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-rw-r--r--INSTALL.md37
-rw-r--r--asm/macros/event.inc42
-rw-r--r--data/maps/LittlerootTown_BrendansHouse_2F/scripts.inc4
-rw-r--r--data/maps/LittlerootTown_MaysHouse_2F/scripts.inc4
-rw-r--r--data/scripts/pc.inc4
-rwxr-xr-xgraphics/field_effects/pics/jump_long_grass.png (renamed from graphics/field_effects/pics/unknown_16.png)bin567 -> 567 bytes
-rw-r--r--graphics/pokemon/egg/hatch.png (renamed from graphics/misc/egg_hatch.png)bin469 -> 469 bytes
-rw-r--r--graphics/pokemon/egg/shard.png (renamed from graphics/misc/egg_shard.png)bin189 -> 189 bytes
-rw-r--r--include/battle_pyramid.h2
-rwxr-xr-xinclude/constants/event_object_movement.h16
-rw-r--r--spritesheet_rules.mk2
-rw-r--r--src/battle_pyramid.c2
-rwxr-xr-xsrc/data/object_events/object_event_anims.h32
-rwxr-xr-xsrc/data/object_events/object_event_graphics.h2
-rwxr-xr-xsrc/data/object_events/object_event_subsprites.h96
-rw-r--r--src/decoration_inventory.c2
-rw-r--r--src/egg_hatch.c476
-rw-r--r--src/event_object_movement.c36
-rwxr-xr-xsrc/field_effect_helpers.c2
-rw-r--r--src/field_specials.c6
-rw-r--r--src/main_menu.c2
-rw-r--r--src/menu.c8
-rw-r--r--src/player_pc.c4
-rw-r--r--src/pokemon.c2
-rw-r--r--src/secret_base.c2
-rw-r--r--src/trade.c2
-rw-r--r--src/trader.c48
-rwxr-xr-xsrc/union_room_chat.c2
28 files changed, 432 insertions, 403 deletions
diff --git a/INSTALL.md b/INSTALL.md
index 1ad3b4b0c..1f1e1164b 100644
--- a/INSTALL.md
+++ b/INSTALL.md
@@ -125,12 +125,12 @@ Otherwise, ask for help on Discord or IRC (see [README.md](README.md)), or conti
Note that in msys2, Copy is Ctrl+Insert and Paste is Shift+Insert.
-1. Open msys2 at C:\devkitPro\msys2\msys2_shell.bat.
+1. Open msys2 at C:\devkitPro\msys2\mingw64.exe or run `C:\devkitPro\msys2\msys2_shell.bat -mingw64`.
2. Certain packages are required to build pokeemerald. Install these by running the following command:
```bash
- pacman -S make gcc zlib-devel git
+ pacman -S make zlib-devel git mingw-w64-x86_64-gcc mingw-w64-x86_64-libpng
```
<details>
<summary><i>Note...</i></summary>
@@ -138,39 +138,6 @@ Note that in msys2, Copy is Ctrl+Insert and Paste is Shift+Insert.
> This command will ask for confirmation, just enter the yes action when prompted.
</details>
-3. Download [libpng](https://sourceforge.net/projects/libpng/files/libpng16/1.6.37/libpng-1.6.37.tar.xz/download).
-
-4. Change directory to where libpng was downloaded. By default, msys2 will start in the current user's profile folder, located at **C:\Users\\&#8288;_\<user>_**, where *\<user>* is your Windows username. In most cases, libpng should be saved within a subfolder of the profile folder. For example, if libpng was saved to **C:\Users\\_\<user>_\Downloads** (the Downloads location for most users), enter this command:
-
- ```bash
- cd Downloads
- ```
-
- <details>
- <summary><i>Notes...</i></summary>
-
- > Note 1: While not shown, msys uses forward slashes `/` instead of backwards slashes `\` as the directory separator.
- > Note 2: If the path has spaces, then the path must be wrapped with quotations, e.g. `cd "Downloads/My Downloads"`.
- > Note 3: Windows path names are case-insensitive so adhering to capitalization isn’t needed.
- > Note 4: If libpng was saved elsewhere, you will need to specify the full path to where libpng was downloaded, e.g. `cd c:/devkitpro/msys2` if it was saved there.
- </details>
-
-5. Run the following commands to uncompress and install libpng.
-
- ```bash
- tar xf libpng-1.6.37.tar.xz
- cd libpng-1.6.37
- ./configure --prefix=/usr
- make check
- make install
- ```
-
-6. Then finally, run the following command to change back to the user profile folder.
-
- ```bash
- cd
- ```
-
### Choosing where to store pokeemerald (msys2)
At this point, you can choose a folder to store pokeemerald into. If you're okay with storing pokeemerald in the user profile folder, then proceed to [Installation](#installation). Otherwise, you'll need to account for where pokeemerald is stored when changing directory to the pokeemerald folder.
diff --git a/asm/macros/event.inc b/asm/macros/event.inc
index 58e37d0a6..661e675c9 100644
--- a/asm/macros/event.inc
+++ b/asm/macros/event.inc
@@ -828,10 +828,10 @@
.endm
@ Sets the movement type (MOVEMENT_TYPE_*) for an object's template.
- .macro setobjectmovementtype word:req, byte:req
+ .macro setobjectmovementtype localId:req, movementType:req
.byte 0x65
- .2byte \word
- .byte \byte
+ .2byte \localId
+ .byte \movementType
.endm
@ If a standard message box (or its text) is being drawn on-screen, this command blocks script execution until the
@@ -1451,48 +1451,48 @@
.endm
@ Equivalent to goto using the relative address set by setvaddress.
- .macro vgoto pointer:req
+ .macro vgoto destination:req
.byte 0xb9
- .4byte \pointer
+ .4byte \destination
.endm
@ Equivalent to call using the relative address set by setvaddress.
- .macro vcall pointer:req
+ .macro vcall destination:req
.byte 0xba
- .4byte \pointer
+ .4byte \destination
.endm
@ Equivalent to goto_if using the relative address set by setvaddress.
- .macro vgoto_if byte:req, pointer:req
+ .macro vgoto_if condition:req, destination:req
.byte 0xbb
- .byte \byte
- .4byte \pointer
+ .byte \condition
+ .4byte \destination
.endm
@ Equivalent to call_if using the relative address set by setvaddress.
- .macro vcall_if byte:req, pointer:req
+ .macro vcall_if condition:req, destination:req
.byte 0xbc
- .byte \byte
- .4byte \pointer
+ .byte \condition
+ .4byte \destination
.endm
@ Equivalent to message using the relative address set by setvaddress.
- .macro vmessage pointer:req
+ .macro vmessage text:req
.byte 0xbd
- .4byte \pointer
+ .4byte \text
.endm
@ Expands the given text at the pointer (- the relative address set by setvaddress) into gStringVar4
- .macro vbuffermessage ptr:req
+ .macro vbuffermessage text:req
.byte 0xbe
- .4byte \ptr
+ .4byte \text
.endm
@ Equivalent to bufferstring using the relative address set by setvaddress.
- .macro vbufferstring stringVarIndex:req, pointer:req
+ .macro vbufferstring stringVarIndex:req, text:req
.byte 0xbf
stringvar \stringVarIndex
- .4byte \pointer
+ .4byte \text
.endm
@ Create a window showing how many Coins the player has.
@@ -1549,9 +1549,9 @@
.endm
@ Used only in FireRed/LeafGreen, does nothing in Emerald.
- .macro loadhelp pointer:req
+ .macro loadhelp text:req
.byte 0xc8
- .4byte \pointer
+ .4byte \text
.endm
@ Used only in FireRed/LeafGreen, does nothing in Emerald.
diff --git a/data/maps/LittlerootTown_BrendansHouse_2F/scripts.inc b/data/maps/LittlerootTown_BrendansHouse_2F/scripts.inc
index 901940ab8..cd4d15519 100644
--- a/data/maps/LittlerootTown_BrendansHouse_2F/scripts.inc
+++ b/data/maps/LittlerootTown_BrendansHouse_2F/scripts.inc
@@ -243,7 +243,7 @@ LittlerootTown_BrendansHouse_2F_EventScript_PC::
end
LittlerootTown_BrendansHouse_2F_EventScript_CheckPlayersPC::
- setvar VAR_0x8004, 1
+ setvar VAR_0x8004, PC_LOCATION_BRENDANS_HOUSE
special DoPCTurnOnEffect
playse SE_PC_ON
msgbox gText_PlayerHouseBootPC, MSGBOX_DEFAULT
@@ -253,7 +253,7 @@ LittlerootTown_BrendansHouse_2F_EventScript_CheckPlayersPC::
end
LittlerootTown_BrendansHouse_2F_EventScript_TurnOffPlayerPC::
- setvar VAR_0x8004, 1
+ setvar VAR_0x8004, PC_LOCATION_BRENDANS_HOUSE
playse SE_PC_OFF
special DoPCTurnOffEffect
releaseall
diff --git a/data/maps/LittlerootTown_MaysHouse_2F/scripts.inc b/data/maps/LittlerootTown_MaysHouse_2F/scripts.inc
index 7403f3fcf..ef8e83bf7 100644
--- a/data/maps/LittlerootTown_MaysHouse_2F/scripts.inc
+++ b/data/maps/LittlerootTown_MaysHouse_2F/scripts.inc
