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-rw-r--r--asm/fldeff_80F9BCC.s2415
-rw-r--r--data/field_effect_misc.s244
-rw-r--r--include/constants/vars.h2
-rw-r--r--include/field_player_avatar.h2
-rw-r--r--include/secret_base.h8
-rw-r--r--include/strings.h2
-rw-r--r--ld_script.txt3
-rw-r--r--src/battle_util2.c2
-rw-r--r--src/fldeff_80F9BCC.c1606
-rw-r--r--src/secret_base.c70
-rw-r--r--src/tv.c4
11 files changed, 1651 insertions, 2707 deletions
diff --git a/asm/fldeff_80F9BCC.s b/asm/fldeff_80F9BCC.s
deleted file mode 100644
index 8398387f5..000000000
--- a/asm/fldeff_80F9BCC.s
+++ /dev/null
@@ -1,2415 +0,0 @@
- .include "asm/macros.inc"
- .include "constants/constants.inc"
-
- .syntax unified
-
- .text
-
-
-
-
-
-
-
-
-
-
-
- thumb_func_start sub_80F9C90
-sub_80F9C90: @ 80F9C90
- push {r4,r5,lr}
- lsls r0, 24
- lsrs r5, r0, 24
- lsls r0, r5, 2
- adds r0, r5
- lsls r0, 3
- ldr r1, =gTasks
- adds r4, r0, r1
- movs r1, 0x8
- ldrsh r0, [r4, r1]
- cmp r0, 0x1
- beq _080F9D10
- cmp r0, 0x1
- bgt _080F9CB8
- cmp r0, 0
- beq _080F9CC2
- b _080F9DDE
- .pool
-_080F9CB8:
- cmp r0, 0x2
- beq _080F9D32
- cmp r0, 0x3
- beq _080F9D94
- b _080F9DDE
-_080F9CC2:
- movs r0, 0x78
- strh r0, [r4, 0xE]
- strh r0, [r4, 0x10]
- movs r0, 0x50
- strh r0, [r4, 0x12]
- movs r0, 0x51
- strh r0, [r4, 0x14]
- movs r1, 0x80
- lsls r1, 6
- movs r0, 0
- bl SetGpuRegBits
- ldrh r1, [r4, 0xE]
- lsls r1, 8
- ldrh r0, [r4, 0x10]
- orrs r1, r0
- lsls r1, 16
- lsrs r1, 16
- movs r0, 0x40
- bl SetGpuReg
- ldrh r1, [r4, 0x12]
- lsls r1, 8
- ldrh r0, [r4, 0x14]
- orrs r1, r0
- lsls r1, 16
- lsrs r1, 16
- movs r0, 0x44
- bl SetGpuReg
- movs r0, 0x48
- movs r1, 0x3F
- bl SetGpuReg
- movs r0, 0x4A
- movs r1, 0
- bl SetGpuReg
- b _080F9DEE
-_080F9D10:
- movs r0, 0x50
- bl GetGpuReg
- strh r0, [r4, 0x16]
- movs r0, 0x54
- bl GetGpuReg
- strh r0, [r4, 0x18]
- movs r0, 0x50
- movs r1, 0xBF
- bl SetGpuReg
- movs r0, 0x54
- movs r1, 0x10
- bl SetGpuReg
- b _080F9DEE
-_080F9D32:
- ldrh r0, [r4, 0xE]
- ldrh r1, [r4, 0xA]
- subs r0, r1
- movs r5, 0
- strh r0, [r4, 0xE]
- ldrh r2, [r4, 0x10]
- adds r1, r2
- strh r1, [r4, 0x10]
- lsls r0, 16
- cmp r0, 0
- ble _080F9D50
- lsls r0, r1, 16
- asrs r0, 16
- cmp r0, 0xEF
- ble _080F9D76
-_080F9D50:
- strh r5, [r4, 0xE]
- movs r0, 0xF0
- strh r0, [r4, 0x10]
- movs r0, 0x54
- movs r1, 0
- bl SetGpuReg
- ldrh r1, [r4, 0x16]
- movs r0, 0x50
- bl SetGpuReg
- movs r0, 0x1
- negs r0, r0
- movs r1, 0
- movs r2, 0
- bl BlendPalettes
- ldr r0, =gPlttBufferFaded
- strh r5, [r0]
-_080F9D76:
- ldrh r1, [r4, 0xE]
- lsls r1, 8
- ldrh r0, [r4, 0x10]
- orrs r1, r0
- lsls r1, 16
- lsrs r1, 16
- movs r0, 0x40
- bl SetGpuReg
- movs r1, 0xE
- ldrsh r0, [r4, r1]
- b _080F9DD8
- .pool
-_080F9D94:
- ldrh r0, [r4, 0x12]
- ldrh r1, [r4, 0xC]
- subs r0, r1
- strh r0, [r4, 0x12]
- ldrh r2, [r4, 0x14]
- adds r1, r2
- strh r1, [r4, 0x14]
- lsls r0, 16
- cmp r0, 0
- ble _080F9DB0
- lsls r0, r1, 16
- asrs r0, 16
- cmp r0, 0x9F
- ble _080F9DC2
-_080F9DB0:
- movs r0, 0
- strh r0, [r4, 0x12]
- movs r0, 0xA0
- strh r0, [r4, 0x14]
- movs r1, 0x80
- lsls r1, 6
- movs r0, 0
- bl ClearGpuRegBits
-_080F9DC2:
- ldrh r1, [r4, 0x12]
- lsls r1, 8
- ldrh r0, [r4, 0x14]
- orrs r1, r0
- lsls r1, 16
- lsrs r1, 16
- movs r0, 0x44
- bl SetGpuReg
- movs r1, 0x12
- ldrsh r0, [r4, r1]
-_080F9DD8:
- cmp r0, 0
- bne _080F9DF4
- b _080F9DEE
-_080F9DDE:
- ldrh r1, [r4, 0x16]
- movs r0, 0x50
- bl SetGpuReg
- adds r0, r5, 0
- bl DestroyTask
- b _080F9DF4
-_080F9DEE:
- ldrh r0, [r4, 0x8]
- adds r0, 0x1
- strh r0, [r4, 0x8]
-_080F9DF4:
- pop {r4,r5}
- pop {r0}
- bx r0
- thumb_func_end sub_80F9C90
-
- thumb_func_start sub_80F9DFC
-sub_80F9DFC: @ 80F9DFC
- push {r4,r5,lr}
- lsls r0, 24
- lsrs r5, r0, 24
- lsls r0, r5, 2
- adds r0, r5
- lsls r0, 3
- ldr r1, =gTasks
- adds r4, r0, r1
- movs r0, 0x8
- ldrsh r1, [r4, r0]
- cmp r1, 0x1
- beq _080F9E38
- cmp r1, 0x1
- bgt _080F9E24
- cmp r1, 0
- beq _080F9E2E
- b _080F9F2C
- .pool
-_080F9E24:
- cmp r1, 0x2
- beq _080F9E86
- cmp r1, 0x3
- beq _080F9ED8
- b _080F9F2C
-_080F9E2E:
- ldr r0, =gPlttBufferFaded
- strh r1, [r0]
- b _080F9F4E
- .pool
-_080F9E38:
- movs r1, 0
- strh r1, [r4, 0xE]
- movs r0, 0xF0
- strh r0, [r4, 0x10]
- strh r1, [r4, 0x12]
- movs r0, 0xA0
- strh r0, [r4, 0x14]
- movs r1, 0x80
- lsls r1, 6
- movs r0, 0
- bl SetGpuRegBits
- ldrh r1, [r4, 0xE]
- lsls r1, 8
- ldrh r0, [r4, 0x10]
- orrs r1, r0
- lsls r1, 16
- lsrs r1, 16
- movs r0, 0x40
- bl SetGpuReg
- ldrh r1, [r4, 0x12]
- lsls r1, 8
- ldrh r0, [r4, 0x14]
- orrs r1, r0
- lsls r1, 16
- lsrs r1, 16
- movs r0, 0x44
- bl SetGpuReg
- movs r0, 0x48
- movs r1, 0x3F
- bl SetGpuReg
- movs r0, 0x4A
- movs r1, 0
- bl SetGpuReg
- b _080F9F4E
-_080F9E86:
- ldrh r0, [r4, 0xC]
- ldrh r2, [r4, 0x12]
- adds r1, r0, r2
- strh r1, [r4, 0x12]
- ldrh r2, [r4, 0x14]
- subs r0, r2, r0
- strh r0, [r4, 0x14]
- lsls r1, 16
- asrs r1, 16
- cmp r1, 0x4F
- bgt _080F9EA4
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0x51
- bgt _080F9EBC
-_080F9EA4:
- movs r0, 0x50
- strh r0, [r4, 0x12]
- movs r0, 0x51
- strh r0, [r4, 0x14]
- movs r0, 0x50
- movs r1, 0xBF
- bl SetGpuReg
- movs r0, 0x54
- movs r1, 0x10
- bl SetGpuReg
-_080F9EBC:
- ldrh r1, [r4, 0x12]
- lsls r1, 8
- ldrh r0, [r4, 0x14]
- orrs r1, r0
- lsls r1, 16
- lsrs r1, 16
- movs r0, 0x44
- bl SetGpuReg
- movs r1, 0x12
- ldrsh r0, [r4, r1]
- cmp r0, 0x50
- bne _080F9F54
- b _080F9F4E
-_080F9ED8:
- ldrh r0, [r4, 0xA]
- ldrh r2, [r4, 0xE]
- adds r1, r0, r2
- strh r1, [r4, 0xE]
- ldrh r2, [r4, 0x10]
- subs r0, r2, r0
- strh r0, [r4, 0x10]
- lsls r1, 16
- asrs r1, 16
- cmp r1, 0x77
- bgt _080F9EF6
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0x78
- bgt _080F9F0C
-_080F9EF6:
- movs r0, 0x78
- strh r0, [r4, 0xE]
- strh r0, [r4, 0x10]
- subs r0, 0x79
- movs r1, 0x10
- movs r2, 0
- bl BlendPalettes
- ldr r1, =gPlttBufferFaded
- movs r0, 0
- strh r0, [r1]
-_080F9F0C:
- ldrh r1, [r4, 0xE]
- lsls r1, 8
- ldrh r0, [r4, 0x10]
- orrs r1, r0
- lsls r1, 16
- lsrs r1, 16
- movs r0, 0x40
- bl SetGpuReg
- movs r1, 0xE
- ldrsh r0, [r4, r1]
- cmp r0, 0x78
- bne _080F9F54
- b _080F9F4E
- .pool
-_080F9F2C:
- movs r1, 0x80
- lsls r1, 6
- movs r0, 0
- bl ClearGpuRegBits
- movs r0, 0x54
- movs r1, 0
- bl SetGpuReg
- movs r0, 0x50
- movs r1, 0
- bl SetGpuReg
- adds r0, r5, 0
- bl DestroyTask
- b _080F9F54
-_080F9F4E:
- ldrh r0, [r4, 0x8]
- adds r0, 0x1
- strh r0, [r4, 0x8]
-_080F9F54:
- pop {r4,r5}
- pop {r0}
- bx r0
- thumb_func_end sub_80F9DFC
-
- thumb_func_start sub_80F9F5C
-sub_80F9F5C: @ 80F9F5C
- push {lr}
- ldr r0, =gPlayerFacingPosition
- ldr r1, =gMapHeader
- ldr r1, [r1, 0x4]
- bl sub_80E9608
- bl sub_80E8B6C
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_80F9F5C
-
- thumb_func_start sub_80F9F78
-sub_80F9F78: @ 80F9F78
- push {lr}
- ldr r0, =gPlayerAvatar
- ldrb r1, [r0]
- movs r0, 0x6
- ands r0, r1
- cmp r0, 0
- beq _080F9FC0
- ldr r1, =gFieldEffectArguments
- ldr r0, [r1, 0x4]
- cmp r0, 0x2
- beq _080F9FAE
- cmp r0, 0x2
- bgt _080F9FA0
- cmp r0, 0x1
- beq _080F9FA6
- b _080F9FFE
- .pool
-_080F9FA0:
- cmp r0, 0x3
- beq _080F9FB6
- b _080F9FDC
-_080F9FA6:
- movs r0, 0x10
- str r0, [r1, 0x14]
- movs r0, 0x28
- b _080F9FFC
-_080F9FAE:
- movs r0, 0x10
- str r0, [r1, 0x14]
- movs r0, 0x8
- b _080F9FFC
-_080F9FB6:
- movs r0, 0x8
- negs r0, r0
- str r0, [r1, 0x14]
- movs r0, 0x18
- b _080F9FFC
-_080F9FC0:
- ldr r1, =gFieldEffectArguments
- ldr r0, [r1, 0x4]
- cmp r0, 0x2
- beq _080F9FEA
- cmp r0, 0x2
- bgt _080F9FD8
- cmp r0, 0x1
- beq _080F9FE2
- b _080F9FFE
- .pool
-_080F9FD8:
- cmp r0, 0x3
- beq _080F9FEE
-_080F9FDC:
- cmp r0, 0x4
- beq _080F9FF8
- b _080F9FFE
-_080F9FE2:
- movs r0, 0x8
- str r0, [r1, 0x14]
- movs r0, 0x28
- b _080F9FFC
-_080F9FEA:
- movs r0, 0x8
- b _080F9FFA
-_080F9FEE:
- movs r0, 0x8
- negs r0, r0
- str r0, [r1, 0x14]
- movs r0, 0x18
- b _080F9FFC
-_080F9FF8:
- movs r0, 0x18
-_080F9FFA:
- str r0, [r1, 0x14]
-_080F9FFC:
- str r0, [r1, 0x18]
-_080F9FFE:
- pop {r0}
- bx r0
- thumb_func_end sub_80F9F78
-
- thumb_func_start sub_80FA004
-sub_80FA004: @ 80FA004
- push {r4,lr}
- bl sub_80E8BC8
- ldr r0, =gSpecialVar_Result
- ldrh r0, [r0]
- cmp r0, 0x1
- beq _080FA0AE
- bl GetPlayerFacingDirection
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0x2
- bne _080FA0AE
- ldr r4, =gPlayerFacingPosition
- adds r1, r4, 0x2
- adds r0, r4, 0
- bl GetXYCoordsOneStepInFrontOfPlayer
- movs r1, 0
- ldrsh r0, [r4, r1]
- movs r2, 0x2
- ldrsh r1, [r4, r2]
- bl MapGridGetMetatileBehaviorAt
- lsls r0, 24
- lsrs r4, r0, 24
- adds r0, r4, 0
- bl MetatileBehavior_IsSecretBaseCave
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0x1
- bne _080FA070
- bl sub_80F9F5C
- ldr r1, =gFieldCallback2
- ldr r0, =FieldCallback_PrepareFadeInFromMenu
- str r0, [r1]
- ldr r1, =gPostMenuFieldCallback
- ldr r0, =sub_80FA0DC
- b _080FA0C0
- .pool
-_080FA070:
- adds r0, r4, 0
- bl MetatileBehavior_IsSecretBaseTree
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0x1
- bne _080FA0A0
- bl sub_80F9F5C
- ldr r1, =gFieldCallback2
- ldr r0, =FieldCallback_PrepareFadeInFromMenu
- str r0, [r1]
- ldr r1, =gPostMenuFieldCallback
- ldr r0, =sub_80FA1E8
- b _080FA0C0
- .pool
-_080FA0A0:
- adds r0, r4, 0
- bl MetatileBehavior_IsSecretBaseShrub
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0x1
- beq _080FA0B2
-_080FA0AE:
- movs r0, 0
- b _080FA0C4
-_080FA0B2:
- bl sub_80F9F5C
- ldr r1, =gFieldCallback2
- ldr r0, =FieldCallback_PrepareFadeInFromMenu
- str r0, [r1]
- ldr r1, =gPostMenuFieldCallback
- ldr r0, =sub_80FA34C
-_080FA0C0:
- str r0, [r1]
- movs r0, 0x1
-_080FA0C4:
- pop {r4}
- pop {r1}
- bx r1
- .pool
- thumb_func_end sub_80FA004
-
- thumb_func_start sub_80FA0DC
-sub_80FA0DC: @ 80FA0DC
- push {lr}
- bl GetCursorSelectionMonId
- ldr r1, =gFieldEffectArguments
- lsls r0, 24
- lsrs r0, 24
- str r0, [r1]
- ldr r0, =EventScript_275A86
- bl ScriptContext1_SetupScript
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_80FA0DC
-
- thumb_func_start oei_sweet_scent
-oei_sweet_scent: @ 80FA0FC
- push {lr}
- bl oei_task_add
- lsls r0, 24
- lsrs r0, 24
- ldr r2, =gTasks
- lsls r1, r0, 2
- adds r1, r0
- lsls r1, 3
- adds r1, r2
- ldr r2, =sub_80FA128
- lsrs r0, r2, 16
- strh r0, [r1, 0x18]
- strh r2, [r1, 0x1A]
- movs r0, 0
- pop {r1}
- bx r1
- .pool
- thumb_func_end oei_sweet_scent
-
- thumb_func_start sub_80FA128
-sub_80FA128: @ 80FA128
- push {lr}
- movs r0, 0xB
- bl FieldEffectActiveListRemove
- movs r0, 0x37
- bl FieldEffectStart
- pop {r0}
- bx r0
- thumb_func_end sub_80FA128
-
- thumb_func_start sub_80FA13C
-sub_80FA13C: @ 80FA13C
- push {r4,lr}
- bl sub_80F9F78
- ldr r0, =gUnknown_0858E600
- ldr r3, =gSprites
- ldr r1, =gPlayerAvatar
- ldrb r1, [r1, 0x4]
- lsls r2, r1, 4
- adds r2, r1
- lsls r2, 2
- adds r2, r3
- ldrh r1, [r2, 0x2]
- lsls r1, 23
- lsrs r1, 23
- ldr r4, =gFieldEffectArguments
- ldr r3, [r4, 0x14]
- adds r1, r3
- lsls r1, 16
- asrs r1, 16
- ldrb r2, [r2]
- ldr r3, [r4, 0x18]
- adds r2, r3
- lsls r2, 16
- asrs r2, 16
- movs r3, 0x94
- bl CreateSprite
- movs r0, 0
- pop {r4}
- pop {r1}
- bx r1
- .pool
- thumb_func_end sub_80FA13C
-
- thumb_func_start sub_80FA18C
-sub_80FA18C: @ 80FA18C
- push {r4,lr}
- adds r4, r0, 0
- movs r0, 0x83
- bl PlaySE
- movs r0, 0
- strh r0, [r4, 0x2E]
- ldr r0, =sub_80FA1A8
- str r0, [r4, 0x1C]
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_80FA18C
-
- thumb_func_start sub_80FA1A8
-sub_80FA1A8: @ 80FA1A8
- push {lr}
- adds r1, r0, 0
- ldrh r2, [r1, 0x2E]
- movs r3, 0x2E
- ldrsh r0, [r1, r3]
- cmp r0, 0x27
- bgt _080FA1C8
- adds r0, r2, 0x1
- strh r0, [r1, 0x2E]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0x14
- bne _080FA1D0
- bl sub_80E8D4C
- b _080FA1D0
-_080FA1C8:
- movs r0, 0
- strh r0, [r1, 0x2E]
- ldr r0, =sub_80FA1D8
- str r0, [r1, 0x1C]
-_080FA1D0:
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_80FA1A8
-
- thumb_func_start sub_80FA1D8
-sub_80FA1D8: @ 80FA1D8
- push {lr}
- movs r1, 0x37
- bl FieldEffectStop
- bl EnableBothScriptContexts
- pop {r0}
- bx r0
