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-rw-r--r--asm/battle_dome_cards.s1
-rw-r--r--asm/battle_transition.s4
-rw-r--r--asm/bike.s92
-rw-r--r--asm/braille_puzzles.s4
-rw-r--r--asm/field_camera.s2
-rw-r--r--asm/field_control_avatar.s6
-rw-r--r--asm/field_effect.s146
-rw-r--r--asm/field_effect_helpers.s62
-rw-r--r--asm/field_ground_effect.s24
-rwxr-xr-x[-rw-r--r--]asm/field_map_obj.s18040
-rw-r--r--asm/field_player_avatar.s168
-rw-r--r--asm/field_tasks.s2
-rw-r--r--asm/fieldmap.s14
-rw-r--r--asm/fldeff_80F9BCC.s54
-rwxr-xr-xasm/fldeff_cut.s6
-rw-r--r--asm/fldeff_emotion.s4
-rwxr-xr-xasm/fldeff_groundshake.s2
-rw-r--r--asm/fldeff_strength.s4
-rw-r--r--asm/fldeff_sweetscent.s4
-rw-r--r--asm/fldeff_teleport.s2
-rw-r--r--asm/link.s4
-rw-r--r--asm/map_obj_8097404.s26
-rw-r--r--asm/map_obj_lock.s2
-rwxr-xr-xasm/party_menu.s10
-rwxr-xr-xasm/pokenav.s22
-rw-r--r--asm/porthole.s2
-rw-r--r--asm/rom4.s30
-rw-r--r--asm/rom6.s18
-rw-r--r--asm/scrcmd.s2
-rw-r--r--asm/secret_base.s2
-rw-r--r--asm/trainer_see.s10
-rw-r--r--data/data3.s7
-rw-r--r--include/berry.h6
-rwxr-xr-xinclude/data3.h50
-rwxr-xr-xinclude/event_scripts.h11
-rw-r--r--include/field_camera.h25
-rw-r--r--include/field_effect.h80
-rw-r--r--include/field_effect_helpers.h16
-rw-r--r--include/field_ground_effect.h22
-rwxr-xr-xinclude/field_map_obj.h79
-rw-r--r--include/field_player_avatar.h17
-rw-r--r--include/fieldmap.h15
-rw-r--r--include/global.fieldmap.h79
-rw-r--r--include/global.h8
-rw-r--r--include/malloc.h4
-rw-r--r--include/map_obj_8097404.h28
-rw-r--r--include/mauville_old_man.h2
-rw-r--r--include/metatile_behavior.h11
-rw-r--r--include/rom4.h31
-rw-r--r--include/rom_818CFC8.h11
-rw-r--r--include/rom_81BE66C.h12
-rw-r--r--include/trainer_see.h7
-rw-r--r--ld_script.txt1
-rw-r--r--src/berry.c6
-rwxr-xr-xsrc/field_map_obj.c4771
-rw-r--r--src/malloc.c5
-rw-r--r--sym_ewram.txt8
57 files changed, 5599 insertions, 18482 deletions
diff --git a/asm/battle_dome_cards.s b/asm/battle_dome_cards.s
index 8bb1971c4..2661d4667 100644
--- a/asm/battle_dome_cards.s
+++ b/asm/battle_dome_cards.s
@@ -1277,5 +1277,4 @@ _0818D9A2:
bx r1
.pool
thumb_func_end sub_818D97C
-
.align 2, 0 @ Don't pad with nop.
diff --git a/asm/battle_transition.s b/asm/battle_transition.s
index 9709fb54f..6406a3f24 100644
--- a/asm/battle_transition.s
+++ b/asm/battle_transition.s
@@ -2151,7 +2151,7 @@ sub_8147018: @ 8147018
ands r5, r0
movs r1, 0
mov r8, r4
- ldr r6, =gUnknown_02038C08
+ ldr r6, =gFieldEffectSpawnParams
_08147046:
lsls r5, 16
asrs r5, 16
@@ -2221,7 +2221,7 @@ _081470C4:
sub_81470D0: @ 81470D0
push {r4,r5,lr}
ldr r0, =gUnknown_085C8E68
- ldr r5, =gUnknown_02038C08
+ ldr r5, =gFieldEffectSpawnParams
movs r2, 0
ldrsh r1, [r5, r2]
movs r3, 0x4
diff --git a/asm/bike.s b/asm/bike.s
index 22d52c0fa..7ea4a4598 100644
--- a/asm/bike.s
+++ b/asm/bike.s
@@ -15,7 +15,7 @@ MovePlayerOnBike: @ 8119164
lsrs r4, r1, 16
lsls r2, 16
lsrs r2, 16
- ldr r0, =gUnknown_02037590
+ ldr r0, =gPlayerAvatar
ldrb r1, [r0]
movs r0, 0x2
ands r0, r1
@@ -72,7 +72,7 @@ CheckMovementInputMachBike: @ 81191CC
cmp r1, 0
bne _081191F4
strb r0, [r4]
- ldr r2, =gUnknown_02037590
+ ldr r2, =gPlayerAvatar
ldrb r0, [r2, 0xB]
cmp r0, 0
bne _08119208
@@ -81,7 +81,7 @@ CheckMovementInputMachBike: @ 81191CC
b _0811921C
.pool
_081191F4:
- ldr r2, =gUnknown_02037590
+ ldr r2, =gPlayerAvatar
cmp r1, r3
beq _08119218
ldrb r0, [r2, 0x2]
@@ -126,7 +126,7 @@ sub_8119238: @ 8119238
push {r4,r5,lr}
lsls r0, 24
lsrs r5, r0, 24
- ldr r0, =gUnknown_02037590
+ ldr r0, =gPlayerAvatar
ldrb r1, [r0, 0x5]
lsls r0, r1, 3
adds r0, r1
@@ -161,7 +161,7 @@ sub_8119280: @ 8119280
lsls r0, 24
lsrs r5, r0, 24
adds r7, r5, 0
- ldr r6, =gUnknown_02037590
+ ldr r6, =gPlayerAvatar
ldrb r1, [r6, 0x5]
lsls r0, r1, 3
adds r0, r1
@@ -255,7 +255,7 @@ sub_8119344: @ 8119344
lsls r0, 24
lsrs r5, r0, 24
adds r7, r5, 0
- ldr r6, =gUnknown_02037590
+ ldr r6, =gPlayerAvatar
ldrb r0, [r6, 0xB]
cmp r0, 0
beq _0811935A
@@ -352,7 +352,7 @@ CheckMovementInputAcroBike: @ 8119400
lsls r2, 16
lsrs r2, 16
ldr r4, =gUnknown_0859749C
- ldr r3, =gUnknown_02037590
+ ldr r3, =gPlayerAvatar
ldrb r3, [r3, 0x8]
lsls r3, 2
adds r3, r4
@@ -377,7 +377,7 @@ CheckMovementInputAcroBikeNormal: @ 811942C
bl player_get_direction_upper_nybble
lsls r0, 24
lsrs r3, r0, 24
- ldr r2, =gUnknown_02037590
+ ldr r2, =gPlayerAvatar
movs r0, 0
strb r0, [r2, 0xA]
ldrb r1, [r4]
@@ -417,11 +417,11 @@ _0811946C:
b _081194C0
_0811948A:
ldrb r0, [r4]
- ldr r2, =gUnknown_02037590
+ ldr r2, =gPlayerAvatar
cmp r0, r3
beq _081194BC
_08119492:
- ldr r0, =gUnknown_02037590
+ ldr r0, =gPlayerAvatar
ldrb r1, [r0, 0x2]
adds r2, r0, 0
cmp r1, 0x2
@@ -453,7 +453,7 @@ _081194C0:
CheckMovementInputAcroBikeChangingDirection: @ 81194C8
push {r4-r6,lr}
adds r5, r0, 0
- ldr r4, =gUnknown_02037590
+ ldr r4, =gPlayerAvatar
ldrb r0, [r4, 0x9]
strb r0, [r5]
ldrb r0, [r4, 0xA]
@@ -520,7 +520,7 @@ CheckMovementInputAcroBikeStandingWheelie: @ 8119540
bl player_get_direction_upper_nybble
lsls r0, 24
lsrs r6, r0, 24
- ldr r5, =gUnknown_02037590
+ ldr r5, =gPlayerAvatar
ldrb r1, [r5, 0x5]
lsls r0, r1, 3
adds r0, r1
@@ -553,7 +553,7 @@ _08119594:
adds r0, 0x1
strb r0, [r5, 0xA]
_0811959A:
- ldr r1, =gUnknown_02037590
+ ldr r1, =gPlayerAvatar
ldrb r0, [r1, 0xA]
cmp r0, 0x27
bls _081195B4
@@ -608,7 +608,7 @@ CheckMovementInputAcroBikeBunnyHop: @ 81195E0
lsls r0, 24
lsrs r5, r0, 24
adds r2, r5, 0
- ldr r4, =gUnknown_02037590
+ ldr r4, =gPlayerAvatar
ldrb r1, [r4, 0x5]
lsls r0, r1, 3
adds r0, r1
@@ -661,7 +661,7 @@ _08119668:
movs r0, 0x6
b _08119676
_0811966E:
- ldr r1, =gUnknown_02037590
+ ldr r1, =gPlayerAvatar
movs r0, 0x2
strb r0, [r1, 0x2]
movs r0, 0x7
@@ -693,7 +693,7 @@ CheckMovementInputAcroBikeMovingWheelie: @ 8119688
lsls r0, 24
lsrs r5, r0, 24
adds r2, r5, 0
- ldr r4, =gUnknown_02037590
+ ldr r4, =gPlayerAvatar
ldrb r1, [r4, 0x5]
lsls r0, r1, 3
adds r0, r1
@@ -732,7 +732,7 @@ _081196F6:
movs r0, 0x4
b _08119750
_081196FC:
- ldr r1, =gUnknown_02037590
+ ldr r1, =gPlayerAvatar
movs r0, 0x2
strb r0, [r1, 0x2]
movs r0, 0xC
@@ -770,7 +770,7 @@ _08119736:
movs r0, 0x5
b _08119750
_08119748:
- ldr r1, =gUnknown_02037590
+ ldr r1, =gPlayerAvatar
movs r0, 0x2
strb r0, [r1, 0x2]
movs r0, 0xA
@@ -797,7 +797,7 @@ CheckMovementInputAcroBikeUnknownMode5: @ 8119764
lsrs r4, 16
lsls r5, 16
lsrs r5, 16
- ldr r6, =gUnknown_02037590
+ ldr r6, =gPlayerAvatar
ldrb r1, [r6, 0x5]
lsls r0, r1, 3
adds r0, r1
@@ -836,7 +836,7 @@ CheckMovementInputAcroBikeUnknownMode6: @ 81197C0
lsrs r1, 16
lsls r2, 16
lsrs r2, 16
- ldr r4, =gUnknown_02037590
+ ldr r4, =gPlayerAvatar
movs r3, 0
strb r3, [r4, 0x8]
bl CheckMovementInputAcroBike
@@ -863,7 +863,7 @@ sub_81197F4: @ 81197F4
push {r4,r5,lr}
lsls r0, 24
lsrs r4, r0, 24
- ldr r0, =gUnknown_02037590
+ ldr r0, =gPlayerAvatar
ldrb r1, [r0, 0x5]
lsls r0, r1, 3
adds r0, r1
@@ -893,7 +893,7 @@ sub_8119830: @ 8119830
lsls r0, 24
lsrs r5, r0, 24
adds r6, r5, 0
- ldr r0, =gUnknown_02037590
+ ldr r0, =gPlayerAvatar
ldrb r1, [r0, 0x5]
lsls r0, r1, 3
adds r0, r1
@@ -961,7 +961,7 @@ sub_81198C0: @ 81198C0
push {r4,r5,lr}
lsls r0, 24
lsrs r4, r0, 24
- ldr r0, =gUnknown_02037590
+ ldr r0, =gPlayerAvatar
ldrb r1, [r0, 0x5]
lsls r0, r1, 3
adds r0, r1
@@ -990,7 +990,7 @@ sub_81198FC: @ 81198FC
push {r4,r5,lr}
lsls r0, 24
lsrs r4, r0, 24
- ldr r0, =gUnknown_02037590
+ ldr r0, =gPlayerAvatar
ldrb r1, [r0, 0x5]
lsls r0, r1, 3
adds r0, r1
@@ -1019,7 +1019,7 @@ sub_8119938: @ 8119938
push {r4,r5,lr}
lsls r0, 24
lsrs r4, r0, 24
- ldr r0, =gUnknown_02037590
+ ldr r0, =gPlayerAvatar
ldrb r1, [r0, 0x5]
lsls r0, r1, 3
adds r0, r1
@@ -1048,7 +1048,7 @@ sub_8119974: @ 8119974
push {r4,r5,lr}
lsls r0, 24
lsrs r4, r0, 24
- ldr r0, =gUnknown_02037590
+ ldr r0, =gPlayerAvatar
ldrb r1, [r0, 0x5]
lsls r0, r1, 3
adds r0, r1
@@ -1077,7 +1077,7 @@ sub_81199B0: @ 81199B0
push {r4,r5,lr}
lsls r0, 24
lsrs r4, r0, 24
- ldr r0, =gUnknown_02037590
+ ldr r0, =gPlayerAvatar
ldrb r1, [r0, 0x5]
lsls r0, r1, 3
adds r0, r1
@@ -1156,7 +1156,7 @@ _08119A50:
bl sub_81197F4
b _08119A84
_08119A58:
- ldr r0, =gUnknown_02037590
+ ldr r0, =gPlayerAvatar
ldrb r0, [r0, 0x5]
lsls r4, r0, 3
adds r4, r0
@@ -1198,7 +1198,7 @@ sub_8119AA4: @ 8119AA4
lsls r0, 24
lsrs r4, r0, 24
adds r6, r4, 0
- ldr r7, =gUnknown_02037590
+ ldr r7, =gPlayerAvatar
ldrb r1, [r7, 0x5]
lsls r0, r1, 3
adds r0, r1
@@ -1267,7 +1267,7 @@ sub_8119B34: @ 8119B34
lsls r0, 24
lsrs r4, r0, 24
adds r6, r4, 0
- ldr r7, =gUnknown_02037590
+ ldr r7, =gPlayerAvatar
ldrb r1, [r7, 0x5]
lsls r0, r1, 3
adds r0, r1
@@ -1336,7 +1336,7 @@ sub_8119BC4: @ 8119BC4
lsls r0, 24
lsrs r4, r0, 24
adds r6, r4, 0
- ldr r0, =gUnknown_02037590
+ ldr r0, =gPlayerAvatar
ldrb r1, [r0, 0x5]
lsls r0, r1, 3
adds r0, r1
@@ -1396,7 +1396,7 @@ sub_8119C3C: @ 8119C3C
lsrs r3, r0, 16
lsls r1, 16
lsrs r2, r1, 16
- ldr r0, =gUnknown_02037590
+ ldr r0, =gPlayerAvatar
ldrb r1, [r0]
movs r0, 0x4
ands r0, r1
@@ -1421,7 +1421,7 @@ sub_8119C64: @ 8119C64
bl sub_8119DF8
lsls r0, 24
lsrs r2, r0, 24
- ldr r4, =gUnknown_02037590
+ ldr r4, =gPlayerAvatar
ldr r0, [r4, 0xC]
movs r1, 0xF
ands r0, r1
@@ -1443,7 +1443,7 @@ _08119C9A:
movs r0, 0xF
adds r2, r5, 0
ands r2, r0
- ldr r4, =gUnknown_02037590
+ ldr r4, =gPlayerAvatar
ldr r0, [r4, 0x10]
movs r1, 0xF
ands r0, r1
@@ -1532,7 +1532,7 @@ sub_8119D30: @ 8119D30
_08119D36:
ldr r0, =gUnknown_085974C0
adds r4, r5, r0
- ldr r0, =gUnknown_02037590
+ ldr r0, =gPlayerAvatar
ldr r1, [r0, 0xC]
ldr r2, [r0, 0x10]
ldr r0, [r4, 0x8]
@@ -1570,7 +1570,7 @@ _08119D7A:
sub_8119D80: @ 8119D80
push {r4,lr}
lsls r0, 24
- ldr r3, =gUnknown_02037590
+ ldr r3, =gPlayerAvatar
ldr r2, [r3, 0xC]
lsls r2, 4
movs r1, 0xF0
@@ -1604,7 +1604,7 @@ _08119D9C:
sub_8119DBC: @ 8119DBC
push {r4,lr}
lsls r0, 24
- ldr r3, =gUnknown_02037590
+ ldr r3, =gPlayerAvatar
ldr r2, [r3, 0x10]
lsls r2, 4
movs r1, 0xF0
@@ -1681,7 +1681,7 @@ sub_8119E38: @ 8119E38
adds r6, r0, 0
lsls r6, 24
lsrs r6, 24
- ldr r0, =gUnknown_02037590
+ ldr r0, =gPlayerAvatar
ldrb r0, [r0, 0x5]
lsls r4, r0, 3
adds r4, r0
@@ -1922,7 +1922,7 @@ _08119FF2:
sub_8119FF8: @ 8119FF8
push {r4,lr}
sub sp, 0x4
- ldr r0, =gUnknown_02037590
+ ldr r0, =gPlayerAvatar
ldrb r1, [r0]
movs r0, 0x18
ands r0, r1
@@ -1966,7 +1966,7 @@ player_should_look_direction_be_enforced_upon_movement: @ 811A044
cmp r0, 0
beq _0811A078
ldr r2, =gMapObjects
- ldr r0, =gUnknown_02037590
+ ldr r0, =gPlayerAvatar
ldrb r1, [r0, 0x5]
lsls r0, r1, 3
adds r0, r1
@@ -1996,7 +1996,7 @@ GetOnOffBike: @ 811A080
ldr r1, =gUnknown_02037348
movs r0, 0
strb r0, [r1]
- ldr r0, =gUnknown_02037590
+ ldr r0, =gPlayerAvatar
ldrb r1, [r0]
movs r0, 0x6
ands r0, r1
@@ -2026,7 +2026,7 @@ _0811A0C4:
thumb_func_start sub_811A0D0
sub_811A0D0: @ 811A0D0
push {lr}
- ldr r2, =gUnknown_02037590
+ ldr r2, =gPlayerAvatar
movs r3, 0
strb r3, [r2, 0x8]
strb r3, [r2, 0x9]
@@ -2064,7 +2064,7 @@ _0811A0FA:
sub_811A114: @ 811A114
lsls r0, 24
lsrs r0, 24
- ldr r2, =gUnknown_02037590
+ ldr r2, =gPlayerAvatar
strb r0, [r2, 0xA]
lsrs r1, r0, 1
adds r0, r1
@@ -2075,7 +2075,7 @@ sub_811A114: @ 811A114
thumb_func_start sub_811A128
sub_811A128: @ 811A128
- ldr r1, =gUnknown_02037590
+ ldr r1, =gPlayerAvatar
movs r0, 0
strb r0, [r1, 0xA]
strb r0, [r1, 0xB]
@@ -2091,7 +2091,7 @@ sub_811A138: @ 811A138
mov r0, sp
movs r2, 0x6
bl memcpy
- ldr r2, =gUnknown_02037590
+ ldr r2, =gPlayerAvatar
ldrb r1, [r2]
movs r0, 0x2
ands r0, r1
@@ -2130,7 +2130,7 @@ _0811A182:
sub_811A188: @ 811A188
push {r4,r5,lr}
sub sp, 0x4
- ldr r5, =gUnknown_02037590
+ ldr r5, =gPlayerAvatar
ldrb r1, [r5]
movs r0, 0x4
ands r0, r1
diff --git a/asm/braille_puzzles.s b/asm/braille_puzzles.s
index ceaddbdf0..095b1b793 100644
--- a/asm/braille_puzzles.s
+++ b/asm/braille_puzzles.s
@@ -271,7 +271,7 @@ _0817982E:
sub_8179834: @ 8179834
push {lr}
bl brm_get_pokemon_selection
- ldr r1, =gUnknown_02038C08
+ ldr r1, =gFieldEffectSpawnParams
lsls r0, 24
lsrs r0, 24
str r0, [r1]
@@ -367,7 +367,7 @@ _08179912:
sub_8179918: @ 8179918
push {lr}
bl brm_get_pokemon_selection
- ldr r1, =gUnknown_02038C08
+ ldr r1, =gFieldEffectSpawnParams
lsls r0, 24
lsrs r0, 24
str r0, [r1]
diff --git a/asm/field_camera.s b/asm/field_camera.s
index cead2954c..35359f444 100644
--- a/asm/field_camera.s
+++ b/asm/field_camera.s
@@ -1082,7 +1082,7 @@ CameraPanningCB_PanAhead: @ 808A360
b _0808A3FC
.pool
_0808A374:
- ldr r0, =gUnknown_02037590
+ ldr r0, =gPlayerAvatar
ldrb r0, [r0, 0x3]
cmp r0, 0x1
bne _0808A394
diff --git a/asm/field_control_avatar.s b/asm/field_control_avatar.s
index 0e83f4b80..5c515ae3d 100644
--- a/asm/field_control_avatar.s
+++ b/asm/field_control_avatar.s
@@ -44,7 +44,7 @@ process_overworld_input: @ 809BF08
lsls r2, 16
lsrs r2, 16
mov r8, r2
- ldr r0, =gUnknown_02037590
+ ldr r0, =gPlayerAvatar
ldrb r6, [r0, 0x3]
ldrb r0, [r0, 0x2]
mov r9, r0
@@ -567,7 +567,7 @@ _0809C32E:
.pool
_0809C33C:
movs r4, 0
- ldr r1, =gUnknown_02032308
+ ldr r1, =gLinkPlayerMapObjects
_0809C340:
ldrb r0, [r1]
cmp r0, 0x1
@@ -1368,7 +1368,7 @@ _0809CA04:
bl sub_80B215C
bl AdjustFriendship_step
bl sub_81D4998
- ldr r0, =gUnknown_02037590
+ ldr r0, =gPlayerAvatar
ldrb r1, [r0]
movs r0, 0x40
ands r0, r1
diff --git a/asm/field_effect.s b/asm/field_effect.s
index c40098993..08670f556 100644
--- a/asm/field_effect.s
+++ b/asm/field_effect.s
@@ -1989,7 +1989,7 @@ task00_8084310: @ 80B6A24
cmp r0, 0
beq _080B6A8A
bl brm_get_pokemon_selection
- ldr r1, =gUnknown_02038C08
+ ldr r1, =gFieldEffectSpawnParams
lsls r0, 24
lsrs r0, 24
str r0, [r1]
@@ -2033,7 +2033,7 @@ mapldr_08084390: @ 80B6AA4
movs r1, 0
bl CreateTask
ldr r4, =gMapObjects
- ldr r3, =gUnknown_02037590
+ ldr r3, =gPlayerAvatar
ldrb r1, [r3, 0x5]
lsls r0, r1, 3
adds r0, r1
@@ -2163,7 +2163,7 @@ sub_80B6BCC: @ 80B6BCC
mov r5, r8
push {r5,r6}
mov r9, r0
- ldr r6, =gUnknown_02037590
+ ldr r6, =gPlayerAvatar
ldrb r0, [r6, 0x5]
lsls r5, r0, 3
adds r5, r0
@@ -2256,7 +2256,7 @@ _080B6C88:
sub_80B6C90: @ 80B6C90
push {r4-r6,lr}
adds r5, r0, 0
- ldr r6, =gUnknown_02037590
+ ldr r6, =gPlayerAvatar
ldrb r0, [r6, 0x4]
lsls r2, r0, 4
adds r2, r0
@@ -2309,7 +2309,7 @@ sub_80B6C90: @ 80B6C90
sub_80B6D04: @ 80B6D04
push {r4-r6,lr}
adds r4, r0, 0
- ldr r2, =gUnknown_02037590
+ ldr r2, =gPlayerAvatar
ldrb r1, [r2, 0x5]
lsls r0, r1, 3
adds r0, r1
@@ -2454,7 +2454,7 @@ _080B6E0E:
thumb_func_start sub_80B6E18
sub_80B6E18: @ 80B6E18
push {lr}
- ldr r1, =gUnknown_02037590
+ ldr r1, =gPlayerAvatar
movs r0, 0
strb r0, [r1, 0x6]
bl ScriptContext2_Disable
@@ -2551,7 +2551,7 @@ sub_80B6EC0: @ 80B6EC0
sub_80B6EE0: @ 80B6EE0
push {r4,r5,lr}
adds r5, r0, 0
- ldr r0, =gUnknown_02037590
+ ldr r0, =gPlayerAvatar
ldrb r1, [r0, 0x5]
lsls r0, r1, 3
adds r0, r1
@@ -2664,7 +2664,7 @@ sub_80B6FA8: @ 80B6FA8
sub_80B6FB8: @ 80B6FB8
push {r4,r5,lr}
adds r5, r0, 0
- ldr r0, =gUnknown_02037590
+ ldr r0, =gPlayerAvatar
ldrb r0, [r0, 0x4]
lsls r4, r0, 4
adds r4, r0
@@ -2702,7 +2702,7 @@ _080B6FF6:
sub_80B7004: @ 80B7004
push {r4,r5,lr}
adds r5, r0, 0
- ldr r0, =gUnknown_02037590
+ ldr r0, =gPlayerAvatar
ldrb r0, [r0, 0x4]
lsls r4, r0, 4
adds r4, r0
@@ -2828,7 +2828,7 @@ sub_80B7114: @ 80B7114
sub sp, 0x4
adds r5, r0, 0
bl CameraObjectReset2
- ldr r0, =gUnknown_02037590
+ ldr r0, =gPlayerAvatar
ldrb r0, [r0, 0x5]
lsls r4, r0, 3
adds r4, r0
@@ -2883,7 +2883,7 @@ _080B717E:
sub_80B7190: @ 80B7190
push {r4,r5,lr}
adds r5, r0, 0
- ldr r0, =gUnknown_02037590
+ ldr r0, =gPlayerAvatar
ldrb r0, [r0, 0x4]
lsls r4, r0, 4
adds r4, r0
@@ -2914,7 +2914,7 @@ sub_80B7190: @ 80B7190
sub_80B71D0: @ 80B71D0
push {r4,r5,lr}
adds r4, r0, 0
- ldr r0, =gUnknown_02037590
+ ldr r0, =gPlayerAvatar
ldrb r1, [r0, 0x4]
lsls r0, r1, 4
adds r0, r1
@@ -2962,7 +2962,7 @@ _080B721E:
sub_80B7230: @ 80B7230
push {r4,r5,lr}
adds r5, r0, 0
- ldr r0, =gUnknown_02037590
+ ldr r0, =gPlayerAvatar
ldrb r0, [r0, 0x4]
lsls r4, r0, 4
adds r4, r0
@@ -2993,7 +2993,7 @@ sub_80B7230: @ 80B7230
sub_80B7270: @ 80B7270
push {r4,r5,lr}
adds r4, r0, 0
- ldr r0, =gUnknown_02037590
+ ldr r0, =gPlayerAvatar
ldrb r1, [r0, 0x4]
lsls r0, r1, 4
adds r0, r1
@@ -3063,7 +3063,7 @@ _080B72EE:
thumb_func_start sub_80B72F4
sub_80B72F4: @ 80B72F4
push {r4,lr}
- ldr r0, =gUnknown_02037590
+ ldr r0, =gPlayerAvatar
ldrb r1, [r0, 0x5]
lsls r0, r1, 3
adds r0, r1
@@ -3111,7 +3111,7 @@ oei_waterfall: @ 80B734C
adds r1, r0
lsls r1, 3
adds r1, r2
- ldr r2, =gUnknown_02038C08
+ ldr r2, =gFieldEffectSpawnParams
ldr r2, [r2]
strh r2, [r1, 0xA]
bl _call_via_r4
@@ -3138,7 +3138,7 @@ _080B7396:
ldrsh r2, [r4, r0]
lsls r2, 2
adds r2, r5
- ldr r0, =gUnknown_02037590
+ ldr r0, =gPlayerAvatar
ldrb r0, [r0, 0x5]
lsls r1, r0, 3
adds r1, r0
@@ -3162,7 +3162,7 @@ sub_80B73D0: @ 80B73D0
push {r4,lr}
adds r4, r0, 0
bl ScriptContext2_Enable
- ldr r1, =gUnknown_02037590
+ ldr r1, =gPlayerAvatar
movs r0, 0x1
strb r0, [r1, 0x6]
ldrh r0, [r4, 0x8]
@@ -3188,7 +3188,7 @@ waterfall_1_do_anim_probably: @ 80B73F0
bne _080B7420
adds r0, r5, 0
bl FieldObjectClearAnimIfSpecialAnimFinished
- ldr r1, =gUnknown_02038C08
+ ldr r1, =gFieldEffectSpawnParams
movs r2, 0xA
ldrsh r0, [r4, r2]
str r0, [r1]
@@ -3268,7 +3268,7 @@ _080B748E:
cmp r4, 0
bne _080B74C4
bl ScriptContext2_Disable
- ldr r0, =gUnknown_02037590
+ ldr r0, =gPlayerAvatar
strb r4, [r0, 0x6]
ldr r0, =sub_80B7384
bl FindTaskIdByFunc
@@ -3304,7 +3304,7 @@ sub_80B74D0: @ 80B74D0
adds r1, r0
lsls r1, 3
adds r1, r2
- ldr r3, =gUnknown_02038C08
+ ldr r3, =gFieldEffectSpawnParams
ldr r2, [r3]
strh r2, [r1, 0x26]
ldr r2, [r3, 0x4]
@@ -3347,7 +3347,7 @@ _080B751E:
thumb_func_start dive_1_lock
dive_1_lock: @ 80B7544
- ldr r2, =gUnknown_02037590
+ ldr r2, =gPlayerAvatar
movs r1, 0x1
strb r1, [r2, 0x6]
ldrh r1, [r0, 0x8]
@@ -3363,7 +3363,7 @@ dive_2_unknown: @ 80B7558
push {r4,lr}
adds r4, r0, 0
bl ScriptContext2_Enable
- ldr r1, =gUnknown_02038C08
+ ldr r1, =gFieldEffectSpawnParams
movs r2, 0x26
ldrsh r0, [r4, r2]
str r0, [r1]
@@ -3393,7 +3393,7 @@ dive_3_unknown: @ 80B7580
cmp r0, 0
bne _080B75C4
ldr r2, =gMapObjects
- ldr r0, =gUnknown_02037590
+ ldr r0, =gPlayerAvatar
ldrb r1, [r0, 0x5]
lsls r0, r1, 3
adds r0, r1
@@ -3437,7 +3437,7 @@ sub_80B75F0: @ 80B75F0
lsrs r0, 24
ldr r6, =gUnknown_0855C438
ldr r2, =gTasks
- ldr r5, =gUnknown_02037590
+ ldr r5, =gPlayerAvatar
lsls r1, r0, 2
adds r1, r0
lsls r1, 3
@@ -3480,7 +3480,7 @@ sub_80B764C: @ 80B764C
bl CameraObjectReset2
movs r0, 0
bl SetCameraPanningCallback
- ldr r0, =gUnknown_02037590
+ ldr r0, =gPlayerAvatar
movs r2, 0x1
strb r2, [r0, 0x6]
ldrb r0, [r5, 0x3]
@@ -3536,7 +3536,7 @@ sub_80B76B8: @ 80B76B8
strh r0, [r2, 0x26]
movs r0, 0x1
strh r0, [r4, 0xE]
- ldr r3, =gUnknown_02038C08
+ ldr r3, =gFieldEffectSpawnParams
movs r5, 0x10
ldrsh r0, [r1, r5]
str r0, [r3]
@@ -3767,7 +3767,7 @@ sub_80B7890: @ 80B7890
lsrs r0, 24
ldr r6, =gUnknown_0855C450
ldr r2, =gTasks
- ldr r5, =gUnknown_02037590
+ ldr r5, =gPlayerAvatar
lsls r1, r0, 2
adds r1, r0
lsls r1, 3
@@ -3808,7 +3808,7 @@ sub_80B78EC: @ 80B78EC
adds r4, r1, 0
bl CameraObjectReset2
bl player_bitmagic
- ldr r1, =gUnknown_02037590
+ ldr r1, =gPlayerAvatar
movs r0, 0x1
strb r0, [r1, 0x6]
ldrb r0, [r4, 0x1]
@@ -3835,7 +3835,7 @@ sub_80B791C: @ 80B791C
lsls r0, 24
cmp r0, 0
beq _080B795C
- ldr r1, =gUnknown_02038C08
+ ldr r1, =gFieldEffectSpawnParams
movs r2, 0x10
ldrsh r0, [r5, r2]
str r0, [r1]
@@ -3915,7 +3915,7 @@ sub_80B79BC: @ 80B79BC
lsls r0, 24
cmp r0, 0
beq _080B79E6
- ldr r1, =gUnknown_02037590
+ ldr r1, =gPlayerAvatar
movs r0, 0
strb r0, [r1, 0x6]
bl ScriptContext2_Disable
@@ -3935,7 +3935,7 @@ _080B79E6:
thumb_func_start sub_80B79F4
sub_80B79F4: @ 80B79F4
push {r4,lr}
- ldr r4, =gUnknown_02038C08
+ ldr r4, =gFieldEffectSpawnParams
adds r1, r4, 0x4
adds r0, r4, 0
movs r2, 0x8
@@ -4016,7 +4016,7 @@ sub_80B7A8C: @ 80B7A8C
lsrs r0, 24
ldr r6, =gUnknown_0855C460
ldr r2, =gTasks
- ldr r5, =gUnknown_02037590
+ ldr r5, =gPlayerAvatar
lsls r1, r0, 2
adds r1, r0
lsls r1, 3
@@ -4057,7 +4057,7 @@ sub_80B7AE8: @ 80B7AE8
adds r4, r1, 0
bl player_bitmagic
bl CameraObjectReset2
- ldr r1, =gUnknown_02037590
+ ldr r1, =gPlayerAvatar
movs r0, 0x1
strb r0, [r1, 0x6]
ldrb r0, [r4, 0x3]
@@ -4090,7 +4090,7 @@ sub_80B7B18: @ 80B7B18
ldrsh r0, [r5, r2]
cmp r0, 0x3
ble _080B7B6C
- ldr r1, =gUnknown_02038C08
+ ldr r1, =gFieldEffectSpawnParams
movs r2, 0x10
ldrsh r0, [r4, r2]
str r0, [r1]
@@ -4222,7 +4222,7 @@ _080B7C2C:
thumb_func_start sub_80B7C48
sub_80B7C48: @ 80B7C48
push {r4,lr}
- ldr r4, =gUnknown_02038C08
+ ldr r4, =gFieldEffectSpawnParams
adds r1, r4, 0x4
adds r0, r4, 0
movs r2, 0x8
@@ -4359,7 +4359,7 @@ sub_80B7D34: @ 80B7D34
bl music_something
bl sub_80AF0B4
_080B7D60:
- ldr r0, =gUnknown_02037590
+ ldr r0, =gPlayerAvatar
ldrb r1, [r0, 0x5]
lsls r0, r1, 3
adds r0, r1
@@ -4466,7 +4466,7 @@ mapldr_080859D4: @ 80B7E48
movs r0, 0
str r0, [r1]
ldr r2, =gMapObjects
- ldr r0, =gUnknown_02037590
+ ldr r0, =gPlayerAvatar
ldrb r1, [r0, 0x5]
lsls r0, r1, 3
adds r0, r1
@@ -4537,7 +4537,7 @@ sub_80B7EE8: @ 80B7EE8
mov r0, sp
movs r2, 0x5
bl memcpy
- ldr r0, =gUnknown_02037590
+ ldr r0, =gPlayerAvatar
ldrb r1, [r0, 0x5]
lsls r0, r1, 3
adds r0, r1
@@ -4695,7 +4695,7 @@ sub_80B8034: @ 80B8034
mov r0, sp
movs r2, 0x5
bl memcpy
- ldr r0, =gUnknown_02037590
+ ldr r0, =gPlayerAvatar
ldrb r1, [r0, 0x5]
lsls r0, r1, 3
adds r0, r1
@@ -4765,7 +4765,7 @@ sub_80B80C4: @ 80B80C4
mov r0, sp
movs r2, 0x5
bl memcpy
- ldr r2, =gUnknown_02037590
+ ldr r2, =gPlayerAvatar
ldrb r1, [r2, 0x5]
lsls r0, r1, 3
adds r0, r1
@@ -4911,7 +4911,7 @@ mapldr_08085D88: @ 80B8200
movs r0, 0
str r0, [r1]
ldr r2, =gMapObjects
- ldr r0, =gUnknown_02037590
+ ldr r0, =gPlayerAvatar
ldrb r1, [r0, 0x5]
lsls r0, r1, 3
adds r0, r1
@@ -4961,7 +4961,7 @@ sub_80B8280: @ 80B8280
lsls r0, 24
cmp r0, 0
beq _080B82F6
- ldr r5, =gUnknown_02037590
+ ldr r5, =gPlayerAvatar
ldrb r0, [r5, 0x4]
lsls r2, r0, 4
adds r2, r0
@@ -5027,7 +5027,7 @@ sub_80B830C: @ 80B830C
mov r0, sp
movs r2, 0x5
bl memcpy
- ldr r2, =gUnknown_02037590
+ ldr r2, =gPlayerAvatar
ldrb r1, [r2, 0x5]
lsls r0, r1, 3
adds r0, r1
@@ -5156,7 +5156,7 @@ sub_80B8410: @ 80B8410
mov r0, sp
movs r2, 0x5
bl memcpy
- ldr r0, =gUnknown_02037590
+ ldr r0, =gPlayerAvatar
ldrb r1, [r0, 0x5]
lsls r0, r1, 3
adds r0, r1
@@ -5229,7 +5229,7 @@ _080B84BE:
bl CreateTask
lsls r0, 24
lsrs r4, r0, 24
- ldr r2, =gUnknown_02038C08
+ ldr r2, =gFieldEffectSpawnParams
ldr r0, [r2]
ldr r1, [r2, 0x4]
ldr r2, [r2, 0x8]
@@ -5252,7 +5252,7 @@ _080B84BE:
thumb_func_start sub_80B84F8
sub_80B84F8: @ 80B84F8
push {r4-r6,lr}
- ldr r5, =gUnknown_02038C08
+ ldr r5, =gFieldEffectSpawnParams
ldr r0, [r5]
movs r6, 0x80
lsls r6, 24
@@ -6292,7 +6292,7 @@ sub_80B8D44: @ 80B8D44
adds r1, r0
lsls r1, 3
adds r1, r2
- ldr r0, =gUnknown_02038C08
+ ldr r0, =gFieldEffectSpawnParams
ldr r0, [r0]
strh r0, [r1, 0x26]
bl sav1_reset_battle_music_maybe
@@ -6335,7 +6335,7 @@ sub_80B8DB4: @ 80B8DB4
adds r4, r0, 0
bl ScriptContext2_Enable
bl player_bitmagic
- ldr r5, =gUnknown_02037590
+ ldr r5, =gPlayerAvatar
movs r0, 0x1
strb r0, [r5, 0x6]
movs r0, 0x8
@@ -6374,7 +6374,7 @@ sub_80B8DB4: @ 80B8DB4
sub_80B8E14: @ 80B8E14
push {r4,r5,lr}
adds r5, r0, 0
- ldr r0, =gUnknown_02037590
+ ldr r0, =gPlayerAvatar
ldrb r1, [r0, 0x5]
lsls r0, r1, 3
adds r0, r1
@@ -6410,7 +6410,7 @@ _080B8E50:
sub_80B8E60: @ 80B8E60
push {r4,lr}
adds r4, r0, 0
- ldr r0, =gUnknown_02037590
+ ldr r0, =gPlayerAvatar
ldrb r1, [r0, 0x5]
lsls r0, r1, 3
adds r0, r1
@@ -6421,7 +6421,7 @@ sub_80B8E60: @ 80B8E60
lsls r0, 24
cmp r0, 0
beq _080B8E96
- ldr r2, =gUnknown_02038C08
+ ldr r2, =gFieldEffectSpawnParams
movs r1, 0x26
ldrsh r0, [r4, r1]
movs r1, 0x80
@@ -6449,7 +6449,7 @@ sub_80B8EA8: @ 80B8EA8
lsls r0, 24
cmp r0, 0
bne _080B8F12
- ldr r5, =gUnknown_02037590
+ ldr r5, =gPlayerAvatar
ldrb r0, [r5, 0x5]
lsls r4, r0, 3
adds r4, r0
@@ -6473,7 +6473,7 @@ sub_80B8EA8: @ 80B8EA8
lsrs r1, 24
adds r0, r4, 0
bl FieldObjectSetSpecialAnim
- ldr r1, =gUnknown_02038C08
+ ldr r1, =gFieldEffectSpawnParams
movs r2, 0xA
ldrsh r0, [r6, r2]
str r0, [r1]
@@ -6498,7 +6498,7 @@ _080B8F12:
thumb_func_start sub_80B8F24
sub_80B8F24: @ 80B8F24
push {r4,r5,lr}
- ldr r5, =gUnknown_02037590
+ ldr r5, =gPlayerAvatar
ldrb r1, [r5, 0x5]
lsls r0, r1, 3
adds r0, r1
@@ -6704,7 +6704,7 @@ sub_80B90CC: @ 80B90CC
strb r0, [r2, 0x5]
ldr r0, =sub_80B9128
str r0, [r2, 0x1C]
- ldr r0, =gUnknown_02038C08
+ ldr r0, =gFieldEffectSpawnParams
ldr r0, [r0]
strh r0, [r2, 0x30]
movs r0, 0x9E
@@ -6793,7 +6793,7 @@ sub_80B91A4: @ 80B91A4
adds r1, r0
lsls r1, 3
adds r1, r2
- ldr r0, =gUnknown_02038C08
+ ldr r0, =gFieldEffectSpawnParams
ldr r0, [r0]
strh r0, [r1, 0xA]
movs r0, 0
@@ -6829,7 +6829,7 @@ sub_80B91D4: @ 80B91D4
sub_80B9204: @ 80B9204
push {r4-r6,lr}
adds r5, r0, 0
- ldr r6, =gUnknown_02037590
+ ldr r6, =gPlayerAvatar
ldrb r1, [r6, 0x5]
lsls r0, r1, 3
adds r0, r1
@@ -6870,7 +6870,7 @@ _080B924C:
sub_80B925C: @ 80B925C
push {r4,lr}
adds r4, r0, 0
- ldr r0, =gUnknown_02037590
+ ldr r0, =gPlayerAvatar
ldrb r1, [r0, 0x5]
lsls r0, r1, 3
adds r0, r1
@@ -6884,7 +6884,7 @@ sub_80B925C: @ 80B925C
ldrh r0, [r4, 0x8]
adds r0, 0x1
strh r0, [r4, 0x8]
- ldr r1, =gUnknown_02038C08
+ ldr r1, =gFieldEffectSpawnParams
movs r2, 0xA
ldrsh r0, [r4, r2]
str r0, [r1]
@@ -6906,7 +6906,7 @@ sub_80B92A0: @ 80B92A0
lsls r0, 24
cmp r0, 0
bne _080B92E8
- ldr r0, =gUnknown_02037590
+ ldr r0, =gPlayerAvatar
ldrb r1, [r0, 0x5]
lsls r0, r1, 3
adds r0, r1
@@ -6955,7 +6955,7 @@ sub_80B92F8: @ 80B92F8
strh r0, [r4, 0xC]
movs r0, 0x1
bl SetPlayerAvatarTransitionFlags
- ldr r0, =gUnknown_02037590
+ ldr r0, =gPlayerAvatar
ldrb r1, [r0, 0x5]
lsls r0, r1, 3
adds r0, r1
@@ -6975,7 +6975,7 @@ _080B932C:
sub_80B933C: @ 80B933C
push {r4,lr}
adds r4, r0, 0
- ldr r0, =gUnknown_02037590
+ ldr r0, =gPlayerAvatar
ldrb r1, [r0, 0x5]
lsls r0, r1, 3
adds r0, r1
@@ -7023,7 +7023,7 @@ sub_80B9390: @ 80B9390
asrs r0, 16
cmp r0, 0x7
ble _080B9406
- ldr r0, =gUnknown_02037590
+ ldr r0, =gPlayerAvatar
ldrb r1, [r0, 0x5]
lsls r0, r1, 3
adds r0, r1
@@ -7087,7 +7087,7 @@ sub_80B9418: @ 80B9418
asrs r0, 16
cmp r0, 0x9
ble _080B9464
- ldr r0, =gUnknown_02037590
+ ldr r0, =gPlayerAvatar
ldrb r0, [r0, 0x5]
lsls r4, r0, 3
adds r4, r0
@@ -7582,7 +7582,7 @@ sub_80B97D4: @ 80B97D4
sub_80B9804: @ 80B9804
push {r4-r6,lr}
adds r5, r0, 0
- ldr r6, =gUnknown_02037590
+ ldr r6, =gPlayerAvatar
ldrb r1, [r6, 0x5]
lsls r0, r1, 3
adds r0, r1
@@ -7673,7 +7673,7 @@ sub_80B98B8: @ 80B98B8
cmp r0, 0
bne _080B9910
_080B98D0:
- ldr r0, =gUnknown_02037590
+ ldr r0, =gPlayerAvatar
ldrb r1, [r0, 0x5]
lsls r0, r1, 3
adds r0, r1
@@ -7720,7 +7720,7 @@ sub_80B9924: @ 80B9924
mov r0, sp
movs r2, 0x24
bl memcpy
- ldr r0, =gUnknown_02037590
+ ldr r0, =gPlayerAvatar
ldrb r0, [r0, 0x4]
lsls r1, r0, 4
adds r1, r0
@@ -7760,7 +7760,7 @@ sub_80B9978: @ 80B9978
lsls r0, 24
cmp r0, 0
beq _080B99DC
- ldr r0, =gUnknown_02037590
+ ldr r0, =gPlayerAvatar
ldrb r0, [r0, 0x5]
lsls r5, r0, 3
adds r5, r0
@@ -7810,7 +7810,7 @@ _080B99DC:
sub_80B99F0: @ 80B99F0
push {r4,lr}
adds r4, r0, 0
- ldr r0, =gUnknown_02037590
+ ldr r0, =gPlayerAvatar
ldrb r1, [r0, 0x5]
lsls r0, r1, 3
adds r0, r1
@@ -7872,7 +7872,7 @@ sub_80B9A60: @ 80B9A60
lsls r0, 16
cmp r0, 0
bne _080B9ACA
- ldr r6, =gUnknown_02037590
+ ldr r6, =gPlayerAvatar
ldrb r1, [r6, 0x5]
lsls r0, r1, 3
adds r0, r1
@@ -7922,7 +7922,7 @@ _080B9ACA:
sub_80B9ADC: @ 80B9ADC
push {r4,lr}
sub sp, 0x4
- ldr r4, =gUnknown_02038C08
+ ldr r4, =gFieldEffectSpawnParams
ldrb r0, [r4]
ldrb r1, [r4, 0x4]
ldrb r2, [r4, 0x8]
@@ -8343,7 +8343,7 @@ _080B9E24:
sub_80B9E28: @ 80B9E28
push {r4-r7,lr}
sub sp, 0x4
- ldr r7, =gUnknown_02038C08
+ ldr r7, =gFieldEffectSpawnParams
ldrb r0, [r7]
ldrb r1, [r7, 0x4]
ldrb r2, [r7, 0x8]
diff --git a/asm/field_effect_helpers.s b/asm/field_effect_helpers.s
index 69c67672c..76ba35fd2 100644
--- a/asm/field_effect_helpers.s
+++ b/asm/field_effect_helpers.s
@@ -574,7 +574,7 @@ _0815432E:
thumb_func_start oei_shadow
oei_shadow: @ 8154340
push {r4,r5,lr}
- ldr r5, =gUnknown_02038C08
+ ldr r5, =gFieldEffectSpawnParams
ldrb r0, [r5]
ldrb r1, [r5, 0x4]
ldrb r2, [r5, 0x8]
@@ -742,7 +742,7 @@ _08154498:
oei_grass_normal: @ 81544AC
push {r4,r5,lr}
sub sp, 0x4
- ldr r5, =gUnknown_02038C08
+ ldr r5, =gFieldEffectSpawnParams
ldrh r1, [r5]
mov r0, sp
strh r1, [r0]
@@ -827,7 +827,7 @@ unc_grass_normal: @ 8154550
lsrs r4, r0, 8
lsls r0, 24
lsrs r7, r0, 24
- ldr r3, =gUnknown_02037334
+ ldr r3, =gCamera
ldrb r1, [r3]
movs r0, 0x1
ands r0, r1
@@ -951,7 +951,7 @@ _08154648:
thumb_func_start sub_8154658
sub_8154658: @ 8154658
push {r4,lr}
- ldr r4, =gUnknown_02038C08
+ ldr r4, =gFieldEffectSpawnParams
adds r1, r4, 0x4
adds r0, r4, 0
movs r2, 0x8
@@ -1080,7 +1080,7 @@ _0815474C:
sub_8154758: @ 8154758
push {r4,r5,lr}
sub sp, 0x4
- ldr r5, =gUnknown_02038C08
+ ldr r5, =gFieldEffectSpawnParams
ldrh r1, [r5]
mov r0, sp
strh r1, [r0]
@@ -1166,7 +1166,7 @@ unc_grass_tall: @ 8154800
lsrs r7, r0, 8
lsls r0, 24
lsrs r6, r0, 24
- ldr r3, =gUnknown_02037334
+ ldr r3, =gCamera
ldrb r1, [r3]
movs r0, 0x1
ands r0, r1
@@ -1282,7 +1282,7 @@ _081548EA:
thumb_func_start sub_81548FC
sub_81548FC: @ 81548FC
push {r4,lr}
- ldr r4, =gUnknown_02038C08
+ ldr r4, =gFieldEffectSpawnParams
adds r1, r4, 0x4
adds r0, r4, 0
movs r2, 0x8
@@ -1336,7 +1336,7 @@ _08154958:
thumb_func_start sub_815496C
sub_815496C: @ 815496C
push {r4-r6,lr}
- ldr r6, =gUnknown_02038C08
+ ldr r6, =gFieldEffectSpawnParams
ldrb r0, [r6]
ldrb r1, [r6, 0x4]
ldrb r2, [r6, 0x8]
@@ -1537,7 +1537,7 @@ _08154AF2:
thumb_func_start sub_8154B04
sub_8154B04: @ 8154B04
push {r4,lr}
- ldr r4, =gUnknown_02038C08
+ ldr r4, =gFieldEffectSpawnParams
adds r1, r4, 0x4
adds r0, r4, 0
movs r2, 0x8
@@ -1591,7 +1591,7 @@ _08154B62:
thumb_func_start sub_8154B78
sub_8154B78: @ 8154B78
push {r4,r5,lr}
- ldr r4, =gUnknown_02038C08
+ ldr r4, =gFieldEffectSpawnParams
adds r1, r4, 0x4
adds r0, r4, 0
movs r2, 0x8
@@ -1646,7 +1646,7 @@ _08154BD8:
thumb_func_start sub_8154BEC
sub_8154BEC: @ 8154BEC
push {r4,r5,lr}
- ldr r4, =gUnknown_02038C08
+ ldr r4, =gFieldEffectSpawnParams
adds r1, r4, 0x4
adds r0, r4, 0
movs r2, 0x8
@@ -1777,7 +1777,7 @@ _08154CE4:
thumb_func_start sub_8154CEC
sub_8154CEC: @ 8154CEC
push {r4-r6,lr}
- ldr r6, =gUnknown_02038C08
+ ldr r6, =gFieldEffectSpawnParams
ldrb r0, [r6]
ldrb r1, [r6, 0x4]
ldrb r2, [r6, 0x8]
@@ -1922,7 +1922,7 @@ _08154E0A:
thumb_func_start sub_8154E1C
sub_8154E1C: @ 8154E1C
push {r4,lr}
- ldr r4, =gUnknown_02038C08
+ ldr r4, =gFieldEffectSpawnParams
adds r1, r4, 0x4
adds r0, r4, 0
movs r2, 0x8
@@ -1976,7 +1976,7 @@ _08154E78:
thumb_func_start oei_water_drop_tall
oei_water_drop_tall: @ 8154E8C
push {r4,lr}
- ldr r4, =gUnknown_02038C08
+ ldr r4, =gFieldEffectSpawnParams
adds r1, r4, 0x4
adds r0, r4, 0
movs r2, 0x8
@@ -2030,7 +2030,7 @@ _08154EE8:
thumb_func_start sub_8154EFC
sub_8154EFC: @ 8154EFC
push {r4-r7,lr}
- ldr r7, =gUnknown_02038C08
+ ldr r7, =gFieldEffectSpawnParams
ldrb r0, [r7]
ldrb r1, [r7, 0x4]
ldrb r2, [r7, 0x8]
@@ -2193,7 +2193,7 @@ oei_ripples: @ 8155054
push {r4,lr}
ldr r0, =gFieldEffectObjectTemplatePointers
ldr r0, [r0, 0x14]
- ldr r4, =gUnknown_02038C08
+ ldr r4, =gFieldEffectSpawnParams
movs r2, 0
ldrsh r1, [r4, r2]
movs r3, 0x4
@@ -2238,7 +2238,7 @@ _081550A0:
thumb_func_start sub_81550B4
sub_81550B4: @ 81550B4
push {r4-r6,lr}
- ldr r6, =gUnknown_02038C08
+ ldr r6, =gFieldEffectSpawnParams
ldrb r0, [r6]
ldrb r1, [r6, 0x4]
ldrb r2, [r6, 0x8]
@@ -2393,7 +2393,7 @@ _081551E4:
thumb_func_start sub_81551F0
sub_81551F0: @ 81551F0
push {r4,lr}
- ldr r4, =gUnknown_02038C08
+ ldr r4, =gFieldEffectSpawnParams
adds r1, r4, 0x4
adds r0, r4, 0
movs r2, 0x8
@@ -2445,7 +2445,7 @@ _08155248:
thumb_func_start sub_815525C
sub_815525C: @ 815525C
push {r4,lr}
- ldr r4, =gUnknown_02038C08
+ ldr r4, =gFieldEffectSpawnParams
adds r1, r4, 0x4
adds r0, r4, 0
movs r2, 0x8
@@ -2497,7 +2497,7 @@ _081552B4:
thumb_func_start sub_81552C8
sub_81552C8: @ 81552C8
push {r4,lr}
- ldr r4, =gUnknown_02038C08
+ ldr r4, =gFieldEffectSpawnParams
adds r1, r4, 0x4
adds r0, r4, 0
movs r2, 0x8
@@ -2549,7 +2549,7 @@ _08155320:
thumb_func_start sub_8155334
sub_8155334: @ 8155334
push {r4,lr}
- ldr r4, =gUnknown_02038C08
+ ldr r4, =gFieldEffectSpawnParams
adds r1, r4, 0x4
adds r0, r4, 0
movs r2, 0x8
@@ -2603,7 +2603,7 @@ ash: @ 81553A0
push {r4,lr}
lsls r2, 16
lsrs r2, 16
- ldr r4, =gUnknown_02038C08
+ ldr r4, =gFieldEffectSpawnParams
lsls r0, 16
asrs r0, 16
str r0, [r4]
@@ -2630,7 +2630,7 @@ ash: @ 81553A0
oei_ash: @ 81553D4
push {r4,r5,lr}
sub sp, 0x4
- ldr r5, =gUnknown_02038C08
+ ldr r5, =gFieldEffectSpawnParams
ldrh r1, [r5]
mov r0, sp
strh r1, [r0]
@@ -2766,7 +2766,7 @@ sub_81554AC: @ 81554AC
ldrsh r1, [r4, r2]
bl CurrentMapDrawMetatileAt
ldr r2, =gMapObjects
- ldr r0, =gUnknown_02037590
+ ldr r0, =gPlayerAvatar
ldrb r1, [r0, 0x5]
lsls r0, r1, 3
adds r0, r1
@@ -2809,7 +2809,7 @@ _0815552C:
thumb_func_start sub_8155534
sub_8155534: @ 8155534
push {r4,r5,lr}
- ldr r4, =gUnknown_02038C08
+ ldr r4, =gFieldEffectSpawnParams
adds r1, r4, 0x4
adds r0, r4, 0
movs r2, 0x8
@@ -3261,7 +3261,7 @@ _08155888:
thumb_func_start sub_8155890
sub_8155890: @ 8155890
push {r4,lr}
- ldr r4, =gUnknown_02038C08
+ ldr r4, =gFieldEffectSpawnParams
adds r1, r4, 0x4
adds r0, r4, 0
movs r2, 0x8
@@ -3315,7 +3315,7 @@ _081558EC:
thumb_func_start sub_8155900
sub_8155900: @ 8155900
push {r4-r7,lr}
- ldr r7, =gUnknown_02038C08
+ ldr r7, =gFieldEffectSpawnParams
ldrb r0, [r7]
ldrb r1, [r7, 0x4]
ldrb r2, [r7, 0x8]
@@ -3505,7 +3505,7 @@ _08155A76:
thumb_func_start sub_8155A88
sub_8155A88: @ 8155A88
push {r4,lr}
- ldr r4, =gUnknown_02038C08
+ ldr r4, =gFieldEffectSpawnParams
adds r1, r4, 0x4
adds r0, r4, 0
movs r2, 0x8
@@ -3586,7 +3586,7 @@ _08155B20:
thumb_func_start sub_8155B2C
sub_8155B2C: @ 8155B2C
push {r4,lr}
- ldr r4, =gUnknown_02038C08
+ ldr r4, =gFieldEffectSpawnParams
adds r1, r4, 0x4
adds r0, r4, 0
movs r2, 0x8
@@ -3689,7 +3689,7 @@ ShowDisguiseFieldEffect: @ 8155BD0
lsrs r6, r1, 24
lsls r2, 24
lsrs r7, r2, 24
- ldr r5, =gUnknown_02038C08
+ ldr r5, =gFieldEffectSpawnParams
ldrb r0, [r5]
ldrb r1, [r5, 0x4]
ldrb r2, [r5, 0x8]
@@ -3950,7 +3950,7 @@ _08155DD8:
thumb_func_start sub_8155DDC
sub_8155DDC: @ 8155DDC
push {r4,lr}
- ldr r4, =gUnknown_02038C08
+ ldr r4, =gFieldEffectSpawnParams
ldr r0, [r4]
adds r0, 0x7
str r0, [r4]
diff --git a/asm/field_ground_effect.s b/asm/field_ground_effect.s
index e4c6631d4..7d05dbd98 100644
--- a/asm/field_ground_effect.s
+++ b/asm/field_ground_effect.s
@@ -1166,7 +1166,7 @@ _08096E8C:
@ void GroundEffect_SpawnOnTallGrass(struct npc_state *fieldObject, struct obj *object)
GroundEffect_SpawnOnTallGrass: @ 8096E90
push {lr}
- ldr r3, =gUnknown_02038C08
+ ldr r3, =gFieldEffectSpawnParams
movs r2, 0x10
ldrsh r1, [r0, r2]
str r1, [r3]
@@ -1205,7 +1205,7 @@ GroundEffect_SpawnOnTallGrass: @ 8096E90
@ void GroundEffect_StepOnTallGrass(struct npc_state *fieldObject, struct obj *object)
GroundEffect_StepOnTallGrass: @ 8096EDC
push {lr}
- ldr r3, =gUnknown_02038C08
+ ldr r3, =gFieldEffectSpawnParams
movs r2, 0x10
ldrsh r1, [r0, r2]
str r1, [r3]
@@ -1244,7 +1244,7 @@ GroundEffect_StepOnTallGrass: @ 8096EDC
@ void GroundEffect_SpawnOnLongGrass(struct npc_state *fieldObject, struct obj *object)
GroundEffect_SpawnOnLongGrass: @ 8096F28
push {lr}
- ldr r3, =gUnknown_02038C08
+ ldr r3, =gFieldEffectSpawnParams
movs r2, 0x10
ldrsh r1, [r0, r2]
str r1, [r3]
@@ -1283,7 +1283,7 @@ GroundEffect_SpawnOnLongGrass: @ 8096F28
@ void GroundEffect_StepOnLongGrass(struct npc_state *fieldObject, struct obj *object)
GroundEffect_StepOnLongGrass: @ 8096F74
push {lr}
- ldr r3, =gUnknown_02038C08
+ ldr r3, =gFieldEffectSpawnParams
movs r2, 0x10
ldrsh r1, [r0, r2]
str r1, [r3]
@@ -1413,7 +1413,7 @@ DoTracksGroundEffect_Footprints: @ 8097044
mov r0, sp
movs r2, 0x4
bl memcpy
- ldr r1, =gUnknown_02038C08
+ ldr r1, =gFieldEffectSpawnParams
movs r2, 0x14
ldrsh r0, [r5, r2]
str r0, [r1]
@@ -1449,7 +1449,7 @@ DoTracksGroundEffect_BikeTireTracks: @ 8097094
ldr r0, [r4, 0x14]
cmp r1, r0
beq _080970D6
- ldr r2, =gUnknown_02038C08
+ ldr r2, =gFieldEffectSpawnParams
movs r1, 0x14
ldrsh r0, [r4, r1]
str r0, [r2]
@@ -1520,7 +1520,7 @@ GroundEffect_JumpOnTallGrass: @ 8097110
sub sp, 0x4
adds r5, r0, 0
adds r6, r1, 0
- ldr r1, =gUnknown_02038C08
+ ldr r1, =gFieldEffectSpawnParams
movs r2, 0x10
ldrsh r0, [r5, r2]
str r0, [r1]
@@ -1562,7 +1562,7 @@ _0809715A:
@ void GroundEffect_JumpOnLongGrass(struct npc_state *fieldObject, struct obj *object)
GroundEffect_JumpOnLongGrass: @ 8097168
push {lr}
- ldr r2, =gUnknown_02038C08
+ ldr r2, =gFieldEffectSpawnParams
movs r3, 0x10
ldrsh r1, [r0, r3]
str r1, [r2]
@@ -1585,7 +1585,7 @@ GroundEffect_JumpOnLongGrass: @ 8097168
@ void GroundEffect_JumpOnShallowWater(struct npc_state *fieldObject, struct obj *object)
GroundEffect_JumpOnShallowWater: @ 8097190
push {r4,lr}
- ldr r3, =gUnknown_02038C08
+ ldr r3, =gFieldEffectSpawnParams
movs r4, 0x10
ldrsh r2, [r0, r4]
str r2, [r3]
@@ -1611,7 +1611,7 @@ GroundEffect_JumpOnShallowWater: @ 8097190
@ void GroundEffect_JumpOnWater(struct npc_state *fieldObject, struct obj *object)
GroundEffect_JumpOnWater: @ 80971C0
push {r4,lr}
- ldr r3, =gUnknown_02038C08
+ ldr r3, =gFieldEffectSpawnParams
movs r4, 0x10
ldrsh r2, [r0, r4]
str r2, [r3]
@@ -1637,7 +1637,7 @@ GroundEffect_JumpOnWater: @ 80971C0
@ void GroundEffect_JumpLandingDust(struct npc_state *fieldObject, struct obj *object)
GroundEffect_JumpLandingDust: @ 80971F0
push {r4,lr}
- ldr r3, =gUnknown_02038C08
+ ldr r3, =gFieldEffectSpawnParams
movs r4, 0x10
ldrsh r2, [r0, r4]
str r2, [r3]
@@ -1685,7 +1685,7 @@ GroundEffect_HotSprings: @ 8097230
@ void GroundEffect_Seaweed(struct npc_state *fieldObject, struct obj *object)
GroundEffect_Seaweed: @ 8097240
push {lr}
- ldr r2, =gUnknown_02038C08
+ ldr r2, =gFieldEffectSpawnParams
movs r3, 0x10
ldrsh r1, [r0, r3]
str r1, [r2]
diff --git a/asm/field_map_obj.s b/asm/field_map_obj.s
index 223e29ad7..18e4298a0 100644..100755
--- a/asm/field_map_obj.s
+++ b/asm/field_map_obj.s
@@ -5,18046 +5,6 @@
.text
- thumb_func_start npc_clear_ids_and_state
-npc_clear_ids_and_state: @ 808D3F0
- push {r4,lr}
- adds r4, r0, 0
- movs r1, 0
- movs r2, 0x24
- bl memset
- movs r0, 0xFF
- strb r0, [r4, 0x8]
- movs r0, 0x1
- negs r0, r0
- strb r0, [r4, 0x9]
- strb r0, [r4, 0xA]
- strb r0, [r4, 0x1C]
- pop {r4}
- pop {r0}
- bx r0
- thumb_func_end npc_clear_ids_and_state
-
- thumb_func_start npcs_clear_ids_and_state
-npcs_clear_ids_and_state: @ 808D410
- push {r4,r5,lr}
- movs r4, 0
- ldr r5, =gMapObjects
-_0808D416:
- lsls r0, r4, 3
- adds r0, r4
- lsls r0, 2
- adds r0, r5
- bl npc_clear_ids_and_state
- adds r0, r4, 0x1
- lsls r0, 24
- lsrs r4, r0, 24
- cmp r4, 0xF
- bls _0808D416
- pop {r4,r5}
- pop {r0}
- bx r0
- .pool
- thumb_func_end npcs_clear_ids_and_state
-
- thumb_func_start sub_808D438
-sub_808D438: @ 808D438
- push {lr}
- bl strange_npc_table_clear
- bl npcs_clear_ids_and_state
- bl ClearPlayerAvatarInfo
- bl sub_808D450
- pop {r0}
- bx r0
- thumb_func_end sub_808D438
-
- thumb_func_start sub_808D450
-sub_808D450: @ 808D450
- push {r4-r6,lr}
- mov r6, r10
- mov r5, r9
- mov r4, r8
- push {r4-r6}
- ldr r0, =gFieldEffectObjectTemplatePointers
- ldr r0, [r0, 0x54]
- mov r9, r0
- movs r1, 0
- movs r2, 0
- movs r3, 0x1F
- bl CreateSpriteAtEnd
- lsls r0, 24
- lsrs r0, 24
- ldr r1, =gSprites
- mov r10, r1
- lsls r4, r0, 4
- adds r4, r0
- lsls r4, 2
- add r4, r10
- ldrb r1, [r4, 0x1]
- movs r5, 0x4
- negs r5, r5
- adds r0, r5, 0
- ands r0, r1
- movs r1, 0x1
- mov r8, r1
- mov r1, r8
- orrs r0, r1
- strb r0, [r4, 0x1]
- adds r0, r4, 0
- bl InitSpriteAffineAnim
- adds r0, r4, 0
- movs r1, 0
- bl StartSpriteAffineAnim
- adds r4, 0x3E
- ldrb r0, [r4]
- movs r6, 0x4
- orrs r0, r6
- strb r0, [r4]
- mov r0, r9
- movs r1, 0
- movs r2, 0
- movs r3, 0x1F
- bl CreateSpriteAtEnd
- lsls r0, 24
- lsrs r0, 24
- lsls r4, r0, 4
- adds r4, r0
- lsls r4, 2
- add r4, r10
- ldrb r0, [r4, 0x1]
- ands r5, r0
- mov r0, r8
- orrs r5, r0
- strb r5, [r4, 0x1]
- adds r0, r4, 0
- bl InitSpriteAffineAnim
- adds r0, r4, 0
- movs r1, 0x1
- bl StartSpriteAffineAnim
- adds r4, 0x3E
- ldrb r0, [r4]
- orrs r0, r6
- strb r0, [r4]
- pop {r3-r5}
- mov r8, r3
- mov r9, r4
- mov r10, r5
- pop {r4-r6}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_808D450
-
- thumb_func_start sub_808D4F4
-sub_808D4F4: @ 808D4F4
- push {lr}
- movs r1, 0
- ldr r2, =gMapObjects
- ldrb r0, [r2]
- b _0808D518
- .pool
-_0808D504:
- adds r0, r1, 0x1
- lsls r0, 24
- lsrs r1, r0, 24
- cmp r1, 0xF
- bhi _0808D51E
- lsls r0, r1, 3
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- ldrb r0, [r0]
-_0808D518:
- lsls r0, 31
- cmp r0, 0
- bne _0808D504
-_0808D51E:
- adds r0, r1, 0
- pop {r1}
- bx r1
- thumb_func_end sub_808D4F4
-
- thumb_func_start GetFieldObjectIdByLocalIdAndMap
-@ u8 GetFieldObjectIdByLocalIdAndMap(u8 localId, u8 mapId, u8 mapGroupId)
-GetFieldObjectIdByLocalIdAndMap: @ 808D524
- push {lr}
- lsls r0, 24
- lsrs r0, 24
- lsls r1, 24
- lsrs r1, 24
- lsls r2, 24
- lsrs r2, 24
- cmp r0, 0xFE
- bls _0808D53C
- bl GetFieldObjectIdByLocalId
- b _0808D540
-_0808D53C:
- bl GetFieldObjectIdByLocalIdAndMapInternal
-_0808D540:
- lsls r0, 24
- lsrs r0, 24
- pop {r1}
- bx r1
- thumb_func_end GetFieldObjectIdByLocalIdAndMap
-
- thumb_func_start TryGetFieldObjectIdByLocalIdAndMap
-@ bool8 TryGetFieldObjectIdByLocalIdAndMap(u8 localId, u8 mapId, u8 mapGroupId, u8 *fieldObjectId)
-TryGetFieldObjectIdByLocalIdAndMap: @ 808D548
- push {r4,lr}
- adds r4, r3, 0
- lsls r0, 24
- lsrs r0, 24
- lsls r1, 24
- lsrs r1, 24
- lsls r2, 24
- lsrs r2, 24
- bl GetFieldObjectIdByLocalIdAndMap
- strb r0, [r4]
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0x10
- beq _0808D56A
- movs r0, 0
- b _0808D56C
-_0808D56A:
- movs r0, 0x1
-_0808D56C:
- pop {r4}
- pop {r1}
- bx r1
- thumb_func_end TryGetFieldObjectIdByLocalIdAndMap
-
- thumb_func_start GetFieldObjectIdByXY
-@ u8 GetFieldObjectIdByXY(s16 x, s16 y)
-GetFieldObjectIdByXY: @ 808D574
- push {r4-r6,lr}
- movs r3, 0
- ldr r5, =gMapObjects
- lsls r0, 16
- asrs r4, r0, 16
- lsls r1, 16
- asrs r1, 16
-_0808D582:
- lsls r0, r3, 3
- adds r0, r3
- lsls r0, 2
- adds r2, r0, r5
- ldrb r0, [r2]
- lsls r0, 31
- cmp r0, 0
- beq _0808D5A2
- movs r6, 0x10
- ldrsh r0, [r2, r6]
- cmp r0, r4
- bne _0808D5A2
- movs r6, 0x12
- ldrsh r0, [r2, r6]
- cmp r0, r1
- beq _0808D5AC
-_0808D5A2:
- adds r0, r3, 0x1
- lsls r0, 24
- lsrs r3, r0, 24
- cmp r3, 0xF
- bls _0808D582
-_0808D5AC:
- adds r0, r3, 0
- pop {r4-r6}
- pop {r1}
- bx r1
- .pool
- thumb_func_end GetFieldObjectIdByXY
-
- thumb_func_start GetFieldObjectIdByLocalIdAndMapInternal
-@ u8 GetFieldObjectIdByLocalIdAndMapInternal(u8 localId, u8 mapId, u8 mapGroupId)
-GetFieldObjectIdByLocalIdAndMapInternal: @ 808D5B8
- push {r4-r6,lr}
- lsls r0, 24
- lsrs r5, r0, 24
- lsls r1, 24
- lsrs r4, r1, 24
- lsls r2, 24
- lsrs r2, 24
- movs r1, 0
- ldr r6, =gMapObjects
-_0808D5CA:
- lsls r0, r1, 3
- adds r0, r1
- lsls r0, 2
- adds r3, r0, r6
- ldrb r0, [r3]
- lsls r0, 31
- cmp r0, 0
- beq _0808D5F4
- ldrb r0, [r3, 0x8]
- cmp r0, r5
- bne _0808D5F4
- ldrb r0, [r3, 0x9]
- cmp r0, r4
- bne _0808D5F4
- ldrb r0, [r3, 0xA]
- cmp r0, r2
- bne _0808D5F4
- adds r0, r1, 0
- b _0808D600
- .pool
-_0808D5F4:
- adds r0, r1, 0x1
- lsls r0, 24
- lsrs r1, r0, 24
- cmp r1, 0xF
- bls _0808D5CA
- movs r0, 0x10
-_0808D600:
- pop {r4-r6}
- pop {r1}
- bx r1
- thumb_func_end GetFieldObjectIdByLocalIdAndMapInternal
-
- thumb_func_start GetFieldObjectIdByLocalId
-@ u8 GetFieldObjectIdByLocalId(u8 localId)
-GetFieldObjectIdByLocalId: @ 808D608
- push {r4,lr}
- lsls r0, 24
- lsrs r3, r0, 24
- movs r2, 0
- ldr r4, =gMapObjects
-_0808D612:
- lsls r0, r2, 3
- adds r0, r2
- lsls r0, 2
- adds r1, r0, r4
- ldrb r0, [r1]
- lsls r0, 31
- cmp r0, 0
- beq _0808D630
- ldrb r0, [r1, 0x8]
- cmp r0, r3
- bne _0808D630
- adds r0, r2, 0
- b _0808D63C
- .pool
-_0808D630:
- adds r0, r2, 0x1
- lsls r0, 24
- lsrs r2, r0, 24
- cmp r2, 0xF
- bls _0808D612
- movs r0, 0x10
-_0808D63C:
- pop {r4}
- pop {r1}
- bx r1
- thumb_func_end GetFieldObjectIdByLocalId
-
- thumb_func_start InitFieldObjectStateFromTemplate
-@ u8 InitFieldObjectStateFromTemplate(struct FieldObjectTemplate *fieldObjectTemplate, u8 mapId, u8 mapGroupId)
-InitFieldObjectStateFromTemplate: @ 808D644
- push {r4-r7,lr}
- mov r7, r9
- mov r6, r8
- push {r6,r7}
- sub sp, 0x4
- adds r5, r0, 0
- lsls r1, 24
- lsrs r6, r1, 24
- lsls r2, 24
- lsrs r7, r2, 24
- ldrb r0, [r5]
- adds r1, r6, 0
- adds r2, r7, 0
- mov r3, sp
- bl GetAvailableFieldObjectSlot
- lsls r0, 24
- cmp r0, 0
- beq _0808D66E
- movs r0, 0x10
- b _0808D762
-_0808D66E:
- mov r0, sp
- ldrb r1, [r0]
- lsls r0, r1, 3
- adds r0, r1
- lsls r0, 2
- ldr r1, =gMapObjects
- adds r4, r0, r1
- adds r0, r4, 0
- bl npc_clear_ids_and_state
- ldrh r3, [r5, 0x4]
- adds r3, 0x7
- lsls r3, 16
- lsrs r3, 16
- ldrh r2, [r5, 0x6]
- adds r2, 0x7
- lsls r2, 16
- lsrs r2, 16
- ldrb r0, [r4]
- movs r1, 0x1
- orrs r0, r1
- movs r1, 0x4
- orrs r0, r1
- strb r0, [r4]
- ldrb r0, [r5, 0x1]
- strb r0, [r4, 0x5]
- ldrb r0, [r5, 0x9]
- strb r0, [r4, 0x6]
- ldrb r0, [r5]
- strb r0, [r4, 0x8]
- strb r6, [r4, 0x9]
- strb r7, [r4, 0xA]
- strh r3, [r4, 0xC]
- strh r2, [r4, 0xE]
- strh r3, [r4, 0x10]
- strh r2, [r4, 0x12]
- strh r3, [r4, 0x14]
- strh r2, [r4, 0x16]
- ldrb r0, [r5, 0x8]
- movs r7, 0xF
- adds r1, r7, 0
- ands r1, r0
- ldrb r2, [r4, 0xB]
- movs r0, 0x10
- negs r0, r0
- mov r8, r0
- ands r0, r2
- orrs r0, r1
- strb r0, [r4, 0xB]
- ldrb r1, [r5, 0x8]
- lsls r1, 4
- ands r0, r7
- orrs r0, r1
- strb r0, [r4, 0xB]
- ldrb r1, [r5, 0xA]
- lsls r1, 28
- movs r0, 0xF
- mov r9, r0
- lsrs r1, 28
- ldrb r2, [r4, 0x19]
- mov r0, r8
- ands r0, r2
- orrs r0, r1
- strb r0, [r4, 0x19]
- ldrb r1, [r5, 0xA]
- lsrs r1, 4
- lsls r1, 4
- ands r0, r7
- orrs r0, r1
- strb r0, [r4, 0x19]
- ldrh r0, [r5, 0xC]
- strb r0, [r4, 0x7]
- ldrh r0, [r5, 0xE]
- strb r0, [r4, 0x1D]
- ldr r1, =gUnknown_085055CD
- ldrb r0, [r5, 0x9]
- adds r0, r1
- ldrb r1, [r0]
- adds r0, r4, 0
- adds r0, 0x20
- strb r1, [r0]
- ldrb r1, [r0]
- adds r0, r4, 0
- bl FieldObjectSetDirection
- adds r0, r4, 0
- bl FieldObjectHandleDynamicGraphicsId
- ldr r1, =gUnknown_0850557C
- ldrb r0, [r4, 0x6]
- adds r0, r1
- ldrb r0, [r0]
- cmp r0, 0
- beq _0808D75E
- ldrb r2, [r4, 0x19]
- adds r0, r7, 0
- ands r0, r2
- cmp r0, 0
- bne _0808D746
- lsls r0, r2, 28
- lsrs r0, 28
- adds r0, 0x1
- mov r1, r9
- ands r0, r1
- mov r1, r8
- ands r1, r2
- orrs r1, r0
- strb r1, [r4, 0x19]
-_0808D746:
- ldrb r2, [r4, 0x19]
- movs r0, 0xF0
- ands r0, r2
- cmp r0, 0
- bne _0808D75E
- lsrs r1, r2, 4
- adds r1, 0x1
- lsls r1, 4
- adds r0, r7, 0
- ands r0, r2
- orrs r0, r1
- strb r0, [r4, 0x19]
-_0808D75E:
- mov r0, sp
- ldrb r0, [r0]
-_0808D762:
- add sp, 0x4
- pop {r3,r4}
- mov r8, r3
- mov r9, r4
- pop {r4-r7}
- pop {r1}
- bx r1
- .pool
- thumb_func_end InitFieldObjectStateFromTemplate
-
- thumb_func_start sub_808D77C
-sub_808D77C: @ 808D77C
- push {r4-r7,lr}
- mov r7, r8
- push {r7}
- lsls r0, 24
- lsrs r0, 24
- mov r8, r0
- ldr r4, =gMapHeader
- ldr r0, [r4, 0x4]
- cmp r0, 0
- beq _0808D7FE
- bl InBattlePyramid
- lsls r0, 24
- cmp r0, 0
- beq _0808D7A8
- bl sub_81AAA40
- lsls r0, 24
- lsrs r6, r0, 24
- b _0808D7CA
- .pool
-_0808D7A8:
- bl InTrainerHill
- cmp r0, 0
- beq _0808D7C6
- movs r6, 0x2
- b _0808D7CA
-_0808D7B4:
- ldr r0, [r7]
- ldrb r1, [r0, 0x5]
- ldrb r2, [r0, 0x4]
- adds r0, r4, 0
- bl InitFieldObjectStateFromTemplate
- lsls r0, 24
- lsrs r0, 24
- b _0808D800
-_0808D7C6:
- ldr r0, [r4, 0x4]
- ldrb r6, [r0]
-_0808D7CA:
- movs r5, 0
- cmp r5, r6
- bcs _0808D7FE
- ldr r7, =gSaveBlock1Ptr
-_0808D7D2:
- lsls r0, r5, 1
- adds r0, r5
- lsls r0, 3
- movs r1, 0xC7
- lsls r1, 4
- adds r0, r1
- ldr r1, [r7]
- adds r4, r1, r0
- ldrb r0, [r4]
- cmp r0, r8
- bne _0808D7F4
- ldrh r0, [r4, 0x14]
- bl FlagGet
- lsls r0, 24
- cmp r0, 0
- beq _0808D7B4
-_0808D7F4:
- adds r0, r5, 0x1
- lsls r0, 24
- lsrs r5, r0, 24
- cmp r5, r6
- bcc _0808D7D2
-_0808D7FE:
- movs r0, 0x10
-_0808D800:
- pop {r3}
- mov r8, r3
- pop {r4-r7}
- pop {r1}
- bx r1
- .pool
- thumb_func_end sub_808D77C
-
- thumb_func_start GetAvailableFieldObjectSlot
-@ bool8 GetAvailableFieldObjectSlot(u16 localId, u8 mapId, u8 mapGroupId, u8 *fieldObjectId)
-GetAvailableFieldObjectSlot: @ 808D810
- push {r4-r7,lr}
- mov r12, r3
- lsls r0, 16
- lsrs r6, r0, 16
- lsls r1, 24
- lsrs r5, r1, 24
- lsls r2, 24
- lsrs r4, r2, 24
- movs r2, 0
- ldr r1, =gMapObjects
- ldrb r0, [r1]
- lsls r0, 31
- adds r7, r1, 0
- cmp r0, 0
- beq _0808D864
- adds r3, r1, 0
-_0808D830:
- lsls r0, r2, 3
- adds r0, r2
- lsls r0, 2
- adds r1, r0, r3
- ldrb r0, [r1, 0x8]
- cmp r0, r6
- bne _0808D84A
- ldrb r0, [r1, 0x9]
- cmp r0, r5
- bne _0808D84A
- ldrb r0, [r1, 0xA]
- cmp r0, r4
- beq _0808D868
-_0808D84A:
- adds r0, r2, 0x1
- lsls r0, 24
- lsrs r2, r0, 24
- cmp r2, 0xF
- bhi _0808D868
- lsls r0, r2, 3
- adds r0, r2
- lsls r0, 2
- adds r0, r7
- ldrb r0, [r0]
- lsls r0, 31
- cmp r0, 0
- bne _0808D830
-_0808D864:
- cmp r2, 0xF
- bls _0808D870
-_0808D868:
- movs r0, 0x1
- b _0808D8A4
- .pool
-_0808D870:
- mov r0, r12
- strb r2, [r0]
- ldr r1, =gMapObjects
-_0808D876:
- lsls r0, r2, 3
- adds r0, r2
- lsls r0, 2
- adds r3, r0, r1
- ldrb r0, [r3]
- lsls r0, 31
- cmp r0, 0
- beq _0808D898
- ldrb r0, [r3, 0x8]
- cmp r0, r6
- bne _0808D898
- ldrb r0, [r3, 0x9]
- cmp r0, r5
- bne _0808D898
- ldrb r0, [r3, 0xA]
- cmp r0, r4
- beq _0808D868
-_0808D898:
- adds r0, r2, 0x1
- lsls r0, 24
- lsrs r2, r0, 24
- cmp r2, 0xF
- bls _0808D876
- movs r0, 0
-_0808D8A4:
- pop {r4-r7}
- pop {r1}
- bx r1
- .pool
- thumb_func_end GetAvailableFieldObjectSlot
-
- thumb_func_start RemoveFieldObject
-@ void RemoveFieldObject(npc_state *fieldObject)
-RemoveFieldObject: @ 808D8B0
- push {lr}
- ldrb r2, [r0]
- movs r1, 0x2
- negs r1, r1
- ands r1, r2
- strb r1, [r0]
- bl RemoveFieldObjectInternal
- pop {r0}
- bx r0
- thumb_func_end RemoveFieldObject
-
- thumb_func_start RemoveFieldObjectByLocalIdAndMap
-@ void RemoveFieldObjectByLocalIdAndMap(u8 localId, u8 mapNum, u8 mapBank)
-RemoveFieldObjectByLocalIdAndMap: @ 808D8C4
- push {lr}
- sub sp, 0x4
- lsls r0, 24
- lsrs r0, 24
- lsls r1, 24
- lsrs r1, 24
- lsls r2, 24
- lsrs r2, 24
- mov r3, sp
- bl TryGetFieldObjectIdByLocalIdAndMap
- lsls r0, 24
- cmp r0, 0
- bne _0808D902
- mov r0, sp
- ldrb r0, [r0]
- bl GetFieldObjectFlagIdByFieldObjectId
- lsls r0, 16
- lsrs r0, 16
- bl FlagSet
- mov r0, sp
- ldrb r1, [r0]
- lsls r0, r1, 3
- adds r0, r1
- lsls r0, 2
- ldr r1, =gMapObjects
- adds r0, r1
- bl RemoveFieldObject
-_0808D902:
- add sp, 0x4
- pop {r0}
- bx r0
- .pool
- thumb_func_end RemoveFieldObjectByLocalIdAndMap
-
- thumb_func_start RemoveFieldObjectInternal
-@ void RemoveFieldObjectInternal(npc_state *fieldObject)
-RemoveFieldObjectInternal: @ 808D90C
- push {r4,lr}
- sub sp, 0x8
- adds r4, r0, 0
- ldrb r0, [r4, 0x5]
- bl GetFieldObjectGraphicsInfo
- ldrh r2, [r0, 0x6]
- ldr r1, =0xffff0000
- ldr r0, [sp, 0x4]
- ands r0, r1
- orrs r0, r2
- str r0, [sp, 0x4]
- ldr r2, =gSprites
- ldrb r1, [r4, 0x4]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r1, r2, 0
- adds r1, 0xC
- adds r0, r1
- mov r1, sp
- str r1, [r0]
- ldrb r1, [r4, 0x4]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- bl DestroySprite
- add sp, 0x8
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end RemoveFieldObjectInternal
-
- thumb_func_start sub_808D958
-sub_808D958: @ 808D958
- push {r4,lr}
- movs r4, 0
-_0808D95C:
- ldr r0, =gUnknown_02037590
- ldrb r0, [r0, 0x5]
- cmp r4, r0
- beq _0808D972
- lsls r0, r4, 3
- adds r0, r4
- lsls r0, 2
- ldr r1, =gMapObjects
- adds r0, r1
- bl RemoveFieldObject
-_0808D972:
- adds r0, r4, 0x1
- lsls r0, 24
- lsrs r4, r0, 24
- cmp r4, 0xF
- bls _0808D95C
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_808D958
-
- thumb_func_start SpawnFieldObjectInternal
-@ u8 SpawnFieldObjectInternal(struct FieldObjectTemplate *romFieldObject, struct objtemplate *template, int mapId, int mapGroupId, u16 movingCameraOffsetX, u16 movingCameraOffsetY)
-SpawnFieldObjectInternal: @ 808D98C
- push {r4-r7,lr}
- mov r7, r10
- mov r6, r9
- mov r5, r8
- push {r5-r7}
- sub sp, 0x4
- mov r8, r1
- adds r1, r2, 0
- adds r2, r3, 0
- ldr r3, [sp, 0x24]
- ldr r4, [sp, 0x28]
- lsls r1, 24
- lsrs r1, 24
- lsls r2, 24
- lsrs r2, 24
- lsls r3, 16
- lsrs r3, 16
- mov r10, r3
- lsls r4, 16
- lsrs r4, 16
- str r4, [sp]
- bl InitFieldObjectStateFromTemplate
- lsls r0, 24
- lsrs r0, 24
- mov r9, r0
- cmp r0, 0x10
- bne _0808D9C8
- movs r0, 0x10
- b _0808DB2C
-_0808D9C8:
- mov r0, r9
- lsls r4, r0, 3
- adds r0, r4, r0
- lsls r0, 2
- ldr r1, =gMapObjects
- adds r6, r0, r1
- ldrb r0, [r6, 0x5]
- bl GetFieldObjectGraphicsInfo
- adds r7, r0, 0
- ldrb r0, [r7, 0xC]
- lsls r0, 28
- lsrs r5, r0, 28
- cmp r5, 0
- bne _0808D9F4
- ldrh r0, [r7, 0x2]
- movs r1, 0
- bl npc_load_two_palettes__no_record
- b _0808DA16
- .pool
-_0808D9F4:
- cmp r5, 0xA
- bne _0808DA02
- ldrh r0, [r7, 0x2]
- movs r1, 0xA
- bl npc_load_two_palettes__and_record
- b _0808DA16
-_0808DA02:
- cmp r5, 0xF
- bls _0808DA16
- adds r0, r5, 0
- subs r0, 0x10
- lsls r0, 24
- lsrs r5, r0, 24
- ldrh r0, [r7, 0x2]
- adds r1, r5, 0
- bl sub_808EAB0
-_0808DA16:
- ldrb r0, [r6, 0x6]
- cmp r0, 0x4C
- bne _0808DA24
- ldrb r0, [r6, 0x1]
- movs r1, 0x20
- orrs r0, r1
- strb r0, [r6, 0x1]
-_0808DA24:
- ldr r1, =0x0000ffff
- adds r0, r1, 0
- mov r2, r8
- strh r0, [r2, 0x2]
- mov r0, r8
- movs r1, 0
- movs r2, 0
- movs r3, 0
- bl CreateSprite
- lsls r0, 24
- lsrs r0, 24
- mov r8, r0
- cmp r0, 0x40
- bne _0808DA64
- ldr r0, =gMapObjects
- mov r2, r9
- adds r1, r4, r2
- lsls r1, 2
- adds r1, r0
- ldrb r2, [r1]
- movs r0, 0x2
- negs r0, r0
- ands r0, r2
- strb r0, [r1]
- movs r0, 0x10
- b _0808DB2C
- .pool
-_0808DA64:
- mov r1, r8
- lsls r0, r1, 4
- add r0, r8
- lsls r0, 2
- ldr r1, =gSprites
- adds r4, r0, r1
- mov r2, r10
- lsls r0, r2, 16
- asrs r0, 16
- ldrh r1, [r6, 0x10]
- adds r0, r1
- lsls r0, 16
- asrs r0, 16
- ldr r2, [sp]
- lsls r1, r2, 16
- asrs r1, 16
- ldrh r2, [r6, 0x12]
- adds r1, r2
- lsls r1, 16
- asrs r1, 16
- adds r2, r4, 0
- adds r2, 0x20
- adds r3, r4, 0
- adds r3, 0x22
- bl sub_8092FF0
- ldrh r0, [r7, 0x8]
- lsls r0, 16
- asrs r0, 17
- negs r0, r0
- adds r1, r4, 0
- adds r1, 0x28
- strb r0, [r1]
- ldrh r0, [r7, 0xA]
- lsls r0, 16
- asrs r0, 17
- negs r0, r0
- adds r2, r4, 0
- adds r2, 0x29
- strb r0, [r2]
- ldrh r0, [r4, 0x20]
- adds r0, 0x8
- strh r0, [r4, 0x20]
- ldrh r1, [r4, 0x22]
- adds r1, 0x10
- movs r0, 0
- ldrsb r0, [r2, r0]
- adds r0, r1
- strh r0, [r4, 0x22]
- lsls r2, r5, 4
- ldrb r1, [r4, 0x5]
- movs r0, 0xF
- ands r0, r1
- orrs r0, r2
- strb r0, [r4, 0x5]
- adds r2, r4, 0
- adds r2, 0x3E
- ldrb r0, [r2]
- movs r1, 0x2
- orrs r0, r1
- strb r0, [r2]
- mov r0, r9
- strh r0, [r4, 0x2E]
- mov r1, r8
- strb r1, [r6, 0x4]
- ldrb r1, [r7, 0xC]
- lsls r1, 25
- lsrs r1, 31
- lsls r1, 4
- ldrb r2, [r6, 0x1]
- movs r0, 0x11
- negs r0, r0
- ands r0, r2
- orrs r0, r1
- strb r0, [r6, 0x1]
- lsls r0, 27
- cmp r0, 0
- blt _0808DB16
- ldrb r0, [r6, 0x18]
- lsls r0, 28
- lsrs r0, 28
- bl FieldObjectDirectionToImageAnimId
- adds r1, r0, 0
- lsls r1, 24
- lsrs r1, 24
- adds r0, r4, 0
- bl StartSpriteAnim
-_0808DB16:
- ldrb r0, [r6, 0xB]
- lsrs r0, 4
- adds r1, r4, 0
- movs r2, 0x1
- bl SetObjectSubpriorityByZCoord
- adds r0, r6, 0
- adds r1, r4, 0
- bl sub_8096518
- mov r0, r9
-_0808DB2C:
- add sp, 0x4
- pop {r3-r5}
- mov r8, r3
- mov r9, r4
- mov r10, r5
- pop {r4-r7}
- pop {r1}
- bx r1
- .pool
- thumb_func_end SpawnFieldObjectInternal
-
- thumb_func_start SpawnFieldObject
-@ u8 SpawnFieldObject(struct FieldObjectTemplate *romNpc, u8 mapId, u8 mapGroupId, u16 movingCameraOffsetX, u16 movingCameraOffsetY)
-SpawnFieldObject: @ 808DB40
- push {r4-r7,lr}
- mov r7, r9
- mov r6, r8
- push {r6,r7}
- sub sp, 0x2C
- mov r9, r0
- adds r6, r1, 0
- mov r8, r2
- adds r4, r3, 0
- ldr r5, [sp, 0x48]
- lsls r6, 24
- lsrs r6, 24
- mov r0, r8
- lsls r0, 24
- lsrs r0, 24
- mov r8, r0
- lsls r4, 16
- lsrs r4, 16
- lsls r5, 16
- lsrs r5, 16
- movs r0, 0
- str r0, [sp, 0x20]
- mov r1, r9
- ldrb r0, [r1, 0x1]
- bl GetFieldObjectGraphicsInfo
- adds r7, r0, 0
- add r2, sp, 0x20
- mov r0, r9
- add r1, sp, 0x8
- bl MakeObjectTemplateFromFieldObjectTemplate
- ldrh r3, [r7, 0x6]
- ldr r2, =0xffff0000
- add r1, sp, 0x24
- ldr r0, [r1, 0x4]
- ands r0, r2
- orrs r0, r3
- str r0, [r1, 0x4]
- str r1, [sp, 0x14]
- lsls r4, 16
- asrs r4, 16
- str r4, [sp]
- lsls r5, 16
- asrs r5, 16
- str r5, [sp, 0x4]
- mov r0, r9
- add r1, sp, 0x8
- adds r2, r6, 0
- mov r3, r8
- bl SpawnFieldObjectInternal
- lsls r0, 24
- lsrs r2, r0, 24
- adds r5, r2, 0
- cmp r2, 0x10
- bne _0808DBBC
- movs r0, 0x10
- b _0808DBF2
- .pool
-_0808DBBC:
- ldr r4, =gSprites
- ldr r1, =gMapObjects
- lsls r0, r2, 3
- adds r0, r2
- lsls r0, 2
- adds r3, r0, r1
- ldrb r1, [r3, 0x4]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r1, r4, 0
- adds r1, 0xC
- adds r0, r1
- ldr r1, [r7, 0x1C]
- str r1, [r0]
- ldr r2, [sp, 0x20]
- cmp r2, 0
- beq _0808DBF0
- ldrb r1, [r3, 0x4]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r4
- adds r1, r2, 0
- bl SetSubspriteTables
-_0808DBF0:
- adds r0, r5, 0
-_0808DBF2:
- add sp, 0x2C
- pop {r3,r4}
- mov r8, r3
- mov r9, r4
- pop {r4-r7}
- pop {r1}
- bx r1
- .pool
- thumb_func_end SpawnFieldObject
-
- thumb_func_start SpawnSpecialFieldObject
-@ u8 SpawnSpecialFieldObject(struct FieldObjectTemplate *romFieldObject)
-SpawnSpecialFieldObject: @ 808DC08
- push {r4-r6,lr}
- sub sp, 0x8
- adds r5, r0, 0
- mov r4, sp
- adds r4, 0x6
- add r0, sp, 0x4
- adds r1, r4, 0
- bl GetFieldObjectMovingCameraOffset
- ldr r0, =gSaveBlock1Ptr
- ldr r0, [r0]
- ldrb r1, [r0, 0x5]
- ldrb r2, [r0, 0x4]
- add r0, sp, 0x4
- movs r6, 0
- ldrsh r3, [r0, r6]
- movs r6, 0
- ldrsh r0, [r4, r6]
- str r0, [sp]
- adds r0, r5, 0
- bl SpawnFieldObject
- lsls r0, 24
- lsrs r0, 24
- add sp, 0x8
- pop {r4-r6}
- pop {r1}
- bx r1
- .pool
- thumb_func_end SpawnSpecialFieldObject
-
- thumb_func_start SpawnSpecialFieldObjectParametrized
-@ u8 SpawnSpecialFieldObjectParametrized(u8 graphicsId, u8 movementBehavior, u8 localId, u16 x, u16 y, u8 z)
-SpawnSpecialFieldObjectParametrized: @ 808DC44
- push {r4-r6,lr}
- mov r6, r8
- push {r6}
- sub sp, 0x18
- ldr r4, [sp, 0x2C]
- ldr r5, [sp, 0x30]
- mov r8, r5
- lsls r0, 24
- lsrs r0, 24
- lsls r3, 16
- ldr r5, =0xfff90000
- adds r3, r5
- lsrs r3, 16
- lsls r4, 16
- adds r4, r5
- lsrs r4, 16
- mov r5, sp
- movs r6, 0
- strb r2, [r5]
- mov r2, sp
- strb r0, [r2, 0x1]
- mov r0, sp
- strb r6, [r0, 0x2]
- movs r5, 0
- strh r3, [r0, 0x4]
- strh r4, [r0, 0x6]
- mov r2, r8
- strb r2, [r0, 0x8]
- strb r1, [r0, 0x9]
- mov r2, sp
- ldrb r1, [r2, 0xA]
- movs r0, 0x10
- negs r0, r0
- ands r0, r1
- strb r0, [r2, 0xA]
- mov r0, sp
- strb r5, [r0, 0xA]
- strh r6, [r0, 0xC]
- strh r6, [r0, 0xE]
- bl SpawnSpecialFieldObject
- lsls r0, 24
- lsrs r0, 24
- add sp, 0x18
- pop {r3}
- mov r8, r3
- pop {r4-r6}
- pop {r1}
- bx r1
- .pool
- thumb_func_end SpawnSpecialFieldObjectParametrized
-
- thumb_func_start show_sprite
-show_sprite: @ 808DCAC
- push {r4-r7,lr}
- sub sp, 0x8
- lsls r0, 24
- lsrs r0, 24
- lsls r1, 24
- lsrs r7, r1, 24
- lsls r2, 24
- lsrs r6, r2, 24
- adds r1, r7, 0
- adds r2, r6, 0
- bl GetFieldObjectTemplateByLocalIdAndMap
- adds r5, r0, 0
- cmp r5, 0
- beq _0808DCF2
- mov r4, sp
- adds r4, 0x6
- add r0, sp, 0x4
- adds r1, r4, 0
- bl GetFieldObjectMovingCameraOffset
- add r0, sp, 0x4
- movs r1, 0
- ldrsh r3, [r0, r1]
- movs r1, 0
- ldrsh r0, [r4, r1]
- str r0, [sp]
- adds r0, r5, 0
- adds r1, r7, 0
- adds r2, r6, 0
- bl SpawnFieldObject
- lsls r0, 24
- lsrs r0, 24
- b _0808DCF4
-_0808DCF2:
- movs r0, 0x10
-_0808DCF4:
- add sp, 0x8
- pop {r4-r7}
- pop {r1}
- bx r1
- thumb_func_end show_sprite
-
- thumb_func_start MakeObjectTemplateFromFieldObjectGraphicsInfo
-@ void MakeObjectTemplateFromFieldObjectGraphicsInfo(u8 graphicsId, void ( *callback)(), struct objtemplate *objectTemplate, SpriteOamTable **spriteOamTables)
-MakeObjectTemplateFromFieldObjectGraphicsInfo: @ 808DCFC
- push {r4-r6,lr}
- adds r5, r1, 0
- adds r4, r2, 0
- adds r6, r3, 0
- lsls r0, 24
- lsrs r0, 24
- bl GetFieldObjectGraphicsInfo
- ldrh r1, [r0]
- strh r1, [r4]
- ldrh r1, [r0, 0x2]
- strh r1, [r4, 0x2]
- ldr r1, [r0, 0x10]
- str r1, [r4, 0x4]
- ldr r1, [r0, 0x18]
- str r1, [r4, 0x8]
- ldr r1, [r0, 0x1C]
- str r1, [r4, 0xC]
- ldr r1, [r0, 0x20]
- str r1, [r4, 0x10]
- str r5, [r4, 0x14]
- ldr r0, [r0, 0x14]
- str r0, [r6]
- pop {r4-r6}
- pop {r0}
- bx r0
- thumb_func_end MakeObjectTemplateFromFieldObjectGraphicsInfo
-
- thumb_func_start MakeObjectTemplateFromFieldObjectGraphicsInfoWithCallbackIndex
-@ void MakeObjectTemplateFromFieldObjectGraphicsInfoWithCallbackIndex(u16 graphicsId, u16 callbackIndex, struct objtemplate *objectTemplate, SpriteOamTable **spriteOamTables)
-MakeObjectTemplateFromFieldObjectGraphicsInfoWithCallbackIndex: @ 808DD30
- push {r4,lr}
- lsls r0, 16
- lsrs r0, 16
- lsls r1, 16
- ldr r4, =gUnknown_08505438
- lsrs r1, 14
- adds r1, r4
- ldr r1, [r1]
- bl MakeObjectTemplateFromFieldObjectGraphicsInfo
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end MakeObjectTemplateFromFieldObjectGraphicsInfoWithCallbackIndex
-
- thumb_func_start MakeObjectTemplateFromFieldObjectTemplate
-@ void MakeObjectTemplateFromFieldObjectTemplate(struct FieldObjectTemplate *fieldObjectTemplate, struct objtemplate *objectTemplate, SpriteOamTable **spriteOamTables)
-MakeObjectTemplateFromFieldObjectTemplate: @ 808DD50
- push {r4,r5,lr}
- adds r4, r0, 0
- adds r5, r1, 0
- adds r3, r2, 0
- ldrb r0, [r4, 0x1]
- ldrb r1, [r4, 0x9]
- adds r2, r5, 0
- bl MakeObjectTemplateFromFieldObjectGraphicsInfoWithCallbackIndex
- pop {r4,r5}
- pop {r0}
- bx r0
- thumb_func_end MakeObjectTemplateFromFieldObjectTemplate
-
- thumb_func_start AddPseudoFieldObject
-@ void AddPseudoFieldObject(u8 graphicsId, void ( *callback)(), u16 x, u16 y, u8 subpriority)
-AddPseudoFieldObject: @ 808DD68
- push {r4-r7,lr}
- mov r7, r9
- mov r6, r8
- push {r6,r7}
- sub sp, 0x4
- adds r4, r0, 0
- adds r5, r1, 0
- ldr r0, [sp, 0x20]
- lsls r4, 16
- lsrs r4, 16
- lsls r2, 16
- lsrs r2, 16
- mov r8, r2
- lsls r3, 16
- lsrs r7, r3, 16
- lsls r0, 24
- lsrs r0, 24
- mov r9, r0
- movs r0, 0x18
- bl Alloc
- adds r6, r0, 0
- adds r0, r4, 0
- adds r1, r5, 0
- adds r2, r6, 0
- mov r3, sp
- bl MakeObjectTemplateFromFieldObjectGraphicsInfo
- ldrh r1, [r6, 0x2]
- ldr r0, =0x0000ffff
- cmp r1, r0
- beq _0808DDAE
- adds r0, r1, 0
- bl sub_808E894
-_0808DDAE:
- mov r0, r8
- lsls r1, r0, 16
- asrs r1, 16
- lsls r2, r7, 16
- asrs r2, 16
- adds r0, r6, 0
- mov r3, r9
- bl CreateSprite
- lsls r0, 24
- lsrs r5, r0, 24
- adds r0, r6, 0
- bl Free
- cmp r5, 0x40
- beq _0808DDF2
- ldr r1, [sp]
- cmp r1, 0
- beq _0808DDF2
- lsls r4, r5, 4
- adds r4, r5
- lsls r4, 2
- ldr r0, =gSprites
- adds r4, r0
- adds r0, r4, 0
- bl SetSubspriteTables
- adds r4, 0x42
- ldrb r1, [r4]
- movs r0, 0x3F
- ands r0, r1
- movs r1, 0x80
- orrs r0, r1
- strb r0, [r4]
-_0808DDF2:
- adds r0, r5, 0
- add sp, 0x4
- pop {r3,r4}
- mov r8, r3
- mov r9, r4
- pop {r4-r7}
- pop {r1}
- bx r1
- .pool
- thumb_func_end AddPseudoFieldObject
-
- thumb_func_start sprite_new
-sprite_new: @ 808DE0C
- push {r4-r7,lr}
- mov r7, r10
- mov r6, r9
- mov r5, r8
- push {r5-r7}
- sub sp, 0x20
- adds r5, r0, 0
- ldr r0, [sp, 0x40]
- ldr r4, [sp, 0x44]
- lsls r5, 24
- lsrs r5, 24
- lsls r1, 24
- lsrs r1, 24
- mov r9, r1
- add r1, sp, 0x18
- mov r8, r1
- strh r2, [r1]
- mov r6, sp
- adds r6, 0x1A
- strh r3, [r6]
- lsls r0, 24
- lsrs r7, r0, 24
- lsls r4, 24
- lsrs r4, 24
- mov r10, r4
- adds r0, r5, 0
- bl GetFieldObjectGraphicsInfo
- adds r4, r0, 0
- ldr r1, =sub_8097AC8
- add r3, sp, 0x1C
- adds r0, r5, 0
- mov r2, sp
- bl MakeObjectTemplateFromFieldObjectGraphicsInfo
- mov r1, sp
- ldr r2, =0x0000ffff
- adds r0, r2, 0
- strh r0, [r1, 0x2]
- mov r1, r8
- movs r2, 0
- ldrsh r0, [r1, r2]
- adds r0, 0x7
- strh r0, [r1]
- movs r1, 0
- ldrsh r0, [r6, r1]
- adds r0, 0x7
- strh r0, [r6]
- mov r0, r8
- adds r1, r6, 0
- movs r2, 0x8
- movs r3, 0x10
- bl sub_80930E0
- mov r2, r8
- movs r0, 0
- ldrsh r1, [r2, r0]
- movs r0, 0
- ldrsh r2, [r6, r0]
- mov r0, sp
- movs r3, 0
- bl CreateSpriteAtEnd
- lsls r0, 24
- lsrs r6, r0, 24
- cmp r6, 0x40
- beq _0808DF6C
- lsls r0, r6, 4
- adds r0, r6
- lsls r0, 2
- ldr r1, =gSprites
- adds r5, r0, r1
- ldrh r0, [r4, 0x8]
- lsls r0, 16
- asrs r0, 17
- negs r0, r0
- adds r1, r5, 0
- adds r1, 0x28
- strb r0, [r1]
- ldrh r0, [r4, 0xA]
- lsls r0, 16
- asrs r0, 17
- negs r0, r0
- adds r1, 0x1
- strb r0, [r1]
- movs r0, 0
- ldrsb r0, [r1, r0]
- ldrh r1, [r5, 0x22]
- adds r0, r1
- strh r0, [r5, 0x22]
- ldrb r0, [r4, 0xC]
- lsls r0, 28
- lsrs r0, 24
- ldrb r1, [r5, 0x5]
- movs r3, 0xF
- adds r2, r3, 0
- ands r2, r1
- orrs r2, r0
- strb r2, [r5, 0x5]
- lsls r1, r2, 24
- lsrs r0, r1, 28
- cmp r0, 0xF
- bls _0808DEE4
- subs r0, 0x10
- lsls r0, 4
- ands r2, r3
- orrs r2, r0
- strb r2, [r5, 0x5]
-_0808DEE4:
- adds r2, r5, 0
- adds r2, 0x3E
- ldrb r0, [r2]
- movs r1, 0x2
- orrs r0, r1
- strb r0, [r2]
- mov r2, r9
- strh r2, [r5, 0x2E]
- strh r7, [r5, 0x30]
- ldrb r1, [r4, 0xC]
- adds r0, r3, 0
- ands r0, r1
- cmp r0, 0xA
- bne _0808DF18
- ldrh r0, [r4, 0x2]
- lsls r1, 28
- lsrs r1, 28
- bl npc_load_two_palettes__and_record
- b _0808DF2C
- .pool
-_0808DF18:
- lsls r1, 28
- lsrs r0, r1, 28
- cmp r0, 0xF
- bls _0808DF2C
- ldrh r0, [r4, 0x2]
- lsrs r2, r1, 28
- movs r1, 0xF0
- orrs r1, r2
- bl sub_808EAB0
-_0808DF2C:
- ldr r1, [sp, 0x1C]
- cmp r1, 0
- beq _0808DF48
- adds r0, r5, 0
- bl SetSubspriteTables
- adds r2, r5, 0
- adds r2, 0x42
- ldrb r0, [r2]
- movs r1, 0x3F
- ands r1, r0
- movs r0, 0x80
- orrs r1, r0
- strb r1, [r2]
-_0808DF48:
- adds r0, r5, 0
- adds r1, r7, 0
- bl InitObjectPriorityByZCoord
- adds r0, r7, 0
- adds r1, r5, 0
- movs r2, 0x1
- bl SetObjectSubpriorityByZCoord
- mov r0, r10
- bl FieldObjectDirectionToImageAnimId
- adds r1, r0, 0
- lsls r1, 24
- lsrs r1, 24
- adds r0, r5, 0
- bl StartSpriteAnim
-_0808DF6C:
- adds r0, r6, 0
- add sp, 0x20
- pop {r3-r5}
- mov r8, r3
- mov r9, r4
- mov r10, r5
- pop {r4-r7}
- pop {r1}
- bx r1
- thumb_func_end sprite_new
-
- thumb_func_start SpawnFieldObjectsInView
-@ void SpawnFieldObjectsInView(u16 movingCameraOffsetX, u16 movingCameraOffsetY)
-SpawnFieldObjectsInView: @ 808DF80
- push {r4-r7,lr}
- mov r7, r10
- mov r6, r9
- mov r5, r8
- push {r5-r7}
- sub sp, 0x10
- lsls r0, 16
- lsrs r0, 16
- str r0, [sp, 0x4]
- lsls r1, 16
- lsrs r1, 16
- str r1, [sp, 0x8]
- ldr r5, =gMapHeader
- ldr r0, [r5, 0x4]
- cmp r0, 0
- beq _0808E078
- ldr r0, =gSaveBlock1Ptr
- ldr r2, [r0]
- ldrh r1, [r2]
- subs r0, r1, 0x2
- lsls r0, 16
- lsrs r0, 16
- mov r8, r0
- adds r1, 0x11
- lsls r1, 16
- lsrs r1, 16
- str r1, [sp, 0xC]
- ldrh r4, [r2, 0x2]
