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-rwxr-xr-x.github/calcrom/calcrom.pl (renamed from .travis/calcrom/calcrom.pl)0
-rwxr-xr-x.github/calcrom/webhook.sh (renamed from .travis/calcrom/webhook.sh)7
-rw-r--r--.github/workflows/build.yml40
-rw-r--r--.travis.yml39
-rw-r--r--data/maps/BattleFrontier_BattleTowerMultiBattleRoom/scripts.inc7
-rw-r--r--data/scripts/battle_pike.inc2
-rw-r--r--data/scripts/gabby_and_ty.inc13
-rw-r--r--data/scripts/interview.inc13
-rw-r--r--data/scripts/secret_base.inc4
-rw-r--r--data/scripts/trainer_hill.inc4
-rw-r--r--data/specials.inc2
-rw-r--r--data/text/contest_painting.inc5
-rw-r--r--gflib/bg.c36
-rw-r--r--gflib/dma3_manager.c118
-rw-r--r--include/battle.h18
-rw-r--r--include/cable_club.h2
-rw-r--r--include/constants/battle_tower.h8
-rw-r--r--include/main.h2
-rw-r--r--include/recorded_battle.h6
-rw-r--r--ld_script_modern.txt9
-rw-r--r--src/battle_ai_script_commands.c7
-rw-r--r--src/battle_anim_fight.c52
-rw-r--r--src/battle_main.c118
-rwxr-xr-xsrc/berry_crush.c1345
-rw-r--r--src/cable_club.c3
-rw-r--r--src/contest_painting.c4
-rw-r--r--src/field_specials.c221
-rw-r--r--src/item.c3
-rw-r--r--src/librfu_rfu.c21
-rw-r--r--src/main.c3
-rw-r--r--src/recorded_battle.c15
-rw-r--r--src/trade.c3
-rw-r--r--src/tv.c3
33 files changed, 1072 insertions, 1061 deletions
diff --git a/.travis/calcrom/calcrom.pl b/.github/calcrom/calcrom.pl
index 4858babb9..4858babb9 100755
--- a/.travis/calcrom/calcrom.pl
+++ b/.github/calcrom/calcrom.pl
diff --git a/.travis/calcrom/webhook.sh b/.github/calcrom/webhook.sh
index 86da74c87..2a3015969 100755
--- a/.travis/calcrom/webhook.sh
+++ b/.github/calcrom/webhook.sh
@@ -1,10 +1,5 @@
#!/bin/bash -ex
-# Only run this script if it's the master branch build.
-if [[ "$TRAVIS_BRANCH" != "master" || "$TRAVIS_PULL_REQUEST" != "false" ]]; then
- exit 0
-fi
-
build_name=$1
map_file=$build_name.map
if [ ! -f $map_file ]; then
@@ -13,4 +8,4 @@ if [ ! -f $map_file ]; then
fi
output=$(perl $(dirname "$0")/calcrom.pl $build_name.map | sed -E ':a;N;$!ba;s/\r{0,1}\n/\\n/g')
-curl -d "{\"username\": \"$CALCROM_DISCORD_WEBHOOK_USERNAME\", \"avatar_url\": \"$CALCROM_DISCORD_WEBHOOK_AVATAR_URL\", \"content\":\"\`\`\`$build_name progress:\\n$output\`\`\`\"}" -H "Content-Type: application/json" -X POST $CALCROM_DISCORD_WEBHOOK_URL
+curl -d "{\"username\": \"$CALCROM_DISCORD_WEBHOOK_USERNAME\", \"avatar_url\": \"$CALCROM_DISCORD_WEBHOOK_AVATAR_URL\", \"content\":\"\`\`\`$build_name progress:\\n$output\`\`\`\"}" -H "Content-Type: application/json" -X POST "$CALCROM_DISCORD_WEBHOOK_URL"
diff --git a/.github/workflows/build.yml b/.github/workflows/build.yml
new file mode 100644
index 000000000..822b386ea
--- /dev/null
+++ b/.github/workflows/build.yml
@@ -0,0 +1,40 @@
+name: CI
+
+on:
+ push:
+ branches: [ master ]
+ pull_request:
+
+jobs:
+ build:
+ runs-on: ubuntu-18.04
+ steps:
+ - name: Checkout
+ uses: actions/checkout@master
+
+ - name: Install binutils
+ run: sudo apt install gcc-arm-none-eabi binutils-arm-none-eabi
+ # build-essential, git, and libpng-dev are already installed
+ # gcc-arm-none-eabi is only needed for the modern build
+ # as an alternative to dkP
+
+ - name: Install agbcc
+ run: |
+ git clone https://github.com/pret/agbcc.git
+ cd agbcc
+ ./build.sh
+ ./install.sh ../
+
+ - name: Compare
+ run: make -j${nproc} compare
+
+ - name: Modern
+ run: make -j${nproc} modern
+
+ - name: Webhook
+ if: ${{ github.event_name == 'push' }}
+ env:
+ CALCROM_DISCORD_WEBHOOK_USERNAME: OK
+ CALCROM_DISCORD_WEBHOOK_AVATAR_URL: https://i.imgur.com/38BQHdd.png
+ CALCROM_DISCORD_WEBHOOK_URL: ${{ secrets.CALCROM_DISCORD_WEBHOOK_URL }}
+ run: sh .github/calcrom/webhook.sh pokeemerald
diff --git a/.travis.yml b/.travis.yml
deleted file mode 100644
index 8d39be503..000000000
--- a/.travis.yml
+++ /dev/null
@@ -1,39 +0,0 @@
-language: generic
-dist: bionic
-sudo: false
-env:
- global:
- - DEVKITPRO=$HOME
- - DEVKITARM=$DEVKITPRO/devkitARM
-addons:
- apt:
- packages:
- - gcc-multilib
- - linux-libc-dev
-cache:
- apt: true
-install:
- - pushd $HOME
- - travis_retry wget https://github.com/devkitPro/buildscripts/releases/download/devkitARM_r52/devkitARM_r52-linux.tar.xz
- - tar xJf devkitARM*.tar.xz
- - travis_retry wget https://github.com/devkitPro/devkitarm-rules/releases/download/v1.0.0/devkitarm-rules-1.0.0.tar.xz
- - tar xJf devkitarm-rules-*.tar.xz -C $DEVKITARM
- - travis_retry git clone https://github.com/pret/agbcc.git
- - cd agbcc && ./build.sh && ./install.sh $TRAVIS_BUILD_DIR
- - popd
-matrix:
- include:
- - os: linux
- addons:
- apt:
- sources:
- - ubuntu-toolchain-r-test
- packages:
- - g++-7
- env: _="Build"
- script:
- - make -j2 tools CXX=g++-7
- - make -j2 compare
- - make -j2 modern
-after_success:
- - .travis/calcrom/webhook.sh pokeemerald
diff --git a/data/maps/BattleFrontier_BattleTowerMultiBattleRoom/scripts.inc b/data/maps/BattleFrontier_BattleTowerMultiBattleRoom/scripts.inc
index f4de37232..dfce6d155 100644
--- a/data/maps/BattleFrontier_BattleTowerMultiBattleRoom/scripts.inc
+++ b/data/maps/BattleFrontier_BattleTowerMultiBattleRoom/scripts.inc
@@ -143,7 +143,7 @@ BattleFrontier_BattleTowerMultiBattleRoom_EventScript_RestoreParty:: @ 8249121
special LoadPlayerParty
frontier_setpartyorder FRONTIER_MULTI_PARTY_SIZE
compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_LINK_MULTIS
- call_if_eq BattleFrontier_BattleTowerMultiBattleRoom_EventScript_249514
+ call_if_eq BattleFrontier_BattleTowerMultiBattleRoom_EventScript_ReconnectLink
playfanfare MUS_HEAL
waitfanfare
special HealPlayerParty
@@ -383,9 +383,8 @@ BattleFrontier_BattleTowerMultiBattleRoom_EventScript_RetireChallengeLink:: @ 82
goto BattleFrontier_BattleTowerMultiBattleRoom_EventScript_WarpToLobbyLost
end
-@ Some link function. Sets battle type flags at least
-BattleFrontier_BattleTowerMultiBattleRoom_EventScript_249514:: @ 8249514
- special sub_813B534
+BattleFrontier_BattleTowerMultiBattleRoom_EventScript_ReconnectLink:: @ 8249514
+ special BattleTowerReconnectLink
return
BattleFrontier_BattleTowerMultiBattleRoom_Movement_PlayerEnterRoom: @ 8249518
diff --git a/data/scripts/battle_pike.inc b/data/scripts/battle_pike.inc
index 67eb19011..7ba25321d 100644
--- a/data/scripts/battle_pike.inc
+++ b/data/scripts/battle_pike.inc
@@ -1,5 +1,5 @@
@ Note: LOCALIDs shared with BattleFrontier_BattlePikeRoomNormal
-BattleFrontier_BattlePikeRoomNormal_MapScripts_2C3E1B: @ 82C3E1B
+BattleFrontier_BattlePikeRoom_MapScripts: @ 82C3E1B
map_script MAP_SCRIPT_ON_TRANSITION, BattleFrontier_BattlePikeRoom_OnTransition
map_script MAP_SCRIPT_ON_WARP_INTO_MAP_TABLE, BattleFrontier_BattlePikeRoom_OnWarp
diff --git a/data/scripts/gabby_and_ty.inc b/data/scripts/gabby_and_ty.inc
index 84cd315f7..c7f576aba 100644
--- a/data/scripts/gabby_and_ty.inc
+++ b/data/scripts/gabby_and_ty.inc
@@ -1,16 +1,3 @@
-@ Unused
-EventScript_28CCAA:: @ 828CCAA
- setvar VAR_0x8005, 8
- special InterviewBefore
- compare VAR_RESULT, 1
- goto_if_eq EventScript_UnusedRet
- setvar VAR_0x8005, 8
- special InterviewAfter
- return
-
-EventScript_UnusedRet:: @ 828CCC6
- return
-
@ Gabby and Ty always move to the same spots for the first 5 battles
@ From the 6th battle onwards, they move randomly between locations 6-8
@ Note: The local IDs of Gabby and Ty are hard-coded in GabbyAndTySetScriptVarsToObjectEventLocalIds
diff --git a/data/scripts/interview.inc b/data/scripts/interview.inc
index f968577f3..9921aa603 100644
--- a/data/scripts/interview.inc
+++ b/data/scripts/interview.inc
@@ -342,3 +342,16 @@ BattleFrontier_BattleTowerLobby_EventScript_ShowOrHideReporter:: @ 828CC84
BattleFrontier_BattleTowerLobby_EventScript_HideReporter:: @ 828CCA6
setflag FLAG_HIDE_BATTLE_TOWER_REPORTER
return
+
+@ Unused
+EventScript_ContestLiveInterview:: @ 828CCAA
+ setvar VAR_0x8005, TVSHOW_CONTEST_LIVE_UPDATES
+ special InterviewBefore
+ compare VAR_RESULT, TRUE
+ goto_if_eq EventScript_ContestLiveInterviewEnd
+ setvar VAR_0x8005, TVSHOW_CONTEST_LIVE_UPDATES
+ special InterviewAfter
+ return
+
+EventScript_ContestLiveInterviewEnd:: @ 828CCC6
+ return
diff --git a/data/scripts/secret_base.inc b/data/scripts/secret_base.inc
index 4a20de9a6..9e7a60e15 100644
--- a/data/scripts/secret_base.inc
+++ b/data/scripts/secret_base.inc
@@ -157,7 +157,7 @@ SecretBase_EventScript_InitSecretBase:: @ 8275B5B
end
SecretBase_EventScript_FirstEntrance:: @ 8275B81
- applymovement OBJ_EVENT_ID_PLAYER, SecretBase_Movement_275BB4
+ applymovement OBJ_EVENT_ID_PLAYER, SecretBase_Movement_EnterBase
waitmovement 0
setvar VAR_INIT_SECRET_BASE, 1
msgbox SecretBase_Text_WantToMakeYourSecretBaseHere, MSGBOX_YESNO
@@ -175,7 +175,7 @@ SecretBase_EventScript_SetAsBase:: @ 8275BAB
waitstate
end
-SecretBase_Movement_275BB4: @ 8275BB4
+SecretBase_Movement_EnterBase: @ 8275BB4
walk_up
walk_up
step_end
diff --git a/data/scripts/trainer_hill.inc b/data/scripts/trainer_hill.inc
index 34d0462bb..e4e453228 100644
--- a/data/scripts/trainer_hill.inc
+++ b/data/scripts/trainer_hill.inc
@@ -16,7 +16,9 @@ TrainerHill_OnWarp: @ 82C8372
TrainerHill_1F_EventScript_DummyOnWarp:: @ 82C837C
setvar VAR_TEMP_3, 1
-@ forced stop
+.ifdef BUGFIX
+ end @ Missing end. By chance, the next byte (0x02 of VAR_TEMP_2) is also the id for the end cmd
+.endif
TrainerHill_OnFrame: @ 82C8381
map_script_2 VAR_TEMP_2, 0, TrainerHill_1F_EventScript_DummyWarpToEntranceCounter
diff --git a/data/specials.inc b/data/specials.inc
index 97f698379..620fae369 100644
--- a/data/specials.inc
+++ b/data/specials.inc
@@ -514,7 +514,7 @@ gSpecials:: @ 81DBA64
def_special SetMewAboveGrass
def_special ShouldDistributeEonTicket
def_special LinkRetireStatusWithBattleTowerPartner
- def_special sub_813B534
+ def_special BattleTowerReconnectLink
def_special CallTrainerHillFunction
def_special Script_DoRayquazaScene @ Listed twice
def_special LoopWingFlapSE
diff --git a/data/text/contest_painting.inc b/data/text/contest_painting.inc
index 2aa8c6a93..78ae80153 100644
--- a/data/text/contest_painting.inc
+++ b/data/text/contest_painting.inc
@@ -1,8 +1,9 @@
-gUnknown_0827EA0C:: @ 827EA0C
+gContestPaintingCaption:: @ 827EA0C
.string "{STR_VAR_1}\n"
.string "{STR_VAR_2}'s {STR_VAR_3}$"
-gUnknown_0827EA17:: @ 827EA17
+@ Unused
+gContestPaintingContest:: @ 827EA17
.string "CONTEST$"
gContestRankNormal::
diff --git a/gflib/bg.c b/gflib/bg.c
index 1ca8a44a1..3c215c103 100644
--- a/gflib/bg.c
+++ b/gflib/bg.c
@@ -9,19 +9,19 @@
struct BgControl
{
struct BgConfig {
- u16 visible:1;
- u16 unknown_1:1;
- u16 screenSize:2;
- u16 priority:2;
- u16 mosaic:1;
- u16 wraparound:1;
-
- u16 charBaseIndex:2;
- u16 mapBaseIndex:5;
- u16 paletteMode:1;
-
- u8 unknown_2;
- u8 unknown_3;
+ u8 visible:1;
+ u8 unknown_1:1;
+ u8 screenSize:2;
+ u8 priority:2;
+ u8 mosaic:1;
+ u8 wraparound:1;
+
+ u8 charBaseIndex:2;
+ u8 mapBaseIndex:5;
+ u8 paletteMode:1;
+
+ u8 unknown_2; // Assigned to but never read
+ u8 unknown_3; // Assigned to but never read
} configs[NUM_BACKGROUNDS];
u16 bgVisibilityAndMode;
@@ -102,17 +102,17 @@ static void SetBgControlAttributes(u8 bg, u8 charBaseIndex, u8 mapBaseIndex, u8
{
if (charBaseIndex != 0xFF)
{
- sGpuBgConfigs.configs[bg].charBaseIndex = charBaseIndex & 0x3;
+ sGpuBgConfigs.configs[bg].charBaseIndex = charBaseIndex;
}
if (mapBaseIndex != 0xFF)
{
- sGpuBgConfigs.configs[bg].mapBaseIndex = mapBaseIndex & 0x1F;
+ sGpuBgConfigs.configs[bg].mapBaseIndex = mapBaseIndex;
}
if (screenSize != 0xFF)
{
- sGpuBgConfigs.configs[bg].screenSize = screenSize & 0x3;
+ sGpuBgConfigs.configs[bg].screenSize = screenSize;
}
if (paletteMode != 0xFF)
@@ -122,12 +122,12 @@ static void SetBgControlAttributes(u8 bg, u8 charBaseIndex, u8 mapBaseIndex, u8
if (priority != 0xFF)
{
- sGpuBgConfigs.configs[bg].priority = priority & 0x3;
+ sGpuBgConfigs.configs[bg].priority = priority;
}
if (mosaic != 0xFF)
{
- sGpuBgConfigs.configs[bg].mosaic = mosaic & 0x1;
+ sGpuBgConfigs.configs[bg].mosaic = mosaic;
}
if (wraparound != 0xFF)
diff --git a/gflib/dma3_manager.c b/gflib/dma3_manager.c
index 43744883f..d774efe8c 100644
--- a/gflib/dma3_manager.c
+++ b/gflib/dma3_manager.c
@@ -8,88 +8,90 @@
#define DMA_REQUEST_COPY16 3
#define DMA_REQUEST_FILL16 4
-BSS_DATA struct
+struct Dma3Request
{
const u8 *src;
u8 *dest;
u16 size;
u16 mode;
u32 value;
-} gDma3Requests[MAX_DMA_REQUESTS];
+};
-static volatile bool8 gDma3ManagerLocked;
-static u8 gDma3RequestCursor;
+static struct Dma3Request sDma3Requests[MAX_DMA_REQUESTS];
+
+static vbool8 sDma3ManagerLocked;
+static u8 sDma3RequestCursor;
void ClearDma3Requests(void)
{
int i;
- gDma3ManagerLocked = TRUE;
- gDma3RequestCursor = 0;
+ sDma3ManagerLocked = TRUE;
+ sDma3RequestCursor = 0;
for (i = 0; i < MAX_DMA_REQUESTS; i++)
{
- gDma3Requests[i].size = 0;
- gDma3Requests[i].src = NULL;
- gDma3Requests[i].dest = NULL;
+ sDma3Requests[i].size = 0;
+ sDma3Requests[i].src = NULL;
+ sDma3Requests[i].dest = NULL;
}
- gDma3ManagerLocked = FALSE;
+ sDma3ManagerLocked = FALSE;
}
void ProcessDma3Requests(void)
{
u16 bytesTransferred;
- if (gDma3ManagerLocked)
+ if (sDma3ManagerLocked)
return;
bytesTransferred = 0;
// as long as there are DMA requests to process (unless size or vblank is an issue), do not exit
- while (gDma3Requests[gDma3RequestCursor].size != 0)
+ while (sDma3Requests[sDma3RequestCursor].size != 0)
{
- bytesTransferred += gDma3Requests[gDma3RequestCursor].size;
+ bytesTransferred += sDma3Requests[sDma3RequestCursor].size;
if (bytesTransferred > 40 * 1024)
return; // don't transfer more than 40 KiB
if (*(u8 *)REG_ADDR_VCOUNT > 224)
return; // we're about to leave vblank, stop
- switch (gDma3Requests[gDma3RequestCursor].mode)
+ switch (sDma3Requests[sDma3RequestCursor].mode)
{
case DMA_REQUEST_COPY32: // regular 32-bit copy
- Dma3CopyLarge32_(gDma3Requests[gDma3RequestCursor].src,
- gDma3Requests[gDma3RequestCursor].dest,
- gDma3Requests[gDma3RequestCursor].size);
+ Dma3CopyLarge32_(sDma3Requests[sDma3RequestCursor].src,
+ sDma3Requests[sDma3RequestCursor].dest,
+ sDma3Requests[sDma3RequestCursor].size);
break;
case DMA_REQUEST_FILL32: // repeat a single 32-bit value across RAM
- Dma3FillLarge32_(gDma3Requests[gDma3RequestCursor].value,
- gDma3Requests[gDma3RequestCursor].dest,
- gDma3Requests[gDma3RequestCursor].size);
+ Dma3FillLarge32_(sDma3Requests[sDma3RequestCursor].value,
+ sDma3Requests[sDma3RequestCursor].dest,
+ sDma3Requests[sDma3RequestCursor].size);
break;
case DMA_REQUEST_COPY16: // regular 16-bit copy
- Dma3CopyLarge16_(gDma3Requests[gDma3RequestCursor].src,
- gDma3Requests[gDma3RequestCursor].dest,
- gDma3Requests[gDma3RequestCursor].size);
+ Dma3CopyLarge16_(sDma3Requests[sDma3RequestCursor].src,
+ sDma3Requests[sDma3RequestCursor].dest,
+ sDma3Requests[sDma3RequestCursor].size);
break;
case DMA_REQUEST_FILL16: // repeat a single 16-bit value across RAM
- Dma3FillLarge16_(gDma3Requests[gDma3RequestCursor].value,
- gDma3Requests[gDma3RequestCursor].dest,
- gDma3Requests[gDma3RequestCursor].size);
+ Dma3FillLarge16_(sDma3Requests[sDma3RequestCursor].value,
+ sDma3Requests[sDma3RequestCursor].dest,
+ sDma3Requests[sDma3RequestCursor].size);
break;
}
// Free the request
- gDma3Requests[gDma3RequestCursor].src = NULL;
- gDma3Requests[gDma3RequestCursor].dest = NULL;
- gDma3Requests[gDma3RequestCursor].size = 0;
- gDma3Requests[gDma3RequestCursor].mode = 0;
- gDma3Requests[gDma3RequestCursor].value = 0;
- gDma3RequestCursor++;
-
- if (gDma3RequestCursor >= MAX_DMA_REQUESTS) // loop back to the first DMA request
- gDma3RequestCursor = 0;
+ sDma3Requests[sDma3RequestCursor].src = NULL;
+ sDma3Requests[sDma3RequestCursor].dest = NULL;
+ sDma3Requests[sDma3RequestCursor].size = 0;
+ sDma3Requests[sDma3RequestCursor].mode = 0;
+ sDma3Requests[sDma3RequestCursor].value = 0;
+ sDma3RequestCursor++;
+
+ if (sDma3RequestCursor >= MAX_DMA_REQUESTS) // loop back to the first DMA request
+ sDma3RequestCursor = 0;
}
}
@@ -98,30 +100,30 @@ s16 RequestDma3Copy(const void *src, void *dest, u16 size, u8 mode)
int cursor;
int i = 0;
- gDma3ManagerLocked = TRUE;
- cursor = gDma3RequestCursor;
+ sDma3ManagerLocked = TRUE;
+ cursor = sDma3RequestCursor;
while (i < MAX_DMA_REQUESTS)
{
- if (gDma3Requests[cursor].size == 0) // an empty request was found.
+ if (sDma3Requests[cursor].size == 0) // an empty request was found.
{
- gDma3Requests[cursor].src = src;
- gDma3Requests[cursor].dest = dest;
- gDma3Requests[cursor].size = size;
+ sDma3Requests[cursor].src = src;
+ sDma3Requests[cursor].dest = dest;
+ sDma3Requests[cursor].size = size;
if (mode == 1)
- gDma3Requests[cursor].mode = DMA_REQUEST_COPY32;
+ sDma3Requests[cursor].mode = DMA_REQUEST_COPY32;
else
- gDma3Requests[cursor].mode = DMA_REQUEST_COPY16;
+ sDma3Requests[cursor].mode = DMA_REQUEST_COPY16;
- gDma3ManagerLocked = FALSE;
+ sDma3ManagerLocked = FALSE;
return cursor;
}
if (++cursor >= MAX_DMA_REQUESTS) // loop back to start.
cursor = 0;
i++;
}
- gDma3ManagerLocked = FALSE;
+ sDma3ManagerLocked = FALSE;
return -1; // no free DMA request was found
}
@@ -130,31 +132,31 @@ s16 RequestDma3Fill(s32 value, void *dest, u16 size, u8 mode)
int cursor;
int i = 0;
- cursor = gDma3RequestCursor;
- gDma3ManagerLocked = TRUE;
+ cursor = sDma3RequestCursor;
+ sDma3ManagerLocked = TRUE;
while (i < MAX_DMA_REQUESTS)
{
- if (gDma3Requests[cursor].size == 0) // an empty request was found.
+ if (sDma3Requests[cursor].size == 0) // an empty request was found.