@@ -294,7 +294,7 @@ LittlerootTown_MaysHouse_2F_EventScript_CheckRivalsPC::
end
LittlerootTown_MaysHouse_2F_EventScript_CheckPlayersPC::
- setvar VAR_0x8004, 2
+ setvar VAR_0x8004, PC_LOCATION_MAYS_HOUSE
special DoPCTurnOnEffect
playse SE_PC_ON
msgbox gText_PlayerHouseBootPC, MSGBOX_DEFAULT
@@ -304,7 +304,7 @@ LittlerootTown_MaysHouse_2F_EventScript_CheckPlayersPC::
end
LittlerootTown_MaysHouse_2F_EventScript_TurnOffPlayerPC::
- setvar VAR_0x8004, 2
+ setvar VAR_0x8004, PC_LOCATION_MAYS_HOUSE
playse SE_PC_OFF
special DoPCTurnOffEffect
releaseall
diff --git a/data/scripts/pc.inc b/data/scripts/pc.inc
index 43c0bca0d..1993aaf63 100644
--- a/data/scripts/pc.inc
+++ b/data/scripts/pc.inc
@@ -1,6 +1,6 @@
EventScript_PC::
lockall
- setvar VAR_0x8004, 0
+ setvar VAR_0x8004, PC_LOCATION_OTHER
special DoPCTurnOnEffect
playse SE_PC_ON
msgbox Text_BootUpPC, MSGBOX_DEFAULT
@@ -51,7 +51,7 @@ EventScript_AccessLanettesPC::
return
EventScript_TurnOffPC::
- setvar VAR_0x8004, 0
+ setvar VAR_0x8004, PC_LOCATION_OTHER
playse SE_PC_OFF
special DoPCTurnOffEffect
releaseall
diff --git a/graphics/field_effects/pics/unknown_16.png b/graphics/field_effects/pics/jump_long_grass.png
index bb4789f9f..bb4789f9f 100755
--- a/graphics/field_effects/pics/unknown_16.png
+++ b/graphics/field_effects/pics/jump_long_grass.png
Binary files differ
diff --git a/graphics/misc/egg_hatch.png b/graphics/pokemon/egg/hatch.png
index abea3122f..abea3122f 100644
--- a/graphics/misc/egg_hatch.png
+++ b/graphics/pokemon/egg/hatch.png
Binary files differ
diff --git a/graphics/misc/egg_shard.png b/graphics/pokemon/egg/shard.png
index d404445b8..d404445b8 100644
--- a/graphics/misc/egg_shard.png
+++ b/graphics/pokemon/egg/shard.png
Binary files differ
diff --git a/include/battle_pyramid.h b/include/battle_pyramid.h
index c4a72095f..62320358b 100644
--- a/include/battle_pyramid.h
+++ b/include/battle_pyramid.h
@@ -14,7 +14,7 @@ void SoftResetInBattlePyramid(void);
void CopyPyramidTrainerSpeechBefore(u16 trainerId);
void CopyPyramidTrainerWinSpeech(u16 trainerId);
void CopyPyramidTrainerLoseSpeech(u16 trainerId);
-u8 GetBattlePyramindTrainerEncounterMusicId(u16 trainerId);
+u8 GetTrainerEncounterMusicIdInBattlePyramid(u16 trainerId);
void GenerateBattlePyramidFloorLayout(u16 *mapArg, bool8 setPlayerPosition);
void LoadBattlePyramidObjectEventTemplates(void);
void LoadBattlePyramidFloorObjectEventScripts(void);
diff --git a/include/constants/event_object_movement.h b/include/constants/event_object_movement.h
index 2c4273524..a9d59935e 100755
--- a/include/constants/event_object_movement.h
+++ b/include/constants/event_object_movement.h
@@ -273,14 +273,14 @@
#define ANIM_RUN_WEST (ANIM_STD_COUNT + 2)
#define ANIM_RUN_EAST (ANIM_STD_COUNT + 3)
-#define ANIM_BUNNY_HOPPY_BACK_WHEEL_SOUTH (ANIM_STD_COUNT + 0)
-#define ANIM_BUNNY_HOPPY_BACK_WHEEL_NORTH (ANIM_STD_COUNT + 1)
-#define ANIM_BUNNY_HOPPY_BACK_WHEEL_WEST (ANIM_STD_COUNT + 2)
-#define ANIM_BUNNY_HOPPY_BACK_WHEEL_EAST (ANIM_STD_COUNT + 3)
-#define ANIM_BUNNY_HOPPY_FRONT_WHEEL_SOUTH (ANIM_STD_COUNT + 4)
-#define ANIM_BUNNY_HOPPY_FRONT_WHEEL_NORTH (ANIM_STD_COUNT + 5)
-#define ANIM_BUNNY_HOPPY_FRONT_WHEEL_WEST (ANIM_STD_COUNT + 6)
-#define ANIM_BUNNY_HOPPY_FRONT_WHEEL_EAST (ANIM_STD_COUNT + 7)
+#define ANIM_BUNNY_HOP_BACK_WHEEL_SOUTH (ANIM_STD_COUNT + 0)
+#define ANIM_BUNNY_HOP_BACK_WHEEL_NORTH (ANIM_STD_COUNT + 1)
+#define ANIM_BUNNY_HOP_BACK_WHEEL_WEST (ANIM_STD_COUNT + 2)
+#define ANIM_BUNNY_HOP_BACK_WHEEL_EAST (ANIM_STD_COUNT + 3)
+#define ANIM_BUNNY_HOP_FRONT_WHEEL_SOUTH (ANIM_STD_COUNT + 4)
+#define ANIM_BUNNY_HOP_FRONT_WHEEL_NORTH (ANIM_STD_COUNT + 5)
+#define ANIM_BUNNY_HOP_FRONT_WHEEL_WEST (ANIM_STD_COUNT + 6)
+#define ANIM_BUNNY_HOP_FRONT_WHEEL_EAST (ANIM_STD_COUNT + 7)
#define ANIM_STANDING_WHEELIE_BACK_WHEEL_SOUTH (ANIM_STD_COUNT + 8)
#define ANIM_STANDING_WHEELIE_BACK_WHEEL_NORTH (ANIM_STD_COUNT + 9)
#define ANIM_STANDING_WHEELIE_BACK_WHEEL_WEST (ANIM_STD_COUNT + 10)
diff --git a/spritesheet_rules.mk b/spritesheet_rules.mk
index ae7971960..9fb184638 100644
--- a/spritesheet_rules.mk
+++ b/spritesheet_rules.mk
@@ -636,7 +636,7 @@ $(FLDEFFGFXDIR)/tall_grass.4bpp: %.4bpp: %.png
$(FLDEFFGFXDIR)/tree_disguise.4bpp: %.4bpp: %.png
$(GFX) $< $@ -mwidth 2 -mheight 4
-$(FLDEFFGFXDIR)/unknown_16.4bpp: %.4bpp: %.png
+$(FLDEFFGFXDIR)/jump_long_grass.4bpp: %.4bpp: %.png
$(GFX) $< $@ -mwidth 2 -mheight 2
$(FLDEFFGFXDIR)/unknown_17.4bpp: %.4bpp: %.png
diff --git a/src/battle_pyramid.c b/src/battle_pyramid.c
index 154760396..9039f60f2 100644
--- a/src/battle_pyramid.c
+++ b/src/battle_pyramid.c
@@ -1465,7 +1465,7 @@ void CopyPyramidTrainerLoseSpeech(u16 trainerId)
FrontierSpeechToString(gFacilityTrainers[trainerId].speechLose);
}
-u8 GetBattlePyramindTrainerEncounterMusicId(u16 trainerId)
+u8 GetTrainerEncounterMusicIdInBattlePyramid(u16 trainerId)
{
int i;
diff --git a/src/data/object_events/object_event_anims.h b/src/data/object_events/object_event_anims.h
index a5fb41462..f96e52de5 100755
--- a/src/data/object_events/object_event_anims.h
+++ b/src/data/object_events/object_event_anims.h
@@ -413,56 +413,56 @@ static const union AnimCmd sAnim_GetOnOffSurfBlobEast[] =
ANIMCMD_JUMP(0),
};
-static const union AnimCmd sAnim_BunnyHoppyBackWheelSouth[] =
+static const union AnimCmd sAnim_BunnyHopBackWheelSouth[] =
{
ANIMCMD_FRAME(9, 4),
ANIMCMD_FRAME(10, 4),
ANIMCMD_END,
};
-static const union AnimCmd sAnim_BunnyHoppyBackWheelNorth[] =
+static const union AnimCmd sAnim_BunnyHopBackWheelNorth[] =
{
ANIMCMD_FRAME(13, 4),
ANIMCMD_FRAME(14, 4),
ANIMCMD_END,
};
-static const union AnimCmd sAnim_BunnyHoppyBackWheelWest[] =
+static const union AnimCmd sAnim_BunnyHopBackWheelWest[] =
{
ANIMCMD_FRAME(17, 4),
ANIMCMD_FRAME(18, 4),
ANIMCMD_END,
};
-static const union AnimCmd sAnim_BunnyHoppyBackWheelEast[] =
+static const union AnimCmd sAnim_BunnyHopBackWheelEast[] =
{
ANIMCMD_FRAME(17, 4, .hFlip = TRUE),
ANIMCMD_FRAME(18, 4, .hFlip = TRUE),
ANIMCMD_END,
};
-static const union AnimCmd sAnim_BunnyHoppyFrontWheelSouth[] =
+static const union AnimCmd sAnim_BunnyHopFrontWheelSouth[] =
{
ANIMCMD_FRAME(11, 4),
ANIMCMD_FRAME(12, 4),
ANIMCMD_END,
};
-static const union AnimCmd sAnim_BunnyHoppyFrontWheelNorth[] =
+static const union AnimCmd sAnim_BunnyHopFrontWheelNorth[] =
{
ANIMCMD_FRAME(15, 4),
ANIMCMD_FRAME(16, 4),
ANIMCMD_END,
};
-static const union AnimCmd sAnim_BunnyHoppyFrontWheelWest[] =
+static const union AnimCmd sAnim_BunnyHopFrontWheelWest[] =
{
ANIMCMD_FRAME(19, 4),
ANIMCMD_FRAME(20, 4),
ANIMCMD_END,
};
-static const union AnimCmd sAnim_BunnyHoppyFrontWheelEast[] =
+static const union AnimCmd sAnim_BunnyHopFrontWheelEast[] =
{
ANIMCMD_FRAME(19, 4, .hFlip = TRUE),
ANIMCMD_FRAME(20, 4, .hFlip = TRUE),
@@ -1024,14 +1024,14 @@ static const union AnimCmd *const sAnimTable_AcroBike[] = {
[ANIM_STD_GO_FASTEST_NORTH] = sAnim_GoFastestNorth,
[ANIM_STD_GO_FASTEST_WEST] = sAnim_GoFastestWest,
[ANIM_STD_GO_FASTEST_EAST] = sAnim_GoFastestEast,
- [ANIM_BUNNY_HOPPY_BACK_WHEEL_SOUTH] = sAnim_BunnyHoppyBackWheelSouth,
- [ANIM_BUNNY_HOPPY_BACK_WHEEL_NORTH] = sAnim_BunnyHoppyBackWheelNorth,
- [ANIM_BUNNY_HOPPY_BACK_WHEEL_WEST] = sAnim_BunnyHoppyBackWheelWest,
- [ANIM_BUNNY_HOPPY_BACK_WHEEL_EAST] = sAnim_BunnyHoppyBackWheelEast,
- [ANIM_BUNNY_HOPPY_FRONT_WHEEL_SOUTH] = sAnim_BunnyHoppyFrontWheelSouth,
- [ANIM_BUNNY_HOPPY_FRONT_WHEEL_NORTH] = sAnim_BunnyHoppyFrontWheelNorth,
- [ANIM_BUNNY_HOPPY_FRONT_WHEEL_WEST] = sAnim_BunnyHoppyFrontWheelWest,
- [ANIM_BUNNY_HOPPY_FRONT_WHEEL_EAST] = sAnim_BunnyHoppyFrontWheelEast,
+ [ANIM_BUNNY_HOP_BACK_WHEEL_SOUTH] = sAnim_BunnyHopBackWheelSouth,