- adds r0, r4, 0
- adds r0, 0x10
- lsls r0, 16
- lsrs r0, 16
- mov r10, r0
- bl InBattlePyramid
- lsls r0, 24
- cmp r0, 0
- beq _0808DFE0
- bl sub_81AAA40
- lsls r0, 24
- lsrs r6, r0, 24
- b _0808DFF0
- .pool
-_0808DFE0:
- bl InTrainerHill
- cmp r0, 0
- beq _0808DFEC
- movs r6, 0x2
- b _0808DFF0
-_0808DFEC:
- ldr r0, [r5, 0x4]
- ldrb r6, [r0]
-_0808DFF0:
- movs r5, 0
- cmp r5, r6
- bcs _0808E078
- lsls r0, r4, 16
- asrs r0, 16
- mov r9, r0
- mov r1, r8
- lsls r0, r1, 16
- asrs r0, 16
- mov r8, r0
-_0808E004:
- lsls r0, r5, 1
- adds r0, r5
- lsls r0, 3
- movs r2, 0xC7
- lsls r2, 4
- adds r0, r2
- ldr r3, =gSaveBlock1Ptr
- ldr r1, [r3]
- adds r4, r1, r0
- ldrh r0, [r4, 0x4]
- adds r0, 0x7
- lsls r0, 16
- lsrs r2, r0, 16
- ldrh r0, [r4, 0x6]
- adds r0, 0x7
- lsls r0, 16
- asrs r1, r0, 16
- cmp r9, r1
- bgt _0808E06E
- mov r7, r10
- lsls r0, r7, 16
- asrs r0, 16
- cmp r0, r1
- blt _0808E06E
- lsls r0, r2, 16
- asrs r1, r0, 16
- cmp r8, r1
- bgt _0808E06E
- ldr r2, [sp, 0xC]
- lsls r0, r2, 16
- asrs r0, 16
- cmp r0, r1
- blt _0808E06E
- ldrh r0, [r4, 0x14]
- bl FlagGet
- lsls r0, 24
- cmp r0, 0
- bne _0808E06E
- ldr r3, =gSaveBlock1Ptr
- ldr r0, [r3]
- ldrb r1, [r0, 0x5]
- ldrb r2, [r0, 0x4]
- ldr r7, [sp, 0x4]
- lsls r3, r7, 16
- ldr r7, [sp, 0x8]
- lsls r0, r7, 16
- asrs r0, 16
- str r0, [sp]
- adds r0, r4, 0
- asrs r3, 16
- bl SpawnFieldObject
-_0808E06E:
- adds r0, r5, 0x1
- lsls r0, 24
- lsrs r5, r0, 24
- cmp r5, r6
- bcc _0808E004
-_0808E078:
- add sp, 0x10
- pop {r3-r5}
- mov r8, r3
- mov r9, r4
- mov r10, r5
- pop {r4-r7}
- pop {r0}
- bx r0
- .pool
- thumb_func_end SpawnFieldObjectsInView
-
- thumb_func_start RemoveFieldObjectsOutsideView
-@ void RemoveFieldObjectsOutsideView()
-RemoveFieldObjectsOutsideView: @ 808E08C
- push {r4-r6,lr}
- movs r3, 0
- ldr r6, =gUnknown_02032308
-_0808E092:
- movs r2, 0
- movs r4, 0
- adds r5, r3, 0x1
-_0808E098:
- lsls r0, r2, 2
- adds r1, r0, r6
- ldrb r0, [r1]
- cmp r0, 0
- beq _0808E0AA
- ldrb r1, [r1, 0x2]
- cmp r3, r1
- bne _0808E0AA
- movs r4, 0x1
-_0808E0AA:
- adds r0, r2, 0x1
- lsls r0, 24
- lsrs r2, r0, 24
- cmp r2, 0x3
- bls _0808E098
- cmp r4, 0
- bne _0808E0D2
- lsls r0, r3, 3
- adds r0, r3
- lsls r0, 2
- ldr r1, =gMapObjects
- adds r2, r0, r1
- ldr r0, [r2]
- ldr r1, =0x00010001
- ands r0, r1
- cmp r0, 0x1
- bne _0808E0D2
- adds r0, r2, 0
- bl RemoveFieldObjectIfOutsideView
-_0808E0D2:
- lsls r0, r5, 24
- lsrs r3, r0, 24
- cmp r3, 0xF
- bls _0808E092
- pop {r4-r6}
- pop {r0}
- bx r0
- .pool
- thumb_func_end RemoveFieldObjectsOutsideView
-
- thumb_func_start RemoveFieldObjectIfOutsideView
-@ void RemoveFieldObjectIfOutsideView(npc_state *fieldObject)
-RemoveFieldObjectIfOutsideView: @ 808E0EC
- push {r4-r7,lr}
- adds r3, r0, 0
- ldr r0, =gSaveBlock1Ptr
- ldr r2, [r0]
- ldrh r0, [r2]
- subs r1, r0, 0x2
- lsls r1, 16
- adds r0, 0x11
- lsls r0, 16
- lsrs r5, r0, 16
- ldrh r4, [r2, 0x2]
- adds r0, r4, 0
- adds r0, 0x10
- lsls r0, 16
- lsrs r6, r0, 16
- movs r0, 0x10
- ldrsh r2, [r3, r0]
- lsrs r7, r1, 16
- asrs r1, 16
- cmp r2, r1
- blt _0808E132
- lsls r0, r5, 16
- asrs r0, 16
- cmp r2, r0
- bgt _0808E132
- movs r0, 0x12
- ldrsh r1, [r3, r0]
- lsls r0, r4, 16
- asrs r0, 16
- cmp r1, r0
- blt _0808E132
- lsls r0, r6, 16
- asrs r0, 16
- cmp r1, r0
- ble _0808E160
-_0808E132:
- movs r0, 0xC
- ldrsh r1, [r3, r0]
- lsls r0, r7, 16
- asrs r0, 16
- cmp r1, r0
- blt _0808E15A
- lsls r0, r5, 16
- asrs r0, 16
- cmp r1, r0
- bgt _0808E15A
- movs r0, 0xE
- ldrsh r1, [r3, r0]
- lsls r0, r4, 16
- asrs r0, 16
- cmp r1, r0
- blt _0808E15A
- lsls r0, r6, 16
- asrs r0, 16
- cmp r1, r0
- ble _0808E160
-_0808E15A:
- adds r0, r3, 0
- bl RemoveFieldObject
-_0808E160:
- pop {r4-r7}
- pop {r0}
- bx r0
- .pool
- thumb_func_end RemoveFieldObjectIfOutsideView
-
- thumb_func_start sub_808E16C
-sub_808E16C: @ 808E16C
- push {r4-r7,lr}
- adds r4, r0, 0
- adds r5, r1, 0
- lsls r4, 16
- lsrs r4, 16
- lsls r5, 16
- lsrs r5, 16
- bl ClearPlayerAvatarInfo
- movs r6, 0
- ldr r7, =gMapObjects
- lsls r4, 16
- lsls r5, 16
-_0808E186:
- lsls r0, r6, 3
- adds r0, r6
- lsls r0, 2
- adds r0, r7
- ldrb r0, [r0]
- lsls r0, 31
- cmp r0, 0
- beq _0808E1A0
- adds r0, r6, 0
- asrs r1, r4, 16
- asrs r2, r5, 16
- bl sub_808E1B8
-_0808E1A0:
- adds r0, r6, 0x1
- lsls r0, 24
- lsrs r6, r0, 24
- cmp r6, 0xF
- bls _0808E186
- bl sub_808D450
- pop {r4-r7}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_808E16C
-
- thumb_func_start sub_808E1B8
-sub_808E1B8: @ 808E1B8
- push {r4-r7,lr}
- mov r7, r10
- mov r6, r9
- mov r5, r8
- push {r5-r7}
- sub sp, 0x28
- lsls r0, 24
- lsrs r0, 24
- mov r9, r0
- lsls r1, 16
- lsrs r1, 16
- mov r10, r1
- lsls r2, 16
- lsrs r2, 16
- str r2, [sp, 0x24]
- movs r7, 0
- ldr r2, =gUnknown_02032308
-_0808E1DA:
- lsls r0, r7, 2
- adds r1, r0, r2
- ldrb r0, [r1]
- cmp r0, 0
- beq _0808E1EC
- ldrb r1, [r1, 0x2]
- cmp r9, r1
- bne _0808E1EC
- b _0808E374
-_0808E1EC:
- adds r0, r7, 0x1
- lsls r0, 24
- lsrs r7, r0, 24
- cmp r7, 0x3
- bls _0808E1DA
- mov r1, r9
- lsls r0, r1, 3
- add r0, r9
- lsls r0, 2
- ldr r1, =gMapObjects
- adds r6, r0, r1
- movs r0, 0
- str r0, [sp, 0x20]
- ldrb r0, [r6, 0x5]
- bl GetFieldObjectGraphicsInfo
- adds r5, r0, 0
- ldrh r2, [r5, 0x6]
- ldr r1, =0xffff0000
- add r4, sp, 0x18
- ldr r0, [r4, 0x4]
- ands r0, r1
- orrs r0, r2
- str r0, [r4, 0x4]
- ldrb r0, [r6, 0x5]
- ldrb r1, [r6, 0x6]
- add r3, sp, 0x20
- mov r2, sp
- bl MakeObjectTemplateFromFieldObjectGraphicsInfoWithCallbackIndex
- str r4, [sp, 0xC]
- mov r1, sp
- ldr r2, =0x0000ffff
- adds r0, r2, 0
- strh r0, [r1, 0x2]
- ldrb r0, [r5, 0xC]
- lsls r1, r0, 28
- lsrs r0, r1, 28
- mov r8, r0
- cmp r0, 0
- bne _0808E258
- ldrh r0, [r5, 0x2]
- lsrs r1, 28
- bl npc_load_two_palettes__no_record
- b _0808E27E
- .pool
-_0808E258:
- mov r2, r8
- cmp r2, 0xA
- bne _0808E268
- ldrh r0, [r5, 0x2]
- lsrs r1, 28
- bl npc_load_two_palettes__and_record
- b _0808E27E
-_0808E268:
- mov r0, r8
- cmp r0, 0xF
- bls _0808E27E
- subs r0, 0x10
- lsls r0, 24
- lsrs r0, 24
- mov r8, r0
- ldrh r0, [r5, 0x2]
- mov r1, r8
- bl sub_808EAB0
-_0808E27E:
- mov r1, sp
- ldr r2, =0x0000ffff
- adds r0, r2, 0
- strh r0, [r1, 0x2]
- mov r0, sp
- movs r1, 0
- movs r2, 0
- movs r3, 0
- bl CreateSprite
- lsls r0, 24
- lsrs r7, r0, 24
- cmp r7, 0x40
- beq _0808E374
- lsls r0, r7, 4
- adds r0, r7
- lsls r0, 2
- ldr r1, =gSprites
- adds r4, r0, r1
- mov r1, r10
- lsls r0, r1, 16
- asrs r0, 16
- ldrh r2, [r6, 0x10]
- adds r0, r2
- lsls r0, 16
- asrs r0, 16
- ldr r2, [sp, 0x24]
- lsls r1, r2, 16
- asrs r1, 16
- ldrh r2, [r6, 0x12]
- adds r1, r2
- lsls r1, 16
- asrs r1, 16
- adds r2, r4, 0
- adds r2, 0x20
- adds r3, r4, 0
- adds r3, 0x22
- bl sub_8092FF0
- ldrh r0, [r5, 0x8]
- lsls r0, 16
- asrs r0, 17
- negs r0, r0
- adds r1, r4, 0
- adds r1, 0x28
- strb r0, [r1]
- ldrh r0, [r5, 0xA]
- lsls r0, 16
- asrs r0, 17
- negs r0, r0
- adds r2, r4, 0
- adds r2, 0x29
- strb r0, [r2]
- ldrh r0, [r4, 0x20]
- adds r0, 0x8
- strh r0, [r4, 0x20]
- ldrh r1, [r4, 0x22]
- adds r1, 0x10
- movs r0, 0
- ldrsb r0, [r2, r0]
- adds r0, r1
- strh r0, [r4, 0x22]
- ldr r0, [r5, 0x1C]
- str r0, [r4, 0xC]
- ldrb r0, [r6, 0x6]
- cmp r0, 0xB
- bne _0808E312
- mov r0, r9
- adds r1, r7, 0
- bl SetPlayerAvatarFieldObjectIdAndObjectId
- bl sub_8154228
- strb r0, [r6, 0x1B]
-_0808E312:
- ldr r1, [sp, 0x20]
- cmp r1, 0
- beq _0808E31E
- adds r0, r4, 0
- bl SetSubspriteTables
-_0808E31E:
- mov r0, r8
- lsls r2, r0, 4
- ldrb r1, [r4, 0x5]
- movs r0, 0xF
- ands r0, r1
- orrs r0, r2
- strb r0, [r4, 0x5]
- adds r2, r4, 0
- adds r2, 0x3E
- ldrb r0, [r2]
- movs r1, 0x2
- orrs r0, r1
- strb r0, [r2]
- mov r1, r9
- strh r1, [r4, 0x2E]
- strb r7, [r6, 0x4]
- ldrb r0, [r6, 0x1]
- lsls r0, 27
- cmp r0, 0
- blt _0808E362
- ldrb r0, [r6, 0x6]
- cmp r0, 0xB
- beq _0808E362
- ldrb r0, [r6, 0x18]
- lsls r0, 28
- lsrs r0, 28
- bl FieldObjectDirectionToImageAnimId
- adds r1, r0, 0
- lsls r1, 24
- lsrs r1, 24
- adds r0, r4, 0
- bl StartSpriteAnim
-_0808E362:
- adds r0, r6, 0
- bl sub_808E38C
- ldrb r0, [r6, 0xB]
- lsrs r0, 4
- adds r1, r4, 0
- movs r2, 0x1
- bl SetObjectSubpriorityByZCoord
-_0808E374:
- add sp, 0x28
- pop {r3-r5}
- mov r8, r3
- mov r9, r4
- mov r10, r5
- pop {r4-r7}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_808E1B8
-
- thumb_func_start sub_808E38C
-@ void sub_808E38C(struct npc_state *fieldObject)
-sub_808E38C: @ 808E38C
- push {lr}
- ldrb r2, [r0]
- movs r3, 0x3
- negs r3, r3
- adds r1, r3, 0
- ands r1, r2
- movs r2, 0x4
- orrs r1, r2
- strb r1, [r0]
- ldrb r2, [r0, 0x2]
- movs r1, 0x41
- negs r1, r1
- ands r1, r2
- ands r1, r3
- movs r2, 0x5
- negs r2, r2
- ands r1, r2
- subs r2, 0x4
- ands r1, r2
- subs r2, 0x8
- ands r1, r2
- subs r2, 0x10
- ands r1, r2
- strb r1, [r0, 0x2]
- bl FieldObjectClearAnim
- pop {r0}
- bx r0
- thumb_func_end sub_808E38C
-
- thumb_func_start SetPlayerAvatarFieldObjectIdAndObjectId
-@ void SetPlayerAvatarFieldObjectIdAndObjectId(u8 fieldObjectId, u8 objectId)
-SetPlayerAvatarFieldObjectIdAndObjectId: @ 808E3C4
- push {r4,r5,lr}
- lsls r0, 24
- lsrs r0, 24
- ldr r5, =gUnknown_02037590
- strb r0, [r5, 0x5]
- strb r1, [r5, 0x4]
- ldr r1, =gMapObjects
- lsls r4, r0, 3
- adds r4, r0
- lsls r4, 2
- adds r4, r1
- ldrb r0, [r4, 0x5]
- bl GetPlayerAvatarGenderByGraphicsId
- strb r0, [r5, 0x7]
- ldrb r0, [r4, 0x5]
- movs r1, 0x20
- bl SetPlayerAvatarExtraStateTransition
- pop {r4,r5}
- pop {r0}
- bx r0
- .pool
- thumb_func_end SetPlayerAvatarFieldObjectIdAndObjectId
-
- thumb_func_start FieldObjectSetGraphicsId
-@ void FieldObjectSetGraphicsId(npc_state *npcState, u8 graphicsId)
-FieldObjectSetGraphicsId: @ 808E3F8
- push {r4-r7,lr}
- mov r7, r8
- push {r7}
- adds r7, r0, 0
- lsls r1, 24
- lsrs r1, 24
- mov r8, r1
- mov r0, r8
- bl GetFieldObjectGraphicsInfo
- adds r6, r0, 0
- ldrb r1, [r7, 0x4]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- ldr r1, =gSprites
- adds r4, r0, r1
- ldrb r0, [r6, 0xC]
- lsls r1, r0, 28
- lsrs r5, r1, 28
- cmp r5, 0
- bne _0808E434
- ldrh r0, [r6, 0x2]
- adds r1, r5, 0
- bl pal_patch_for_npc
- b _0808E456
- .pool
-_0808E434:
- cmp r5, 0xA
- bne _0808E442
- ldrh r0, [r6, 0x2]
- lsrs r1, 28
- bl npc_load_two_palettes__and_record
- b _0808E456
-_0808E442:
- cmp r5, 0xF
- bls _0808E456
- adds r0, r5, 0
- subs r0, 0x10
- lsls r0, 24
- lsrs r5, r0, 24
- ldrh r0, [r6, 0x2]
- adds r1, r5, 0
- bl sub_808EAB0
-_0808E456:
- ldr r0, [r6, 0x10]
- ldrb r2, [r0, 0x1]
- lsrs r2, 6
- lsls r2, 6
- ldrb r3, [r4, 0x1]
- movs r1, 0x3F
- adds r0, r1, 0
- ands r0, r3
- orrs r0, r2
- strb r0, [r4, 0x1]
- ldr r0, [r6, 0x10]
- ldrb r0, [r0, 0x3]
- lsrs r0, 6
- lsls r0, 6
- ldrb r2, [r4, 0x3]
- ands r1, r2
- orrs r1, r0
- strb r1, [r4, 0x3]
- ldr r0, [r6, 0x1C]
- str r0, [r4, 0xC]
- ldr r0, [r6, 0x18]
- str r0, [r4, 0x8]
- ldr r0, [r6, 0x14]
- str r0, [r4, 0x18]
- lsls r2, r5, 4
- ldrb r1, [r4, 0x5]
- movs r0, 0xF
- ands r0, r1
- orrs r0, r2
- strb r0, [r4, 0x5]
- ldrb r1, [r6, 0xC]
- lsls r1, 25
- lsrs r1, 31
- lsls r1, 4
- ldrb r2, [r7, 0x1]
- movs r0, 0x11
- negs r0, r0
- ands r0, r2
- orrs r0, r1
- strb r0, [r7, 0x1]
- mov r0, r8
- strb r0, [r7, 0x5]
- movs r1, 0x10
- ldrsh r0, [r7, r1]
- movs r2, 0x12
- ldrsh r1, [r7, r2]
- adds r2, r4, 0
- adds r2, 0x20
- adds r3, r4, 0
- adds r3, 0x22
- bl sub_8093038
- ldrh r0, [r6, 0x8]
- lsls r0, 16
- asrs r0, 17
- negs r0, r0
- adds r1, r4, 0
- adds r1, 0x28
- strb r0, [r1]
- ldrh r0, [r6, 0xA]
- lsls r0, 16
- asrs r0, 17
- negs r0, r0
- adds r2, r4, 0
- adds r2, 0x29
- strb r0, [r2]
- ldrh r0, [r4, 0x20]
- adds r0, 0x8
- strh r0, [r4, 0x20]
- ldrh r1, [r4, 0x22]
- adds r1, 0x10
- movs r0, 0
- ldrsb r0, [r2, r0]
- adds r0, r1
- strh r0, [r4, 0x22]
- ldrb r0, [r7, 0x1]
- lsrs r0, 7
- cmp r0, 0
- beq _0808E4F8
- bl CameraObjectReset1
-_0808E4F8:
- pop {r3}
- mov r8, r3
- pop {r4-r7}
- pop {r0}
- bx r0
- thumb_func_end FieldObjectSetGraphicsId
-
- thumb_func_start sub_808E504
-sub_808E504: @ 808E504
- push {r4,lr}
- sub sp, 0x4
- lsls r0, 24
- lsrs r0, 24
- lsls r1, 24
- lsrs r1, 24
- lsls r2, 24
- lsrs r2, 24
- lsls r3, 24
- lsrs r4, r3, 24
- mov r3, sp
- bl TryGetFieldObjectIdByLocalIdAndMap
- lsls r0, 24
- cmp r0, 0
- bne _0808E538
- mov r0, sp
- ldrb r1, [r0]
- lsls r0, r1, 3
- adds r0, r1
- lsls r0, 2
- ldr r1, =gMapObjects
- adds r0, r1
- adds r1, r4, 0
- bl FieldObjectSetGraphicsId
-_0808E538:
- add sp, 0x4
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_808E504
-
- thumb_func_start FieldObjectTurn
-@ void FieldObjectTurn(struct npc_state *fieldObject, u8 direction)
-FieldObjectTurn: @ 808E544
- push {r4-r6,lr}
- adds r6, r0, 0
- lsls r1, 24
- lsrs r1, 24
- bl FieldObjectSetDirection
- ldrb r0, [r6, 0x1]
- lsls r0, 27
- cmp r0, 0
- blt _0808E58A
- ldrb r0, [r6, 0x4]
- lsls r4, r0, 4
- adds r4, r0
- lsls r4, 2
- ldr r5, =gSprites
- adds r4, r5
- ldrb r0, [r6, 0x18]
- lsls r0, 28
- lsrs r0, 28
- bl FieldObjectDirectionToImageAnimId
- adds r1, r0, 0
- lsls r1, 24
- lsrs r1, 24
- adds r0, r4, 0
- bl StartSpriteAnim
- ldrb r1, [r6, 0x4]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r5
- movs r1, 0
- bl SeekSpriteAnim
-_0808E58A:
- pop {r4-r6}
- pop {r0}
- bx r0
- .pool
- thumb_func_end FieldObjectTurn
-
- thumb_func_start FieldObjectTurnByLocalIdAndMap
-@ void FieldObjectTurnByLocalIdAndMap(u8 localId, u8 mapId, u8 mapGroupId)
-FieldObjectTurnByLocalIdAndMap: @ 808E594
- push {r4,lr}
- sub sp, 0x4
- lsls r0, 24
- lsrs r0, 24
- lsls r1, 24
- lsrs r1, 24
- lsls r2, 24
- lsrs r2, 24
- lsls r3, 24
- lsrs r4, r3, 24
- mov r3, sp
- bl TryGetFieldObjectIdByLocalIdAndMap
- lsls r0, 24
- cmp r0, 0
- bne _0808E5C8
- mov r0, sp
- ldrb r1, [r0]
- lsls r0, r1, 3
- adds r0, r1
- lsls r0, 2
- ldr r1, =gMapObjects
- adds r0, r1
- adds r1, r4, 0
- bl FieldObjectTurn
-_0808E5C8:
- add sp, 0x4
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end FieldObjectTurnByLocalIdAndMap
-
- thumb_func_start sub_808E5D4
-sub_808E5D4: @ 808E5D4
- push {lr}
- lsls r1, 24
- lsrs r1, 24
- ldrb r2, [r0, 0x5]
- lsls r0, r2, 3
- adds r0, r2
- lsls r0, 2
- ldr r2, =gMapObjects
- adds r0, r2
- bl FieldObjectTurn
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_808E5D4
-
- thumb_func_start get_berry_tree_graphics
-@ void get_berry_tree_graphics(npc_state *npcState, struct obj *obj)
-get_berry_tree_graphics: @ 808E5F4
- push {r4-r7,lr}
- adds r5, r0, 0
- adds r7, r1, 0
- ldrb r0, [r5, 0x1]
- movs r1, 0x20
- orrs r0, r1
- strb r0, [r5, 0x1]
- adds r4, r7, 0
- adds r4, 0x3E
- ldrb r0, [r4]
- movs r1, 0x4
- orrs r0, r1
- strb r0, [r4]
- ldrb r0, [r5, 0x1D]
- bl GetStageByBerryTreeId
- lsls r0, 24
- lsrs r6, r0, 24
- cmp r6, 0
- beq _0808E680
- ldrb r1, [r5, 0x1]
- movs r0, 0x21
- negs r0, r0
- ands r0, r1
- strb r0, [r5, 0x1]
- ldrb r1, [r4]
- movs r0, 0x5
- negs r0, r0
- ands r0, r1
- strb r0, [r4]
- ldrb r0, [r5, 0x1D]
- bl GetBerryTypeByBerryTreeId
- subs r0, 0x1
- lsls r0, 24
- lsrs r4, r0, 24
- subs r0, r6, 0x1
- lsls r0, 24
- lsrs r6, r0, 24
- cmp r4, 0x2B
- bls _0808E648
- movs r4, 0
-_0808E648:
- ldr r0, =gBerryTreeFieldObjectGraphicsIdTablePointers
- lsls r4, 2
- adds r0, r4, r0
- ldr r0, [r0]
- adds r0, r6
- ldrb r1, [r0]
- adds r0, r5, 0
- bl FieldObjectSetGraphicsId
- ldr r0, =gBerryTreePicTablePointers
- adds r0, r4, r0
- ldr r0, [r0]
- str r0, [r7, 0xC]
- ldr r0, =gBerryTreePaletteSlotTablePointers
- adds r4, r0
- ldr r0, [r4]
- adds r0, r6
- ldrb r1, [r0]
- lsls r1, 4
- ldrb r2, [r7, 0x5]
- movs r0, 0xF
- ands r0, r2
- orrs r0, r1
- strb r0, [r7, 0x5]
- adds r0, r7, 0
- adds r1, r6, 0
- bl StartSpriteAnim
-_0808E680:
- pop {r4-r7}
- pop {r0}
- bx r0
- .pool
- thumb_func_end get_berry_tree_graphics
-
- thumb_func_start GetFieldObjectGraphicsInfo
-@ FieldObjectGraphicsInfo *GetFieldObjectGraphicsInfo(u8 graphicsId)
-GetFieldObjectGraphicsInfo: @ 808E694
- push {lr}
- lsls r0, 24
- lsrs r1, r0, 24
- cmp r1, 0xEF
- bls _0808E6AC
- adds r0, r1, 0
- adds r0, 0x10
- lsls r0, 24
- lsrs r0, 24
- bl VarGetFieldObjectGraphicsId
- adds r1, r0, 0
-_0808E6AC:
- cmp r1, 0x45
- bne _0808E6C4
- bl sub_81201C8
- lsls r0, 24
- ldr r1, =gMauvilleOldManGraphicsInfoPointers
- lsrs r0, 22
- adds r0, r1
- ldr r0, [r0]
- b _0808E6D2
- .pool
-_0808E6C4:
- cmp r1, 0xEE
- bls _0808E6CA
- movs r1, 0x5
-_0808E6CA:
- ldr r0, =gFieldObjectGraphicsInfoPointers
- lsls r1, 2
- adds r1, r0
- ldr r0, [r1]
-_0808E6D2:
- pop {r1}
- bx r1
- .pool
- thumb_func_end GetFieldObjectGraphicsInfo
-
- thumb_func_start FieldObjectHandleDynamicGraphicsId
-@ void FieldObjectHandleDynamicGraphicsId(struct npc_state *fieldObject)
-FieldObjectHandleDynamicGraphicsId: @ 808E6DC
- push {r4,lr}
- adds r4, r0, 0
- ldrb r0, [r4, 0x5]
- cmp r0, 0xEF
- bls _0808E6F2
- adds r0, 0x10
- lsls r0, 24
- lsrs r0, 24
- bl VarGetFieldObjectGraphicsId
- strb r0, [r4, 0x5]
-_0808E6F2:
- pop {r4}
- pop {r0}
- bx r0
- thumb_func_end FieldObjectHandleDynamicGraphicsId
-
- thumb_func_start npc_by_local_id_and_map_set_field_1_bit_x20
-npc_by_local_id_and_map_set_field_1_bit_x20: @ 808E6F8
- push {r4,lr}
- sub sp, 0x4
- lsls r0, 24
- lsrs r0, 24
- lsls r1, 24
- lsrs r1, 24
- lsls r2, 24
- lsrs r2, 24
- lsls r3, 24
- lsrs r4, r3, 24
- mov r3, sp
- bl TryGetFieldObjectIdByLocalIdAndMap
- lsls r0, 24
- cmp r0, 0
- bne _0808E73A
- ldr r2, =gMapObjects
- mov r0, sp
- ldrb r0, [r0]
- lsls r1, r0, 3
- adds r1, r0
- lsls r1, 2
- adds r1, r2
- movs r0, 0x1
- adds r2, r4, 0
- ands r2, r0
- lsls r2, 5
- ldrb r3, [r1, 0x1]
- movs r0, 0x21
- negs r0, r0
- ands r0, r3
- orrs r0, r2
- strb r0, [r1, 0x1]
-_0808E73A:
- add sp, 0x4
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end npc_by_local_id_and_map_set_field_1_bit_x20
-
- thumb_func_start FieldObjectGetLocalIdAndMap
-@ void FieldObjectGetLocalIdAndMap(struct npc_state *fieldObject, u8 *localId, u8 *mapId, u8 *mapGroupId)
-FieldObjectGetLocalIdAndMap: @ 808E748
- push {r4,lr}
- ldrb r4, [r0, 0x8]
- strb r4, [r1]
- ldrb r1, [r0, 0x9]
- strb r1, [r2]
- ldrb r0, [r0, 0xA]
- strb r0, [r3]
- pop {r4}
- pop {r0}
- bx r0
- thumb_func_end FieldObjectGetLocalIdAndMap
-
- thumb_func_start sub_808E75C
-sub_808E75C: @ 808E75C
- push {lr}
- lsls r0, 16
- asrs r0, 16
- lsls r1, 16
- asrs r1, 16
- bl GetFieldObjectIdByXY
- lsls r0, 24
- lsrs r1, r0, 24
- cmp r1, 0x10
- beq _0808E784
- lsls r0, r1, 3
- adds r0, r1
- lsls r0, 2
- ldr r1, =gMapObjects
- adds r0, r1
- ldrb r1, [r0]
- movs r2, 0x4
- orrs r1, r2
- strb r1, [r0]
-_0808E784:
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_808E75C
-
- thumb_func_start sub_808E78C
-sub_808E78C: @ 808E78C
- push {r4,lr}
- sub sp, 0x4
- lsls r0, 24
- lsrs r0, 24
- lsls r1, 24
- lsrs r1, 24
- lsls r2, 24
- lsrs r2, 24
- lsls r3, 24
- lsrs r4, r3, 24
- mov r3, sp
- bl TryGetFieldObjectIdByLocalIdAndMap
- lsls r0, 24
- cmp r0, 0
- bne _0808E7D2
- mov r0, sp
- ldrb r0, [r0]
- lsls r2, r0, 3
- adds r2, r0
- lsls r2, 2
- ldr r0, =gMapObjects
- adds r2, r0
- ldrb r1, [r2, 0x4]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- ldr r1, =gSprites
- adds r0, r1
- ldrb r1, [r2, 0x3]
- movs r3, 0x4
- orrs r1, r3
- strb r1, [r2, 0x3]
- adds r0, 0x43
- strb r4, [r0]
-_0808E7D2:
- add sp, 0x4
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_808E78C
-
- thumb_func_start sub_808E7E4
-sub_808E7E4: @ 808E7E4
- push {lr}
- sub sp, 0x4
- lsls r0, 24
- lsrs r0, 24
- lsls r1, 24
- lsrs r1, 24
- lsls r2, 24
- lsrs r2, 24
- mov r3, sp
- bl TryGetFieldObjectIdByLocalIdAndMap
- lsls r0, 24
- cmp r0, 0
- bne _0808E820
- mov r0, sp
- ldrb r0, [r0]
- lsls r1, r0, 3
- adds r1, r0
- lsls r1, 2
- ldr r0, =gMapObjects
- adds r1, r0
- ldrb r2, [r1, 0x3]
- movs r0, 0x5
- negs r0, r0
- ands r0, r2
- strb r0, [r1, 0x3]
- ldrb r0, [r1]
- movs r2, 0x4
- orrs r0, r2
- strb r0, [r1]
-_0808E820:
- add sp, 0x4
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_808E7E4
-
- thumb_func_start sub_808E82C
-sub_808E82C: @ 808E82C
- push {r4,r5,lr}
- sub sp, 0x4
- ldr r4, [sp, 0x10]
- lsls r0, 24
- lsrs r0, 24
- lsls r1, 24
- lsrs r1, 24
- lsls r2, 24
- lsrs r2, 24
- lsls r3, 16
- lsrs r5, r3, 16
- lsls r4, 16
- lsrs r4, 16
- mov r3, sp
- bl TryGetFieldObjectIdByLocalIdAndMap
- lsls r0, 24
- cmp r0, 0
- bne _0808E870
- ldr r2, =gMapObjects
- mov r0, sp
- ldrb r1, [r0]
- lsls r0, r1, 3
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- ldrb r1, [r0, 0x4]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- ldr r1, =gSprites
- adds r0, r1
- strh r5, [r0, 0x24]
- strh r4, [r0, 0x26]
-_0808E870:
- add sp, 0x4
- pop {r4,r5}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_808E82C
-
- thumb_func_start gpu_pal_allocator_reset__manage_upper_four
-gpu_pal_allocator_reset__manage_upper_four: @ 808E880
- push {lr}
- bl FreeAllSpritePalettes
- ldr r1, =gReservedSpritePaletteCount
- movs r0, 0xC
- strb r0, [r1]
- pop {r0}
- bx r0
- .pool
- thumb_func_end gpu_pal_allocator_reset__manage_upper_four
-
- thumb_func_start sub_808E894
-sub_808E894: @ 808E894
- push {lr}
- lsls r0, 16
- lsrs r0, 16
- bl FindFieldObjectPaletteIndexByTag
- lsls r0, 24
- lsrs r1, r0, 24
- ldr r0, =0x000011ff
- cmp r1, r0
- beq _0808E8B2
- lsls r0, r1, 3
- ldr r1, =gUnknown_0850BBC8
- adds r0, r1
- bl sub_808E8F4
-_0808E8B2:
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_808E894
-
- thumb_func_start sub_808E8C0
-sub_808E8C0: @ 808E8C0
- push {r4-r6,lr}
- adds r5, r0, 0
- movs r4, 0
- ldrh r0, [r5]
- ldr r1, =0x000011ff
- cmp r0, r1
- beq _0808E8EA
- adds r6, r1, 0
-_0808E8D0:
- lsls r0, r4, 1
- adds r0, r5
- ldrh r0, [r0]
- bl sub_808E894
- adds r0, r4, 0x1
- lsls r0, 24
- lsrs r4, r0, 24
- lsls r0, r4, 1
- adds r0, r5
- ldrh r0, [r0]
- cmp r0, r6
- bne _0808E8D0
-_0808E8EA:
- pop {r4-r6}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_808E8C0
-
- thumb_func_start sub_808E8F4
-@ u8 sub_808E8F4(struct TaggedObjectPalette *taggedPalette)
-sub_808E8F4: @ 808E8F4
- push {r4,lr}
- adds r4, r0, 0
- ldrh r0, [r4, 0x4]
- bl IndexOfSpritePaletteTag
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0xFF
- bne _0808E912
- adds r0, r4, 0
- bl LoadSpritePalette
- lsls r0, 24
- lsrs r0, 24
- b _0808E914
-_0808E912:
- movs r0, 0xFF
-_0808E914:
- pop {r4}
- pop {r1}
- bx r1
- thumb_func_end sub_808E8F4
-
- thumb_func_start pal_patch_for_npc
-@ void pal_patch_for_npc(u16 tag, u8 slot)
-pal_patch_for_npc: @ 808E91C
- push {r4,lr}
- adds r4, r1, 0
- lsls r0, 16
- lsrs r0, 16
- lsls r4, 24
- lsrs r4, 24
- bl FindFieldObjectPaletteIndexByTag
- lsls r0, 24
- ldr r1, =gUnknown_0850BBC8
- lsrs r0, 21
- adds r0, r1
- ldr r0, [r0]
- lsls r4, 20
- movs r1, 0x80
- lsls r1, 17
- adds r4, r1
- lsrs r4, 16
- adds r1, r4, 0
- movs r2, 0x20
- bl LoadPalette
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end pal_patch_for_npc
-
- thumb_func_start pal_patch_for_npc_range
-@ void pal_patch_for_npc_range(u16 *tags, u8 minSlot, u8 maxSlot)
-pal_patch_for_npc_range: @ 808E954
- push {r4-r6,lr}
- adds r5, r0, 0
- lsls r1, 24
- lsrs r4, r1, 24
- lsls r2, 24
- lsrs r6, r2, 24
- cmp r4, r6
- bcs _0808E978
-_0808E964:
- ldrh r0, [r5]
- adds r1, r4, 0
- bl pal_patch_for_npc
- adds r5, 0x2
- adds r0, r4, 0x1
- lsls r0, 24
- lsrs r4, r0, 24
- cmp r4, r6
- bcc _0808E964
-_0808E978:
- pop {r4-r6}
- pop {r0}
- bx r0
- thumb_func_end pal_patch_for_npc_range
-
- thumb_func_start FindFieldObjectPaletteIndexByTag
-@ u8 FindFieldObjectPaletteIndexByTag(u16 tag)
-FindFieldObjectPaletteIndexByTag: @ 808E980
- push {r4-r6,lr}
- lsls r0, 16
- lsrs r5, r0, 16
- movs r2, 0
- ldr r0, =gUnknown_0850BBC8
- ldrh r1, [r0, 0x4]
- ldr r3, =0x000011ff
- adds r4, r0, 0
- cmp r1, r3
- beq _0808E9C0
- adds r6, r4, 0
- adds r1, r3, 0
-_0808E998:
- lsls r0, r2, 3
- adds r0, r6
- ldrh r0, [r0, 0x4]
- cmp r0, r5
- bne _0808E9B0
- adds r0, r2, 0
- b _0808E9C2
- .pool
-_0808E9B0:
- adds r0, r2, 0x1
- lsls r0, 24
- lsrs r2, r0, 24
- lsls r0, r2, 3
- adds r0, r4
- ldrh r0, [r0, 0x4]
- cmp r0, r1
- bne _0808E998
-_0808E9C0:
- movs r0, 0xFF
-_0808E9C2:
- pop {r4-r6}
- pop {r1}
- bx r1
- thumb_func_end FindFieldObjectPaletteIndexByTag
-
- thumb_func_start npc_load_two_palettes__no_record
-@ void npc_load_two_palettes__no_record(u16 tag, u8 slot)
-npc_load_two_palettes__no_record: @ 808E9C8
- push {r4-r6,lr}
- lsls r0, 16
- lsrs r4, r0, 16
- lsls r1, 24
- lsrs r5, r1, 24
- adds r0, r4, 0
- adds r1, r5, 0
- bl pal_patch_for_npc
- movs r3, 0
- ldr r1, =gUnknown_0850BD00
- ldrh r0, [r1]
- ldr r2, =0x000011ff
- cmp r0, r2
- beq _0808EA30
- ldr r0, =gUnknown_084975C4
- adds r5, r0
- adds r6, r2, 0
-_0808E9EC:
- lsls r2, r3, 3
- adds r0, r2, r1
- ldrh r0, [r0]
- cmp r0, r4
- bne _0808EA20
- adds r1, 0x4
- adds r1, r2, r1
- ldr r0, =gUnknown_020375B4
- ldrb r0, [r0]
- ldr r1, [r1]
- lsls r0, 1
- adds r0, r1
- ldrh r0, [r0]
- ldrb r1, [r5]
- bl pal_patch_for_npc
- b _0808EA30
- .pool
-_0808EA20:
- adds r0, r3, 0x1
- lsls r0, 24
- lsrs r3, r0, 24
- lsls r0, r3, 3
- adds r0, r1
- ldrh r0, [r0]
- cmp r0, r6
- bne _0808E9EC
-_0808EA30:
- pop {r4-r6}
- pop {r0}
- bx r0
- thumb_func_end npc_load_two_palettes__no_record
-
- thumb_func_start npc_load_two_palettes__and_record
-@ void npc_load_two_palettes__and_record(u16 tag, u8 slot)
-npc_load_two_palettes__and_record: @ 808EA38
- push {r4-r6,lr}
- lsls r0, 16
- lsrs r4, r0, 16
- lsls r1, 24
- lsrs r5, r1, 24
- ldr r0, =gUnknown_020375B6
- strh r4, [r0]
- adds r0, r4, 0
- adds r1, r5, 0
- bl pal_patch_for_npc
- movs r3, 0
- ldr r1, =gUnknown_0850BD78
- ldrh r0, [r1]
- ldr r2, =0x000011ff
- cmp r0, r2
- beq _0808EAA8
- ldr r0, =gUnknown_084975C4
- adds r5, r0
- adds r6, r2, 0
-_0808EA60:
- lsls r2, r3, 3
- adds r0, r2, r1
- ldrh r0, [r0]
- cmp r0, r4
- bne _0808EA98
- adds r1, 0x4
- adds r1, r2, r1
- ldr r0, =gUnknown_020375B4
- ldrb r0, [r0]
- ldr r1, [r1]
- lsls r0, 1
- adds r0, r1
- ldrh r0, [r0]
- ldrb r1, [r5]
- bl pal_patch_for_npc
- b _0808EAA8
- .pool
-_0808EA98:
- adds r0, r3, 0x1
- lsls r0, 24
- lsrs r3, r0, 24
- lsls r0, r3, 3
- adds r0, r1
- ldrh r0, [r0]
- cmp r0, r6
- bne _0808EA60
-_0808EAA8:
- pop {r4-r6}
- pop {r0}
- bx r0
- thumb_func_end npc_load_two_palettes__and_record
-
- thumb_func_start sub_808EAB0
-sub_808EAB0: @ 808EAB0
- push {lr}
- lsls r0, 16
- lsrs r0, 16
- lsls r1, 24
- lsrs r1, 24
- bl pal_patch_for_npc
- pop {r0}
- bx r0
- thumb_func_end sub_808EAB0
-
- thumb_func_start sub_808EAC4
-sub_808EAC4: @ 808EAC4
- push {r4,lr}
- ldrh r3, [r0, 0x10]
- strh r3, [r0, 0x14]
- ldrh r4, [r0, 0x12]
- strh r4, [r0, 0x16]
- lsls r1, 16
- asrs r1, 16
- adds r1, r3
- strh r1, [r0, 0x10]
- lsls r2, 16
- asrs r2, 16
- adds r2, r4
- strh r2, [r0, 0x12]
- pop {r4}
- pop {r0}
- bx r0
- thumb_func_end sub_808EAC4
-
- thumb_func_start npc_coords_shift
-@ void npc_coords_shift(struct npc_state *fieldObject, u16 x, u16 y)
-npc_coords_shift: @ 808EAE4
- ldrh r3, [r0, 0x10]
- strh r3, [r0, 0x14]
- ldrh r3, [r0, 0x12]
- strh r3, [r0, 0x16]
- strh r1, [r0, 0x10]
- strh r2, [r0, 0x12]
- bx lr
- thumb_func_end npc_coords_shift
-
- thumb_func_start npc_coords_set
-@ void npc_coords_set(struct npc_state *fieldObject, u16 x, u16 y)
-npc_coords_set: @ 808EAF4
- lsls r1, 16
- lsrs r1, 16
- lsls r2, 16
- lsrs r2, 16
- strh r1, [r0, 0x14]
- strh r2, [r0, 0x16]
- strh r1, [r0, 0x10]
- strh r2, [r0, 0x12]
- bx lr
- thumb_func_end npc_coords_set
-
- thumb_func_start sub_808EB08
-sub_808EB08: @ 808EB08
- push {r4-r7,lr}
- mov r7, r8
- push {r7}
- adds r6, r0, 0
- adds r4, r1, 0
- adds r5, r2, 0
- lsls r4, 16
- lsrs r4, 16
- lsls r5, 16
- lsrs r5, 16
- ldrb r1, [r6, 0x4]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- ldr r1, =gSprites
- adds r7, r0, r1
- ldrb r0, [r6, 0x5]
- bl GetFieldObjectGraphicsInfo
- mov r8, r0
- lsls r4, 16
- asrs r4, 16
- lsls r5, 16
- asrs r5, 16
- adds r0, r6, 0
- adds r1, r4, 0
- adds r2, r5, 0
- bl npc_coords_set
- movs r1, 0x10
- ldrsh r0, [r6, r1]
- movs r2, 0x12
- ldrsh r1, [r6, r2]
- adds r2, r7, 0
- adds r2, 0x20
- adds r3, r7, 0
- adds r3, 0x22
- bl sub_8093038
- mov r1, r8
- ldrh r0, [r1, 0x8]
- lsls r0, 16
- asrs r0, 17
- negs r0, r0
- adds r1, r7, 0
- adds r1, 0x28
- strb r0, [r1]
- mov r2, r8
- ldrh r0, [r2, 0xA]
- lsls r0, 16
- asrs r0, 17
- negs r0, r0
- adds r2, r7, 0
- adds r2, 0x29
- strb r0, [r2]
- ldrh r0, [r7, 0x20]
- adds r0, 0x8
- strh r0, [r7, 0x20]
- ldrh r1, [r7, 0x22]
- adds r1, 0x10
- movs r0, 0
- ldrsb r0, [r2, r0]
- adds r0, r1
- strh r0, [r7, 0x22]
- adds r0, r6, 0
- bl sub_808E38C
- ldrb r0, [r6, 0x1]
- lsrs r0, 7
- cmp r0, 0
- beq _0808EB9A
- bl CameraObjectReset1
-_0808EB9A:
- pop {r3}
- mov r8, r3
- pop {r4-r7}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_808EB08
-
- thumb_func_start sub_808EBA8
-sub_808EBA8: @ 808EBA8
- push {r4,r5,lr}
- sub sp, 0x4
- ldr r4, [sp, 0x10]
- lsls r0, 24
- lsrs r0, 24
- lsls r1, 24
- lsrs r1, 24
- lsls r2, 24
- lsrs r2, 24
- lsls r3, 16
- lsrs r5, r3, 16
- lsls r4, 16
- lsrs r4, 16
- mov r3, sp
- bl TryGetFieldObjectIdByLocalIdAndMap
- lsls r0, 24
- cmp r0, 0
- bne _0808EBF0
- lsls r1, r5, 16
- lsls r2, r4, 16
- mov r0, sp
- ldrb r3, [r0]
- lsls r0, r3, 3
- adds r0, r3
- lsls r0, 2
- ldr r3, =gMapObjects
- adds r0, r3
- movs r3, 0xE0
- lsls r3, 11
- adds r1, r3
- asrs r1, 16
- adds r2, r3
- asrs r2, 16
- bl sub_808EB08
-_0808EBF0:
- add sp, 0x4
- pop {r4,r5}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_808EBA8
-
- thumb_func_start npc_coords_shift_still
-@ void npc_coords_shift_still(struct npc_state *fieldObject)
-npc_coords_shift_still: @ 808EBFC
- push {lr}
- movs r2, 0x10
- ldrsh r1, [r0, r2]
- movs r3, 0x12
- ldrsh r2, [r0, r3]
- bl npc_coords_shift
- pop {r0}
- bx r0
- thumb_func_end npc_coords_shift_still
-
- thumb_func_start UpdateFieldObjectCoordsForCameraUpdate
-@ void UpdateFieldObjectCoordsForCameraUpdate()
-UpdateFieldObjectCoordsForCameraUpdate: @ 808EC10
- push {r4,r5,lr}
- ldr r2, =gUnknown_02037334
- ldrb r1, [r2]
- movs r0, 0x1
- ands r0, r1
- cmp r0, 0
- beq _0808EC68
- movs r3, 0
- ldr r5, =gMapObjects
- movs r0, 0x4
- ldrsh r4, [r2, r0]
- movs r0, 0x8
- ldrsh r1, [r2, r0]
-_0808EC2A:
- lsls r0, r3, 3
- adds r0, r3
- lsls r0, 2
- adds r2, r0, r5
- ldrb r0, [r2]
- lsls r0, 31
- cmp r0, 0
- beq _0808EC5E
- ldrh r0, [r2, 0xC]
- subs r0, r4
- strh r0, [r2, 0xC]
- ldrh r0, [r2, 0xE]
- subs r0, r1
- strh r0, [r2, 0xE]
- ldrh r0, [r2, 0x10]
- subs r0, r4
- strh r0, [r2, 0x10]
- ldrh r0, [r2, 0x12]
- subs r0, r1
- strh r0, [r2, 0x12]
- ldrh r0, [r2, 0x14]
- subs r0, r4
- strh r0, [r2, 0x14]
- ldrh r0, [r2, 0x16]
- subs r0, r1
- strh r0, [r2, 0x16]
-_0808EC5E:
- adds r0, r3, 0x1
- lsls r0, 24
- lsrs r3, r0, 24
- cmp r3, 0xF
- bls _0808EC2A
-_0808EC68:
- pop {r4,r5}
- pop {r0}
- bx r0
- .pool
- thumb_func_end UpdateFieldObjectCoordsForCameraUpdate
-
- thumb_func_start GetFieldObjectIdByXYZ
-@ u8 GetFieldObjectIdByXYZ(u16 x, u16 y, u8 z)
-GetFieldObjectIdByXYZ: @ 808EC78
- push {r4-r7,lr}
- mov r7, r8
- push {r7}
- lsls r0, 16
- lsrs r7, r0, 16
- lsls r1, 16
- lsrs r6, r1, 16
- lsls r2, 24
- lsrs r5, r2, 24
- movs r4, 0
- ldr r0, =gMapObjects
- mov r8, r0
-_0808EC90:
- lsls r0, r4, 3
- adds r0, r4
- lsls r0, 2
- mov r2, r8
- adds r1, r0, r2
- ldrb r0, [r1]
- lsls r0, 31
- cmp r0, 0
- beq _0808ECC8
- movs r2, 0x10
- ldrsh r0, [r1, r2]
- cmp r0, r7
- bne _0808ECC8
- movs r2, 0x12
- ldrsh r0, [r1, r2]
- cmp r0, r6
- bne _0808ECC8
- adds r0, r1, 0
- adds r1, r5, 0
- bl FieldObjectDoesZCoordMatch
- lsls r0, 24
- cmp r0, 0
- beq _0808ECC8
- adds r0, r4, 0
- b _0808ECD4
- .pool
-_0808ECC8:
- adds r0, r4, 0x1
- lsls r0, 24
- lsrs r4, r0, 24
- cmp r4, 0xF
- bls _0808EC90
- movs r0, 0x10
-_0808ECD4:
- pop {r3}
- mov r8, r3
- pop {r4-r7}
- pop {r1}
- bx r1
- thumb_func_end GetFieldObjectIdByXYZ
-
- thumb_func_start FieldObjectDoesZCoordMatch
-@ bool8 FieldObjectDoesZCoordMatch(struct npc_state *fieldObject)
-FieldObjectDoesZCoordMatch: @ 808ECE0
- push {lr}
- lsls r1, 24
- lsrs r1, 24
- ldrb r2, [r0, 0xB]
- movs r0, 0xF
- ands r0, r2
- cmp r0, 0
- beq _0808ED00
- cmp r1, 0
- beq _0808ED00
- lsls r0, r2, 28
- lsrs r0, 28
- cmp r0, r1
- beq _0808ED00
- movs r0, 0
- b _0808ED02
-_0808ED00:
- movs r0, 0x1
-_0808ED02:
- pop {r1}
- bx r1
- thumb_func_end FieldObjectDoesZCoordMatch
-
- thumb_func_start UpdateFieldObjectsForCameraUpdate
-@ void UpdateFieldObjectsForCameraUpdate(u16 movingCameraOffsetX, u16 movingCameraOffsetY)
-UpdateFieldObjectsForCameraUpdate: @ 808ED08
- push {r4,r5,lr}
- adds r4, r0, 0
- adds r5, r1, 0
- lsls r4, 16
- lsrs r4, 16
- lsls r5, 16
- lsrs r5, 16
- bl UpdateFieldObjectCoordsForCameraUpdate
- lsls r4, 16
- asrs r4, 16
- lsls r5, 16
- asrs r5, 16
- adds r0, r4, 0
- adds r1, r5, 0
- bl SpawnFieldObjectsInView
- bl RemoveFieldObjectsOutsideView
- pop {r4,r5}
- pop {r0}
- bx r0
- thumb_func_end UpdateFieldObjectsForCameraUpdate
-
- thumb_func_start AddCameraObject
-@ u8 AddCameraObject(u8 followedObjectId)
-AddCameraObject: @ 808ED34
- push {r4,lr}
- adds r4, r0, 0
- lsls r4, 24
- lsrs r4, 24
- ldr r0, =gUnknown_084975D4
- movs r1, 0
- movs r2, 0
- movs r3, 0x4
- bl CreateSprite
- lsls r0, 24
- lsrs r0, 24
- ldr r2, =gSprites
- lsls r1, r0, 4
- adds r1, r0
- lsls r1, 2
- adds r1, r2
- movs r2, 0x3E
- adds r2, r1
- mov r12, r2
- ldrb r2, [r2]
- movs r3, 0x4
- orrs r2, r3
- mov r3, r12
- strb r2, [r3]
- strh r4, [r1, 0x2E]
- pop {r4}
- pop {r1}
- bx r1
- .pool
- thumb_func_end AddCameraObject
-
- thumb_func_start ObjectCB_CameraObject
-@ void ObjectCB_CameraObject(struct obj *object)
-ObjectCB_CameraObject: @ 808ED78
- push {r4,r5,lr}
- sub sp, 0xC
- mov r2, sp
- ldr r1, =gUnknown_084975EC
- ldm r1!, {r3-r5}
- stm r2!, {r3-r5}
- movs r2, 0x30
- ldrsh r1, [r0, r2]
- lsls r1, 2
- add r1, sp
- ldr r1, [r1]
- bl _call_via_r1
- add sp, 0xC
- pop {r4,r5}
- pop {r0}
- bx r0
- .pool
- thumb_func_end ObjectCB_CameraObject
-
- thumb_func_start CameraObject_0
-@ void CameraObject_0(struct obj *object)
-CameraObject_0: @ 808EDA0
- push {lr}
- ldr r3, =gSprites
- movs r1, 0x2E
- ldrsh r2, [r0, r1]
- lsls r1, r2, 4
- adds r1, r2
- lsls r1, 2
- adds r1, r3
- ldrh r1, [r1, 0x20]
- strh r1, [r0, 0x20]
- lsls r1, r2, 4
- adds r1, r2
- lsls r1, 2
- adds r1, r3
- ldrh r1, [r1, 0x22]
- strh r1, [r0, 0x22]
- adds r3, r0, 0
- adds r3, 0x3E
- ldrb r1, [r3]
- movs r2, 0x4
- orrs r1, r2
- strb r1, [r3]
- movs r1, 0x1
- strh r1, [r0, 0x30]
- bl CameraObject_1
- pop {r0}
- bx r0
- .pool
- thumb_func_end CameraObject_0
-
- thumb_func_start CameraObject_1
-@ void CameraObject_1(struct obj *object)
-CameraObject_1: @ 808EDDC
- push {r4,r5,lr}
- ldr r3, =gSprites
- movs r1, 0x2E
- ldrsh r2, [r0, r1]
- lsls r1, r2, 4
- adds r1, r2
- lsls r1, 2
- adds r1, r3
- ldrh r3, [r1, 0x22]
- ldrh r2, [r0, 0x20]
- ldrh r4, [r1, 0x20]
- movs r5, 0x20
- ldrsh r1, [r1, r5]
- subs r1, r2
- strh r1, [r0, 0x32]
- ldrh r2, [r0, 0x22]
- lsls r1, r3, 16
- asrs r1, 16
- subs r1, r2
- strh r1, [r0, 0x34]
- strh r4, [r0, 0x20]
- strh r3, [r0, 0x22]
- pop {r4,r5}
- pop {r0}
- bx r0
- .pool
- thumb_func_end CameraObject_1
-
- thumb_func_start CameraObject_2
-@ void CameraObject_2(struct obj *object)
-CameraObject_2: @ 808EE14
- push {r4,lr}
- ldr r4, =gSprites
- movs r1, 0x2E
- ldrsh r2, [r0, r1]
- lsls r1, r2, 4
- adds r1, r2
- lsls r1, 2
- adds r1, r4
- ldrh r1, [r1, 0x20]
- movs r3, 0
- strh r1, [r0, 0x20]
- lsls r1, r2, 4
- adds r1, r2
- lsls r1, 2
- adds r1, r4
- ldrh r1, [r1, 0x22]
- strh r1, [r0, 0x22]
- strh r3, [r0, 0x32]
- strh r3, [r0, 0x34]
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end CameraObject_2
-
- thumb_func_start FindCameraObject
-@ struct obj *FindCameraObject()
-FindCameraObject: @ 808EE44
- push {r4,r5,lr}
- movs r3, 0
- ldr r4, =gSprites
- adds r5, r4, 0
- adds r5, 0x1C
-_0808EE4E:
- lsls r0, r3, 4
- adds r0, r3
- lsls r1, r0, 2
- adds r2, r1, r4
- adds r0, r2, 0
- adds r0, 0x3E
- ldrb r0, [r0]
- lsls r0, 31
- cmp r0, 0
- beq _0808EE78
- adds r0, r1, r5
- ldr r1, [r0]
- ldr r0, =ObjectCB_CameraObject
- cmp r1, r0
- bne _0808EE78
- adds r0, r2, 0
- b _0808EE84
- .pool
-_0808EE78:
- adds r0, r3, 0x1
- lsls r0, 24
- lsrs r3, r0, 24
- cmp r3, 0x3F
- bls _0808EE4E
- movs r0, 0
-_0808EE84:
- pop {r4,r5}
- pop {r1}
- bx r1
- thumb_func_end FindCameraObject
-
- thumb_func_start CameraObjectReset1
-@ void CameraObjectReset1()
-CameraObjectReset1: @ 808EE8C
- push {lr}
- bl FindCameraObject
- adds r2, r0, 0
- cmp r2, 0
- beq _0808EEA4
- movs r0, 0
- strh r0, [r2, 0x30]
- ldr r1, [r2, 0x1C]
- adds r0, r2, 0
- bl _call_via_r1
-_0808EEA4:
- pop {r0}
- bx r0
- thumb_func_end CameraObjectReset1
-
- thumb_func_start CameraObjectSetFollowedObjectId
-@ void CameraObjectSetFollowedObjectId(u8 objectId)
-CameraObjectSetFollowedObjectId: @ 808EEA8
- push {r4,lr}
- lsls r0, 24
- lsrs r4, r0, 24
- bl FindCameraObject
- cmp r0, 0
- beq _0808EEBC
- strh r4, [r0, 0x2E]
- bl CameraObjectReset1
-_0808EEBC:
- pop {r4}
- pop {r0}
- bx r0
- thumb_func_end CameraObjectSetFollowedObjectId
-
- thumb_func_start CameraObjectGetFollowedObjectId
-@ u8 CameraObjectGetFollowedObjectId()
-CameraObjectGetFollowedObjectId: @ 808EEC4
- push {lr}
- bl FindCameraObject
- cmp r0, 0
- beq _0808EED6
- ldrh r0, [r0, 0x2E]
- lsls r0, 24
- lsrs r0, 24
- b _0808EED8
-_0808EED6:
- movs r0, 0x40
-_0808EED8:
- pop {r1}
- bx r1
- thumb_func_end CameraObjectGetFollowedObjectId
-
- thumb_func_start CameraObjectReset2
-@ void CameraObjectReset2()
-CameraObjectReset2: @ 808EEDC
- push {lr}
- bl FindCameraObject
- movs r1, 0x2
- strh r1, [r0, 0x30]
- pop {r0}
- bx r0
- thumb_func_end CameraObjectReset2
-
- thumb_func_start sub_808EEEC
-sub_808EEEC: @ 808EEEC
- push {r4-r7,lr}
- mov r7, r8
- push {r7}
- mov r12, r0
- lsls r1, 16
- lsrs r1, 16
- mov r8, r1
- lsls r2, 16
- lsrs r6, r2, 16
- lsls r3, 24
- lsrs r7, r3, 24
- movs r5, 0
- ldr r1, =gSprites
-_0808EF06:
- lsls r0, r5, 4
- adds r0, r5
- lsls r0, 2
- adds r4, r0, r1
- adds r0, r4, 0
- adds r0, 0x3E
- ldrb r0, [r0]
- lsls r0, 31
- cmp r0, 0
- bne _0808EF38
- adds r0, r4, 0
- mov r1, r12
- movs r2, 0x44
- bl memcpy
- mov r0, r8
- strh r0, [r4, 0x20]
- strh r6, [r4, 0x22]
- adds r0, r4, 0
- adds r0, 0x43
- strb r7, [r0]
- b _0808EF42
- .pool
-_0808EF38:
- adds r0, r5, 0x1
- lsls r0, 24
- lsrs r5, r0, 24
- cmp r5, 0x3F
- bls _0808EF06
-_0808EF42:
- adds r0, r5, 0
- pop {r3}
- mov r8, r3
- pop {r4-r7}
- pop {r1}
- bx r1
- thumb_func_end sub_808EEEC
-
- thumb_func_start obj_unfreeze
-obj_unfreeze: @ 808EF50
- push {r4-r7,lr}
- mov r7, r8
- push {r7}
- mov r12, r0
- lsls r1, 16
- lsrs r1, 16
- mov r8, r1
- lsls r2, 16
- lsrs r6, r2, 16
- lsls r3, 24
- lsrs r7, r3, 24
- movs r5, 0x3F
- ldr r3, =gSprites
- movs r2, 0x1
- negs r2, r2
-_0808EF6E:
- lsls r0, r5, 16
- asrs r1, r0, 16
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r4, r0, r3
- adds r0, r4, 0
- adds r0, 0x3E
- ldrb r0, [r0]
- lsls r0, 31
- cmp r0, 0
- bne _0808EFA8
- adds r0, r4, 0
- mov r1, r12
- movs r2, 0x44
- bl memcpy
- mov r0, r8
- strh r0, [r4, 0x20]
- strh r6, [r4, 0x22]
- adds r0, r4, 0
- adds r0, 0x43
- strb r7, [r0]
- lsls r0, r5, 24
- lsrs r0, 24
- b _0808EFB6
- .pool
-_0808EFA8:
- subs r0, r1, 0x1
- lsls r0, 16
- lsrs r5, r0, 16
- asrs r0, 16
- cmp r0, r2
- bgt _0808EF6E
- movs r0, 0x40
-_0808EFB6:
- pop {r3}
- mov r8, r3
- pop {r4-r7}
- pop {r1}
- bx r1
- thumb_func_end obj_unfreeze
-
- thumb_func_start FieldObjectSetDirection
-@ void FieldObjectSetDirection(struct npc_state *fieldObject, u8 direction)
-FieldObjectSetDirection: @ 808EFC0
- push {r4,lr}
- adds r3, r0, 0
- lsls r1, 24
- lsrs r2, r1, 24
- adds r4, r2, 0
- ldrb r0, [r3, 0x18]
- lsls r0, 28
- lsrs r0, 28
- adds r1, r3, 0
- adds r1, 0x20
- strb r0, [r1]
- ldrb r0, [r3, 0x1]
- lsls r0, 30
- cmp r0, 0
- blt _0808EFF0
- movs r0, 0xF
- adds r1, r2, 0
- ands r1, r0
- ldrb r2, [r3, 0x18]
- movs r0, 0x10
- negs r0, r0
- ands r0, r2
- orrs r0, r1
- strb r0, [r3, 0x18]
-_0808EFF0:
- lsls r2, r4, 4
- ldrb r1, [r3, 0x18]
- movs r0, 0xF
- ands r0, r1
- orrs r0, r2
- strb r0, [r3, 0x18]
- pop {r4}
- pop {r0}
- bx r0
- thumb_func_end FieldObjectSetDirection
-
- thumb_func_start GetFieldObjectScriptPointerByLocalIdAndMap
-@ u32 GetFieldObjectScriptPointerByLocalIdAndMap(u8 localId, u8 mapId, u8 mapGroupId)
-GetFieldObjectScriptPointerByLocalIdAndMap: @ 808F004
- push {lr}
- lsls r0, 24
- lsrs r0, 24
- lsls r1, 24
- lsrs r1, 24
- lsls r2, 24
- lsrs r2, 24
- bl GetFieldObjectTemplateByLocalIdAndMap
- ldr r0, [r0, 0x10]
- pop {r1}
- bx r1
- thumb_func_end GetFieldObjectScriptPointerByLocalIdAndMap
-
- thumb_func_start GetFieldObjectScriptPointerByFieldObjectId
-@ u32 GetFieldObjectScriptPointerByFieldObjectId(u8 fieldObjectId)
-GetFieldObjectScriptPointerByFieldObjectId: @ 808F01C
- push {lr}
- lsls r0, 24
- lsrs r0, 24
- ldr r1, =gMapObjects
- lsls r2, r0, 3
- adds r2, r0
- lsls r2, 2
- adds r2, r1
- ldrb r0, [r2, 0x8]
- ldrb r1, [r2, 0x9]
- ldrb r2, [r2, 0xA]
- bl GetFieldObjectScriptPointerByLocalIdAndMap
- pop {r1}
- bx r1
- .pool
- thumb_func_end GetFieldObjectScriptPointerByFieldObjectId
-
- thumb_func_start GetFieldObjectFlagIdByLocalIdAndMap
-@ u16 GetFieldObjectFlagIdByLocalIdAndMap(u8 localId, u8 mapId, u8 mapGroupId)
-GetFieldObjectFlagIdByLocalIdAndMap: @ 808F040
- push {lr}
- lsls r0, 24
- lsrs r0, 24
- lsls r1, 24
- lsrs r1, 24
- lsls r2, 24
- lsrs r2, 24
- bl GetFieldObjectTemplateByLocalIdAndMap
- ldrh r0, [r0, 0x14]
- pop {r1}
- bx r1
- thumb_func_end GetFieldObjectFlagIdByLocalIdAndMap
-
- thumb_func_start GetFieldObjectFlagIdByFieldObjectId
-@ u16 GetFieldObjectFlagIdByFieldObjectId(u8 fieldObjectId)
-GetFieldObjectFlagIdByFieldObjectId: @ 808F058
- push {lr}
- lsls r0, 24
- lsrs r0, 24
- ldr r1, =gMapObjects
- lsls r2, r0, 3
- adds r2, r0
- lsls r2, 2
- adds r2, r1
- ldrb r0, [r2, 0x8]
- ldrb r1, [r2, 0x9]
- ldrb r2, [r2, 0xA]
- bl GetFieldObjectFlagIdByLocalIdAndMap
- lsls r0, 16
- lsrs r0, 16
- pop {r1}
- bx r1
- .pool
- thumb_func_end GetFieldObjectFlagIdByFieldObjectId
-
- thumb_func_start sub_808F080
-sub_808F080: @ 808F080
- push {lr}
- sub sp, 0x4
- lsls r0, 24
- lsrs r0, 24
- lsls r1, 24
- lsrs r1, 24
- lsls r2, 24
- lsrs r2, 24
- mov r3, sp
- bl TryGetFieldObjectIdByLocalIdAndMap
- lsls r0, 24
- cmp r0, 0
- bne _0808F0B4
- ldr r2, =gMapObjects
- mov r0, sp
- ldrb r1, [r0]
- lsls r0, r1, 3
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- ldrb r0, [r0, 0x7]
- b _0808F0B6
- .pool
-_0808F0B4:
- movs r0, 0xFF
-_0808F0B6:
- add sp, 0x4
- pop {r1}
- bx r1
- thumb_func_end sub_808F080
-
- thumb_func_start sub_808F0BC
-sub_808F0BC: @ 808F0BC
- lsls r0, 24
- lsrs r0, 24
- ldr r2, =gMapObjects
- lsls r1, r0, 3
- adds r1, r0
- lsls r1, 2
- adds r1, r2
- ldrb r0, [r1, 0x7]
- bx lr
- .pool
- thumb_func_end sub_808F0BC
-
- thumb_func_start sub_808F0D4
-sub_808F0D4: @ 808F0D4
- push {lr}
- sub sp, 0x4
- lsls r0, 24
- lsrs r0, 24
- lsls r1, 24
- lsrs r1, 24
- lsls r2, 24
- lsrs r2, 24
- mov r3, sp
- bl TryGetFieldObjectIdByLocalIdAndMap
- lsls r0, 24
- cmp r0, 0
- bne _0808F108
- ldr r2, =gMapObjects
- mov r0, sp
- ldrb r1, [r0]
- lsls r0, r1, 3
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- ldrb r0, [r0, 0x1D]
- b _0808F10A
- .pool
-_0808F108:
- movs r0, 0xFF
-_0808F10A:
- add sp, 0x4
- pop {r1}
- bx r1
- thumb_func_end sub_808F0D4
-
- thumb_func_start FieldObjectGetBerryTreeId
-@ u8 FieldObjectGetBerryTreeId(u8 fieldObjectId)
-FieldObjectGetBerryTreeId: @ 808F110
- lsls r0, 24
- lsrs r0, 24
- ldr r2, =gMapObjects
- lsls r1, r0, 3
- adds r1, r0
- lsls r1, 2
- adds r1, r2
- ldrb r0, [r1, 0x1D]
- bx lr
- .pool
- thumb_func_end FieldObjectGetBerryTreeId
-
- thumb_func_start GetFieldObjectTemplateByLocalIdAndMap
-@ struct FieldObjectTemplate *GetFieldObjectTemplateByLocalIdAndMap(u8 localId, u8 mapId, u8 mapGroupId)
-GetFieldObjectTemplateByLocalIdAndMap: @ 808F128
- push {r4,lr}
- lsls r0, 24
- lsrs r4, r0, 24
- lsls r1, 24
- lsrs r3, r1, 24
- lsls r2, 24
- lsrs r2, 24
- ldr r0, =gSaveBlock1Ptr
- ldr r1, [r0]
- movs r0, 0x5
- ldrsb r0, [r1, r0]
- cmp r0, r3
- bne _0808F160
- movs r0, 0x4
- ldrsb r0, [r1, r0]
- cmp r0, r2
- bne _0808F160
- movs r0, 0xC7
- lsls r0, 4
- adds r1, r0
- ldr r0, =gMapHeader
- ldr r0, [r0, 0x4]
- b _0808F16C
- .pool
-_0808F160:
- adds r0, r2, 0
- adds r1, r3, 0
- bl get_mapheader_by_bank_and_number
- ldr r0, [r0, 0x4]
- ldr r1, [r0, 0x4]
-_0808F16C:
- ldrb r2, [r0]
- adds r0, r4, 0
- bl FindFieldObjectTemplateInArrayByLocalId
- pop {r4}
- pop {r1}
- bx r1
- thumb_func_end GetFieldObjectTemplateByLocalIdAndMap
-
- thumb_func_start FindFieldObjectTemplateInArrayByLocalId
-@ struct FieldObjectTemplate *FindFieldObjectTemplateInArrayByLocalId(u8 localId, struct FieldObjectTemplate *templates, u8 numTemplates)
-FindFieldObjectTemplateInArrayByLocalId: @ 808F17C
- push {r4,r5,lr}
- adds r5, r1, 0
- lsls r0, 24
- lsrs r4, r0, 24
- lsls r2, 24
- lsrs r2, 24
- movs r1, 0
- cmp r1, r2
- bcs _0808F1AA
-_0808F18E:
- lsls r0, r1, 1
- adds r0, r1
- lsls r0, 3
- adds r3, r0, r5
- ldrb r0, [r3]
- cmp r0, r4
- bne _0808F1A0
- adds r0, r3, 0
- b _0808F1AC
-_0808F1A0:
- adds r0, r1, 0x1
- lsls r0, 24
- lsrs r1, r0, 24
- cmp r1, r2
- bcc _0808F18E
-_0808F1AA:
- movs r0, 0
-_0808F1AC:
- pop {r4,r5}
- pop {r1}
- bx r1
- thumb_func_end FindFieldObjectTemplateInArrayByLocalId
-
- thumb_func_start sub_808F1B4
-@ int sub_808F1B4(struct npc_state *fieldObject)
-sub_808F1B4: @ 808F1B4
- push {r4,r5,lr}
- adds r3, r0, 0
- ldrb r0, [r3, 0x9]
- ldr r1, =gSaveBlock1Ptr
- ldr r2, [r1]
- movs r1, 0x5
- ldrsb r1, [r2, r1]
- cmp r0, r1
- bne _0808F200
- ldrb r1, [r3, 0xA]
- movs r0, 0x4
- ldrsb r0, [r2, r0]
- cmp r1, r0
- beq _0808F1E2
- b _0808F200
- .pool
-_0808F1D8:
- movs r1, 0xC7
- lsls r1, 4
- adds r0, r1
- adds r0, r4, r0
- b _0808F202
-_0808F1E2:
- movs r1, 0
- adds r4, r2, 0
- ldrb r3, [r3, 0x8]
- movs r5, 0xC7
- lsls r5, 4
- adds r2, r4, r5
- movs r0, 0
-_0808F1F0:
- ldrb r5, [r2]
- cmp r3, r5
- beq _0808F1D8
- adds r2, 0x18
- adds r0, 0x18
- adds r1, 0x1
- cmp r1, 0x3F
- ble _0808F1F0
-_0808F200:
- movs r0, 0
-_0808F202:
- pop {r4,r5}
- pop {r1}
- bx r1
- thumb_func_end sub_808F1B4
-
- thumb_func_start sub_808F208
-@ void sub_808F208(struct npc_state *fieldObject)
-sub_808F208: @ 808F208
- push {r4,lr}
- adds r4, r0, 0
- bl sub_808F1B4
- adds r1, r0, 0
- cmp r1, 0
- beq _0808F222
- ldrh r0, [r4, 0x10]
- subs r0, 0x7
- strh r0, [r1, 0x4]
- ldrh r0, [r4, 0x12]
- subs r0, 0x7
- strh r0, [r1, 0x6]
-_0808F222:
- pop {r4}
- pop {r0}
- bx r0
- thumb_func_end sub_808F208
-
- thumb_func_start sub_808F228
-sub_808F228: @ 808F228
- push {r4,lr}
- adds r4, r1, 0
- bl sub_808F1B4
- cmp r0, 0
- beq _0808F236
- str r4, [r0, 0x10]
-_0808F236:
- pop {r4}
- pop {r0}
- bx r0
- thumb_func_end sub_808F228
-
- thumb_func_start sub_808F23C
-sub_808F23C: @ 808F23C
- push {r4,lr}
- lsls r1, 24
- lsrs r4, r1, 24
- bl sub_808F1B4
- cmp r0, 0
- beq _0808F24C
- strb r4, [r0, 0x9]
-_0808F24C:
- pop {r4}
- pop {r0}
- bx r0
- thumb_func_end sub_808F23C
-
- thumb_func_start sub_808F254
-@ void sub_808F254(u8 localId, u8 mapId, u8 mapGroupId)
-sub_808F254: @ 808F254
- push {lr}
- sub sp, 0x4
- lsls r0, 24
- lsrs r0, 24
- lsls r1, 24
- lsrs r1, 24
- lsls r2, 24
- lsrs r2, 24
- mov r3, sp
- bl TryGetFieldObjectIdByLocalIdAndMap
- lsls r0, 24
- cmp r0, 0
- bne _0808F282
- mov r0, sp
- ldrb r1, [r0]
- lsls r0, r1, 3
- adds r0, r1
- lsls r0, 2
- ldr r1, =gMapObjects
- adds r0, r1
- bl sub_808F208
-_0808F282:
- add sp, 0x4
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_808F254
-
- thumb_func_start sub_808F28C
-sub_808F28C: @ 808F28C
- push {r4,lr}
- sub sp, 0x4
- lsls r0, 24
- lsrs r0, 24
- lsls r1, 24
- lsrs r1, 24
- lsls r2, 24
- lsrs r2, 24
- lsls r3, 24
- lsrs r4, r3, 24
- mov r3, sp
- bl TryGetFieldObjectIdByLocalIdAndMap
- lsls r0, 24
- cmp r0, 0
- bne _0808F2E8
- cmp r4, 0x6
- beq _0808F2B6
- cmp r4, 0x7
- beq _0808F2D4
- b _0808F2E8
-_0808F2B6:
- mov r0, sp
- ldrb r1, [r0]
- lsls r0, r1, 3
- adds r0, r1
- lsls r0, 2
- ldr r1, =gMapObjects
- adds r0, r1
- ldr r1, =gUnknown_082766A2
- bl sub_808F228
- b _0808F2E8
- .pool
-_0808F2D4:
- mov r0, sp
- ldrb r1, [r0]
- lsls r0, r1, 3
- adds r0, r1
- lsls r0, 2
- ldr r1, =gMapObjects
- adds r0, r1
- ldr r1, =gUnknown_082766A6
- bl sub_808F228
-_0808F2E8:
- add sp, 0x4
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_808F28C
-
- thumb_func_start npc_paltag_set_load
-npc_paltag_set_load: @ 808F2F8
- push {r4,lr}
- adds r4, r0, 0
- lsls r4, 24
- lsrs r4, 24
- bl gpu_pal_allocator_reset__manage_upper_four
- ldr r1, =gUnknown_020375B6
- ldr r2, =0x000011ff
- adds r0, r2, 0
- strh r0, [r1]
- ldr r2, =gUnknown_020375B4
- strb r4, [r2]
- cmp r4, 0x1
- bne _0808F344
- ldr r1, =gUnknown_0850BE38
- ldrb r0, [r2]
- lsls r0, 2
- adds r0, r1
- ldr r0, [r0]
- movs r1, 0
- movs r2, 0x6
- bl pal_patch_for_npc_range
- ldr r1, =gReservedSpritePaletteCount
- movs r0, 0x8
- strb r0, [r1]
- b _0808F356
- .pool
-_0808F344:
- ldr r0, =gUnknown_0850BE38
- ldrb r1, [r2]
- lsls r1, 2
- adds r1, r0
- ldr r0, [r1]
- movs r1, 0
- movs r2, 0xA
- bl pal_patch_for_npc_range
-_0808F356:
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end npc_paltag_set_load
-
- thumb_func_start npc_paltag_by_palslot
-npc_paltag_by_palslot: @ 808F360
- push {r4-r6,lr}
- lsls r0, 24
- lsrs r2, r0, 24
- cmp r2, 0x9
- bhi _0808F39C
- ldr r1, =gUnknown_0850BE38
- ldr r0, =gUnknown_020375B4
- ldrb r0, [r0]
- lsls r0, 2
- adds r0, r1
- ldr r1, [r0]
- lsls r0, r2, 1
- b _0808F390
- .pool
-_0808F384:
- adds r1, r4, 0x4
- adds r1, r2, r1
- ldr r0, =gUnknown_020375B4
- ldrb r0, [r0]
- ldr r1, [r1]
- lsls r0, 1
-_0808F390:
- adds r0, r1
- ldrh r0, [r0]
- b _0808F3CE
- .pool
-_0808F39C:
- movs r3, 0
- ldr r0, =gUnknown_0850BD78
- ldrh r1, [r0]
- ldr r2, =0x000011ff
- adds r4, r0, 0
- cmp r1, r2
- beq _0808F3CC
- adds r6, r4, 0
- ldr r0, =gUnknown_020375B6
- ldrh r1, [r0]
- adds r5, r2, 0
-_0808F3B2:
- lsls r2, r3, 3
- adds r0, r2, r6
- ldrh r0, [r0]
- cmp r0, r1
- beq _0808F384
- adds r0, r3, 0x1
- lsls r0, 24
- lsrs r3, r0, 24
- lsls r0, r3, 3
- adds r0, r4
- ldrh r0, [r0]
- cmp r0, r5
- bne _0808F3B2
-_0808F3CC:
- ldr r0, =0x000011ff
-_0808F3CE:
- pop {r4-r6}
- pop {r1}
- bx r1
- .pool
- thumb_func_end npc_paltag_by_palslot
-
- thumb_func_start FieldObjectCB_NoMovement1
-FieldObjectCB_NoMovement1: @ 808F3E0
- push {lr}
- adds r1, r0, 0
- movs r0, 0x2E
- ldrsh r2, [r1, r0]
- lsls r0, r2, 3
- adds r0, r2
- lsls r0, 2
- ldr r2, =gMapObjects
- adds r0, r2
- ldr r2, =FieldObjectCB2_NoMovement1
- bl FieldObjectStep
- pop {r0}
- bx r0
- .pool
- thumb_func_end FieldObjectCB_NoMovement1
-
- thumb_func_start FieldObjectCB2_NoMovement1
-FieldObjectCB2_NoMovement1: @ 808F404
- movs r0, 0
- bx lr
- thumb_func_end FieldObjectCB2_NoMovement1
-
- thumb_func_start FieldObjectCB_GoRandomDirections
-FieldObjectCB_GoRandomDirections: @ 808F408
- push {lr}
- adds r1, r0, 0
- movs r0, 0x2E
- ldrsh r2, [r1, r0]
- lsls r0, r2, 3
- adds r0, r2
- lsls r0, 2
- ldr r2, =gMapObjects
- adds r0, r2
- ldr r2, =FieldObjectCB2_GoRandomDirections
- bl FieldObjectStep
- pop {r0}
- bx r0
- .pool
- thumb_func_end FieldObjectCB_GoRandomDirections
-
- thumb_func_start FieldObjectCB2_GoRandomDirections
-FieldObjectCB2_GoRandomDirections: @ 808F42C
- push {r4,lr}
- ldr r3, =gUnknown_0850D6F4
- movs r4, 0x30
- ldrsh r2, [r1, r4]
- lsls r2, 2
- adds r2, r3
- ldr r2, [r2]
- bl _call_via_r2
- lsls r0, 24
- lsrs r0, 24
- pop {r4}
- pop {r1}
- bx r1
- .pool
- thumb_func_end FieldObjectCB2_GoRandomDirections
-
- thumb_func_start sub_808F44C
-sub_808F44C: @ 808F44C
- push {r4,lr}
- adds r4, r1, 0
- bl npc_reset
- movs r0, 0x1
- strh r0, [r4, 0x30]
- pop {r4}
- pop {r1}
- bx r1
- thumb_func_end sub_808F44C
-
- thumb_func_start sub_808F460
-sub_808F460: @ 808F460
- push {r4,r5,lr}
- adds r4, r0, 0
- adds r5, r1, 0
- ldrb r0, [r4, 0x18]
- lsls r0, 28
- lsrs r0, 28
- bl GetFaceDirectionAnimId
- adds r2, r0, 0
- lsls r2, 24
- lsrs r2, 24
- adds r0, r4, 0
- adds r1, r5, 0
- bl FieldObjectSetRegularAnim
- movs r0, 0x2
- strh r0, [r5, 0x30]
- movs r0, 0x1
- pop {r4,r5}
- pop {r1}
- bx r1
- thumb_func_end sub_808F460
-
- thumb_func_start sub_808F48C
-sub_808F48C: @ 808F48C
- push {r4-r6,lr}
- adds r6, r1, 0
- bl FieldObjectExecRegularAnim
- lsls r0, 24
- cmp r0, 0
- beq _0808F4C0
- ldr r5, =gUnknown_0850D6DC
- bl Random
- movs r4, 0x3
- adds r1, r4, 0
- ands r1, r0
- lsls r1, 1
- adds r1, r5
- movs r0, 0
- ldrsh r1, [r1, r0]
- adds r0, r6, 0
- bl sub_8097978
- strh r4, [r6, 0x30]
- movs r0, 0x1
- b _0808F4C2
- .pool
-_0808F4C0:
- movs r0, 0
-_0808F4C2:
- pop {r4-r6}
- pop {r1}
- bx r1
- thumb_func_end sub_808F48C
-
- thumb_func_start sub_808F4C8
-sub_808F4C8: @ 808F4C8
- push {r4,lr}
- adds r4, r1, 0
- adds r0, r4, 0
- bl sub_809797C
- lsls r0, 24
- cmp r0, 0
- bne _0808F4DC
- movs r0, 0
- b _0808F4E2
-_0808F4DC:
- movs r0, 0x4
- strh r0, [r4, 0x30]
- movs r0, 0x1
-_0808F4E2:
- pop {r4}
- pop {r1}
- bx r1
- thumb_func_end sub_808F4C8
-
- thumb_func_start sub_808F4E8
-sub_808F4E8: @ 808F4E8
- push {r4-r6,lr}
- sub sp, 0x4
- adds r5, r0, 0
- adds r6, r1, 0
- ldr r1, =gUnknown_0850D710
- mov r0, sp
- movs r2, 0x4
- bl memcpy
- bl Random
- movs r1, 0x3
- ands r1, r0
- mov r2, sp
- adds r0, r2, r1
- ldrb r4, [r0]
- adds r0, r5, 0
- adds r1, r4, 0
- bl FieldObjectSetDirection
- movs r0, 0x5
- strh r0, [r6, 0x30]
- adds r0, r5, 0
- adds r1, r4, 0
- bl sub_8092B88
- lsls r0, 24
- cmp r0, 0
- beq _0808F526
- movs r0, 0x1
- strh r0, [r6, 0x30]
-_0808F526:
- movs r0, 0x1
- add sp, 0x4
- pop {r4-r6}
- pop {r1}
- bx r1
- .pool
- thumb_func_end sub_808F4E8
-
- thumb_func_start sub_808F534
-sub_808F534: @ 808F534
- push {r4,r5,lr}
- adds r4, r0, 0
- adds r5, r1, 0
- ldrb r0, [r4, 0x18]
- lsrs r0, 4
- bl GetGoSpeed0AnimId
- adds r2, r0, 0
- lsls r2, 24
- lsrs r2, 24
- adds r0, r4, 0
- adds r1, r5, 0
- bl FieldObjectSetRegularAnim
- ldrb r0, [r4]
- movs r1, 0x2
- orrs r0, r1
- strb r0, [r4]
- movs r0, 0x6
- strh r0, [r5, 0x30]
- movs r0, 0x1
- pop {r4,r5}
- pop {r1}
- bx r1
- thumb_func_end sub_808F534
-
- thumb_func_start sub_808F564
-sub_808F564: @ 808F564
- push {r4,r5,lr}
- adds r4, r0, 0
- adds r5, r1, 0
- bl FieldObjectExecRegularAnim
- lsls r0, 24
- cmp r0, 0
- beq _0808F582
- ldrb r0, [r4]
- movs r1, 0x3
- negs r1, r1
- ands r1, r0
- strb r1, [r4]
- movs r0, 0x1
- strh r0, [r5, 0x30]
-_0808F582:
- movs r0, 0
- pop {r4,r5}
- pop {r1}
- bx r1
- thumb_func_end sub_808F564
-
- thumb_func_start FieldObjectIsTrainerAndCloseToPlayer
-@ bool8 FieldObjectIsTrainerAndCloseToPlayer(struct npc_state *fieldObject)
-FieldObjectIsTrainerAndCloseToPlayer: @ 808F58C
- push {r4-r7,lr}
- sub sp, 0x4
- adds r5, r0, 0
- movs r0, 0x80
- bl TestPlayerAvatarFlags
- lsls r0, 24
- cmp r0, 0
- beq _0808F5F8
- ldrb r0, [r5, 0x7]
- cmp r0, 0x1
- beq _0808F5A8
- cmp r0, 0x3
- bne _0808F5F8
-_0808F5A8:
- mov r7, sp
- adds r7, 0x2
- mov r0, sp
- adds r1, r7, 0
- bl PlayerGetDestCoords
- ldrh r2, [r5, 0x10]
- ldrh r4, [r5, 0x12]
- ldrb r1, [r5, 0x1D]
- subs r3, r2, r1
- subs r0, r4, r1
- lsls r0, 16
- lsrs r5, r0, 16
- adds r2, r1, r2
- lsls r2, 16
- lsrs r2, 16
- adds r1, r4
- lsls r1, 16
- lsrs r6, r1, 16
- mov r0, sp
- lsls r3, 16
- asrs r3, 16
- movs r1, 0
- ldrsh r4, [r0, r1]
- cmp r3, r4
- bgt _0808F5F8
- lsls r0, r2, 16
- asrs r0, 16
- cmp r0, r4
- blt _0808F5F8
- lsls r0, r5, 16
- asrs r0, 16
- movs r2, 0
- ldrsh r1, [r7, r2]
- cmp r0, r1
- bgt _0808F5F8
- lsls r0, r6, 16
- asrs r0, 16
- cmp r0, r1
- bge _0808F5FC
-_0808F5F8:
- movs r0, 0
- b _0808F5FE
-_0808F5FC:
- movs r0, 0x1
-_0808F5FE:
- add sp, 0x4
- pop {r4-r7}
- pop {r1}
- bx r1
- thumb_func_end FieldObjectIsTrainerAndCloseToPlayer
-
- thumb_func_start sub_808F608
-sub_808F608: @ 808F608
- push {r4,lr}
- lsls r0, 16
- lsrs r4, r0, 16
- lsls r1, 16
- lsrs r0, r1, 16
- lsls r2, 16
- lsls r3, 16
- cmp r2, r3
- ble _0808F626
- movs r2, 0x4
- lsls r0, r4, 16
- cmp r0, 0
- bge _0808F630
- movs r2, 0x3
- b _0808F630
-_0808F626:
- movs r2, 0x1
- lsls r0, 16
- cmp r0, 0
- bge _0808F630
- movs r2, 0x2
-_0808F630:
- adds r0, r2, 0
- pop {r4}
- pop {r1}
- bx r1
- thumb_func_end sub_808F608
-
- thumb_func_start sub_808F638
-sub_808F638: @ 808F638
- push {lr}
- movs r0, 0x1
- lsls r1, 16
- cmp r1, 0
- bge _0808F644
- movs r0, 0x2
-_0808F644:
- pop {r1}
- bx r1
- thumb_func_end sub_808F638
-
- thumb_func_start sub_808F648
-sub_808F648: @ 808F648
- push {lr}
- movs r1, 0x4
- lsls r0, 16
- cmp r0, 0
- bge _0808F654
- movs r1, 0x3
-_0808F654:
- adds r0, r1, 0
- pop {r1}
- bx r1
- thumb_func_end sub_808F648
-
- thumb_func_start sub_808F65C
-sub_808F65C: @ 808F65C
- push {r4-r7,lr}
- lsls r0, 16
- asrs r4, r0, 16
- lsls r1, 16
- asrs r5, r1, 16
- lsls r2, 16
- asrs r6, r2, 16
- lsls r3, 16
- asrs r7, r3, 16
- adds r0, r4, 0
- adds r1, r5, 0
- adds r2, r6, 0
- adds r3, r7, 0
- bl sub_808F608
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0x1
- bne _0808F698
- adds r0, r4, 0
- adds r1, r5, 0
- adds r2, r6, 0
- adds r3, r7, 0
- bl sub_808F648
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0x4
- bne _0808F6B2
- b _0808F6B0
-_0808F698:
- cmp r0, 0x4
- bne _0808F6B2
- adds r0, r4, 0
- adds r1, r5, 0
- adds r2, r6, 0
- adds r3, r7, 0
- bl sub_808F638
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0x1
- bne _0808F6B2
-_0808F6B0:
- movs r0, 0x2
-_0808F6B2:
- pop {r4-r7}
- pop {r1}
- bx r1
- thumb_func_end sub_808F65C
-
- thumb_func_start sub_808F6B8
-sub_808F6B8: @ 808F6B8
- push {r4-r7,lr}
- lsls r0, 16
- asrs r4, r0, 16
- lsls r1, 16
- asrs r5, r1, 16
- lsls r2, 16
- asrs r6, r2, 16
- lsls r3, 16
- asrs r7, r3, 16
- adds r0, r4, 0
- adds r1, r5, 0
- adds r2, r6, 0
- adds r3, r7, 0
- bl sub_808F608
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0x1
- bne _0808F6F4
- adds r0, r4, 0
- adds r1, r5, 0
- adds r2, r6, 0
- adds r3, r7, 0
- bl sub_808F648
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0x3
- bne _0808F70E
- b _0808F70C
-_0808F6F4:
- cmp r0, 0x3
- bne _0808F70E
- adds r0, r4, 0
- adds r1, r5, 0
- adds r2, r6, 0
- adds r3, r7, 0
- bl sub_808F638
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0x1
- bne _0808F70E
-_0808F70C:
- movs r0, 0x2
-_0808F70E:
- pop {r4-r7}
- pop {r1}
- bx r1
- thumb_func_end sub_808F6B8
-
- thumb_func_start sub_808F714
-sub_808F714: @ 808F714
- push {r4-r7,lr}
- lsls r0, 16
- asrs r4, r0, 16
- lsls r1, 16
- asrs r5, r1, 16
- lsls r2, 16
- asrs r6, r2, 16
- lsls r3, 16
- asrs r7, r3, 16
- adds r0, r4, 0
- adds r1, r5, 0
- adds r2, r6, 0
- adds r3, r7, 0
- bl sub_808F608
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0x2
- bne _0808F750
- adds r0, r4, 0
- adds r1, r5, 0
- adds r2, r6, 0
- adds r3, r7, 0
- bl sub_808F648
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0x4
- bne _0808F76A
- b _0808F768
-_0808F750:
- cmp r0, 0x4
- bne _0808F76A
- adds r0, r4, 0
- adds r1, r5, 0
- adds r2, r6, 0
- adds r3, r7, 0
- bl sub_808F638
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0x2
- bne _0808F76A
-_0808F768:
- movs r0, 0x1
-_0808F76A:
- pop {r4-r7}
- pop {r1}
- bx r1
- thumb_func_end sub_808F714
-
- thumb_func_start sub_808F770
-sub_808F770: @ 808F770
- push {r4-r7,lr}
- lsls r0, 16
- asrs r4, r0, 16
- lsls r1, 16
- asrs r5, r1, 16
- lsls r2, 16
- asrs r6, r2, 16
- lsls r3, 16
- asrs r7, r3, 16
- adds r0, r4, 0
- adds r1, r5, 0
- adds r2, r6, 0
- adds r3, r7, 0
- bl sub_808F608
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0x2
- bne _0808F7AC
- adds r0, r4, 0
- adds r1, r5, 0
- adds r2, r6, 0
- adds r3, r7, 0
- bl sub_808F648
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0x3
- bne _0808F7C6
- b _0808F7C4
-_0808F7AC:
- cmp r0, 0x3
- bne _0808F7C6
- adds r0, r4, 0
- adds r1, r5, 0
- adds r2, r6, 0
- adds r3, r7, 0
- bl sub_808F638
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0x2
- bne _0808F7C6
-_0808F7C4:
- movs r0, 0x1
-_0808F7C6:
- pop {r4-r7}
- pop {r1}
- bx r1
- thumb_func_end sub_808F770
-
- thumb_func_start sub_808F7CC
-sub_808F7CC: @ 808F7CC
- push {r4-r7,lr}
- lsls r0, 16
- asrs r7, r0, 16
- lsls r1, 16
- asrs r6, r1, 16
- lsls r2, 16
- asrs r5, r2, 16
- lsls r3, 16
- asrs r4, r3, 16
- adds r0, r7, 0
- adds r1, r6, 0
- adds r2, r5, 0
- adds r3, r4, 0
- bl sub_808F608
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0x4
- bne _0808F802
- adds r0, r7, 0
- adds r1, r6, 0
- adds r2, r5, 0
- adds r3, r4, 0
- bl sub_808F638
- lsls r0, 24
- lsrs r0, 24
-_0808F802:
- pop {r4-r7}
- pop {r1}
- bx r1
- thumb_func_end sub_808F7CC
-
- thumb_func_start sub_808F808
-sub_808F808: @ 808F808
- push {r4-r7,lr}
- lsls r0, 16
- asrs r7, r0, 16
- lsls r1, 16
- asrs r6, r1, 16
- lsls r2, 16
- asrs r5, r2, 16
- lsls r3, 16
- asrs r4, r3, 16
- adds r0, r7, 0
- adds r1, r6, 0
- adds r2, r5, 0
- adds r3, r4, 0
- bl sub_808F608
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0x3
- bne _0808F83E
- adds r0, r7, 0
- adds r1, r6, 0
- adds r2, r5, 0
- adds r3, r4, 0
- bl sub_808F638
- lsls r0, 24
- lsrs r0, 24
-_0808F83E:
- pop {r4-r7}
- pop {r1}
- bx r1
- thumb_func_end sub_808F808
-
- thumb_func_start sub_808F844
-sub_808F844: @ 808F844
- push {r4-r7,lr}
- lsls r0, 16
- asrs r7, r0, 16
- lsls r1, 16
- asrs r6, r1, 16
- lsls r2, 16
- asrs r5, r2, 16
- lsls r3, 16
- asrs r4, r3, 16
- adds r0, r7, 0
- adds r1, r6, 0
- adds r2, r5, 0
- adds r3, r4, 0
- bl sub_808F608
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0x1
- bne _0808F87A
- adds r0, r7, 0
- adds r1, r6, 0
- adds r2, r5, 0
- adds r3, r4, 0
- bl sub_808F648
- lsls r0, 24
- lsrs r0, 24
-_0808F87A:
- pop {r4-r7}
- pop {r1}
- bx r1
- thumb_func_end sub_808F844
-
- thumb_func_start sub_808F880
-sub_808F880: @ 808F880
- push {r4-r7,lr}
- lsls r0, 16
- asrs r7, r0, 16
- lsls r1, 16
- asrs r6, r1, 16
- lsls r2, 16
- asrs r5, r2, 16
- lsls r3, 16
- asrs r4, r3, 16
- adds r0, r7, 0
- adds r1, r6, 0
- adds r2, r5, 0
- adds r3, r4, 0
- bl sub_808F608
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0x2
- bne _0808F8B6
- adds r0, r7, 0
- adds r1, r6, 0
- adds r2, r5, 0
- adds r3, r4, 0
- bl sub_808F648
- lsls r0, 24
- lsrs r0, 24
-_0808F8B6:
- pop {r4-r7}
- pop {r1}
- bx r1
- thumb_func_end sub_808F880
-
- thumb_func_start sub_808F8BC
-sub_808F8BC: @ 808F8BC
- push {r4-r6,lr}
- sub sp, 0x4
- adds r4, r0, 0
- lsls r1, 24
- lsrs r6, r1, 24
- bl FieldObjectIsTrainerAndCloseToPlayer
- lsls r0, 24
- cmp r0, 0
- bne _0808F8D4
- movs r0, 0
- b _0808F938
-_0808F8D4:
- mov r5, sp
- adds r5, 0x2
- mov r0, sp
- adds r1, r5, 0
- bl PlayerGetDestCoords
- mov r2, sp
- mov r0, sp
- ldrh r0, [r0]
- ldrh r1, [r4, 0x10]
- subs r0, r1
- strh r0, [r2]
- ldrh r0, [r5]
- ldrh r1, [r4, 0x12]
- subs r0, r1
- strh r0, [r5]
- mov r0, sp
- ldrh r3, [r5]
- ldrh r2, [r0]
- movs r1, 0
- ldrsh r0, [r0, r1]
- cmp r0, 0
- bge _0808F908
- negs r0, r0
- lsls r0, 16
- lsrs r2, r0, 16
-_0808F908:
- lsls r0, r3, 16
- asrs r0, 16
- cmp r0, 0
- bge _0808F916
- negs r0, r0
- lsls r0, 16
- lsrs r3, r0, 16
-_0808F916:
- ldr r0, =gUnknown_0850D714
- lsls r4, r6, 2
- adds r4, r0
- mov r0, sp
- movs r6, 0
- ldrsh r0, [r0, r6]
- movs r6, 0
- ldrsh r1, [r5, r6]
- lsls r2, 16
- asrs r2, 16
- lsls r3, 16
- asrs r3, 16
- ldr r4, [r4]
- bl _call_via_r4
- lsls r0, 24
- lsrs r0, 24
-_0808F938:
- add sp, 0x4
- pop {r4-r6}
- pop {r1}
- bx r1
- .pool
- thumb_func_end sub_808F8BC
-
- thumb_func_start FieldObjectCB_LookRandomDirections
-FieldObjectCB_LookRandomDirections: @ 808F944
- push {lr}
- adds r1, r0, 0
- movs r0, 0x2E
- ldrsh r2, [r1, r0]
- lsls r0, r2, 3
- adds r0, r2
- lsls r0, 2
- ldr r2, =gMapObjects
- adds r0, r2
- ldr r2, =FieldObjectCB2_LookRandomDirections
- bl FieldObjectStep
- pop {r0}
- bx r0
- .pool
- thumb_func_end FieldObjectCB_LookRandomDirections
-
- thumb_func_start FieldObjectCB2_LookRandomDirections
-@ bool8 FieldObjectCB2_LookRandomDirections(struct npc_state *fieldObject, struct obj *object)
-FieldObjectCB2_LookRandomDirections: @ 808F968
- push {r4,lr}
- ldr r3, =gUnknown_0850D740
- movs r4, 0x30
- ldrsh r2, [r1, r4]
- lsls r2, 2
- adds r2, r3
- ldr r2, [r2]
- bl _call_via_r2
- lsls r0, 24
- lsrs r0, 24
- pop {r4}
- pop {r1}
- bx r1
- .pool
- thumb_func_end FieldObjectCB2_LookRandomDirections
-
- thumb_func_start sub_808F988
-@ bool8 sub_808F988(struct npc_state *fieldObject, struct obj *object)
-sub_808F988: @ 808F988
- push {r4,lr}
- adds r4, r1, 0
- bl npc_reset
- movs r0, 0x1
- strh r0, [r4, 0x30]
- pop {r4}
- pop {r1}
- bx r1
- thumb_func_end sub_808F988
-
- thumb_func_start sub_808F99C
-@ bool8 sub_808F99C(struct npc_state *fieldObject, struct obj *object)
-sub_808F99C: @ 808F99C
- push {r4,r5,lr}
- adds r4, r0, 0
- adds r5, r1, 0
- ldrb r0, [r4, 0x18]
- lsls r0, 28
- lsrs r0, 28
- bl GetFaceDirectionAnimId
- adds r2, r0, 0
- lsls r2, 24
- lsrs r2, 24
- adds r0, r4, 0
- adds r1, r5, 0
- bl FieldObjectSetRegularAnim
- movs r0, 0x2
- strh r0, [r5, 0x30]
- movs r0, 0x1
- pop {r4,r5}
- pop {r1}
- bx r1
- thumb_func_end sub_808F99C
-
- thumb_func_start sub_808F9C8
-@ bool8 sub_808F9C8(struct npc_state *fieldObject, struct obj *object)
-sub_808F9C8: @ 808F9C8
- push {r4-r7,lr}
- adds r6, r0, 0
- adds r7, r1, 0
- bl FieldObjectExecRegularAnim
- lsls r0, 24
- cmp r0, 0
- beq _0808F9FE
- ldr r4, =gUnknown_0850D6DC
- bl Random
- movs r5, 0x3
- adds r1, r5, 0
- ands r1, r0
- lsls r1, 1
- adds r1, r4
- movs r0, 0
- ldrsh r1, [r1, r0]
- adds r0, r7, 0
- bl sub_8097978
- ldrb r1, [r6]
- movs r0, 0x3
- negs r0, r0
- ands r0, r1
- strb r0, [r6]
- strh r5, [r7, 0x30]
-_0808F9FE:
- movs r0, 0
- pop {r4-r7}
- pop {r1}
- bx r1
- .pool
- thumb_func_end sub_808F9C8
-
- thumb_func_start sub_808FA0C
-@ bool8 sub_808FA0C(struct npc_state *fieldObject, struct obj *object)
-sub_808FA0C: @ 808FA0C
- push {r4,r5,lr}
- adds r4, r0, 0
- adds r5, r1, 0
- adds r0, r5, 0
- bl sub_809797C
- lsls r0, 24
- cmp r0, 0
- bne _0808FA2A
- adds r0, r4, 0
- bl FieldObjectIsTrainerAndCloseToPlayer
- lsls r0, 24
- cmp r0, 0
- beq _0808FA32
-_0808FA2A:
- movs r0, 0x4
- strh r0, [r5, 0x30]
- movs r0, 0x1
- b _0808FA34
-_0808FA32:
- movs r0, 0
-_0808FA34:
- pop {r4,r5}
- pop {r1}
- bx r1
- thumb_func_end sub_808FA0C
-
- thumb_func_start sub_808FA3C
-@ bool8 sub_808FA3C(struct npc_state *fieldObject, struct obj *object)
-sub_808FA3C: @ 808FA3C
- push {r4,r5,lr}
- sub sp, 0x4
- adds r4, r0, 0
- adds r5, r1, 0
- ldr r1, =gUnknown_0850D710
- mov r0, sp
- movs r2, 0x4
- bl memcpy
- adds r0, r4, 0
- movs r1, 0
- bl sub_808F8BC
- lsls r0, 24
- lsrs r1, r0, 24
- cmp r1, 0
- bne _0808FA6C
- bl Random
- movs r1, 0x3
- ands r1, r0
- mov r2, sp
- adds r0, r2, r1
- ldrb r1, [r0]
-_0808FA6C:
- adds r0, r4, 0
- bl FieldObjectSetDirection
- movs r0, 0x1
- strh r0, [r5, 0x30]
- add sp, 0x4
- pop {r4,r5}
- pop {r1}
- bx r1
- .pool
- thumb_func_end sub_808FA3C
-
- thumb_func_start FieldObjectCB_RandomlyGoNorthOrSouth
-FieldObjectCB_RandomlyGoNorthOrSouth: @ 808FA84
- push {lr}
- adds r1, r0, 0
- movs r0, 0x2E
- ldrsh r2, [r1, r0]
- lsls r0, r2, 3
- adds r0, r2
- lsls r0, 2
- ldr r2, =gMapObjects
- adds r0, r2
