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-rw-r--r--data/battle_anim_scripts.s13512
1 files changed, 6661 insertions, 6851 deletions
diff --git a/data/battle_anim_scripts.s b/data/battle_anim_scripts.s
index 92aa51deb..1d9ff20ae 100644
--- a/data/battle_anim_scripts.s
+++ b/data/battle_anim_scripts.s
@@ -1,16 +1,20 @@
+#include "constants/battle.h"
#include "constants/battle_anim.h"
#include "constants/rgb.h"
#include "constants/songs.h"
+#include "constants/moves.h"
+ .include "asm/macros.inc"
.include "asm/macros/battle_anim_script.inc"
+ .include "constants/constants.inc"
.section script_data, "aw", %progbits
-.align 2
-gUnknown_082C8D64:: @ 82C8D64
- .2byte 0x2F, 0xC3, 0x140, 0xFFFF
+ .align 2
+gMovesWithQuietBGM::
+ .2byte MOVE_SING, MOVE_PERISH_SONG, MOVE_GRASS_WHISTLE, 0xFFFF
-.align 2
-gBattleAnims_Moves:: @ 82C8D6C
+ .align 2
+gBattleAnims_Moves::
.4byte Move_NONE
.4byte Move_POUND
.4byte Move_KARATE_CHOP
@@ -368,8 +372,8 @@ gBattleAnims_Moves:: @ 82C8D6C
.4byte Move_PSYCHO_BOOST
.4byte Move_COUNT @ cannot be reached, because last move is Psycho Boost
-.align 2
-gBattleAnims_Statuses:: @ 82C92FC
+ .align 2
+gBattleAnims_StatusConditions::
.4byte Status_Poison
.4byte Status_Confusion
.4byte Status_Burn
@@ -380,212 +384,209 @@ gBattleAnims_Statuses:: @ 82C92FC
.4byte Status_Curse
.4byte Status_Nightmare
-.align 2
-gBattleAnims_VariousTable:: @ 82C9320
- .4byte Anim_CastformTransform
- .4byte Anim_StatChange
- .4byte Anim_SubsituteOff
- .4byte Anim_SubsituteOn
- .4byte Anim_Table_4
- .4byte Anim_ItemKnockOff
- .4byte Status_Wrap
- .4byte Anim_ItemEffect
- .4byte Anim_SmokeBallEscape
- .4byte Anim_HangedOn
- .4byte Anim_Rain
- .4byte Anim_Sun
- .4byte Anim_Sandstorm
- .4byte Anim_Hail
- .4byte Status_LeechSeed
- .4byte Anim_Hit
- .4byte Anim_ItemSteal
- .4byte Anim_SnatchMove
- .4byte Anim_FutureSightHit
- .4byte Anim_DoomDesireHit
- .4byte Anim_Table_x14
- .4byte Status_Ingrain
- .4byte Anim_WishHeal
-
-.align 2
-gBattleAnims_Special:: @ 82C937C
- .4byte Anim_LevelUp
- .4byte Anim_SwitchOutPlayer
- .4byte Anim_SwitchOutOpponent
- .4byte Anim_BallThrow
- .4byte Anim_SafariBallThrow
- .4byte Anim_SubstituteToMon
- .4byte Anim_MonToSubstitute
+ .align 2
+gBattleAnims_General::
+ .4byte General_CastformChange
+ .4byte General_StatsChange
+ .4byte General_SubstituteFade
+ .4byte General_SubstituteAppear
+ .4byte General_PokeblockThrow
+ .4byte General_ItemKnockoff
+ .4byte General_TurnTrap
+ .4byte General_ItemEffect
+ .4byte General_SmokeballEscape
+ .4byte General_HangedOn
+ .4byte General_Rain
+ .4byte General_Sun
+ .4byte General_Sandstorm
+ .4byte General_Hail
+ .4byte General_LeechSeedDrain
+ .4byte General_MonHit
+ .4byte General_ItemSteal
+ .4byte General_SnatchMove
+ .4byte General_FutureSightHit
+ .4byte General_DoomDesireHit
+ .4byte General_FocusPunchSetUp
+ .4byte General_IngrainHeal
+ .4byte General_WishHeal
+
+ .align 2
+gBattleAnims_Special::
+ .4byte Special_LevelUp
+ .4byte Special_SwitchOutPlayerMon
+ .4byte Special_SwitchOutOpponentMon
+ .4byte Special_BallThrow
+ .4byte Special_SafariBallThrow
+ .4byte Special_SubstituteToMon
+ .4byte Special_MonToSubstitute
Move_NONE:
Move_MIRROR_MOVE:
Move_POUND:
- loadspritegfx 0x2797
+ loadspritegfx ANIM_TAG_135
monbg ANIM_TARGET
- setalpha 0x80C
+ setalpha 12, 8
playsewithpan SE_W003, SOUND_PAN_TARGET
- createsprite gUnknown_08597358, 0x2, 0, 0, 1, 2
- createvisualtask sub_80D51AC, 0x2, 1, 3, 0, 6, 1
+ createsprite gBasicHitSplatSpriteTemplate, 2, 0, 0, 1, 2
+ createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 3, 0, 6, 1
waitforvisualfinish
clearmonbg ANIM_TARGET
blendoff
end
Move_DOUBLE_SLAP:
- loadspritegfx 0x2797
+ loadspritegfx ANIM_TAG_135
monbg ANIM_TARGET
- setalpha 0x80C
- choosetwoturnanim AnimScript_82C93F4, AnimScript_82C9408
-
-AnimScript_82C93DA:
- createvisualtask sub_80D51AC, 0x2, 1, 3, 0, 6, 1
+ setalpha 12, 8
+ choosetwoturnanim DoubleSlapLeft, DoubleSlapRight
+DoubleSlapContinue:
+ createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 3, 0, 6, 1
playsewithpan SE_W003, SOUND_PAN_TARGET
waitforvisualfinish
clearmonbg ANIM_TARGET
blendoff
end
-
-AnimScript_82C93F4:
- createsprite gUnknown_08597358, 0x2, -8, 0, 1, 2
- goto AnimScript_82C93DA
-
-AnimScript_82C9408:
- createsprite gUnknown_08597358, 0x2, 8, 0, 1, 2
- goto AnimScript_82C93DA
+DoubleSlapLeft:
+ createsprite gBasicHitSplatSpriteTemplate, 2, -8, 0, 1, 2
+ goto DoubleSlapContinue
+DoubleSlapRight:
+ createsprite gBasicHitSplatSpriteTemplate, 2, 8, 0, 1, 2
+ goto DoubleSlapContinue
Move_POISON_POWDER:
- loadspritegfx 0x2751
- loadspritegfx 0x27A6
- loopsewithpan SE_W077, SOUND_PAN_TARGET, 0xA, 0x6
- createsprite gUnknown_08592148, 0x82, -30, -22, 117, 80, 5, 1
- createsprite gUnknown_08592148, 0x82, 10, -22, 117, 80, -5, 1
- createsprite gUnknown_08592148, 0x82, -25, -22, 117, 112, 5, 3
- delay 0xF
- createsprite gUnknown_08592148, 0x82, -5, -22, 117, 80, -5, 1
- createsprite gUnknown_08592148, 0x82, 5, -22, 117, 96, 5, 1
- createsprite gUnknown_08592148, 0x82, 0, -22, 117, 69, -5, 1
- createsprite gUnknown_08592148, 0x82, -15, -22, 117, 112, 5, 2
- delay 0x1E
- createsprite gUnknown_08592148, 0x82, -15, -22, 117, 112, 5, 2
- createsprite gUnknown_08592148, 0x82, 15, -22, 117, 80, -5, 1
- createsprite gUnknown_08592148, 0x82, -10, -22, 117, 96, 7, 2
- createsprite gUnknown_08592148, 0x82, -5, -22, 117, 90, -8, 0
- delay 0x14
- createsprite gUnknown_08592148, 0x82, -10, -22, 117, 80, -5, 1
- createsprite gUnknown_08592148, 0x82, 0, -22, 117, 89, 5, 2
- createsprite gUnknown_08592148, 0x82, 20, -22, 117, 112, -8, 2
- createsprite gUnknown_08592148, 0x82, 5, -22, 117, 80, 5, 1
+ loadspritegfx ANIM_TAG_065
+ loadspritegfx ANIM_TAG_POISON_BUBBLE
+ loopsewithpan SE_W077, SOUND_PAN_TARGET, 10, 6
+ createsprite gPoisonPowderParticleSpriteTemplate, 130, -30, -22, 117, 80, 5, 1
+ createsprite gPoisonPowderParticleSpriteTemplate, 130, 10, -22, 117, 80, -5, 1
+ createsprite gPoisonPowderParticleSpriteTemplate, 130, -25, -22, 117, 112, 5, 3
+ delay 15
+ createsprite gPoisonPowderParticleSpriteTemplate, 130, -5, -22, 117, 80, -5, 1
+ createsprite gPoisonPowderParticleSpriteTemplate, 130, 5, -22, 117, 96, 5, 1
+ createsprite gPoisonPowderParticleSpriteTemplate, 130, 0, -22, 117, 69, -5, 1
+ createsprite gPoisonPowderParticleSpriteTemplate, 130, -15, -22, 117, 112, 5, 2
+ delay 30
+ createsprite gPoisonPowderParticleSpriteTemplate, 130, -15, -22, 117, 112, 5, 2