{
- gDma3Requests[cursor].dest = dest;
- gDma3Requests[cursor].size = size;
- gDma3Requests[cursor].mode = mode;
- gDma3Requests[cursor].value = value;
+ sDma3Requests[cursor].dest = dest;
+ sDma3Requests[cursor].size = size;
+ sDma3Requests[cursor].mode = mode;
+ sDma3Requests[cursor].value = value;
if(mode == 1)
- gDma3Requests[cursor].mode = DMA_REQUEST_FILL32;
+ sDma3Requests[cursor].mode = DMA_REQUEST_FILL32;
else
- gDma3Requests[cursor].mode = DMA_REQUEST_FILL16;
+ sDma3Requests[cursor].mode = DMA_REQUEST_FILL16;
- gDma3ManagerLocked = FALSE;
+ sDma3ManagerLocked = FALSE;
return cursor;
}
if (++cursor >= MAX_DMA_REQUESTS) // loop back to start.
cursor = 0;
i++;
}
- gDma3ManagerLocked = FALSE;
+ sDma3ManagerLocked = FALSE;
return -1; // no free DMA request was found
}
@@ -166,7 +168,7 @@ s16 CheckForSpaceForDma3Request(s16 index)
{
while (i < MAX_DMA_REQUESTS)
{
- if (gDma3Requests[i].size != 0)
+ if (sDma3Requests[i].size != 0)
return -1;
i++;
}
@@ -174,7 +176,7 @@ s16 CheckForSpaceForDma3Request(s16 index)
}
else // check the specified request
{
- if (gDma3Requests[index].size != 0)
+ if (sDma3Requests[index].size != 0)
return -1;
return 0;
}
diff --git a/include/battle.h b/include/battle.h
index c0baaf313..954d33b07 100644
--- a/include/battle.h
+++ b/include/battle.h
@@ -344,6 +344,15 @@ struct BattleTvMovePoints
s16 points[2][PARTY_SIZE * 4];
};
+struct LinkBattlerHeader
+{
+ u8 versionSignatureLo;
+ u8 versionSignatureHi;
+ u8 vsScreenHealthFlagsLo;
+ u8 vsScreenHealthFlagsHi;
+ struct BattleEnigmaBerry battleEnigmaBerry;
+};
+
struct BattleStruct
{
u8 turnEffectsTracker;
@@ -419,11 +428,10 @@ struct BattleStruct
u8 givenExpMons; // Bits for enemy party's pokemon that gave exp to player's party.
u8 lastTakenMoveFrom[MAX_BATTLERS_COUNT * MAX_BATTLERS_COUNT * 2]; // a 3-D array [target][attacker][byte]
u16 castformPalette[MAX_BATTLERS_COUNT][16];
- u8 field_180; // weird field, used in battle_main.c, once accessed as an array of u32 overwriting the field below
- u8 field_181;
- u8 vsScreenHealthFlagsLo;
- u8 vsScreenHealthFlagsHi; // Last bit is 'has frontier pass'
- struct BattleEnigmaBerry battleEnigmaBerry;
+ union {
+ struct LinkBattlerHeader linkBattlerHeader;
+ u32 battleVideo[2];
+ } multiBuffer;
u8 wishPerishSongState;
u8 wishPerishSongBattlerId;
bool8 overworldWeatherDone;
diff --git a/include/cable_club.h b/include/cable_club.h
index 7340742ea..a5a6acfa4 100644
--- a/include/cable_club.h
+++ b/include/cable_club.h
@@ -7,7 +7,7 @@ void CreateTask_EnterCableClubSeat(TaskFunc taskFunc);
u8 CreateTask_ReestablishCableClubLink(void);
void CB2_ReturnFromCableClubBattle(void);
bool32 AreBattleTowerLinkSpeciesSame(u16 *speciesList1, u16 *speciesList2);
-void sub_80B3AF8(u8 taskId);
+void Task_ReconnectWithLinkPlayers(u8 taskId);
void Task_WaitForLinkPlayerConnection(u8 taskId);
bool32 GetLinkTrainerCardColor(u8 linkPlayerIndex);
diff --git a/include/constants/battle_tower.h b/include/constants/battle_tower.h
index f661ddc0b..002422d85 100644
--- a/include/constants/battle_tower.h
+++ b/include/constants/battle_tower.h
@@ -33,9 +33,9 @@
#define BATTLE_TOWER_LINK_CONTINUE 0
#define BATTLE_TOWER_LINK_RETIRE 1
-#define BATTLE_TOWER_LINKSTAT_CONTINUE 0
-#define BATTLE_TOWER_LINKSTAT_BOTH_RETIRE 1
-#define BATTLE_TOWER_LINKSTAT_PARTNER_RETIRE 2
-#define BATTLE_TOWER_LINKSTAT_PLAYER_RETIRE 3
+#define BATTLE_TOWER_LINKSTAT_CONTINUE 0
+#define BATTLE_TOWER_LINKSTAT_BOTH_RETIRE 1
+#define BATTLE_TOWER_LINKSTAT_MEMBER_RETIRE 2
+#define BATTLE_TOWER_LINKSTAT_LEADER_RETIRE 3
#endif //GUARD_CONSTANTS_BATTLE_TOWER_H
diff --git a/include/main.h b/include/main.h
index 16ac31df2..cad5c0ef9 100644
--- a/include/main.h
+++ b/include/main.h
@@ -37,7 +37,7 @@ struct Main
/*0x439*/ u8 oamLoadDisabled:1;
/*0x439*/ u8 inBattle:1;
- /*0x439*/ u8 field_439_x4:1;
+ /*0x439*/ u8 anyLinkBattlerHasFrontierPass:1;
};
extern const u8 gGameVersion;
diff --git a/include/recorded_battle.h b/include/recorded_battle.h
index 3a6a8129a..5ae4ac12d 100644
--- a/include/recorded_battle.h
+++ b/include/recorded_battle.h
@@ -22,9 +22,9 @@ u8 GetRecordedBattleFrontierFacility(void);
u8 GetRecordedBattleFronterBrainSymbol(void);
void RecordedBattle_SaveParties(void);
u8 GetActiveBattlerLinkPlayerGender(void);
-void sub_8185F84(void);
-void sub_8185F90(u16 arg0);
-u8 sub_8185FAC(void);
+void RecordedBattle_ClearFrontierPassFlag(void);
+void RecordedBattle_SetFrontierPassFlagFromHword(u16 arg0);
+u8 RecordedBattle_GetFrontierPassFlag(void);
u8 GetBattleSceneInRecordedBattle(void);
u8 GetTextSpeedInRecordedBattle(void);
void RecordedBattle_CopyBattlerMoves(void);
diff --git a/ld_script_modern.txt b/ld_script_modern.txt
index d12d99456..b69ada864 100644
--- a/ld_script_modern.txt
+++ b/ld_script_modern.txt
@@ -50,6 +50,15 @@ SECTIONS {
asm/*.o(.text);
} =0
+ .text.unlikely :
+ ALIGN(4)
+ {
+ src/crt0.o(.text.unlikely);
+ src/*.o(.text.unlikely);
+ gflib/*.o(.text.unlikely);
+ asm/*.o(.text.unlikely);
+ } =0
+
script_data :
ALIGN(4)
{
diff --git a/src/battle_ai_script_commands.c b/src/battle_ai_script_commands.c
index 8dc939919..9fdd4d0c3 100644
--- a/src/battle_ai_script_commands.c
+++ b/src/battle_ai_script_commands.c
@@ -2089,12 +2089,7 @@ static void Cmd_get_used_held_item(void)
else
battlerId = gBattlerTarget;
- // This is likely a leftover from Ruby's code and its ugly ewram access.
- #ifdef NONMATCHING
- AI_THINKING_STRUCT->funcResult = gBattleStruct->usedHeldItems[battlerId];
- #else
- AI_THINKING_STRUCT->funcResult = *(u8*)((u8*)(gBattleStruct) + offsetof(struct BattleStruct, usedHeldItems) + (battlerId * 2));
- #endif // NONMATCHING
+ AI_THINKING_STRUCT->funcResult = *(u8 *)&gBattleStruct->usedHeldItems[battlerId];
gAIScriptPtr += 2;
}
diff --git a/src/battle_anim_fight.c b/src/battle_anim_fight.c
index 05138111b..328f178ae 100644
--- a/src/battle_anim_fight.c
+++ b/src/battle_anim_fight.c
@@ -51,51 +51,43 @@ const struct SpriteTemplate gUnusedSpriteTemplate_08595E14 =
.callback = AnimUnused_080B08A0,
};
-static const union AnimCmd sAnim_HandOrFoot[] =
+static const union AnimCmd sAnim_Fist[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
-static const union AnimCmd sAnim_SlidingKick_0[] =
+static const union AnimCmd sAnim_FootWide[] =
{
ANIMCMD_FRAME(16, 1),
ANIMCMD_END,
};
-static const union AnimCmd sAnim_SlidingKick_1[] =
+static const union AnimCmd sAnim_FootTall[] =
{
ANIMCMD_FRAME(32, 1),
ANIMCMD_END,
};
-static const union AnimCmd sAnim_CrossChopHand_0[] =
+static const union AnimCmd sAnim_HandLeft[] =
{
ANIMCMD_FRAME(48, 1),
ANIMCMD_END,
};
-static const union AnimCmd sAnim_CrossChopHand_1[] =
+static const union AnimCmd sAnim_HandRight[] =
{
ANIMCMD_FRAME(48, 1, .hFlip = TRUE),
ANIMCMD_END,
};
-static const union AnimCmd *const sAnims_HandOrFoot[] =
+static const union AnimCmd *const sAnims_HandsAndFeet[] =
{
- sAnim_HandOrFoot,
-};
-
-static const union AnimCmd *const sAnims_SlidingKick[] =
-{
- sAnim_SlidingKick_0,
- sAnim_SlidingKick_1,
-};
-
-static const union AnimCmd *const sAnims_CrossChopHand[] =
-{
- sAnim_CrossChopHand_0,
- sAnim_CrossChopHand_1,
+ sAnim_Fist,
+ sAnim_FootWide,
+ sAnim_FootTall,
+ sAnim_HandLeft,
+ sAnim_HandRight,
};
const struct SpriteTemplate gKarateChopSpriteTemplate =
@@ -103,7 +95,7 @@ const struct SpriteTemplate gKarateChopSpriteTemplate =
.tileTag = ANIM_TAG_HANDS_AND_FEET,
.paletteTag = ANIM_TAG_HANDS_AND_FEET,
.oam = &gOamData_AffineOff_ObjNormal_32x32,
- .anims = sAnims_HandOrFoot,
+ .anims = sAnims_HandsAndFeet,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = AnimSlideHandOrFootToTarget,
@@ -114,7 +106,7 @@ const struct SpriteTemplate gJumpKickSpriteTemplate =
.tileTag = ANIM_TAG_HANDS_AND_FEET,
.paletteTag = ANIM_TAG_HANDS_AND_FEET,
.oam = &gOamData_AffineOff_ObjNormal_32x32,
- .anims = sAnims_HandOrFoot,
+ .anims = sAnims_HandsAndFeet,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = AnimJumpKick,
@@ -125,7 +117,7 @@ const struct SpriteTemplate gFistFootSpriteTemplate =
.tileTag = ANIM_TAG_HANDS_AND_FEET,
.paletteTag = ANIM_TAG_HANDS_AND_FEET,
.oam = &gOamData_AffineOff_ObjNormal_32x32,
- .anims = sAnims_HandOrFoot,
+ .anims = sAnims_HandsAndFeet,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = AnimBasicFistOrFoot,
@@ -136,7 +128,7 @@ const struct SpriteTemplate gFistFootRandomPosSpriteTemplate =
.tileTag = ANIM_TAG_HANDS_AND_FEET,
.paletteTag = ANIM_TAG_HANDS_AND_FEET,
.oam = &gOamData_AffineOff_ObjNormal_32x32,
- .anims = sAnims_HandOrFoot,
+ .anims = sAnims_HandsAndFeet,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = AnimFistOrFootRandomPos,
@@ -147,7 +139,7 @@ const struct SpriteTemplate gCrossChopHandSpriteTemplate =
.tileTag = ANIM_TAG_HANDS_AND_FEET,
.paletteTag = ANIM_TAG_HANDS_AND_FEET,
.oam = &gOamData_AffineOff_ObjNormal_32x32,
- .anims = sAnims_CrossChopHand,
+ .anims = &sAnims_HandsAndFeet[3],
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = AnimCrossChopHand,
@@ -158,7 +150,7 @@ const struct SpriteTemplate gSlidingKickSpriteTemplate =
.tileTag = ANIM_TAG_HANDS_AND_FEET,
.paletteTag = ANIM_TAG_HANDS_AND_FEET,
.oam = &gOamData_AffineOff_ObjNormal_32x32,
- .anims = sAnims_SlidingKick,
+ .anims = &sAnims_HandsAndFeet[1],
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = AnimSlidingKick,
@@ -182,7 +174,7 @@ const struct SpriteTemplate gSpinningHandOrFootSpriteTemplate =
.tileTag = ANIM_TAG_HANDS_AND_FEET,
.paletteTag = ANIM_TAG_HANDS_AND_FEET,
.oam = &gOamData_AffineDouble_ObjNormal_32x32,
- .anims = sAnims_HandOrFoot,
+ .anims = sAnims_HandsAndFeet,
.images = NULL,
.affineAnims = sAffineAnims_SpinningHandOrFoot,
.callback = AnimSpinningKickOrPunch,
@@ -205,7 +197,7 @@ const struct SpriteTemplate gMegaPunchKickSpriteTemplate =
.tileTag = ANIM_TAG_HANDS_AND_FEET,
.paletteTag = ANIM_TAG_HANDS_AND_FEET,
.oam = &gOamData_AffineDouble_ObjNormal_32x32,
- .anims = sAnims_HandOrFoot,
+ .anims = sAnims_HandsAndFeet,
.images = NULL,
.affineAnims = sAffineAnims_MegaPunchKick,
.callback = AnimSpinningKickOrPunch,
@@ -216,7 +208,7 @@ const struct SpriteTemplate gStompFootSpriteTemplate =
.tileTag = ANIM_TAG_HANDS_AND_FEET,
.paletteTag = ANIM_TAG_HANDS_AND_FEET,
.oam = &gOamData_AffineOff_ObjNormal_32x32,
- .anims = sAnims_SlidingKick,
+ .anims = &sAnims_HandsAndFeet[1],
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = AnimStompFoot,
@@ -307,7 +299,7 @@ const struct SpriteTemplate gArmThrustHandSpriteTemplate =
.tileTag = ANIM_TAG_HANDS_AND_FEET,
.paletteTag = ANIM_TAG_HANDS_AND_FEET,
.oam = &gOamData_AffineOff_ObjNormal_32x32,
- .anims = sAnims_HandOrFoot,
+ .anims = sAnims_HandsAndFeet,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = AnimArmThrustHit,
@@ -411,7 +403,7 @@ const struct SpriteTemplate gFocusPunchFistSpriteTemplate =
.tileTag = ANIM_TAG_HANDS_AND_FEET,
.paletteTag = ANIM_TAG_HANDS_AND_FEET,
.oam = &gOamData_AffineDouble_ObjNormal_32x32,
- .anims = sAnims_HandOrFoot,
+ .anims = sAnims_HandsAndFeet,
.images = NULL,
.affineAnims = sAffineAnims_FocusPunchFist,
.callback = AnimFocusPunchFist,
diff --git a/src/battle_main.c b/src/battle_main.c
index 75e74fe54..3507ff765 100644
--- a/src/battle_main.c
+++ b/src/battle_main.c
@@ -68,9 +68,6 @@ extern const struct BgTemplate gBattleBgTemplates[];
extern const struct WindowTemplate *const gBattleWindowTemplates[];
// this file's functions
-#if !defined(NONMATCHING) && MODERN
-#define static
-#endif
static void CB2_InitBattleInternal(void);
static void CB2_PreInitMultiBattle(void);
static void CB2_PreInitIngamePlayerPartnerBattle(void);
@@ -579,7 +576,7 @@ void CB2_InitBattle(void)
AllocateBattleResources();
AllocateBattleSpritesData();
AllocateMonSpritesGfx();
- sub_8185F84();
+ RecordedBattle_ClearFrontierPassFlag();
if (gBattleTypeFlags & BATTLE_TYPE_MULTI)
{
@@ -736,16 +733,16 @@ static void BufferPartyVsScreenHealth_AtStart(void)
s32 i;
BUFFER_PARTY_VS_SCREEN_STATUS(gPlayerParty, flags, i);
- gBattleStruct->vsScreenHealthFlagsLo = flags;
- *(&gBattleStruct->vsScreenHealthFlagsHi) = flags >> 8;
- gBattleStruct->vsScreenHealthFlagsHi |= FlagGet(FLAG_SYS_FRONTIER_PASS) << 7;
+ gBattleStruct->multiBuffer.linkBattlerHeader.vsScreenHealthFlagsLo = flags;
+ *(&gBattleStruct->multiBuffer.linkBattlerHeader.vsScreenHealthFlagsHi) = flags >> 8;
+ gBattleStruct->multiBuffer.linkBattlerHeader.vsScreenHealthFlagsHi |= FlagGet(FLAG_SYS_FRONTIER_PASS) << 7;
}
static void SetPlayerBerryDataInBattleStruct(void)
{
s32 i;
struct BattleStruct *battleStruct = gBattleStruct;
- struct BattleEnigmaBerry *battleBerry = &battleStruct->battleEnigmaBerry;
+ struct BattleEnigmaBerry *battleBerry = &battleStruct->multiBuffer.linkBattlerHeader.battleEnigmaBerry;
if (IsEnigmaBerryValid() == TRUE)
{
@@ -885,52 +882,56 @@ static void SetAllPlayersBerryData(void)
}
}
-static void sub_8036EB8(u8 arg0, u8 arg1)
+// This was inlined in Ruby/Sapphire
+static void FindLinkBattleMaster(u8 numPlayers, u8 multiPlayerId)
{
- u8 var = 0;
+ u8 found = 0;
- if (gBlockRecvBuffer[0][0] == 256)
+ // If player 1 is playing the minimum version, player 1 is master.
+ if (gBlockRecvBuffer[0][0] == 0x100)
{
- if (arg1 == 0)
+ if (multiPlayerId == 0)
gBattleTypeFlags |= BATTLE_TYPE_IS_MASTER | BATTLE_TYPE_TRAINER;
else
gBattleTypeFlags |= BATTLE_TYPE_TRAINER;
- var++;
+ found++;
}
- if (var == 0)
+ if (found == 0)
{
+ // If multiple different versions are being used, player 1 is master.
s32 i;
- for (i = 0; i < arg0; i++)
+ for (i = 0; i < numPlayers; i++)
{
if (gBlockRecvBuffer[0][0] != gBlockRecvBuffer[i][0])
break;
}
- if (i == arg0)
+ if (i == numPlayers)
{
- if (arg1 == 0)
+ if (multiPlayerId == 0)
gBattleTypeFlags |= BATTLE_TYPE_IS_MASTER | BATTLE_TYPE_TRAINER;
else
gBattleTypeFlags |= BATTLE_TYPE_TRAINER;
- var++;
+ found++;
}
- if (var == 0)
+ if (found == 0)
{
- for (i = 0; i < arg0; i++)
+ // Lowest index player with the highest game version is master.