+ [ANIM_BUNNY_HOP_BACK_WHEEL_NORTH] = sAnim_BunnyHopBackWheelNorth,
+ [ANIM_BUNNY_HOP_BACK_WHEEL_WEST] = sAnim_BunnyHopBackWheelWest,
+ [ANIM_BUNNY_HOP_BACK_WHEEL_EAST] = sAnim_BunnyHopBackWheelEast,
+ [ANIM_BUNNY_HOP_FRONT_WHEEL_SOUTH] = sAnim_BunnyHopFrontWheelSouth,
+ [ANIM_BUNNY_HOP_FRONT_WHEEL_NORTH] = sAnim_BunnyHopFrontWheelNorth,
+ [ANIM_BUNNY_HOP_FRONT_WHEEL_WEST] = sAnim_BunnyHopFrontWheelWest,
+ [ANIM_BUNNY_HOP_FRONT_WHEEL_EAST] = sAnim_BunnyHopFrontWheelEast,
[ANIM_STANDING_WHEELIE_BACK_WHEEL_SOUTH] = sAnim_StandingWheelieBackWheelSouth,
[ANIM_STANDING_WHEELIE_BACK_WHEEL_NORTH] = sAnim_StandingWheelieBackWheelNorth,
[ANIM_STANDING_WHEELIE_BACK_WHEEL_WEST] = sAnim_StandingWheelieBackWheelWest,
diff --git a/src/data/object_events/object_event_graphics.h b/src/data/object_events/object_event_graphics.h
index 81d83a856..6ee56cc78 100755
--- a/src/data/object_events/object_event_graphics.h
+++ b/src/data/object_events/object_event_graphics.h
@@ -305,7 +305,7 @@ const u16 gFieldEffectObjectPalette1[] = INCBIN_U16("graphics/field_effects/pale
const u32 gFieldEffectObjectPic_GroundImpactDust[] = INCBIN_U32("graphics/field_effects/pics/ground_impact_dust.4bpp");
const u32 gFieldEffectObjectPic_JumpTallGrass[] = INCBIN_U32("graphics/field_effects/pics/jump_tall_grass.4bpp");
const u32 gUnusedGrass3[] = INCBIN_U32("graphics/field_effects/pics/unused_grass_3.4bpp");
-const u32 gFieldEffectObjectPic_JumpLongGrass[] = INCBIN_U32("graphics/field_effects/pics/unknown_16.4bpp");
+const u32 gFieldEffectObjectPic_JumpLongGrass[] = INCBIN_U32("graphics/field_effects/pics/jump_long_grass.4bpp");
const u32 gFieldEffectObjectPic_Unknown17[] = INCBIN_U32("graphics/field_effects/pics/unknown_17.4bpp");
const u32 gFieldEffectObjectPic_UnusedGrass2[] = INCBIN_U32("graphics/field_effects/pics/unused_grass_2.4bpp");
const u32 gFieldEffectObjectPic_LongGrass[] = INCBIN_U32("graphics/field_effects/pics/long_grass.4bpp");
diff --git a/src/data/object_events/object_event_subsprites.h b/src/data/object_events/object_event_subsprites.h
index b508509ca..808491992 100755
--- a/src/data/object_events/object_event_subsprites.h
+++ b/src/data/object_events/object_event_subsprites.h
@@ -78,12 +78,12 @@ static const struct Subsprite sOamTable_16x16_4[] = {
};
static const struct SubspriteTable sOamTables_16x16[] = {
- {0, NULL},
- {1, sOamTable_16x16_0},
- {1, sOamTable_16x16_1},
- {2, sOamTable_16x16_2},
- {2, sOamTable_16x16_3},
- {2, sOamTable_16x16_4}
+ {},
+ {ARRAY_COUNT(sOamTable_16x16_0), sOamTable_16x16_0},
+ {ARRAY_COUNT(sOamTable_16x16_1), sOamTable_16x16_1},
+ {ARRAY_COUNT(sOamTable_16x16_2), sOamTable_16x16_2},
+ {ARRAY_COUNT(sOamTable_16x16_3), sOamTable_16x16_3},
+ {ARRAY_COUNT(sOamTable_16x16_4), sOamTable_16x16_4}
};
static const struct Subsprite sOamTable_16x32_0[] = {
@@ -174,12 +174,12 @@ static const struct Subsprite sOamTable_16x32_4[] = {
};
static const struct SubspriteTable sOamTables_16x32[] = {
- {0, NULL},
- {1, sOamTable_16x32_0},
- {1, sOamTable_16x32_1},
- {3, sOamTable_16x32_2},
- {2, sOamTable_16x32_3},
- {2, sOamTable_16x32_4}
+ {},
+ {ARRAY_COUNT(sOamTable_16x32_0), sOamTable_16x32_0},
+ {ARRAY_COUNT(sOamTable_16x32_1), sOamTable_16x32_1},
+ {ARRAY_COUNT(sOamTable_16x32_2), sOamTable_16x32_2},
+ {ARRAY_COUNT(sOamTable_16x32_3), sOamTable_16x32_3},
+ {ARRAY_COUNT(sOamTable_16x32_4), sOamTable_16x32_4}
};
static const struct Subsprite sOamTable_32x32_0[] = {
@@ -270,12 +270,12 @@ static const struct Subsprite sOamTable_32x32_4[] = {
};
static const struct SubspriteTable sOamTables_32x32[] = {
- {0, NULL},
- {1, sOamTable_32x32_0},
- {1, sOamTable_32x32_1},
- {3, sOamTable_32x32_2},
- {2, sOamTable_32x32_3},
- {2, sOamTable_32x32_4}
+ {},
+ {ARRAY_COUNT(sOamTable_32x32_0), sOamTable_32x32_0},
+ {ARRAY_COUNT(sOamTable_32x32_1), sOamTable_32x32_1},
+ {ARRAY_COUNT(sOamTable_32x32_2), sOamTable_32x32_2},
+ {ARRAY_COUNT(sOamTable_32x32_3), sOamTable_32x32_3},
+ {ARRAY_COUNT(sOamTable_32x32_4), sOamTable_32x32_4}
};
static const struct Subsprite sOamTable_48x48[] = {
@@ -378,12 +378,12 @@ static const struct Subsprite sOamTable_48x48[] = {
};
static const struct SubspriteTable sOamTables_48x48[] = {
- {12, sOamTable_48x48},
- {12, sOamTable_48x48},
- {12, sOamTable_48x48},
- {12, sOamTable_48x48},
- {12, sOamTable_48x48},
- {12, sOamTable_48x48}
+ {ARRAY_COUNT(sOamTable_48x48), sOamTable_48x48},
+ {ARRAY_COUNT(sOamTable_48x48), sOamTable_48x48},
+ {ARRAY_COUNT(sOamTable_48x48), sOamTable_48x48},
+ {ARRAY_COUNT(sOamTable_48x48), sOamTable_48x48},
+ {ARRAY_COUNT(sOamTable_48x48), sOamTable_48x48},
+ {ARRAY_COUNT(sOamTable_48x48), sOamTable_48x48}
};
static const struct Subsprite sOamTable_64x32_0[] = {
@@ -432,12 +432,12 @@ static const struct Subsprite sOamTable_64x32_3[] = {
// Unused
static const struct SubspriteTable sOamTables_64x32[] = {
- {0, NULL},
- {1, sOamTable_64x32_0},
- {1, sOamTable_64x32_1},
- {1, sOamTable_64x32_2},
- {1, sOamTable_64x32_3},
- {1, sOamTable_64x32_3}
+ {},
+ {ARRAY_COUNT(sOamTable_64x32_0), sOamTable_64x32_0},
+ {ARRAY_COUNT(sOamTable_64x32_1), sOamTable_64x32_1},
+ {ARRAY_COUNT(sOamTable_64x32_2), sOamTable_64x32_2},
+ {ARRAY_COUNT(sOamTable_64x32_3), sOamTable_64x32_3},
+ {ARRAY_COUNT(sOamTable_64x32_3), sOamTable_64x32_3}
};
static const struct Subsprite sOamTable_64x64_0[] = {
@@ -485,12 +485,12 @@ static const struct Subsprite sOamTable_64x64_3[] = {
};
static const struct SubspriteTable sOamTables_64x64[] = {
- {0, NULL},
- {1, sOamTable_64x64_0},
- {1, sOamTable_64x64_1},
- {1, sOamTable_64x64_2},
- {1, sOamTable_64x64_3},
- {1, sOamTable_64x64_3}
+ {},
+ {ARRAY_COUNT(sOamTable_64x64_0), sOamTable_64x64_0},
+ {ARRAY_COUNT(sOamTable_64x64_1), sOamTable_64x64_1},
+ {ARRAY_COUNT(sOamTable_64x64_2), sOamTable_64x64_2},
+ {ARRAY_COUNT(sOamTable_64x64_3), sOamTable_64x64_3},
+ {ARRAY_COUNT(sOamTable_64x64_3), sOamTable_64x64_3}
};
static const struct Subsprite sOamTable_96x40_0[] = {
@@ -987,12 +987,12 @@ static const struct Subsprite sOamTable_96x40_3[] = {
// Used by SS Tidal
static const struct SubspriteTable sOamTables_96x40[] = {
- {15, sOamTable_96x40_0},
- {15, sOamTable_96x40_0},
- {15, sOamTable_96x40_1},
- {15, sOamTable_96x40_2},
- {15, sOamTable_96x40_3},
- {15, sOamTable_96x40_3}
+ {ARRAY_COUNT(sOamTable_96x40_0), sOamTable_96x40_0},
+ {ARRAY_COUNT(sOamTable_96x40_0), sOamTable_96x40_0},
+ {ARRAY_COUNT(sOamTable_96x40_1), sOamTable_96x40_1},
+ {ARRAY_COUNT(sOamTable_96x40_2), sOamTable_96x40_2},
+ {ARRAY_COUNT(sOamTable_96x40_3), sOamTable_96x40_3},
+ {ARRAY_COUNT(sOamTable_96x40_3), sOamTable_96x40_3}
};
static const struct Subsprite sOamTable_88x32_0[] = {
@@ -1521,10 +1521,10 @@ static const struct Subsprite sOamTable_88x32_3[] = {
// Used by Submarine Shadow
static const struct SubspriteTable sOamTables_88x32[] = {
- {16, sOamTable_88x32_0},
- {16, sOamTable_88x32_0},
- {16, sOamTable_88x32_1},
- {16, sOamTable_88x32_2},
- {16, sOamTable_88x32_3},
- {16, sOamTable_88x32_3}
+ {ARRAY_COUNT(sOamTable_88x32_0), sOamTable_88x32_0},
+ {ARRAY_COUNT(sOamTable_88x32_0), sOamTable_88x32_0},
+ {ARRAY_COUNT(sOamTable_88x32_1), sOamTable_88x32_1},
+ {ARRAY_COUNT(sOamTable_88x32_2), sOamTable_88x32_2},
+ {ARRAY_COUNT(sOamTable_88x32_3), sOamTable_88x32_3},
+ {ARRAY_COUNT(sOamTable_88x32_3), sOamTable_88x32_3}
};
diff --git a/src/decoration_inventory.c b/src/decoration_inventory.c
index af1071b1b..c84ee69a4 100644
--- a/src/decoration_inventory.c
+++ b/src/decoration_inventory.c
@@ -33,7 +33,7 @@ static void ClearDecorationInventory(u8 category)
void ClearDecorationInventories(void)
{
u8 category;