- thumb_func_end sub_80FA1D8
-
- thumb_func_start sub_80FA1E8
-sub_80FA1E8: @ 80FA1E8
- push {lr}
- bl GetCursorSelectionMonId
- ldr r1, =gFieldEffectArguments
- lsls r0, 24
- lsrs r0, 24
- str r0, [r1]
- ldr r0, =EventScript_275ADF
- bl ScriptContext1_SetupScript
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_80FA1E8
-
- thumb_func_start sub_80FA208
-sub_80FA208: @ 80FA208
- push {lr}
- bl oei_task_add
- lsls r0, 24
- lsrs r0, 24
- ldr r2, =gTasks
- lsls r1, r0, 2
- adds r1, r0
- lsls r1, 3
- adds r1, r2
- ldr r2, =sub_80FA234
- lsrs r0, r2, 16
- strh r0, [r1, 0x18]
- strh r2, [r1, 0x1A]
- movs r0, 0
- pop {r1}
- bx r1
- .pool
- thumb_func_end sub_80FA208
-
- thumb_func_start sub_80FA234
-sub_80FA234: @ 80FA234
- push {lr}
- movs r0, 0x1A
- bl FieldEffectActiveListRemove
- movs r0, 0x38
- bl FieldEffectStart
- pop {r0}
- bx r0
- thumb_func_end sub_80FA234
-
- thumb_func_start sub_80FA248
-sub_80FA248: @ 80FA248
- push {r4,lr}
- ldr r1, =gPlayerFacingPosition
- movs r2, 0
- ldrsh r0, [r1, r2]
- movs r2, 0x2
- ldrsh r1, [r1, r2]
- bl MapGridGetMetatileBehaviorAt
- adds r2, r0, 0
- ldr r1, =0x00000fff
- adds r0, r1, 0
- ands r2, r0
- cmp r2, 0x96
- bne _080FA26A
- ldr r1, =gFieldEffectArguments
- movs r0, 0
- str r0, [r1, 0x1C]
-_080FA26A:
- cmp r2, 0x9C
- bne _080FA274
- ldr r1, =gFieldEffectArguments
- movs r0, 0x2
- str r0, [r1, 0x1C]
-_080FA274:
- bl sub_80F9F78
- ldr r0, =gUnknown_0858E618
- ldr r3, =gSprites
- ldr r1, =gPlayerAvatar
- ldrb r1, [r1, 0x4]
- lsls r2, r1, 4
- adds r2, r1
- lsls r2, 2
- adds r2, r3
- ldrh r1, [r2, 0x2]
- lsls r1, 23
- lsrs r1, 23
- ldr r4, =gFieldEffectArguments
- ldr r3, [r4, 0x14]
- adds r1, r3
- lsls r1, 16
- asrs r1, 16
- ldrb r2, [r2]
- ldr r3, [r4, 0x18]
- adds r2, r3
- lsls r2, 16
- asrs r2, 16
- movs r3, 0x94
- bl CreateSprite
- ldr r0, [r4, 0x1C]
- cmp r0, 0x1
- beq _080FA2B2
- cmp r0, 0x3
- bne _080FA2B6
-_080FA2B2:
- bl sub_80E8D4C
-_080FA2B6:
- movs r0, 0
- pop {r4}
- pop {r1}
- bx r1
- .pool
- thumb_func_end sub_80FA248
-
- thumb_func_start sub_80FA2D8
-sub_80FA2D8: @ 80FA2D8
- push {r4,lr}
- adds r4, r0, 0
- movs r0, 0x9B
- bl PlaySE
- ldr r0, =gFieldEffectArguments
- ldr r1, [r0, 0x1C]
- adds r2, r4, 0
- adds r2, 0x2A
- movs r0, 0
- strb r1, [r2]
- strh r0, [r4, 0x2E]
- ldr r0, =sub_80FA304
- str r0, [r4, 0x1C]
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_80FA2D8
-
- thumb_func_start sub_80FA304
-sub_80FA304: @ 80FA304
- push {r4,lr}
- adds r4, r0, 0
- ldrh r0, [r4, 0x2E]
- adds r0, 0x1
- strh r0, [r4, 0x2E]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0x27
- ble _080FA32E
- ldr r0, =gFieldEffectArguments
- ldr r0, [r0, 0x1C]
- cmp r0, 0
- beq _080FA322
- cmp r0, 0x2
- bne _080FA326
-_080FA322:
- bl sub_80E8D4C
-_080FA326:
- movs r0, 0
- strh r0, [r4, 0x2E]
- ldr r0, =sub_80FA33C
- str r0, [r4, 0x1C]
-_080FA32E:
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_80FA304
-
- thumb_func_start sub_80FA33C
-sub_80FA33C: @ 80FA33C
- push {lr}
- movs r1, 0x38
- bl FieldEffectStop
- bl EnableBothScriptContexts
- pop {r0}
- bx r0
- thumb_func_end sub_80FA33C
-
- thumb_func_start sub_80FA34C
-sub_80FA34C: @ 80FA34C
- push {lr}
- bl GetCursorSelectionMonId
- ldr r1, =gFieldEffectArguments
- lsls r0, 24
- lsrs r0, 24
- str r0, [r1]
- ldr r0, =EventScript_275B38
- bl ScriptContext1_SetupScript
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_80FA34C
-
- thumb_func_start sub_80FA36C
-sub_80FA36C: @ 80FA36C
- push {lr}
- bl oei_task_add
- lsls r0, 24
- lsrs r0, 24
- ldr r2, =gTasks
- lsls r1, r0, 2
- adds r1, r0
- lsls r1, 3
- adds r1, r2
- ldr r2, =sub_80FA398
- lsrs r0, r2, 16
- strh r0, [r1, 0x18]
- strh r2, [r1, 0x1A]
- movs r0, 0
- pop {r1}
- bx r1
- .pool
- thumb_func_end sub_80FA36C
-
- thumb_func_start sub_80FA398
-sub_80FA398: @ 80FA398
- push {lr}
- movs r0, 0x1B
- bl FieldEffectActiveListRemove
- movs r0, 0x39
- bl FieldEffectStart
- pop {r0}
- bx r0
- thumb_func_end sub_80FA398
-
- thumb_func_start sub_80FA3AC
-sub_80FA3AC: @ 80FA3AC
- push {r4,lr}
- bl sub_80F9F78
- ldr r0, =gUnknown_0858E630
- ldr r3, =gSprites
- ldr r1, =gPlayerAvatar
- ldrb r1, [r1, 0x4]
- lsls r2, r1, 4
- adds r2, r1
- lsls r2, 2
- adds r2, r3
- ldrh r1, [r2, 0x2]
- lsls r1, 23
- lsrs r1, 23
- ldr r4, =gFieldEffectArguments
- ldr r3, [r4, 0x14]
- adds r1, r3
- lsls r1, 16
- asrs r1, 16
- ldrb r2, [r2]
- ldr r3, [r4, 0x18]
- adds r2, r3
- lsls r2, 16
- asrs r2, 16
- movs r3, 0x94
- bl CreateSprite
- movs r0, 0
- pop {r4}
- pop {r1}
- bx r1
- .pool
- thumb_func_end sub_80FA3AC
-
- thumb_func_start sub_80FA3FC
-sub_80FA3FC: @ 80FA3FC
- push {r4,lr}
- adds r4, r0, 0
- movs r0, 0xA9
- bl PlaySE
- movs r0, 0
- strh r0, [r4, 0x2E]
- ldr r0, =sub_80FA418
- str r0, [r4, 0x1C]
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_80FA3FC
-
- thumb_func_start sub_80FA418
-sub_80FA418: @ 80FA418
- push {lr}
- adds r1, r0, 0
- ldrh r2, [r1, 0x2E]
- movs r3, 0x2E
- ldrsh r0, [r1, r3]
- cmp r0, 0x27
- bgt _080FA438
- adds r0, r2, 0x1
- strh r0, [r1, 0x2E]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0x14
- bne _080FA440
- bl sub_80E8D4C
- b _080FA440
-_080FA438:
- movs r0, 0
- strh r0, [r1, 0x2E]
- ldr r0, =sub_80FA448
- str r0, [r1, 0x1C]
-_080FA440:
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_80FA418
-
- thumb_func_start sub_80FA448
-sub_80FA448: @ 80FA448
- push {lr}
- movs r1, 0x39
- bl FieldEffectStop
- bl EnableBothScriptContexts
- pop {r0}
- bx r0
- thumb_func_end sub_80FA448
-
- thumb_func_start sub_80FA458
-sub_80FA458: @ 80FA458
- push {r4,lr}
- sub sp, 0x4
- mov r4, sp
- adds r4, 0x2
- mov r0, sp
- adds r1, r4, 0
- bl GetXYCoordsOneStepInFrontOfPlayer
- ldr r0, =sub_80FA4A0
- movs r1, 0
- bl CreateTask
- lsls r0, 24
- lsrs r0, 24
- ldr r2, =gTasks
- lsls r1, r0, 2
- adds r1, r0
- lsls r1, 3
- adds r1, r2
- mov r0, sp
- ldrh r0, [r0]
- movs r2, 0
- strh r0, [r1, 0x8]
- ldrh r0, [r4]
- strh r0, [r1, 0xA]
- strh r2, [r1, 0xC]
- movs r0, 0
- add sp, 0x4
- pop {r4}
- pop {r1}
- bx r1
- .pool
- thumb_func_end sub_80FA458
-
- thumb_func_start sub_80FA4A0
-sub_80FA4A0: @ 80FA4A0
- push {r4,r5,lr}
- lsls r0, 24
- lsrs r5, r0, 24
- lsls r0, r5, 2
- adds r0, r5
- lsls r0, 3
- ldr r1, =gTasks + 0x8
- adds r4, r0, r1
- ldrh r0, [r4, 0x4]
- subs r0, 0x4
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0x10
- bhi _080FA56E
- lsls r0, 2
- ldr r1, =_080FA4D0
- adds r0, r1
- ldr r0, [r0]
- mov pc, r0
- .pool
- .align 2, 0
-_080FA4D0:
- .4byte _080FA514
- .4byte _080FA56E
- .4byte _080FA56E
- .4byte _080FA56E
- .4byte _080FA522
- .4byte _080FA56E
- .4byte _080FA56E
- .4byte _080FA56E
- .4byte _080FA514
- .4byte _080FA56E
- .4byte _080FA56E
- .4byte _080FA56E
- .4byte _080FA522
- .4byte _080FA56E
- .4byte _080FA56E
- .4byte _080FA56E
- .4byte _080FA540
-_080FA514:
- movs r1, 0
- ldrsh r0, [r4, r1]
- movs r2, 0x2
- ldrsh r1, [r4, r2]
- movs r2, 0x89
- lsls r2, 2
- b _080FA52E
-_080FA522:
- movs r1, 0
- ldrsh r0, [r4, r1]
- movs r2, 0x2
- ldrsh r1, [r4, r2]
- movs r2, 0x88
- lsls r2, 2
-_080FA52E:
- bl MapGridSetMetatileIdAt
- movs r1, 0
- ldrsh r0, [r4, r1]
- movs r2, 0x2
- ldrsh r1, [r4, r2]
- bl CurrentMapDrawMetatileAt
- b _080FA56E
-_080FA540:
- movs r1, 0
- ldrsh r0, [r4, r1]
- movs r2, 0x2
- ldrsh r1, [r4, r2]
- movs r2, 0x89
- lsls r2, 2
- bl MapGridSetMetatileIdAt
- movs r1, 0
- ldrsh r0, [r4, r1]
- movs r2, 0x2
- ldrsh r1, [r4, r2]
- bl CurrentMapDrawMetatileAt
- movs r0, 0x3D
- bl FieldEffectActiveListRemove
- bl EnableBothScriptContexts
- adds r0, r5, 0
- bl DestroyTask
- b _080FA574
-_080FA56E:
- ldrh r0, [r4, 0x4]
- adds r0, 0x1
- strh r0, [r4, 0x4]
-_080FA574:
- pop {r4,r5}
- pop {r0}
- bx r0
- thumb_func_end sub_80FA4A0
-
- thumb_func_start sub_80FA57C
-sub_80FA57C: @ 80FA57C
- push {r4,lr}
- sub sp, 0x4
- mov r4, sp
- adds r4, 0x2
- mov r0, sp
- adds r1, r4, 0
- bl GetXYCoordsOneStepInFrontOfPlayer
- movs r0, 0x3
- bl PlaySE
- ldr r0, =0x00004054
- bl VarGet
- lsls r0, 16
- cmp r0, 0
- bne _080FA5B8
- mov r0, sp
- movs r1, 0
- ldrsh r0, [r0, r1]
- movs r2, 0
- ldrsh r1, [r4, r2]
- movs r2, 0xE2
- lsls r2, 4
- bl MapGridSetMetatileIdAt
- b _080FA5C8
- .pool
-_080FA5B8:
- mov r0, sp
- movs r1, 0
- ldrsh r0, [r0, r1]
- movs r2, 0
- ldrsh r1, [r4, r2]
- ldr r2, =0x00000e21
- bl MapGridSetMetatileIdAt
-_080FA5C8:
- mov r0, sp
- movs r1, 0
- ldrsh r0, [r0, r1]
- movs r2, 0
- ldrsh r1, [r4, r2]
- bl CurrentMapDrawMetatileAt
- add sp, 0x4
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_80FA57C
-
- thumb_func_start sub_80FA5E4
-sub_80FA5E4: @ 80FA5E4
- push {r4-r6,lr}
- adds r4, r0, 0
- adds r5, r1, 0
- adds r6, r2, 0
- lsls r4, 16
- lsrs r4, 16
- lsls r5, 16
- lsrs r5, 16
- lsls r6, 16
- lsrs r6, 16
- ldr r0, =sub_80FA62C
- movs r1, 0
- bl CreateTask
- lsls r0, 24
- lsrs r0, 24
- ldr r2, =gTasks
- lsls r1, r0, 2
- adds r1, r0
- lsls r1, 3
- adds r1, r2
- movs r0, 0
- strh r4, [r1, 0x8]
- strh r5, [r1, 0xA]
- strh r6, [r1, 0xC]
- strh r0, [r1, 0xE]
- movs r0, 0x1
- strh r0, [r1, 0x10]
- pop {r4-r6}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_80FA5E4
-
- thumb_func_start sub_80FA62C
-sub_80FA62C: @ 80FA62C
- push {r4,r5,lr}
- lsls r0, 24
- lsrs r5, r0, 24
- lsls r0, r5, 2
- adds r0, r5
- lsls r0, 3
- ldr r1, =gTasks + 0x8
- adds r4, r0, r1
- ldrh r1, [r4, 0x6]
- movs r2, 0x6
- ldrsh r0, [r4, r2]
- cmp r0, 0x6
- bne _080FA650
- movs r0, 0
- b _080FA652
- .pool
-_080FA650:
- adds r0, r1, 0x1
-_080FA652:
- strh r0, [r4, 0x6]
- movs r3, 0x6
- ldrsh r0, [r4, r3]
- cmp r0, 0
- bne _080FA6A4
- movs r1, 0x8
- ldrsh r0, [r4, r1]
- cmp r0, 0x2
- bne _080FA66C
- movs r2, 0
- ldrsh r0, [r4, r2]
- bl sub_80FA6AC
-_080FA66C:
- movs r3, 0x2
- ldrsh r0, [r4, r3]
- movs r2, 0x4
- ldrsh r1, [r4, r2]
- ldrh r2, [r4, 0x8]
- ldrh r3, [r4]
- adds r2, r3
- lsls r2, 16
- lsrs r2, 16
- bl MapGridSetMetatileIdAt
- movs r1, 0x2
- ldrsh r0, [r4, r1]
- movs r2, 0x4
- ldrsh r1, [r4, r2]
- bl CurrentMapDrawMetatileAt
- ldrh r1, [r4, 0x8]
- movs r3, 0x8
- ldrsh r0, [r4, r3]
- cmp r0, 0x3
- bne _080FA6A0
- adds r0, r5, 0
- bl DestroyTask
- b _080FA6A4
-_080FA6A0:
- adds r0, r1, 0x1
- strh r0, [r4, 0x8]
-_080FA6A4:
- pop {r4,r5}
- pop {r0}
- bx r0
- thumb_func_end sub_80FA62C
-
- thumb_func_start sub_80FA6AC
-sub_80FA6AC: @ 80FA6AC
- push {lr}
- lsls r0, 16
- asrs r1, r0, 16
- movs r0, 0xCE
- lsls r0, 2
- cmp r1, r0
- beq _080FA6D8
- cmp r1, r0
- bgt _080FA6C8
- movs r0, 0x8A
- lsls r0, 2
- cmp r1, r0
- beq _080FA6F0
- b _080FA6F6
-_080FA6C8:
- movs r0, 0xCF
- lsls r0, 2
- cmp r1, r0
- beq _080FA6E0
- adds r0, 0x4
- cmp r1, r0
- beq _080FA6E8
- b _080FA6F6
-_080FA6D8:
- movs r0, 0x4A
- bl PlaySE
- b _080FA6F6
-_080FA6E0:
- movs r0, 0x4B
- bl PlaySE
- b _080FA6F6
-_080FA6E8:
- movs r0, 0x4C
- bl PlaySE
- b _080FA6F6
-_080FA6F0:
- movs r0, 0x4E
- bl PlaySE
-_080FA6F6:
- pop {r0}
- bx r0
- thumb_func_end sub_80FA6AC
-
- thumb_func_start sub_80FA6FC
-sub_80FA6FC: @ 80FA6FC
- movs r0, 0
- bx lr
- thumb_func_end sub_80FA6FC
-
- thumb_func_start sub_80FA700
-sub_80FA700: @ 80FA700
- movs r0, 0
- bx lr
- thumb_func_end sub_80FA700
-
- thumb_func_start sub_80FA704
-sub_80FA704: @ 80FA704
- push {r4-r6,lr}
- adds r5, r0, 0
- adds r4, r1, 0
- lsls r5, 16
- lsrs r5, 16
- lsls r4, 16
- lsrs r4, 16
- movs r0, 0x4D
- bl PlaySE
- lsls r5, 16
- asrs r5, 16
- lsls r4, 16
- asrs r4, 16
- ldr r2, =0x00000276
- adds r0, r5, 0
- adds r1, r4, 0
- bl MapGridSetMetatileIdAt
- subs r6, r4, 0x1
- ldr r2, =0x0000026e
- adds r0, r5, 0
- adds r1, r6, 0
- bl MapGridSetMetatileIdAt
- adds r0, r5, 0
- adds r1, r4, 0
- bl CurrentMapDrawMetatileAt
- adds r0, r5, 0
- adds r1, r6, 0
- bl CurrentMapDrawMetatileAt
- pop {r4-r6}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_80FA704
-
- thumb_func_start sub_80FA754
-sub_80FA754: @ 80FA754
- push {r4,lr}
- lsls r0, 24
- lsrs r4, r0, 24
- ldr r1, =gTasks
- lsls r0, r4, 2
- adds r0, r4
- lsls r0, 3
- adds r1, r0, r1
- ldrh r2, [r1, 0x8]
- movs r3, 0x8
- ldrsh r0, [r1, r3]
- cmp r0, 0x7
- bne _080FA788
- movs r2, 0xA
- ldrsh r0, [r1, r2]