- ldr r2, =FieldObjectCB2_RandomlyGoNorthOrSouth
- bl FieldObjectStep
- pop {r0}
- bx r0
- .pool
- thumb_func_end FieldObjectCB_RandomlyGoNorthOrSouth
-
- thumb_func_start FieldObjectCB2_RandomlyGoNorthOrSouth
-FieldObjectCB2_RandomlyGoNorthOrSouth: @ 808FAA8
- push {r4,lr}
- ldr r3, =gUnknown_0850D754
- movs r4, 0x30
- ldrsh r2, [r1, r4]
- lsls r2, 2
- adds r2, r3
- ldr r2, [r2]
- bl _call_via_r2
- lsls r0, 24
- lsrs r0, 24
- pop {r4}
- pop {r1}
- bx r1
- .pool
- thumb_func_end FieldObjectCB2_RandomlyGoNorthOrSouth
-
- thumb_func_start sub_808FAC8
-sub_808FAC8: @ 808FAC8
- push {r4,lr}
- adds r4, r1, 0
- bl npc_reset
- movs r0, 0x1
- strh r0, [r4, 0x30]
- pop {r4}
- pop {r1}
- bx r1
- thumb_func_end sub_808FAC8
-
- thumb_func_start sub_808FADC
-sub_808FADC: @ 808FADC
- push {r4,r5,lr}
- adds r4, r0, 0
- adds r5, r1, 0
- ldrb r0, [r4, 0x18]
- lsls r0, 28
- lsrs r0, 28
- bl GetFaceDirectionAnimId
- adds r2, r0, 0
- lsls r2, 24
- lsrs r2, 24
- adds r0, r4, 0
- adds r1, r5, 0
- bl FieldObjectSetRegularAnim
- movs r0, 0x2
- strh r0, [r5, 0x30]
- movs r0, 0x1
- pop {r4,r5}
- pop {r1}
- bx r1
- thumb_func_end sub_808FADC
-
- thumb_func_start sub_808FB08
-@ bool8 sub_808FB08(struct npc_state *fieldObject, struct obj *object)
-sub_808FB08: @ 808FB08
- push {r4-r6,lr}
- adds r6, r1, 0
- bl FieldObjectExecRegularAnim
- lsls r0, 24
- cmp r0, 0
- beq _0808FB3C
- ldr r5, =gUnknown_0850D6DC
- bl Random
- movs r4, 0x3
- adds r1, r4, 0
- ands r1, r0
- lsls r1, 1
- adds r1, r5
- movs r0, 0
- ldrsh r1, [r1, r0]
- adds r0, r6, 0
- bl sub_8097978
- strh r4, [r6, 0x30]
- movs r0, 0x1
- b _0808FB3E
- .pool
-_0808FB3C:
- movs r0, 0
-_0808FB3E:
- pop {r4-r6}
- pop {r1}
- bx r1
- thumb_func_end sub_808FB08
-
- thumb_func_start sub_808FB44
-@ bool8 sub_808FB44(struct npc_state *fieldObject, struct obj *object)
-sub_808FB44: @ 808FB44
- push {r4,lr}
- adds r4, r1, 0
- adds r0, r4, 0
- bl sub_809797C
- lsls r0, 24
- cmp r0, 0
- bne _0808FB58
- movs r0, 0
- b _0808FB5E
-_0808FB58:
- movs r0, 0x4
- strh r0, [r4, 0x30]
- movs r0, 0x1
-_0808FB5E:
- pop {r4}
- pop {r1}
- bx r1
- thumb_func_end sub_808FB44
-
- thumb_func_start sub_808FB64
-@ bool8 sub_808FB64(struct npc_state *fieldObject, struct obj *object)
-sub_808FB64: @ 808FB64
- push {r4-r7,lr}
- sub sp, 0x4
- adds r5, r0, 0
- adds r6, r1, 0
- ldr r1, =gUnknown_0850D770
- mov r0, sp
- movs r2, 0x2
- bl memcpy
- bl Random
- movs r7, 0x1
- adds r1, r7, 0
- ands r1, r0
- mov r2, sp
- adds r0, r2, r1
- ldrb r4, [r0]
- adds r0, r5, 0
- adds r1, r4, 0
- bl FieldObjectSetDirection
- movs r0, 0x5
- strh r0, [r6, 0x30]
- adds r0, r5, 0
- adds r1, r4, 0
- bl sub_8092B88
- lsls r0, 24
- cmp r0, 0
- beq _0808FBA2
- strh r7, [r6, 0x30]
-_0808FBA2:
- movs r0, 0x1
- add sp, 0x4
- pop {r4-r7}
- pop {r1}
- bx r1
- .pool
- thumb_func_end sub_808FB64
-
- thumb_func_start sub_808FBB0
-sub_808FBB0: @ 808FBB0
- push {r4,r5,lr}
- adds r4, r0, 0
- adds r5, r1, 0
- ldrb r0, [r4, 0x18]
- lsrs r0, 4
- bl GetGoSpeed0AnimId
- adds r2, r0, 0
- lsls r2, 24
- lsrs r2, 24
- adds r0, r4, 0
- adds r1, r5, 0
- bl FieldObjectSetRegularAnim
- ldrb r0, [r4]
- movs r1, 0x2
- orrs r0, r1
- strb r0, [r4]
- movs r0, 0x6
- strh r0, [r5, 0x30]
- movs r0, 0x1
- pop {r4,r5}
- pop {r1}
- bx r1
- thumb_func_end sub_808FBB0
-
- thumb_func_start sub_808FBE0
-sub_808FBE0: @ 808FBE0
- push {r4,r5,lr}
- adds r4, r0, 0
- adds r5, r1, 0
- bl FieldObjectExecRegularAnim
- lsls r0, 24
- cmp r0, 0
- beq _0808FBFE
- ldrb r0, [r4]
- movs r1, 0x3
- negs r1, r1
- ands r1, r0
- strb r1, [r4]
- movs r0, 0x1
- strh r0, [r5, 0x30]
-_0808FBFE:
- movs r0, 0
- pop {r4,r5}
- pop {r1}
- bx r1
- thumb_func_end sub_808FBE0
-
- thumb_func_start FieldObjectCB_RandomlyGoEastOrWest
-FieldObjectCB_RandomlyGoEastOrWest: @ 808FC08
- push {lr}
- adds r1, r0, 0
- movs r0, 0x2E
- ldrsh r2, [r1, r0]
- lsls r0, r2, 3
- adds r0, r2
- lsls r0, 2
- ldr r2, =gMapObjects
- adds r0, r2
- ldr r2, =FieldObjectCB2_RandomlyGoEastOrWest
- bl FieldObjectStep
- pop {r0}
- bx r0
- .pool
- thumb_func_end FieldObjectCB_RandomlyGoEastOrWest
-
- thumb_func_start FieldObjectCB2_RandomlyGoEastOrWest
-FieldObjectCB2_RandomlyGoEastOrWest: @ 808FC2C
- push {r4,lr}
- ldr r3, =gUnknown_0850D774
- movs r4, 0x30
- ldrsh r2, [r1, r4]
- lsls r2, 2
- adds r2, r3
- ldr r2, [r2]
- bl _call_via_r2
- lsls r0, 24
- lsrs r0, 24
- pop {r4}
- pop {r1}
- bx r1
- .pool
- thumb_func_end FieldObjectCB2_RandomlyGoEastOrWest
-
- thumb_func_start sub_808FC4C
-sub_808FC4C: @ 808FC4C
- push {r4,lr}
- adds r4, r1, 0
- bl npc_reset
- movs r0, 0x1
- strh r0, [r4, 0x30]
- pop {r4}
- pop {r1}
- bx r1
- thumb_func_end sub_808FC4C
-
- thumb_func_start sub_808FC60
-sub_808FC60: @ 808FC60
- push {r4,r5,lr}
- adds r4, r0, 0
- adds r5, r1, 0
- ldrb r0, [r4, 0x18]
- lsls r0, 28
- lsrs r0, 28
- bl GetFaceDirectionAnimId
- adds r2, r0, 0
- lsls r2, 24
- lsrs r2, 24
- adds r0, r4, 0
- adds r1, r5, 0
- bl FieldObjectSetRegularAnim
- movs r0, 0x2
- strh r0, [r5, 0x30]
- movs r0, 0x1
- pop {r4,r5}
- pop {r1}
- bx r1
- thumb_func_end sub_808FC60
-
- thumb_func_start sub_808FC8C
-sub_808FC8C: @ 808FC8C
- push {r4-r6,lr}
- adds r6, r1, 0
- bl FieldObjectExecRegularAnim
- lsls r0, 24
- cmp r0, 0
- beq _0808FCC0
- ldr r5, =gUnknown_0850D6DC
- bl Random
- movs r4, 0x3
- adds r1, r4, 0
- ands r1, r0
- lsls r1, 1
- adds r1, r5
- movs r0, 0
- ldrsh r1, [r1, r0]
- adds r0, r6, 0
- bl sub_8097978
- strh r4, [r6, 0x30]
- movs r0, 0x1
- b _0808FCC2
- .pool
-_0808FCC0:
- movs r0, 0
-_0808FCC2:
- pop {r4-r6}
- pop {r1}
- bx r1
- thumb_func_end sub_808FC8C
-
- thumb_func_start sub_808FCC8
-sub_808FCC8: @ 808FCC8
- push {r4,lr}
- adds r4, r1, 0
- adds r0, r4, 0
- bl sub_809797C
- lsls r0, 24
- cmp r0, 0
- bne _0808FCDC
- movs r0, 0
- b _0808FCE2
-_0808FCDC:
- movs r0, 0x4
- strh r0, [r4, 0x30]
- movs r0, 0x1
-_0808FCE2:
- pop {r4}
- pop {r1}
- bx r1
- thumb_func_end sub_808FCC8
-
- thumb_func_start sub_808FCE8
-sub_808FCE8: @ 808FCE8
- push {r4-r7,lr}
- sub sp, 0x4
- adds r5, r0, 0
- adds r6, r1, 0
- ldr r1, =gUnknown_0850D790
- mov r0, sp
- movs r2, 0x2
- bl memcpy
- bl Random
- movs r7, 0x1
- adds r1, r7, 0
- ands r1, r0
- mov r2, sp
- adds r0, r2, r1
- ldrb r4, [r0]
- adds r0, r5, 0
- adds r1, r4, 0
- bl FieldObjectSetDirection
- movs r0, 0x5
- strh r0, [r6, 0x30]
- adds r0, r5, 0
- adds r1, r4, 0
- bl sub_8092B88
- lsls r0, 24
- cmp r0, 0
- beq _0808FD26
- strh r7, [r6, 0x30]
-_0808FD26:
- movs r0, 0x1
- add sp, 0x4
- pop {r4-r7}
- pop {r1}
- bx r1
- .pool
- thumb_func_end sub_808FCE8
-
- thumb_func_start sub_808FD34
-sub_808FD34: @ 808FD34
- push {r4,r5,lr}
- adds r4, r0, 0
- adds r5, r1, 0
- ldrb r0, [r4, 0x18]
- lsrs r0, 4
- bl GetGoSpeed0AnimId
- adds r2, r0, 0
- lsls r2, 24
- lsrs r2, 24
- adds r0, r4, 0
- adds r1, r5, 0
- bl FieldObjectSetRegularAnim
- ldrb r0, [r4]
- movs r1, 0x2
- orrs r0, r1
- strb r0, [r4]
- movs r0, 0x6
- strh r0, [r5, 0x30]
- movs r0, 0x1
- pop {r4,r5}
- pop {r1}
- bx r1
- thumb_func_end sub_808FD34
-
- thumb_func_start sub_808FD64
-sub_808FD64: @ 808FD64
- push {r4,r5,lr}
- adds r4, r0, 0
- adds r5, r1, 0
- bl FieldObjectExecRegularAnim
- lsls r0, 24
- cmp r0, 0
- beq _0808FD82
- ldrb r0, [r4]
- movs r1, 0x3
- negs r1, r1
- ands r1, r0
- strb r1, [r4]
- movs r0, 0x1
- strh r0, [r5, 0x30]
-_0808FD82:
- movs r0, 0
- pop {r4,r5}
- pop {r1}
- bx r1
- thumb_func_end sub_808FD64
-
- thumb_func_start FieldObjectCB_FaceFixedDirection
-FieldObjectCB_FaceFixedDirection: @ 808FD8C
- push {lr}
- adds r1, r0, 0
- movs r0, 0x2E
- ldrsh r2, [r1, r0]
- lsls r0, r2, 3
- adds r0, r2
- lsls r0, 2
- ldr r2, =gMapObjects
- adds r0, r2
- ldr r2, =FieldObjectCB2_FaceFixedDirection
- bl FieldObjectStep
- pop {r0}
- bx r0
- .pool
- thumb_func_end FieldObjectCB_FaceFixedDirection
-
- thumb_func_start FieldObjectCB2_FaceFixedDirection
-@ bool8 FieldObjectCB2_FaceFixedDirection(struct npc_state *fieldObject, struct obj *object)
-FieldObjectCB2_FaceFixedDirection: @ 808FDB0
- push {r4,lr}
- ldr r3, =gUnknown_0850D794
- movs r4, 0x30
- ldrsh r2, [r1, r4]
- lsls r2, 2
- adds r2, r3
- ldr r2, [r2]
- bl _call_via_r2
- lsls r0, 24
- lsrs r0, 24
- pop {r4}
- pop {r1}
- bx r1
- .pool
- thumb_func_end FieldObjectCB2_FaceFixedDirection
-
- thumb_func_start sub_808FDD0
-@ bool8 sub_808FDD0(struct npc_state *fieldObject, struct obj *object)
-sub_808FDD0: @ 808FDD0
- push {r4,r5,lr}
- adds r4, r0, 0
- adds r5, r1, 0
- bl npc_reset
- ldrb r0, [r4, 0x18]
- lsls r0, 28
- lsrs r0, 28
- bl GetFaceDirectionAnimId
- adds r2, r0, 0
- lsls r2, 24
- lsrs r2, 24
- adds r0, r4, 0
- adds r1, r5, 0
- bl FieldObjectSetRegularAnim
- movs r0, 0x1
- strh r0, [r5, 0x30]
- pop {r4,r5}
- pop {r1}
- bx r1
- thumb_func_end sub_808FDD0
-
- thumb_func_start sub_808FDFC
-@ bool8 sub_808FDFC(struct npc_state *fieldObject, struct obj *object)
-sub_808FDFC: @ 808FDFC
- push {r4,lr}
- adds r4, r1, 0
- bl FieldObjectExecRegularAnim
- lsls r0, 24
- cmp r0, 0
- bne _0808FE0E
- movs r0, 0
- b _0808FE14
-_0808FE0E:
- movs r0, 0x2
- strh r0, [r4, 0x30]
- movs r0, 0x1
-_0808FE14:
- pop {r4}
- pop {r1}
- bx r1
- thumb_func_end sub_808FDFC
-
- thumb_func_start sub_808FE1C
-@ bool8 sub_808FE1C(struct npc_state *fieldObject, struct obj *object)
-sub_808FE1C: @ 808FE1C
- ldrb r2, [r0]
- movs r1, 0x3
- negs r1, r1
- ands r1, r2
- strb r1, [r0]
- movs r0, 0
- bx lr
- thumb_func_end sub_808FE1C
-
- thumb_func_start FieldObjectCB_BerryTree
-FieldObjectCB_BerryTree: @ 808FE2C
- push {r4,r5,lr}
- adds r4, r0, 0
- movs r0, 0x2E
- ldrsh r1, [r4, r0]
- lsls r0, r1, 3
- adds r0, r1
- lsls r0, 2
- ldr r1, =gMapObjects
- adds r5, r0, r1
- ldrh r1, [r4, 0x3C]
- movs r0, 0x1
- ands r0, r1
- cmp r0, 0
- bne _0808FE58
- adds r0, r5, 0
- adds r1, r4, 0
- bl get_berry_tree_graphics
- ldrh r1, [r4, 0x3C]
- movs r0, 0x1
- orrs r0, r1
- strh r0, [r4, 0x3C]
-_0808FE58:
- ldr r2, =FieldObjectCB2_BerryTree
- adds r0, r5, 0
- adds r1, r4, 0
- bl FieldObjectStep
- pop {r4,r5}
- pop {r0}
- bx r0
- .pool
- thumb_func_end FieldObjectCB_BerryTree
-
- thumb_func_start FieldObjectCB2_BerryTree
-FieldObjectCB2_BerryTree: @ 808FE70
- push {r4,lr}
- ldr r3, =gUnknown_0850D7A0
- movs r4, 0x30
- ldrsh r2, [r1, r4]
- lsls r2, 2
- adds r2, r3
- ldr r2, [r2]
- bl _call_via_r2
- lsls r0, 24
- lsrs r0, 24
- pop {r4}
- pop {r1}
- bx r1
- .pool
- thumb_func_end FieldObjectCB2_BerryTree
-
- thumb_func_start do_berry_tree_growth_sparkle_1
-@ bool8 do_berry_tree_growth_sparkle_1(struct npc_state *fieldObject, struct obj *object)
-do_berry_tree_growth_sparkle_1: @ 808FE90
- push {r4-r7,lr}
- adds r4, r0, 0
- adds r5, r1, 0
- bl npc_reset
- ldrb r0, [r4, 0x1]
- movs r1, 0x20
- orrs r0, r1
- strb r0, [r4, 0x1]
- adds r6, r5, 0
- adds r6, 0x3E
- ldrb r0, [r6]
- movs r1, 0x4
- orrs r0, r1
- strb r0, [r6]
- ldrb r0, [r4, 0x1D]
- bl GetStageByBerryTreeId
- lsls r0, 24
- lsrs r7, r0, 24
- cmp r7, 0
- bne _0808FF00
- ldrh r1, [r5, 0x3C]
- movs r0, 0x4
- ands r0, r1
- cmp r0, 0
- bne _0808FEF6
- subs r6, 0x14
- ldrb r0, [r6]
- cmp r0, 0x4
- bne _0808FEF6
- ldr r1, =gUnknown_02038C08
- movs r2, 0x10
- ldrsh r0, [r4, r2]
- str r0, [r1]
- movs r2, 0x12
- ldrsh r0, [r4, r2]
- str r0, [r1, 0x4]
- adds r0, r5, 0
- adds r0, 0x43
- ldrb r0, [r0]
- subs r0, 0x1
- str r0, [r1, 0x8]
- ldrb r0, [r5, 0x5]
- lsls r0, 28
- lsrs r0, 30
- str r0, [r1, 0xC]
- movs r0, 0x17
- bl FieldEffectStart
- strb r7, [r6]
-_0808FEF6:
- movs r0, 0
- b _0808FF42
- .pool
-_0808FF00:
- ldrb r1, [r4, 0x1]
- movs r0, 0x21
- negs r0, r0
- ands r0, r1
- strb r0, [r4, 0x1]
- ldrb r1, [r6]
- movs r0, 0x5
- negs r0, r0
- ands r0, r1
- strb r0, [r6]
- subs r0, r7, 0x1
- lsls r0, 24
- lsrs r7, r0, 24
- adds r0, r5, 0
- adds r0, 0x2A
- ldrb r0, [r0]
- cmp r0, r7
- bne _0808FF3C
- adds r0, r4, 0
- adds r1, r5, 0
- bl get_berry_tree_graphics
- adds r0, r4, 0
- adds r1, r5, 0
- movs r2, 0x39
- bl FieldObjectSetRegularAnim
- movs r0, 0x1
- strh r0, [r5, 0x30]
- b _0808FF42
-_0808FF3C:
- movs r0, 0x2
- strh r0, [r5, 0x30]
- movs r0, 0x1
-_0808FF42:
- pop {r4-r7}
- pop {r1}
- bx r1
- thumb_func_end do_berry_tree_growth_sparkle_1
-
- thumb_func_start sub_808FF48
-@ bool8 sub_808FF48(struct npc_state *fieldObject, struct obj *object)
-sub_808FF48: @ 808FF48
- push {r4,lr}
- adds r4, r1, 0
- bl FieldObjectExecRegularAnim
- lsls r0, 24
- cmp r0, 0
- bne _0808FF5A
- movs r0, 0
- b _0808FF60
-_0808FF5A:
- movs r0, 0
- strh r0, [r4, 0x30]
- movs r0, 0x1
-_0808FF60:
- pop {r4}
- pop {r1}
- bx r1
- thumb_func_end sub_808FF48
-
- thumb_func_start do_berry_tree_growth_sparkle_2
-@ bool8 do_berry_tree_growth_sparkle_2(struct npc_state *fieldObject, struct obj *object)
-do_berry_tree_growth_sparkle_2: @ 808FF68
- push {r4,lr}
- ldrb r2, [r0]
- movs r3, 0x2
- orrs r2, r3
- strb r2, [r0]
- movs r3, 0
- movs r2, 0x3
- strh r2, [r1, 0x30]
- strh r3, [r1, 0x32]
- ldrh r3, [r1, 0x3C]
- movs r2, 0x2
- orrs r2, r3
- strh r2, [r1, 0x3C]
- ldr r3, =gUnknown_02038C08
- movs r4, 0x10
- ldrsh r2, [r0, r4]
- str r2, [r3]
- movs r2, 0x12
- ldrsh r0, [r0, r2]
- str r0, [r3, 0x4]
- adds r0, r1, 0
- adds r0, 0x43
- ldrb r0, [r0]
- subs r0, 0x1
- str r0, [r3, 0x8]
- ldrb r0, [r1, 0x5]
- lsls r0, 28
- lsrs r0, 30
- str r0, [r3, 0xC]
- movs r0, 0x17
- bl FieldEffectStart
- movs r0, 0x1
- pop {r4}
- pop {r1}
- bx r1
- .pool
- thumb_func_end do_berry_tree_growth_sparkle_2
-
- thumb_func_start sub_808FFB4
-@ bool8 sub_808FFB4(struct npc_state *fieldObject, struct obj *object)
-sub_808FFB4: @ 808FFB4
- push {r4,lr}
- adds r3, r0, 0
- adds r4, r1, 0
- ldrh r1, [r4, 0x32]
- adds r1, 0x1
- strh r1, [r4, 0x32]
- movs r0, 0x2
- ands r1, r0
- lsls r1, 16
- lsrs r1, 17
- lsls r1, 5
- ldrb r2, [r3, 0x1]
- subs r0, 0x23
- ands r0, r2
- orrs r0, r1
- strb r0, [r3, 0x1]
- adds r2, r4, 0
- adds r2, 0x2C
- ldrb r0, [r2]
- movs r1, 0x40
- orrs r0, r1
- strb r0, [r2]
- movs r1, 0x32
- ldrsh r0, [r4, r1]
- cmp r0, 0x40
- bgt _0808FFEC
- movs r0, 0
- b _0808FFFE
-_0808FFEC:
- adds r0, r3, 0
- adds r1, r4, 0
- bl get_berry_tree_graphics
- movs r0, 0x4
- strh r0, [r4, 0x30]
- movs r0, 0
- strh r0, [r4, 0x32]
- movs r0, 0x1
-_0808FFFE:
- pop {r4}
- pop {r1}
- bx r1
- thumb_func_end sub_808FFB4
-
- thumb_func_start sub_8090004
-@ bool8 sub_8090004(struct npc_state *fieldObject, struct obj *object)
-sub_8090004: @ 8090004
- push {r4,lr}
- adds r4, r1, 0
- ldrh r2, [r4, 0x32]
- adds r2, 0x1
- strh r2, [r4, 0x32]
- movs r1, 0x2
- ands r2, r1
- lsls r2, 16
- lsrs r2, 17
- lsls r2, 5
- ldrb r3, [r0, 0x1]
- subs r1, 0x23
- ands r1, r3
- orrs r1, r2
- strb r1, [r0, 0x1]
- adds r2, r4, 0
- adds r2, 0x2C
- ldrb r0, [r2]
- movs r1, 0x40
- orrs r0, r1
- strb r0, [r2]
- movs r1, 0x32
- ldrsh r0, [r4, r1]
- cmp r0, 0x40
- bgt _0809003A
- movs r0, 0
- b _08090048
-_0809003A:
- movs r0, 0
- strh r0, [r4, 0x30]
- ldrh r1, [r4, 0x3C]
- subs r0, 0x3
- ands r0, r1
- strh r0, [r4, 0x3C]
- movs r0, 0x1
-_08090048:
- pop {r4}
- pop {r1}
- bx r1
- thumb_func_end sub_8090004
-
- thumb_func_start FieldObjectCB_RandomlyLookNorthOrSouth
-FieldObjectCB_RandomlyLookNorthOrSouth: @ 8090050
- push {lr}
- adds r1, r0, 0
- movs r0, 0x2E
- ldrsh r2, [r1, r0]
- lsls r0, r2, 3
- adds r0, r2
- lsls r0, 2
- ldr r2, =gMapObjects
- adds r0, r2
- ldr r2, =FieldObjectCB2_RandomlyLookNorthOrSouth
- bl FieldObjectStep
- pop {r0}
- bx r0
- .pool
- thumb_func_end FieldObjectCB_RandomlyLookNorthOrSouth
-
- thumb_func_start FieldObjectCB2_RandomlyLookNorthOrSouth
-FieldObjectCB2_RandomlyLookNorthOrSouth: @ 8090074
- push {r4,lr}
- ldr r3, =gUnknown_0850D7B4
- movs r4, 0x30
- ldrsh r2, [r1, r4]
- lsls r2, 2
- adds r2, r3
- ldr r2, [r2]
- bl _call_via_r2
- lsls r0, 24
- lsrs r0, 24
- pop {r4}
- pop {r1}
- bx r1
- .pool
- thumb_func_end FieldObjectCB2_RandomlyLookNorthOrSouth
-
- thumb_func_start sub_8090094
-sub_8090094: @ 8090094
- push {r4,lr}
- adds r4, r1, 0
- bl npc_reset
- movs r0, 0x1
- strh r0, [r4, 0x30]
- pop {r4}
- pop {r1}
- bx r1
- thumb_func_end sub_8090094
-
- thumb_func_start sub_80900A8
-sub_80900A8: @ 80900A8
- push {r4,r5,lr}
- adds r4, r0, 0
- adds r5, r1, 0
- ldrb r0, [r4, 0x18]
- lsls r0, 28
- lsrs r0, 28
- bl GetFaceDirectionAnimId
- adds r2, r0, 0
- lsls r2, 24
- lsrs r2, 24
- adds r0, r4, 0
- adds r1, r5, 0
- bl FieldObjectSetRegularAnim
- movs r0, 0x2
- strh r0, [r5, 0x30]
- movs r0, 0x1
- pop {r4,r5}
- pop {r1}
- bx r1
- thumb_func_end sub_80900A8
-
- thumb_func_start sub_80900D4
-sub_80900D4: @ 80900D4
- push {r4-r7,lr}
- adds r6, r0, 0
- adds r7, r1, 0
- bl FieldObjectExecRegularAnim
- lsls r0, 24
- cmp r0, 0
- beq _0809010A
- ldr r4, =gUnknown_0850D6DC
- bl Random
- movs r5, 0x3
- adds r1, r5, 0
- ands r1, r0
- lsls r1, 1
- adds r1, r4
- movs r0, 0
- ldrsh r1, [r1, r0]
- adds r0, r7, 0
- bl sub_8097978
- ldrb r1, [r6]
- movs r0, 0x3
- negs r0, r0
- ands r0, r1
- strb r0, [r6]
- strh r5, [r7, 0x30]
-_0809010A:
- movs r0, 0
- pop {r4-r7}
- pop {r1}
- bx r1
- .pool
- thumb_func_end sub_80900D4
-
- thumb_func_start sub_8090118
-sub_8090118: @ 8090118
- push {r4,r5,lr}
- adds r4, r0, 0
- adds r5, r1, 0
- adds r0, r5, 0
- bl sub_809797C
- lsls r0, 24
- cmp r0, 0
- bne _08090136
- adds r0, r4, 0
- bl FieldObjectIsTrainerAndCloseToPlayer
- lsls r0, 24
- cmp r0, 0
- beq _0809013E
-_08090136:
- movs r0, 0x4
- strh r0, [r5, 0x30]
- movs r0, 0x1
- b _08090140
-_0809013E:
- movs r0, 0
-_08090140:
- pop {r4,r5}
- pop {r1}
- bx r1
- thumb_func_end sub_8090118
-
- thumb_func_start sub_8090148
-sub_8090148: @ 8090148
- push {r4,r5,lr}
- sub sp, 0x4
- adds r4, r0, 0
- adds r5, r1, 0
- ldr r1, =gUnknown_0850D770
- mov r0, sp
- movs r2, 0x2
- bl memcpy
- adds r0, r4, 0
- movs r1, 0x1
- bl sub_808F8BC
- lsls r0, 24
- lsrs r1, r0, 24
- cmp r1, 0
- bne _08090178
- bl Random
- movs r1, 0x1
- ands r1, r0
- mov r2, sp
- adds r0, r2, r1
- ldrb r1, [r0]
-_08090178:
- adds r0, r4, 0
- bl FieldObjectSetDirection
- movs r0, 0x1
- strh r0, [r5, 0x30]
- add sp, 0x4
- pop {r4,r5}
- pop {r1}
- bx r1
- .pool
- thumb_func_end sub_8090148
-
- thumb_func_start FieldObjectCB_RandomlyLookEastOrWest
-FieldObjectCB_RandomlyLookEastOrWest: @ 8090190
- push {lr}
- adds r1, r0, 0
- movs r0, 0x2E
- ldrsh r2, [r1, r0]
- lsls r0, r2, 3
- adds r0, r2
- lsls r0, 2
- ldr r2, =gMapObjects
- adds r0, r2
- ldr r2, =FieldObjectCB2_RandomlyLookEastOrWest
- bl FieldObjectStep
- pop {r0}
- bx r0
- .pool
- thumb_func_end FieldObjectCB_RandomlyLookEastOrWest
-
- thumb_func_start FieldObjectCB2_RandomlyLookEastOrWest
-FieldObjectCB2_RandomlyLookEastOrWest: @ 80901B4
- push {r4,lr}
- ldr r3, =gUnknown_0850D7C8
- movs r4, 0x30
- ldrsh r2, [r1, r4]
- lsls r2, 2
- adds r2, r3
- ldr r2, [r2]
- bl _call_via_r2
- lsls r0, 24
- lsrs r0, 24
- pop {r4}
- pop {r1}
- bx r1
- .pool
- thumb_func_end FieldObjectCB2_RandomlyLookEastOrWest
-
- thumb_func_start sub_80901D4
-sub_80901D4: @ 80901D4
- push {r4,lr}
- adds r4, r1, 0
- bl npc_reset
- movs r0, 0x1
- strh r0, [r4, 0x30]
- pop {r4}
- pop {r1}
- bx r1
- thumb_func_end sub_80901D4
-
- thumb_func_start sub_80901E8
-sub_80901E8: @ 80901E8
- push {r4,r5,lr}
- adds r4, r0, 0
- adds r5, r1, 0
- ldrb r0, [r4, 0x18]
- lsls r0, 28
- lsrs r0, 28
- bl GetFaceDirectionAnimId
- adds r2, r0, 0
- lsls r2, 24
- lsrs r2, 24
- adds r0, r4, 0
- adds r1, r5, 0
- bl FieldObjectSetRegularAnim
- movs r0, 0x2
- strh r0, [r5, 0x30]
- movs r0, 0x1
- pop {r4,r5}
- pop {r1}
- bx r1
- thumb_func_end sub_80901E8
-
- thumb_func_start sub_8090214
-sub_8090214: @ 8090214
- push {r4-r7,lr}
- adds r6, r0, 0
- adds r7, r1, 0
- bl FieldObjectExecRegularAnim
- lsls r0, 24
- cmp r0, 0
- beq _0809024A
- ldr r4, =gUnknown_0850D6DC
- bl Random
- movs r5, 0x3
- adds r1, r5, 0
- ands r1, r0
- lsls r1, 1
- adds r1, r4
- movs r0, 0
- ldrsh r1, [r1, r0]
- adds r0, r7, 0
- bl sub_8097978
- ldrb r1, [r6]
- movs r0, 0x3
- negs r0, r0
- ands r0, r1
- strb r0, [r6]
- strh r5, [r7, 0x30]
-_0809024A:
- movs r0, 0
- pop {r4-r7}
- pop {r1}
- bx r1
- .pool
- thumb_func_end sub_8090214
-
- thumb_func_start sub_8090258
-sub_8090258: @ 8090258
- push {r4,r5,lr}
- adds r4, r0, 0
- adds r5, r1, 0
- adds r0, r5, 0
- bl sub_809797C
- lsls r0, 24
- cmp r0, 0
- bne _08090276
- adds r0, r4, 0
- bl FieldObjectIsTrainerAndCloseToPlayer
- lsls r0, 24
- cmp r0, 0
- beq _0809027E
-_08090276:
- movs r0, 0x4
- strh r0, [r5, 0x30]
- movs r0, 0x1
- b _08090280
-_0809027E:
- movs r0, 0
-_08090280:
- pop {r4,r5}
- pop {r1}
- bx r1
- thumb_func_end sub_8090258
-
- thumb_func_start sub_8090288
-sub_8090288: @ 8090288
- push {r4,r5,lr}
- sub sp, 0x4
- adds r4, r0, 0
- adds r5, r1, 0
- ldr r1, =gUnknown_0850D790
- mov r0, sp
- movs r2, 0x2
- bl memcpy
- adds r0, r4, 0
- movs r1, 0x2
- bl sub_808F8BC
- lsls r0, 24
- lsrs r1, r0, 24
- cmp r1, 0
- bne _080902B8
- bl Random
- movs r1, 0x1
- ands r1, r0
- mov r2, sp
- adds r0, r2, r1
- ldrb r1, [r0]
-_080902B8:
- adds r0, r4, 0
- bl FieldObjectSetDirection
- movs r0, 0x1
- strh r0, [r5, 0x30]
- add sp, 0x4
- pop {r4,r5}
- pop {r1}
- bx r1
- .pool
- thumb_func_end sub_8090288
-
- thumb_func_start FieldObjectCB_RandomlyLookNorthOrWest
-FieldObjectCB_RandomlyLookNorthOrWest: @ 80902D0
- push {lr}
- adds r1, r0, 0
- movs r0, 0x2E
- ldrsh r2, [r1, r0]
- lsls r0, r2, 3
- adds r0, r2
- lsls r0, 2
- ldr r2, =gMapObjects
- adds r0, r2
- ldr r2, =FieldObjectCB2_RandomlyLookNorthOrWest
- bl FieldObjectStep
- pop {r0}
- bx r0
- .pool
- thumb_func_end FieldObjectCB_RandomlyLookNorthOrWest
-
- thumb_func_start FieldObjectCB2_RandomlyLookNorthOrWest
-FieldObjectCB2_RandomlyLookNorthOrWest: @ 80902F4
- push {r4,lr}
- ldr r3, =gUnknown_0850D7DC
- movs r4, 0x30
- ldrsh r2, [r1, r4]
- lsls r2, 2
- adds r2, r3
- ldr r2, [r2]
- bl _call_via_r2
- lsls r0, 24
- lsrs r0, 24
- pop {r4}
- pop {r1}
- bx r1
- .pool
- thumb_func_end FieldObjectCB2_RandomlyLookNorthOrWest
-
- thumb_func_start sub_8090314
-sub_8090314: @ 8090314
- push {r4,lr}
- adds r4, r1, 0
- bl npc_reset
- movs r0, 0x1
- strh r0, [r4, 0x30]
- pop {r4}
- pop {r1}
- bx r1
- thumb_func_end sub_8090314
-
- thumb_func_start sub_8090328
-sub_8090328: @ 8090328
- push {r4,r5,lr}
- adds r4, r0, 0
- adds r5, r1, 0
- ldrb r0, [r4, 0x18]
- lsls r0, 28
- lsrs r0, 28
- bl GetFaceDirectionAnimId
- adds r2, r0, 0
- lsls r2, 24
- lsrs r2, 24
- adds r0, r4, 0
- adds r1, r5, 0
- bl FieldObjectSetRegularAnim
- movs r0, 0x2
- strh r0, [r5, 0x30]
- movs r0, 0x1
- pop {r4,r5}
- pop {r1}
- bx r1
- thumb_func_end sub_8090328
-
- thumb_func_start sub_8090354
-sub_8090354: @ 8090354
- push {r4-r7,lr}
- adds r6, r0, 0
- adds r7, r1, 0
- bl FieldObjectExecRegularAnim
- lsls r0, 24
- cmp r0, 0
- beq _0809038A
- ldr r4, =gUnknown_0850D6EC
- bl Random
- movs r5, 0x3
- adds r1, r5, 0
- ands r1, r0
- lsls r1, 1
- adds r1, r4
- movs r0, 0
- ldrsh r1, [r1, r0]
- adds r0, r7, 0
- bl sub_8097978
- ldrb r1, [r6]
- movs r0, 0x3
- negs r0, r0
- ands r0, r1
- strb r0, [r6]
- strh r5, [r7, 0x30]
-_0809038A:
- movs r0, 0
- pop {r4-r7}
- pop {r1}
- bx r1
- .pool
- thumb_func_end sub_8090354
-
- thumb_func_start sub_8090398
-sub_8090398: @ 8090398
- push {r4,r5,lr}
- adds r4, r0, 0
- adds r5, r1, 0
- adds r0, r5, 0
- bl sub_809797C
- lsls r0, 24
- cmp r0, 0
- bne _080903B6
- adds r0, r4, 0
- bl FieldObjectIsTrainerAndCloseToPlayer
- lsls r0, 24
- cmp r0, 0
- beq _080903BE
-_080903B6:
- movs r0, 0x4
- strh r0, [r5, 0x30]
- movs r0, 0x1
- b _080903C0
-_080903BE:
- movs r0, 0
-_080903C0:
- pop {r4,r5}
- pop {r1}
- bx r1
- thumb_func_end sub_8090398
-
- thumb_func_start sub_80903C8
-sub_80903C8: @ 80903C8
- push {r4,r5,lr}
- sub sp, 0x4
- adds r4, r0, 0
- adds r5, r1, 0
- ldr r1, =gUnknown_0850D7F0
- mov r0, sp
- movs r2, 0x2
- bl memcpy
- adds r0, r4, 0
- movs r1, 0x3
- bl sub_808F8BC
- lsls r0, 24
- lsrs r1, r0, 24
- cmp r1, 0
- bne _080903F8
- bl Random
- movs r1, 0x1
- ands r1, r0
- mov r2, sp
- adds r0, r2, r1
- ldrb r1, [r0]
-_080903F8:
- adds r0, r4, 0
- bl FieldObjectSetDirection
- movs r0, 0x1
- strh r0, [r5, 0x30]
- add sp, 0x4
- pop {r4,r5}
- pop {r1}
- bx r1
- .pool
- thumb_func_end sub_80903C8
-
- thumb_func_start FieldObjectCB_RandomlyLookNorthOrEast
-FieldObjectCB_RandomlyLookNorthOrEast: @ 8090410
- push {lr}
- adds r1, r0, 0
- movs r0, 0x2E
- ldrsh r2, [r1, r0]
- lsls r0, r2, 3
- adds r0, r2
- lsls r0, 2
- ldr r2, =gMapObjects
- adds r0, r2
- ldr r2, =sub_8090434
- bl FieldObjectStep
- pop {r0}
- bx r0
- .pool
- thumb_func_end FieldObjectCB_RandomlyLookNorthOrEast
-
- thumb_func_start sub_8090434
-sub_8090434: @ 8090434
- push {r4,lr}
- ldr r3, =gUnknown_0850D7F4
- movs r4, 0x30
- ldrsh r2, [r1, r4]
- lsls r2, 2
- adds r2, r3
- ldr r2, [r2]
- bl _call_via_r2
- lsls r0, 24
- lsrs r0, 24
- pop {r4}
- pop {r1}
- bx r1
- .pool
- thumb_func_end sub_8090434
-
- thumb_func_start sub_8090454
-sub_8090454: @ 8090454
- push {r4,lr}
- adds r4, r1, 0
- bl npc_reset
- movs r0, 0x1
- strh r0, [r4, 0x30]
- pop {r4}
- pop {r1}
- bx r1
- thumb_func_end sub_8090454
-
- thumb_func_start sub_8090468
-sub_8090468: @ 8090468
- push {r4,r5,lr}
- adds r4, r0, 0
- adds r5, r1, 0
- ldrb r0, [r4, 0x18]
- lsls r0, 28
- lsrs r0, 28
- bl GetFaceDirectionAnimId
- adds r2, r0, 0
- lsls r2, 24
- lsrs r2, 24
- adds r0, r4, 0
- adds r1, r5, 0
- bl FieldObjectSetRegularAnim
- movs r0, 0x2
- strh r0, [r5, 0x30]
- movs r0, 0x1
- pop {r4,r5}
- pop {r1}
- bx r1
- thumb_func_end sub_8090468
-
- thumb_func_start sub_8090494
-sub_8090494: @ 8090494
- push {r4-r7,lr}
- adds r6, r0, 0
- adds r7, r1, 0
- bl FieldObjectExecRegularAnim
- lsls r0, 24
- cmp r0, 0
- beq _080904CA
- ldr r4, =gUnknown_0850D6EC
- bl Random
- movs r5, 0x3
- adds r1, r5, 0
- ands r1, r0
- lsls r1, 1
- adds r1, r4
- movs r0, 0
- ldrsh r1, [r1, r0]
- adds r0, r7, 0
- bl sub_8097978
- ldrb r1, [r6]
- movs r0, 0x3
- negs r0, r0
- ands r0, r1
- strb r0, [r6]
- strh r5, [r7, 0x30]
-_080904CA:
- movs r0, 0
- pop {r4-r7}
- pop {r1}
- bx r1
- .pool
- thumb_func_end sub_8090494
-
- thumb_func_start sub_80904D8
-sub_80904D8: @ 80904D8
- push {r4,r5,lr}
- adds r4, r0, 0
- adds r5, r1, 0
- adds r0, r5, 0
- bl sub_809797C
- lsls r0, 24
- cmp r0, 0
- bne _080904F6
- adds r0, r4, 0
- bl FieldObjectIsTrainerAndCloseToPlayer
- lsls r0, 24
- cmp r0, 0
- beq _080904FE
-_080904F6:
- movs r0, 0x4
- strh r0, [r5, 0x30]
- movs r0, 0x1
- b _08090500
-_080904FE:
- movs r0, 0
-_08090500:
- pop {r4,r5}
- pop {r1}
- bx r1
- thumb_func_end sub_80904D8
-
- thumb_func_start sub_8090508
-sub_8090508: @ 8090508
- push {r4,r5,lr}
- sub sp, 0x4
- adds r4, r0, 0
- adds r5, r1, 0
- ldr r1, =gUnknown_0850D808
- mov r0, sp
- movs r2, 0x2
- bl memcpy
- adds r0, r4, 0
- movs r1, 0x4
- bl sub_808F8BC
- lsls r0, 24
- lsrs r1, r0, 24
- cmp r1, 0
- bne _08090538
- bl Random
- movs r1, 0x1
- ands r1, r0
- mov r2, sp
- adds r0, r2, r1
- ldrb r1, [r0]
-_08090538:
- adds r0, r4, 0
- bl FieldObjectSetDirection
- movs r0, 0x1
- strh r0, [r5, 0x30]
- add sp, 0x4
- pop {r4,r5}
- pop {r1}
- bx r1
- .pool
- thumb_func_end sub_8090508
-
- thumb_func_start FieldObjectCB_RandomlyLookSouthOrWest
-FieldObjectCB_RandomlyLookSouthOrWest: @ 8090550
- push {lr}
- adds r1, r0, 0
- movs r0, 0x2E
- ldrsh r2, [r1, r0]
- lsls r0, r2, 3
- adds r0, r2
- lsls r0, 2
- ldr r2, =gMapObjects
- adds r0, r2
- ldr r2, =sub_8090574
- bl FieldObjectStep
- pop {r0}
- bx r0
- .pool
- thumb_func_end FieldObjectCB_RandomlyLookSouthOrWest
-
- thumb_func_start sub_8090574
-sub_8090574: @ 8090574
- push {r4,lr}
- ldr r3, =gUnknown_0850D80C
- movs r4, 0x30
- ldrsh r2, [r1, r4]
- lsls r2, 2
- adds r2, r3
- ldr r2, [r2]
- bl _call_via_r2
- lsls r0, 24
- lsrs r0, 24
- pop {r4}
- pop {r1}
- bx r1
- .pool
- thumb_func_end sub_8090574
-
- thumb_func_start sub_8090594
-sub_8090594: @ 8090594
- push {r4,lr}
- adds r4, r1, 0
- bl npc_reset
- movs r0, 0x1
- strh r0, [r4, 0x30]
- pop {r4}
- pop {r1}
- bx r1
- thumb_func_end sub_8090594
-
- thumb_func_start sub_80905A8
-sub_80905A8: @ 80905A8
- push {r4,r5,lr}
- adds r4, r0, 0
- adds r5, r1, 0
- ldrb r0, [r4, 0x18]
- lsls r0, 28
- lsrs r0, 28
- bl GetFaceDirectionAnimId
- adds r2, r0, 0
- lsls r2, 24
- lsrs r2, 24
- adds r0, r4, 0
- adds r1, r5, 0
- bl FieldObjectSetRegularAnim
- movs r0, 0x2
- strh r0, [r5, 0x30]
- movs r0, 0x1
- pop {r4,r5}
- pop {r1}
- bx r1
- thumb_func_end sub_80905A8
-
- thumb_func_start sub_80905D4
-sub_80905D4: @ 80905D4
- push {r4-r7,lr}
- adds r6, r0, 0
- adds r7, r1, 0
- bl FieldObjectExecRegularAnim
- lsls r0, 24
- cmp r0, 0
- beq _0809060A
- ldr r4, =gUnknown_0850D6EC
- bl Random
- movs r5, 0x3
- adds r1, r5, 0
- ands r1, r0
- lsls r1, 1
- adds r1, r4
- movs r0, 0
- ldrsh r1, [r1, r0]
- adds r0, r7, 0
- bl sub_8097978
- ldrb r1, [r6]
- movs r0, 0x3
- negs r0, r0
- ands r0, r1
- strb r0, [r6]
- strh r5, [r7, 0x30]
-_0809060A:
- movs r0, 0
- pop {r4-r7}
- pop {r1}
- bx r1
- .pool
- thumb_func_end sub_80905D4
-
- thumb_func_start sub_8090618
-sub_8090618: @ 8090618
- push {r4,r5,lr}
- adds r4, r0, 0
- adds r5, r1, 0
- adds r0, r5, 0
- bl sub_809797C
- lsls r0, 24
- cmp r0, 0
- bne _08090636
- adds r0, r4, 0
- bl FieldObjectIsTrainerAndCloseToPlayer
- lsls r0, 24
- cmp r0, 0
- beq _0809063E
-_08090636:
- movs r0, 0x4
- strh r0, [r5, 0x30]
- movs r0, 0x1
- b _08090640
-_0809063E:
- movs r0, 0
-_08090640:
- pop {r4,r5}
- pop {r1}
- bx r1
- thumb_func_end sub_8090618
-
- thumb_func_start sub_8090648
-sub_8090648: @ 8090648
- push {r4,r5,lr}
- sub sp, 0x4
- adds r4, r0, 0
- adds r5, r1, 0
- ldr r1, =gUnknown_0850D820
- mov r0, sp
- movs r2, 0x2
- bl memcpy
- adds r0, r4, 0
- movs r1, 0x5
- bl sub_808F8BC
- lsls r0, 24
- lsrs r1, r0, 24
- cmp r1, 0
- bne _08090678
- bl Random
- movs r1, 0x1
- ands r1, r0
- mov r2, sp
- adds r0, r2, r1
- ldrb r1, [r0]
-_08090678:
- adds r0, r4, 0
- bl FieldObjectSetDirection
- movs r0, 0x1
- strh r0, [r5, 0x30]
- add sp, 0x4
- pop {r4,r5}
- pop {r1}
- bx r1
- .pool
- thumb_func_end sub_8090648
-
- thumb_func_start FieldObjectCB_RandomlyLookSouthOrEast
-FieldObjectCB_RandomlyLookSouthOrEast: @ 8090690
- push {lr}
- adds r1, r0, 0
- movs r0, 0x2E
- ldrsh r2, [r1, r0]
- lsls r0, r2, 3
- adds r0, r2
- lsls r0, 2
- ldr r2, =gMapObjects
- adds r0, r2
- ldr r2, =sub_80906B4
- bl FieldObjectStep
- pop {r0}
- bx r0
- .pool
- thumb_func_end FieldObjectCB_RandomlyLookSouthOrEast
-
- thumb_func_start sub_80906B4
-sub_80906B4: @ 80906B4
- push {r4,lr}
- ldr r3, =gUnknown_0850D824
- movs r4, 0x30
- ldrsh r2, [r1, r4]
- lsls r2, 2
- adds r2, r3
- ldr r2, [r2]
- bl _call_via_r2
- lsls r0, 24
- lsrs r0, 24
- pop {r4}
- pop {r1}
- bx r1
- .pool
- thumb_func_end sub_80906B4
-
- thumb_func_start sub_80906D4
-sub_80906D4: @ 80906D4
- push {r4,lr}
- adds r4, r1, 0
- bl npc_reset
- movs r0, 0x1
- strh r0, [r4, 0x30]
- pop {r4}
- pop {r1}
- bx r1
- thumb_func_end sub_80906D4
-
- thumb_func_start sub_80906E8
-sub_80906E8: @ 80906E8
- push {r4,r5,lr}
- adds r4, r0, 0
- adds r5, r1, 0
- ldrb r0, [r4, 0x18]
- lsls r0, 28
- lsrs r0, 28
- bl GetFaceDirectionAnimId
- adds r2, r0, 0
- lsls r2, 24
- lsrs r2, 24
- adds r0, r4, 0
- adds r1, r5, 0
- bl FieldObjectSetRegularAnim
- movs r0, 0x2
- strh r0, [r5, 0x30]
- movs r0, 0x1
- pop {r4,r5}
- pop {r1}
- bx r1
- thumb_func_end sub_80906E8
-
- thumb_func_start sub_8090714
-sub_8090714: @ 8090714
- push {r4-r7,lr}
- adds r6, r0, 0
- adds r7, r1, 0
- bl FieldObjectExecRegularAnim
- lsls r0, 24
- cmp r0, 0
- beq _0809074A
- ldr r4, =gUnknown_0850D6EC
- bl Random
- movs r5, 0x3
- adds r1, r5, 0
- ands r1, r0
- lsls r1, 1
- adds r1, r4
- movs r0, 0
- ldrsh r1, [r1, r0]
- adds r0, r7, 0
- bl sub_8097978
- ldrb r1, [r6]
- movs r0, 0x3
- negs r0, r0
- ands r0, r1
- strb r0, [r6]
- strh r5, [r7, 0x30]
-_0809074A:
- movs r0, 0
- pop {r4-r7}
- pop {r1}
- bx r1
- .pool
- thumb_func_end sub_8090714
-
- thumb_func_start sub_8090758
-sub_8090758: @ 8090758
- push {r4,r5,lr}
- adds r4, r0, 0
- adds r5, r1, 0
- adds r0, r5, 0
- bl sub_809797C
- lsls r0, 24
- cmp r0, 0
- bne _08090776
- adds r0, r4, 0
- bl FieldObjectIsTrainerAndCloseToPlayer
- lsls r0, 24
- cmp r0, 0
- beq _0809077E
-_08090776:
- movs r0, 0x4
- strh r0, [r5, 0x30]
- movs r0, 0x1
- b _08090780
-_0809077E:
- movs r0, 0
-_08090780:
- pop {r4,r5}
- pop {r1}
- bx r1
- thumb_func_end sub_8090758
-
- thumb_func_start sub_8090788
-sub_8090788: @ 8090788
- push {r4,r5,lr}
- sub sp, 0x4
- adds r4, r0, 0
- adds r5, r1, 0
- ldr r1, =gUnknown_0850D838
- mov r0, sp
- movs r2, 0x2
- bl memcpy
- adds r0, r4, 0
- movs r1, 0x6
- bl sub_808F8BC
- lsls r0, 24
- lsrs r1, r0, 24
- cmp r1, 0
- bne _080907B8
- bl Random
- movs r1, 0x1
- ands r1, r0
- mov r2, sp
- adds r0, r2, r1
- ldrb r1, [r0]
-_080907B8:
- adds r0, r4, 0
- bl FieldObjectSetDirection
- movs r0, 0x1
- strh r0, [r5, 0x30]
- add sp, 0x4
- pop {r4,r5}
- pop {r1}
- bx r1
- .pool
- thumb_func_end sub_8090788
-
- thumb_func_start FieldObjectCB_RandomlyLookNorthOrSouthOrWest
-FieldObjectCB_RandomlyLookNorthOrSouthOrWest: @ 80907D0
- push {lr}
- adds r1, r0, 0
- movs r0, 0x2E
- ldrsh r2, [r1, r0]
- lsls r0, r2, 3
- adds r0, r2
- lsls r0, 2
- ldr r2, =gMapObjects
- adds r0, r2
- ldr r2, =sub_80907F4
- bl FieldObjectStep
- pop {r0}
- bx r0
- .pool
- thumb_func_end FieldObjectCB_RandomlyLookNorthOrSouthOrWest
-
- thumb_func_start sub_80907F4
-sub_80907F4: @ 80907F4
- push {r4,lr}
- ldr r3, =gUnknown_0850D83C
- movs r4, 0x30
- ldrsh r2, [r1, r4]
- lsls r2, 2
- adds r2, r3
- ldr r2, [r2]
- bl _call_via_r2
- lsls r0, 24
- lsrs r0, 24
- pop {r4}
- pop {r1}
- bx r1
- .pool
- thumb_func_end sub_80907F4
-
- thumb_func_start sub_8090814
-sub_8090814: @ 8090814
- push {r4,lr}
- adds r4, r1, 0
- bl npc_reset
- movs r0, 0x1
- strh r0, [r4, 0x30]
- pop {r4}
- pop {r1}
- bx r1
- thumb_func_end sub_8090814
-
- thumb_func_start sub_8090828
-sub_8090828: @ 8090828
- push {r4,r5,lr}
- adds r4, r0, 0
- adds r5, r1, 0
- ldrb r0, [r4, 0x18]
- lsls r0, 28
- lsrs r0, 28
- bl GetFaceDirectionAnimId
- adds r2, r0, 0
- lsls r2, 24
- lsrs r2, 24
- adds r0, r4, 0
- adds r1, r5, 0
- bl FieldObjectSetRegularAnim
- movs r0, 0x2
- strh r0, [r5, 0x30]
- movs r0, 0x1
- pop {r4,r5}
- pop {r1}
- bx r1
- thumb_func_end sub_8090828
-
- thumb_func_start sub_8090854
-sub_8090854: @ 8090854
- push {r4-r7,lr}
- adds r6, r0, 0
- adds r7, r1, 0
- bl FieldObjectExecRegularAnim
- lsls r0, 24
- cmp r0, 0
- beq _0809088A
- ldr r4, =gUnknown_0850D6EC
- bl Random
- movs r5, 0x3
- adds r1, r5, 0
- ands r1, r0
- lsls r1, 1
- adds r1, r4
- movs r0, 0
- ldrsh r1, [r1, r0]
- adds r0, r7, 0
- bl sub_8097978
- ldrb r1, [r6]
- movs r0, 0x3
- negs r0, r0
- ands r0, r1
- strb r0, [r6]
- strh r5, [r7, 0x30]
-_0809088A:
- movs r0, 0
- pop {r4-r7}
- pop {r1}
- bx r1
- .pool
- thumb_func_end sub_8090854
-
- thumb_func_start sub_8090898
-sub_8090898: @ 8090898
- push {r4,r5,lr}
- adds r4, r0, 0
- adds r5, r1, 0
- adds r0, r5, 0
- bl sub_809797C
- lsls r0, 24
- cmp r0, 0
- bne _080908B6
- adds r0, r4, 0
- bl FieldObjectIsTrainerAndCloseToPlayer
- lsls r0, 24
- cmp r0, 0
- beq _080908BE
-_080908B6:
- movs r0, 0x4
- strh r0, [r5, 0x30]
- movs r0, 0x1
- b _080908C0
-_080908BE:
- movs r0, 0
-_080908C0:
- pop {r4,r5}
- pop {r1}
- bx r1
- thumb_func_end sub_8090898
-
- thumb_func_start sub_80908C8
-sub_80908C8: @ 80908C8
- push {r4,r5,lr}
- sub sp, 0x4
- adds r4, r0, 0
- adds r5, r1, 0
- ldr r1, =gUnknown_0850D850
- mov r0, sp
- movs r2, 0x4
- bl memcpy
- adds r0, r4, 0
- movs r1, 0x7
- bl sub_808F8BC
- lsls r0, 24
- lsrs r1, r0, 24
- cmp r1, 0
- bne _080908F8
- bl Random
- movs r1, 0x3
- ands r1, r0
- mov r2, sp
- adds r0, r2, r1
- ldrb r1, [r0]
-_080908F8:
- adds r0, r4, 0
- bl FieldObjectSetDirection
- movs r0, 0x1
- strh r0, [r5, 0x30]
- add sp, 0x4
- pop {r4,r5}
- pop {r1}
- bx r1
- .pool
- thumb_func_end sub_80908C8
-
- thumb_func_start FieldObjectCB_RandomlyLookNorthOrSouthOrEast
-FieldObjectCB_RandomlyLookNorthOrSouthOrEast: @ 8090910
- push {lr}
- adds r1, r0, 0
- movs r0, 0x2E
- ldrsh r2, [r1, r0]
- lsls r0, r2, 3
- adds r0, r2
- lsls r0, 2
- ldr r2, =gMapObjects
- adds r0, r2
- ldr r2, =sub_8090934
- bl FieldObjectStep
- pop {r0}
- bx r0
- .pool
- thumb_func_end FieldObjectCB_RandomlyLookNorthOrSouthOrEast
-
- thumb_func_start sub_8090934
-sub_8090934: @ 8090934
- push {r4,lr}
- ldr r3, =gUnknown_0850D854
- movs r4, 0x30
- ldrsh r2, [r1, r4]
- lsls r2, 2
- adds r2, r3
- ldr r2, [r2]
- bl _call_via_r2
- lsls r0, 24
- lsrs r0, 24
- pop {r4}
- pop {r1}
- bx r1
- .pool
- thumb_func_end sub_8090934
-
- thumb_func_start sub_8090954
-sub_8090954: @ 8090954
- push {r4,lr}
- adds r4, r1, 0
- bl npc_reset
- movs r0, 0x1
- strh r0, [r4, 0x30]
- pop {r4}
- pop {r1}
- bx r1
- thumb_func_end sub_8090954
-
- thumb_func_start sub_8090968
-sub_8090968: @ 8090968
- push {r4,r5,lr}
- adds r4, r0, 0
- adds r5, r1, 0
- ldrb r0, [r4, 0x18]
- lsls r0, 28
- lsrs r0, 28
- bl GetFaceDirectionAnimId
- adds r2, r0, 0
- lsls r2, 24
- lsrs r2, 24
- adds r0, r4, 0
- adds r1, r5, 0
- bl FieldObjectSetRegularAnim
- movs r0, 0x2
- strh r0, [r5, 0x30]
- movs r0, 0x1
- pop {r4,r5}
- pop {r1}
- bx r1
- thumb_func_end sub_8090968
-
- thumb_func_start sub_8090994
-sub_8090994: @ 8090994
- push {r4-r7,lr}
- adds r6, r0, 0
- adds r7, r1, 0
- bl FieldObjectExecRegularAnim
- lsls r0, 24
- cmp r0, 0
- beq _080909CA
- ldr r4, =gUnknown_0850D6EC
- bl Random
- movs r5, 0x3
- adds r1, r5, 0
- ands r1, r0
- lsls r1, 1
- adds r1, r4
- movs r0, 0
- ldrsh r1, [r1, r0]
- adds r0, r7, 0
- bl sub_8097978
- ldrb r1, [r6]
- movs r0, 0x3
- negs r0, r0
- ands r0, r1
- strb r0, [r6]
- strh r5, [r7, 0x30]
-_080909CA:
- movs r0, 0
- pop {r4-r7}
- pop {r1}
- bx r1
- .pool
- thumb_func_end sub_8090994
-
- thumb_func_start sub_80909D8
-sub_80909D8: @ 80909D8
- push {r4,r5,lr}
- adds r4, r0, 0
- adds r5, r1, 0
- adds r0, r5, 0
- bl sub_809797C
- lsls r0, 24
- cmp r0, 0
- bne _080909F6
- adds r0, r4, 0
- bl FieldObjectIsTrainerAndCloseToPlayer
- lsls r0, 24
- cmp r0, 0
- beq _080909FE
-_080909F6:
- movs r0, 0x4
- strh r0, [r5, 0x30]
- movs r0, 0x1
- b _08090A00
-_080909FE:
- movs r0, 0
-_08090A00:
- pop {r4,r5}
- pop {r1}
- bx r1
- thumb_func_end sub_80909D8
-
- thumb_func_start sub_8090A08
-sub_8090A08: @ 8090A08
- push {r4,r5,lr}
- sub sp, 0x4
- adds r4, r0, 0
- adds r5, r1, 0
- ldr r1, =gUnknown_0850D868
- mov r0, sp
- movs r2, 0x4
- bl memcpy
- adds r0, r4, 0
- movs r1, 0x8
- bl sub_808F8BC
- lsls r0, 24
- lsrs r1, r0, 24
- cmp r1, 0
- bne _08090A38
- bl Random
- movs r1, 0x3
- ands r1, r0
- mov r2, sp
- adds r0, r2, r1
- ldrb r1, [r0]
-_08090A38:
- adds r0, r4, 0
- bl FieldObjectSetDirection
- movs r0, 0x1
- strh r0, [r5, 0x30]
- add sp, 0x4
- pop {r4,r5}
- pop {r1}
- bx r1
- .pool
- thumb_func_end sub_8090A08
-
- thumb_func_start FieldObjectCB_RandomlyLookNorthOrEastOrWest
-FieldObjectCB_RandomlyLookNorthOrEastOrWest: @ 8090A50
- push {lr}
- adds r1, r0, 0
- movs r0, 0x2E
- ldrsh r2, [r1, r0]
- lsls r0, r2, 3
- adds r0, r2
- lsls r0, 2
- ldr r2, =gMapObjects
- adds r0, r2
- ldr r2, =sub_8090A74
- bl FieldObjectStep
- pop {r0}
- bx r0
- .pool
- thumb_func_end FieldObjectCB_RandomlyLookNorthOrEastOrWest
-
- thumb_func_start sub_8090A74
-sub_8090A74: @ 8090A74
- push {r4,lr}
- ldr r3, =gUnknown_0850D86C
- movs r4, 0x30
- ldrsh r2, [r1, r4]
- lsls r2, 2
- adds r2, r3
- ldr r2, [r2]
- bl _call_via_r2
- lsls r0, 24
- lsrs r0, 24
- pop {r4}
- pop {r1}
- bx r1
- .pool
- thumb_func_end sub_8090A74
-
- thumb_func_start sub_8090A94
-sub_8090A94: @ 8090A94
- push {r4,lr}
- adds r4, r1, 0
- bl npc_reset
- movs r0, 0x1
- strh r0, [r4, 0x30]
- pop {r4}
- pop {r1}
- bx r1
- thumb_func_end sub_8090A94
-
- thumb_func_start sub_8090AA8
-sub_8090AA8: @ 8090AA8
- push {r4,r5,lr}
- adds r4, r0, 0
- adds r5, r1, 0
- ldrb r0, [r4, 0x18]
- lsls r0, 28
- lsrs r0, 28
- bl GetFaceDirectionAnimId
- adds r2, r0, 0
- lsls r2, 24
- lsrs r2, 24
- adds r0, r4, 0
- adds r1, r5, 0
- bl FieldObjectSetRegularAnim
- movs r0, 0x2
- strh r0, [r5, 0x30]
- movs r0, 0x1
- pop {r4,r5}
- pop {r1}
- bx r1
- thumb_func_end sub_8090AA8
-
- thumb_func_start sub_8090AD4
-sub_8090AD4: @ 8090AD4
- push {r4-r7,lr}
- adds r6, r0, 0
- adds r7, r1, 0
- bl FieldObjectExecRegularAnim
- lsls r0, 24
- cmp r0, 0
- beq _08090B0A
- ldr r4, =gUnknown_0850D6EC
- bl Random
- movs r5, 0x3
- adds r1, r5, 0
- ands r1, r0
- lsls r1, 1
- adds r1, r4
- movs r0, 0
- ldrsh r1, [r1, r0]
- adds r0, r7, 0
- bl sub_8097978
- ldrb r1, [r6]
- movs r0, 0x3
- negs r0, r0
- ands r0, r1
- strb r0, [r6]
- strh r5, [r7, 0x30]
-_08090B0A:
- movs r0, 0
- pop {r4-r7}
- pop {r1}
- bx r1
- .pool
- thumb_func_end sub_8090AD4
-
- thumb_func_start sub_8090B18
-sub_8090B18: @ 8090B18
- push {r4,r5,lr}
- adds r4, r0, 0
- adds r5, r1, 0
- adds r0, r5, 0
- bl sub_809797C
- lsls r0, 24
- cmp r0, 0
- bne _08090B36
- adds r0, r4, 0
- bl FieldObjectIsTrainerAndCloseToPlayer
- lsls r0, 24
- cmp r0, 0
- beq _08090B3E
-_08090B36:
- movs r0, 0x4
- strh r0, [r5, 0x30]
- movs r0, 0x1
- b _08090B40
-_08090B3E:
- movs r0, 0
-_08090B40:
- pop {r4,r5}
- pop {r1}
- bx r1
- thumb_func_end sub_8090B18
-
- thumb_func_start sub_8090B48
-sub_8090B48: @ 8090B48
- push {r4,r5,lr}
- sub sp, 0x4
- adds r4, r0, 0
- adds r5, r1, 0
- ldr r1, =gUnknown_0850D880
- mov r0, sp
- movs r2, 0x4
- bl memcpy
- adds r0, r4, 0
- movs r1, 0x9
- bl sub_808F8BC
- lsls r0, 24
- lsrs r1, r0, 24
- cmp r1, 0
- bne _08090B78
- bl Random
- movs r1, 0x3
- ands r1, r0
- mov r2, sp
- adds r0, r2, r1
- ldrb r1, [r0]
-_08090B78:
- adds r0, r4, 0
- bl FieldObjectSetDirection
- movs r0, 0x1
- strh r0, [r5, 0x30]
- add sp, 0x4
- pop {r4,r5}
- pop {r1}
- bx r1
- .pool
- thumb_func_end sub_8090B48
-
- thumb_func_start FieldObjectCB_RandomlyLookSouthOrEastOrWest
-FieldObjectCB_RandomlyLookSouthOrEastOrWest: @ 8090B90
- push {lr}
- adds r1, r0, 0
- movs r0, 0x2E
- ldrsh r2, [r1, r0]
- lsls r0, r2, 3
- adds r0, r2
- lsls r0, 2
- ldr r2, =gMapObjects
- adds r0, r2
- ldr r2, =sub_8090BB4
- bl FieldObjectStep
- pop {r0}
- bx r0
- .pool
- thumb_func_end FieldObjectCB_RandomlyLookSouthOrEastOrWest
-
- thumb_func_start sub_8090BB4
-sub_8090BB4: @ 8090BB4
- push {r4,lr}
- ldr r3, =gUnknown_0850D884
- movs r4, 0x30
- ldrsh r2, [r1, r4]
- lsls r2, 2
- adds r2, r3
- ldr r2, [r2]
- bl _call_via_r2
- lsls r0, 24
- lsrs r0, 24
- pop {r4}
- pop {r1}
- bx r1
- .pool
- thumb_func_end sub_8090BB4
-
- thumb_func_start sub_8090BD4
-sub_8090BD4: @ 8090BD4
- push {r4,lr}
- adds r4, r1, 0
- bl npc_reset
- movs r0, 0x1
- strh r0, [r4, 0x30]
- pop {r4}
- pop {r1}
- bx r1
- thumb_func_end sub_8090BD4
-
- thumb_func_start sub_8090BE8
-sub_8090BE8: @ 8090BE8
- push {r4,r5,lr}
- adds r4, r0, 0
- adds r5, r1, 0
- ldrb r0, [r4, 0x18]
- lsls r0, 28
- lsrs r0, 28
- bl GetFaceDirectionAnimId
- adds r2, r0, 0
- lsls r2, 24
- lsrs r2, 24
- adds r0, r4, 0
- adds r1, r5, 0
- bl FieldObjectSetRegularAnim
- movs r0, 0x2
- strh r0, [r5, 0x30]
- movs r0, 0x1
- pop {r4,r5}
- pop {r1}
- bx r1
- thumb_func_end sub_8090BE8
-
- thumb_func_start sub_8090C14
-sub_8090C14: @ 8090C14
- push {r4-r7,lr}
- adds r6, r0, 0
- adds r7, r1, 0
- bl FieldObjectExecRegularAnim
- lsls r0, 24
- cmp r0, 0
- beq _08090C4A
- ldr r4, =gUnknown_0850D6EC
- bl Random
- movs r5, 0x3
- adds r1, r5, 0
- ands r1, r0
- lsls r1, 1
- adds r1, r4
- movs r0, 0
- ldrsh r1, [r1, r0]
- adds r0, r7, 0
- bl sub_8097978
- ldrb r1, [r6]
- movs r0, 0x3
- negs r0, r0
- ands r0, r1
- strb r0, [r6]
- strh r5, [r7, 0x30]
-_08090C4A:
- movs r0, 0
- pop {r4-r7}
- pop {r1}
- bx r1
- .pool
- thumb_func_end sub_8090C14
-
- thumb_func_start sub_8090C58
-sub_8090C58: @ 8090C58
- push {r4,r5,lr}
- adds r4, r0, 0
- adds r5, r1, 0
- adds r0, r5, 0
- bl sub_809797C
- lsls r0, 24
- cmp r0, 0
- bne _08090C76
- adds r0, r4, 0
- bl FieldObjectIsTrainerAndCloseToPlayer
- lsls r0, 24
- cmp r0, 0
- beq _08090C7E
-_08090C76:
- movs r0, 0x4
- strh r0, [r5, 0x30]
- movs r0, 0x1
- b _08090C80
-_08090C7E:
- movs r0, 0
-_08090C80:
- pop {r4,r5}
- pop {r1}
- bx r1
- thumb_func_end sub_8090C58
-
- thumb_func_start sub_8090C88
-sub_8090C88: @ 8090C88
- push {r4,r5,lr}
- sub sp, 0x4
- adds r4, r0, 0
- adds r5, r1, 0
- ldr r1, =gUnknown_0850D898
- mov r0, sp
- movs r2, 0x4
- bl memcpy
- adds r0, r4, 0
- movs r1, 0xA
- bl sub_808F8BC
- lsls r0, 24
- lsrs r1, r0, 24
- cmp r1, 0
- bne _08090CB8
- bl Random
- movs r1, 0x3
- ands r1, r0
- mov r2, sp
- adds r0, r2, r1
- ldrb r1, [r0]
-_08090CB8:
- adds r0, r4, 0
- bl FieldObjectSetDirection
- movs r0, 0x1
- strh r0, [r5, 0x30]
- add sp, 0x4
- pop {r4,r5}
- pop {r1}
- bx r1
- .pool
- thumb_func_end sub_8090C88
-
- thumb_func_start FieldObjectCB_LookAroundCounterclockwise
-FieldObjectCB_LookAroundCounterclockwise: @ 8090CD0
- push {lr}
- adds r1, r0, 0
- movs r0, 0x2E
- ldrsh r2, [r1, r0]
- lsls r0, r2, 3
- adds r0, r2
- lsls r0, 2
- ldr r2, =gMapObjects
- adds r0, r2
- ldr r2, =sub_8090CF4
- bl FieldObjectStep
- pop {r0}
- bx r0
- .pool
- thumb_func_end FieldObjectCB_LookAroundCounterclockwise
-
- thumb_func_start sub_8090CF4
-sub_8090CF4: @ 8090CF4
- push {r4,lr}
- ldr r3, =gUnknown_0850D89C
- movs r4, 0x30
- ldrsh r2, [r1, r4]
- lsls r2, 2
- adds r2, r3
- ldr r2, [r2]
- bl _call_via_r2
- lsls r0, 24
- lsrs r0, 24
- pop {r4}
- pop {r1}
- bx r1
- .pool
- thumb_func_end sub_8090CF4
-
- thumb_func_start sub_8090D14
-sub_8090D14: @ 8090D14
- push {r4,r5,lr}
- adds r4, r0, 0
- adds r5, r1, 0
- bl npc_reset
- ldrb r0, [r4, 0x18]
- lsls r0, 28
- lsrs r0, 28
- bl GetFaceDirectionAnimId
- adds r2, r0, 0
- lsls r2, 24
- lsrs r2, 24
- adds r0, r4, 0
- adds r1, r5, 0
- bl FieldObjectSetRegularAnim
- movs r0, 0x1
- strh r0, [r5, 0x30]
- pop {r4,r5}
- pop {r1}
- bx r1
- thumb_func_end sub_8090D14
-
- thumb_func_start sub_8090D40
-sub_8090D40: @ 8090D40
- push {r4,lr}
- adds r4, r1, 0
- bl FieldObjectExecRegularAnim
- lsls r0, 24
- cmp r0, 0
- beq _08090D5A
- adds r0, r4, 0
- movs r1, 0x30
- bl sub_8097978
- movs r0, 0x2
- strh r0, [r4, 0x30]
-_08090D5A:
- movs r0, 0
- pop {r4}
- pop {r1}
- bx r1
- thumb_func_end sub_8090D40
-
- thumb_func_start sub_8090D64
-sub_8090D64: @ 8090D64
- push {r4,r5,lr}
- adds r4, r0, 0
- adds r5, r1, 0
- adds r0, r5, 0
- bl sub_809797C
- lsls r0, 24
- cmp r0, 0
- bne _08090D82
- adds r0, r4, 0
- bl FieldObjectIsTrainerAndCloseToPlayer
- lsls r0, 24
- cmp r0, 0
- beq _08090D86
-_08090D82:
- movs r0, 0x3
- strh r0, [r5, 0x30]
-_08090D86:
- movs r0, 0
- pop {r4,r5}
- pop {r1}
- bx r1
- thumb_func_end sub_8090D64
-
- thumb_func_start sub_8090D90
-@ bool8 sub_8090D90(struct npc_state *fieldObject, struct obj *object)
-sub_8090D90: @ 8090D90
- push {r4,r5,lr}
- sub sp, 0x8
- adds r4, r0, 0
- adds r5, r1, 0
- ldr r1, =gUnknown_0850D8AC
- mov r0, sp
- movs r2, 0x5
- bl memcpy
- adds r0, r4, 0
- movs r1, 0
- bl sub_808F8BC
- lsls r0, 24
- lsrs r1, r0, 24
- cmp r1, 0
- bne _08090DBC
- ldrb r0, [r4, 0x18]
- lsls r0, 28
- lsrs r0, 28
- add r0, sp
- ldrb r1, [r0]
-_08090DBC:
- adds r0, r4, 0
- bl FieldObjectSetDirection
- movs r0, 0
- strh r0, [r5, 0x30]
- movs r0, 0x1
- add sp, 0x8
- pop {r4,r5}
- pop {r1}
- bx r1
- .pool
- thumb_func_end sub_8090D90
-
- thumb_func_start FieldObjectCB_LookAroundClockwise
-FieldObjectCB_LookAroundClockwise: @ 8090DD4
- push {lr}
- adds r1, r0, 0
- movs r0, 0x2E
- ldrsh r2, [r1, r0]
- lsls r0, r2, 3
- adds r0, r2
- lsls r0, 2
- ldr r2, =gMapObjects
- adds r0, r2
- ldr r2, =sub_8090DF8
- bl FieldObjectStep
- pop {r0}
- bx r0
- .pool
- thumb_func_end FieldObjectCB_LookAroundClockwise
-
- thumb_func_start sub_8090DF8
-sub_8090DF8: @ 8090DF8
- push {r4,lr}
- ldr r3, =gUnknown_0850D8B4
- movs r4, 0x30
- ldrsh r2, [r1, r4]
- lsls r2, 2
- adds r2, r3
- ldr r2, [r2]
- bl _call_via_r2
- lsls r0, 24
- lsrs r0, 24
- pop {r4}
- pop {r1}
- bx r1
- .pool
- thumb_func_end sub_8090DF8
-
- thumb_func_start sub_8090E18
-sub_8090E18: @ 8090E18
- push {r4,r5,lr}
- adds r4, r0, 0
- adds r5, r1, 0
- bl npc_reset
- ldrb r0, [r4, 0x18]
- lsls r0, 28
- lsrs r0, 28
- bl GetFaceDirectionAnimId
- adds r2, r0, 0
- lsls r2, 24
- lsrs r2, 24
- adds r0, r4, 0
- adds r1, r5, 0
- bl FieldObjectSetRegularAnim
- movs r0, 0x1
- strh r0, [r5, 0x30]
- pop {r4,r5}
- pop {r1}
- bx r1
- thumb_func_end sub_8090E18
-
- thumb_func_start sub_8090E44
-sub_8090E44: @ 8090E44
- push {r4,lr}
- adds r4, r1, 0
- bl FieldObjectExecRegularAnim
- lsls r0, 24
- cmp r0, 0
- beq _08090E5E
- adds r0, r4, 0
- movs r1, 0x30
- bl sub_8097978
- movs r0, 0x2
- strh r0, [r4, 0x30]
-_08090E5E:
- movs r0, 0
- pop {r4}
- pop {r1}
- bx r1
- thumb_func_end sub_8090E44
-
- thumb_func_start sub_8090E68
-sub_8090E68: @ 8090E68
- push {r4,r5,lr}
- adds r4, r0, 0
- adds r5, r1, 0
- adds r0, r5, 0
- bl sub_809797C
- lsls r0, 24
- cmp r0, 0
- bne _08090E86
- adds r0, r4, 0
- bl FieldObjectIsTrainerAndCloseToPlayer
- lsls r0, 24
- cmp r0, 0
- beq _08090E8A
-_08090E86:
- movs r0, 0x3
- strh r0, [r5, 0x30]
-_08090E8A:
- movs r0, 0
- pop {r4,r5}
- pop {r1}
- bx r1
- thumb_func_end sub_8090E68
-
- thumb_func_start sub_8090E94
-sub_8090E94: @ 8090E94
- push {r4,r5,lr}
- sub sp, 0x8
- adds r4, r0, 0
- adds r5, r1, 0
- ldr r1, =gUnknown_0850D8C4
- mov r0, sp
- movs r2, 0x5
- bl memcpy
- adds r0, r4, 0
- movs r1, 0
- bl sub_808F8BC
- lsls r0, 24
- lsrs r1, r0, 24
- cmp r1, 0
- bne _08090EC0
- ldrb r0, [r4, 0x18]
- lsls r0, 28
- lsrs r0, 28
- add r0, sp
- ldrb r1, [r0]
-_08090EC0:
- adds r0, r4, 0
- bl FieldObjectSetDirection
- movs r0, 0
- strh r0, [r5, 0x30]
- movs r0, 0x1
- add sp, 0x8
- pop {r4,r5}
- pop {r1}
- bx r1
- .pool
- thumb_func_end sub_8090E94
-
- thumb_func_start FieldObjectCB_AlternatelyGoInOppositeDirections
-FieldObjectCB_AlternatelyGoInOppositeDirections: @ 8090ED8
- push {lr}
- adds r1, r0, 0
- movs r0, 0x2E
- ldrsh r2, [r1, r0]
- lsls r0, r2, 3
- adds r0, r2
- lsls r0, 2
- ldr r2, =gMapObjects
- adds r0, r2
- ldr r2, =sub_8090EFC
- bl FieldObjectStep
- pop {r0}
- bx r0
- .pool
- thumb_func_end FieldObjectCB_AlternatelyGoInOppositeDirections
-
- thumb_func_start sub_8090EFC
-sub_8090EFC: @ 8090EFC
- push {r4,lr}
- ldr r3, =gUnknown_0850D8CC
- movs r4, 0x30
- ldrsh r2, [r1, r4]
- lsls r2, 2
- adds r2, r3
- ldr r2, [r2]
- bl _call_via_r2
- lsls r0, 24
- lsrs r0, 24
- pop {r4}
- pop {r1}
- bx r1
- .pool
- thumb_func_end sub_8090EFC
-
- thumb_func_start sub_8090F1C
-sub_8090F1C: @ 8090F1C
- push {r4,lr}
- adds r4, r1, 0
- bl npc_reset
- movs r0, 0x1
- strh r0, [r4, 0x30]
- pop {r4}
- pop {r1}
- bx r1
- thumb_func_end sub_8090F1C
-
- thumb_func_start sub_8090F30
-@ bool8 sub_8090F30(struct npc_state *fieldObject, struct obj *object)
-sub_8090F30: @ 8090F30
- push {r4,r5,lr}
- adds r4, r0, 0
- adds r5, r1, 0
- ldr r0, =gUnknown_085055CD
- ldrb r1, [r4, 0x6]
- adds r1, r0
- ldrb r1, [r1]
- adds r0, r4, 0
- adds r0, 0x21
- ldrb r0, [r0]
- cmp r0, 0
- beq _08090F52
- adds r0, r1, 0
- bl GetOppositeDirection
- lsls r0, 24
- lsrs r1, r0, 24
-_08090F52:
- adds r0, r4, 0
- bl FieldObjectSetDirection
- movs r0, 0x2
- strh r0, [r5, 0x30]
- movs r0, 0x1
- pop {r4,r5}
- pop {r1}
- bx r1
- .pool
- thumb_func_end sub_8090F30
-
- thumb_func_start sub_8090F68
-@ bool8 sub_8090F68(struct npc_state *fieldObject, struct obj *object)
-sub_8090F68: @ 8090F68
- push {r4-r7,lr}
- adds r4, r0, 0
- adds r7, r1, 0
- adds r2, r4, 0
- adds r2, 0x21
- ldrb r0, [r2]
- cmp r0, 0
- beq _08090F98
- ldr r1, [r4, 0xC]
- ldr r0, [r4, 0x10]
- cmp r1, r0
- bne _08090F98
- movs r0, 0
- strb r0, [r2]
- ldrb r0, [r4, 0x18]
- lsrs r0, 4
- bl GetOppositeDirection
- adds r1, r0, 0
- lsls r1, 24
- lsrs r1, 24
- adds r0, r4, 0
- bl FieldObjectSetDirection
-_08090F98:
- ldrb r1, [r4, 0x18]
- lsrs r1, 4
- adds r0, r4, 0
- bl sub_8092B88
- lsls r0, 24
- lsrs r5, r0, 24
- ldrb r0, [r4, 0x18]
- lsrs r0, 4
- bl GetGoSpeed0AnimId
- lsls r0, 24
- lsrs r6, r0, 24
- cmp r5, 0x1
- bne _08090FEE
- adds r1, r4, 0
- adds r1, 0x21
- ldrb r0, [r1]
- adds r0, 0x1
- strb r0, [r1]
- ldrb r0, [r4, 0x18]
- lsrs r0, 4
- bl GetOppositeDirection
- adds r1, r0, 0
- lsls r1, 24
- lsrs r1, 24
- adds r0, r4, 0
- bl FieldObjectSetDirection
- ldrb r0, [r4, 0x18]
- lsrs r0, 4
- bl GetGoSpeed0AnimId
- lsls r0, 24
- lsrs r6, r0, 24
- ldrb r1, [r4, 0x18]
- lsrs r1, 4
- adds r0, r4, 0
- bl sub_8092B88
- lsls r0, 24
- lsrs r5, r0, 24
-_08090FEE:
- cmp r5, 0
- beq _08091000
- ldrb r0, [r4, 0x18]
- lsls r0, 28
- lsrs r0, 28
- bl GetStepInPlaceDelay16AnimId
- lsls r0, 24
- lsrs r6, r0, 24
-_08091000:
- adds r0, r4, 0
- adds r1, r7, 0
- adds r2, r6, 0
- bl FieldObjectSetRegularAnim
- ldrb r0, [r4]
- movs r1, 0x2
- orrs r0, r1
- strb r0, [r4]
- movs r0, 0x3
- strh r0, [r7, 0x30]
- movs r0, 0x1
- pop {r4-r7}
- pop {r1}
- bx r1
- thumb_func_end sub_8090F68
-
- thumb_func_start sub_8091020
-@ bool8 sub_8091020(struct npc_state *fieldObject, struct obj *object)
-sub_8091020: @ 8091020
- push {r4,r5,lr}
- adds r4, r0, 0
- adds r5, r1, 0
- bl FieldObjectExecRegularAnim
- lsls r0, 24
- cmp r0, 0
- beq _0809103E
- ldrb r0, [r4]
- movs r1, 0x3
- negs r1, r1
- ands r1, r0
- strb r1, [r4]
- movs r0, 0x1
- strh r0, [r5, 0x30]
-_0809103E:
- movs r0, 0
- pop {r4,r5}
- pop {r1}
- bx r1
- thumb_func_end sub_8091020
-
- thumb_func_start sub_8091048
-@ bool8 sub_8091048(struct npc_state *fieldObject, struct obj *object)
-sub_8091048: @ 8091048
- push {r4,lr}
- adds r4, r1, 0
- bl npc_reset
- movs r0, 0x1
- strh r0, [r4, 0x30]
- pop {r4}
- pop {r1}
- bx r1
- thumb_func_end sub_8091048
-
- thumb_func_start MoveFieldObjectInNextDirectionInSequence
-@ bool8 MoveFieldObjectInNextDirectionInSequence(struct npc_state *fieldObject, struct obj *object, u8 *directions)
-MoveFieldObjectInNextDirectionInSequence: @ 809105C
- push {r4-r7,lr}
- mov r7, r8
- push {r7}
- adds r4, r0, 0
- mov r8, r1
- adds r7, r2, 0
- adds r2, r4, 0
- adds r2, 0x21
- ldrb r0, [r2]
- cmp r0, 0x3
- bne _0809107E
- ldr r1, [r4, 0xC]
- ldr r0, [r4, 0x10]
- cmp r1, r0
- bne _0809107E
- movs r0, 0
- strb r0, [r2]
-_0809107E:
- adds r5, r4, 0
- adds r5, 0x21
- ldrb r0, [r5]
- adds r0, r7, r0
- ldrb r1, [r0]
- adds r0, r4, 0
- bl FieldObjectSetDirection
- ldrb r0, [r4, 0x18]
- lsrs r0, 4
- bl GetGoSpeed0AnimId
- lsls r0, 24
- lsrs r6, r0, 24
- ldrb r1, [r4, 0x18]
- lsrs r1, 4
- adds r0, r4, 0
- bl sub_8092B88
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0x1
- bne _080910D8
- ldrb r0, [r5]
- adds r0, 0x1
- strb r0, [r5]
- ldrb r0, [r5]
- adds r0, r7, r0
- ldrb r1, [r0]
- adds r0, r4, 0
- bl FieldObjectSetDirection
- ldrb r0, [r4, 0x18]
- lsrs r0, 4
- bl GetGoSpeed0AnimId
- lsls r0, 24
- lsrs r6, r0, 24
- ldrb r1, [r4, 0x18]
- lsrs r1, 4
- adds r0, r4, 0
- bl sub_8092B88
- lsls r0, 24
- lsrs r0, 24
-_080910D8:
- cmp r0, 0
- beq _080910EA
- ldrb r0, [r4, 0x18]
- lsls r0, 28
- lsrs r0, 28
- bl GetStepInPlaceDelay16AnimId
- lsls r0, 24
- lsrs r6, r0, 24
-_080910EA:
- adds r0, r4, 0
- mov r1, r8
- adds r2, r6, 0
- bl FieldObjectSetRegularAnim
- ldrb r0, [r4]
- movs r1, 0x2
- orrs r0, r1
- strb r0, [r4]
- movs r0, 0x2
- mov r1, r8
- strh r0, [r1, 0x30]
- movs r0, 0x1
- pop {r3}
- mov r8, r3
- pop {r4-r7}
- pop {r1}
- bx r1
- thumb_func_end MoveFieldObjectInNextDirectionInSequence
-
- thumb_func_start sub_8091110
-@ bool8 sub_8091110(struct npc_state *fieldObject, struct obj *object)
-sub_8091110: @ 8091110
- push {r4,r5,lr}
- adds r4, r0, 0
- adds r5, r1, 0
- bl FieldObjectExecRegularAnim
- lsls r0, 24
- cmp r0, 0
- beq _0809112E
- ldrb r0, [r4]
- movs r1, 0x3
- negs r1, r1
- ands r1, r0
- strb r1, [r4]
- movs r0, 0x1
- strh r0, [r5, 0x30]
-_0809112E:
- movs r0, 0
- pop {r4,r5}
- pop {r1}
- bx r1
- thumb_func_end sub_8091110
-
- thumb_func_start FieldObjectCB_GoInDirectionSequence1
-FieldObjectCB_GoInDirectionSequence1: @ 8091138
- push {lr}
- adds r1, r0, 0
- movs r0, 0x2E
- ldrsh r2, [r1, r0]
- lsls r0, r2, 3
- adds r0, r2
- lsls r0, 2
- ldr r2, =gMapObjects
- adds r0, r2
- ldr r2, =sub_809115C
- bl FieldObjectStep
- pop {r0}
- bx r0
- .pool
- thumb_func_end FieldObjectCB_GoInDirectionSequence1
-
- thumb_func_start sub_809115C
-sub_809115C: @ 809115C
- push {r4,lr}
- ldr r3, =gUnknown_0850D8DC
- movs r4, 0x30
- ldrsh r2, [r1, r4]
- lsls r2, 2
- adds r2, r3
- ldr r2, [r2]
- bl _call_via_r2
- lsls r0, 24
- lsrs r0, 24
- pop {r4}
- pop {r1}
- bx r1
- .pool
- thumb_func_end sub_809115C
-
- thumb_func_start sub_809117C
-sub_809117C: @ 809117C
- push {r4,r5,lr}
- sub sp, 0x4
- adds r4, r0, 0
- adds r5, r1, 0
- ldr r1, =gUnknown_0850D8E8
- mov r0, sp
- movs r2, 0x4
- bl memcpy
- adds r2, r4, 0
- adds r2, 0x21
- ldrb r0, [r2]
- cmp r0, 0x2
- bne _080911A8
- movs r0, 0xC
- ldrsh r1, [r4, r0]
- movs r3, 0x10
- ldrsh r0, [r4, r3]
- cmp r1, r0
- bne _080911A8
- movs r0, 0x3
- strb r0, [r2]
-_080911A8:
- adds r0, r4, 0
- adds r1, r5, 0
- mov r2, sp
- bl MoveFieldObjectInNextDirectionInSequence
- lsls r0, 24
- lsrs r0, 24
- add sp, 0x4
- pop {r4,r5}
- pop {r1}
- bx r1
- .pool
- thumb_func_end sub_809117C
-
- thumb_func_start FieldObjectCB_GoInDirectionSequence2
-FieldObjectCB_GoInDirectionSequence2: @ 80911C4
- push {lr}
- adds r1, r0, 0
- movs r0, 0x2E
- ldrsh r2, [r1, r0]
- lsls r0, r2, 3
- adds r0, r2
- lsls r0, 2
- ldr r2, =gMapObjects
- adds r0, r2
- ldr r2, =sub_80911E8
- bl FieldObjectStep
- pop {r0}
- bx r0
- .pool
- thumb_func_end FieldObjectCB_GoInDirectionSequence2
-
- thumb_func_start sub_80911E8
-sub_80911E8: @ 80911E8
- push {r4,lr}
- ldr r3, =gUnknown_0850D8EC
- movs r4, 0x30
- ldrsh r2, [r1, r4]
- lsls r2, 2
- adds r2, r3
- ldr r2, [r2]
- bl _call_via_r2
- lsls r0, 24
- lsrs r0, 24
- pop {r4}
- pop {r1}
- bx r1
- .pool
- thumb_func_end sub_80911E8
-
- thumb_func_start sub_8091208
-sub_8091208: @ 8091208
- push {r4,r5,lr}
- sub sp, 0x4
- adds r4, r0, 0
- adds r5, r1, 0
- ldr r1, =gUnknown_0850D8F8
- mov r0, sp
- movs r2, 0x4
- bl memcpy
- adds r2, r4, 0
- adds r2, 0x21
- ldrb r0, [r2]
- cmp r0, 0x1
- bne _08091234
- movs r0, 0xC
- ldrsh r1, [r4, r0]
- movs r3, 0x10
- ldrsh r0, [r4, r3]
- cmp r1, r0
- bne _08091234
- movs r0, 0x2
- strb r0, [r2]
-_08091234:
- adds r0, r4, 0
- adds r1, r5, 0
- mov r2, sp
- bl MoveFieldObjectInNextDirectionInSequence
- lsls r0, 24
- lsrs r0, 24
- add sp, 0x4
- pop {r4,r5}
- pop {r1}
- bx r1
- .pool
- thumb_func_end sub_8091208
-
- thumb_func_start FieldObjectCB_GoInDirectionSequence3
-FieldObjectCB_GoInDirectionSequence3: @ 8091250
- push {lr}
- adds r1, r0, 0
- movs r0, 0x2E
- ldrsh r2, [r1, r0]
- lsls r0, r2, 3
- adds r0, r2
- lsls r0, 2
- ldr r2, =gMapObjects
- adds r0, r2
- ldr r2, =sub_8091274
- bl FieldObjectStep
- pop {r0}
- bx r0
- .pool
- thumb_func_end FieldObjectCB_GoInDirectionSequence3
-
- thumb_func_start sub_8091274
-sub_8091274: @ 8091274
- push {r4,lr}
- ldr r3, =gUnknown_0850D8FC
- movs r4, 0x30
- ldrsh r2, [r1, r4]
- lsls r2, 2
- adds r2, r3
- ldr r2, [r2]
- bl _call_via_r2
- lsls r0, 24
- lsrs r0, 24
- pop {r4}
- pop {r1}
- bx r1
- .pool
- thumb_func_end sub_8091274
-
- thumb_func_start sub_8091294
-sub_8091294: @ 8091294
- push {r4,r5,lr}
- sub sp, 0x4
- adds r4, r0, 0
- adds r5, r1, 0
- ldr r1, =gUnknown_0850D908
- mov r0, sp
- movs r2, 0x4
- bl memcpy
- adds r2, r4, 0
- adds r2, 0x21
- ldrb r0, [r2]
- cmp r0, 0x1
- bne _080912C0
- movs r0, 0xE
- ldrsh r1, [r4, r0]
- movs r3, 0x12
- ldrsh r0, [r4, r3]
- cmp r1, r0
- bne _080912C0
- movs r0, 0x2
- strb r0, [r2]
-_080912C0:
- adds r0, r4, 0
- adds r1, r5, 0
- mov r2, sp
- bl MoveFieldObjectInNextDirectionInSequence
- lsls r0, 24
- lsrs r0, 24
- add sp, 0x4
- pop {r4,r5}
- pop {r1}
- bx r1
- .pool
- thumb_func_end sub_8091294
-
- thumb_func_start FieldObjectCB_GoInDirectionSequence4
-FieldObjectCB_GoInDirectionSequence4: @ 80912DC
- push {lr}
- adds r1, r0, 0
- movs r0, 0x2E
- ldrsh r2, [r1, r0]
- lsls r0, r2, 3
- adds r0, r2
- lsls r0, 2
- ldr r2, =gMapObjects
- adds r0, r2
- ldr r2, =sub_8091300
- bl FieldObjectStep
- pop {r0}
- bx r0
- .pool
- thumb_func_end FieldObjectCB_GoInDirectionSequence4
-
- thumb_func_start sub_8091300
-sub_8091300: @ 8091300
- push {r4,lr}
- ldr r3, =gUnknown_0850D90C
- movs r4, 0x30
- ldrsh r2, [r1, r4]
- lsls r2, 2
- adds r2, r3
- ldr r2, [r2]
- bl _call_via_r2
- lsls r0, 24
- lsrs r0, 24
- pop {r4}
- pop {r1}
- bx r1
- .pool
- thumb_func_end sub_8091300
-
- thumb_func_start sub_8091320
-sub_8091320: @ 8091320
- push {r4,r5,lr}
- sub sp, 0x4
- adds r4, r0, 0
- adds r5, r1, 0
- ldr r1, =gUnknown_0850D918
- mov r0, sp
- movs r2, 0x4
- bl memcpy
- adds r2, r4, 0
- adds r2, 0x21
- ldrb r0, [r2]
- cmp r0, 0x2
- bne _0809134C
- movs r0, 0xE
- ldrsh r1, [r4, r0]
- movs r3, 0x12
- ldrsh r0, [r4, r3]
- cmp r1, r0
- bne _0809134C
- movs r0, 0x3
- strb r0, [r2]
-_0809134C:
- adds r0, r4, 0
- adds r1, r5, 0
- mov r2, sp
- bl MoveFieldObjectInNextDirectionInSequence
- lsls r0, 24
- lsrs r0, 24
- add sp, 0x4
- pop {r4,r5}
- pop {r1}
- bx r1
- .pool
- thumb_func_end sub_8091320
-
- thumb_func_start FieldObjectCB_GoInDirectionSequence5
-FieldObjectCB_GoInDirectionSequence5: @ 8091368
- push {lr}
- adds r1, r0, 0
- movs r0, 0x2E
- ldrsh r2, [r1, r0]
- lsls r0, r2, 3
- adds r0, r2
- lsls r0, 2
- ldr r2, =gMapObjects
- adds r0, r2
- ldr r2, =sub_809138C
- bl FieldObjectStep
- pop {r0}
- bx r0
- .pool
- thumb_func_end FieldObjectCB_GoInDirectionSequence5
-
- thumb_func_start sub_809138C
-sub_809138C: @ 809138C
- push {r4,lr}
- ldr r3, =gUnknown_0850D91C
- movs r4, 0x30
- ldrsh r2, [r1, r4]
- lsls r2, 2
- adds r2, r3
- ldr r2, [r2]
- bl _call_via_r2
- lsls r0, 24
- lsrs r0, 24
- pop {r4}
- pop {r1}
- bx r1
- .pool
- thumb_func_end sub_809138C
-
- thumb_func_start sub_80913AC
-@ bool8 sub_80913AC(struct npc_state *fieldObject, struct obj *object)
-sub_80913AC: @ 80913AC
- push {r4,r5,lr}
- sub sp, 0x4
- adds r4, r0, 0
- adds r5, r1, 0
- ldr r1, =gUnknown_0850D928
- mov r0, sp
- movs r2, 0x4
- bl memcpy
- adds r2, r4, 0
- adds r2, 0x21
- ldrb r0, [r2]
- cmp r0, 0x2
- bne _080913D8
- movs r0, 0xC
- ldrsh r1, [r4, r0]
- movs r3, 0x10
- ldrsh r0, [r4, r3]
- cmp r1, r0
- bne _080913D8
- movs r0, 0x3
- strb r0, [r2]
-_080913D8:
- adds r0, r4, 0
- adds r1, r5, 0
- mov r2, sp
- bl MoveFieldObjectInNextDirectionInSequence
- lsls r0, 24
- lsrs r0, 24
- add sp, 0x4
- pop {r4,r5}
- pop {r1}
- bx r1
- .pool
- thumb_func_end sub_80913AC
-
- thumb_func_start FieldObjectCB_GoInDirectionSequence6
-FieldObjectCB_GoInDirectionSequence6: @ 80913F4
- push {lr}
- adds r1, r0, 0
- movs r0, 0x2E
- ldrsh r2, [r1, r0]
- lsls r0, r2, 3
- adds r0, r2
- lsls r0, 2
- ldr r2, =gMapObjects
- adds r0, r2
- ldr r2, =sub_8091418
- bl FieldObjectStep
- pop {r0}
- bx r0
- .pool
- thumb_func_end FieldObjectCB_GoInDirectionSequence6
-
- thumb_func_start sub_8091418
-sub_8091418: @ 8091418
- push {r4,lr}
- ldr r3, =gUnknown_0850D92C
- movs r4, 0x30
- ldrsh r2, [r1, r4]
- lsls r2, 2
- adds r2, r3
- ldr r2, [r2]
- bl _call_via_r2
- lsls r0, 24
- lsrs r0, 24
- pop {r4}
- pop {r1}
- bx r1
- .pool
- thumb_func_end sub_8091418
-
- thumb_func_start sub_8091438
-sub_8091438: @ 8091438
- push {r4,r5,lr}
- sub sp, 0x4
- adds r4, r0, 0
- adds r5, r1, 0
- ldr r1, =gUnknown_0850D938
- mov r0, sp
- movs r2, 0x4
- bl memcpy
- adds r2, r4, 0
- adds r2, 0x21
- ldrb r0, [r2]
- cmp r0, 0x1
- bne _08091464
- movs r0, 0xC
- ldrsh r1, [r4, r0]
- movs r3, 0x10
- ldrsh r0, [r4, r3]
- cmp r1, r0
- bne _08091464
- movs r0, 0x2
- strb r0, [r2]
-_08091464:
- adds r0, r4, 0
- adds r1, r5, 0
- mov r2, sp
- bl MoveFieldObjectInNextDirectionInSequence
- lsls r0, 24
- lsrs r0, 24
- add sp, 0x4
- pop {r4,r5}
- pop {r1}
- bx r1
- .pool
- thumb_func_end sub_8091438
-
- thumb_func_start FieldObjectCB_GoInDirectionSequence7
-FieldObjectCB_GoInDirectionSequence7: @ 8091480
- push {lr}
- adds r1, r0, 0
- movs r0, 0x2E
- ldrsh r2, [r1, r0]
- lsls r0, r2, 3
- adds r0, r2
- lsls r0, 2
- ldr r2, =gMapObjects
- adds r0, r2
- ldr r2, =sub_80914A4
- bl FieldObjectStep
- pop {r0}
- bx r0
- .pool
- thumb_func_end FieldObjectCB_GoInDirectionSequence7
-
- thumb_func_start sub_80914A4
-sub_80914A4: @ 80914A4
- push {r4,lr}
- ldr r3, =gUnknown_0850D93C
- movs r4, 0x30
- ldrsh r2, [r1, r4]
- lsls r2, 2
- adds r2, r3
- ldr r2, [r2]
- bl _call_via_r2
- lsls r0, 24
- lsrs r0, 24
- pop {r4}
- pop {r1}
- bx r1
- .pool
- thumb_func_end sub_80914A4
-
- thumb_func_start sub_80914C4
-sub_80914C4: @ 80914C4
- push {r4,r5,lr}
- sub sp, 0x4
- adds r4, r0, 0
- adds r5, r1, 0
- ldr r1, =gUnknown_0850D710
- mov r0, sp
- movs r2, 0x4
- bl memcpy
- adds r2, r4, 0
- adds r2, 0x21
- ldrb r0, [r2]
- cmp r0, 0x1
- bne _080914F0
- movs r0, 0xE
- ldrsh r1, [r4, r0]
- movs r3, 0x12
- ldrsh r0, [r4, r3]
- cmp r1, r0
- bne _080914F0
- movs r0, 0x2
- strb r0, [r2]
-_080914F0:
- adds r0, r4, 0
- adds r1, r5, 0
- mov r2, sp
- bl MoveFieldObjectInNextDirectionInSequence
- lsls r0, 24
- lsrs r0, 24
- add sp, 0x4
- pop {r4,r5}
- pop {r1}
- bx r1
- .pool
- thumb_func_end sub_80914C4
-
- thumb_func_start FieldObjectCB_GoInDirectionSequence8
-FieldObjectCB_GoInDirectionSequence8: @ 809150C
- push {lr}
- adds r1, r0, 0
- movs r0, 0x2E
- ldrsh r2, [r1, r0]
- lsls r0, r2, 3
- adds r0, r2
- lsls r0, 2
- ldr r2, =gMapObjects
- adds r0, r2
- ldr r2, =sub_8091530
- bl FieldObjectStep
- pop {r0}
- bx r0
- .pool
- thumb_func_end FieldObjectCB_GoInDirectionSequence8
-
- thumb_func_start sub_8091530
-sub_8091530: @ 8091530
- push {r4,lr}
- ldr r3, =gUnknown_0850D948
- movs r4, 0x30
- ldrsh r2, [r1, r4]
- lsls r2, 2
- adds r2, r3
- ldr r2, [r2]
- bl _call_via_r2
- lsls r0, 24
- lsrs r0, 24
- pop {r4}
- pop {r1}
- bx r1
- .pool
- thumb_func_end sub_8091530
-
- thumb_func_start sub_8091550
-sub_8091550: @ 8091550
- push {r4,r5,lr}
- sub sp, 0x4
- adds r4, r0, 0
- adds r5, r1, 0
- ldr r1, =gUnknown_0850D954
- mov r0, sp
- movs r2, 0x4
- bl memcpy
- adds r2, r4, 0
- adds r2, 0x21
- ldrb r0, [r2]
- cmp r0, 0x2
- bne _0809157C
- movs r0, 0xE
- ldrsh r1, [r4, r0]
- movs r3, 0x12
- ldrsh r0, [r4, r3]
- cmp r1, r0
- bne _0809157C
- movs r0, 0x3
- strb r0, [r2]
-_0809157C:
- adds r0, r4, 0
- adds r1, r5, 0
- mov r2, sp
- bl MoveFieldObjectInNextDirectionInSequence
- lsls r0, 24
- lsrs r0, 24
- add sp, 0x4
- pop {r4,r5}
- pop {r1}
- bx r1
- .pool
- thumb_func_end sub_8091550
-
- thumb_func_start FieldObjectCB_GoInDirectionSequence9
-FieldObjectCB_GoInDirectionSequence9: @ 8091598
- push {lr}
- adds r1, r0, 0
- movs r0, 0x2E
- ldrsh r2, [r1, r0]
- lsls r0, r2, 3
- adds r0, r2
- lsls r0, 2
- ldr r2, =gMapObjects
- adds r0, r2
- ldr r2, =sub_80915BC
- bl FieldObjectStep
- pop {r0}
- bx r0
- .pool
- thumb_func_end FieldObjectCB_GoInDirectionSequence9
-
- thumb_func_start sub_80915BC
-sub_80915BC: @ 80915BC
- push {r4,lr}
- ldr r3, =gUnknown_0850D958
- movs r4, 0x30
- ldrsh r2, [r1, r4]
- lsls r2, 2
- adds r2, r3
- ldr r2, [r2]
- bl _call_via_r2
- lsls r0, 24
- lsrs r0, 24
- pop {r4}
- pop {r1}
- bx r1
- .pool
- thumb_func_end sub_80915BC
-
- thumb_func_start sub_80915DC
-sub_80915DC: @ 80915DC
- push {r4,r5,lr}
- sub sp, 0x4
- adds r4, r0, 0
- adds r5, r1, 0
- ldr r1, =gUnknown_0850D964
- mov r0, sp
- movs r2, 0x4
- bl memcpy
- adds r2, r4, 0
- adds r2, 0x21
- ldrb r0, [r2]
- cmp r0, 0x2
- bne _08091608
- movs r0, 0xE
- ldrsh r1, [r4, r0]
- movs r3, 0x12