+ createsprite gPoisonPowderParticleSpriteTemplate, 130, 15, -22, 117, 80, -5, 1
+ createsprite gPoisonPowderParticleSpriteTemplate, 130, -10, -22, 117, 96, 7, 2
+ createsprite gPoisonPowderParticleSpriteTemplate, 130, -5, -22, 117, 90, -8, 0
+ delay 20
+ createsprite gPoisonPowderParticleSpriteTemplate, 130, -10, -22, 117, 80, -5, 1
+ createsprite gPoisonPowderParticleSpriteTemplate, 130, 0, -22, 117, 89, 5, 2
+ createsprite gPoisonPowderParticleSpriteTemplate, 130, 20, -22, 117, 112, -8, 2
+ createsprite gPoisonPowderParticleSpriteTemplate, 130, 5, -22, 117, 80, 5, 1
waitforvisualfinish
end
Move_STUN_SPORE:
- loadspritegfx 0x2754
- loopsewithpan SE_W077, SOUND_PAN_TARGET, 0xA, 0x6
- createsprite gUnknown_08592130, 0x82, -30, -22, 117, 80, 5, 1
- createsprite gUnknown_08592130, 0x82, 10, -22, 117, 80, -5, 1
- createsprite gUnknown_08592130, 0x82, -25, -22, 117, 112, 5, 3
- delay 0xF
- createsprite gUnknown_08592130, 0x82, -5, -22, 117, 80, -5, 1
- createsprite gUnknown_08592130, 0x82, 5, -22, 117, 96, 5, 1
- createsprite gUnknown_08592130, 0x82, 0, -22, 117, 69, -5, 1
- createsprite gUnknown_08592130, 0x82, -15, -22, 117, 112, 5, 2
- delay 0x1E
- createsprite gUnknown_08592130, 0x82, -15, -22, 117, 112, 5, 2
- createsprite gUnknown_08592130, 0x82, 15, -22, 117, 80, -5, 1
- createsprite gUnknown_08592130, 0x82, -10, -22, 117, 96, 7, 2
- createsprite gUnknown_08592130, 0x82, -5, -22, 117, 90, -8, 0
- delay 0x14
- createsprite gUnknown_08592130, 0x82, -10, -22, 117, 80, -5, 1
- createsprite gUnknown_08592130, 0x82, 0, -22, 117, 89, 5, 2
- createsprite gUnknown_08592130, 0x82, 20, -22, 117, 112, -8, 2
- createsprite gUnknown_08592130, 0x82, 5, -22, 117, 80, 5, 1
+ loadspritegfx ANIM_TAG_068
+ loopsewithpan SE_W077, SOUND_PAN_TARGET, 10, 6
+ createsprite gStunSporeParticleSpriteTemplate, 130, -30, -22, 117, 80, 5, 1
+ createsprite gStunSporeParticleSpriteTemplate, 130, 10, -22, 117, 80, -5, 1
+ createsprite gStunSporeParticleSpriteTemplate, 130, -25, -22, 117, 112, 5, 3
+ delay 15
+ createsprite gStunSporeParticleSpriteTemplate, 130, -5, -22, 117, 80, -5, 1
+ createsprite gStunSporeParticleSpriteTemplate, 130, 5, -22, 117, 96, 5, 1
+ createsprite gStunSporeParticleSpriteTemplate, 130, 0, -22, 117, 69, -5, 1
+ createsprite gStunSporeParticleSpriteTemplate, 130, -15, -22, 117, 112, 5, 2
+ delay 30
+ createsprite gStunSporeParticleSpriteTemplate, 130, -15, -22, 117, 112, 5, 2
+ createsprite gStunSporeParticleSpriteTemplate, 130, 15, -22, 117, 80, -5, 1
+ createsprite gStunSporeParticleSpriteTemplate, 130, -10, -22, 117, 96, 7, 2
+ createsprite gStunSporeParticleSpriteTemplate, 130, -5, -22, 117, 90, -8, 0
+ delay 20
+ createsprite gStunSporeParticleSpriteTemplate, 130, -10, -22, 117, 80, -5, 1
+ createsprite gStunSporeParticleSpriteTemplate, 130, 0, -22, 117, 89, 5, 2
+ createsprite gStunSporeParticleSpriteTemplate, 130, 20, -22, 117, 112, -8, 2
+ createsprite gStunSporeParticleSpriteTemplate, 130, 5, -22, 117, 80, 5, 1
waitforvisualfinish
end
Move_SLEEP_POWDER:
- loadspritegfx 0x2753
- loopsewithpan SE_W077, SOUND_PAN_TARGET, 0xA, 0x6
- createsprite gUnknown_08592118, 0x82, -30, -22, 117, 80, 5, 1
- createsprite gUnknown_08592118, 0x82, 10, -22, 117, 80, -5, 1
- createsprite gUnknown_08592118, 0x82, -25, -22, 117, 112, 5, 3
- delay 0xF
- createsprite gUnknown_08592118, 0x82, -5, -22, 117, 80, -5, 1
- createsprite gUnknown_08592118, 0x82, 5, -22, 117, 96, 5, 1
- createsprite gUnknown_08592118, 0x82, 0, -22, 117, 69, -5, 1
- createsprite gUnknown_08592118, 0x82, -15, -22, 117, 112, 5, 2
- delay 0x1E
- createsprite gUnknown_08592118, 0x82, -15, -22, 117, 112, 5, 2
- createsprite gUnknown_08592118, 0x82, 15, -22, 117, 80, -5, 1
- createsprite gUnknown_08592118, 0x82, -10, -22, 117, 96, 7, 2
- createsprite gUnknown_08592118, 0x82, -5, -22, 117, 90, -8, 0
- delay 0x14
- createsprite gUnknown_08592118, 0x82, -10, -22, 117, 80, -5, 1
- createsprite gUnknown_08592118, 0x82, 0, -22, 117, 89, 5, 2
- createsprite gUnknown_08592118, 0x82, 20, -22, 117, 112, -8, 2
- createsprite gUnknown_08592118, 0x82, 5, -22, 117, 80, 5, 1
+ loadspritegfx ANIM_TAG_067
+ loopsewithpan SE_W077, SOUND_PAN_TARGET, 10, 6
+ createsprite gSleepPowderParticleSpriteTemplate, 130, -30, -22, 117, 80, 5, 1
+ createsprite gSleepPowderParticleSpriteTemplate, 130, 10, -22, 117, 80, -5, 1
+ createsprite gSleepPowderParticleSpriteTemplate, 130, -25, -22, 117, 112, 5, 3
+ delay 15
+ createsprite gSleepPowderParticleSpriteTemplate, 130, -5, -22, 117, 80, -5, 1
+ createsprite gSleepPowderParticleSpriteTemplate, 130, 5, -22, 117, 96, 5, 1
+ createsprite gSleepPowderParticleSpriteTemplate, 130, 0, -22, 117, 69, -5, 1
+ createsprite gSleepPowderParticleSpriteTemplate, 130, -15, -22, 117, 112, 5, 2
+ delay 30
+ createsprite gSleepPowderParticleSpriteTemplate, 130, -15, -22, 117, 112, 5, 2
+ createsprite gSleepPowderParticleSpriteTemplate, 130, 15, -22, 117, 80, -5, 1
+ createsprite gSleepPowderParticleSpriteTemplate, 130, -10, -22, 117, 96, 7, 2
+ createsprite gSleepPowderParticleSpriteTemplate, 130, -5, -22, 117, 90, -8, 0
+ delay 20
+ createsprite gSleepPowderParticleSpriteTemplate, 130, -10, -22, 117, 80, -5, 1
+ createsprite gSleepPowderParticleSpriteTemplate, 130, 0, -22, 117, 89, 5, 2
+ createsprite gSleepPowderParticleSpriteTemplate, 130, 20, -22, 117, 112, -8, 2
+ createsprite gSleepPowderParticleSpriteTemplate, 130, 5, -22, 117, 80, 5, 1
waitforvisualfinish
end
Move_SWIFT:
- loadspritegfx 0x27BE
- loadspritegfx 0x2797
+ loadspritegfx ANIM_TAG_174
+ loadspritegfx ANIM_TAG_135
monbg ANIM_DEF_PARTNER
- setalpha 0x80C
+ setalpha 12, 8
playsewithpan SE_W129, SOUND_PAN_ATTACKER
- createsprite gUnknown_08592404, 0x83, 20, -10, 20, 0, 22, 20, 1
- delay 0x5
+ createsprite gSwiftStarSpriteTemplate, 131, 20, -10, 20, 0, 22, 20, 1
+ delay 5
playsewithpan SE_W129, SOUND_PAN_ATTACKER
- createsprite gUnknown_08592404, 0x83, 20, -10, 20, 5, 22, -18, 1
- delay 0x5
+ createsprite gSwiftStarSpriteTemplate, 131, 20, -10, 20, 5, 22, -18, 1
+ delay 5
playsewithpan SE_W129, SOUND_PAN_ATTACKER
- createsprite gUnknown_08592404, 0x83, 20, -10, 20, -10, 22, 15, 1
- createvisualtask sub_80D52D0, 0x2, 1, 2, 0, 18, 1
- createvisualtask sub_80D52D0, 0x2, 3, 2, 0, 18, 1
- delay 0x5
+ createsprite gSwiftStarSpriteTemplate, 131, 20, -10, 20, -10, 22, 15, 1
+ createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 18, 1