- movs r3, 0xC
- ldrsh r1, [r1, r3]
- bl sub_80FA704
- adds r0, r4, 0
- bl DestroyTask
- b _080FA78C
- .pool
-_080FA788:
- adds r0, r2, 0x1
- strh r0, [r1, 0x8]
-_080FA78C:
- pop {r4}
- pop {r0}
- bx r0
- thumb_func_end sub_80FA754
-
- thumb_func_start sub_80FA794
-sub_80FA794: @ 80FA794
- push {r4-r7,lr}
- lsls r0, 16
- lsrs r5, r0, 16
- adds r7, r5, 0
- lsls r1, 16
- lsrs r4, r1, 16
- adds r6, r4, 0
- bl GetPlayerFacingDirection
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0x1
- bne _080FA7BC
- lsls r0, r5, 16
- asrs r0, 16
- lsls r1, r4, 16
- asrs r1, 16
- bl sub_80FA704
- b _080FA7DE
-_080FA7BC:
- cmp r0, 0x2
- bne _080FA7DE
- ldr r0, =sub_80FA754
- movs r1, 0x5
- bl CreateTask
- lsls r0, 24
- lsrs r0, 24
- ldr r2, =gTasks
- lsls r1, r0, 2
- adds r1, r0
- lsls r1, 3
- adds r1, r2
- movs r0, 0
- strh r0, [r1, 0x8]
- strh r7, [r1, 0xA]
- strh r6, [r1, 0xC]
-_080FA7DE:
- pop {r4-r7}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_80FA794
-
- thumb_func_start sub_80FA7EC
-sub_80FA7EC: @ 80FA7EC
- push {r4,lr}
- lsls r0, 24
- lsrs r4, r0, 24
- ldr r1, =gTasks
- lsls r0, r4, 2
- adds r0, r4
- lsls r0, 3
- adds r1, r0, r1
- ldrh r2, [r1, 0xA]
- movs r3, 0xA
- ldrsh r0, [r1, r3]
- cmp r0, 0x7
- beq _080FA808
- b _080FA966
-_080FA808:
- ldr r2, =0xfffffd88
- adds r0, r2, 0
- ldrh r1, [r1, 0x8]
- adds r0, r1
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0x3B
- bls _080FA81A
- b _080FA95E
-_080FA81A:
- lsls r0, 2
- ldr r1, =_080FA830
- adds r0, r1
- ldr r0, [r0]
- mov pc, r0
- .pool
- .align 2, 0
-_080FA830:
- .4byte _080FA920
- .4byte _080FA928
- .4byte _080FA930
- .4byte _080FA938
- .4byte _080FA940
- .4byte _080FA948
- .4byte _080FA950
- .4byte _080FA95E
- .4byte _080FA95E
- .4byte _080FA95E
- .4byte _080FA95E
- .4byte _080FA95E
- .4byte _080FA95E
- .4byte _080FA95E
- .4byte _080FA95E
- .4byte _080FA95E
- .4byte _080FA95E
- .4byte _080FA95E
- .4byte _080FA95E
- .4byte _080FA95E
- .4byte _080FA95E
- .4byte _080FA95E
- .4byte _080FA95E
- .4byte _080FA95E
- .4byte _080FA95E
- .4byte _080FA95E
- .4byte _080FA95E
- .4byte _080FA95E
- .4byte _080FA95E
- .4byte _080FA95E
- .4byte _080FA95E
- .4byte _080FA95E
- .4byte _080FA95E
- .4byte _080FA95E
- .4byte _080FA95E
- .4byte _080FA95E
- .4byte _080FA95E
- .4byte _080FA95E
- .4byte _080FA95E
- .4byte _080FA95E
- .4byte _080FA95E
- .4byte _080FA95E
- .4byte _080FA95E
- .4byte _080FA95E
- .4byte _080FA95E
- .4byte _080FA95E
- .4byte _080FA95E
- .4byte _080FA95E
- .4byte _080FA95E
- .4byte _080FA95E
- .4byte _080FA95E
- .4byte _080FA95E
- .4byte _080FA95E
- .4byte _080FA95E
- .4byte _080FA95E
- .4byte _080FA95E
- .4byte _080FA95E
- .4byte _080FA95E
- .4byte _080FA95E
- .4byte _080FA958
-_080FA920:
- movs r0, 0x3E
- bl PlaySE
- b _080FA95E
-_080FA928:
- movs r0, 0x3F
- bl PlaySE
- b _080FA95E
-_080FA930:
- movs r0, 0x40
- bl PlaySE
- b _080FA95E
-_080FA938:
- movs r0, 0x41
- bl PlaySE
- b _080FA95E
-_080FA940:
- movs r0, 0x42
- bl PlaySE
- b _080FA95E
-_080FA948:
- movs r0, 0x43
- bl PlaySE
- b _080FA95E
-_080FA950:
- movs r0, 0x44
- bl PlaySE
- b _080FA95E
-_080FA958:
- movs r0, 0x45
- bl PlaySE
-_080FA95E:
- adds r0, r4, 0
- bl DestroyTask
- b _080FA96A
-_080FA966:
- adds r0, r2, 0x1
- strh r0, [r1, 0xA]
-_080FA96A:
- pop {r4}
- pop {r0}
- bx r0
- thumb_func_end sub_80FA7EC
-
- thumb_func_start sub_80FA970
-sub_80FA970: @ 80FA970
- push {r4,lr}
- adds r4, r0, 0
- lsls r4, 16
- lsrs r4, 16
- ldr r0, =sub_80FA7EC
- movs r1, 0x5
- bl CreateTask
- lsls r0, 24
- lsrs r0, 24
- ldr r2, =gTasks
- lsls r1, r0, 2
- adds r1, r0
- lsls r1, 3
- adds r1, r2
- movs r0, 0
- strh r4, [r1, 0x8]
- strh r0, [r1, 0xA]
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_80FA970
-
- thumb_func_start sub_80FA9A4
-sub_80FA9A4: @ 80FA9A4
- push {r4,lr}
- adds r4, r0, 0
- ldrh r0, [r4, 0x2E]
- adds r0, 0x1
- strh r0, [r4, 0x2E]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0x8
- bne _080FA9BC
- movs r0, 0xC3
- bl PlaySE
-_080FA9BC:
- movs r1, 0x2E
- ldrsh r0, [r4, r1]
- cmp r0, 0x1F
- ble _080FA9CA
- adds r0, r4, 0
- bl DestroySprite
-_080FA9CA:
- pop {r4}
- pop {r0}
- bx r0
- thumb_func_end sub_80FA9A4
-
- thumb_func_start sub_80FA9D0
-sub_80FA9D0: @ 80FA9D0
- push {r4,lr}
- sub sp, 0x4
- ldr r3, =gEventObjects
- ldr r2, =gPlayerAvatar
- ldrb r1, [r2, 0x5]
- lsls r0, r1, 3
- adds r0, r1
- lsls r0, 2
- adds r0, r3
- ldrh r1, [r0, 0x10]
- mov r0, sp
- strh r1, [r0]
- ldrb r1, [r2, 0x5]
- lsls r0, r1, 3
- adds r0, r1
- lsls r0, 2
- adds r0, r3
- ldrh r0, [r0, 0x12]
- mov r4, sp
- adds r4, 0x2
- strh r0, [r4]
- mov r0, sp
- adds r1, r4, 0
- movs r2, 0x8
- movs r3, 0x4
- bl sub_80930E0
- ldr r0, =gFieldEffectObjectTemplatePointers
- ldr r0, [r0, 0x58]
- mov r1, sp
- movs r2, 0
- ldrsh r1, [r1, r2]
- movs r3, 0
- ldrsh r2, [r4, r3]
- movs r3, 0
- bl CreateSpriteAtEnd
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0x40
- beq _080FAA5E
- ldr r3, =gSprites
- lsls r2, r0, 4
- adds r2, r0
- lsls r2, 2
- adds r4, r2, r3
- movs r0, 0x3E
- adds r0, r4
- mov r12, r0
- ldrb r0, [r0]
- movs r1, 0x2
- orrs r0, r1
- mov r1, r12
- strb r0, [r1]
- ldrb r1, [r4, 0x5]
- movs r0, 0xD
- negs r0, r0
- ands r0, r1
- movs r1, 0x4
- orrs r0, r1
- movs r1, 0xF
- ands r0, r1
- movs r1, 0x50
- orrs r0, r1
- strb r0, [r4, 0x5]
- adds r3, 0x1C
- adds r2, r3
- ldr r0, =sub_80FA9A4
- str r0, [r2]
- movs r0, 0
- strh r0, [r4, 0x2E]
-_080FAA5E:
- add sp, 0x4
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_80FA9D0
-
- thumb_func_start sub_80FAA7C
-sub_80FAA7C: @ 80FAA7C
- push {r4,lr}
- sub sp, 0x4
- bl ScriptContext2_Enable
- mov r4, sp
- adds r4, 0x2
- mov r0, sp
- adds r1, r4, 0
- bl GetXYCoordsOneStepInFrontOfPlayer
- ldr r1, =gFieldEffectArguments
- mov r0, sp
- movs r2, 0
- ldrsh r0, [r0, r2]
- str r0, [r1, 0x14]
- movs r3, 0
- ldrsh r0, [r4, r3]
- str r0, [r1, 0x18]
- bl GetPlayerFacingDirection
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0x2
- beq _080FAAFC
- cmp r0, 0x2
- bgt _080FAABC
- cmp r0, 0x1
- beq _080FAAC6
- b _080FAB8C
- .pool
-_080FAABC:
- cmp r0, 0x3
- beq _080FAB2C
- cmp r0, 0x4
- beq _080FAB64
- b _080FAB8C
-_080FAAC6:
- ldr r0, =gUnknown_0858E68C
- ldr r3, =gSprites
- ldr r1, =gPlayerAvatar
- ldrb r1, [r1, 0x4]
- lsls r2, r1, 4
- adds r2, r1
- lsls r2, 2
- adds r2, r3
- ldrh r1, [r2, 0x2]
- lsls r1, 23
- lsrs r1, 7
- movs r3, 0x80
- lsls r3, 12
- adds r1, r3
- asrs r1, 16
- ldrb r2, [r2]
- adds r2, 0x20
- movs r3, 0
- bl CreateSprite
- b _080FAB8C
- .pool
-_080FAAFC:
- ldr r0, =gUnknown_0858E68C
- ldr r3, =gSprites
- ldr r1, =gPlayerAvatar
- ldrb r1, [r1, 0x4]
- lsls r2, r1, 4
- adds r2, r1
- lsls r2, 2
- adds r2, r3
- ldrh r1, [r2, 0x2]
- lsls r1, 23
- lsrs r1, 7
- movs r3, 0x80
- lsls r3, 12
- adds r1, r3
- asrs r1, 16
- ldrb r2, [r2]
- b _080FAB4C
- .pool
-_080FAB2C:
- ldr r0, =gUnknown_0858E68C
- ldr r3, =gSprites
- ldr r1, =gPlayerAvatar
- ldrb r1, [r1, 0x4]
- lsls r2, r1, 4
- adds r2, r1
- lsls r2, 2
- adds r2, r3
- ldrh r1, [r2, 0x2]
- lsls r1, 23
- lsrs r1, 7
- ldr r3, =0xfff80000
- adds r1, r3
- asrs r1, 16
- ldrb r2, [r2]
- adds r2, 0x10
-_080FAB4C:
- movs r3, 0x94
- bl CreateSprite
- b _080FAB8C
- .pool
-_080FAB64:
- ldr r0, =gUnknown_0858E68C
- ldr r3, =gSprites
- ldr r1, =gPlayerAvatar
- ldrb r1, [r1, 0x4]
- lsls r2, r1, 4
- adds r2, r1
- lsls r2, 2
- adds r2, r3
- ldrh r1, [r2, 0x2]
- lsls r1, 23
- lsrs r1, 7
- movs r3, 0xC0
- lsls r3, 13
- adds r1, r3
- asrs r1, 16
- ldrb r2, [r2]
- adds r2, 0x10
- movs r3, 0x94
- bl CreateSprite
-_080FAB8C:
- movs r0, 0
- add sp, 0x4
- pop {r4}
- pop {r1}
- bx r1
- .pool
- thumb_func_end sub_80FAA7C
-
- thumb_func_start door_restore_tilemap
-door_restore_tilemap: @ 80FABA4
- push {r4,r5,lr}
- adds r5, r0, 0
- movs r0, 0x83
- bl PlaySE
- ldr r4, =gFieldEffectArguments
- ldr r0, [r4, 0x14]
- ldr r1, [r4, 0x18]
- subs r1, 0x1
- bl MapGridGetMetatileIdAt
- ldr r1, =0x00000286
- cmp r0, r1
- bne _080FABDC
- ldr r0, [r4, 0x14]
- ldr r1, [r4, 0x18]
- subs r1, 0x1
- ldr r2, =0x00000e02
- bl MapGridSetMetatileIdAt
- b _080FABEA
- .pool
-_080FABDC:
- ldr r0, [r4, 0x14]
- ldr r1, [r4, 0x18]
- subs r1, 0x1
- movs r2, 0xA1
- lsls r2, 2
- bl MapGridSetMetatileIdAt
-_080FABEA:
- ldr r4, =gFieldEffectArguments
- ldr r0, [r4, 0x14]
- ldr r1, [r4, 0x18]
- ldr r2, =0x0000020a
- bl MapGridSetMetatileIdAt
- ldr r0, [r4, 0x14]
- ldr r1, [r4, 0x18]
- subs r1, 0x1
- bl CurrentMapDrawMetatileAt
- ldr r0, [r4, 0x14]
- ldr r1, [r4, 0x18]
- bl CurrentMapDrawMetatileAt
- movs r0, 0
- strh r0, [r5, 0x2E]
- ldr r0, =sub_80FAC24
- str r0, [r5, 0x1C]
- pop {r4,r5}
- pop {r0}
- bx r0
- .pool
- thumb_func_end door_restore_tilemap
-
- thumb_func_start sub_80FAC24
-sub_80FAC24: @ 80FAC24
- push {r4,r5,lr}
- adds r5, r0, 0
- ldrh r1, [r5, 0x2E]
- movs r2, 0x2E
- ldrsh r0, [r5, r2]
- cmp r0, 0x11
- bgt _080FAC38
- adds r0, r1, 0x1
- strh r0, [r5, 0x2E]
- b _080FAC54
-_080FAC38:
- ldr r4, =gFieldEffectArguments
- ldr r0, [r4, 0x14]
- ldr r1, [r4, 0x18]
- ldr r2, =0x00000e8c
- bl MapGridSetMetatileIdAt
- ldr r0, [r4, 0x14]
- ldr r1, [r4, 0x18]
- bl CurrentMapDrawMetatileAt
- movs r0, 0
- strh r0, [r5, 0x2E]
- ldr r0, =sub_80FAC68
- str r0, [r5, 0x1C]
-_080FAC54:
- pop {r4,r5}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_80FAC24
-
- thumb_func_start sub_80FAC68
-sub_80FAC68: @ 80FAC68
- push {lr}
- movs r1, 0x34
- bl FieldEffectStop
- bl EnableBothScriptContexts
- pop {r0}
- bx r0
- thumb_func_end sub_80FAC68
-
- thumb_func_start sub_80FAC78
-sub_80FAC78: @ 80FAC78
- push {r4,lr}
- sub sp, 0x4
- mov r4, sp
- adds r4, 0x2
- mov r0, sp
- adds r1, r4, 0
- bl GetXYCoordsOneStepInFrontOfPlayer
- mov r0, sp
- movs r1, 0
- ldrsh r0, [r0, r1]
- movs r2, 0
- ldrsh r1, [r4, r2]
- bl MapGridGetMetatileIdAt
- adds r1, r0, 0
- ldr r0, =0x000002f5
- cmp r1, r0
- beq _080FAD6C
- cmp r1, r0
- bgt _080FACB4
- subs r0, 0x17
- cmp r1, r0
- beq _080FAD14
- adds r0, 0x16
- cmp r1, r0
- beq _080FAD60
- b _080FADCE
- .pool
-_080FACB4:
- ldr r0, =0x000002f6
- cmp r1, r0
- beq _080FADA4
- adds r0, 0x40
- cmp r1, r0
- beq _080FACC2
- b _080FADCE
-_080FACC2:
- ldr r0, =gStringVar1
- movs r1, 0x64
- movs r2, 0
- movs r3, 0x3
- bl ConvertIntToDecimalStringN
- ldr r0, =gStringVar2
- ldr r1, =gText_Gold
- bl StringCopy
- ldr r1, =gSpecialVar_Result
- movs r0, 0
- strh r0, [r1]
- ldr r0, =0x00004054
- bl VarGet
- lsls r0, 16
- cmp r0, 0
- beq _080FADCE
- ldr r4, =0x000040ee
- adds r0, r4, 0
- bl VarGet
- adds r1, r0, 0
- movs r0, 0x10
- b _080FAD8A
- .pool
-_080FAD14:
- ldr r0, =gStringVar1
- movs r1, 0x32
- movs r2, 0
- movs r3, 0x2
- bl ConvertIntToDecimalStringN
- ldr r0, =gStringVar2
- ldr r1, =gText_Silver
- bl StringCopy
- ldr r1, =gSpecialVar_Result
- movs r0, 0
- strh r0, [r1]
- ldr r0, =0x00004054
- bl VarGet
- lsls r0, 16
- cmp r0, 0
- beq _080FADCE
- ldr r4, =0x000040ee
- adds r0, r4, 0
- bl VarGet
- adds r1, r0, 0
- movs r0, 0x20
- b _080FAD8A
- .pool
-_080FAD60:
- ldr r1, =gSpecialVar_Result
- movs r0, 0x1
- b _080FAD70
- .pool
-_080FAD6C:
- ldr r1, =gSpecialVar_Result
- movs r0, 0x2
-_080FAD70:
- strh r0, [r1]
- ldr r0, =0x00004054
- bl VarGet
- lsls r0, 16
- cmp r0, 0
- beq _080FADCE
- ldr r4, =0x000040ee
- adds r0, r4, 0
- bl VarGet
- adds r1, r0, 0
- movs r0, 0x80
-_080FAD8A:
- orrs r1, r0
- lsls r1, 16
- lsrs r1, 16
- adds r0, r4, 0
- bl VarSet
- b _080FADCE
- .pool
-_080FADA4:
- ldr r1, =gSpecialVar_Result
- movs r0, 0x3
- strh r0, [r1]
- ldr r0, =0x00004054
- bl VarGet
- lsls r0, 16
- cmp r0, 0
- beq _080FADCE
- ldr r4, =0x000040ee
- adds r0, r4, 0
- bl VarGet
- adds r1, r0, 0
- movs r0, 0x80
- orrs r1, r0
- lsls r1, 16
- lsrs r1, 16
- adds r0, r4, 0
- bl VarSet
-_080FADCE:
- add sp, 0x4
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_80FAC78
-
- thumb_func_start sub_80FADE4
-sub_80FADE4: @ 80FADE4
- push {r4-r6,lr}
- lsls r0, 16
- lsrs r4, r0, 16
- adds r6, r4, 0
- lsls r1, 24
- lsrs r5, r1, 24
- bl CurrentMapIsSecretBase
- lsls r0, 24
- cmp r0, 0
- beq _080FAE28
- cmp r5, 0
- bne _080FAE1C
- ldr r1, =0xfffffd7b