- ldrsh r0, [r4, r3]
- cmp r1, r0
- bne _08091608
- movs r0, 0x3
- strb r0, [r2]
-_08091608:
- adds r0, r4, 0
- adds r1, r5, 0
- mov r2, sp
- bl MoveFieldObjectInNextDirectionInSequence
- lsls r0, 24
- lsrs r0, 24
- add sp, 0x4
- pop {r4,r5}
- pop {r1}
- bx r1
- .pool
- thumb_func_end sub_80915DC
-
- thumb_func_start FieldObjectCB_GoInDirectionSequence10
-FieldObjectCB_GoInDirectionSequence10: @ 8091624
- push {lr}
- adds r1, r0, 0
- movs r0, 0x2E
- ldrsh r2, [r1, r0]
- lsls r0, r2, 3
- adds r0, r2
- lsls r0, 2
- ldr r2, =gMapObjects
- adds r0, r2
- ldr r2, =sub_8091648
- bl FieldObjectStep
- pop {r0}
- bx r0
- .pool
- thumb_func_end FieldObjectCB_GoInDirectionSequence10
-
- thumb_func_start sub_8091648
-sub_8091648: @ 8091648
- push {r4,lr}
- ldr r3, =gUnknown_0850D968
- movs r4, 0x30
- ldrsh r2, [r1, r4]
- lsls r2, 2
- adds r2, r3
- ldr r2, [r2]
- bl _call_via_r2
- lsls r0, 24
- lsrs r0, 24
- pop {r4}
- pop {r1}
- bx r1
- .pool
- thumb_func_end sub_8091648
-
- thumb_func_start sub_8091668
-sub_8091668: @ 8091668
- push {r4,r5,lr}
- sub sp, 0x4
- adds r4, r0, 0
- adds r5, r1, 0
- ldr r1, =gUnknown_0850D974
- mov r0, sp
- movs r2, 0x4
- bl memcpy
- adds r2, r4, 0
- adds r2, 0x21
- ldrb r0, [r2]
- cmp r0, 0x1
- bne _08091694
- movs r0, 0xE
- ldrsh r1, [r4, r0]
- movs r3, 0x12
- ldrsh r0, [r4, r3]
- cmp r1, r0
- bne _08091694
- movs r0, 0x2
- strb r0, [r2]
-_08091694:
- adds r0, r4, 0
- adds r1, r5, 0
- mov r2, sp
- bl MoveFieldObjectInNextDirectionInSequence
- lsls r0, 24
- lsrs r0, 24
- add sp, 0x4
- pop {r4,r5}
- pop {r1}
- bx r1
- .pool
- thumb_func_end sub_8091668
-
- thumb_func_start FieldObjectCB_GoInDirectionSequence11
-FieldObjectCB_GoInDirectionSequence11: @ 80916B0
- push {lr}
- adds r1, r0, 0
- movs r0, 0x2E
- ldrsh r2, [r1, r0]
- lsls r0, r2, 3
- adds r0, r2
- lsls r0, 2
- ldr r2, =gMapObjects
- adds r0, r2
- ldr r2, =sub_80916D4
- bl FieldObjectStep
- pop {r0}
- bx r0
- .pool
- thumb_func_end FieldObjectCB_GoInDirectionSequence11
-
- thumb_func_start sub_80916D4
-sub_80916D4: @ 80916D4
- push {r4,lr}
- ldr r3, =gUnknown_0850D978
- movs r4, 0x30
- ldrsh r2, [r1, r4]
- lsls r2, 2
- adds r2, r3
- ldr r2, [r2]
- bl _call_via_r2
- lsls r0, 24
- lsrs r0, 24
- pop {r4}
- pop {r1}
- bx r1
- .pool
- thumb_func_end sub_80916D4
-
- thumb_func_start sub_80916F4
-sub_80916F4: @ 80916F4
- push {r4,r5,lr}
- sub sp, 0x4
- adds r4, r0, 0
- adds r5, r1, 0
- ldr r1, =gUnknown_0850D984
- mov r0, sp
- movs r2, 0x4
- bl memcpy
- adds r2, r4, 0
- adds r2, 0x21
- ldrb r0, [r2]
- cmp r0, 0x1
- bne _08091720
- movs r0, 0xC
- ldrsh r1, [r4, r0]
- movs r3, 0x10
- ldrsh r0, [r4, r3]
- cmp r1, r0
- bne _08091720
- movs r0, 0x2
- strb r0, [r2]
-_08091720:
- adds r0, r4, 0
- adds r1, r5, 0
- mov r2, sp
- bl MoveFieldObjectInNextDirectionInSequence
- lsls r0, 24
- lsrs r0, 24
- add sp, 0x4
- pop {r4,r5}
- pop {r1}
- bx r1
- .pool
- thumb_func_end sub_80916F4
-
- thumb_func_start FieldObjectCB_GoInDirectionSequence12
-FieldObjectCB_GoInDirectionSequence12: @ 809173C
- push {lr}
- adds r1, r0, 0
- movs r0, 0x2E
- ldrsh r2, [r1, r0]
- lsls r0, r2, 3
- adds r0, r2
- lsls r0, 2
- ldr r2, =gMapObjects
- adds r0, r2
- ldr r2, =sub_8091760
- bl FieldObjectStep
- pop {r0}
- bx r0
- .pool
- thumb_func_end FieldObjectCB_GoInDirectionSequence12
-
- thumb_func_start sub_8091760
-sub_8091760: @ 8091760
- push {r4,lr}
- ldr r3, =gUnknown_0850D988
- movs r4, 0x30
- ldrsh r2, [r1, r4]
- lsls r2, 2
- adds r2, r3
- ldr r2, [r2]
- bl _call_via_r2
- lsls r0, 24
- lsrs r0, 24
- pop {r4}
- pop {r1}
- bx r1
- .pool
- thumb_func_end sub_8091760
-
- thumb_func_start sub_8091780
-sub_8091780: @ 8091780
- push {r4,r5,lr}
- sub sp, 0x4
- adds r4, r0, 0
- adds r5, r1, 0
- ldr r1, =gUnknown_0850D994
- mov r0, sp
- movs r2, 0x4
- bl memcpy
- adds r2, r4, 0
- adds r2, 0x21
- ldrb r0, [r2]
- cmp r0, 0x2
- bne _080917AC
- movs r0, 0xC
- ldrsh r1, [r4, r0]
- movs r3, 0x10
- ldrsh r0, [r4, r3]
- cmp r1, r0
- bne _080917AC
- movs r0, 0x3
- strb r0, [r2]
-_080917AC:
- adds r0, r4, 0
- adds r1, r5, 0
- mov r2, sp
- bl MoveFieldObjectInNextDirectionInSequence
- lsls r0, 24
- lsrs r0, 24
- add sp, 0x4
- pop {r4,r5}
- pop {r1}
- bx r1
- .pool
- thumb_func_end sub_8091780
-
- thumb_func_start FieldObjectCB_GoInDirectionSequence13
-FieldObjectCB_GoInDirectionSequence13: @ 80917C8
- push {lr}
- adds r1, r0, 0
- movs r0, 0x2E
- ldrsh r2, [r1, r0]
- lsls r0, r2, 3
- adds r0, r2
- lsls r0, 2
- ldr r2, =gMapObjects
- adds r0, r2
- ldr r2, =sub_80917EC
- bl FieldObjectStep
- pop {r0}
- bx r0
- .pool
- thumb_func_end FieldObjectCB_GoInDirectionSequence13
-
- thumb_func_start sub_80917EC
-sub_80917EC: @ 80917EC
- push {r4,lr}
- ldr r3, =gUnknown_0850D998
- movs r4, 0x30
- ldrsh r2, [r1, r4]
- lsls r2, 2
- adds r2, r3
- ldr r2, [r2]
- bl _call_via_r2
- lsls r0, 24
- lsrs r0, 24
- pop {r4}
- pop {r1}
- bx r1
- .pool
- thumb_func_end sub_80917EC
-
- thumb_func_start sub_809180C
-sub_809180C: @ 809180C
- push {r4,r5,lr}
- sub sp, 0x4
- adds r4, r0, 0
- adds r5, r1, 0
- ldr r1, =gUnknown_0850D9A4
- mov r0, sp
- movs r2, 0x4
- bl memcpy
- adds r2, r4, 0
- adds r2, 0x21
- ldrb r0, [r2]
- cmp r0, 0x2
- bne _08091838
- movs r0, 0xE
- ldrsh r1, [r4, r0]
- movs r3, 0x12
- ldrsh r0, [r4, r3]
- cmp r1, r0
- bne _08091838
- movs r0, 0x3
- strb r0, [r2]
-_08091838:
- adds r0, r4, 0
- adds r1, r5, 0
- mov r2, sp
- bl MoveFieldObjectInNextDirectionInSequence
- lsls r0, 24
- lsrs r0, 24
- add sp, 0x4
- pop {r4,r5}
- pop {r1}
- bx r1
- .pool
- thumb_func_end sub_809180C
-
- thumb_func_start FieldObjectCB_GoInDirectionSequence14
-FieldObjectCB_GoInDirectionSequence14: @ 8091854
- push {lr}
- adds r1, r0, 0
- movs r0, 0x2E
- ldrsh r2, [r1, r0]
- lsls r0, r2, 3
- adds r0, r2
- lsls r0, 2
- ldr r2, =gMapObjects
- adds r0, r2
- ldr r2, =sub_8091878
- bl FieldObjectStep
- pop {r0}
- bx r0
- .pool
- thumb_func_end FieldObjectCB_GoInDirectionSequence14
-
- thumb_func_start sub_8091878
-sub_8091878: @ 8091878
- push {r4,lr}
- ldr r3, =gUnknown_0850D9A8
- movs r4, 0x30
- ldrsh r2, [r1, r4]
- lsls r2, 2
- adds r2, r3
- ldr r2, [r2]
- bl _call_via_r2
- lsls r0, 24
- lsrs r0, 24
- pop {r4}
- pop {r1}
- bx r1
- .pool
- thumb_func_end sub_8091878
-
- thumb_func_start sub_8091898
-sub_8091898: @ 8091898
- push {r4,r5,lr}
- sub sp, 0x4
- adds r4, r0, 0
- adds r5, r1, 0
- ldr r1, =gUnknown_0850D9B4
- mov r0, sp
- movs r2, 0x4
- bl memcpy
- adds r2, r4, 0
- adds r2, 0x21
- ldrb r0, [r2]
- cmp r0, 0x1
- bne _080918C4
- movs r0, 0xE
- ldrsh r1, [r4, r0]
- movs r3, 0x12
- ldrsh r0, [r4, r3]
- cmp r1, r0
- bne _080918C4
- movs r0, 0x2
- strb r0, [r2]
-_080918C4:
- adds r0, r4, 0
- adds r1, r5, 0
- mov r2, sp
- bl MoveFieldObjectInNextDirectionInSequence
- lsls r0, 24
- lsrs r0, 24
- add sp, 0x4
- pop {r4,r5}
- pop {r1}
- bx r1
- .pool
- thumb_func_end sub_8091898
-
- thumb_func_start FieldObjectCB_GoInDirectionSequence15
-FieldObjectCB_GoInDirectionSequence15: @ 80918E0
- push {lr}
- adds r1, r0, 0
- movs r0, 0x2E
- ldrsh r2, [r1, r0]
- lsls r0, r2, 3
- adds r0, r2
- lsls r0, 2
- ldr r2, =gMapObjects
- adds r0, r2
- ldr r2, =sub_8091904
- bl FieldObjectStep
- pop {r0}
- bx r0
- .pool
- thumb_func_end FieldObjectCB_GoInDirectionSequence15
-
- thumb_func_start sub_8091904
-sub_8091904: @ 8091904
- push {r4,lr}
- ldr r3, =gUnknown_0850D9B8
- movs r4, 0x30
- ldrsh r2, [r1, r4]
- lsls r2, 2
- adds r2, r3
- ldr r2, [r2]
- bl _call_via_r2
- lsls r0, 24
- lsrs r0, 24
- pop {r4}
- pop {r1}
- bx r1
- .pool
- thumb_func_end sub_8091904
-
- thumb_func_start sub_8091924
-sub_8091924: @ 8091924
- push {r4,r5,lr}
- sub sp, 0x4
- adds r4, r0, 0
- adds r5, r1, 0
- ldr r1, =gUnknown_0850D9C4
- mov r0, sp
- movs r2, 0x4
- bl memcpy
- adds r2, r4, 0
- adds r2, 0x21
- ldrb r0, [r2]
- cmp r0, 0x1
- bne _08091950
- movs r0, 0xC
- ldrsh r1, [r4, r0]
- movs r3, 0x10
- ldrsh r0, [r4, r3]
- cmp r1, r0
- bne _08091950
- movs r0, 0x2
- strb r0, [r2]
-_08091950:
- adds r0, r4, 0
- adds r1, r5, 0
- mov r2, sp
- bl MoveFieldObjectInNextDirectionInSequence
- lsls r0, 24
- lsrs r0, 24
- add sp, 0x4
- pop {r4,r5}
- pop {r1}
- bx r1
- .pool
- thumb_func_end sub_8091924
-
- thumb_func_start FieldObjectCB_GoInDirectionSequence16
-FieldObjectCB_GoInDirectionSequence16: @ 809196C
- push {lr}
- adds r1, r0, 0
- movs r0, 0x2E
- ldrsh r2, [r1, r0]
- lsls r0, r2, 3
- adds r0, r2
- lsls r0, 2
- ldr r2, =gMapObjects
- adds r0, r2
- ldr r2, =sub_8091990
- bl FieldObjectStep
- pop {r0}
- bx r0
- .pool
- thumb_func_end FieldObjectCB_GoInDirectionSequence16
-
- thumb_func_start sub_8091990
-sub_8091990: @ 8091990
- push {r4,lr}
- ldr r3, =gUnknown_0850D9C8
- movs r4, 0x30
- ldrsh r2, [r1, r4]
- lsls r2, 2
- adds r2, r3
- ldr r2, [r2]
- bl _call_via_r2
- lsls r0, 24
- lsrs r0, 24
- pop {r4}
- pop {r1}
- bx r1
- .pool
- thumb_func_end sub_8091990
-
- thumb_func_start sub_80919B0
-sub_80919B0: @ 80919B0
- push {r4,r5,lr}
- sub sp, 0x4
- adds r4, r0, 0
- adds r5, r1, 0
- ldr r1, =gUnknown_0850D9D4
- mov r0, sp
- movs r2, 0x4
- bl memcpy
- adds r2, r4, 0
- adds r2, 0x21
- ldrb r0, [r2]
- cmp r0, 0x2
- bne _080919DC
- movs r0, 0xC
- ldrsh r1, [r4, r0]
- movs r3, 0x10
- ldrsh r0, [r4, r3]
- cmp r1, r0
- bne _080919DC
- movs r0, 0x3
- strb r0, [r2]
-_080919DC:
- adds r0, r4, 0
- adds r1, r5, 0
- mov r2, sp
- bl MoveFieldObjectInNextDirectionInSequence
- lsls r0, 24
- lsrs r0, 24
- add sp, 0x4
- pop {r4,r5}
- pop {r1}
- bx r1
- .pool
- thumb_func_end sub_80919B0
-
- thumb_func_start FieldObjectCB_GoInDirectionSequence17
-FieldObjectCB_GoInDirectionSequence17: @ 80919F8
- push {lr}
- adds r1, r0, 0
- movs r0, 0x2E
- ldrsh r2, [r1, r0]
- lsls r0, r2, 3
- adds r0, r2
- lsls r0, 2
- ldr r2, =gMapObjects
- adds r0, r2
- ldr r2, =sub_8091A1C
- bl FieldObjectStep
- pop {r0}
- bx r0
- .pool
- thumb_func_end FieldObjectCB_GoInDirectionSequence17
-
- thumb_func_start sub_8091A1C
-sub_8091A1C: @ 8091A1C
- push {r4,lr}
- ldr r3, =gUnknown_0850D9D8
- movs r4, 0x30
- ldrsh r2, [r1, r4]
- lsls r2, 2
- adds r2, r3
- ldr r2, [r2]
- bl _call_via_r2
- lsls r0, 24
- lsrs r0, 24
- pop {r4}
- pop {r1}
- bx r1
- .pool
- thumb_func_end sub_8091A1C
-
- thumb_func_start sub_8091A3C
-sub_8091A3C: @ 8091A3C
- push {r4,r5,lr}
- sub sp, 0x4
- adds r4, r0, 0
- adds r5, r1, 0
- ldr r1, =gUnknown_0850D9E4
- mov r0, sp
- movs r2, 0x4
- bl memcpy
- adds r2, r4, 0
- adds r2, 0x21
- ldrb r0, [r2]
- cmp r0, 0x2
- bne _08091A68
- movs r0, 0xE
- ldrsh r1, [r4, r0]
- movs r3, 0x12
- ldrsh r0, [r4, r3]
- cmp r1, r0
- bne _08091A68
- movs r0, 0x3
- strb r0, [r2]
-_08091A68:
- adds r0, r4, 0
- adds r1, r5, 0
- mov r2, sp
- bl MoveFieldObjectInNextDirectionInSequence
- lsls r0, 24
- lsrs r0, 24
- add sp, 0x4
- pop {r4,r5}
- pop {r1}
- bx r1
- .pool
- thumb_func_end sub_8091A3C
-
- thumb_func_start FieldObjectCB_GoInDirectionSequence18
-FieldObjectCB_GoInDirectionSequence18: @ 8091A84
- push {lr}
- adds r1, r0, 0
- movs r0, 0x2E
- ldrsh r2, [r1, r0]
- lsls r0, r2, 3
- adds r0, r2
- lsls r0, 2
- ldr r2, =gMapObjects
- adds r0, r2
- ldr r2, =sub_8091AA8
- bl FieldObjectStep
- pop {r0}
- bx r0
- .pool
- thumb_func_end FieldObjectCB_GoInDirectionSequence18
-
- thumb_func_start sub_8091AA8
-sub_8091AA8: @ 8091AA8
- push {r4,lr}
- ldr r3, =gUnknown_0850D9E8
- movs r4, 0x30
- ldrsh r2, [r1, r4]
- lsls r2, 2
- adds r2, r3
- ldr r2, [r2]
- bl _call_via_r2
- lsls r0, 24
- lsrs r0, 24
- pop {r4}
- pop {r1}
- bx r1
- .pool
- thumb_func_end sub_8091AA8
-
- thumb_func_start sub_8091AC8
-sub_8091AC8: @ 8091AC8
- push {r4,r5,lr}
- sub sp, 0x4
- adds r4, r0, 0
- adds r5, r1, 0
- ldr r1, =gUnknown_0850D9F4
- mov r0, sp
- movs r2, 0x4
- bl memcpy
- adds r2, r4, 0
- adds r2, 0x21
- ldrb r0, [r2]
- cmp r0, 0x2
- bne _08091AF4
- movs r0, 0xE
- ldrsh r1, [r4, r0]
- movs r3, 0x12
- ldrsh r0, [r4, r3]
- cmp r1, r0
- bne _08091AF4
- movs r0, 0x3
- strb r0, [r2]
-_08091AF4:
- adds r0, r4, 0
- adds r1, r5, 0
- mov r2, sp
- bl MoveFieldObjectInNextDirectionInSequence
- lsls r0, 24
- lsrs r0, 24
- add sp, 0x4
- pop {r4,r5}
- pop {r1}
- bx r1
- .pool
- thumb_func_end sub_8091AC8
-
- thumb_func_start FieldObjectCB_GoInDirectionSequence19
-FieldObjectCB_GoInDirectionSequence19: @ 8091B10
- push {lr}
- adds r1, r0, 0
- movs r0, 0x2E
- ldrsh r2, [r1, r0]
- lsls r0, r2, 3
- adds r0, r2
- lsls r0, 2
- ldr r2, =gMapObjects
- adds r0, r2
- ldr r2, =sub_8091B34
- bl FieldObjectStep
- pop {r0}
- bx r0
- .pool
- thumb_func_end FieldObjectCB_GoInDirectionSequence19
-
- thumb_func_start sub_8091B34
-sub_8091B34: @ 8091B34
- push {r4,lr}
- ldr r3, =gUnknown_0850D9F8
- movs r4, 0x30
- ldrsh r2, [r1, r4]
- lsls r2, 2
- adds r2, r3
- ldr r2, [r2]
- bl _call_via_r2
- lsls r0, 24
- lsrs r0, 24
- pop {r4}
- pop {r1}
- bx r1
- .pool
- thumb_func_end sub_8091B34
-
- thumb_func_start sub_8091B54
-sub_8091B54: @ 8091B54
- push {r4,r5,lr}
- sub sp, 0x4
- adds r4, r0, 0
- adds r5, r1, 0
- ldr r1, =gUnknown_0850DA04
- mov r0, sp
- movs r2, 0x4
- bl memcpy
- adds r2, r4, 0
- adds r2, 0x21
- ldrb r0, [r2]
- cmp r0, 0x2
- bne _08091B80
- movs r0, 0xC
- ldrsh r1, [r4, r0]
- movs r3, 0x10
- ldrsh r0, [r4, r3]
- cmp r1, r0
- bne _08091B80
- movs r0, 0x3
- strb r0, [r2]
-_08091B80:
- adds r0, r4, 0
- adds r1, r5, 0
- mov r2, sp
- bl MoveFieldObjectInNextDirectionInSequence
- lsls r0, 24
- lsrs r0, 24
- add sp, 0x4
- pop {r4,r5}
- pop {r1}
- bx r1
- .pool
- thumb_func_end sub_8091B54
-
- thumb_func_start FieldObjectCB_GoInDirectionSequence20
-FieldObjectCB_GoInDirectionSequence20: @ 8091B9C
- push {lr}
- adds r1, r0, 0
- movs r0, 0x2E
- ldrsh r2, [r1, r0]
- lsls r0, r2, 3
- adds r0, r2
- lsls r0, 2
- ldr r2, =gMapObjects
- adds r0, r2
- ldr r2, =sub_8091BC0
- bl FieldObjectStep
- pop {r0}
- bx r0
- .pool
- thumb_func_end FieldObjectCB_GoInDirectionSequence20
-
- thumb_func_start sub_8091BC0
-sub_8091BC0: @ 8091BC0
- push {r4,lr}
- ldr r3, =gUnknown_0850DA08
- movs r4, 0x30
- ldrsh r2, [r1, r4]
- lsls r2, 2
- adds r2, r3
- ldr r2, [r2]
- bl _call_via_r2
- lsls r0, 24
- lsrs r0, 24
- pop {r4}
- pop {r1}
- bx r1
- .pool
- thumb_func_end sub_8091BC0
-
- thumb_func_start sub_8091BE0
-sub_8091BE0: @ 8091BE0
- push {r4,r5,lr}
- sub sp, 0x4
- adds r4, r0, 0
- adds r5, r1, 0
- ldr r1, =gUnknown_0850DA14
- mov r0, sp
- movs r2, 0x4
- bl memcpy
- adds r2, r4, 0
- adds r2, 0x21
- ldrb r0, [r2]
- cmp r0, 0x2
- bne _08091C0C
- movs r0, 0xC
- ldrsh r1, [r4, r0]
- movs r3, 0x10
- ldrsh r0, [r4, r3]
- cmp r1, r0
- bne _08091C0C
- movs r0, 0x3
- strb r0, [r2]
-_08091C0C:
- adds r0, r4, 0
- adds r1, r5, 0
- mov r2, sp
- bl MoveFieldObjectInNextDirectionInSequence
- lsls r0, 24
- lsrs r0, 24
- add sp, 0x4
- pop {r4,r5}
- pop {r1}
- bx r1
- .pool
- thumb_func_end sub_8091BE0
-
- thumb_func_start FieldObjectCB_GoInDirectionSequence21
-FieldObjectCB_GoInDirectionSequence21: @ 8091C28
- push {lr}
- adds r1, r0, 0
- movs r0, 0x2E
- ldrsh r2, [r1, r0]
- lsls r0, r2, 3
- adds r0, r2
- lsls r0, 2
- ldr r2, =gMapObjects
- adds r0, r2
- ldr r2, =sub_8091C4C
- bl FieldObjectStep
- pop {r0}
- bx r0
- .pool
- thumb_func_end FieldObjectCB_GoInDirectionSequence21
-
- thumb_func_start sub_8091C4C
-sub_8091C4C: @ 8091C4C
- push {r4,lr}
- ldr r3, =gUnknown_0850DA18
- movs r4, 0x30
- ldrsh r2, [r1, r4]
- lsls r2, 2
- adds r2, r3
- ldr r2, [r2]
- bl _call_via_r2
- lsls r0, 24
- lsrs r0, 24
- pop {r4}
- pop {r1}
- bx r1
- .pool
- thumb_func_end sub_8091C4C
-
- thumb_func_start sub_8091C6C
-sub_8091C6C: @ 8091C6C
- push {r4,r5,lr}
- sub sp, 0x4
- adds r4, r0, 0
- adds r5, r1, 0
- ldr r1, =gUnknown_0850DA24
- mov r0, sp
- movs r2, 0x4
- bl memcpy
- adds r2, r4, 0
- adds r2, 0x21
- ldrb r0, [r2]
- cmp r0, 0x2
- bne _08091C98
- movs r0, 0xE
- ldrsh r1, [r4, r0]
- movs r3, 0x12
- ldrsh r0, [r4, r3]
- cmp r1, r0
- bne _08091C98
- movs r0, 0x3
- strb r0, [r2]
-_08091C98:
- adds r0, r4, 0
- adds r1, r5, 0
- mov r2, sp
- bl MoveFieldObjectInNextDirectionInSequence
- lsls r0, 24
- lsrs r0, 24
- add sp, 0x4
- pop {r4,r5}
- pop {r1}
- bx r1
- .pool
- thumb_func_end sub_8091C6C
-
- thumb_func_start FieldObjectCB_GoInDirectionSequence22
-FieldObjectCB_GoInDirectionSequence22: @ 8091CB4
- push {lr}
- adds r1, r0, 0
- movs r0, 0x2E
- ldrsh r2, [r1, r0]
- lsls r0, r2, 3
- adds r0, r2
- lsls r0, 2
- ldr r2, =gMapObjects
- adds r0, r2
- ldr r2, =sub_8091CD8
- bl FieldObjectStep
- pop {r0}
- bx r0
- .pool
- thumb_func_end FieldObjectCB_GoInDirectionSequence22
-
- thumb_func_start sub_8091CD8
-sub_8091CD8: @ 8091CD8
- push {r4,lr}
- ldr r3, =gUnknown_0850DA28
- movs r4, 0x30
- ldrsh r2, [r1, r4]
- lsls r2, 2
- adds r2, r3
- ldr r2, [r2]
- bl _call_via_r2
- lsls r0, 24
- lsrs r0, 24
- pop {r4}
- pop {r1}
- bx r1
- .pool
- thumb_func_end sub_8091CD8
-
- thumb_func_start sub_8091CF8
-sub_8091CF8: @ 8091CF8
- push {r4,r5,lr}
- sub sp, 0x4
- adds r4, r0, 0
- adds r5, r1, 0
- ldr r1, =gUnknown_0850DA34
- mov r0, sp
- movs r2, 0x4
- bl memcpy
- adds r2, r4, 0
- adds r2, 0x21
- ldrb r0, [r2]
- cmp r0, 0x2
- bne _08091D24
- movs r0, 0xE
- ldrsh r1, [r4, r0]
- movs r3, 0x12
- ldrsh r0, [r4, r3]
- cmp r1, r0
- bne _08091D24
- movs r0, 0x3
- strb r0, [r2]
-_08091D24:
- adds r0, r4, 0
- adds r1, r5, 0
- mov r2, sp
- bl MoveFieldObjectInNextDirectionInSequence
- lsls r0, 24
- lsrs r0, 24
- add sp, 0x4
- pop {r4,r5}
- pop {r1}
- bx r1
- .pool
- thumb_func_end sub_8091CF8
-
- thumb_func_start FieldObjectCB_GoInDirectionSequence23
-FieldObjectCB_GoInDirectionSequence23: @ 8091D40
- push {lr}
- adds r1, r0, 0
- movs r0, 0x2E
- ldrsh r2, [r1, r0]
- lsls r0, r2, 3
- adds r0, r2
- lsls r0, 2
- ldr r2, =gMapObjects
- adds r0, r2
- ldr r2, =sub_8091D64
- bl FieldObjectStep
- pop {r0}
- bx r0
- .pool
- thumb_func_end FieldObjectCB_GoInDirectionSequence23
-
- thumb_func_start sub_8091D64
-sub_8091D64: @ 8091D64
- push {r4,lr}
- ldr r3, =gUnknown_0850DA38
- movs r4, 0x30
- ldrsh r2, [r1, r4]
- lsls r2, 2
- adds r2, r3
- ldr r2, [r2]
- bl _call_via_r2
- lsls r0, 24
- lsrs r0, 24
- pop {r4}
- pop {r1}
- bx r1
- .pool
- thumb_func_end sub_8091D64
-
- thumb_func_start sub_8091D84
-sub_8091D84: @ 8091D84
- push {r4,r5,lr}
- sub sp, 0x4
- adds r4, r0, 0
- adds r5, r1, 0
- ldr r1, =gUnknown_0850DA44
- mov r0, sp
- movs r2, 0x4
- bl memcpy
- adds r2, r4, 0
- adds r2, 0x21
- ldrb r0, [r2]
- cmp r0, 0x2
- bne _08091DB0
- movs r0, 0xC
- ldrsh r1, [r4, r0]
- movs r3, 0x10
- ldrsh r0, [r4, r3]
- cmp r1, r0
- bne _08091DB0
- movs r0, 0x3
- strb r0, [r2]
-_08091DB0:
- adds r0, r4, 0
- adds r1, r5, 0
- mov r2, sp
- bl MoveFieldObjectInNextDirectionInSequence
- lsls r0, 24
- lsrs r0, 24
- add sp, 0x4
- pop {r4,r5}
- pop {r1}
- bx r1
- .pool
- thumb_func_end sub_8091D84
-
- thumb_func_start FieldObjectCB_GoInDirectionSequence24
-FieldObjectCB_GoInDirectionSequence24: @ 8091DCC
- push {lr}
- adds r1, r0, 0
- movs r0, 0x2E
- ldrsh r2, [r1, r0]
- lsls r0, r2, 3
- adds r0, r2
- lsls r0, 2
- ldr r2, =gMapObjects
- adds r0, r2
- ldr r2, =sub_8091DF0
- bl FieldObjectStep
- pop {r0}
- bx r0
- .pool
- thumb_func_end FieldObjectCB_GoInDirectionSequence24
-
- thumb_func_start sub_8091DF0
-sub_8091DF0: @ 8091DF0
- push {r4,lr}
- ldr r3, =gUnknown_0850DA48
- movs r4, 0x30
- ldrsh r2, [r1, r4]
- lsls r2, 2
- adds r2, r3
- ldr r2, [r2]
- bl _call_via_r2
- lsls r0, 24
- lsrs r0, 24
- pop {r4}
- pop {r1}
- bx r1
- .pool
- thumb_func_end sub_8091DF0
-
- thumb_func_start sub_8091E10
-sub_8091E10: @ 8091E10
- push {r4,r5,lr}
- sub sp, 0x4
- adds r4, r0, 0
- adds r5, r1, 0
- ldr r1, =gUnknown_0850DA54
- mov r0, sp
- movs r2, 0x4
- bl memcpy
- adds r2, r4, 0
- adds r2, 0x21
- ldrb r0, [r2]
- cmp r0, 0x2
- bne _08091E3C
- movs r0, 0xC
- ldrsh r1, [r4, r0]
- movs r3, 0x10
- ldrsh r0, [r4, r3]
- cmp r1, r0
- bne _08091E3C
- movs r0, 0x3
- strb r0, [r2]
-_08091E3C:
- adds r0, r4, 0
- adds r1, r5, 0
- mov r2, sp
- bl MoveFieldObjectInNextDirectionInSequence
- lsls r0, 24
- lsrs r0, 24
- add sp, 0x4
- pop {r4,r5}
- pop {r1}
- bx r1
- .pool
- thumb_func_end sub_8091E10
-
- thumb_func_start FieldObjectCB_CopyPlayer1
-FieldObjectCB_CopyPlayer1: @ 8091E58
- push {lr}
- adds r1, r0, 0
- movs r0, 0x2E
- ldrsh r2, [r1, r0]
- lsls r0, r2, 3
- adds r0, r2
- lsls r0, 2
- ldr r2, =gMapObjects
- adds r0, r2
- ldr r2, =sub_8091E7C
- bl FieldObjectStep
- pop {r0}
- bx r0
- .pool
- thumb_func_end FieldObjectCB_CopyPlayer1
-
- thumb_func_start sub_8091E7C
-sub_8091E7C: @ 8091E7C
- push {r4,lr}
- ldr r3, =gUnknown_0850DA58
- movs r4, 0x30
- ldrsh r2, [r1, r4]
- lsls r2, 2
- adds r2, r3
- ldr r2, [r2]
- bl _call_via_r2
- lsls r0, 24
- lsrs r0, 24
- pop {r4}
- pop {r1}
- bx r1
- .pool
- thumb_func_end sub_8091E7C
-
- thumb_func_start mss_npc_reset_oampriv3_1_unk2_unk3
-@ bool8 mss_npc_reset_oampriv3_1_unk2_unk3(struct npc_state *fieldObject, struct obj *object)
-mss_npc_reset_oampriv3_1_unk2_unk3: @ 8091E9C
- push {r4,r5,lr}
- adds r4, r0, 0
- adds r5, r1, 0
- bl npc_reset
- adds r4, 0x21
- ldrb r0, [r4]
- cmp r0, 0
- bne _08091EB4
- bl player_get_direction_lower_nybble
- strb r0, [r4]
-_08091EB4:
- movs r0, 0x1
- strh r0, [r5, 0x30]
- pop {r4,r5}
- pop {r1}
- bx r1
- thumb_func_end mss_npc_reset_oampriv3_1_unk2_unk3
-
- thumb_func_start sub_8091EC0
-@ bool8 sub_8091EC0(struct npc_state *fieldObject, struct obj *object)
-sub_8091EC0: @ 8091EC0
- push {r4-r7,lr}
- adds r6, r0, 0
- adds r7, r1, 0
- ldr r2, =gMapObjects
- ldr r3, =gUnknown_02037590
- ldrb r1, [r3, 0x5]
- lsls r0, r1, 3
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- ldrb r0, [r0, 0x1C]
- cmp r0, 0xFF
- beq _08091EE0
- ldrb r0, [r3, 0x3]
- cmp r0, 0x2
- bne _08091EEC
-_08091EE0:
- movs r0, 0
- b _08091F14
- .pool
-_08091EEC:
- ldr r5, =gUnknown_0850DA64
- bl player_get_x22
- adds r4, r0, 0
- lsls r4, 24
- lsrs r4, 22
- adds r4, r5
- bl player_get_direction_upper_nybble
- adds r2, r0, 0
- lsls r2, 24
- lsrs r2, 24
- ldr r4, [r4]
- adds r0, r6, 0
- adds r1, r7, 0
- movs r3, 0
- bl _call_via_r4
- lsls r0, 24
- lsrs r0, 24
-_08091F14:
- pop {r4-r7}
- pop {r1}
- bx r1
- .pool
- thumb_func_end sub_8091EC0
-
- thumb_func_start sub_8091F20
-sub_8091F20: @ 8091F20
- push {r4,r5,lr}
- adds r4, r0, 0
- adds r5, r1, 0
- bl FieldObjectExecRegularAnim
- lsls r0, 24
- cmp r0, 0
- beq _08091F3E
- ldrb r0, [r4]
- movs r1, 0x3
- negs r1, r1
- ands r1, r0
- strb r1, [r4]
- movs r0, 0x1
- strh r0, [r5, 0x30]
-_08091F3E:
- movs r0, 0
- pop {r4,r5}
- pop {r1}
- bx r1
- thumb_func_end sub_8091F20
-
- thumb_func_start sub_8091F48
-sub_8091F48: @ 8091F48
- movs r0, 0
- bx lr
- thumb_func_end sub_8091F48
-
- thumb_func_start sub_8091F4C
-sub_8091F4C: @ 8091F4C
- push {r4,r5,lr}
- adds r4, r0, 0
- adds r5, r1, 0
- lsls r2, 24
- lsrs r2, 24
- ldr r1, =gUnknown_085055CD
- ldrb r0, [r4, 0x6]
- adds r0, r1
- ldrb r0, [r0]
- adds r1, r4, 0
- adds r1, 0x21
- ldrb r1, [r1]
- bl state_to_direction
- bl GetFaceDirectionAnimId
- adds r2, r0, 0
- lsls r2, 24
- lsrs r2, 24
- adds r0, r4, 0
- adds r1, r5, 0
- bl FieldObjectSetRegularAnim
- ldrb r0, [r4]
- movs r1, 0x2
- orrs r0, r1
- strb r0, [r4]
- movs r0, 0x2
- strh r0, [r5, 0x30]
- movs r0, 0x1
- pop {r4,r5}
- pop {r1}
- bx r1
- .pool
- thumb_func_end sub_8091F4C
-
- thumb_func_start sub_8091F94
-sub_8091F94: @ 8091F94
- push {r4-r7,lr}
- mov r7, r8
- push {r7}
- sub sp, 0x4
- adds r4, r0, 0
- adds r7, r1, 0
- mov r8, r3
- lsls r2, 24
- lsrs r5, r2, 24
- adds r6, r5, 0
- bl FieldObjectIsFarawayIslandMew
- lsls r0, 24
- cmp r0, 0
- beq _08091FFC
- bl sub_81D427C
- adds r5, r0, 0
- cmp r5, 0
- bne _08092012
- adds r5, r6, 0
- ldr r1, =gUnknown_085055CD
- ldrb r0, [r4, 0x6]
- adds r0, r1
- ldrb r0, [r0]
- adds r1, r4, 0
- adds r1, 0x21
- ldrb r1, [r1]
- adds r2, r5, 0
- bl state_to_direction
- adds r5, r0, 0
- mov r3, sp
- adds r3, 0x2
- adds r0, r4, 0
- adds r1, r5, 0
- mov r2, sp
- bl FieldObjectMoveDestCoords
- adds r0, r5, 0
- bl GetFaceDirectionAnimId
- adds r2, r0, 0
- lsls r2, 24
- lsrs r2, 24
- adds r0, r4, 0
- adds r1, r7, 0
- bl FieldObjectSetRegularAnim
- b _08092084
- .pool
-_08091FFC:
- ldr r1, =gUnknown_085055CD
- ldrb r0, [r4, 0x6]
- adds r0, r1
- ldrb r0, [r0]
- adds r1, r4, 0
- adds r1, 0x21
- ldrb r1, [r1]
- adds r2, r5, 0
- bl state_to_direction
- adds r5, r0, 0
-_08092012:
- mov r6, sp
- adds r6, 0x2
- adds r0, r4, 0
- adds r1, r5, 0
- mov r2, sp
- adds r3, r6, 0
- bl FieldObjectMoveDestCoords
- adds r0, r5, 0
- bl GetGoSpeed0AnimId
- adds r2, r0, 0
- lsls r2, 24
- lsrs r2, 24
- adds r0, r4, 0
- adds r1, r7, 0
- bl FieldObjectSetRegularAnim
- mov r0, sp
- movs r2, 0
- ldrsh r1, [r0, r2]
- movs r0, 0
- ldrsh r2, [r6, r0]
- adds r0, r4, 0
- adds r3, r5, 0
- bl npc_block_way
- lsls r0, 24
- cmp r0, 0
- bne _08092070
- mov r1, r8
- cmp r1, 0
- beq _08092084
- mov r0, sp
- movs r2, 0
- ldrsh r0, [r0, r2]
- movs r2, 0
- ldrsh r1, [r6, r2]
- bl MapGridGetMetatileBehaviorAt
- lsls r0, 24
- lsrs r0, 24
- bl _call_via_r8
- lsls r0, 24
- cmp r0, 0
- bne _08092084
-_08092070:
- adds r0, r5, 0
- bl GetFaceDirectionAnimId
- adds r2, r0, 0
- lsls r2, 24
- lsrs r2, 24
- adds r0, r4, 0
- adds r1, r7, 0
- bl FieldObjectSetRegularAnim
-_08092084:
- ldrb r0, [r4]
- movs r1, 0x2
- orrs r0, r1
- strb r0, [r4]
- movs r0, 0x2
- strh r0, [r7, 0x30]
- movs r0, 0x1
- add sp, 0x4
- pop {r3}
- mov r8, r3
- pop {r4-r7}
- pop {r1}
- bx r1
- .pool
- thumb_func_end sub_8091F94
-
- thumb_func_start sub_80920A4
-sub_80920A4: @ 80920A4
- push {r4-r7,lr}
- mov r7, r8
- push {r7}
- sub sp, 0x4
- adds r4, r0, 0
- adds r7, r1, 0
- mov r8, r3
- lsls r2, 24
- lsrs r6, r2, 24
- ldr r1, =gUnknown_085055CD
- ldrb r0, [r4, 0x6]
- adds r0, r1
- ldrb r0, [r0]
- adds r1, r4, 0
- adds r1, 0x21
- ldrb r1, [r1]
- adds r2, r6, 0
- bl state_to_direction
- adds r6, r0, 0
- mov r5, sp
- adds r5, 0x2
- adds r0, r4, 0
- adds r1, r6, 0
- mov r2, sp
- adds r3, r5, 0
- bl FieldObjectMoveDestCoords
- adds r0, r6, 0
- bl GetGoSpeed1AnimId
- adds r2, r0, 0
- lsls r2, 24
- lsrs r2, 24
- adds r0, r4, 0
- adds r1, r7, 0
- bl FieldObjectSetRegularAnim
- mov r0, sp
- movs r2, 0
- ldrsh r1, [r0, r2]
- movs r0, 0
- ldrsh r2, [r5, r0]
- adds r0, r4, 0
- adds r3, r6, 0
- bl npc_block_way
- lsls r0, 24
- cmp r0, 0
- bne _0809212A
- mov r1, r8
- cmp r1, 0
- beq _0809213E
- mov r0, sp
- movs r2, 0
- ldrsh r0, [r0, r2]
- movs r2, 0
- ldrsh r1, [r5, r2]
- bl MapGridGetMetatileBehaviorAt
- lsls r0, 24
- lsrs r0, 24
- bl _call_via_r8
- lsls r0, 24
- cmp r0, 0
- bne _0809213E
-_0809212A:
- adds r0, r6, 0
- bl GetFaceDirectionAnimId
- adds r2, r0, 0
- lsls r2, 24
- lsrs r2, 24
- adds r0, r4, 0
- adds r1, r7, 0
- bl FieldObjectSetRegularAnim
-_0809213E:
- ldrb r0, [r4]
- movs r1, 0x2
- orrs r0, r1
- strb r0, [r4]
- movs r0, 0x2
- strh r0, [r7, 0x30]
- movs r0, 0x1
- add sp, 0x4
- pop {r3}
- mov r8, r3
- pop {r4-r7}
- pop {r1}
- bx r1
- .pool
- thumb_func_end sub_80920A4
-
- thumb_func_start sub_809215C
-sub_809215C: @ 809215C
- push {r4-r7,lr}
- mov r7, r8
- push {r7}
- sub sp, 0x4
- adds r4, r0, 0
- adds r7, r1, 0
- mov r8, r3
- lsls r2, 24
- lsrs r6, r2, 24
- ldr r1, =gUnknown_085055CD
- ldrb r0, [r4, 0x6]
- adds r0, r1
- ldrb r0, [r0]
- adds r1, r4, 0
- adds r1, 0x21
- ldrb r1, [r1]
- adds r2, r6, 0
- bl state_to_direction
- adds r6, r0, 0
- mov r5, sp
- adds r5, 0x2
- adds r0, r4, 0
- adds r1, r6, 0
- mov r2, sp
- adds r3, r5, 0
- bl FieldObjectMoveDestCoords
- adds r0, r6, 0
- bl GetGoSpeed3AnimId
- adds r2, r0, 0
- lsls r2, 24
- lsrs r2, 24
- adds r0, r4, 0
- adds r1, r7, 0
- bl FieldObjectSetRegularAnim
- mov r0, sp
- movs r2, 0
- ldrsh r1, [r0, r2]
- movs r0, 0
- ldrsh r2, [r5, r0]
- adds r0, r4, 0
- adds r3, r6, 0
- bl npc_block_way
- lsls r0, 24
- cmp r0, 0
- bne _080921E2
- mov r1, r8
- cmp r1, 0
- beq _080921F6
- mov r0, sp
- movs r2, 0
- ldrsh r0, [r0, r2]
- movs r2, 0
- ldrsh r1, [r5, r2]
- bl MapGridGetMetatileBehaviorAt
- lsls r0, 24
- lsrs r0, 24
- bl _call_via_r8
- lsls r0, 24
- cmp r0, 0
- bne _080921F6
-_080921E2:
- adds r0, r6, 0
- bl GetFaceDirectionAnimId
- adds r2, r0, 0
- lsls r2, 24
- lsrs r2, 24
- adds r0, r4, 0
- adds r1, r7, 0
- bl FieldObjectSetRegularAnim
-_080921F6:
- ldrb r0, [r4]
- movs r1, 0x2
- orrs r0, r1
- strb r0, [r4]
- movs r0, 0x2
- strh r0, [r7, 0x30]
- movs r0, 0x1
- add sp, 0x4
- pop {r3}
- mov r8, r3
- pop {r4-r7}
- pop {r1}
- bx r1
- .pool
- thumb_func_end sub_809215C
-
- thumb_func_start sub_8092214
-sub_8092214: @ 8092214
- push {r4-r7,lr}
- mov r7, r8
- push {r7}
- sub sp, 0x4
- adds r4, r0, 0
- adds r7, r1, 0
- mov r8, r3
- lsls r2, 24
- lsrs r6, r2, 24
- ldr r1, =gUnknown_085055CD
- ldrb r0, [r4, 0x6]
- adds r0, r1
- ldrb r0, [r0]
- adds r1, r4, 0
- adds r1, 0x21
- ldrb r1, [r1]
- adds r2, r6, 0
- bl state_to_direction
- adds r6, r0, 0
- mov r5, sp
- adds r5, 0x2
- adds r0, r4, 0
- adds r1, r6, 0
- mov r2, sp
- adds r3, r5, 0
- bl FieldObjectMoveDestCoords
- adds r0, r6, 0
- bl sub_8093438
- adds r2, r0, 0
- lsls r2, 24
- lsrs r2, 24
- adds r0, r4, 0
- adds r1, r7, 0
- bl FieldObjectSetRegularAnim
- mov r0, sp
- movs r2, 0
- ldrsh r1, [r0, r2]
- movs r0, 0
- ldrsh r2, [r5, r0]
- adds r0, r4, 0
- adds r3, r6, 0
- bl npc_block_way
- lsls r0, 24
- cmp r0, 0
- bne _0809229A
- mov r1, r8
- cmp r1, 0
- beq _080922AE
- mov r0, sp
- movs r2, 0
- ldrsh r0, [r0, r2]
- movs r2, 0
- ldrsh r1, [r5, r2]
- bl MapGridGetMetatileBehaviorAt
- lsls r0, 24
- lsrs r0, 24
- bl _call_via_r8
- lsls r0, 24
- cmp r0, 0
- bne _080922AE
-_0809229A:
- adds r0, r6, 0
- bl GetFaceDirectionAnimId
- adds r2, r0, 0
- lsls r2, 24
- lsrs r2, 24
- adds r0, r4, 0
- adds r1, r7, 0
- bl FieldObjectSetRegularAnim
-_080922AE:
- ldrb r0, [r4]
- movs r1, 0x2
- orrs r0, r1
- strb r0, [r4]
- movs r0, 0x2
- strh r0, [r7, 0x30]
- movs r0, 0x1
- add sp, 0x4
- pop {r3}
- mov r8, r3
- pop {r4-r7}
- pop {r1}
- bx r1
- .pool
- thumb_func_end sub_8092214
-
- thumb_func_start cph_IM_DIFFERENT
-cph_IM_DIFFERENT: @ 80922CC
- push {r4,r5,lr}
- adds r4, r0, 0
- adds r5, r1, 0
- lsls r2, 24
- lsrs r2, 24
- ldr r1, =gUnknown_085055CD
- ldrb r0, [r4, 0x6]
- adds r0, r1
- ldrb r0, [r0]
- adds r1, r4, 0
- adds r1, 0x21
- ldrb r1, [r1]
- bl state_to_direction
- bl sub_80934BC
- adds r2, r0, 0
- lsls r2, 24
- lsrs r2, 24
- adds r0, r4, 0
- adds r1, r5, 0
- bl FieldObjectSetRegularAnim
- ldrb r0, [r4]
- movs r1, 0x2
- orrs r0, r1
- strb r0, [r4]
- movs r0, 0x2
- strh r0, [r5, 0x30]
- movs r0, 0x1
- pop {r4,r5}
- pop {r1}
- bx r1
- .pool
- thumb_func_end cph_IM_DIFFERENT
-
- thumb_func_start sub_8092314
-sub_8092314: @ 8092314
- push {r4-r7,lr}
- mov r7, r8
- push {r7}
- sub sp, 0x4
- adds r4, r0, 0
- adds r7, r1, 0
- mov r8, r3
- lsls r2, 24
- lsrs r6, r2, 24
- ldr r1, =gUnknown_085055CD
- ldrb r0, [r4, 0x6]
- adds r0, r1
- ldrb r0, [r0]
- adds r1, r4, 0
- adds r1, 0x21
- ldrb r1, [r1]
- adds r2, r6, 0
- bl state_to_direction
- adds r6, r0, 0
- mov r5, sp
- adds r5, 0x2
- adds r0, r4, 0
- adds r1, r6, 0
- mov r2, sp
- adds r3, r5, 0
- bl FieldObjectMoveDestCoords
- adds r0, r6, 0
- bl sub_8093514
- adds r2, r0, 0
- lsls r2, 24
- lsrs r2, 24
- adds r0, r4, 0
- adds r1, r7, 0
- bl FieldObjectSetRegularAnim
- mov r0, sp
- movs r2, 0
- ldrsh r1, [r0, r2]
- movs r0, 0
- ldrsh r2, [r5, r0]
- adds r0, r4, 0
- adds r3, r6, 0
- bl npc_block_way
- lsls r0, 24
- cmp r0, 0
- bne _0809239A
- mov r1, r8
- cmp r1, 0
- beq _080923AE
- mov r0, sp
- movs r2, 0
- ldrsh r0, [r0, r2]
- movs r2, 0
- ldrsh r1, [r5, r2]
- bl MapGridGetMetatileBehaviorAt
- lsls r0, 24
- lsrs r0, 24
- bl _call_via_r8
- lsls r0, 24
- cmp r0, 0
- bne _080923AE
-_0809239A:
- adds r0, r6, 0
- bl GetFaceDirectionAnimId
- adds r2, r0, 0
- lsls r2, 24
- lsrs r2, 24
- adds r0, r4, 0
- adds r1, r7, 0
- bl FieldObjectSetRegularAnim
-_080923AE:
- ldrb r0, [r4]
- movs r1, 0x2
- orrs r0, r1
- strb r0, [r4]
- movs r0, 0x2
- strh r0, [r7, 0x30]
- movs r0, 0x1
- add sp, 0x4
- pop {r3}
- mov r8, r3
- pop {r4-r7}
- pop {r1}
- bx r1
- .pool
- thumb_func_end sub_8092314
-
- thumb_func_start oac_hopping
-oac_hopping: @ 80923CC
- push {r4-r7,lr}
- mov r7, r8
- push {r7}
- sub sp, 0x8
- adds r4, r0, 0
- adds r7, r1, 0
- mov r8, r3
- lsls r2, 24
- lsrs r6, r2, 24
- ldr r1, =gUnknown_085055CD
- ldrb r0, [r4, 0x6]
- adds r0, r1
- ldrb r0, [r0]
- adds r1, r4, 0
- adds r1, 0x21
- ldrb r1, [r1]
- adds r2, r6, 0
- bl state_to_direction
- adds r6, r0, 0
- ldrh r1, [r4, 0x10]
- add r0, sp, 0x4
- strh r1, [r0]
- ldrh r0, [r4, 0x12]
- mov r5, sp
- adds r5, 0x6
- strh r0, [r5]
- movs r0, 0x2
- str r0, [sp]
- adds r0, r6, 0
- add r1, sp, 0x4
- adds r2, r5, 0
- movs r3, 0x2
- bl sub_8092F88
- adds r0, r6, 0
- bl GetJumpLedgeAnimId
- adds r2, r0, 0
- lsls r2, 24
- lsrs r2, 24
- adds r0, r4, 0
- adds r1, r7, 0
- bl FieldObjectSetRegularAnim
- add r0, sp, 0x4
- movs r2, 0
- ldrsh r1, [r0, r2]
- movs r0, 0
- ldrsh r2, [r5, r0]
- adds r0, r4, 0
- adds r3, r6, 0
- bl npc_block_way
- lsls r0, 24
- cmp r0, 0
- bne _08092460
- mov r1, r8
- cmp r1, 0
- beq _08092474
- add r0, sp, 0x4
- movs r2, 0
- ldrsh r0, [r0, r2]
- movs r2, 0
- ldrsh r1, [r5, r2]
- bl MapGridGetMetatileBehaviorAt
- lsls r0, 24
- lsrs r0, 24
- bl _call_via_r8
- lsls r0, 24
- cmp r0, 0
- bne _08092474
-_08092460:
- adds r0, r6, 0
- bl GetFaceDirectionAnimId
- adds r2, r0, 0
- lsls r2, 24
- lsrs r2, 24
- adds r0, r4, 0
- adds r1, r7, 0
- bl FieldObjectSetRegularAnim
-_08092474:
- ldrb r0, [r4]
- movs r1, 0x2
- orrs r0, r1
- strb r0, [r4]
- movs r0, 0x2
- strh r0, [r7, 0x30]
- movs r0, 0x1
- add sp, 0x8
- pop {r3}
- mov r8, r3
- pop {r4-r7}
- pop {r1}
- bx r1
- .pool
- thumb_func_end oac_hopping
-
- thumb_func_start FieldObjectCB_CopyPlayer2
-FieldObjectCB_CopyPlayer2: @ 8092494
- push {lr}
- adds r1, r0, 0
- movs r0, 0x2E
- ldrsh r2, [r1, r0]
- lsls r0, r2, 3
- adds r0, r2
- lsls r0, 2
- ldr r2, =gMapObjects
- adds r0, r2
- ldr r2, =sub_80924B8
- bl FieldObjectStep
- pop {r0}
- bx r0
- .pool
- thumb_func_end FieldObjectCB_CopyPlayer2
-
- thumb_func_start sub_80924B8
-sub_80924B8: @ 80924B8
- push {r4,lr}
- ldr r3, =gUnknown_0850DA90
- movs r4, 0x30
- ldrsh r2, [r1, r4]
- lsls r2, 2
- adds r2, r3
- ldr r2, [r2]
- bl _call_via_r2
- lsls r0, 24
- lsrs r0, 24
- pop {r4}
- pop {r1}
- bx r1
- .pool
- thumb_func_end sub_80924B8
-
- thumb_func_start mss_08062EA4
-mss_08062EA4: @ 80924D8
- push {r4-r7,lr}
- adds r6, r0, 0
- adds r7, r1, 0
- ldr r2, =gMapObjects
- ldr r3, =gUnknown_02037590
- ldrb r1, [r3, 0x5]
- lsls r0, r1, 3
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- ldrb r0, [r0, 0x1C]
- cmp r0, 0xFF
- beq _080924F8
- ldrb r0, [r3, 0x3]
- cmp r0, 0x2
- bne _08092504
-_080924F8:
- movs r0, 0
- b _0809252C
- .pool
-_08092504:
- ldr r5, =gUnknown_0850DA64
- bl player_get_x22
- adds r4, r0, 0
- lsls r4, 24
- lsrs r4, 22
- adds r4, r5
- bl player_get_direction_upper_nybble
- adds r2, r0, 0
- lsls r2, 24
- lsrs r2, 24
- ldr r3, =sub_8088E64
- ldr r4, [r4]
- adds r0, r6, 0
- adds r1, r7, 0
- bl _call_via_r4
- lsls r0, 24
- lsrs r0, 24
-_0809252C:
- pop {r4-r7}
- pop {r1}
- bx r1
- .pool
- thumb_func_end mss_08062EA4
-
- thumb_func_start FieldObjectCB_TreeDisguise
-@ void FieldObjectCB_TreeDisguise(struct obj *object)
-FieldObjectCB_TreeDisguise: @ 809253C
- push {r4-r6,lr}
- adds r5, r0, 0
- movs r1, 0x2E
- ldrsh r0, [r5, r1]
- lsls r1, r0, 3
- adds r1, r0
- lsls r1, 2
- ldr r0, =gMapObjects
- adds r4, r1, r0
- adds r6, r4, 0
- adds r6, 0x21
- ldrb r0, [r6]
- cmp r0, 0
- beq _08092564
- cmp r0, 0x1
- bne _08092584
- movs r1, 0x3C
- ldrsh r0, [r5, r1]
- cmp r0, 0
- bne _08092584
-_08092564:
- ldr r1, =gUnknown_02038C08
- adds r2, r1, 0x4
- adds r3, r1, 0
- adds r3, 0x8
- adds r0, r4, 0
- bl FieldObjectGetLocalIdAndMap
- movs r0, 0x1C
- bl FieldEffectStart
- strb r0, [r4, 0x1A]
- movs r0, 0x1
- strb r0, [r6]
- ldrh r0, [r5, 0x3C]
- adds r0, 0x1
- strh r0, [r5, 0x3C]
-_08092584:
- movs r0, 0x2E
- ldrsh r1, [r5, r0]
- lsls r0, r1, 3
- adds r0, r1
- lsls r0, 2
- ldr r1, =gMapObjects
- adds r0, r1
- ldr r2, =sub_80925AC
- adds r1, r5, 0
- bl FieldObjectStep
- pop {r4-r6}
- pop {r0}
- bx r0
- .pool
- thumb_func_end FieldObjectCB_TreeDisguise
-
- thumb_func_start sub_80925AC
-sub_80925AC: @ 80925AC
- push {lr}
- bl npc_reset
- movs r0, 0
- pop {r1}
- bx r1
- thumb_func_end sub_80925AC
-
- thumb_func_start FieldObjectCB_MountainDisguise
-FieldObjectCB_MountainDisguise: @ 80925B8
- push {r4-r6,lr}
- adds r5, r0, 0
- movs r1, 0x2E
- ldrsh r0, [r5, r1]
- lsls r1, r0, 3
- adds r1, r0
- lsls r1, 2
- ldr r0, =gMapObjects
- adds r4, r1, r0
- adds r6, r4, 0
- adds r6, 0x21
- ldrb r0, [r6]
- cmp r0, 0
- beq _080925E0
- cmp r0, 0x1
- bne _08092600
- movs r1, 0x3C
- ldrsh r0, [r5, r1]
- cmp r0, 0
- bne _08092600
-_080925E0:
- ldr r1, =gUnknown_02038C08
- adds r2, r1, 0x4
- adds r3, r1, 0
- adds r3, 0x8
- adds r0, r4, 0
- bl FieldObjectGetLocalIdAndMap
- movs r0, 0x1D
- bl FieldEffectStart
- strb r0, [r4, 0x1A]
- movs r0, 0x1
- strb r0, [r6]
- ldrh r0, [r5, 0x3C]
- adds r0, 0x1
- strh r0, [r5, 0x3C]
-_08092600:
- movs r0, 0x2E
- ldrsh r1, [r5, r0]
- lsls r0, r1, 3
- adds r0, r1
- lsls r0, 2
- ldr r1, =gMapObjects
- adds r0, r1
- ldr r2, =sub_80925AC
- adds r1, r5, 0
- bl FieldObjectStep
- pop {r4-r6}
- pop {r0}
- bx r0
- .pool
- thumb_func_end FieldObjectCB_MountainDisguise
-
- thumb_func_start FieldObjectCB_Hidden1
-@ void FieldObjectCB_Hidden1(struct obj *object)
-FieldObjectCB_Hidden1: @ 8092628
- push {r4,lr}
- adds r3, r0, 0
- movs r1, 0x3C
- ldrsh r0, [r3, r1]
- ldr r4, =gMapObjects
- cmp r0, 0
- bne _08092668
- movs r0, 0x2E
- ldrsh r1, [r3, r0]
- lsls r0, r1, 3
- adds r0, r1
- lsls r0, 2
- adds r0, r4
- ldrb r1, [r0, 0x3]
- movs r2, 0x4
- orrs r1, r2
- strb r1, [r0, 0x3]
- adds r2, r3, 0
- adds r2, 0x42
- ldrb r1, [r2]
- movs r0, 0x3F
- ands r0, r1
- movs r1, 0x80
- orrs r0, r1
- strb r0, [r2]
- ldrb r0, [r3, 0x5]
- movs r1, 0xC
- orrs r0, r1
- strb r0, [r3, 0x5]
- ldrh r0, [r3, 0x3C]
- adds r0, 0x1
- strh r0, [r3, 0x3C]
-_08092668:
- movs r0, 0x2E
- ldrsh r1, [r3, r0]
- lsls r0, r1, 3
- adds r0, r1
- lsls r0, 2
- adds r0, r4
- ldr r2, =sub_809268C
- adds r1, r3, 0
- bl FieldObjectStep
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end FieldObjectCB_Hidden1
-
- thumb_func_start sub_809268C
-sub_809268C: @ 809268C
- push {r4,lr}
- ldr r3, =gUnknown_0850DA9C
- movs r4, 0x30
- ldrsh r2, [r1, r4]
- lsls r2, 2
- adds r2, r3
- ldr r2, [r2]
- bl _call_via_r2
- lsls r0, 24
- lsrs r0, 24
- pop {r4}
- pop {r1}
- bx r1
- .pool
- thumb_func_end sub_809268C
-
- thumb_func_start sub_80926AC
-sub_80926AC: @ 80926AC
- push {lr}
- bl npc_reset
- movs r0, 0
- pop {r1}
- bx r1
- thumb_func_end sub_80926AC
-
- thumb_func_start sub_80926B8
-@ bool8 sub_80926B8(struct npc_state *fieldObject, struct obj *object)
-sub_80926B8: @ 80926B8
- push {r4,lr}
- adds r4, r1, 0
- bl FieldObjectExecRegularAnim
- lsls r0, 24
- cmp r0, 0
- beq _080926CA
- movs r0, 0
- strh r0, [r4, 0x30]
-_080926CA:
- movs r0, 0
- pop {r4}
- pop {r1}
- bx r1
- thumb_func_end sub_80926B8
-
- thumb_func_start FieldObjectCB_WalkInPlace1
-FieldObjectCB_WalkInPlace1: @ 80926D4
- push {lr}
- adds r1, r0, 0
- movs r0, 0x2E
- ldrsh r2, [r1, r0]
- lsls r0, r2, 3
- adds r0, r2
- lsls r0, 2
- ldr r2, =gMapObjects
- adds r0, r2
- ldr r2, =sub_80926F8
- bl FieldObjectStep
- pop {r0}
- bx r0
- .pool
- thumb_func_end FieldObjectCB_WalkInPlace1
-
- thumb_func_start sub_80926F8
-sub_80926F8: @ 80926F8
- push {r4,lr}
- ldr r3, =gUnknown_0850DAA0
- movs r4, 0x30
- ldrsh r2, [r1, r4]
- lsls r2, 2
- adds r2, r3
- ldr r2, [r2]
- bl _call_via_r2
- lsls r0, 24
- lsrs r0, 24
- pop {r4}
- pop {r1}
- bx r1
- .pool
- thumb_func_end sub_80926F8
-
- thumb_func_start sub_8092718
-sub_8092718: @ 8092718
- push {r4,r5,lr}
- adds r4, r0, 0
- adds r5, r1, 0
- bl npc_reset
- ldrb r0, [r4, 0x18]
- lsls r0, 28
- lsrs r0, 28
- bl GetStepInPlaceDelay16AnimId
- adds r2, r0, 0
- lsls r2, 24
- lsrs r2, 24
- adds r0, r4, 0
- adds r1, r5, 0
- bl FieldObjectSetRegularAnim
- movs r0, 0x1
- strh r0, [r5, 0x30]
- pop {r4,r5}
- pop {r1}
- bx r1
- thumb_func_end sub_8092718
-
- thumb_func_start FieldObjectCB_WalkInPlace4
-FieldObjectCB_WalkInPlace4: @ 8092744
- push {lr}
- adds r1, r0, 0
- movs r0, 0x2E
- ldrsh r2, [r1, r0]
- lsls r0, r2, 3
- adds r0, r2
- lsls r0, 2
- ldr r2, =gMapObjects
- adds r0, r2
- ldr r2, =sub_8092768
- bl FieldObjectStep
- pop {r0}
- bx r0
- .pool
- thumb_func_end FieldObjectCB_WalkInPlace4
-
- thumb_func_start sub_8092768
-sub_8092768: @ 8092768
- push {r4,lr}
- ldr r3, =gUnknown_0850DAA8
- movs r4, 0x30
- ldrsh r2, [r1, r4]
- lsls r2, 2
- adds r2, r3
- ldr r2, [r2]
- bl _call_via_r2
- lsls r0, 24
- lsrs r0, 24
- pop {r4}
- pop {r1}
- bx r1
- .pool
- thumb_func_end sub_8092768
-
- thumb_func_start sub_8092788
-sub_8092788: @ 8092788
- push {r4,r5,lr}
- adds r4, r0, 0
- adds r5, r1, 0
- bl npc_reset
- ldrb r0, [r4, 0x18]
- lsls r0, 28
- lsrs r0, 28
- bl GetStepInPlaceDelay32AnimId
- adds r2, r0, 0
- lsls r2, 24
- lsrs r2, 24
- adds r0, r4, 0
- adds r1, r5, 0
- bl FieldObjectSetRegularAnim
- movs r0, 0x1
- strh r0, [r5, 0x30]
- pop {r4,r5}
- pop {r1}
- bx r1
- thumb_func_end sub_8092788
-
- thumb_func_start FieldObjectCB_WalkInPlace2
-FieldObjectCB_WalkInPlace2: @ 80927B4
- push {lr}
- adds r1, r0, 0
- movs r0, 0x2E
- ldrsh r2, [r1, r0]
- lsls r0, r2, 3
- adds r0, r2
- lsls r0, 2
- ldr r2, =gMapObjects
- adds r0, r2
- ldr r2, =sub_80927D8
- bl FieldObjectStep
- pop {r0}
- bx r0
- .pool
- thumb_func_end FieldObjectCB_WalkInPlace2
-
- thumb_func_start sub_80927D8
-sub_80927D8: @ 80927D8
- push {r4,lr}
- ldr r3, =gUnknown_0850DAB0
- movs r4, 0x30
- ldrsh r2, [r1, r4]
- lsls r2, 2
- adds r2, r3
- ldr r2, [r2]
- bl _call_via_r2
- lsls r0, 24
- lsrs r0, 24
- pop {r4}
- pop {r1}
- bx r1
- .pool
- thumb_func_end sub_80927D8
-
- thumb_func_start sub_80927F8
-@ bool8 sub_80927F8(struct npc_state *fieldObject, struct obj *object)
-sub_80927F8: @ 80927F8
- push {r4,r5,lr}
- adds r4, r0, 0
- adds r5, r1, 0
- bl npc_reset
- ldrb r0, [r4, 0x18]
- lsls r0, 28
- lsrs r0, 28
- bl GetStepInPlaceDelay8AnimId
- adds r2, r0, 0
- lsls r2, 24
- lsrs r2, 24
- adds r0, r4, 0
- adds r1, r5, 0
- bl FieldObjectSetRegularAnim
- movs r0, 0x1
- strh r0, [r5, 0x30]
- pop {r4,r5}
- pop {r1}
- bx r1
- thumb_func_end sub_80927F8
-
- thumb_func_start FieldObjectCB_WalkInPlace3
-FieldObjectCB_WalkInPlace3: @ 8092824
- push {lr}
- adds r1, r0, 0
- movs r0, 0x2E
- ldrsh r2, [r1, r0]
- lsls r0, r2, 3
- adds r0, r2
- lsls r0, 2
- ldr r2, =gMapObjects
- adds r0, r2
- ldr r2, =sub_8092848
- bl FieldObjectStep
- pop {r0}
- bx r0
- .pool
- thumb_func_end FieldObjectCB_WalkInPlace3
-
- thumb_func_start sub_8092848
-sub_8092848: @ 8092848
- push {r4,lr}
- ldr r3, =gUnknown_0850DAB8
- movs r4, 0x30
- ldrsh r2, [r1, r4]
- lsls r2, 2
- adds r2, r3
- ldr r2, [r2]
- bl _call_via_r2
- lsls r0, 24
- lsrs r0, 24
- pop {r4}
- pop {r1}
- bx r1
- .pool
- thumb_func_end sub_8092848
-
- thumb_func_start sub_8092868
-sub_8092868: @ 8092868
- push {r4,r5,lr}
- adds r4, r0, 0
- adds r5, r1, 0
- bl npc_reset
- ldrb r0, [r4, 0x18]
- lsls r0, 28
- lsrs r0, 28
- bl GetStepInPlaceDelay4AnimId
- adds r2, r0, 0
- lsls r2, 24
- lsrs r2, 24
- adds r0, r4, 0
- adds r1, r5, 0
- bl FieldObjectSetRegularAnim
- movs r0, 0x1
- strh r0, [r5, 0x30]
- pop {r4,r5}
- pop {r1}
- bx r1
- thumb_func_end sub_8092868
-
- thumb_func_start FieldObjectCB_Hidden2
-FieldObjectCB_Hidden2: @ 8092894
- push {lr}
- adds r1, r0, 0
- movs r0, 0x2E
- ldrsh r2, [r1, r0]
- lsls r0, r2, 3
- adds r0, r2
- lsls r0, 2
- ldr r2, =gMapObjects
- adds r0, r2
- ldr r2, =sub_80928B8
- bl FieldObjectStep
- pop {r0}
- bx r0
- .pool
- thumb_func_end FieldObjectCB_Hidden2
-
- thumb_func_start sub_80928B8
-sub_80928B8: @ 80928B8
- push {r4,lr}
- ldr r3, =gUnknown_0850DAC0
- movs r4, 0x30
- ldrsh r2, [r1, r4]
- lsls r2, 2
- adds r2, r3
- ldr r2, [r2]
- bl _call_via_r2
- lsls r0, 24
- lsrs r0, 24
- pop {r4}
- pop {r1}
- bx r1
- .pool
- thumb_func_end sub_80928B8
-
- thumb_func_start sub_80928D8
-sub_80928D8: @ 80928D8
- push {r4,r5,lr}
- adds r4, r0, 0
- adds r5, r1, 0
- bl npc_reset
- ldrb r0, [r4, 0x18]
- lsls r0, 28
- lsrs r0, 28
- bl GetFaceDirectionAnimId
- adds r2, r0, 0
- lsls r2, 24
- lsrs r2, 24
- adds r0, r4, 0
- adds r1, r5, 0
- bl FieldObjectSetRegularAnim
- ldrb r0, [r4, 0x1]
- movs r1, 0x20
- orrs r0, r1
- strb r0, [r4, 0x1]
- movs r0, 0x1
- strh r0, [r5, 0x30]
- pop {r4,r5}
- pop {r1}
- bx r1
- thumb_func_end sub_80928D8
-
- thumb_func_start sub_809290C
-sub_809290C: @ 809290C
- push {r4,lr}
- adds r4, r1, 0
- bl FieldObjectExecRegularAnim
- lsls r0, 24
- cmp r0, 0
- bne _0809291E
- movs r0, 0
- b _08092924
-_0809291E:
- movs r0, 0x2
- strh r0, [r4, 0x30]
- movs r0, 0x1
-_08092924:
- pop {r4}
- pop {r1}
- bx r1
- thumb_func_end sub_809290C
-
- thumb_func_start sub_809292C
-sub_809292C: @ 809292C
- ldrb r2, [r0]
- movs r1, 0x3
- negs r1, r1
- ands r1, r2
- strb r1, [r0]
- movs r0, 0
- bx lr
- thumb_func_end sub_809292C
-
- thumb_func_start npc_reset
-@ void npc_reset(struct npc_state *fieldObject, struct obj *object)
-npc_reset: @ 809293C
- ldrb r3, [r0]
- movs r2, 0x3
- negs r2, r2
- ands r2, r3
- movs r3, 0x41
- negs r3, r3
- ands r2, r3
- movs r3, 0x7F
- ands r2, r3
- strb r2, [r0]
- movs r2, 0xFF
- strb r2, [r0, 0x1C]
- movs r0, 0
- strh r0, [r1, 0x30]
- bx lr
- thumb_func_end npc_reset
-
- thumb_func_start FieldObjectDirectionToImageAnimId
-@ u8 FieldObjectDirectionToImageAnimId(u8 direction)
-FieldObjectDirectionToImageAnimId: @ 809295C
- lsls r0, 24
- lsrs r0, 24
- ldr r1, =gUnknown_0850DACC
- adds r0, r1
- ldrb r0, [r0]
- bx lr
- .pool
- thumb_func_end FieldObjectDirectionToImageAnimId
-
- thumb_func_start get_go_image_anim_num
-get_go_image_anim_num: @ 809296C
- lsls r0, 24
- lsrs r0, 24
- ldr r1, =gUnknown_0850DAD5
- adds r0, r1
- ldrb r0, [r0]
- bx lr
- .pool
- thumb_func_end get_go_image_anim_num
-
- thumb_func_start get_go_fast_image_anim_num
-get_go_fast_image_anim_num: @ 809297C
- lsls r0, 24
- lsrs r0, 24
- ldr r1, =gUnknown_0850DADE
- adds r0, r1
- ldrb r0, [r0]
- bx lr
- .pool
- thumb_func_end get_go_fast_image_anim_num
-
- thumb_func_start get_go_faster_image_anim_num
-get_go_faster_image_anim_num: @ 809298C
- lsls r0, 24
- lsrs r0, 24
- ldr r1, =gUnknown_0850DAE7
- adds r0, r1
- ldrb r0, [r0]
- bx lr
- .pool
- thumb_func_end get_go_faster_image_anim_num
-
- thumb_func_start get_go_fastest_image_anim_num
-get_go_fastest_image_anim_num: @ 809299C
- lsls r0, 24
- lsrs r0, 24
- ldr r1, =gUnknown_0850DAF0
- adds r0, r1
- ldrb r0, [r0]
- bx lr
- .pool
- thumb_func_end get_go_fastest_image_anim_num
-
- thumb_func_start sub_80929AC
-sub_80929AC: @ 80929AC
- lsls r0, 24
- lsrs r0, 24
- ldr r1, =gUnknown_0850DAF9
- adds r0, r1
- ldrb r0, [r0]
- bx lr
- .pool
- thumb_func_end sub_80929AC
-
- thumb_func_start sub_80929BC
-sub_80929BC: @ 80929BC
- lsls r0, 24
- lsrs r0, 24
- ldr r1, =gUnknown_0850DB02
- adds r0, r1
- ldrb r0, [r0]
- bx lr
- .pool
- thumb_func_end sub_80929BC
-
- thumb_func_start sub_80929CC
-sub_80929CC: @ 80929CC
- lsls r0, 24
- lsrs r0, 24
- ldr r1, =gUnknown_0850DB0B
- adds r0, r1
- ldrb r0, [r0]
- bx lr
- .pool
- thumb_func_end sub_80929CC
-
- thumb_func_start sub_80929DC
-sub_80929DC: @ 80929DC
- lsls r0, 24
- lsrs r0, 24
- ldr r1, =gUnknown_0850DB14
- adds r0, r1
- ldrb r0, [r0]
- bx lr
- .pool
- thumb_func_end sub_80929DC
-
- thumb_func_start sub_80929EC
-sub_80929EC: @ 80929EC
- lsls r0, 24
- lsrs r0, 24
- ldr r1, =gUnknown_0850DB1D
- adds r0, r1
- ldrb r0, [r0]
- bx lr
- .pool
- thumb_func_end sub_80929EC
-
- thumb_func_start sub_80929FC
-sub_80929FC: @ 80929FC
- lsls r0, 24
- lsrs r0, 24
- ldr r1, =gUnknown_0850DB26
- adds r0, r1
- ldrb r0, [r0]
- bx lr
- .pool
- thumb_func_end sub_80929FC
-
- thumb_func_start sub_8092A0C
-sub_8092A0C: @ 8092A0C
- lsls r0, 24
- lsrs r0, 24
- ldr r1, =gUnknown_0850DB2F
- adds r0, r1
- ldrb r0, [r0]
- bx lr
- .pool
- thumb_func_end sub_8092A0C
-
- thumb_func_start sub_8092A1C
-sub_8092A1C: @ 8092A1C
- lsls r0, 24
- lsrs r0, 24
- ldr r1, =gUnknown_0850DB38
- adds r0, r1
- ldrb r0, [r0]
- bx lr
- .pool
- thumb_func_end sub_8092A1C
-
- thumb_func_start sub_8092A2C
-sub_8092A2C: @ 8092A2C
- lsls r0, 24
- lsrs r0, 24
- ldr r1, =gUnknown_0850DB41
- adds r0, r1
- ldrb r0, [r0]
- bx lr
- .pool
- thumb_func_end sub_8092A2C
-
- thumb_func_start get_run_image_anim_num
-get_run_image_anim_num: @ 8092A3C
- lsls r0, 24
- lsrs r0, 24
- ldr r1, =gUnknown_0850DB4A
- adds r0, r1
- ldrb r0, [r0]
- bx lr
- .pool
- thumb_func_end get_run_image_anim_num
-
- thumb_func_start sub_8092A4C
-sub_8092A4C: @ 8092A4C
- push {lr}
- adds r2, r0, 0
- ldr r1, =gUnknown_085094AC
- b _08092A64
- .pool
-_08092A58:
- ldr r0, [r1]
- cmp r0, r2
- bne _08092A62
- adds r0, r1, 0
- b _08092A6C
-_08092A62:
- adds r1, 0x8
-_08092A64:
- ldr r0, [r1]
- cmp r0, 0
- bne _08092A58
- movs r0, 0
-_08092A6C:
- pop {r1}
- bx r1
- thumb_func_end sub_8092A4C
-
- thumb_func_start npc_apply_anim_looping
-@ void npc_apply_anim_looping(struct npc_state *fieldObject, struct obj *object, u8 anim)
-npc_apply_anim_looping: @ 8092A70
- push {r4,lr}
- adds r4, r1, 0
- lsls r2, 24
- lsrs r2, 24
- ldrb r0, [r0, 0x1]
- lsls r0, 27
- cmp r0, 0
- blt _08092AB2
- adds r0, r4, 0
- adds r0, 0x2A
- strb r2, [r0]
- ldr r0, [r4, 0x8]
- bl sub_8092A4C
- adds r1, r4, 0
- adds r1, 0x2B
- cmp r0, 0
- beq _08092AAA
- ldrb r2, [r1]
- ldrb r3, [r0, 0x4]
- cmp r2, r3
- bne _08092AA0
- ldrb r0, [r0, 0x7]
- b _08092AA8
-_08092AA0:
- ldrb r3, [r0, 0x5]
- cmp r2, r3
- bne _08092AAA
- ldrb r0, [r0, 0x6]
-_08092AA8:
- strb r0, [r1]
-_08092AAA:
- ldrb r1, [r1]
- adds r0, r4, 0
- bl SeekSpriteAnim
-_08092AB2:
- pop {r4}
- pop {r0}
- bx r0
- thumb_func_end npc_apply_anim_looping
-
- thumb_func_start obj_npc_animation_step
-@ void obj_npc_animation_step(struct npc_state *fieldObject, struct obj *object, u8 anim)
-obj_npc_animation_step: @ 8092AB8
- push {r4,lr}
- adds r4, r1, 0
- lsls r2, 24
- lsrs r2, 24
- ldrb r0, [r0, 0x1]
- lsls r0, 27
- cmp r0, 0
- blt _08092AF0
- adds r0, r4, 0
- adds r0, 0x2A
- strb r2, [r0]
- ldr r0, [r4, 0x8]
- bl sub_8092A4C
- adds r2, r0, 0
- cmp r2, 0
- beq _08092AF0
- ldrb r1, [r2, 0x5]
- adds r0, r4, 0
- adds r0, 0x2B
- ldrb r0, [r0]
- ldrb r3, [r2, 0x4]
- cmp r0, r3
- bhi _08092AEA
- ldrb r1, [r2, 0x4]
-_08092AEA:
- adds r0, r4, 0
- bl SeekSpriteAnim
-_08092AF0:
- pop {r4}
- pop {r0}
- bx r0
- thumb_func_end obj_npc_animation_step
-
- thumb_func_start sub_8092AF8
-sub_8092AF8: @ 8092AF8
- push {lr}
- lsls r1, 16
- lsrs r1, 16
- lsls r3, 16
- lsrs r3, 16
- lsls r0, 16
- asrs r0, 16
- lsls r2, 16
- asrs r2, 16
- cmp r0, r2
- ble _08092B12
- movs r0, 0x3
- b _08092B28
-_08092B12:
- cmp r0, r2
- bge _08092B1A
- movs r0, 0x4
- b _08092B28
-_08092B1A:
- lsls r1, 16
- lsls r0, r3, 16
- cmp r1, r0
- bgt _08092B26
- movs r0, 0x1
- b _08092B28
-_08092B26:
- movs r0, 0x2
-_08092B28:
- pop {r1}
- bx r1
- thumb_func_end sub_8092AF8
-
- thumb_func_start npc_set_running_behaviour_etc
-npc_set_running_behaviour_etc: @ 8092B2C
- push {r4,lr}
- mov r12, r0
- lsls r1, 24
- lsrs r1, 24
- movs r3, 0
- strb r1, [r0, 0x6]
- adds r0, 0x21
- strb r3, [r0]
- adds r0, 0x1
- strb r3, [r0]
- ldr r4, =gSprites
- mov r0, r12
- ldrb r2, [r0, 0x4]
- lsls r0, r2, 4
- adds r0, r2
- lsls r0, 2
- adds r2, r4, 0
- adds r2, 0x1C
- adds r0, r2
- ldr r2, =gUnknown_08505438
- lsls r1, 2
- adds r1, r2
- ldr r1, [r1]
- str r1, [r0]
- mov r0, r12
- ldrb r1, [r0, 0x4]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r4
- strh r3, [r0, 0x30]
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end npc_set_running_behaviour_etc
-
- thumb_func_start npc_running_behaviour_by_direction
-npc_running_behaviour_by_direction: @ 8092B78
- lsls r0, 24
- lsrs r0, 24
- ldr r1, =gUnknown_0850DB53
- adds r0, r1
- ldrb r0, [r0]
- bx lr
- .pool
- thumb_func_end npc_running_behaviour_by_direction
-
- thumb_func_start sub_8092B88
-sub_8092B88: @ 8092B88
- push {r4-r6,lr}
- sub sp, 0x4
- adds r6, r0, 0
- lsls r5, r1, 24
- lsrs r5, 24
- ldrh r1, [r6, 0x10]
- mov r0, sp
- strh r1, [r0]
- ldrh r0, [r6, 0x12]
- mov r4, sp
- adds r4, 0x2
- strh r0, [r4]
- adds r0, r5, 0
- mov r1, sp
- adds r2, r4, 0
- bl MoveCoords
- mov r0, sp
- movs r2, 0
- ldrsh r1, [r0, r2]
- movs r0, 0
- ldrsh r2, [r4, r0]
- adds r0, r6, 0
- adds r3, r5, 0
- bl npc_block_way
- lsls r0, 24
- lsrs r0, 24
- add sp, 0x4
- pop {r4-r6}
- pop {r1}
- bx r1
- thumb_func_end sub_8092B88
-
- thumb_func_start npc_block_way
-@ u8 npc_block_way(struct npc_state *fieldObject, u16 x, u16 y, u8 direction)
-npc_block_way: @ 8092BC8
- push {r4-r7,lr}
- mov r7, r10
- mov r6, r9
- mov r5, r8
- push {r5-r7}
- adds r6, r0, 0
- lsls r1, 16
- lsls r2, 16
- lsls r3, 24
- lsrs r7, r3, 24
- mov r8, r7
- lsrs r0, r1, 16
- mov r9, r0
- asrs r5, r1, 16
- lsrs r0, r2, 16
- mov r10, r0
- asrs r4, r2, 16
- adds r0, r6, 0
- adds r1, r5, 0
- adds r2, r4, 0
- bl IsCoordOutsideFieldObjectMovementRect
- lsls r0, 24
- cmp r0, 0
- beq _08092BFE
- movs r0, 0x1
- b _08092C7E
-_08092BFE:
- adds r0, r5, 0
- adds r1, r4, 0
- bl MapGridIsImpassableAt
- lsls r0, 24
- cmp r0, 0
- bne _08092C40
- adds r0, r5, 0
- adds r1, r4, 0
- bl GetMapBorderIdAt
- movs r1, 0x1
- negs r1, r1
- cmp r0, r1
- beq _08092C40
- adds r0, r6, 0
- adds r1, r5, 0
- adds r2, r4, 0
- adds r3, r7, 0
- bl IsMetatileDirectionallyImpassable
- lsls r0, 24
- cmp r0, 0
- bne _08092C40
- ldrb r0, [r6, 0x1]
- lsrs r0, 7
- cmp r0, 0
- beq _08092C44
- mov r0, r8
- bl CanCameraMoveInDirection
- cmp r0, 0
- bne _08092C44
-_08092C40:
- movs r0, 0x2
- b _08092C7E
-_08092C44:
- ldrb r0, [r6, 0xB]
- lsls r0, 28
- lsrs r0, 28
- mov r2, r9
- lsls r1, r2, 16
- asrs r5, r1, 16
- mov r2, r10
- lsls r1, r2, 16
- asrs r4, r1, 16
- adds r1, r5, 0
- adds r2, r4, 0
- bl IsZCoordMismatchAt
- lsls r0, 24
- cmp r0, 0
- beq _08092C68
- movs r0, 0x3
- b _08092C7E
-_08092C68:
- adds r0, r6, 0
- adds r1, r5, 0
- adds r2, r4, 0
- bl CheckForCollisionBetweenFieldObjects
- lsls r0, 24
- cmp r0, 0
- bne _08092C7C
- movs r0, 0
- b _08092C7E
-_08092C7C:
- movs r0, 0x4
-_08092C7E:
- pop {r3-r5}
- mov r8, r3
- mov r9, r4
- mov r10, r5
- pop {r4-r7}
- pop {r1}
- bx r1
- thumb_func_end npc_block_way
-
- thumb_func_start sub_8092C8C
-sub_8092C8C: @ 8092C8C
- push {r4-r7,lr}
- mov r7, r10
- mov r6, r9
- mov r5, r8
- push {r5-r7}
- adds r7, r0, 0
- lsls r1, 16
- lsls r2, 16
- lsls r3, 24
- lsrs r3, 24
- mov r8, r3
- lsrs r0, r1, 16
- mov r9, r0
- asrs r6, r1, 16
- lsrs r0, r2, 16
- mov r10, r0
- asrs r5, r2, 16
- adds r0, r7, 0
- adds r1, r6, 0
- adds r2, r5, 0
- bl IsCoordOutsideFieldObjectMovementRect
- lsls r0, 24
- lsrs r0, 24
- negs r1, r0
- orrs r1, r0
- lsrs r4, r1, 31
- adds r0, r6, 0
- adds r1, r5, 0
- bl MapGridIsImpassableAt
- lsls r0, 24
- cmp r0, 0
- bne _08092D04
- adds r0, r6, 0
- adds r1, r5, 0
- bl GetMapBorderIdAt
- movs r1, 0x1
- negs r1, r1
- cmp r0, r1
- beq _08092D04
- adds r0, r7, 0
- adds r1, r6, 0
- adds r2, r5, 0
- mov r3, r8
- bl IsMetatileDirectionallyImpassable
- lsls r0, 24
- cmp r0, 0
- bne _08092D04
- ldrb r0, [r7, 0x1]
- lsrs r0, 7
- cmp r0, 0
- beq _08092D08
- mov r0, r8
- bl CanCameraMoveInDirection
- cmp r0, 0
- bne _08092D08
-_08092D04:
- movs r0, 0x2
- orrs r4, r0
-_08092D08:
- ldrb r0, [r7, 0xB]
- lsls r0, 28
- lsrs r0, 28
- mov r2, r9
- lsls r1, r2, 16
- asrs r6, r1, 16
- mov r2, r10
- lsls r1, r2, 16
- asrs r5, r1, 16
- adds r1, r6, 0
- adds r2, r5, 0
- bl IsZCoordMismatchAt
- lsls r0, 24
- cmp r0, 0
- beq _08092D30
- movs r0, 0x4
- orrs r4, r0
- lsls r0, r4, 24
- lsrs r4, r0, 24
-_08092D30:
- adds r0, r7, 0
- adds r1, r6, 0
- adds r2, r5, 0
- bl CheckForCollisionBetweenFieldObjects
- lsls r0, 24
- cmp r0, 0
- beq _08092D48
- movs r0, 0x8
- orrs r4, r0
- lsls r0, r4, 24
- lsrs r4, r0, 24
-_08092D48:
- adds r0, r4, 0
- pop {r3-r5}
- mov r8, r3
- mov r9, r4
- mov r10, r5
- pop {r4-r7}
- pop {r1}
- bx r1
- thumb_func_end sub_8092C8C
-
- thumb_func_start IsCoordOutsideFieldObjectMovementRect
-@ bool8 IsCoordOutsideFieldObjectMovementRect(struct npc_state *fieldObject, u16 x, u16 y)
-IsCoordOutsideFieldObjectMovementRect: @ 8092D58
- push {r4,r5,lr}
- adds r4, r0, 0
- lsls r1, 16
- lsrs r3, r1, 16
- lsls r2, 16
- lsrs r5, r2, 16
- ldrb r1, [r4, 0x19]
- movs r0, 0xF
- ands r0, r1
- cmp r0, 0
- beq _08092D90
- lsls r1, 28
- lsrs r2, r1, 28
- ldrh r0, [r4, 0xC]
- subs r2, r0, r2
- lsrs r1, 28
- adds r0, r1
- lsls r0, 16
- lsrs r1, r0, 16
- lsls r2, 16
- lsls r0, r3, 16
- asrs r3, r0, 16
- cmp r2, r0
- bgt _08092DBC
- lsls r0, r1, 16
- asrs r0, 16
- cmp r0, r3
- blt _08092DBC
-_08092D90:
- ldrb r1, [r4, 0x19]
- movs r0, 0xF0
- ands r0, r1
- cmp r0, 0
- beq _08092DC0
- lsls r1, 24
- lsrs r2, r1, 28
- ldrh r0, [r4, 0xE]
- subs r2, r0, r2
- lsrs r1, 28
- adds r0, r1
- lsls r0, 16
- lsrs r1, r0, 16
- lsls r2, 16
- lsls r0, r5, 16
- asrs r3, r0, 16
- cmp r2, r0
- bgt _08092DBC
- lsls r0, r1, 16
- asrs r0, 16
- cmp r0, r3
- bge _08092DC0
-_08092DBC:
- movs r0, 0x1
- b _08092DC2
-_08092DC0:
- movs r0, 0
-_08092DC2:
- pop {r4,r5}
- pop {r1}
- bx r1
- thumb_func_end IsCoordOutsideFieldObjectMovementRect
-
- thumb_func_start IsMetatileDirectionallyImpassable
-@ bool8 IsMetatileDirectionallyImpassable(struct npc_state *fieldObject, u16 x, u16 y, u8 direction)
-IsMetatileDirectionallyImpassable: @ 8092DC8
- push {r4-r7,lr}
- lsls r1, 16
- lsrs r6, r1, 16
- lsls r2, 16
- lsrs r7, r2, 16
- lsls r3, 24
- ldr r1, =gUnknown_0850DB5C
- lsrs r3, 22
- subs r5, r3, 0x4
- adds r1, r5, r1
- ldrb r0, [r0, 0x1E]
- ldr r1, [r1]
- bl _call_via_r1
- lsls r0, 24
- cmp r0, 0
- bne _08092E0A
- ldr r4, =gUnknown_0850DB6C
- adds r4, r5, r4
- lsls r0, r6, 16
- asrs r0, 16
- lsls r1, r7, 16
- asrs r1, 16
- bl MapGridGetMetatileBehaviorAt
- lsls r0, 24
- lsrs r0, 24
- ldr r1, [r4]
- bl _call_via_r1
- lsls r0, 24
- cmp r0, 0
- beq _08092E18
-_08092E0A:
- movs r0, 0x1
- b _08092E1A
- .pool
-_08092E18:
- movs r0, 0
-_08092E1A:
- pop {r4-r7}
- pop {r1}
- bx r1
- thumb_func_end IsMetatileDirectionallyImpassable
-
- thumb_func_start CheckForCollisionBetweenFieldObjects
-@ bool8 CheckForCollisionBetweenFieldObjects(struct npc_state *fieldObject, u16 x, u16 y)
-CheckForCollisionBetweenFieldObjects: @ 8092E20
- push {r4-r7,lr}
- adds r6, r0, 0
- lsls r1, 16
- lsrs r7, r1, 16
- movs r4, 0
- lsls r2, 16
- asrs r5, r2, 16
-_08092E2E:
- lsls r0, r4, 3
- adds r0, r4
- lsls r0, 2
- ldr r1, =gMapObjects
- adds r2, r0, r1
- ldrb r0, [r2]
- lsls r0, 31
- cmp r0, 0
- beq _08092E88
- cmp r2, r6
- beq _08092E88
- movs r0, 0x10
- ldrsh r1, [r2, r0]
- lsls r0, r7, 16
- asrs r3, r0, 16
- cmp r1, r3
- bne _08092E58
- movs r1, 0x12
- ldrsh r0, [r2, r1]
- cmp r0, r5
- beq _08092E68
-_08092E58:
- movs r1, 0x14
- ldrsh r0, [r2, r1]
- cmp r0, r3
- bne _08092E88
- movs r1, 0x16
- ldrsh r0, [r2, r1]
- cmp r0, r5
- bne _08092E88
-_08092E68:
- ldrb r0, [r6, 0xB]
- lsls r0, 28
- lsrs r0, 28
- ldrb r1, [r2, 0xB]
- lsls r1, 28
- lsrs r1, 28
- bl AreZCoordsCompatible
- lsls r0, 24
- cmp r0, 0
- beq _08092E88
- movs r0, 0x1
- b _08092E94
- .pool
-_08092E88:
- adds r0, r4, 0x1
- lsls r0, 24
- lsrs r4, r0, 24
- cmp r4, 0xF
- bls _08092E2E
- movs r0, 0
-_08092E94:
- pop {r4-r7}
- pop {r1}
- bx r1
- thumb_func_end CheckForCollisionBetweenFieldObjects
-
- thumb_func_start sub_8092E9C
-sub_8092E9C: @ 8092E9C
- push {lr}
- sub sp, 0x4
- lsls r0, 24
- lsrs r0, 24
- lsls r1, 24
- lsrs r1, 24
- lsls r2, 24
- lsrs r2, 24
- mov r3, sp
- bl TryGetFieldObjectIdByLocalIdAndMap
- lsls r0, 24
- cmp r0, 0
- bne _08092EE8
- ldr r3, =gSprites
- ldr r2, =gMapObjects
- mov r0, sp
- ldrb r1, [r0]
- lsls r0, r1, 3
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- ldrb r1, [r0, 0x4]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r3
- ldrh r1, [r0, 0x3C]
- movs r0, 0x2
- ands r0, r1
- cmp r0, 0
- beq _08092EE8
- movs r0, 0x1
- b _08092EEA
- .pool
-_08092EE8:
- movs r0, 0
-_08092EEA:
- add sp, 0x4
- pop {r1}
- bx r1
- thumb_func_end sub_8092E9C
-
- thumb_func_start sub_8092EF0
-sub_8092EF0: @ 8092EF0
- push {lr}
- sub sp, 0x4
- lsls r0, 24
- lsrs r0, 24
- lsls r1, 24
- lsrs r1, 24
- lsls r2, 24
- lsrs r2, 24
- mov r3, sp
- bl TryGetFieldObjectIdByLocalIdAndMap
- lsls r0, 24
- cmp r0, 0
- bne _08092F2E
- ldr r3, =gSprites
- ldr r2, =gMapObjects
- mov r0, sp
- ldrb r1, [r0]
- lsls r0, r1, 3
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- ldrb r0, [r0, 0x4]
- lsls r1, r0, 4
- adds r1, r0
- lsls r1, 2
- adds r1, r3
- ldrh r2, [r1, 0x3C]
- movs r0, 0x4
- orrs r0, r2
- strh r0, [r1, 0x3C]
-_08092F2E:
- add sp, 0x4
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_8092EF0
-
- thumb_func_start MoveCoords
-@ void MoveCoords(u8 direction, u16 *x, u16 *y)
-MoveCoords: @ 8092F3C
- push {r4,lr}
- lsls r0, 24
- ldr r3, =gUnknown_0850DB7C
- lsrs r0, 22
- adds r0, r3
- ldrh r3, [r0]
- ldrh r4, [r1]
- adds r3, r4
- strh r3, [r1]
- ldrh r0, [r0, 0x2]
- ldrh r1, [r2]
- adds r0, r1
- strh r0, [r2]
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end MoveCoords
-
- thumb_func_start sub_8092F60
-sub_8092F60: @ 8092F60
- push {r4,lr}
- lsls r0, 24
- ldr r3, =gUnknown_0850DB7C
- lsrs r0, 22
- adds r0, r3
- ldrh r3, [r0]
- lsls r3, 4
- ldrh r4, [r1]
- adds r3, r4
- strh r3, [r1]
- ldrh r0, [r0, 0x2]
- lsls r0, 4
- ldrh r1, [r2]
- adds r0, r1
- strh r0, [r2]
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_8092F60
-
- thumb_func_start sub_8092F88
-sub_8092F88: @ 8092F88
- push {r4-r7,lr}
- adds r4, r1, 0
- ldr r1, [sp, 0x14]
- lsls r0, 24
- lsls r3, 16
- lsrs r3, 16
- adds r7, r3, 0
- lsls r1, 16
- lsrs r6, r1, 16
- mov r12, r6
- ldr r1, =gUnknown_0850DB7C
- lsrs r0, 22
- adds r5, r0, r1
- movs r0, 0
- ldrsh r1, [r5, r0]
- cmp r1, 0
- ble _08092FB4
- lsls r0, r3, 16
- asrs r0, 16
- ldrh r3, [r4]
- adds r0, r3
- strh r0, [r4]
-_08092FB4:
- cmp r1, 0
- bge _08092FC2
- ldrh r1, [r4]
- lsls r0, r7, 16
- asrs r0, 16
- subs r1, r0
- strh r1, [r4]
-_08092FC2:
- movs r0, 0x2
- ldrsh r1, [r5, r0]
- cmp r1, 0
- ble _08092FD4
- lsls r0, r6, 16
- asrs r0, 16
- ldrh r3, [r2]
- adds r0, r3
- strh r0, [r2]
-_08092FD4:
- cmp r1, 0
- bge _08092FE4
- ldrh r1, [r2]
- mov r3, r12
- lsls r0, r3, 16
- asrs r0, 16
- subs r1, r0
- strh r1, [r2]
-_08092FE4:
- pop {r4-r7}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_8092F88
-
- thumb_func_start sub_8092FF0
-sub_8092FF0: @ 8092FF0
- push {r4,r5,lr}
- ldr r5, =gSaveBlock1Ptr
- ldr r4, [r5]
- ldrh r4, [r4]
- lsls r0, 16
- asrs r0, 16
- subs r0, r4
- lsls r0, 4
- strh r0, [r2]
- ldr r0, [r5]
- ldrh r0, [r0, 0x2]
- lsls r1, 16
- asrs r1, 16
- subs r1, r0
- lsls r1, 4
- strh r1, [r3]
- ldr r1, =gUnknown_03005DEC
- ldrh r0, [r2]
- ldrh r1, [r1]
- subs r0, r1
- strh r0, [r2]
- ldr r1, =gUnknown_03005DE8
- ldrh r0, [r3]
- ldrh r1, [r1]
- subs r0, r1
- strh r0, [r3]
- pop {r4,r5}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_8092FF0
-
- thumb_func_start sub_8093038
-sub_8093038: @ 8093038
- push {r4-r7,lr}
- adds r7, r2, 0
- mov r12, r3
- lsls r0, 16
- lsrs r5, r0, 16
- lsls r1, 16
- lsrs r6, r1, 16
- ldr r0, =gUnknown_03005DEC
- ldrh r0, [r0]
- negs r0, r0
- ldr r1, =gUnknown_03005DD0
- ldr r2, [r1, 0x10]
- subs r0, r2
- lsls r0, 16
- lsrs r3, r0, 16
- ldr r0, =gUnknown_03005DE8
- ldrh r0, [r0]
- negs r0, r0
- ldr r1, [r1, 0x14]
- subs r0, r1
- lsls r0, 16
- lsrs r4, r0, 16
- cmp r2, 0
- ble _08093072
- lsls r0, r3, 16
- movs r3, 0x80
- lsls r3, 13
- adds r0, r3
- lsrs r3, r0, 16
-_08093072:
- cmp r2, 0
- bge _0809307E
- lsls r0, r3, 16
- ldr r2, =0xfff00000
- adds r0, r2
- lsrs r3, r0, 16
-_0809307E:
- cmp r1, 0
- ble _0809308C
- lsls r0, r4, 16
- movs r2, 0x80
- lsls r2, 13
- adds r0, r2
- lsrs r4, r0, 16
-_0809308C:
- cmp r1, 0
- bge _08093098
- lsls r0, r4, 16
- ldr r1, =0xfff00000
- adds r0, r1
- lsrs r4, r0, 16
-_08093098:
- ldr r2, =gSaveBlock1Ptr
- ldr r0, [r2]
- ldrh r1, [r0]
- lsls r0, r5, 16
- asrs r0, 16
- subs r0, r1
- lsls r0, 4
- lsls r1, r3, 16
- asrs r1, 16
- adds r1, r0
- strh r1, [r7]
- ldr r0, [r2]
- ldrh r1, [r0, 0x2]
- lsls r0, r6, 16
- asrs r0, 16
- subs r0, r1
- lsls r0, 4
- lsls r1, r4, 16
- asrs r1, 16
- adds r1, r0
- mov r2, r12
- strh r1, [r2]
- pop {r4-r7}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_8093038
-
- thumb_func_start sub_80930E0
-sub_80930E0: @ 80930E0
- push {r4-r6,lr}
- mov r6, r8
- push {r6}
- adds r6, r0, 0
- mov r8, r1
- adds r4, r2, 0
- adds r5, r3, 0
- lsls r4, 16
- lsrs r4, 16
- lsls r5, 16
- lsrs r5, 16
- movs r1, 0
- ldrsh r0, [r6, r1]
- mov r2, r8
- movs r3, 0
- ldrsh r1, [r2, r3]
- adds r2, r6, 0
- mov r3, r8
- bl sub_8093038
- lsls r4, 16
- asrs r4, 16
- ldrh r0, [r6]
- adds r4, r0
- strh r4, [r6]
- lsls r5, 16
- asrs r5, 16
- mov r1, r8
- ldrh r1, [r1]
- adds r5, r1
- mov r2, r8
- strh r5, [r2]
- pop {r3}
- mov r8, r3
- pop {r4-r6}
- pop {r0}
- bx r0
- thumb_func_end sub_80930E0
-
- thumb_func_start GetFieldObjectMovingCameraOffset
-@ void GetFieldObjectMovingCameraOffset(s16 *x, s16 *y)
-GetFieldObjectMovingCameraOffset: @ 809312C
- push {lr}
- adds r2, r0, 0
- movs r0, 0
- strh r0, [r2]
- strh r0, [r1]
- ldr r3, =gUnknown_03005DD0
- ldr r0, [r3, 0x10]
- cmp r0, 0
- ble _08093142
- movs r0, 0x1
- strh r0, [r2]
-_08093142:
- ldr r0, [r3, 0x10]
- cmp r0, 0
- bge _0809314E
- ldrh r0, [r2]
- subs r0, 0x1
- strh r0, [r2]
-_0809314E:
- ldr r2, [r3, 0x14]
- cmp r2, 0
- ble _0809315A
- ldrh r0, [r1]
- adds r0, 0x1
- strh r0, [r1]
-_0809315A:
- cmp r2, 0
- bge _08093164
- ldrh r0, [r1]
- subs r0, 0x1
- strh r0, [r1]
-_08093164:
- pop {r0}
- bx r0
- .pool
- thumb_func_end GetFieldObjectMovingCameraOffset
-
- thumb_func_start FieldObjectMoveDestCoords
-@ void FieldObjectMoveDestCoords(struct npc_state *fieldObject, u8 direction)
-FieldObjectMoveDestCoords: @ 809316C
- push {r4,lr}
- lsls r1, 24
- lsrs r1, 24
- ldrh r4, [r0, 0x10]
- strh r4, [r2]
- ldrh r0, [r0, 0x12]
- strh r0, [r3]
- adds r0, r1, 0
- adds r1, r2, 0
- adds r2, r3, 0
- bl MoveCoords
- pop {r4}
- pop {r0}
- bx r0
- thumb_func_end FieldObjectMoveDestCoords
-
- thumb_func_start FieldObjectIsSpecialAnimOrDirectionSequenceAnimActive
-@ bool8 FieldObjectIsSpecialAnimOrDirectionSequenceAnimActive(struct npc_state *fieldObject)
-FieldObjectIsSpecialAnimOrDirectionSequenceAnimActive: @ 809318C
- push {lr}
- ldrb r1, [r0]
- movs r0, 0x42
- ands r0, r1
- cmp r0, 0
- bne _0809319C
- movs r0, 0
- b _0809319E
-_0809319C:
- movs r0, 0x1
-_0809319E:
- pop {r1}
- bx r1
- thumb_func_end FieldObjectIsSpecialAnimOrDirectionSequenceAnimActive
-
- thumb_func_start FieldObjectIsSpecialAnimActive
-@ bool8 FieldObjectIsSpecialAnimActive(struct npc_state *fieldObject)
-FieldObjectIsSpecialAnimActive: @ 80931A4
- push {lr}
- adds r1, r0, 0
- ldrb r0, [r1]
- lsls r0, 25
- cmp r0, 0
- bge _080931BA
- ldrb r0, [r1, 0x1C]
- cmp r0, 0xFF
- beq _080931BA
- movs r0, 0x1
- b _080931BC
-_080931BA:
- movs r0, 0
-_080931BC:
- pop {r1}
- bx r1
- thumb_func_end FieldObjectIsSpecialAnimActive
-
- thumb_func_start FieldObjectSetSpecialAnim
-@ bool8 FieldObjectSetSpecialAnim(struct npc_state *fieldObject, u8 animId)