+ createvisualtask AnimTask_ShakeMon2, 2, ANIM_DEF_PARTNER, 2, 0, 18, 1
+ delay 5
playsewithpan SE_W129, SOUND_PAN_ATTACKER
- createsprite gUnknown_08592404, 0x83, 20, -10, 20, 0, 22, -20, 1
- delay 0x5
+ createsprite gSwiftStarSpriteTemplate, 131, 20, -10, 20, 0, 22, -20, 1
+ delay 5
playsewithpan SE_W129, SOUND_PAN_ATTACKER
- createsprite gUnknown_08592404, 0x83, 20, -10, 20, 0, 22, 12, 1
- delay 0x5
+ createsprite gSwiftStarSpriteTemplate, 131, 20, -10, 20, 0, 22, 12, 1
+ delay 5
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
blendoff
end
Move_STRENGTH:
- loadspritegfx 0x2797
+ loadspritegfx ANIM_TAG_135
monbg ANIM_DEF_PARTNER
- setalpha 0x80C
+ setalpha 12, 8
playsewithpan SE_W036, SOUND_PAN_ATTACKER
- createvisualtask sub_80D5644, 0x5, 0, 2, 0, 96, 30
+ createvisualtask AnimTask_ShakeAndSinkMon, 5, ANIM_ATTACKER, 2, 0, 96, 30
waitforvisualfinish
- delay 0xA
- createsprite gUnknown_0857FE58, 0x2, 0, 0, 4
- createvisualtask sub_80D5830, 0x2, 1, 18, 6, 2, 4
- delay 0x4
+ delay 10
+ createsprite gSlideMonToOriginalPosSpriteTemplate, 2, 0, 0, 4
+ createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, ANIM_TARGET, 18, 6, 2, 4
+ delay 4
playsewithpan SE_W025B, SOUND_PAN_TARGET
- createsprite gUnknown_08597358, 0x3, 16, 12, 1, 1
- delay 0x4
+ createsprite gBasicHitSplatSpriteTemplate, 3, 16, 12, 1, 1
+ delay 4
playsewithpan SE_W025B, SOUND_PAN_TARGET
- createsprite gUnknown_08597358, 0x3, -16, -12, 1, 1
- delay 0x4
+ createsprite gBasicHitSplatSpriteTemplate, 3, -16, -12, 1, 1
+ delay 4
playsewithpan SE_W025B, SOUND_PAN_TARGET
- createsprite gUnknown_08597358, 0x3, 3, 4, 1, 1
+ createsprite gBasicHitSplatSpriteTemplate, 3, 3, 4, 1, 1
waitforvisualfinish
- createvisualtask sub_80D52D0, 0x2, 1, 2, 0, 8, 1
+ createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 8, 1
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
blendoff
end
Move_TACKLE:
- loadspritegfx 0x2797
+ loadspritegfx ANIM_TAG_135
monbg ANIM_TARGET
- setalpha 0x80C
- createsprite gUnknown_0857FE28, 0x2, 4, 4
- delay 0x6
- createsprite gUnknown_08597358, 0x2, 0, 0, 1, 2
- createvisualtask sub_80D51AC, 0x2, 1, 3, 0, 6, 1
+ setalpha 12, 8
+ createsprite gHorizontalLungeSpriteTemplate, 2, 4, 4
+ delay 6
+ createsprite gBasicHitSplatSpriteTemplate, 2, 0, 0, 1, 2
+ createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 3, 0, 6, 1
playsewithpan SE_W004, SOUND_PAN_TARGET
waitforvisualfinish
clearmonbg ANIM_TARGET
@@ -593,614 +594,597 @@ Move_TACKLE:
end
Move_BODY_SLAM:
- loadspritegfx 0x2797
+ loadspritegfx ANIM_TAG_135
monbg ANIM_DEF_PARTNER
- setalpha 0x80C
+ setalpha 12, 8
playsewithpan SE_W036, SOUND_PAN_ATTACKER
- createsprite gUnknown_0857FE40, 0x2, 6, 1, 0
+ createsprite gVerticalDipSpriteTemplate, 2, 6, 1, ANIM_ATTACKER
waitforvisualfinish
- delay 0xB
- createsprite gUnknown_0857FE70, 0x2, 0, 26, 0, 0, 5
- delay 0x6
- createsprite gUnknown_08597358, 0x4, -10, 0, 1, 0
- loopsewithpan SE_W025B, SOUND_PAN_TARGET, 0xA, 0x2
- delay 0x1
- createsprite gUnknown_0857FE70, 0x2, 1, -28, 0, 0, 3
+ delay 11
+ createsprite gSlideMonToOffsetSpriteTemplate, 2, 0, 26, 0, 0, 5
+ delay 6
+ createsprite gBasicHitSplatSpriteTemplate, 4, -10, 0, 1, 0
+ loopsewithpan SE_W025B, SOUND_PAN_TARGET, 10, 2
+ delay 1
+ createsprite gSlideMonToOffsetSpriteTemplate, 2, 1, -28, 0, 0, 3
waitforvisualfinish
- createvisualtask sub_80D5484, 0x2, 1, 4, 0, 12, 1
+ createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_TARGET, 4, 0, 12, 1
waitforvisualfinish
- delay 0xA
- createsprite gUnknown_0857FE58, 0x2, 0, 0, 6
- delay 0x5
- createsprite gUnknown_0857FE58, 0x2, 1, 0, 6
+ delay 10
+ createsprite gSlideMonToOriginalPosSpriteTemplate, 2, 0, 0, 6
+ delay 5
+ createsprite gSlideMonToOriginalPosSpriteTemplate, 2, 1, 0, 6
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
blendoff
end
Move_SUPERSONIC:
- loadspritegfx 0x27B3
+ loadspritegfx ANIM_TAG_163
monbg ANIM_ATK_PARTNER
monbgprio_2A ANIM_ATTACKER
- setalpha 0x80C
- createvisualtask sub_80D52D0, 0x2, 0, 2, 0, 8, 1
- call AnimScript_82C99FF
- call AnimScript_82C99FF
- call AnimScript_82C99FF
- call AnimScript_82C99FF
- call AnimScript_82C99FF
- call AnimScript_82C99FF
+ setalpha 12, 8
+ createvisualtask AnimTask_ShakeMon2, 2, ANIM_ATTACKER, 2, 0, 8, 1
+ call Supersonic1
+ call Supersonic1
+ call Supersonic1
+ call Supersonic1
+ call Supersonic1
+ call Supersonic1
waitforvisualfinish
clearmonbg ANIM_ATK_PARTNER
blendoff
end
-
-AnimScript_82C99FF:
+Supersonic1:
playsewithpan SE_W048, SOUND_PAN_ATTACKER
- createsprite gUnknown_08593428, 0x82, 16, 0, 0, 0, 30, 0
- delay 0x2
+ createsprite gSupersonicWaveSpriteTemplate, 130, 16, 0, 0, 0, 30, 0
+ delay 2
return
Move_SCREECH:
- loadspritegfx 0x27B4
- createvisualtask sub_80D52D0, 0x2, 0, 3, 0, 2, 1
- call AnimScript_82C9A4C
- call AnimScript_82C9A4C
- delay 0x10
- createvisualtask sub_80D5EB8, 0x5, 0, 6, 2048, 2, 1
+ loadspritegfx ANIM_TAG_164
+ createvisualtask AnimTask_ShakeMon2, 2, ANIM_ATTACKER, 3, 0, 2, 1
+ call Screech1
+ call Screech1
+ delay 16
+ createvisualtask AnimTask_SwayMon, 5, 0, 6, 2048, 2, ANIM_TARGET
waitforvisualfinish
end
-
-AnimScript_82C9A4C:
+Screech1:
playsewithpan SE_W103, SOUND_PAN_ATTACKER
- createsprite gUnknown_08593440, 0x82, 16, 0, 0, 0, 30, 0
- delay 0x2
+ createsprite gScreechWaveSpriteTemplate, 130, 16, 0, 0, 0, 30, 0
+ delay 2
return
Move_FLAME_WHEEL:
- loadspritegfx 0x272D
+ loadspritegfx ANIM_TAG_SMALL_EMBER
monbg ANIM_DEF_PARTNER
monbgprio_2A ANIM_TARGET
- createsprite gUnknown_08595584, 0x3, 0, 0, 56, 0
+ createsprite gBattleAnimSpriteTemplate_8595584, 3, 0, 0, 56, 0
playsewithpan SE_W172, SOUND_PAN_ATTACKER
- delay 0x2
- createsprite gUnknown_08595584, 0x3, 0, 0, 56, 4
+ delay 2
+ createsprite gBattleAnimSpriteTemplate_8595584, 3, 0, 0, 56, 4
playsewithpan SE_W172, SOUND_PAN_ATTACKER
- delay 0x2
- createsprite gUnknown_08595584, 0x3, 0, 0, 56, 8
+ delay 2
+ createsprite gBattleAnimSpriteTemplate_8595584, 3, 0, 0, 56, 8
playsewithpan SE_W172, SOUND_PAN_ATTACKER
- delay 0x2
- createsprite gUnknown_08595584, 0x3, 0, 0, 56, 12
+ delay 2
+ createsprite gBattleAnimSpriteTemplate_8595584, 3, 0, 0, 56, 12
playsewithpan SE_W172, SOUND_PAN_ATTACKER
- delay 0x2
- createsprite gUnknown_08595584, 0x3, 0, 0, 56, 16
+ delay 2
+ createsprite gBattleAnimSpriteTemplate_8595584, 3, 0, 0, 56, 16
playsewithpan SE_W172, SOUND_PAN_ATTACKER
- delay 0x2
- createsprite gUnknown_08595584, 0x3, 0, 0, 56, 20
+ delay 2
+ createsprite gBattleAnimSpriteTemplate_8595584, 3, 0, 0, 56, 20
