBattlePyramindTrainerEncounterMusicId(trainerOpponentId); + return GetTrainerEncounterMusicIdInBattlePyramid(trainerOpponentId); else if (InTrainerHillChallenge()) return GetTrainerEncounterMusicIdInTrainerHill(trainerOpponentId); else diff --git a/src/secret_base.c b/src/secret_base.c index 9398c4bb2..fa424889e 100644 --- a/src/secret_base.c +++ b/src/secret_base.c @@ -1027,7 +1027,7 @@ static void ShowRegistryMenuActions(u8 taskId) tActionWindowId = AddWindow(&template); SetStandardWindowBorderStyle(tActionWindowId, 0); PrintMenuTable(tActionWindowId, ARRAY_COUNT(sRegistryMenuActions), sRegistryMenuActions); - InitMenuInUpperLeftCornerNormal(tActionWindowId, 2, 0); + InitMenuInUpperLeftCornerNormal(tActionWindowId, ARRAY_COUNT(sRegistryMenuActions), 0); ScheduleBgCopyTilemapToVram(0); gTasks[taskId].func = HandleRegistryMenuActionsInput; } diff --git a/src/trade.c b/src/trade.c index b48d1abf5..dd0851bbd 100644 --- a/src/trade.c +++ b/src/trade.c @@ -1394,7 +1394,7 @@ static void TradeMenuProcessInput(void) DrawTextBorderOuter(1, 1, 14); FillWindowPixelBuffer(1, PIXEL_FILL(1)); PrintMenuTable(1, ARRAY_COUNT(sSelectTradeMonActions), sSelectTradeMonActions); - InitMenuInUpperLeftCornerNormal(1, 2, 0); + InitMenuInUpperLeftCornerNormal(1, ARRAY_COUNT(sSelectTradeMonActions), 0); PutWindowTilemap(1); CopyWindowToVram(1, COPYWIN_FULL); sTradeMenuData->tradeMenuFunc = TRADEMENUFUNC_SELECTED_MON; diff --git a/src/trader.c b/src/trader.c index abe581db3..040ee695b 100644 --- a/src/trader.c +++ b/src/trader.c @@ -15,7 +15,7 @@ #include "task.h" #include "script_menu.h" -static const u8 * const sDefaultTraderNames[] = +static const u8 * const sDefaultTraderNames[NUM_TRADER_ITEMS] = { gText_Tristan, gText_Philip, @@ -23,7 +23,7 @@ static const u8 * const sDefaultTraderNames[] = gText_Roberto, }; -static const u8 sDefaultTraderDecorations[] = +static const u8 sDefaultTraderDecorations[NUM_TRADER_ITEMS] = { DECOR_DUSKULL_DOLL, DECOR_BALL_CUSHION, @@ -39,7 +39,7 @@ void TraderSetup(void) trader->id = MAUVILLE_MAN_TRADER; trader->alreadyTraded = FALSE; - for (i = 0; i < 4; i++) + for (i = 0; i < NUM_TRADER_ITEMS; i++) { StringCopy(trader->playerNames[i], sDefaultTraderNames[i]); trader->decorations[i] = sDefaultTraderDecorations[i]; @@ -53,15 +53,25 @@ void Trader_ResetFlag(void) trader->alreadyTraded = FALSE; } +#define tWindowId data[3] + void CreateAvailableDecorationsMenu(u8 taskId) { u8 i; s16 * data = gTasks[taskId].data; struct MauvilleOldManTrader *trader = &gSaveBlock1Ptr->oldMan.trader; - struct WindowTemplate windowTemplate = {0, 1, 1, 10, 10, 15, 1}; + struct WindowTemplate windowTemplate = { + .bg = 0, + .tilemapLeft = 1, + .tilemapTop = 1, + .width = 10, + .height = 10, + .paletteNum = 15, + .baseBlock = 1 + }; s32 windowWidth = GetStringWidth(FONT_NORMAL, gText_Exit, 0); s32 fiveMarksWidth = GetStringWidth(FONT_NORMAL, gText_FiveMarks, 0); - for (i = 0; i < 4; i++) + for (i = 0; i < NUM_TRADER_ITEMS; i++) { s32 