-FieldObjectSetSpecialAnim: @ 80931C0
- push {r4-r6,lr}
- adds r4, r0, 0
- lsls r1, 24
- lsrs r5, r1, 24
- bl FieldObjectIsSpecialAnimOrDirectionSequenceAnimActive
- lsls r0, 24
- lsrs r6, r0, 24
- cmp r6, 0
- bne _08093200
- adds r0, r4, 0
- bl npc_sync_anim_pause_bits
- strb r5, [r4, 0x1C]
- ldrb r0, [r4]
- movs r1, 0x40
- orrs r0, r1
- movs r1, 0x7F
- ands r0, r1
- strb r0, [r4]
- ldr r2, =gSprites
- ldrb r1, [r4, 0x4]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- strh r6, [r0, 0x32]
- movs r0, 0
- b _08093202
- .pool
-_08093200:
- movs r0, 0x1
-_08093202:
- pop {r4-r6}
- pop {r1}
- bx r1
- thumb_func_end FieldObjectSetSpecialAnim
-
- thumb_func_start FieldObjectForceSetSpecialAnim
-@ void FieldObjectForceSetSpecialAnim(struct npc_state *fieldObject, u8 animId)
-FieldObjectForceSetSpecialAnim: @ 8093208
- push {r4,r5,lr}
- adds r5, r0, 0
- lsls r4, r1, 24
- lsrs r4, 24
- bl FieldObjectClearAnimIfSpecialAnimActive
- adds r0, r5, 0
- adds r1, r4, 0
- bl FieldObjectSetSpecialAnim
- pop {r4,r5}
- pop {r0}
- bx r0
- thumb_func_end FieldObjectForceSetSpecialAnim
-
- thumb_func_start FieldObjectClearAnimIfSpecialAnimActive
-@ void FieldObjectClearAnimIfSpecialAnimActive(struct npc_state *fieldObject)
-FieldObjectClearAnimIfSpecialAnimActive: @ 8093224
- push {lr}
- adds r1, r0, 0
- ldrb r0, [r1]
- lsls r0, 25
- cmp r0, 0
- bge _08093236
- adds r0, r1, 0
- bl FieldObjectClearAnim
-_08093236:
- pop {r0}
- bx r0
- thumb_func_end FieldObjectClearAnimIfSpecialAnimActive
-
- thumb_func_start FieldObjectClearAnim
-@ void FieldObjectClearAnim(struct npc_state *fieldObject)
-FieldObjectClearAnim: @ 809323C
- movs r1, 0xFF
- strb r1, [r0, 0x1C]
- ldrb r2, [r0]
- movs r1, 0x41
- negs r1, r1
- ands r1, r2
- movs r2, 0x7F
- ands r1, r2
- strb r1, [r0]
- ldr r3, =gSprites
- ldrb r2, [r0, 0x4]
- lsls r1, r2, 4
- adds r1, r2
- lsls r1, 2
- adds r1, r3
- movs r2, 0
- strh r2, [r1, 0x30]
- ldrb r1, [r0, 0x4]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r3
- strh r2, [r0, 0x32]
- bx lr
- .pool
- thumb_func_end FieldObjectClearAnim
-
- thumb_func_start FieldObjectCheckIfSpecialAnimFinishedOrInactive
-@ u8 FieldObjectCheckIfSpecialAnimFinishedOrInactive(struct npc_state *fieldObject)
-FieldObjectCheckIfSpecialAnimFinishedOrInactive: @ 8093270
- push {lr}
- ldrb r1, [r0]
- lsls r0, r1, 25
- cmp r0, 0
- blt _0809327E
- movs r0, 0x10
- b _08093280
-_0809327E:
- lsrs r0, r1, 7
-_08093280:
- pop {r1}
- bx r1
- thumb_func_end FieldObjectCheckIfSpecialAnimFinishedOrInactive
-
- thumb_func_start FieldObjectClearAnimIfSpecialAnimFinished
-@ u8 FieldObjectClearAnimIfSpecialAnimFinished(struct npc_state *fieldObject)
-FieldObjectClearAnimIfSpecialAnimFinished: @ 8093284
- push {r4,r5,lr}
- adds r5, r0, 0
- bl FieldObjectCheckIfSpecialAnimFinishedOrInactive
- lsls r0, 24
- lsrs r4, r0, 24
- cmp r4, 0
- beq _0809329E
- cmp r4, 0x10
- beq _0809329E
- adds r0, r5, 0
- bl FieldObjectClearAnimIfSpecialAnimActive
-_0809329E:
- adds r0, r4, 0
- pop {r4,r5}
- pop {r1}
- bx r1
- thumb_func_end FieldObjectClearAnimIfSpecialAnimFinished
-
- thumb_func_start FieldObjectGetSpecialAnim
-@ u8 FieldObjectGetSpecialAnim(struct npc_state *fieldObject)
-FieldObjectGetSpecialAnim: @ 80932A8
- push {lr}
- adds r1, r0, 0
- ldrb r0, [r1]
- lsls r0, 25
- cmp r0, 0
- blt _080932B8
- movs r0, 0xFF
- b _080932BA
-_080932B8:
- ldrb r0, [r1, 0x1C]
-_080932BA:
- pop {r1}
- bx r1
- thumb_func_end FieldObjectGetSpecialAnim
-
- thumb_func_start FieldObjectStep
-@ void FieldObjectStep(struct npc_state *fieldObject, struct obj *object, bool8 ( *callback)(struct npc_state *fieldObject, struct obj *object))
-FieldObjectStep: @ 80932C0
- push {r4-r6,lr}
- adds r4, r0, 0
- adds r5, r1, 0
- adds r6, r2, 0
- bl DoGroundEffects_OnSpawn
- adds r0, r4, 0
- adds r1, r5, 0
- bl sub_80964E8
- adds r0, r4, 0
- bl FieldObjectIsSpecialAnimActive
- lsls r0, 24
- cmp r0, 0
- beq _080932EA
- adds r0, r4, 0
- adds r1, r5, 0
- bl FieldObjectExecSpecialAnim
- b _08093300
-_080932EA:
- ldrb r0, [r4, 0x1]
- lsls r0, 31
- cmp r0, 0
- bne _08093300
-_080932F2:
- adds r0, r4, 0
- adds r1, r5, 0
- bl _call_via_r6
- lsls r0, 24
- cmp r0, 0
- bne _080932F2
-_08093300:
- adds r0, r4, 0
- adds r1, r5, 0
- bl DoGroundEffects_OnBeginStep
- adds r0, r4, 0
- adds r1, r5, 0
- bl DoGroundEffects_OnFinishStep
- adds r0, r4, 0
- adds r1, r5, 0
- bl npc_obj_transfer_image_anim_pause_flag
- adds r0, r4, 0
- adds r1, r5, 0
- bl sub_8096518
- adds r0, r4, 0
- adds r1, r5, 0
- bl FieldObjectUpdateSubpriority
- pop {r4-r6}
- pop {r0}
- bx r0
- thumb_func_end FieldObjectStep
-
- thumb_func_start GetFaceDirectionAnimId
-@ u8 GetFaceDirectionAnimId(u8 direction)
-GetFaceDirectionAnimId: @ 8093330
- push {r4,lr}
- sub sp, 0x8
- lsls r0, 24
- lsrs r4, r0, 24
- ldr r1, =gUnknown_0850DBA0
- mov r0, sp
- movs r2, 0x5
- bl memcpy
- cmp r4, 0x4
- bls _08093348
- movs r4, 0
-_08093348:
- mov r1, sp
- adds r0, r1, r4
- ldrb r0, [r0]
- add sp, 0x8
- pop {r4}
- pop {r1}
- bx r1
- .pool
- thumb_func_end GetFaceDirectionAnimId
-
- thumb_func_start GetSimpleGoAnimId
-@ u8 GetSimpleGoAnimId(u8 direction)
-GetSimpleGoAnimId: @ 809335C
- push {r4,lr}
- sub sp, 0x8
- lsls r0, 24
- lsrs r4, r0, 24
- ldr r1, =gUnknown_0850DBA5
- mov r0, sp
- movs r2, 0x5
- bl memcpy
- cmp r4, 0x4
- bls _08093374
- movs r4, 0
-_08093374:
- mov r1, sp
- adds r0, r1, r4
- ldrb r0, [r0]
- add sp, 0x8
- pop {r4}
- pop {r1}
- bx r1
- .pool
- thumb_func_end GetSimpleGoAnimId
-
- thumb_func_start GetGoSpeed0AnimId
-@ u8 GetGoSpeed0AnimId(u8 direction)
-GetGoSpeed0AnimId: @ 8093388
- push {r4,lr}
- sub sp, 0x8
- lsls r0, 24
- lsrs r4, r0, 24
- ldr r1, =gUnknown_0850DBAA
- mov r0, sp
- movs r2, 0x5
- bl memcpy
- cmp r4, 0x4
- bls _080933A0
- movs r4, 0
-_080933A0:
- mov r1, sp
- adds r0, r1, r4
- ldrb r0, [r0]
- add sp, 0x8
- pop {r4}
- pop {r1}
- bx r1
- .pool
- thumb_func_end GetGoSpeed0AnimId
-
- thumb_func_start GetGoSpeed1AnimId
-@ u8 GetGoSpeed1AnimId(u8 direction)
-GetGoSpeed1AnimId: @ 80933B4
- push {r4,lr}
- sub sp, 0x8
- lsls r0, 24
- lsrs r4, r0, 24
- ldr r1, =gUnknown_0850DBAF
- mov r0, sp
- movs r2, 0x5
- bl memcpy
- cmp r4, 0x4
- bls _080933CC
- movs r4, 0
-_080933CC:
- mov r1, sp
- adds r0, r1, r4
- ldrb r0, [r0]
- add sp, 0x8
- pop {r4}
- pop {r1}
- bx r1
- .pool
- thumb_func_end GetGoSpeed1AnimId
-
- thumb_func_start GetGoSpeed2AnimId
-@ u8 GetGoSpeed2AnimId(u8 direction)
-GetGoSpeed2AnimId: @ 80933E0
- push {r4,lr}
- sub sp, 0x8
- lsls r0, 24
- lsrs r4, r0, 24
- ldr r1, =gUnknown_0850DBB4
- mov r0, sp
- movs r2, 0x5
- bl memcpy
- cmp r4, 0x4
- bls _080933F8
- movs r4, 0
-_080933F8:
- mov r1, sp
- adds r0, r1, r4
- ldrb r0, [r0]
- add sp, 0x8
- pop {r4}
- pop {r1}
- bx r1
- .pool
- thumb_func_end GetGoSpeed2AnimId
-
- thumb_func_start GetGoSpeed3AnimId
-@ u8 GetGoSpeed3AnimId(u8 direction)
-GetGoSpeed3AnimId: @ 809340C
- push {r4,lr}
- sub sp, 0x8
- lsls r0, 24
- lsrs r4, r0, 24
- ldr r1, =gUnknown_0850DBB9
- mov r0, sp
- movs r2, 0x5
- bl memcpy
- cmp r4, 0x4
- bls _08093424
- movs r4, 0
-_08093424:
- mov r1, sp
- adds r0, r1, r4
- ldrb r0, [r0]
- add sp, 0x8
- pop {r4}
- pop {r1}
- bx r1
- .pool
- thumb_func_end GetGoSpeed3AnimId
-
- thumb_func_start sub_8093438
-@ u8 sub_8093438(u8 direction)
-sub_8093438: @ 8093438
- push {r4,lr}
- sub sp, 0x8
- lsls r0, 24
- lsrs r4, r0, 24
- ldr r1, =gUnknown_0850DBBE
- mov r0, sp
- movs r2, 0x5
- bl memcpy
- cmp r4, 0x4
- bls _08093450
- movs r4, 0
-_08093450:
- mov r1, sp
- adds r0, r1, r4
- ldrb r0, [r0]
- add sp, 0x8
- pop {r4}
- pop {r1}
- bx r1
- .pool
- thumb_func_end sub_8093438
-
- thumb_func_start GetRunAnimId
-@ u8 GetRunAnimId(u8 direction)
-GetRunAnimId: @ 8093464
- push {r4,lr}
- sub sp, 0x8
- lsls r0, 24
- lsrs r4, r0, 24
- ldr r1, =gUnknown_0850DBC3
- mov r0, sp
- movs r2, 0x5
- bl memcpy
- cmp r4, 0x4
- bls _0809347C
- movs r4, 0
-_0809347C:
- mov r1, sp
- adds r0, r1, r4
- ldrb r0, [r0]
- add sp, 0x8
- pop {r4}
- pop {r1}
- bx r1
- .pool
- thumb_func_end GetRunAnimId
-
- thumb_func_start GetJumpLedgeAnimId
-@ u8 GetJumpLedgeAnimId(u8 direction)
-GetJumpLedgeAnimId: @ 8093490
- push {r4,lr}
- sub sp, 0x8
- lsls r0, 24
- lsrs r4, r0, 24
- ldr r1, =gUnknown_0850DBC8
- mov r0, sp
- movs r2, 0x5
- bl memcpy
- cmp r4, 0x4
- bls _080934A8
- movs r4, 0
-_080934A8:
- mov r1, sp
- adds r0, r1, r4
- ldrb r0, [r0]
- add sp, 0x8
- pop {r4}
- pop {r1}
- bx r1
- .pool
- thumb_func_end GetJumpLedgeAnimId
-
- thumb_func_start sub_80934BC
-@ u8 sub_80934BC(u8 direction)
-sub_80934BC: @ 80934BC
- push {r4,lr}
- sub sp, 0x8
- lsls r0, 24
- lsrs r4, r0, 24
- ldr r1, =gUnknown_0850DBCD
- mov r0, sp
- movs r2, 0x5
- bl memcpy
- cmp r4, 0x4
- bls _080934D4
- movs r4, 0
-_080934D4:
- mov r1, sp
- adds r0, r1, r4
- ldrb r0, [r0]
- add sp, 0x8
- pop {r4}
- pop {r1}
- bx r1
- .pool
- thumb_func_end sub_80934BC
-
- thumb_func_start sub_80934E8
-@ u8 sub_80934E8(u8 direction)
-sub_80934E8: @ 80934E8
- push {r4,lr}
- sub sp, 0x8
- lsls r0, 24
- lsrs r4, r0, 24
- ldr r1, =gUnknown_0850DBD2
- mov r0, sp
- movs r2, 0x5
- bl memcpy
- cmp r4, 0x4
- bls _08093500
- movs r4, 0
-_08093500:
- mov r1, sp
- adds r0, r1, r4
- ldrb r0, [r0]
- add sp, 0x8
- pop {r4}
- pop {r1}
- bx r1
- .pool
- thumb_func_end sub_80934E8
-
- thumb_func_start sub_8093514
-@ u8 sub_8093514(u8 direction)
-sub_8093514: @ 8093514
- push {r4,lr}
- sub sp, 0x8
- lsls r0, 24
- lsrs r4, r0, 24
- ldr r1, =gUnknown_0850DBD7
- mov r0, sp
- movs r2, 0x5
- bl memcpy
- cmp r4, 0x4
- bls _0809352C
- movs r4, 0
-_0809352C:
- mov r1, sp
- adds r0, r1, r4
- ldrb r0, [r0]
- add sp, 0x8
- pop {r4}
- pop {r1}
- bx r1
- .pool
- thumb_func_end sub_8093514
-
- thumb_func_start sub_8093540
-@ u8 sub_8093540(u8 direction)
-sub_8093540: @ 8093540
- push {r4,lr}
- sub sp, 0x8
- lsls r0, 24
- lsrs r4, r0, 24
- ldr r1, =gUnknown_0850DBDC
- mov r0, sp
- movs r2, 0x5
- bl memcpy
- cmp r4, 0x4
- bls _08093558
- movs r4, 0
-_08093558:
- mov r1, sp
- adds r0, r1, r4
- ldrb r0, [r0]
- add sp, 0x8
- pop {r4}
- pop {r1}
- bx r1
- .pool
- thumb_func_end sub_8093540
-
- thumb_func_start GetStepInPlaceDelay32AnimId
-@ u8 GetStepInPlaceDelay32AnimId(u8 direction)
-GetStepInPlaceDelay32AnimId: @ 809356C
- push {r4,lr}
- sub sp, 0x8
- lsls r0, 24
- lsrs r4, r0, 24
- ldr r1, =gUnknown_0850DBE1
- mov r0, sp
- movs r2, 0x5
- bl memcpy
- cmp r4, 0x4
- bls _08093584
- movs r4, 0
-_08093584:
- mov r1, sp
- adds r0, r1, r4
- ldrb r0, [r0]
- add sp, 0x8
- pop {r4}
- pop {r1}
- bx r1
- .pool
- thumb_func_end GetStepInPlaceDelay32AnimId
-
- thumb_func_start GetStepInPlaceDelay16AnimId
-@ u8 GetStepInPlaceDelay16AnimId(u8 direction)
-GetStepInPlaceDelay16AnimId: @ 8093598
- push {r4,lr}
- sub sp, 0x8
- lsls r0, 24
- lsrs r4, r0, 24
- ldr r1, =gUnknown_0850DBE6
- mov r0, sp
- movs r2, 0x5
- bl memcpy
- cmp r4, 0x4
- bls _080935B0
- movs r4, 0
-_080935B0:
- mov r1, sp
- adds r0, r1, r4
- ldrb r0, [r0]
- add sp, 0x8
- pop {r4}
- pop {r1}
- bx r1
- .pool
- thumb_func_end GetStepInPlaceDelay16AnimId
-
- thumb_func_start GetStepInPlaceDelay8AnimId
-@ u8 GetStepInPlaceDelay8AnimId(u8 direction)
-GetStepInPlaceDelay8AnimId: @ 80935C4
- push {r4,lr}
- sub sp, 0x8
- lsls r0, 24
- lsrs r4, r0, 24
- ldr r1, =gUnknown_0850DBEB
- mov r0, sp
- movs r2, 0x5
- bl memcpy
- cmp r4, 0x4
- bls _080935DC
- movs r4, 0
-_080935DC:
- mov r1, sp
- adds r0, r1, r4
- ldrb r0, [r0]
- add sp, 0x8
- pop {r4}
- pop {r1}
- bx r1
- .pool
- thumb_func_end GetStepInPlaceDelay8AnimId
-
- thumb_func_start GetStepInPlaceDelay4AnimId
-@ u8 GetStepInPlaceDelay4AnimId(u8 direction)
-GetStepInPlaceDelay4AnimId: @ 80935F0
- push {r4,lr}
- sub sp, 0x8
- lsls r0, 24
- lsrs r4, r0, 24
- ldr r1, =gUnknown_0850DBF0
- mov r0, sp
- movs r2, 0x5
- bl memcpy
- cmp r4, 0x4
- bls _08093608
- movs r4, 0
-_08093608:
- mov r1, sp
- adds r0, r1, r4
- ldrb r0, [r0]
- add sp, 0x8
- pop {r4}
- pop {r1}
- bx r1
- .pool
- thumb_func_end GetStepInPlaceDelay4AnimId
-
- thumb_func_start FieldObjectFaceOppositeDirection
-@ bool8 FieldObjectFaceOppositeDirection(struct npc_state *fieldObject, u8 direction)
-FieldObjectFaceOppositeDirection: @ 809361C
- push {r4,lr}
- adds r4, r0, 0
- lsls r0, r1, 24
- lsrs r0, 24
- bl GetOppositeDirection
- lsls r0, 24
- lsrs r0, 24
- bl GetFaceDirectionAnimId
- adds r1, r0, 0
- lsls r1, 24
- lsrs r1, 24
- adds r0, r4, 0
- bl FieldObjectSetSpecialAnim
- lsls r0, 24
- lsrs r0, 24
- pop {r4}
- pop {r1}
- bx r1
- thumb_func_end FieldObjectFaceOppositeDirection
-
- thumb_func_start sub_8093648
-sub_8093648: @ 8093648
- push {r4,lr}
- sub sp, 0x8
- lsls r0, 24
- lsrs r4, r0, 24
- ldr r1, =gUnknown_0850DBF5
- mov r0, sp
- movs r2, 0x5
- bl memcpy
- cmp r4, 0x4
- bls _08093660
- movs r4, 0
-_08093660:
- mov r1, sp
- adds r0, r1, r4
- ldrb r0, [r0]
- add sp, 0x8
- pop {r4}
- pop {r1}
- bx r1
- .pool
- thumb_func_end sub_8093648
-
- thumb_func_start sub_8093674
-sub_8093674: @ 8093674
- push {r4,lr}
- sub sp, 0x8
- lsls r0, 24
- lsrs r4, r0, 24
- ldr r1, =gUnknown_0850DBFA
- mov r0, sp
- movs r2, 0x5
- bl memcpy
- cmp r4, 0x4
- bls _0809368C
- movs r4, 0
-_0809368C:
- mov r1, sp
- adds r0, r1, r4
- ldrb r0, [r0]
- add sp, 0x8
- pop {r4}
- pop {r1}
- bx r1
- .pool
- thumb_func_end sub_8093674
-
- thumb_func_start sub_80936A0
-sub_80936A0: @ 80936A0
- push {r4,lr}
- sub sp, 0x8
- lsls r0, 24
- lsrs r4, r0, 24
- ldr r1, =gUnknown_0850DBFF
- mov r0, sp
- movs r2, 0x5
- bl memcpy
- cmp r4, 0x4
- bls _080936B8
- movs r4, 0
-_080936B8:
- mov r1, sp
- adds r0, r1, r4
- ldrb r0, [r0]
- add sp, 0x8
- pop {r4}
- pop {r1}
- bx r1
- .pool
- thumb_func_end sub_80936A0
-
- thumb_func_start sub_80936CC
-sub_80936CC: @ 80936CC
- push {r4,lr}
- sub sp, 0x8
- lsls r0, 24
- lsrs r4, r0, 24
- ldr r1, =gUnknown_0850DC04
- mov r0, sp
- movs r2, 0x5
- bl memcpy
- cmp r4, 0x4
- bls _080936E4
- movs r4, 0
-_080936E4:
- mov r1, sp
- adds r0, r1, r4
- ldrb r0, [r0]
- add sp, 0x8
- pop {r4}
- pop {r1}
- bx r1
- .pool
- thumb_func_end sub_80936CC
-
- thumb_func_start sub_80936F8
-sub_80936F8: @ 80936F8
- push {r4,lr}
- sub sp, 0x8
- lsls r0, 24
- lsrs r4, r0, 24
- ldr r1, =gUnknown_0850DC09
- mov r0, sp
- movs r2, 0x5
- bl memcpy
- cmp r4, 0x4
- bls _08093710
- movs r4, 0
-_08093710:
- mov r1, sp
- adds r0, r1, r4
- ldrb r0, [r0]
- add sp, 0x8
- pop {r4}
- pop {r1}
- bx r1
- .pool
- thumb_func_end sub_80936F8
-
- thumb_func_start sub_8093724
-sub_8093724: @ 8093724
- push {r4,lr}
- sub sp, 0x8
- lsls r0, 24
- lsrs r4, r0, 24
- ldr r1, =gUnknown_0850DC0E
- mov r0, sp
- movs r2, 0x5
- bl memcpy
- cmp r4, 0x4
- bls _0809373C
- movs r4, 0
-_0809373C:
- mov r1, sp
- adds r0, r1, r4
- ldrb r0, [r0]
- add sp, 0x8
- pop {r4}
- pop {r1}
- bx r1
- .pool
- thumb_func_end sub_8093724
-
- thumb_func_start sub_8093750
-sub_8093750: @ 8093750
- push {r4,lr}
- sub sp, 0x8
- lsls r0, 24
- lsrs r4, r0, 24
- ldr r1, =gUnknown_0850DC13
- mov r0, sp
- movs r2, 0x5
- bl memcpy
- cmp r4, 0x4
- bls _08093768
- movs r4, 0
-_08093768:
- mov r1, sp
- adds r0, r1, r4
- ldrb r0, [r0]
- add sp, 0x8
- pop {r4}
- pop {r1}
- bx r1
- .pool
- thumb_func_end sub_8093750
-
- thumb_func_start sub_809377C
-sub_809377C: @ 809377C
- push {r4,lr}
- sub sp, 0x8
- lsls r0, 24
- lsrs r4, r0, 24
- ldr r1, =gUnknown_0850DC18
- mov r0, sp
- movs r2, 0x5
- bl memcpy
- cmp r4, 0x4
- bls _08093794
- movs r4, 0
-_08093794:
- mov r1, sp
- adds r0, r1, r4
- ldrb r0, [r0]
- add sp, 0x8
- pop {r4}
- pop {r1}
- bx r1
- .pool
- thumb_func_end sub_809377C
-
- thumb_func_start sub_80937A8
-sub_80937A8: @ 80937A8
- push {r4,lr}
- sub sp, 0x8
- lsls r0, 24
- lsrs r4, r0, 24
- ldr r1, =gUnknown_0850DC1D
- mov r0, sp
- movs r2, 0x5
- bl memcpy
- cmp r4, 0x4
- bls _080937C0
- movs r4, 0
-_080937C0:
- mov r1, sp
- adds r0, r1, r4
- ldrb r0, [r0]
- add sp, 0x8
- pop {r4}
- pop {r1}
- bx r1
- .pool
- thumb_func_end sub_80937A8
-
- thumb_func_start d2s_08064034
-d2s_08064034: @ 80937D4
- push {r4,lr}
- sub sp, 0x8
- lsls r0, 24
- lsrs r4, r0, 24
- ldr r1, =gUnknown_0850DC22
- mov r0, sp
- movs r2, 0x5
- bl memcpy
- cmp r4, 0x4
- bls _080937EC
- movs r4, 0
-_080937EC:
- mov r1, sp
- adds r0, r1, r4
- ldrb r0, [r0]
- add sp, 0x8
- pop {r4}
- pop {r1}
- bx r1
- .pool
- thumb_func_end d2s_08064034
-
- thumb_func_start GetOppositeDirection
-@ u8 GetOppositeDirection(u8 direction)
-GetOppositeDirection: @ 8093800
- push {r4,lr}
- sub sp, 0x8
- lsls r0, 24
- lsrs r4, r0, 24
- ldr r1, =gUnknown_0850DC27
- mov r0, sp
- movs r2, 0x8
- bl memcpy
- subs r1, r4, 0x1
- lsls r0, r1, 24
- lsrs r0, 24
- cmp r0, 0x7
- bhi _08093828
- mov r2, sp
- adds r0, r2, r1
- ldrb r0, [r0]
- b _0809382A
- .pool
-_08093828:
- adds r0, r4, 0
-_0809382A:
- add sp, 0x8
- pop {r4}
- pop {r1}
- bx r1
- thumb_func_end GetOppositeDirection
-
- thumb_func_start zffu_offset_calc
-zffu_offset_calc: @ 8093834
- lsls r0, 24
- lsls r1, 24
- lsrs r1, 24
- ldr r2, =gUnknown_0850DC2F
- lsrs r0, 22
- subs r0, 0x5
- adds r1, r0
- adds r1, r2
- ldrb r0, [r1]
- bx lr
- .pool
- thumb_func_end zffu_offset_calc
-
- thumb_func_start state_to_direction
-state_to_direction: @ 809384C
- push {r4,lr}
- lsls r0, 24
- lsrs r4, r0, 24
- lsls r1, 24
- lsrs r1, 24
- adds r0, r1, 0
- lsls r2, 24
- lsrs r2, 24
- cmp r1, 0
- beq _0809386C
- cmp r2, 0
- beq _0809386C
- cmp r1, 0x4
- bhi _0809386C
- cmp r2, 0x4
- bls _08093870
-_0809386C:
- movs r0, 0
- b _08093882
-_08093870:
- adds r1, r2, 0
- bl zffu_offset_calc
- ldr r2, =gUnknown_0850DC3F
- lsls r1, r4, 2
- subs r1, 0x5
- adds r0, r1
- adds r0, r2
- ldrb r0, [r0]
-_08093882:
- pop {r4}
- pop {r1}
- bx r1
- .pool
- thumb_func_end state_to_direction
-
- thumb_func_start FieldObjectExecSpecialAnim
-@ void FieldObjectExecSpecialAnim(struct npc_state *fieldObject, struct obj *object)
-FieldObjectExecSpecialAnim: @ 809388C
- push {r4,lr}
- adds r4, r0, 0
- ldr r2, =gUnknown_0850DC50
- ldrb r0, [r4, 0x1C]
- lsls r0, 2
- adds r0, r2
- movs r3, 0x32
- ldrsh r2, [r1, r3]
- ldr r0, [r0]
- lsls r2, 2
- adds r2, r0
- ldr r2, [r2]
- adds r0, r4, 0
- bl _call_via_r2
- lsls r0, 24
- cmp r0, 0
- beq _080938B8
- ldrb r0, [r4]
- movs r1, 0x80
- orrs r0, r1
- strb r0, [r4]
-_080938B8:
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end FieldObjectExecSpecialAnim
-
- thumb_func_start FieldObjectExecRegularAnim
-@ bool8 FieldObjectExecRegularAnim(struct npc_state *fieldObject, struct obj *object)
-FieldObjectExecRegularAnim: @ 80938C4
- push {r4,r5,lr}
- adds r4, r0, 0
- adds r5, r1, 0
- ldr r1, =gUnknown_0850DC50
- ldrb r0, [r4, 0x1C]
- lsls r0, 2
- adds r0, r1
- movs r2, 0x32
- ldrsh r1, [r5, r2]
- ldr r0, [r0]
- lsls r1, 2
- adds r1, r0
- ldr r2, [r1]
- adds r0, r4, 0
- adds r1, r5, 0
- bl _call_via_r2
- lsls r0, 24
- cmp r0, 0
- bne _080938F4
- movs r0, 0
- b _080938FE
- .pool
-_080938F4:
- movs r0, 0xFF
- strb r0, [r4, 0x1C]
- movs r0, 0
- strh r0, [r5, 0x32]
- movs r0, 0x1
-_080938FE:
- pop {r4,r5}
- pop {r1}
- bx r1
- thumb_func_end FieldObjectExecRegularAnim
-
- thumb_func_start FieldObjectSetRegularAnim
-@ void FieldObjectSetRegularAnim(struct npc_state *fieldObject, struct obj *object, u8 animState)
-FieldObjectSetRegularAnim: @ 8093904
- movs r3, 0
- strb r2, [r0, 0x1C]
- strh r3, [r1, 0x32]
- bx lr
- thumb_func_end FieldObjectSetRegularAnim
-
- thumb_func_start an_look_any
-@ void an_look_any(struct npc_state *fieldObject, struct obj *object, u8 direction)
-an_look_any: @ 809390C
- push {r4,r5,lr}
- adds r4, r0, 0
- adds r5, r1, 0
- lsls r1, r2, 24
- lsrs r1, 24
- bl FieldObjectSetDirection
- adds r0, r4, 0
- bl npc_coords_shift_still
- ldrb r0, [r4, 0x18]
- lsls r0, 28
- lsrs r0, 28
- bl get_go_image_anim_num
- adds r2, r0, 0
- lsls r2, 24
- lsrs r2, 24
- adds r0, r4, 0
- adds r1, r5, 0
- bl obj_npc_animation_step
- adds r2, r5, 0
- adds r2, 0x2C
- ldrb r0, [r2]
- movs r1, 0x40
- orrs r0, r1
- strb r0, [r2]
- movs r0, 0x1
- strh r0, [r5, 0x32]
- pop {r4,r5}
- pop {r0}
- bx r0
- thumb_func_end an_look_any
-
- thumb_func_start sub_8093950
-sub_8093950: @ 8093950
- push {lr}
- movs r2, 0x1
- bl an_look_any
- movs r0, 0x1
- pop {r1}
- bx r1
- thumb_func_end sub_8093950
-
- thumb_func_start sub_8093960
-sub_8093960: @ 8093960
- push {lr}
- movs r2, 0x2
- bl an_look_any
- movs r0, 0x1
- pop {r1}
- bx r1
- thumb_func_end sub_8093960
-
- thumb_func_start sub_8093970
-sub_8093970: @ 8093970
- push {lr}
- movs r2, 0x3
- bl an_look_any
- movs r0, 0x1
- pop {r1}
- bx r1
- thumb_func_end sub_8093970
-
- thumb_func_start sub_8093980
-sub_8093980: @ 8093980
- push {lr}
- movs r2, 0x4
- bl an_look_any
- movs r0, 0x1
- pop {r1}
- bx r1
- thumb_func_end sub_8093980
-
- thumb_func_start npc_apply_direction
-@ void npc_apply_direction(struct npc_state *fieldObject, struct obj *object, u8 direction, u8 speed)
-npc_apply_direction: @ 8093990
- push {r4-r7,lr}
- mov r7, r8
- push {r7}
- sub sp, 0x4
- adds r7, r0, 0
- mov r8, r1
- adds r4, r2, 0
- adds r6, r3, 0
- lsls r4, 24
- lsrs r4, 24
- lsls r6, 24
- lsrs r6, 24
- ldrh r1, [r7, 0x10]
- mov r0, sp
- strh r1, [r0]
- ldrh r0, [r7, 0x12]
- mov r5, sp
- adds r5, 0x2
- strh r0, [r5]
- adds r0, r7, 0
- adds r1, r4, 0
- bl FieldObjectSetDirection
- adds r0, r4, 0
- mov r1, sp
- adds r2, r5, 0
- bl MoveCoords
- mov r0, sp
- movs r2, 0
- ldrsh r1, [r0, r2]
- movs r0, 0
- ldrsh r2, [r5, r0]
- adds r0, r7, 0
- bl npc_coords_shift
- mov r0, r8
- adds r1, r4, 0
- adds r2, r6, 0
- bl oamt_npc_ministep_reset
- mov r4, r8
- adds r4, 0x2C
- ldrb r1, [r4]
- movs r0, 0x41
- negs r0, r0
- ands r0, r1
- strb r0, [r4]
- ldr r0, =gUnknown_020375B8
- ldr r0, [r0]
- cmp r0, 0
- beq _08093A0E
- adds r0, r7, 0
- bl sub_8097F78
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0x10
- beq _08093A0E
- ldrb r0, [r4]
- movs r1, 0x40
- orrs r0, r1
- strb r0, [r4]
-_08093A0E:
- ldrb r0, [r7]
- movs r1, 0x4
- orrs r0, r1
- strb r0, [r7]
- movs r0, 0x1
- mov r1, r8
- strh r0, [r1, 0x32]
- add sp, 0x4
- pop {r3}
- mov r8, r3
- pop {r4-r7}
- pop {r0}
- bx r0
- .pool
- thumb_func_end npc_apply_direction
-
- thumb_func_start do_go_anim
-@ void do_go_anim(struct npc_state *fieldObject, struct obj *object, u8 direction, u8 speed)
-do_go_anim: @ 8093A2C
- push {r4-r7,lr}
- mov r7, r8
- push {r7}
- sub sp, 0x14
- adds r5, r0, 0
- mov r8, r1
- adds r4, r3, 0
- lsls r2, 24
- lsrs r2, 24
- lsls r4, 24
- lsrs r4, 24
- mov r1, sp
- ldr r0, =gUnknown_0850DEE8
- ldm r0!, {r3,r6,r7}
- stm r1!, {r3,r6,r7}
- ldm r0!, {r3,r6}
- stm r1!, {r3,r6}
- adds r0, r5, 0
- mov r1, r8
- adds r3, r4, 0
- bl npc_apply_direction
- lsls r4, 2
- mov r7, sp
- adds r1, r7, r4
- ldrb r0, [r5, 0x18]
- lsls r0, 28
- lsrs r0, 28
- ldr r1, [r1]
- bl _call_via_r1
- adds r2, r0, 0
- lsls r2, 24
- lsrs r2, 24
- adds r0, r5, 0
- mov r1, r8
- bl npc_apply_anim_looping
- add sp, 0x14
- pop {r3}
- mov r8, r3
- pop {r4-r7}
- pop {r0}
- bx r0
- .pool
- thumb_func_end do_go_anim
-
- thumb_func_start do_run_anim
-@ void do_run_anim(struct npc_state *fieldObject, struct obj *object, u8 direction)
-do_run_anim: @ 8093A88
- push {r4,r5,lr}
- adds r4, r0, 0
- adds r5, r1, 0
- lsls r2, 24
- lsrs r2, 24
- movs r3, 0x1
- bl npc_apply_direction
- ldrb r0, [r4, 0x18]
- lsls r0, 28
- lsrs r0, 28
- bl get_run_image_anim_num
- adds r2, r0, 0
- lsls r2, 24
- lsrs r2, 24
- adds r0, r4, 0
- adds r1, r5, 0
- bl npc_apply_anim_looping
- pop {r4,r5}
- pop {r0}
- bx r0
- thumb_func_end do_run_anim
-
- thumb_func_start npc_obj_ministep_stop_on_arrival
-@ bool8 npc_obj_ministep_stop_on_arrival(struct npc_state *fieldObject, struct obj *object)
-npc_obj_ministep_stop_on_arrival: @ 8093AB8
- push {r4,r5,lr}
- adds r4, r0, 0
- adds r5, r1, 0
- adds r0, r5, 0
- bl obj_npc_ministep
- lsls r0, 24
- cmp r0, 0
- bne _08093ACE
- movs r0, 0
- b _08093AEA
-_08093ACE:
- adds r0, r4, 0
- bl npc_coords_shift_still
- ldrb r0, [r4]
- movs r1, 0x8
- orrs r0, r1
- strb r0, [r4]
- adds r2, r5, 0
- adds r2, 0x2C
- ldrb r0, [r2]
- movs r1, 0x40
- orrs r0, r1
- strb r0, [r2]
- movs r0, 0x1
-_08093AEA:
- pop {r4,r5}
- pop {r1}
- bx r1
- thumb_func_end npc_obj_ministep_stop_on_arrival
-
- thumb_func_start sub_8093AF0
-@ void sub_8093AF0(struct npc_state *fieldObject, struct obj *object, u8 direction)
-sub_8093AF0: @ 8093AF0
- push {r4-r6,lr}
- mov r6, r8
- push {r6}
- sub sp, 0x4
- adds r6, r0, 0
- mov r8, r1
- lsls r5, r2, 24
- lsrs r5, 24
- ldrh r1, [r6, 0x10]
- mov r0, sp
- strh r1, [r0]
- ldrh r0, [r6, 0x12]
- mov r4, sp
- adds r4, 0x2
- strh r0, [r4]
- adds r0, r6, 0
- adds r1, r5, 0
- bl FieldObjectSetDirection
- adds r0, r5, 0
- mov r1, sp
- adds r2, r4, 0
- bl MoveCoords
- mov r0, sp
- movs r2, 0
- ldrsh r1, [r0, r2]
- movs r0, 0
- ldrsh r2, [r4, r0]
- adds r0, r6, 0
- bl npc_coords_shift
- mov r0, r8
- adds r1, r5, 0
- bl sub_80976DC
- mov r2, r8
- adds r2, 0x2C
- ldrb r1, [r2]
- movs r0, 0x41
- negs r0, r0
- ands r0, r1
- strb r0, [r2]
- ldrb r0, [r6]
- movs r1, 0x4
- orrs r0, r1
- strb r0, [r6]
- movs r0, 0x1
- mov r1, r8
- strh r0, [r1, 0x32]
- add sp, 0x4
- pop {r3}
- mov r8, r3
- pop {r4-r6}
- pop {r0}
- bx r0
- thumb_func_end sub_8093AF0
-
- thumb_func_start sub_8093B60
-@ void sub_8093B60(struct npc_state *fieldObject, struct obj *object, u8 direction)
-sub_8093B60: @ 8093B60
- push {r4,r5,lr}
- adds r4, r0, 0
- adds r5, r1, 0
- lsls r2, 24
- lsrs r2, 24
- bl sub_8093AF0
- ldrb r0, [r4, 0x18]
- lsls r0, 28
- lsrs r0, 28
- bl get_go_image_anim_num
- adds r2, r0, 0
- lsls r2, 24
- lsrs r2, 24
- adds r0, r4, 0
- adds r1, r5, 0
- bl npc_apply_anim_looping
- pop {r4,r5}
- pop {r0}
- bx r0
- thumb_func_end sub_8093B60
-
- thumb_func_start an_walk_any_2
-@ bool8 an_walk_any_2(struct npc_state *fieldObject, struct obj *object)
-an_walk_any_2: @ 8093B8C
- push {r4,r5,lr}
- adds r4, r0, 0
- adds r5, r1, 0
- adds r0, r5, 0
- bl sub_80976EC
- lsls r0, 24
- cmp r0, 0
- bne _08093BA2
- movs r0, 0
- b _08093BBE
-_08093BA2:
- adds r0, r4, 0
- bl npc_coords_shift_still
- ldrb r0, [r4]
- movs r1, 0x8
- orrs r0, r1
- strb r0, [r4]
- adds r2, r5, 0
- adds r2, 0x2C
- ldrb r0, [r2]
- movs r1, 0x40
- orrs r0, r1
- strb r0, [r2]
- movs r0, 0x1
-_08093BBE:
- pop {r4,r5}
- pop {r1}
- bx r1
- thumb_func_end an_walk_any_2
-
- thumb_func_start sub_8093BC4
-sub_8093BC4: @ 8093BC4
- push {r4,r5,lr}
- adds r4, r0, 0
- adds r5, r1, 0
- movs r2, 0x7
- bl sub_8093B60
- adds r0, r4, 0
- adds r1, r5, 0
- bl sub_8093BE4
- lsls r0, 24
- lsrs r0, 24
- pop {r4,r5}
- pop {r1}
- bx r1
- thumb_func_end sub_8093BC4
-
- thumb_func_start sub_8093BE4
-sub_8093BE4: @ 8093BE4
- push {r4,lr}
- adds r4, r1, 0
- bl an_walk_any_2
- lsls r0, 24
- cmp r0, 0
- bne _08093BF6
- movs r0, 0
- b _08093BFC
-_08093BF6:
- movs r0, 0x2
- strh r0, [r4, 0x32]
- movs r0, 0x1
-_08093BFC:
- pop {r4}
- pop {r1}
- bx r1
- thumb_func_end sub_8093BE4
-
- thumb_func_start sub_8093C04
-sub_8093C04: @ 8093C04
- push {r4,r5,lr}
- adds r4, r0, 0
- adds r5, r1, 0
- movs r2, 0x8
- bl sub_8093B60
- adds r0, r4, 0
- adds r1, r5, 0
- bl sub_8093C24
- lsls r0, 24
- lsrs r0, 24
- pop {r4,r5}
- pop {r1}
- bx r1
- thumb_func_end sub_8093C04
-
- thumb_func_start sub_8093C24
-sub_8093C24: @ 8093C24
- push {r4,lr}
- adds r4, r1, 0
- bl an_walk_any_2
- lsls r0, 24
- cmp r0, 0
- bne _08093C36
- movs r0, 0
- b _08093C3C
-_08093C36:
- movs r0, 0x2
- strh r0, [r4, 0x32]
- movs r0, 0x1
-_08093C3C:
- pop {r4}
- pop {r1}
- bx r1
- thumb_func_end sub_8093C24
-
- thumb_func_start sub_8093C44
-sub_8093C44: @ 8093C44
- push {r4,r5,lr}
- adds r4, r0, 0
- adds r5, r1, 0
- movs r2, 0x5
- bl sub_8093B60
- adds r0, r4, 0
- adds r1, r5, 0
- bl sub_8093C64
- lsls r0, 24
- lsrs r0, 24
- pop {r4,r5}
- pop {r1}
- bx r1
- thumb_func_end sub_8093C44
-
- thumb_func_start sub_8093C64
-sub_8093C64: @ 8093C64
- push {r4,lr}
- adds r4, r1, 0
- bl an_walk_any_2
- lsls r0, 24
- cmp r0, 0
- bne _08093C76
- movs r0, 0
- b _08093C7C
-_08093C76:
- movs r0, 0x2
- strh r0, [r4, 0x32]
- movs r0, 0x1
-_08093C7C:
- pop {r4}
- pop {r1}
- bx r1
- thumb_func_end sub_8093C64
-
- thumb_func_start sub_8093C84
-sub_8093C84: @ 8093C84
- push {r4,r5,lr}
- adds r4, r0, 0
- adds r5, r1, 0
- movs r2, 0x6
- bl sub_8093B60
- adds r0, r4, 0
- adds r1, r5, 0
- bl sub_8093CA4
- lsls r0, 24
- lsrs r0, 24
- pop {r4,r5}
- pop {r1}
- bx r1
- thumb_func_end sub_8093C84
-
- thumb_func_start sub_8093CA4
-sub_8093CA4: @ 8093CA4
- push {r4,lr}
- adds r4, r1, 0
- bl an_walk_any_2
- lsls r0, 24
- cmp r0, 0
- bne _08093CB6
- movs r0, 0
- b _08093CBC
-_08093CB6:
- movs r0, 0x2
- strh r0, [r4, 0x32]
- movs r0, 0x1
-_08093CBC:
- pop {r4}
- pop {r1}
- bx r1
- thumb_func_end sub_8093CA4
-
- thumb_func_start sub_8093CC4
-@ bool8 sub_8093CC4(struct npc_state *fieldObject, struct obj *object)
-sub_8093CC4: @ 8093CC4
- push {r4,r5,lr}
- adds r4, r0, 0
- adds r5, r1, 0
- movs r2, 0x1
- bl sub_8093B60
- adds r0, r4, 0
- adds r1, r5, 0
- bl sub_8093CE4
- lsls r0, 24
- lsrs r0, 24
- pop {r4,r5}
- pop {r1}
- bx r1
- thumb_func_end sub_8093CC4
-
- thumb_func_start sub_8093CE4
-@ bool8 sub_8093CE4(struct npc_state *fieldObject, struct obj *object)
-sub_8093CE4: @ 8093CE4
- push {r4,lr}
- adds r4, r1, 0
- bl an_walk_any_2
- lsls r0, 24
- cmp r0, 0
- bne _08093CF6
- movs r0, 0
- b _08093CFC
-_08093CF6:
- movs r0, 0x2
- strh r0, [r4, 0x32]
- movs r0, 0x1
-_08093CFC:
- pop {r4}
- pop {r1}
- bx r1
- thumb_func_end sub_8093CE4
-
- thumb_func_start sub_8093D04
-sub_8093D04: @ 8093D04
- push {r4,r5,lr}
- adds r4, r0, 0
- adds r5, r1, 0
- movs r2, 0x2
- bl sub_8093B60
- adds r0, r4, 0
- adds r1, r5, 0
- bl sub_8093D24
- lsls r0, 24
- lsrs r0, 24
- pop {r4,r5}
- pop {r1}
- bx r1
- thumb_func_end sub_8093D04
-
- thumb_func_start sub_8093D24
-sub_8093D24: @ 8093D24
- push {r4,lr}
- adds r4, r1, 0
- bl an_walk_any_2
- lsls r0, 24
- cmp r0, 0
- bne _08093D36
- movs r0, 0
- b _08093D3C
-_08093D36:
- movs r0, 0x2
- strh r0, [r4, 0x32]
- movs r0, 0x1
-_08093D3C:
- pop {r4}
- pop {r1}
- bx r1
- thumb_func_end sub_8093D24
-
- thumb_func_start sub_8093D44
-sub_8093D44: @ 8093D44
- push {r4,r5,lr}
- adds r4, r0, 0
- adds r5, r1, 0
- movs r2, 0x3
- bl sub_8093B60
- adds r0, r4, 0
- adds r1, r5, 0
- bl sub_8093D64
- lsls r0, 24
- lsrs r0, 24
- pop {r4,r5}
- pop {r1}
- bx r1
- thumb_func_end sub_8093D44
-
- thumb_func_start sub_8093D64
-sub_8093D64: @ 8093D64
- push {r4,lr}
- adds r4, r1, 0
- bl an_walk_any_2
- lsls r0, 24
- cmp r0, 0
- bne _08093D76
- movs r0, 0
- b _08093D7C
-_08093D76:
- movs r0, 0x2
- strh r0, [r4, 0x32]
- movs r0, 0x1
-_08093D7C:
- pop {r4}
- pop {r1}
- bx r1
- thumb_func_end sub_8093D64
-
- thumb_func_start sub_8093D84
-sub_8093D84: @ 8093D84
- push {r4,r5,lr}
- adds r4, r0, 0
- adds r5, r1, 0
- movs r2, 0x4
- bl sub_8093B60
- adds r0, r4, 0
- adds r1, r5, 0
- bl sub_8093DA4
- lsls r0, 24
- lsrs r0, 24
- pop {r4,r5}
- pop {r1}
- bx r1
- thumb_func_end sub_8093D84
-
- thumb_func_start sub_8093DA4
-sub_8093DA4: @ 8093DA4
- push {r4,lr}
- adds r4, r1, 0
- bl an_walk_any_2
- lsls r0, 24
- cmp r0, 0
- bne _08093DB6
- movs r0, 0
- b _08093DBC
-_08093DB6:
- movs r0, 0x2
- strh r0, [r4, 0x32]
- movs r0, 0x1
-_08093DBC:
- pop {r4}
- pop {r1}
- bx r1
- thumb_func_end sub_8093DA4
-
- thumb_func_start sub_8093DC4
-sub_8093DC4: @ 8093DC4
- push {r4,r5,lr}
- adds r4, r0, 0
- adds r5, r1, 0
- movs r2, 0x7
- movs r3, 0
- bl do_go_anim
- adds r0, r4, 0
- adds r1, r5, 0
- bl sub_8093DE4
- lsls r0, 24
- lsrs r0, 24
- pop {r4,r5}
- pop {r1}
- bx r1
- thumb_func_end sub_8093DC4
-
- thumb_func_start sub_8093DE4
-@ bool8 sub_8093DE4(struct npc_state *fieldObject, struct obj *object)
-sub_8093DE4: @ 8093DE4
- push {r4,lr}
- adds r4, r1, 0
- bl npc_obj_ministep_stop_on_arrival
- lsls r0, 24
- cmp r0, 0
- bne _08093DF6
- movs r0, 0
- b _08093DFC
-_08093DF6:
- movs r0, 0x2
- strh r0, [r4, 0x32]
- movs r0, 0x1
-_08093DFC:
- pop {r4}
- pop {r1}
- bx r1
- thumb_func_end sub_8093DE4
-
- thumb_func_start sub_8093E04
-sub_8093E04: @ 8093E04
- push {r4,r5,lr}
- adds r4, r0, 0
- adds r5, r1, 0
- movs r2, 0x8
- movs r3, 0
- bl do_go_anim
- adds r0, r4, 0
- adds r1, r5, 0
- bl sub_8093E24
- lsls r0, 24
- lsrs r0, 24
- pop {r4,r5}
- pop {r1}
- bx r1
- thumb_func_end sub_8093E04
-
- thumb_func_start sub_8093E24
-sub_8093E24: @ 8093E24
- push {r4,lr}
- adds r4, r1, 0
- bl npc_obj_ministep_stop_on_arrival
- lsls r0, 24
- cmp r0, 0
- bne _08093E36
- movs r0, 0
- b _08093E3C
-_08093E36:
- movs r0, 0x2
- strh r0, [r4, 0x32]
- movs r0, 0x1
-_08093E3C:
- pop {r4}
- pop {r1}
- bx r1
- thumb_func_end sub_8093E24
-
- thumb_func_start sub_8093E44
-sub_8093E44: @ 8093E44
- push {r4,r5,lr}
- adds r4, r0, 0
- adds r5, r1, 0
- movs r2, 0x5
- movs r3, 0
- bl do_go_anim
- adds r0, r4, 0
- adds r1, r5, 0
- bl sub_8093E64
- lsls r0, 24
- lsrs r0, 24
- pop {r4,r5}
- pop {r1}
- bx r1
- thumb_func_end sub_8093E44
-
- thumb_func_start sub_8093E64
-sub_8093E64: @ 8093E64
- push {r4,lr}
- adds r4, r1, 0
- bl npc_obj_ministep_stop_on_arrival
- lsls r0, 24
- cmp r0, 0
- bne _08093E76
- movs r0, 0
- b _08093E7C
-_08093E76:
- movs r0, 0x2
- strh r0, [r4, 0x32]
- movs r0, 0x1
-_08093E7C:
- pop {r4}
- pop {r1}
- bx r1
- thumb_func_end sub_8093E64
-
- thumb_func_start sub_8093E84
-sub_8093E84: @ 8093E84
- push {r4,r5,lr}
- adds r4, r0, 0
- adds r5, r1, 0
- movs r2, 0x6
- movs r3, 0
- bl do_go_anim
- adds r0, r4, 0
- adds r1, r5, 0
- bl sub_8093EA4
- lsls r0, 24
- lsrs r0, 24
- pop {r4,r5}
- pop {r1}
- bx r1
- thumb_func_end sub_8093E84
-
- thumb_func_start sub_8093EA4
-sub_8093EA4: @ 8093EA4
- push {r4,lr}
- adds r4, r1, 0
- bl npc_obj_ministep_stop_on_arrival
- lsls r0, 24
- cmp r0, 0
- bne _08093EB6
- movs r0, 0
- b _08093EBC
-_08093EB6:
- movs r0, 0x2
- strh r0, [r4, 0x32]
- movs r0, 0x1
-_08093EBC:
- pop {r4}
- pop {r1}
- bx r1
- thumb_func_end sub_8093EA4
-
- thumb_func_start sub_8093EC4
-sub_8093EC4: @ 8093EC4
- push {r4,r5,lr}
- adds r4, r0, 0
- adds r5, r1, 0
- movs r2, 0x1
- movs r3, 0
- bl do_go_anim
- adds r0, r4, 0
- adds r1, r5, 0
- bl sub_8093EE4
- lsls r0, 24
- lsrs r0, 24
- pop {r4,r5}
- pop {r1}
- bx r1
- thumb_func_end sub_8093EC4
-
- thumb_func_start sub_8093EE4
-sub_8093EE4: @ 8093EE4
- push {r4,lr}
- adds r4, r1, 0
- bl npc_obj_ministep_stop_on_arrival
- lsls r0, 24
- cmp r0, 0
- bne _08093EF6
- movs r0, 0
- b _08093EFC
-_08093EF6:
- movs r0, 0x2
- strh r0, [r4, 0x32]
- movs r0, 0x1
-_08093EFC:
- pop {r4}
- pop {r1}
- bx r1
- thumb_func_end sub_8093EE4
-
- thumb_func_start sub_8093F04
-sub_8093F04: @ 8093F04
- push {r4,r5,lr}
- adds r4, r0, 0
- adds r5, r1, 0
- movs r2, 0x2
- movs r3, 0
- bl do_go_anim
- adds r0, r4, 0
- adds r1, r5, 0
- bl sub_8093F24
- lsls r0, 24
- lsrs r0, 24
- pop {r4,r5}
- pop {r1}
- bx r1
- thumb_func_end sub_8093F04
-
- thumb_func_start sub_8093F24
-sub_8093F24: @ 8093F24
- push {r4,lr}
- adds r4, r1, 0
- bl npc_obj_ministep_stop_on_arrival
- lsls r0, 24
- cmp r0, 0
- bne _08093F36
- movs r0, 0
- b _08093F3C
-_08093F36:
- movs r0, 0x2
- strh r0, [r4, 0x32]
- movs r0, 0x1
-_08093F3C:
- pop {r4}
- pop {r1}
- bx r1
- thumb_func_end sub_8093F24
-
- thumb_func_start sub_8093F44
-sub_8093F44: @ 8093F44
- push {r4,r5,lr}
- adds r4, r0, 0
- adds r5, r1, 0
- movs r2, 0x3
- movs r3, 0
- bl do_go_anim
- adds r0, r4, 0
- adds r1, r5, 0
- bl sub_8093F64
- lsls r0, 24
- lsrs r0, 24
- pop {r4,r5}
- pop {r1}
- bx r1
- thumb_func_end sub_8093F44
-
- thumb_func_start sub_8093F64
-sub_8093F64: @ 8093F64
- push {r4,lr}
- adds r4, r1, 0
- bl npc_obj_ministep_stop_on_arrival
- lsls r0, 24
- cmp r0, 0
- bne _08093F76
- movs r0, 0
- b _08093F7C
-_08093F76:
- movs r0, 0x2
- strh r0, [r4, 0x32]
- movs r0, 0x1
-_08093F7C:
- pop {r4}
- pop {r1}
- bx r1
- thumb_func_end sub_8093F64
-
- thumb_func_start sub_8093F84
-sub_8093F84: @ 8093F84
- push {r4,r5,lr}
- adds r4, r0, 0
- adds r5, r1, 0
- movs r2, 0x4
- movs r3, 0
- bl do_go_anim
- adds r0, r4, 0
- adds r1, r5, 0
- bl sub_8093FA4
- lsls r0, 24
- lsrs r0, 24
- pop {r4,r5}
- pop {r1}
- bx r1
- thumb_func_end sub_8093F84
-
- thumb_func_start sub_8093FA4
-sub_8093FA4: @ 8093FA4
- push {r4,lr}
- adds r4, r1, 0
- bl npc_obj_ministep_stop_on_arrival
- lsls r0, 24
- cmp r0, 0
- bne _08093FB6
- movs r0, 0
- b _08093FBC
-_08093FB6:
- movs r0, 0x2
- strh r0, [r4, 0x32]
- movs r0, 0x1
-_08093FBC:
- pop {r4}
- pop {r1}
- bx r1
- thumb_func_end sub_8093FA4
-
- thumb_func_start sub_8093FC4
-sub_8093FC4: @ 8093FC4
- push {r4-r7,lr}
- mov r7, r10
- mov r6, r9
- mov r5, r8
- push {r5-r7}
- sub sp, 0x10
- adds r7, r0, 0
- mov r10, r1
- adds r4, r2, 0
- mov r8, r3
- ldr r0, [sp, 0x30]
- lsls r4, 24
- lsrs r4, 24
- mov r1, r8
- lsls r1, 24
- lsrs r1, 24
- mov r8, r1
- lsls r0, 24
- lsrs r0, 24
- mov r9, r0
- ldr r1, =gUnknown_0850DFBC
- add r0, sp, 0x4
- movs r2, 0x6
- bl memcpy
- add r5, sp, 0xC
- movs r0, 0
- strh r0, [r5]
- mov r6, sp
- adds r6, 0xE
- strh r0, [r6]
- adds r0, r7, 0
- adds r1, r4, 0
- bl FieldObjectSetDirection
- mov r1, r8
- lsls r0, r1, 1
- add r0, sp
- adds r0, 0x4
- movs r1, 0
- ldrsh r3, [r0, r1]
- str r3, [sp]
- adds r0, r4, 0
- adds r1, r5, 0
- adds r2, r6, 0
- bl sub_8092F88
- ldrh r1, [r5]
- ldrh r0, [r7, 0x10]
- adds r1, r0
- lsls r1, 16
- asrs r1, 16
- ldrh r2, [r6]
- ldrh r0, [r7, 0x12]
- adds r2, r0
- lsls r2, 16
- asrs r2, 16
- adds r0, r7, 0
- bl npc_coords_shift
- mov r0, r10
- adds r1, r4, 0
- mov r2, r8
- mov r3, r9
- bl sub_809783C
- movs r0, 0x1
- mov r1, r10
- strh r0, [r1, 0x32]
- movs r0, 0x2C
- add r10, r0
- mov r0, r10
- ldrb r1, [r0]
- movs r0, 0x41
- negs r0, r0
- ands r0, r1
- mov r1, r10
- strb r0, [r1]
- ldrb r0, [r7]
- movs r1, 0x4
- orrs r0, r1
- movs r1, 0x10
- orrs r0, r1
- strb r0, [r7]
- add sp, 0x10
- pop {r3-r5}
- mov r8, r3
- mov r9, r4
- mov r10, r5
- pop {r4-r7}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_8093FC4
-
- thumb_func_start maybe_shadow_1
-maybe_shadow_1: @ 8094080
- push {r4,r5,lr}
- sub sp, 0x4
- adds r4, r0, 0
- adds r5, r1, 0
- ldr r0, [sp, 0x10]
- lsls r2, 24
- lsrs r2, 24
- lsls r3, 24
- lsrs r3, 24
- lsls r0, 24
- lsrs r0, 24
- str r0, [sp]
- adds r0, r4, 0
- bl sub_8093FC4
- ldrb r0, [r4, 0x18]
- lsls r0, 28
- lsrs r0, 28
- bl get_go_image_anim_num
- adds r2, r0, 0
- lsls r2, 24
- lsrs r2, 24
- adds r0, r4, 0
- adds r1, r5, 0
- bl npc_apply_anim_looping
- adds r0, r4, 0
- bl DoShadowFieldEffect
- add sp, 0x4
- pop {r4,r5}
- pop {r0}
- bx r0
- thumb_func_end maybe_shadow_1
-
- thumb_func_start sub_80940C4
-@ int sub_80940C4(int a1, int a2, int a3)
-sub_80940C4: @ 80940C4
- push {r4-r7,lr}
- mov r7, r8
- push {r7}
- sub sp, 0x10
- adds r6, r0, 0
- adds r7, r1, 0
- adds r4, r2, 0
- ldr r1, =gUnknown_0850DFC2
- add r0, sp, 0x4
- movs r2, 0x6
- bl memcpy
- adds r0, r7, 0
- bl _call_via_r4
- lsls r0, 24
- lsrs r0, 24
- mov r8, r0
- cmp r0, 0x1
- bne _08094154
- movs r1, 0x36
- ldrsh r0, [r7, r1]
- lsls r0, 1
- add r0, sp
- adds r0, 0x4
- movs r2, 0
- ldrsh r0, [r0, r2]
- cmp r0, 0
- beq _08094154
- add r4, sp, 0xC
- movs r0, 0
- strh r0, [r4]
- mov r5, sp
- adds r5, 0xE
- strh r0, [r5]
- ldrb r0, [r6, 0x18]
- lsrs r0, 4
- movs r2, 0x36
- ldrsh r1, [r7, r2]
- lsls r1, 1
- add r1, sp
- adds r1, 0x4
- movs r2, 0
- ldrsh r3, [r1, r2]
- str r3, [sp]
- adds r1, r4, 0
- adds r2, r5, 0
- bl sub_8092F88
- ldrh r1, [r4]
- ldrh r0, [r6, 0x10]
- adds r1, r0
- lsls r1, 16
- asrs r1, 16
- ldrh r2, [r5]
- ldrh r0, [r6, 0x12]
- adds r2, r0
- lsls r2, 16
- asrs r2, 16
- adds r0, r6, 0
- bl npc_coords_shift
- ldrb r0, [r6]
- movs r1, 0x4
- orrs r0, r1
- movs r1, 0x10
- orrs r0, r1
- strb r0, [r6]
- b _08094178
- .pool
-_08094154:
- mov r1, r8
- cmp r1, 0xFF
- bne _08094178
- adds r0, r6, 0
- bl npc_coords_shift_still
- ldrb r0, [r6]
- movs r1, 0x8
- orrs r0, r1
- movs r1, 0x20
- orrs r0, r1
- strb r0, [r6]
- adds r2, r7, 0
- adds r2, 0x2C
- ldrb r0, [r2]
- movs r1, 0x40
- orrs r0, r1
- strb r0, [r2]
-_08094178:
- mov r0, r8
- add sp, 0x10
- pop {r3}
- mov r8, r3
- pop {r4-r7}
- pop {r1}
- bx r1
- thumb_func_end sub_80940C4
-
- thumb_func_start sub_8094188
-sub_8094188: @ 8094188
- push {lr}
- ldr r2, =sub_809785C
- bl sub_80940C4
- lsls r0, 24
- lsrs r0, 24
- pop {r1}
- bx r1
- .pool
- thumb_func_end sub_8094188
-
- thumb_func_start sub_809419C
-sub_809419C: @ 809419C
- push {lr}
- ldr r2, =sub_80978E4
- bl sub_80940C4
- lsls r0, 24
- lsrs r0, 24
- pop {r1}
- bx r1
- .pool
- thumb_func_end sub_809419C
-
- thumb_func_start sub_80941B0
-sub_80941B0: @ 80941B0
- push {lr}
- bl sub_8094188
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0xFF
- beq _080941C2
- movs r0, 0
- b _080941C4
-_080941C2:
- movs r0, 0x1
-_080941C4:
- pop {r1}
- bx r1
- thumb_func_end sub_80941B0
-
- thumb_func_start sub_80941C8
-sub_80941C8: @ 80941C8
- push {lr}
- bl sub_809419C
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0xFF
- beq _080941DA
- movs r0, 0
- b _080941DC
-_080941DA:
- movs r0, 0x1
-_080941DC:
- pop {r1}
- bx r1
- thumb_func_end sub_80941C8
-
- thumb_func_start sub_80941E0
-sub_80941E0: @ 80941E0
- push {r4,r5,lr}
- adds r4, r0, 0
- adds r5, r1, 0
- bl sub_8094188
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0x1
- beq _080941FA
- cmp r0, 0xFF
- bne _08094226
- movs r0, 0x1
- b _08094228
-_080941FA:
- ldrb r0, [r4, 0x18]
- lsrs r0, 4
- bl GetOppositeDirection
- adds r1, r0, 0
- lsls r1, 24
- lsrs r1, 24
- adds r0, r4, 0
- bl FieldObjectSetDirection
- ldrb r0, [r4, 0x18]
- lsls r0, 28
- lsrs r0, 28
- bl get_go_image_anim_num
- adds r2, r0, 0
- lsls r2, 24
- lsrs r2, 24
- adds r0, r4, 0
- adds r1, r5, 0
- bl obj_npc_animation_step
-_08094226:
- movs r0, 0
-_08094228:
- pop {r4,r5}
- pop {r1}
- bx r1
- thumb_func_end sub_80941E0
-
- thumb_func_start sub_8094230
-sub_8094230: @ 8094230
- push {r4,r5,lr}
- sub sp, 0x4
- adds r4, r0, 0
- adds r5, r1, 0
- movs r0, 0
- str r0, [sp]
- adds r0, r4, 0
- movs r2, 0x1
- movs r3, 0x2
- bl maybe_shadow_1
- adds r0, r4, 0
- adds r1, r5, 0
- bl sub_809425C
- lsls r0, 24
- lsrs r0, 24
- add sp, 0x4
- pop {r4,r5}
- pop {r1}
- bx r1
- thumb_func_end sub_8094230
-
- thumb_func_start sub_809425C
-sub_809425C: @ 809425C
- push {r4,r5,lr}
- adds r4, r0, 0
- adds r5, r1, 0
- bl sub_80941B0
- lsls r0, 24
- cmp r0, 0
- bne _08094270
- movs r0, 0
- b _08094280
-_08094270:
- ldrb r0, [r4, 0x2]
- movs r1, 0x41
- negs r1, r1
- ands r1, r0
- strb r1, [r4, 0x2]
- movs r0, 0x2
- strh r0, [r5, 0x32]
- movs r0, 0x1
-_08094280:
- pop {r4,r5}
- pop {r1}
- bx r1
- thumb_func_end sub_809425C
-
- thumb_func_start sub_8094288
-sub_8094288: @ 8094288
- push {r4,r5,lr}
- sub sp, 0x4
- adds r4, r0, 0
- adds r5, r1, 0
- movs r0, 0
- str r0, [sp]
- adds r0, r4, 0
- movs r2, 0x2
- movs r3, 0x2
- bl maybe_shadow_1
- adds r0, r4, 0
- adds r1, r5, 0
- bl sub_80942B4
- lsls r0, 24
- lsrs r0, 24
- add sp, 0x4
- pop {r4,r5}
- pop {r1}
- bx r1
- thumb_func_end sub_8094288
-
- thumb_func_start sub_80942B4
-sub_80942B4: @ 80942B4
- push {r4,r5,lr}
- adds r4, r0, 0
- adds r5, r1, 0
- bl sub_80941B0
- lsls r0, 24
- cmp r0, 0
- bne _080942C8
- movs r0, 0
- b _080942D8
-_080942C8:
- ldrb r0, [r4, 0x2]
- movs r1, 0x41
- negs r1, r1
- ands r1, r0
- strb r1, [r4, 0x2]
- movs r0, 0x2
- strh r0, [r5, 0x32]
- movs r0, 0x1
-_080942D8:
- pop {r4,r5}
- pop {r1}
- bx r1
- thumb_func_end sub_80942B4
-
- thumb_func_start sub_80942E0
-sub_80942E0: @ 80942E0
- push {r4,r5,lr}
- sub sp, 0x4
- adds r4, r0, 0
- adds r5, r1, 0
- movs r0, 0
- str r0, [sp]
- adds r0, r4, 0
- movs r2, 0x3
- movs r3, 0x2
- bl maybe_shadow_1
- adds r0, r4, 0
- adds r1, r5, 0
- bl sub_809430C
- lsls r0, 24
- lsrs r0, 24
- add sp, 0x4
- pop {r4,r5}
- pop {r1}
- bx r1
- thumb_func_end sub_80942E0
-
- thumb_func_start sub_809430C
-sub_809430C: @ 809430C
- push {r4,r5,lr}
- adds r4, r0, 0
- adds r5, r1, 0
- bl sub_80941B0
- lsls r0, 24
- cmp r0, 0
- bne _08094320
- movs r0, 0
- b _08094330
-_08094320:
- ldrb r0, [r4, 0x2]
- movs r1, 0x41
- negs r1, r1
- ands r1, r0
- strb r1, [r4, 0x2]
- movs r0, 0x2
- strh r0, [r5, 0x32]
- movs r0, 0x1
-_08094330:
- pop {r4,r5}
- pop {r1}
- bx r1
- thumb_func_end sub_809430C
-
- thumb_func_start sub_8094338
-sub_8094338: @ 8094338
- push {r4,r5,lr}
- sub sp, 0x4
- adds r4, r0, 0
- adds r5, r1, 0
- movs r0, 0
- str r0, [sp]
- adds r0, r4, 0
- movs r2, 0x4
- movs r3, 0x2
- bl maybe_shadow_1
- adds r0, r4, 0
- adds r1, r5, 0
- bl sub_8094364
- lsls r0, 24
- lsrs r0, 24
- add sp, 0x4
- pop {r4,r5}
- pop {r1}
- bx r1
- thumb_func_end sub_8094338
-
- thumb_func_start sub_8094364
-sub_8094364: @ 8094364
- push {r4,r5,lr}
- adds r4, r0, 0
- adds r5, r1, 0
- bl sub_80941B0
- lsls r0, 24
- cmp r0, 0
- bne _08094378
- movs r0, 0
- b _08094388
-_08094378:
- ldrb r0, [r4, 0x2]
- movs r1, 0x41
- negs r1, r1
- ands r1, r0
- strb r1, [r4, 0x2]
- movs r0, 0x2
- strh r0, [r5, 0x32]
- movs r0, 0x1
-_08094388:
- pop {r4,r5}
- pop {r1}
- bx r1
- thumb_func_end sub_8094364
-
- thumb_func_start sub_8094390
-sub_8094390: @ 8094390
- movs r2, 0x1
- strh r2, [r0, 0x32]
- strh r1, [r0, 0x34]
- bx lr
- thumb_func_end sub_8094390
-
- thumb_func_start sub_8094398
-sub_8094398: @ 8094398
- push {lr}
- ldrh r0, [r1, 0x34]
- subs r0, 0x1
- strh r0, [r1, 0x34]
- lsls r0, 16
- cmp r0, 0
- beq _080943AA
- movs r0, 0
- b _080943B0
-_080943AA:
- movs r0, 0x2
- strh r0, [r1, 0x32]
- movs r0, 0x1
-_080943B0:
- pop {r1}
- bx r1
- thumb_func_end sub_8094398
-
- thumb_func_start sub_80943B4
-sub_80943B4: @ 80943B4
- push {r4,r5,lr}
- adds r5, r0, 0
- adds r4, r1, 0
- adds r0, r4, 0
- movs r1, 0x1
- bl sub_8094390
- adds r0, r5, 0
- adds r1, r4, 0
- bl sub_8094398
- lsls r0, 24
- lsrs r0, 24
- pop {r4,r5}
- pop {r1}
- bx r1
- thumb_func_end sub_80943B4
-
- thumb_func_start sub_80943D4
-sub_80943D4: @ 80943D4
- push {r4,r5,lr}
- adds r5, r0, 0
- adds r4, r1, 0
- adds r0, r4, 0
- movs r1, 0x2
- bl sub_8094390
- adds r0, r5, 0
- adds r1, r4, 0
- bl sub_8094398
- lsls r0, 24
- lsrs r0, 24
- pop {r4,r5}
- pop {r1}
- bx r1
- thumb_func_end sub_80943D4
-
- thumb_func_start sub_80943F4
-sub_80943F4: @ 80943F4
- push {r4,r5,lr}
- adds r5, r0, 0
- adds r4, r1, 0
- adds r0, r4, 0
- movs r1, 0x4
- bl sub_8094390
- adds r0, r5, 0
- adds r1, r4, 0
- bl sub_8094398
- lsls r0, 24
- lsrs r0, 24
- pop {r4,r5}
- pop {r1}
- bx r1
- thumb_func_end sub_80943F4
-
- thumb_func_start sub_8094414
-sub_8094414: @ 8094414
- push {r4,r5,lr}
- adds r5, r0, 0
- adds r4, r1, 0
- adds r0, r4, 0
- movs r1, 0x8
- bl sub_8094390
- adds r0, r5, 0
- adds r1, r4, 0
- bl sub_8094398
- lsls r0, 24
- lsrs r0, 24
- pop {r4,r5}
- pop {r1}
- bx r1
- thumb_func_end sub_8094414
-
- thumb_func_start sub_8094434
-sub_8094434: @ 8094434
- push {r4,r5,lr}
- adds r5, r0, 0
- adds r4, r1, 0
- adds r0, r4, 0
- movs r1, 0x10
- bl sub_8094390
- adds r0, r5, 0
- adds r1, r4, 0
- bl sub_8094398
- lsls r0, 24
- lsrs r0, 24
- pop {r4,r5}
- pop {r1}
- bx r1
- thumb_func_end sub_8094434
-
- thumb_func_start sub_8094454
-sub_8094454: @ 8094454
- push {r4,r5,lr}
- adds r4, r0, 0
- adds r5, r1, 0
- movs r2, 0x1
- movs r3, 0x1
- bl do_go_anim
- adds r0, r4, 0
- adds r1, r5, 0
- bl sub_8094474
- lsls r0, 24
- lsrs r0, 24
- pop {r4,r5}
- pop {r1}
- bx r1
- thumb_func_end sub_8094454
-
- thumb_func_start sub_8094474
-sub_8094474: @ 8094474
- push {r4,lr}
- adds r4, r1, 0
- bl npc_obj_ministep_stop_on_arrival
- lsls r0, 24
- cmp r0, 0
- bne _08094486
- movs r0, 0
- b _0809448C
-_08094486:
- movs r0, 0x2
- strh r0, [r4, 0x32]
- movs r0, 0x1
-_0809448C:
- pop {r4}
- pop {r1}
- bx r1
- thumb_func_end sub_8094474
-
- thumb_func_start sub_8094494
-sub_8094494: @ 8094494
- push {r4,r5,lr}
- adds r4, r0, 0
- adds r5, r1, 0
- movs r2, 0x2
- movs r3, 0x1
- bl do_go_anim
- adds r0, r4, 0
- adds r1, r5, 0
- bl sub_80944B4
- lsls r0, 24
- lsrs r0, 24
- pop {r4,r5}
- pop {r1}
- bx r1
- thumb_func_end sub_8094494
-
- thumb_func_start sub_80944B4
-sub_80944B4: @ 80944B4
- push {r4,lr}
- adds r4, r1, 0
- bl npc_obj_ministep_stop_on_arrival
- lsls r0, 24
- cmp r0, 0
- bne _080944C6
- movs r0, 0
- b _080944CC
-_080944C6:
- movs r0, 0x2
- strh r0, [r4, 0x32]
- movs r0, 0x1
-_080944CC:
- pop {r4}
- pop {r1}
- bx r1
- thumb_func_end sub_80944B4
-
- thumb_func_start sub_80944D4
-sub_80944D4: @ 80944D4
- push {r4,r5,lr}
- adds r4, r0, 0
- adds r5, r1, 0
- movs r2, 0x3
- movs r3, 0x1
- bl do_go_anim
- adds r0, r4, 0
- adds r1, r5, 0
- bl sub_80944F4
- lsls r0, 24
- lsrs r0, 24
- pop {r4,r5}
- pop {r1}
- bx r1
- thumb_func_end sub_80944D4
-
- thumb_func_start sub_80944F4
-sub_80944F4: @ 80944F4
- push {r4,lr}
- adds r4, r1, 0
- bl npc_obj_ministep_stop_on_arrival
- lsls r0, 24
- cmp r0, 0
- bne _08094506
- movs r0, 0
- b _0809450C
-_08094506:
- movs r0, 0x2
- strh r0, [r4, 0x32]
- movs r0, 0x1
-_0809450C:
- pop {r4}
- pop {r1}
- bx r1
- thumb_func_end sub_80944F4
-
- thumb_func_start sub_8094514
-sub_8094514: @ 8094514
- push {r4,r5,lr}
- adds r4, r0, 0
- adds r5, r1, 0
- movs r2, 0x4
- movs r3, 0x1
- bl do_go_anim
- adds r0, r4, 0
- adds r1, r5, 0
- bl sub_8094534
- lsls r0, 24
- lsrs r0, 24
- pop {r4,r5}
- pop {r1}
- bx r1
- thumb_func_end sub_8094514
-
- thumb_func_start sub_8094534
-sub_8094534: @ 8094534
- push {r4,lr}
- adds r4, r1, 0
- bl npc_obj_ministep_stop_on_arrival
- lsls r0, 24
- cmp r0, 0
- bne _08094546
- movs r0, 0
- b _0809454C
-_08094546:
- movs r0, 0x2
- strh r0, [r4, 0x32]
- movs r0, 0x1
-_0809454C:
- pop {r4}
- pop {r1}
- bx r1
- thumb_func_end sub_8094534
-
- thumb_func_start sub_8094554
-sub_8094554: @ 8094554
- push {r4-r6,lr}
- mov r6, r8
- push {r6}
- mov r8, r0
- adds r6, r1, 0
- adds r1, r2, 0
- adds r4, r3, 0
- ldr r5, [sp, 0x14]
- lsls r1, 24
- lsrs r1, 24
- lsls r4, 24
- lsrs r4, 24
- lsls r5, 16
- lsrs r5, 16
- bl FieldObjectSetDirection
- mov r0, r8
- adds r1, r6, 0
- adds r2, r4, 0
- bl npc_apply_anim_looping
- adds r2, r6, 0
- adds r2, 0x2C
- ldrb r1, [r2]
- movs r0, 0x41
- negs r0, r0
- ands r0, r1
- strb r0, [r2]
- movs r0, 0x1
- strh r0, [r6, 0x32]
- strh r5, [r6, 0x34]
- pop {r3}
- mov r8, r3
- pop {r4-r6}
- pop {r0}
- bx r0
- thumb_func_end sub_8094554
-
- thumb_func_start sub_809459C
-@ signed int sub_809459C(int a1, obj *a2)
-sub_809459C: @ 809459C
- push {lr}
- ldrh r0, [r1, 0x34]
- subs r0, 0x1
- strh r0, [r1, 0x34]
- lsls r0, 16
- cmp r0, 0
- beq _080945AE
- movs r0, 0
- b _080945C0
-_080945AE:
- movs r0, 0x2
- strh r0, [r1, 0x32]
- adds r2, r1, 0
- adds r2, 0x2C
- ldrb r0, [r2]
- movs r1, 0x40
- orrs r0, r1
- strb r0, [r2]
- movs r0, 0x1
-_080945C0:
- pop {r1}
- bx r1
- thumb_func_end sub_809459C
-
- thumb_func_start sub_80945C4
-@ int sub_80945C4(int a1, obj *a2)
-sub_80945C4: @ 80945C4
- push {r4,r5,lr}
- adds r5, r0, 0
- adds r4, r1, 0
- ldrh r1, [r4, 0x34]
- movs r0, 0x1
- ands r0, r1
- cmp r0, 0
- beq _080945EE
- adds r3, r4, 0
- adds r3, 0x2C
- ldrb r2, [r3]
- lsls r1, r2, 26
- lsrs r1, 26
- adds r1, 0x1
- movs r0, 0x3F
- ands r1, r0
- movs r0, 0x40
- negs r0, r0
- ands r0, r2
- orrs r0, r1
- strb r0, [r3]
-_080945EE:
- adds r0, r5, 0
- adds r1, r4, 0
- bl sub_809459C
- lsls r0, 24
- lsrs r0, 24
- pop {r4,r5}
- pop {r1}
- bx r1
- thumb_func_end sub_80945C4
-
- thumb_func_start sub_8094600
-sub_8094600: @ 8094600
- push {r4,r5,lr}
- sub sp, 0x4
- adds r4, r0, 0
- adds r5, r1, 0
- movs r0, 0x1
- bl get_go_image_anim_num
- adds r3, r0, 0
- lsls r3, 24
- lsrs r3, 24
- movs r0, 0x20
- str r0, [sp]
- adds r0, r4, 0
- adds r1, r5, 0
- movs r2, 0x1
- bl sub_8094554
- adds r0, r4, 0
- adds r1, r5, 0
- bl sub_80945C4
- lsls r0, 24
- lsrs r0, 24
- add sp, 0x4
- pop {r4,r5}
- pop {r1}
- bx r1
- thumb_func_end sub_8094600
-
- thumb_func_start sub_8094638
-sub_8094638: @ 8094638
- push {r4,r5,lr}
- sub sp, 0x4
- adds r4, r0, 0
- adds r5, r1, 0
- movs r0, 0x2
- bl get_go_image_anim_num
- adds r3, r0, 0
- lsls r3, 24
- lsrs r3, 24
- movs r0, 0x20
- str r0, [sp]
- adds r0, r4, 0
- adds r1, r5, 0
- movs r2, 0x2
- bl sub_8094554
- adds r0, r4, 0
- adds r1, r5, 0
- bl sub_80945C4
- lsls r0, 24
- lsrs r0, 24
- add sp, 0x4
- pop {r4,r5}
- pop {r1}
- bx r1
- thumb_func_end sub_8094638
-
- thumb_func_start sub_8094670
-sub_8094670: @ 8094670
- push {r4,r5,lr}
- sub sp, 0x4
- adds r4, r0, 0
- adds r5, r1, 0
- movs r0, 0x3
- bl get_go_image_anim_num
- adds r3, r0, 0
- lsls r3, 24
- lsrs r3, 24
- movs r0, 0x20
- str r0, [sp]
- adds r0, r4, 0
- adds r1, r5, 0
- movs r2, 0x3
- bl sub_8094554
- adds r0, r4, 0
- adds r1, r5, 0
- bl sub_80945C4
- lsls r0, 24
- lsrs r0, 24
- add sp, 0x4
- pop {r4,r5}
- pop {r1}
- bx r1
- thumb_func_end sub_8094670
-
- thumb_func_start sub_80946A8
-sub_80946A8: @ 80946A8
- push {r4,r5,lr}
- sub sp, 0x4
- adds r4, r0, 0
- adds r5, r1, 0
- movs r0, 0x4
- bl get_go_image_anim_num
- adds r3, r0, 0
- lsls r3, 24
- lsrs r3, 24
- movs r0, 0x20
- str r0, [sp]
- adds r0, r4, 0
- adds r1, r5, 0
- movs r2, 0x4
- bl sub_8094554
- adds r0, r4, 0
- adds r1, r5, 0
- bl sub_80945C4
- lsls r0, 24
- lsrs r0, 24
- add sp, 0x4
- pop {r4,r5}
- pop {r1}
- bx r1
- thumb_func_end sub_80946A8
-
- thumb_func_start sub_80946E0
-sub_80946E0: @ 80946E0
- push {r4,r5,lr}
- sub sp, 0x4
- adds r4, r0, 0
- adds r5, r1, 0
- movs r0, 0x1
- bl get_go_image_anim_num
- adds r3, r0, 0
- lsls r3, 24
- lsrs r3, 24
- movs r0, 0x10
- str r0, [sp]
- adds r0, r4, 0
- adds r1, r5, 0
- movs r2, 0x1
- bl sub_8094554
- adds r0, r4, 0
- adds r1, r5, 0
- bl sub_809459C
- lsls r0, 24
- lsrs r0, 24
- add sp, 0x4
- pop {r4,r5}
- pop {r1}
- bx r1
- thumb_func_end sub_80946E0
-
- thumb_func_start sub_8094718
-sub_8094718: @ 8094718
- push {r4,r5,lr}
- sub sp, 0x4
- adds r4, r0, 0
- adds r5, r1, 0
- movs r0, 0x2
- bl get_go_image_anim_num
- adds r3, r0, 0
- lsls r3, 24
- lsrs r3, 24
- movs r0, 0x10
- str r0, [sp]
- adds r0, r4, 0
- adds r1, r5, 0
- movs r2, 0x2
- bl sub_8094554
- adds r0, r4, 0
- adds r1, r5, 0
- bl sub_809459C
- lsls r0, 24
- lsrs r0, 24
- add sp, 0x4
- pop {r4,r5}
- pop {r1}
- bx r1
- thumb_func_end sub_8094718
-
- thumb_func_start sub_8094750
-sub_8094750: @ 8094750
- push {r4,r5,lr}
- sub sp, 0x4
- adds r4, r0, 0
- adds r5, r1, 0
- movs r0, 0x3
- bl get_go_image_anim_num
- adds r3, r0, 0
- lsls r3, 24
- lsrs r3, 24
- movs r0, 0x10
- str r0, [sp]
- adds r0, r4, 0
- adds r1, r5, 0
- movs r2, 0x3
- bl sub_8094554
- adds r0, r4, 0
- adds r1, r5, 0
- bl sub_809459C
- lsls r0, 24
- lsrs r0, 24
- add sp, 0x4
- pop {r4,r5}
- pop {r1}
- bx r1
- thumb_func_end sub_8094750
-
- thumb_func_start sub_8094788
-sub_8094788: @ 8094788
- push {r4,r5,lr}
- sub sp, 0x4
- adds r4, r0, 0
- adds r5, r1, 0
- movs r0, 0x4
- bl get_go_image_anim_num
- adds r3, r0, 0
- lsls r3, 24
- lsrs r3, 24
- movs r0, 0x10
- str r0, [sp]
- adds r0, r4, 0
- adds r1, r5, 0
- movs r2, 0x4
- bl sub_8094554
- adds r0, r4, 0
- adds r1, r5, 0
- bl sub_809459C
- lsls r0, 24
- lsrs r0, 24
- add sp, 0x4
- pop {r4,r5}
- pop {r1}
- bx r1
- thumb_func_end sub_8094788
-
- thumb_func_start sub_80947C0
-sub_80947C0: @ 80947C0
- push {r4,r5,lr}
- sub sp, 0x4
- adds r4, r0, 0
- adds r5, r1, 0
- movs r0, 0x1
- bl get_go_fast_image_anim_num
- adds r3, r0, 0
- lsls r3, 24
- lsrs r3, 24
- movs r0, 0x8
- str r0, [sp]
- adds r0, r4, 0
- adds r1, r5, 0
- movs r2, 0x1
- bl sub_8094554
- adds r0, r4, 0
- adds r1, r5, 0
- bl sub_809459C
- lsls r0, 24
- lsrs r0, 24
- add sp, 0x4
- pop {r4,r5}
- pop {r1}
- bx r1
- thumb_func_end sub_80947C0
-
- thumb_func_start sub_80947F8
-sub_80947F8: @ 80947F8
- push {r4,r5,lr}
- sub sp, 0x4
- adds r4, r0, 0
- adds r5, r1, 0
- movs r0, 0x2
- bl get_go_fast_image_anim_num
- adds r3, r0, 0
- lsls r3, 24
- lsrs r3, 24
- movs r0, 0x8
- str r0, [sp]
- adds r0, r4, 0
- adds r1, r5, 0
- movs r2, 0x2
- bl sub_8094554
- adds r0, r4, 0
- adds r1, r5, 0
- bl sub_809459C
- lsls r0, 24
- lsrs r0, 24
- add sp, 0x4
- pop {r4,r5}
- pop {r1}
- bx r1
- thumb_func_end sub_80947F8
-
- thumb_func_start sub_8094830
-sub_8094830: @ 8094830
- push {r4,r5,lr}
- sub sp, 0x4
- adds r4, r0, 0
- adds r5, r1, 0
- movs r0, 0x3
- bl get_go_fast_image_anim_num
- adds r3, r0, 0
- lsls r3, 24
- lsrs r3, 24
- movs r0, 0x8
- str r0, [sp]
- adds r0, r4, 0
- adds r1, r5, 0
- movs r2, 0x3
- bl sub_8094554
- adds r0, r4, 0
- adds r1, r5, 0
- bl sub_809459C
- lsls r0, 24
- lsrs r0, 24
- add sp, 0x4
- pop {r4,r5}
- pop {r1}
- bx r1
- thumb_func_end sub_8094830
-
- thumb_func_start sub_8094868
-sub_8094868: @ 8094868
- push {r4,r5,lr}
- sub sp, 0x4
- adds r4, r0, 0
- adds r5, r1, 0
- movs r0, 0x4
- bl get_go_fast_image_anim_num
- adds r3, r0, 0
- lsls r3, 24
- lsrs r3, 24
- movs r0, 0x8
- str r0, [sp]
- adds r0, r4, 0
- adds r1, r5, 0
- movs r2, 0x4
- bl sub_8094554
- adds r0, r4, 0
- adds r1, r5, 0
- bl sub_809459C
- lsls r0, 24
- lsrs r0, 24
- add sp, 0x4
- pop {r4,r5}
- pop {r1}
- bx r1
- thumb_func_end sub_8094868
-
- thumb_func_start sub_80948A0
-sub_80948A0: @ 80948A0
- push {r4,r5,lr}
- sub sp, 0x4
- adds r4, r0, 0
- adds r5, r1, 0
- movs r0, 0x1
- bl get_go_faster_image_anim_num
- adds r3, r0, 0
- lsls r3, 24
- lsrs r3, 24
- movs r0, 0x4
- str r0, [sp]
- adds r0, r4, 0
- adds r1, r5, 0
- movs r2, 0x1
- bl sub_8094554
- adds r0, r4, 0
- adds r1, r5, 0
- bl sub_809459C
- lsls r0, 24
- lsrs r0, 24
- add sp, 0x4
- pop {r4,r5}
- pop {r1}
- bx r1
- thumb_func_end sub_80948A0
-
- thumb_func_start sub_80948D8
-sub_80948D8: @ 80948D8
- push {r4,r5,lr}
- sub sp, 0x4
- adds r4, r0, 0
- adds r5, r1, 0
- movs r0, 0x2
- bl get_go_faster_image_anim_num
- adds r3, r0, 0
- lsls r3, 24
- lsrs r3, 24
- movs r0, 0x4
- str r0, [sp]
- adds r0, r4, 0
- adds r1, r5, 0
- movs r2, 0x2
- bl sub_8094554
- adds r0, r4, 0
- adds r1, r5, 0
- bl sub_809459C
- lsls r0, 24
- lsrs r0, 24
- add sp, 0x4
- pop {r4,r5}
- pop {r1}
- bx r1
- thumb_func_end sub_80948D8
-
- thumb_func_start sub_8094910
-sub_8094910: @ 8094910
- push {r4,r5,lr}
- sub sp, 0x4
- adds r4, r0, 0
- adds r5, r1, 0
- movs r0, 0x3
- bl get_go_faster_image_anim_num
- adds r3, r0, 0
- lsls r3, 24
- lsrs r3, 24
- movs r0, 0x4
- str r0, [sp]
- adds r0, r4, 0
- adds r1, r5, 0
- movs r2, 0x3
- bl sub_8094554
- adds r0, r4, 0
- adds r1, r5, 0
- bl sub_809459C
- lsls r0, 24
- lsrs r0, 24
- add sp, 0x4
- pop {r4,r5}
- pop {r1}
- bx r1
- thumb_func_end sub_8094910
-
- thumb_func_start sub_8094948
-sub_8094948: @ 8094948
- push {r4,r5,lr}
- sub sp, 0x4
- adds r4, r0, 0
- adds r5, r1, 0
- movs r0, 0x4
- bl get_go_faster_image_anim_num
- adds r3, r0, 0
- lsls r3, 24
- lsrs r3, 24
- movs r0, 0x4
- str r0, [sp]
- adds r0, r4, 0
- adds r1, r5, 0
- movs r2, 0x4
- bl sub_8094554
- adds r0, r4, 0
- adds r1, r5, 0
- bl sub_809459C
- lsls r0, 24
- lsrs r0, 24
- add sp, 0x4
- pop {r4,r5}
- pop {r1}
- bx r1
- thumb_func_end sub_8094948
-
- thumb_func_start sub_8094980
-sub_8094980: @ 8094980
- push {r4,r5,lr}
- adds r4, r0, 0
- adds r5, r1, 0
- movs r2, 0x1
- movs r3, 0x2
- bl do_go_anim
- adds r0, r4, 0
- adds r1, r5, 0
- bl sub_80949A0
- lsls r0, 24
- lsrs r0, 24
- pop {r4,r5}
- pop {r1}
- bx r1
- thumb_func_end sub_8094980
-
- thumb_func_start sub_80949A0
-sub_80949A0: @ 80949A0
- push {r4,lr}
- adds r4, r1, 0
- bl npc_obj_ministep_stop_on_arrival
- lsls r0, 24
- cmp r0, 0
- bne _080949B2
- movs r0, 0
- b _080949B8
-_080949B2:
- movs r0, 0x2
- strh r0, [r4, 0x32]
- movs r0, 0x1
-_080949B8:
- pop {r4}
- pop {r1}
- bx r1
- thumb_func_end sub_80949A0
-
- thumb_func_start sub_80949C0
-sub_80949C0: @ 80949C0
- push {r4,r5,lr}
- adds r4, r0, 0
- adds r5, r1, 0
- movs r2, 0x2
- movs r3, 0x2
- bl do_go_anim
- adds r0, r4, 0
- adds r1, r5, 0
- bl sub_80949E0
- lsls r0, 24
- lsrs r0, 24
- pop {r4,r5}
- pop {r1}
- bx r1
- thumb_func_end sub_80949C0
-
- thumb_func_start sub_80949E0
-sub_80949E0: @ 80949E0
- push {r4,lr}
- adds r4, r1, 0
- bl npc_obj_ministep_stop_on_arrival
- lsls r0, 24
- cmp r0, 0
- bne _080949F2
- movs r0, 0
- b _080949F8
-_080949F2:
- movs r0, 0x2
- strh r0, [r4, 0x32]
- movs r0, 0x1
-_080949F8:
- pop {r4}
- pop {r1}
- bx r1
- thumb_func_end sub_80949E0
-
- thumb_func_start sub_8094A00
-sub_8094A00: @ 8094A00
- push {r4,r5,lr}
- adds r4, r0, 0
- adds r5, r1, 0
- movs r2, 0x3
- movs r3, 0x2
- bl do_go_anim
- adds r0, r4, 0
- adds r1, r5, 0
- bl sub_8094A20
- lsls r0, 24
- lsrs r0, 24
- pop {r4,r5}
- pop {r1}
- bx r1
- thumb_func_end sub_8094A00
-
- thumb_func_start sub_8094A20
-sub_8094A20: @ 8094A20
- push {r4,lr}
- adds r4, r1, 0
- bl npc_obj_ministep_stop_on_arrival
- lsls r0, 24
- cmp r0, 0
- bne _08094A32
- movs r0, 0
- b _08094A38
-_08094A32:
- movs r0, 0x2
- strh r0, [r4, 0x32]
- movs r0, 0x1
-_08094A38:
- pop {r4}
- pop {r1}
- bx r1
- thumb_func_end sub_8094A20
-
- thumb_func_start sub_8094A40
-sub_8094A40: @ 8094A40
- push {r4,r5,lr}
- adds r4, r0, 0
- adds r5, r1, 0
- movs r2, 0x4
- movs r3, 0x2
- bl do_go_anim
- adds r0, r4, 0
- adds r1, r5, 0
- bl sub_8094A60
- lsls r0, 24
- lsrs r0, 24
- pop {r4,r5}
- pop {r1}
- bx r1
- thumb_func_end sub_8094A40
-
- thumb_func_start sub_8094A60
-sub_8094A60: @ 8094A60
- push {r4,lr}
- adds r4, r1, 0
- bl npc_obj_ministep_stop_on_arrival
- lsls r0, 24
- cmp r0, 0
- bne _08094A72
- movs r0, 0
- b _08094A78
-_08094A72:
- movs r0, 0x2
- strh r0, [r4, 0x32]
- movs r0, 0x1
-_08094A78:
- pop {r4}
- pop {r1}
- bx r1
- thumb_func_end sub_8094A60
-
- thumb_func_start sub_8094A80
-sub_8094A80: @ 8094A80
- push {r4,r5,lr}
- adds r4, r0, 0
- adds r5, r1, 0
- movs r2, 0x1
- movs r3, 0x3
- bl do_go_anim
- adds r0, r4, 0
- adds r1, r5, 0
- bl sub_8094AA0
- lsls r0, 24
- lsrs r0, 24
- pop {r4,r5}
- pop {r1}
- bx r1
- thumb_func_end sub_8094A80
-
- thumb_func_start sub_8094AA0
-sub_8094AA0: @ 8094AA0
- push {r4,lr}
- adds r4, r1, 0
- bl npc_obj_ministep_stop_on_arrival
- lsls r0, 24
- cmp r0, 0
- bne _08094AB2
- movs r0, 0
- b _08094AB8
-_08094AB2:
- movs r0, 0x2
- strh r0, [r4, 0x32]
- movs r0, 0x1
-_08094AB8:
- pop {r4}
- pop {r1}
- bx r1
- thumb_func_end sub_8094AA0
-
- thumb_func_start sub_8094AC0
-sub_8094AC0: @ 8094AC0
- push {r4,r5,lr}
- adds r4, r0, 0
- adds r5, r1, 0
- movs r2, 0x2
- movs r3, 0x3
- bl do_go_anim
- adds r0, r4, 0
- adds r1, r5, 0
- bl sub_8094AE0
- lsls r0, 24
- lsrs r0, 24
- pop {r4,r5}
- pop {r1}
- bx r1
- thumb_func_end sub_8094AC0
-
- thumb_func_start sub_8094AE0
-sub_8094AE0: @ 8094AE0
- push {r4,lr}
- adds r4, r1, 0
- bl npc_obj_ministep_stop_on_arrival
- lsls r0, 24
- cmp r0, 0
- bne _08094AF2
- movs r0, 0
- b _08094AF8
-_08094AF2:
- movs r0, 0x2
- strh r0, [r4, 0x32]
- movs r0, 0x1
-_08094AF8:
- pop {r4}
- pop {r1}
- bx r1
- thumb_func_end sub_8094AE0
-
- thumb_func_start sub_8094B00
-sub_8094B00: @ 8094B00
- push {r4,r5,lr}
- adds r4, r0, 0
- adds r5, r1, 0
- movs r2, 0x3
- movs r3, 0x3
- bl do_go_anim
- adds r0, r4, 0
- adds r1, r5, 0
- bl sub_8094B20
- lsls r0, 24
- lsrs r0, 24
- pop {r4,r5}
- pop {r1}
- bx r1
- thumb_func_end sub_8094B00
-
- thumb_func_start sub_8094B20
-sub_8094B20: @ 8094B20
- push {r4,lr}
- adds r4, r1, 0
- bl npc_obj_ministep_stop_on_arrival
- lsls r0, 24
- cmp r0, 0
- bne _08094B32
- movs r0, 0
- b _08094B38
-_08094B32:
- movs r0, 0x2
- strh r0, [r4, 0x32]
- movs r0, 0x1
-_08094B38:
- pop {r4}
- pop {r1}
- bx r1
- thumb_func_end sub_8094B20
-
- thumb_func_start sub_8094B40
-sub_8094B40: @ 8094B40
- push {r4,r5,lr}
- adds r4, r0, 0
- adds r5, r1, 0
- movs r2, 0x4
- movs r3, 0x3
- bl do_go_anim
- adds r0, r4, 0
- adds r1, r5, 0
- bl sub_8094B60
- lsls r0, 24
- lsrs r0, 24
- pop {r4,r5}
- pop {r1}
- bx r1
- thumb_func_end sub_8094B40
-
- thumb_func_start sub_8094B60
-sub_8094B60: @ 8094B60
- push {r4,lr}
- adds r4, r1, 0
- bl npc_obj_ministep_stop_on_arrival
- lsls r0, 24
- cmp r0, 0
- bne _08094B72
- movs r0, 0
- b _08094B78
-_08094B72:
- movs r0, 0x2
- strh r0, [r4, 0x32]
- movs r0, 0x1
-_08094B78:
- pop {r4}
- pop {r1}
- bx r1
- thumb_func_end sub_8094B60
-
- thumb_func_start sub_8094B80
-sub_8094B80: @ 8094B80
- push {r4,r5,lr}
- adds r4, r0, 0
- adds r5, r1, 0
- movs r2, 0x1
- movs r3, 0x4
- bl do_go_anim
- adds r0, r4, 0
- adds r1, r5, 0
- bl sub_8094BA0
- lsls r0, 24
- lsrs r0, 24
- pop {r4,r5}
- pop {r1}
- bx r1
- thumb_func_end sub_8094B80
-
- thumb_func_start sub_8094BA0
-sub_8094BA0: @ 8094BA0
- push {r4,lr}
- adds r4, r1, 0
- bl npc_obj_ministep_stop_on_arrival
- lsls r0, 24
- cmp r0, 0
- bne _08094BB2
- movs r0, 0
- b _08094BB8
-_08094BB2:
- movs r0, 0x2
- strh r0, [r4, 0x32]
- movs r0, 0x1
-_08094BB8:
- pop {r4}
- pop {r1}
- bx r1
- thumb_func_end sub_8094BA0
-
- thumb_func_start sub_8094BC0
-sub_8094BC0: @ 8094BC0
- push {r4,r5,lr}
- adds r4, r0, 0
- adds r5, r1, 0
- movs r2, 0x2
- movs r3, 0x4
- bl do_go_anim
- adds r0, r4, 0
- adds r1, r5, 0
- bl sub_8094BE0
- lsls r0, 24
- lsrs r0, 24
- pop {r4,r5}
- pop {r1}
- bx r1
- thumb_func_end sub_8094BC0
-
- thumb_func_start sub_8094BE0
-sub_8094BE0: @ 8094BE0
- push {r4,lr}
- adds r4, r1, 0
- bl npc_obj_ministep_stop_on_arrival
- lsls r0, 24
- cmp r0, 0
- bne _08094BF2
- movs r0, 0
- b _08094BF8
-_08094BF2:
- movs r0, 0x2
- strh r0, [r4, 0x32]
- movs r0, 0x1
-_08094BF8:
- pop {r4}
- pop {r1}
- bx r1
- thumb_func_end sub_8094BE0
-
- thumb_func_start sub_8094C00
-sub_8094C00: @ 8094C00
- push {r4,r5,lr}
- adds r4, r0, 0
- adds r5, r1, 0
- movs r2, 0x3
- movs r3, 0x4
- bl do_go_anim
- adds r0, r4, 0
- adds r1, r5, 0
- bl sub_8094C20
- lsls r0, 24
- lsrs r0, 24
- pop {r4,r5}
- pop {r1}
- bx r1
- thumb_func_end sub_8094C00
-
- thumb_func_start sub_8094C20
-sub_8094C20: @ 8094C20
- push {r4,lr}
- adds r4, r1, 0
- bl npc_obj_ministep_stop_on_arrival
- lsls r0, 24
- cmp r0, 0
- bne _08094C32
- movs r0, 0
- b _08094C38
-_08094C32:
- movs r0, 0x2
- strh r0, [r4, 0x32]
- movs r0, 0x1
-_08094C38:
- pop {r4}
- pop {r1}
- bx r1
- thumb_func_end sub_8094C20
-
- thumb_func_start sub_8094C40
-sub_8094C40: @ 8094C40
- push {r4,r5,lr}
- adds r4, r0, 0
- adds r5, r1, 0
- movs r2, 0x4
- movs r3, 0x4
- bl do_go_anim
- adds r0, r4, 0
- adds r1, r5, 0
- bl sub_8094C60
- lsls r0, 24
- lsrs r0, 24
- pop {r4,r5}
- pop {r1}
- bx r1
- thumb_func_end sub_8094C40
-
- thumb_func_start sub_8094C60
-sub_8094C60: @ 8094C60
- push {r4,lr}
- adds r4, r1, 0
- bl npc_obj_ministep_stop_on_arrival
- lsls r0, 24
- cmp r0, 0
- bne _08094C72
- movs r0, 0
- b _08094C78
-_08094C72:
- movs r0, 0x2
- strh r0, [r4, 0x32]
- movs r0, 0x1
-_08094C78:
- pop {r4}
- pop {r1}
- bx r1
- thumb_func_end sub_8094C60
-
- thumb_func_start do_run_south_anim
-@ bool8 do_run_south_anim(struct npc_state *fieldObject, struct obj *object)
-do_run_south_anim: @ 8094C80
- push {r4,r5,lr}
- adds r4, r0, 0
- adds r5, r1, 0
- movs r2, 0x1
- bl do_run_anim
- adds r0, r4, 0
- adds r1, r5, 0
- bl sub_8094CA0
- lsls r0, 24
- lsrs r0, 24
- pop {r4,r5}
- pop {r1}
- bx r1
- thumb_func_end do_run_south_anim
-
- thumb_func_start sub_8094CA0
-@ bool8 sub_8094CA0(struct npc_state *fieldObject, struct obj *object)
-sub_8094CA0: @ 8094CA0
- push {r4,lr}
- adds r4, r1, 0
- bl npc_obj_ministep_stop_on_arrival
- lsls r0, 24
- cmp r0, 0
- bne _08094CB2
- movs r0, 0
- b _08094CB8
-_08094CB2:
- movs r0, 0x2
- strh r0, [r4, 0x32]
- movs r0, 0x1
-_08094CB8:
- pop {r4}
- pop {r1}
- bx r1
- thumb_func_end sub_8094CA0
-
- thumb_func_start do_run_north_anim