+ for (i = 0; i < numPlayers; i++)
{
- if (gBlockRecvBuffer[i][0] == 0x300)
+ if (gBlockRecvBuffer[i][0] == 0x300 && i != multiPlayerId)
{
- if (i != arg1 && i < arg1)
+ if (i < multiPlayerId)
break;
}
- if (gBlockRecvBuffer[i][0] > 0x300 && i != arg1)
+ if (gBlockRecvBuffer[i][0] > 0x300 && i != multiPlayerId)
break;
}
- if (i == arg0)
+ if (i == numPlayers)
gBattleTypeFlags |= BATTLE_TYPE_IS_MASTER | BATTLE_TYPE_TRAINER;
else
gBattleTypeFlags |= BATTLE_TYPE_TRAINER;
@@ -973,8 +974,9 @@ static void CB2_HandleStartBattle(void)
{
if (IsLinkTaskFinished())
{
- *(&gBattleStruct->field_180) = 0;
- *(&gBattleStruct->field_181) = 3;
+ // 0x300
+ *(&gBattleStruct->multiBuffer.linkBattlerHeader.versionSignatureLo) = 0;
+ *(&gBattleStruct->multiBuffer.linkBattlerHeader.versionSignatureHi) = 3;
BufferPartyVsScreenHealth_AtStart();
SetPlayerBerryDataInBattleStruct();
@@ -984,7 +986,7 @@ static void CB2_HandleStartBattle(void)
gLinkPlayers[1].id = 1;
}
- SendBlock(bitmask_all_link_players_but_self(), &gBattleStruct->field_180, 32);
+ SendBlock(bitmask_all_link_players_but_self(), &gBattleStruct->multiBuffer.linkBattlerHeader, sizeof(gBattleStruct->multiBuffer.linkBattlerHeader));
gBattleCommunication[MULTIUSE_STATE] = 2;
}
if (gWirelessCommType)
@@ -1005,16 +1007,16 @@ static void CB2_HandleStartBattle(void)
u8 taskId;
ResetBlockReceivedFlags();
- sub_8036EB8(2, playerMultiplayerId);
+ FindLinkBattleMaster(2, playerMultiplayerId);
SetAllPlayersBerryData();
taskId = CreateTask(InitLinkBattleVsScreen, 0);
gTasks[taskId].data[1] = 0x10E;
gTasks[taskId].data[2] = 0x5A;
gTasks[taskId].data[5] = 0;
- gTasks[taskId].data[3] = gBattleStruct->vsScreenHealthFlagsLo | (gBattleStruct->vsScreenHealthFlagsHi << 8);
+ gTasks[taskId].data[3] = gBattleStruct->multiBuffer.linkBattlerHeader.vsScreenHealthFlagsLo | (gBattleStruct->multiBuffer.linkBattlerHeader.vsScreenHealthFlagsHi << 8);
gTasks[taskId].data[4] = gBlockRecvBuffer[enemyMultiplayerId][1];
- sub_8185F90(gBlockRecvBuffer[playerMultiplayerId][1]);
- sub_8185F90(gBlockRecvBuffer[enemyMultiplayerId][1]);
+ RecordedBattle_SetFrontierPassFlagFromHword(gBlockRecvBuffer[playerMultiplayerId][1]);
+ RecordedBattle_SetFrontierPassFlagFromHword(gBlockRecvBuffer[enemyMultiplayerId][1]);
SetDeoxysStats();
gBattleCommunication[MULTIUSE_STATE]++;
}
@@ -1181,11 +1183,12 @@ static void CB2_HandleStartMultiPartnerBattle(void)
if (IsLinkTaskFinished())
{
- *(&gBattleStruct->field_180) = 0;
- *(&gBattleStruct->field_181) = 3;
+ // 0x300
+ *(&gBattleStruct->multiBuffer.linkBattlerHeader.versionSignatureLo) = 0;
+ *(&gBattleStruct->multiBuffer.linkBattlerHeader.versionSignatureHi) = 3;
BufferPartyVsScreenHealth_AtStart();
SetPlayerBerryDataInBattleStruct();
- SendBlock(bitmask_all_link_players_but_self(), &gBattleStruct->field_180, 32);
+ SendBlock(bitmask_all_link_players_but_self(), &gBattleStruct->multiBuffer.linkBattlerHeader, sizeof(gBattleStruct->multiBuffer.linkBattlerHeader));
gBattleCommunication[MULTIUSE_STATE] = 2;
}
@@ -1207,7 +1210,7 @@ static void CB2_HandleStartMultiPartnerBattle(void)
u8 taskId;
ResetBlockReceivedFlags();
- sub_8036EB8(2, playerMultiplayerId);
+ FindLinkBattleMaster(2, playerMultiplayerId);
SetAllPlayersBerryData();
taskId = CreateTask(InitLinkBattleVsScreen, 0);
gTasks[taskId].data[1] = 0x10E;
@@ -1568,12 +1571,13 @@ static void CB2_HandleStartMultiBattle(void)
{
if (IsLinkTaskFinished())
{
- *(&gBattleStruct->field_180) = 0;
- *(&gBattleStruct->field_181) = 3;
+ // 0x300
+ *(&gBattleStruct->multiBuffer.linkBattlerHeader.versionSignatureLo) = 0;
+ *(&gBattleStruct->multiBuffer.linkBattlerHeader.versionSignatureHi) = 3;
BufferPartyVsScreenHealth_AtStart();
SetPlayerBerryDataInBattleStruct();
- SendBlock(bitmask_all_link_players_but_self(), &gBattleStruct->field_180, 32);
+ SendBlock(bitmask_all_link_players_but_self(), &gBattleStruct->multiBuffer.linkBattlerHeader, sizeof(gBattleStruct->multiBuffer.linkBattlerHeader));
gBattleCommunication[MULTIUSE_STATE]++;
}
if (gWirelessCommType)
@@ -1592,7 +1596,7 @@ static void CB2_HandleStartMultiBattle(void)
if ((GetBlockReceivedStatus() & 0xF) == 0xF)
{
ResetBlockReceivedFlags();
- sub_8036EB8(4, playerMultiplayerId);
+ FindLinkBattleMaster(4, playerMultiplayerId);
SetAllPlayersBerryData();
SetDeoxysStats();
var = CreateTask(InitLinkBattleVsScreen, 0);
@@ -1604,7 +1608,7 @@ static void CB2_HandleStartMultiBattle(void)
for (id = 0; id < MAX_LINK_PLAYERS; id++)
{
- sub_8185F90(gBlockRecvBuffer[id][1]);
+ RecordedBattle_SetFrontierPassFlagFromHword(gBlockRecvBuffer[id][1]);
switch (gLinkPlayers[id].id)
{
case 0:
@@ -1789,10 +1793,10 @@ static void CB2_HandleStartMultiBattle(void)
case 8:
if (IsLinkTaskFinished())
{
- u32* ptr = (u32*)(&gBattleStruct->field_180);
+ u32* ptr = gBattleStruct->multiBuffer.battleVideo;
ptr[0] = gBattleTypeFlags;
ptr[1] = gRecordedBattleRngSeed; // UB: overwrites berry data
- SendBlock(bitmask_all_link_players_but_self(), ptr, 8);
+ SendBlock(bitmask_all_link_players_but_self(), ptr, sizeof(gBattleStruct->multiBuffer.battleVideo));
gBattleCommunication[MULTIUSE_STATE]++;
}
break;
@@ -2251,7 +2255,7 @@ static void EndLinkBattleInSteps(void)
{
u8 monsCount;
- gMain.field_439_x4 = sub_8185FAC();
+ gMain.anyLinkBattlerHasFrontierPass = RecordedBattle_GetFrontierPassFlag();
if (gBattleTypeFlags & BATTLE_TYPE_MULTI)
monsCount = 4;
@@ -2267,7 +2271,7 @@ static void EndLinkBattleInSteps(void)
FreeAllWindowBuffers();
SetMainCallback2(sub_80392A8);
}
- else if (!gMain.field_439_x4)
+ else if (!gMain.anyLinkBattlerHasFrontierPass)
{
SetMainCallback2(gMain.savedCallback);
FreeBattleResources();
@@ -2276,7 +2280,7 @@ static void EndLinkBattleInSteps(void)
}
else if (gReceivedRemoteLinkPlayers == 0)
{
- CreateTask(sub_80B3AF8, 5);
+ CreateTask(Task_ReconnectWithLinkPlayers, 5);
gBattleCommunication[MULTIUSE_STATE]++;
}
else
@@ -2307,7 +2311,7 @@ static void EndLinkBattleInSteps(void)
gBattleCommunication[MULTIUSE_STATE]++;
break;
case 5:
- if (!FuncIsActiveTask(sub_80B3AF8))
+ if (!FuncIsActiveTask(Task_ReconnectWithLinkPlayers))
gBattleCommunication[MULTIUSE_STATE]++;
break;
case 6:
@@ -2331,9 +2335,9 @@ static void EndLinkBattleInSteps(void)
gBattleCommunication[MULTIUSE_STATE]++;
break;
case 9:
- if (!gMain.field_439_x4 || gWirelessCommType || gReceivedRemoteLinkPlayers != 1)
+ if (!gMain.anyLinkBattlerHasFrontierPass || gWirelessCommType || gReceivedRemoteLinkPlayers != 1)
{
- gMain.field_439_x4 = 0;
+ gMain.anyLinkBattlerHasFrontierPass = 0;
SetMainCallback2(gMain.savedCallback);
FreeBattleResources();
FreeBattleSpritesData();
@@ -2429,12 +2433,12 @@ static void sub_803939C(void)
gBattleCommunication[MULTIUSE_STATE]++;
break;
case 1:
- if (gMain.field_439_x4 && gReceivedRemoteLinkPlayers == 0)
- CreateTask(sub_80B3AF8, 5);
+ if (gMain.anyLinkBattlerHasFrontierPass && gReceivedRemoteLinkPlayers == 0)
+ CreateTask(Task_ReconnectWithLinkPlayers, 5);
gBattleCommunication[MULTIUSE_STATE]++;
break;
case 2:
- if (!FuncIsActiveTask(sub_80B3AF8))
+ if (!FuncIsActiveTask(Task_ReconnectWithLinkPlayers))
gBattleCommunication[MULTIUSE_STATE]++;
break;
case 3:
@@ -2499,7 +2503,7 @@ static void sub_803939C(void)
if (IsLinkTaskFinished() == TRUE)
{
HandleBattleWindow(0x18, 8, 0x1D, 0xD, WINDOW_CLEAR);
- if (gMain.field_439_x4)
+ if (gMain.anyLinkBattlerHasFrontierPass)
{
SetLinkStandbyCallback();
BattlePutTextOnWindow(gText_LinkStandby3, 0);
@@ -2510,15 +2514,15 @@ static void sub_803939C(void)
case 8:
if (--gBattleCommunication[1] == 0)
{
- if (gMain.field_439_x4 && !gWirelessCommType)
+ if (gMain.anyLinkBattlerHasFrontierPass && !gWirelessCommType)
SetCloseLinkCallback();
gBattleCommunication[MULTIUSE_STATE]++;
}
break;
case 9:
- if (!gMain.field_439_x4 || gWirelessCommType || gReceivedRemoteLinkPlayers != 1)
+ if (!gMain.anyLinkBattlerHasFrontierPass || gWirelessCommType || gReceivedRemoteLinkPlayers != 1)
{
- gMain.field_439_x4 = 0;
+ gMain.anyLinkBattlerHasFrontierPass = 0;
if (!gPaletteFade.active)
{
SetMainCallback2(gMain.savedCallback);
@@ -2548,7 +2552,7 @@ static void sub_803939C(void)
case 11:
if (IsLinkTaskFinished() == TRUE && !IsTextPrinterActive(0) && --gBattleCommunication[1] == 0)
{
- if (gMain.field_439_x4)
+ if (gMain.anyLinkBattlerHasFrontierPass)
{
SetLinkStandbyCallback();
BattlePutTextOnWindow(gText_LinkStandby3, 0);
@@ -2560,7 +2564,7 @@ static void sub_803939C(void)
case 7:
if (!IsTextPrinterActive(0))
{
- if (gMain.field_439_x4)
+ if (gMain.anyLinkBattlerHasFrontierPass)
{
if (IsLinkTaskFinished() == TRUE)
{
diff --git a/src/berry_crush.c b/src/berry_crush.c
index 4aaa95e26..b009fcd19 100755
--- a/src/berry_crush.c
+++ b/src/berry_crush.c
@@ -87,7 +87,7 @@ struct BerryCrushGame_5C
u16 unk00;
u8 unk02_0:1;
u8 unk02_1:1;
- u8 unk02_2:1;
+ u8 pushedAButton:1;
u8 unk02_3:5;
s8 unk03;
u16 unk04;
@@ -103,11 +103,13 @@ struct BerryCrushGame_68
u16 unk06;
u16 unk08;
u16 unk0A;
- u16 unk0C[2][5];
+ // 0: Number of A presses
+ // 1: Neatness
+ u16 stats[2][5];
u8 unk20[2][8];
};
-struct BerryCrushGame_138_C
+struct BerryCrushPlayerSeatCoords
{
u8 unk0;
u8 unk1;
@@ -120,45 +122,45 @@ struct BerryCrushGame_138_C
struct BerryCrushGame_138
{
- u8 unk0;
+ u8 animBerryIdx;
u8 unk1;
u8 unk2;
u8 unk3;
- s16 unk4;
- s16 unk6;
- s16 unk8;
- const struct BerryCrushGame_138_C *unkC[5];
- struct Sprite *unk20;
- struct Sprite *unk24[5];
- struct Sprite *unk38[5];
- struct Sprite *unk4C[11];
- struct Sprite *unk78[2];
+ s16 minutes;
+ s16 secondsInt;
+ s16 secondsFrac;
+ const struct BerryCrushPlayerSeatCoords *seatCoords[5];
+ struct Sprite *coreSprite;
+ struct Sprite *impactSprites[5];
+ struct Sprite *berrySprites[5];
+ struct Sprite *sparkleSprites[11];
+ struct Sprite *timerSprites[2];
u8 unk80;
u8 filler81;
u8 unk82;
u8 unk83[5];
- u16 unk88[4][0x800];
+ u16 bgBuffers[4][0x800];
};
struct BerryCrushGame
{
- MainCallback unk0;
- u32 (* unk4)(struct BerryCrushGame *, u8 *);
- u8 unk8;
- u8 unk9;
+ MainCallback savedCallback;
+ u32 (*cmdCallback)(struct BerryCrushGame *, u8 *);
+ u8 localId;
+ u8 playerCount;
u8 mainTask;
- u8 unkB;
- u8 unkC;
+ u8 textSpeed;
+ u8 cmdState;
u8 unkD;
- u8 unkE;
- u8 unkF;
+ u8 nextCmd;
+ u8 afterPalFadeCmd;
u16 unk10;
- u16 unk12;
+ u16 gameState;
u16 unk14;
- u16 unk16;
+ u16 pressingSpeed;
s16 unk18;
s16 unk1A;
- s32 unk1C;
+ s32 powder;
s32 unk20;
u8 unk24;
u8 unk25_0:1;
@@ -168,17 +170,17 @@ struct BerryCrushGame
u8 unk25_4:1;
u8 unk25_5:3;
u16 unk26;
- u16 unk28;
- s16 unk2A;
- s16 unk2C;
+ u16 timer;
+ s16 depth;
+ s16 vibration;
s16 unk2E;
s16 unk30;
s16 unk32;
s16 unk34;
u8 unk36[0xC];
u16 unk42[6];
- u16 unk4E[7];
- struct BerryCrushGame_5C unk5C;
+ u16 recvCmd[7];
+ struct BerryCrushGame_5C localState;
struct BerryCrushGame_68 unk68;
struct BerryCrushGame_Player unk98[5];
struct BerryCrushGame_138 unk138;
@@ -188,47 +190,47 @@ static void VBlankCB(void);
static void MainCB(void);
static void MainTask(u8);
static void ParseName_Options(struct BerryCrushGame *);
-void sub_8022BEC(u16, u8, u8 *);
+static void BerryCrush_RunOrScheduleCommand(u16, u8, u8 *);
static void BerryCrush_SetPaletteFadeParams(u8 *, bool8, u32, s8, u8, u8, u16);
-static int sub_8021450(struct BerryCrushGame *);
-void sub_8022588(struct BerryCrushGame *);
-void sub_8022600(struct BerryCrushGame *);
-void sub_80226D0(struct BerryCrushGame *);
-void sub_8022730(struct BerryCrushGame *);
-void sub_8022960(struct BerryCrushGame *);
-void sub_8022524(struct BerryCrushGame_138 *, u16);
-void sub_8022B28(struct Sprite *);
-void sub_8022554(struct BerryCrushGame_138 *r0);
-void sub_8024578(struct BerryCrushGame *);
-void sub_8024644(u8 *, u32, u32, u32, u32);
-static void sub_8022A20(struct Sprite *sprite);
+static s32 sub_8021450(struct BerryCrushGame *);
+static void sub_8022588(struct BerryCrushGame *);
+static void sub_8022600(struct BerryCrushGame *);
+static void sub_80226D0(struct BerryCrushGame *);
+static void sub_8022730(struct BerryCrushGame *);
+static void sub_8022960(struct BerryCrushGame *);
+static void BerryCrush_PrintTimeOnSprites(struct BerryCrushGame_138 *, u16);
+static void sub_8022B28(struct Sprite *);
+static void BerryCrush_HideTimerSprites(struct BerryCrushGame_138 *r0);
+static void sub_8024578(struct BerryCrushGame *);
+static void BerryCrush_SetShowMessageParams(u8 *params, u8 stringId, u8 flags, u16 waitKeys, u8 followupCmd);
+static void SpriteCB_BerryCrushImpact(struct Sprite *sprite);
static u32 BerryCrushCommand_BeginNormalPaletteFade(struct BerryCrushGame *r6, u8 *r1);
-static u32 sub_8022CB0(struct BerryCrushGame *r4, u8 *r5);
-static u32 sub_8022D14(struct BerryCrushGame *r7, u8 *r5);
-static u32 sub_8022E1C(struct BerryCrushGame *r4, __attribute__((unused)) u8 *r1);
-static u32 sub_8022E3C(struct BerryCrushGame *r4, __attribute__((unused)) u8 *r1);
-static u32 sub_8022E5C(struct BerryCrushGame *r4, __attribute__((unused)) u8 *r1);
-static u32 sub_8022EAC(struct BerryCrushGame *r4, u8 *r5);
-static u32 sub_8022F04(struct BerryCrushGame *r0, __attribute__((unused)) u8 *r1);
-static u32 sub_8022F1C(struct BerryCrushGame *r5, u8 *r2);
-static u32 sub_8023070(struct BerryCrushGame *r4, __attribute__((unused)) u8 *r1);
-static u32 sub_80231B8(struct BerryCrushGame *r4, __attribute__((unused)) u8 *r1);
-static u32 sub_80232EC(struct BerryCrushGame *r4, __attribute__((unused)) u8 *r1);
-static u32 sub_80238F0(struct BerryCrushGame *r4, __attribute__((unused)) u8 *r1);
-static u32 sub_8023998(struct BerryCrushGame *r4, __attribute__((unused)) u8 *r1);
-static u32 sub_8023A30(struct BerryCrushGame *r4, __attribute__((unused)) u8 *r1);
-static u32 sub_8023BC0(struct BerryCrushGame *r5, u8 *r6);
-static u32 sub_8023CAC(struct BerryCrushGame *r7, __attribute__((unused)) u8 *r1);
-static u32 sub_8024048(struct BerryCrushGame *r5, u8 *r6);
-static u32 sub_8024134(struct BerryCrushGame *r5, u8 *r4);
-static u32 sub_8024228(struct BerryCrushGame *r5, u8 *r6);
-static u32 sub_80242E0(struct BerryCrushGame *r4, __attribute__((unused)) u8 *r1);
-static u32 sub_80243BC(struct BerryCrushGame *r5, __attribute__((unused)) u8 *r1);
-static u32 sub_8024444(struct BerryCrushGame *r5, __attribute__((unused)) u8 *r1);
-static u32 sub_8024508(struct BerryCrushGame *r5, __attribute__((unused)) u8 *r1);
-static u32 sub_8024568(__attribute__((unused)) struct BerryCrushGame *r0, __attribute__((unused)) u8 *r1);
-
-static EWRAM_DATA struct BerryCrushGame *gBerryCrushGame = NULL;
+static u32 BerryCrushCommand_WaitPaletteFade(struct BerryCrushGame *r4, u8 *r5);
+static u32 BerryCrushCommand_PrintMessage(struct BerryCrushGame *r7, u8 *r5);
+static u32 BerryCrushCommand_InitGfx(struct BerryCrushGame *r4, __attribute__((unused)) u8 *r1);
+static u32 BerryCrushCommand_TeardownGfx(struct BerryCrushGame *r4, __attribute__((unused)) u8 *r1);
+static u32 BerryCrushCommand_SignalReadyToBegin(struct BerryCrushGame *r4, __attribute__((unused)) u8 *r1);
+static u32 BerryCrushCommand_AskPickBerry(struct BerryCrushGame *r4, u8 *r5);
+static u32 BerryCrushCommand_GoToBerryPouch(struct BerryCrushGame *r0, __attribute__((unused)) u8 *r1);
+static u32 BerryCrushCommand_WaitForOthersToPickBerries(struct BerryCrushGame *r5, u8 *r2);
+static u32 BerryCrushCommand_DropBerriesIntoCrusher(struct BerryCrushGame *r4, __attribute__((unused)) u8 *r1);
+static u32 BerryCrushCommand_DropLid(struct BerryCrushGame *r4, __attribute__((unused)) u8 *r1);
+static u32 BerryCrushCommand_Countdown(struct BerryCrushGame *r4, __attribute__((unused)) u8 *r1);
+static u32 BerryCrushCommand_PlayGame_Master(struct BerryCrushGame *r4, __attribute__((unused)) u8 *r1);
+static u32 BerryCrushCommand_PlayGame_Slave(struct BerryCrushGame *r4, __attribute__((unused)) u8 *r1);
+static u32 BerryCrushCommand_FinishGame(struct BerryCrushGame *r4, __attribute__((unused)) u8 *r1);
+static u32 BerryCrushCommand_HandleTimeUp(struct BerryCrushGame *r5, u8 *r6);
+static u32 BerryCrushCommand_TabulateResults(struct BerryCrushGame *r7, __attribute__((unused)) u8 *r1);
+static u32 BerryCrushCommand_ShowResults(struct BerryCrushGame *r5, u8 *r6);
+static u32 BerryCrushCommand_SaveGame(struct BerryCrushGame *r5, u8 *r4);
+static u32 BerryCrushCommand_AskPlayAgain(struct BerryCrushGame *r5, u8 *r6);
+static u32 BerryCrushCommand_CommunicatePlayAgainResponses(struct BerryCrushGame *r4, __attribute__((unused)) u8 *r1);
+static u32 BerryCrushCommand_FadeOutToPlayAgain(struct BerryCrushGame *r5, __attribute__((unused)) u8 *r1);
+static u32 BerryCrushCommand_PlayAgainFailureMessage(struct BerryCrushGame *r5, __attribute__((unused)) u8 *r1);
+static u32 BerryCrushCommand_GracefulExit(struct BerryCrushGame *r5, __attribute__((unused)) u8 *r1);
+static u32 BerryCrushCommand_Quit(__attribute__((unused)) struct BerryCrushGame *r0, __attribute__((unused)) u8 *r1);
+
+static EWRAM_DATA struct BerryCrushGame *sBerryCrushGamePtr = NULL;
static const u8 gUnknown_082F325C[] = { 1, 2, 4, 8, 16, 32, 64, 128 };
static const u8 gUnknown_082F3264[] = { 0, 1, 2, 3, 5, 0, 0, 0 };
@@ -253,7 +255,7 @@ static const u8 gUnknown_082F3290[][4] =
{3, 5, 3, 0},
};
-static const u8 *const gUnknown_082F32A4[] =
+static const u8 *const sBerryCrushMessages[] =
{
gText_ReadyToBerryCrush,
gText_WaitForAllChooseBerry,
@@ -419,14 +421,16 @@ static const u8 gUnknown_082F3344[][4] =
static const u32 sPressingSpeedConversionTable[] =
{
- 50000000 / (1 << 0),
- 50000000 / (1 << 1),
- 50000000 / (1 << 2),
- 50000000 / (1 << 3),
- 50000000 / (1 << 4),
- 50000000 / (1 << 5),
- 50000000 / (1 << 6),
- 50000000 / (1 << 7),
+ // Decimal point is vertically aligned with the pixel
+ // directly between the >< below.