playsewithpan SE_W172, SOUND_PAN_ATTACKER
- delay 0x2
- createsprite gUnknown_08595584, 0x3, 0, 0, 56, 24
+ delay 2
+ createsprite gBattleAnimSpriteTemplate_8595584, 3, 0, 0, 56, 24
playsewithpan SE_W172, SOUND_PAN_ATTACKER
waitforvisualfinish
- createsprite gUnknown_0857FE70, 0x2, 0, 24, 0, 0, 6
- delay 0x4
- createvisualtask sub_80D51AC, 0x2, 1, 5, 0, 8, 1
- createvisualtask sub_80A7B98, 0x3, 1, RGB_RED, 12, 1, 1
+ createsprite gSlideMonToOffsetSpriteTemplate, 2, 0, 24, 0, 0, 6
+ delay 4
+ createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 5, 0, 8, 1
+ createvisualtask AnimTask_BlendMonInAndOut, 3, ANIM_TARGET, RGB_RED, 12, 1, 1
playsewithpan SE_W172B, SOUND_PAN_TARGET
- call AnimScript_82D2D18
- delay 0x7
- createsprite gUnknown_0857FE58, 0x2, 0, 0, 9
+ call FireMoveEffect
+ delay 7
+ createsprite gSlideMonToOriginalPosSpriteTemplate, 2, 0, 0, 9
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
end
-AnimScript_82C9B50:
- createsprite gUnknown_08595584, 0x3, 0, 0, 50
- delay 0x4
+FlameWheel1: @ Unused
+ createsprite gBattleAnimSpriteTemplate_8595584, 3, 0, 0, 50
+ delay 4
return
Move_PIN_MISSILE:
- loadspritegfx 0x27B1
- loadspritegfx 0x2797
+ loadspritegfx ANIM_TAG_161
+ loadspritegfx ANIM_TAG_135
monbg ANIM_TARGET
monbgprio_28 ANIM_TARGET
- setalpha 0x80C
+ setalpha 12, 8
playsewithpan SE_W026, SOUND_PAN_ATTACKER
- createsprite gUnknown_08596A5C, 0x2, 20, -8, -8, -8, 20, -32
- delay 0xF
- createsprite gUnknown_08596A5C, 0x2, 20, -8, 8, 8, 20, -40
- delay 0x4
+ createsprite gPinMissileSpriteTemplate, 2, 20, -8, -8, -8, 20, -32
+ delay 15
+ createsprite gPinMissileSpriteTemplate, 2, 20, -8, 8, 8, 20, -40
+ delay 4
playsewithpan SE_W030, SOUND_PAN_TARGET
- createsprite gUnknown_08597358, 0x3, -8, -8, 1, 2
- createvisualtask sub_80D52D0, 0x2, 1, 3, 0, 2, 1
- delay 0x9
- createsprite gUnknown_08596A5C, 0x2, 20, -8, 0, 0, 20, -32
- delay 0x4
+ createsprite gBasicHitSplatSpriteTemplate, 3, -8, -8, 1, 2
+ createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 3, 0, 2, 1
+ delay 9
+ createsprite gPinMissileSpriteTemplate, 2, 20, -8, 0, 0, 20, -32
+ delay 4
playsewithpan SE_W030, SOUND_PAN_TARGET
- createsprite gUnknown_08597358, 0x3, 8, 8, 1, 2
- createvisualtask sub_80D52D0, 0x2, 1, 3, 0, 2, 1
- delay 0xE
+ createsprite gBasicHitSplatSpriteTemplate, 3, 8, 8, 1, 2
+ createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 3, 0, 2, 1
+ delay 14
playsewithpan SE_W030, SOUND_PAN_TARGET
- createsprite gUnknown_08597358, 0x3, 0, 0, 1, 2
- createvisualtask sub_80D52D0, 0x2, 1, 3, 0, 2, 1
+ createsprite gBasicHitSplatSpriteTemplate, 3, 0, 0, 1, 2
+ createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 3, 0, 2, 1
waitforvisualfinish
clearmonbg ANIM_TARGET
blendoff
end
Move_ICICLE_SPEAR:
- loadspritegfx 0x2816
- loadspritegfx 0x2797
+ loadspritegfx ANIM_TAG_262
+ loadspritegfx ANIM_TAG_135
monbg ANIM_TARGET
monbgprio_28 ANIM_TARGET
- setalpha 0x80C
+ setalpha 12, 8
playsewithpan SE_W196, SOUND_PAN_ATTACKER
- createsprite gUnknown_08596A74, 0x2, 20, -8, -8, -8, 20, -32
- delay 0xF
- createsprite gUnknown_08596A74, 0x2, 20, -8, 8, 8, 20, -40
- delay 0x4
+ createsprite gIcicleSpearSpriteTemplate, 2, 20, -8, -8, -8, 20, -32
+ delay 15
+ createsprite gIcicleSpearSpriteTemplate, 2, 20, -8, 8, 8, 20, -40
+ delay 4
playsewithpan SE_W030, SOUND_PAN_TARGET
- createsprite gUnknown_08597358, 0x3, -8, -8, 1, 2
- createvisualtask sub_80D52D0, 0x2, 1, 3, 0, 2, 1
- delay 0x9
- createsprite gUnknown_08596A74, 0x2, 20, -8, 0, 0, 20, -32
- delay 0x4
+ createsprite gBasicHitSplatSpriteTemplate, 3, -8, -8, 1, 2
+ createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 3, 0, 2, 1
+ delay 9
+ createsprite gIcicleSpearSpriteTemplate, 2, 20, -8, 0, 0, 20, -32
+ delay 4
playsewithpan SE_W030, SOUND_PAN_TARGET
- createsprite gUnknown_08597358, 0x3, 8, 8, 1, 2
- createvisualtask sub_80D52D0, 0x2, 1, 3, 0, 2, 1
- delay 0xE
+ createsprite gBasicHitSplatSpriteTemplate, 3, 8, 8, 1, 2
+ createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 3, 0, 2, 1
+ delay 14
playsewithpan SE_W030, SOUND_PAN_TARGET
- createsprite gUnknown_08597358, 0x3, 0, 0, 1, 2
- createvisualtask sub_80D52D0, 0x2, 1, 3, 0, 2, 1
+ createsprite gBasicHitSplatSpriteTemplate, 3, 0, 0, 1, 2
+ createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 3, 0, 2, 1
waitforvisualfinish
clearmonbg ANIM_TARGET
blendoff
end
Move_TAKE_DOWN:
- loadspritegfx 0x2797
+ loadspritegfx ANIM_TAG_135
monbg ANIM_DEF_PARTNER
- setalpha 0x80C
- createvisualtask sub_80D5C50, 0x5, 0, -24, 8, 23, 10, 40, 10
- delay 0x23
- createsprite gUnknown_0859728C, 0x2, 31, 3, 1, 0, 10, 0, 0
- createsprite gUnknown_08597358, 0x4, -10, 0, 1, 0
+ setalpha 12, 8
+ createvisualtask AnimTask_WindUpLunge, 5, ANIM_ATTACKER, -24, 8, 23, 10, 40, 10
+ delay 35
+ createsprite gComplexPaletteBlendSpriteTemplate, 2, 31, 3, 1, RGB_BLACK, 10, 0, 0
+ createsprite gBasicHitSplatSpriteTemplate, 4, -10, 0, 1, 0
playsewithpan SE_W025B, SOUND_PAN_TARGET
- delay 0x1
- createsprite gUnknown_0857FE70, 0x2, 1, -16, 0, 0, 4
+ delay 1
+ createsprite gSlideMonToOffsetSpriteTemplate, 2, 1, -16, 0, 0, 4
waitforvisualfinish
- createvisualtask sub_80D5484, 0x2, 1, 4, 0, 12, 1
+ createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_TARGET, 4, 0, 12, 1
waitforvisualfinish
- delay 0x2
- createsprite gUnknown_0857FE58, 0x2, 0, 0, 5
- delay 0x3
- createsprite gUnknown_0857FE58, 0x2, 1, 0, 7
+ delay 2
+ createsprite gSlideMonToOriginalPosSpriteTemplate, 2, 0, 0, 5
+ delay 3
+ createsprite gSlideMonToOriginalPosSpriteTemplate, 2, 1, 0, 7
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
blendoff
end
Move_DOUBLE_EDGE:
- loadspritegfx 0x2797
+ loadspritegfx ANIM_TAG_135
playsewithpan SE_W129, SOUND_PAN_ATTACKER
- createsprite gUnknown_0859728C, 0x2, 2, 4, 2, 0x7FFF, 10, 0, 0
+ createsprite gComplexPaletteBlendSpriteTemplate, 2, 2, 4, 2, RGB_WHITE, 10, 0, 0
waitforvisualfinish
- delay 0xA
+ delay 10
playsewithpan SE_W207, SOUND_PAN_ATTACKER
- waitplaysewithpan SE_W207, SOUND_PAN_ATTACKER, 0x8
- createvisualtask sub_80D5830, 0x2, 0, 18, 6, 2, 4
+ waitplaysewithpan SE_W207, SOUND_PAN_ATTACKER, 8
+ createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, ANIM_ATTACKER, 18, 6, 2, 4
waitforvisualfinish
- createsprite gUnknown_08597274, 0x2, 1, 0, 16, 16, RGB_WHITE
- createsprite gUnknown_0857FE70, 0x2, 0, 20, 0, 0, 4
- delay 0x3
+ createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 0, 16, 16, RGB_WHITE
+ createsprite gSlideMonToOffsetSpriteTemplate, 2, 0, 20, 0, 0, 4
+ delay 3
waitforvisualfinish
playsewithpan SE_W025B, SOUND_PAN_TARGET
- createsprite gUnknown_08597358, 0x84, -10, 0, 1, 0
- createsprite gUnknown_0857FE70, 0x2, 1, -32, 0, 0, 3
+ createsprite gBasicHitSplatSpriteTemplate, 132, -10, 0, 1, 0
+ createsprite gSlideMonToOffsetSpriteTemplate, 2, 1, -32, 0, 0, 3
waitforvisualfinish
- createvisualtask sub_80D6134, 0x2, 8, -256, 0, 0
- createvisualtask sub_80D6134, 0x2, 8, -256, 1, 0
- createvisualtask sub_80D5484, 0x2, 0, 4, 0, 12, 1
- createvisualtask sub_80D5484, 0x2, 1, 4, 0, 12, 1
- createsprite gUnknown_08597274, 0x2, 1, 2, 16, 0, RGB_WHITE
+ createvisualtask sub_80D6134, 2, 8, -256, 0, 0
+ createvisualtask sub_80D6134, 2, 8, -256, 1, 0
+ createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_ATTACKER, 4, 0, 12, 1
+ createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_TARGET, 4, 0, 12, 1
+ createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 2, 16, 0, RGB_WHITE
waitforvisualfinish
- createvisualtask sub_80D6134, 0x2, 8, -256, 0, 1
- createvisualtask sub_80D6134, 0x2, 8, -256, 1, 1
+ createvisualtask sub_80D6134, 2, 8, -256, 0, 1
+ createvisualtask sub_80D6134, 2, 8, -256, 1, 1
waitforvisualfinish
- createsprite gUnknown_0857FE58, 0x2, 0, 0, 5
- delay 0x3
- createsprite gUnknown_0857FE58, 0x2, 1, 0, 7
+ createsprite gSlideMonToOriginalPosSpriteTemplate, 2, 0, 0, 5
+ delay 3
+ createsprite gSlideMonToOriginalPosSpriteTemplate, 2, 1, 0, 7
waitforvisualfinish
end
Move_POISON_STING:
- loadspritegfx 0x27B1
- loadspritegfx 0x2797
- loadspritegfx 0x27A6
+ loadspritegfx ANIM_TAG_161
+ loadspritegfx ANIM_TAG_135
+ loadspritegfx ANIM_TAG_POISON_BUBBLE
monbg ANIM_TARGET
monbgprio_28 ANIM_TARGET
- setalpha 0x80C
+ setalpha 12, 8
playsewithpan SE_W013B, SOUND_PAN_ATTACKER
- createsprite gUnknown_08596A44, 0x82, 20, 0, -8, 0, 20
+ createsprite gLinearStingerSpriteTemplate, 130, 20, 0, -8, 0, 20
waitforvisualfinish
- createsprite gUnknown_08597358, 0x3, 0, 0, 1, 2
- createvisualtask sub_80D52D0, 0x2, 1, 2, 0, 5, 1
+ createsprite gBasicHitSplatSpriteTemplate, 3, 0, 0, 1, 2
+ createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 5, 1
playsewithpan SE_W030, SOUND_PAN_TARGET
waitforvisualfinish
- call AnimScript_82D7A71
+ call PoisonBubblesEffect
waitforvisualfinish
clearmonbg ANIM_TARGET
blendoff
end
Move_TWINEEDLE:
- loadspritegfx 0x27B1
- loadspritegfx 0x2797
+ loadspritegfx ANIM_TAG_161
+ loadspritegfx ANIM_TAG_135
monbg ANIM_TARGET
monbgprio_28 ANIM_TARGET
- setalpha 0x80C
- loopsewithpan SE_W013B, SOUND_PAN_ATTACKER, 0x6, 0x2
- createsprite gUnknown_08596A44, 0x82, 10, -4, 0, -4, 20
- createsprite gUnknown_08596A44, 0x82, 20, 12, 10, 12, 20
- delay 0x14
- createvisualtask sub_80D52D0, 0x2, 1, 2, 0, 5, 1
- createsprite gUnknown_08597370, 0x3, 0, -4, 1, 3
- loopsewithpan SE_W030, SOUND_PAN_TARGET, 0x5, 0x2
- delay 0x1
- createsprite gUnknown_08597370, 0x3, 10, 12, 1, 3
+ setalpha 12, 8
+ loopsewithpan SE_W013B, SOUND_PAN_ATTACKER, 6, 2
+ createsprite gLinearStingerSpriteTemplate, 130, 10, -4, 0, -4, 20
+ createsprite gLinearStingerSpriteTemplate, 130, 20, 12, 10, 12, 20
+ delay 20
+ createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 5, 1
+ createsprite gBattleAnimSpriteTemplate_8597370, 3, 0, -4, 1, 3
+ loopsewithpan SE_W030, SOUND_PAN_TARGET, 5, 2
+ delay 1
+ createsprite gBattleAnimSpriteTemplate_8597370, 3, 10, 12, 1, 3
waitforvisualfinish
clearmonbg ANIM_TARGET
blendoff
end
Move_FIRE_BLAST:
- loadspritegfx 0x272D
+ loadspritegfx ANIM_TAG_SMALL_EMBER
createsoundtask sub_8158B30, 144, 145
- call AnimScript_82C9FE9
- call AnimScript_82C9FE9
- call AnimScript_82C9FE9
- delay 0x18
- createvisualtask sub_8116620, 0xA, 1, 3, 0, 8, 0
- waitforvisualfinish
- delay 0x13
- createvisualtask sub_80D51AC, 0x2, 1, 5, 0, 20, 1
- call AnimScript_82CA02D
- delay 0x3
- call AnimScript_82CA02D
- delay 0x3
- call AnimScript_82CA02D
- delay 0x3
- call AnimScript_82CA02D
- delay 0x3
- call AnimScript_82CA02D
- delay 0x3
- call AnimScript_82CA02D
- delay 0x3
- call AnimScript_82CA02D
- delay 0x3
- call AnimScript_82CA02D
- delay 0x3
- call AnimScript_82CA02D
- waitforvisualfinish
- createvisualtask sub_8116620, 0xA, 1, 2, 8, 0, 0
- waitforvisualfinish
- end
-
-AnimScript_82C9FE9:
- createsprite gUnknown_0859551C, 0x82, 0, 0, 0
- createsprite gUnknown_0859551C, 0x82, 0, 0, 51
- createsprite gUnknown_0859551C, 0x82, 0, 0, 102
- createsprite gUnknown_0859551C, 0x82, 0, 0, 153
- createsprite gUnknown_0859551C, 0x82, 0, 0, 204
- delay 0x5
+ call FireBlast1
+ call FireBlast1
+ call FireBlast1
+ delay 24
+ createvisualtask sub_8116620, 10, 1, 3, 0, 8, RGB_BLACK
+ waitforvisualfinish
+ delay 19
+ createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 5, 0, 20, 1
+ call FireBlast2
+ delay 3
+ call FireBlast2
+ delay 3
+ call FireBlast2
+ delay 3
+ call FireBlast2
+ delay 3
+ call FireBlast2
+ delay 3
+ call FireBlast2
+ delay 3
+ call FireBlast2
+ delay 3
+ call FireBlast2
+ delay 3
+ call FireBlast2
+ waitforvisualfinish
+ createvisualtask sub_8116620, 10, 1, 2, 8, 0, RGB_BLACK
+ waitforvisualfinish
+ end
+FireBlast1:
+ createsprite gUnknown_0859551C, 130, 0, 0, 0
+ createsprite gUnknown_0859551C, 130, 0, 0, 51
+ createsprite gUnknown_0859551C, 130, 0, 0, 102
+ createsprite gUnknown_0859551C, 130, 0, 0, 153
+ createsprite gUnknown_0859551C, 130, 0, 0, 204
+ delay 5
return
-
-AnimScript_82CA02D:
- createsprite gUnknown_0859556C, 0x82, 0, 0, 10, 0, -2
- createsprite gUnknown_0859556C, 0x82, 0, 0, 13, -2, 0
- createsprite gUnknown_0859556C, 0x82, 0, 0, 13, 2, 0
- createsprite gUnknown_0859556C, 0x82, 0, 0, 15, -2, 2
- createsprite gUnknown_0859556C, 0x82, 0, 0, 15, 2, 2
+FireBlast2:
+ createsprite gUnknown_0859556C, 130, 0, 0, 10, 0, -2
+ createsprite gUnknown_0859556C, 130, 0, 0, 13, -2, 0
+ createsprite gUnknown_0859556C, 130, 0, 0, 13, 2, 0
+ createsprite gUnknown_0859556C, 130, 0, 0, 15, -2, 2
+ createsprite gUnknown_0859556C, 130, 0, 0, 15, 2, 2
return
Move_LEECH_SEED:
- loadspritegfx 0x2716
+ loadspritegfx ANIM_TAG_SEED
playsewithpan SE_W077, SOUND_PAN_ATTACKER
- createsprite gUnknown_085922BC, 0x82, 15, 0, 0, 24, 35, -32
- delay 0x8
+ createsprite gLeechSeedSpriteTemplate, 130, 15, 0, 0, 24, 35, -32
+ delay 8
playsewithpan SE_W077, SOUND_PAN_ATTACKER
- createsprite gUnknown_085922BC, 0x82, 15, 0, -16, 24, 35, -40
- delay 0x8