- for (category = 0; category < 8; category++)
+ for (category = 0; category < DECORCAT_COUNT; category++)
ClearDecorationInventory(category);
}
diff --git a/src/egg_hatch.c b/src/egg_hatch.c
index 283ec753a..5dd83c9b1 100644
--- a/src/egg_hatch.c
+++ b/src/egg_hatch.c
@@ -37,16 +37,24 @@
#include "battle.h" // to get rid of later
#include "constants/rgb.h"
+#define GFXTAG_EGG 12345
+#define GFXTAG_EGG_SHARD 23456
+
+#define PALTAG_EGG 54321
+
+#define EGG_X (DISPLAY_WIDTH / 2)
+#define EGG_Y (DISPLAY_HEIGHT / 2 - 5)
+
struct EggHatchData
{
- u8 eggSpriteID;
- u8 pokeSpriteID;
- u8 CB2_state;
- u8 CB2_PalCounter;
- u8 eggPartyID;
+ u8 eggSpriteId;
+ u8 monSpriteId;
+ u8 state;
+ u8 delayTimer;
+ u8 eggPartyId;
u8 unused_5;
u8 unused_6;
- u8 eggShardVelocityID;
+ u8 eggShardVelocityId;
u8 windowId;
u8 unused_9;
u8 unused_A;
@@ -58,29 +66,27 @@ extern const u32 gTradePlatform_Tilemap[];
extern const u8 gText_HatchedFromEgg[];
extern const u8 gText_NicknameHatchPrompt[];
-static void Task_EggHatch(u8 taskID);
-static void CB2_EggHatch_0(void);
-static void CB2_EggHatch_1(void);
-static void SpriteCB_Egg_0(struct Sprite* sprite);
-static void SpriteCB_Egg_1(struct Sprite* sprite);
-static void SpriteCB_Egg_2(struct Sprite* sprite);
-static void SpriteCB_Egg_3(struct Sprite* sprite);
-static void SpriteCB_Egg_4(struct Sprite* sprite);
-static void SpriteCB_Egg_5(struct Sprite* sprite);
-static void SpriteCB_EggShard(struct Sprite* sprite);
-static void EggHatchPrintMessage(u8 windowId, u8* string, u8 x, u8 y, u8 speed);
+static void Task_EggHatch(u8);
+static void CB2_LoadEggHatch(void);
+static void CB2_EggHatch(void);
+static void SpriteCB_Egg_Shake1(struct Sprite*);
+static void SpriteCB_Egg_Shake2(struct Sprite*);
+static void SpriteCB_Egg_Shake3(struct Sprite*);
+static void SpriteCB_Egg_WaitHatch(struct Sprite*);
+static void SpriteCB_Egg_Hatch(struct Sprite*);
+static void SpriteCB_Egg_Reveal(struct Sprite*);
+static void SpriteCB_EggShard(struct Sprite*);
+static void EggHatchPrintMessage(u8, u8*, u8, u8, u8);
static void CreateRandomEggShardSprite(void);
-static void CreateEggShardSprite(u8 x, u8 y, s16 data1, s16 data2, s16 data3, u8 spriteAnimIndex);
+static void CreateEggShardSprite(u8, u8, s16, s16, s16, u8);
-// IWRAM bss
static struct EggHatchData *sEggHatchData;
-// rom data
-static const u16 sEggPalette[] = INCBIN_U16("graphics/pokemon/egg/normal.gbapal");
-static const u8 sEggHatchTiles[] = INCBIN_U8("graphics/misc/egg_hatch.4bpp");
-static const u8 sEggShardTiles[] = INCBIN_U8("graphics/misc/egg_shard.4bpp");
+static const u16 sEggPalette[] = INCBIN_U16("graphics/pokemon/egg/normal.gbapal");
+static const u8 sEggHatchTiles[] = INCBIN_U8("graphics/pokemon/egg/hatch.4bpp");
+static const u8 sEggShardTiles[] = INCBIN_U8("graphics/pokemon/egg/shard.4bpp");
-static const struct OamData sOamData_EggHatch =
+static const struct OamData sOamData_Egg =
{
.y = 0,
.affineMode = ST_OAM_AFFINE_OFF,
@@ -97,64 +103,71 @@ static const struct OamData sOamData_EggHatch =
.affineParam = 0,
};
-static const union AnimCmd sSpriteAnim_EggHatch0[] =
+static const union AnimCmd sSpriteAnim_Egg_Normal[] =
{
ANIMCMD_FRAME(0, 5),
ANIMCMD_END
};
-static const union AnimCmd sSpriteAnim_EggHatch1[] =
+static const union AnimCmd sSpriteAnim_Egg_Cracked1[] =
{
ANIMCMD_FRAME(16, 5),
ANIMCMD_END
};
-static const union AnimCmd sSpriteAnim_EggHatch2[] =
+static const union AnimCmd sSpriteAnim_Egg_Cracked2[] =
{
ANIMCMD_FRAME(32, 5),
ANIMCMD_END
};
-static const union AnimCmd sSpriteAnim_EggHatch3[] =
+static const union AnimCmd sSpriteAnim_Egg_Cracked3[] =
{
ANIMCMD_FRAME(48, 5),
ANIMCMD_END
};
-static const union AnimCmd *const sSpriteAnimTable_EggHatch[] =
+enum {
+ EGG_ANIM_NORMAL,
+ EGG_ANIM_CRACKED_1,
+ EGG_ANIM_CRACKED_2,
+ EGG_ANIM_CRACKED_3,
+};
+
+static const union AnimCmd *const sSpriteAnimTable_Egg[] =
{
- sSpriteAnim_EggHatch0,
- sSpriteAnim_EggHatch1,
- sSpriteAnim_EggHatch2,
- sSpriteAnim_EggHatch3,
+ [EGG_ANIM_NORMAL] = sSpriteAnim_Egg_Normal,
+ [EGG_ANIM_CRACKED_1] = sSpriteAnim_Egg_Cracked1,
+ [EGG_ANIM_CRACKED_2] = sSpriteAnim_Egg_Cracked2,
+ [EGG_ANIM_CRACKED_3] = sSpriteAnim_Egg_Cracked3,
};
static const struct SpriteSheet sEggHatch_Sheet =
{
.data = sEggHatchTiles,
- .size = 2048,
- .tag = 12345,
+ .size = 0x800,
+ .tag = GFXTAG_EGG,
};
static const struct SpriteSheet sEggShards_Sheet =
{
.data = sEggShardTiles,
- .size = 128,
- .tag = 23456,
+ .size = 0x80,
+ .tag = GFXTAG_EGG_SHARD,
};
static const struct SpritePalette sEgg_SpritePalette =
{
.data = sEggPalette,
- .tag = 54321
+ .tag = PALTAG_EGG
};
-static const struct SpriteTemplate sSpriteTemplate_EggHatch =
+static const struct SpriteTemplate sSpriteTemplate_Egg =
{
- .tileTag = 12345,
- .paletteTag = 54321,
- .oam = &sOamData_EggHatch,
- .anims = sSpriteAnimTable_EggHatch,
+ .tileTag = GFXTAG_EGG,
+ .paletteTag = PALTAG_EGG,
+ .oam = &sOamData_Egg,
+ .anims = sSpriteAnimTable_Egg,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = SpriteCallbackDummy
@@ -211,8 +224,8 @@ static const union AnimCmd *const sSpriteAnimTable_EggShard[] =
static const struct SpriteTemplate sSpriteTemplate_EggShard =
{
- .tileTag = 23456,
- .paletteTag = 54321,
+ .tileTag = GFXTAG_EGG_SHARD,
+ .paletteTag = PALTAG_EGG,
.oam = &sOamData_EggShard,
.anims = sSpriteAnimTable_EggShard,
.images = NULL,
@@ -220,7 +233,7 @@ static const struct SpriteTemplate sSpriteTemplate_EggShard =
.callback = SpriteCB_EggShard
};
-static const struct BgTemplate sBgTemplates_EggHatch[2] =
+static const struct BgTemplate sBgTemplates_EggHatch[] =
{
{
.bg = 0,
@@ -243,7 +256,7 @@ static const struct BgTemplate sBgTemplates_EggHatch[2] =
},
};
-static const struct WindowTemplate sWinTemplates_EggHatch[2] =
+static const struct WindowTemplate sWinTemplates_EggHatch[] =
{
{
.bg = 0,
@@ -270,9 +283,14 @@ static const struct WindowTemplate sYesNoWinTemplate =
static const s16 sEggShardVelocities[][2] =
{
+ // First shake
{Q_8_8(-1.5), Q_8_8(-3.75)},
+
+ // Third shake
{Q_8_8(-5), Q_8_8(-3)},
{Q_8_8(3.5), Q_8_8(-3)},
+
+ // Hatching
{Q_8_8(-4), Q_8_8(-3.75)},
{Q_8_8(2), Q_8_8(-1.5)},
{Q_8_8(-0.5), Q_8_8(-6.75)},
@@ -291,8 +309,6 @@ static const s16 sEggShardVelocities[][2] =
{Q_8_8(2.5), Q_8_8(-7.5)},
};
-// code
-
static void CreateHatchedMon(struct Pokemon *egg, struct Pokemon *temp)
{
u16 species;
@@ -301,21 +317,17 @@ static void CreateHatchedMon(struct Pokemon *egg, struct Pokemon *temp)
u16 moves[MAX_MON_MOVES];
u32 ivs[NUM_STATS];
-
species = GetMonData(egg, MON_DATA_SPECIES);
for (i = 0; i < MAX_MON_MOVES; i++)
- {
moves[i] = GetMonData(egg, MON_DATA_MOVE1 + i);
- }
personality = GetMonData(egg, MON_DATA_PERSONALITY);
for (i = 0; i < NUM_STATS; i++)
- {
ivs[i] = GetMonData(egg, MON_DATA_HP_IV + i);
- }
+ // The language is initially read from the Egg but is later overwritten below
language = GetMonData(egg, MON_DATA_LANGUAGE);
gameMet = GetMonData(egg, MON_DATA_MET_GAME);
markings = GetMonData(egg, MON_DATA_MARKINGS);
@@ -325,14 +337,10 @@ static void CreateHatchedMon(struct Pokemon *egg, struct Pokemon *temp)
CreateMon(temp, species, EGG_HATCH_LEVEL, USE_RANDOM_IVS, TRUE, personality, OT_ID_PLAYER_ID, 0);
for (i = 0; i < MAX_MON_MOVES; i++)
- {
SetMonData(temp, MON_DATA_MOVE1 + i, &moves[i]);
- }
for (i = 0; i < NUM_STATS; i++)
- {
SetMonData(temp, MON_DATA_HP_IV + i, &ivs[i]);
- }
language = GAME_LANGUAGE;
SetMonData(temp, MON_DATA_LANGUAGE, &language);
@@ -350,34 +358,35 @@ static void CreateHatchedMon(struct Pokemon *egg, struct Pokemon *temp)
static void AddHatchedMonToParty(u8 id)
{
u8 isEgg = 0x46; // ?