curWidth; if (trader->decorations[i] > NUM_DECORATIONS) @@ -72,17 +82,17 @@ void CreateAvailableDecorationsMenu(u8 taskId) windowWidth = curWidth; } windowTemplate.width = ConvertPixelWidthToTileWidth(windowWidth); - data[3] = AddWindow(&windowTemplate); - DrawStdFrameWithCustomTileAndPalette(data[3], FALSE, 0x214, 14); - for (i = 0; i < 4; i++) + tWindowId = AddWindow(&windowTemplate); + DrawStdFrameWithCustomTileAndPalette(tWindowId, FALSE, 0x214, 14); + for (i = 0; i < NUM_TRADER_ITEMS; i++) { if (trader->decorations[i] > NUM_DECORATIONS) - AddTextPrinterParameterized(data[3], FONT_NORMAL, gText_FiveMarks, 8, 16 * i + 1, TEXT_SKIP_DRAW, NULL); + AddTextPrinterParameterized(tWindowId, FONT_NORMAL, gText_FiveMarks, 8, 16 * i + 1, TEXT_SKIP_DRAW, NULL); else - AddTextPrinterParameterized(data[3], FONT_NORMAL, gDecorations[trader->decorations[i]].name, 8, 16 * i + 1, TEXT_SKIP_DRAW, NULL); + AddTextPrinterParameterized(tWindowId, FONT_NORMAL, gDecorations[trader->decorations[i]].name, 8, 16 * i + 1, TEXT_SKIP_DRAW, NULL); } - AddTextPrinterParameterized(data[3], FONT_NORMAL, gText_Exit, 8, 16 * i + 1, TEXT_SKIP_DRAW, NULL); - InitMenuInUpperLeftCornerNormal(data[3], 5, 0); + AddTextPrinterParameterized(tWindowId, FONT_NORMAL, gText_Exit, 8, 16 * i + 1, TEXT_SKIP_DRAW, NULL); + InitMenuInUpperLeftCornerNormal(tWindowId, NUM_TRADER_ITEMS + 1, 0); ScheduleBgCopyTilemapToVram(0); } @@ -90,17 +100,13 @@ void Task_BufferDecorSelectionAndCloseWindow(u8 taskId, u8 decorationId) { s16 * data = gTasks[taskId].data; if (decorationId > NUM_DECORATIONS) - { gSpecialVar_0x8004 = 0xFFFF; - } else - { gSpecialVar_0x8004 = decorationId; - } - ClearStdWindowAndFrameToTransparent(data[3], FALSE); - ClearWindowTilemap(data[3]); - RemoveWindow(data[3]); + ClearStdWindowAndFrameToTransparent(tWindowId, FALSE); + ClearWindowTilemap(tWindowId); + RemoveWindow(tWindowId); ScheduleBgCopyTilemapToVram(0); DestroyTask(taskId); EnableBothScriptContexts(); @@ -116,7 +122,7 @@ void Task_HandleGetDecorationMenuInput(u8 taskId) case MENU_NOTHING_CHOSEN: break; case MENU_B_PRESSED: - case 4: + case NUM_TRADER_ITEMS: // EXIT PlaySE(SE_SELECT); Task_BufferDecorSelectionAndCloseWindow(taskId, 0); break; @@ -140,7 +146,7 @@ void DoesPlayerHaveNoDecorations(void) { u8 i; - for (i = 0; i < 8; i++) + for (i = 0; i < DECORCAT_COUNT; i++) { if (GetNumOwnedDecorationsInCategory(i)) { diff --git a/src/union_room_chat.c b/src/union_room_chat.c index 22268ef4a..9890bc1f8 100755 --- a/src/union_room_chat.c +++ b/src/union_room_chat.c @@ -2987,7 +2987,7 @@ static void ShowKeyboardSwapMenu(void) { FillWindowPixelBuffer(3, PIXEL_FILL(1)); DrawTextBorderOuter(3, 1, 13); - PrintMenuActionTextsAtPos(3, FONT_SHORT, 8, 1, 14, 5, sKeyboardPageTitleTexts); + PrintMenuActionTextsAtPos(3, FONT_SHORT, 8, 1, 14, ARRAY_COUNT(sKeyboardPageTitleTexts), sKeyboardPageTitleTexts); InitMenuNormal(3, FONT_SHORT, 0, 1, 14, 5, GetCurrentKeyboardPage()); PutWindowTilemap(3); } |