+ 50000000, // 50
+ 25000000, // 25
+ 12500000, // 12.5
+ 6250000, // 6.25
+ 3125000, // 3.125
+ 1562500, // 1.5625
+ 781250, // 0.78125
+ 390625 // 0.390625
};
static const u16 gBerryCrushGrinderBasePal[] = INCBIN_U16("graphics/link_games/berrycrush_grinder_base.gbapal");
@@ -448,7 +452,7 @@ static const u8 gUnknown_082F417C[][5] =
{0, 1, 3, 2, 4},
};
-static const struct BerryCrushGame_138_C gUnknown_082F4190[] =
+static const struct BerryCrushPlayerSeatCoords gUnknown_082F4190[] =
{
{
.unk0 = 0,
@@ -520,7 +524,7 @@ static const s8 gUnknown_082F41D2[][2] =
{ 40, -16},
};
-static const u16 gUnknown_082F41E8[] = {5, 6, 7, 8, 9, 0};
+static const u16 sPlayerBerrySpriteTags[] = {5, 6, 7, 8, 9, 0};
static const struct CompressedSpriteSheet gUnknown_082F41F4[] =
{
@@ -536,14 +540,10 @@ static const struct SpriteSheet gUnknown_082F420C[] =
};
-static const struct SpritePalette gUnknown_082F421C[] =
+static const struct SpritePalette sSpritePals[] =
{
{ .data = gBerryCrushGrinderBasePal, .tag = 1 },
{ .data = gBerryCrushMiscSpritesPal, .tag = 2 },
-};
-
-static const struct SpritePalette gUnknown_082F422C[] =
-{
{ .data = gBerryCrushTimerDigitsPal, .tag = 4 },
{}
};
@@ -622,24 +622,24 @@ static const union AffineAnimCmd gUnknown_082F42D0[] =
AFFINEANIMCMD_JUMP(1)
};
-static const union AnimCmd *const gUnknown_082F42E8[] =
+static const union AnimCmd *const sAnimTable_BerryCrushCore[] =
{
gUnknown_082F423C
};
-static const union AnimCmd *const gUnknown_082F42EC[] =
+static const union AnimCmd *const sAnimTable_BerryCrushImpact[] =
{
gUnknown_082F4244,
gUnknown_082F4254,
};
-static const union AnimCmd *const gUnknown_082F42F4[] =
+static const union AnimCmd *const sAnimTable_BerryCrushPowderSparkles[] =
{
gUnknown_082F4268,
gUnknown_082F4284,
};
-static const union AnimCmd *const gUnknown_082F42FC[] =
+static const union AnimCmd *const sAnimTable_BerryCrushTimer[] =
{
gUnknown_082F42A8
};
@@ -655,51 +655,51 @@ static const union AffineAnimCmd *const gUnknown_082F4304[] =
gUnknown_082F42D0,
};
-static const struct SpriteTemplate gUnknown_082F430C =
+static const struct SpriteTemplate sSpriteTemplate_BerryCrushCore =
{
.tileTag = 1,
.paletteTag = 1,
.oam = &gOamData_AffineOff_ObjNormal_64x64,
- .anims = gUnknown_082F42E8,
+ .anims = sAnimTable_BerryCrushCore,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = SpriteCallbackDummy
};
-static const struct SpriteTemplate gUnknown_082F4324 =
+static const struct SpriteTemplate sSpriteTemplate_BerryCrushImpact =
{
.tileTag = 2,
.paletteTag = 2,
.oam = &gOamData_AffineOff_ObjNormal_32x32,
- .anims = gUnknown_082F42EC,
+ .anims = sAnimTable_BerryCrushImpact,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
- .callback = sub_8022A20
+ .callback = SpriteCB_BerryCrushImpact
};
-static const struct SpriteTemplate gUnknown_082F433C =
+static const struct SpriteTemplate sSpriteTemplate_BerryCrushPowderSparkles =
{
.tileTag = 3,
.paletteTag = 2,
.oam = &gOamData_AffineOff_ObjNormal_16x16,
- .anims = gUnknown_082F42F4,
+ .anims = sAnimTable_BerryCrushPowderSparkles,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = SpriteCallbackDummy
};
-static const struct SpriteTemplate gUnknown_082F4354 =
+static const struct SpriteTemplate sSpriteTemplate_BerryCrushTimer =
{
.tileTag = 4,
.paletteTag = 4,
.oam = &gOamData_AffineOff_ObjNormal_8x16,
- .anims = gUnknown_082F42FC,
+ .anims = sAnimTable_BerryCrushTimer,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = SpriteCallbackDummy
};
-static const struct SpriteTemplate gUnknown_082F436C =
+static const struct SpriteTemplate sSpriteTemplate_PlayerBerry =
{
.tileTag = 5,
.paletteTag = 5,
@@ -710,7 +710,7 @@ static const struct SpriteTemplate gUnknown_082F436C =
.callback = SpriteCallbackDummy
};
-static const struct DigitObjUtilTemplate gUnknown_082F4384[] =
+static const struct DigitObjUtilTemplate sDigitObjTemplates[] =
{
{
.strConvMode = 1,
@@ -722,7 +722,7 @@ static const struct DigitObjUtilTemplate gUnknown_082F4384[] =
.x = 156,
.y = 0,
.spriteSheet = gUnknown_082F420C,
- .spritePal = gUnknown_082F422C,
+ .spritePal = &sSpritePals[2],
},
{
.strConvMode = 0,
@@ -734,7 +734,7 @@ static const struct DigitObjUtilTemplate gUnknown_082F4384[] =
.x = 180,
.y = 0,
.spriteSheet = gUnknown_082F420C,
- .spritePal = gUnknown_082F422C,
+ .spritePal = &sSpritePals[2],
},
{
.strConvMode = 0,
@@ -746,11 +746,11 @@ static const struct DigitObjUtilTemplate gUnknown_082F4384[] =
.x = 204,
.y = 0,
.spriteSheet = gUnknown_082F420C,
- .spritePal = gUnknown_082F422C,
+ .spritePal = &sSpritePals[2],
}
};
-static const u8 *const gUnknown_082F43B4[] =
+static const u8 *const sBCRankingHeaders[] =
{
gText_SpaceTimes2,
gText_XDotY,
@@ -760,34 +760,34 @@ static const u8 *const gUnknown_082F43B4[] =
gText_PressingPowerRankings,
};
-static u32 (*const gUnknown_082F43CC[])(struct BerryCrushGame *, u8 *) =
+static u32 (*const sBerryCrushCommands[])(struct BerryCrushGame *, u8 *) =
{
NULL,
BerryCrushCommand_BeginNormalPaletteFade,
- sub_8022CB0,
- sub_8022D14,
- sub_8022E1C,
- sub_8022E3C,
- sub_8022E5C,
- sub_8022EAC,
- sub_8022F04,
- sub_8022F1C,
- sub_8023070,
- sub_80231B8,
- sub_80232EC,
- sub_80238F0,
- sub_8023998,
- sub_8023A30,
- sub_8023BC0,
- sub_8023CAC,
- sub_8024048,
- sub_8024134,
- sub_8024228,
- sub_80242E0,
- sub_80243BC,
- sub_8024444,
- sub_8024508,
- sub_8024568,
+ BerryCrushCommand_WaitPaletteFade,
+ BerryCrushCommand_PrintMessage,
+ BerryCrushCommand_InitGfx,
+ BerryCrushCommand_TeardownGfx,
+ BerryCrushCommand_SignalReadyToBegin,
+ BerryCrushCommand_AskPickBerry,
+ BerryCrushCommand_GoToBerryPouch,
+ BerryCrushCommand_WaitForOthersToPickBerries,
+ BerryCrushCommand_DropBerriesIntoCrusher,
+ BerryCrushCommand_DropLid,
+ BerryCrushCommand_Countdown,
+ BerryCrushCommand_PlayGame_Master,
+ BerryCrushCommand_PlayGame_Slave,
+ BerryCrushCommand_FinishGame,
+ BerryCrushCommand_HandleTimeUp,
+ BerryCrushCommand_TabulateResults,
+ BerryCrushCommand_ShowResults,
+ BerryCrushCommand_SaveGame,
+ BerryCrushCommand_AskPlayAgain,
+ BerryCrushCommand_CommunicatePlayAgainResponses,
+ BerryCrushCommand_FadeOutToPlayAgain,
+ BerryCrushCommand_PlayAgainFailureMessage,
+ BerryCrushCommand_GracefulExit,
+ BerryCrushCommand_Quit,
};
static const u8 gUnknown_082F4434[][4] =
@@ -799,23 +799,23 @@ static const u8 gUnknown_082F4434[][4] =
};
static const u8 gUnknown_082F4444[] = {5, 7, 9, 12};
-static const u8 gUnknown_082F4448[] = {3, 7, 15, 31};
+static const u8 sReceivedPlayerBitmasks[] = {0x03, 0x07, 0x0F, 0x1F};
struct BerryCrushGame * GetBerryCrushGame(void)
{
- return gBerryCrushGame;
+ return sBerryCrushGamePtr;
}
u32 QuitBerryCrush(MainCallback callback)
{
- if (!gBerryCrushGame)
+ if (!sBerryCrushGamePtr)
return 2;
if (!callback)
- callback = gBerryCrushGame->unk0;
+ callback = sBerryCrushGamePtr->savedCallback;
- DestroyTask(gBerryCrushGame->mainTask);
- FREE_AND_SET_NULL(gBerryCrushGame);
+ DestroyTask(sBerryCrushGamePtr->mainTask);
+ FREE_AND_SET_NULL(sBerryCrushGamePtr);
SetMainCallback2(callback);
if (callback == CB2_ReturnToField)
{
@@ -852,8 +852,8 @@ void StartBerryCrush(MainCallback callback)
return;
}
- gBerryCrushGame = AllocZeroed(sizeof(*gBerryCrushGame));
- if (!gBerryCrushGame)
+ sBerryCrushGamePtr = AllocZeroed(sizeof(struct BerryCrushGame));
+ if (!sBerryCrushGamePtr)
{
SetMainCallback2(callback);
Rfu.unk_10 = 0;
@@ -862,17 +862,17 @@ void StartBerryCrush(MainCallback callback)
return;
}
- gBerryCrushGame->unk0 = callback;
- gBerryCrushGame->unk8 = multiplayerId;
- gBerryCrushGame->unk9 = playerCount;
- ParseName_Options(gBerryCrushGame);
- gBerryCrushGame->unk12 = 1;
- gBerryCrushGame->unkE = 1;
- gBerryCrushGame->unkF = 6;
- BerryCrush_SetPaletteFadeParams(gBerryCrushGame->unk36, 1, -1, 0, 16, 0, 0);
- sub_8022BEC(4, 1, gBerryCrushGame->unk36);
+ sBerryCrushGamePtr->savedCallback = callback;
+ sBerryCrushGamePtr->localId = multiplayerId;
+ sBerryCrushGamePtr->playerCount = playerCount;
+ ParseName_Options(sBerryCrushGamePtr);
+ sBerryCrushGamePtr->gameState = 1;
+ sBerryCrushGamePtr->nextCmd = 1;
+ sBerryCrushGamePtr->afterPalFadeCmd = 6;
+ BerryCrush_SetPaletteFadeParams(sBerryCrushGamePtr->unk36, 1, -1, 0, 16, 0, 0);
+ BerryCrush_RunOrScheduleCommand(4, 1, sBerryCrushGamePtr->unk36);
SetMainCallback2(MainCB);
- gBerryCrushGame->mainTask = CreateTask(MainTask, 8);
+ sBerryCrushGamePtr->mainTask = CreateTask(MainTask, 8);
gTextFlags.autoScroll = 0;
}
@@ -883,18 +883,18 @@ static void GetBerryFromBag(void)
else
RemoveBagItem(gSpecialVar_ItemId, 1);
- gBerryCrushGame->unk98[gBerryCrushGame->unk8].unkC = gSpecialVar_ItemId - FIRST_BERRY_INDEX;
- gBerryCrushGame->unkE = 1;
- gBerryCrushGame->unkF = 9;
- BerryCrush_SetPaletteFadeParams(gBerryCrushGame->unk36, 0, -1, 0, 16, 0, 0);
- sub_8022BEC(4, 1, gBerryCrushGame->unk36);
- gBerryCrushGame->mainTask = CreateTask(MainTask, 8);
+ sBerryCrushGamePtr->unk98[sBerryCrushGamePtr->localId].unkC = gSpecialVar_ItemId - FIRST_BERRY_INDEX;
+ sBerryCrushGamePtr->nextCmd = 1;
+ sBerryCrushGamePtr->afterPalFadeCmd = 9;
+ BerryCrush_SetPaletteFadeParams(sBerryCrushGamePtr->unk36, 0, -1, 0, 16, 0, 0);
+ BerryCrush_RunOrScheduleCommand(4, 1, sBerryCrushGamePtr->unk36);
+ sBerryCrushGamePtr->mainTask = CreateTask(MainTask, 8);
SetMainCallback2(MainCB);
}
static void BerryCrush_SetupMainTask(void)
{
- DestroyTask(gBerryCrushGame->mainTask);
+ DestroyTask(sBerryCrushGamePtr->mainTask);
ChooseBerryForMachine(GetBerryFromBag);
}
@@ -912,50 +912,50 @@ static void BerryCrush_SaveResults(void)
{
u32 var0, var1;
- var0 = gBerryCrushGame->unk68.unk04;
+ var0 = sBerryCrushGamePtr->unk68.unk04;
var0 = Q_24_8(var0);
var0 = MathUtil_Div32(var0, Q_24_8(60));
- var1 = gBerryCrushGame->unk68.unk0A;
+ var1 = sBerryCrushGamePtr->unk68.unk0A;
var1 = Q_24_8(var1);
var1 = MathUtil_Div32(var1, var0) & 0xFFFF;
- gBerryCrushGame->unk16 = var1;
- switch (gBerryCrushGame->unk9)
+ sBerryCrushGamePtr->pressingSpeed = var1;
+ switch (sBerryCrushGamePtr->playerCount)
{
case 2:
- if (gBerryCrushGame->unk16 > gSaveBlock2Ptr->berryCrush.berryCrushResults[0])
+ if (sBerryCrushGamePtr->pressingSpeed > gSaveBlock2Ptr->berryCrush.berryCrushResults[0])
{
- gBerryCrushGame->unk25_1 = 1;
- gSaveBlock2Ptr->berryCrush.berryCrushResults[0] = gBerryCrushGame->unk16;
+ sBerryCrushGamePtr->unk25_1 = 1;
+ gSaveBlock2Ptr->berryCrush.berryCrushResults[0] = sBerryCrushGamePtr->pressingSpeed;
}
break;
case 3:
- if (gBerryCrushGame->unk16 > gSaveBlock2Ptr->berryCrush.berryCrushResults[1])
+ if (sBerryCrushGamePtr->pressingSpeed > gSaveBlock2Ptr->berryCrush.berryCrushResults[1])
{
- gBerryCrushGame->unk25_1 = 1;
- gSaveBlock2Ptr->berryCrush.berryCrushResults[1] = gBerryCrushGame->unk16;
+ sBerryCrushGamePtr->unk25_1 = 1;
+ gSaveBlock2Ptr->berryCrush.berryCrushResults[1] = sBerryCrushGamePtr->pressingSpeed;
}
break;
case 4:
- if (gBerryCrushGame->unk16 > gSaveBlock2Ptr->berryCrush.berryCrushResults[2])
+ if (sBerryCrushGamePtr->pressingSpeed > gSaveBlock2Ptr->berryCrush.berryCrushResults[2])
{
- gBerryCrushGame->unk25_1 = 1;
- gSaveBlock2Ptr->berryCrush.berryCrushResults[2] = gBerryCrushGame->unk16;
+ sBerryCrushGamePtr->unk25_1 = 1;
+ gSaveBlock2Ptr->berryCrush.berryCrushResults[2] = sBerryCrushGamePtr->pressingSpeed;
}
break;
case 5:
- if (gBerryCrushGame->unk16 > gSaveBlock2Ptr->berryCrush.berryCrushResults[3])
+ if (sBerryCrushGamePtr->pressingSpeed > gSaveBlock2Ptr->berryCrush.berryCrushResults[3])
{
- gBerryCrushGame->unk25_1 = 1;
- gSaveBlock2Ptr->berryCrush.berryCrushResults[3] = gBerryCrushGame->unk16;
+ sBerryCrushGamePtr->unk25_1 = 1;
+ gSaveBlock2Ptr->berryCrush.berryCrushResults[3] = sBerryCrushGamePtr->pressingSpeed;
}
break;
}
- gBerryCrushGame->unk1C = gBerryCrushGame->unk68.unk00;
- if (GiveBerryPowder(gBerryCrushGame->unk1C))
+ sBerryCrushGamePtr->powder = sBerryCrushGamePtr->unk68.unk00;
+ if (GiveBerryPowder(sBerryCrushGamePtr->powder))
return;
- gBerryCrushGame->unk25_0 = 1;
+ sBerryCrushGamePtr->unk25_0 = 1;
}
static void VBlankCB(void)
@@ -975,17 +975,17 @@ static void MainCB(void)
static void MainTask(u8 taskId)
{
- if (gBerryCrushGame->unk4)
- gBerryCrushGame->unk4(gBerryCrushGame, gBerryCrushGame->unk36);
+ if (sBerryCrushGamePtr->cmdCallback)
+ sBerryCrushGamePtr->cmdCallback(sBerryCrushGamePtr, sBerryCrushGamePtr->unk36);
- sub_8021450(gBerryCrushGame);
+ sub_8021450(sBerryCrushGamePtr);
}
static void ParseName_Options(struct BerryCrushGame *arg0)
{
u8 i = 0;
- for (; i < arg0->unk9; i++)
+ for (; i < arg0->playerCount; i++)
StringCopy(arg0->unk98[i].unk0, gLinkPlayers[i].name);
for (; i < 5; i++)
{
@@ -996,13 +996,13 @@ static void ParseName_Options(struct BerryCrushGame *arg0)
switch (gSaveBlock2Ptr->optionsTextSpeed)
{
case OPTIONS_TEXT_SPEED_SLOW:
- arg0->unkB = 8;
+ arg0->textSpeed = 8;
break;
case OPTIONS_TEXT_SPEED_MID:
- arg0->unkB = 4;
+ arg0->textSpeed = 4;
break;
case OPTIONS_TEXT_SPEED_FAST:
- arg0->unkB = 1;
+ arg0->textSpeed = 1;
break;
}
}
@@ -1014,7 +1014,7 @@ s32 InitBerryCrushDisplay(void)
if (!game)
return -1;
- switch (game->unkC)
+ switch (game->cmdState)
{
case 0:
SetVBlankCallback(NULL);
@@ -1036,9 +1036,9 @@ s32 InitBerryCrushDisplay(void)
case 3:
ResetBgsAndClearDma3BusyFlags(0);
InitBgsFromTemplates(0, gUnknown_082F32C8, ARRAY_COUNT(gUnknown_082F32C8));
- SetBgTilemapBuffer(1, game->unk138.unk88[0]);
- SetBgTilemapBuffer(2, game->unk138.unk88[2]);
- SetBgTilemapBuffer(3, game->unk138.unk88[3]);
+ SetBgTilemapBuffer(1, game->unk138.bgBuffers[0]);
+ SetBgTilemapBuffer(2, game->unk138.bgBuffers[2]);
+ SetBgTilemapBuffer(3, game->unk138.bgBuffers[3]);
ChangeBgX(0, 0, 0);
ChangeBgY(0, 0, 0);
ChangeBgX(2, 0, 0);
@@ -1098,21 +1098,21 @@ s32 InitBerryCrushDisplay(void)
ShowBg(3);
SetGpuRegBits(REG_OFFSET_DISPCNT, DISPCNT_OBJ_ON | DISPCNT_OBJ_1D_MAP);
BerryCrush_SetVBlankCB();
- game->unkC = 0;
+ game->cmdState = 0;
return 1;
}
- game->unkC++;
+ game->cmdState++;
return 0;
}
-int sub_802130C(void)
+static s32 BerryCrush_TeardownBgs(void)
{
struct BerryCrushGame *var0 = GetBerryCrushGame();
if (!var0)
return -1;
- switch (var0->unkC)
+ switch (var0->cmdState)
{
case 0:
Rfu_SetLinkStandbyCallback();
@@ -1158,21 +1158,21 @@ int sub_802130C(void)
DigitObjUtil_Free();
break;
case 7:
- var0->unkC = 0;
+ var0->cmdState = 0;
return 1;
}
- var0->unkC++;
+ var0->cmdState++;
return 0;
}
-static int sub_8021450(struct BerryCrushGame *arg0)
+static s32 sub_8021450(struct BerryCrushGame *arg0)
{
- gSpriteCoordOffsetY = arg0->unk2A + arg0->unk2C;
+ gSpriteCoordOffsetY = arg0->depth + arg0->vibration;
SetGpuReg(REG_OFFSET_BG1VOFS, -gSpriteCoordOffsetY);
- if (arg0->unk12 == 7)
+ if (arg0->gameState == 7)
{
- sub_8022524(&arg0->unk138, arg0->unk28);
+ BerryCrush_PrintTimeOnSprites(&arg0->unk138, arg0->timer);
}
return 0;
@@ -1180,40 +1180,40 @@ static int sub_8021450(struct BerryCrushGame *arg0)
void sub_8021488(struct BerryCrushGame *arg0)
{
- arg0->unk2A = -104;
- arg0->unk2C = 0;
+ arg0->depth = -104;
+ arg0->vibration = 0;
gSpriteCoordOffsetX = 0;
gSpriteCoordOffsetY = -104;
}
-void sub_80214A8(struct BerryCrushGame *arg0, struct BerryCrushGame_138 *arg1)
+static void BerryCrush_CreateBerrySprites(struct BerryCrushGame *arg0, struct BerryCrushGame_138 *arg1)
{
u8 i;
u8 spriteId;
s16 var0, var1;
s16 *data;
- int var3;
+ s32 var3;
s16 var5;
u32 var6;
- for (i = 0; i < arg0->unk9; i++)
+ for (i = 0; i < arg0->playerCount; i++)
{
spriteId = AddCustomItemIconSprite(
- &gUnknown_082F436C,
- gUnknown_082F41E8[i],
- gUnknown_082F41E8[i],
- arg0->unk98[i].unkC + 133);
- arg1->unk38[i] = &gSprites[spriteId];
- arg1->unk38[i]->oam.priority = 3;
- arg1->unk38[i]->affineAnimPaused = TRUE;
- arg1->unk38[i]->pos1.x = arg1->unkC[i]->unk8 + 120;
- arg1->unk38[i]->pos1.y = -16;
- data = arg1->unk38[i]->data;
+ &sSpriteTemplate_PlayerBerry,
+ sPlayerBerrySpriteTags[i],
+ sPlayerBerrySpriteTags[i],
+ arg0->unk98[i].unkC + FIRST_BERRY_INDEX);
+ arg1->berrySprites[i] = &gSprites[spriteId];
+ arg1->berrySprites[i]->oam.priority = 3;
+ arg1->berrySprites[i]->affineAnimPaused = TRUE;
+ arg1->berrySprites[i]->pos1.x = arg1->seatCoords[i]->unk8 + 120;
+ arg1->berrySprites[i]->pos1.y = -16;
+ data = arg1->berrySprites[i]->data;
var5 = 512;
data[1] = var5;
data[2] = 32;
data[7] = 112;
- var0 = arg1->unkC[i]->unkA - arg1->unkC[i]->unk8;
+ var0 = arg1->seatCoords[i]->unkA - arg1->seatCoords[i]->unk8;
var3 = var0;
if (var0 < 0)
var3 += 3;
@@ -1223,18 +1223,18 @@ void sub_80214A8(struct BerryCrushGame *arg0, struct BerryCrushGame_138 *arg1)
var6 = var5 + 32;
var6 = var6 / 2;
var1 = MathUtil_Div16Shift(7, Q_8_8(63.5), var6);
- data[0] = (u16)arg1->unk38[i]->pos1.x * 128;
+ data[0] = (u16)arg1->berrySprites[i]->pos1.x * 128;
data[3] = MathUtil_Div16Shift(7, var0, var1);
var1 = MathUtil_Mul16Shift(7, var1, 85);
data[4] = 0;
data[5] = MathUtil_Div16Shift(7, Q_8_8(63.5), var1);
data[7] |= 0x8000;
- if (arg1->unkC[i]->unk8 < 0)
- StartSpriteAffineAnim(arg1->unk38[i], 1);
+ if (arg1->seatCoords[i]->unk8 < 0)
+ StartSpriteAffineAnim(arg1->berrySprites[i], 1);
}
}
-void sub_8021608(struct Sprite *sprite)
+static void SpriteCB_DropBerryIntoCrusher(struct Sprite *sprite)
{
s16 *data = sprite->data;
@@ -1261,13 +1261,13 @@ void sub_8021608(struct Sprite *sprite)
}
}
-void sub_80216A8(struct BerryCrushGame *arg0, __attribute__((unused)) struct BerryCrushGame_138 *arg1)
+void BerryCrushFreeBerrySpriteGfx(struct BerryCrushGame *arg0, __attribute__((unused)) struct BerryCrushGame_138 *arg1)
{
u8 i;
- for (i = 0; i < arg0->unk9; i++)
+ for (i = 0; i < arg0->playerCount; i++)
{
- FreeSpritePaletteByTag(gUnknown_082F41E8[i]);
- FreeSpriteTilesByTag(gUnknown_082F41E8[i]);
+ FreeSpritePaletteByTag(sPlayerBerrySpriteTags[i]);
+ FreeSpriteTilesByTag(sPlayerBerrySpriteTags[i]);
}
}