- adds r0, r4, r1
- lsls r0, 16
- lsrs r0, 16
- cmp r0, 0x1
- bls _080FAE10
- ldr r0, =0x00000237
- cmp r4, r0
- bne _080FAE28
-_080FAE10:
- movs r0, 0x1
- b _080FAE2A
- .pool
-_080FAE1C:
- ldr r0, =0x0000028d
- cmp r4, r0
- beq _080FAE10
- ldr r0, =0x0000023f
- cmp r6, r0
- beq _080FAE10
-_080FAE28:
- movs r0, 0
-_080FAE2A:
- pop {r4-r6}
- pop {r1}
- bx r1
- .pool
- thumb_func_end sub_80FADE4
-
- thumb_func_start task50_overworld_poison_effect
-task50_overworld_poison_effect: @ 80FAE38
- push {lr}
- lsls r0, 24
- lsrs r2, r0, 24
- lsls r0, r2, 2
- adds r0, r2
- lsls r0, 3
- ldr r1, =gTasks + 0x8
- adds r1, r0, r1
- movs r3, 0
- ldrsh r0, [r1, r3]
- cmp r0, 0x1
- beq _080FAE76
- cmp r0, 0x1
- bgt _080FAE60
- cmp r0, 0
- beq _080FAE66
- b _080FAE92
- .pool
-_080FAE60:
- cmp r0, 0x2
- beq _080FAE8A
- b _080FAE92
-_080FAE66:
- ldrh r0, [r1, 0x2]
- adds r0, 0x2
- strh r0, [r1, 0x2]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0x8
- ble _080FAE92
- b _080FAE82
-_080FAE76:
- ldrh r0, [r1, 0x2]
- subs r0, 0x2
- strh r0, [r1, 0x2]
- lsls r0, 16
- cmp r0, 0
- bne _080FAE92
-_080FAE82:
- ldrh r0, [r1]
- adds r0, 0x1
- strh r0, [r1]
- b _080FAE92
-_080FAE8A:
- adds r0, r2, 0
- bl DestroyTask
- b _080FAEA2
-_080FAE92:
- ldrh r0, [r1, 0x2]
- lsls r1, r0, 4
- orrs r1, r0
- lsls r1, 16
- lsrs r1, 16
- movs r0, 0x4C
- bl SetGpuReg
-_080FAEA2:
- pop {r0}
- bx r0
- thumb_func_end task50_overworld_poison_effect
-
- thumb_func_start FldeffPoison_Start
-FldeffPoison_Start: @ 80FAEA8
- push {lr}
- movs r0, 0x4F
- bl PlaySE
- ldr r0, =task50_overworld_poison_effect
- movs r1, 0x50
- bl CreateTask
- pop {r0}
- bx r0
- .pool
- thumb_func_end FldeffPoison_Start
-
- thumb_func_start FieldPoisonEffectIsRunning
-FieldPoisonEffectIsRunning: @ 80FAEC0
- push {lr}
- ldr r0, =task50_overworld_poison_effect
- bl FuncIsActiveTask
- lsls r0, 24
- lsrs r0, 24
- pop {r1}
- bx r1
- .pool
- thumb_func_end FieldPoisonEffectIsRunning
-
- thumb_func_start sub_80FAED4
-sub_80FAED4: @ 80FAED4
- lsls r0, 24
- lsrs r0, 24
- ldr r2, =gTasks
- lsls r1, r0, 2
- adds r1, r0
- lsls r1, 3
- adds r1, r2
- ldr r0, =sub_80FAEF0
- str r0, [r1]
- bx lr
- .pool
- thumb_func_end sub_80FAED4
-
- thumb_func_start sub_80FAEF0
-sub_80FAEF0: @ 80FAEF0
- push {r4,r5,lr}
- lsls r0, 24
- lsrs r5, r0, 24
- ldr r0, =gPlayerAvatar
- ldrb r1, [r0, 0x5]
- lsls r0, r1, 3
- adds r0, r1
- lsls r0, 2
- ldr r1, =gEventObjects
- adds r4, r0, r1
- adds r0, r4, 0
- bl EventObjectIsMovementOverridden
- lsls r0, 24
- cmp r0, 0
- beq _080FAF1C
- adds r0, r4, 0
- bl EventObjectClearHeldMovementIfFinished
- lsls r0, 24
- cmp r0, 0
- beq _080FAF4E
-_080FAF1C:
- bl GetPlayerFacingDirection
- lsls r0, 24
- lsrs r0, 24
- bl sub_808C228
- bl GetPlayerFacingDirection
- lsls r0, 24
- lsrs r0, 24
- bl GetWalkInPlaceNormalMovementAction
- adds r1, r0, 0
- lsls r1, 24
- lsrs r1, 24
- adds r0, r4, 0
- bl EventObjectSetHeldMovement
- ldr r1, =gTasks
- lsls r0, r5, 2
- adds r0, r5
- lsls r0, 3
- adds r0, r1
- ldr r1, =sub_80FAF64
- str r1, [r0]
-_080FAF4E:
- pop {r4,r5}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_80FAEF0
-
- thumb_func_start sub_80FAF64
-sub_80FAF64: @ 80FAF64
- push {r4,r5,lr}
- lsls r0, 24
- lsrs r4, r0, 24
- ldr r0, =gPlayerAvatar
- ldrb r1, [r0, 0x5]
- lsls r0, r1, 3
- adds r0, r1
- lsls r0, 2
- ldr r1, =gEventObjects
- adds r5, r0, r1
- adds r0, r5, 0
- bl EventObjectClearHeldMovementIfFinished
- lsls r0, 24
- cmp r0, 0
- beq _080FAFC8
- ldr r1, =gTasks
- lsls r0, r4, 2
- adds r0, r4
- lsls r0, 3
- adds r2, r0, r1
- ldrh r0, [r2, 0xA]
- adds r1, r0, 0x1
- strh r1, [r2, 0xA]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0x9
- bgt _080FAFC4
- bl GetPlayerFacingDirection
- lsls r0, 24
- lsrs r0, 24
- bl GetWalkInPlaceNormalMovementAction
- adds r1, r0, 0
- lsls r1, 24
- lsrs r1, 24
- adds r0, r5, 0
- bl EventObjectSetHeldMovement
- b _080FAFC8
- .pool
-_080FAFC4:
- ldr r0, =sub_80FAFD4
- str r0, [r2]
-_080FAFC8:
- pop {r4,r5}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_80FAF64
-
- thumb_func_start sub_80FAFD4
-sub_80FAFD4: @ 80FAFD4
- push {r4,lr}
- adds r4, r0, 0
- lsls r4, 24
- lsrs r4, 24
- bl sub_808BCD0
- lsls r0, 24
- lsrs r0, 24
- bl SetPlayerAvatarTransitionFlags
- adds r0, r4, 0
- bl DestroyTask
- bl EnableBothScriptContexts
- pop {r4}
- pop {r0}
- bx r0
- thumb_func_end sub_80FAFD4
-
- thumb_func_start sub_80FAFF8
-sub_80FAFF8: @ 80FAFF8
- push {lr}
- ldr r0, =sub_80FAED4
- movs r1, 0x50
- bl CreateTask
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_80FAFF8
-
- thumb_func_start CreateRecordMixingSprite
-CreateRecordMixingSprite: @ 80FB00C
- push {r4,r5,lr}
- ldr r0, =gUnknown_0858E864
- bl LoadSpritePalette
- ldr r0, =gUnknown_0858E880
- movs r1, 0
- movs r2, 0
- movs r3, 0x52
- bl CreateSprite
- lsls r0, 24
- lsrs r5, r0, 24
- cmp r5, 0x40
- beq _080FB06C
- lsls r0, r5, 4
- adds r0, r5
- lsls r0, 2
- ldr r1, =gSprites
- adds r4, r0, r1
- adds r2, r4, 0
- adds r2, 0x20
- adds r3, r4, 0
- adds r3, 0x22
- movs r0, 0x10
- movs r1, 0xD
- bl sub_8092FF0
- adds r2, r4, 0
- adds r2, 0x3E
- ldrb r0, [r2]
- movs r1, 0x2
- orrs r0, r1
- strb r0, [r2]
- ldrh r0, [r4, 0x20]
- adds r0, 0x10
- strh r0, [r4, 0x20]
- ldrh r0, [r4, 0x22]
- adds r0, 0x2
- strh r0, [r4, 0x22]
- adds r0, r5, 0
- b _080FB06E
- .pool
-_080FB06C:
- movs r0, 0x40
-_080FB06E:
- pop {r4,r5}
- pop {r1}
- bx r1
- thumb_func_end CreateRecordMixingSprite
-
- thumb_func_start DestroyRecordMixingSprite
-DestroyRecordMixingSprite: @ 80FB074
- push {r4-r7,lr}
- ldr r4, =gSprites
- adds r7, r4, 0
- movs r6, 0
- movs r5, 0x3F
-_080FB07E:
- adds r0, r7, 0
- adds r0, 0x14
- adds r0, r6, r0
- ldr r1, [r0]
- ldr r0, =gUnknown_0858E880
- cmp r1, r0
- bne _080FB098
- adds r0, r4, 0
- bl FreeSpritePalette
- adds r0, r4, 0
- bl DestroySprite
-_080FB098:
- adds r4, 0x44
- adds r6, 0x44
- subs r5, 0x1
- cmp r5, 0
- bge _080FB07E
- pop {r4-r7}
- pop {r0}
- bx r0
- .pool
- thumb_func_end DestroyRecordMixingSprite
-
- .align 2, 0 @ Don't pad with nop.
diff --git a/data/field_effect_misc.s b/data/field_effect_misc.s
deleted file mode 100644
index f1b28d906..000000000
--- a/data/field_effect_misc.s
+++ /dev/null
@@ -1,244 +0,0 @@
- .include "asm/macros.inc"
- .include "constants/constants.inc"
-
- .section .rodata
-
- .align 2
-gSpriteImage_858D978:: @ 858D978
- .incbin "graphics/unknown/858E588/0.4bpp"
-
- .align 2
-gSpriteImage_858D9F8:: @ 858D9F8
- .incbin "graphics/unknown/858E588/1.4bpp"
-
- .align 2
-gSpriteImage_858DA78:: @ 858DA78
- .incbin "graphics/unknown/858E588/2.4bpp"
-
- .align 2
-gSpriteImage_858DAF8:: @ 858DAF8
- .incbin "graphics/unknown/858E588/3.4bpp"
-
- .align 2
-gSpriteImage_858DB78:: @ 858DB78
- .incbin "graphics/unknown/858E588/4.4bpp"
-
- .space 32
-
- .align 2
-gFieldEffectObjectPalette7:: @ 858DC18
- .incbin "graphics/event_objects/palettes/field_effect_object_palette_07.gbapal"
-
- .align 2
-gSpriteImage_858DC38:: @ 858DC38
- .incbin "graphics/unknown/858E5D8/0.4bpp"
-
- .align 2
-gSpriteImage_858DCB8:: @ 858DCB8
- .incbin "graphics/unknown/858E5D8/1.4bpp"
-
- .align 2
-gSpriteImage_858DD38:: @ 858DD38
- .incbin "graphics/unknown/858E5D8/2.4bpp"
-
- .align 2
-gSpriteImage_858DDB8:: @ 858DDB8
- .incbin "graphics/unknown/858E5D8/3.4bpp"
-
- .align 2
-gSpriteImage_858DE38:: @ 858DE38
- .incbin "graphics/unknown/858E5D8/4.4bpp"
-
- .align 2
-gSpriteImage_858DEB8:: @ 858DEB8
- .incbin "graphics/unknown/858E5B0/0.4bpp"
-
- .align 2
-gSpriteImage_858DF38:: @ 858DF38
- .incbin "graphics/unknown/858E5B0/1.4bpp"
-
- .align 2
-gSpriteImage_858DFB8:: @ 858DFB8
- .incbin "graphics/unknown/858E5B0/2.4bpp"
-
- .align 2
-gSpriteImage_858E038:: @ 858E038
- .incbin "graphics/unknown/858E5B0/3.4bpp"
-
- .align 2
-gSpriteImage_858E0B8:: @ 858E0B8
- .incbin "graphics/unknown/858E5B0/4.4bpp"
-
- .align 2
-gSpriteImage_858E138:: @ 858E138
- .incbin "graphics/unknown/858E5B0/5.4bpp"
-
- .align 2
-gFieldEffectObjectPalette8:: @ 858E1B8
- .incbin "graphics/event_objects/palettes/field_effect_object_palette_08.gbapal"
-
- .align 2
-gSpriteImage_858E1D8:: @ 858E1D8
- .incbin "graphics/unknown/858E674/0.4bpp"
-
- .align 2
-gSpriteImage_858E2D8:: @ 858E2D8
- .incbin "graphics/unknown/858E674/1.4bpp"
-
- .align 2
-gSpriteImage_858E3D8:: @ 858E3D8
- .incbin "graphics/unknown/858E674/2.4bpp"
-
- .align 2
-gOamData_858E4D8:: @ 858E4D8
- .2byte 0x0000, 0x4000, 0x0800, 0x0000
-
- .align 2
-gSpriteAnim_858E4E0:: @ 858E4E0
- .2byte 0x0000, 0x0008, 0x0001, 0x0008, 0x0002, 0x0008, 0x0003, 0x0008, 0x0004, 0x0008, 0xffff, 0x0000
-
- .align 2
-gSpriteAnim_858E4F8:: @ 858E4F8
- .2byte 0x0000, 0x0008, 0x0001, 0x0008, 0x0002, 0x0008, 0x0003, 0x0008, 0x0004, 0x0008, 0xffff, 0x0000
-
- .align 2
-gSpriteAnim_858E510:: @ 858E510
- .2byte 0x0004, 0x0008, 0x0003, 0x0008, 0x0002, 0x0008, 0x0001, 0x0008, 0x0000, 0x0008, 0xffff, 0x0000
-
- .align 2
-gSpriteAnim_858E528:: @ 858E528
- .2byte 0x0000, 0x0048, 0x0001, 0x0048, 0x0002, 0x0048, 0x0003, 0x0048, 0x0004, 0x0048, 0xffff, 0x0000
-
- .align 2
-gSpriteAnim_858E540:: @ 858E540
- .2byte 0x0004, 0x0048, 0x0003, 0x0048, 0x0002, 0x0048, 0x0001, 0x0048, 0x0000, 0x0048, 0xffff, 0x0000
-
- .align 2
-gSpriteAnim_858E558:: @ 858E558
- .2byte 0x0000, 0x0008, 0x0001, 0x0008, 0x0002, 0x0008, 0x0003, 0x0008, 0x0004, 0x0008, 0xffff, 0x0000
-
- .align 2
-gSpriteAnimTable_858E570:: @ 858E570
- .4byte gSpriteAnim_858E4E0
-
- .align 2
-gSpriteAnimTable_858E574:: @ 858E574
- .4byte gSpriteAnim_858E4F8
- .4byte gSpriteAnim_858E510
- .4byte gSpriteAnim_858E528
- .4byte gSpriteAnim_858E540
-
- .align 2
-gSpriteAnimTable_858E584:: @ 858E584
- .4byte gSpriteAnim_858E558
-
- .align 2
-gUnknown_858E588:: @ 858E588
- obj_frame_tiles gSpriteImage_858D978, 0x0080
- obj_frame_tiles gSpriteImage_858D9F8, 0x0080
- obj_frame_tiles gSpriteImage_858DA78, 0x0080
- obj_frame_tiles gSpriteImage_858DAF8, 0x0080
- obj_frame_tiles gSpriteImage_858DB78, 0x0080
-
- .align 2
-gUnknown_858E5B0:: @ 858E5B0
- obj_frame_tiles gSpriteImage_858DEB8, 0x0080
- obj_frame_tiles gSpriteImage_858DF38, 0x0080
- obj_frame_tiles gSpriteImage_858DFB8, 0x0080
- obj_frame_tiles gSpriteImage_858E038, 0x0080
- obj_frame_tiles gSpriteImage_858E0B8, 0x0080
-
- .align 2
-gUnknown_858E5D8:: @ 858E5D8
- obj_frame_tiles gSpriteImage_858DC38, 0x0080
- obj_frame_tiles gSpriteImage_858DCB8, 0x0080
- obj_frame_tiles gSpriteImage_858DD38, 0x0080
- obj_frame_tiles gSpriteImage_858DDB8, 0x0080
- obj_frame_tiles gSpriteImage_858DE38, 0x0080
-
- .align 2
-gUnknown_0858E600:: @ 858E600
- spr_template 0xffff, 0x1003, gOamData_858E4D8, gSpriteAnimTable_858E570, gUnknown_858E588, gDummySpriteAffineAnimTable, sub_80FA18C
-
- .align 2
-gUnknown_0858E618:: @ 858E618
- spr_template 0xffff, 0x1008, gOamData_858E4D8, gSpriteAnimTable_858E574, gUnknown_858E5B0, gDummySpriteAffineAnimTable, sub_80FA2D8
-
- .align 2
-gUnknown_0858E630:: @ 858E630
- spr_template 0xffff, 0x1008, gOamData_858E4D8, gSpriteAnimTable_858E584, gUnknown_858E5D8, gDummySpriteAffineAnimTable, sub_80FA3FC
-
- .align 2
-gFieldEffectObjectPaletteInfo7:: @ 858E648
- obj_pal gFieldEffectObjectPalette7, 0x1003
-
- .align 2
-gFieldEffectObjectPaletteInfo8:: @ 858E650
- obj_pal gFieldEffectObjectPalette8, 0x1008
-
- .align 2
-gOamData_858E658:: @ 858E658
- .2byte 0x8000, 0x8000, 0x0800, 0x0000
-
- .align 2
-gSpriteAnim_858E660:: @ 858E660
- .2byte 0x0000, 0x0006, 0x0001, 0x0006, 0x0002, 0x0006, 0xffff, 0x0000
-
- .align 2
-gSpriteAnimTable_858E670:: @ 858E670
- .4byte gSpriteAnim_858E660
-
- .align 2
-gUnknown_0858E674:: @ 858E674
- obj_frame_tiles gSpriteImage_858E1D8, 0x0100
- obj_frame_tiles gSpriteImage_858E2D8, 0x0100
- obj_frame_tiles gSpriteImage_858E3D8, 0x0100
-
- .align 2
-gUnknown_0858E68C:: @ 858E68C
- spr_template 0xffff, 0x100e, gOamData_858E658, gSpriteAnimTable_858E670, gUnknown_0858E674, gDummySpriteAffineAnimTable, door_restore_tilemap
-
- .align 2
-@ This uses one of the secret base palettes, so there is no
-@ "field_effect_object_palette_09.pal" file.