-do_run_north_anim: @ 8094CC0
- push {r4,r5,lr}
- adds r4, r0, 0
- adds r5, r1, 0
- movs r2, 0x2
- bl do_run_anim
- adds r0, r4, 0
- adds r1, r5, 0
- bl sub_8094CE0
- lsls r0, 24
- lsrs r0, 24
- pop {r4,r5}
- pop {r1}
- bx r1
- thumb_func_end do_run_north_anim
-
- thumb_func_start sub_8094CE0
-sub_8094CE0: @ 8094CE0
- push {r4,lr}
- adds r4, r1, 0
- bl npc_obj_ministep_stop_on_arrival
- lsls r0, 24
- cmp r0, 0
- bne _08094CF2
- movs r0, 0
- b _08094CF8
-_08094CF2:
- movs r0, 0x2
- strh r0, [r4, 0x32]
- movs r0, 0x1
-_08094CF8:
- pop {r4}
- pop {r1}
- bx r1
- thumb_func_end sub_8094CE0
-
- thumb_func_start do_run_west_anim
-do_run_west_anim: @ 8094D00
- push {r4,r5,lr}
- adds r4, r0, 0
- adds r5, r1, 0
- movs r2, 0x3
- bl do_run_anim
- adds r0, r4, 0
- adds r1, r5, 0
- bl sub_8094D20
- lsls r0, 24
- lsrs r0, 24
- pop {r4,r5}
- pop {r1}
- bx r1
- thumb_func_end do_run_west_anim
-
- thumb_func_start sub_8094D20
-sub_8094D20: @ 8094D20
- push {r4,lr}
- adds r4, r1, 0
- bl npc_obj_ministep_stop_on_arrival
- lsls r0, 24
- cmp r0, 0
- bne _08094D32
- movs r0, 0
- b _08094D38
-_08094D32:
- movs r0, 0x2
- strh r0, [r4, 0x32]
- movs r0, 0x1
-_08094D38:
- pop {r4}
- pop {r1}
- bx r1
- thumb_func_end sub_8094D20
-
- thumb_func_start do_run_east_anim
-do_run_east_anim: @ 8094D40
- push {r4,r5,lr}
- adds r4, r0, 0
- adds r5, r1, 0
- movs r2, 0x4
- bl do_run_anim
- adds r0, r4, 0
- adds r1, r5, 0
- bl sub_8094D60
- lsls r0, 24
- lsrs r0, 24
- pop {r4,r5}
- pop {r1}
- bx r1
- thumb_func_end do_run_east_anim
-
- thumb_func_start sub_8094D60
-sub_8094D60: @ 8094D60
- push {r4,lr}
- adds r4, r1, 0
- bl npc_obj_ministep_stop_on_arrival
- lsls r0, 24
- cmp r0, 0
- bne _08094D72
- movs r0, 0
- b _08094D78
-_08094D72:
- movs r0, 0x2
- strh r0, [r4, 0x32]
- movs r0, 0x1
-_08094D78:
- pop {r4}
- pop {r1}
- bx r1
- thumb_func_end sub_8094D60
-
- thumb_func_start npc_set_direction_and_anim__an_proceed
-npc_set_direction_and_anim__an_proceed: @ 8094D80
- push {r4-r6,lr}
- adds r6, r0, 0
- adds r5, r1, 0
- adds r4, r2, 0
- adds r1, r3, 0
- lsls r4, 24
- lsrs r4, 24
- lsls r1, 24
- lsrs r1, 24
- adds r0, r5, 0
- movs r2, 0
- bl obj_anim_image_set_and_seek
- adds r0, r6, 0
- adds r1, r4, 0
- bl FieldObjectSetDirection
- movs r0, 0x1
- strh r0, [r5, 0x32]
- pop {r4-r6}
- pop {r0}
- bx r0
- thumb_func_end npc_set_direction_and_anim__an_proceed
-
- thumb_func_start sub_8094DAC
-sub_8094DAC: @ 8094DAC
- push {lr}
- ldrb r2, [r0, 0x18]
- lsrs r2, 4
- adds r3, r1, 0
- adds r3, 0x2A
- ldrb r3, [r3]
- bl npc_set_direction_and_anim__an_proceed
- movs r0, 0
- pop {r1}
- bx r1
- thumb_func_end sub_8094DAC
-
- thumb_func_start sub_8094DC4
-sub_8094DC4: @ 8094DC4
- push {r4,lr}
- adds r4, r1, 0
- adds r0, r4, 0
- bl sub_80979BC
- lsls r0, 24
- cmp r0, 0
- bne _08094DD8
- movs r0, 0
- b _08094DDE
-_08094DD8:
- movs r0, 0x2
- strh r0, [r4, 0x32]
- movs r0, 0x1
-_08094DDE:
- pop {r4}
- pop {r1}
- bx r1
- thumb_func_end sub_8094DC4
-
- thumb_func_start sub_8094DE4
-sub_8094DE4: @ 8094DE4
- push {r4,r5,lr}
- sub sp, 0x4
- adds r5, r1, 0
- lsls r4, r2, 24
- lsrs r4, 24
- movs r1, 0
- str r1, [sp]
- adds r1, r5, 0
- adds r2, r4, 0
- movs r3, 0x1
- bl sub_8093FC4
- adds r0, r4, 0
- bl sub_80929AC
- adds r1, r0, 0
- lsls r1, 24
- lsrs r1, 24
- adds r0, r5, 0
- bl StartSpriteAnim
- add sp, 0x4
- pop {r4,r5}
- pop {r0}
- bx r0
- thumb_func_end sub_8094DE4
-
- thumb_func_start sub_8094E18
-sub_8094E18: @ 8094E18
- push {r4,r5,lr}
- adds r4, r0, 0
- adds r5, r1, 0
- movs r2, 0x1
- bl sub_8094DE4
- adds r0, r4, 0
- adds r1, r5, 0
- bl sub_8094E38
- lsls r0, 24
- lsrs r0, 24
- pop {r4,r5}
- pop {r1}
- bx r1
- thumb_func_end sub_8094E18
-
- thumb_func_start sub_8094E38
-sub_8094E38: @ 8094E38
- push {r4,r5,lr}
- adds r4, r0, 0
- adds r5, r1, 0
- bl sub_80941C8
- lsls r0, 24
- cmp r0, 0
- bne _08094E4C
- movs r0, 0
- b _08094E5A
-_08094E4C:
- movs r0, 0x2
- strh r0, [r5, 0x32]
- ldrb r1, [r4]
- subs r0, 0x23
- ands r0, r1
- strb r0, [r4]
- movs r0, 0x1
-_08094E5A:
- pop {r4,r5}
- pop {r1}
- bx r1
- thumb_func_end sub_8094E38
-
- thumb_func_start sub_8094E60
-sub_8094E60: @ 8094E60
- push {r4,r5,lr}
- adds r4, r0, 0
- adds r5, r1, 0
- movs r2, 0x2
- bl sub_8094DE4
- adds r0, r4, 0
- adds r1, r5, 0
- bl sub_8094E80
- lsls r0, 24
- lsrs r0, 24
- pop {r4,r5}
- pop {r1}
- bx r1
- thumb_func_end sub_8094E60
-
- thumb_func_start sub_8094E80
-sub_8094E80: @ 8094E80
- push {r4,r5,lr}
- adds r4, r0, 0
- adds r5, r1, 0
- bl sub_80941C8
- lsls r0, 24
- cmp r0, 0
- bne _08094E94
- movs r0, 0
- b _08094EA2
-_08094E94:
- movs r0, 0x2
- strh r0, [r5, 0x32]
- ldrb r1, [r4]
- subs r0, 0x23
- ands r0, r1
- strb r0, [r4]
- movs r0, 0x1
-_08094EA2:
- pop {r4,r5}
- pop {r1}
- bx r1
- thumb_func_end sub_8094E80
-
- thumb_func_start sub_8094EA8
-sub_8094EA8: @ 8094EA8
- push {r4,r5,lr}
- adds r4, r0, 0
- adds r5, r1, 0
- movs r2, 0x3
- bl sub_8094DE4
- adds r0, r4, 0
- adds r1, r5, 0
- bl sub_8094EC8
- lsls r0, 24
- lsrs r0, 24
- pop {r4,r5}
- pop {r1}
- bx r1
- thumb_func_end sub_8094EA8
-
- thumb_func_start sub_8094EC8
-sub_8094EC8: @ 8094EC8
- push {r4,r5,lr}
- adds r4, r0, 0
- adds r5, r1, 0
- bl sub_80941C8
- lsls r0, 24
- cmp r0, 0
- bne _08094EDC
- movs r0, 0
- b _08094EEA
-_08094EDC:
- movs r0, 0x2
- strh r0, [r5, 0x32]
- ldrb r1, [r4]
- subs r0, 0x23
- ands r0, r1
- strb r0, [r4]
- movs r0, 0x1
-_08094EEA:
- pop {r4,r5}
- pop {r1}
- bx r1
- thumb_func_end sub_8094EC8
-
- thumb_func_start sub_8094EF0
-sub_8094EF0: @ 8094EF0
- push {r4,r5,lr}
- adds r4, r0, 0
- adds r5, r1, 0
- movs r2, 0x4
- bl sub_8094DE4
- adds r0, r4, 0
- adds r1, r5, 0
- bl sub_8094F10
- lsls r0, 24
- lsrs r0, 24
- pop {r4,r5}
- pop {r1}
- bx r1
- thumb_func_end sub_8094EF0
-
- thumb_func_start sub_8094F10
-sub_8094F10: @ 8094F10
- push {r4,r5,lr}
- adds r4, r0, 0
- adds r5, r1, 0
- bl sub_80941C8
- lsls r0, 24
- cmp r0, 0
- bne _08094F24
- movs r0, 0
- b _08094F32
-_08094F24:
- movs r0, 0x2
- strh r0, [r5, 0x32]
- ldrb r1, [r4]
- subs r0, 0x23
- ands r0, r1
- strb r0, [r4]
- movs r0, 0x1
-_08094F32:
- pop {r4,r5}
- pop {r1}
- bx r1
- thumb_func_end sub_8094F10
-
- thumb_func_start sub_8094F38
-sub_8094F38: @ 8094F38
- push {r4-r6,lr}
- sub sp, 0x4
- adds r5, r0, 0
- adds r6, r1, 0
- movs r0, 0xFF
- movs r1, 0
- movs r2, 0
- mov r3, sp
- bl TryGetFieldObjectIdByLocalIdAndMap
- lsls r0, 24
- cmp r0, 0
- bne _08094F82
- movs r1, 0x10
- ldrsh r0, [r5, r1]
- movs r2, 0x12
- ldrsh r1, [r5, r2]
- ldr r4, =gMapObjects
- mov r2, sp
- ldrb r2, [r2]
- lsls r3, r2, 3
- adds r3, r2
- lsls r3, 2
- adds r3, r4
- movs r4, 0x10
- ldrsh r2, [r3, r4]
- movs r4, 0x12
- ldrsh r3, [r3, r4]
- bl sub_8092AF8
- adds r2, r0, 0
- lsls r2, 24
- lsrs r2, 24
- adds r0, r5, 0
- adds r1, r6, 0
- bl an_look_any
-_08094F82:
- movs r0, 0x1
- strh r0, [r6, 0x32]
- add sp, 0x4
- pop {r4-r6}
- pop {r1}
- bx r1
- .pool
- thumb_func_end sub_8094F38
-
- thumb_func_start sub_8094F94
-sub_8094F94: @ 8094F94
- push {r4-r6,lr}
- sub sp, 0x4
- adds r5, r0, 0
- adds r6, r1, 0
- movs r0, 0xFF
- movs r1, 0
- movs r2, 0
- mov r3, sp
- bl TryGetFieldObjectIdByLocalIdAndMap
- lsls r0, 24
- cmp r0, 0
- bne _08094FE6
- movs r1, 0x10
- ldrsh r0, [r5, r1]
- movs r2, 0x12
- ldrsh r1, [r5, r2]
- ldr r4, =gMapObjects
- mov r2, sp
- ldrb r2, [r2]
- lsls r3, r2, 3
- adds r3, r2
- lsls r3, 2
- adds r3, r4
- movs r4, 0x10
- ldrsh r2, [r3, r4]
- movs r4, 0x12
- ldrsh r3, [r3, r4]
- bl sub_8092AF8
- lsls r0, 24
- lsrs r0, 24
- bl GetOppositeDirection
- adds r2, r0, 0
- lsls r2, 24
- lsrs r2, 24
- adds r0, r5, 0
- adds r1, r6, 0
- bl an_look_any
-_08094FE6:
- movs r0, 0x1
- strh r0, [r6, 0x32]
- add sp, 0x4
- pop {r4-r6}
- pop {r1}
- bx r1
- .pool
- thumb_func_end sub_8094F94
-
- thumb_func_start sub_8094FF8
-sub_8094FF8: @ 8094FF8
- ldrb r2, [r0, 0x1]
- movs r3, 0x2
- orrs r2, r3
- strb r2, [r0, 0x1]
- movs r0, 0x1
- strh r0, [r1, 0x32]
- bx lr
- thumb_func_end sub_8094FF8
-
- thumb_func_start sub_8095008
-sub_8095008: @ 8095008
- ldrb r3, [r0, 0x1]
- movs r2, 0x3
- negs r2, r2
- ands r2, r3
- strb r2, [r0, 0x1]
- movs r0, 0x1
- strh r0, [r1, 0x32]
- bx lr
- thumb_func_end sub_8095008
-
- thumb_func_start sub_8095018
-sub_8095018: @ 8095018
- push {r4,r5,lr}
- sub sp, 0x4
- adds r4, r0, 0
- adds r5, r1, 0
- movs r0, 0x2
- str r0, [sp]
- adds r0, r4, 0
- movs r2, 0x1
- movs r3, 0x1
- bl maybe_shadow_1
- adds r0, r4, 0
- adds r1, r5, 0
- bl sub_8095044
- lsls r0, 24
- lsrs r0, 24
- add sp, 0x4
- pop {r4,r5}
- pop {r1}
- bx r1
- thumb_func_end sub_8095018
-
- thumb_func_start sub_8095044
-sub_8095044: @ 8095044
- push {r4,r5,lr}
- adds r4, r0, 0
- adds r5, r1, 0
- bl sub_80941B0
- lsls r0, 24
- cmp r0, 0
- bne _08095058
- movs r0, 0
- b _08095068
-_08095058:
- ldrb r0, [r4, 0x2]
- movs r1, 0x41
- negs r1, r1
- ands r1, r0
- strb r1, [r4, 0x2]
- movs r0, 0x2
- strh r0, [r5, 0x32]
- movs r0, 0x1
-_08095068:
- pop {r4,r5}
- pop {r1}
- bx r1
- thumb_func_end sub_8095044
-
- thumb_func_start sub_8095070
-sub_8095070: @ 8095070
- push {r4,r5,lr}
- sub sp, 0x4
- adds r4, r0, 0
- adds r5, r1, 0
- movs r0, 0x2
- str r0, [sp]
- adds r0, r4, 0
- movs r2, 0x2
- movs r3, 0x1
- bl maybe_shadow_1
- adds r0, r4, 0
- adds r1, r5, 0
- bl sub_809509C
- lsls r0, 24
- lsrs r0, 24
- add sp, 0x4
- pop {r4,r5}
- pop {r1}
- bx r1
- thumb_func_end sub_8095070
-
- thumb_func_start sub_809509C
-sub_809509C: @ 809509C
- push {r4,r5,lr}
- adds r4, r0, 0
- adds r5, r1, 0
- bl sub_80941B0
- lsls r0, 24
- cmp r0, 0
- bne _080950B0
- movs r0, 0
- b _080950C0
-_080950B0:
- ldrb r0, [r4, 0x2]
- movs r1, 0x41
- negs r1, r1
- ands r1, r0
- strb r1, [r4, 0x2]
- movs r0, 0x2
- strh r0, [r5, 0x32]
- movs r0, 0x1
-_080950C0:
- pop {r4,r5}
- pop {r1}
- bx r1
- thumb_func_end sub_809509C
-
- thumb_func_start sub_80950C8
-sub_80950C8: @ 80950C8
- push {r4,r5,lr}
- sub sp, 0x4
- adds r4, r0, 0
- adds r5, r1, 0
- movs r0, 0x2
- str r0, [sp]
- adds r0, r4, 0
- movs r2, 0x3
- movs r3, 0x1
- bl maybe_shadow_1
- adds r0, r4, 0
- adds r1, r5, 0
- bl sub_80950F4
- lsls r0, 24
- lsrs r0, 24
- add sp, 0x4
- pop {r4,r5}
- pop {r1}
- bx r1
- thumb_func_end sub_80950C8
-
- thumb_func_start sub_80950F4
-sub_80950F4: @ 80950F4
- push {r4,r5,lr}
- adds r4, r0, 0
- adds r5, r1, 0
- bl sub_80941B0
- lsls r0, 24
- cmp r0, 0
- bne _08095108
- movs r0, 0
- b _08095118
-_08095108:
- ldrb r0, [r4, 0x2]
- movs r1, 0x41
- negs r1, r1
- ands r1, r0
- strb r1, [r4, 0x2]
- movs r0, 0x2
- strh r0, [r5, 0x32]
- movs r0, 0x1
-_08095118:
- pop {r4,r5}
- pop {r1}
- bx r1
- thumb_func_end sub_80950F4
-
- thumb_func_start sub_8095120
-sub_8095120: @ 8095120
- push {r4,r5,lr}
- sub sp, 0x4
- adds r4, r0, 0
- adds r5, r1, 0
- movs r0, 0x2
- str r0, [sp]
- adds r0, r4, 0
- movs r2, 0x4
- movs r3, 0x1
- bl maybe_shadow_1
- adds r0, r4, 0
- adds r1, r5, 0
- bl sub_809514C
- lsls r0, 24
- lsrs r0, 24
- add sp, 0x4
- pop {r4,r5}
- pop {r1}
- bx r1
- thumb_func_end sub_8095120
-
- thumb_func_start sub_809514C
-sub_809514C: @ 809514C
- push {r4,r5,lr}
- adds r4, r0, 0
- adds r5, r1, 0
- bl sub_80941B0
- lsls r0, 24
- cmp r0, 0
- bne _08095160
- movs r0, 0
- b _08095170
-_08095160:
- ldrb r0, [r4, 0x2]
- movs r1, 0x41
- negs r1, r1
- ands r1, r0
- strb r1, [r4, 0x2]
- movs r0, 0x2
- strh r0, [r5, 0x32]
- movs r0, 0x1
-_08095170:
- pop {r4,r5}
- pop {r1}
- bx r1
- thumb_func_end sub_809514C
-
- thumb_func_start sub_8095178
-sub_8095178: @ 8095178
- push {r4,r5,lr}
- sub sp, 0x4
- adds r4, r0, 0
- adds r5, r1, 0
- movs r0, 0
- str r0, [sp]
- adds r0, r4, 0
- movs r2, 0x1
- movs r3, 0
- bl maybe_shadow_1
- adds r0, r4, 0
- adds r1, r5, 0
- bl sub_80951A4
- lsls r0, 24
- lsrs r0, 24
- add sp, 0x4
- pop {r4,r5}
- pop {r1}
- bx r1
- thumb_func_end sub_8095178
-
- thumb_func_start sub_80951A4
-sub_80951A4: @ 80951A4
- push {r4,r5,lr}
- adds r4, r0, 0
- adds r5, r1, 0
- bl sub_80941B0
- lsls r0, 24
- cmp r0, 0
- bne _080951B8
- movs r0, 0
- b _080951C8
-_080951B8:
- ldrb r0, [r4, 0x2]
- movs r1, 0x41
- negs r1, r1
- ands r1, r0
- strb r1, [r4, 0x2]
- movs r0, 0x2
- strh r0, [r5, 0x32]
- movs r0, 0x1
-_080951C8:
- pop {r4,r5}
- pop {r1}
- bx r1
- thumb_func_end sub_80951A4
-
- thumb_func_start sub_80951D0
-sub_80951D0: @ 80951D0
- push {r4,r5,lr}
- sub sp, 0x4
- adds r4, r0, 0
- adds r5, r1, 0
- movs r0, 0
- str r0, [sp]
- adds r0, r4, 0
- movs r2, 0x2
- movs r3, 0
- bl maybe_shadow_1
- adds r0, r4, 0
- adds r1, r5, 0
- bl sub_80951FC
- lsls r0, 24
- lsrs r0, 24
- add sp, 0x4
- pop {r4,r5}
- pop {r1}
- bx r1
- thumb_func_end sub_80951D0
-
- thumb_func_start sub_80951FC
-sub_80951FC: @ 80951FC
- push {r4,r5,lr}
- adds r4, r0, 0
- adds r5, r1, 0
- bl sub_80941B0
- lsls r0, 24
- cmp r0, 0
- bne _08095210
- movs r0, 0
- b _08095220
-_08095210:
- ldrb r0, [r4, 0x2]
- movs r1, 0x41
- negs r1, r1
- ands r1, r0
- strb r1, [r4, 0x2]
- movs r0, 0x2
- strh r0, [r5, 0x32]
- movs r0, 0x1
-_08095220:
- pop {r4,r5}
- pop {r1}
- bx r1
- thumb_func_end sub_80951FC
-
- thumb_func_start sub_8095228
-sub_8095228: @ 8095228
- push {r4,r5,lr}
- sub sp, 0x4
- adds r4, r0, 0
- adds r5, r1, 0
- movs r0, 0
- str r0, [sp]
- adds r0, r4, 0
- movs r2, 0x3
- movs r3, 0
- bl maybe_shadow_1
- adds r0, r4, 0
- adds r1, r5, 0
- bl sub_8095254
- lsls r0, 24
- lsrs r0, 24
- add sp, 0x4
- pop {r4,r5}
- pop {r1}
- bx r1
- thumb_func_end sub_8095228
-
- thumb_func_start sub_8095254
-sub_8095254: @ 8095254
- push {r4,r5,lr}
- adds r4, r0, 0
- adds r5, r1, 0
- bl sub_80941B0
- lsls r0, 24
- cmp r0, 0
- bne _08095268
- movs r0, 0
- b _08095278
-_08095268:
- ldrb r0, [r4, 0x2]
- movs r1, 0x41
- negs r1, r1
- ands r1, r0
- strb r1, [r4, 0x2]
- movs r0, 0x2
- strh r0, [r5, 0x32]
- movs r0, 0x1
-_08095278:
- pop {r4,r5}
- pop {r1}
- bx r1
- thumb_func_end sub_8095254
-
- thumb_func_start sub_8095280
-sub_8095280: @ 8095280
- push {r4,r5,lr}
- sub sp, 0x4
- adds r4, r0, 0
- adds r5, r1, 0
- movs r0, 0
- str r0, [sp]
- adds r0, r4, 0
- movs r2, 0x4
- movs r3, 0
- bl maybe_shadow_1
- adds r0, r4, 0
- adds r1, r5, 0
- bl sub_80952AC
- lsls r0, 24
- lsrs r0, 24
- add sp, 0x4
- pop {r4,r5}
- pop {r1}
- bx r1
- thumb_func_end sub_8095280
-
- thumb_func_start sub_80952AC
-sub_80952AC: @ 80952AC
- push {r4,r5,lr}
- adds r4, r0, 0
- adds r5, r1, 0
- bl sub_80941B0
- lsls r0, 24
- cmp r0, 0
- bne _080952C0
- movs r0, 0
- b _080952D0
-_080952C0:
- ldrb r0, [r4, 0x2]
- movs r1, 0x41
- negs r1, r1
- ands r1, r0
- strb r1, [r4, 0x2]
- movs r0, 0x2
- strh r0, [r5, 0x32]
- movs r0, 0x1
-_080952D0:
- pop {r4,r5}
- pop {r1}
- bx r1
- thumb_func_end sub_80952AC
-
- thumb_func_start sub_80952D8
-sub_80952D8: @ 80952D8
- push {r4,r5,lr}
- sub sp, 0x4
- adds r4, r0, 0
- adds r5, r1, 0
- movs r0, 0x2
- str r0, [sp]
- adds r0, r4, 0
- movs r2, 0x1
- movs r3, 0
- bl maybe_shadow_1
- adds r0, r4, 0
- adds r1, r5, 0
- bl sub_8095304
- lsls r0, 24
- lsrs r0, 24
- add sp, 0x4
- pop {r4,r5}
- pop {r1}
- bx r1
- thumb_func_end sub_80952D8
-
- thumb_func_start sub_8095304
-sub_8095304: @ 8095304
- push {r4,r5,lr}
- adds r4, r0, 0
- adds r5, r1, 0
- bl sub_80941E0
- lsls r0, 24
- cmp r0, 0
- bne _08095318
- movs r0, 0
- b _08095328
-_08095318:
- ldrb r0, [r4, 0x2]
- movs r1, 0x41
- negs r1, r1
- ands r1, r0
- strb r1, [r4, 0x2]
- movs r0, 0x2
- strh r0, [r5, 0x32]
- movs r0, 0x1
-_08095328:
- pop {r4,r5}
- pop {r1}
- bx r1
- thumb_func_end sub_8095304
-
- thumb_func_start sub_8095330
-sub_8095330: @ 8095330
- push {r4,r5,lr}
- sub sp, 0x4
- adds r4, r0, 0
- adds r5, r1, 0
- movs r0, 0x2
- str r0, [sp]
- adds r0, r4, 0
- movs r2, 0x2
- movs r3, 0
- bl maybe_shadow_1
- adds r0, r4, 0
- adds r1, r5, 0
- bl sub_809535C
- lsls r0, 24
- lsrs r0, 24
- add sp, 0x4
- pop {r4,r5}
- pop {r1}
- bx r1
- thumb_func_end sub_8095330
-
- thumb_func_start sub_809535C
-sub_809535C: @ 809535C
- push {r4,r5,lr}
- adds r4, r0, 0
- adds r5, r1, 0
- bl sub_80941E0
- lsls r0, 24
- cmp r0, 0
- bne _08095370
- movs r0, 0
- b _08095380
-_08095370:
- ldrb r0, [r4, 0x2]
- movs r1, 0x41
- negs r1, r1
- ands r1, r0
- strb r1, [r4, 0x2]
- movs r0, 0x2
- strh r0, [r5, 0x32]
- movs r0, 0x1
-_08095380:
- pop {r4,r5}
- pop {r1}
- bx r1
- thumb_func_end sub_809535C
-
- thumb_func_start sub_8095388
-sub_8095388: @ 8095388
- push {r4,r5,lr}
- sub sp, 0x4
- adds r4, r0, 0
- adds r5, r1, 0
- movs r0, 0x2
- str r0, [sp]
- adds r0, r4, 0
- movs r2, 0x3
- movs r3, 0
- bl maybe_shadow_1
- adds r0, r4, 0
- adds r1, r5, 0
- bl sub_80953B4
- lsls r0, 24
- lsrs r0, 24
- add sp, 0x4
- pop {r4,r5}
- pop {r1}
- bx r1
- thumb_func_end sub_8095388
-
- thumb_func_start sub_80953B4
-sub_80953B4: @ 80953B4
- push {r4,r5,lr}
- adds r4, r0, 0
- adds r5, r1, 0
- bl sub_80941E0
- lsls r0, 24
- cmp r0, 0
- bne _080953C8
- movs r0, 0
- b _080953D8
-_080953C8:
- ldrb r0, [r4, 0x2]
- movs r1, 0x41
- negs r1, r1
- ands r1, r0
- strb r1, [r4, 0x2]
- movs r0, 0x2
- strh r0, [r5, 0x32]
- movs r0, 0x1
-_080953D8:
- pop {r4,r5}
- pop {r1}
- bx r1
- thumb_func_end sub_80953B4
-
- thumb_func_start sub_80953E0
-sub_80953E0: @ 80953E0
- push {r4,r5,lr}
- sub sp, 0x4
- adds r4, r0, 0
- adds r5, r1, 0
- movs r0, 0x2
- str r0, [sp]
- adds r0, r4, 0
- movs r2, 0x4
- movs r3, 0
- bl maybe_shadow_1
- adds r0, r4, 0
- adds r1, r5, 0
- bl sub_809540C
- lsls r0, 24
- lsrs r0, 24
- add sp, 0x4
- pop {r4,r5}
- pop {r1}
- bx r1
- thumb_func_end sub_80953E0
-
- thumb_func_start sub_809540C
-sub_809540C: @ 809540C
- push {r4,r5,lr}
- adds r4, r0, 0
- adds r5, r1, 0
- bl sub_80941E0
- lsls r0, 24
- cmp r0, 0
- bne _08095420
- movs r0, 0
- b _08095430
-_08095420:
- ldrb r0, [r4, 0x2]
- movs r1, 0x41
- negs r1, r1
- ands r1, r0
- strb r1, [r4, 0x2]
- movs r0, 0x2
- strh r0, [r5, 0x32]
- movs r0, 0x1
-_08095430:
- pop {r4,r5}
- pop {r1}
- bx r1
- thumb_func_end sub_809540C
-
- thumb_func_start sub_8095438
-sub_8095438: @ 8095438
- push {lr}
- ldr r3, =gUnknown_085055CD
- ldrb r2, [r0, 0x6]
- adds r2, r3
- ldrb r2, [r2]
- bl an_look_any
- movs r0, 0x1
- pop {r1}
- bx r1
- .pool
- thumb_func_end sub_8095438
-
- thumb_func_start sub_8095450
-sub_8095450: @ 8095450
- push {lr}
- movs r2, 0x1
- movs r3, 0x14
- bl npc_set_direction_and_anim__an_proceed
- movs r0, 0
- pop {r1}
- bx r1
- thumb_func_end sub_8095450
-
- thumb_func_start sub_8095460
-sub_8095460: @ 8095460
- ldrb r3, [r0, 0x3]
- movs r2, 0x3
- negs r2, r2
- ands r2, r3
- strb r2, [r0, 0x3]
- movs r0, 0x1
- strh r0, [r1, 0x32]
- bx lr
- thumb_func_end sub_8095460
-
- thumb_func_start sub_8095470
-sub_8095470: @ 8095470
- ldrb r2, [r0, 0x3]
- movs r3, 0x2
- orrs r2, r3
- strb r2, [r0, 0x3]
- movs r0, 0x1
- strh r0, [r1, 0x32]
- bx lr
- thumb_func_end sub_8095470
-
- thumb_func_start sub_8095480
-sub_8095480: @ 8095480
- ldrb r2, [r0, 0x1]
- movs r3, 0x10
- orrs r2, r3
- strb r2, [r0, 0x1]
- movs r0, 0x1
- strh r0, [r1, 0x32]
- bx lr
- thumb_func_end sub_8095480
-
- thumb_func_start sub_8095490
-@ int sub_8095490(npc_state *npcState, int a2)
-sub_8095490: @ 8095490
- push {r4,r5,lr}
- adds r4, r0, 0
- adds r5, r1, 0
- ldrb r0, [r4, 0x5]
- bl GetFieldObjectGraphicsInfo
- ldrb r1, [r0, 0xC]
- lsls r1, 25
- lsrs r1, 31
- lsls r1, 4
- ldrb r2, [r4, 0x1]
- movs r0, 0x11
- negs r0, r0
- ands r0, r2
- orrs r0, r1
- strb r0, [r4, 0x1]
- movs r0, 0x1
- strh r0, [r5, 0x32]
- pop {r4,r5}
- pop {r1}
- bx r1
- thumb_func_end sub_8095490
-
- thumb_func_start sub_80954BC
-sub_80954BC: @ 80954BC
- ldrb r2, [r0, 0x1]
- movs r3, 0x20
- orrs r2, r3
- strb r2, [r0, 0x1]
- movs r0, 0x1
- strh r0, [r1, 0x32]
- bx lr
- thumb_func_end sub_80954BC
-
- thumb_func_start sub_80954CC
-sub_80954CC: @ 80954CC
- ldrb r3, [r0, 0x1]
- movs r2, 0x21
- negs r2, r2
- ands r2, r3
- strb r2, [r0, 0x1]
- movs r0, 0x1
- strh r0, [r1, 0x32]
- bx lr
- thumb_func_end sub_80954CC
-
- thumb_func_start do_exclamation_mark_bubble_1
-do_exclamation_mark_bubble_1: @ 80954DC
- push {r4,lr}
- adds r4, r1, 0
- ldr r1, =gUnknown_02038C08
- adds r2, r1, 0x4
- adds r3, r1, 0
- adds r3, 0x8
- bl FieldObjectGetLocalIdAndMap
- movs r0, 0
- bl FieldEffectStart
- movs r0, 0x1
- strh r0, [r4, 0x32]
- pop {r4}
- pop {r1}
- bx r1
- .pool
- thumb_func_end do_exclamation_mark_bubble_1
-
- thumb_func_start do_exclamation_mark_bubble_2
-do_exclamation_mark_bubble_2: @ 8095500
- push {r4,lr}
- adds r4, r1, 0
- ldr r1, =gUnknown_02038C08
- adds r2, r1, 0x4
- adds r3, r1, 0
- adds r3, 0x8
- bl FieldObjectGetLocalIdAndMap
- movs r0, 0x21
- bl FieldEffectStart
- movs r0, 0x1
- strh r0, [r4, 0x32]
- pop {r4}
- pop {r1}
- bx r1
- .pool
- thumb_func_end do_exclamation_mark_bubble_2
-
- thumb_func_start do_heart_bubble
-do_heart_bubble: @ 8095524
- push {r4,lr}
- adds r4, r1, 0
- ldr r1, =gUnknown_02038C08
- adds r2, r1, 0x4
- adds r3, r1, 0
- adds r3, 0x8
- bl FieldObjectGetLocalIdAndMap
- movs r0, 0x2E
- bl FieldEffectStart
- movs r0, 0x1
- strh r0, [r4, 0x32]
- pop {r4}
- pop {r1}
- bx r1
- .pool
- thumb_func_end do_heart_bubble
-
- thumb_func_start sub_8095548
-sub_8095548: @ 8095548
- push {r4,r5,lr}
- adds r4, r0, 0
- adds r5, r1, 0
- ldrb r0, [r4, 0x6]
- cmp r0, 0x3F
- bne _0809555E
- adds r0, r4, 0
- bl sub_80B4578
- movs r0, 0
- b _08095586
-_0809555E:
- subs r0, 0x39
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0x1
- bhi _08095580
- adds r0, r4, 0
- bl sub_8155D78
- movs r0, 0x1
- strh r0, [r5, 0x32]
- adds r0, r4, 0
- adds r1, r5, 0
- bl sub_809558C
- lsls r0, 24
- lsrs r0, 24
- b _08095586
-_08095580:
- movs r0, 0x2
- strh r0, [r5, 0x32]
- movs r0, 0x1
-_08095586:
- pop {r4,r5}
- pop {r1}
- bx r1
- thumb_func_end sub_8095548
-
- thumb_func_start sub_809558C
-sub_809558C: @ 809558C
- push {r4,lr}
- adds r4, r1, 0
- bl sub_8155DA0
- lsls r0, 24
- cmp r0, 0
- bne _0809559E
- movs r0, 0
- b _080955A4
-_0809559E:
- movs r0, 0x2
- strh r0, [r4, 0x32]
- movs r0, 0x1
-_080955A4:
- pop {r4}
- pop {r1}
- bx r1
- thumb_func_end sub_809558C
-
- thumb_func_start sub_80955AC
-sub_80955AC: @ 80955AC
- push {r4,lr}
- adds r4, r1, 0
- adds r0, r4, 0
- movs r1, 0x1
- movs r2, 0
- bl obj_anim_image_set_and_seek
- movs r0, 0x1
- strh r0, [r4, 0x32]
- movs r0, 0
- pop {r4}
- pop {r1}
- bx r1
- thumb_func_end sub_80955AC
-
- thumb_func_start sub_80955C8
-sub_80955C8: @ 80955C8
- push {r4,lr}
- adds r4, r1, 0
- adds r0, r4, 0
- bl sub_80979BC
- lsls r0, 24
- cmp r0, 0
- beq _080955E4
- adds r0, r4, 0
- movs r1, 0x20
- bl sub_8097978
- movs r0, 0x2
- strh r0, [r4, 0x32]
-_080955E4:
- movs r0, 0
- pop {r4}
- pop {r1}
- bx r1
- thumb_func_end sub_80955C8
-
- thumb_func_start sub_80955EC
-sub_80955EC: @ 80955EC
- push {r4,r5,lr}
- adds r4, r0, 0
- adds r5, r1, 0
- ldrb r2, [r4, 0x1]
- lsls r1, r2, 26
- lsrs r1, 31
- movs r0, 0x1
- eors r1, r0
- lsls r1, 5
- subs r0, 0x22
- ands r0, r2
- orrs r0, r1
- strb r0, [r4, 0x1]
- adds r0, r5, 0
- bl sub_809797C
- lsls r0, 24
- cmp r0, 0
- beq _0809561E
- ldrb r0, [r4, 0x1]
- movs r1, 0x20
- orrs r0, r1
- strb r0, [r4, 0x1]
- movs r0, 0x3
- strh r0, [r5, 0x32]
-_0809561E:
- movs r0, 0
- pop {r4,r5}
- pop {r1}
- bx r1
- thumb_func_end sub_80955EC
-
- thumb_func_start sub_8095628
-sub_8095628: @ 8095628
- push {r4,lr}
- adds r4, r1, 0
- adds r0, r4, 0
- movs r1, 0x1
- movs r2, 0
- bl obj_anim_image_set_and_seek
- movs r0, 0x1
- strh r0, [r4, 0x32]
- movs r0, 0
- pop {r4}
- pop {r1}
- bx r1
- thumb_func_end sub_8095628
-
- thumb_func_start sub_8095644
-sub_8095644: @ 8095644
- push {r4,lr}
- adds r4, r1, 0
- adds r0, r4, 0
- bl sub_80979BC
- lsls r0, 24
- cmp r0, 0
- beq _08095660
- adds r0, r4, 0
- movs r1, 0x20
- bl sub_8097978
- movs r0, 0x2
- strh r0, [r4, 0x32]
-_08095660:
- movs r0, 0
- pop {r4}
- pop {r1}
- bx r1
- thumb_func_end sub_8095644
-
- thumb_func_start sub_8095668
-sub_8095668: @ 8095668
- push {r4,r5,lr}
- adds r4, r0, 0
- adds r5, r1, 0
- ldrb r2, [r4, 0x1]
- lsls r1, r2, 26
- lsrs r1, 31
- movs r0, 0x1
- eors r1, r0
- lsls r1, 5
- subs r0, 0x22
- ands r0, r2
- orrs r0, r1
- strb r0, [r4, 0x1]
- adds r0, r5, 0
- bl sub_809797C
- lsls r0, 24
- cmp r0, 0
- beq _0809569A
- ldrb r0, [r4, 0x1]
- movs r1, 0x20
- orrs r0, r1
- strb r0, [r4, 0x1]
- movs r0, 0x3
- strh r0, [r5, 0x32]
-_0809569A:
- movs r0, 0
- pop {r4,r5}
- pop {r1}
- bx r1
- thumb_func_end sub_8095668
-
- thumb_func_start sub_80956A4
-sub_80956A4: @ 80956A4
- ldrb r2, [r0, 0x3]
- movs r3, 0x4
- orrs r2, r3
- strb r2, [r0, 0x3]
- movs r0, 0x1
- strh r0, [r1, 0x32]
- bx lr
- thumb_func_end sub_80956A4
-
- thumb_func_start sub_80956B4
-sub_80956B4: @ 80956B4
- ldrb r3, [r0, 0x3]
- movs r2, 0x5
- negs r2, r2
- ands r2, r3
- strb r2, [r0, 0x3]
- movs r0, 0x1
- strh r0, [r1, 0x32]
- bx lr
- thumb_func_end sub_80956B4
-
thumb_func_start sub_80956C4
sub_80956C4: @ 80956C4
push {r4,lr}
diff --git a/asm/field_player_avatar.s b/asm/field_player_avatar.s
index 1698c054e..3cf5a70da 100644
--- a/asm/field_player_avatar.s
+++ b/asm/field_player_avatar.s
@@ -43,7 +43,7 @@ player_step: @ 808A9C0
lsrs r7, r1, 16
lsls r2, 16
lsrs r6, r2, 16
- ldr r4, =gUnknown_02037590
+ ldr r4, =gPlayerAvatar
ldrb r1, [r4, 0x5]
lsls r0, r1, 3
adds r0, r1
@@ -153,7 +153,7 @@ npc_clear_strange_bits: @ 808AA9C
adds r2, 0x2
ands r1, r2
strb r1, [r0, 0x1]
- ldr r2, =gUnknown_02037590
+ ldr r2, =gPlayerAvatar
ldrb r1, [r2]
movs r0, 0x7F
ands r0, r1
@@ -172,7 +172,7 @@ MovePlayerAvatarUsingKeypadInput: @ 808AAC0
lsrs r4, r1, 16
lsls r2, 16
lsrs r2, 16
- ldr r0, =gUnknown_02037590
+ ldr r0, =gPlayerAvatar
ldrb r1, [r0]
movs r0, 0x6
ands r0, r1
@@ -197,7 +197,7 @@ _0808AAF0:
@ void PlayerAllowForcedMovementIfMovingSameDirection()
PlayerAllowForcedMovementIfMovingSameDirection: @ 808AAF8
push {lr}
- ldr r2, =gUnknown_02037590
+ ldr r2, =gPlayerAvatar
ldrb r0, [r2, 0x2]
cmp r0, 0x2
bne _0808AB0A
@@ -234,7 +234,7 @@ TryDoMetatileBehaviorForcedMovment: @ 808AB14
@ u8 GetForcedMovementByMetatileBehavior()
GetForcedMovementByMetatileBehavior: @ 808AB38
push {r4-r6,lr}
- ldr r3, =gUnknown_02037590
+ ldr r3, =gPlayerAvatar
ldrb r1, [r3]
movs r0, 0x20
ands r0, r1
@@ -280,7 +280,7 @@ _0808AB8C:
thumb_func_start ForcedMovement_None
ForcedMovement_None: @ 808AB94
push {r4,lr}
- ldr r4, =gUnknown_02037590
+ ldr r4, =gPlayerAvatar
ldrb r1, [r4]
movs r0, 0x40
ands r0, r1
@@ -325,7 +325,7 @@ DoForcedMovement: @ 808ABE0
mov r9, r1
lsls r0, 24
lsrs r5, r0, 24
- ldr r6, =gUnknown_02037590
+ ldr r6, =gPlayerAvatar
adds r0, r5, 0
bl CheckForPlayerAvatarCollision
lsls r0, 24
@@ -381,7 +381,7 @@ _0808AC48:
DoForcedMovementInCurrentDirection: @ 808AC58
push {lr}
adds r1, r0, 0
- ldr r0, =gUnknown_02037590
+ ldr r0, =gPlayerAvatar
ldrb r2, [r0, 0x5]
lsls r0, r2, 3
adds r0, r2
@@ -523,7 +523,7 @@ ForcedMovement_Slide: @ 808AD60
push {r4,lr}
lsls r0, 24
lsrs r0, 24
- ldr r2, =gUnknown_02037590
+ ldr r2, =gPlayerAvatar
ldrb r3, [r2, 0x5]
lsls r2, r3, 3
adds r2, r3
@@ -618,7 +618,7 @@ ForcedMovement_0xBC: @ 808AE04
thumb_func_start ForcedMovement_MuddySlope
ForcedMovement_MuddySlope: @ 808AE10
push {r4,lr}
- ldr r0, =gUnknown_02037590
+ ldr r0, =gPlayerAvatar
ldrb r1, [r0, 0x5]
lsls r0, r1, 3
adds r0, r1
@@ -691,7 +691,7 @@ CheckMovementInputNotOnBike: @ 808AE98
lsrs r4, r0, 24
cmp r4, 0
bne _0808AEB0
- ldr r0, =gUnknown_02037590
+ ldr r0, =gPlayerAvatar
strb r4, [r0, 0x2]
movs r0, 0
b _0808AED2
@@ -702,7 +702,7 @@ _0808AEB0:
lsrs r0, 24
cmp r4, r0
beq _0808AECC
- ldr r1, =gUnknown_02037590
+ ldr r1, =gPlayerAvatar
ldrb r0, [r1, 0x2]
cmp r0, 0x2
beq _0808AECC
@@ -710,7 +710,7 @@ _0808AEB0:
b _0808AED0
.pool
_0808AECC:
- ldr r1, =gUnknown_02037590
+ ldr r1, =gPlayerAvatar
movs r0, 0x2
_0808AED0:
strb r0, [r1, 0x2]
@@ -784,7 +784,7 @@ _0808AF3C:
bl PlayerNotOnBikeCollide
b _0808AFB6
_0808AF4E:
- ldr r4, =gUnknown_02037590
+ ldr r4, =gPlayerAvatar
ldrb r1, [r4]
movs r0, 0x8
ands r0, r1
@@ -843,7 +843,7 @@ CheckForPlayerAvatarCollision: @ 808AFBC
adds r6, r0, 0
lsls r6, 24
lsrs r6, 24
- ldr r0, =gUnknown_02037590
+ ldr r0, =gPlayerAvatar
ldrb r0, [r0, 0x5]
lsls r4, r0, 3
adds r4, r0
@@ -894,7 +894,7 @@ sub_808B028: @ 808B028
adds r6, r0, 0
lsls r6, 24
lsrs r6, 24
- ldr r0, =gUnknown_02037590
+ ldr r0, =gPlayerAvatar
ldrb r0, [r0, 0x5]
lsls r4, r0, 3
adds r4, r0
@@ -1102,7 +1102,7 @@ sub_808B1BC: @ 808B1BC
lsrs r4, r1, 16
lsls r2, 24
lsrs r6, r2, 24
- ldr r0, =gUnknown_02037590
+ ldr r0, =gPlayerAvatar
ldrb r1, [r0]
movs r0, 0x8
ands r0, r1
@@ -1285,7 +1285,7 @@ IsPlayerCollidingWithFarawayIslandMew: @ 808B324
sub sp, 0x4
lsls r0, 24
lsrs r0, 24
- ldr r1, =gUnknown_02037590
+ ldr r1, =gPlayerAvatar
ldrb r2, [r1, 0x5]
lsls r1, r2, 3
adds r1, r2
@@ -1369,7 +1369,7 @@ SetPlayerAvatarTransitionFlags: @ 808B3CC
push {lr}
lsls r0, 16
lsrs r0, 16
- ldr r2, =gUnknown_02037590
+ ldr r2, =gPlayerAvatar
ldrb r1, [r2, 0x1]
orrs r0, r1
strb r0, [r2, 0x1]
@@ -1383,7 +1383,7 @@ SetPlayerAvatarTransitionFlags: @ 808B3CC
@ void DoPlayerAvatarTransition()
DoPlayerAvatarTransition: @ 808B3E8
push {r4,r5,lr}
- ldr r0, =gUnknown_02037590
+ ldr r0, =gPlayerAvatar
ldrb r4, [r0, 0x1]
cmp r4, 0
beq _0808B428
@@ -1396,7 +1396,7 @@ _0808B3F4:
ldr r0, =gUnknown_084974B8
lsls r2, r5, 2
adds r2, r0
- ldr r0, =gUnknown_02037590
+ ldr r0, =gPlayerAvatar
ldrb r1, [r0, 0x5]
lsls r0, r1, 3
adds r0, r1
@@ -1412,7 +1412,7 @@ _0808B416:
lsrs r4, 1
cmp r5, 0x7
bls _0808B3F4
- ldr r1, =gUnknown_02037590
+ ldr r1, =gPlayerAvatar
movs r0, 0
strb r0, [r1, 0x1]
_0808B428:
@@ -1522,14 +1522,14 @@ PlayerAvatarTransition_Surfing: @ 808B4D8
bl FieldObjectTurn
movs r0, 0x8
bl SetPlayerAvatarStateMask
- ldr r1, =gUnknown_02038C08
+ ldr r1, =gFieldEffectSpawnParams
movs r2, 0x10
ldrsh r0, [r4, r2]
str r0, [r1]
movs r2, 0x12
ldrsh r0, [r4, r2]
str r0, [r1, 0x4]
- ldr r0, =gUnknown_02037590
+ ldr r0, =gPlayerAvatar
ldrb r0, [r0, 0x5]
str r0, [r1, 0x8]
movs r0, 0x8
@@ -1574,7 +1574,7 @@ PlayerAvatarTransition_Underwater: @ 808B534
thumb_func_start PlayerAvatarTransition_ReturnToField
@ void PlayerAvatarTransition_ReturnToField(struct npc_state *fieldObject)
PlayerAvatarTransition_ReturnToField: @ 808B568
- ldr r2, =gUnknown_02037590
+ ldr r2, =gPlayerAvatar
ldrb r1, [r2]
movs r0, 0x20
orrs r0, r1
@@ -1586,7 +1586,7 @@ PlayerAvatarTransition_ReturnToField: @ 808B568
thumb_func_start sub_808B578
sub_808B578: @ 808B578
push {r4,lr}
- ldr r4, =gUnknown_02037590
+ ldr r4, =gPlayerAvatar
movs r0, 0
strb r0, [r4, 0x3]
bl PlayerIsAnimActive
@@ -1622,7 +1622,7 @@ _0808B5B6:
player_is_anim_in_certain_ranges: @ 808B5BC
push {lr}
ldr r2, =gMapObjects
- ldr r0, =gUnknown_02037590
+ ldr r0, =gPlayerAvatar
ldrb r1, [r0, 0x5]
lsls r0, r1, 3
adds r0, r1
@@ -1673,7 +1673,7 @@ sub_808B618: @ 808B618
lsls r0, 24
cmp r0, 0
beq _0808B634
- ldr r0, =gUnknown_02037590
+ ldr r0, =gPlayerAvatar
ldrb r0, [r0, 0x2]
cmp r0, 0x1
beq _0808B634
@@ -1691,7 +1691,7 @@ _0808B636:
@ bool8 PlayerIsAnimActive()
PlayerIsAnimActive: @ 808B63C
push {lr}
- ldr r0, =gUnknown_02037590
+ ldr r0, =gPlayerAvatar
ldrb r1, [r0, 0x5]
lsls r0, r1, 3
adds r0, r1
@@ -1710,7 +1710,7 @@ PlayerIsAnimActive: @ 808B63C
@ bool8 PlayerCheckIfAnimFinishedOrInactive()
PlayerCheckIfAnimFinishedOrInactive: @ 808B660
push {lr}
- ldr r0, =gUnknown_02037590
+ ldr r0, =gPlayerAvatar
ldrb r1, [r0, 0x5]
lsls r0, r1, 3
adds r0, r1
@@ -1728,7 +1728,7 @@ PlayerCheckIfAnimFinishedOrInactive: @ 808B660
thumb_func_start player_set_x22
player_set_x22: @ 808B684
ldr r3, =gMapObjects
- ldr r1, =gUnknown_02037590
+ ldr r1, =gPlayerAvatar
ldrb r2, [r1, 0x5]
lsls r1, r2, 3
adds r1, r2
@@ -1743,7 +1743,7 @@ player_set_x22: @ 808B684
thumb_func_start player_get_x22
player_get_x22: @ 808B6A0
ldr r2, =gMapObjects
- ldr r0, =gUnknown_02037590
+ ldr r0, =gPlayerAvatar
ldrb r1, [r0, 0x5]
lsls r0, r1, 3
adds r0, r1
@@ -1761,7 +1761,7 @@ sub_808B6BC: @ 808B6BC
adds r1, r0, 0
lsls r1, 24
lsrs r1, 24
- ldr r0, =gUnknown_02037590
+ ldr r0, =gPlayerAvatar
ldrb r2, [r0, 0x5]
lsls r0, r2, 3
adds r0, r2
@@ -1788,7 +1788,7 @@ player_npc_set_state_and_x22_etc: @ 808B6E4
bne _0808B712
adds r0, r4, 0
bl player_set_x22
- ldr r0, =gUnknown_02037590
+ ldr r0, =gPlayerAvatar
ldrb r1, [r0, 0x5]
lsls r0, r1, 3
adds r0, r1
@@ -2002,7 +2002,7 @@ PlayerJumpLedge: @ 808B840
thumb_func_start sub_808B864
sub_808B864: @ 808B864
push {r4,lr}
- ldr r4, =gUnknown_02037590
+ ldr r4, =gPlayerAvatar
ldrb r0, [r4, 0x3]
cmp r0, 0x2
beq _0808B872
@@ -2220,7 +2220,7 @@ PlayCollisionSoundIfNotFacingWarp: @ 808B9EC
lsls r0, 24
lsrs r4, r0, 24
ldr r2, =gMapObjects
- ldr r0, =gUnknown_02037590
+ ldr r0, =gPlayerAvatar
ldrb r1, [r0, 0x5]
lsls r0, r1, 3
adds r0, r1
@@ -2276,7 +2276,7 @@ GetXYCoordsOneStepInFrontOfPlayer: @ 808BA68
adds r4, r0, 0
adds r5, r1, 0
ldr r3, =gMapObjects
- ldr r2, =gUnknown_02037590
+ ldr r2, =gPlayerAvatar
ldrb r1, [r2, 0x5]
lsls r0, r1, 3
adds r0, r1
@@ -2308,7 +2308,7 @@ GetXYCoordsOneStepInFrontOfPlayer: @ 808BA68
PlayerGetDestCoords: @ 808BAAC
push {r4,r5,lr}
ldr r5, =gMapObjects
- ldr r4, =gUnknown_02037590
+ ldr r4, =gPlayerAvatar
ldrb r3, [r4, 0x5]
lsls r2, r3, 3
adds r2, r3
@@ -2334,7 +2334,7 @@ plaer_get_pos_including_state_based_drift: @ 808BADC
push {r4,r5,lr}
adds r4, r0, 0
adds r5, r1, 0
- ldr r0, =gUnknown_02037590
+ ldr r0, =gPlayerAvatar
ldrb r1, [r0, 0x5]
lsls r0, r1, 3
adds r0, r1
@@ -2466,7 +2466,7 @@ _0808BC30:
@ u8 player_get_direction_lower_nybble()
player_get_direction_lower_nybble: @ 808BC38
ldr r2, =gMapObjects
- ldr r0, =gUnknown_02037590
+ ldr r0, =gPlayerAvatar
ldrb r1, [r0, 0x5]
lsls r0, r1, 3
adds r0, r1
@@ -2483,7 +2483,7 @@ player_get_direction_lower_nybble: @ 808BC38
@ u8 player_get_direction_upper_nybble()
player_get_direction_upper_nybble: @ 808BC58
ldr r2, =gMapObjects
- ldr r0, =gUnknown_02037590
+ ldr r0, =gPlayerAvatar
ldrb r1, [r0, 0x5]
lsls r0, r1, 3
adds r0, r1
@@ -2499,7 +2499,7 @@ player_get_direction_upper_nybble: @ 808BC58
@ u8 PlayerGetZCoord()
PlayerGetZCoord: @ 808BC74
ldr r2, =gMapObjects
- ldr r0, =gUnknown_02037590
+ ldr r0, =gPlayerAvatar
ldrb r1, [r0, 0x5]
lsls r0, r1, 3
adds r0, r1
@@ -2516,7 +2516,7 @@ sub_808BC90: @ 808BC90
push {lr}
adds r3, r0, 0
adds r2, r1, 0
- ldr r0, =gUnknown_02037590
+ ldr r0, =gPlayerAvatar
ldrb r1, [r0, 0x5]
lsls r0, r1, 3
adds r0, r1
@@ -2537,7 +2537,7 @@ sub_808BC90: @ 808BC90
thumb_func_start TestPlayerAvatarFlags
@ u32 TestPlayerAvatarFlags(u32 mask)
TestPlayerAvatarFlags: @ 808BCC0
- ldr r1, =gUnknown_02037590
+ ldr r1, =gPlayerAvatar
ldrb r1, [r1]
ands r1, r0
adds r0, r1, 0
@@ -2547,7 +2547,7 @@ TestPlayerAvatarFlags: @ 808BCC0
thumb_func_start sub_808BCD0
sub_808BCD0: @ 808BCD0
- ldr r0, =gUnknown_02037590
+ ldr r0, =gPlayerAvatar
ldrb r0, [r0]
bx lr
.pool
@@ -2556,7 +2556,7 @@ sub_808BCD0: @ 808BCD0
thumb_func_start GetPlayerAvatarObjectId
@ u8 GetPlayerAvatarObjectId()
GetPlayerAvatarObjectId: @ 808BCDC
- ldr r0, =gUnknown_02037590
+ ldr r0, =gPlayerAvatar
ldrb r0, [r0, 0x4]
bx lr
.pool
@@ -2573,7 +2573,7 @@ sub_808BCE8: @ 808BCE8
thumb_func_start sub_808BCF4
sub_808BCF4: @ 808BCF4
push {r4,lr}
- ldr r0, =gUnknown_02037590
+ ldr r0, =gPlayerAvatar
ldrb r0, [r0, 0x5]
lsls r4, r0, 3
adds r4, r0
@@ -2659,7 +2659,7 @@ GetPlayerAvatarGraphicsIdByStateId: @ 808BD8C
push {lr}
lsls r0, 24
lsrs r0, 24
- ldr r1, =gUnknown_02037590
+ ldr r1, =gPlayerAvatar
ldrb r1, [r1, 0x7]
bl GetPlayerAvatarGraphicsIdByStateIdAndGender
lsls r0, 24
@@ -2804,7 +2804,7 @@ _0808BE70:
IsPlayerFacingSurfableFishableWater: @ 808BE74
push {r4,r5,lr}
sub sp, 0x4
- ldr r0, =gUnknown_02037590
+ ldr r0, =gPlayerAvatar
ldrb r0, [r0, 0x5]
lsls r4, r0, 3
adds r4, r0
@@ -2871,7 +2871,7 @@ _0808BEF6:
@ void ClearPlayerAvatarInfo()
ClearPlayerAvatarInfo: @ 808BF00
push {lr}
- ldr r0, =gUnknown_02037590
+ ldr r0, =gPlayerAvatar
movs r1, 0
movs r2, 0x24
bl memset
@@ -2885,7 +2885,7 @@ ClearPlayerAvatarInfo: @ 808BF00
SetPlayerAvatarStateMask: @ 808BF14
lsls r0, 24
lsrs r0, 24
- ldr r3, =gUnknown_02037590
+ ldr r3, =gPlayerAvatar
ldrb r2, [r3]
movs r1, 0xE0
ands r1, r2
@@ -2937,7 +2937,7 @@ _0808BF64:
@ u8 GetPlayerAvatarGraphicsIdByCurrentState()
GetPlayerAvatarGraphicsIdByCurrentState: @ 808BF6C
push {r4-r6,lr}
- ldr r0, =gUnknown_02037590
+ ldr r0, =gPlayerAvatar
ldrb r5, [r0]
movs r2, 0
ldr r3, =gUnknown_0849750C
@@ -2980,7 +2980,7 @@ SetPlayerAvatarExtraStateTransition: @ 808BFB0
lsrs r0, 24
lsls r4, 24
lsrs r4, 24
- ldr r5, =gUnknown_02037590
+ ldr r5, =gPlayerAvatar
ldrb r1, [r5, 0x7]
bl GetPlayerAvatarStateTransitionByGraphicsId
lsls r0, 24
@@ -3072,7 +3072,7 @@ InitPlayerAvatar: @ 808BFE0
mov r1, r9
bl FieldObjectTurn
bl ClearPlayerAvatarInfo
- ldr r0, =gUnknown_02037590
+ ldr r0, =gPlayerAvatar
strb r6, [r0, 0x2]
strb r6, [r0, 0x3]
strb r5, [r0, 0x5]
@@ -3098,7 +3098,7 @@ sub_808C0A8: @ 808C0A8
lsls r0, 24
lsrs r4, r0, 24
ldr r6, =gMapObjects
- ldr r5, =gUnknown_02037590
+ ldr r5, =gPlayerAvatar
ldrb r0, [r5, 0x5]
lsls r1, r0, 3
adds r1, r0
@@ -3147,7 +3147,7 @@ _0808C100:
thumb_func_start sub_808C114
sub_808C114: @ 808C114
push {r4,r5,lr}
- ldr r5, =gUnknown_02037590
+ ldr r5, =gPlayerAvatar
ldrb r0, [r5, 0x5]
lsls r4, r0, 3
adds r4, r0
@@ -3181,7 +3181,7 @@ sub_808C15C: @ 808C15C
adds r5, r0, 0
lsls r5, 24
lsrs r5, 24
- ldr r6, =gUnknown_02037590
+ ldr r6, =gPlayerAvatar
ldrb r0, [r6, 0x5]
lsls r4, r0, 3
adds r4, r0
@@ -3222,7 +3222,7 @@ sub_808C1B4: @ 808C1B4
adds r5, r0, 0
lsls r5, 24
lsrs r5, 24
- ldr r6, =gUnknown_02037590
+ ldr r6, =gPlayerAvatar
ldrb r0, [r6, 0x5]
lsls r4, r0, 3
adds r4, r0
@@ -3271,7 +3271,7 @@ sub_808C228: @ 808C228
adds r5, r0, 0
lsls r5, 24
lsrs r5, 24
- ldr r6, =gUnknown_02037590
+ ldr r6, =gPlayerAvatar
ldrb r0, [r6, 0x5]
lsls r4, r0, 3
adds r4, r0
@@ -3424,7 +3424,7 @@ _0808C360:
ldrsh r3, [r4, r0]
lsls r3, 2
adds r3, r6
- ldr r0, =gUnknown_02037590
+ ldr r0, =gPlayerAvatar
ldrb r0, [r0, 0x5]
lsls r1, r0, 3
adds r1, r0
@@ -3453,7 +3453,7 @@ sub_808C3A4: @ 808C3A4
push {r4,lr}
adds r4, r0, 0
bl ScriptContext2_Enable
- ldr r1, =gUnknown_02037590
+ ldr r1, =gPlayerAvatar
movs r0, 0x1
strb r0, [r1, 0x6]
ldrh r0, [r4, 0x8]
@@ -3517,7 +3517,7 @@ _0808C3F0:
lsrs r1, 24
adds r0, r4, 0
bl FieldObjectSetSpecialAnim
- ldr r2, =gUnknown_02038C08
+ ldr r2, =gFieldEffectSpawnParams
movs r1, 0x10
ldrsh r0, [r4, r1]
str r0, [r2]
@@ -3571,7 +3571,7 @@ sub_808C484: @ 808C484
bl FieldObjectClearAnimIfSpecialAnimFinished
adds r0, r5, 0
bl FieldObjectClearAnimIfSpecialAnimFinished
- ldr r1, =gUnknown_02037590
+ ldr r1, =gPlayerAvatar
movs r0, 0
strb r0, [r1, 0x6]
bl ScriptContext2_Disable
@@ -3620,7 +3620,7 @@ _0808C50A:
ldrsh r2, [r4, r0]
lsls r2, 2
adds r2, r5
- ldr r0, =gUnknown_02037590
+ ldr r0, =gPlayerAvatar
ldrb r0, [r0, 0x5]
lsls r1, r0, 3
adds r1, r0
@@ -3644,7 +3644,7 @@ sub_808C544: @ 808C544
push {r4-r6,lr}
adds r6, r0, 0
adds r4, r1, 0
- ldr r5, =gUnknown_02037590
+ ldr r5, =gPlayerAvatar
movs r0, 0x1
strb r0, [r5, 0x6]
adds r0, r4, 0
@@ -3721,7 +3721,7 @@ _0808C5E2:
ldrsh r2, [r4, r0]
lsls r2, 2
adds r2, r5
- ldr r0, =gUnknown_02037590
+ ldr r0, =gPlayerAvatar
ldrb r0, [r0, 0x5]
lsls r1, r0, 3
adds r1, r0
@@ -3749,7 +3749,7 @@ sub_808C61C: @ 808C61C
ldrb r1, [r1, 0x18]
lsrs r1, 4
strh r1, [r0, 0xA]
- ldr r1, =gUnknown_02037590
+ ldr r1, =gPlayerAvatar
movs r0, 0x1
strb r0, [r1, 0x6]
bl ScriptContext2_Enable
@@ -3873,7 +3873,7 @@ sub_808C6FC: @ 808C6FC
adds r0, r5, 0
bl FieldObjectSetSpecialAnim
bl ScriptContext2_Disable
- ldr r1, =gUnknown_02037590
+ ldr r1, =gPlayerAvatar
movs r0, 0
strb r0, [r1, 0x6]
ldr r0, =sub_808C5D0
@@ -3898,7 +3898,7 @@ sub_808C750: @ 808C750
bl ScriptContext2_Enable
bl sav1_reset_battle_music_maybe
bl sub_8085898
- ldr r2, =gUnknown_02037590
+ ldr r2, =gPlayerAvatar
ldrb r1, [r2]
movs r0, 0xF7
ands r0, r1
@@ -3931,7 +3931,7 @@ taskFF_0805D1D4: @ 808C7A8
push {r4-r6,lr}
lsls r0, 24
lsrs r6, r0, 24
- ldr r0, =gUnknown_02037590
+ ldr r0, =gPlayerAvatar
ldrb r1, [r0, 0x5]
lsls r0, r1, 3
adds r0, r1
@@ -3978,7 +3978,7 @@ sub_808C814: @ 808C814
push {r4-r6,lr}
lsls r0, 24
lsrs r5, r0, 24
- ldr r6, =gUnknown_02037590
+ ldr r6, =gPlayerAvatar
ldrb r1, [r6, 0x5]
lsls r0, r1, 3
adds r0, r1
@@ -4083,7 +4083,7 @@ fish0: @ 808C8F8
push {r4,lr}
adds r4, r0, 0
bl ScriptContext2_Enable
- ldr r1, =gUnknown_02037590
+ ldr r1, =gPlayerAvatar
movs r0, 0x1
strb r0, [r1, 0x6]
ldrh r0, [r4, 0x8]
@@ -4128,7 +4128,7 @@ fish1: @ 808C918
adds r1, r0
strh r1, [r5, 0x22]
ldr r3, =gMapObjects
- ldr r2, =gUnknown_02037590
+ ldr r2, =gPlayerAvatar
ldrb r1, [r2, 0x5]
lsls r0, r1, 3
adds r0, r1
@@ -4366,7 +4366,7 @@ _0808CB30:
_0808CB32:
cmp r6, 0x1
bne _0808CB5C
- ldr r0, =gUnknown_02037590
+ ldr r0, =gPlayerAvatar
ldrb r0, [r0, 0x4]
lsls r4, r0, 4
adds r4, r0
@@ -4574,7 +4574,7 @@ _0808CCBC:
lsrs r6, r0, 16
cmp r6, 0
bne _0808CD50
- ldr r7, =gUnknown_02037590
+ ldr r7, =gPlayerAvatar
ldrb r0, [r7, 0x5]
lsls r4, r0, 3
adds r4, r0
@@ -4633,7 +4633,7 @@ _0808CD50:
cmp r0, 0
beq _0808CD80
_0808CD58:
- ldr r1, =gUnknown_02037590
+ ldr r1, =gPlayerAvatar
movs r0, 0
strb r0, [r1, 0x6]
bl ScriptContext2_Disable
@@ -4664,7 +4664,7 @@ fishB: @ 808CD94
sub sp, 0x10
adds r5, r0, 0
bl sub_808CF78
- ldr r0, =gUnknown_02037590
+ ldr r0, =gPlayerAvatar
ldrb r0, [r0, 0x4]
lsls r4, r0, 4
adds r4, r0
@@ -4712,7 +4712,7 @@ fishC: @ 808CE04
sub sp, 0x10
adds r5, r0, 0
bl sub_808CF78
- ldr r0, =gUnknown_02037590
+ ldr r0, =gPlayerAvatar
ldrb r0, [r0, 0x4]
lsls r4, r0, 4
adds r4, r0
@@ -4777,7 +4777,7 @@ fishE: @ 808CE8C
adds r6, r0, 0
bl sub_808CF78
ldr r7, =gSprites
- ldr r5, =gUnknown_02037590
+ ldr r5, =gPlayerAvatar
ldrb r0, [r5, 0x4]
lsls r1, r0, 4
adds r1, r0
@@ -4855,7 +4855,7 @@ fishF: @ 808CF2C
lsrs r1, r0, 16
cmp r1, 0
bne _0808CF68
- ldr r0, =gUnknown_02037590
+ ldr r0, =gPlayerAvatar
strb r1, [r0, 0x6]
bl ScriptContext2_Disable
bl sub_809757C
@@ -4879,7 +4879,7 @@ _0808CF68:
thumb_func_start sub_808CF78
sub_808CF78: @ 808CF78
push {r4-r7,lr}
- ldr r0, =gUnknown_02037590
+ ldr r0, =gPlayerAvatar
ldrb r1, [r0, 0x4]
lsls r0, r1, 4
adds r0, r1
@@ -4978,7 +4978,7 @@ _0808D02A:
movs r0, 0x8
strh r0, [r4, 0x26]
_0808D03A:
- ldr r3, =gUnknown_02037590
+ ldr r3, =gPlayerAvatar
ldrb r1, [r3]
movs r0, 0x8
ands r0, r1
@@ -5032,7 +5032,7 @@ sub_808D094: @ 808D094
lsls r0, 24
lsrs r0, 24
adds r2, r0, 0
- ldr r0, =gUnknown_02037590
+ ldr r0, =gPlayerAvatar
ldrb r1, [r0, 0x5]
lsls r0, r1, 3
adds r0, r1
@@ -5212,7 +5212,7 @@ sub_808D1FC: @ 808D1FC
lsls r0, 24
lsrs r0, 24
mov r8, r0
- ldr r0, =gUnknown_02037590
+ ldr r0, =gPlayerAvatar
ldrb r1, [r0, 0x5]
lsls r0, r1, 3
adds r0, r1
diff --git a/asm/field_tasks.s b/asm/field_tasks.s
index 0abd11da4..26761b8d1 100644
--- a/asm/field_tasks.s
+++ b/asm/field_tasks.s
@@ -1858,7 +1858,7 @@ _0809E6F8:
cmp r6, 0xD
ble _0809E6F8
_0809E708:
- ldr r2, =gUnknown_02037334
+ ldr r2, =gCamera
ldrb r1, [r2]
movs r0, 0x1
ands r0, r1
diff --git a/asm/fieldmap.s b/asm/fieldmap.s
index d2416248f..dbb8a3fa3 100644
--- a/asm/fieldmap.s
+++ b/asm/fieldmap.s
@@ -1508,12 +1508,12 @@ CameraMove: @ 808887C
push {r5-r7}
mov r10, r0
mov r9, r1
- ldr r1, =gUnknown_02037334
+ ldr r1, =gCamera
ldrb r0, [r1]
movs r1, 0x2
negs r1, r1
ands r1, r0
- ldr r2, =gUnknown_02037334
+ ldr r2, =gCamera
strb r1, [r2]
mov r0, r10
mov r1, r9
@@ -1556,23 +1556,23 @@ _080888C4:
ldrb r0, [r4, 0x8]
ldrb r1, [r4, 0x9]
bl mliX_load_map
- ldr r1, =gUnknown_02037334
+ ldr r1, =gCamera
ldrb r0, [r1]
movs r1, 0x1
orrs r0, r1
- ldr r2, =gUnknown_02037334
+ ldr r2, =gCamera
strb r0, [r2]
ldr r0, =gSaveBlock1Ptr
ldr r1, [r0]
movs r2, 0
ldrsh r0, [r1, r2]
subs r5, r0
- ldr r0, =gUnknown_02037334
+ ldr r0, =gCamera
str r5, [r0, 0x4]
movs r2, 0x2
ldrsh r0, [r1, r2]
subs r6, r0
- ldr r0, =gUnknown_02037334
+ ldr r0, =gCamera
str r6, [r0, 0x8]
ldrh r0, [r1]
add r0, r10
@@ -1583,7 +1583,7 @@ _080888C4:
mov r0, r8
bl sub_80885C4
_08088932:
- ldr r0, =gUnknown_02037334
+ ldr r0, =gCamera
ldrb r0, [r0]
lsls r0, 31
lsrs r0, 31
diff --git a/asm/fldeff_80F9BCC.s b/asm/fldeff_80F9BCC.s
index f783547e1..784da5b1f 100644
--- a/asm/fldeff_80F9BCC.s
+++ b/asm/fldeff_80F9BCC.s
@@ -480,13 +480,13 @@ sub_80F9F5C: @ 80F9F5C
thumb_func_start sub_80F9F78
sub_80F9F78: @ 80F9F78
push {lr}
- ldr r0, =gUnknown_02037590
+ ldr r0, =gPlayerAvatar
ldrb r1, [r0]
movs r0, 0x6
ands r0, r1
cmp r0, 0
beq _080F9FC0
- ldr r1, =gUnknown_02038C08
+ ldr r1, =gFieldEffectSpawnParams
ldr r0, [r1, 0x4]
cmp r0, 0x2
beq _080F9FAE
@@ -517,7 +517,7 @@ _080F9FB6:
movs r0, 0x18
b _080F9FFC
_080F9FC0:
- ldr r1, =gUnknown_02038C08
+ ldr r1, =gFieldEffectSpawnParams
ldr r0, [r1, 0x4]
cmp r0, 0x2
beq _080F9FEA
@@ -643,7 +643,7 @@ _080FA0C4:
sub_80FA0DC: @ 80FA0DC
push {lr}
bl brm_get_pokemon_selection
- ldr r1, =gUnknown_02038C08
+ ldr r1, =gFieldEffectSpawnParams
lsls r0, 24
lsrs r0, 24
str r0, [r1]
@@ -692,7 +692,7 @@ sub_80FA13C: @ 80FA13C
bl sub_80F9F78
ldr r0, =gUnknown_0858E600
ldr r3, =gSprites
- ldr r1, =gUnknown_02037590
+ ldr r1, =gPlayerAvatar
ldrb r1, [r1, 0x4]
lsls r2, r1, 4
adds r2, r1
@@ -701,7 +701,7 @@ sub_80FA13C: @ 80FA13C
ldrh r1, [r2, 0x2]
lsls r1, 23
lsrs r1, 23
- ldr r4, =gUnknown_02038C08
+ ldr r4, =gFieldEffectSpawnParams
ldr r3, [r4, 0x14]
adds r1, r3
lsls r1, 16
@@ -778,7 +778,7 @@ sub_80FA1D8: @ 80FA1D8
sub_80FA1E8: @ 80FA1E8
push {lr}
bl brm_get_pokemon_selection
- ldr r1, =gUnknown_02038C08
+ ldr r1, =gFieldEffectSpawnParams
lsls r0, 24
lsrs r0, 24
str r0, [r1]
@@ -836,20 +836,20 @@ sub_80FA248: @ 80FA248
ands r2, r0
cmp r2, 0x96
bne _080FA26A
- ldr r1, =gUnknown_02038C08
+ ldr r1, =gFieldEffectSpawnParams
movs r0, 0
str r0, [r1, 0x1C]
_080FA26A:
cmp r2, 0x9C
bne _080FA274
- ldr r1, =gUnknown_02038C08
+ ldr r1, =gFieldEffectSpawnParams
movs r0, 0x2
str r0, [r1, 0x1C]
_080FA274:
bl sub_80F9F78
ldr r0, =gUnknown_0858E618
ldr r3, =gSprites
- ldr r1, =gUnknown_02037590
+ ldr r1, =gPlayerAvatar
ldrb r1, [r1, 0x4]
lsls r2, r1, 4
adds r2, r1
@@ -858,7 +858,7 @@ _080FA274:
ldrh r1, [r2, 0x2]
lsls r1, 23
lsrs r1, 23
- ldr r4, =gUnknown_02038C08
+ ldr r4, =gFieldEffectSpawnParams
ldr r3, [r4, 0x14]
adds r1, r3
lsls r1, 16
@@ -891,7 +891,7 @@ sub_80FA2D8: @ 80FA2D8
adds r4, r0, 0
movs r0, 0x9B
bl PlaySE
- ldr r0, =gUnknown_02038C08
+ ldr r0, =gFieldEffectSpawnParams
ldr r1, [r0, 0x1C]
adds r2, r4, 0
adds r2, 0x2A
@@ -917,7 +917,7 @@ sub_80FA304: @ 80FA304
asrs r0, 16
cmp r0, 0x27
ble _080FA32E
- ldr r0, =gUnknown_02038C08
+ ldr r0, =gFieldEffectSpawnParams
ldr r0, [r0, 0x1C]
cmp r0, 0
beq _080FA322
@@ -951,7 +951,7 @@ sub_80FA33C: @ 80FA33C
sub_80FA34C: @ 80FA34C
push {lr}
bl brm_get_pokemon_selection
- ldr r1, =gUnknown_02038C08
+ ldr r1, =gFieldEffectSpawnParams
lsls r0, 24
lsrs r0, 24
str r0, [r1]
@@ -1000,7 +1000,7 @@ sub_80FA3AC: @ 80FA3AC
bl sub_80F9F78
ldr r0, =gUnknown_0858E630
ldr r3, =gSprites
- ldr r1, =gUnknown_02037590
+ ldr r1, =gPlayerAvatar
ldrb r1, [r1, 0x4]
lsls r2, r1, 4
adds r2, r1
@@ -1009,7 +1009,7 @@ sub_80FA3AC: @ 80FA3AC
ldrh r1, [r2, 0x2]
lsls r1, 23
lsrs r1, 23
- ldr r4, =gUnknown_02038C08
+ ldr r4, =gFieldEffectSpawnParams
ldr r3, [r4, 0x14]
adds r1, r3
lsls r1, 16
@@ -1723,7 +1723,7 @@ sub_80FA9D0: @ 80FA9D0
push {r4,lr}
sub sp, 0x4
ldr r3, =gMapObjects
- ldr r2, =gUnknown_02037590
+ ldr r2, =gPlayerAvatar
ldrb r1, [r2, 0x5]
lsls r0, r1, 3
adds r0, r1
@@ -1807,7 +1807,7 @@ sub_80FAA7C: @ 80FAA7C
mov r0, sp
adds r1, r4, 0
bl GetXYCoordsOneStepInFrontOfPlayer
- ldr r1, =gUnknown_02038C08
+ ldr r1, =gFieldEffectSpawnParams
mov r0, sp
movs r2, 0
ldrsh r0, [r0, r2]
@@ -1835,7 +1835,7 @@ _080FAABC:
_080FAAC6:
ldr r0, =gUnknown_0858E68C
ldr r3, =gSprites
- ldr r1, =gUnknown_02037590
+ ldr r1, =gPlayerAvatar
ldrb r1, [r1, 0x4]
lsls r2, r1, 4
adds r2, r1
@@ -1857,7 +1857,7 @@ _080FAAC6:
_080FAAFC:
ldr r0, =gUnknown_0858E68C
ldr r3, =gSprites
- ldr r1, =gUnknown_02037590
+ ldr r1, =gPlayerAvatar
ldrb r1, [r1, 0x4]
lsls r2, r1, 4
adds r2, r1
@@ -1876,7 +1876,7 @@ _080FAAFC:
_080FAB2C:
ldr r0, =gUnknown_0858E68C
ldr r3, =gSprites
- ldr r1, =gUnknown_02037590
+ ldr r1, =gPlayerAvatar
ldrb r1, [r1, 0x4]
lsls r2, r1, 4
adds r2, r1
@@ -1898,7 +1898,7 @@ _080FAB4C:
_080FAB64:
ldr r0, =gUnknown_0858E68C
ldr r3, =gSprites
- ldr r1, =gUnknown_02037590
+ ldr r1, =gPlayerAvatar
ldrb r1, [r1, 0x4]
lsls r2, r1, 4
adds r2, r1
@@ -1930,7 +1930,7 @@ door_restore_tilemap: @ 80FABA4
adds r5, r0, 0
movs r0, 0x83
bl PlaySE
- ldr r4, =gUnknown_02038C08
+ ldr r4, =gFieldEffectSpawnParams
ldr r0, [r4, 0x14]
ldr r1, [r4, 0x18]
subs r1, 0x1
@@ -1953,7 +1953,7 @@ _080FABDC:
lsls r2, 2
bl MapGridSetMetatileIdAt
_080FABEA:
- ldr r4, =gUnknown_02038C08
+ ldr r4, =gFieldEffectSpawnParams
ldr r0, [r4, 0x14]
ldr r1, [r4, 0x18]
ldr r2, =0x0000020a
@@ -1988,7 +1988,7 @@ sub_80FAC24: @ 80FAC24
strh r0, [r5, 0x2E]
b _080FAC54
_080FAC38:
- ldr r4, =gUnknown_02038C08
+ ldr r4, =gFieldEffectSpawnParams
ldr r0, [r4, 0x14]
ldr r1, [r4, 0x18]
ldr r2, =0x00000e8c
@@ -2307,7 +2307,7 @@ sub_80FAEF0: @ 80FAEF0
push {r4,r5,lr}
lsls r0, 24
lsrs r5, r0, 24
- ldr r0, =gUnknown_02037590
+ ldr r0, =gPlayerAvatar
ldrb r1, [r0, 0x5]
lsls r0, r1, 3
adds r0, r1
@@ -2357,7 +2357,7 @@ sub_80FAF64: @ 80FAF64
push {r4,r5,lr}
lsls r0, 24
lsrs r4, r0, 24
- ldr r0, =gUnknown_02037590
+ ldr r0, =gPlayerAvatar
ldrb r1, [r0, 0x5]
lsls r0, r1, 3
adds r0, r1
diff --git a/asm/fldeff_cut.s b/asm/fldeff_cut.s
index dc962ef61..ce7e79de8 100755
--- a/asm/fldeff_cut.s
+++ b/asm/fldeff_cut.s
@@ -385,7 +385,7 @@ hm2_ruin_valley: @ 80D3A50
movs r0, 0x1
bl FieldEffectStart
bl brm_get_pokemon_selection
- ldr r1, =gUnknown_02038C08
+ ldr r1, =gFieldEffectSpawnParams
lsls r0, 24
lsrs r0, 24
str r0, [r1]
@@ -421,7 +421,7 @@ sub_80D3A6C: @ 80D3A6C
sub_80D3A9C: @ 80D3A9C
push {lr}
bl brm_get_pokemon_selection
- ldr r1, =gUnknown_02038C08
+ ldr r1, =gFieldEffectSpawnParams
lsls r0, 24
lsrs r0, 24
str r0, [r1]
@@ -542,7 +542,7 @@ _080D3B64:
movs r6, 0
ldr r5, =gSprites
_080D3BA0:
- ldr r0, =gUnknown_02037590
+ ldr r0, =gPlayerAvatar
ldrb r1, [r0, 0x4]
lsls r0, r1, 4
adds r0, r1
diff --git a/asm/fldeff_emotion.s b/asm/fldeff_emotion.s
index f8b66da0d..37096a438 100644
--- a/asm/fldeff_emotion.s
+++ b/asm/fldeff_emotion.s
@@ -115,7 +115,7 @@ sub_80B46D8: @ 80B46D8
orrs r3, r4
mov r4, r12
strb r3, [r4]
- ldr r4, =gUnknown_02038C08
+ ldr r4, =gFieldEffectSpawnParams
ldr r3, [r4]
strh r3, [r0, 0x2E]
ldr r3, [r4, 0x4]
@@ -296,7 +296,7 @@ sub_80B4808: @ 80B4808
b _080B489E
.pool
_080B4870:
- ldr r0, =gUnknown_02037590
+ ldr r0, =gPlayerAvatar
ldrb r1, [r0, 0x5]
lsls r0, r1, 3
adds r0, r1
diff --git a/asm/fldeff_groundshake.s b/asm/fldeff_groundshake.s
index 8fcdc0396..cb0d2e2d8 100755
--- a/asm/fldeff_groundshake.s
+++ b/asm/fldeff_groundshake.s
@@ -235,7 +235,7 @@ sub_81BE808: @ 81BE808
ldrh r1, [r0, 0x26]
adds r1, 0x4
strh r1, [r0, 0x26]
- ldr r0, =gUnknown_02037590
+ ldr r0, =gPlayerAvatar
ldrb r0, [r0, 0x5]
lsls r1, r0, 3
adds r1, r0
diff --git a/asm/fldeff_strength.s b/asm/fldeff_strength.s
index 3dc64467e..98764625e 100644
--- a/asm/fldeff_strength.s
+++ b/asm/fldeff_strength.s
@@ -40,7 +40,7 @@ _08145DF2:
sub_8145E0C: @ 8145E0C
push {lr}
bl brm_get_pokemon_selection
- ldr r1, =gUnknown_02038C08
+ ldr r1, =gFieldEffectSpawnParams
lsls r0, 24
lsrs r0, 24
str r0, [r1]
@@ -66,7 +66,7 @@ sub_8145E2C: @ 8145E2C
lsrs r0, r2, 16
strh r0, [r1, 0x18]
strh r2, [r1, 0x1A]
- ldr r0, =gUnknown_02038C08
+ ldr r0, =gFieldEffectSpawnParams
ldr r1, [r0]
movs r0, 0x64
muls r0, r1
diff --git a/asm/fldeff_sweetscent.s b/asm/fldeff_sweetscent.s
index a297dd41d..5c83b455d 100644
--- a/asm/fldeff_sweetscent.s
+++ b/asm/fldeff_sweetscent.s
@@ -24,7 +24,7 @@ hm2_sweet_scent: @ 8159F10
movs r0, 0x33
bl FieldEffectStart
bl brm_get_pokemon_selection
- ldr r1, =gUnknown_02038C08
+ ldr r1, =gFieldEffectSpawnParams
lsls r0, 24
lsrs r0, 24
str r0, [r1]
@@ -217,4 +217,4 @@ _0815A0BE:
thumb_func_end sub_815A090
.align 2, 0 @ Don't pad with nop.
- \ No newline at end of file
+
diff --git a/asm/fldeff_teleport.s b/asm/fldeff_teleport.s
index f3dc3ec9b..e4f4bce42 100644
--- a/asm/fldeff_teleport.s
+++ b/asm/fldeff_teleport.s
@@ -39,7 +39,7 @@ hm_teleport_run_dp02scr: @ 817C8FC
movs r0, 0x3F
bl FieldEffectStart
bl brm_get_pokemon_selection
- ldr r1, =gUnknown_02038C08
+ ldr r1, =gFieldEffectSpawnParams
lsls r0, 24
lsrs r0, 24
str r0, [r1]
diff --git a/asm/link.s b/asm/link.s
index 9ee94412d..b6eddf2b4 100644
--- a/asm/link.s
+++ b/asm/link.s
@@ -27235,7 +27235,7 @@ sub_8017940: @ 8017940
ldrsh r0, [r4, r1]
cmp r0, 0x8
bne _08017978
- ldr r0, =gUnknown_02037590
+ ldr r0, =gPlayerAvatar
ldrb r0, [r0, 0x3]
cmp r0, 0x2
beq _0801796E
@@ -31141,7 +31141,7 @@ bgid_upload_textbox_1: @ 8019938
thumb_func_start is_walking_or_running
is_walking_or_running: @ 8019958
push {lr}
- ldr r0, =gUnknown_02037590
+ ldr r0, =gPlayerAvatar
ldrb r0, [r0, 0x3]
cmp r0, 0x2
beq _08019966
diff --git a/asm/map_obj_8097404.s b/asm/map_obj_8097404.s
index 50284a013..4ed8e3bcd 100644
--- a/asm/map_obj_8097404.s
+++ b/asm/map_obj_8097404.s
@@ -97,7 +97,7 @@ _0809749A:
lsls r0, 31
cmp r0, 0
beq _080974B8
- ldr r0, =gUnknown_02037590
+ ldr r0, =gPlayerAvatar
ldrb r0, [r0, 0x5]
cmp r4, r0
beq _080974B8
@@ -133,7 +133,7 @@ _080974DA:
lsls r0, 31
cmp r0, 0
beq _080974FC
- ldr r0, =gUnknown_02037590
+ ldr r0, =gPlayerAvatar
ldrb r0, [r0, 0x5]
cmp r4, r0
beq _080974FC
@@ -769,16 +769,16 @@ _08097964:
.pool
thumb_func_end sub_80978E4
- thumb_func_start sub_8097978
-@ void sub_8097978(struct obj *object, u16 a2)
-sub_8097978: @ 8097978
+ thumb_func_start SetFieldObjectStepTimer
+@ void SetFieldObjectStepTimer(struct obj *object, u16 a2)
+SetFieldObjectStepTimer: @ 8097978
strh r1, [r0, 0x34]
bx lr
- thumb_func_end sub_8097978
+ thumb_func_end SetFieldObjectStepTimer
- thumb_func_start sub_809797C
-@ bool8 sub_809797C(struct obj *object)
-sub_809797C: @ 809797C
+ thumb_func_start RunFieldObjectStepTimer
+@ bool8 RunFieldObjectStepTimer(struct obj *object)
+RunFieldObjectStepTimer: @ 809797C
push {lr}
ldrh r1, [r0, 0x34]
subs r1, 0x1
@@ -793,7 +793,7 @@ _0809798E:
_08097990:
pop {r1}
bx r1
- thumb_func_end sub_809797C
+ thumb_func_end RunFieldObjectStepTimer
thumb_func_start obj_anim_image_set_and_seek
obj_anim_image_set_and_seek: @ 8097994
@@ -1396,7 +1396,7 @@ oe_exec_and_other_stuff: @ 8097DD0
adds r0, r1, 0
lsls r4, 24
lsrs r4, 24
- ldr r1, =gUnknown_02038C08
+ ldr r1, =gFieldEffectSpawnParams
adds r2, r1, 0x4
adds r3, r1, 0
adds r3, 0x8
@@ -1434,7 +1434,7 @@ DoRippleFieldEffect: @ 8097E14
adds r4, r1, 0
ldrb r0, [r0, 0x5]
bl GetFieldObjectGraphicsInfo
- ldr r2, =gUnknown_02038C08
+ ldr r2, =gFieldEffectSpawnParams
movs r3, 0x20
ldrsh r1, [r4, r3]
str r1, [r2]
@@ -1771,7 +1771,7 @@ _08098082:
lsls r0, 31
cmp r0, 0
beq _080980A8
- ldr r0, =gUnknown_02037590
+ ldr r0, =gPlayerAvatar
ldrb r0, [r0, 0x5]
cmp r4, r0
beq _080980A8
diff --git a/asm/map_obj_lock.s b/asm/map_obj_lock.s
index 6530c268b..60757cdd0 100644
--- a/asm/map_obj_lock.s
+++ b/asm/map_obj_lock.s
@@ -8,7 +8,7 @@
thumb_func_start walkrun_is_standing_still
walkrun_is_standing_still: @ 8098388
push {lr}
- ldr r0, =gUnknown_02037590
+ ldr r0, =gPlayerAvatar
ldrb r0, [r0, 0x3]
cmp r0, 0x1
beq _0809839C
diff --git a/asm/party_menu.s b/asm/party_menu.s
index cf00d63c1..bb4ad4e31 100755
--- a/asm/party_menu.s
+++ b/asm/party_menu.s
@@ -10051,7 +10051,7 @@ task_launch_hm_phase_2: @ 81B5750
cmp r0, 0x1
bne _081B577C
bl brm_get_selected_species
- ldr r1, =gUnknown_02038C08
+ ldr r1, =gFieldEffectSpawnParams
lsls r0, 16
lsrs r0, 16
str r0, [r1]
@@ -10135,7 +10135,7 @@ _081B57FE:
hm_surf_run_dp02scr: @ 81B5804
push {lr}
bl brm_get_pokemon_selection
- ldr r1, =gUnknown_02038C08
+ ldr r1, =gFieldEffectSpawnParams
lsls r0, 24
lsrs r0, 24
str r0, [r1]
@@ -10239,7 +10239,7 @@ sub_81B58A8: @ 81B58A8
hm2_waterfall: @ 81B58D4
push {lr}
bl brm_get_pokemon_selection
- ldr r1, =gUnknown_02038C08
+ ldr r1, =gFieldEffectSpawnParams
lsls r0, 24
lsrs r0, 24
str r0, [r1]
@@ -10299,7 +10299,7 @@ _081B594E:
sub_81B5958: @ 81B5958
push {lr}
bl brm_get_pokemon_selection
- ldr r1, =gUnknown_02038C08
+ ldr r1, =gFieldEffectSpawnParams
lsls r0, 24
lsrs r0, 24
str r0, [r1]
@@ -10314,7 +10314,7 @@ sub_81B5958: @ 81B5958
sub_81B5974: @ 81B5974
push {lr}
bl sub_809D1E8
- ldr r1, =gUnknown_02038C08
+ ldr r1, =gFieldEffectSpawnParams
lsls r0, 24
lsrs r0, 24
str r0, [r1, 0x4]
diff --git a/asm/pokenav.s b/asm/pokenav.s
index f6c50a3f7..eee6e2f6a 100755
--- a/asm/pokenav.s
+++ b/asm/pokenav.s
@@ -26636,7 +26636,7 @@ sub_81D427C: @ 81D427C
ldr r2, =gMapObjects
adds r5, r1, r2
ldr r4, =gUnknown_030012F8
- ldr r3, =gUnknown_02037590
+ ldr r3, =gPlayerAvatar
ldrb r1, [r3, 0x5]
lsls r0, r1, 3
adds r0, r1
@@ -26672,7 +26672,7 @@ _081D42CA:
cmp r0, 0x3
bls _081D42CA
ldr r2, =gMapObjects
- ldr r0, =gUnknown_02037590
+ ldr r0, =gPlayerAvatar
ldrb r1, [r0, 0x5]
lsls r0, r1, 3
adds r0, r1
@@ -26730,7 +26730,7 @@ _081D4360:
ldr r6, =gMapObjects
mov r10, r6
_081D4368:
- ldr r3, =gUnknown_02037590
+ ldr r3, =gPlayerAvatar
ldrb r1, [r3, 0x5]
lsls r0, r1, 3
adds r0, r1
@@ -26837,7 +26837,7 @@ _081D4410:
beq _081D4446
b _081D45AA
_081D4446:
- ldr r0, =gUnknown_02037590
+ ldr r0, =gPlayerAvatar
ldrb r1, [r0, 0x5]
lsls r0, r1, 3
adds r0, r1
@@ -26879,7 +26879,7 @@ _081D4488:
cmp r0, 0
bne _081D4538
_081D449E:
- ldr r2, =gUnknown_02037590
+ ldr r2, =gPlayerAvatar
ldrb r1, [r2, 0x5]
lsls r0, r1, 3
adds r0, r1
@@ -26983,7 +26983,7 @@ _081D4540:
beq _081D4576
b _081D447C
_081D4576:
- ldr r0, =gUnknown_02037590
+ ldr r0, =gPlayerAvatar
ldrb r1, [r0, 0x5]
lsls r0, r1, 3
adds r0, r1
@@ -27152,7 +27152,7 @@ _081D46D0:
cmp r0, 0
bne _081D476E
ldr r2, =gMapObjects
- ldr r0, =gUnknown_02037590
+ ldr r0, =gPlayerAvatar
ldrb r1, [r0, 0x5]
lsls r0, r1, 3
adds r0, r1
@@ -27177,7 +27177,7 @@ _081D46D0:
b _081D447C
_081D470C:
ldr r2, =gMapObjects
- ldr r0, =gUnknown_02037590
+ ldr r0, =gPlayerAvatar
ldrb r1, [r0, 0x5]
lsls r0, r1, 3
adds r0, r1
@@ -27231,7 +27231,7 @@ _081D476E:
cmp r0, 0
bne _081D480C
ldr r2, =gMapObjects
- ldr r0, =gUnknown_02037590
+ ldr r0, =gPlayerAvatar
ldrb r1, [r0, 0x5]
lsls r0, r1, 3
adds r0, r1
@@ -27256,7 +27256,7 @@ _081D476E:
b _081D45AA
_081D47AA:
ldr r2, =gMapObjects
- ldr r0, =gUnknown_02037590
+ ldr r0, =gPlayerAvatar
ldrb r1, [r0, 0x5]
lsls r0, r1, 3
adds r0, r1
@@ -27327,7 +27327,7 @@ sub_81D4834: @ 81D4834
lsls r1, 16
lsrs r4, r1, 16
ldr r3, =gMapObjects
- ldr r1, =gUnknown_02037590
+ ldr r1, =gPlayerAvatar
ldrb r2, [r1, 0x5]
lsls r1, r2, 3
adds r1, r2
diff --git a/asm/porthole.s b/asm/porthole.s
index e5986b47e..282f6f584 100644
--- a/asm/porthole.s
+++ b/asm/porthole.s
@@ -232,7 +232,7 @@ sub_80FB768: @ 80FB768
push {lr}
bl sub_80FB6EC
ldr r2, =gMapObjects
- ldr r0, =gUnknown_02037590
+ ldr r0, =gPlayerAvatar
ldrb r1, [r0, 0x5]
lsls r0, r1, 3
adds r0, r1
diff --git a/asm/rom4.s b/asm/rom4.s
index 9e4e9f108..a3125efc4 100644
--- a/asm/rom4.s
+++ b/asm/rom4.s
@@ -4396,7 +4396,7 @@ sub_8086A68: @ 8086A68
sub_8086A80: @ 8086A80
push {lr}
ldr r2, =gMapObjects
- ldr r3, =gUnknown_02037590
+ ldr r3, =gPlayerAvatar
ldrb r1, [r3, 0x5]
lsls r0, r1, 3
adds r0, r1
@@ -5480,7 +5480,7 @@ sub_80872D8: @ 80872D8
movs r0, 0x1
_080872EA:
strb r0, [r6, 0x1]
- ldr r1, =gUnknown_02032308
+ ldr r1, =gLinkPlayerMapObjects
lsls r0, r4, 2
adds r0, r1
ldrb r0, [r0, 0x3]
@@ -5977,7 +5977,7 @@ sub_80876C4: @ 80876C4
thumb_func_start strange_npc_table_clear
strange_npc_table_clear: @ 80876CC
push {lr}
- ldr r0, =gUnknown_02032308
+ ldr r0, =gLinkPlayerMapObjects
movs r1, 0
movs r2, 0x10
bl memset
@@ -6025,7 +6025,7 @@ sub_80876F0: @ 80876F0
lsls r6, 24
lsrs r6, 24
lsls r4, r7, 2
- ldr r0, =gUnknown_02032308
+ ldr r0, =gLinkPlayerMapObjects
adds r4, r0
lsls r5, r6, 3
adds r5, r6
@@ -6118,7 +6118,7 @@ sub_80877DC: @ 80877DC
lsls r0, 24
lsls r1, 24
lsrs r2, r1, 24
- ldr r1, =gUnknown_02032308
+ ldr r1, =gLinkPlayerMapObjects
lsrs r0, 22
adds r1, r0, r1
ldrb r0, [r1]
@@ -6142,7 +6142,7 @@ sub_808780C: @ 808780C
push {r4,r5,lr}
lsls r0, 24
lsrs r0, 22
- ldr r1, =gUnknown_02032308
+ ldr r1, =gLinkPlayerMapObjects
adds r5, r0, r1
ldrb r1, [r5, 0x2]
lsls r0, r1, 3
@@ -6176,7 +6176,7 @@ _08087838:
thumb_func_start sub_8087858
sub_8087858: @ 8087858
lsls r0, 24
- ldr r1, =gUnknown_02032308
+ ldr r1, =gLinkPlayerMapObjects
lsrs r0, 22
adds r0, r1
ldrb r1, [r0, 0x2]
@@ -6193,7 +6193,7 @@ sub_8087858: @ 8087858
thumb_func_start sub_8087878
sub_8087878: @ 8087878
lsls r0, 24
- ldr r3, =gUnknown_02032308
+ ldr r3, =gLinkPlayerMapObjects
lsrs r0, 22
adds r0, r3
ldrb r3, [r0, 0x2]
@@ -6213,7 +6213,7 @@ sub_8087878: @ 8087878
thumb_func_start sub_80878A0
sub_80878A0: @ 80878A0
lsls r0, 24
- ldr r1, =gUnknown_02032308
+ ldr r1, =gLinkPlayerMapObjects
lsrs r0, 22
adds r0, r1
ldrb r1, [r0, 0x2]
@@ -6230,7 +6230,7 @@ sub_80878A0: @ 80878A0
thumb_func_start sub_80878C0
sub_80878C0: @ 80878C0
lsls r0, 24
- ldr r1, =gUnknown_02032308
+ ldr r1, =gLinkPlayerMapObjects
lsrs r0, 22
adds r0, r1
ldrb r1, [r0, 0x2]
@@ -6249,7 +6249,7 @@ sub_80878C0: @ 80878C0
thumb_func_start sub_80878E4
sub_80878E4: @ 80878E4
lsls r0, 24
- ldr r1, =gUnknown_02032308
+ ldr r1, =gLinkPlayerMapObjects
lsrs r0, 22
adds r0, r1
ldrb r1, [r0, 0x2]
@@ -6271,7 +6271,7 @@ sub_80878E4: @ 80878E4
sub_808790C: @ 808790C
push {r4-r6,lr}
movs r2, 0
- ldr r5, =gUnknown_02032308
+ ldr r5, =gLinkPlayerMapObjects
lsls r0, 16
asrs r4, r0, 16
lsls r1, 16
@@ -6326,7 +6326,7 @@ sub_808796C: @ 808796C
lsrs r3, r1, 24
adds r2, r3, 0
lsrs r0, 22
- ldr r1, =gUnknown_02032308
+ ldr r1, =gLinkPlayerMapObjects
adds r5, r0, r1
ldrb r1, [r5, 0x2]
lsls r0, r1, 3
@@ -6654,7 +6654,7 @@ sub_8087BCC: @ 8087BCC
lsls r1, 24
lsrs r3, r1, 24
lsls r2, r5, 2
- ldr r0, =gUnknown_02032308
+ ldr r0, =gLinkPlayerMapObjects
adds r2, r0
ldrb r1, [r2, 0x2]
lsls r0, r1, 3
@@ -6742,7 +6742,7 @@ sub_8087C8C: @ 8087C8C
movs r0, 0x2E
ldrsh r4, [r5, r0]
lsls r4, 2
- ldr r0, =gUnknown_02032308
+ ldr r0, =gLinkPlayerMapObjects
adds r4, r0
ldrb r1, [r4, 0x2]
lsls r0, r1, 3
diff --git a/asm/rom6.s b/asm/rom6.s
index c5e0265a0..bfa19101a 100644
--- a/asm/rom6.s
+++ b/asm/rom6.s
@@ -68,7 +68,7 @@ task08_080C9820: @ 813549C
lsrs r5, r0, 24
adds r6, r5, 0
bl ScriptContext2_Enable
- ldr r1, =gUnknown_02037590
+ ldr r1, =gPlayerAvatar
movs r0, 0x1
strb r0, [r1, 0x6]
ldrb r1, [r1, 0x5]
@@ -127,7 +127,7 @@ sub_813552C: @ 813552C
push {r4,lr}
lsls r0, 24
lsrs r4, r0, 24
- ldr r0, =gUnknown_02037590
+ ldr r0, =gPlayerAvatar
ldrb r1, [r0, 0x5]
lsls r0, r1, 3
adds r0, r1
@@ -167,7 +167,7 @@ sub_8135578: @ 8135578
cmp r4, 0
bne _081355FC
bl player_get_direction_lower_nybble
- ldr r6, =gUnknown_02038C08
+ ldr r6, =gFieldEffectSpawnParams
lsls r0, 24
lsrs r0, 24
str r0, [r6, 0x4]
@@ -191,7 +191,7 @@ _081355B0:
movs r0, 0x3
str r0, [r6, 0x8]
_081355B8:
- ldr r5, =gUnknown_02037590
+ ldr r5, =gPlayerAvatar
ldrb r0, [r5, 0x5]
lsls r4, r0, 3
adds r4, r0
@@ -244,7 +244,7 @@ sub_813561C: @ 813561C
ldrh r0, [r0, 0x1A]
orrs r1, r0
bl _call_via_r1
- ldr r1, =gUnknown_02037590
+ ldr r1, =gPlayerAvatar
movs r0, 0
strb r0, [r1, 0x6]
adds r0, r4, 0
@@ -303,7 +303,7 @@ _081356AC:
sub_81356C4: @ 81356C4
push {lr}
bl brm_get_pokemon_selection
- ldr r1, =gUnknown_02038C08
+ ldr r1, =gFieldEffectSpawnParams
lsls r0, 24
lsrs r0, 24
str r0, [r1]
@@ -380,7 +380,7 @@ hm2_dig: @ 8135760
movs r0, 0x26
bl FieldEffectStart
bl brm_get_pokemon_selection
- ldr r1, =gUnknown_02038C08
+ ldr r1, =gFieldEffectSpawnParams
lsls r0, 24
lsrs r0, 24
str r0, [r1]
@@ -3381,7 +3381,7 @@ hm2_flash: @ 8137178
lsls r4, 24
lsrs r4, 24
bl brm_get_pokemon_selection
- ldr r1, =gUnknown_02038C08
+ ldr r1, =gFieldEffectSpawnParams
lsls r0, 24
lsrs r0, 24
str r0, [r1]
@@ -11039,7 +11039,7 @@ _0813B0F8:
ldr r0, =sub_813B160
movs r1, 0x8
bl CreateTask
- ldr r3, =gUnknown_02038C08
+ ldr r3, =gFieldEffectSpawnParams
movs r0, 0x1
str r0, [r3]
movs r0, 0x3A
diff --git a/asm/scrcmd.s b/asm/scrcmd.s
index 0598c2310..39366d29f 100644
--- a/asm/scrcmd.s
+++ b/asm/scrcmd.s
@@ -4874,7 +4874,7 @@ s9D_set_HM_animation_data: @ 809B7F4
lsls r0, 16
lsrs r0, 16
bl VarGet
- ldr r1, =gUnknown_02038C08
+ ldr r1, =gFieldEffectSpawnParams
lsls r4, 2
adds r4, r1
lsls r0, 16
diff --git a/asm/secret_base.s b/asm/secret_base.s
index 2188e634d..5cf0f3697 100644
--- a/asm/secret_base.s
+++ b/asm/secret_base.s
@@ -751,7 +751,7 @@ sub_80E90C8: @ 80E90C8
push {r4,lr}
lsls r0, 24
lsrs r4, r0, 24
- ldr r0, =gUnknown_02037590
+ ldr r0, =gPlayerAvatar
ldrb r1, [r0, 0x5]
lsls r0, r1, 3
adds r0, r1
diff --git a/asm/trainer_see.s b/asm/trainer_see.s
index d725b9f15..d57ad1815 100644
--- a/asm/trainer_see.s
+++ b/asm/trainer_see.s
@@ -734,7 +734,7 @@ sub_80B417C: @ 80B417C
push {r4,r5,lr}
adds r5, r1, 0
adds r4, r2, 0
- ldr r1, =gUnknown_02038C08
+ ldr r1, =gFieldEffectSpawnParams
adds r2, r1, 0x4
adds r3, r1, 0
adds r3, 0x8
@@ -882,7 +882,7 @@ _080B427A:
bl sub_808F23C
adds r0, r5, 0
bl sub_808F208
- ldr r0, =gUnknown_02037590
+ ldr r0, =gPlayerAvatar
ldrb r1, [r0, 0x5]
lsls r0, r1, 3
adds r0, r1
@@ -901,7 +901,7 @@ _080B427A:
beq _080B4308
_080B42D2:
bl sub_808BCE8
- ldr r0, =gUnknown_02037590
+ ldr r0, =gPlayerAvatar
ldrb r0, [r0, 0x5]
lsls r4, r0, 3
adds r4, r0
@@ -936,7 +936,7 @@ sub_80B4318: @ 80B4318
push {r4,r5,lr}
lsls r0, 24
lsrs r5, r0, 24
- ldr r0, =gUnknown_02037590
+ ldr r0, =gPlayerAvatar
ldrb r1, [r0, 0x5]
lsls r0, r1, 3
adds r0, r1
@@ -1050,7 +1050,7 @@ sub_80B43E0: @ 80B43E0
lsls r0, 24
cmp r0, 0
beq _080B4426
- ldr r2, =gUnknown_02038C08
+ ldr r2, =gFieldEffectSpawnParams
movs r1, 0x10
ldrsh r0, [r4, r1]
str r0, [r2]
diff --git a/data/data3.s b/data/data3.s
index 7af7a70e8..889b78b6d 100644
--- a/data/data3.s
+++ b/data/data3.s
@@ -632,6 +632,8 @@ gUnknown_084975B0:: @ 84975B0
gUnknown_084975BC:: @ 84975BC
.incbin "baserom.gba", 0x4975bc, 0x8
+// data/field_map_obj.s
+
gUnknown_084975C4:: @ 84975C4
.incbin "baserom.gba", 0x4975c4, 0x10
@@ -651,8 +653,9 @@ gUnknown_0850557C:: @ 850557C
.incbin "baserom.gba", 0x50557c, 0x51
gUnknown_085055CD:: @ 85055CD
- .incbin "baserom.gba", 0x5055cd, 0x53
+ .incbin "baserom.gba", 0x5055cd, 0x51
+ .align 2, 0
@ 8505620
.include "data/graphics/field_objects/field_object_graphics_info_pointers.inc"
@@ -1126,6 +1129,8 @@ gUnknown_0850DFBC:: @ 850DFBC
gUnknown_0850DFC2:: @ 850DFC2
.incbin "baserom.gba", 0x50dfc2, 0x61a
+// end data/field_map_obj.s
+
gUnknown_0850E5DC:: @ 850E5DC
.incbin "baserom.gba", 0x50e5dc, 0x8
diff --git a/include/berry.h b/include/berry.h
index 7c2636411..dc0481d3d 100644
--- a/include/berry.h
+++ b/include/berry.h
@@ -11,6 +11,12 @@ enum
BERRY_FIRMNESS_SUPER_HARD,
};
+#define NUM_BERRIES 44
+
+extern const u8 *const gBerryTreeFieldObjectGraphicsIdTablePointers[NUM_BERRIES];
+extern const struct SpriteFrameImage *const gBerryTreePicTablePointers[NUM_BERRIES];
+extern const u8 *const gBerryTreePaletteSlotTablePointers[NUM_BERRIES];
+
void ClearEnigmaBerries(void);
void SetEnigmaBerry(u8 *src);
u32 GetEnigmaBerryChecksum(struct EnigmaBerry *enigmaBerry);
diff --git a/include/data3.h b/include/data3.h
new file mode 100755
index 000000000..8151e418c
--- /dev/null
+++ b/include/data3.h
@@ -0,0 +1,50 @@
+//
+// Created by Scott Norton on 9/8/17.