- u16 pokeNum;
- u8 name[12];
+ u16 species;
+ u8 name[POKEMON_NAME_LENGTH + 1];
u16 ball;
- u16 caughtLvl;
- u8 mapNameID;
+ u16 metLevel;
+ u8 metLocation;
struct Pokemon* mon = &gPlayerParty[id];
CreateHatchedMon(mon, &gEnemyParty[0]);
SetMonData(mon, MON_DATA_IS_EGG, &isEgg);
- pokeNum = GetMonData(mon, MON_DATA_SPECIES);
- GetSpeciesName(name, pokeNum);
+ species = GetMonData(mon, MON_DATA_SPECIES);
+ GetSpeciesName(name, species);
SetMonData(mon, MON_DATA_NICKNAME, name);
- pokeNum = SpeciesToNationalPokedexNum(pokeNum);
- GetSetPokedexFlag(pokeNum, FLAG_SET_SEEN);
- GetSetPokedexFlag(pokeNum, FLAG_SET_CAUGHT);
+ species = SpeciesToNationalPokedexNum(species);
+ GetSetPokedexFlag(species, FLAG_SET_SEEN);
+ GetSetPokedexFlag(species, FLAG_SET_CAUGHT);
GetMonNickname2(mon, gStringVar1);
ball = ITEM_POKE_BALL;
SetMonData(mon, MON_DATA_POKEBALL, &ball);
- caughtLvl = 0;
- SetMonData(mon, MON_DATA_MET_LEVEL, &caughtLvl);
+ // A met level of 0 is interpreted on the summary screen as "hatched at"
+ metLevel = 0;
+ SetMonData(mon, MON_DATA_MET_LEVEL, &metLevel);
- mapNameID = GetCurrentRegionMapSectionId();
- SetMonData(mon, MON_DATA_MET_LOCATION, &mapNameID);
+ metLocation = GetCurrentRegionMapSectionId();
+ SetMonData(mon, MON_DATA_MET_LOCATION, &metLocation);
MonRestorePP(mon);
CalculateMonStats(mon);
@@ -396,7 +405,7 @@ static bool8 _CheckDaycareMonReceivedMail(struct DayCare *daycare, u8 daycareId)
GetBoxMonNickname(&daycareMon->mon, nickname);
if (daycareMon->mail.message.itemId != ITEM_NONE
&& (StringCompareWithoutExtCtrlCodes(nickname, daycareMon->mail.monName) != 0
- || StringCompareWithoutExtCtrlCodes(gSaveBlock2Ptr->playerName, daycareMon->mail.otName) != 0))
+ || StringCompareWithoutExtCtrlCodes(gSaveBlock2Ptr->playerName, daycareMon->mail.otName) != 0))
{
StringCopy(gStringVar1, nickname);
TVShowConvertInternationalString(gStringVar2, daycareMon->mail.otName, daycareMon->mail.gameLanguage);
@@ -411,26 +420,27 @@ bool8 CheckDaycareMonReceivedMail(void)
return _CheckDaycareMonReceivedMail(&gSaveBlock1Ptr->daycare, gSpecialVar_0x8004);
}
-static u8 EggHatchCreateMonSprite(u8 useAlt, u8 switchID, u8 pokeID, u16* speciesLoc)
+static u8 EggHatchCreateMonSprite(u8 useAlt, u8 state, u8 partyId, u16* speciesLoc)
{
u8 position = 0;
- u8 spriteID = 0;
+ u8 spriteId = 0;
struct Pokemon* mon = NULL;
if (useAlt == FALSE)
{
- mon = &gPlayerParty[pokeID];
+ mon = &gPlayerParty[partyId];
position = B_POSITION_OPPONENT_LEFT;
}
if (useAlt == TRUE)
{
// Alternate sprite allocation position. Never reached.
- mon = &gPlayerParty[pokeID];
+ mon = &gPlayerParty[partyId];
position = B_POSITION_OPPONENT_RIGHT;
}
- switch (switchID)
+ switch (state)
{
case 0:
+ // Load mon sprite gfx
{
u16 species = GetMonData(mon, MON_DATA_SPECIES);
u32 pid = GetMonData(mon, MON_DATA_PERSONALITY);
@@ -442,13 +452,14 @@ static u8 EggHatchCreateMonSprite(u8 useAlt, u8 switchID, u8 pokeID, u16* specie
}
break;
case 1:
+ // Create mon sprite
SetMultiuseSpriteTemplateToPokemon(GetMonSpritePalStruct(mon)->tag, position);
- spriteID = CreateSprite(&gMultiuseSpriteTemplate, 120, 75, 6);
- gSprites[spriteID].invisible = TRUE;
- gSprites[spriteID].callback = SpriteCallbackDummy;
+ spriteId = CreateSprite(&gMultiuseSpriteTemplate, EGG_X, EGG_Y, 6);
+ gSprites[spriteId].invisible = TRUE;
+ gSprites[spriteId].callback = SpriteCallbackDummy;
break;
}
- return spriteID;
+ return spriteId;
}
static void VBlankCB_EggHatch(void)
@@ -465,28 +476,28 @@ void EggHatch(void)
FadeScreen(FADE_TO_BLACK, 0);
}
-static void Task_EggHatch(u8 taskID)
+static void Task_EggHatch(u8 taskId)
{
if (!gPaletteFade.active)
{
CleanupOverworldWindowsAndTilemaps();
- SetMainCallback2(CB2_EggHatch_0);
+ SetMainCallback2(CB2_LoadEggHatch);
gFieldCallback = FieldCB_ContinueScriptHandleMusic;
- DestroyTask(taskID);
+ DestroyTask(taskId);
}
}
-static void CB2_EggHatch_0(void)
+static void CB2_LoadEggHatch(void)
{
switch (gMain.state)
{
case 0:
SetGpuReg(REG_OFFSET_DISPCNT, 0);
- sEggHatchData = Alloc(sizeof(struct EggHatchData));
+ sEggHatchData = Alloc(sizeof(*sEggHatchData));
AllocateMonSpritesGfx();
- sEggHatchData->eggPartyID = gSpecialVar_0x8004;
- sEggHatchData->eggShardVelocityID = 0;
+ sEggHatchData->eggPartyId = gSpecialVar_0x8004;
+ sEggHatchData->eggShardVelocityId = 0;
SetVBlankCallback(VBlankCB_EggHatch);
gSpecialVar_0x8005 = GetCurrentMapMusic();
@@ -532,15 +543,15 @@ static void CB2_EggHatch_0(void)
break;
case 4:
CopyBgTilemapBufferToVram(0);
- AddHatchedMonToParty(sEggHatchData->eggPartyID);
+ AddHatchedMonToParty(sEggHatchData->eggPartyId);
gMain.state++;
break;
case 5:
- EggHatchCreateMonSprite(FALSE, 0, sEggHatchData->eggPartyID, &sEggHatchData->species);
+ EggHatchCreateMonSprite(FALSE, 0, sEggHatchData->eggPartyId, &sEggHatchData->species);
gMain.state++;
break;
case 6:
- sEggHatchData->pokeSpriteID = EggHatchCreateMonSprite(FALSE, 1, sEggHatchData->eggPartyID, &sEggHatchData->species);
+ sEggHatchData->monSpriteId = EggHatchCreateMonSprite(FALSE, 1, sEggHatchData->eggPartyId, &sEggHatchData->species);
gMain.state++;
break;
case 7:
@@ -552,8 +563,8 @@ static void CB2_EggHatch_0(void)
gMain.state++;
break;
case 8:
- SetMainCallback2(CB2_EggHatch_1);
- sEggHatchData->CB2_state = 0;
+ SetMainCallback2(CB2_EggHatch);
+ sEggHatchData->state = 0;
break;
}
RunTasks();
@@ -571,121 +582,127 @@ static void EggHatchSetMonNickname(void)
SetMainCallback2(CB2_ReturnToField);
}
-static void Task_EggHatchPlayBGM(u8 taskID)
+#define tTimer data[0]
+
+static void Task_EggHatchPlayBGM(u8 taskId)
{
- if (gTasks[taskID].data[0] == 0)
+ if (gTasks[taskId].tTimer == 0)
{
StopMapMusic();
PlayRainStoppingSoundEffect();
}
- if (gTasks[taskID].data[0] == 1)
+
+ if (gTasks[taskId].tTimer == 1)
PlayBGM(MUS_EVOLUTION_INTRO);
- if (gTasks[taskID].data[0] > 60)
+
+ if (gTasks[taskId].tTimer > 60)
{
PlayBGM(MUS_EVOLUTION);
- DestroyTask(taskID);
- // UB: task is destroyed, yet the value is incremented
- #ifdef UBFIX
- return;
- #endif
+ DestroyTask(taskId);
}
- gTasks[taskID].data[0]++;
+ gTasks[taskId].tTimer++;
}
-static void CB2_EggHatch_1(void)
+static void CB2_EggHatch(void)
{
u16 species;
u8 gender;
u32 personality;
- switch (sEggHatchData->CB2_state)
+ switch (sEggHatchData->state)
{
case 0:
- BeginNormalPaletteFade(PALETTES_ALL, 0, 0x10, 0, RGB_BLACK);
- sEggHatchData->eggSpriteID = CreateSprite(&sSpriteTemplate_EggHatch, 120, 75, 5);
+ BeginNormalPaletteFade(PALETTES_ALL, 0, 16, 0, RGB_BLACK);
+ sEggHatchData->eggSpriteId = CreateSprite(&sSpriteTemplate_Egg, EGG_X, EGG_Y, 5);
ShowBg(0);
ShowBg(1);
- sEggHatchData->CB2_state++;
+ sEggHatchData->state++;
CreateTask(Task_EggHatchPlayBGM, 5);
break;
case 1:
if (!gPaletteFade.active)
{
FillWindowPixelBuffer(sEggHatchData->windowId, PIXEL_FILL(0));
- sEggHatchData->CB2_PalCounter = 0;
- sEggHatchData->CB2_state++;
+ sEggHatchData->delayTimer = 0;
+ sEggHatchData->state++;
}
break;
case 2:
- if (++sEggHatchData->CB2_PalCounter > 30)
+ if (++sEggHatchData->delayTimer > 30)
{
- sEggHatchData->CB2_state++;
- gSprites[sEggHatchData->eggSpriteID].callback = SpriteCB_Egg_0;
+ // Start hatching animation
+ sEggHatchData->state++;
+ gSprites[sEggHatchData->eggSpriteId].callback = SpriteCB_Egg_Shake1;
}
break;
case 3:
- if (gSprites[sEggHatchData->eggSpriteID].callback == SpriteCallbackDummy)
+ // Wait for hatching animation to finish
+ if (gSprites[sEggHatchData->eggSpriteId].callback == SpriteCallbackDummy)
{
- species = GetMonData(&gPlayerParty[sEggHatchData->eggPartyID], MON_DATA_SPECIES);
- DoMonFrontSpriteAnimation(&gSprites[sEggHatchData->pokeSpriteID], species, FALSE, 1);
- sEggHatchData->CB2_state++;
+ species = GetMonData(&gPlayerParty[sEggHatchData->eggPartyId], MON_DATA_SPECIES);
+ DoMonFrontSpriteAnimation(&gSprites[sEggHatchData->monSpriteId], species, FALSE, 1);
+ sEggHatchData->state++;
}
break;
case 4:
- if (gSprites[sEggHatchData->pokeSpriteID].callback == SpriteCallbackDummy)
- {
- sEggHatchData->CB2_state++;
- }
+ // Wait for Pokémon's front sprite animation
+ if (gSprites[sEggHatchData->monSpriteId].callback == SpriteCallbackDummy)
+ sEggHatchData->state++;
break;
case 5:
- GetMonNickname2(&gPlayerParty[sEggHatchData->eggPartyID], gStringVar1);
+ // "{mon} hatched from egg" message/fanfare
+ GetMonNickname2(&gPlayerParty[sEggHatchData->eggPartyId], gStringVar1);
StringExpandPlaceholders(gStringVar4, gText_HatchedFromEgg);
EggHatchPrintMessage(sEggHatchData->windowId, gStringVar4, 0, 3, TEXT_SKIP_DRAW);
PlayFanfare(MUS_EVOLVED);
- sEggHatchData->CB2_state++;
+ sEggHatchData->state++;
PutWindowTilemap(sEggHatchData->windowId);
CopyWindowToVram(sEggHatchData->windowId, COPYWIN_FULL);
break;
case 6:
if (IsFanfareTaskInactive())
- sEggHatchData->CB2_state++;
+ sEggHatchData->state++;
break;
- case 7:
+ case 7: // Twice?
