diff options
-rw-r--r-- | asm/field_map_obj.s | 114 | ||||
-rw-r--r-- | include/data3.h | 1 | ||||
-rw-r--r-- | src/field_map_obj.c | 45 |
3 files changed, 44 insertions, 116 deletions
diff --git a/asm/field_map_obj.s b/asm/field_map_obj.s index d31a53f78..38b328cdc 100644 --- a/asm/field_map_obj.s +++ b/asm/field_map_obj.s @@ -5,120 +5,6 @@ .text - thumb_func_start ObjectCB_CameraObject -@ void ObjectCB_CameraObject(struct obj *object) -ObjectCB_CameraObject: @ 808ED78 - push {r4,r5,lr} - sub sp, 0xC - mov r2, sp - ldr r1, =gUnknown_084975EC - ldm r1!, {r3-r5} - stm r2!, {r3-r5} - movs r2, 0x30 - ldrsh r1, [r0, r2] - lsls r1, 2 - add r1, sp - ldr r1, [r1] - bl _call_via_r1 - add sp, 0xC - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end ObjectCB_CameraObject - - thumb_func_start CameraObject_0 -@ void CameraObject_0(struct obj *object) -CameraObject_0: @ 808EDA0 - push {lr} - ldr r3, =gSprites - movs r1, 0x2E - ldrsh r2, [r0, r1] - lsls r1, r2, 4 - adds r1, r2 - lsls r1, 2 - adds r1, r3 - ldrh r1, [r1, 0x20] - strh r1, [r0, 0x20] - lsls r1, r2, 4 - adds r1, r2 - lsls r1, 2 - adds r1, r3 - ldrh r1, [r1, 0x22] - strh r1, [r0, 0x22] - adds r3, r0, 0 - adds r3, 0x3E - ldrb r1, [r3] - movs r2, 0x4 - orrs r1, r2 - strb r1, [r3] - movs r1, 0x1 - strh r1, [r0, 0x30] - bl CameraObject_1 - pop {r0} - bx r0 - .pool - thumb_func_end CameraObject_0 - - thumb_func_start CameraObject_1 -@ void CameraObject_1(struct obj *object) -CameraObject_1: @ 808EDDC - push {r4,r5,lr} - ldr r3, =gSprites - movs r1, 0x2E - ldrsh r2, [r0, r1] - lsls r1, r2, 4 - adds r1, r2 - lsls r1, 2 - adds r1, r3 - ldrh r3, [r1, 0x22] - ldrh r2, [r0, 0x20] - ldrh r4, [r1, 0x20] - movs r5, 0x20 - ldrsh r1, [r1, r5] - subs r1, r2 - strh r1, [r0, 0x32] - ldrh r2, [r0, 0x22] - lsls r1, r3, 16 - asrs r1, 16 - subs r1, r2 - strh r1, [r0, 0x34] - strh r4, [r0, 0x20] - strh r3, [r0, 0x22] - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end CameraObject_1 - - thumb_func_start CameraObject_2 -@ void CameraObject_2(struct obj *object) -CameraObject_2: @ 808EE14 - push {r4,lr} - ldr r4, =gSprites - movs r1, 0x2E - ldrsh r2, [r0, r1] - lsls r1, r2, 4 - adds r1, r2 - lsls r1, 2 - adds r1, r4 - ldrh r1, [r1, 0x20] - movs r3, 0 - strh r1, [r0, 0x20] - lsls r1, r2, 4 - adds r1, r2 - lsls r1, 2 - adds r1, r4 - ldrh r1, [r1, 0x22] - strh r1, [r0, 0x22] - strh r3, [r0, 0x32] - strh r3, [r0, 0x34] - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end CameraObject_2 - thumb_func_start FindCameraObject @ struct obj *FindCameraObject() FindCameraObject: @ 808EE44 diff --git a/include/data3.h b/include/data3.h index 343f145c0..6b1569486 100644 --- a/include/data3.h +++ b/include/data3.h @@ -15,5 +15,6 @@ extern const struct PairedPalettes gUnknown_0850BD00[15]; extern const struct PairedPalettes gUnknown_0850BD78[15]; extern u8 gUnknown_084975C4[0x10]; extern const struct SpriteTemplate gUnknown_084975D4; +extern void (*const gUnknown_084975EC[3])(struct Sprite *); #endif //POKEEMERALD_DATA3_H diff --git a/src/field_map_obj.c b/src/field_map_obj.c index 933908886..3fc962336 100644 --- a/src/field_map_obj.c +++ b/src/field_map_obj.c @@ -48,6 +48,9 @@ static u8 sub_808E8F4(const struct SpritePalette *); static u8 FindFieldObjectPaletteIndexByTag(u16); static void sub_808EAB0(u16, u8); static bool8 FieldObjectDoesZCoordMatch(struct MapObject *, u8); +//static void CameraObject_0(struct Sprite *); +/*static*/ void CameraObject_1(struct Sprite *); +//static void CameraObject_2(struct Sprite *); // ROM data @@ -1337,12 +1340,50 @@ void UpdateFieldObjectsForCameraUpdate(s16 x, s16 y) RemoveFieldObjectsOutsideView(); } -u8 AddCameraObject(u8 data0) +u8 AddCameraObject(u8 linkedSpriteId) { u8 spriteId; spriteId = CreateSprite(&gUnknown_084975D4, 0, 0, 4); gSprites[spriteId].invisible = TRUE; - gSprites[spriteId].data0 = data0; + gSprites[spriteId].data0 = linkedSpriteId; return spriteId; } + +void ObjectCB_CameraObject(struct Sprite *sprite) +{ + void (*callbacks[ARRAY_COUNT(gUnknown_084975EC)])(struct Sprite *); + + memcpy(callbacks, gUnknown_084975EC, sizeof gUnknown_084975EC); + callbacks[sprite->data1](sprite); +} + +/*static*/ void CameraObject_0(struct Sprite *sprite) +{ + sprite->pos1.x = gSprites[sprite->data0].pos1.x; + sprite->pos1.y = gSprites[sprite->data0].pos1.y; + sprite->invisible = TRUE; + sprite->data1 = 1; + CameraObject_1(sprite); +} + +/*static*/ void CameraObject_1(struct Sprite *sprite) +{ + s16 x; + s16 y; + + y = gSprites[sprite->data0].pos1.y; + x = gSprites[sprite->data0].pos1.x; + sprite->data2 = x - sprite->pos1.x; + sprite->data3 = y - sprite->pos1.y; + sprite->pos1.x = x; + sprite->pos1.y = y; +} + +/*static*/ void CameraObject_2(struct Sprite *sprite) +{ + sprite->pos1.x = gSprites[sprite->data0].pos1.x; + sprite->pos1.y = gSprites[sprite->data0].pos1.y; + sprite->data2 = 0; + sprite->data3 = 0; +} |