+//
+
+#ifndef GUARD_DATA3_H
+#define GUARD_DATA3_H
+
+struct PairedPalettes {
+ u16 tag;
+ const u16 *data;
+};
+
+extern u8 gUnknown_084975C4[0x10];
+extern const struct SpriteTemplate gUnknown_084975D4;
+extern void (*const gUnknown_084975EC[3])(struct Sprite *);
+extern const struct SpritePalette gUnknown_0850BBC8[];
+extern const struct PairedPalettes gUnknown_0850BD00[15];
+extern const struct PairedPalettes gUnknown_0850BD78[15];
+extern const u16 *const gUnknown_0850BE38[2];
+extern const s16 gUnknown_0850D6DC[4]; // {0x20, 0x40, 0x60, 0x80}
+extern const s16 gUnknown_0850D6EC[4];
+extern const u8 gUnknown_0850D710[4]; // {DIR_SOUTH, DIR_NORTH, DIR_WEST, DIR_EAST}
+extern const u8 gUnknown_0850D770[2]; // {DIR_SOUTH, DIR_NORTH}
+extern const u8 gUnknown_0850D790[2]; // {DIR_WEST, DIR_EAST}
+extern const u8 gUnknown_0850D7F0[2]; // {DIR_NORTH, DIR_WEST}
+extern const u8 gUnknown_0850D808[2]; // {DIR_NORTH, DIR_EAST}
+extern const u8 gUnknown_0850D820[2]; // {DIR_SOUTH, DIR_WEST}
+extern const u8 gUnknown_0850D838[2]; // {DIR_SOUTH, DIR_EAST}
+extern const u8 gUnknown_0850D850[4];
+extern const u8 gUnknown_0850D868[4];
+extern const u8 gUnknown_0850D880[4];
+extern const u8 gUnknown_0850D898[4];
+extern const u8 gUnknown_0850D8AC[5];
+extern const u8 gUnknown_0850D8C4[5];
+extern const u8 gUnknown_0850D8E8[4];
+extern bool8 (*const gUnknown_0850DA64[])(struct MapObject *, struct Sprite *, u8, bool8(u8));
+extern bool8 (*const gUnknown_0850DB5C[])(u8);
+extern bool8 (*const gUnknown_0850DB6C[])(u8);
+extern const struct Coords16 gUnknown_0850DB7C[4];
+extern const u8 gUnknown_0850DC2F[4][4];
+extern const u8 gUnknown_0850DC3F[4][4];
+
+extern const u8 gUnknown_0850DBA0[5];
+
+extern bool8 (*const *const gUnknown_0850DC50[])(struct MapObject *, struct Sprite *);
+extern u8 (*const gUnknown_0850DEE8[5])(u8);
+extern const s16 gUnknown_0850DFBC[3];
+extern const s16 gUnknown_0850DFC2[3];
+
+#endif //GUARD_DATA3_H
diff --git a/include/event_scripts.h b/include/event_scripts.h
new file mode 100755
index 000000000..f1abdd6f6
--- /dev/null
+++ b/include/event_scripts.h
@@ -0,0 +1,11 @@
+//
+// Created by scott on 9/12/2017.
+//
+
+#ifndef GUARD_EVENT_SCRIPTS_H
+#define GUARD_EVENT_SCRIPTS_H
+
+extern const u8 gUnknown_082766A2[];
+extern const u8 gUnknown_082766A6[];
+
+#endif //GUARD_EVENT_SCRIPTS_H
diff --git a/include/field_camera.h b/include/field_camera.h
new file mode 100644
index 000000000..9fbaac6a2
--- /dev/null
+++ b/include/field_camera.h
@@ -0,0 +1,25 @@
+#ifndef GUARD_FIELD_CAMERA_H
+#define GUARD_FIELD_CAMERA_H
+
+// Exported type declarations
+
+struct CameraObject
+{
+ void (*callback)(struct CameraObject *);
+ u32 unk4;
+ s32 unk8;
+ s32 unkC;
+ s32 x;
+ s32 y;
+};
+
+extern struct CameraObject gUnknown_03005DD0;
+
+// Exported RAM declarations
+
+extern u16 gUnknown_03005DEC;
+extern u16 gUnknown_03005DE8;
+
+// Exported ROM declarations
+
+#endif //GUARD_FIELD_CAMERA_H
diff --git a/include/field_effect.h b/include/field_effect.h
new file mode 100644
index 000000000..7ec26b3d7
--- /dev/null
+++ b/include/field_effect.h
@@ -0,0 +1,80 @@
+//
+// Created by Scott Norton on 9/15/17.
+//
+
+#ifndef GUARD_FIELD_EFFECTS_H
+#define GUARD_FIELD_EFFECTS_H
+
+enum FieldEffectScriptIdx
+{
+ FLDEFF_EXCLAMATION_MARK_ICON_1,
+ FLDEFF_USE_CUT_ON_GRASS,
+ FLDEFF_USE_CUT_ON_TREE,
+ FLDEFF_SHADOW,
+ FLDEFF_TALL_GRASS,
+ FLDEFF_RIPPLE,
+ FLDEFF_FIELD_MOVE_SHOW_MON,
+ FLDEFF_ASH,
+ FLDEFF_SURF_BLOB,
+ FLDEFF_USE_SURF,
+ FLDEFF_DUST,
+ FLDEFF_USE_SECRET_POWER_CAVE,
+ FLDEFF_JUMP_TALL_GRASS,
+ FLDEFF_SAND_FOOTPRINTS,
+ FLDEFF_JUMP_BIG_SPLASH,
+ FLDEFF_SPLASH,
+ FLDEFF_JUMP_SMALL_SPLASH,
+ FLDEFF_LONG_GRASS,
+ FLDEFF_JUMP_LONG_GRASS,
+ FLDEFF_UNKNOWN_19,
+ FLDEFF_UNKNOWN_20,
+ FLDEFF_UNKNOWN_21,
+ FLDEFF_UNKNOWN_22,
+ FLDEFF_BERRY_TREE_GROWTH_SPARKLE,
+ FLDEFF_DEEP_SAND_FOOTPRINTS,
+ FLDEFF_POKECENTER_HEAL,
+ FLDEFF_USE_SECRET_POWER_TREE,
+ FLDEFF_USE_SECRET_POWER_SHRUB,
+ FLDEFF_TREE_DISGUISE,
+ FLDEFF_MOUNTAIN_DISGUISE,
+ FLDEFF_NPCFLY_OUT,
+ FLDEFF_USE_FLY,
+ FLDEFF_FLY_IN,
+ FLDEFF_EXCLAMATION_MARK_ICON_2,
+ FLDEFF_FEET_IN_FLOWING_WATER,
+ FLDEFF_BIKE_TIRE_TRACKS,
+ FLDEFF_SAND_DISGUISE,
+ FLDEFF_USE_ROCK_SMASH,
+ FLDEFF_USE_DIG,
+ FLDEFF_SAND_PILE,
+ FLDEFF_USE_STRENGTH,
+ FLDEFF_SHORT_GRASS,
+ FLDEFF_HOT_SPRINGS_WATER,
+ FLDEFF_USE_WATERFALL,
+ FLDEFF_USE_DIVE,
+ FLDEFF_POKEBALL,
+ FLDEFF_HEART_ICON,
+ FLDEFF_NOP_47,
+ FLDEFF_NOP_48,
+ FLDEFF_POP_OUT_OF_ASH,
+ FLDEFF_LAVARIDGE_GYM_WARP,
+ FLDEFF_SWEET_SCENT,
+ FLDEFF_SAND_PILLAR,
+ FLDEFF_BUBBLES,
+ FLDEFF_SPARKLE,
+ FLDEFF_SECRET_POWER_CAVE,
+ FLDEFF_SECRET_POWER_TREE,
+ FLDEFF_SECRET_POWER_SHRUB,
+ FLDEFF_CUT_GRASS,
+ FLDEFF_FIELD_MOVE_SHOW_MON_INIT,
+ FLDEFF_USE_FLY_ANCIENT_TOMB,
+ FLDEFF_PCTURN_ON,
+ FLDEFF_HALL_OF_FAME_RECORD,
+ FLDEFF_USE_TELEPORT
+};
+
+extern u32 gFieldEffectSpawnParams[8];
+
+u8 FieldEffectStart(u8);
+
+#endif //GUARD_FIELD_EFFECTS_H
diff --git a/include/field_effect_helpers.h b/include/field_effect_helpers.h
new file mode 100644
index 000000000..e80daf3bd
--- /dev/null
+++ b/include/field_effect_helpers.h
@@ -0,0 +1,16 @@
+//
+// Created by scott on 9/7/2017.
+//
+
+#ifndef GUARD_FIELD_EFFECT_HELPERS_H
+#define GUARD_FIELD_EFFECT_HELPERS_H
+
+// Exported type declarations
+
+// Exported RAM declarations
+
+// Exported ROM declarations
+u8 sub_8154228(void);
+bool8 sub_8155DA0(struct MapObject *);
+
+#endif //GUARD_FIELD_EFFECT_HELPERS_H
diff --git a/include/field_ground_effect.h b/include/field_ground_effect.h
new file mode 100644
index 000000000..63b67ceaf
--- /dev/null
+++ b/include/field_ground_effect.h
@@ -0,0 +1,22 @@
+//
+// Created by scott on 9/6/2017.
+//
+
+#ifndef GUARD_FIELD_GROUND_EFFECT_H
+#define GUARD_FIELD_GROUND_EFFECT_H
+
+// Exported type declarations
+
+// Exported RAM declarations
+
+// Exported ROM declarations
+void SetObjectSubpriorityByZCoord(u8, struct Sprite *, u8);
+void InitObjectPriorityByZCoord(struct Sprite *, u8);
+bool8 IsZCoordMismatchAt(u8, s16, s16);
+bool8 AreZCoordsCompatible(u8, u8);
+void FieldObjectUpdateSubpriority(struct MapObject *, struct Sprite *);
+void DoGroundEffects_OnSpawn(struct MapObject *, struct Sprite *);
+void DoGroundEffects_OnBeginStep(struct MapObject *, struct Sprite *);
+void DoGroundEffects_OnFinishStep(struct MapObject *, struct Sprite *);
+
+#endif //GUARD_FIELD_GROUND_EFFECT_H
diff --git a/include/field_map_obj.h b/include/field_map_obj.h
new file mode 100755
index 000000000..40cc64054
--- /dev/null
+++ b/include/field_map_obj.h
@@ -0,0 +1,79 @@
+#ifndef GUARD_FIELD_MAP_OBJ_H
+#define GUARD_FIELD_MAP_OBJ_H
+
+#define NUM_OBJECT_GRAPHICS_INFO 239
+#define SPRITE_VAR 240
+
+// Exported struct declarations
+
+enum SpinnerRunnerFollowPatterns {
+ RUNFOLLOW_ANY,
+ RUNFOLLOW_NORTH_SOUTH,
+ RUNFOLLOW_EAST_WEST,
+ RUNFOLLOW_NORTH_WEST,
+ RUNFOLLOW_NORTH_EAST,
+ RUNFOLLOW_SOUTH_WEST,
+ RUNFOLLOW_SOUTH_EAST,
+ RUNFOLLOW_NORTH_SOUTH_WEST,
+ RUNFOLLOW_NORTH_SOUTH_EAST,
+ RUNFOLLOW_NORTH_EAST_WEST,
+ RUNFOLLOW_SOUTH_EAST_WEST
+};
+
+// Exported RAM declarations
+
+// Exported ROM declarations
+
+void sub_808D438(void);
+u8 GetFieldObjectIdByLocalIdAndMap(u8, u8, u8);
+bool8 TryGetFieldObjectIdByLocalIdAndMap(u8, u8, u8, u8 *);
+u8 GetFieldObjectIdByXY(s16, s16);
+void FieldObjectSetDirection(struct MapObject *, u8);
+u8 sub_808D4F4(void);
+void RemoveFieldObjectByLocalIdAndMap(u8, u8, u8);
+void npc_load_two_palettes__no_record(u16, u8);
+void npc_load_two_palettes__and_record(u16, u8);
+void pal_patch_for_npc(u16, u8);
+void sub_808E16C(s16, s16);
+void sub_8092FF0(s16, s16, s16 *, s16 *);
+u8 FieldObjectDirectionToImageAnimId(u8);
+void sub_80930E0(s16 *, s16 *, s16, s16);
+void FieldObjectClearAnim(struct MapObject *);
+void FieldObjectClearAnimIfSpecialAnimActive(struct MapObject *);
+void SpawnFieldObjectsInView(s16, s16);
+u8 sprite_new(u8, u8, s16, s16, u8, u8);
+u8 AddPseudoFieldObject(u16, void (*)(struct Sprite *), s16, s16, u8);
+u8 show_sprite(u8, u8, u8);
+u8 SpawnSpecialFieldObjectParametrized(u8, u8, u8, s16, s16, u8);
+u8 SpawnSpecialFieldObject(struct MapObjectTemplate *);
+void sub_8093038(s16, s16, s16 *, s16 *);
+void CameraObjectReset1(void);
+void FieldObjectSetGraphicsId(struct MapObject *, u8);
+void FieldObjectTurn(struct MapObject *, u8);
+void FieldObjectTurnByLocalIdAndMap(u8, u8, u8, u8);
+const struct MapObjectGraphicsInfo *GetFieldObjectGraphicsInfo(u8);
+void npc_by_local_id_and_map_set_field_1_bit_x20(u8, u8, u8, u8);
+void gpu_pal_allocator_reset__manage_upper_four(void);
+void sub_808E82C(u8, u8, u8, s16, s16);
+void sub_808E7E4(u8, u8, u8);
+void sub_808E78C(u8, u8, u8, u8);
+void sub_808E75C(s16, s16);
+void FieldObjectGetLocalIdAndMap(struct MapObject *, u8 *, u8 *, u8 *);
+void npc_coords_shift(struct MapObject *, s16, s16);
+void sub_808EB08(struct MapObject *, s16, s16);
+void sub_808F254(u8, u8, u8);
+void FieldObjectStep(struct MapObject *, struct Sprite *, bool8(struct MapObject *, struct Sprite *));
+u8 GetOppositeDirection(u8);
+u8 GetStepInPlaceDelay4AnimId(u32);
+u8 GetStepInPlaceDelay8AnimId(u32);
+u8 GetStepInPlaceDelay16AnimId(u32);
+u8 GetStepInPlaceDelay32AnimId(u32);
+u8 npc_block_way(struct MapObject *, s16, s16, u32);
+void MoveCoords(u8, s16 *, s16 *);
+bool8 FieldObjectIsSpecialAnimActive(struct MapObject *);
+
+// Exported data declarations
+
+extern const struct SpriteTemplate *const gFieldEffectObjectTemplatePointers[];
+
+#endif //GUARD_FIELD_MAP_OBJ_H
diff --git a/include/field_player_avatar.h b/include/field_player_avatar.h
new file mode 100644
index 000000000..a787cf805
--- /dev/null
+++ b/include/field_player_avatar.h
@@ -0,0 +1,17 @@
+//
+// Created by Scott Norton on 9/6/17.
+//
+
+#ifndef GUARD_FIELD_PLAYER_AVATAR_H
+#define GUARD_FIELD_PLAYER_AVATAR_H
+
+void ClearPlayerAvatarInfo(void);
+void SetPlayerAvatarExtraStateTransition(u8, u8);
+u8 GetPlayerAvatarGenderByGraphicsId(u8);
+bool8 TestPlayerAvatarFlags(u8);
+void PlayerGetDestCoords(s16 *, s16 *);
+u8 player_get_direction_lower_nybble(void);
+u8 player_get_direction_upper_nybble(void);
+u8 player_get_x22(void);
+
+#endif //GUARD_FIELD_PLAYER_AVATAR_H
diff --git a/include/fieldmap.h b/include/fieldmap.h
index f3b5a7668..7174d98cc 100644
--- a/include/fieldmap.h
+++ b/include/fieldmap.h
@@ -1,6 +1,19 @@
+//
+// Created by scott on 9/16/2017.
+//
+
#ifndef GUARD_FIELDMAP_H
#define GUARD_FIELDMAP_H
+// Exported type declarations
+
+// Exported RAM declarations
+
+// Exported ROM declarations
+u8 MapGridGetMetatileBehaviorAt(s16, s16);
void GetCameraCoords(u16*, u16*);
+bool8 MapGridIsImpassableAt(s16, s16);
+s32 GetMapBorderIdAt(s16, s16);
+bool32 CanCameraMoveInDirection(u8);
-#endif // GUARD_FIELDMAP_H
+#endif //GUARD_FIELDMAP_H
diff --git a/include/global.fieldmap.h b/include/global.fieldmap.h
index 4029132e8..ed5054b7d 100644
--- a/include/global.fieldmap.h
+++ b/include/global.fieldmap.h
@@ -1,6 +1,8 @@
#ifndef GUARD_GLOBAL_FIELDMAP_H
#define GUARD_GLOBAL_FIELDMAP_H
+#define NUM_FIELD_OBJECTS 16
+
enum
{
CONNECTION_SOUTH = 1,
@@ -84,7 +86,7 @@ struct MapObjectTemplate
///*0x0B*/ u8 fillerB[1];
/*0x0C*/ u16 unkC;
/*0x0E*/ u16 unkE;
- /*0x10*/ u8 *script;
+ /*0x10*/ const u8 *script;
/*0x14*/ u16 flagId;
/*0x16*/ u8 filler_16[2];
}; /*size = 0x18*/
@@ -224,7 +226,13 @@ struct MapObject
/*0x14*/ struct Coords16 coords3;
/*0x18*/ u8 mapobj_unk_18:4; //current direction?
/*0x18*/ u8 placeholder18:4;
- /*0x19*/ u8 mapobj_unk_19;
+ /*0x19*/ union __attribute__((packed)) {
+ u8 as_byte;
+ struct __attribute__((packed)) {
+ u8 x:4;
+ u8 y:4;
+ } __attribute__((aligned (1))) as_nybbles;
+ } __attribute__((aligned (1))) range;
/*0x1A*/ u8 mapobj_unk_1A;
/*0x1B*/ u8 mapobj_unk_1B;
/*0x1C*/ u8 mapobj_unk_1C;
@@ -237,68 +245,6 @@ struct MapObject
/*size = 0x24*/
};
-// THIS IS NEEDED TO MAKE TRAINER_SEE.C MATCH, PLEASE DO NOT REMOVE UNLESS YOU FIX CHECKPATHBETWEENTRAINERANDPLAYER
-struct MapObject2
-{
- /*0x00*/ u32 active:1;
- u32 mapobj_bit_1:1;
- u32 mapobj_bit_2:1;
- u32 mapobj_bit_3:1;
- u32 mapobj_bit_4:1;
- u32 mapobj_bit_5:1;
- u32 mapobj_bit_6:1;
- u32 mapobj_bit_7:1;
- /*0x01*/ u32 mapobj_bit_8:1;
- u32 mapobj_bit_9:1;
- u32 mapobj_bit_10:1;
- u32 mapobj_bit_11:1;
- u32 mapobj_bit_12:1;
- u32 mapobj_bit_13:1;
- u32 mapobj_bit_14:1;
- u32 mapobj_bit_15:1;
- /*0x02*/ u32 mapobj_bit_16:1;
- u32 mapobj_bit_17:1;
- u32 mapobj_bit_18:1;
- u32 mapobj_bit_19:1;
- u32 mapobj_bit_20:1;
- u32 mapobj_bit_21:1;
- u32 mapobj_bit_22:1;
- u32 mapobj_bit_23:1;
- /*0x03*/ u32 mapobj_bit_24:1;
- u32 mapobj_bit_25:1;
- u32 mapobj_bit_26:1;
- u32 mapobj_bit_27:1;
- u32 mapobj_bit_28:1;
- u32 mapobj_bit_29:1;
- u32 mapobj_bit_30:1;
- u32 mapobj_bit_31:1;
- /*0x04*/ u8 spriteId;
- /*0x05*/ u8 graphicsId;
- /*0x06*/ u8 animPattern;
- /*0x07*/ u8 trainerType;
- /*0x08*/ u8 localId;
- /*0x09*/ u8 mapNum;
- /*0x0A*/ u8 mapGroup;
- /*0x0B*/ u8 mapobj_unk_0B_0:4;
- u8 elevation:4;
- /*0x0C*/ struct Coords16 coords1;
- /*0x10*/ struct Coords16 coords2;
- /*0x14*/ struct Coords16 coords3;
- /*0x18*/ u8 mapobj_unk_18:4;
- /*0x18*/ u8 placeholder18:4;
- /*0x19*/ u8 mapobj_unk_19:4;
- /*0x19*/ u8 mapobj_unk_19b:4;
- /*0x1A*/ u8 mapobj_unk_1A;
- /*0x1B*/ u8 mapobj_unk_1B;
- /*0x1C*/ u8 mapobj_unk_1C;
- /*0x1D*/ u8 trainerRange_berryTreeId;
- /*0x1E*/ u8 mapobj_unk_1E;
- /*0x1F*/ u8 mapobj_unk_1F;
- /*0x20*/ u8 mapobj_unk_20;
- /*0x21*/ u8 mapobj_unk_21;
- /*size = 0x24*/
-};
-
struct MapObjectGraphicsInfo
{
/*0x00*/ u16 tileTag;
@@ -376,14 +322,15 @@ struct PlayerAvatar /* 0x202E858 */
struct Camera
{
- bool8 field_0:1;
+ bool8 active:1;
s32 x;
s32 y;
};
-extern struct MapObject gMapObjects[];
+extern struct MapObject gMapObjects[NUM_FIELD_OBJECTS];
extern u8 gSelectedMapObject;
extern struct MapHeader gMapHeader;
extern struct PlayerAvatar gPlayerAvatar;
+extern struct Camera gCamera;
#endif // GUARD_GLOBAL_FIELDMAP_H
diff --git a/include/global.h b/include/global.h
index e694a5974..33c6771c3 100644
--- a/include/global.h
+++ b/include/global.h
@@ -9,6 +9,12 @@
// to help in decompiling
#define asm_comment(x) asm volatile("@ -- " x " -- ")
+#define asm_unified(x) asm(".syntax unified\n" x "\n.syntax divided")
+
+#if defined (__APPLE__) || defined (__CYGWIN__)
+void memset(void *, int, size_t);
+void memcpy(void *, const void *, size_t);
+#endif // __APPLE__
#define ARRAY_COUNT(array) (sizeof(array) / sizeof((array)[0]))
@@ -752,4 +758,6 @@ struct Bitmap // TODO: Find a better spot for this
u32 height:16;
};
+extern u8 gReservedSpritePaletteCount;
+
#endif // GUARD_GLOBAL_H
diff --git a/include/malloc.h b/include/malloc.h
index bd870ede3..b3216b05c 100644
--- a/include/malloc.h
+++ b/include/malloc.h
@@ -1,6 +1,10 @@
#ifndef GUARD_MALLOC_H
#define GUARD_MALLOC_H
+#define malloc Alloc
+#define calloc AllocZeroed
+#define free Free
+
void *Alloc(u32 size);
void *AllocZeroed(u32 size);
void Free(void *pointer);
diff --git a/include/map_obj_8097404.h b/include/map_obj_8097404.h
new file mode 100644
index 000000000..08b69f49a
--- /dev/null
+++ b/include/map_obj_8097404.h
@@ -0,0 +1,28 @@
+//
+// Created by scott on 9/7/2017.
+//
+
+#ifndef GUARD_MAP_OBJ_8097404_H
+#define GUARD_MAP_OBJ_8097404_H
+
+// Exported type declarations
+
+// Exported RAM declarations
+extern void *gUnknown_020375B8;
+
+// Exported ROM declarations
+void sub_8097AC8(struct Sprite *);
+void npc_sync_anim_pause_bits(struct MapObject *);
+void oamt_npc_ministep_reset(struct Sprite *, u8, u8);
+u8 sub_8097F78(struct MapObject *);
+bool8 obj_npc_ministep(struct Sprite *sprite);
+bool8 sub_80976EC(struct Sprite *sprite);
+void sub_80976DC(struct Sprite *, u8);
+void sub_809783C(struct Sprite *, u8, u8, u8);
+void DoShadowFieldEffect(struct MapObject *);
+u8 sub_809785C(struct Sprite *);
+u8 sub_80978E4(struct Sprite *);
+void obj_anim_image_set_and_seek(struct Sprite *, u8, u8);
+bool8 sub_80979BC(struct Sprite *);
+
+#endif //GUARD_MAP_OBJ_8097404_H
diff --git a/include/mauville_old_man.h b/include/mauville_old_man.h
index d0526db88..aefc76083 100644
--- a/include/mauville_old_man.h
+++ b/include/mauville_old_man.h
@@ -1,6 +1,8 @@
+
#ifndef GUARD_MAUVILLE_OLD_MAN_H
#define GUARD_MAUVILLE_OLD_MAN_H
void SetMauvilleOldMan(void);
+u8 sub_81201C8(void);
#endif // GUARD_MAUVILLE_OLD_MAN_H
diff --git a/include/metatile_behavior.h b/include/metatile_behavior.h
new file mode 100644
index 000000000..5ed36c690
--- /dev/null
+++ b/include/metatile_behavior.h
@@ -0,0 +1,11 @@
+#ifndef GUARD_METATILE_BEHAVIOR_H
+#define GUARD_METATILE_BEHAVIOR_H
+
+// Exported type declarations
+
+// Exported RAM declarations
+
+// Exported ROM declarations
+bool8 sub_8088E64(u8);
+
+#endif //GUARD_METATILE_BEHAVIOR_H
diff --git a/include/rom4.h b/include/rom4.h
new file mode 100644
index 000000000..d4ece109e
--- /dev/null
+++ b/include/rom4.h
@@ -0,0 +1,31 @@
+
+#ifndef GUARD_ROM4_H
+#define GUARD_ROM4_H
+
+struct UnkPlayerStruct
+{
+ u8 player_field_0;
+ u8 player_field_1;
+};
+
+struct LinkPlayerMapObject
+{
+ u8 active;
+ u8 linkPlayerId;
+ u8 mapObjId;
+ u8 mode;
+};
+
+struct UCoords32
+{
+ u32 x, y;
+};
+
+
+extern struct LinkPlayerMapObject gLinkPlayerMapObjects[4];
+
+void strange_npc_table_clear(void);
+const struct MapHeader *get_mapheader_by_bank_and_number(u8, u8);
+void FieldObjectMoveDestCoords(struct MapObject *, u32, s16 *, s16 *);
+
+#endif //GUARD_ROM4_H
diff --git a/include/rom_818CFC8.h b/include/rom_818CFC8.h
new file mode 100644
index 000000000..1d0626b2b
--- /dev/null
+++ b/include/rom_818CFC8.h
@@ -0,0 +1,11 @@
+//
+// Created by Scott Norton on 9/6/17.
+//
+
+#ifndef GUARD_ROM_818CFC8_H
+#define GUARD_ROM_818CFC8_H
+
+bool8 InBattlePyramid(void);
+u8 sub_81AAA40(void);
+
+#endif //GUARD_ROM_818CFC8_H
diff --git a/include/rom_81BE66C.h b/include/rom_81BE66C.h
new file mode 100644
index 000000000..5b4f80249
--- /dev/null
+++ b/include/rom_81BE66C.h
@@ -0,0 +1,12 @@
+//
+// Created by Scott Norton on 9/6/17.
+//
+
+#ifndef GUARD_ROM_81BE66C_H
+#define GUARD_ROM_81BE66C_H
+
+bool32 InTrainerHill(void);
+bool8 FieldObjectIsFarawayIslandMew(struct MapObject *);
+u32 sub_81D427C(void);
+
+#endif //GUARD_ROM_81BE66C_H
diff --git a/include/trainer_see.h b/include/trainer_see.h
new file mode 100644
index 000000000..3f39783b8
--- /dev/null
+++ b/include/trainer_see.h
@@ -0,0 +1,7 @@
+#ifndef GUARD_TRAINER_SEE_H
+#define GUARD_TRAINER_SEE_H
+
+void sub_80B4578(struct MapObject *);
+void sub_8155D78(struct MapObject *);
+
+#endif //GUARD_TRAINER_SEE_H
diff --git a/ld_script.txt b/ld_script.txt
index d6b3953fe..0cff77ca8 100644
--- a/ld_script.txt
+++ b/ld_script.txt
@@ -96,6 +96,7 @@ SECTIONS {
asm/field_camera.o(.text);
asm/field_door.o(.text);
asm/field_player_avatar.o(.text);
+ src/field_map_obj.o(.text);
asm/field_map_obj.o(.text);
asm/field_ground_effect.o(.text);
asm/map_obj_8097404.o(.text);
diff --git a/src/berry.c b/src/berry.c
index b6eaa14a0..e9d6994f8 100644
--- a/src/berry.c
+++ b/src/berry.c
@@ -807,7 +807,7 @@ const struct Berry gBerries[] =
// unused
void ClearEnigmaBerries(void)
{
- CpuFill16(0, &gSaveBlock1Ptr->enigmaBerry, sizeof(gSaveBlock1Ptr->enigmaBerry));
+ CpuFill16(0, &gSaveBlock1Ptr->enigmaBerry, 52);
}
void SetEnigmaBerry(u8 *src)
@@ -815,7 +815,7 @@ void SetEnigmaBerry(u8 *src)
u32 i;
u8 *dest = (u8*)&gSaveBlock1Ptr->enigmaBerry;
- for (i = 0; i < sizeof(gSaveBlock1Ptr->enigmaBerry); i++)
+ for (i = 0; i < 52; i++)
dest[i] = src[i];
}
@@ -827,7 +827,7 @@ u32 GetEnigmaBerryChecksum(struct EnigmaBerry *enigmaBerry)
dest = (u8*)enigmaBerry;
checksum = 0;
- for (i = 0; i < sizeof(gSaveBlock1Ptr->enigmaBerry) - sizeof(gSaveBlock1Ptr->enigmaBerry.checksum); i++)
+ for (i = 0; i < 52 - sizeof(gSaveBlock1Ptr->enigmaBerry.checksum); i++)
{
checksum += dest[i];
}
diff --git a/src/field_map_obj.c b/src/field_map_obj.c
new file mode 100755
index 000000000..cc645751c
--- /dev/null
+++ b/src/field_map_obj.c
@@ -0,0 +1,4771 @@
+// Includes
+
+#include "global.h"
+#include "malloc.h"
+#include "sprite.h"
+#include "rom4.h"
+#include "rng.h"
+#include "data3.h"
+#include "event_scripts.h"
+#include "berry.h"
+#include "palette.h"
+#include "field_player_avatar.h"
+#include "fieldmap.h"
+#include "event_data.h"
+#include "rom_818CFC8.h"
+#include "rom_81BE66C.h"
+#include "field_ground_effect.h"
+#include "map_obj_8097404.h"
+#include "mauville_old_man.h"
+#include "metatile_behavior.h"
+#include "field_effect.h"
+#include "field_effect_helpers.h"
+#include "field_camera.h"
+#include "trainer_see.h"
+#include "field_map_obj.h"
+
+#define NUM_FIELD_MAP_OBJECT_TEMPLATES 0x51
+
+#define null_object_step(name, retval) \
+static bool8 FieldObjectCB2_##name(struct MapObject *, struct Sprite *);\
+void FieldObjectCB_##name(struct Sprite *sprite)\
+{\
+ FieldObjectStep(&gMapObjects[sprite->data0], sprite, FieldObjectCB2_##name);\
+}\
+static bool8 FieldObjectCB2_##name(struct MapObject *mapObject, struct Sprite *sprite)\
+{\
+ return (retval);\
+}
+
+#define field_object_step(name, table) \
+extern bool8 (*const (table)[])(struct MapObject *, struct Sprite *);\
+static bool8 FieldObjectCB2_##name(struct MapObject *, struct Sprite *);\
+void FieldObjectCB_##name(struct Sprite *sprite)\
+{\
+ FieldObjectStep(&gMapObjects[sprite->data0], sprite, FieldObjectCB2_##name);\
+}\
+static bool8 FieldObjectCB2_##name(struct MapObject *mapObject, struct Sprite *sprite)\
+{\
+ return (table)[sprite->data1](mapObject, sprite);\
+}
+
+#define field_object_path(idx, table, sub, path, catch, coord)\
+field_object_step(GoInDirectionSequence##idx, table)\
+extern const u8 path[4];\
+bool8 sub(struct MapObject *mapObject, struct Sprite *sprite)\
+{\
+ u8 route[sizeof(path)];\
+ memcpy(route, path, sizeof(path));\
+ if (mapObject->mapobj_unk_21 == (catch) && mapObject->coords1.coord == mapObject->coords2.coord)\
+ {\
+ mapObject->mapobj_unk_21 = (catch) + 1;\
+ }\
+ return MoveFieldObjectInNextDirectionInSequence(mapObject, sprite, route);\
+}\
+
+// Static struct declarations
+
+// Static RAM declarations
+
+extern u8 gUnknown_020375B4;
+extern u16 gUnknown_020375B6;
+
+// Static ROM declarations
+
+static void sub_808D450(void);
+static u8 GetFieldObjectIdByLocalId(u8);
+static u8 GetFieldObjectIdByLocalIdAndMapInternal(u8, u8, u8);
+static bool8 GetAvailableFieldObjectSlot(u16, u8, u8, u8 *);
+static void FieldObjectHandleDynamicGraphicsId(struct MapObject *);
+static void RemoveFieldObjectInternal (struct MapObject *);
+/*static*/ u16 GetFieldObjectFlagIdByFieldObjectId(u8);
+void sub_8096518(struct MapObject *, struct Sprite *);
+static void MakeObjectTemplateFromFieldObjectTemplate(struct MapObjectTemplate *, struct SpriteTemplate *, const struct SubspriteTable **);
+/*static*/ void GetFieldObjectMovingCameraOffset(s16 *, s16 *);
+/*static*/ struct MapObjectTemplate *GetFieldObjectTemplateByLocalIdAndMap(u8, u8, u8);
+static void sub_808E894(u16);
+static void RemoveFieldObjectIfOutsideView(struct MapObject *);
+static void sub_808E1B8(u8, s16, s16);
+static void SetPlayerAvatarFieldObjectIdAndObjectId(u8, u8);
+/*static*/ void sub_808E38C(struct MapObject *);
+static u8 sub_808E8F4(const struct SpritePalette *);
+static u8 FindFieldObjectPaletteIndexByTag(u16);
+static void sub_808EAB0(u16, u8);
+static bool8 FieldObjectDoesZCoordMatch(struct MapObject *, u8);
+//static void CameraObject_0(struct Sprite *);
+/*static*/ void CameraObject_1(struct Sprite *);
+//static void CameraObject_2(struct Sprite *);
+/*static*/ struct MapObjectTemplate *FindFieldObjectTemplateInArrayByLocalId(u8 localId, struct MapObjectTemplate *templates, u8 count);
+void npc_reset(struct MapObject *, struct Sprite *);
+void FieldObjectSetRegularAnim(struct MapObject *, struct Sprite *, u8);
+
+u8 GetFaceDirectionAnimId(u32);
+u8 GetGoSpeed0AnimId(u32);
+u8 GetGoSpeed1AnimId(u32);
+u8 GetGoSpeed3AnimId(u32);
+u8 sub_8093438(u32);
+u8 sub_80934BC(u32);
+u8 sub_8093514(u32);
+u8 GetJumpLedgeAnimId(u32);
+void sub_8092F88(u32, s16 *, s16 *, s16, s16);
+
+bool8 FieldObjectExecRegularAnim(struct MapObject *, struct Sprite *);
+void SetFieldObjectStepTimer(struct Sprite *, s16);
+bool8 RunFieldObjectStepTimer(struct Sprite *);
+bool8 npc_block_way__next_tile(struct MapObject *, u8);
+static u32 state_to_direction(u8, u32, u32);
+/*static*/ void sub_80964E8(struct MapObject *, struct Sprite *);
+static void FieldObjectExecSpecialAnim(struct MapObject *, struct Sprite *);
+/*static*/ void npc_obj_transfer_image_anim_pause_flag(struct MapObject *, struct Sprite *);
+
+static bool8 IsCoordOutsideFieldObjectMovementRect(struct MapObject *, s16, s16);
+static bool8 IsMetatileDirectionallyImpassable(struct MapObject *, s16, s16, u8);
+static bool8 CheckForCollisionBetweenFieldObjects(struct MapObject *, s16, s16);
+static bool8 sub_809558C(struct MapObject *, struct Sprite *);
+
+// ROM data
+
+void (*const gUnknown_08505438[NUM_FIELD_MAP_OBJECT_TEMPLATES])(struct Sprite *);
+const u8 gUnknown_0850557C[NUM_FIELD_MAP_OBJECT_TEMPLATES];
+const u8 gUnknown_085055CD[NUM_FIELD_MAP_OBJECT_TEMPLATES];
+const struct MapObjectGraphicsInfo *const gMauvilleOldManGraphicsInfoPointers[7];
+const struct MapObjectGraphicsInfo *const gFieldObjectGraphicsInfoPointers[0xEF];
+u8 (*const gUnknown_0850D714[11])(s16, s16, s16, s16);
+
+// Code
+
+static void npc_clear_ids_and_state(struct MapObject *mapObject)
+{
+ *mapObject = (struct MapObject){};
+ mapObject->localId = 0xFF;
+ mapObject->mapNum = -1;
+ mapObject->mapGroup = -1;
+ mapObject->mapobj_unk_1C = -1;
+}
+
+static void npcs_clear_ids_and_state(void)
+{
+ u8 i;
+
+ for (i = 0; i < NUM_FIELD_OBJECTS; i ++)
+ {
+ npc_clear_ids_and_state(&gMapObjects[i]);
+ }
+}
+
+void sub_808D438(void)
+{
+ strange_npc_table_clear();
+ npcs_clear_ids_and_state();
+ ClearPlayerAvatarInfo();
+ sub_808D450();
+}
+
+static void sub_808D450(void)
+{
+ u8 spriteIdx;
+
+ spriteIdx = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[21], 0, 0, 31);
+ gSprites[spriteIdx].oam.affineMode = 1;
+ InitSpriteAffineAnim(&gSprites[spriteIdx]);
+ StartSpriteAffineAnim(&gSprites[spriteIdx], 0);
+ gSprites[spriteIdx].invisible = TRUE;
+
+ spriteIdx = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[21], 0, 0, 31);
+ gSprites[spriteIdx].oam.affineMode = 1;
+ InitSpriteAffineAnim(&gSprites[spriteIdx]);
+ StartSpriteAffineAnim(&gSprites[spriteIdx], 1);
+ gSprites[spriteIdx].invisible = TRUE;
+}
+
+u8 sub_808D4F4(void)
+{
+ u8 i;
+
+ for (i = 0; i < NUM_FIELD_OBJECTS; i ++)
+ {
+ if (!gMapObjects[i].active)
+ {
+ break;
+ }
+ }
+ return i;
+}
+
+u8 GetFieldObjectIdByLocalIdAndMap(u8 localId, u8 mapId, u8 mapGroupId)
+{
+ if (localId < 0xff)
+ {
+ return GetFieldObjectIdByLocalIdAndMapInternal(localId, mapId, mapGroupId);
+ }
+ return GetFieldObjectIdByLocalId(localId);
+}
+
+bool8 TryGetFieldObjectIdByLocalIdAndMap(u8 localId, u8 mapId, u8 mapGroupId, u8 *fieldObjectId)
+{
+ *fieldObjectId = GetFieldObjectIdByLocalIdAndMap(localId, mapId, mapGroupId);
+ if (*fieldObjectId == NUM_FIELD_OBJECTS)
+ {
+ return TRUE;
+ }
+ return FALSE;
+}
+
+u8 GetFieldObjectIdByXY(s16 x, s16 y)
+{
+ u8 i;
+
+ for (i = 0; i < NUM_FIELD_OBJECTS; i ++)
+ {
+ if (gMapObjects[i].active && gMapObjects[i].coords2.x == x && gMapObjects[i].coords2.y == y)
+ {
+ break;
+ }
+ }
+ return i;
+}
+
+static u8 GetFieldObjectIdByLocalIdAndMapInternal(u8 localId, u8 mapId, u8 mapGroupId)
+{
+ u8 i;
+
+ for (i = 0; i < NUM_FIELD_OBJECTS; i ++)
+ {
+ if (gMapObjects[i].active && gMapObjects[i].localId == localId && gMapObjects[i].mapNum == mapId && gMapObjects[i].mapGroup == mapGroupId)
+ {
+ return i;
+ }
+ }
+ return NUM_FIELD_OBJECTS;
+}
+
+static u8 GetFieldObjectIdByLocalId(u8 localId)
+{
+ u8 i;
+
+ for (i = 0; i < NUM_FIELD_OBJECTS; i ++)
+ {
+ if (gMapObjects[i].active && gMapObjects[i].localId == localId)
+ {
+ return i;
+ }
+ }
+ return NUM_FIELD_OBJECTS;
+}
+
+// This function has the same nonmatching quirk as in Ruby/Sapphire.
+#ifdef NONMATCHING
+static u8 InitFieldObjectStateFromTemplate(struct MapObjectTemplate *template, u8 mapNum, u8 mapGroup)
+{
+ struct MapObject *mapObject;
+ s16 x;
+ s16 y;
+ u8 slot;
+
+ // mapNum and mapGroup are in the wrong registers (r7/r6 instead of r6/r7)
+ if (GetAvailableFieldObjectSlot(template->localId, mapNum, mapGroup, &slot))
+ {
+ return NUM_FIELD_OBJECTS;
+ }
+ mapObject = &gMapObjects[slot];
+ npc_clear_ids_and_state(mapObject);
+ x = template->x + 7;
+ y = template->y + 7;
+ mapObject->active = TRUE;
+ mapObject->mapobj_bit_2 = TRUE;
+ mapObject->graphicsId = template->graphicsId;
+ mapObject->animPattern = template->movementType;
+ mapObject->localId = template->localId;
+ mapObject->mapNum = mapNum;
+ mapObject->mapGroup = mapGroup;
+ mapObject->coords1.x = x;
+ mapObject->coords1.y = y;
+ mapObject->coords2.x = x;
+ mapObject->coords2.y = y;
+ mapObject->coords3.x = x;
+ mapObject->coords3.y = y;
+ mapObject->mapobj_unk_0B_0 = template->elevation;
+ mapObject->elevation = template->elevation;
+ // For some reason, 0x0F is placed in r9, to be used later
+ mapObject->range.as_nybbles.x = template->unkA_0;
+ mapObject->range.as_nybbles.y = template->unkA_4;
+ mapObject->trainerType = template->unkC;
+ mapObject->trainerRange_berryTreeId = template->unkE;
+ mapObject->mapobj_unk_20 = gUnknown_085055CD[template->movementType];
+ FieldObjectSetDirection(mapObject, mapObject->mapobj_unk_20);
+ FieldObjectHandleDynamicGraphicsId(mapObject);
+
+ if (gUnknown_0850557C[mapObject->animPattern])
+ {
+ if ((mapObject->range.as_nybbles.x) == 0)
+ {
+ // r9 is invoked here
+ mapObject->range.as_nybbles.x ++;
+ }
+ if ((mapObject->range.as_nybbles.y) == 0)
+ {
+ mapObject->range.as_nybbles.y ++;
+ }
+ }
+ return slot;
+}
+#else
+static __attribute__((naked)) u8 InitFieldObjectStateFromTemplate(struct MapObjectTemplate *template, u8 mapId, u8 mapGroupId)
+{
+ asm_unified("\tpush {r4-r7,lr}\n"
+ "\tmov r7, r9\n"
+ "\tmov r6, r8\n"
+ "\tpush {r6,r7}\n"
+ "\tsub sp, 0x4\n"
+ "\tadds r5, r0, 0\n"
+ "\tlsls r1, 24\n"
+ "\tlsrs r6, r1, 24\n"
+ "\tlsls r2, 24\n"
+ "\tlsrs r7, r2, 24\n"
+ "\tldrb r0, [r5]\n"
+ "\tadds r1, r6, 0\n"
+ "\tadds r2, r7, 0\n"
+ "\tmov r3, sp\n"
+ "\tbl GetAvailableFieldObjectSlot\n"
+ "\tlsls r0, 24\n"
+ "\tcmp r0, 0\n"
+ "\tbeq _0808D66E\n"
+ "\tmovs r0, 0x10\n"
+ "\tb _0808D762\n"
+ "_0808D66E:\n"
+ "\tmov r0, sp\n"
+ "\tldrb r1, [r0]\n"
+ "\tlsls r0, r1, 3\n"
+ "\tadds r0, r1\n"
+ "\tlsls r0, 2\n"
+ "\tldr r1, =gMapObjects\n"
+ "\tadds r4, r0, r1\n"
+ "\tadds r0, r4, 0\n"
+ "\tbl npc_clear_ids_and_state\n"
+ "\tldrh r3, [r5, 0x4]\n"
+ "\tadds r3, 0x7\n"
+ "\tlsls r3, 16\n"
+ "\tlsrs r3, 16\n"
+ "\tldrh r2, [r5, 0x6]\n"
+ "\tadds r2, 0x7\n"
+ "\tlsls r2, 16\n"
+ "\tlsrs r2, 16\n"
+ "\tldrb r0, [r4]\n"
+ "\tmovs r1, 0x1\n"
+ "\torrs r0, r1\n"
+ "\tmovs r1, 0x4\n"
+ "\torrs r0, r1\n"
+ "\tstrb r0, [r4]\n"
+ "\tldrb r0, [r5, 0x1]\n"
+ "\tstrb r0, [r4, 0x5]\n"
+ "\tldrb r0, [r5, 0x9]\n"
+ "\tstrb r0, [r4, 0x6]\n"
+ "\tldrb r0, [r5]\n"
+ "\tstrb r0, [r4, 0x8]\n"
+ "\tstrb r6, [r4, 0x9]\n"
+ "\tstrb r7, [r4, 0xA]\n"
+ "\tstrh r3, [r4, 0xC]\n"
+ "\tstrh r2, [r4, 0xE]\n"
+ "\tstrh r3, [r4, 0x10]\n"
+ "\tstrh r2, [r4, 0x12]\n"
+ "\tstrh r3, [r4, 0x14]\n"
+ "\tstrh r2, [r4, 0x16]\n"
+ "\tldrb r0, [r5, 0x8]\n"
+ "\tmovs r7, 0xF\n"
+ "\tadds r1, r7, 0\n"
+ "\tands r1, r0\n"
+ "\tldrb r2, [r4, 0xB]\n"
+ "\tmovs r0, 0x10\n"
+ "\tnegs r0, r0\n"
+ "\tmov r8, r0\n"
+ "\tands r0, r2\n"
+ "\torrs r0, r1\n"
+ "\tstrb r0, [r4, 0xB]\n"
+ "\tldrb r1, [r5, 0x8]\n"
+ "\tlsls r1, 4\n"
+ "\tands r0, r7\n"
+ "\torrs r0, r1\n"
+ "\tstrb r0, [r4, 0xB]\n"
+ "\tldrb r1, [r5, 0xA]\n"
+ "\tlsls r1, 28\n"
+ "\tmovs r0, 0xF\n"
+ "\tmov r9, r0\n"
+ "\tlsrs r1, 28\n"
+ "\tldrb r2, [r4, 0x19]\n"
+ "\tmov r0, r8\n"
+ "\tands r0, r2\n"
+ "\torrs r0, r1\n"
+ "\tstrb r0, [r4, 0x19]\n"
+ "\tldrb r1, [r5, 0xA]\n"
+ "\tlsrs r1, 4\n"
+ "\tlsls r1, 4\n"
+ "\tands r0, r7\n"
+ "\torrs r0, r1\n"
+ "\tstrb r0, [r4, 0x19]\n"
+ "\tldrh r0, [r5, 0xC]\n"
+ "\tstrb r0, [r4, 0x7]\n"
+ "\tldrh r0, [r5, 0xE]\n"
+ "\tstrb r0, [r4, 0x1D]\n"
+ "\tldr r1, =gUnknown_085055CD\n"
+ "\tldrb r0, [r5, 0x9]\n"
+ "\tadds r0, r1\n"
+ "\tldrb r1, [r0]\n"
+ "\tadds r0, r4, 0\n"
+ "\tadds r0, 0x20\n"
+ "\tstrb r1, [r0]\n"
+ "\tldrb r1, [r0]\n"
+ "\tadds r0, r4, 0\n"
+ "\tbl FieldObjectSetDirection\n"
+ "\tadds r0, r4, 0\n"
+ "\tbl FieldObjectHandleDynamicGraphicsId\n"
+ "\tldr r1, =gUnknown_0850557C\n"
+ "\tldrb r0, [r4, 0x6]\n"
+ "\tadds r0, r1\n"
+ "\tldrb r0, [r0]\n"
+ "\tcmp r0, 0\n"
+ "\tbeq _0808D75E\n"
+ "\tldrb r2, [r4, 0x19]\n"
+ "\tadds r0, r7, 0\n"
+ "\tands r0, r2\n"
+ "\tcmp r0, 0\n"
+ "\tbne _0808D746\n"
+ "\tlsls r0, r2, 28\n"
+ "\tlsrs r0, 28\n"
+ "\tadds r0, 0x1\n"
+ "\tmov r1, r9\n"
+ "\tands r0, r1\n"
+ "\tmov r1, r8\n"
+ "\tands r1, r2\n"
+ "\torrs r1, r0\n"
+ "\tstrb r1, [r4, 0x19]\n"
+ "_0808D746:\n"
+ "\tldrb r2, [r4, 0x19]\n"
+ "\tmovs r0, 0xF0\n"
+ "\tands r0, r2\n"
+ "\tcmp r0, 0\n"
+ "\tbne _0808D75E\n"
+ "\tlsrs r1, r2, 4\n"
+ "\tadds r1, 0x1\n"
+ "\tlsls r1, 4\n"
+ "\tadds r0, r7, 0\n"
+ "\tands r0, r2\n"
+ "\torrs r0, r1\n"
+ "\tstrb r0, [r4, 0x19]\n"
+ "_0808D75E:\n"
+ "\tmov r0, sp\n"
+ "\tldrb r0, [r0]\n"
+ "_0808D762:\n"
+ "\tadd sp, 0x4\n"
+ "\tpop {r3,r4}\n"
+ "\tmov r8, r3\n"
+ "\tmov r9, r4\n"
+ "\tpop {r4-r7}\n"
+ "\tpop {r1}\n"
+ "\tbx r1\n"
+ ".pool");
+}
+#endif
+
+u8 unref_sub_808D77C(u8 localId)
+{
+ u8 i;
+ u8 nObjects;
+ struct MapObjectTemplate *template;
+
+ if (gMapHeader.events != NULL)
+ {
+ if (InBattlePyramid())
+ {
+ nObjects = sub_81AAA40();
+ }
+ else if (InTrainerHill())
+ {
+ nObjects = 2;
+ }
+ else
+ {
+ nObjects = gMapHeader.events->mapObjectCount;
+ }
+ for (i = 0; i < nObjects; i ++)
+ {
+ template = &gSaveBlock1Ptr->mapObjectTemplates[i];
+ if (template->localId == localId && !FlagGet(template->flagId))
+ {
+ return InitFieldObjectStateFromTemplate(template, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup);
+ }
+ }
+ }
+ return NUM_FIELD_OBJECTS;
+}
+
+static bool8 GetAvailableFieldObjectSlot(u16 localId, u8 mapNum, u8 mapGroup, u8 *result)
+// Looks for an empty slot.
+// Returns FALSE and the location of the available slot
+// in *result.
+// If no slots are available, or if the object is already
+// loaded, returns TRUE.
+{
+ u8 i = 0;
+
+ for (i = 0; i < NUM_FIELD_OBJECTS; i ++)
+ {
+ if (!gMapObjects[i].active)
+ break;
+ if (gMapObjects[i].localId == localId && gMapObjects[i].mapNum == mapNum && gMapObjects[i].mapGroup == mapGroup)
+ return TRUE;
+ }
+ if (i >= NUM_FIELD_OBJECTS)
+ return TRUE;
+ *result = i;
+ do
+ {
+ if (gMapObjects[i].active && gMapObjects[i].localId == localId && gMapObjects[i].mapNum == mapNum && gMapObjects[i].mapGroup == mapGroup)
+ return TRUE;
+ i ++;
+ } while (i < NUM_FIELD_OBJECTS);
+ return FALSE;
+}
+
+static void RemoveFieldObject(struct MapObject *mapObject)
+{
+ mapObject->active = FALSE;
+ RemoveFieldObjectInternal(mapObject);
+}
+
+void RemoveFieldObjectByLocalIdAndMap(u8 localId, u8 mapNum, u8 mapGroup)
+{
+ u8 index;
+ if (!TryGetFieldObjectIdByLocalIdAndMap(localId, mapNum, mapGroup, &index))
+ {
+ FlagSet(GetFieldObjectFlagIdByFieldObjectId(index));
+ RemoveFieldObject(&gMapObjects[index]);
+ }
+}
+
+static void RemoveFieldObjectInternal(struct MapObject *mapObject)
+{
+ struct SpriteFrameImage image;
+ image.size = GetFieldObjectGraphicsInfo(mapObject->graphicsId)->size;
+ gSprites[mapObject->spriteId].images = &image;
+ DestroySprite(&gSprites[mapObject->spriteId]);
+}
+
+void unref_sub_808D958(void)
+{
+ u8 i;
+
+ for (i = 0; i < NUM_FIELD_OBJECTS; i ++)
+ {
+ if (i != gPlayerAvatar.mapObjectId)
+ {
+ RemoveFieldObject(&gMapObjects[i]);
+ }
+ }
+}
+
+static u8 SpawnFieldObjectInternal(struct MapObjectTemplate *mapObjectTemplate, struct SpriteTemplate *spriteTemplate, u8 mapNum, u8 mapGroup, s16 cameraX, s16 cameraY)
+{
+ struct MapObject *mapObject;
+ const struct MapObjectGraphicsInfo *graphicsInfo;
+ struct Sprite *sprite;
+ u8 mapObjectId;
+ u8 paletteSlot;
+ u8 spriteId;
+
+ mapObjectId = InitFieldObjectStateFromTemplate(mapObjectTemplate, mapNum, mapGroup);
+ if (mapObjectId == NUM_FIELD_OBJECTS)
+ {
+ return NUM_FIELD_OBJECTS;
+ }
+ mapObject = &gMapObjects[mapObjectId];
+ graphicsInfo = GetFieldObjectGraphicsInfo(mapObject->graphicsId);
+ paletteSlot = graphicsInfo->paletteSlot;
+ if (paletteSlot == 0)
+ {
+ npc_load_two_palettes__no_record(graphicsInfo->paletteTag1, 0);
+ }
+ else if (paletteSlot == 10)
+ {
+ npc_load_two_palettes__and_record(graphicsInfo->paletteTag1, 10);
+ }
+ else if (paletteSlot >= 16)
+ {
+ paletteSlot -= 16;
+ sub_808EAB0(graphicsInfo->paletteTag1, paletteSlot);
+ }
+ if (mapObject->animPattern == 0x4c)
+ {
+ mapObject->mapobj_bit_13 = TRUE;
+ }
+ *(u16 *)&spriteTemplate->paletteTag = 0xFFFF;
+ spriteId = CreateSprite(spriteTemplate, 0, 0, 0);
+ if (spriteId == MAX_SPRITES)
+ {
+ gMapObjects[mapObjectId].active = FALSE;
+ return NUM_FIELD_OBJECTS;
+ }
+ sprite = &gSprites[spriteId];
+ sub_8092FF0(mapObject->coords2.x + cameraX, mapObject->coords2.y + cameraY, &sprite->pos1.x, &sprite->pos1.y);
+ sprite->centerToCornerVecX = -(graphicsInfo->width >> 1);
+ sprite->centerToCornerVecY = -(graphicsInfo->height >> 1);
+ sprite->pos1.x += 8;
+ sprite->pos1.y += 16 + sprite->centerToCornerVecY;
+ sprite->oam.paletteNum = paletteSlot;
+ sprite->coordOffsetEnabled = TRUE;
+ sprite->data0 = mapObjectId;
+ mapObject->spriteId = spriteId;
+ mapObject->mapobj_bit_12 = graphicsInfo->inanimate;
+ if (!mapObject->mapobj_bit_12)
+ {
+ StartSpriteAnim(sprite, FieldObjectDirectionToImageAnimId(mapObject->mapobj_unk_18));
+ }
+ SetObjectSubpriorityByZCoord(mapObject->elevation, sprite, 1);
+ sub_8096518(mapObject, sprite);
+ return mapObjectId;
+}
+
+static u8 SpawnFieldObject(struct MapObjectTemplate *mapObjectTemplate, u8 mapNum, u8 mapGroup, s16 cameraX, s16 cameraY)
+{
+ const struct MapObjectGraphicsInfo *graphicsInfo;
+ struct SpriteTemplate spriteTemplate;
+ const struct SubspriteTable *subspriteTables;
+ struct SpriteFrameImage spriteFrameImage;
+ u8 mapObjectId;
+
+ subspriteTables = NULL;
+ graphicsInfo = GetFieldObjectGraphicsInfo(mapObjectTemplate->graphicsId);
+ MakeObjectTemplateFromFieldObjectTemplate(mapObjectTemplate, &spriteTemplate, &subspriteTables);
+ spriteFrameImage.size = graphicsInfo->size;
+ spriteTemplate.images = &spriteFrameImage;
+ mapObjectId = SpawnFieldObjectInternal(mapObjectTemplate, &spriteTemplate, mapNum, mapGroup, cameraX, cameraY);
+ if (mapObjectId == NUM_FIELD_OBJECTS)
+ {
+ return NUM_FIELD_OBJECTS;
+ }
+ gSprites[gMapObjects[mapObjectId].spriteId].images = graphicsInfo->images;
+ if (subspriteTables != NULL)
+ {
+ SetSubspriteTables(&gSprites[gMapObjects[mapObjectId].spriteId], subspriteTables);
+ }
+ return mapObjectId;
+}
+
+u8 SpawnSpecialFieldObject(struct MapObjectTemplate *mapObjectTemplate)
+{
+ s16 cameraX;
+ s16 cameraY;
+
+ GetFieldObjectMovingCameraOffset(&cameraX, &cameraY);
+ return SpawnFieldObject(mapObjectTemplate, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup, cameraX, cameraY);
+}
+
+u8 SpawnSpecialFieldObjectParametrized(u8 graphicsId, u8 movementBehavior, u8 localId, s16 x, s16 y, u8 z)
+{
+ struct MapObjectTemplate mapObjectTemplate;
+
+ x -= 7;
+ y -= 7;
+ mapObjectTemplate.localId = localId;
+ mapObjectTemplate.graphicsId = graphicsId;
+ mapObjectTemplate.unk2 = 0;
+ mapObjectTemplate.x = x;
+ mapObjectTemplate.y = y;
+ mapObjectTemplate.elevation = z;
+ mapObjectTemplate.movementType = movementBehavior;
+ mapObjectTemplate.unkA_0 = 0;
+ mapObjectTemplate.unkA_4 = 0;
+ mapObjectTemplate.unkC = 0;
+ mapObjectTemplate.unkE = 0;
+ return SpawnSpecialFieldObject(&mapObjectTemplate);
+}
+
+u8 show_sprite(u8 localId, u8 mapNum, u8 mapGroup)
+{
+ struct MapObjectTemplate *mapObjectTemplate;
+ s16 cameraX;
+ s16 cameraY;
+
+ mapObjectTemplate = GetFieldObjectTemplateByLocalIdAndMap(localId, mapNum, mapGroup);
+ if (mapObjectTemplate == NULL)
+ {
+ return NUM_FIELD_OBJECTS;
+ }
+ GetFieldObjectMovingCameraOffset(&cameraX, &cameraY);
+ return SpawnFieldObject(mapObjectTemplate, mapNum, mapGroup, cameraX, cameraY);
+}
+
+static void MakeObjectTemplateFromFieldObjectGraphicsInfo(u16 graphicsId, void (*callback)(struct Sprite *), struct SpriteTemplate *sprTemplate, const struct SubspriteTable **subspriteTables)
+{
+ const struct MapObjectGraphicsInfo *gfxInfo = GetFieldObjectGraphicsInfo(graphicsId);
+
+ sprTemplate->tileTag = gfxInfo->tileTag;
+ sprTemplate->paletteTag = gfxInfo->paletteTag1;
+ sprTemplate->oam = gfxInfo->oam;
+ sprTemplate->anims = gfxInfo->anims;
+ sprTemplate->images = gfxInfo->images;
+ sprTemplate->affineAnims = gfxInfo->affineAnims;
+ sprTemplate->callback = callback;
+ *subspriteTables = gfxInfo->subspriteTables;
+}
+
+static void MakeObjectTemplateFromFieldObjectGraphicsInfoWithCallbackIndex(u16 graphicsId, u16 callbackIndex, struct SpriteTemplate *sprTemplate, const struct SubspriteTable **subspriteTables)
+{
+ MakeObjectTemplateFromFieldObjectGraphicsInfo(graphicsId, gUnknown_08505438[callbackIndex], sprTemplate, subspriteTables);
+}
+
+static void MakeObjectTemplateFromFieldObjectTemplate(struct MapObjectTemplate *mapObjectTemplate, struct SpriteTemplate *spriteTemplate, const struct SubspriteTable **subspriteTables)
+{
+ MakeObjectTemplateFromFieldObjectGraphicsInfoWithCallbackIndex(mapObjectTemplate->graphicsId, mapObjectTemplate->movementType, spriteTemplate, subspriteTables);
+}
+
+u8 AddPseudoFieldObject(u16 graphicsId, void (*callback)(struct Sprite *), s16 x, s16 y, u8 subpriority)
+{
+ struct SpriteTemplate *spriteTemplate;
+ const struct SubspriteTable *subspriteTables;
+ struct Sprite *sprite;
+ u8 spriteIdx;
+
+ spriteTemplate = malloc(sizeof(struct SpriteTemplate));
+ MakeObjectTemplateFromFieldObjectGraphicsInfo(graphicsId, callback, spriteTemplate, &subspriteTables);
+ if (spriteTemplate->paletteTag != 0xffff)
+ {
+ sub_808E894(spriteTemplate->paletteTag);
+ }
+ spriteIdx = CreateSprite(spriteTemplate, x, y, subpriority);
+ free(spriteTemplate);
+
+ if (spriteIdx != MAX_SPRITES && subspriteTables != NULL)
+ {
+ sprite = &gSprites[spriteIdx];
+ SetSubspriteTables(sprite, subspriteTables);
+ sprite->subspriteMode = 2;
+ }
+ return spriteIdx;
+}
+
+u8 sprite_new(u8 graphicsId, u8 a1, s16 x, s16 y, u8 z, u8 direction)
+{
+ const struct MapObjectGraphicsInfo *graphicsInfo;
+ struct SpriteTemplate spriteTemplate;
+ const struct SubspriteTable *subspriteTables;
+ u8 spriteId;
+ struct Sprite *sprite;
+
+ graphicsInfo = GetFieldObjectGraphicsInfo(graphicsId);
+ MakeObjectTemplateFromFieldObjectGraphicsInfo(graphicsId, sub_8097AC8, &spriteTemplate, &subspriteTables);
+ *(u16 *)&spriteTemplate.paletteTag = 0xffff;
+ x += 7;
+ y += 7;
+ sub_80930E0(&x, &y, 8, 16);
+ spriteId = CreateSpriteAtEnd(&spriteTemplate, x, y, 0);
+ if (spriteId != MAX_SPRITES)
+ {
+ sprite = &gSprites[spriteId];
+ sprite->centerToCornerVecX = -(graphicsInfo->width >> 1);
+ sprite->centerToCornerVecY = -(graphicsInfo->height >> 1);
+ sprite->pos1.y += sprite->centerToCornerVecY;
+ sprite->oam.paletteNum = graphicsInfo->paletteSlot;
+ if (sprite->oam.paletteNum >= 16)
+ {
+ sprite->oam.paletteNum -= 16;
+ }
+ sprite->coordOffsetEnabled = TRUE;
+ sprite->data0 = a1;
+ sprite->data1 = z;
+ if (graphicsInfo->paletteSlot == 10)
+ {
+ npc_load_two_palettes__and_record(graphicsInfo->paletteTag1, graphicsInfo->paletteSlot);
+ }
+ else if (graphicsInfo->paletteSlot >= 16)
+ {
+ sub_808EAB0(graphicsInfo->paletteTag1, graphicsInfo->paletteSlot | 0xf0);
+ }
+ if (subspriteTables != NULL)
+ {
+ SetSubspriteTables(sprite, subspriteTables);
+ sprite->subspriteMode = 2;
+ }
+ InitObjectPriorityByZCoord(sprite, z);
+ SetObjectSubpriorityByZCoord(z, sprite, 1);
+ StartSpriteAnim(sprite, FieldObjectDirectionToImageAnimId(direction));
+ }
+ return spriteId;
+}
+
+void SpawnFieldObjectsInView(s16 cameraX, s16 cameraY)
+{
+ u8 i;
+ s16 left;
+ s16 right;
+ s16 top;
+ s16 bottom;
+ u8 objectCount;
+ s16 npcX;
+ s16 npcY;
+
+ if (gMapHeader.events != NULL)
+ {
+ left = gSaveBlock1Ptr->pos.x - 2;
+ right = gSaveBlock1Ptr->pos.x + 17;
+ top = gSaveBlock1Ptr->pos.y;
+ bottom = gSaveBlock1Ptr->pos.y + 16;
+
+ if (InBattlePyramid())
+ {
+ objectCount = sub_81AAA40();
+ }
+ else if (InTrainerHill())
+ {
+ objectCount = 2;
+ }
+ else
+ {
+ objectCount = gMapHeader.events->mapObjectCount;
+ }
+
+ for (i = 0; i < objectCount; i++)
+ {
+ struct MapObjectTemplate *template = &gSaveBlock1Ptr->mapObjectTemplates[i];
+ npcX = template->x + 7;
+ npcY = template->y + 7;
+
+ if (top <= npcY && bottom >= npcY && left <= npcX && right >= npcX
+ && !FlagGet(template->flagId))
+ SpawnFieldObject(template, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup, cameraX, cameraY);
+ }
+ }
+}
+
+/*static*/ void RemoveFieldObjectsOutsideView(void)
+{
+ u8 i;
+ u8 j;
+ bool8 isActiveLinkPlayer;
+ struct MapObject *mapObject;
+
+ for (i = 0; i < NUM_FIELD_OBJECTS; i ++)
+ {
+ for (j = 0, isActiveLinkPlayer = FALSE; j < ARRAY_COUNT(gLinkPlayerMapObjects); j ++)
+ {
+ if (gLinkPlayerMapObjects[j].active && i == gLinkPlayerMapObjects[j].mapObjId)
+ isActiveLinkPlayer = TRUE;
+ }
+ if (!isActiveLinkPlayer)
+ {
+ mapObject = &gMapObjects[i];
+
+ if (mapObject->active && !mapObject->mapobj_bit_16)
+ RemoveFieldObjectIfOutsideView(mapObject);
+ }
+ }
+}
+
+static void RemoveFieldObjectIfOutsideView(struct MapObject *mapObject)
+{
+ s16 left;
+ s16 right;
+ s16 top;
+ s16 bottom;
+
+ left = gSaveBlock1Ptr->pos.x - 2;
+ right = gSaveBlock1Ptr->pos.x + 17;
+ top = gSaveBlock1Ptr->pos.y;
+ bottom = gSaveBlock1Ptr->pos.y + 16;
+
+ if (mapObject->coords2.x >= left && mapObject->coords2.x <= right
+ && mapObject->coords2.y >= top && mapObject->coords2.y <= bottom)
+ return;
+ if (mapObject->coords1.x >= left && mapObject->coords1.x <= right
+ && mapObject->coords1.y >= top && mapObject->coords1.y <= bottom)
+ return;
+ RemoveFieldObject(mapObject);
+}
+
+void sub_808E16C(s16 x, s16 y)
+{
+ u8 i;
+
+ ClearPlayerAvatarInfo();
+ for (i = 0; i < NUM_FIELD_OBJECTS; i ++)
+ {
+ if (gMapObjects[i].active)
+ {
+ sub_808E1B8(i, x, y);
+ }
+ }
+ sub_808D450();
+}
+
+static void sub_808E1B8(u8 mapObjectId, s16 x, s16 y)
+{
+ u8 spriteId;
+ u8 paletteSlot;
+ struct MapObject *mapObject;
+ const struct SubspriteTable *subspriteTables;
+ const struct MapObjectGraphicsInfo *graphicsInfo;
+ struct SpriteFrameImage spriteFrameImage;
+ struct SpriteTemplate spriteTemplate;
+ struct Sprite *sprite;
+
+#define i spriteId
+ for (i = 0; i < ARRAY_COUNT(gLinkPlayerMapObjects); i ++)
+ {
+ if (gLinkPlayerMapObjects[i].active && mapObjectId == gLinkPlayerMapObjects[i].mapObjId)
+ {
+ return;
+ }
+ }
+#undef i
+
+ mapObject = &gMapObjects[mapObjectId];
+ subspriteTables = NULL;
+ graphicsInfo = GetFieldObjectGraphicsInfo(mapObject->graphicsId);
+ spriteFrameImage.size = graphicsInfo->size;
+ MakeObjectTemplateFromFieldObjectGraphicsInfoWithCallbackIndex(mapObject->graphicsId, mapObject->animPattern, &spriteTemplate, &subspriteTables);
+ spriteTemplate.images = &spriteFrameImage;
+ *(u16 *)&spriteTemplate.paletteTag = 0xffff;
+ paletteSlot = graphicsInfo->paletteSlot;
+ if (paletteSlot == 0)
+ {
+ npc_load_two_palettes__no_record(graphicsInfo->paletteTag1, graphicsInfo->paletteSlot);
+ }
+ else if (paletteSlot == 10)
+ {
+ npc_load_two_palettes__and_record(graphicsInfo->paletteTag1, graphicsInfo->paletteSlot);
+ }
+ else if (paletteSlot >= 16)
+ {
+ paletteSlot -= 16;
+ sub_808EAB0(graphicsInfo->paletteTag1, paletteSlot);
+ }
+ *(u16 *)&spriteTemplate.paletteTag = 0xffff;
+ spriteId = CreateSprite(&spriteTemplate, 0, 0, 0);
+ if (spriteId != MAX_SPRITES)
+ {
+ sprite = &gSprites[spriteId];
+ sub_8092FF0(x + mapObject->coords2.x, y + mapObject->coords2.y, &sprite->pos1.x, &sprite->pos1.y);
+ sprite->centerToCornerVecX = -(graphicsInfo->width >> 1);
+ sprite->centerToCornerVecY = -(graphicsInfo->height >> 1);
+ sprite->pos1.x += 8;
+ sprite->pos1.y += 16 + sprite->centerToCornerVecY;
+ sprite->images = graphicsInfo->images;
+ if (mapObject->animPattern == 0x0b)
+ {
+ SetPlayerAvatarFieldObjectIdAndObjectId(mapObjectId, spriteId);
+ mapObject->mapobj_unk_1B = sub_8154228();
+ }
+ if (subspriteTables != NULL)
+ {
+ SetSubspriteTables(sprite, subspriteTables);
+ }
+ sprite->oam.paletteNum = paletteSlot;
+ sprite->coordOffsetEnabled = TRUE;
+ sprite->data0 = mapObjectId;
+ mapObject->spriteId = spriteId;
+ if (!mapObject->mapobj_bit_12 && mapObject->animPattern != 0x0b)
+ {
+ StartSpriteAnim(sprite, FieldObjectDirectionToImageAnimId(mapObject->mapobj_unk_18));
+ }
+ sub_808E38C(mapObject);
+ SetObjectSubpriorityByZCoord(mapObject->elevation, sprite, 1);
+ }
+}
+
+/*static*/ void sub_808E38C(struct MapObject *mapObject)
+{
+ mapObject->mapobj_bit_1 = FALSE;
+ mapObject->mapobj_bit_2 = TRUE;
+ mapObject->mapobj_bit_22 = FALSE;
+ mapObject->mapobj_bit_17 = FALSE;
+ mapObject->mapobj_bit_18 = FALSE;
+ mapObject->mapobj_bit_19 = FALSE;
+ mapObject->mapobj_bit_20 = FALSE;
+ mapObject->mapobj_bit_21 = FALSE;
+ FieldObjectClearAnim(mapObject);
+}
+
+static void SetPlayerAvatarFieldObjectIdAndObjectId(u8 mapObjectId, u8 spriteId)
+{
+ gPlayerAvatar.mapObjectId = mapObjectId;
+ gPlayerAvatar.spriteId = spriteId;
+ gPlayerAvatar.gender = GetPlayerAvatarGenderByGraphicsId(gMapObjects[mapObjectId].graphicsId);
+ SetPlayerAvatarExtraStateTransition(gMapObjects[mapObjectId].graphicsId, 0x20);
+}
+
+void FieldObjectSetGraphicsId(struct MapObject *mapObject, u8 graphicsId)
+{
+ const struct MapObjectGraphicsInfo *graphicsInfo;
+ struct Sprite *sprite;
+ u8 paletteSlot;
+
+ graphicsInfo = GetFieldObjectGraphicsInfo(graphicsId);
+ sprite = &gSprites[mapObject->spriteId];
+ paletteSlot = graphicsInfo->paletteSlot;
+ if (paletteSlot == 0)
+ {
+ pal_patch_for_npc(graphicsInfo->paletteTag1, graphicsInfo->paletteSlot);
+ }
+ else if (paletteSlot == 10)
+ {
+ npc_load_two_palettes__and_record(graphicsInfo->paletteTag1, graphicsInfo->paletteSlot);
+ }
+ else if (paletteSlot >= 16)
+ {
+ paletteSlot -= 16;
+ sub_808EAB0(graphicsInfo->paletteTag1, paletteSlot);
+ }
+ sprite->oam.shape = graphicsInfo->oam->shape;
+ sprite->oam.size = graphicsInfo->oam->size;
+ sprite->images = graphicsInfo->images;
+ sprite->anims = graphicsInfo->anims;
+ sprite->subspriteTables = graphicsInfo->subspriteTables;
+ sprite->oam.paletteNum = paletteSlot;
+ mapObject->mapobj_bit_12 = graphicsInfo->inanimate;
+ mapObject->graphicsId = graphicsId;
+ sub_8093038(mapObject->coords2.x, mapObject->coords2.y, &sprite->pos1.x, &sprite->pos1.y);
+ sprite->centerToCornerVecX = -(graphicsInfo->width >> 1);
+ sprite->centerToCornerVecY = -(graphicsInfo->height >> 1);
+ sprite->pos1.x += 8;
+ sprite->pos1.y += 16 + sprite->centerToCornerVecY;
+ if (mapObject->mapobj_bit_15)
+ {
+ CameraObjectReset1();
+ }
+}
+
+void FieldObjectSetGraphicsIdByLocalIdAndMap(u8 localId, u8 mapNum, u8 mapGroup, u8 graphicsId)
+{
+ u8 mapObjectId;
+
+ if (!TryGetFieldObjectIdByLocalIdAndMap(localId, mapNum, mapGroup, &mapObjectId))
+ {
+ FieldObjectSetGraphicsId(&gMapObjects[mapObjectId], graphicsId);
+ }
+}
+
+void FieldObjectTurn(struct MapObject *mapObject, u8 direction)
+{
+ FieldObjectSetDirection(mapObject, direction);
+ if (!mapObject->mapobj_bit_12)
+ {
+ StartSpriteAnim(&gSprites[mapObject->spriteId], FieldObjectDirectionToImageAnimId(mapObject->mapobj_unk_18));
+ SeekSpriteAnim(&gSprites[mapObject->spriteId], 0);
+ }
+}
+
+void FieldObjectTurnByLocalIdAndMap(u8 localId, u8 mapNum, u8 mapGroup, u8 direction)
+{
+ u8 mapObjectId;
+
+ if (!TryGetFieldObjectIdByLocalIdAndMap(localId, mapNum, mapGroup, &mapObjectId))
+ {
+ FieldObjectTurn(&gMapObjects[mapObjectId], direction);
+ }
+}
+
+void PlayerObjectTurn(struct PlayerAvatar *playerAvatar, u8 direction)
+{
+ FieldObjectTurn(&gMapObjects[playerAvatar->mapObjectId], direction);
+}
+
+/*static*/ void get_berry_tree_graphics(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ u8 berryStage;
+ u8 berryId;
+
+ mapObject->mapobj_bit_13 = TRUE;
+ sprite->invisible = TRUE;
+ berryStage = GetStageByBerryTreeId(mapObject->trainerRange_berryTreeId);
+ if (berryStage != 0)
+ {
+ mapObject->mapobj_bit_13 = FALSE;
+ sprite->invisible = FALSE;
+ berryId = GetBerryTypeByBerryTreeId(mapObject->trainerRange_berryTreeId) - 1;
+ berryStage -= 1;
+ if (berryId >= NUM_BERRIES)
+ {
+ berryId = 0;
+ }
+ FieldObjectSetGraphicsId(mapObject, gBerryTreeFieldObjectGraphicsIdTablePointers[berryId][berryStage]);
+ sprite->images = gBerryTreePicTablePointers[berryId];
+ sprite->oam.paletteNum = gBerryTreePaletteSlotTablePointers[berryId][berryStage];
+ StartSpriteAnim(sprite, berryStage);
+ }
+}
+
+const struct MapObjectGraphicsInfo *GetFieldObjectGraphicsInfo(u8 graphicsId)
+{
+ u8 bard;
+
+ if (graphicsId >= SPRITE_VAR)
+ {
+ graphicsId = VarGetFieldObjectGraphicsId(graphicsId - SPRITE_VAR);
+ }
+ if (graphicsId == 0x45)
+ {
+ bard = sub_81201C8();
+ return gMauvilleOldManGraphicsInfoPointers[bard];
+ }
+ if (graphicsId >= NUM_OBJECT_GRAPHICS_INFO)
+ {
+ graphicsId = 0x05; // LittleBoy1
+ }
+ return gFieldObjectGraphicsInfoPointers[graphicsId];
+}
+
+static void FieldObjectHandleDynamicGraphicsId(struct MapObject *mapObject)
+{
+ if (mapObject->graphicsId >= SPRITE_VAR)
+ {
+ mapObject->graphicsId = VarGetFieldObjectGraphicsId(mapObject->graphicsId - SPRITE_VAR);
+ }
+}
+
+void npc_by_local_id_and_map_set_field_1_bit_x20(u8 localId, u8 mapNum, u8 mapGroup, u8 state)
+{
+ u8 mapObjectId;
+
+ if (!TryGetFieldObjectIdByLocalIdAndMap(localId, mapNum, mapGroup, &mapObjectId))
+ {
+ gMapObjects[mapObjectId].mapobj_bit_13 = state;
+ }
+}
+
+void FieldObjectGetLocalIdAndMap(struct MapObject *mapObject, u8 *localId, u8 *mapNum, u8 *mapGroup)
+{
+ *localId = mapObject->localId;
+ *mapNum = mapObject->mapNum;
+ *mapGroup = mapObject->mapGroup;
+}
+
+void sub_808E75C(s16 x, s16 y)
+{
+ u8 mapObjectId;
+ struct MapObject *mapObject;
+
+ mapObjectId = GetFieldObjectIdByXY(x, y);
+ if (mapObjectId != NUM_FIELD_OBJECTS)
+ {
+ mapObject = &gMapObjects[mapObjectId];
+ mapObject->mapobj_bit_2 = TRUE;
+ }
+}
+
+void sub_808E78C(u8 localId, u8 mapNum, u8 mapGroup, u8 subpriority)
+{
+ u8 mapObjectId;
+ struct MapObject *mapObject;
+ struct Sprite *sprite;
+
+ if (!TryGetFieldObjectIdByLocalIdAndMap(localId, mapNum, mapGroup, &mapObjectId))
+ {
+ mapObject = &gMapObjects[mapObjectId];
+ sprite = &gSprites[mapObject->spriteId];
+ mapObject->mapobj_bit_26 = TRUE;
+ sprite->subpriority = subpriority;
+ }
+}
+
+void sub_808E7E4(u8 localId, u8 mapNum, u8 mapGroup)
+{
+ u8 mapObjectId;
+ struct MapObject *mapObject;
+
+ if (!TryGetFieldObjectIdByLocalIdAndMap(localId, mapNum, mapGroup, &mapObjectId))
+ {
+ mapObject = &gMapObjects[mapObjectId];
+ mapObject->mapobj_bit_26 = FALSE;
+ mapObject->mapobj_bit_2 = TRUE;
+ }
+}
+
+void sub_808E82C(u8 localId, u8 mapNum, u8 mapGroup, s16 x, s16 y)
+{
+ u8 mapObjectId;
+ struct Sprite *sprite;
+
+ if (!TryGetFieldObjectIdByLocalIdAndMap(localId, mapNum, mapGroup, &mapObjectId))
+ {
+ sprite = &gSprites[gMapObjects[mapObjectId].spriteId];
+ sprite->pos2.x = x;
+ sprite->pos2.y = y;
+ }
+}
+
+void gpu_pal_allocator_reset__manage_upper_four(void)
+{
+ FreeAllSpritePalettes();
+ gReservedSpritePaletteCount = 12;
+}
+
+static void sub_808E894(u16 paletteTag)
+{
+ u16 paletteSlot;
+
+ paletteSlot = FindFieldObjectPaletteIndexByTag(paletteTag);
+ if (paletteSlot != 0x11ff) // always true
+ {
+ sub_808E8F4(&gUnknown_0850BBC8[paletteSlot]);
+ }
+}
+
+void sub_808E8C0(u16 *paletteTags)
+{
+ u8 i;
+
+ for (i = 0; paletteTags[i] != 0x11ff; i ++)
+ {
+ sub_808E894(paletteTags[i]);
+ }
+}
+
+static u8 sub_808E8F4(const struct SpritePalette *spritePalette)
+{
+ if (IndexOfSpritePaletteTag(spritePalette->tag) != 0xff)
+ {
+ return 0xff;
+ }
+ return LoadSpritePalette(spritePalette);
+}
+
+void pal_patch_for_npc(u16 paletteTag, u8 paletteSlot)
+{
+ u16 paletteIdx;
+
+ paletteIdx = FindFieldObjectPaletteIndexByTag(paletteTag);
+ LoadPalette(gUnknown_0850BBC8[paletteIdx].data, 16 * paletteSlot + 256, 0x20);
+}
+
+void pal_patch_for_npc_range(const u16 *paletteTags, u8 minSlot, u8 maxSlot)
+{
+ while (minSlot < maxSlot)
+ {
+ pal_patch_for_npc(*paletteTags, minSlot);
+ paletteTags ++;
+ minSlot ++;
+ }
+}
+
+static u8 FindFieldObjectPaletteIndexByTag(u16 tag)
+{
+ u8 i;
+
+ for (i = 0; gUnknown_0850BBC8[i].tag != 0x11ff; i ++)
+ {
+ if (gUnknown_0850BBC8[i].tag == tag)
+ {
+ return i;
+ }
+ }
+ return 0xff;
+}
+
+void npc_load_two_palettes__no_record(u16 tag, u8 slot)
+{
+ u8 i;
+
+ pal_patch_for_npc(tag, slot);
+ for (i = 0; gUnknown_0850BD00[i].tag != 0x11ff; i ++)
+ {
+ if (gUnknown_0850BD00[i].tag == tag)
+ {
+ pal_patch_for_npc(gUnknown_0850BD00[i].data[gUnknown_020375B4], gUnknown_084975C4[slot]);
+ return;
+ }
+ }
+}
+
+void npc_load_two_palettes__and_record(u16 tag, u8 slot)
+{
+ u8 i;
+
+ gUnknown_020375B6 = tag;
+ pal_patch_for_npc(tag, slot);
+ for (i = 0; gUnknown_0850BD78[i].tag != 0x11ff; i ++)
+ {
+ if (gUnknown_0850BD78[i].tag == tag)
+ {
+ pal_patch_for_npc(gUnknown_0850BD78[i].data[gUnknown_020375B4], gUnknown_084975C4[slot]);
+ return;
+ }
+ }
+}
+
+static void sub_808EAB0(u16 tag, u8 slot)
+{
+ pal_patch_for_npc(tag, slot);
+}
+
+void unref_sub_808EAC4(struct MapObject *mapObject, s16 x, s16 y)
+{
+ mapObject->coords3.x = mapObject->coords2.x;
+ mapObject->coords3.y = mapObject->coords2.y;
+ mapObject->coords2.x += x;
+ mapObject->coords2.y += y;
+}
+
+void npc_coords_shift(struct MapObject *mapObject, s16 x, s16 y)
+{
+ mapObject->coords3.x = mapObject->coords2.x;
+ mapObject->coords3.y = mapObject->coords2.y;
+ mapObject->coords2.x = x;
+ mapObject->coords2.y = y;
+}
+
+/*static*/ void npc_coords_set(struct MapObject *mapObject, s16 x, s16 y)
+{
+ mapObject->coords3.x = x;
+ mapObject->coords3.y = y;
+ mapObject->coords2.x = x;
+ mapObject->coords2.y = y;
+}
+
+void sub_808EB08(struct MapObject *mapObject, s16 x, s16 y)
+{
+ struct Sprite *sprite;
+ const struct MapObjectGraphicsInfo *graphicsInfo;
+
+ sprite = &gSprites[mapObject->spriteId];
+ graphicsInfo = GetFieldObjectGraphicsInfo(mapObject->graphicsId);
+ npc_coords_set(mapObject, x, y);
+ sub_8093038(mapObject->coords2.x, mapObject->coords2.y, &sprite->pos1.x, &sprite->pos1.y);
+ sprite->centerToCornerVecX = -(graphicsInfo->width >> 1);
+ sprite->centerToCornerVecY = -(graphicsInfo->height >> 1);
+ sprite->pos1.x += 8;
+ sprite->pos1.y += 16 + sprite->centerToCornerVecY;
+ sub_808E38C(mapObject);
+ if (mapObject->mapobj_bit_15)
+ {
+ CameraObjectReset1();
+ }
+}
+
+void sub_808EBA8(u8 localId, u8 mapNum, u8 mapGroup, s16 x, s16 y)
+{
+ u8 mapObjectId;
+
+ if (!TryGetFieldObjectIdByLocalIdAndMap(localId, mapNum, mapGroup, &mapObjectId))
+ {
+ x += 7;
+ y += 7;
+ sub_808EB08(&gMapObjects[mapObjectId], x, y);
+ }
+}
+
+void npc_coords_shift_still(struct MapObject *mapObject)
+{
+ npc_coords_shift(mapObject, mapObject->coords2.x, mapObject->coords2.y);
+}
+
+void UpdateFieldObjectCoordsForCameraUpdate(void)
+{
+ u8 i;
+ s16 dx;
+ s16 dy;
+
+ if (gCamera.active)
+ {
+ dx = gCamera.x;
+ dy = gCamera.y;
+ for (i = 0; i < NUM_FIELD_OBJECTS; i ++)
+ {
+ if (gMapObjects[i].active)
+ {
+ gMapObjects[i].coords1.x -= dx;
+ gMapObjects[i].coords1.y -= dy;
+ gMapObjects[i].coords2.x -= dx;
+ gMapObjects[i].coords2.y -= dy;
+ gMapObjects[i].coords3.x -= dx;
+ gMapObjects[i].coords3.y -= dy;
+ }
+ }
+ }
+}
+
+u8 GetFieldObjectIdByXYZ(u16 x, u16 y, u8 z)
+{
+ u8 i;
+ for (i = 0; i < NUM_FIELD_OBJECTS; i ++)
+ {
+ if (gMapObjects[i].active)
+ {
+ if (gMapObjects[i].coords2.x == x && gMapObjects[i].coords2.y == y && FieldObjectDoesZCoordMatch(&gMapObjects[i], z))
+ {
+ return i;
+ }
+ }
+ }
+ return NUM_FIELD_OBJECTS;
+}
+
+static bool8 FieldObjectDoesZCoordMatch(struct MapObject *mapObject, u8 z)
+{
+ if (mapObject->mapobj_unk_0B_0 != 0 && z != 0 && mapObject->mapobj_unk_0B_0 != z)
+ {
+ return FALSE;
+ }
+ return TRUE;
+}
+
+void UpdateFieldObjectsForCameraUpdate(s16 x, s16 y)
+{
+ UpdateFieldObjectCoordsForCameraUpdate();
+ SpawnFieldObjectsInView(x, y);
+ RemoveFieldObjectsOutsideView();
+}
+
+u8 AddCameraObject(u8 linkedSpriteId)
+{
+ u8 spriteId;
+
+ spriteId = CreateSprite(&gUnknown_084975D4, 0, 0, 4);
+ gSprites[spriteId].invisible = TRUE;
+ gSprites[spriteId].data0 = linkedSpriteId;
+ return spriteId;
+}
+
+void ObjectCB_CameraObject(struct Sprite *sprite)
+{
+ void (*callbacks[ARRAY_COUNT(gUnknown_084975EC)])(struct Sprite *);
+
+ memcpy(callbacks, gUnknown_084975EC, sizeof gUnknown_084975EC);
+ callbacks[sprite->data1](sprite);
+}
+
+/*static*/ void CameraObject_0(struct Sprite *sprite)
+{
+ sprite->pos1.x = gSprites[sprite->data0].pos1.x;
+ sprite->pos1.y = gSprites[sprite->data0].pos1.y;
+ sprite->invisible = TRUE;
+ sprite->data1 = 1;
+ CameraObject_1(sprite);
+}
+
+/*static*/ void CameraObject_1(struct Sprite *sprite)
+{
+ s16 x;
+ s16 y;
+
+ y = gSprites[sprite->data0].pos1.y;
+ x = gSprites[sprite->data0].pos1.x;
+ sprite->data2 = x - sprite->pos1.x;
+ sprite->data3 = y - sprite->pos1.y;
+ sprite->pos1.x = x;
+ sprite->pos1.y = y;
+}
+
+/*static*/ void CameraObject_2(struct Sprite *sprite)
+{
+ sprite->pos1.x = gSprites[sprite->data0].pos1.x;
+ sprite->pos1.y = gSprites[sprite->data0].pos1.y;
+ sprite->data2 = 0;
+ sprite->data3 = 0;
+}
+
+static struct Sprite *FindCameraObject(void)
+{
+ u8 spriteId;
+
+ for (spriteId = 0; spriteId < MAX_SPRITES; spriteId ++)
+ {
+ if (gSprites[spriteId].inUse && gSprites[spriteId].callback == ObjectCB_CameraObject)
+ {
+ return &gSprites[spriteId];
+ }
+ }
+ return NULL;
+}
+
+void CameraObjectReset1(void)
+{
+ struct Sprite *cameraObject;
+
+ cameraObject = FindCameraObject();
+ if (cameraObject != NULL)
+ {
+ cameraObject->data1 = 0;
+ cameraObject->callback(cameraObject);
+ }
+}
+
+void CameraObjectSetFollowedObjectId(u8 objectId)
+{
+ struct Sprite *cameraObject;
+
+ cameraObject = FindCameraObject();
+ if (cameraObject != NULL)
+ {
+ cameraObject->data0 = objectId;
+ CameraObjectReset1();
+ }
+}
+
+u8 CameraObjectGetFollowedObjectId(void)
+{
+ struct Sprite *cameraObject;
+
+ cameraObject = FindCameraObject();
+ if (cameraObject == NULL)
+ {
+ return MAX_SPRITES;
+ }
+ return cameraObject->data0;
+}
+
+void CameraObjectReset2(void)
+{
+ FindCameraObject()->data1 = 2;
+}
+
+u8 CopySprite(struct Sprite *sprite, s16 x, s16 y, u8 subpriority)
+{
+ u8 i;
+
+ for (i = 0; i < MAX_SPRITES; i ++)
+ {
+ if (!gSprites[i].inUse)
+ {
+ gSprites[i] = *sprite;
+ gSprites[i].pos1.x = x;
+ gSprites[i].pos1.y = y;
+ gSprites[i].subpriority = subpriority;
+ break;
+ }
+ }
+ return i;
+}
+
+u8 obj_unfreeze(struct Sprite *sprite, s16 x, s16 y, u8 subpriority)
+{
+ s16 i;
+
+ for (i = MAX_SPRITES - 1; i > -1; i --)
+ {
+ if (!gSprites[i].inUse)
+ {
+ gSprites[i] = *sprite;
+ gSprites[i].pos1.x = x;
+ gSprites[i].pos1.y = y;
+ gSprites[i].subpriority = subpriority;
+ return i;
+ }
+ }
+ return MAX_SPRITES;
+}
+
+void FieldObjectSetDirection(struct MapObject *mapObject, u8 direction)
+{
+ s8 d2;
+ mapObject->mapobj_unk_20 = mapObject->mapobj_unk_18;
+ if (!mapObject->mapobj_bit_9)
+ {
+ d2 = direction;
+ mapObject->mapobj_unk_18 = d2;
+ }
+ mapObject->placeholder18 = direction;
+}
+
+static const u8 *GetFieldObjectScriptPointerByLocalIdAndMap(u8 localId, u8 mapNum, u8 mapGroup)
+{
+ return GetFieldObjectTemplateByLocalIdAndMap(localId, mapNum, mapGroup)->script;
+}
+
+const u8 *GetFieldObjectScriptPointerByFieldObjectId(u8 mapObjectId)
+{
+ return GetFieldObjectScriptPointerByLocalIdAndMap(gMapObjects[mapObjectId].localId, gMapObjects[mapObjectId].mapNum, gMapObjects[mapObjectId].mapGroup);
+}
+
+static u16 GetFieldObjectFlagIdByLocalIdAndMap(u8 localId, u8 mapNum, u8 mapGroup)
+{
+ return GetFieldObjectTemplateByLocalIdAndMap(localId, mapNum, mapGroup)->flagId;
+}
+
+u16 GetFieldObjectFlagIdByFieldObjectId(u8 mapObjectId)
+{
+ return GetFieldObjectFlagIdByLocalIdAndMap(gMapObjects[mapObjectId].localId, gMapObjects[mapObjectId].mapNum, gMapObjects[mapObjectId].mapGroup);
+}
+
+u8 sub_808F080(u8 localId, u8 mapNum, u8 mapGroup)
+{
+ u8 mapObjectId;
+
+ if (TryGetFieldObjectIdByLocalIdAndMap(localId, mapNum, mapGroup, &mapObjectId))
+ {
+ return 0xFF;
+ }
+ return gMapObjects[mapObjectId].trainerType;
+}
+
+u8 sub_808F0BC(u8 mapObjectId)
+{
+ return gMapObjects[mapObjectId].trainerType;
+}
+
+u8 sub_808F0D4(u8 localId, u8 mapNum, u8 mapGroup)
+{
+ u8 mapObjectId;
+
+ if (TryGetFieldObjectIdByLocalIdAndMap(localId, mapNum, mapGroup, &mapObjectId))
+ {
+ return 0xFF;
+ }
+ return gMapObjects[mapObjectId].trainerRange_berryTreeId;
+}
+
+u8 FieldObjectGetBerryTreeId(u8 mapObjectId)
+{
+ return gMapObjects[mapObjectId].trainerRange_berryTreeId;
+}
+
+struct MapObjectTemplate *GetFieldObjectTemplateByLocalIdAndMap(u8 localId, u8 mapNum, u8 mapGroup)
+{
+ struct MapObjectTemplate *templates;
+ const struct MapHeader *mapHeader;
+ u8 count;
+
+ if (gSaveBlock1Ptr->location.mapNum == mapNum && gSaveBlock1Ptr->location.mapGroup == mapGroup)
+ {
+ templates = gSaveBlock1Ptr->mapObjectTemplates;
+ count = gMapHeader.events->mapObjectCount;
+ }
+ else
+ {
+ mapHeader = get_mapheader_by_bank_and_number(mapGroup, mapNum);
+ templates = mapHeader->events->mapObjects;
+ count = mapHeader->events->mapObjectCount;
+ }
+ return FindFieldObjectTemplateInArrayByLocalId(localId, templates, count);
+}
+
+struct MapObjectTemplate *FindFieldObjectTemplateInArrayByLocalId(u8 localId, struct MapObjectTemplate *templates, u8 count)
+{
+ u8 i;
+
+ for (i = 0; i < count; i ++)
+ {
+ if (templates[i].localId == localId)
+ {
+ return &templates[i];
+ }
+ }
+ return NULL;
+}
+
+struct MapObjectTemplate *sub_808F1B4(const struct MapObject *mapObject)
+{
+ int i;
+
+ if (mapObject->mapNum != gSaveBlock1Ptr->location.mapNum || mapObject->mapGroup != gSaveBlock1Ptr->location.mapGroup)
+ {
+ return NULL;
+ }
+ for (i = 0; i < 64; i ++) // Using ARRAY_COUNT here results in the wrong conditional branch instruction (bls instead of ble)
+ {
+ if (mapObject->localId == gSaveBlock1Ptr->mapObjectTemplates[i].localId)
+ {
+ return &gSaveBlock1Ptr->mapObjectTemplates[i];
+ }
+ }
+ return NULL;
+}
+
+void sub_808F208(const struct MapObject *mapObject)
+{
+ struct MapObjectTemplate *mapObjectTemplate;
+
+ mapObjectTemplate = sub_808F1B4(mapObject);
+ if (mapObjectTemplate != NULL)
+ {
+ mapObjectTemplate->x = mapObject->coords2.x - 7;
+ mapObjectTemplate->y = mapObject->coords2.y - 7;
+ }
+}
+
+void sub_808F228(const struct MapObject *mapObject, const u8 *script)
+{
+ struct MapObjectTemplate *mapObjectTemplate;
+
+ mapObjectTemplate = sub_808F1B4(mapObject);
+ if (mapObjectTemplate != NULL)
+ {
+ mapObjectTemplate->script = script;
+ }
+}
+
+void sub_808F23C(const struct MapObject *mapObject, u8 movementType)
+{
+ struct MapObjectTemplate *mapObjectTemplate;
+
+ mapObjectTemplate = sub_808F1B4(mapObject);
+ if (mapObjectTemplate != NULL)
+ {
+ mapObjectTemplate->movementType = movementType;
+ }
+}
+
+void sub_808F254(u8 localId, u8 mapNum, u8 mapGroup)
+{
+ u8 mapObjectId;
+
+ if (!TryGetFieldObjectIdByLocalIdAndMap(localId, mapNum, mapGroup, &mapObjectId))
+ {
+ sub_808F208(&gMapObjects[mapObjectId]);
+ }
+}
+
+void sub_808F28C(u8 localId, u8 mapNum, u8 mapGroup, u8 action)
+{
+ u8 mapObjectId;
+
+ if (!TryGetFieldObjectIdByLocalIdAndMap(localId, mapNum, mapGroup, &mapObjectId))
+ {
+ switch (action)
+ {
+ case 6:
+ sub_808F228(&gMapObjects[mapObjectId], gUnknown_082766A2);
+ break;
+ case 7:
+ sub_808F228(&gMapObjects[mapObjectId], gUnknown_082766A6);
+ break;
+ }
+ }
+}
+
+void npc_paltag_set_load(u8 palSlot)
+{
+ gpu_pal_allocator_reset__manage_upper_four();
+ gUnknown_020375B6 = 0x11ff;
+ gUnknown_020375B4 = palSlot;
+ if (palSlot == 1)
+ {
+ pal_patch_for_npc_range(gUnknown_0850BE38[gUnknown_020375B4], 0, 6);
+ gReservedSpritePaletteCount = 8;
+ }
+ else
+ {
+ pal_patch_for_npc_range(gUnknown_0850BE38[gUnknown_020375B4], 0, 10);
+ }
+}
+
+u16 npc_paltag_by_palslot(u8 palSlot)
+{
+ u8 i;
+
+ if (palSlot < 10)
+ {
+ return gUnknown_0850BE38[gUnknown_020375B4][palSlot];
+ }
+ for (i = 0; gUnknown_0850BD78[i].tag != 0x11ff; i ++)
+ {
+ if (gUnknown_0850BD78[i].tag == gUnknown_020375B6)
+ {
+ return gUnknown_0850BD78[i].data[gUnknown_020375B4];
+ }
+ }
+ return 0x11ff;
+}
+
+// Map Object Step Callbacks
+// file boundary?