-gFieldEffectObjectPaletteInfo9:: @ 858E6A4
- obj_pal gTilesetPalettes_SecretBase + 5 * 0x20, 0x100E
-
- .align 2
-gSpriteImage_858E6AC:: @ 858E6AC
- .incbin "graphics/unknown/858E84C/0.4bpp"
-
- .align 2
-gSpriteImage_858E72C:: @ 858E72C
- .incbin "graphics/unknown/858E84C/1.4bpp"
-
- .align 2
-gSpriteImage_858E7AC:: @ 858E7AC
- .incbin "graphics/unknown/858E84C/2.4bpp"
-
- .align 2
-gUnknown_0858E82C:: @ 858E82C
- .incbin "graphics/unknown/unknown_58E82C.gbapal"
-
- .align 2
-gUnknown_0858E84C:: @ 858E84C
- obj_frame_tiles gSpriteImage_858E6AC, 0x0080
- obj_frame_tiles gSpriteImage_858E72C, 0x0080
- obj_frame_tiles gSpriteImage_858E7AC, 0x0080
-
- .align 2
-gUnknown_0858E864:: @ 858E864
- obj_pal gUnknown_0858E82C, 0x1000
-
- .align 2
-gSpriteAnim_858E86C:: @ 858E86C
- .2byte 0x0000, 0x001e, 0x0001, 0x001e, 0x0002, 0x001e, 0xfffe, 0x0000
-
- .align 2
-gSpriteAnimTable_858E87C:: @ 858E87C
- .4byte gSpriteAnim_858E86C
-
- .align 2
-gUnknown_0858E880:: @ 858E880
- spr_template 0xffff, 0x1000, gEventObjectBaseOam_32x8, gSpriteAnimTable_858E87C, gUnknown_0858E84C, gDummySpriteAffineAnimTable, SpriteCallbackDummy
-
diff --git a/include/constants/vars.h b/include/constants/vars.h
index 9854ec5a2..faffe7c70 100644
--- a/include/constants/vars.h
+++ b/include/constants/vars.h
@@ -100,7 +100,7 @@
#define VAR_0x4051 0x4051
#define VAR_0x4052 0x4052
#define VAR_0x4053 0x4053
-#define VAR_0x4054 0x4054
+#define VAR_CURRENT_SECRET_BASE 0x4054
#define VAR_0x4055 0x4055
#define VAR_0x4056 0x4056
#define VAR_0x4057 0x4057
diff --git a/include/field_player_avatar.h b/include/field_player_avatar.h
index adb51f889..3aedec5de 100644
--- a/include/field_player_avatar.h
+++ b/include/field_player_avatar.h
@@ -58,5 +58,7 @@ u8 GetJumpSpecialMovementAction(u32);
bool8 PartyHasMonWithSurf(void);
bool8 IsPlayerFacingSurfableFishableWater(void);
bool8 IsPlayerSurfingNorth(void);
+void sub_808C228(u8 direction);
+u8 sub_808BCD0(void);
#endif // GUARD_FIELD_PLAYER_AVATAR_H
diff --git a/include/secret_base.h b/include/secret_base.h
index 4fa0d0c4a..ac15357e3 100644
--- a/include/secret_base.h
+++ b/include/secret_base.h
@@ -23,4 +23,12 @@ void sub_80EB9E0(void);
void sub_80EBB28(void);
void sub_80E9668(const struct MapPosition *position, const struct MapEvents *events);
+// SetCurrentSecretBaseFromPosition
+void sub_80E9608(const struct MapPosition *position, const struct MapEvents *events);
+// SetCurrentSecretBaseVar
+void sub_80E8B6C(void);
+void sub_80E8BC8(void);
+void sub_80E8D4C(void);
+void EnableBothScriptContexts(void);
+
#endif //GUARD_SECRET_BASE_H
diff --git a/include/strings.h b/include/strings.h
index 495cb3a9b..fcb2521be 100644
--- a/include/strings.h
+++ b/include/strings.h
@@ -140,6 +140,8 @@ extern const u8 gText_Cancel4[];
extern const u8 gText_IsThisTheCorrectTime[];
extern const u8 gText_PkmnFainted3[];
extern const u8 gText_Coins[];
+extern const u8 gText_Silver[];
+extern const u8 gText_Gold[];
extern const u8 gText_Var1AteTheVar2[];
extern const u8 gText_Var1HappilyAteVar2[];
diff --git a/ld_script.txt b/ld_script.txt
index 87518da9e..a8746eb92 100644
--- a/ld_script.txt
+++ b/ld_script.txt
@@ -151,7 +151,6 @@ SECTIONS {
src/field_poison.o(.text);
src/pokemon_size_record.o(.text);
src/fldeff_80F9BCC.o(.text);
- asm/fldeff_80F9BCC.o(.text);
src/field_special_scene.o(.text);
src/rotating_gate.o(.text);
src/safari_zone.o(.text);
@@ -476,7 +475,7 @@ SECTIONS {
data/contest_link_80F57C4.o(.rodata);
src/script_pokemon_util_80F87D8.o(.rodata);
src/pokemon_size_record.o(.rodata)
- data/field_effect_misc.o(.rodata);
+ src/fldeff_80F9BCC.o(.rodata);
src/field_special_scene.o(.rodata);
src/rotating_gate.o(.rodata);
src/item_use.o(.rodata);
diff --git a/src/battle_util2.c b/src/battle_util2.c
index 5881abf25..d3cbfbb01 100644
--- a/src/battle_util2.c
+++ b/src/battle_util2.c
@@ -42,7 +42,7 @@ void AllocateBattleResources(void)
if (gBattleTypeFlags & BATTLE_TYPE_SECRET_BASE)
{
- u16 currSecretBaseId = VarGet(VAR_0x4054);
+ u16 currSecretBaseId = VarGet(VAR_CURRENT_SECRET_BASE);
CreateSecretBaseEnemyParty(&gSaveBlock1Ptr->secretBases[currSecretBaseId]);
}
}
diff --git a/src/fldeff_80F9BCC.c b/src/fldeff_80F9BCC.c
index 4eddba5e4..c0fd0643e 100644
--- a/src/fldeff_80F9BCC.c
+++ b/src/fldeff_80F9BCC.c
@@ -1,12 +1,338 @@
#include "global.h"
+#include "fieldmap.h"
+#include "field_effect.h"
+#include "field_camera.h"
+#include "constants/field_effects.h"
+#include "constants/songs.h"
+#include "constants/vars.h"
+#include "rom6.h"
+#include "strings.h"
+#include "secret_base.h"
+#include "event_data.h"
+#include "field_player_avatar.h"
+#include "party_menu.h"
+#include "metatile_behavior.h"
+#include "constants/metatile_behaviors.h"
+#include "event_object_movement.h"
#include "task.h"
+#include "sound.h"
+#include "script.h"
+#include "palette.h"
+#include "gpu_regs.h"
+#include "string_util.h"
+
+extern struct MapPosition gPlayerFacingPosition;
+extern const struct SpriteTemplate *const gFieldEffectObjectTemplatePointers[];
+
+extern const struct SpriteTemplate gUnknown_0858E600;
+extern const struct SpriteTemplate gUnknown_0858E618;
+extern const struct SpriteTemplate gUnknown_0858E630;
+
+extern u8 EventScript_275A86[];
+extern u8 EventScript_275ADF[];
+extern u8 EventScript_275B38[];
+
+extern const struct OamData gEventObjectBaseOam_32x8;
+
+extern const u8 gSpriteImage_858E1D8[];
+extern const u8 gSpriteImage_858E2D8[];
+extern const u8 gSpriteImage_858E3D8[];
+extern const u16 gTilesetPalettes_SecretBase[][16];
//
void sub_80F9C90(u8);
void sub_80F9DFC(u8);
+void sub_80FA4A0(u8);
+void sub_80FA62C(u8);
+void sub_80FA6AC(s16);
+
+void sub_80FAEF0(u8);
+void sub_80FAF64(u8);
+void sub_80FAFD4(u8);
+
void sub_80F9C44(TaskFunc, u16, u16, u8);
+void sub_80FA0DC(void);
+void sub_80FA1E8(void);
+void sub_80FA34C(void);
+void sub_80FA128(void);
+void sub_80FA234(void);
+void sub_80FA398(void);
+
+void door_restore_tilemap(struct Sprite *);
+void sub_80FA1A8(struct Sprite *);
+void sub_80FA1D8(struct Sprite *);
+void sub_80FA304(struct Sprite *);
+void sub_80FA33C(struct Sprite *);
+void sub_80FA418(struct Sprite *);
+void sub_80FA448(struct Sprite *);
+void sub_80FAC24(struct Sprite *);
+void sub_80FAC68(struct Sprite *);
+void sub_80FA18C(struct Sprite *);
+void sub_80FA2D8(struct Sprite *);
+void sub_80FA3FC(struct Sprite *);
+
+const u8 gSpriteImage_858D978[] = INCBIN_U8("graphics/unknown/858E588/0.4bpp");
+const u8 gSpriteImage_858D9F8[] = INCBIN_U8("graphics/unknown/858E588/1.4bpp");
+const u8 gSpriteImage_858DA78[] = INCBIN_U8("graphics/unknown/858E588/2.4bpp");
+const u8 gSpriteImage_858DAF8[] = INCBIN_U8("graphics/unknown/858E588/3.4bpp");
+const u8 gSpriteImage_858DB78[] = INCBIN_U8("graphics/unknown/858E588/4.4bpp");
+
+const u8 gUnusedEmptySpace_858DBF8[32] = {0};
+
+const u16 gFieldEffectObjectPalette7[] = INCBIN_U16("graphics/event_objects/palettes/field_effect_object_palette_07.gbapal");
+const u8 gSpriteImage_858DC38[] = INCBIN_U8("graphics/unknown/858E5D8/0.4bpp");
+const u8 gSpriteImage_858DCB8[] = INCBIN_U8("graphics/unknown/858E5D8/1.4bpp");
+const u8 gSpriteImage_858DD38[] = INCBIN_U8("graphics/unknown/858E5D8/2.4bpp");
+const u8 gSpriteImage_858DDB8[] = INCBIN_U8("graphics/unknown/858E5D8/3.4bpp");
+const u8 gSpriteImage_858DE38[] = INCBIN_U8("graphics/unknown/858E5D8/4.4bpp");
+const u8 gSpriteImage_858DEB8[] = INCBIN_U8("graphics/unknown/858E5B0/0.4bpp");
+const u8 gSpriteImage_858DF38[] = INCBIN_U8("graphics/unknown/858E5B0/1.4bpp");
+const u8 gSpriteImage_858DFB8[] = INCBIN_U8("graphics/unknown/858E5B0/2.4bpp");
+const u8 gSpriteImage_858E038[] = INCBIN_U8("graphics/unknown/858E5B0/3.4bpp");
+const u8 gSpriteImage_858E0B8[] = INCBIN_U8("graphics/unknown/858E5B0/4.4bpp");
+const u8 gSpriteImage_858E138[] = INCBIN_U8("graphics/unknown/858E5B0/5.4bpp");
+const u16 gFieldEffectObjectPalette8[] = INCBIN_U16("graphics/event_objects/palettes/field_effect_object_palette_08.gbapal");
+const u8 gSpriteImage_858E1D8[] = INCBIN_U8("graphics/unknown/858E674/0.4bpp");
+const u8 gSpriteImage_858E2D8[] = INCBIN_U8("graphics/unknown/858E674/1.4bpp");
+const u8 gSpriteImage_858E3D8[] = INCBIN_U8("graphics/unknown/858E674/2.4bpp");
+
+const struct OamData gOamData_858E4D8 =
+{
+ .y = 0,
+ .x = 0,
+ .affineMode = ST_OAM_AFFINE_OFF,
+ .objMode = ST_OAM_OBJ_NORMAL,
+ .bpp = ST_OAM_4BPP,
+ .shape = ST_OAM_SQUARE,
+ .size = 1,
+ .priority = 2,
+};
+
+const union AnimCmd gSpriteAnim_858E4E0[] =
+{
+ ANIMCMD_FRAME(0, 8),
+ ANIMCMD_FRAME(1, 8),
+ ANIMCMD_FRAME(2, 8),
+ ANIMCMD_FRAME(3, 8),
+ ANIMCMD_FRAME(4, 8),
+ ANIMCMD_END,
+};
+
+const union AnimCmd gSpriteAnim_858E4F8[] =
+{
+ ANIMCMD_FRAME(0, 8),
+ ANIMCMD_FRAME(1, 8),
+ ANIMCMD_FRAME(2, 8),
+ ANIMCMD_FRAME(3, 8),
+ ANIMCMD_FRAME(4, 8),
+ ANIMCMD_END,
+};
+
+const union AnimCmd gSpriteAnim_858E510[] =
+{
+ ANIMCMD_FRAME(4, 8),
+ ANIMCMD_FRAME(3, 8),
+ ANIMCMD_FRAME(2, 8),
+ ANIMCMD_FRAME(1, 8),
+ ANIMCMD_FRAME(0, 8),
+ ANIMCMD_END,
+};
+
+const union AnimCmd gSpriteAnim_858E528[] =
+{
+ ANIMCMD_FRAME(0, 8, .hFlip = TRUE),
+ ANIMCMD_FRAME(1, 8, .hFlip = TRUE),
+ ANIMCMD_FRAME(2, 8, .hFlip = TRUE),
+ ANIMCMD_FRAME(3, 8, .hFlip = TRUE),
+ ANIMCMD_FRAME(4, 8, .hFlip = TRUE),
+ ANIMCMD_END,
+};
+
+const union AnimCmd gSpriteAnim_858E540[] =
+{
+ ANIMCMD_FRAME(4, 8, .hFlip = TRUE),
+ ANIMCMD_FRAME(3, 8, .hFlip = TRUE),
+ ANIMCMD_FRAME(2, 8, .hFlip = TRUE),
+ ANIMCMD_FRAME(1, 8, .hFlip = TRUE),
+ ANIMCMD_FRAME(0, 8, .hFlip = TRUE),
+ ANIMCMD_END,
+};
+
+const union AnimCmd gSpriteAnim_858E558[] =
+{
+ ANIMCMD_FRAME(0, 8),
+ ANIMCMD_FRAME(1, 8),
+ ANIMCMD_FRAME(2, 8),
+ ANIMCMD_FRAME(3, 8),
+ ANIMCMD_FRAME(4, 8),
+ ANIMCMD_END,
+};
+
+const union AnimCmd *const gSpriteAnimTable_858E570[] =
+{
+ gSpriteAnim_858E4E0,
+};
+
+const union AnimCmd *const gSpriteAnimTable_858E574[] =
+{
+ gSpriteAnim_858E4F8,
+ gSpriteAnim_858E510,
+ gSpriteAnim_858E528,
+ gSpriteAnim_858E540,
+};
+const union AnimCmd *const gSpriteAnimTable_858E584[] =
+{
+ gSpriteAnim_858E558,
+};
+
+const struct SpriteFrameImage gUnknown_858E588[] =
+{
+ {gSpriteImage_858D978, 0x80},
+ {gSpriteImage_858D9F8, 0x80},
+ {gSpriteImage_858DA78, 0x80},
+ {gSpriteImage_858DAF8, 0x80},
+ {gSpriteImage_858DB78, 0x80},
+};
+
+const struct SpriteFrameImage gUnknown_858E5B0[] =
+{
+ {gSpriteImage_858DEB8, 0x80},
+ {gSpriteImage_858DF38, 0x80},
+ {gSpriteImage_858DFB8, 0x80},
+ {gSpriteImage_858E038, 0x80},
+ {gSpriteImage_858E0B8, 0x80},
+};
+
+const struct SpriteFrameImage gUnknown_858E5D8[] =
+{
+ {gSpriteImage_858DC38, 0x80},
+ {gSpriteImage_858DCB8, 0x80},
+ {gSpriteImage_858DD38, 0x80},
+ {gSpriteImage_858DDB8, 0x80},
+ {gSpriteImage_858DE38, 0x80},
+};
+
+const struct SpriteTemplate gUnknown_0858E600 =
+{
+ .tileTag = 0xFFFF,
+ .paletteTag = 0x1003,
+ .oam = &gOamData_858E4D8,
+ .anims = gSpriteAnimTable_858E570,
+ .images = gUnknown_858E588,
+ .affineAnims = gDummySpriteAffineAnimTable,
+ .callback = sub_80FA18C,
+};
+
+const struct SpriteTemplate gUnknown_0858E618 =
+{
+ .tileTag = 0xFFFF,
+ .paletteTag = 0x1008,
+ .oam = &gOamData_858E4D8,
+ .anims = gSpriteAnimTable_858E574,
+ .images = gUnknown_858E5B0,
+ .affineAnims = gDummySpriteAffineAnimTable,
+ .callback = sub_80FA2D8,
+};
+
+const struct SpriteTemplate gUnknown_0858E630 =
+{
+ .tileTag = 0xFFFF,
+ .paletteTag = 0x1008,
+ .oam = &gOamData_858E4D8,
+ .anims = gSpriteAnimTable_858E584,
+ .images = gUnknown_858E5D8,
+ .affineAnims = gDummySpriteAffineAnimTable,
+ .callback = sub_80FA3FC,
+};
+
+const struct SpritePalette gFieldEffectObjectPaletteInfo7 = {gFieldEffectObjectPalette7, 0x1003};
+const struct SpritePalette gFieldEffectObjectPaletteInfo8 = {gFieldEffectObjectPalette8, 0x1008};
+
+const struct OamData gOamData_858E658 =
+{
+ .x = 0,
+ .y = 0,
+ .affineMode = ST_OAM_AFFINE_OFF,
+ .objMode = ST_OAM_OBJ_NORMAL,
+ .bpp = ST_OAM_4BPP,
+ .shape = ST_OAM_V_RECTANGLE,
+ .size = 2,
+ .priority = 2,
+};
+
+const union AnimCmd gSpriteAnim_858E660[] =
+{
+ ANIMCMD_FRAME(0, 6),
+ ANIMCMD_FRAME(1, 6),
+ ANIMCMD_FRAME(2, 6),
+ ANIMCMD_END,
+};
+
+const union AnimCmd *const gSpriteAnimTable_858E670[] =
+{
+ gSpriteAnim_858E660,
+};
+
+const struct SpriteFrameImage gUnknown_0858E674[] =
+{
+ {gSpriteImage_858E1D8, 0x100},// sizeof()?
+ {gSpriteImage_858E2D8, 0x100},
+ {gSpriteImage_858E3D8, 0x100},
+};
+
+const struct SpriteTemplate gUnknown_0858E68C =
+{
+ .tileTag = 0xFFFF,
+ .paletteTag = 0x100E,
+ .oam = &gOamData_858E658,
+ .anims = gSpriteAnimTable_858E670,
+ .images = gUnknown_0858E674,
+ .affineAnims = gDummySpriteAffineAnimTable,
+ .callback = door_restore_tilemap,
+};
+
+// This uses one of the secret base palettes, so there is no "field_effect_object_palette_09.pal" file.
+const struct SpritePalette gFieldEffectObjectPaletteInfo9 = {gTilesetPalettes_SecretBase[5], 0x100E};
+
+static const u8 gSpriteImage_858E6AC[] = INCBIN_U8("graphics/unknown/858E84C/0.4bpp");
+static const u8 gSpriteImage_858E72C[] = INCBIN_U8("graphics/unknown/858E84C/1.4bpp");
+static const u8 gSpriteImage_858E7AC[] = INCBIN_U8("graphics/unknown/858E84C/2.4bpp");
+static const u16 gUnknown_0858E82C[] = INCBIN_U16("graphics/unknown/unknown_58E82C.gbapal");
+
+static const struct SpriteFrameImage gUnknown_0858E84C[] =
+{
+ {gSpriteImage_858E6AC, sizeof(gSpriteImage_858E6AC)},
+ {gSpriteImage_858E72C, sizeof(gSpriteImage_858E72C)},
+ {gSpriteImage_858E7AC, sizeof(gSpriteImage_858E7AC)},
+};
+
+static const struct SpritePalette gUnknown_0858E864 = {gUnknown_0858E82C, 0x1000};// sizeof(gUnknown_0858E82C)?