@@ -1279,8 +1279,8 @@ void sub_80216E0(struct BerryCrushGame *arg0, struct BerryCrushGame_138 *arg1)
u16 var, var2;
sp4 = 0;
- var4E = (struct BerryCrushGame_4E *)arg0->unk4E;
- for (i = 0; i < arg0->unk9; i++)
+ var4E = (struct BerryCrushGame_4E *)arg0->recvCmd;
+ for (i = 0; i < arg0->playerCount; i++)
{
var = var4E->unkA >> (i * 3);
var &= 7;
@@ -1288,14 +1288,14 @@ void sub_80216E0(struct BerryCrushGame *arg0, struct BerryCrushGame_138 *arg1)
{
sp4++;
if (var & 0x4)
- StartSpriteAnim(arg1->unk24[i], 1);
+ StartSpriteAnim(arg1->impactSprites[i], 1);
else
- StartSpriteAnim(arg1->unk24[i], 0);
+ StartSpriteAnim(arg1->impactSprites[i], 0);
- arg1->unk24[i]->invisible = FALSE;
- arg1->unk24[i]->animPaused = FALSE;
- arg1->unk24[i]->pos2.x = gUnknown_082F41CC[(var % 4) - 1][0];
- arg1->unk24[i]->pos2.y = gUnknown_082F41CC[(var % 4) - 1][1];
+ arg1->impactSprites[i]->invisible = FALSE;
+ arg1->impactSprites[i]->animPaused = FALSE;
+ arg1->impactSprites[i]->pos2.x = gUnknown_082F41CC[(var % 4) - 1][0];
+ arg1->impactSprites[i]->pos2.y = gUnknown_082F41CC[(var % 4) - 1][1];
}
}
@@ -1305,21 +1305,21 @@ void sub_80216E0(struct BerryCrushGame *arg0, struct BerryCrushGame_138 *arg1)
}
else
{
- var = (u8)(arg0->unk28 % 3);
+ var = (u8)(arg0->timer % 3);
var2 = var;
for (i = 0; i < var4E->unkC * 2 + 3; i++)
{
- if (arg1->unk4C[i]->invisible)
+ if (arg1->sparkleSprites[i]->invisible)
{
- arg1->unk4C[i]->callback = sub_8022B28;
- arg1->unk4C[i]->pos1.x = gUnknown_082F41D2[i][0] + 120;
- arg1->unk4C[i]->pos1.y = gUnknown_082F41D2[i][1] + 136 - (var * 4);
- arg1->unk4C[i]->pos2.x = gUnknown_082F41D2[i][0] + (gUnknown_082F41D2[i][0] / (var2 * 4));
- arg1->unk4C[i]->pos2.y = gUnknown_082F41D2[i][1];
+ arg1->sparkleSprites[i]->callback = sub_8022B28;
+ arg1->sparkleSprites[i]->pos1.x = gUnknown_082F41D2[i][0] + 120;
+ arg1->sparkleSprites[i]->pos1.y = gUnknown_082F41D2[i][1] + 136 - (var * 4);
+ arg1->sparkleSprites[i]->pos2.x = gUnknown_082F41D2[i][0] + (gUnknown_082F41D2[i][0] / (var2 * 4));
+ arg1->sparkleSprites[i]->pos2.y = gUnknown_082F41D2[i][1];
if (var4E->unk4_1)
- StartSpriteAnim(arg1->unk4C[i], 1);
+ StartSpriteAnim(arg1->sparkleSprites[i], 1);
else
- StartSpriteAnim(arg1->unk4C[i], 0);
+ StartSpriteAnim(arg1->sparkleSprites[i], 0);
var++;
if (var > 3)
@@ -1347,50 +1347,50 @@ bool32 sub_80218D4(struct BerryCrushGame *arg0, struct BerryCrushGame_138 *arg1)
{
u8 i;
- for (i = 0; i < arg0->unk9; i++)
+ for (i = 0; i < arg0->playerCount; i++)
{
- if (!arg1->unk24[i]->invisible)
+ if (!arg1->impactSprites[i]->invisible)
return FALSE;
}
for (i = 0; i < 11; i++)
{
- if (!arg1->unk4C[i]->invisible)
+ if (!arg1->sparkleSprites[i]->invisible)
return FALSE;
}
- if (arg0->unk2C != 0)
- arg0->unk2C = 0;
+ if (arg0->vibration != 0)
+ arg0->vibration = 0;
return TRUE;
}
-void sub_8021944(struct BerryCrushGame_138 *arg0, u16 arg1)
+static void FramesToMinSec(struct BerryCrushGame_138 *arg0, u16 arg1)
{
u8 i = 0;
- u32 r7 = 0;
+ u32 fractionalFrames = 0;
s16 r3 = 0;
- arg0->unk4 = arg1 / 3600;
- arg0->unk6 = (arg1 % 3600) / 60;
+ arg0->minutes = arg1 / 3600;
+ arg0->secondsInt = (arg1 % 3600) / 60;
r3 = MathUtil_Mul16(Q_8_8(arg1 % 60), 4);
for (i = 0; i < 8; i++)
{
if ((r3 >> (7 - i)) & 1)
- r7 += sPressingSpeedConversionTable[i];
+ fractionalFrames += sPressingSpeedConversionTable[i];
}
- arg0->unk8 = r7 / 1000000;
+ arg0->secondsFrac = fractionalFrames / 1000000;
}
-void sub_80219C8(u8 windowId, u8 left, u8 colorId, const u8 *string)
+static void PrintTextCentered(u8 windowId, u8 left, u8 colorId, const u8 *string)
{
left = (left * 4) - (GetStringWidth(2, string, -1) / 2u);
AddTextPrinterParameterized3(windowId, 2, left, 0, sBerryCrushTextColorTable[colorId], 0, string);
}
-void sub_8021A28(struct BerryCrushGame * sp0C, u8 sp10, u8 sp14, u8 sp18)
+static void PrintBerryCrushResultWindow(struct BerryCrushGame * sp0C, u8 sp10, u8 sp14, u8 sp18)
{
u8 r8;
u8 sp1C = 0;
@@ -1405,37 +1405,37 @@ void sub_8021A28(struct BerryCrushGame * sp0C, u8 sp10, u8 sp14, u8 sp18)
sp18 -= 16;
if (sp10 == 2)
sp18 -= 42;
- r6 = sp18 - 14 * sp0C->unk9;
+ r6 = sp18 - 14 * sp0C->playerCount;
if (r6 > 0)
r6 = r6 / 2 + 16;
else
r6 = 16;
- for (r8 = 0; r8 < sp0C->unk9; r6 += 14, ++r8)
+ for (r8 = 0; r8 < sp0C->playerCount; r6 += 14, ++r8)
{
DynamicPlaceholderTextUtil_Reset();
switch (sp10)
{
case 0:
sp1C = sp24->unk20[sp10][r8];
- if (r8 != 0 && sp24->unk0C[sp10][r8] != sp24->unk0C[sp10][r8 - 1])
+ if (r8 != 0 && sp24->stats[sp10][r8] != sp24->stats[sp10][r8 - 1])
sp20 = r8;
- ConvertIntToDecimalStringN(gStringVar4, sp24->unk0C[sp10][r8], STR_CONV_MODE_RIGHT_ALIGN, 4);
- StringAppend(gStringVar4, gUnknown_082F43B4[sp10]);
+ ConvertIntToDecimalStringN(gStringVar4, sp24->stats[sp10][r8], STR_CONV_MODE_RIGHT_ALIGN, 4);
+ StringAppend(gStringVar4, sBCRankingHeaders[sp10]);
break;
case 1:
sp1C = sp24->unk20[sp10][r8];
- if (r8 != 0 && sp24->unk0C[sp10][r8] != sp24->unk0C[sp10][r8 - 1])
+ if (r8 != 0 && sp24->stats[sp10][r8] != sp24->stats[sp10][r8 - 1])
sp20 = r8;
- ConvertIntToDecimalStringN(gStringVar1, sp24->unk0C[sp10][r8] >> 4, STR_CONV_MODE_RIGHT_ALIGN, 3);
+ ConvertIntToDecimalStringN(gStringVar1, sp24->stats[sp10][r8] >> 4, STR_CONV_MODE_RIGHT_ALIGN, 3);
xOffset = 0;
- r7 = sp24->unk0C[sp10][r8] & 15;
+ r7 = sp24->stats[sp10][r8] & 15;
for (r2 = 0; r2 < 4; ++r2)
if ((r7 >> (3 - r2)) & 1)
xOffset += sPressingSpeedConversionTable[r2];
r7 = xOffset / 1000000u;
ConvertIntToDecimalStringN(gStringVar2, r7, STR_CONV_MODE_LEADING_ZEROS, 2);
- StringExpandPlaceholders(gStringVar4, gUnknown_082F43B4[sp10]);
+ StringExpandPlaceholders(gStringVar4, sBCRankingHeaders[sp10]);
break;
case 2:
sp1C = r8;
@@ -1444,12 +1444,12 @@ void sub_8021A28(struct BerryCrushGame * sp0C, u8 sp10, u8 sp14, u8 sp18)
if (r2 >= LAST_BERRY_INDEX - FIRST_BERRY_INDEX + 2)
r2 = 0;
StringCopy(gStringVar1, gBerries[r2].name);
- StringExpandPlaceholders(gStringVar4, gUnknown_082F43B4[sp10]);
+ StringExpandPlaceholders(gStringVar4, sBCRankingHeaders[sp10]);
break;
}
r3 = GetStringRightAlignXOffset(2, gStringVar4, sp14 - 4);
AddTextPrinterParameterized3(sp0C->unk138.unk82, 2, r3, r6, sBerryCrushTextColorTable[0], 0, gStringVar4);
- if (sp1C == sp0C->unk8)
+ if (sp1C == sp0C->localId)
StringCopy(gStringVar3, gText_1DotBlueF700);
else
StringCopy(gStringVar3, gText_1DotF700);
@@ -1460,7 +1460,7 @@ void sub_8021A28(struct BerryCrushGame * sp0C, u8 sp10, u8 sp14, u8 sp18)
}
}
-void sub_8021D34(struct BerryCrushGame *r8)
+static void sub_8021D34(struct BerryCrushGame *r8)
{
u8 r10 = 0;
u8 r6 = 0;
@@ -1468,18 +1468,18 @@ void sub_8021D34(struct BerryCrushGame *r8)
struct BerryCrushGame_68 *sp10 = &r8->unk68;
u8 r7 = GetWindowAttribute(r8->unk138.unk82, WINDOW_HEIGHT) * 8 - 42;
- sub_8021944(&r8->unk138, sp10->unk04);
+ FramesToMinSec(&r8->unk138, sp10->unk04);
AddTextPrinterParameterized3(r8->unk138.unk82, 2, r6, r7, sBerryCrushTextColorTable[0], 0, gText_TimeColon);
r6 = 176 - (u8)GetStringWidth(2, gText_SpaceSec, -1);
AddTextPrinterParameterized3(r8->unk138.unk82, 2, r6, r7, sBerryCrushTextColorTable[0], 0, gText_SpaceSec);
- ConvertIntToDecimalStringN(gStringVar1, r8->unk138.unk6, STR_CONV_MODE_LEADING_ZEROS, 2);
- ConvertIntToDecimalStringN(gStringVar2, r8->unk138.unk8, STR_CONV_MODE_LEADING_ZEROS, 2);
+ ConvertIntToDecimalStringN(gStringVar1, r8->unk138.secondsInt, STR_CONV_MODE_LEADING_ZEROS, 2);
+ ConvertIntToDecimalStringN(gStringVar2, r8->unk138.secondsFrac, STR_CONV_MODE_LEADING_ZEROS, 2);
StringExpandPlaceholders(gStringVar4, gText_XDotY2);
r6 -= GetStringWidth(2, gStringVar4, -1);
AddTextPrinterParameterized3(r8->unk138.unk82, 2, r6, r7, sBerryCrushTextColorTable[0], 0, gStringVar4);
r6 -= GetStringWidth(2, gText_SpaceMin, -1);
AddTextPrinterParameterized3(r8->unk138.unk82, 2, r6, r7, sBerryCrushTextColorTable[0], 0, gText_SpaceMin);
- ConvertIntToDecimalStringN(gStringVar1, r8->unk138.unk4, STR_CONV_MODE_LEADING_ZEROS, 1);
+ ConvertIntToDecimalStringN(gStringVar1, r8->unk138.minutes, STR_CONV_MODE_LEADING_ZEROS, 1);
StringExpandPlaceholders(gStringVar4, gText_StrVar1);
r6 -= GetStringWidth(2, gStringVar4, -1);
AddTextPrinterParameterized3(r8->unk138.unk82, 2, r6, r7, sBerryCrushTextColorTable[0], 0, gStringVar4);
@@ -1488,9 +1488,9 @@ void sub_8021D34(struct BerryCrushGame *r8)
r6 = 176 - (u8)GetStringWidth(2, gText_TimesPerSec, -1);
AddTextPrinterParameterized3(r8->unk138.unk82, 2, r6, r7, sBerryCrushTextColorTable[0], 0, gText_TimesPerSec);
for (; r10 < 8; ++r10)
- if (((u8)r8->unk16 >> (7 - r10)) & 1)
+ if (((u8)r8->pressingSpeed >> (7 - r10)) & 1)
sp0C += *(r10 + sPressingSpeedConversionTable); // It's accessed in a different way here for unknown reason
- ConvertIntToDecimalStringN(gStringVar1, r8->unk16 >> 8, STR_CONV_MODE_RIGHT_ALIGN, 3);
+ ConvertIntToDecimalStringN(gStringVar1, r8->pressingSpeed >> 8, STR_CONV_MODE_RIGHT_ALIGN, 3);
ConvertIntToDecimalStringN(gStringVar2, sp0C / 1000000, STR_CONV_MODE_LEADING_ZEROS, 2);
StringExpandPlaceholders(gStringVar4, gText_XDotY3);
r6 -= GetStringWidth(2, gStringVar4, -1);
@@ -1506,7 +1506,7 @@ void sub_8021D34(struct BerryCrushGame *r8)
AddTextPrinterParameterized3(r8->unk138.unk82, 2, r6, r7, sBerryCrushTextColorTable[0], 0, gStringVar4);
}
-bool32 sub_8022070(struct BerryCrushGame *r4, struct BerryCrushGame_138 *r6)
+static bool32 sub_8022070(struct BerryCrushGame *r4, struct BerryCrushGame_138 *r6)
{
u8 r5;
struct WindowTemplate template;
@@ -1514,10 +1514,10 @@ bool32 sub_8022070(struct BerryCrushGame *r4, struct BerryCrushGame_138 *r6)
switch (r6->unk80)
{
case 0:
- r5 = r4->unk9 - 2;
- sub_8022554(r6);
- memcpy(&template, &gUnknown_082F3324[r4->unk12 - 11], sizeof(struct WindowTemplate));
- if (r4->unk12 == 13)
+ r5 = r4->playerCount - 2;
+ BerryCrush_HideTimerSprites(r6);
+ memcpy(&template, &gUnknown_082F3324[r4->gameState - 11], sizeof(struct WindowTemplate));
+ if (r4->gameState == 13)
template.height = gUnknown_082F3344[1][r5];
else
template.height = gUnknown_082F3344[0][r5];
@@ -1532,22 +1532,22 @@ bool32 sub_8022070(struct BerryCrushGame *r4, struct BerryCrushGame_138 *r6)
DrawStdFrameWithCustomTileAndPalette(r6->unk82, 0, 541, 13);
break;
case 3:
- r5 = r4->unk9 - 2;
- switch (r4->unk12)
+ r5 = r4->playerCount - 2;
+ switch (r4->gameState)
{
case 11:
- sub_80219C8(r6->unk82, 20, 3, gText_PressesRankings);
- sub_8021A28(r4, 0, 0xA0, 8 * gUnknown_082F3344[0][r5]);
+ PrintTextCentered(r6->unk82, 20, 3, gText_PressesRankings);
+ PrintBerryCrushResultWindow(r4, 0, 0xA0, 8 * gUnknown_082F3344[0][r5]);
r6->unk80 = 5;
return FALSE;
case 12:
- sub_80219C8(r6->unk82, 20, 4, gUnknown_082F43B4[r4->unk68.unk20[0][7] + 3]);
- sub_8021A28(r4, 1, 0xA0, 8 * gUnknown_082F3344[0][r5]);
+ PrintTextCentered(r6->unk82, 20, 4, sBCRankingHeaders[r4->unk68.unk20[0][7] + 3]);
+ PrintBerryCrushResultWindow(r4, 1, 0xA0, 8 * gUnknown_082F3344[0][r5]);
r6->unk80 = 5;
return FALSE;
case 13:
- sub_80219C8(r6->unk82, 22, 3, gText_CrushingResults);
- sub_8021A28(r4, 2, 0xB0, 8 * gUnknown_082F3344[1][r5]);
+ PrintTextCentered(r6->unk82, 22, 3, gText_CrushingResults);
+ PrintBerryCrushResultWindow(r4, 2, 0xB0, 8 * gUnknown_082F3344[1][r5]);
break;
}
break;
@@ -1563,7 +1563,7 @@ bool32 sub_8022070(struct BerryCrushGame *r4, struct BerryCrushGame_138 *r6)
return FALSE;
}
-void sub_802222C(struct BerryCrushGame *r4)
+static void sub_802222C(struct BerryCrushGame *r4)
{
ClearStdWindowAndFrameToTransparent(r4->unk138.unk82, 1);
RemoveWindow(r4->unk138.unk82);
@@ -1683,44 +1683,44 @@ void ShowBerryCrushRankings(void)
gTasks[taskId].data[5] = gSaveBlock2Ptr->berryCrush.berryCrushResults[3];
}
-void sub_8022524(struct BerryCrushGame_138 *r4, u16 r1)
+static void BerryCrush_PrintTimeOnSprites(struct BerryCrushGame_138 *r4, u16 r1)
{
- sub_8021944(r4, r1);
- DigitObjUtil_PrintNumOn(0, r4->unk4);
- DigitObjUtil_PrintNumOn(1, r4->unk6);
- DigitObjUtil_PrintNumOn(2, r4->unk8);
+ FramesToMinSec(r4, r1);
+ DigitObjUtil_PrintNumOn(0, r4->minutes);
+ DigitObjUtil_PrintNumOn(1, r4->secondsInt);
+ DigitObjUtil_PrintNumOn(2, r4->secondsFrac);
}
-void sub_8022554(struct BerryCrushGame_138 *r0)
+static void BerryCrush_HideTimerSprites(struct BerryCrushGame_138 *r0)
{
- r0->unk78[0]->invisible = TRUE;
- r0->unk78[1]->invisible = TRUE;
+ r0->timerSprites[0]->invisible = TRUE;
+ r0->timerSprites[1]->invisible = TRUE;
DigitObjUtil_HideOrShow(2, 1);
DigitObjUtil_HideOrShow(1, 1);
DigitObjUtil_HideOrShow(0, 1);
}
-void sub_8022588(struct BerryCrushGame *r5)
+static void sub_8022588(struct BerryCrushGame *r5)
{
u8 r6;
- for (r6 = 0; r6 < r5->unk9; ++r6)
+ for (r6 = 0; r6 < r5->playerCount; ++r6)
{
- r5->unk138.unkC[r6] = &gUnknown_082F4190[gUnknown_082F417C[r5->unk9 - 2][r6]];
- r5->unk138.unk83[r6] = AddWindow(&gUnknown_082F32F4[r5->unk138.unkC[r6]->unk0]);
+ r5->unk138.seatCoords[r6] = &gUnknown_082F4190[gUnknown_082F417C[r5->playerCount - 2][r6]];
+ r5->unk138.unk83[r6] = AddWindow(&gUnknown_082F32F4[r5->unk138.seatCoords[r6]->unk0]);
PutWindowTilemap(r5->unk138.unk83[r6]);
FillWindowPixelBuffer(r5->unk138.unk83[r6], 0);
}
}
-void sub_8022600(struct BerryCrushGame *r6)
+static void sub_8022600(struct BerryCrushGame *r6)
{
u8 r7;
- for (r7 = 0; r7 < r6->unk9; ++r7)
+ for (r7 = 0; r7 < r6->playerCount; ++r7)
{
PutWindowTilemap(r6->unk138.unk83[r7]);
- if (r7 == r6->unk8)
+ if (r7 == r6->localId)
{
AddTextPrinterParameterized4(
r6->unk138.unk83[r7],
@@ -1753,20 +1753,20 @@ void sub_8022600(struct BerryCrushGame *r6)
CopyBgTilemapBufferToVram(0);
}
-void sub_80226D0(struct BerryCrushGame *r6)
+static void sub_80226D0(struct BerryCrushGame *r6)
{
u8 r5 = 0;
u8 * r4;
LZ77UnCompWram(gUnknown_08DE3FD4, gDecompressionBuffer);
- for (r4 = gDecompressionBuffer; r5 < r6->unk9; ++r5)
+ for (r4 = gDecompressionBuffer; r5 < r6->playerCount; ++r5)
{
CopyToBgTilemapBufferRect(
3,
- &r4[r6->unk138.unkC[r5]->unk0 * 40],
- r6->unk138.unkC[r5]->unk1,
- r6->unk138.unkC[r5]->unk2,
+ &r4[r6->unk138.seatCoords[r5]->unk0 * 40],
+ r6->unk138.seatCoords[r5]->unk1,
+ r6->unk138.seatCoords[r5]->unk2,
10,
2
);
@@ -1774,72 +1774,72 @@ void sub_80226D0(struct BerryCrushGame *r6)
CopyBgTilemapBufferToVram(3);
}
-void sub_8022730(struct BerryCrushGame *r6)
+static void sub_8022730(struct BerryCrushGame *r6)
{
u8 r5 = 0;
u8 r2;
- r6->unk2A = -104;
- r6->unk2C = 0;
+ r6->depth = -104;
+ r6->vibration = 0;
gSpriteCoordOffsetX = 0;
gSpriteCoordOffsetY = -104;
for (; r5 < 4; ++r5)
LoadCompressedSpriteSheet(&gUnknown_082F41F4[r5]);
- LoadSpritePalettes(gUnknown_082F421C);
- r2 = CreateSprite(&gUnknown_082F430C, 120, 88, 5);
- r6->unk138.unk20 = &gSprites[r2];
- r6->unk138.unk20->oam.priority = 3;
- r6->unk138.unk20->coordOffsetEnabled = TRUE;
- r6->unk138.unk20->animPaused = TRUE;
- for (r5 = 0; r5 < r6->unk9; ++r5)
+ LoadSpritePalettes(sSpritePals);
+ r2 = CreateSprite(&sSpriteTemplate_BerryCrushCore, 120, 88, 5);
+ r6->unk138.coreSprite = &gSprites[r2];
+ r6->unk138.coreSprite->oam.priority = 3;
+ r6->unk138.coreSprite->coordOffsetEnabled = TRUE;
+ r6->unk138.coreSprite->animPaused = TRUE;
+ for (r5 = 0; r5 < r6->playerCount; ++r5)
{
r2 = CreateSprite(
- &gUnknown_082F4324,
- r6->unk138.unkC[r5]->unk4 + 120,
- r6->unk138.unkC[r5]->unk6 + 32,
+ &sSpriteTemplate_BerryCrushImpact,
+ r6->unk138.seatCoords[r5]->unk4 + 120,
+ r6->unk138.seatCoords[r5]->unk6 + 32,
0
);
- r6->unk138.unk24[r5] = &gSprites[r2];
- r6->unk138.unk24[r5]->oam.priority = 1;
- r6->unk138.unk24[r5]->invisible = TRUE;
- r6->unk138.unk24[r5]->coordOffsetEnabled = TRUE;
- r6->unk138.unk24[r5]->animPaused = TRUE;
+ r6->unk138.impactSprites[r5] = &gSprites[r2];
+ r6->unk138.impactSprites[r5]->oam.priority = 1;
+ r6->unk138.impactSprites[r5]->invisible = TRUE;
+ r6->unk138.impactSprites[r5]->coordOffsetEnabled = TRUE;
+ r6->unk138.impactSprites[r5]->animPaused = TRUE;
}
- for (r5 = 0; r5 < ARRAY_COUNT(r6->unk138.unk4C); ++r5)
+ for (r5 = 0; r5 < ARRAY_COUNT(r6->unk138.sparkleSprites); ++r5)
{
r2 = CreateSprite(
- &gUnknown_082F433C,
+ &sSpriteTemplate_BerryCrushPowderSparkles,
gUnknown_082F41D2[r5][0] + 120,
gUnknown_082F41D2[r5][1] + 136,
6
);
- r6->unk138.unk4C[r5] = &gSprites[r2];
- r6->unk138.unk4C[r5]->oam.priority = 3;
- r6->unk138.unk4C[r5]->invisible = TRUE;
- r6->unk138.unk4C[r5]->animPaused = TRUE;
- r6->unk138.unk4C[r5]->data[0] = r5;
+ r6->unk138.sparkleSprites[r5] = &gSprites[r2];
+ r6->unk138.sparkleSprites[r5]->oam.priority = 3;
+ r6->unk138.sparkleSprites[r5]->invisible = TRUE;
+ r6->unk138.sparkleSprites[r5]->animPaused = TRUE;
+ r6->unk138.sparkleSprites[r5]->data[0] = r5;
}
- for (r5 = 0; r5 < ARRAY_COUNT(r6->unk138.unk78); ++r5)
+ for (r5 = 0; r5 < ARRAY_COUNT(r6->unk138.timerSprites); ++r5)
{
r2 = CreateSprite(
- &gUnknown_082F4354,
+ &sSpriteTemplate_BerryCrushTimer,
24 * r5 + 176,
8,
0
);
- r6->unk138.unk78[r5] = &gSprites[r2];
- r6->unk138.unk78[r5]->oam.priority = 0;
- r6->unk138.unk78[r5]->invisible = FALSE;
- r6->unk138.unk78[r5]->animPaused = FALSE;
+ r6->unk138.timerSprites[r5] = &gSprites[r2];
+ r6->unk138.timerSprites[r5]->oam.priority = 0;
+ r6->unk138.timerSprites[r5]->invisible = FALSE;
+ r6->unk138.timerSprites[r5]->animPaused = FALSE;
}
- DigitObjUtil_CreatePrinter(0, 0, &gUnknown_082F4384[0]);
- DigitObjUtil_CreatePrinter(1, 0, &gUnknown_082F4384[1]);
- DigitObjUtil_CreatePrinter(2, 0, &gUnknown_082F4384[2]);
- if (r6->unk12 == 1)
- sub_8022554(&r6->unk138);
+ DigitObjUtil_CreatePrinter(0, 0, &sDigitObjTemplates[0]);
+ DigitObjUtil_CreatePrinter(1, 0, &sDigitObjTemplates[1]);
+ DigitObjUtil_CreatePrinter(2, 0, &sDigitObjTemplates[2]);
+ if (r6->gameState == 1)
+ BerryCrush_HideTimerSprites(&r6->unk138);
}
-void sub_8022960(struct BerryCrushGame *r5)
+static void sub_8022960(struct BerryCrushGame *r5)
{
u8 r4 = 0;
@@ -1850,20 +1850,20 @@ void sub_8022960(struct BerryCrushGame *r5)