if (IsFanfareTaskInactive())
- sEggHatchData->CB2_state++;
+ sEggHatchData->state++;
break;
case 8:
- GetMonNickname2(&gPlayerParty[sEggHatchData->eggPartyID], gStringVar1);
+ // Ready the nickname prompt
+ GetMonNickname2(&gPlayerParty[sEggHatchData->eggPartyId], gStringVar1);
StringExpandPlaceholders(gStringVar4, gText_NicknameHatchPrompt);
EggHatchPrintMessage(sEggHatchData->windowId, gStringVar4, 0, 2, 1);
- sEggHatchData->CB2_state++;
+ sEggHatchData->state++;
break;
case 9:
+ // Print the nickname prompt
if (!IsTextPrinterActive(sEggHatchData->windowId))
{
LoadUserWindowBorderGfx(sEggHatchData->windowId, 0x140, 0xE0);
CreateYesNoMenu(&sYesNoWinTemplate, 0x140, 0xE, 0);
- sEggHatchData->CB2_state++;
+ sEggHatchData->state++;
}
break;
case 10:
+ // Handle the nickname prompt input
switch (Menu_ProcessInputNoWrapClearOnChoose())
{
- case 0:
- GetMonNickname2(&gPlayerParty[sEggHatchData->eggPartyID], gStringVar3);
- species = GetMonData(&gPlayerParty[sEggHatchData->eggPartyID], MON_DATA_SPECIES);
- gender = GetMonGender(&gPlayerParty[sEggHatchData->eggPartyID]);
- personality = GetMonData(&gPlayerParty[sEggHatchData->eggPartyID], MON_DATA_PERSONALITY, 0);
+ case 0: // Yes
+ GetMonNickname2(&gPlayerParty[sEggHatchData->eggPartyId], gStringVar3);
+ species = GetMonData(&gPlayerParty[sEggHatchData->eggPartyId], MON_DATA_SPECIES);
+ gender = GetMonGender(&gPlayerParty[sEggHatchData->eggPartyId]);
+ personality = GetMonData(&gPlayerParty[sEggHatchData->eggPartyId], MON_DATA_PERSONALITY, 0);
DoNamingScreen(NAMING_SCREEN_NICKNAME, gStringVar3, species, gender, personality, EggHatchSetMonNickname);
break;
- case 1:
- case -1:
- sEggHatchData->CB2_state++;
+ case 1: // No
+ case MENU_B_PRESSED:
+ sEggHatchData->state++;
+ break;
}
break;
case 11:
- BeginNormalPaletteFade(PALETTES_ALL, 0, 0, 0x10, RGB_BLACK);
- sEggHatchData->CB2_state++;
+ BeginNormalPaletteFade(PALETTES_ALL, 0, 0, 16, RGB_BLACK);
+ sEggHatchData->state++;
break;
case 12:
if (!gPaletteFade.active)
@@ -707,136 +724,170 @@ static void CB2_EggHatch_1(void)
UpdatePaletteFade();
}
-static void SpriteCB_Egg_0(struct Sprite* sprite)
+#define sTimer data[0]
+#define sSinIdx data[1]
+#define sDelayTimer data[2]
+
+static void SpriteCB_Egg_Shake1(struct Sprite* sprite)
{
- if (++sprite->data[0] > 20)
+ if (++sprite->sTimer > 20)
{
- sprite->callback = SpriteCB_Egg_1;
- sprite->data[0] = 0;
+ sprite->callback = SpriteCB_Egg_Shake2;
+ sprite->sTimer = 0;
}
else
{
- sprite->data[1] = (sprite->data[1] + 20) & 0xFF;
- sprite->x2 = Sin(sprite->data[1], 1);
- if (sprite->data[0] == 15)
+ // Shake egg
+ sprite->sSinIdx = (sprite->sSinIdx + 20) & 0xFF;
+ sprite->x2 = Sin(sprite->sSinIdx, 1);
+ if (sprite->sTimer == 15)
{
+ // First egg crack
PlaySE(SE_BALL);
- StartSpriteAnim(sprite, 1);
+ StartSpriteAnim(sprite, EGG_ANIM_CRACKED_1);
CreateRandomEggShardSprite();
}
}
}
-static void SpriteCB_Egg_1(struct Sprite* sprite)
+static void SpriteCB_Egg_Shake2(struct Sprite* sprite)
{
- if (++sprite->data[2] > 30)
+ if (++sprite->sDelayTimer > 30)
{
- if (++sprite->data[0] > 20)
+ if (++sprite->sTimer > 20)
{
- sprite->callback = SpriteCB_Egg_2;
- sprite->data[0] = 0;
- sprite->data[2] = 0;
+ sprite->callback = SpriteCB_Egg_Shake3;
+ sprite->sTimer = 0;
+ sprite->sDelayTimer = 0;
}
else
{
- sprite->data[1] = (sprite->data[1] + 20) & 0xFF;
- sprite->x2 = Sin(sprite->data[1], 2);
- if (sprite->data[0] == 15)
+ // Shake egg
+ sprite->sSinIdx = (sprite->sSinIdx + 20) & 0xFF;
+ sprite->x2 = Sin(sprite->sSinIdx, 2);
+ if (sprite->sTimer == 15)
{
+ // Second egg crack
PlaySE(SE_BALL);
- StartSpriteAnim(sprite, 2);
+ StartSpriteAnim(sprite, EGG_ANIM_CRACKED_2);
}
}
}
}
-static void SpriteCB_Egg_2(struct Sprite* sprite)
+static void SpriteCB_Egg_Shake3(struct Sprite* sprite)
{
- if (++sprite->data[2] > 30)
+ if (++sprite->sDelayTimer > 30)
{
- if (++sprite->data[0] > 38)
+ if (++sprite->sTimer > 38)
{
u16 species;
-
- sprite->callback = SpriteCB_Egg_3;
- sprite->data[0] = 0;
- species = GetMonData(&gPlayerParty[sEggHatchData->eggPartyID], MON_DATA_SPECIES);
- gSprites[sEggHatchData->pokeSpriteID].x2 = 0;
- gSprites[sEggHatchData->pokeSpriteID].y2 = 0;
+ sprite->callback = SpriteCB_Egg_WaitHatch;
+ sprite->sTimer = 0;
+ species = GetMonData(&gPlayerParty[sEggHatchData->eggPartyId], MON_DATA_SPECIES);
+ gSprites[sEggHatchData->monSpriteId].x2 = 0;
+ gSprites[sEggHatchData->monSpriteId].y2 = 0;
}
else
{
- sprite->data[1] = (sprite->data[1] + 20) & 0xFF;
- sprite->x2 = Sin(sprite->data[1], 2);
- if (sprite->data[0] == 15)
+ // Shake egg
+ sprite->sSinIdx = (sprite->sSinIdx + 20) & 0xFF;
+ sprite->x2 = Sin(sprite->sSinIdx, 2);
+ if (sprite->sTimer == 15)
{
+ // Third egg crack
+ // This ineffectually sets the animation to the frame it's already using.
+ // They likely meant to use the 3rd and final cracked frame of the egg, which goes unused as a result.
PlaySE(SE_BALL);
- StartSpriteAnim(sprite, 2);
+ #ifdef BUGFIX
+ StartSpriteAnim(sprite, EGG_ANIM_CRACKED_3);
+ #else
+ StartSpriteAnim(sprite, EGG_ANIM_CRACKED_2);
+ #endif
CreateRandomEggShardSprite();
CreateRandomEggShardSprite();
}
- if (sprite->data[0] == 30)
+ if (sprite->sTimer == 30)
PlaySE(SE_BALL);
}
}
}
-static void SpriteCB_Egg_3(struct Sprite* sprite)
+static void SpriteCB_Egg_WaitHatch(struct Sprite* sprite)
{
- if (++sprite->data[0] > 50)
+ if (++sprite->sTimer > 50)
{
- sprite->callback = SpriteCB_Egg_4;
- sprite->data[0] = 0;
+ sprite->callback = SpriteCB_Egg_Hatch;
+ sprite->sTimer = 0;
}
}
-static void SpriteCB_Egg_4(struct Sprite* sprite)
+static void SpriteCB_Egg_Hatch(struct Sprite* sprite)
{
s16 i;
- if (sprite->data[0] == 0)
- BeginNormalPaletteFade(PALETTES_ALL, -1, 0, 0x10, RGB_WHITEALPHA);
- if (sprite->data[0] < 4u)
+
+ // Fade to white to hide transition from egg to Pokémon
+ if (sprite->sTimer == 0)
+ BeginNormalPaletteFade(PALETTES_ALL, -1, 0, 16, RGB_WHITEALPHA);
+
+ // Create a shower of 16 egg shards in 4 groups of 4
+ if ((u32)sprite->sTimer < 4)
{
- for (i = 0; i <= 3; i++)
+ for (i = 0; i < 4; i++)
CreateRandomEggShardSprite();
}
- sprite->data[0]++;
+
+ sprite->sTimer++;
+
if (!gPaletteFade.active)
{
+ // Screen is hidden by the fade to white, hide egg
PlaySE(SE_EGG_HATCH);
sprite->invisible = TRUE;
- sprite->callback = SpriteCB_Egg_5;
- sprite->data[0] = 0;
+ sprite->callback = SpriteCB_Egg_Reveal;
+ sprite->sTimer = 0;
}
}
-static void SpriteCB_Egg_5(struct Sprite* sprite)
+static void SpriteCB_Egg_Reveal(struct Sprite* sprite)
{
- if (sprite->data[0] == 0)
+ if (sprite->sTimer == 0)
{
- gSprites[sEggHatchData->pokeSpriteID].invisible = FALSE;
- StartSpriteAffineAnim(&gSprites[sEggHatchData->pokeSpriteID], BATTLER_AFFINE_EMERGE);
+ // Reveal hatched Pokémon
+ gSprites[sEggHatchData->monSpriteId].invisible = FALSE;
+ StartSpriteAffineAnim(&gSprites[sEggHatchData->monSpriteId], BATTLER_AFFINE_EMERGE);
}
- if (sprite->data[0] == 8)
- BeginNormalPaletteFade(PALETTES_ALL, -1, 0x10, 0, RGB_WHITEALPHA);
- if (sprite->data[0] <= 9)
- gSprites[sEggHatchData->pokeSpriteID].y -= 1;
- if (sprite->data[0] > 40)
- sprite->callback = SpriteCallbackDummy;
- sprite->data[0]++;
+
+ // Fade back from white for reveal
+ if (sprite->sTimer == 8)
+ BeginNormalPaletteFade(PALETTES_ALL, -1, 16, 0, RGB_WHITEALPHA);
+
+ if (sprite->sTimer <= 9)
+ gSprites[sEggHatchData->monSpriteId].y--;
+
+ if (sprite->sTimer > 40)
+ sprite->callback = SpriteCallbackDummy; // Finished
+
+ sprite->sTimer++;
}
+#define sVelocX data[1]
+#define sVelocY data[2]
+#define sAccelY data[3]