+
+static const union AnimCmd gSpriteAnim_858E86C[] =
+{
+ ANIMCMD_FRAME(0, 30),
+ ANIMCMD_FRAME(1, 30),
+ ANIMCMD_FRAME(2, 30),
+ ANIMCMD_JUMP(0),
+};
+
+static const union AnimCmd *const gSpriteAnimTable_858E87C[] =
+{
+ gSpriteAnim_858E86C,
+};
+
+static const struct SpriteTemplate gUnknown_0858E880 =
+{
+ .tileTag = 0xFFFF,
+ .paletteTag = 0x1000,
+ .oam = &gEventObjectBaseOam_32x8,
+ .anims = gSpriteAnimTable_858E87C,
+ .images = gUnknown_0858E84C,
+ .affineAnims = gDummySpriteAffineAnimTable,
+ .callback = SpriteCallbackDummy,
+};
// TODO: name these functions and arguments
void sub_80F9BCC(u16 a0, u16 a1, u8 a2)
@@ -31,59 +357,1325 @@ bool8 sub_80F9C30(void)
void sub_80F9C44(void (*a0) (u8), u16 a1, u16 a2, u8 a3)
{
- //
- u8 tempA, tempB;
+ u16 tempA, tempB;
- u8 taskId = CreateTask(a1, a3);
- struct Task *task = &gTasks[taskId];
- task->data[0] = 0;
+ u8 taskId = CreateTask(a0, a3);
+
+ gTasks[taskId].data[0] = 0;
tempA = 16;
if (a1 != 0)
{
tempA = a1;
}
- task->data[1] = tempA;
+ gTasks[taskId].data[1] = tempA;
tempB = 20;
if (a1 != 0)
{
tempB = a1;
}
- task->data[2] = tempB;
+ gTasks[taskId].data[2] = tempB;
+
+ gTasks[taskId].func(taskId);
+}
+
+#ifdef NONMATCHING
+void sub_80F9C90(u8 taskId)
+{
+ //
+ struct Task *task = &gTasks[taskId];
+ //u16 ta, tb;
+
+ switch(task->data[0])
+ {
+ case 0:// correct
+ task->data[3] = 0x78;
+ task->data[4] = 0x78;
+ task->data[5] = 0x50;
+ task->data[6] = 0x51;
+
+ SetGpuRegBits(REG_OFFSET_DISPCNT, DISPCNT_WIN0_ON);
+ SetGpuReg(REG_OFFSET_WIN0H, task->data[3] << 8 | task->data[4]);
+ SetGpuReg(REG_OFFSET_WIN0H, task->data[5] << 8 | task->data[6]);
+ SetGpuReg(REG_OFFSET_WININ, 0x3F);
+ SetGpuReg(REG_OFFSET_WINOUT, 0);
+
+ break;
+
+ case 1:// correct
+ task->data[7] = GetGpuReg(REG_OFFSET_BLDCNT);
+ task->data[8] = GetGpuReg(REG_OFFSET_BLDY);
+
+ SetGpuReg(REG_OFFSET_BLDCNT, 0xBF);
+ SetGpuReg(REG_OFFSET_BLDY, 0x10);
+
+ break;
+
+ case 2:
+ //r5 = 0 somewhere in here
+ task->data[3] -= task->data[1];
+ task->data[4] += task->data[1];
+
+ if (task->data[3] <= 0 || task->data[4] > 0xEF)
+ {
+ //
+ task->data[3] = 0;// r5
+ task->data[4] = 0xF0;
+ SetGpuReg(REG_OFFSET_BLDY, 0);
+ SetGpuReg(REG_OFFSET_BLDCNT, task->data[7]);
+ //BlendPalettes(0xFFFF, 0, 0);
+ BlendPalettes(-1, 0, 0);// 0xFFFFFFFF ?
+ *gPlttBufferFaded = 0;// r5
+ }
+ //SetGpuReg(REG_OFFSET_WIN0H, task->data[3] << 8 | task->data[4]);
+ SetGpuReg(REG_OFFSET_WIN0H, WIN_RANGE(task->data[3], task->data[4]));
+
+ //break;
+ // can I ternary this? NO stupid
+ if (task->data[3] != 0) return;
+ break;
+
+ case 3:
+ task->data[5] -= task->data[2];
+ task->data[6] += task->data[2];
+
+ if (task->data[5] <= 0 || task->data[2] > 0x9F)
+ {
+ //
+ task->data[5] = 0;
+ task->data[6] = 0xA0;
+ ClearGpuRegBits(REG_OFFSET_DISPCNT, DISPCNT_WIN0_ON);
+ }
+ //SetGpuReg(REG_OFFSET_WIN0V, task->data[5] << 8 | task->data[6]);
+ SetGpuReg(REG_OFFSET_WIN0V, WIN_RANGE(task->data[5], task->data[6]));
+
+ if (task->data[5] != 0) return;
+ break;
+
+ //break;
+
+ default:
+ SetGpuReg(REG_OFFSET_BLDCNT, task->data[7]);
+ DestroyTask(taskId);
+ return;
+ }
+ //
+ task->data[0] += 1;
+}
+#else
+NAKED
+void sub_80F9C90(u8 taskId)
+{
+ asm_unified("\tpush {r4,r5,lr}\n"
+ "\tlsls r0, 24\n"
+ "\tlsrs r5, r0, 24\n"
+ "\tlsls r0, r5, 2\n"
+ "\tadds r0, r5\n"
+ "\tlsls r0, 3\n"
+ "\tldr r1, =gTasks\n"
+ "\tadds r4, r0, r1\n"
+ "\tmovs r1, 0x8\n"
+ "\tldrsh r0, [r4, r1]\n"
+ "\tcmp r0, 0x1\n"
+ "\tbeq _080F9D10\n"
+ "\tcmp r0, 0x1\n"
+ "\tbgt _080F9CB8\n"
+ "\tcmp r0, 0\n"
+ "\tbeq _080F9CC2\n"
+ "\tb _080F9DDE\n"
+ "\t.pool\n"
+ "_080F9CB8:\n"
+ "\tcmp r0, 0x2\n"
+ "\tbeq _080F9D32\n"
+ "\tcmp r0, 0x3\n"
+ "\tbeq _080F9D94\n"
+ "\tb _080F9DDE\n"
+ "_080F9CC2:\n"
+ "\tmovs r0, 0x78\n"
+ "\tstrh r0, [r4, 0xE]\n"
+ "\tstrh r0, [r4, 0x10]\n"
+ "\tmovs r0, 0x50\n"
+ "\tstrh r0, [r4, 0x12]\n"
+ "\tmovs r0, 0x51\n"
+ "\tstrh r0, [r4, 0x14]\n"
+ "\tmovs r1, 0x80\n"
+ "\tlsls r1, 6\n"
+ "\tmovs r0, 0\n"
+ "\tbl SetGpuRegBits\n"
+ "\tldrh r1, [r4, 0xE]\n"
+ "\tlsls r1, 8\n"
+ "\tldrh r0, [r4, 0x10]\n"
+ "\torrs r1, r0\n"
+ "\tlsls r1, 16\n"
+ "\tlsrs r1, 16\n"
+ "\tmovs r0, 0x40\n"
+ "\tbl SetGpuReg\n"
+ "\tldrh r1, [r4, 0x12]\n"
+ "\tlsls r1, 8\n"
+ "\tldrh r0, [r4, 0x14]\n"
+ "\torrs r1, r0\n"
+ "\tlsls r1, 16\n"
+ "\tlsrs r1, 16\n"
+ "\tmovs r0, 0x44\n"
+ "\tbl SetGpuReg\n"
+ "\tmovs r0, 0x48\n"
+ "\tmovs r1, 0x3F\n"
+ "\tbl SetGpuReg\n"
+ "\tmovs r0, 0x4A\n"
+ "\tmovs r1, 0\n"
+ "\tbl SetGpuReg\n"
+ "\tb _080F9DEE\n"
+ "_080F9D10:\n"
+ "\tmovs r0, 0x50\n"
+ "\tbl GetGpuReg\n"
+ "\tstrh r0, [r4, 0x16]\n"
+ "\tmovs r0, 0x54\n"
+ "\tbl GetGpuReg\n"
+ "\tstrh r0, [r4, 0x18]\n"
+ "\tmovs r0, 0x50\n"
+ "\tmovs r1, 0xBF\n"
+ "\tbl SetGpuReg\n"
+ "\tmovs r0, 0x54\n"
+ "\tmovs r1, 0x10\n"
+ "\tbl SetGpuReg\n"
+ "\tb _080F9DEE\n"
+ "_080F9D32:\n"
+ "\tldrh r0, [r4, 0xE]\n"
+ "\tldrh r1, [r4, 0xA]\n"
+ "\tsubs r0, r1\n"
+ "\tmovs r5, 0\n"
+ "\tstrh r0, [r4, 0xE]\n"
+ "\tldrh r2, [r4, 0x10]\n"
+ "\tadds r1, r2\n"
+ "\tstrh r1, [r4, 0x10]\n"
+ "\tlsls r0, 16\n"
+ "\tcmp r0, 0\n"
+ "\tble _080F9D50\n"
+ "\tlsls r0, r1, 16\n"
+ "\tasrs r0, 16\n"
+ "\tcmp r0, 0xEF\n"
+ "\tble _080F9D76\n"
+ "_080F9D50:\n"
+ "\tstrh r5, [r4, 0xE]\n"
+ "\tmovs r0, 0xF0\n"
+ "\tstrh r0, [r4, 0x10]\n"
+ "\tmovs r0, 0x54\n"
+ "\tmovs r1, 0\n"
+ "\tbl SetGpuReg\n"
+ "\tldrh r1, [r4, 0x16]\n"
+ "\tmovs r0, 0x50\n"
+ "\tbl SetGpuReg\n"
+ "\tmovs r0, 0x1\n"
+ "\tnegs r0, r0\n"
+ "\tmovs r1, 0\n"
+ "\tmovs r2, 0\n"
+ "\tbl BlendPalettes\n"
+ "\tldr r0, =gPlttBufferFaded\n"
+ "\tstrh r5, [r0]\n"
+ "_080F9D76:\n"
+ "\tldrh r1, [r4, 0xE]\n"
+ "\tlsls r1, 8\n"
+ "\tldrh r0, [r4, 0x10]\n"
+ "\torrs r1, r0\n"
+ "\tlsls r1, 16\n"
+ "\tlsrs r1, 16\n"
+ "\tmovs r0, 0x40\n"
+ "\tbl SetGpuReg\n"
+ "\tmovs r1, 0xE\n"
+ "\tldrsh r0, [r4, r1]\n"
+ "\tb _080F9DD8\n"
+ "\t.pool\n"
+ "_080F9D94:\n"
+ "\tldrh r0, [r4, 0x12]\n"
+ "\tldrh r1, [r4, 0xC]\n"
+ "\tsubs r0, r1\n"
+ "\tstrh r0, [r4, 0x12]\n"
+ "\tldrh r2, [r4, 0x14]\n"
+ "\tadds r1, r2\n"
+ "\tstrh r1, [r4, 0x14]\n"
+ "\tlsls r0, 16\n"
+ "\tcmp r0, 0\n"
+ "\tble _080F9DB0\n"
+ "\tlsls r0, r1, 16\n"
+ "\tasrs r0, 16\n"
+ "\tcmp r0, 0x9F\n"
+ "\tble _080F9DC2\n"
+ "_080F9DB0:\n"
+ "\tmovs r0, 0\n"
+ "\tstrh r0, [r4, 0x12]\n"
+ "\tmovs r0, 0xA0\n"
+ "\tstrh r0, [r4, 0x14]\n"
+ "\tmovs r1, 0x80\n"
+ "\tlsls r1, 6\n"
+ "\tmovs r0, 0\n"
+ "\tbl ClearGpuRegBits\n"
+ "_080F9DC2:\n"
+ "\tldrh r1, [r4, 0x12]\n"
+ "\tlsls r1, 8\n"
+ "\tldrh r0, [r4, 0x14]\n"
+ "\torrs r1, r0\n"
+ "\tlsls r1, 16\n"
+ "\tlsrs r1, 16\n"
+ "\tmovs r0, 0x44\n"
+ "\tbl SetGpuReg\n"
+ "\tmovs r1, 0x12\n"
+ "\tldrsh r0, [r4, r1]\n"
+ "_080F9DD8:\n"
+ "\tcmp r0, 0\n"
+ "\tbne _080F9DF4\n"
+ "\tb _080F9DEE\n"
+ "_080F9DDE:\n"
+ "\tldrh r1, [r4, 0x16]\n"
+ "\tmovs r0, 0x50\n"
+ "\tbl SetGpuReg\n"
+ "\tadds r0, r5, 0\n"
+ "\tbl DestroyTask\n"
+ "\tb _080F9DF4\n"
+ "_080F9DEE:\n"
+ "\tldrh r0, [r4, 0x8]\n"
+ "\tadds r0, 0x1\n"
+ "\tstrh r0, [r4, 0x8]\n"
+ "_080F9DF4:\n"
+ "\tpop {r4,r5}\n"
+ "\tpop {r0}\n"
+ "\tbx r0");
+}
+#endif
+
+void sub_80F9DFC(u8 taskId)
+{
+ struct Task *task = &gTasks[taskId];
+
+ int temp = task->data[0];
+
+ switch (temp)
+ {
+ case 0:
+ gPlttBufferFaded[0] = temp;
+ break;
+
+ case 1:
+ task->data[3] = 0;
+ task->data[4] = 0xF0;
+ task->data[5] = 0;
+ task->data[6] = 0xA0;
+
+ SetGpuRegBits(REG_OFFSET_DISPCNT, DISPCNT_WIN0_ON);
+ SetGpuReg(REG_OFFSET_WIN0H, WIN_RANGE(task->data[3], task->data[4]));
+ SetGpuReg(REG_OFFSET_WIN0V, WIN_RANGE(task->data[5], task->data[6]));
+ SetGpuReg(REG_OFFSET_WININ, 0x3F);
+ SetGpuReg(REG_OFFSET_WINOUT, 0);
+ break;
+
+ case 2:
+ task->data[5] += task->data[2];
+ task->data[6] -= task->data[2];
+
+ if (task->data[5] > 0x4F || task->data[6] <= 0x51)
+ {
+ task->data[5] = 0x50;
+ task->data[6] = 0x51;
+ SetGpuReg(REG_OFFSET_BLDCNT, 0xBF);
+ SetGpuReg(REG_OFFSET_BLDY, 0x10);
+ }
+ SetGpuReg(REG_OFFSET_WIN0V, WIN_RANGE(task->data[5], task->data[6]));
+
+ if (task->data[5] != 0x50) return;
+ break;
+
+ case 3:
+ task->data[3] += task->data[1];
+ task->data[4] -= task->data[1];
+
+ if (task->data[3] > 0x77 || task->data[4] <= 0x78)
+ {
+ task->data[3] = 0x78;
+ task->data[4] = 0x78;
+ BlendPalettes(-1, 0x10, 0);
+ gPlttBufferFaded[0] = 0;
+ }
+ SetGpuReg(REG_OFFSET_WIN0H, WIN_RANGE(task->data[3], task->data[4]));
+
+ if (task->data[3] != 0x78) return;
+ break;
+
+ default:
+ ClearGpuRegBits(REG_OFFSET_DISPCNT, DISPCNT_WIN0_ON);
+ SetGpuReg(REG_OFFSET_BLDY, 0);
+ SetGpuReg(REG_OFFSET_BLDCNT, 0);
+ DestroyTask(taskId);
+ return;
+ }
+ task->data[0] += 1;
+}
+
+//=============================================================================
+// fldeff_secretpower.c
+
+// SetCurrentSecretBase();
+void sub_80F9F5C(void)
+{
+ sub_80E9608(&gPlayerFacingPosition, gMapHeader.events);
+ sub_80E8B6C();
+}
+
+// AdjustSecretPowerSpritePixelOffsets
+void sub_80F9F78(void)
+{
+ if (gPlayerAvatar.flags & 0x6)
+ {
+ switch (gFieldEffectArguments[1])
+ {
+ case DIR_SOUTH:
+ gFieldEffectArguments[5] = 16;
+ gFieldEffectArguments[6] = 40;
+ break;
+ case DIR_NORTH:
+ gFieldEffectArguments[5] = 16;
+ gFieldEffectArguments[6] = 8;
+ break;
+ case DIR_WEST:
+ gFieldEffectArguments[5] = -8;
+ gFieldEffectArguments[6] = 24;
+ break;
+ case DIR_EAST:
+ gFieldEffectArguments[5] = 24;
+ gFieldEffectArguments[6] = 24;
+ break;
+ }
+ }
+ else
+ {
+ switch (gFieldEffectArguments[1])
+ {
+ case DIR_SOUTH:
+ gFieldEffectArguments[5] = 8;
+ gFieldEffectArguments[6] = 40;
+ break;
+ case DIR_NORTH:
+ gFieldEffectArguments[5] = 8;
+ gFieldEffectArguments[6] = 8;
+ break;
+ case DIR_WEST:
+ gFieldEffectArguments[5] = -8;
+ gFieldEffectArguments[6] = 24;
+ break;
+ case DIR_EAST:
+ gFieldEffectArguments[5] = 24;
+ gFieldEffectArguments[6] = 24;
+ break;
+ }
+ }
+}
+
+// SetUpFieldMove_SecretPower
+bool8 sub_80FA004(void)
+{
+ u8 mb;
+
+ sub_80E8BC8();
+
+ if (gSpecialVar_Result == 1 || GetPlayerFacingDirection() != DIR_NORTH)
+ return FALSE;
+
+ GetXYCoordsOneStepInFrontOfPlayer(&gPlayerFacingPosition.x, &gPlayerFacingPosition.y);
+ mb = MapGridGetMetatileBehaviorAt(gPlayerFacingPosition.x, gPlayerFacingPosition.y);
+
+ if (MetatileBehavior_IsSecretBaseCave(mb) == TRUE)
+ {
+ sub_80F9F5C();
+ gFieldCallback2 = FieldCallback_PrepareFadeInFromMenu;
+ gPostMenuFieldCallback = sub_80FA0DC;
+ return TRUE;
+ }
+
+ if (MetatileBehavior_IsSecretBaseTree(mb) == TRUE)
+ {
+ sub_80F9F5C();
+ gFieldCallback2 = FieldCallback_PrepareFadeInFromMenu;
+ gPostMenuFieldCallback = sub_80FA1E8;
+ return TRUE;
+ }
+
+ if (MetatileBehavior_IsSecretBaseShrub(mb) == TRUE)
+ {
+ sub_80F9F5C();
+ gFieldCallback2 = FieldCallback_PrepareFadeInFromMenu;
+ gPostMenuFieldCallback = sub_80FA34C;
+ return TRUE;
+ }
+
+ return FALSE;
+}
+
+// FieldCallback_SecretBaseCave
+void sub_80FA0DC(void)
+{
+ gFieldEffectArguments[0] = GetCursorSelectionMonId();
+ ScriptContext1_SetupScript(EventScript_275A86);
+}
+
+bool8 oei_sweet_scent(void)
+{
+ u8 taskId = oei_task_add();
+
+ gTasks[taskId].data[8] = (u32)sub_80FA128 >> 16;
+ gTasks[taskId].data[9] = (u32)sub_80FA128;
+
+ return FALSE;
+}
+
+// StartSecretBaseCaveFieldEffect
+void sub_80FA128(void)
+{
+ FieldEffectActiveListRemove(FLDEFF_USE_SECRET_POWER_CAVE);
+ FieldEffectStart(FLDEFF_SECRET_POWER_CAVE);
+}
+
+// FldEff_SecretPowerCave
+bool8 sub_80FA13C(void)
+{
+ sub_80F9F78();
+
+ CreateSprite(&gUnknown_0858E600,
+ gSprites[gPlayerAvatar.spriteId].oam.x + gFieldEffectArguments[5],
+ gSprites[gPlayerAvatar.spriteId].oam.y + gFieldEffectArguments[6],
+ 148);
+
+ return FALSE;
+}
+
+// CaveEntranceSpriteCallback1
+void sub_80FA18C(struct Sprite *sprite)
+{
+ PlaySE(SE_W088);
+
+ sprite->data[0] = 0;
+ sprite->callback = sub_80FA1A8;
+}
+
+// CaveEntranceSpriteCallback2
+void sub_80FA1A8(struct Sprite *sprite)
+{
+ if (sprite->data[0] < 40)
+ {
+ sprite->data[0]++;
+
+ if (sprite->data[0] == 20)
+ sub_80E8D4C();
+ }
+ else
+ {
+ sprite->data[0] = 0;
+ sprite->callback = sub_80FA1D8;
+ }
+}
+
+// CaveEntranceSpriteCallbackEnd
+void sub_80FA1D8(struct Sprite *sprite)
+{
+ //
+ FieldEffectStop(sprite, FLDEFF_SECRET_POWER_CAVE);
+ EnableBothScriptContexts();
+}
+
+// FieldCallback_SecretBaseTree
+void sub_80FA1E8(void)
+{
+ gFieldEffectArguments[0] = GetCursorSelectionMonId();
+ ScriptContext1_SetupScript(EventScript_275ADF);
+}
+
+// FldEff_UseSecretPowerTree
+bool8 sub_80FA208(void)
+{
+ u8 taskId = oei_task_add();
+
+ gTasks[taskId].data[8] = (u32)sub_80FA234 >> 16;
+ gTasks[taskId].data[9] = (u32)sub_80FA234;