FreeSpritePaletteByTag(4);
FreeSpritePaletteByTag(2);
FreeSpritePaletteByTag(1);
- for (; r4 < ARRAY_COUNT(r5->unk138.unk78); ++r4)
- DestroySprite(r5->unk138.unk78[r4]);
+ for (; r4 < ARRAY_COUNT(r5->unk138.timerSprites); ++r4)
+ DestroySprite(r5->unk138.timerSprites[r4]);
DigitObjUtil_DeletePrinter(2);
DigitObjUtil_DeletePrinter(1);
DigitObjUtil_DeletePrinter(0);
- for (r4 = 0; r4 < ARRAY_COUNT(r5->unk138.unk4C); ++r4)
- DestroySprite(r5->unk138.unk4C[r4]);
- for (r4 = 0; r4 < r5->unk9; ++r4)
- DestroySprite(r5->unk138.unk24[r4]);
- if (r5->unk138.unk20->inUse)
- DestroySprite(r5->unk138.unk20);
+ for (r4 = 0; r4 < ARRAY_COUNT(r5->unk138.sparkleSprites); ++r4)
+ DestroySprite(r5->unk138.sparkleSprites[r4]);
+ for (r4 = 0; r4 < r5->playerCount; ++r4)
+ DestroySprite(r5->unk138.impactSprites[r4]);
+ if (r5->unk138.coreSprite->inUse)
+ DestroySprite(r5->unk138.coreSprite);
}
-static void sub_8022A20(struct Sprite *sprite)
+static void SpriteCB_BerryCrushImpact(struct Sprite *sprite)
{
if (sprite->animEnded)
{
@@ -1872,7 +1872,7 @@ static void sub_8022A20(struct Sprite *sprite)
}
}
-void sub_8022A4C(struct Sprite *sprite)
+static void sub_8022A4C(struct Sprite *sprite)
{
u8 r1 = 0;
SpriteCallback r5 = SpriteCallbackDummy;
@@ -1886,7 +1886,7 @@ void sub_8022A4C(struct Sprite *sprite)
sprite->callback = r5;
}
-void sub_8022A94(struct Sprite *sprite)
+static void sub_8022A94(struct Sprite *sprite)
{
s16 *r4 = sprite->data;
@@ -1908,7 +1908,7 @@ void sub_8022A94(struct Sprite *sprite)
sprite->callback = sub_8022A4C;
}
-void sub_8022B28(struct Sprite *sprite)
+static void sub_8022B28(struct Sprite *sprite)
{
s16 *r7 = sprite->data;
s16 r4, r5;
@@ -1935,23 +1935,23 @@ void sub_8022B28(struct Sprite *sprite)
sprite->invisible = FALSE;
}
-void sub_8022BEC(u16 r5, u8 r4, u8 *r7)
+static void BerryCrush_RunOrScheduleCommand(u16 r5, u8 r4, u8 *r7)
{
struct BerryCrushGame *r6 = GetBerryCrushGame();
- if (r5 > 25)
+ if (r5 >= ARRAY_COUNT(sBerryCrushCommands))
r5 = 0;
switch (r4)
{
case 0:
if (r5 != 0)
- gUnknown_082F43CC[r5](r6, r7);
- if (r6->unkE > 25)
- r6->unkE = r4;
- r6->unk4 = gUnknown_082F43CC[r6->unkE];
+ sBerryCrushCommands[r5](r6, r7);
+ if (r6->nextCmd >= ARRAY_COUNT(sBerryCrushCommands))
+ r6->nextCmd = r4;
+ r6->cmdCallback = sBerryCrushCommands[r6->nextCmd];
break;
case 1:
- r6->unk4 = gUnknown_082F43CC[r5];
+ r6->cmdCallback = sBerryCrushCommands[r5];
break;
}
}
@@ -1991,61 +1991,61 @@ static u32 BerryCrushCommand_BeginNormalPaletteFade(struct BerryCrushGame *game,
gPaletteFade.bufferTransferDisabled = FALSE;
BeginNormalPaletteFade(selectedPals[0], params[4], params[5], params[6], color);
UpdatePaletteFade();
- game->unkE = 2;
+ game->nextCmd = 2;
return 0;
}
-static u32 sub_8022CB0(struct BerryCrushGame *r4, u8 *r5)
+static u32 BerryCrushCommand_WaitPaletteFade(struct BerryCrushGame *r4, u8 *r5)
{
- switch (r4->unkC)
+ switch (r4->cmdState)
{
case 0:
if (UpdatePaletteFade())
return 0;
if(r5[0] != 0)
- ++r4->unkC;
+ ++r4->cmdState;
else
- r4->unkC = 3;
+ r4->cmdState = 3;
return 0;
case 1:
Rfu_SetLinkStandbyCallback();
- ++r4->unkC;
+ ++r4->cmdState;
return 0;
case 2:
if (IsLinkTaskFinished())
{
- ++r4->unkC;
+ ++r4->cmdState;
return 0;
}
return 0;
case 3:
- sub_8022BEC(r4->unkF, 1, NULL);
- r4->unkC = 0;
+ BerryCrush_RunOrScheduleCommand(r4->afterPalFadeCmd, 1, NULL);
+ r4->cmdState = 0;
return 0;
default:
- ++r4->unkC;
+ ++r4->cmdState;
return 0;
}
}
-static u32 sub_8022D14(struct BerryCrushGame *r7, u8 *r5)
+static u32 BerryCrushCommand_PrintMessage(struct BerryCrushGame *r7, u8 *r5)
{
u16 r4 = r5[3];
r4 <<= 8;
r4 |= r5[2];
- switch (r7->unkC)
+ switch (r7->cmdState)
{
case 0:
DrawDialogueFrame(0, 0);
if (r5[1] & 2)
{
- StringExpandPlaceholders(gStringVar4, gUnknown_082F32A4[r5[0]]);
- AddTextPrinterParameterized2(0, 1, gStringVar4, r7->unkB, 0, 2, 1, 3);
+ StringExpandPlaceholders(gStringVar4, sBerryCrushMessages[r5[0]]);
+ AddTextPrinterParameterized2(0, 1, gStringVar4, r7->textSpeed, 0, 2, 1, 3);
}
else
{
- AddTextPrinterParameterized2(0, 1, gUnknown_082F32A4[r5[0]], r7->unkB, 0, 2, 1, 3);
+ AddTextPrinterParameterized2(0, 1, sBerryCrushMessages[r5[0]], r7->textSpeed, 0, 2, 1, 3);
}
CopyWindowToVram(0, 3);
break;
@@ -2053,7 +2053,7 @@ static u32 sub_8022D14(struct BerryCrushGame *r7, u8 *r5)
if (!IsTextPrinterActive(0))
{
if (r4 == 0)
- ++r7->unkC;
+ ++r7->cmdState;
break;
}
return 0;
@@ -2064,31 +2064,31 @@ static u32 sub_8022D14(struct BerryCrushGame *r7, u8 *r5)
case 3:
if (r5[1] & 1)
ClearDialogWindowAndFrame(0, 1);
- sub_8022BEC(r7->unkE, 1, NULL);
- r7->unkC = r5[4];
+ BerryCrush_RunOrScheduleCommand(r7->nextCmd, 1, NULL);
+ r7->cmdState = r5[4];
return 0;
}
- ++r7->unkC;
+ ++r7->cmdState;
return 0;
}
-static u32 sub_8022E1C(struct BerryCrushGame *r4, __attribute__((unused)) u8 *r1)
+static u32 BerryCrushCommand_InitGfx(struct BerryCrushGame *r4, __attribute__((unused)) u8 *r1)
{
if (InitBerryCrushDisplay() != 0)
- sub_8022BEC(r4->unkE, 0, r4->unk36);
+ BerryCrush_RunOrScheduleCommand(r4->nextCmd, 0, r4->unk36);
return 0;
}
-static u32 sub_8022E3C(struct BerryCrushGame *r4, __attribute__((unused)) u8 *r1)
+static u32 BerryCrushCommand_TeardownGfx(struct BerryCrushGame *r4, __attribute__((unused)) u8 *r1)
{
- if (sub_802130C() != 0)
- sub_8022BEC(r4->unkE, 0, r4->unk36);
+ if (BerryCrush_TeardownBgs() != 0)
+ BerryCrush_RunOrScheduleCommand(r4->nextCmd, 0, r4->unk36);
return 0;
}
-static u32 sub_8022E5C(struct BerryCrushGame *r4, __attribute__((unused)) u8 *r1)
+static u32 BerryCrushCommand_SignalReadyToBegin(struct BerryCrushGame *r4, __attribute__((unused)) u8 *r1)
{
- switch (r4->unkC)
+ switch (r4->cmdState)
{
case 0:
Rfu_SetLinkStandbyCallback();
@@ -2097,55 +2097,55 @@ static u32 sub_8022E5C(struct BerryCrushGame *r4, __attribute__((unused)) u8 *r1
if (IsLinkTaskFinished())
{
PlayNewMapMusic(MUS_RG_GAME_CORNER);
- sub_8022BEC(7, 1, NULL);
- r4->unk12 = 3;
- r4->unkC = 0;
+ BerryCrush_RunOrScheduleCommand(7, 1, NULL);
+ r4->gameState = 3;
+ r4->cmdState = 0;
}
return 0;
}
- ++r4->unkC;
+ ++r4->cmdState;
return 0;
}
-static u32 sub_8022EAC(struct BerryCrushGame *r4, u8 *r5)
+static u32 BerryCrushCommand_AskPickBerry(struct BerryCrushGame *r4, u8 *r5)
{
- switch (r4->unkC)
+ switch (r4->cmdState)
{
default:
- ++r4->unkC;
+ ++r4->cmdState;
break;
case 0:
sub_8024578(r4);
- sub_8024644(r5, 0, 1, 0, 1);
- r4->unkE = 7;
- sub_8022BEC(3, 1, NULL);
+ BerryCrush_SetShowMessageParams(r5, 0, 1, 0, 1);
+ r4->nextCmd = 7;
+ BerryCrush_RunOrScheduleCommand(3, 1, NULL);
break;
case 1:
- r4->unkE = 8;
- sub_8022BEC(5, 1, NULL);
- r4->unkC = 2;
+ r4->nextCmd = 8;
+ BerryCrush_RunOrScheduleCommand(5, 1, NULL);
+ r4->cmdState = 2;
break;
}
return 0;
}
-static u32 sub_8022F04(struct BerryCrushGame *r0, __attribute__((unused)) u8 *r1)
+static u32 BerryCrushCommand_GoToBerryPouch(struct BerryCrushGame *r0, __attribute__((unused)) u8 *r1)
{
- r0->unk4 = NULL;
+ r0->cmdCallback = NULL;
SetMainCallback2(BerryCrush_SetupMainTask);
return 0;
}
-static u32 sub_8022F1C(struct BerryCrushGame *r5, u8 *r2)
+static u32 BerryCrushCommand_WaitForOthersToPickBerries(struct BerryCrushGame *r5, u8 *r2)
{
u8 r3;
- switch (r5->unkC)
+ switch (r5->cmdState)
{
case 0:
- sub_8024644(r2, 1, 0, 0, 1);
- r5->unkE = 9;
- sub_8022BEC(3, 1, NULL);
+ BerryCrush_SetShowMessageParams(r2, 1, 0, 0, 1);
+ r5->nextCmd = 9;
+ BerryCrush_RunOrScheduleCommand(3, 1, NULL);
return 0;
case 1:
Rfu_SetLinkStandbyCallback();
@@ -2154,7 +2154,7 @@ static u32 sub_8022F1C(struct BerryCrushGame *r5, u8 *r2)
if (!IsLinkTaskFinished())
return 0;
memset(r5->unk42, 0, sizeof(r5->unk42));
- r5->unk42[0] = r5->unk98[r5->unk8].unkC;
+ r5->unk42[0] = r5->unk98[r5->localId].unkC;
SendBlock(0, r5->unk42, 2);
break;
case 3:
@@ -2163,15 +2163,15 @@ static u32 sub_8022F1C(struct BerryCrushGame *r5, u8 *r2)
r5->unk10 = 0;
break;
case 4:
- if (GetBlockReceivedStatus() != gUnknown_082F4448[r5->unk9 - 2])
+ if (GetBlockReceivedStatus() != sReceivedPlayerBitmasks[r5->playerCount - 2])
return 0;
- for (r3 = 0; r3 < r5->unk9; ++r3)
+ for (r3 = 0; r3 < r5->playerCount; ++r3)
{
r5->unk98[r3].unkC = gBlockRecvBuffer[r3][0];
if (r5->unk98[r3].unkC > 0xB0)
r5->unk98[r3].unkC = 0;
r5->unk18 += gUnknown_0858AB24[r5->unk98[r3].unkC].unk0;
- r5->unk1C += gUnknown_0858AB24[r5->unk98[r3].unkC].unk1;
+ r5->powder += gUnknown_0858AB24[r5->unk98[r3].unkC].unk1;
}
r5->unk10 = 0;
ResetBlockReceivedFlags();
@@ -2179,100 +2179,100 @@ static u32 sub_8022F1C(struct BerryCrushGame *r5, u8 *r2)
break;
case 5:
ClearDialogWindowAndFrame(0, 1);
- sub_8022BEC(10, 1, NULL);
- r5->unk12 = 4;
- r5->unkC = 0;
+ BerryCrush_RunOrScheduleCommand(10, 1, NULL);
+ r5->gameState = 4;
+ r5->cmdState = 0;
return 0;
}
- ++r5->unkC;
+ ++r5->cmdState;
return 0;
}
-static u32 sub_8023070(struct BerryCrushGame *r4, __attribute__((unused)) u8 *r1)
+static u32 BerryCrushCommand_DropBerriesIntoCrusher(struct BerryCrushGame *r4, __attribute__((unused)) u8 *r1)
{
- switch (r4->unkC)
+ switch (r4->cmdState)
{
case 0:
- sub_80214A8(r4, &r4->unk138);
+ BerryCrush_CreateBerrySprites(r4, &r4->unk138);
Rfu_SetLinkStandbyCallback();
break;
case 1:
if (!IsLinkTaskFinished())
return 0;
- r4->unk138.unk0 = 0;
+ r4->unk138.animBerryIdx = 0;
r4->unk138.unk1 = 0;
r4->unk138.unk2 = 0;
r4->unk138.unk3 = 0;
break;
case 2:
- r4->unk138.unk38[r4->unk138.unk0]->callback = sub_8021608;
- r4->unk138.unk38[r4->unk138.unk0]->affineAnimPaused = FALSE;
+ r4->unk138.berrySprites[r4->unk138.animBerryIdx]->callback = SpriteCB_DropBerryIntoCrusher;
+ r4->unk138.berrySprites[r4->unk138.animBerryIdx]->affineAnimPaused = FALSE;
PlaySE(SE_BALL_THROW);
break;
case 3:
- if (r4->unk138.unk38[r4->unk138.unk0]->callback == sub_8021608)
+ if (r4->unk138.berrySprites[r4->unk138.animBerryIdx]->callback == SpriteCB_DropBerryIntoCrusher)
return 0;
- r4->unk138.unk38[r4->unk138.unk0] = NULL;
- ++r4->unk138.unk0;
+ r4->unk138.berrySprites[r4->unk138.animBerryIdx] = NULL;
+ ++r4->unk138.animBerryIdx;
Rfu_SetLinkStandbyCallback();
break;
case 4:
if (!IsLinkTaskFinished())
return 0;
- if (r4->unk138.unk0 < r4->unk9)
+ if (r4->unk138.animBerryIdx < r4->playerCount)
{
- r4->unkC = 2;
+ r4->cmdState = 2;
return 0;
}
- r4->unk138.unk0 = 0;
+ r4->unk138.animBerryIdx = 0;
break;
case 5:
- sub_80216A8(r4, &r4->unk138);
+ BerryCrushFreeBerrySpriteGfx(r4, &r4->unk138);
Rfu_SetLinkStandbyCallback();
break;
case 6:
if (!IsLinkTaskFinished())
return 0;
PlaySE(SE_FALL);
- sub_8022BEC(11, 1, NULL);
- r4->unk12 = 5;
- r4->unkC = 0;
+ BerryCrush_RunOrScheduleCommand(11, 1, NULL);
+ r4->gameState = 5;
+ r4->cmdState = 0;
return 0;
}
- ++r4->unkC;
+ ++r4->cmdState;
return 0;
}
-static u32 sub_80231B8(struct BerryCrushGame *r4, __attribute__((unused)) u8 *r1)
+static u32 BerryCrushCommand_DropLid(struct BerryCrushGame *r4, __attribute__((unused)) u8 *r1)
{
- switch (r4->unkC)
+ switch (r4->cmdState)
{
case 0:
- r4->unk2A += 4;
- if (r4->unk2A < 0)
+ r4->depth += 4;
+ if (r4->depth < 0)
return 0;
- r4->unk2A = 0;
+ r4->depth = 0;
r4->unk138.unk1 = 4;
- r4->unk138.unk0 = 0;
+ r4->unk138.animBerryIdx = 0;
r4->unk138.unk2 = gUnknown_082F326C[r4->unk138.unk1][0];
PlaySE(SE_M_STRENGTH);
break;
case 1:
- r4->unk2C = gUnknown_082F326C[r4->unk138.unk1][r4->unk138.unk0];
- SetGpuReg(REG_OFFSET_BG0VOFS, -r4->unk2C);
- SetGpuReg(REG_OFFSET_BG2VOFS, -r4->unk2C);
- SetGpuReg(REG_OFFSET_BG3VOFS, -r4->unk2C);
- ++r4->unk138.unk0;
- if (r4->unk138.unk0 < r4->unk138.unk2)
+ r4->vibration = gUnknown_082F326C[r4->unk138.unk1][r4->unk138.animBerryIdx];
+ SetGpuReg(REG_OFFSET_BG0VOFS, -r4->vibration);
+ SetGpuReg(REG_OFFSET_BG2VOFS, -r4->vibration);
+ SetGpuReg(REG_OFFSET_BG3VOFS, -r4->vibration);
+ ++r4->unk138.animBerryIdx;
+ if (r4->unk138.animBerryIdx < r4->unk138.unk2)
return 0;
if (r4->unk138.unk1 == 0)
break;
--r4->unk138.unk1;
r4->unk138.unk2 = gUnknown_082F326C[r4->unk138.unk1][0];
- r4->unk138.unk0 = 0;
+ r4->unk138.animBerryIdx = 0;
return 0;
case 2:
- r4->unk2C = 0;
+ r4->vibration = 0;
SetGpuReg(REG_OFFSET_BG0VOFS, 0);
SetGpuReg(REG_OFFSET_BG2VOFS, 0);
SetGpuReg(REG_OFFSET_BG3VOFS, 0);
@@ -2281,18 +2281,18 @@ static u32 sub_80231B8(struct BerryCrushGame *r4, __attribute__((unused)) u8 *r
case 3:
if (!IsLinkTaskFinished())
return 0;
- sub_8022BEC(12, 1, NULL);
- r4->unk12 = 6;
- r4->unkC = 0;
+ BerryCrush_RunOrScheduleCommand(12, 1, NULL);
+ r4->gameState = 6;
+ r4->cmdState = 0;
return 0;
}
- ++r4->unkC;
+ ++r4->cmdState;
return 0;
}
-static u32 sub_80232EC(struct BerryCrushGame *r4, __attribute__((unused)) u8 *r1)
+static u32 BerryCrushCommand_Countdown(struct BerryCrushGame *r4, __attribute__((unused)) u8 *r1)
{
- switch (r4-> unkC)
+ switch (r4-> cmdState)
{
case 1:
if (!IsLinkTaskFinished())
@@ -2309,24 +2309,24 @@ static u32 sub_80232EC(struct BerryCrushGame *r4, __attribute__((unused)) u8 *r
case 3:
if (!IsLinkTaskFinished())
return 0;
- r4->unk138.unk0 = 0;
+ r4->unk138.animBerryIdx = 0;
r4->unk138.unk1 = 0;
r4->unk138.unk2 = 0;
r4->unk138.unk3 = 0;
r4->unk10 = 0;
- if (r4->unk8 == 0)
- sub_8022BEC(13, 1, NULL);
+ if (r4->localId == 0)
+ BerryCrush_RunOrScheduleCommand(13, 1, NULL);
else
- sub_8022BEC(14, 1, NULL);
- r4->unk12 = 7;
- r4->unkC = 0;
+ BerryCrush_RunOrScheduleCommand(14, 1, NULL);
+ r4->gameState = 7;
+ r4->cmdState = 0;
return 0;
}
- ++r4->unkC;
+ ++r4->cmdState;
return 0;
}
-void sub_802339C(struct BerryCrushGame *r4)
+void BerryCrush_ProcessGamePartnerInput(struct BerryCrushGame *r4)
{
u8 r8 = 0;
u8 r7 = 0;
@@ -2334,7 +2334,7 @@ void sub_802339C(struct BerryCrushGame *r4)
s32 r2_ = 0;
struct BerryCrushGame_4E *r2;
- for (r7 = 0; r7 < r4->unk9; r7++)
+ for (r7 = 0; r7 < r4->playerCount; r7++)
{
r2 = (struct BerryCrushGame_4E *)gRecvCmds[r7];
if ((r2->unk0 & 0xFF00) != RFUCMD_SEND_PACKET)
@@ -2344,11 +2344,11 @@ void sub_802339C(struct BerryCrushGame *r4)
if (r2->unk4_2)
{
- r4->unk5C.unk02_3 |= gUnknown_082F325C[r7];
+ r4->localState.unk02_3 |= gUnknown_082F325C[r7];
r4->unk98[r7].unk1C = 1;
++r4->unk98[r7].unk16;
++r8;
- r3 = r4->unk28 - r4->unk98[r7].unkE;
+ r3 = r4->timer - r4->unk98[r7].unkE;
if (r3 >= r4->unk98[r7].unk12 - 1 && r3 <= r4->unk98[r7].unk12 + 1)
{
++r4->unk98[r7].unk10;
@@ -2361,7 +2361,7 @@ void sub_802339C(struct BerryCrushGame *r4)
r4->unk98[r7].unk10 = 0;
r4->unk98[r7].unk12 = r3;
}
- r4->unk98[r7].unkE = r4->unk28;
+ r4->unk98[r7].unkE = r4->timer;
++r4->unk98[r7].unk1B;
if (r4->unk98[r7].unk1B > 2)
r4->unk98[r7].unk1B = 0;
@@ -2373,7 +2373,7 @@ void sub_802339C(struct BerryCrushGame *r4)
}
if (r8 > 1)
{
- for (r7 = 0; r7 < r4->unk9; ++r7)
+ for (r7 = 0; r7 < r4->playerCount; ++r7)
{
if (!r4->unk98[r7].unk1C)
continue;
@@ -2399,17 +2399,17 @@ void sub_802339C(struct BerryCrushGame *r4)
}
r4->unk24 = 32;
- r4->unk5C.unk02_0 = 1;
+ r4->localState.unk02_0 = 1;
}
-void sub_8023558(struct BerryCrushGame *r3)
+void BerryCrush_BuildLocalState(struct BerryCrushGame *r3)
{
u8 r6 = 0;
u16 r1 = 0;
u16 r2 = 0;
u8 r4 = 0;
- for (r4 = 0; r4 < r3->unk9; ++r4)
+ for (r4 = 0; r4 < r3->playerCount; ++r4)
{
if (r3->unk98[r4].unk1C != 0)
{
@@ -2418,15 +2418,15 @@ void sub_8023558(struct BerryCrushGame *r3)
if (r3->unk98[r4].unk1C & 2)
r1 |= 4;
r1 <<= 3 * r4;
- r3->unk5C.unk08 |= r1;
+ r3->localState.unk08 |= r1;
}
}
r2 = (u16)r3->unk24;
- r3->unk5C.unk04 = r2;
+ r3->localState.unk04 = r2;
if (r6 == 0)
{
if (r3->unk138.unk3 != 0)
- ++r3->unk138.unk0;
+ ++r3->unk138.animBerryIdx;
}
else if (r3->unk138.unk3 != 0)
{
@@ -2437,12 +2437,12 @@ void sub_8023558(struct BerryCrushGame *r3)
}
else
{
- ++r3->unk138.unk0;
+ ++r3->unk138.animBerryIdx;
}
}
else
{
- r3->unk138.unk0 = 0;
+ r3->unk138.animBerryIdx = 0;
r3->unk138.unk1 = r6 - 1;
r3->unk138.unk2 = gUnknown_082F3290[r6 - 1][0];
r3->unk138.unk3 = 1;
@@ -2450,9 +2450,9 @@ void sub_8023558(struct BerryCrushGame *r3)
if (r3->unk138.unk3 != 0)
{
- if (r3->unk138.unk0 >= r3->unk138.unk2)
+ if (r3->unk138.animBerryIdx >= r3->unk138.unk2)
{
- r3->unk138.unk0 = 0;
+ r3->unk138.animBerryIdx = 0;
r3->unk138.unk1 = 0;
r3->unk138.unk2 = 0;
r3->unk138.unk3 = 0;
@@ -2460,32 +2460,32 @@ void sub_8023558(struct BerryCrushGame *r3)
}
else
{
- r1 = gUnknown_082F3290[r3->unk138.unk1][r3->unk138.unk0 + 1];
+ r1 = gUnknown_082F3290[r3->unk138.unk1][r3->unk138.animBerryIdx + 1];
}
- r3->unk5C.unk03 = (u8)r1;
+ r3->localState.unk03 = (u8)r1;
}
else
{
- r3->unk5C.unk03 = 0;
+ r3->localState.unk03 = 0;
}
- r3->unk5C.unk06 = r3->unk26;
+ r3->localState.unk06 = r3->unk26;
}
-void sub_80236B8(struct BerryCrushGame *r5)
+void BerryCrush_HandlePlayerInput(struct BerryCrushGame *r5)
{
if (JOY_NEW(A_BUTTON))
- r5->unk5C.unk02_2 = 1;
+ r5->localState.pushedAButton = 1;
if (JOY_HELD(A_BUTTON))
{
- if (r5->unk98[r5->unk8].unk1A < r5->unk28)
- ++r5->unk98[r5->unk8].unk1A;
+ if (r5->unk98[r5->localId].unk1A < r5->timer)
+ ++r5->unk98[r5->localId].unk1A;
}
- if (r5->unk8 != 0 && r5->unk5C.unk02_2 == 0)
+ if (r5->localId != 0 && r5->localState.pushedAButton == 0)
return;
- r5->unk5C.unk00 = 2;
- if (r5->unk28 % 30 == 0)
+ r5->localState.unk00 = 2;
+ if (r5->timer % 30 == 0)
{
- if (r5->unk2E > gUnknown_082F4444[r5->unk9 - 2])
+ if (r5->unk2E > gUnknown_082F4444[r5->playerCount - 2])
{
++r5->unk30;
r5->unk25_4 = 1;
@@ -2497,15 +2497,15 @@ void sub_80236B8(struct BerryCrushGame *r5)
r5->unk2E = 0;
++r5->unk32;
}
- if (r5->unk28 % 15 == 0)
+ if (r5->timer % 15 == 0)
{
- if (r5->unk34 < gUnknown_082F4434[r5->unk9 - 2][0])
+ if (r5->unk34 < gUnknown_082F4434[r5->playerCount - 2][0])
r5->unk25_5 = 0;
- else if (r5->unk34 < gUnknown_082F4434[r5->unk9 - 2][1])
+ else if (r5->unk34 < gUnknown_082F4434[r5->playerCount - 2][1])
r5->unk25_5 = 1;
- else if (r5->unk34 < gUnknown_082F4434[r5->unk9 - 2][2])
+ else if (r5->unk34 < gUnknown_082F4434[r5->playerCount - 2][2])
r5->unk34 = 2; // typo since r5->unk34 will be reset?