+
+null_object_step(NoMovement1, FALSE)
+
+field_object_step(GoRandomDirections, gUnknown_0850D6F4)
+
+bool8 sub_808F44C(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ npc_reset(mapObject, sprite);
+ sprite->data1 = 1;
+ return TRUE;
+}
+
+bool8 sub_808F460(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ FieldObjectSetRegularAnim(mapObject, sprite, GetFaceDirectionAnimId(mapObject->mapobj_unk_18));
+ sprite->data1 = 2;
+ return TRUE;
+}
+
+bool8 sub_808F48C(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ if (!FieldObjectExecRegularAnim(mapObject, sprite))
+ {
+ return FALSE;
+ }
+ SetFieldObjectStepTimer(sprite, gUnknown_0850D6DC[Random() & 0x03]);
+ sprite->data1 = 3;
+ return TRUE;
+}
+
+bool8 sub_808F4C8(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ if (RunFieldObjectStepTimer(sprite))
+ {
+ sprite->data1 = 4;
+ return TRUE;
+ }
+ return FALSE;
+}
+
+bool8 sub_808F4E8(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ u8 directions[4];
+ u8 chosenDirection;
+
+ memcpy(directions, gUnknown_0850D710, sizeof directions);
+ chosenDirection = directions[Random() & 0x03];
+ FieldObjectSetDirection(mapObject, chosenDirection);
+ sprite->data1 = 5;
+ if (npc_block_way__next_tile(mapObject, chosenDirection))
+ {
+ sprite->data1 = 1;
+ }
+ return TRUE;
+}
+
+bool8 sub_808F534(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ FieldObjectSetRegularAnim(mapObject, sprite, GetGoSpeed0AnimId(mapObject->placeholder18));
+ mapObject->mapobj_bit_1 = TRUE;
+ sprite->data1 = 6;
+ return TRUE;
+}
+
+bool8 sub_808F564(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ if (FieldObjectExecRegularAnim(mapObject, sprite))
+ {
+ mapObject->mapobj_bit_1 = FALSE;
+ sprite->data1 = 1;
+ }
+ return FALSE;
+}
+
+bool8 FieldObjectIsTrainerAndCloseToPlayer(struct MapObject *mapObject)
+{
+ s16 playerX;
+ s16 playerY;
+ s16 objX;
+ s16 objY;
+ s16 minX;
+ s16 maxX;
+ s16 minY;
+ s16 maxY;
+
+ if (!TestPlayerAvatarFlags(0x80))
+ {
+ return FALSE;
+ }
+ if (mapObject->trainerType != 1 && mapObject->trainerType != 3)
+ {
+ return FALSE;
+ }
+ PlayerGetDestCoords(&playerX, &playerY);
+ objX = mapObject->coords2.x;
+ objY = mapObject->coords2.y;
+ minX = objX - mapObject->trainerRange_berryTreeId;
+ minY = objY - mapObject->trainerRange_berryTreeId;
+ maxX = objX + mapObject->trainerRange_berryTreeId;
+ maxY = objY + mapObject->trainerRange_berryTreeId;
+ if (minX > playerX || maxX < playerX || minY > playerY || maxY < playerY)
+ {
+ return FALSE;
+ }
+ return TRUE;
+}
+
+u8 GetRegularRunningPastFacingDirection(s16 dx, s16 dy, s16 absdx, s16 absdy)
+{
+ u8 direction;
+
+ if (absdx > absdy)
+ {
+ direction = DIR_EAST;
+ if (dx < 0)
+ {
+ direction = DIR_WEST;
+ }
+ }
+ else
+ {
+ direction = DIR_SOUTH;
+ if (dy < 0)
+ {
+ direction = DIR_NORTH;
+ }
+ }
+ return direction;
+}
+
+u8 GetNorthSouthRunningPastFacingDirection(s16 dx, s16 dy, s16 absdx, s16 absdy)
+{
+ u8 direction;
+
+ direction = DIR_SOUTH;
+ if (dy < 0)
+ {
+ direction = DIR_NORTH;
+ }
+ return direction;
+}
+
+u8 GetEastWestRunningPastFacingDirection(s16 dx, s16 dy, s16 absdx, s16 absdy)
+{
+ u8 direction;
+
+ direction = DIR_EAST;
+ if (dx < 0)
+ {
+ direction = DIR_WEST;
+ }
+ return direction;
+}
+
+u8 GetNorthEastRunningPastFacingDirection(s16 dx, s16 dy, s16 absdx, s16 absdy)
+{
+ u8 direction;
+
+ direction = GetRegularRunningPastFacingDirection(dx, dy, absdx, absdy);
+ if (direction == DIR_SOUTH)
+ {
+ direction = GetEastWestRunningPastFacingDirection(dx, dy, absdx, absdy);
+ if (direction == DIR_EAST)
+ {
+ direction = DIR_NORTH;
+ }
+ }
+ else if (direction == DIR_EAST)
+ {
+ direction = GetNorthSouthRunningPastFacingDirection(dx, dy, absdx, absdy);
+ if (direction == DIR_SOUTH)
+ {
+ direction = DIR_NORTH;
+ }
+ }
+ return direction;
+}
+
+u8 GetNorthWestRunningPastFacingDirection(s16 dx, s16 dy, s16 absdx, s16 absdy)
+{
+ u8 direction;
+
+ direction = GetRegularRunningPastFacingDirection(dx, dy, absdx, absdy);
+ if (direction == DIR_SOUTH)
+ {
+ direction = GetEastWestRunningPastFacingDirection(dx, dy, absdx, absdy);
+ if (direction == DIR_WEST)
+ {
+ direction = DIR_NORTH;
+ }
+ }
+ else if (direction == DIR_WEST)
+ {
+ direction = GetNorthSouthRunningPastFacingDirection(dx, dy, absdx, absdy);
+ if (direction == DIR_SOUTH)
+ {
+ direction = DIR_NORTH;
+ }
+ }
+ return direction;
+}
+
+u8 GetSouthEastRunningPastFacingDirection(s16 dx, s16 dy, s16 absdx, s16 absdy)
+{
+ u8 direction;
+
+ direction = GetRegularRunningPastFacingDirection(dx, dy, absdx, absdy);
+ if (direction == DIR_NORTH)
+ {
+ direction = GetEastWestRunningPastFacingDirection(dx, dy, absdx, absdy);
+ if (direction == DIR_EAST)
+ {
+ direction = DIR_SOUTH;
+ }
+ }
+ else if (direction == DIR_EAST)
+ {
+ direction = GetNorthSouthRunningPastFacingDirection(dx, dy, absdx, absdy);
+ if (direction == DIR_NORTH)
+ {
+ direction = DIR_SOUTH;
+ }
+ }
+ return direction;
+}
+
+u8 GetSouthWestRunningPastFacingDirection(s16 dx, s16 dy, s16 absdx, s16 absdy)
+{
+ u8 direction;
+
+ direction = GetRegularRunningPastFacingDirection(dx, dy, absdx, absdy);
+ if (direction == DIR_NORTH)
+ {
+ direction = GetEastWestRunningPastFacingDirection(dx, dy, absdx, absdy);
+ if (direction == DIR_WEST)
+ {
+ direction = DIR_SOUTH;
+ }
+ }
+ else if (direction == DIR_WEST)
+ {
+ direction = GetNorthSouthRunningPastFacingDirection(dx, dy, absdx, absdy);
+ if (direction == DIR_NORTH)
+ {
+ direction = DIR_SOUTH;
+ }
+ }
+ return direction;
+}
+
+u8 GetNonEastRunningPastFacingDirection(s16 dx, s16 dy, s16 absdx, s16 absdy)
+{
+ u8 direction;
+
+ direction = GetRegularRunningPastFacingDirection(dx, dy, absdx, absdy);
+ if (direction == DIR_EAST)
+ {
+ direction = GetNorthSouthRunningPastFacingDirection(dx, dy, absdx, absdy);
+ }
+ return direction;
+}
+
+u8 GetNonWestRunningPastFacingDirection(s16 dx, s16 dy, s16 absdx, s16 absdy)
+{
+ u8 direction;
+
+ direction = GetRegularRunningPastFacingDirection(dx, dy, absdx, absdy);
+ if (direction == DIR_WEST)
+ {
+ direction = GetNorthSouthRunningPastFacingDirection(dx, dy, absdx, absdy);
+ }
+ return direction;
+}
+
+u8 GetNonSouthRunningPastFacingDirection(s16 dx, s16 dy, s16 absdx, s16 absdy)
+{
+ u8 direction;
+
+ direction = GetRegularRunningPastFacingDirection(dx, dy, absdx, absdy);
+ if (direction == DIR_SOUTH)
+ {
+ direction = GetEastWestRunningPastFacingDirection(dx, dy, absdx, absdy);
+ }
+ return direction;
+}
+
+u8 GetNonNorthRunningPastFacingDirection(s16 dx, s16 dy, s16 absdx, s16 absdy)
+{
+ u8 direction;
+
+ direction = GetRegularRunningPastFacingDirection(dx, dy, absdx, absdy);
+ if (direction == DIR_NORTH)
+ {
+ direction = GetEastWestRunningPastFacingDirection(dx, dy, absdx, absdy);
+ }
+ return direction;
+}
+
+u8 GetRunningPastFacingDirection(struct MapObject *mapObject, u8 movementType)
+{
+ s16 dx;
+ s16 dy;
+ s16 absdx;
+ s16 absdy;
+
+ if (!FieldObjectIsTrainerAndCloseToPlayer(mapObject))
+ {
+ return 0;
+ }
+ PlayerGetDestCoords(&dx, &dy);
+ dx -= mapObject->coords2.x;
+ dy -= mapObject->coords2.y;
+ absdx = dx;
+ absdy = dy;
+ if (absdx < 0)
+ {
+ absdx = -absdx;
+ }
+ if (absdy < 0)
+ {
+ absdy = -absdy;
+ }
+ return gUnknown_0850D714[movementType](dx, dy, absdx, absdy);
+}
+
+field_object_step(LookRandomDirections, gUnknown_0850D740)
+
+bool8 sub_808F988(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ npc_reset(mapObject, sprite);
+ sprite->data1 = 1;
+ return TRUE;
+}
+
+bool8 sub_808F99C(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ FieldObjectSetRegularAnim(mapObject, sprite, GetFaceDirectionAnimId(mapObject->mapobj_unk_18));
+ sprite->data1 = 2;
+ return TRUE;
+}
+
+bool8 sub_808F9C8(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ if (FieldObjectExecRegularAnim(mapObject, sprite))
+ {
+ SetFieldObjectStepTimer(sprite, gUnknown_0850D6DC[Random() & 0x03]);
+ mapObject->mapobj_bit_1 = FALSE;
+ sprite->data1 = 3;
+ }
+ return FALSE;
+}
+
+bool8 sub_808FA0C(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ if (RunFieldObjectStepTimer(sprite) || FieldObjectIsTrainerAndCloseToPlayer(mapObject))
+ {
+ sprite->data1 = 4;
+ return TRUE;
+ }
+ return FALSE;
+}
+
+bool8 sub_808FA3C(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ u8 directions[4];
+ u8 direction;
+
+ memcpy(directions, gUnknown_0850D710, sizeof directions);
+ direction = GetRunningPastFacingDirection(mapObject, RUNFOLLOW_ANY);
+ if (direction == 0)
+ {
+ direction = directions[Random() & 0x03];
+ }
+ FieldObjectSetDirection(mapObject, direction);
+ sprite->data1 = 1;
+ return TRUE;
+}
+
+field_object_step(RandomlyGoNorthOrSouth, gUnknown_0850D754)
+
+bool8 sub_808FAC8(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ npc_reset(mapObject, sprite);
+ sprite->data1 = 1;
+ return TRUE;
+}
+
+bool8 sub_808FADC(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ FieldObjectSetRegularAnim(mapObject, sprite, GetFaceDirectionAnimId(mapObject->mapobj_unk_18));
+ sprite->data1 = 2;
+ return TRUE;
+}
+
+bool8 sub_808FB08(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ if (!FieldObjectExecRegularAnim(mapObject, sprite))
+ {
+ return FALSE;
+ }
+ SetFieldObjectStepTimer(sprite, gUnknown_0850D6DC[Random() & 0x03]);
+ sprite->data1 = 3;
+ return TRUE;
+}
+
+bool8 sub_808FB44(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ if (RunFieldObjectStepTimer(sprite))
+ {
+ sprite->data1 = 4;
+ return TRUE;
+ }
+ return FALSE;
+}
+
+bool8 sub_808FB64(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ u8 directions[2];
+ u8 direction;
+
+ memcpy(directions, gUnknown_0850D770, sizeof directions);
+ direction = directions[Random() & 0x01];
+ FieldObjectSetDirection(mapObject, direction);
+ sprite->data1 = 5;
+ if (npc_block_way__next_tile(mapObject, direction))
+ {
+ sprite->data1 = 1;
+ }
+ return TRUE;
+}
+
+bool8 sub_808FBB0(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ FieldObjectSetRegularAnim(mapObject, sprite, GetGoSpeed0AnimId(mapObject->placeholder18));
+ mapObject->mapobj_bit_1 = TRUE;
+ sprite->data1 = 6;
+ return TRUE;
+}
+
+bool8 sub_808FBE0(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ if (FieldObjectExecRegularAnim(mapObject, sprite))
+ {
+ mapObject->mapobj_bit_1 = FALSE;
+ sprite->data1 = 1;
+ }
+ return FALSE;
+}
+
+field_object_step(RandomlyGoEastOrWest, gUnknown_0850D774)
+
+bool8 sub_808FC4C(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ npc_reset(mapObject, sprite);
+ sprite->data1 = 1;
+ return TRUE;
+}
+
+bool8 sub_808FC60(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ FieldObjectSetRegularAnim(mapObject, sprite, GetFaceDirectionAnimId(mapObject->mapobj_unk_18));
+ sprite->data1 = 2;
+ return TRUE;
+}
+
+bool8 sub_808FC8C(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ if (!FieldObjectExecRegularAnim(mapObject, sprite))
+ {
+ return FALSE;
+ }
+ SetFieldObjectStepTimer(sprite, gUnknown_0850D6DC[Random() & 0x03]);
+ sprite->data1 = 3;
+ return TRUE;
+}
+
+bool8 sub_808FCC8(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ if (RunFieldObjectStepTimer(sprite))
+ {
+ sprite->data1 = 4;
+ return TRUE;
+ }
+ return FALSE;
+}
+
+bool8 sub_808FCE8(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ u8 directions[2];
+ u8 direction;
+
+ memcpy(directions, gUnknown_0850D790, sizeof directions);
+ direction = directions[Random() & 0x01];
+ FieldObjectSetDirection(mapObject, direction);
+ sprite->data1 = 5;
+ if (npc_block_way__next_tile(mapObject, direction))
+ {
+ sprite->data1 = 1;
+ }
+ return TRUE;
+}
+
+bool8 sub_808FD34(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ FieldObjectSetRegularAnim(mapObject, sprite, GetGoSpeed0AnimId(mapObject->placeholder18));
+ mapObject->mapobj_bit_1 = TRUE;
+ sprite->data1 = 6;
+ return TRUE;
+}
+
+bool8 sub_808FD64(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ if (FieldObjectExecRegularAnim(mapObject, sprite))
+ {
+ mapObject->mapobj_bit_1 = FALSE;
+ sprite->data1 = 1;
+ }
+ return FALSE;
+}
+
+field_object_step(FaceFixedDirection, gUnknown_0850D794)
+
+bool8 sub_808FDD0(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ npc_reset(mapObject, sprite);
+ FieldObjectSetRegularAnim(mapObject, sprite, GetFaceDirectionAnimId(mapObject->mapobj_unk_18));
+ sprite->data1 = 1;
+ return TRUE;
+}
+
+bool8 sub_808FDFC(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ if (FieldObjectExecRegularAnim(mapObject, sprite))
+ {
+ sprite->data1 = 2;
+ return TRUE;
+ }
+ return FALSE;
+}
+
+bool8 sub_808FE1C(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ mapObject->mapobj_bit_1 = FALSE;
+ return FALSE;
+}
+
+static bool8 FieldObjectCB2_BerryTree(struct MapObject *mapObject, struct Sprite *sprite);
+extern bool8 (*const gUnknown_0850D7A0[])(struct MapObject *mapObject, struct Sprite *sprite);
+void FieldObjectCB_BerryTree(struct Sprite *sprite)
+{
+ struct MapObject *mapObject;
+
+ mapObject = &gMapObjects[sprite->data0];
+ if (!(sprite->data7 & 0x0001))
+ {
+ get_berry_tree_graphics(mapObject, sprite);
+ sprite->data7 |= 0x0001;
+ }
+ FieldObjectStep(mapObject, sprite, FieldObjectCB2_BerryTree);
+}
+static bool8 FieldObjectCB2_BerryTree(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ return gUnknown_0850D7A0[sprite->data1](mapObject, sprite);
+}
+
+bool8 do_berry_tree_growth_sparkle_1 (struct MapObject *mapObject, struct Sprite *sprite)
+{
+ u8 berryStage;
+
+ npc_reset(mapObject, sprite);
+ mapObject->mapobj_bit_13 = TRUE;
+ sprite->invisible = TRUE;
+ berryStage = GetStageByBerryTreeId(mapObject->trainerRange_berryTreeId);
+ if (berryStage == 0)
+ {
+ if (!(sprite->data7 & 0x0004) && sprite->animNum == 4)
+ {
+ gFieldEffectSpawnParams[0] = mapObject->coords2.x;
+ gFieldEffectSpawnParams[1] = mapObject->coords2.y;
+ gFieldEffectSpawnParams[2] = sprite->subpriority - 1;
+ gFieldEffectSpawnParams[3] = sprite->oam.priority;
+ FieldEffectStart(FLDEFF_BERRY_TREE_GROWTH_SPARKLE);
+ sprite->animNum = berryStage;
+ }
+ return FALSE;
+ }
+ mapObject->mapobj_bit_13 = FALSE;
+ sprite->invisible = FALSE;
+ berryStage --;
+ if (sprite->animNum != berryStage)
+ {
+ sprite->data1 = 2;
+ return TRUE;
+ }
+ get_berry_tree_graphics(mapObject, sprite);
+ FieldObjectSetRegularAnim(mapObject, sprite, 0x39);
+ sprite->data1 = 1;
+ return TRUE;
+}
+
+bool8 sub_808FF48 (struct MapObject *mapObject, struct Sprite *sprite)
+{
+ if (FieldObjectExecRegularAnim(mapObject, sprite))
+ {
+ sprite->data1 = 0;
+ return TRUE;
+ }
+ return FALSE;
+}
+
+bool8 do_berry_tree_growth_sparkle_2 (struct MapObject *mapObject, struct Sprite *sprite)
+{
+ mapObject->mapobj_bit_1 = TRUE;
+ sprite->data1 = 3;
+ sprite->data2 = 0;
+ sprite->data7 |= 0x0002;
+ gFieldEffectSpawnParams[0] = mapObject->coords2.x;
+ gFieldEffectSpawnParams[1] = mapObject->coords2.y;
+ gFieldEffectSpawnParams[2] = sprite->subpriority - 1;
+ gFieldEffectSpawnParams[3] = sprite->oam.priority;
+ FieldEffectStart(FLDEFF_BERRY_TREE_GROWTH_SPARKLE);
+ return TRUE;
+}
+
+bool8 sub_808FFB4 (struct MapObject *mapObject, struct Sprite *sprite)
+{
+ sprite->data2 ++;
+ mapObject->mapobj_bit_13 = (sprite->data2 & 0x02) >> 1;
+ sprite->animPaused = TRUE;
+ if (sprite->data2 > 64)
+ {
+ get_berry_tree_graphics(mapObject, sprite);
+ sprite->data1 = 4;
+ sprite->data2 = 0;
+ return TRUE;
+ }
+ return FALSE;
+}
+
+bool8 sub_8090004 (struct MapObject *mapObject, struct Sprite *sprite)
+{
+ sprite->data2 ++;
+ mapObject->mapobj_bit_13 = (sprite->data2 & 0x02) >> 1;
+ sprite->animPaused = TRUE;
+ if (sprite->data2 > 64)
+ {
+ sprite->data1 = 0;
+ sprite->data7 &= ~0x0002;
+ return TRUE;
+ }
+ return FALSE;
+}
+
+field_object_step(RandomlyLookNorthOrSouth, gUnknown_0850D7B4)
+
+bool8 sub_8090094 (struct MapObject *mapObject, struct Sprite *sprite)
+{
+ npc_reset(mapObject, sprite);
+ sprite->data1 = 1;
+ return TRUE;
+}
+
+bool8 sub_80900A8 (struct MapObject *mapObject, struct Sprite *sprite)
+{
+ FieldObjectSetRegularAnim(mapObject, sprite, GetFaceDirectionAnimId(mapObject->mapobj_unk_18));
+ sprite->data1 = 2;
+ return TRUE;
+}
+
+bool8 sub_80900D4 (struct MapObject *mapObject, struct Sprite *sprite)
+{
+ if (FieldObjectExecRegularAnim(mapObject, sprite))
+ {
+ SetFieldObjectStepTimer(sprite, gUnknown_0850D6DC[Random() & 0x03]);
+ mapObject->mapobj_bit_1 = FALSE;
+ sprite->data1 = 3;
+ }
+ return FALSE;
+}
+
+bool8 sub_8090118 (struct MapObject *mapObject, struct Sprite *sprite)
+{
+ if (RunFieldObjectStepTimer(sprite) || FieldObjectIsTrainerAndCloseToPlayer(mapObject))
+ {
+ sprite->data1 = 4;
+ return TRUE;
+ }
+ return FALSE;
+}
+
+bool8 sub_8090148 (struct MapObject *mapObject, struct Sprite *sprite)
+{
+ u8 directions[2];
+ u8 direction;
+
+ memcpy(directions, gUnknown_0850D770, sizeof gUnknown_0850D770);
+ direction = GetRunningPastFacingDirection(mapObject, RUNFOLLOW_NORTH_SOUTH);
+ if (direction == 0)
+ {
+ direction = directions[Random() & 0x01];
+ }
+ FieldObjectSetDirection(mapObject, direction);
+ sprite->data1 = 1;
+ return TRUE;
+}
+
+field_object_step(RandomlyLookEastOrWest, gUnknown_0850D7C8)
+
+bool8 sub_80901D4 (struct MapObject *mapObject, struct Sprite *sprite)
+{
+ npc_reset(mapObject, sprite);
+ sprite->data1 = 1;
+ return TRUE;
+}
+
+bool8 sub_80901E8 (struct MapObject *mapObject, struct Sprite *sprite)
+{
+ FieldObjectSetRegularAnim(mapObject, sprite, GetFaceDirectionAnimId(mapObject->mapobj_unk_18));
+ sprite->data1 = 2;
+ return TRUE;
+}
+
+bool8 sub_8090214 (struct MapObject *mapObject, struct Sprite *sprite)
+{
+ if (FieldObjectExecRegularAnim(mapObject, sprite))
+ {
+ SetFieldObjectStepTimer(sprite, gUnknown_0850D6DC[Random() & 0x03]);
+ mapObject->mapobj_bit_1 = FALSE;
+ sprite->data1 = 3;
+ }
+ return FALSE;
+}
+
+bool8 sub_8090258 (struct MapObject *mapObject, struct Sprite *sprite)
+{
+ if (RunFieldObjectStepTimer(sprite) || FieldObjectIsTrainerAndCloseToPlayer(mapObject))
+ {
+ sprite->data1 = 4;
+ return TRUE;
+ }
+ return FALSE;
+}
+
+bool8 sub_8090288 (struct MapObject *mapObject, struct Sprite *sprite)
+{
+ u8 directions[2];
+ u8 direction;
+
+ memcpy(directions, gUnknown_0850D790, sizeof gUnknown_0850D790);
+ direction = GetRunningPastFacingDirection(mapObject, RUNFOLLOW_EAST_WEST);
+ if (direction == 0)
+ {
+ direction = directions[Random() & 0x01];
+ }
+ FieldObjectSetDirection(mapObject, direction);
+ sprite->data1 = 1;
+ return TRUE;
+}
+
+field_object_step(RandomlyLookNorthOrWest, gUnknown_0850D7DC)
+
+bool8 sub_8090314 (struct MapObject *mapObject, struct Sprite *sprite)
+{
+ npc_reset(mapObject, sprite);
+ sprite->data1 = 1;
+ return TRUE;
+}
+
+bool8 sub_8090328 (struct MapObject *mapObject, struct Sprite *sprite)
+{
+ FieldObjectSetRegularAnim(mapObject, sprite, GetFaceDirectionAnimId(mapObject->mapobj_unk_18));
+ sprite->data1 = 2;
+ return TRUE;
+}
+
+bool8 sub_8090354 (struct MapObject *mapObject, struct Sprite *sprite)
+{
+ if (FieldObjectExecRegularAnim(mapObject, sprite))
+ {
+ SetFieldObjectStepTimer(sprite, gUnknown_0850D6EC[Random() & 0x03]);
+ mapObject->mapobj_bit_1 = FALSE;
+ sprite->data1 = 3;
+ }
+ return FALSE;
+}
+
+bool8 sub_8090398 (struct MapObject *mapObject, struct Sprite *sprite)
+{
+ if (RunFieldObjectStepTimer(sprite) || FieldObjectIsTrainerAndCloseToPlayer(mapObject))
+ {
+ sprite->data1 = 4;
+ return TRUE;
+ }
+ return FALSE;
+}
+
+bool8 sub_80903C8 (struct MapObject *mapObject, struct Sprite *sprite)
+{
+ u8 directions[2];
+ u8 direction;
+
+ memcpy(directions, gUnknown_0850D7F0, sizeof gUnknown_0850D7F0);
+ direction = GetRunningPastFacingDirection(mapObject, RUNFOLLOW_NORTH_WEST);
+ if (direction == 0)
+ {
+ direction = directions[Random() & 0x01];
+ }
+ FieldObjectSetDirection(mapObject, direction);
+ sprite->data1 = 1;
+ return TRUE;
+}
+
+field_object_step(RandomlyLookNorthOrEast, gUnknown_0850D7F4)
+
+bool8 sub_8090454 (struct MapObject *mapObject, struct Sprite *sprite)
+{
+ npc_reset(mapObject, sprite);
+ sprite->data1 = 1;
+ return TRUE;
+}
+
+bool8 sub_8090468 (struct MapObject *mapObject, struct Sprite *sprite)
+{
+ FieldObjectSetRegularAnim(mapObject, sprite, GetFaceDirectionAnimId(mapObject->mapobj_unk_18));
+ sprite->data1 = 2;
+ return TRUE;
+}
+
+bool8 sub_8090494 (struct MapObject *mapObject, struct Sprite *sprite)
+{
+ if (FieldObjectExecRegularAnim(mapObject, sprite))
+ {
+ SetFieldObjectStepTimer(sprite, gUnknown_0850D6EC[Random() & 0x03]);
+ mapObject->mapobj_bit_1 = FALSE;
+ sprite->data1 = 3;
+ }
+ return FALSE;
+}
+
+bool8 sub_80904D8 (struct MapObject *mapObject, struct Sprite *sprite)
+{
+ if (RunFieldObjectStepTimer(sprite) || FieldObjectIsTrainerAndCloseToPlayer(mapObject))
+ {
+ sprite->data1 = 4;
+ return TRUE;
+ }
+ return FALSE;
+}
+
+bool8 sub_8090508 (struct MapObject *mapObject, struct Sprite *sprite)
+{
+ u8 directions[2];
+ u8 direction;
+
+ memcpy(directions, gUnknown_0850D808, sizeof gUnknown_0850D808);
+ direction = GetRunningPastFacingDirection(mapObject, RUNFOLLOW_NORTH_EAST);
+ if (direction == 0)
+ {
+ direction = directions[Random() & 0x01];
+ }
+ FieldObjectSetDirection(mapObject, direction);
+ sprite->data1 = 1;
+ return TRUE;
+}
+
+field_object_step(RandomlyLookSouthOrWest, gUnknown_0850D80C)
+
+bool8 sub_8090594 (struct MapObject *mapObject, struct Sprite *sprite)
+{
+ npc_reset(mapObject, sprite);
+ sprite->data1 = 1;
+ return TRUE;
+}
+
+bool8 sub_80905A8 (struct MapObject *mapObject, struct Sprite *sprite)
+{
+ FieldObjectSetRegularAnim(mapObject, sprite, GetFaceDirectionAnimId(mapObject->mapobj_unk_18));
+ sprite->data1 = 2;
+ return TRUE;
+}
+
+bool8 sub_80905D4 (struct MapObject *mapObject, struct Sprite *sprite)
+{
+ if (FieldObjectExecRegularAnim(mapObject, sprite))
+ {
+ SetFieldObjectStepTimer(sprite, gUnknown_0850D6EC[Random() & 0x03]);
+ mapObject->mapobj_bit_1 = FALSE;
+ sprite->data1 = 3;
+ }
+ return FALSE;
+}
+
+bool8 sub_8090618 (struct MapObject *mapObject, struct Sprite *sprite)
+{
+ if (RunFieldObjectStepTimer(sprite) || FieldObjectIsTrainerAndCloseToPlayer(mapObject))
+ {
+ sprite->data1 = 4;
+ return TRUE;
+ }
+ return FALSE;
+}
+
+bool8 sub_8090648 (struct MapObject *mapObject, struct Sprite *sprite)
+{
+ u8 directions[2];
+ u8 direction;
+
+ memcpy(directions, gUnknown_0850D820, sizeof gUnknown_0850D820);
+ direction = GetRunningPastFacingDirection(mapObject, RUNFOLLOW_SOUTH_WEST);
+ if (direction == 0)
+ {
+ direction = directions[Random() & 0x01];
+ }
+ FieldObjectSetDirection(mapObject, direction);
+ sprite->data1 = 1;
+ return TRUE;
+}
+
+field_object_step(RandomlyLookSouthOrEast, gUnknown_0850D824)
+
+bool8 sub_80906D4 (struct MapObject *mapObject, struct Sprite *sprite)
+{
+ npc_reset(mapObject, sprite);
+ sprite->data1 = 1;
+ return TRUE;
+}
+
+bool8 sub_80906E8 (struct MapObject *mapObject, struct Sprite *sprite)
+{
+ FieldObjectSetRegularAnim(mapObject, sprite, GetFaceDirectionAnimId(mapObject->mapobj_unk_18));
+ sprite->data1 = 2;
+ return TRUE;
+}
+
+bool8 sub_8090714 (struct MapObject *mapObject, struct Sprite *sprite)
+{
+ if (FieldObjectExecRegularAnim(mapObject, sprite))
+ {
+ SetFieldObjectStepTimer(sprite, gUnknown_0850D6EC[Random() & 0x03]);
+ mapObject->mapobj_bit_1 = FALSE;
+ sprite->data1 = 3;
+ }
+ return FALSE;
+}
+
+bool8 sub_8090758 (struct MapObject *mapObject, struct Sprite *sprite)
+{
+ if (RunFieldObjectStepTimer(sprite) || FieldObjectIsTrainerAndCloseToPlayer(mapObject))
+ {
+ sprite->data1 = 4;
+ return TRUE;
+ }
+ return FALSE;
+}
+
+bool8 sub_8090788 (struct MapObject *mapObject, struct Sprite *sprite)
+{
+ u8 directions[2];
+ u8 direction;
+
+ memcpy(directions, gUnknown_0850D838, sizeof gUnknown_0850D838);
+ direction = GetRunningPastFacingDirection(mapObject, RUNFOLLOW_SOUTH_EAST);
+ if (direction == 0)
+ {
+ direction = directions[Random() & 0x01];
+ }
+ FieldObjectSetDirection(mapObject, direction);
+ sprite->data1 = 1;
+ return TRUE;
+}
+
+field_object_step(RandomlyLookNorthOrSouthOrWest, gUnknown_0850D83C)
+
+bool8 sub_8090814 (struct MapObject *mapObject, struct Sprite *sprite)
+{
+ npc_reset(mapObject, sprite);
+ sprite->data1 = 1;
+ return TRUE;
+}
+
+bool8 sub_8090828 (struct MapObject *mapObject, struct Sprite *sprite)
+{
+ FieldObjectSetRegularAnim(mapObject, sprite, GetFaceDirectionAnimId(mapObject->mapobj_unk_18));
+ sprite->data1 = 2;
+ return TRUE;
+}
+
+bool8 sub_8090854 (struct MapObject *mapObject, struct Sprite *sprite)
+{
+ if (FieldObjectExecRegularAnim(mapObject, sprite))
+ {
+ SetFieldObjectStepTimer(sprite, gUnknown_0850D6EC[Random() & 0x03]);
+ mapObject->mapobj_bit_1 = FALSE;
+ sprite->data1 = 3;
+ }
+ return FALSE;
+}
+
+bool8 sub_8090898 (struct MapObject *mapObject, struct Sprite *sprite)
+{
+ if (RunFieldObjectStepTimer(sprite) || FieldObjectIsTrainerAndCloseToPlayer(mapObject))
+ {
+ sprite->data1 = 4;
+ return TRUE;
+ }
+ return FALSE;
+}
+
+bool8 sub_80908C8 (struct MapObject *mapObject, struct Sprite *sprite)
+{
+ u8 directions[4];
+ u8 direction;
+
+ memcpy(directions, gUnknown_0850D850, sizeof gUnknown_0850D850);
+ direction = GetRunningPastFacingDirection(mapObject, RUNFOLLOW_NORTH_SOUTH_WEST);
+ if (direction == 0)
+ {
+ direction = directions[Random() & 0x03];
+ }
+ FieldObjectSetDirection(mapObject, direction);
+ sprite->data1 = 1;
+ return TRUE;
+}
+
+field_object_step(RandomlyLookNorthOrSouthOrEast, gUnknown_0850D854)
+
+bool8 sub_8090954 (struct MapObject *mapObject, struct Sprite *sprite)
+{
+ npc_reset(mapObject, sprite);
+ sprite->data1 = 1;
+ return TRUE;
+}
+
+bool8 sub_8090968 (struct MapObject *mapObject, struct Sprite *sprite)
+{
+ FieldObjectSetRegularAnim(mapObject, sprite, GetFaceDirectionAnimId(mapObject->mapobj_unk_18));
+ sprite->data1 = 2;
+ return TRUE;
+}
+
+bool8 sub_8090994 (struct MapObject *mapObject, struct Sprite *sprite)
+{
+ if (FieldObjectExecRegularAnim(mapObject, sprite))
+ {
+ SetFieldObjectStepTimer(sprite, gUnknown_0850D6EC[Random() & 0x03]);
+ mapObject->mapobj_bit_1 = FALSE;
+ sprite->data1 = 3;
+ }
+ return FALSE;
+}
+
+bool8 sub_80909D8 (struct MapObject *mapObject, struct Sprite *sprite)
+{
+ if (RunFieldObjectStepTimer(sprite) || FieldObjectIsTrainerAndCloseToPlayer(mapObject))
+ {
+ sprite->data1 = 4;
+ return TRUE;
+ }
+ return FALSE;
+}
+
+bool8 sub_8090A08 (struct MapObject *mapObject, struct Sprite *sprite)
+{
+ u8 directions[4];
+ u8 direction;
+
+ memcpy(directions, gUnknown_0850D868, sizeof gUnknown_0850D868);
+ direction = GetRunningPastFacingDirection(mapObject, RUNFOLLOW_NORTH_SOUTH_EAST);
+ if (direction == 0)
+ {
+ direction = directions[Random() & 0x03];
+ }
+ FieldObjectSetDirection(mapObject, direction);
+ sprite->data1 = 1;
+ return TRUE;
+}
+
+field_object_step(RandomlyLookNorthOrEastOrWest, gUnknown_0850D86C)
+
+bool8 sub_8090A94 (struct MapObject *mapObject, struct Sprite *sprite)
+{
+ npc_reset(mapObject, sprite);
+ sprite->data1 = 1;
+ return TRUE;
+}
+
+bool8 sub_8090AA8 (struct MapObject *mapObject, struct Sprite *sprite)
+{
+ FieldObjectSetRegularAnim(mapObject, sprite, GetFaceDirectionAnimId(mapObject->mapobj_unk_18));
+ sprite->data1 = 2;
+ return TRUE;
+}
+
+bool8 sub_8090AD4 (struct MapObject *mapObject, struct Sprite *sprite)
+{
+ if (FieldObjectExecRegularAnim(mapObject, sprite))
+ {
+ SetFieldObjectStepTimer(sprite, gUnknown_0850D6EC[Random() & 0x03]);
+ mapObject->mapobj_bit_1 = FALSE;
+ sprite->data1 = 3;
+ }
+ return FALSE;
+}
+
+bool8 sub_8090B18 (struct MapObject *mapObject, struct Sprite *sprite)
+{
+ if (RunFieldObjectStepTimer(sprite) || FieldObjectIsTrainerAndCloseToPlayer(mapObject))
+ {
+ sprite->data1 = 4;
+ return TRUE;
+ }
+ return FALSE;
+}
+
+bool8 sub_8090B48 (struct MapObject *mapObject, struct Sprite *sprite)
+{
+ u8 directions[4];
+ u8 direction;
+
+ memcpy(directions, gUnknown_0850D880, sizeof gUnknown_0850D880);
+ direction = GetRunningPastFacingDirection(mapObject, RUNFOLLOW_NORTH_EAST_WEST);
+ if (direction == 0)
+ {
+ direction = directions[Random() & 0x03];
+ }
+ FieldObjectSetDirection(mapObject, direction);
+ sprite->data1 = 1;
+ return TRUE;
+}
+
+field_object_step(RandomlyLookSouthOrEastOrWest, gUnknown_0850D884)
+
+bool8 sub_8090BD4 (struct MapObject *mapObject, struct Sprite *sprite)
+{
+ npc_reset(mapObject, sprite);
+ sprite->data1 = 1;
+ return TRUE;
+}
+
+bool8 sub_8090BE8 (struct MapObject *mapObject, struct Sprite *sprite)
+{
+ FieldObjectSetRegularAnim(mapObject, sprite, GetFaceDirectionAnimId(mapObject->mapobj_unk_18));
+ sprite->data1 = 2;
+ return TRUE;
+}
+
+bool8 sub_8090C14 (struct MapObject *mapObject, struct Sprite *sprite)
+{
+ if (FieldObjectExecRegularAnim(mapObject, sprite))
+ {
+ SetFieldObjectStepTimer(sprite, gUnknown_0850D6EC[Random() & 0x03]);
+ mapObject->mapobj_bit_1 = FALSE;
+ sprite->data1 = 3;
+ }
+ return FALSE;
+}
+
+bool8 sub_8090C58 (struct MapObject *mapObject, struct Sprite *sprite)
+{
+ if (RunFieldObjectStepTimer(sprite) || FieldObjectIsTrainerAndCloseToPlayer(mapObject))
+ {
+ sprite->data1 = 4;
+ return TRUE;
+ }
+ return FALSE;
+}
+
+bool8 sub_8090C88 (struct MapObject *mapObject, struct Sprite *sprite)
+{
+ u8 directions[4];
+ u8 direction;
+
+ memcpy(directions, gUnknown_0850D898, sizeof gUnknown_0850D898);
+ direction = GetRunningPastFacingDirection(mapObject, RUNFOLLOW_SOUTH_EAST_WEST);
+ if (direction == 0)
+ {
+ direction = directions[Random() & 0x03];
+ }
+ FieldObjectSetDirection(mapObject, direction);
+ sprite->data1 = 1;
+ return TRUE;
+}
+
+field_object_step(LookAroundCounterclockwise, gUnknown_0850D89C)
+
+bool8 sub_8090D14 (struct MapObject *mapObject, struct Sprite *sprite)
+{
+ npc_reset(mapObject, sprite);
+ FieldObjectSetRegularAnim(mapObject, sprite, GetFaceDirectionAnimId(mapObject->mapobj_unk_18));
+ sprite->data1 = 1;
+ return TRUE;
+}
+
+bool8 sub_8090D40 (struct MapObject *mapObject, struct Sprite *sprite)
+{
+ if (FieldObjectExecRegularAnim(mapObject, sprite))
+ {
+ SetFieldObjectStepTimer(sprite, 48);
+ sprite->data1 = 2;
+ }
+ return FALSE;
+}
+
+bool8 sub_8090D64 (struct MapObject *mapObject, struct Sprite *sprite)
+{
+ if (RunFieldObjectStepTimer(sprite) || FieldObjectIsTrainerAndCloseToPlayer(mapObject))
+ {
+ sprite->data1 = 3;
+ }
+ return FALSE;
+}
+
+bool8 sub_8090D90 (struct MapObject *mapObject, struct Sprite *sprite)
+{
+ u8 directions[5];
+ u8 direction;
+
+ memcpy(directions, gUnknown_0850D8AC, sizeof gUnknown_0850D8AC);
+ direction = GetRunningPastFacingDirection(mapObject, RUNFOLLOW_ANY);
+ if (direction == 0)
+ {
+ direction = directions[mapObject->mapobj_unk_18];
+ }
+ FieldObjectSetDirection(mapObject, direction);
+ sprite->data1 = 0;
+ return TRUE;
+}
+
+field_object_step(LookAroundClockwise, gUnknown_0850D8B4)
+
+bool8 sub_8090E18 (struct MapObject *mapObject, struct Sprite *sprite)
+{
+ npc_reset(mapObject, sprite);
+ FieldObjectSetRegularAnim(mapObject, sprite, GetFaceDirectionAnimId(mapObject->mapobj_unk_18));
+ sprite->data1 = 1;
+ return TRUE;
+}
+
+bool8 sub_8090E44 (struct MapObject *mapObject, struct Sprite *sprite)
+{
+ if (FieldObjectExecRegularAnim(mapObject, sprite))
+ {
+ SetFieldObjectStepTimer(sprite, 48);
+ sprite->data1 = 2;
+ }
+ return FALSE;
+}
+
+bool8 sub_8090E68 (struct MapObject *mapObject, struct Sprite *sprite)
+{
+ if (RunFieldObjectStepTimer(sprite) || FieldObjectIsTrainerAndCloseToPlayer(mapObject))
+ {
+ sprite->data1 = 3;
+ }
+ return FALSE;
+}
+
+bool8 sub_8090E94 (struct MapObject *mapObject, struct Sprite *sprite)
+{
+ u8 directions[5];
+ u8 direction;
+
+ memcpy(directions, gUnknown_0850D8C4, sizeof gUnknown_0850D8C4);
+ direction = GetRunningPastFacingDirection(mapObject, RUNFOLLOW_ANY);
+ if (direction == 0)
+ {
+ direction = directions[mapObject->mapobj_unk_18];
+ }
+ FieldObjectSetDirection(mapObject, direction);
+ sprite->data1 = 0;
+ return TRUE;
+}
+
+field_object_step(AlternatelyGoInOppositeDirections, gUnknown_0850D8CC)
+
+bool8 sub_8090F1C (struct MapObject *mapObject, struct Sprite *sprite)
+{
+ npc_reset(mapObject, sprite);
+ sprite->data1 = 1;
+ return TRUE;
+}
+
+bool8 sub_8090F30 (struct MapObject *mapObject, struct Sprite *sprite)
+{
+ u8 direction;
+
+ direction = gUnknown_085055CD[mapObject->animPattern];
+ if (mapObject->mapobj_unk_21)
+ {
+ direction = GetOppositeDirection(direction);
+ }
+ FieldObjectSetDirection(mapObject, direction);
+ sprite->data1 = 2;
+ return TRUE;
+}
+
+bool8 sub_8090F68 (struct MapObject *mapObject, struct Sprite *sprite)
+{
+ bool8 blockingWay;
+ u8 animId;
+
+ if (mapObject->mapobj_unk_21 && mapObject->coords1.x == mapObject->coords2.x && mapObject->coords1.y == mapObject->coords2.y)
+ {
+ mapObject->mapobj_unk_21 = 0;
+ FieldObjectSetDirection(mapObject, GetOppositeDirection(mapObject->placeholder18));
+ }
+ blockingWay = npc_block_way__next_tile(mapObject, mapObject->placeholder18);
+ animId = GetGoSpeed0AnimId(mapObject->placeholder18);
+ if (blockingWay == TRUE)
+ {
+ mapObject->mapobj_unk_21 ++;
+ FieldObjectSetDirection(mapObject, GetOppositeDirection(mapObject->placeholder18));
+ animId = GetGoSpeed0AnimId(mapObject->placeholder18);
+ blockingWay = npc_block_way__next_tile(mapObject, mapObject->placeholder18);
+ }
+ if (blockingWay)
+ {
+ animId = GetStepInPlaceDelay16AnimId(mapObject->mapobj_unk_18);
+ }
+ FieldObjectSetRegularAnim(mapObject, sprite, animId);
+ mapObject->mapobj_bit_1 = TRUE;
+ sprite->data1 = 3;
+ return TRUE;
+}
+
+bool8 sub_8091020 (struct MapObject *mapObject, struct Sprite *sprite)
+{
+ if (FieldObjectExecRegularAnim(mapObject, sprite))
+ {
+ mapObject->mapobj_bit_1 = FALSE;
+ sprite->data1 = 1;
+ }
+ return FALSE;
+}
+
+bool8 sub_8091048(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ npc_reset(mapObject, sprite);
+ sprite->data1 = 1;
+ return TRUE;
+}
+
+bool8 MoveFieldObjectInNextDirectionInSequence(struct MapObject *mapObject, struct Sprite *sprite, u8 *route)
+{
+ u8 blockingWay;
+ u8 animId;
+
+ if (mapObject->mapobj_unk_21 == 3 && mapObject->coords1.x == mapObject->coords2.x && mapObject->coords1.y == mapObject->coords2.y)
+ {
+ mapObject->mapobj_unk_21 = 0;
+ }
+ FieldObjectSetDirection(mapObject, route[mapObject->mapobj_unk_21]);
+ animId = GetGoSpeed0AnimId(mapObject->placeholder18);
+ blockingWay = npc_block_way__next_tile(mapObject, mapObject->placeholder18);
+ if (blockingWay == TRUE)
+ {
+ mapObject->mapobj_unk_21 ++;
+ FieldObjectSetDirection(mapObject, route[mapObject->mapobj_unk_21]);
+ animId = GetGoSpeed0AnimId(mapObject->placeholder18);
+ blockingWay = npc_block_way__next_tile(mapObject, mapObject->placeholder18);
+ }
+ if (blockingWay)
+ {
+ animId = GetStepInPlaceDelay16AnimId(mapObject->mapobj_unk_18);
+ }
+ FieldObjectSetRegularAnim(mapObject, sprite, animId);
+ mapObject->mapobj_bit_1 = TRUE;
+ sprite->data1 = 2;
+ return TRUE;
+}
+
+bool8 sub_8091110(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ if (FieldObjectExecRegularAnim(mapObject, sprite))
+ {
+ mapObject->mapobj_bit_1 = FALSE;
+ sprite->data1 = 1;
+ }
+ return FALSE;
+}
+
+field_object_path( 1, gUnknown_0850D8DC, sub_809117C, gUnknown_0850D8E8, 2, x)
+field_object_path( 2, gUnknown_0850D8EC, sub_8091208, gUnknown_0850D8F8, 1, x)
+field_object_path( 3, gUnknown_0850D8FC, sub_8091294, gUnknown_0850D908, 1, y)
+field_object_path( 4, gUnknown_0850D90C, sub_8091320, gUnknown_0850D918, 2, y)
+field_object_path( 5, gUnknown_0850D91C, sub_80913AC, gUnknown_0850D928, 2, x)
+field_object_path( 6, gUnknown_0850D92C, sub_8091438, gUnknown_0850D938, 1, x)
+field_object_path( 7, gUnknown_0850D93C, sub_80914C4, gUnknown_0850D710, 1, y)
+field_object_path( 8, gUnknown_0850D948, sub_8091550, gUnknown_0850D954, 2, y)
+field_object_path( 9, gUnknown_0850D958, sub_80915DC, gUnknown_0850D964, 2, y)
+field_object_path(10, gUnknown_0850D968, sub_8091668, gUnknown_0850D974, 1, y)
+field_object_path(11, gUnknown_0850D978, sub_80916F4, gUnknown_0850D984, 1, x)
+field_object_path(12, gUnknown_0850D988, sub_8091780, gUnknown_0850D994, 2, x)
+field_object_path(13, gUnknown_0850D998, sub_809180C, gUnknown_0850D9A4, 2, y)
+field_object_path(14, gUnknown_0850D9A8, sub_8091898, gUnknown_0850D9B4, 1, y)
+field_object_path(15, gUnknown_0850D9B8, sub_8091924, gUnknown_0850D9C4, 1, x)
+field_object_path(16, gUnknown_0850D9C8, sub_80919B0, gUnknown_0850D9D4, 2, x)
+field_object_path(17, gUnknown_0850D9D8, sub_8091A3C, gUnknown_0850D9E4, 2, y)
+field_object_path(18, gUnknown_0850D9E8, sub_8091AC8, gUnknown_0850D9F4, 2, y)
+field_object_path(19, gUnknown_0850D9F8, sub_8091B54, gUnknown_0850DA04, 2, x)
+field_object_path(20, gUnknown_0850DA08, sub_8091BE0, gUnknown_0850DA14, 2, x)
+field_object_path(21, gUnknown_0850DA18, sub_8091C6C, gUnknown_0850DA24, 2, y)
+field_object_path(22, gUnknown_0850DA28, sub_8091CF8, gUnknown_0850DA34, 2, y)
+field_object_path(23, gUnknown_0850DA38, sub_8091D84, gUnknown_0850DA44, 2, x)
+field_object_path(24, gUnknown_0850DA48, sub_8091E10, gUnknown_0850DA54, 2, x)
+
+field_object_step(CopyPlayer1, gUnknown_0850DA58)
+
+bool8 mss_npc_reset_oampriv3_1_unk2_unk3(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ npc_reset(mapObject, sprite);
+ if (mapObject->mapobj_unk_21 == 0)
+ {
+ mapObject->mapobj_unk_21 = player_get_direction_lower_nybble();
+ }
+ sprite->data1 = 1;
+ return TRUE;
+}
+
+bool8 sub_8091EC0(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ if (gMapObjects[gPlayerAvatar.mapObjectId].mapobj_unk_1C == 0xFF || gPlayerAvatar.running1 == 2)
+ {
+ return FALSE;
+ }
+ return gUnknown_0850DA64[player_get_x22()](mapObject, sprite, player_get_direction_upper_nybble(), NULL);
+}
+
+bool8 sub_8091F20(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ if (FieldObjectExecRegularAnim(mapObject, sprite))
+ {
+ mapObject->mapobj_bit_1 = FALSE;
+ sprite->data1 = 1;
+ }
+ return FALSE;
+}
+
+bool8 sub_8091F48(struct MapObject *mapObject, struct Sprite *sprite, u8 playerDirection, bool8 tileCB(u8))
+{
+ return FALSE;
+}
+
+bool8 sub_8091F4C(struct MapObject *mapObject, struct Sprite *sprite, u8 playerDirection, bool8 tileCB(u8))
+{
+ FieldObjectSetRegularAnim(mapObject, sprite, GetFaceDirectionAnimId(state_to_direction(gUnknown_085055CD[mapObject->animPattern], mapObject->mapobj_unk_21, playerDirection)));
+ mapObject->mapobj_bit_1 = TRUE;
+ sprite->data1 = 2;
+ return TRUE;
+}
+
+bool8 sub_8091F94(struct MapObject *mapObject, struct Sprite *sprite, u8 playerDirection, bool8 tileCB(u8))
+{
+ u32 direction;
+ s16 x;
+ s16 y;
+
+ direction = playerDirection;
+ if (FieldObjectIsFarawayIslandMew(mapObject))
+ {
+ direction = sub_81D427C();
+ if (direction == 0)
+ {
+ direction = playerDirection;
+ direction = state_to_direction(gUnknown_085055CD[mapObject->animPattern], mapObject->mapobj_unk_21, direction);
+ FieldObjectMoveDestCoords(mapObject, direction, &x, &y);
+ FieldObjectSetRegularAnim(mapObject, sprite, GetFaceDirectionAnimId(direction));
+ mapObject->mapobj_bit_1 = TRUE;
+ sprite->data1 = 2;
+ return TRUE;
+ }
+ }
+ else
+ {
+ direction = state_to_direction(gUnknown_085055CD[mapObject->animPattern], mapObject->mapobj_unk_21, direction);
+ }
+ FieldObjectMoveDestCoords(mapObject, direction, &x, &y);
+ FieldObjectSetRegularAnim(mapObject, sprite, GetGoSpeed0AnimId(direction));
+ if (npc_block_way(mapObject, x, y, direction) || (tileCB != NULL && !tileCB(MapGridGetMetatileBehaviorAt(x, y))))
+ {
+ FieldObjectSetRegularAnim(mapObject, sprite, GetFaceDirectionAnimId(direction));
+ }
+ mapObject->mapobj_bit_1 = TRUE;
+ sprite->data1 = 2;
+ return TRUE;
+}
+
+bool8 sub_80920A4(struct MapObject *mapObject, struct Sprite *sprite, u8 playerDirection, bool8 tileCB(u8))
+{
+ u32 direction;
+ s16 x;
+ s16 y;
+
+ direction = playerDirection;
+ direction = state_to_direction(gUnknown_085055CD[mapObject->animPattern], mapObject->mapobj_unk_21, direction);
+ FieldObjectMoveDestCoords(mapObject, direction, &x, &y);
+ FieldObjectSetRegularAnim(mapObject, sprite, GetGoSpeed1AnimId(direction));
+ if (npc_block_way(mapObject, x, y, direction) || (tileCB != NULL && !tileCB(MapGridGetMetatileBehaviorAt(x, y))))
+ {
+ FieldObjectSetRegularAnim(mapObject, sprite, GetFaceDirectionAnimId(direction));
+ }
+ mapObject->mapobj_bit_1 = TRUE;
+ sprite->data1 = 2;
+ return TRUE;
+}
+
+bool8 sub_809215C(struct MapObject *mapObject, struct Sprite *sprite, u8 playerDirection, bool8 tileCB(u8))
+{
+ u32 direction;
+ s16 x;
+ s16 y;
+
+ direction = playerDirection;
+ direction = state_to_direction(gUnknown_085055CD[mapObject->animPattern], mapObject->mapobj_unk_21, direction);
+ FieldObjectMoveDestCoords(mapObject, direction, &x, &y);
+ FieldObjectSetRegularAnim(mapObject, sprite, GetGoSpeed3AnimId(direction));
+ if (npc_block_way(mapObject, x, y, direction) || (tileCB != NULL && !tileCB(MapGridGetMetatileBehaviorAt(x, y))))
+ {
+ FieldObjectSetRegularAnim(mapObject, sprite, GetFaceDirectionAnimId(direction));
+ }
+ mapObject->mapobj_bit_1 = TRUE;
+ sprite->data1 = 2;
+ return TRUE;
+}
+
+bool8 sub_8092214(struct MapObject *mapObject, struct Sprite *sprite, u8 playerDirection, bool8 tileCB(u8))
+{
+ u32 direction;
+ s16 x;
+ s16 y;
+
+ direction = playerDirection;
+ direction = state_to_direction(gUnknown_085055CD[mapObject->animPattern], mapObject->mapobj_unk_21, direction);
+ FieldObjectMoveDestCoords(mapObject, direction, &x, &y);
+ FieldObjectSetRegularAnim(mapObject, sprite, sub_8093438(direction));
+ if (npc_block_way(mapObject, x, y, direction) || (tileCB != NULL && !tileCB(MapGridGetMetatileBehaviorAt(x, y))))
+ {
+ FieldObjectSetRegularAnim(mapObject, sprite, GetFaceDirectionAnimId(direction));
+ }
+ mapObject->mapobj_bit_1 = TRUE;
+ sprite->data1 = 2;
+ return TRUE;
+}
+
+bool8 cph_IM_DIFFERENT(struct MapObject *mapObject, struct Sprite *sprite, u8 playerDirection, bool8 tileCB(u8))
+{
+ u32 direction;
+
+ direction = playerDirection;
+ direction = state_to_direction(gUnknown_085055CD[mapObject->animPattern], mapObject->mapobj_unk_21, direction);
+ FieldObjectSetRegularAnim(mapObject, sprite, sub_80934BC(direction));
+ mapObject->mapobj_bit_1 = TRUE;
+ sprite->data1 = 2;
+ return TRUE;
+}
+
+bool8 sub_8092314(struct MapObject *mapObject, struct Sprite *sprite, u8 playerDirection, bool8 tileCB(u8))
+{
+ u32 direction;
+ s16 x;
+ s16 y;
+
+ direction = playerDirection;
+ direction = state_to_direction(gUnknown_085055CD[mapObject->animPattern], mapObject->mapobj_unk_21, direction);
+ FieldObjectMoveDestCoords(mapObject, direction, &x, &y);
+ FieldObjectSetRegularAnim(mapObject, sprite, sub_8093514(direction));
+ if (npc_block_way(mapObject, x, y, direction) || (tileCB != NULL && !tileCB(MapGridGetMetatileBehaviorAt(x, y))))
+ {
+ FieldObjectSetRegularAnim(mapObject, sprite, GetFaceDirectionAnimId(direction));
+ }
+ mapObject->mapobj_bit_1 = TRUE;
+ sprite->data1 = 2;
+ return TRUE;
+}
+
+bool8 oac_hopping(struct MapObject *mapObject, struct Sprite *sprite, u8 playerDirection, bool8 tileCB(u8))
+{
+ u32 direction;
+ s16 x;
+ s16 y;
+
+ direction = playerDirection;
+ direction = state_to_direction(gUnknown_085055CD[mapObject->animPattern], mapObject->mapobj_unk_21, direction);
+ x = mapObject->coords2.x;
+ y = mapObject->coords2.y;
+ sub_8092F88(direction, &x, &y, 2, 2);
+ FieldObjectSetRegularAnim(mapObject, sprite, GetJumpLedgeAnimId(direction));
+ if (npc_block_way(mapObject, x, y, direction) || (tileCB != NULL && !tileCB(MapGridGetMetatileBehaviorAt(x, y))))
+ {
+ FieldObjectSetRegularAnim(mapObject, sprite, GetFaceDirectionAnimId(direction));
+ }
+ mapObject->mapobj_bit_1 = TRUE;
+ sprite->data1 = 2;
+ return TRUE;
+}
+
+field_object_step(CopyPlayer2, gUnknown_0850DA90)
+
+bool8 mss_08062EA4(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ if (gMapObjects[gPlayerAvatar.mapObjectId].mapobj_unk_1C == 0xFF || gPlayerAvatar.running1 == 2)
+ {
+ return FALSE;
+ }
+ return gUnknown_0850DA64[player_get_x22()](mapObject, sprite, player_get_direction_upper_nybble(), sub_8088E64);
+}
+
+bool8 sub_80925AC(struct MapObject *, struct Sprite *);
+
+void FieldObjectCB_TreeDisguise(struct Sprite *sprite)
+{
+ struct MapObject *mapObject;
+
+ mapObject = &gMapObjects[sprite->data0];
+ if (mapObject->mapobj_unk_21 == 0 || (mapObject->mapobj_unk_21 == 1 && !sprite->data7))
+ {
+ FieldObjectGetLocalIdAndMap(mapObject, (u8 *)&gFieldEffectSpawnParams[0], (u8 *)&gFieldEffectSpawnParams[1], (u8 *)&gFieldEffectSpawnParams[2]);
+ mapObject->mapobj_unk_1A = FieldEffectStart(FLDEFF_TREE_DISGUISE);
+ mapObject->mapobj_unk_21 = 1;
+ sprite->data7 ++;
+ }
+ FieldObjectStep(&gMapObjects[sprite->data0], sprite, sub_80925AC);
+}
+
+bool8 sub_80925AC(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ npc_reset(mapObject, sprite);
+ return FALSE;
+}
+
+void FieldObjectCB_MountainDisguise(struct Sprite *sprite)
+{
+ struct MapObject *mapObject;
+
+ mapObject = &gMapObjects[sprite->data0];
+ if (mapObject->mapobj_unk_21 == 0 || (mapObject->mapobj_unk_21 == 1 && !sprite->data7))
+ {
+ FieldObjectGetLocalIdAndMap(mapObject, (u8 *)&gFieldEffectSpawnParams[0], (u8 *)&gFieldEffectSpawnParams[1], (u8 *)&gFieldEffectSpawnParams[2]);
+ mapObject->mapobj_unk_1A = FieldEffectStart(FLDEFF_MOUNTAIN_DISGUISE);
+ mapObject->mapobj_unk_21 = 1;
+ sprite->data7 ++;
+ }
+ FieldObjectStep(&gMapObjects[sprite->data0], sprite, sub_80925AC);
+}
+
+extern bool8 (*const gUnknown_0850DA9C[])(struct MapObject *, struct Sprite *);
+bool8 sub_809268C(struct MapObject *, struct Sprite *);
+
+void FieldObjectCB_Hidden1(struct Sprite *sprite)
+{
+ if (!sprite->data7)
+ {
+ gMapObjects[sprite->data0].mapobj_bit_26 = TRUE;
+ sprite->subspriteMode = 2;
+ sprite->oam.priority = 3;
+ sprite->data7 ++;
+ }
+ FieldObjectStep(&gMapObjects[sprite->data0], sprite, sub_809268C);
+}
+
+bool8 sub_809268C(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ return gUnknown_0850DA9C[sprite->data1](mapObject, sprite);
+}
+
+bool8 sub_80926AC (struct MapObject *mapObject, struct Sprite *sprite)
+{
+ npc_reset(mapObject, sprite);
+ return FALSE;
+}
+bool8 sub_80926B8 (struct MapObject *mapObject, struct Sprite *sprite)
+{
+ if (FieldObjectExecRegularAnim(mapObject, sprite))
+ {
+ sprite->data1 = 0;
+ }
+ return FALSE;
+}
+
+field_object_step(WalkInPlace1, gUnknown_0850DAA0)
+
+bool8 sub_8092718(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ npc_reset(mapObject, sprite);
+ FieldObjectSetRegularAnim(mapObject, sprite, GetStepInPlaceDelay16AnimId(mapObject->mapobj_unk_18));
+ sprite->data1 = 1;
+ return TRUE;
+}
+
+field_object_step(WalkInPlace4, gUnknown_0850DAA8)
+
+bool8 sub_8092788(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ npc_reset(mapObject, sprite);
+ FieldObjectSetRegularAnim(mapObject, sprite, GetStepInPlaceDelay32AnimId(mapObject->mapobj_unk_18));
+ sprite->data1 = 1;
+ return TRUE;
+}
+
+field_object_step(WalkInPlace2, gUnknown_0850DAB0)
+
+bool8 sub_80927F8(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ npc_reset(mapObject, sprite);
+ FieldObjectSetRegularAnim(mapObject, sprite, GetStepInPlaceDelay8AnimId(mapObject->mapobj_unk_18));
+ sprite->data1 = 1;
+ return TRUE;
+}
+
+field_object_step(WalkInPlace3, gUnknown_0850DAB8)
+
+bool8 sub_8092868(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ npc_reset(mapObject, sprite);
+ FieldObjectSetRegularAnim(mapObject, sprite, GetStepInPlaceDelay4AnimId(mapObject->mapobj_unk_18));
+ sprite->data1 = 1;
+ return TRUE;
+}
+
+field_object_step(Hidden2, gUnknown_0850DAC0)
+
+bool8 sub_80928D8(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ npc_reset(mapObject, sprite);
+ FieldObjectSetRegularAnim(mapObject, sprite, GetFaceDirectionAnimId(mapObject->mapobj_unk_18));
+ mapObject->mapobj_bit_13 = TRUE;
+ sprite->data1 = 1;
+ return TRUE;
+}
+bool8 sub_809290C(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ if (FieldObjectExecRegularAnim(mapObject, sprite))
+ {
+ sprite->data1 = 2;
+ return TRUE;
+ }
+ return FALSE;
+}
+
+bool8 sub_809292C(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ mapObject->mapobj_bit_1 = FALSE;
+ return FALSE;
+}
+
+void npc_reset(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ mapObject->mapobj_bit_1 = FALSE;
+ mapObject->mapobj_bit_6 = FALSE;
+ mapObject->mapobj_bit_7 = FALSE;
+ mapObject->mapobj_unk_1C = 0xFF;
+ sprite->data1 = 0;
+}
+
+#define dirn2anim(name, table)\
+extern const u8 table[4];\
+u8 name(u8 direction)\
+{\
+ return table[direction];\
+}
+
+dirn2anim(FieldObjectDirectionToImageAnimId, gUnknown_0850DACC)
+dirn2anim(get_go_image_anim_num, gUnknown_0850DAD5)
+dirn2anim(get_go_fast_image_anim_num, gUnknown_0850DADE)
+dirn2anim(get_go_faster_image_anim_num, gUnknown_0850DAE7)
+dirn2anim(get_go_fastest_image_anim_num, gUnknown_0850DAF0)
+dirn2anim(sub_80929AC, gUnknown_0850DAF9)
+dirn2anim(sub_80929BC, gUnknown_0850DB02)
+dirn2anim(sub_80929CC, gUnknown_0850DB0B)
+dirn2anim(sub_80929DC, gUnknown_0850DB14)
+dirn2anim(sub_80929EC, gUnknown_0850DB1D)
+dirn2anim(sub_80929FC, gUnknown_0850DB26)
+dirn2anim(sub_8092A0C, gUnknown_0850DB2F)
+dirn2anim(sub_8092A1C, gUnknown_0850DB38)
+dirn2anim(sub_8092A2C, gUnknown_0850DB41)
+dirn2anim(get_run_image_anim_num, gUnknown_0850DB4A)
+
+// file boundary?
+
+struct UnkStruct_085094AC {
+ const union AnimCmd *const *anims;
+ u8 animPos[4];
+};
+
+extern const struct UnkStruct_085094AC gUnknown_085094AC[];
+
+static const struct UnkStruct_085094AC *sub_8092A4C(const union AnimCmd *const *anims)
+{
+ const struct UnkStruct_085094AC *retval;
+
+ for (retval = gUnknown_085094AC; retval->anims != NULL; retval ++)
+ {
+ if (retval->anims == anims)
+ {
+ return retval;
+ }
+ }
+ return NULL;
+}
+
+void npc_apply_anim_looping(struct MapObject *mapObject, struct Sprite *sprite, u8 animNum)
+{
+ const struct UnkStruct_085094AC *unk85094AC;
+
+ if (!mapObject->mapobj_bit_12)
+ {
+ sprite->animNum = animNum;
+ unk85094AC = sub_8092A4C(sprite->anims);
+ if (unk85094AC != NULL)
+ {
+ if (sprite->animCmdIndex == unk85094AC->animPos[0])
+ {
+ sprite->animCmdIndex = unk85094AC->animPos[3];
+ }
+ else if (sprite->animCmdIndex == unk85094AC->animPos[1])
+ {
+ sprite->animCmdIndex = unk85094AC->animPos[2];
+ }
+ }
+ SeekSpriteAnim(sprite, sprite->animCmdIndex);
+ }
+}
+
+void obj_npc_animation_step(struct MapObject *mapObject, struct Sprite *sprite, u8 animNum)
+{
+ const struct UnkStruct_085094AC *unk85094AC;
+
+ if (!mapObject->mapobj_bit_12)
+ {
+ u8 animPos;
+
+ sprite->animNum = animNum;
+ unk85094AC = sub_8092A4C(sprite->anims);
+ if (unk85094AC != NULL)
+ {
+ animPos = unk85094AC->animPos[1];
+ if (sprite->animCmdIndex <= unk85094AC->animPos[0])
+ {
+ animPos = unk85094AC->animPos[0];
+ }
+ SeekSpriteAnim(sprite, animPos);
+ }
+ }
+}
+
+// file boundary?
+
+u8 sub_8092AF8(s16 x1, s16 y1, s16 x2, s16 y2)
+{
+ if (x1 > x2)
+ {
+ return DIR_WEST;
+ }
+ if (x1 < x2)
+ {
+ return DIR_EAST;
+ }
+ if (y1 > y2)
+ {
+ return DIR_NORTH;
+ }
+ return DIR_SOUTH;
+}
+
+void npc_set_running_behaviour_etc(struct MapObject *mapObject, u8 animPattern)
+{
+ mapObject->animPattern = animPattern;
+ mapObject->mapobj_unk_21 = 0;
+ mapObject->animId = 0;
+ gSprites[mapObject->spriteId].callback = gUnknown_08505438[animPattern];
+ gSprites[mapObject->spriteId].data1 = 0;
+}
+
+dirn2anim(npc_running_behaviour_by_direction, gUnknown_0850DB53)
+
+u8 npc_block_way__next_tile(struct MapObject *mapObject, u8 direction)
+{
+ s16 x;
+ s16 y;
+
+ x = mapObject->coords2.x;
+ y = mapObject->coords2.y;
+ MoveCoords(direction, &x, &y);
+ return npc_block_way(mapObject, x, y, direction);
+}
+
+u8 npc_block_way(struct MapObject *mapObject, s16 x, s16 y, u32 dirn)
+{
+ u8 direction;
+
+ direction = dirn;
+ if (IsCoordOutsideFieldObjectMovementRect(mapObject, x, y))
+ {
+ return 1;
+ }
+ if (MapGridIsImpassableAt(x, y) || GetMapBorderIdAt(x, y) == -1 || IsMetatileDirectionallyImpassable(mapObject, x, y, direction))
+ {
+ return 2;
+ }
+ if (mapObject->mapobj_bit_15 && !CanCameraMoveInDirection(direction))
+ {
+ return 2;
+ }
+ if (IsZCoordMismatchAt(mapObject->mapobj_unk_0B_0, x, y))
+ {
+ return 3;
+ }
+ if (CheckForCollisionBetweenFieldObjects(mapObject, x, y))
+ {
+ return 4;
+ }
+ return 0;
+}
+
+u8 sub_8092C8C(struct MapObject *mapObject, s16 x, s16 y, u8 direction)
+{
+ u8 retval;
+
+ retval = 0x00;
+ if (IsCoordOutsideFieldObjectMovementRect(mapObject, x, y))
+ {
+ retval |= 1;
+ }
+ if (MapGridIsImpassableAt(x, y) || GetMapBorderIdAt(x, y) == -1 || IsMetatileDirectionallyImpassable(mapObject, x, y, direction) || (mapObject->mapobj_bit_15 && !CanCameraMoveInDirection(direction)))
+ {
+ retval |= 2;
+ }
+ if (IsZCoordMismatchAt(mapObject->mapobj_unk_0B_0, x, y))
+ {
+ retval |= 4;
+ }
+ if (CheckForCollisionBetweenFieldObjects(mapObject, x, y))
+ {
+ retval |= 8;
+ }
+ return retval;
+}
+
+static bool8 IsCoordOutsideFieldObjectMovementRect(struct MapObject *mapObject, s16 x, s16 y)
+{
+ s16 left;
+ s16 right;
+ s16 top;
+ s16 bottom;
+
+ if (mapObject->range.as_nybbles.x != 0)
+ {
+ left = mapObject->coords1.x - mapObject->range.as_nybbles.x;
+ right = mapObject->coords1.x + mapObject->range.as_nybbles.x;
+ if (left > x || right < x)
+ {
+ return TRUE;
+ }
+ }
+ if (mapObject->range.as_nybbles.y != 0)
+ {
+ top = mapObject->coords1.y - mapObject->range.as_nybbles.y;
+ bottom = mapObject->coords1.y + mapObject->range.as_nybbles.y;
+ if (top > y || bottom < y)
+ {
+ return TRUE;
+ }
+ }
+ return FALSE;
+}
+
+static bool8 IsMetatileDirectionallyImpassable(struct MapObject *mapObject, s16 x, s16 y, u8 direction)
+{
+ if (gUnknown_0850DB5C[direction - 1](mapObject->mapobj_unk_1E) || gUnknown_0850DB6C[direction - 1](MapGridGetMetatileBehaviorAt(x, y)))
+ {
+ return TRUE;
+ }
+ return FALSE;
+}
+
+static bool8 CheckForCollisionBetweenFieldObjects(struct MapObject *mapObject, s16 x, s16 y)
+{
+ u8 i;
+ struct MapObject *curObject;
+
+ for (i = 0; i < NUM_FIELD_OBJECTS; i ++)
+ {
+ curObject = &gMapObjects[i];
+ if (curObject->active && curObject != mapObject)
+ {
+ if ((curObject->coords2.x == x && curObject->coords2.y == y) || (curObject->coords3.x == x && curObject->coords3.y == y))
+ {
+ if (AreZCoordsCompatible(mapObject->mapobj_unk_0B_0, curObject->mapobj_unk_0B_0))
+ {
+ return TRUE;
+ }
+ }
+ }
+ }
+ return FALSE;
+}
+
+bool8 sub_8092E9C(u8 localId, u8 mapNum, u8 mapGroup)
+{
+ u8 mapObjectId;
+
+ if (!TryGetFieldObjectIdByLocalIdAndMap(localId, mapNum, mapGroup, &mapObjectId) && gSprites[gMapObjects[mapObjectId].spriteId].data7 & 0x02)
+ {
+ return TRUE;
+ }
+ return FALSE;
+}
+
+void sub_8092EF0(u8 localId, u8 mapNum, u8 mapGroup)
+{
+ u8 mapObjectId;
+
+ if (!TryGetFieldObjectIdByLocalIdAndMap(localId, mapNum, mapGroup, &mapObjectId))
+ {
+ gSprites[gMapObjects[mapObjectId].spriteId].data7 |= 0x04;
+ }
+}
+
+void MoveCoords(u8 direction, s16 *x, s16 *y)
+{
+ *x += gUnknown_0850DB7C[direction].x;
+ *y += gUnknown_0850DB7C[direction].y;
+}
+
+void sub_8092F60(u8 direction, s16 *x, s16 *y)
+{
+ *x += gUnknown_0850DB7C[direction].x << 4;
+ *y += gUnknown_0850DB7C[direction].y << 4;
+}
+
+void sub_8092F88(u32 dirn, s16 *x, s16 *y, s16 dx, s16 dy)
+{
+ u8 direction;
+ s16 dx_2;
+ s16 dy_2;
+ s16 cur_x;
+ s16 cur_y;
+
+ direction = dirn;
+ dx_2 = dx;
+ dy_2 = dy;
+ cur_x = gUnknown_0850DB7C[direction].x;
+ if (cur_x > 0)
+ {
+ *x += dx_2;
+ }
+ if (cur_x < 0)
+ {
+ *x -= dx_2;
+ }
+ cur_y = gUnknown_0850DB7C[direction].y;
+ if (cur_y > 0)
+ {
+ *y += dy_2;
+ }
+ if (cur_y < 0)
+ {
+ *y -= dy_2;
+ }
+}
+
+void sub_8092FF0(s16 x, s16 y, s16 *dest_x, s16 *dest_y)
+{
+ *dest_x = (x - gSaveBlock1Ptr->pos.x) << 4;
+ *dest_y = (y - gSaveBlock1Ptr->pos.y) << 4;
+ *dest_x -= gUnknown_03005DEC;
+ *dest_y -= gUnknown_03005DE8;
+}
+
+void sub_8093038(s16 x, s16 y, s16 *dest_x, s16 *dest_y)
+{
+ s16 dx;
+ s16 dy;
+
+ dx = -gUnknown_03005DEC - gUnknown_03005DD0.x;
+ dy = -gUnknown_03005DE8 - gUnknown_03005DD0.y;
+ if (gUnknown_03005DD0.x > 0)
+ {
+ dx += 0x10;
+ }
+ if (gUnknown_03005DD0.x < 0)
+ {
+ dx -= 0x10;
+ }
+ if (gUnknown_03005DD0.y > 0)
+ {
+ dy += 0x10;
+ }
+ if (gUnknown_03005DD0.y < 0)
+ {
+ dy -= 0x10;
+ }
+ *dest_x = ((x - gSaveBlock1Ptr->pos.x) << 4) + dx;
+ *dest_y = ((y - gSaveBlock1Ptr->pos.y) << 4) + dy;
+}
+
+void sub_80930E0(s16 *x, s16 *y, s16 dx, s16 dy)
+{
+ sub_8093038(*x, *y, x, y);
+ *x += dx;
+ *y += dy;
+}
+
+void GetFieldObjectMovingCameraOffset(s16 *x, s16 *y)
+{
+ *x = 0;
+ *y = 0;
+ if (gUnknown_03005DD0.x > 0)
+ {
+ (*x) ++;
+ }
+ if (gUnknown_03005DD0.x < 0)
+ {
+ (*x) --;
+ }
+ if (gUnknown_03005DD0.y > 0)
+ {
+ (*y) ++;
+ }
+ if (gUnknown_03005DD0.y < 0)
+ {
+ (*y) --;
+ }
+}
+
+void FieldObjectMoveDestCoords(struct MapObject *mapObject, u32 dirn, s16 *x, s16 *y)
+{
+ u8 direction;
+
+ direction = dirn;
+ *x = mapObject->coords2.x;
+ *y = mapObject->coords2.y;
+ MoveCoords(direction, x, y);
+}
+
+// file boundary?
+
+bool8 FieldObjectIsSpecialAnimOrDirectionSequenceAnimActive(struct MapObject *mapObject)
+{
+ if (mapObject->mapobj_bit_1 || mapObject->mapobj_bit_6)
+ {
+ return TRUE;
+ }
+ return FALSE;
+}
+
+bool8 FieldObjectIsSpecialAnimActive(struct MapObject *mapObject)
+{
+ if (mapObject->mapobj_bit_6 && mapObject->mapobj_unk_1C != 0xFF)
+ {
+ return TRUE;
+ }
+ return FALSE;
+}
+
+bool8 FieldObjectSetSpecialAnim(struct MapObject *mapObject, u8 specialAnimId)
+{
+ if (FieldObjectIsSpecialAnimOrDirectionSequenceAnimActive(mapObject))
+ {
+ return TRUE;
+ }
+ npc_sync_anim_pause_bits(mapObject);
+ mapObject->mapobj_unk_1C = specialAnimId;
+ mapObject->mapobj_bit_6 = TRUE;
+ mapObject->mapobj_bit_7 = FALSE;
+ gSprites[mapObject->spriteId].data2 = 0;
+ return FALSE;
+}
+
+void FieldObjectForceSetSpecialAnim(struct MapObject *mapObject, u8 specialAnimId)
+{
+ FieldObjectClearAnimIfSpecialAnimActive(mapObject);
+ FieldObjectSetSpecialAnim(mapObject, specialAnimId);
+}
+
+void FieldObjectClearAnimIfSpecialAnimActive(struct MapObject *mapObject)
+{
+ if (mapObject->mapobj_bit_6)
+ {
+ FieldObjectClearAnim(mapObject);
+ }
+}
+
+void FieldObjectClearAnim(struct MapObject *mapObject)
+{
+ mapObject->mapobj_unk_1C = 0xFF;
+ mapObject->mapobj_bit_6 = FALSE;
+ mapObject->mapobj_bit_7 = FALSE;
+ gSprites[mapObject->spriteId].data1 = 0;
+ gSprites[mapObject->spriteId].data2 = 0;
+}
+
+u8 FieldObjectCheckIfSpecialAnimFinishedOrInactive(struct MapObject *mapObject)
+{
+ if (mapObject->mapobj_bit_6)
+ {
+ return mapObject->mapobj_bit_7;
+ }
+ return 0x10;
+}
+
+u8 FieldObjectClearAnimIfSpecialAnimFinished(struct MapObject *mapObject)
+{
+ u8 specialAnimState;
+
+ specialAnimState = FieldObjectCheckIfSpecialAnimFinishedOrInactive(mapObject);
+ if (specialAnimState != 0 && specialAnimState != 16)
+ {
+ FieldObjectClearAnimIfSpecialAnimActive(mapObject);
+ }
+ return specialAnimState;
+}
+
+u8 FieldObjectGetSpecialAnim(struct MapObject *mapObject)
+{
+ if (mapObject->mapobj_bit_6)
+ {
+ return mapObject->mapobj_unk_1C;
+ }
+ return 0xFF;
+}
+
+void FieldObjectStep(struct MapObject *mapObject, struct Sprite *sprite, bool8 (*callback)(struct MapObject *, struct Sprite *))
+{
+ DoGroundEffects_OnSpawn(mapObject, sprite);
+ sub_80964E8(mapObject, sprite);
+ if (FieldObjectIsSpecialAnimActive(mapObject))
+ {
+ FieldObjectExecSpecialAnim(mapObject, sprite);
+ }
+ else if (!mapObject->mapobj_bit_8)
+ {
+ while (callback(mapObject, sprite));
+ }
+ DoGroundEffects_OnBeginStep(mapObject, sprite);
+ DoGroundEffects_OnFinishStep(mapObject, sprite);
+ npc_obj_transfer_image_anim_pause_flag(mapObject, sprite);
+ sub_8096518(mapObject, sprite);
+ FieldObjectUpdateSubpriority(mapObject, sprite);
+}
+
+#define dirn2anim_2(name, table) \
+extern const u8 table[5]; \
+u8 name(u32 direction) \
+{ \
+ u8 dirn2; \
+ u8 animIds[5]; \
+ dirn2 = direction; \
+ memcpy(animIds, table, 5); \
+ if (dirn2 > DIR_EAST) \
+ { \
+ dirn2 = 0; \
+ } \
+ return animIds[dirn2]; \
+}
+
+dirn2anim_2(GetFaceDirectionAnimId, gUnknown_0850DBA0);
+dirn2anim_2(GetSimpleGoAnimId, gUnknown_0850DBA5);
+dirn2anim_2(GetGoSpeed0AnimId, gUnknown_0850DBAA);
+dirn2anim_2(GetGoSpeed1AnimId, gUnknown_0850DBAF);
+dirn2anim_2(GetGoSpeed2AnimId, gUnknown_0850DBB4);
+dirn2anim_2(GetGoSpeed3AnimId, gUnknown_0850DBB9);
+dirn2anim_2(sub_8093438, gUnknown_0850DBBE);
+dirn2anim_2(GetRunAnimId, gUnknown_0850DBC3);
+dirn2anim_2(GetJumpLedgeAnimId, gUnknown_0850DBC8);
+dirn2anim_2(sub_80934BC, gUnknown_0850DBCD);
+dirn2anim_2(sub_80934E8, gUnknown_0850DBD2);
+dirn2anim_2(sub_8093514, gUnknown_0850DBD7);
+dirn2anim_2(sub_8093540, gUnknown_0850DBDC);
+dirn2anim_2(GetStepInPlaceDelay32AnimId, gUnknown_0850DBE1);
+dirn2anim_2(GetStepInPlaceDelay16AnimId, gUnknown_0850DBE6);
+dirn2anim_2(GetStepInPlaceDelay8AnimId, gUnknown_0850DBEB);
+dirn2anim_2(GetStepInPlaceDelay4AnimId, gUnknown_0850DBF0);
+
+bool8 FieldObjectFaceOppositeDirection(struct MapObject *mapObject, u8 direction)
+{
+ return FieldObjectSetSpecialAnim(mapObject, GetFaceDirectionAnimId(GetOppositeDirection(direction)));
+}
+
+dirn2anim_2(sub_8093648, gUnknown_0850DBF5);
+dirn2anim_2(sub_8093674, gUnknown_0850DBFA);
+dirn2anim_2(sub_80936A0, gUnknown_0850DBFF);
+dirn2anim_2(sub_80936CC, gUnknown_0850DC04);
+dirn2anim_2(sub_80936F8, gUnknown_0850DC09);
+dirn2anim_2(sub_8093724, gUnknown_0850DC0E);
+dirn2anim_2(sub_8093750, gUnknown_0850DC13);
+dirn2anim_2(sub_809377C, gUnknown_0850DC18);
+dirn2anim_2(sub_80937A8, gUnknown_0850DC1D);
+dirn2anim_2(d2s_08064034, gUnknown_0850DC22);
+
+extern const u8 gUnknown_0850DC27[8];
+
+u8 GetOppositeDirection(u8 direction)
+{
+ u8 directions[sizeof gUnknown_0850DC27];
+
+ memcpy(directions, gUnknown_0850DC27, sizeof gUnknown_0850DC27);
+ if (direction < 1 || direction > (sizeof gUnknown_0850DC27))
+ {
+ return direction;
+ }
+ return directions[direction - 1];
+}
+
+static u32 zffu_offset_calc(u8 a0, u8 a1)
+{
+ return gUnknown_0850DC2F[a0 - 1][a1 - 1];
+}
+
+static u32 state_to_direction(u8 a0, u32 a1, u32 a2)
+{
+ u32 zffuOffset;
+ u8 a1_2;
+ u8 a2_2;
+
+ a1_2 = a1;
+ a2_2 = a2;
+ if (a1_2 == 0 || a2_2 == 0 || a1_2 > DIR_EAST || a2_2 > DIR_EAST)
+ {
+ return 0;
+ }
+ zffuOffset = zffu_offset_calc(a1_2, a2);
+ return gUnknown_0850DC3F[a0 - 1][zffuOffset - 1];
+}
+
+static void FieldObjectExecSpecialAnim(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ if (gUnknown_0850DC50[mapObject->mapobj_unk_1C][sprite->data2](mapObject, sprite))
+ {
+ mapObject->mapobj_bit_7 = TRUE;
+ }
+}
+
+bool8 FieldObjectExecRegularAnim(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ if (gUnknown_0850DC50[mapObject->mapobj_unk_1C][sprite->data2](mapObject, sprite))
+ {
+ mapObject->mapobj_unk_1C = 0xFF;
+ sprite->data2 = 0;
+ return TRUE;
+ }
+ return FALSE;
+}
+
+void FieldObjectSetRegularAnim(struct MapObject *mapObject, struct Sprite *sprite, u8 animId)
+{
+ mapObject->mapobj_unk_1C = animId;
+ sprite->data2 = 0;
+}
+
+// file boundary?
+
+void an_look_any(struct MapObject *mapObject, struct Sprite *sprite, u8 direction)
+{
+ FieldObjectSetDirection(mapObject, direction);
+ npc_coords_shift_still(mapObject);
+ obj_npc_animation_step(mapObject, sprite, get_go_image_anim_num(mapObject->mapobj_unk_18));
+ sprite->animPaused = TRUE;
+ sprite->data2 = 1;
+}
+
+bool8 sub_8093950(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ an_look_any(mapObject, sprite, DIR_SOUTH);
+ return TRUE;
+}
+
+bool8 sub_8093960(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ an_look_any(mapObject, sprite, DIR_NORTH);
+ return TRUE;
+}
+
+bool8 sub_8093970(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ an_look_any(mapObject, sprite, DIR_WEST);
+ return TRUE;
+}
+
+bool8 sub_8093980(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ an_look_any(mapObject, sprite, DIR_EAST);
+ return TRUE;
+}
+
+void npc_apply_direction(struct MapObject *mapObject, struct Sprite *sprite, u8 direction, u8 speed)
+{
+ s16 x;
+ s16 y;
+
+ x = mapObject->coords2.x;
+ y = mapObject->coords2.y;
+ FieldObjectSetDirection(mapObject, direction);
+ MoveCoords(direction, &x, &y);
+ npc_coords_shift(mapObject, x, y);
+ oamt_npc_ministep_reset(sprite, direction, speed);
+ sprite->animPaused = FALSE;
+ if (gUnknown_020375B8 != NULL && sub_8097F78(mapObject) != 0x10)
+ {
+ sprite->animPaused = TRUE;
+ }
+ mapObject->mapobj_bit_2 = TRUE;
+ sprite->data2 = 1;
+}
+
+void do_go_anim(struct MapObject *mapObject, struct Sprite *sprite, u8 direction, u8 speed)
+{
+ u8 (*functions[ARRAY_COUNT(gUnknown_0850DEE8)])(u8);
+
+ memcpy(functions, gUnknown_0850DEE8, sizeof gUnknown_0850DEE8);
+ npc_apply_direction(mapObject, sprite, direction, speed);
+ npc_apply_anim_looping(mapObject, sprite, functions[speed](mapObject->mapobj_unk_18));
+}
+
+void do_run_anim(struct MapObject *mapObject, struct Sprite *sprite, u8 direction)
+{
+ npc_apply_direction(mapObject, sprite, direction, 1);
+ npc_apply_anim_looping(mapObject, sprite, get_run_image_anim_num(mapObject->mapobj_unk_18));
+}
+
+bool8 npc_obj_ministep_stop_on_arrival(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ if (obj_npc_ministep(sprite))
+ {
+ npc_coords_shift_still(mapObject);
+ mapObject->mapobj_bit_3 = TRUE;
+ sprite->animPaused = TRUE;
+ return TRUE;
+ }
+ return FALSE;
+}
+
+void sub_8093AF0(struct MapObject *mapObject, struct Sprite *sprite, u8 direction)
+{
+ s16 x;
+ s16 y;
+
+ x = mapObject->coords2.x;
+ y = mapObject->coords2.y;
+ FieldObjectSetDirection(mapObject, direction);
+ MoveCoords(direction, &x, &y);
+ npc_coords_shift(mapObject, x, y);
+ sub_80976DC(sprite, direction);
+ sprite->animPaused = FALSE;
+ mapObject->mapobj_bit_2 = TRUE;
+ sprite->data2 = 1;
+}
+
+void sub_8093B60(struct MapObject *mapObject, struct Sprite *sprite, u8 direction)
+{
+ sub_8093AF0(mapObject, sprite, direction);
+ npc_apply_anim_looping(mapObject, sprite, get_go_image_anim_num(mapObject->mapobj_unk_18));
+}
+
+bool8 an_walk_any_2(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ if (sub_80976EC(sprite))
+ {
+ npc_coords_shift_still(mapObject);
+ mapObject->mapobj_bit_3 = TRUE;
+ sprite->animPaused = TRUE;
+ return TRUE;
+ }
+ return FALSE;
+}
+
+#define an_walk_any_2_macro(name, fn1, fn2, ...) \
+static bool8 name##_2(struct MapObject *, struct Sprite *);\
+bool8 name(struct MapObject *mapObject, struct Sprite *sprite)\
+{\
+ fn1(mapObject, sprite, __VA_ARGS__);\
+ return name##_2(mapObject, sprite);\
+}\
+static bool8 name##_2(struct MapObject *mapObject, struct Sprite *sprite)\
+{\
+ if (fn2(mapObject, sprite))\
+ {\
+ sprite->data2 = 2;\
+ return TRUE;\
+ }\
+ return FALSE;\
+}
+
+an_walk_any_2_macro(sub_8093BC4, sub_8093B60, an_walk_any_2, 7)
+an_walk_any_2_macro(sub_8093C04, sub_8093B60, an_walk_any_2, 8)
+an_walk_any_2_macro(sub_8093C44, sub_8093B60, an_walk_any_2, 5)
+an_walk_any_2_macro(sub_8093C84, sub_8093B60, an_walk_any_2, 6)
+an_walk_any_2_macro(sub_8093CC4, sub_8093B60, an_walk_any_2, 1)
+an_walk_any_2_macro(sub_8093D04, sub_8093B60, an_walk_any_2, 2)
+an_walk_any_2_macro(sub_8093D44, sub_8093B60, an_walk_any_2, 3)
+an_walk_any_2_macro(sub_8093D84, sub_8093B60, an_walk_any_2, 4)
+an_walk_any_2_macro(sub_8093DC4, do_go_anim, npc_obj_ministep_stop_on_arrival, 7, 0)
+an_walk_any_2_macro(sub_8093E04, do_go_anim, npc_obj_ministep_stop_on_arrival, 8, 0)
+an_walk_any_2_macro(sub_8093E44, do_go_anim, npc_obj_ministep_stop_on_arrival, 5, 0)
+an_walk_any_2_macro(sub_8093E84, do_go_anim, npc_obj_ministep_stop_on_arrival, 6, 0)
+an_walk_any_2_macro(sub_8093EC4, do_go_anim, npc_obj_ministep_stop_on_arrival, 1, 0)
+an_walk_any_2_macro(sub_8093F04, do_go_anim, npc_obj_ministep_stop_on_arrival, 2, 0)
+an_walk_any_2_macro(sub_8093F44, do_go_anim, npc_obj_ministep_stop_on_arrival, 3, 0)
+an_walk_any_2_macro(sub_8093F84, do_go_anim, npc_obj_ministep_stop_on_arrival, 4, 0)
+
+void sub_8093FC4(struct MapObject *mapObject, struct Sprite *sprite, u8 direction, u8 speed, u8 a5)
+{
+ s16 displacements[ARRAY_COUNT(gUnknown_0850DFBC)];
+ s16 x;
+ s16 y;
+
+ memcpy(displacements, gUnknown_0850DFBC, sizeof gUnknown_0850DFBC);
+ x = 0;
+ y = 0;
+ FieldObjectSetDirection(mapObject, direction);
+ sub_8092F88(direction, &x, &y, displacements[speed], displacements[speed]);
+ npc_coords_shift(mapObject, mapObject->coords2.x + x, mapObject->coords2.y + y);
+ sub_809783C(sprite, direction, speed, a5);
+ sprite->data2 = 1;
+ sprite->animPaused = 0;
+ mapObject->mapobj_bit_2 = 1;
+ mapObject->mapobj_bit_4 = 1;
+}
+
+void maybe_shadow_1(struct MapObject *mapObject, struct Sprite *sprite, u8 direction, u8 speed, u8 a4)
+{
+ sub_8093FC4(mapObject, sprite, direction, speed, a4);
+ npc_apply_anim_looping(mapObject, sprite, get_go_image_anim_num(mapObject->mapobj_unk_18));
+ DoShadowFieldEffect(mapObject);
+}
+
+u8 sub_80940C4(struct MapObject *mapObject, struct Sprite *sprite, u8 callback(struct Sprite *))
+{
+ s16 displacements[ARRAY_COUNT(gUnknown_0850DFC2)];
+ s16 x;
+ s16 y;
+ u8 result;
+
+ memcpy(displacements, gUnknown_0850DFC2, sizeof gUnknown_0850DFC2);
+ result = callback(sprite);
+ if (result == 1 && displacements[sprite->data4] != 0)
+ {
+ x = 0;
+ y = 0;
+ sub_8092F88(mapObject->placeholder18, &x, &y, displacements[sprite->data4], displacements[sprite->data4]);
+ npc_coords_shift(mapObject, mapObject->coords2.x + x, mapObject->coords2.y + y);
+ mapObject->mapobj_bit_2 = TRUE;
+ mapObject->mapobj_bit_4 = TRUE;
+ }
+ else if (result == 0xFF)
+ {
+ npc_coords_shift_still(mapObject);
+ mapObject->mapobj_bit_3 = TRUE;
+ mapObject->mapobj_bit_5 = TRUE;
+ sprite->animPaused = TRUE;
+ }
+ return result;
+}
+
+u8 sub_8094188(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ return sub_80940C4(mapObject, sprite, sub_809785C);
+}
+
+u8 sub_809419C(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ return sub_80940C4(mapObject, sprite, sub_80978E4);
+}
+
+bool8 sub_80941B0(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ if (sub_8094188(mapObject, sprite) == 0xFF)
+ {
+ return TRUE;
+ }
+ return FALSE;
+}
+
+bool8 sub_80941C8(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ if (sub_809419C(mapObject, sprite) == 0xFF)
+ {
+ return TRUE;
+ }
+ return FALSE;
+}
+
+bool8 sub_80941E0(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ switch (sub_8094188(mapObject, sprite))
+ {
+ case 255:
+ return TRUE;
+ case 1:
+ FieldObjectSetDirection(mapObject, GetOppositeDirection(mapObject->placeholder18));
+ obj_npc_animation_step(mapObject, sprite, get_go_image_anim_num(mapObject->mapobj_unk_18));
+ default:
+ return FALSE;
+ }
+}
+
+#define maybe_shadow_1_macro(name, fn1, fn2, ...) \
+static bool8 name##_2(struct MapObject *, struct Sprite *);\
+bool8 name(struct MapObject *mapObject, struct Sprite *sprite)\
+{\
+ fn1(mapObject, sprite, __VA_ARGS__);\
+ return name##_2(mapObject, sprite);\
+}\
+static bool8 name##_2(struct MapObject *mapObject, struct Sprite *sprite)\
+{\
+ if (fn2(mapObject, sprite))\
+ {\
+ mapObject->mapobj_bit_22 = FALSE;\
+ sprite->data2 = 2;\
+ return TRUE;\
+ }\
+ return FALSE;\
+}
+
+maybe_shadow_1_macro(sub_8094230, maybe_shadow_1, sub_80941B0, 1, 2, 0)
+maybe_shadow_1_macro(sub_8094288, maybe_shadow_1, sub_80941B0, 2, 2, 0)
+maybe_shadow_1_macro(sub_80942E0, maybe_shadow_1, sub_80941B0, 3, 2, 0)
+maybe_shadow_1_macro(sub_8094338, maybe_shadow_1, sub_80941B0, 4, 2, 0)
+
+void sub_8094390(struct Sprite *sprite, u16 duration)
+{
+ sprite->data2 = 1;
+ sprite->data3 = duration;
+}
+
+bool8 sub_8094398(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ if (-- sprite->data3 == 0)
+ {
+ sprite->data2 = 2;
+ return TRUE;
+ }
+ return FALSE;
+}
+
+#define special_anim_with_timer(name, duration)\
+bool8 name(struct MapObject *mapObject, struct Sprite *sprite)\
+{\
+ sub_8094390(sprite, duration);\
+ return sub_8094398(mapObject, sprite);\
+}
+
+special_anim_with_timer(sub_80943B4, 1)
+special_anim_with_timer(sub_80943D4, 2)
+special_anim_with_timer(sub_80943F4, 4)
+special_anim_with_timer(sub_8094414, 8)
+special_anim_with_timer(sub_8094434, 16)
+
+an_walk_any_2_macro(sub_8094454, do_go_anim, npc_obj_ministep_stop_on_arrival, 1, 1)
+an_walk_any_2_macro(sub_8094494, do_go_anim, npc_obj_ministep_stop_on_arrival, 2, 1)
+an_walk_any_2_macro(sub_80944D4, do_go_anim, npc_obj_ministep_stop_on_arrival, 3, 1)
+an_walk_any_2_macro(sub_8094514, do_go_anim, npc_obj_ministep_stop_on_arrival, 4, 1)
+
+void sub_8094554(struct MapObject *mapObject, struct Sprite *sprite, u8 direction, u8 animNum, u16 duration)
+{
+ FieldObjectSetDirection(mapObject, direction);
+ npc_apply_anim_looping(mapObject, sprite, animNum);
+ sprite->animPaused = FALSE;
+ sprite->data2 = 1;
+ sprite->data3 = duration;
+}
+
+bool8 sub_809459C(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ if (-- sprite->data3 == 0)
+ {
+ sprite->data2 = 2;
+ sprite->animPaused = TRUE;
+ return TRUE;
+ }
+ return FALSE;
+}
+
+bool8 sub_80945C4(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ if (sprite->data3 & 1)
+ {
+ sprite->animDelayCounter ++;
+ }
+ return sub_809459C(mapObject, sprite);
+}
+
+#define special_anim_with_timer_2(name, direction, images, duration, timer) \
+bool8 name(struct MapObject *mapObject, struct Sprite *sprite)\
+{\
+ u8 animId;\
+ animId = get_##images##_image_anim_num(DIR_##direction);\
+ sub_8094554(mapObject, sprite, DIR_##direction, animId, duration);\
+ return timer(mapObject, sprite);\
+}
+
+special_anim_with_timer_2(sub_8094600, SOUTH, go, 32, sub_80945C4)
+special_anim_with_timer_2(sub_8094638, NORTH, go, 32, sub_80945C4)
+special_anim_with_timer_2(sub_8094670, WEST, go, 32, sub_80945C4)
+special_anim_with_timer_2(sub_80946A8, EAST, go, 32, sub_80945C4)
+special_anim_with_timer_2(sub_80946E0, SOUTH, go, 16, sub_809459C)
+special_anim_with_timer_2(sub_8094718, NORTH, go, 16, sub_809459C)
+special_anim_with_timer_2(sub_8094750, WEST, go, 16, sub_809459C)
+special_anim_with_timer_2(sub_8094788, EAST, go, 16, sub_809459C)
+special_anim_with_timer_2(sub_80947C0, SOUTH, go_fast, 8, sub_809459C)
+special_anim_with_timer_2(sub_80947F8, NORTH, go_fast, 8, sub_809459C)
+special_anim_with_timer_2(sub_8094830, WEST, go_fast, 8, sub_809459C)
+special_anim_with_timer_2(sub_8094868, EAST, go_fast, 8, sub_809459C)
+special_anim_with_timer_2(sub_80948A0, SOUTH, go_faster, 4, sub_809459C)
+special_anim_with_timer_2(sub_80948D8, NORTH, go_faster, 4, sub_809459C)
+special_anim_with_timer_2(sub_8094910, WEST, go_faster, 4, sub_809459C)
+special_anim_with_timer_2(sub_8094948, EAST, go_faster, 4, sub_809459C)
+
+an_walk_any_2_macro(sub_8094980, do_go_anim, npc_obj_ministep_stop_on_arrival, DIR_SOUTH, 2)
+an_walk_any_2_macro(sub_80949C0, do_go_anim, npc_obj_ministep_stop_on_arrival, DIR_NORTH, 2)
+an_walk_any_2_macro(sub_8094A00, do_go_anim, npc_obj_ministep_stop_on_arrival, DIR_WEST, 2)
+an_walk_any_2_macro(sub_8094A40, do_go_anim, npc_obj_ministep_stop_on_arrival, DIR_EAST, 2)
+an_walk_any_2_macro(sub_8094A80, do_go_anim, npc_obj_ministep_stop_on_arrival, DIR_SOUTH, 3)
+an_walk_any_2_macro(sub_8094AC0, do_go_anim, npc_obj_ministep_stop_on_arrival, DIR_NORTH, 3)
+an_walk_any_2_macro(sub_8094B00, do_go_anim, npc_obj_ministep_stop_on_arrival, DIR_WEST, 3)
+an_walk_any_2_macro(sub_8094B40, do_go_anim, npc_obj_ministep_stop_on_arrival, DIR_EAST, 3)
+an_walk_any_2_macro(sub_8094B80, do_go_anim, npc_obj_ministep_stop_on_arrival, DIR_SOUTH, 4)
+an_walk_any_2_macro(sub_8094BC0, do_go_anim, npc_obj_ministep_stop_on_arrival, DIR_NORTH, 4)
+an_walk_any_2_macro(sub_8094C00, do_go_anim, npc_obj_ministep_stop_on_arrival, DIR_WEST, 4)
+an_walk_any_2_macro(sub_8094C40, do_go_anim, npc_obj_ministep_stop_on_arrival, DIR_EAST, 4)
+an_walk_any_2_macro(sub_8094C80, do_run_anim, npc_obj_ministep_stop_on_arrival, DIR_SOUTH)
+an_walk_any_2_macro(sub_8094CC0, do_run_anim, npc_obj_ministep_stop_on_arrival, DIR_NORTH)
+an_walk_any_2_macro(sub_8094D00, do_run_anim, npc_obj_ministep_stop_on_arrival, DIR_WEST)
+an_walk_any_2_macro(sub_8094D40, do_run_anim, npc_obj_ministep_stop_on_arrival, DIR_EAST)
+
+void npc_set_direction_and_anim__an_proceed(struct MapObject *mapObject, struct Sprite *sprite, u8 direction, u8 animNum)
+{
+ obj_anim_image_set_and_seek(sprite, animNum, 0);
+ FieldObjectSetDirection(mapObject, direction);
+ sprite->data2 = 1;
+}
+
+bool8 sub_8094DAC(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ npc_set_direction_and_anim__an_proceed(mapObject, sprite, mapObject->placeholder18, sprite->animNum);
+ return FALSE;
+}
+
+bool8 sub_8094DC4(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ if (sub_80979BC(sprite))
+ {
+ sprite->data2 = 2;
+ return TRUE;
+ }
+ return FALSE;
+}
+
+void sub_8094DE4(struct MapObject *mapObject, struct Sprite *sprite, u8 direction)
+{
+ sub_8093FC4(mapObject, sprite, direction, 1, 0);
+ StartSpriteAnim(sprite, sub_80929AC(direction));
+}
+
+#define unk_macro_8094E18(name, direction)\
+static bool8 name##_2(struct MapObject *, struct Sprite *);\
+bool8 name(struct MapObject *mapObject, struct Sprite *sprite)\
+{\
+ sub_8094DE4(mapObject, sprite, direction);\
+ return name##_2(mapObject, sprite);\
+}\
+static bool8 name##_2(struct MapObject *mapObject, struct Sprite *sprite)\
+{\
+ if (sub_80941C8(mapObject, sprite))\
+ {\
+ sprite->data2 = 2;\
+ mapObject->mapobj_bit_5 = FALSE;\
+ return TRUE;\
+ }\
+ return FALSE;\
+}
+
+unk_macro_8094E18(sub_8094E18, DIR_SOUTH)
+unk_macro_8094E18(sub_8094E60, DIR_NORTH)
+unk_macro_8094E18(sub_8094EB8, DIR_WEST)
+unk_macro_8094E18(sub_8094710, DIR_EAST)
+
+bool8 sub_8094F38(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ u8 mapObjectId;
+
+ if (!TryGetFieldObjectIdByLocalIdAndMap(0xFF, 0, 0, &mapObjectId))
+ {
+ an_look_any(mapObject, sprite, sub_8092AF8(mapObject->coords2.x, mapObject->coords2.y, gMapObjects[mapObjectId].coords2.x, gMapObjects[mapObjectId].coords2.y));
+ }
+ sprite->data2 = 1;
+ return TRUE;
+}
+
+bool8 sub_8094F94(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ u8 mapObjectId;
+
+ if (!TryGetFieldObjectIdByLocalIdAndMap(0xFF, 0, 0, &mapObjectId))
+ {
+ an_look_any(mapObject, sprite, GetOppositeDirection(sub_8092AF8(mapObject->coords2.x, mapObject->coords2.y, gMapObjects[mapObjectId].coords2.x, gMapObjects[mapObjectId].coords2.y)));
+ }
+ sprite->data2 = 1;
+ return TRUE;
+}
+
+bool8 sub_8094FF8(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ mapObject->mapobj_bit_9 = TRUE;
+ sprite->data2 = 1;
+ return TRUE;
+}
+
+bool8 sub_8095008(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ mapObject->mapobj_bit_9 = FALSE;
+ sprite->data2 = 1;
+ return TRUE;
+}
+
+maybe_shadow_1_macro(sub_8095018, maybe_shadow_1, sub_80941B0, DIR_SOUTH, 1, 2)
+maybe_shadow_1_macro(sub_8095070, maybe_shadow_1, sub_80941B0, DIR_NORTH, 1, 2)
+maybe_shadow_1_macro(sub_80950C8, maybe_shadow_1, sub_80941B0, DIR_WEST, 1, 2)
+maybe_shadow_1_macro(sub_8095120, maybe_shadow_1, sub_80941B0, DIR_EAST, 1, 2)
+maybe_shadow_1_macro(sub_8095178, maybe_shadow_1, sub_80941B0, DIR_SOUTH, 0, 0)
+maybe_shadow_1_macro(sub_80951D0, maybe_shadow_1, sub_80941B0, DIR_NORTH, 0, 0)
+maybe_shadow_1_macro(sub_8095228, maybe_shadow_1, sub_80941B0, DIR_WEST, 0, 0)
+maybe_shadow_1_macro(sub_8095280, maybe_shadow_1, sub_80941B0, DIR_EAST, 0, 0)
+maybe_shadow_1_macro(sub_80952D8, maybe_shadow_1, sub_80941E0, DIR_SOUTH, 0, 2)
+maybe_shadow_1_macro(sub_8095330, maybe_shadow_1, sub_80941E0, DIR_NORTH, 0, 2)
+maybe_shadow_1_macro(sub_8095388, maybe_shadow_1, sub_80941E0, DIR_WEST, 0, 2)
+maybe_shadow_1_macro(sub_80953E0, maybe_shadow_1, sub_80941E0, DIR_EAST, 0, 2)
+
+bool8 sub_8095438(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ an_look_any(mapObject, sprite, gUnknown_085055CD[mapObject->animPattern]);
+ return TRUE;
+}
+
+bool8 sub_8095450(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ npc_set_direction_and_anim__an_proceed(mapObject, sprite, DIR_SOUTH, 0x14);
+ return FALSE;
+}
+
+bool8 sub_8095460(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ mapObject->mapobj_bit_25 = FALSE;
+ sprite->data2 = 1;
+ return TRUE;
+}
+
+bool8 sub_8095470(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ mapObject->mapobj_bit_25 = TRUE;
+ sprite->data2 = 1;
+ return TRUE;
+}
+
+bool8 sub_8095480(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ mapObject->mapobj_bit_12 = TRUE;
+ sprite->data2 = 1;
+ return TRUE;
+}
+
+bool8 sub_8095490(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ mapObject->mapobj_bit_12 = GetFieldObjectGraphicsInfo(mapObject->graphicsId)->inanimate;
+ sprite->data2 = 1;
+ return TRUE;
+}
+
+bool8 sub_80954BC(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ mapObject->mapobj_bit_13 = TRUE;
+ sprite->data2 = 1;
+ return TRUE;
+}
+
+bool8 sub_80954CC(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ mapObject->mapobj_bit_13 = FALSE;
+ sprite->data2 = 1;
+ return TRUE;
+}
+
+bool8 do_exclamation_mark_bubble_1(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ FieldObjectGetLocalIdAndMap(mapObject, (u8 *)&gFieldEffectSpawnParams[0], (u8 *)&gFieldEffectSpawnParams[1], (u8 *)&gFieldEffectSpawnParams[2]);
+ FieldEffectStart(FLDEFF_EXCLAMATION_MARK_ICON_1);
+ sprite->data2 = 1;
+ return TRUE;
+}
+
+bool8 do_exclamation_mark_bubble_2(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ FieldObjectGetLocalIdAndMap(mapObject, (u8 *)&gFieldEffectSpawnParams[0], (u8 *)&gFieldEffectSpawnParams[1], (u8 *)&gFieldEffectSpawnParams[2]);
+ FieldEffectStart(FLDEFF_EXCLAMATION_MARK_ICON_2);
+ sprite->data2 = 1;
+ return TRUE;
+}
+
+bool8 do_heart_bubble(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ FieldObjectGetLocalIdAndMap(mapObject, (u8 *)&gFieldEffectSpawnParams[0], (u8 *)&gFieldEffectSpawnParams[1], (u8 *)&gFieldEffectSpawnParams[2]);
+ FieldEffectStart(FLDEFF_HEART_ICON);
+ sprite->data2 = 1;
+ return TRUE;
+}
+
+bool8 sub_8095548(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ if (mapObject->animPattern == 0x3F)
+ {
+ sub_80B4578(mapObject);
+ return FALSE;
+ }
+ if (mapObject->animPattern != 0x39 && mapObject->animPattern != 0x3A)
+ {
+ sprite->data2 = 2;
+ return TRUE;
+ }
+ sub_8155D78(mapObject);
+ sprite->data2 = 1;
+ return sub_809558C(mapObject, sprite);
+}
+
+static bool8 sub_809558C(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ if (sub_8155DA0(mapObject))
+ {
+ sprite->data2 = 2;
+ return TRUE;
+ }
+ return FALSE;
+}
+
+bool8 sub_80955AC(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ obj_anim_image_set_and_seek(sprite, 1, 0);
+ sprite->data2 = 1;
+ return FALSE;
+}
+
+bool8 sub_80955C8(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ if (sub_80979BC(sprite))
+ {
+ SetFieldObjectStepTimer(sprite, 32);
+ sprite->data2 = 2;
+ }
+ return FALSE;
+}
+
+bool8 sub_80955EC(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ mapObject->mapobj_bit_13 ^= TRUE;
+ if (RunFieldObjectStepTimer(sprite))
+ {
+ mapObject->mapobj_bit_13 = TRUE;
+ sprite->data2 = 3;
+ }
+ return FALSE;
+}
+
+bool8 sub_8095628(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ obj_anim_image_set_and_seek(sprite, 1, 0);
+ sprite->data2 = 1;
+ return FALSE;
+}
+
+bool8 sub_8095644(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ if (sub_80979BC(sprite))
+ {
+ SetFieldObjectStepTimer(sprite, 32);
+ sprite->data2 = 2;
+ }
+ return FALSE;
+}
+
+bool8 sub_8095668(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ mapObject->mapobj_bit_13 ^= TRUE;
+ if (RunFieldObjectStepTimer(sprite))
+ {
+ mapObject->mapobj_bit_13 = TRUE;
+ sprite->data2 = 3;
+ }
+ return FALSE;
+}
+
+bool8 sub_80956A4(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ mapObject->mapobj_bit_26 = TRUE;
+ sprite->data2 = 1;
+ return TRUE;
+}
+
+bool8 sub_80956B4(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ mapObject->mapobj_bit_26 = FALSE;
+ sprite->data2 = 1;
+ return TRUE;
+}
diff --git a/src/malloc.c b/src/malloc.c
index 3901c5a35..ccb2f7d20 100644
--- a/src/malloc.c
+++ b/src/malloc.c
@@ -38,7 +38,7 @@ void PutMemBlockHeader(void *block, struct MemBlock *prev, struct MemBlock *next
void PutFirstMemBlockHeader(void *block, u32 size)
{
- PutMemBlockHeader(block, (struct MemBlock *)block, (struct MemBlock *)block, size - 16);
+ PutMemBlockHeader(block, (struct MemBlock *)block, (struct MemBlock *)block, size - sizeof(struct MemBlock));
}
void *AllocInternal(void *heapStart, u32 size)
@@ -48,6 +48,7 @@ void *AllocInternal(void *heapStart, u32 size)
struct MemBlock *splitBlock;
u32 foundBlockSize;
+ // Alignment
if (size & 3)
size = 4 * ((size / 4) + 1);
@@ -58,7 +59,7 @@ void *AllocInternal(void *heapStart, u32 size)
foundBlockSize = pos->size;
if (foundBlockSize >= size) {
- if (foundBlockSize - size <= 31) {
+ if (foundBlockSize - size < 2 * sizeof(struct MemBlock)) {
// The block isn't much bigger than the requested size,
// so just use it.
pos->flag = TRUE;
diff --git a/sym_ewram.txt b/sym_ewram.txt
index 5c48c224d..d8ef7b4d1 100644
--- a/sym_ewram.txt
+++ b/sym_ewram.txt
@@ -654,7 +654,7 @@ gUnknown_02032304: @ 2032304
gUnknown_02032306: @ 2032306
.space 0x2
-gUnknown_02032308: @ 2032308
+gLinkPlayerMapObjects: @ 2032308
.space 0x10
gUnknown_02032318: @ 2032318
@@ -663,7 +663,7 @@ gUnknown_02032318: @ 2032318
gMapHeader: @ 2037318
.space 0x1C
-gUnknown_02037334: @ 2037334
+gCamera: @ 2037334
.space 0xC
gUnknown_02037340: @ 2037340
@@ -678,7 +678,7 @@ gUnknown_0203734C: @ 203734C
gMapObjects: @ 2037350
.space 0x240
-gUnknown_02037590: @ 2037590
+gPlayerAvatar: @ 2037590
.space 0x14
gUnknown_020375A4: @ 20375A4
@@ -902,7 +902,7 @@ gUnknown_02038C00: @ 2038C00
gUnknown_02038C04: @ 2038C04
.space 0x4
-gUnknown_02038C08: @ 2038C08
+gFieldEffectSpawnParams: @ 2038C08
.space 0x20
gUnknown_02038C28: @ 2038C28