+#define sDeltaX data[4]
+#define sDeltaY data[5]
+
static void SpriteCB_EggShard(struct Sprite* sprite)
{
- sprite->data[4] += sprite->data[1];
- sprite->data[5] += sprite->data[2];
+ sprite->sDeltaX += sprite->sVelocX;
+ sprite->sDeltaY += sprite->sVelocY;
- sprite->x2 = sprite->data[4] / 256;
- sprite->y2 = sprite->data[5] / 256;
+ sprite->x2 = sprite->sDeltaX / 256;
+ sprite->y2 = sprite->sDeltaY / 256;
- sprite->data[2] += sprite->data[3];
+ sprite->sVelocY += sprite->sAccelY;
- if (sprite->y + sprite->y2 > sprite->y + 20 && sprite->data[2] > 0)
+ if (sprite->y + sprite->y2 > sprite->y + 20 && sprite->sVelocY > 0)
DestroySprite(sprite);
}
@@ -844,20 +895,23 @@ static void CreateRandomEggShardSprite(void)
{
u16 spriteAnimIndex;
- s16 velocity1 = sEggShardVelocities[sEggHatchData->eggShardVelocityID][0];
- s16 velocity2 = sEggShardVelocities[sEggHatchData->eggShardVelocityID][1];
- sEggHatchData->eggShardVelocityID++;
- spriteAnimIndex = Random() % 4;
- CreateEggShardSprite(120, 60, velocity1, velocity2, 100, spriteAnimIndex);
+ s16 velocityX = sEggShardVelocities[sEggHatchData->eggShardVelocityId][0];
+ s16 velocityY = sEggShardVelocities[sEggHatchData->eggShardVelocityId][1];
+ sEggHatchData->eggShardVelocityId++;
+
+ // Randomly choose one of the 4 shard images
+ spriteAnimIndex = Random() % ARRAY_COUNT(sSpriteAnimTable_EggShard);
+
+ CreateEggShardSprite(EGG_X, EGG_Y - 15, velocityX, velocityY, 100, spriteAnimIndex);
}
-static void CreateEggShardSprite(u8 x, u8 y, s16 data1, s16 data2, s16 data3, u8 spriteAnimIndex)
+static void CreateEggShardSprite(u8 x, u8 y, s16 velocityX, s16 velocityY, s16 acceleration, u8 spriteAnimIndex)
{
- u8 spriteID = CreateSprite(&sSpriteTemplate_EggShard, x, y, 4);
- gSprites[spriteID].data[1] = data1;
- gSprites[spriteID].data[2] = data2;
- gSprites[spriteID].data[3] = data3;
- StartSpriteAnim(&gSprites[spriteID], spriteAnimIndex);
+ u8 spriteId = CreateSprite(&sSpriteTemplate_EggShard, x, y, 4);
+ gSprites[spriteId].sVelocX = velocityX;
+ gSprites[spriteId].sVelocY = velocityY;
+ gSprites[spriteId].sAccelY = acceleration;
+ StartSpriteAnim(&gSprites[spriteId], spriteAnimIndex);
}
static void EggHatchPrintMessage(u8 windowId, u8* string, u8 x, u8 y, u8 speed)
diff --git a/src/event_object_movement.c b/src/event_object_movement.c
index df79a1d62..eb699e89f 100644
--- a/src/event_object_movement.c
+++ b/src/event_object_movement.c
@@ -744,26 +744,26 @@ static const u8 sJumpSpecialDirectionAnimNums[] = { // used for jumping onto sur
[DIR_NORTHEAST] = ANIM_GET_ON_OFF_POKEMON_NORTH,
};
static const u8 sAcroWheelieDirectionAnimNums[] = {
- [DIR_NONE] = ANIM_BUNNY_HOPPY_BACK_WHEEL_SOUTH,
- [DIR_SOUTH] = ANIM_BUNNY_HOPPY_BACK_WHEEL_SOUTH,
- [DIR_NORTH] = ANIM_BUNNY_HOPPY_BACK_WHEEL_NORTH,
- [DIR_WEST] = ANIM_BUNNY_HOPPY_BACK_WHEEL_WEST,
- [DIR_EAST] = ANIM_BUNNY_HOPPY_BACK_WHEEL_EAST,
- [DIR_SOUTHWEST] = ANIM_BUNNY_HOPPY_BACK_WHEEL_SOUTH,
- [DIR_SOUTHEAST] = ANIM_BUNNY_HOPPY_BACK_WHEEL_SOUTH,
- [DIR_NORTHWEST] = ANIM_BUNNY_HOPPY_BACK_WHEEL_NORTH,
- [DIR_NORTHEAST] = ANIM_BUNNY_HOPPY_BACK_WHEEL_NORTH,
+ [DIR_NONE] = ANIM_BUNNY_HOP_BACK_WHEEL_SOUTH,
+ [DIR_SOUTH] = ANIM_BUNNY_HOP_BACK_WHEEL_SOUTH,
+ [DIR_NORTH] = ANIM_BUNNY_HOP_BACK_WHEEL_NORTH,
+ [DIR_WEST] = ANIM_BUNNY_HOP_BACK_WHEEL_WEST,
+ [DIR_EAST] = ANIM_BUNNY_HOP_BACK_WHEEL_EAST,
+ [DIR_SOUTHWEST] = ANIM_BUNNY_HOP_BACK_WHEEL_SOUTH,
+ [DIR_SOUTHEAST] = ANIM_BUNNY_HOP_BACK_WHEEL_SOUTH,
+ [DIR_NORTHWEST] = ANIM_BUNNY_HOP_BACK_WHEEL_NORTH,
+ [DIR_NORTHEAST] = ANIM_BUNNY_HOP_BACK_WHEEL_NORTH,
};
static const u8 sAcroUnusedDirectionAnimNums[] = {
- [DIR_NONE] = ANIM_BUNNY_HOPPY_FRONT_WHEEL_SOUTH,
- [DIR_SOUTH] = ANIM_BUNNY_HOPPY_FRONT_WHEEL_SOUTH,
- [DIR_NORTH] = ANIM_BUNNY_HOPPY_FRONT_WHEEL_NORTH,
- [DIR_WEST] = ANIM_BUNNY_HOPPY_FRONT_WHEEL_WEST,
- [DIR_EAST] = ANIM_BUNNY_HOPPY_FRONT_WHEEL_EAST,
- [DIR_SOUTHWEST] = ANIM_BUNNY_HOPPY_FRONT_WHEEL_SOUTH,
- [DIR_SOUTHEAST] = ANIM_BUNNY_HOPPY_FRONT_WHEEL_SOUTH,
- [DIR_NORTHWEST] = ANIM_BUNNY_HOPPY_FRONT_WHEEL_NORTH,
- [DIR_NORTHEAST] = ANIM_BUNNY_HOPPY_FRONT_WHEEL_NORTH,
+ [DIR_NONE] = ANIM_BUNNY_HOP_FRONT_WHEEL_SOUTH,
+ [DIR_SOUTH] = ANIM_BUNNY_HOP_FRONT_WHEEL_SOUTH,
+ [DIR_NORTH] = ANIM_BUNNY_HOP_FRONT_WHEEL_NORTH,
+ [DIR_WEST] = ANIM_BUNNY_HOP_FRONT_WHEEL_WEST,
+ [DIR_EAST] = ANIM_BUNNY_HOP_FRONT_WHEEL_EAST,
+ [DIR_SOUTHWEST] = ANIM_BUNNY_HOP_FRONT_WHEEL_SOUTH,
+ [DIR_SOUTHEAST] = ANIM_BUNNY_HOP_FRONT_WHEEL_SOUTH,
+ [DIR_NORTHWEST] = ANIM_BUNNY_HOP_FRONT_WHEEL_NORTH,
+ [DIR_NORTHEAST] = ANIM_BUNNY_HOP_FRONT_WHEEL_NORTH,
};
static const u8 sAcroEndWheelieDirectionAnimNums[] = {
[DIR_NONE] = ANIM_STANDING_WHEELIE_BACK_WHEEL_SOUTH,
diff --git a/src/field_effect_helpers.c b/src/field_effect_helpers.c
index 65617038d..c3332c7fc 100755
--- a/src/field_effect_helpers.c
+++ b/src/field_effect_helpers.c
@@ -487,6 +487,8 @@ void UpdateLongGrassFieldEffect(struct Sprite *sprite)
#undef sCurrentMap
#undef sObjectMoved
+// Effectively unused as it's not possible in vanilla to jump onto long grass (no adjacent ledges, and can't ride the Acro Bike in it).
+// The graphics for this effect do not visually correspond to long grass either. Perhaps these graphics were its original design?
u32 FldEff_JumpLongGrass(void)
{
u8 spriteId;
diff --git a/src/field_specials.c b/src/field_specials.c
index f749ea8fc..a4cdafafc 100644
--- a/src/field_specials.c
+++ b/src/field_specials.c
@@ -1069,11 +1069,11 @@ static void PCTurnOffEffect(void)
dy = -1;
break;
}
- if (gSpecialVar_0x8004 == 0)
+ if (gSpecialVar_0x8004 == PC_LOCATION_OTHER)
tileId = METATILE_Building_PC_Off;
- else if (gSpecialVar_0x8004 == 1)
+ else if (gSpecialVar_0x8004 == PC_LOCATION_BRENDANS_HOUSE)
tileId = METATILE_BrendansMaysHouse_BrendanPC_Off;
- else if (gSpecialVar_0x8004 == 2)
+ else if (gSpecialVar_0x8004 == PC_LOCATION_MAYS_HOUSE)
tileId = METATILE_BrendansMaysHouse_MayPC_Off;
MapGridSetMetatileIdAt(gSaveBlock1Ptr->pos.x + dx + MAP_OFFSET, gSaveBlock1Ptr->pos.y + dy + MAP_OFFSET, tileId | MAPGRID_COLLISION_MASK);
DrawWholeMapView();
diff --git a/src/main_menu.c b/src/main_menu.c
index 54a4f6891..ed6158a9c 100644
--- a/src/main_menu.c
+++ b/src/main_menu.c
@@ -2090,7 +2090,7 @@ static void NewGameBirchSpeech_ShowGenderMenu(void)
DrawMainMenuWindowBorder(&gNewGameBirchSpeechTextWindows[1], 0xF3);
FillWindowPixelBuffer(1, PIXEL_FILL(1));
PrintMenuTable(1, ARRAY_COUNT(sMenuActions_Gender), sMenuActions_Gender);
- InitMenuInUpperLeftCornerNormal(1, 2, 0);
+ InitMenuInUpperLeftCornerNormal(1, ARRAY_COUNT(sMenuActions_Gender), 0);
PutWindowTilemap(1);
CopyWindowToVram(1, COPYWIN_FULL);
}
diff --git a/src/menu.c b/src/menu.c
index 6b915f9ce..49baddded 100644
--- a/src/menu.c
+++ b/src/menu.c
@@ -1542,25 +1542,25 @@ static s8 Menu_ProcessGridInputRepeat(void)
{
return MENU_B_PRESSED;
}
- else if ((JOY_REPEAT(DPAD_ANY)) == DPAD_UP)
+ else if (JOY_REPEAT(DPAD_ANY) == DPAD_UP)
{
if (oldPos != ChangeGridMenuCursorPosition(0, -1))
PlaySE(SE_SELECT);
return MENU_NOTHING_CHOSEN;
}
- else if ((JOY_REPEAT(DPAD_ANY)) == DPAD_DOWN)
+ else if (JOY_REPEAT(DPAD_ANY) == DPAD_DOWN)
{
if (oldPos != ChangeGridMenuCursorPosition(0, 1))
PlaySE(SE_SELECT);
return MENU_NOTHING_CHOSEN;
}
- else if ((JOY_REPEAT(DPAD_ANY)) == DPAD_LEFT || GetLRKeysPressedAndHeld() == MENU_L_PRESSED)
+ else if (JOY_REPEAT(DPAD_ANY) == DPAD_LEFT || GetLRKeysPressedAndHeld() == MENU_L_PRESSED)
{
if (oldPos != ChangeGridMenuCursorPosition(-1, 0))
PlaySE(SE_SELECT);
return MENU_NOTHING_CHOSEN;
}