+
+ return FALSE;
+}
+
+// StartSecretBaseTreeFieldEffect
+void sub_80FA234(void)
+{
+ FieldEffectActiveListRemove(FLDEFF_USE_SECRET_POWER_TREE);
+ FieldEffectStart(FLDEFF_SECRET_POWER_TREE);
+}
+
+// FldEff_SecretPowerTree
+bool8 sub_80FA248(void)
+{
+ s16 mb = MapGridGetMetatileBehaviorAt(gPlayerFacingPosition.x, gPlayerFacingPosition.y) & 0xFFF;
+
+ if (mb == MB_SECRET_BASE_SPOT_TREE_LEFT)
+ gFieldEffectArguments[7] = 0;
+
+ if (mb == MB_SECRET_BASE_SPOT_TREE_RIGHT)
+ gFieldEffectArguments[7] = 2;
+
+ sub_80F9F78();
+
+ CreateSprite(&gUnknown_0858E618,
+ gSprites[gPlayerAvatar.spriteId].oam.x + gFieldEffectArguments[5],
+ gSprites[gPlayerAvatar.spriteId].oam.y + gFieldEffectArguments[6],
+ 148);
+
+ if (gFieldEffectArguments[7] == 1 || gFieldEffectArguments[7] == 3)
+ sub_80E8D4C();
+
+ return FALSE;
+}
+
+// TreeEntranceSpriteCallback1
+void sub_80FA2D8(struct Sprite *sprite)
+{
+ PlaySE(SE_W010);
+
+ sprite->animNum = gFieldEffectArguments[7];
+ sprite->data[0] = 0;
+ sprite->callback = sub_80FA304;
+}
+
+// TreeEntranceSpriteCallback2
+void sub_80FA304(struct Sprite *sprite)
+{
+ sprite->data[0]++;
+
+ if (sprite->data[0] >= 40)
+ {
+ if (gFieldEffectArguments[7] == 0 || gFieldEffectArguments[7] == 2)
+ sub_80E8D4C();
+
+ sprite->data[0] = 0;
+ sprite->callback = sub_80FA33C;
+ }
}
+// TreeEntranceSpriteCallbackEnd
+void sub_80FA33C(struct Sprite *sprite)
+{
+ FieldEffectStop(sprite, FLDEFF_SECRET_POWER_TREE);
+ EnableBothScriptContexts();
+}
+
+// FieldCallback_SecretBaseShrub
+void sub_80FA34C(void)
+{
+ gFieldEffectArguments[0] = GetCursorSelectionMonId();
+ ScriptContext1_SetupScript(EventScript_275B38);
+}
+
+// FldEff_UseSecretPowerShrub
+bool8 sub_80FA36C(void)
+{
+ u8 taskId = oei_task_add();
+
+ gTasks[taskId].data[8] = (u32)sub_80FA398 >> 16;
+ gTasks[taskId].data[9] = (u32)sub_80FA398;
+
+ return FALSE;
+}
+
+// StartSecretBaseShrubFieldEffect
+void sub_80FA398(void)
+{
+ FieldEffectActiveListRemove(FLDEFF_USE_SECRET_POWER_SHRUB);
+ FieldEffectStart(FLDEFF_SECRET_POWER_SHRUB);
+}
+
+// FldEff_SecretPowerShrub
+bool8 sub_80FA3AC(void)
+{
+ sub_80F9F78();
+
+ CreateSprite(&gUnknown_0858E630,
+ gSprites[gPlayerAvatar.spriteId].oam.x + gFieldEffectArguments[5],
+ gSprites[gPlayerAvatar.spriteId].oam.y + gFieldEffectArguments[6],
+ 148);
+
+ return FALSE;
+}
+
+// ShrubEntranceSpriteCallback1
+void sub_80FA3FC(struct Sprite *sprite)
+{
+ PlaySE(SE_W077);
+
+ sprite->data[0] = 0;
+ sprite->callback = sub_80FA418;
+}
+
+// ShrubEntranceSpriteCallback2
+void sub_80FA418(struct Sprite *sprite)
+{
+ if (sprite->data[0] < 40)
+ {
+ sprite->data[0]++;
+
+ if (sprite->data[0] == 20)
+ sub_80E8D4C();
+ }
+ else
+ {
+ sprite->data[0] = 0;
+ sprite->callback = sub_80FA448;
+ }
+}
+
+// ShrubEntranceSpriteCallbackEnd
+void sub_80FA448(struct Sprite *sprite)
+{
+ FieldEffectStop(sprite, FLDEFF_SECRET_POWER_SHRUB);
+ EnableBothScriptContexts();
+}
+
+//=============================================================================
+// fldeff_secretbase_pc.c
+
+// FldEff_SecretBasePCTurnOn
+u32 sub_80FA458(void)
+{
+ s16 x, y;
+ u8 taskId;
+
+ GetXYCoordsOneStepInFrontOfPlayer(&x, &y);
+
+ taskId = CreateTask(sub_80FA4A0, 0);
+ gTasks[taskId].data[0] = x;
+ gTasks[taskId].data[1] = y;
+ gTasks[taskId].data[2] = 0;
+
+ return 0;
+}
+
+// Task_SecretBasePCTurnOn
+void sub_80FA4A0(u8 taskId)
+{
+ s16 *data = gTasks[taskId].data;
+
+ switch (data[2])
+ {
+ case 4:
+ case 12:
+ MapGridSetMetatileIdAt(data[0], data[1], 548);
+ CurrentMapDrawMetatileAt(data[0], data[1]);
+ break;
+ case 8:
+ case 16:
+ MapGridSetMetatileIdAt(data[0], data[1], 544);
+ CurrentMapDrawMetatileAt(data[0], data[1]);
+ break;
+ case 20:
+ MapGridSetMetatileIdAt(data[0], data[1], 548);
+ CurrentMapDrawMetatileAt(data[0], data[1]);
+ FieldEffectActiveListRemove(FLDEFF_PCTURN_ON);
+ EnableBothScriptContexts();
+ DestroyTask(taskId);
+ return;
+ }
+
+ data[2]++;
+}
+
+// DoSecretBasePCTurnOffEffect
+void sub_80FA57C(void)
+{
+ s16 x, y;
+
+ GetXYCoordsOneStepInFrontOfPlayer(&x, &y);
+ PlaySE(SE_PC_OFF);
+
+ if (!VarGet(VAR_CURRENT_SECRET_BASE))
+ MapGridSetMetatileIdAt(x, y, 3616);
+ else
+ MapGridSetMetatileIdAt(x, y, 3617);
+
+ CurrentMapDrawMetatileAt(x, y);
+}
+
+//=============================================================================
+// fldeff_decoration.c
+
+// PopSecretBaseBalloon
+void sub_80FA5E4(s16 metatileId, s16 x, s16 y)
+{
+ u8 taskId = CreateTask(sub_80FA62C, 0);
+
+ gTasks[taskId].data[0] = metatileId;
+ gTasks[taskId].data[1] = x;
+ gTasks[taskId].data[2] = y;
+ gTasks[taskId].data[3] = 0;
+ gTasks[taskId].data[4] = 1;
+}
+
+//
+void sub_80FA62C(u8 taskId)
+{
+ s16 *data = gTasks[taskId].data;
+
+ if (data[3] == 6)
+ data[3] = 0;
+ else
+ data[3]++;
+
+ if (data[3] == 0)
+ {
+ if (data[4] == 2)
+ sub_80FA6AC(data[0]);
+
+ MapGridSetMetatileIdAt(data[1], data[2], data[0] + data[4]);
+ CurrentMapDrawMetatileAt(data[1], data[2]);
+
+ if (data[4] == 3)
+ DestroyTask(taskId);
+ else
+ data[4]++;
+ }
+}
+
+// DoBalloonSoundEffect
+void sub_80FA6AC(s16 metatileId)
+{
+ switch (metatileId)
+ {
+ case 824:
+ PlaySE(SE_FUUSEN1);
+ break;
+ case 828:
+ PlaySE(SE_FUUSEN2);
+ break;
+ case 832:
+ PlaySE(SE_FUUSEN3);
+ break;
+ case 552:
+ PlaySE(SE_TOY_DANGO);
+ break;
+ }
+}
+
+// FldEff_Nop47
+bool8 sub_80FA6FC(void)
+{
+ return FALSE;
+}
+
+// FldEff_Nop48
+bool8 sub_80FA700(void)
+{
+ return FALSE;
+}
+
+//
+void sub_80FA704(s16 x, s16 y)
+{
+ PlaySE(SE_TOY_KABE);
+ MapGridSetMetatileIdAt(x, y, 630);
+ MapGridSetMetatileIdAt(x, y - 1, 622);
+ CurrentMapDrawMetatileAt(x, y);
+ CurrentMapDrawMetatileAt(x, y - 1);
+}
+
+//
+void sub_80FA754(u8 taskId)
+{
+ if (gTasks[taskId].data[0] == 7)
+ {
+ sub_80FA704(gTasks[taskId].data[1], gTasks[taskId].data[2]);
+ DestroyTask(taskId);
+ }
+ else
+ {
+ gTasks[taskId].data[0]++;
+ }
+}
+
+// ShatterSecretBaseBreakableDoor
+void sub_80FA794(s16 x, s16 y)
+{
+ u8 dir = GetPlayerFacingDirection();
+
+ if (dir == DIR_SOUTH)
+ {
+ sub_80FA704(x, y);
+ }
+ else if (dir == DIR_NORTH)
+ {
+ u8 taskId = CreateTask(sub_80FA754, 5);
+ gTasks[taskId].data[0] = 0;
+ gTasks[taskId].data[1] = x;
+ gTasks[taskId].data[2] = y;
+ }
+}
+
+#define tMetatileID data[0]
+// Task_SecretBaseMusicNoteMatSound
+void sub_80FA7EC(u8 taskId)
+{
+ if (gTasks[taskId].data[1] == 7)
+ {
+ switch (gTasks[taskId].tMetatileID) // metatileId
+ {
+ case 632:
+ PlaySE(SE_TOY_C);
+ break;
+ case 633:
+ PlaySE(SE_TOY_D);
+ break;
+ case 634:
+ PlaySE(SE_TOY_E);
+ break;
+ case 635:
+ PlaySE(SE_TOY_F);
+ break;
+ case 636:
+ PlaySE(SE_TOY_G);
+ break;
+ case 637:
+ PlaySE(SE_TOY_A);
+ break;
+ case 638:
+ PlaySE(SE_TOY_B);
+ break;
+ case 691:
+ PlaySE(SE_TOY_C1);
+ break;
+ }
+ DestroyTask(taskId);
+ }
+ else
+ {
+ gTasks[taskId].data[1]++;
+ }
+}
+// PlaySecretBaseMusicNoteMatSound
+void sub_80FA970(s16 metatileId)
+{
+ u8 taskId = CreateTask(sub_80FA7EC, 5);
+
+ gTasks[taskId].tMetatileID = metatileId;
+ gTasks[taskId].data[1] = 0;
+}
+#undef tMetatileID
+// SpriteCB_GlitterMatSparkle
+void sub_80FA9A4(struct Sprite *sprite)
+{
+ sprite->data[0]++;
+
+ if (sprite->data[0] == 8)
+ PlaySE(SE_W215);
+
+ if (sprite->data[0] >= 32)
+ DestroySprite(sprite);
+}
+
+// DoSecretBaseGlitterMatSparkle
+void sub_80FA9D0(void)
+{
+ s16 x = gEventObjects[gPlayerAvatar.eventObjectId].currentCoords.x;
+ s16 y = gEventObjects[gPlayerAvatar.eventObjectId].currentCoords.y;
+ u8 spriteId;
+ sub_80930E0(&x, &y, 8, 4);
+ spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[22], x, y, 0);
+ if (spriteId != MAX_SPRITES)
+ {
+ gSprites[spriteId].coordOffsetEnabled = TRUE;
+ gSprites[spriteId].oam.priority = 1;
+ gSprites[spriteId].oam.paletteNum = 5;
+ gSprites[spriteId].callback = sub_80FA9A4;
+ gSprites[spriteId].data[0] = 0;
+ }
+}
+
+// FldEff_SandPillar
+bool8 sub_80FAA7C(void)
+{
+ s16 x, y;
+
+ ScriptContext2_Enable();
+ GetXYCoordsOneStepInFrontOfPlayer(&x, &y);
+
+ gFieldEffectArguments[5] = x;
+ gFieldEffectArguments[6] = y;
+
+ switch (GetPlayerFacingDirection())
+ {
+ case DIR_SOUTH:
+ CreateSprite(&gUnknown_0858E68C,
+ gSprites[gPlayerAvatar.spriteId].oam.x + 8,
+ gSprites[gPlayerAvatar.spriteId].oam.y + 32,
+ 0);
+
+ break;
+
+ case DIR_NORTH:
+ CreateSprite(&gUnknown_0858E68C,
+ gSprites[gPlayerAvatar.spriteId].oam.x + 8,
+ gSprites[gPlayerAvatar.spriteId].oam.y,
+ 148);
+
+ break;
+
+ case DIR_WEST:
+ CreateSprite(&gUnknown_0858E68C,
+ gSprites[gPlayerAvatar.spriteId].oam.x - 8,
+ gSprites[gPlayerAvatar.spriteId].oam.y + 16,
+ 148);
+
+ break;
+
+ case DIR_EAST:
+ CreateSprite(&gUnknown_0858E68C,
+ gSprites[gPlayerAvatar.spriteId].oam.x + 24,
+ gSprites[gPlayerAvatar.spriteId].oam.y + 16,
+ 148);
+
+ break;
+ }
+ return FALSE;
+}
+// SpriteCB_SandPillar_0
+void door_restore_tilemap(struct Sprite *sprite)
+{
+ PlaySE(SE_W088);
+ if (MapGridGetMetatileIdAt(gFieldEffectArguments[5], gFieldEffectArguments[6] - 1) == 646)
+ MapGridSetMetatileIdAt(gFieldEffectArguments[5], gFieldEffectArguments[6] - 1, 3586);
+ else
+ MapGridSetMetatileIdAt(gFieldEffectArguments[5], gFieldEffectArguments[6] - 1, 644);
+
+ MapGridSetMetatileIdAt(gFieldEffectArguments[5], gFieldEffectArguments[6], 522);
+ CurrentMapDrawMetatileAt(gFieldEffectArguments[5], gFieldEffectArguments[6] - 1);
+ CurrentMapDrawMetatileAt(gFieldEffectArguments[5], gFieldEffectArguments[6]);
+
+ sprite->data[0] = 0;
+ sprite->callback = sub_80FAC24;
+}
+// SpriteCB_SandPillar_1
+void sub_80FAC24(struct Sprite *sprite)
+{
+ if (sprite->data[0] < 18)
+ {
+ sprite->data[0]++;
+ }
+ else
+ {
+ MapGridSetMetatileIdAt(gFieldEffectArguments[5], gFieldEffectArguments[6], 3724);
+ CurrentMapDrawMetatileAt(gFieldEffectArguments[5], gFieldEffectArguments[6]);
+ sprite->data[0] = 0;
+ sprite->callback = sub_80FAC68;
+ }
+}
+// SpriteCB_SandPillar_2
+void sub_80FAC68(struct Sprite *sprite)
+{
+ FieldEffectStop(sprite, FLDEFF_SAND_PILLAR);
+ EnableBothScriptContexts();
+}
+// GetShieldToyTVDecorationInfo
+void sub_80FAC78(void)
+{
+ s16 x, y;
+ s32 metatileId;
+ GetXYCoordsOneStepInFrontOfPlayer(&x, &y);
+ metatileId = MapGridGetMetatileIdAt(x, y);
+ switch (metatileId)
+ {
+ case 822:
+ ConvertIntToDecimalStringN(gStringVar1, 100, STR_CONV_MODE_LEFT_ALIGN, 3);
+ StringCopy(gStringVar2, gText_Gold);
+ gSpecialVar_Result = 0;
+ if (!VarGet(VAR_CURRENT_SECRET_BASE))
+ return;
+ VarSet(VAR_0x40EE, VarGet(VAR_0x40EE) | 0x10);
+ break;
+
+ case 734:
+ ConvertIntToDecimalStringN(gStringVar1, 50, STR_CONV_MODE_LEFT_ALIGN, 2);
+ StringCopy(gStringVar2, gText_Silver);
+ gSpecialVar_Result = 0;
+ if (!VarGet(VAR_CURRENT_SECRET_BASE))
+ return;
+ VarSet(VAR_0x40EE, VarGet(VAR_0x40EE) | 0x20);
+ break;
+
+ case 756:
+ gSpecialVar_Result = 1;
+ if (!VarGet(VAR_CURRENT_SECRET_BASE))
+ return;
+ VarSet(VAR_0x40EE, VarGet(VAR_0x40EE) | 0x80);
+ break;
+
+ case 757:
+ gSpecialVar_Result = 2;
+ if (!VarGet(VAR_CURRENT_SECRET_BASE))
+ return;
+ VarSet(VAR_0x40EE, VarGet(VAR_0x40EE) | 0x80);
+ break;
+
+ case 758:
+ gSpecialVar_Result = 3;
+ if (!VarGet(VAR_CURRENT_SECRET_BASE))
+ return;
+ VarSet(VAR_0x40EE, VarGet(VAR_0x40EE) | 0x80);
+ break;
+ }
+}
+#ifdef NONMATCHING
+//
+bool8 sub_80FADE4(u16 arg0, u8 arg1)
+{
+ /*
+ //
+ if (CurrentMapIsSecretBase())
+ {
+ // return TRUE;
+ if (arg1 == 0)
+ {
+ //
+ if ((u16)(arg0 + 0xfffffd7b) <= 1 || (arg0 == 0x237))
+ return TRUE;
+ //if (arg0 == 0x237)
+ //else return FALSE;
+ }
+ else
+ {
+ //
+ if (arg0 == 0x28d || arg0 == 0x23f)
+ return TRUE;
+ //return FALSE;
+ }
+ }
+ return FALSE;
+ */
+ if (!CurrentMapIsSecretBase()) return FALSE;
+ else
+ {
+ // return TRUE;
+ if (arg1 == 0)
+ {
+ //
+ if ((u16)(arg0 + 0xfffffd7b) <= 1 || (arg0 == 0x237))
+ return TRUE;
+ //if (arg0 == 0x237)
+ //else return FALSE;
+ }
+ else
+ {
+ //
+ if (arg0 == 0x28d || arg0 == 0x23f)
+ return TRUE;
+ //return FALSE;
+ }
+ }
+ return FALSE;
+}
+#else
+NAKED
+bool8 sub_80FADE4(u16 arg0, u8 arg1)
+{
+ asm_unified("\tpush {r4-r6,lr}\n"
+ "\tlsls r0, 16\n"
+ "\tlsrs r4, r0, 16\n"
+ "\tadds r6, r4, 0\n"
+ "\tlsls r1, 24\n"
+ "\tlsrs r5, r1, 24\n"
+ "\tbl CurrentMapIsSecretBase\n"
+ "\tlsls r0, 24\n"
+ "\tcmp r0, 0\n"
+ "\tbeq _080FAE28\n"
+ "\tcmp r5, 0\n"
+ "\tbne _080FAE1C\n"
+ "\tldr r1, =0xfffffd7b\n"
+ "\tadds r0, r4, r1\n"
+ "\tlsls r0, 16\n"
+ "\tlsrs r0, 16\n"
+ "\tcmp r0, 0x1\n"
+ "\tbls _080FAE10\n"
+ "\tldr r0, =0x00000237\n"
+ "\tcmp r4, r0\n"
+ "\tbne _080FAE28\n"
+ "_080FAE10:\n"
+ "\tmovs r0, 0x1\n"
+ "\tb _080FAE2A\n"
+ "\t.pool\n"
+ "_080FAE1C:\n"