- else if (r5->unk34 < gUnknown_082F4434[r5->unk9 - 2][3])
+ else if (r5->unk34 < gUnknown_082F4434[r5->playerCount - 2][3])
r5->unk34 = 3; // typo since r5->unk34 will be reset?
else
r5->unk25_5 = 4;
@@ -2521,7 +2521,7 @@ void sub_80236B8(struct BerryCrushGame *r5)
ClearRecvCommands();
r5->unk10 = 0;
}
- else if (r5->unk5C.unk02_3 == 0)
+ else if (r5->localState.unk02_3 == 0)
{
ClearRecvCommands();
r5->unk10 = 0;
@@ -2529,20 +2529,20 @@ void sub_80236B8(struct BerryCrushGame *r5)
}
}
- if (r5->unk28 >= 36000)
- r5->unk5C.unk02_0 = 1;
- r5->unk5C.unk02_1 = r5->unk25_4;
- r5->unk5C.unk0A = r5->unk25_5;
- memcpy(r5->unk42, &r5->unk5C, sizeof(r5->unk42));
+ if (r5->timer >= 36000)
+ r5->localState.unk02_0 = 1;
+ r5->localState.unk02_1 = r5->unk25_4;
+ r5->localState.unk0A = r5->unk25_5;
+ memcpy(r5->unk42, &r5->localState, sizeof(r5->unk42));
Rfu_SendPacket(r5->unk42);
}
-void sub_802385C(struct BerryCrushGame *r5)
+void BerryCrush_UpdateGameState(struct BerryCrushGame *r5)
{
u8 r4 = 0;
struct BerryCrushGame_4E *r4_ = NULL;
- for (r4 = 0; r4 < r5->unk9; r4++)
+ for (r4 = 0; r4 < r5->playerCount; r4++)
r5->unk98[r4].unk1C = 0;
if ((gRecvCmds[0][0] & 0xFF00) != RFUCMD_SEND_PACKET)
{
@@ -2555,11 +2555,11 @@ void sub_802385C(struct BerryCrushGame *r5)
return;
}
- memcpy(r5->unk4E, gRecvCmds[0], 14);
- r4_ = (struct BerryCrushGame_4E *)&r5->unk4E;
- r5->unk2A = r4_->unk6;
- r5->unk2C = (s16)r4_->unk5;
- r5->unk28 = r4_->unk8;
+ memcpy(r5->recvCmd, gRecvCmds[0], 14);
+ r4_ = (struct BerryCrushGame_4E *)&r5->recvCmd;
+ r5->depth = r4_->unk6;
+ r5->vibration = (s16)r4_->unk5;
+ r5->timer = r4_->unk8;
sub_80216E0(r5, &(r5->unk138));
if (r4_->unk4_0)
{
@@ -2567,104 +2567,104 @@ void sub_802385C(struct BerryCrushGame *r5)
}
}
-static u32 sub_80238F0(struct BerryCrushGame *r4, __attribute__((unused)) u8 *r1)
+static u32 BerryCrushCommand_PlayGame_Master(struct BerryCrushGame *r4, __attribute__((unused)) u8 *r1)
{
- memset(&r4->unk5C, 0, sizeof(r4->unk5C));
- memset(&r4->unk4E, 0, sizeof(r4->unk4E));
- sub_802385C(r4);
- SetGpuReg(REG_OFFSET_BG0VOFS, -r4->unk2C);
- SetGpuReg(REG_OFFSET_BG2VOFS, -r4->unk2C);
- SetGpuReg(REG_OFFSET_BG3VOFS, -r4->unk2C);
+ memset(&r4->localState, 0, sizeof(r4->localState));
+ memset(&r4->recvCmd, 0, sizeof(r4->recvCmd));
+ BerryCrush_UpdateGameState(r4);
+ SetGpuReg(REG_OFFSET_BG0VOFS, -r4->vibration);
+ SetGpuReg(REG_OFFSET_BG2VOFS, -r4->vibration);
+ SetGpuReg(REG_OFFSET_BG3VOFS, -r4->vibration);
if (r4->unk25_3)
{
- if (r4->unk28 >= 36000)
+ if (r4->timer >= 36000)
{
- r4->unk28 = 36000;
- sub_8022BEC(16, 1, NULL);
+ r4->timer = 36000;
+ BerryCrush_RunOrScheduleCommand(16, 1, NULL);
}
else
{
- sub_8022BEC(15, 1, NULL);
+ BerryCrush_RunOrScheduleCommand(15, 1, NULL);
}
r4->unk10 = 0;
- r4->unkC = 0;
+ r4->cmdState = 0;
return 0;
}
else
{
++r4->unk26;
- sub_802339C(r4);
- sub_8023558(r4);
- sub_80236B8(r4);
+ BerryCrush_ProcessGamePartnerInput(r4);
+ BerryCrush_BuildLocalState(r4);
+ BerryCrush_HandlePlayerInput(r4);
return 0;
}
}
-static u32 sub_8023998(struct BerryCrushGame *r4, __attribute__((unused)) u8 *r1)
+static u32 BerryCrushCommand_PlayGame_Slave(struct BerryCrushGame *r4, __attribute__((unused)) u8 *r1)
{
- memset(&r4->unk5C, 0, sizeof(r4->unk5C));
- memset(&r4->unk4E, 0, sizeof(r4->unk4E));
- sub_802385C(r4);
- SetGpuReg(REG_OFFSET_BG0VOFS, -r4->unk2C);
- SetGpuReg(REG_OFFSET_BG2VOFS, -r4->unk2C);
- SetGpuReg(REG_OFFSET_BG3VOFS, -r4->unk2C);
+ memset(&r4->localState, 0, sizeof(r4->localState));
+ memset(&r4->recvCmd, 0, sizeof(r4->recvCmd));
+ BerryCrush_UpdateGameState(r4);
+ SetGpuReg(REG_OFFSET_BG0VOFS, -r4->vibration);
+ SetGpuReg(REG_OFFSET_BG2VOFS, -r4->vibration);
+ SetGpuReg(REG_OFFSET_BG3VOFS, -r4->vibration);
if (r4->unk25_3)
{
- if (r4->unk28 >= 36000)
+ if (r4->timer >= 36000)
{
- r4->unk28 = 36000;
- sub_8022BEC(16, 1, NULL);
+ r4->timer = 36000;
+ BerryCrush_RunOrScheduleCommand(16, 1, NULL);
}
else
{
- sub_8022BEC(15, 1, NULL);
+ BerryCrush_RunOrScheduleCommand(15, 1, NULL);
}
r4->unk10 = 0;
- r4->unkC = 0;
+ r4->cmdState = 0;
return 0;
}
else
{
- sub_80236B8(r4);
+ BerryCrush_HandlePlayerInput(r4);
return 0;
}
}
-static u32 sub_8023A30(struct BerryCrushGame *r4, __attribute__((unused)) u8 *r1)
+static u32 BerryCrushCommand_FinishGame(struct BerryCrushGame *r4, __attribute__((unused)) u8 *r1)
{
- switch (r4->unkC)
+ switch (r4->cmdState)
{
case 0:
- r4->unk12 = 8;
+ r4->gameState = 8;
PlaySE(SE_M_STRENGTH);
BlendPalettes(PALETTES_ALL, 8, RGB(31, 31, 0));
- r4->unk138.unk0 = 2;
+ r4->unk138.animBerryIdx = 2;
break;
case 1:
- if (--r4->unk138.unk0 != 255)
+ if (--r4->unk138.animBerryIdx != 255)
return 0;
BlendPalettes(PALETTES_ALL, 0, RGB(31, 31, 0));
r4->unk138.unk1 = 4;
- r4->unk138.unk0 = 0;
+ r4->unk138.animBerryIdx = 0;
r4->unk138.unk2 = gUnknown_082F326C[r4->unk138.unk1][0];
break;
case 2:
- r4->unk2C = gUnknown_082F326C[r4->unk138.unk1][r4->unk138.unk0];
- SetGpuReg(REG_OFFSET_BG0VOFS, -r4->unk2C);
- SetGpuReg(REG_OFFSET_BG2VOFS, -r4->unk2C);
- SetGpuReg(REG_OFFSET_BG3VOFS, -r4->unk2C);
- if (++r4->unk138.unk0 < r4->unk138.unk2)
+ r4->vibration = gUnknown_082F326C[r4->unk138.unk1][r4->unk138.animBerryIdx];
+ SetGpuReg(REG_OFFSET_BG0VOFS, -r4->vibration);
+ SetGpuReg(REG_OFFSET_BG2VOFS, -r4->vibration);
+ SetGpuReg(REG_OFFSET_BG3VOFS, -r4->vibration);
+ if (++r4->unk138.animBerryIdx < r4->unk138.unk2)
return 0;
if (r4->unk138.unk1 != 0)
{
--r4->unk138.unk1;
r4->unk138.unk2 = gUnknown_082F326C[r4->unk138.unk1][0];
- r4->unk138.unk0 = 0;
+ r4->unk138.animBerryIdx = 0;
return 0;
}
break;
case 3:
- r4->unk2C = 0;
+ r4->vibration = 0;
SetGpuReg(REG_OFFSET_BG0VOFS, 0);
SetGpuReg(REG_OFFSET_BG2VOFS, 0);
SetGpuReg(REG_OFFSET_BG3VOFS, 0);
@@ -2678,30 +2678,30 @@ static u32 sub_8023A30(struct BerryCrushGame *r4, __attribute__((unused)) u8 *r1
case 5:
if (!IsLinkTaskFinished())
return 0;
- sub_8022BEC(17, 1, NULL);
+ BerryCrush_RunOrScheduleCommand(17, 1, NULL);
r4->unk10 = 0;
- r4->unkC = 0;
+ r4->cmdState = 0;
return 0;
}
- ++r4->unkC;
+ ++r4->cmdState;
return 0;
}
-static u32 sub_8023BC0(struct BerryCrushGame *r5, u8 *r6)
+static u32 BerryCrushCommand_HandleTimeUp(struct BerryCrushGame *r5, u8 *r6)
{
- switch (r5->unkC)
+ switch (r5->cmdState)
{
case 0:
- r5->unk12 = 9;
+ r5->gameState = 9;
PlaySE(SE_FAILURE);
BlendPalettes(PALETTES_ALL, 8, RGB(31, 0, 0));
- r5->unk138.unk0 = 4;
+ r5->unk138.animBerryIdx = 4;
break;
case 1:
- if (--r5->unk138.unk0 != 255)
+ if (--r5->unk138.animBerryIdx != 255)
return 0;
BlendPalettes(PALETTES_ALL, 0, RGB(31, 0, 0));
- r5->unk138.unk0 = 0;
+ r5->unk138.animBerryIdx = 0;
break;
case 2:
if (!sub_80218D4(r5, &r5->unk138))
@@ -2715,32 +2715,32 @@ static u32 sub_8023BC0(struct BerryCrushGame *r5, u8 *r6)
case 3:
if (!IsLinkTaskFinished())
return 0;
- ConvertIntToDecimalStringN(gStringVar1, r5->unk1C, STR_CONV_MODE_LEFT_ALIGN, 6);
- sub_8024644(r6, 7, 1, 0, 0);
- r5->unkE = 19;
- sub_8022BEC(3, 1, NULL);
+ ConvertIntToDecimalStringN(gStringVar1, r5->powder, STR_CONV_MODE_LEFT_ALIGN, 6);
+ BerryCrush_SetShowMessageParams(r6, 7, 1, 0, 0);
+ r5->nextCmd = 19;
+ BerryCrush_RunOrScheduleCommand(3, 1, NULL);
r5->unk10 = 0;
- r5->unkC = 0;
+ r5->cmdState = 0;
return 0;
}
- ++r5->unkC;
+ ++r5->cmdState;
return 0;
}
-static u32 sub_8023CAC(struct BerryCrushGame *r7, __attribute__((unused)) u8 *r1)
+static u32 BerryCrushCommand_TabulateResults(struct BerryCrushGame *r7, __attribute__((unused)) u8 *r1)
{
u8 r8, r4_, r3;
s32 r2;
s32 r4;
u16 r6;
- switch (r7->unkC)
+ switch (r7->cmdState)
{
case 0:
memset(r7->unk42, 0, 2 * sizeof(u16));
- if (r7->unk98[r7->unk8].unk1A > r7->unk28)
- r7->unk98[r7->unk8].unk1A = r7->unk28;
- r7->unk42[0] = r7->unk98[r7->unk8].unk1A;
+ if (r7->unk98[r7->localId].unk1A > r7->timer)
+ r7->unk98[r7->localId].unk1A = r7->timer;
+ r7->unk42[0] = r7->unk98[r7->localId].unk1A;
SendBlock(0, r7->unk42, 2);
break;
case 1:
@@ -2749,38 +2749,38 @@ static u32 sub_8023CAC(struct BerryCrushGame *r7, __attribute__((unused)) u8 *r1
r7->unk10 = 0;
break;
case 2:
- if (GetBlockReceivedStatus() != gUnknown_082F4448[r7->unk9 - 2])
+ if (GetBlockReceivedStatus() != sReceivedPlayerBitmasks[r7->playerCount - 2])
return 0;
- for (r8 = 0; r8 < r7->unk9; ++r8)
+ for (r8 = 0; r8 < r7->playerCount; ++r8)
r7->unk98[r8].unk1A = gBlockRecvBuffer[r8][0];
r7->unk10 = 0;
r7->unk42[0] = 0;
ResetBlockReceivedFlags();
- if (r7->unk8 == 0)
- r7->unkC = 3;
+ if (r7->localId == 0)
+ r7->cmdState = 3;
else
- r7->unkC = 6;
+ r7->cmdState = 6;
return 0;
case 3:
memset(&r7->unk68, 0, sizeof(struct BerryCrushGame_68));
- r7->unk68.unk04 = r7->unk28;
- r7->unk68.unk06 = r7->unk18 / (r7->unk28 / 60);
+ r7->unk68.unk04 = r7->timer;
+ r7->unk68.unk06 = r7->unk18 / (r7->timer / 60);
r2 = MathUtil_Mul32(Q_24_8(r7->unk30), Q_24_8(50));
r2 = MathUtil_Div32(r2, Q_24_8(r7->unk32)) + Q_24_8(50);
r2 = Q_24_8_TO_INT(r2);
r7->unk68.unk08 = r2 & 0x7F;
r2 = Q_24_8(r2);
r2 = MathUtil_Div32(r2, Q_24_8(100));
- r4 = Q_24_8(r7->unk1C * r7->unk9);
+ r4 = Q_24_8(r7->powder * r7->playerCount);
r4 = MathUtil_Mul32(r4, r2);
r7->unk68.unk00 = r4 >> 8;
r7->unk68.unk20[0][7] = Random() % 3;
- for (r8 = 0; r8 < r7->unk9; ++r8)
+ for (r8 = 0; r8 < r7->playerCount; ++r8)
{
r7->unk68.unk20[0][r8] = r8;
r7->unk68.unk20[1][r8] = r8;
- r7->unk68.unk0C[0][r8] = r7->unk98[r8].unk16;
- r7->unk68.unk0A += r7->unk68.unk0C[0][r8];
+ r7->unk68.stats[0][r8] = r7->unk98[r8].unk16;
+ r7->unk68.unk0A += r7->unk68.stats[0][r8];
switch (r7->unk68.unk20[0][7])
{
case 0:
@@ -2818,7 +2818,7 @@ static u32 sub_8023CAC(struct BerryCrushGame *r7, __attribute__((unused)) u8 *r1
{
r4 = 0;
}
- else if (r7->unk98[r8].unk1A >= r7->unk28)
+ else if (r7->unk98[r8].unk1A >= r7->timer)
{
r4 = 0x6400;
}
@@ -2827,35 +2827,35 @@ static u32 sub_8023CAC(struct BerryCrushGame *r7, __attribute__((unused)) u8 *r1
r2 = r7->unk98[r8].unk1A;
r2 = Q_24_8(r2);
r2 = MathUtil_Mul32(r2, Q_24_8(100));
- r4 = r7->unk28;
+ r4 = r7->timer;
r4 = Q_24_8(r4);
r4 = MathUtil_Div32(r2, r4);
}
break;
}
r4 >>= 4;
- r7->unk68.unk0C[1][r8] = r4;
+ r7->unk68.stats[1][r8] = r4;
}
break;
case 4:
- for (r8 = 0; r8 < r7->unk9 - 1; ++r8)
+ for (r8 = 0; r8 < r7->playerCount - 1; ++r8)
{
- for (r4_ = r7->unk9 - 1; r4_ > r8; --r4_)
+ for (r4_ = r7->playerCount - 1; r4_ > r8; --r4_)
{
- if (r7->unk68.unk0C[0][r4_ - 1] < r7->unk68.unk0C[0][r4_])
+ if (r7->unk68.stats[0][r4_ - 1] < r7->unk68.stats[0][r4_])
{
- r6 = r7->unk68.unk0C[0][r4_];
- r7->unk68.unk0C[0][r4_] = r7->unk68.unk0C[0][r4_ - 1];
- r7->unk68.unk0C[0][r4_ - 1] = r6;
+ r6 = r7->unk68.stats[0][r4_];
+ r7->unk68.stats[0][r4_] = r7->unk68.stats[0][r4_ - 1];
+ r7->unk68.stats[0][r4_ - 1] = r6;
r3 = r7->unk68.unk20[0][r4_];
r7->unk68.unk20[0][r4_] = r7->unk68.unk20[0][r4_ - 1];
r7->unk68.unk20[0][r4_ - 1] = r3;
}
- if (r7->unk68.unk0C[1][r4_ - 1] < r7->unk68.unk0C[1][r4_])
+ if (r7->unk68.stats[1][r4_ - 1] < r7->unk68.stats[1][r4_])
{
- r6 = r7->unk68.unk0C[1][r4_];
- r7->unk68.unk0C[1][r4_] = r7->unk68.unk0C[1][r4_ - 1];
- r7->unk68.unk0C[1][r4_ - 1] = r6;
+ r6 = r7->unk68.stats[1][r4_];
+ r7->unk68.stats[1][r4_] = r7->unk68.stats[1][r4_ - 1];
+ r7->unk68.stats[1][r4_ - 1] = r6;
r3 = r7->unk68.unk20[1][r4_];
r7->unk68.unk20[1][r4_] = r7->unk68.unk20[1][r4_ - 1];
r7->unk68.unk20[1][r4_ - 1] = r3;
@@ -2879,19 +2879,19 @@ static u32 sub_8023CAC(struct BerryCrushGame *r7, __attribute__((unused)) u8 *r1
break;
case 7:
BerryCrush_SaveResults();
- sub_8022BEC(18, 1, NULL);
- r7->unk12 = 11;
- r7->unkC = 0;
+ BerryCrush_RunOrScheduleCommand(18, 1, NULL);
+ r7->gameState = 11;
+ r7->cmdState = 0;
r7->unk24 = 0;
return 0;
}
- ++r7->unkC;
+ ++r7->cmdState;
return 0;
}
-static u32 sub_8024048(struct BerryCrushGame *r5, u8 *r6)
+static u32 BerryCrushCommand_ShowResults(struct BerryCrushGame *r5, u8 *r6)
{
- switch (r5->unkC)
+ switch (r5->cmdState)
{
case 0:
if (!sub_8022070(r5, &r5->unk138))
@@ -2899,12 +2899,12 @@ static u32 sub_8024048(struct BerryCrushGame *r5, u8 *r6)
break;
case 1:
CopyBgTilemapBufferToVram(0);
- r5->unk138.unk0 = 30;
+ r5->unk138.animBerryIdx = 30;
break;
case 2:
- if (r5->unk138.unk0 != 0)
+ if (r5->unk138.animBerryIdx != 0)
{
- --r5->unk138.unk0;
+ --r5->unk138.animBerryIdx;
return 0;
}
if (!(JOY_NEW(A_BUTTON)))
@@ -2913,37 +2913,37 @@ static u32 sub_8024048(struct BerryCrushGame *r5, u8 *r6)
sub_802222C(r5);
break;
case 3:
- if (r5->unk12 <= 12)
+ if (r5->gameState <= 12)
{
- ++r5->unk12;
- r5->unkC = 0;
+ ++r5->gameState;
+ r5->cmdState = 0;
return 0;
}
break;
case 4:
- ConvertIntToDecimalStringN(gStringVar1, r5->unk1C, STR_CONV_MODE_LEFT_ALIGN, 6);
+ ConvertIntToDecimalStringN(gStringVar1, r5->powder, STR_CONV_MODE_LEFT_ALIGN, 6);
ConvertIntToDecimalStringN(gStringVar2, GetBerryPowder(), STR_CONV_MODE_LEFT_ALIGN, 6);
- sub_8024644(r6, 2, 3, 0, 0);
- r5->unkE = 19;
- sub_8022BEC(3, 1, NULL);
- r5->unkC = 0;
+ BerryCrush_SetShowMessageParams(r6, 2, 3, 0, 0);
+ r5->nextCmd = 19;
+ BerryCrush_RunOrScheduleCommand(3, 1, NULL);
+ r5->cmdState = 0;
return 0;
}
- ++r5->unkC;
+ ++r5->cmdState;
return 0;
}
-static u32 sub_8024134(struct BerryCrushGame *r5, u8 *r4)
+static u32 BerryCrushCommand_SaveGame(struct BerryCrushGame *r5, u8 *r4)
{
- switch (r5->unkC)
+ switch (r5->cmdState)
{
case 0:
- if (r5->unk28 >= 36000)
- sub_8022554(&r5->unk138);
- sub_8024644(r4, 8, 0, 0, 1);
- r5->unkE = 19;
- sub_8022BEC(3, 1, NULL);
- r5->unkC = 0;
+ if (r5->timer >= 36000)
+ BerryCrush_HideTimerSprites(&r5->unk138);
+ BerryCrush_SetShowMessageParams(r4, 8, 0, 0, 1);
+ r5->nextCmd = 19;
+ BerryCrush_RunOrScheduleCommand(3, 1, NULL);
+ r5->cmdState = 0;
return 0;
case 1:
Rfu_SetLinkStandbyCallback();
@@ -2961,26 +2961,26 @@ static u32 sub_8024134(struct BerryCrushGame *r5, u8 *r4)
return 0;
break;
case 4:
- sub_8022BEC(20, 1, NULL);
- r5->unk12 = 15;
- r5->unkC = 0;
+ BerryCrush_RunOrScheduleCommand(20, 1, NULL);
+ r5->gameState = 15;
+ r5->cmdState = 0;
return 0;
}
- ++r5->unkC;
+ ++r5->cmdState;
return 0;
}
-static u32 sub_8024228(struct BerryCrushGame *r5, u8 *r6)
+static u32 BerryCrushCommand_AskPlayAgain(struct BerryCrushGame *r5, u8 *r6)
{
s8 r4 = 0;
- switch (r5->unkC)
+ switch (r5->cmdState)
{
case 0:
- sub_8024644(r6, 4, 0, 0, 1);
- r5->unkE = 20;
- sub_8022BEC(3, 1, NULL);
- r5->unkC = 0; // dunno what it's doing because it's already in case 0
+ BerryCrush_SetShowMessageParams(r6, 4, 0, 0, 1);
+ r5->nextCmd = 20;
+ BerryCrush_RunOrScheduleCommand(3, 1, NULL);
+ r5->cmdState = 0; // dunno what it's doing because it's already in case 0
return 0;
case 1:
DisplayYesNoMenuDefaultYes();
@@ -3002,22 +3002,22 @@ static u32 sub_8024228(struct BerryCrushGame *r5, u8 *r6)
r5->unk14 = 1;
}
ClearDialogWindowAndFrame(0, 1);
- sub_8024644(r6, 8, 0, 0, 0);
- r5->unkE = 21;
- sub_8022BEC(3, 1, NULL);
- r5->unkC = 0;
+ BerryCrush_SetShowMessageParams(r6, 8, 0, 0, 0);
+ r5->nextCmd = 21;
+ BerryCrush_RunOrScheduleCommand(3, 1, NULL);
+ r5->cmdState = 0;
}
return 0;
}
- ++r5->unkC;
+ ++r5->cmdState;
return 0;
}
-static u32 sub_80242E0(struct BerryCrushGame *r4, __attribute__((unused)) u8 *r1)
+static u32 BerryCrushCommand_CommunicatePlayAgainResponses(struct BerryCrushGame *r4, __attribute__((unused)) u8 *r1)
{
u8 r5 = 0;
- switch (r4->unkC)
+ switch (r4->cmdState)
{
case 0:
Rfu_SetLinkStandbyCallback();
@@ -3026,7 +3026,7 @@ static u32 sub_80242E0(struct BerryCrushGame *r4, __attribute__((unused)) u8 *r1
if (!IsLinkTaskFinished())
return 0;
r4->unk42[0] = r4->unk14;
- r4->unk4E[0] = 0;
+ r4->recvCmd[0] = 0;
SendBlock(0, r4->unk42, sizeof(u16));
break;
case 2:
@@ -3035,28 +3035,28 @@ static u32 sub_80242E0(struct BerryCrushGame *r4, __attribute__((unused)) u8 *r1
r4->unk10 = 0;
break;
case 3:
- if (GetBlockReceivedStatus() != gUnknown_082F4448[r4->unk9 - 2])
+ if (GetBlockReceivedStatus() != sReceivedPlayerBitmasks[r4->playerCount - 2])
return 0;
- for (; r5 < r4->unk9; ++r5)
- r4->unk4E[0] += gBlockRecvBuffer[r5][0];
- if (r4->unk4E[0] != 0)
- sub_8022BEC(23, 1, NULL);
+ for (; r5 < r4->playerCount; ++r5)
+ r4->recvCmd[0] += gBlockRecvBuffer[r5][0];
+ if (r4->recvCmd[0] != 0)
+ BerryCrush_RunOrScheduleCommand(23, 1, NULL);
else
- sub_8022BEC(22, 1, NULL);
+ BerryCrush_RunOrScheduleCommand(22, 1, NULL);
ResetBlockReceivedFlags();
r4->unk42[0] = 0;
- r4->unk4E[0] = 0;
+ r4->recvCmd[0] = 0;
r4->unk10 = 0;
- r4->unkC = 0;
+ r4->cmdState = 0;
return 0;
}
- ++r4->unkC;
+ ++r4->cmdState;
return 0;
}
-static u32 sub_80243BC(struct BerryCrushGame *r5, __attribute__((unused)) u8 *r1)
+static u32 BerryCrushCommand_FadeOutToPlayAgain(struct BerryCrushGame *r5, __attribute__((unused)) u8 *r1)
{
- switch (r5->unkC)
+ switch (r5->cmdState)
{
case 0:
BeginNormalPaletteFade(PALETTES_ALL, 1, 0, 0x10, RGB_BLACK);
@@ -3075,49 +3075,49 @@ static u32 sub_80243BC(struct BerryCrushGame *r5, __attribute__((unused)) u8 *r1
case 3:
if (UpdatePaletteFade())
return 0;
- sub_8022BEC(7, 1, NULL);
- r5->unk12 = 3;
- r5->unkC = 0;
+ BerryCrush_RunOrScheduleCommand(7, 1, NULL);
+ r5->gameState = 3;
+ r5->cmdState = 0;
return 0;
}
- ++r5->unkC;
+ ++r5->cmdState;
return 0;
}
-static u32 sub_8024444(struct BerryCrushGame *r5, __attribute__((unused)) u8 *r1)
+static u32 BerryCrushCommand_PlayAgainFailureMessage(struct BerryCrushGame *r5, __attribute__((unused)) u8 *r1)
{
- switch (r5->unkC)
+ switch (r5->cmdState)
{
case 0:
DrawDialogueFrame(0, 0);
if (r5->unk14 == 3)
- AddTextPrinterParameterized2(0, 1, gUnknown_082F32A4[5], r5->unkB, 0, 2, 1, 3);
+ AddTextPrinterParameterized2(0, 1, sBerryCrushMessages[5], r5->textSpeed, 0, 2, 1, 3);
else
- AddTextPrinterParameterized2(0, 1, gUnknown_082F32A4[6], r5->unkB, 0, 2, 1, 3);
+ AddTextPrinterParameterized2(0, 1, sBerryCrushMessages[6], r5->textSpeed, 0, 2, 1, 3);
CopyWindowToVram(0, 3);
break;
case 1:
if (IsTextPrinterActive(0))
return 0;
- r5->unk138.unk0 = 120;
+ r5->unk138.animBerryIdx = 120;
break;
case 2:
- if (r5->unk138.unk0 != 0)
- --r5->unk138.unk0;
+ if (r5->unk138.animBerryIdx != 0)
+ --r5->unk138.animBerryIdx;
else
{
- sub_8022BEC(24, 1, NULL);
- r5->unkC = 0;
+ BerryCrush_RunOrScheduleCommand(24, 1, NULL);
+ r5->cmdState = 0;
}
return 0;
}
- ++r5->unkC;
+ ++r5->cmdState;
return 0;
}
-static u32 sub_8024508(struct BerryCrushGame *r5, __attribute__((unused)) u8 *r1)
+static u32 BerryCrushCommand_GracefulExit(struct BerryCrushGame *r5, __attribute__((unused)) u8 *r1)
{
- switch (r5->unkC)
+ switch (r5->cmdState)
{
case 0:
Rfu_SetLinkStandbyCallback();
@@ -3130,31 +3130,31 @@ static u32 sub_8024508(struct BerryCrushGame *r5, __attribute__((unused)) u8 *r1
case 2:
if (gReceivedRemoteLinkPlayers != 0)
return 0;
- r5->unkE = 25;
- sub_8022BEC(5, 1, NULL);
- r5->unkC = 2; // ???