+ createsprite gLeechSeedSpriteTemplate, 130, 15, 0, -16, 24, 35, -40
+ delay 8
playsewithpan SE_W077, SOUND_PAN_ATTACKER
- createsprite gUnknown_085922BC, 0x82, 15, 0, 16, 24, 35, -37
- delay 0xC
- loopsewithpan SE_W039, SOUND_PAN_TARGET, 0xA, 0x8
+ createsprite gLeechSeedSpriteTemplate, 130, 15, 0, 16, 24, 35, -37
+ delay 12
+ loopsewithpan SE_W039, SOUND_PAN_TARGET, 10, 8
waitforvisualfinish
end
Move_EMBER:
- loadspritegfx 0x272D
- loopsewithpan SE_W052, SOUND_PAN_ATTACKER, 0x5, 0x2
- createsprite gUnknown_085954D4, 0x82, 20, 0, -16, 24, 20, 1
- delay 0x4
- createsprite gUnknown_085954D4, 0x82, 20, 0, 0, 24, 20, 1
- delay 0x4
- createsprite gUnknown_085954D4, 0x82, 20, 0, 16, 24, 20, 1
- delay 0x10
+ loadspritegfx ANIM_TAG_SMALL_EMBER
+ loopsewithpan SE_W052, SOUND_PAN_ATTACKER, 5, 2
+ createsprite gEmberSpriteTemplate, 130, 20, 0, -16, 24, 20, 1
+ delay 4
+ createsprite gEmberSpriteTemplate, 130, 20, 0, 0, 24, 20, 1
+ delay 4
+ createsprite gEmberSpriteTemplate, 130, 20, 0, 16, 24, 20, 1
+ delay 16
playsewithpan SE_W172, SOUND_PAN_TARGET
- call AnimScript_82CA135
- call AnimScript_82CA135
- call AnimScript_82CA135
+ call Ember1
+ call Ember1
+ call Ember1
end
-AnimScript_82CA135:
- createsprite gUnknown_085954EC, 0x82, -24, 24, 24, 24, 20, 1, 1
- delay 0x4
+Ember1:
+ createsprite gEmberFlareSpriteTemplate, 130, -24, 24, 24, 24, 20, 1, 1
+ delay 4
return
Move_MEGA_PUNCH:
- loadspritegfx 0x2797
- loadspritegfx 0x279F
+ loadspritegfx ANIM_TAG_135
+ loadspritegfx ANIM_TAG_143
monbg ANIM_TARGET
- delay 0x2
- createsprite gUnknown_08597274, 0x2, 1, 0, 0, 16, RGB_BLACK
- setalpha 0x80C
+ delay 2
+ createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 0, 0, 16, RGB_BLACK
+ setalpha 12, 8
playsewithpan SE_W025, SOUND_PAN_TARGET
- createsprite gUnknown_08595F48, 0x3, 0, 0, 0, 50
- createvisualtask sub_8116620, 0xA, 4, 2, 0, 7, 0x7FFF
- delay 0x32
- call AnimScript_82CA1E9
- createsprite gUnknown_08597358, 0x2, 0, 0, 1, 0
- createvisualtask sub_80D52D0, 0x2, 1, 4, 0, 22, 1
- createvisualtask sub_8116620, 0xA, 4, 2, 0, 0, 0x7FFF
- createsprite gUnknown_0859728C, 0x2, 31, 3, 1, 0, 8, 0, 0
+ createsprite gMegaPunchKickSpriteTemplate, 3, 0, 0, 0, 50
+ createvisualtask sub_8116620, 10, 4, 2, 0, 7, RGB_WHITE
+ delay 50
+ call SetImpactBackground
+ createsprite gBasicHitSplatSpriteTemplate, 2, 0, 0, 1, 0
+ createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 4, 0, 22, 1
+ createvisualtask sub_8116620, 10, 4, 2, 0, 0, RGB_WHITE
+ createsprite gComplexPaletteBlendSpriteTemplate, 2, 31, 3, 1, RGB_BLACK, 8, 0, 0
playsewithpan SE_W233B, SOUND_PAN_TARGET
waitforvisualfinish
clearmonbg ANIM_TARGET
blendoff
- delay 0x2
+ delay 2
restorebg
waitbgfadein
end
-
-AnimScript_82CA1E9:
- delay 0x2
- createvisualtask sub_8117E60, 0x2
- jumpargeq 0x7, 0x1, AnimScript_82CA220
- createvisualtask sub_815A8C8, 0x2
- jumpargeq 0x7, 0x0, AnimScript_82CA212
- jumpargeq 0x7, 0x1, AnimScript_82CA219
-
-AnimScript_82CA211:
+SetImpactBackground:
+ delay 2
+ createvisualtask AnimTask_IsContest, 2
+ jumprettrue SetImpactContestsBG
+ createvisualtask AnimTask_IsTargetPlayerSide, 2
+ jumpretfalse SetImpactOpponentBG
+ jumprettrue SetImpactPlayerBG
+SetImpactBackgroundRet:
return
-
-AnimScript_82CA212:
+SetImpactOpponentBG:
changebg BG_IMPACT_OPPONENT
- goto AnimScript_82CA211
-
-AnimScript_82CA219:
+ goto SetImpactBackgroundRet
+SetImpactPlayerBG:
changebg BG_IMPACT_PLAYER
- goto AnimScript_82CA211
-
-AnimScript_82CA220:
+ goto SetImpactBackgroundRet
+SetImpactContestsBG:
changebg BG_IMPACT_CONTESTS
- goto AnimScript_82CA211
+ goto SetImpactBackgroundRet
Move_MEGA_KICK:
- loadspritegfx 0x2797
- loadspritegfx 0x279F
+ loadspritegfx ANIM_TAG_135
+ loadspritegfx ANIM_TAG_143
monbg ANIM_TARGET
- delay 0x2
- createsprite gUnknown_08597274, 0x2, 1, 0, 0, 16, RGB_BLACK
- setalpha 0x80C
+ delay 2
+ createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 0, 0, 16, RGB_BLACK
+ setalpha 12, 8
playsewithpan SE_W025, SOUND_PAN_TARGET
- createsprite gUnknown_08595F48, 0x3, 0, 0, 1, 50
- createvisualtask sub_8116620, 0xA, 4, 2, 0, 7, 0x7FFF
- delay 0x32
+ createsprite gMegaPunchKickSpriteTemplate, 3, 0, 0, 1, 50
+ createvisualtask sub_8116620, 10, 4, 2, 0, 7, RGB_WHITE
+ delay 50
playsewithpan SE_W025B, SOUND_PAN_TARGET
- call AnimScript_82CA1E9
- createsprite gUnknown_08597358, 0x2, 0, 0, 1, 0
- createvisualtask sub_80D52D0, 0x2, 1, 4, 0, 22, 1
- createvisualtask sub_8116620, 0xA, 4, 2, 0, 0, 0x7FFF
- createsprite gUnknown_0859728C, 0x2, 31, 3, 1, 0, 8, 0, 0
+ call SetImpactBackground
+ createsprite gBasicHitSplatSpriteTemplate, 2, 0, 0, 1, 0
+ createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 4, 0, 22, 1
+ createvisualtask sub_8116620, 10, 4, 2, 0, 0, RGB_WHITE
+ createsprite gComplexPaletteBlendSpriteTemplate, 2, 31, 3, 1, RGB_BLACK, 8, 0, 0
waitforvisualfinish
clearmonbg ANIM_TARGET
blendoff
- delay 0x2
+ delay 2
restorebg
waitbgfadein
end
Move_COMET_PUNCH:
- loadspritegfx 0x2797
- loadspritegfx 0x279F
+ loadspritegfx ANIM_TAG_135
+ loadspritegfx ANIM_TAG_143
monbg ANIM_TARGET
- setalpha 0x80C
- choosetwoturnanim AnimScript_82CA2F1, AnimScript_82CA316
-
-AnimScript_82CA2D7:
- createvisualtask sub_80D51AC, 0x2, 1, 3, 0, 6, 1
+ setalpha 12, 8
+ choosetwoturnanim CometPunchLeft, CometPunchRight
+CometPunchContinue:
+ createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 3, 0, 6, 1
playsewithpan SE_W004, SOUND_PAN_TARGET
waitforvisualfinish
clearmonbg ANIM_TARGET
blendoff
end
-
-AnimScript_82CA2F1:
- createsprite gUnknown_08597358, 0x2, -8, -8, 1, 2
- createsprite gUnknown_08595E98, 0x3, -8, 0, 8, 1, 0
- goto AnimScript_82CA2D7
-
-AnimScript_82CA316:
- createsprite gUnknown_08597358, 0x2, 8, -8, 1, 2
- createsprite gUnknown_08595E98, 0x3, 8, 0, 8, 1, 0
- goto AnimScript_82CA2D7
+CometPunchLeft:
+ createsprite gBasicHitSplatSpriteTemplate, 2, -8, -8, 1, 2
+ createsprite gFistFootSpriteTemplate, 3, -8, 0, 8, 1, 0
+ goto CometPunchContinue
+CometPunchRight:
+ createsprite gBasicHitSplatSpriteTemplate, 2, 8, -8, 1, 2
+ createsprite gFistFootSpriteTemplate, 3, 8, 0, 8, 1, 0
+ goto CometPunchContinue
Move_SONIC_BOOM:
- loadspritegfx 0x2713
- loadspritegfx 0x2797
+ loadspritegfx ANIM_TAG_AIR_WAVE
+ loadspritegfx ANIM_TAG_135
monbg ANIM_DEF_PARTNER
monbgprio_28 ANIM_TARGET
- setalpha 0x80C
- call AnimScript_82CA372
- call AnimScript_82CA372
- call AnimScript_82CA372
- createvisualtask sub_80D51AC, 0x2, 1, 3, 0, 10, 1