+ "\tldr r0, =0x0000028d\n"
+ "\tcmp r4, r0\n"
+ "\tbeq _080FAE10\n"
+ "\tldr r0, =0x0000023f\n"
+ "\tcmp r6, r0\n"
+ "\tbeq _080FAE10\n"
+ "_080FAE28:\n"
+ "\tmovs r0, 0\n"
+ "_080FAE2A:\n"
+ "\tpop {r4-r6}\n"
+ "\tpop {r1}\n"
+ "\tbx r1\n"
+ "\t.pool");
+}
+#endif
+// Task_FieldPoisonEffect
+void task50_overworld_poison_effect(u8 taskId)
+{
+ s16 *data = gTasks[taskId].data;
+ switch (data[0])
+ {
+ case 0:
+ data[1] += 2;
+ if (data[1] > 8)
+ data[0]++;
+
+ break;
+
+ case 1:
+ data[1] -= 2;
+ if (data[1] == 0)
+ data[0]++;
+
+ break;
+
+ case 2:
+ DestroyTask(taskId);
+ return;
+ }
+ SetGpuReg(REG_OFFSET_MOSAIC, (data[1] << 4) | data[1]);
+}
+
+// FldeffPoison_Start
+void FldeffPoison_Start(void)
+{
+ PlaySE(SE_DOKU);
+ CreateTask(task50_overworld_poison_effect, 80);
+}
+
+// FldeffPoison_IsActive
+bool32 FieldPoisonEffectIsRunning(void)
+{
+ return FuncIsActiveTask(task50_overworld_poison_effect);
+}
+
+// Task_WateringBerryTreeAnim_0
+void sub_80FAED4(u8 taskId)
+{
+ gTasks[taskId].func = sub_80FAEF0;
+}
+
+// Task_WateringBerryTreeAnim_1
+void sub_80FAEF0(u8 taskId)
+{
+ struct EventObject *playerEventObj = &gEventObjects[gPlayerAvatar.eventObjectId];
+
+ if (!EventObjectIsMovementOverridden(playerEventObj)
+ || EventObjectClearHeldMovementIfFinished(playerEventObj))
+ {
+ sub_808C228(GetPlayerFacingDirection());
+ EventObjectSetHeldMovement(playerEventObj, GetWalkInPlaceNormalMovementAction(GetPlayerFacingDirection()));
+ gTasks[taskId].func = sub_80FAF64;
+ }
+}
+
+// Task_WateringBerryTreeAnim_2
+void sub_80FAF64(u8 taskId)
+{
+ struct EventObject *playerEventObj = &gEventObjects[gPlayerAvatar.eventObjectId];
+
+ if (EventObjectClearHeldMovementIfFinished(playerEventObj))
+ {
+ s16 value = gTasks[taskId].data[1]++;
+
+ if (value < 10)
+ EventObjectSetHeldMovement(playerEventObj, GetWalkInPlaceNormalMovementAction(GetPlayerFacingDirection()));
+
+ else
+ gTasks[taskId].func = sub_80FAFD4;
+ }
+}
+
+// Task_WateringBerryTreeAnim_3
+void sub_80FAFD4(u8 taskId)
+{
+ SetPlayerAvatarTransitionFlags(sub_808BCD0());
+ DestroyTask(taskId);
+ EnableBothScriptContexts();
+}
+
+// DoWateringBerryTreeAnim
+void sub_80FAFF8(void)
+{
+ CreateTask(sub_80FAED4, 80);
+}
+
+//
+u8 CreateRecordMixingSprite(void)
+{
+ u8 spriteId;
+
+ LoadSpritePalette(&gUnknown_0858E864);
+
+ spriteId = CreateSprite(&gUnknown_0858E880, 0, 0, 82);
+
+ if (spriteId == MAX_SPRITES)
+ {
+ return MAX_SPRITES;
+ }
+ else
+ {
+ struct Sprite *sprite = &gSprites[spriteId];
+ sub_8092FF0(16, 13, &sprite->pos1.x, &sprite->pos1.y);
+ sprite->coordOffsetEnabled = TRUE;
+ sprite->pos1.x += 16;
+ sprite->pos1.y += 2;
+ }
+
+ return spriteId;
+}
+
+void DestroyRecordMixingSprite(void)
+{
+ int i;
+
+ for (i = 0; i < MAX_SPRITES; i++)
+ {
+ if (gSprites[i].template == &gUnknown_0858E880)
+ {
+ FreeSpritePalette(&gSprites[i]);
+ DestroySprite(&gSprites[i]);
+ }
+ }
+}
diff --git a/src/secret_base.c b/src/secret_base.c
index 8436d8520..578db1902 100644
--- a/src/secret_base.c
+++ b/src/secret_base.c
@@ -190,7 +190,7 @@ void sub_80E8B6C(void)
continue;
}
gSpecialVar_Result = TRUE;
- VarSet(VAR_0x4054, i);
+ VarSet(VAR_CURRENT_SECRET_BASE, i);
break;
}
}
@@ -320,7 +320,7 @@ void sub_80E8E18(void)
{
gSaveBlock1Ptr->secretBases[0].trainerId[i] = gSaveBlock2Ptr->playerTrainerId[i];
}
- VarSet(VAR_0x4054, 0);
+ VarSet(VAR_CURRENT_SECRET_BASE, 0);
StringCopyN(gSaveBlock1Ptr->secretBases[0].trainerName, gSaveBlock2Ptr->playerName, sub_80E8DF4(gSaveBlock2Ptr->playerName));
gSaveBlock1Ptr->secretBases[0].gender = gSaveBlock2Ptr->playerGender;
gSaveBlock1Ptr->secretBases[0].language = GAME_LANGUAGE;
@@ -383,7 +383,7 @@ void sub_80E8FD0(u8 taskId)
}
break;
case 1:
- secretBaseRecordId = VarGet(VAR_0x4054);
+ secretBaseRecordId = VarGet(VAR_CURRENT_SECRET_BASE);
if (gSaveBlock1Ptr->secretBases[secretBaseRecordId].sbr_field_10 < 255)
{
gSaveBlock1Ptr->secretBases[secretBaseRecordId].sbr_field_10 ++;
@@ -479,7 +479,7 @@ void sub_80E9238(u8 flagIn)
if (CurrentMapIsSecretBase())
{
- curBaseId = VarGet(VAR_0x4054);
+ curBaseId = VarGet(VAR_CURRENT_SECRET_BASE);
decorations = gSaveBlock1Ptr->secretBases[curBaseId].decorations;
decorPos = gSaveBlock1Ptr->secretBases[curBaseId].decorationPos;
for (x = 0; x < 16; x ++)
@@ -522,7 +522,7 @@ void sub_80E933C(void)
}
else
{
- curBase = VarGet(VAR_0x4054);
+ curBase = VarGet(VAR_CURRENT_SECRET_BASE);
roomDecor = gSaveBlock1Ptr->secretBases[curBase].decorations;
roomDecorPos = gSaveBlock1Ptr->secretBases[curBase].decorationPos;
nDecor = 16;
@@ -558,7 +558,7 @@ void sub_80E933C(void)
show_sprite(gSpecialVar_Result, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup);
sub_808EBA8(gSpecialVar_Result, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup, gSpecialVar_0x8006, gSpecialVar_0x8007);
sub_808F254(gSpecialVar_Result, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup);
- if (CurrentMapIsSecretBase() == TRUE && VarGet(VAR_0x4054) != 0)
+ if (CurrentMapIsSecretBase() == TRUE && VarGet(VAR_CURRENT_SECRET_BASE) != 0)
{
if (category == DECORCAT_DOLL)
{
@@ -594,7 +594,7 @@ void sub_80E9578(void)
void sub_80E95D4(void)
{
- VarSet(VAR_OBJ_GFX_ID_F, gUnknown_0858D060[sub_80EA20C(VarGet(VAR_0x4054))]);
+ VarSet(VAR_OBJ_GFX_ID_F, gUnknown_0858D060[sub_80EA20C(VarGet(VAR_CURRENT_SECRET_BASE))]);
}
void sub_80E9608(const struct MapPosition *position, const struct MapEvents *events)
@@ -681,7 +681,7 @@ u8 *sub_80E9780(u8 *dest, u8 secretBaseRecordId)
u8 *GetSecretBaseMapName(u8 *dest)
{
- return sub_80E9780(dest, VarGet(VAR_0x4054));
+ return sub_80E9780(dest, VarGet(VAR_CURRENT_SECRET_BASE));
}
void sub_80E980C(void)
@@ -689,7 +689,7 @@ void sub_80E980C(void)
u8 secretBaseRecordId;
const u8 *src;
- secretBaseRecordId = VarGet(VAR_0x4054);
+ secretBaseRecordId = VarGet(VAR_CURRENT_SECRET_BASE);
src = gSaveBlock1Ptr->secretBases[secretBaseRecordId].trainerName;
*StringCopyN(gStringVar1, src, sub_80E8DF4(src)) = EOS;
ConvertInternationalString(gStringVar1, gSaveBlock1Ptr->secretBases[secretBaseRecordId].language);
@@ -829,7 +829,7 @@ u8 sub_80E9BA8(void)
void sub_80E9BDC(void)
{
- if (sub_80E9878(VarGet(VAR_0x4054)) == TRUE)
+ if (sub_80E9878(VarGet(VAR_CURRENT_SECRET_BASE)) == TRUE)
{
gSpecialVar_Result = 1;
}
@@ -845,7 +845,7 @@ void sub_80E9BDC(void)
void sub_80E9C2C(void)
{
- gSaveBlock1Ptr->secretBases[VarGet(VAR_0x4054)].sbr_field_1_6 ^= 1;
+ gSaveBlock1Ptr->secretBases[VarGet(VAR_CURRENT_SECRET_BASE)].sbr_field_1_6 ^= 1;
FlagSet(0x10C);
}
@@ -1081,7 +1081,7 @@ void sub_80EA18C(u8 taskId)
void task_pc_turn_off(u8 taskId)
{
- if (VarGet(VAR_0x4054) == 0)
+ if (VarGet(VAR_CURRENT_SECRET_BASE) == 0)
{
ScriptContext1_SetupScript(gUnknown_0823B4E8);
}
@@ -1101,7 +1101,7 @@ const u8 *GetSecretBaseTrainerLoseText(void)
{
u8 param;
- param = sub_80EA20C(VarGet(VAR_0x4054));
+ param = sub_80EA20C(VarGet(VAR_CURRENT_SECRET_BASE));
if (param == 0)
{
return SecretBase_RedCave1_Text_274966;
@@ -1150,7 +1150,7 @@ void sub_80EA2E4(void)
void sub_80EA30C(void)
{
- gSaveBlock1Ptr->secretBases[VarGet(VAR_0x4054)].sbr_field_1_5 = gSpecialVar_Result;
+ gSaveBlock1Ptr->secretBases[VarGet(VAR_CURRENT_SECRET_BASE)].sbr_field_1_5 = gSpecialVar_Result;
}
void sub_80EA354(void)
@@ -1158,7 +1158,7 @@ void sub_80EA354(void)
u16 secretBaseRecordId;
u8 i;
- secretBaseRecordId = VarGet(VAR_0x4054);
+ secretBaseRecordId = VarGet(VAR_CURRENT_SECRET_BASE);
if (!FlagGet(0x922))
{
for (i = 0; i < 20; i ++)
@@ -1183,7 +1183,7 @@ void sub_80EA3E4(u8 taskId)
switch (data[1])
{
case 0:
- if (VarGet(VAR_0x4054) != 0)
+ if (VarGet(VAR_CURRENT_SECRET_BASE) != 0)
{
gUnknown_0203A01D = TRUE;
}
@@ -1783,7 +1783,7 @@ void sub_80EB1AC(void)
VarSet(VAR_0x40ED, 0);
VarSet(VAR_0x40EE, 0);
VarSet(VAR_0x40EF, 0);
- if (VarGet(VAR_0x4054) != 0)
+ if (VarGet(VAR_CURRENT_SECRET_BASE) != 0)
{
VarSet(VAR_0x40F0, TRUE);
}
@@ -1811,7 +1811,7 @@ void sub_80EB218(void)
void sub_80EB290(void)
{
- if (VarGet(VAR_0x4054) != 0)
+ if (VarGet(VAR_CURRENT_SECRET_BASE) != 0)
{
VarSet(VAR_0x40EF, VarGet(VAR_0x40EF) | 0x800);
}
@@ -1819,7 +1819,7 @@ void sub_80EB290(void)
void sub_80EB2C8(void)
{
- if (VarGet(VAR_0x4054) != 0)
+ if (VarGet(VAR_CURRENT_SECRET_BASE) != 0)
{
VarSet(VAR_0x40EE, VarGet(VAR_0x40EE) | 0x400);
}
@@ -1827,7 +1827,7 @@ void sub_80EB2C8(void)
void sub_80EB300(void)
{
- if (VarGet(VAR_0x4054) != 0)
+ if (VarGet(VAR_CURRENT_SECRET_BASE) != 0)
{
VarSet(VAR_0x40EE, VarGet(VAR_0x40EE) & ~0x3800);
VarSet(VAR_0x40EF, VarGet(VAR_0x40EF) & ~0x001);
@@ -1837,7 +1837,7 @@ void sub_80EB300(void)
void sub_80EB368(void)
{
- if (VarGet(VAR_0x4054) != 0)
+ if (VarGet(VAR_CURRENT_SECRET_BASE) != 0)
{
VarSet(VAR_0x40EE, VarGet(VAR_0x40EE) & ~0x3800);
VarSet(VAR_0x40EF, VarGet(VAR_0x40EF) & ~0x001);
@@ -1847,7 +1847,7 @@ void sub_80EB368(void)
void sub_80EB3D0(void)
{
- if (VarGet(VAR_0x4054) != 0)
+ if (VarGet(VAR_CURRENT_SECRET_BASE) != 0)
{
VarSet(VAR_0x40EE, VarGet(VAR_0x40EE) & ~0x3800);
VarSet(VAR_0x40EF, VarGet(VAR_0x40EF) & ~0x001);
@@ -1857,7 +1857,7 @@ void sub_80EB3D0(void)
void sub_80EB438(void)
{
- if (VarGet(VAR_0x4054) != 0)
+ if (VarGet(VAR_CURRENT_SECRET_BASE) != 0)
{
VarSet(VAR_0x40EE, VarGet(VAR_0x40EE) & ~0x3800);
VarSet(VAR_0x40EF, VarGet(VAR_0x40EF) & ~0x001);
@@ -1888,7 +1888,7 @@ void sub_80EB498(void)
case 0x332:
case 0x333:
case 0x334:
- if (VarGet(VAR_0x4054) != 0)
+ if (VarGet(VAR_CURRENT_SECRET_BASE) != 0)
{
VarSet(VAR_0x40EE, VarGet(VAR_0x40EE) | 0x4000);
}
@@ -1906,7 +1906,7 @@ void sub_80EB56C(void)
{
case 0x28a:
case 0x28b:
- if (VarGet(VAR_0x4054) != 0)
+ if (VarGet(VAR_CURRENT_SECRET_BASE) != 0)
{
VarSet(VAR_0x40EE, VarGet(VAR_0x40EE) | 0x40);
}
@@ -1929,21 +1929,21 @@ void sub_80EB56C(void)
case 0x2f9:
case 0x2fa:
case 0x2fb:
- if (VarGet(VAR_0x4054) != 0)
+ if (VarGet(VAR_CURRENT_SECRET_BASE) != 0)
{
VarSet(VAR_0x40EE, VarGet(VAR_0x40EE) | 0x8);
}
break;
case 0x22c:
case 0x233:
- if (VarGet(VAR_0x4054) != 0)
+ if (VarGet(VAR_CURRENT_SECRET_BASE) != 0)
{
VarSet(VAR_0x40EF, VarGet(VAR_0x40EF) | 0x40);
}
break;
case 0x288:
case 0x289:
- if (VarGet(VAR_0x4054) != 0)
+ if (VarGet(VAR_CURRENT_SECRET_BASE) != 0)
{
VarSet(VAR_0x40EF, VarGet(VAR_0x40EF) | 0x100);
}
@@ -1951,7 +1951,7 @@ void sub_80EB56C(void)
case 0x22d:
case 0x22e:
case 0x22f:
- if (VarGet(VAR_0x4054) != 0)
+ if (VarGet(VAR_CURRENT_SECRET_BASE) != 0)
{
VarSet(VAR_0x40EF, VarGet(VAR_0x40EF) | 0x10);
}
@@ -1979,7 +1979,7 @@ void sub_80EB56C(void)
case 0x2cd:
case 0x2ce:
case 0x2cf:
- if (VarGet(VAR_0x4054) != 0)
+ if (VarGet(VAR_CURRENT_SECRET_BASE) != 0)
{
VarSet(VAR_0x40EF, VarGet(VAR_0x40EF) | 0x8);
}
@@ -2006,7 +2006,7 @@ void sub_80EB9E0(void)
case 0x2be:
case 0x2c3:
case 0x2c6:
- if (VarGet(VAR_0x4054) != 0)
+ if (VarGet(VAR_CURRENT_SECRET_BASE) != 0)
{
VarSet(VAR_0x40EF, VarGet(VAR_0x40EF) | 0x8);
}
@@ -2044,14 +2044,14 @@ void sub_80EBB28(void)
case 0x2c4:
case 0x2c5:
case 0x2c7:
- if (VarGet(VAR_0x4054) != 0)
+ if (VarGet(VAR_CURRENT_SECRET_BASE) != 0)
{
VarSet(VAR_0x40EF, VarGet(VAR_0x40EF) | 0x8);
}
break;
case 0x280:
case 0x281:
- if (VarGet(VAR_0x4054) != 0)
+ if (VarGet(VAR_CURRENT_SECRET_BASE) != 0)
{
VarSet(VAR_0x40EF, VarGet(VAR_0x40EF) | 0x100);
}
@@ -2059,7 +2059,7 @@ void sub_80EBB28(void)
case 0x225:
case 0x226:
case 0x227:
- if (VarGet(VAR_0x4054) != 0)
+ if (VarGet(VAR_CURRENT_SECRET_BASE) != 0)
{
VarSet(VAR_0x40EF, VarGet(VAR_0x40EF) | 0x10);
}
@@ -2077,7 +2077,7 @@ void sub_80EBE7C(void)
{
case 0x28d:
case 0x28e:
- if (VarGet(VAR_0x4054) != 0)
+ if (VarGet(VAR_CURRENT_SECRET_BASE) != 0)
{
VarSet(VAR_0x40EF, VarGet(VAR_0x40EF) | 0x4);
}
diff --git a/src/tv.c b/src/tv.c
index d3d1e797b..f4811ee52 100644
--- a/src/tv.c
+++ b/src/tv.c
@@ -2572,13 +2572,13 @@ void sub_80EEA70(void)
show->secretBaseSecrets.flags = VarGet(0x40ee) + (VarGet(0x40ef) << 16);
tv_store_id_3x(show);
show->secretBaseSecrets.language = gGameLanguage;
- if (show->secretBaseSecrets.language == LANGUAGE_JAPANESE || gSaveBlock1Ptr->secretBases[VarGet(VAR_0x4054)].language == LANGUAGE_JAPANESE)
+ if (show->secretBaseSecrets.language == LANGUAGE_JAPANESE || gSaveBlock1Ptr->secretBases[VarGet(VAR_CURRENT_SECRET_BASE)].language == LANGUAGE_JAPANESE)
{
show->secretBaseSecrets.baseOwnersNameLanguage = LANGUAGE_JAPANESE;
}
else
{
- show->secretBaseSecrets.baseOwnersNameLanguage = gSaveBlock1Ptr->secretBases[VarGet(VAR_0x4054)].language;
+ show->secretBaseSecrets.baseOwnersNameLanguage = gSaveBlock1Ptr->secretBases[VarGet(VAR_CURRENT_SECRET_BASE)].language;
}
}
}