- else if ((JOY_REPEAT(DPAD_ANY)) == DPAD_RIGHT || GetLRKeysPressedAndHeld() == MENU_R_PRESSED)
+ else if (JOY_REPEAT(DPAD_ANY) == DPAD_RIGHT || GetLRKeysPressedAndHeld() == MENU_R_PRESSED)
{
if (oldPos != ChangeGridMenuCursorPosition(1, 0))
PlaySE(SE_SELECT);
diff --git a/src/player_pc.c b/src/player_pc.c
index 06f58fdeb..bf8479ce1 100644
--- a/src/player_pc.c
+++ b/src/player_pc.c
@@ -511,7 +511,7 @@ static void InitItemStorageMenu(u8 taskId, u8 var)
tWindowId = AddWindow(&windowTemplate);
SetStandardWindowBorderStyle(tWindowId, 0);
PrintMenuTable(tWindowId, ARRAY_COUNT(sItemStorage_MenuActions), sItemStorage_MenuActions);
- InitMenuInUpperLeftCornerNormal(tWindowId, 4, var);
+ InitMenuInUpperLeftCornerNormal(tWindowId, ARRAY_COUNT(sItemStorage_MenuActions), var);
ScheduleBgCopyTilemapToVram(0);
ItemStorageMenuPrint(sItemStorage_OptionDescriptions[var]);
}
@@ -753,7 +753,7 @@ static void Mailbox_PrintMailOptions(u8 taskId)
{
u8 windowId = MailboxMenu_AddWindow(MAILBOXWIN_OPTIONS);
PrintMenuTable(windowId, ARRAY_COUNT(gMailboxMailOptions), gMailboxMailOptions);
- InitMenuInUpperLeftCornerNormal(windowId, 4, 0);
+ InitMenuInUpperLeftCornerNormal(windowId, ARRAY_COUNT(gMailboxMailOptions), 0);
ScheduleBgCopyTilemapToVram(0);
gTasks[taskId].func = Mailbox_MailOptionsProcessInput;
}
diff --git a/src/pokemon.c b/src/pokemon.c
index 08a6fd0f9..61125e362 100644
--- a/src/pokemon.c
+++ b/src/pokemon.c
@@ -5810,7 +5810,7 @@ s32 GetBattlerMultiplayerId(u16 a1)
u8 GetTrainerEncounterMusicId(u16 trainerOpponentId)
{
if (InBattlePyramid())
- return GetBattlePyramindTrainerEncounterMusicId(trainerOpponentId);
+ return GetTrainerEncounterMusicIdInBattlePyramid(trainerOpponentId);
else if (InTrainerHillChallenge())
return GetTrainerEncounterMusicIdInTrainerHill(trainerOpponentId);
else
diff --git a/src/secret_base.c b/src/secret_base.c
index 9398c4bb2..fa424889e 100644
--- a/src/secret_base.c
+++ b/src/secret_base.c
@@ -1027,7 +1027,7 @@ static void ShowRegistryMenuActions(u8 taskId)
tActionWindowId = AddWindow(&template);
SetStandardWindowBorderStyle(tActionWindowId, 0);
PrintMenuTable(tActionWindowId, ARRAY_COUNT(sRegistryMenuActions), sRegistryMenuActions);
- InitMenuInUpperLeftCornerNormal(tActionWindowId, 2, 0);
+ InitMenuInUpperLeftCornerNormal(tActionWindowId, ARRAY_COUNT(sRegistryMenuActions), 0);
ScheduleBgCopyTilemapToVram(0);
gTasks[taskId].func = HandleRegistryMenuActionsInput;
}
diff --git a/src/trade.c b/src/trade.c
index b48d1abf5..dd0851bbd 100644
--- a/src/trade.c
+++ b/src/trade.c
@@ -1394,7 +1394,7 @@ static void TradeMenuProcessInput(void)
DrawTextBorderOuter(1, 1, 14);
FillWindowPixelBuffer(1, PIXEL_FILL(1));
PrintMenuTable(1, ARRAY_COUNT(sSelectTradeMonActions), sSelectTradeMonActions);
- InitMenuInUpperLeftCornerNormal(1, 2, 0);
+ InitMenuInUpperLeftCornerNormal(1, ARRAY_COUNT(sSelectTradeMonActions), 0);
PutWindowTilemap(1);
CopyWindowToVram(1, COPYWIN_FULL);
sTradeMenuData->tradeMenuFunc = TRADEMENUFUNC_SELECTED_MON;
diff --git a/src/trader.c b/src/trader.c
index abe581db3..040ee695b 100644
--- a/src/trader.c
+++ b/src/trader.c
@@ -15,7 +15,7 @@
#include "task.h"
#include "script_menu.h"
-static const u8 * const sDefaultTraderNames[] =
+static const u8 * const sDefaultTraderNames[NUM_TRADER_ITEMS] =
{
gText_Tristan,
gText_Philip,
@@ -23,7 +23,7 @@ static const u8 * const sDefaultTraderNames[] =
gText_Roberto,
};
-static const u8 sDefaultTraderDecorations[] =
+static const u8 sDefaultTraderDecorations[NUM_TRADER_ITEMS] =
{
DECOR_DUSKULL_DOLL,
DECOR_BALL_CUSHION,
@@ -39,7 +39,7 @@ void TraderSetup(void)
trader->id = MAUVILLE_MAN_TRADER;
trader->alreadyTraded = FALSE;
- for (i = 0; i < 4; i++)
+ for (i = 0; i < NUM_TRADER_ITEMS; i++)
{
StringCopy(trader->playerNames[i], sDefaultTraderNames[i]);
trader->decorations[i] = sDefaultTraderDecorations[i];
@@ -53,15 +53,25 @@ void Trader_ResetFlag(void)
trader->alreadyTraded = FALSE;
}
+#define tWindowId data[3]
+
void CreateAvailableDecorationsMenu(u8 taskId)
{
u8 i;
s16 * data = gTasks[taskId].data;
struct MauvilleOldManTrader *trader = &gSaveBlock1Ptr->oldMan.trader;
- struct WindowTemplate windowTemplate = {0, 1, 1, 10, 10, 15, 1};
+ struct WindowTemplate windowTemplate = {
+ .bg = 0,
+ .tilemapLeft = 1,
+ .tilemapTop = 1,
+ .width = 10,
+ .height = 10,
+ .paletteNum = 15,
+ .baseBlock = 1
+ };
s32 windowWidth = GetStringWidth(FONT_NORMAL, gText_Exit, 0);
s32 fiveMarksWidth = GetStringWidth(FONT_NORMAL, gText_FiveMarks, 0);
- for (i = 0; i < 4; i++)
+ for (i = 0; i < NUM_TRADER_ITEMS; i++)
{
s32 curWidth;
if (trader->decorations[i] > NUM_DECORATIONS)
@@ -72,17 +82,17 @@ void CreateAvailableDecorationsMenu(u8 taskId)
windowWidth = curWidth;
}
windowTemplate.width = ConvertPixelWidthToTileWidth(windowWidth);
- data[3] = AddWindow(&windowTemplate);
- DrawStdFrameWithCustomTileAndPalette(data[3], FALSE, 0x214, 14);
- for (i = 0; i < 4; i++)
+ tWindowId = AddWindow(&windowTemplate);
+ DrawStdFrameWithCustomTileAndPalette(tWindowId, FALSE, 0x214, 14);
+ for (i = 0; i < NUM_TRADER_ITEMS; i++)
{
if (trader->decorations[i] > NUM_DECORATIONS)
- AddTextPrinterParameterized(data[3], FONT_NORMAL, gText_FiveMarks, 8, 16 * i + 1, TEXT_SKIP_DRAW, NULL);
+ AddTextPrinterParameterized(tWindowId, FONT_NORMAL, gText_FiveMarks, 8, 16 * i + 1, TEXT_SKIP_DRAW, NULL);
else
- AddTextPrinterParameterized(data[3], FONT_NORMAL, gDecorations[trader->decorations[i]].name, 8, 16 * i + 1, TEXT_SKIP_DRAW, NULL);
+ AddTextPrinterParameterized(tWindowId, FONT_NORMAL, gDecorations[trader->decorations[i]].name, 8, 16 * i + 1, TEXT_SKIP_DRAW, NULL);
}
- AddTextPrinterParameterized(data[3], FONT_NORMAL, gText_Exit, 8, 16 * i + 1, TEXT_SKIP_DRAW, NULL);
- InitMenuInUpperLeftCornerNormal(data[3], 5, 0);
+ AddTextPrinterParameterized(tWindowId, FONT_NORMAL, gText_Exit, 8, 16 * i + 1, TEXT_SKIP_DRAW, NULL);
+ InitMenuInUpperLeftCornerNormal(tWindowId, NUM_TRADER_ITEMS + 1, 0);
ScheduleBgCopyTilemapToVram(0);
}
@@ -90,17 +100,13 @@ void Task_BufferDecorSelectionAndCloseWindow(u8 taskId, u8 decorationId)
{
s16 * data = gTasks[taskId].data;
if (decorationId > NUM_DECORATIONS)
- {
gSpecialVar_0x8004 = 0xFFFF;
- }
else
- {
gSpecialVar_0x8004 = decorationId;
- }
- ClearStdWindowAndFrameToTransparent(data[3], FALSE);
- ClearWindowTilemap(data[3]);
- RemoveWindow(data[3]);
+ ClearStdWindowAndFrameToTransparent(tWindowId, FALSE);
+ ClearWindowTilemap(tWindowId);
+ RemoveWindow(tWindowId);
ScheduleBgCopyTilemapToVram(0);
DestroyTask(taskId);
EnableBothScriptContexts();
@@ -116,7 +122,7 @@ void Task_HandleGetDecorationMenuInput(u8 taskId)
case MENU_NOTHING_CHOSEN:
break;
case MENU_B_PRESSED:
- case 4:
+ case NUM_TRADER_ITEMS: // EXIT
PlaySE(SE_SELECT);
Task_BufferDecorSelectionAndCloseWindow(taskId, 0);
break;
@@ -140,7 +146,7 @@ void DoesPlayerHaveNoDecorations(void)
{
u8 i;
- for (i = 0; i < 8; i++)
+ for (i = 0; i < DECORCAT_COUNT; i++)
{
if (GetNumOwnedDecorationsInCategory(i))
{
diff --git a/src/union_room_chat.c b/src/union_room_chat.c
index 22268ef4a..9890bc1f8 100755
--- a/src/union_room_chat.c
+++ b/src/union_room_chat.c
@@ -2987,7 +2987,7 @@ static void ShowKeyboardSwapMenu(void)
{
FillWindowPixelBuffer(3, PIXEL_FILL(1));
DrawTextBorderOuter(3, 1, 13);
- PrintMenuActionTextsAtPos(3, FONT_SHORT, 8, 1, 14, 5, sKeyboardPageTitleTexts);
+ PrintMenuActionTextsAtPos(3, FONT_SHORT, 8, 1, 14, ARRAY_COUNT(sKeyboardPageTitleTexts), sKeyboardPageTitleTexts);
InitMenuNormal(3, FONT_SHORT, 0, 1, 14, 5, GetCurrentKeyboardPage());
PutWindowTilemap(3);
}