+ r5->nextCmd = 25;
+ BerryCrush_RunOrScheduleCommand(5, 1, NULL);
+ r5->cmdState = 2; // ???
return 0;
}
- ++r5->unkC;
+ ++r5->cmdState;
return 0;
}
-static u32 sub_8024568(__attribute__((unused)) struct BerryCrushGame *r0, __attribute__((unused)) u8 *r1)
+static u32 BerryCrushCommand_Quit(__attribute__((unused)) struct BerryCrushGame *r0, __attribute__((unused)) u8 *r1)
{
QuitBerryCrush(NULL);
return 0;
}
-void sub_8024578(struct BerryCrushGame *r4)
+static void sub_8024578(struct BerryCrushGame *r4)
{
u8 r5 = 0;
IncrementGameStat(GAME_STAT_51);
r4->unkD = 0;
r4->unk10 = 0;
- r4->unk12 = 2;
+ r4->gameState = 2;
r4->unk14 = 0;
- r4->unk1C = 0;
+ r4->powder = 0;
r4->unk18 = 0;
r4->unk1A = 0;
r4->unk20 = 0;
@@ -3166,7 +3166,7 @@ void sub_8024578(struct BerryCrushGame *r4)
r4->unk25_4 = 0;
r4->unk25_5 = 0;
r4->unk26 = 0;
- r4->unk28 = 0;
+ r4->timer = 0;
r4->unk2E = 0;
r4->unk32 = -1;
r4->unk30 = 0;
@@ -3200,14 +3200,11 @@ static void BerryCrush_SetPaletteFadeParams(u8 *params, bool8 communicateAfter,
params[9] = communicateAfter;
}
-void sub_8024644(u8 *r0, u32 r1, u32 r2, u32 r3, u32 r5)
+static void BerryCrush_SetShowMessageParams(u8 *params, u8 stringId, u8 flags, u16 waitKeys, u8 followupCmd)
{
- u8 sp[4];
-
- 0[(u16 *)sp] = r3;
- r0[0] = r1;
- r0[1] = r2;
- r0[2] = sp[0];
- r0[3] = sp[1];
- r0[4] = r5;
+ params[0] = stringId;
+ params[1] = flags;
+ params[2] = ((u8 *)&waitKeys)[0];
+ params[3] = ((u8 *)&waitKeys)[1];
+ params[4] = followupCmd;
}
diff --git a/src/cable_club.c b/src/cable_club.c
index 77cb0465c..8b321d670 100644
--- a/src/cable_club.c
+++ b/src/cable_club.c
@@ -1267,7 +1267,8 @@ static void sub_80B3AD0(u8 taskId)
#define tTimer data[1]
-void sub_80B3AF8(u8 taskId)
+// Confirm that all cabled link players are connected
+void Task_ReconnectWithLinkPlayers(u8 taskId)
{
s16 *data = gTasks[taskId].data;
diff --git a/src/contest_painting.c b/src/contest_painting.c
index 12e08a4cc..4f0bf9245 100644
--- a/src/contest_painting.c
+++ b/src/contest_painting.c
@@ -44,7 +44,7 @@ static void PrintContestPaintingCaption(u8, u8);
static void VBlankCB_ContestPainting(void);
static void _InitContestMonPixels(u8 *spriteGfx, u16 *palette, u16 (*destPixels)[64][64]);
-extern const u8 gUnknown_0827EA0C[];
+extern const u8 gContestPaintingCaption[];
extern const u8 gContestCoolness[];
extern const u8 gContestBeauty[];
extern const u8 gContestCuteness[];
@@ -297,7 +297,7 @@ static void PrintContestPaintingCaption(u8 contestType, bool8 arg1)
StringCopy(gStringVar2, gContestPaintingWinner->trainerName);
sub_81DB5AC(gStringVar2);
StringCopy(gStringVar3, gContestPaintingWinner->monName);
- StringExpandPlaceholders(gStringVar4, gUnknown_0827EA0C);
+ StringExpandPlaceholders(gStringVar4, gContestPaintingCaption);
}
else
{
diff --git a/src/field_specials.c b/src/field_specials.c
index 9e944a384..86be21eda 100644
--- a/src/field_specials.c
+++ b/src/field_specials.c
@@ -3735,14 +3735,17 @@ bool32 ShouldDistributeEonTicket(void)
return TRUE;
}
-void sub_813B534(void)
+#define tState data[0]
+
+void BattleTowerReconnectLink(void)
{
+ // Save battle type, restored at end
+ // of Task_LinkRetireStatusWithBattleTowerPartner
sBattleTowerMultiBattleTypeFlags = gBattleTypeFlags;
gBattleTypeFlags = 0;
+
if (!gReceivedRemoteLinkPlayers)
- {
- CreateTask(sub_80B3AF8, 5);
- }
+ CreateTask(Task_ReconnectWithLinkPlayers, 5);
}
void LinkRetireStatusWithBattleTowerPartner(void)
@@ -3750,137 +3753,145 @@ void LinkRetireStatusWithBattleTowerPartner(void)
CreateTask(Task_LinkRetireStatusWithBattleTowerPartner, 5);
}
+// Communicate with a Battle Tower link partner to tell them
+// whether or not the player chose to continue or retire,
+// and determine what the partner chose to do
+// gSpecialVar_0x8004: Player's choice
+// gSpecialVar_0x8005: Partner's choice (read from gBlockRecvBuffer[1][0])
static void Task_LinkRetireStatusWithBattleTowerPartner(u8 taskId)
{
- switch (gTasks[taskId].data[0])
+ switch (gTasks[taskId].tState)
{
- case 0:
- if (!FuncIsActiveTask(sub_80B3AF8))
+ case 0:
+ if (!FuncIsActiveTask(Task_ReconnectWithLinkPlayers))
+ {
+ gTasks[taskId].tState++;
+ }
+ break;
+ case 1:
+ if (IsLinkTaskFinished() == TRUE)
+ {
+ if (GetMultiplayerId() == 0)
{
- gTasks[taskId].data[0]++;
+ // Player is link leader, skip sending data
+ gTasks[taskId].tState++;
}
- break;
- case 1:
- if (IsLinkTaskFinished() == TRUE)
+ else
{
- if (GetMultiplayerId() == 0)
- {
- gTasks[taskId].data[0]++;
- }
- else
- {
- SendBlock(bitmask_all_link_players_but_self(), &gSpecialVar_0x8004, 2);
- gTasks[taskId].data[0]++;
- }
+ // Send value of gSpecialVar_0x8004 to leader
+ // Will either be BATTLE_TOWER_LINK_CONTINUE or BATTLE_TOWER_LINK_RETIRE
+ SendBlock(bitmask_all_link_players_but_self(), &gSpecialVar_0x8004, sizeof(gSpecialVar_0x8004));
+ gTasks[taskId].tState++;
}
- break;
- case 2:
- if ((GetBlockReceivedStatus() & 2) != 0)
- {
- if (GetMultiplayerId() == 0)
- {
- gSpecialVar_0x8005 = gBlockRecvBuffer[1][0];
- ResetBlockReceivedFlag(1);
- if (gSpecialVar_0x8004 == BATTLE_TOWER_LINK_RETIRE
- && gSpecialVar_0x8005 == BATTLE_TOWER_LINK_RETIRE)
- {
- gSpecialVar_Result = BATTLE_TOWER_LINKSTAT_BOTH_RETIRE;
- }
- else if (gSpecialVar_0x8004 == BATTLE_TOWER_LINK_CONTINUE
- && gSpecialVar_0x8005 == BATTLE_TOWER_LINK_RETIRE)
- {
- gSpecialVar_Result = BATTLE_TOWER_LINKSTAT_PARTNER_RETIRE;
- }
- else if (gSpecialVar_0x8004 == BATTLE_TOWER_LINK_RETIRE
- && gSpecialVar_0x8005 == BATTLE_TOWER_LINK_CONTINUE)
- {
- gSpecialVar_Result = BATTLE_TOWER_LINKSTAT_PLAYER_RETIRE;
- }
- else
- {
- gSpecialVar_Result = BATTLE_TOWER_LINKSTAT_CONTINUE;
- }
- }
- gTasks[taskId].data[0]++;
- }
- break;
- case 3:
- if (IsLinkTaskFinished() == TRUE)
+ }
+ break;
+ case 2:
+ if (GetBlockReceivedStatus() & 2)
+ {
+ if (GetMultiplayerId() == 0)
{
- if (GetMultiplayerId() != 0)
+ // Player is leader, read partner's choice
+ // and determine if play should continue
+ gSpecialVar_0x8005 = gBlockRecvBuffer[1][0];
+ ResetBlockReceivedFlag(1);
+
+ if (gSpecialVar_0x8004 == BATTLE_TOWER_LINK_RETIRE
+ && gSpecialVar_0x8005 == BATTLE_TOWER_LINK_RETIRE)
{
- gTasks[taskId].data[0]++;
+ gSpecialVar_Result = BATTLE_TOWER_LINKSTAT_BOTH_RETIRE;
}
- else
+ else if (gSpecialVar_0x8004 == BATTLE_TOWER_LINK_CONTINUE
+ && gSpecialVar_0x8005 == BATTLE_TOWER_LINK_RETIRE)
{
- SendBlock(bitmask_all_link_players_but_self(), &gSpecialVar_Result, 2);
- gTasks[taskId].data[0]++;
+ gSpecialVar_Result = BATTLE_TOWER_LINKSTAT_MEMBER_RETIRE;
}
- }
- break;
- case 4:
- if ((GetBlockReceivedStatus() & 1) != 0)
- {
- if (GetMultiplayerId() != 0)
+ else if (gSpecialVar_0x8004 == BATTLE_TOWER_LINK_RETIRE
+ && gSpecialVar_0x8005 == BATTLE_TOWER_LINK_CONTINUE)
{
- gSpecialVar_Result = gBlockRecvBuffer[0][0];
- ResetBlockReceivedFlag(0);
- gTasks[taskId].data[0]++;
+ gSpecialVar_Result = BATTLE_TOWER_LINKSTAT_LEADER_RETIRE;
}
else
{
- gTasks[taskId].data[0]++;
+ gSpecialVar_Result = BATTLE_TOWER_LINKSTAT_CONTINUE;
}
}
- break;
- case 5:
- if (GetMultiplayerId() == 0)
+ gTasks[taskId].tState++;
+ }
+ break;
+ case 3:
+ if (IsLinkTaskFinished() == TRUE)
+ {
+ if (GetMultiplayerId() != 0)
{
- if (gSpecialVar_Result == BATTLE_TOWER_LINKSTAT_PARTNER_RETIRE)
- {
- ShowFieldAutoScrollMessage(gText_YourPartnerHasRetired);
- }
+ // Player is not link leader, wait for leader's response
+ gTasks[taskId].tState++;
}
else
{
- if (gSpecialVar_Result == BATTLE_TOWER_LINKSTAT_PLAYER_RETIRE)
- {
- ShowFieldAutoScrollMessage(gText_YourPartnerHasRetired);
- }
+ // Send whether or not play should continue
+ SendBlock(bitmask_all_link_players_but_self(), &gSpecialVar_Result, sizeof(gSpecialVar_Result));
+ gTasks[taskId].tState++;
}
- gTasks[taskId].data[0]++;
- break;
- case 6:
- if (!IsTextPrinterActive(0))
- {
- gTasks[taskId].data[0]++;
- }
- break;
- case 7:
- if (IsLinkTaskFinished() == 1)
- {
- SetLinkStandbyCallback();
- gTasks[taskId].data[0]++;
- }
- break;
- case 8:
- if (IsLinkTaskFinished() == 1)
+ }
+ break;
+ case 4:
+ if (GetBlockReceivedStatus() & 1)
+ {
+ if (GetMultiplayerId() != 0)
{
- gTasks[taskId].data[0]++;
+ // Player is not link leader, read leader's response
+ gSpecialVar_Result = gBlockRecvBuffer[0][0];
+ ResetBlockReceivedFlag(0);
+ gTasks[taskId].tState++;
}
- break;
- case 9:
- if (gWirelessCommType == 0)
+ else
{
- SetCloseLinkCallback();
+ gTasks[taskId].tState++;
}
- gBattleTypeFlags = sBattleTowerMultiBattleTypeFlags;
- EnableBothScriptContexts();
- DestroyTask(taskId);
- break;
+ }
+ break;
+ case 5:
+ // Print message if partner chose to retire (and player didn't)
+ if (GetMultiplayerId() == 0)
+ {
+ if (gSpecialVar_Result == BATTLE_TOWER_LINKSTAT_MEMBER_RETIRE)
+ ShowFieldAutoScrollMessage(gText_YourPartnerHasRetired);
+ }
+ else
+ {
+ if (gSpecialVar_Result == BATTLE_TOWER_LINKSTAT_LEADER_RETIRE)
+ ShowFieldAutoScrollMessage(gText_YourPartnerHasRetired);
+ }
+ gTasks[taskId].tState++;
+ break;
+ case 6:
+ if (!IsTextPrinterActive(0))
+ gTasks[taskId].tState++;
+ break;
+ case 7:
+ if (IsLinkTaskFinished() == TRUE)
+ {
+ SetLinkStandbyCallback();
+ gTasks[taskId].tState++;
+ }
+ break;
+ case 8:
+ if (IsLinkTaskFinished() == TRUE)
+ gTasks[taskId].tState++;
+ break;
+ case 9:
+ if (gWirelessCommType == 0)
+ SetCloseLinkCallback();
+
+ gBattleTypeFlags = sBattleTowerMultiBattleTypeFlags;
+ EnableBothScriptContexts();
+ DestroyTask(taskId);
+ break;
}
}
+#undef tState
+
void Script_DoRayquazaScene(void)
{
if (!gSpecialVar_0x8004)
diff --git a/src/item.c b/src/item.c
index 91d2f1a0a..892092184 100644
--- a/src/item.c
+++ b/src/item.c
@@ -19,9 +19,6 @@
extern u16 gUnknown_0203CF30[];
// this file's functions
-#if !defined(NONMATCHING) && MODERN
-#define static
-#endif
static bool8 CheckPyramidBagHasItem(u16 itemId, u16 count);
static bool8 CheckPyramidBagHasSpace(u16 itemId, u16 count);
diff --git a/src/librfu_rfu.c b/src/librfu_rfu.c
index 7cb9b1bd6..f39ccb74c 100644
--- a/src/librfu_rfu.c
+++ b/src/librfu_rfu.c
@@ -1425,35 +1425,36 @@ static u16 rfu_STC_setSendData_org(u8 ni_or_uni, u8 bmSendSlot, u8 subFrameSize,
sending = ni_or_uni & 0x20;
if (sending || ni_or_uni == 0x40)
{
- u8 *dataType_p; // a hack to swap instructions
-
slotStatus_NI = gRfuSlotStatusNI[bm_slot_id];
slotStatus_UNI = NULL;
slotStatus_NI->send.errorCode = 0;
- *slotStatus_NI->send.now_p = dataType_p = &slotStatus_NI->send.dataType;
+ slotStatus_NI->send.now_p[0] = &slotStatus_NI->send.dataType;
slotStatus_NI->send.remainSize = 7;
slotStatus_NI->send.bmSlotOrg = bmSendSlot;
slotStatus_NI->send.bmSlot = bmSendSlot;
slotStatus_NI->send.payloadSize = subFrameSize - frameSize;
if (sending != 0)
- *dataType_p = 0;
+ slotStatus_NI->send.dataType = 0;
else
- *dataType_p = 1;
+ slotStatus_NI->send.dataType = 1;
+
slotStatus_NI->send.dataSize = dataSize;
slotStatus_NI->send.src = src;
slotStatus_NI->send.ack = 0;
slotStatus_NI->send.phase = 0;
- #ifndef NONMATCHING // to fix r2, r3, r4, r5 register roulette
- asm("":::"r2");
- #endif
for (i = 0; i < WINDOW_COUNT; ++i)
{
slotStatus_NI->send.recvAckFlag[i] = 0;
slotStatus_NI->send.n[i] = 1;
}
for (bm_slot_id = 0; bm_slot_id < RFU_CHILD_MAX; ++bm_slot_id)
- if ((bmSendSlot >> bm_slot_id) & 1)
- gRfuSlotStatusNI[bm_slot_id]->send.failCounter = 0;
+ {
+ do
+ {
+ if ((bmSendSlot >> bm_slot_id) & 1)
+ gRfuSlotStatusNI[bm_slot_id]->send.failCounter = 0;
+ } while (0);
+ }
gRfuLinkStatus->sendSlotNIFlag |= bmSendSlot;
*llFrameSize_p -= subFrameSize;
slotStatus_NI->send.state = SLOT_STATE_SEND_START;
diff --git a/src/main.c b/src/main.c
index 8d6bd94fa..278b93542 100644
--- a/src/main.c
+++ b/src/main.c
@@ -23,6 +23,7 @@
#include "intro.h"
#include "main.h"
#include "trainer_hill.h"
+#include "constants/rgb.h"
static void VBlankIntr(void);
static void HBlankIntr(void);
@@ -90,7 +91,7 @@ void AgbMain()
#if !MODERN
RegisterRamReset(RESET_ALL);
#endif //MODERN
- *(vu16 *)BG_PLTT = 0x7FFF;
+ *(vu16 *)BG_PLTT = RGB_WHITE; // Set the backdrop to white on startup
InitGpuRegManager();
REG_WAITCNT = WAITCNT_PREFETCH_ENABLE | WAITCNT_WS0_S_1 | WAITCNT_WS0_N_3;
InitKeys();
diff --git a/src/recorded_battle.c b/src/recorded_battle.c
index 5db4f82c5..e29792766 100644
--- a/src/recorded_battle.c
+++ b/src/recorded_battle.c
@@ -84,7 +84,7 @@ EWRAM_DATA static u8 sFrontierFacility = 0;
EWRAM_DATA static u8 sFrontierBrainSymbol = 0;
EWRAM_DATA static MainCallback sCallback2_AfterRecordedBattle = NULL;
EWRAM_DATA u8 gRecordedBattleMultiplayerId = 0;
-EWRAM_DATA static u8 sUnknown_0203C7B5 = 0;
+EWRAM_DATA static u8 sFrontierPassFlag = 0;
EWRAM_DATA static u8 sBattleScene = 0;
EWRAM_DATA static u8 sTextSpeed = 0;
EWRAM_DATA static u32 sBattleFlags = 0;
@@ -687,19 +687,20 @@ u8 GetActiveBattlerLinkPlayerGender(void)
return 0;
}
-void sub_8185F84(void)
+void RecordedBattle_ClearFrontierPassFlag(void)
{
- sUnknown_0203C7B5 = 0;
+ sFrontierPassFlag = 0;
}
-void sub_8185F90(u16 arg0)
+// Set sFrontierPassFlag to received state of FLAG_SYS_FRONTIER_PASS
+void RecordedBattle_SetFrontierPassFlagFromHword(u16 arg0)
{
- sUnknown_0203C7B5 |= (arg0 & 0x8000) >> 0xF;
+ sFrontierPassFlag |= (arg0 & 0x8000) >> 15;
}
-u8 sub_8185FAC(void)
+u8 RecordedBattle_GetFrontierPassFlag(void)
{
- return sUnknown_0203C7B5;
+ return sFrontierPassFlag;
}
u8 GetBattleSceneInRecordedBattle(void)
diff --git a/src/trade.c b/src/trade.c
index 436da66b0..a42c9c805 100644
--- a/src/trade.c
+++ b/src/trade.c
@@ -165,9 +165,6 @@ static EWRAM_DATA struct {
/*0xFE*/ u8 wirelessWinBottom;
} *sTradeData = {NULL};
-#if !defined(NONMATCHING) && MODERN
-#define static
-#endif
static bool32 IsWirelessTrade(void);
static void CB2_CreateTradeMenu(void);
static void VBlankCB_TradeMenu(void);
diff --git a/src/tv.c b/src/tv.c
index 82624977e..d499e31a8 100644
--- a/src/tv.c
+++ b/src/tv.c
@@ -75,9 +75,6 @@ EWRAM_DATA ALIGNED(4) u8 sTVShowState = 0;
EWRAM_DATA u8 sTVSecretBaseSecretsRandomValues[3] = {};
// Static ROM declarations
-#if !defined(NONMATCHING) && MODERN
-#define static
-#endif
void ClearPokemonNews(void);
u8 GetTVChannelByShowType(u8 kind);
u8 FindFirstActiveTVShowThatIsNotAMassOutbreak(void);