- call AnimScript_82CA38A
+ setalpha 12, 8
+ call SonicBoom1
+ call SonicBoom1
+ call SonicBoom1
+ createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 3, 0, 10, 1
+ call SonicBoom2
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
blendoff
end
-
-AnimScript_82CA372:
+SonicBoom1:
playsewithpan SE_W013B, SOUND_PAN_ATTACKER
- createsprite gUnknown_08593398, 0x82, 16, 0, 0, 0, 15
- delay 0x4
+ createsprite gSonicBoomSpriteTemplate, 130, 16, 0, 0, 0, 15
+ delay 4
return
-
-AnimScript_82CA38A:
- createsprite gUnknown_08597358, 0x83, 0, 0, 1, 2
- delay 0x4
+SonicBoom2:
+ createsprite gBasicHitSplatSpriteTemplate, 131, 0, 0, 1, 2
+ delay 4
return
Move_THUNDER_SHOCK:
- loadspritegfx 0x2711
- loadspritegfx 0x271B
- createvisualtask sub_8116620, 0xA, 1, 0, 0, 6, 0
+ loadspritegfx ANIM_TAG_SPARK
+ loadspritegfx ANIM_TAG_SPARK_2
+ createvisualtask sub_8116620, 10, 1, 0, 0, 6, RGB_BLACK
waitforvisualfinish
- delay 0xA
- createvisualtask sub_810A7DC, 0x5, 0, -44, 0
+ delay 10
+ createvisualtask sub_810A7DC, 5, 0, -44, 0
playsewithpan SE_W085, SOUND_PAN_TARGET
- delay 0x9
- createvisualtask sub_8116620, 0xA, 4, 0, 0, 13, 0
+ delay 9
+ createvisualtask sub_8116620, 10, 4, 0, 0, 13, RGB_BLACK
waitforvisualfinish
- createvisualtask sub_8116620, 0xA, 4, 0, 13, 0, 0
+ createvisualtask sub_8116620, 10, 4, 0, 13, 0, RGB_BLACK
waitforvisualfinish
- delay 0x14
- call AnimScript_82D7BEA
+ delay 20
+ call ElectricityEffect
waitforvisualfinish
- delay 0x14
- createvisualtask sub_8116620, 0xA, 1, 0, 6, 0, 0
+ delay 20
+ createvisualtask sub_8116620, 10, 1, 0, 6, 0, RGB_BLACK
waitforvisualfinish
end
Move_THUNDERBOLT:
- loadspritegfx 0x2711
- loadspritegfx 0x282A
- loadspritegfx 0x271B
- createvisualtask sub_8116620, 0xA, 1, 0, 0, 6, 0
+ loadspritegfx ANIM_TAG_SPARK
+ loadspritegfx ANIM_TAG_282
+ loadspritegfx ANIM_TAG_SPARK_2
+ createvisualtask sub_8116620, 10, 1, 0, 0, 6, RGB_BLACK
waitforvisualfinish
- delay 0xA
- createvisualtask sub_810A7DC, 0x5, 24, -52, 0
+ delay 10
+ createvisualtask sub_810A7DC, 5, 24, -52, 0
playsewithpan SE_W085, SOUND_PAN_TARGET
- delay 0x7
- createvisualtask sub_810A7DC, 0x5, -24, -52, 0
+ delay 7
+ createvisualtask sub_810A7DC, 5, -24, -52, 0
playsewithpan SE_W085, SOUND_PAN_TARGET
- delay 0x7
- createvisualtask sub_810A7DC, 0x5, 0, -60, 1
+ delay 7
+ createvisualtask sub_810A7DC, 5, 0, -60, 1
playsewithpan SE_W085, SOUND_PAN_TARGET
- delay 0x9
- createvisualtask sub_8116620, 0xA, 4, 0, 0, 13, 0
- waitforvisualfinish
- createvisualtask sub_8116620, 0xA, 4, 0, 13, 0, 0
- waitforvisualfinish
- delay 0x14
- createsprite gUnknown_085957E0, 0x83, 44, 0, 0, 3
- createsprite gUnknown_085957F8, 0x84, 0, 0, 32, 44, 0, 40, 0, -32765
- createsprite gUnknown_085957F8, 0x84, 0, 0, 32, 44, 64, 40, 1, -32765
- createsprite gUnknown_085957F8, 0x84, 0, 0, 32, 44, 128, 40, 0, -32765
- createsprite gUnknown_085957F8, 0x84, 0, 0, 32, 44, 192, 40, 2, -32765
- createsprite gUnknown_085957F8, 0x84, 0, 0, 16, 44, 32, 40, 0, -32765
- createsprite gUnknown_085957F8, 0x84, 0, 0, 16, 44, 96, 40, 1, -32765
- createsprite gUnknown_085957F8, 0x84, 0, 0, 16, 44, 160, 40, 0, -32765
- createsprite gUnknown_085957F8, 0x84, 0, 0, 16, 44, 224, 40, 2, -32765
+ delay 9
+ createvisualtask sub_8116620, 10, 4, 0, 0, 13, RGB_BLACK
+ waitforvisualfinish
+ createvisualtask sub_8116620, 10, 4, 0, 13, 0, RGB_BLACK
+ waitforvisualfinish
+ delay 20
+ createsprite gBattleAnimSpriteTemplate_85957E0, 131, 44, 0, 0, 3
+ createsprite gBattleAnimSpriteTemplate_85957F8, 132, 0, 0, 32, 44, 0, 40, 0, -32765
+ createsprite gBattleAnimSpriteTemplate_85957F8, 132, 0, 0, 32, 44, 64, 40, 1, -32765
+ createsprite gBattleAnimSpriteTemplate_85957F8, 132, 0, 0, 32, 44, 128, 40, 0, -32765
+ createsprite gBattleAnimSpriteTemplate_85957F8, 132, 0, 0, 32, 44, 192, 40, 2, -32765
+ createsprite gBattleAnimSpriteTemplate_85957F8, 132, 0, 0, 16, 44, 32, 40, 0, -32765
+ createsprite gBattleAnimSpriteTemplate_85957F8, 132, 0, 0, 16, 44, 96, 40, 1, -32765
+ createsprite gBattleAnimSpriteTemplate_85957F8, 132, 0, 0, 16, 44, 160, 40, 0, -32765
+ createsprite gBattleAnimSpriteTemplate_85957F8, 132, 0, 0, 16, 44, 224, 40, 2, -32765
playsewithpan SE_W063, SOUND_PAN_TARGET
- delay 0x0
- createvisualtask sub_8116620, 0xA, 1, 0, 2, 2, 0
- delay 0x6
- createvisualtask sub_8116620, 0xA, 1, 0, 6, 6, 0
- delay 0x6
- createvisualtask sub_8116620, 0xA, 1, 0, 2, 2, 0
- delay 0x6
- createvisualtask sub_8116620, 0xA, 1, 0, 6, 6, 0
+ delay 0
+ createvisualtask sub_8116620, 10, 1, 0, 2, 2, RGB_BLACK
+ delay 6
+ createvisualtask sub_8116620, 10, 1, 0, 6, 6, RGB_BLACK
+ delay 6
+ createvisualtask sub_8116620, 10, 1, 0, 2, 2, RGB_BLACK
+ delay 6
+ createvisualtask sub_8116620, 10, 1, 0, 6, 6, RGB_BLACK
waitforvisualfinish
- delay 0x14
- waitplaysewithpan SE_W085B, SOUND_PAN_TARGET, 0x13
- call AnimScript_82D7BEA
+ delay 20
+ waitplaysewithpan SE_W085B, SOUND_PAN_TARGET, 19
+ call ElectricityEffect
waitforvisualfinish
- delay 0x14
- createvisualtask sub_8116620, 0xA, 1, 0, 6, 0, 0
+ delay 20
+ createvisualtask sub_8116620, 10, 1, 0, 6, 0, RGB_BLACK
waitforvisualfinish
end
Move_THUNDER_WAVE:
- loadspritegfx 0x2711
- loadspritegfx 0x271B
- loadspritegfx 0x27BD
- createvisualtask sub_8116620, 0xA, 1, 0, 0, 6, 0
+ loadspritegfx ANIM_TAG_SPARK
+ loadspritegfx ANIM_TAG_SPARK_2
+ loadspritegfx ANIM_TAG_173
+ createvisualtask sub_8116620, 10, 1, 0, 0, 6, RGB_BLACK
waitforvisualfinish
- delay 0xA
- createvisualtask sub_810A7DC, 0x5, 0, -48, 0
+ delay 10
+ createvisualtask sub_810A7DC, 5, 0, -48, 0
playsewithpan SE_W086, SOUND_PAN_TARGET
- delay 0x14
- loopsewithpan SE_W085B, SOUND_PAN_TARGET, 0xA, 0x4
- createsprite gUnknown_08595840, 0x82, -16, -16
- delay 0x4
- createsprite gUnknown_08595840, 0x82, -16, 0
- delay 0x4
- createsprite gUnknown_08595840, 0x82, -16, 16
+ delay 20
+ loopsewithpan SE_W085B, SOUND_PAN_TARGET, 10, 4
+ createsprite gUnknown_08595840, 130, -16, -16
+ delay 4
+ createsprite gUnknown_08595840, 130, -16, 0
+ delay 4
+ createsprite gUnknown_08595840, 130, -16, 16
waitforvisualfinish
- createvisualtask sub_8116620, 0xA, 1, 0, 6, 0, 0
+ createvisualtask sub_8116620, 10, 1, 0, 6, 0, RGB_BLACK
waitforvisualfinish
end
Move_BEAT_UP:
- loadspritegfx 0x2797
- loadspritegfx 0x279F
+ loadspritegfx ANIM_TAG_135
+ loadspritegfx ANIM_TAG_143
monbg ANIM_TARGET
- setalpha 0x80C
- choosetwoturnanim AnimScript_82CA648, AnimScript_82CA6B9
-
-AnimScript_82CA643:
+ setalpha 12, 8
+ choosetwoturnanim BeatUpLeft, BeatUpRight
+BeatUpContinue:
waitforvisualfinish
clearmonbg ANIM_TARGET
blendoff
end
-
-AnimScript_82CA648:
- createsprite gUnknown_08597358, 0x82, -20, -20, 1, 2
- createsprite gUnknown_08595E98, 0x83, -20, -12, 8, 1, 0
- createvisualtask sub_80D51AC, 0x2, 1, 3, 0, 6, 1
+BeatUpLeft:
+ createsprite gBasicHitSplatSpriteTemplate, 130, -20, -20, 1, 2
+ createsprite gFistFootSpriteTemplate, 131, -20, -12, 8, 1, 0
+ createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 3, 0, 6, 1
playsewithpan SE_W233B, SOUND_PAN_TARGET
- delay 0x8
- createsprite gUnknown_08597358, 0x82, 8, 0, 1, 2
- createsprite gUnknown_08595E98, 0x83, 8, 8, 8, 1, 0
- createvisualtask sub_80D51AC, 0x2, 1, 3, 0, 6, 1
+ delay 8
+ createsprite gBasicHitSplatSpriteTemplate, 130, 8, 0, 1, 2
+ createsprite gFistFootSpriteTemplate, 131, 8, 8, 8, 1, 0
+ createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 3, 0, 6, 1
playsewithpan SE_W233B, SOUND_PAN_TARGET
- goto AnimScript_82CA643
-
-AnimScript_82CA6B9:
- createsprite gUnknown_08597358, 0x82, 12, -20, 1, 2
- createsprite gUnknown_08595E98, 0x83, 12, -12, 8, 1, 0
- createvisualtask sub_80D51AC, 0x2, 1, 3, 0, 6, 1
+ goto BeatUpContinue
+BeatUpRight:
+ createsprite gBasicHitSplatSpriteTemplate, 130, 12, -20, 1, 2
+ createsprite gFistFootSpriteTemplate, 131, 12, -12, 8, 1, 0
+ createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 3, 0, 6, 1
playsewithpan SE_W233B, SOUND_PAN_TARGET
- delay 0x8
- createsprite gUnknown_08597358, 0x82, -12, 0, 1, 2
- createsprite gUnknown_08595E98, 0x83, -12, 8, 8, 1, 0
- createvisualtask sub_80D51AC, 0x2, 1, 3, 0, 6, 1
+ delay 8
+ createsprite gBasicHitSplatSpriteTemplate, 130, -12, 0, 1, 2
+ createsprite gFistFootSpriteTemplate, 131, -12, 8, 8, 1, 0
+ createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 3, 0, 6, 1
playsewithpan SE_W233B, SOUND_PAN_TARGET
- goto AnimScript_82CA643
+ goto BeatUpContinue
Move_STOMP:
- loadspritegfx 0x279F
- loadspritegfx 0x2797
+ loadspritegfx ANIM_TAG_143
+ loadspritegfx ANIM_TAG_135
monbg ANIM_TARGET
- setalpha 0x80C
+ setalpha 12, 8
playsewithpan SE_W104, SOUND_PAN_TARGET
- createsprite gUnknown_08595F60, 0x3, 0, -32, 15
- delay 0x13
- createsprite gUnknown_08597358, 0x2, 0, -8, 1, 1
- createvisualtask sub_80D51AC, 0x2, 1, 0, 4, 9, 1
+ createsprite gUnknown_08595F60, 3, 0, -32, 15
+ delay 19
+ createsprite gBasicHitSplatSpriteTemplate, 2, 0, -8, 1, 1
+ createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 0, 4, 9, 1
playsewithpan SE_W025B, SOUND_PAN_TARGET
waitforvisualfinish
clearmonbg ANIM_TARGET
@@ -1208,19 +1192,19 @@ Move_STOMP:
end
Move_TAIL_WHIP:
- loopsewithpan SE_W039, SOUND_PAN_ATTACKER, 0x18, 0x3
- createvisualtask sub_80D5830, 0x2, 0, 12, 4, 2, 3
+ loopsewithpan SE_W039, SOUND_PAN_ATTACKER, 24, 3
+ createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, ANIM_ATTACKER, 12, 4, 2, 3
waitforvisualfinish
end
Move_CUT:
- loadspritegfx 0x279A
+ loadspritegfx ANIM_TAG_138
monbg ANIM_TARGET
- setalpha 0x80C
+ setalpha 12, 8
playsewithpan SE_W015, SOUND_PAN_TARGET
- createsprite gUnknown_08592A1C, 0x2, 40, -32, 0
- delay 0x5
- createvisualtask sub_80D51AC, 0x2, 1, 0, 3, 10, 1
+ createsprite gCuttingSliceSpriteTemplate, 2, 40, -32, 0
+ delay 5
+ createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 0, 3, 10, 1
waitforvisualfinish
clearmonbg ANIM_TARGET
blendoff
@@ -1228,682 +1212,664 @@ Move_CUT:
end
Move_HIDDEN_POWER:
- loadspritegfx 0x27E9
+ loadspritegfx ANIM_TAG_217
playsewithpan SE_W036, SOUND_PAN_ATTACKER
- createvisualtask sub_80D6064, 0x5, -7, -7, 11, 0, 0
+ createvisualtask AnimTask_ScaleMonAndRestore, 5, -7, -7, 11, ANIM_ATTACKER, 0
waitforvisualfinish
- delay 0x1E
- createvisualtask sub_80A7B98, 0x5, 0, RGB(31, 31, 19), 12, 5, 1
- delay 0x4
- createvisualtask sub_80D6064, 0x5, -7, -7, 11, 0, 0
+ delay 30
+ createvisualtask AnimTask_BlendMonInAndOut, 5, ANIM_ATTACKER, RGB(31, 31, 19), 12, 5, 1
+ delay 4
+ createvisualtask AnimTask_ScaleMonAndRestore, 5, -7, -7, 11, ANIM_ATTACKER, 0
playsewithpan SE_W179, SOUND_PAN_ATTACKER
- createsprite gUnknown_08593A04, 0x2, 26, 0
- createsprite gUnknown_08593A04, 0x2, 26, 42
- createsprite gUnknown_08593A04, 0x2, 26, 84
- createsprite gUnknown_08593A04, 0x2, 26, 126
- createsprite gUnknown_08593A04, 0x2, 26, 168
- createsprite gUnknown_08593A04, 0x2, 26, 210
- delay 0x34
- setarg 0x7, 0xFFFF
+ createsprite gHiddenPowerOrbSpriteTemplate, 2, 26, 0
+ createsprite gHiddenPowerOrbSpriteTemplate, 2, 26, 42
+ createsprite gHiddenPowerOrbSpriteTemplate, 2, 26, 84
+ createsprite gHiddenPowerOrbSpriteTemplate, 2, 26, 126
+ createsprite gHiddenPowerOrbSpriteTemplate, 2, 26, 168
+ createsprite gHiddenPowerOrbSpriteTemplate, 2, 26, 210
+ delay 52
+ setarg 7, -1
playsewithpan SE_W115, SOUND_PAN_ATTACKER
- createvisualtask sub_80D6064, 0x5, -7, -7, 11, 0, 0
- createsprite gUnknown_08593A1C, 0x82, 0
- createsprite gUnknown_08593A1C, 0x82, 32
- createsprite gUnknown_08593A1C, 0x82, 64
- createsprite gUnknown_08593A1C, 0x82, 96
- createsprite gUnknown_08593A1C, 0x82, 128
- createsprite gUnknown_08593A1C, 0x82, 160
- createsprite gUnknown_08593A1C, 0x82, 192
- createsprite gUnknown_08593A1C, 0x82, 224
+ createvisualtask AnimTask_ScaleMonAndRestore, 5, -7, -7, 11, ANIM_ATTACKER, 0
+ createsprite gHiddenPowerOrbScatterSpriteTemplate, 130, 0
+ createsprite gHiddenPowerOrbScatterSpriteTemplate, 130, 32
+ createsprite gHiddenPowerOrbScatterSpriteTemplate, 130, 64
+ createsprite gHiddenPowerOrbScatterSpriteTemplate, 130, 96
+ createsprite gHiddenPowerOrbScatterSpriteTemplate, 130, 128
+ createsprite gHiddenPowerOrbScatterSpriteTemplate, 130, 160
+ createsprite gHiddenPowerOrbScatterSpriteTemplate, 130, 192
+ createsprite gHiddenPowerOrbScatterSpriteTemplate, 130, 224
end
Move_REVERSAL:
- loadspritegfx 0x27FC
- loadspritegfx 0x279F
- loadspritegfx 0x2797
+ loadspritegfx ANIM_TAG_236
+ loadspritegfx ANIM_TAG_143
+ loadspritegfx ANIM_TAG_135
playsewithpan SE_W197, SOUND_PAN_ATTACKER
- createsprite gUnknown_0859728C, 0x2, 31, 3, 3, 0x7FFF, 8, 0, 0
+ createsprite gComplexPaletteBlendSpriteTemplate, 2, 31, 3, 3, RGB_WHITE, 8, 0, 0
waitforvisualfinish
- delay 0x1E
- createvisualtask sub_8115A04, 0x2, 31, 3, 2, 0, 10, 0x7FFF
- delay 0xA
+ delay 30
+ createvisualtask sub_8115A04, 2, 31, 3, 2, 0, 10, RGB_WHITE
+ delay 10
playsewithpan SE_W179, SOUND_PAN_ATTACKER
- createsprite gUnknown_085CE5D8, 0x2, 26, 0
- createsprite gUnknown_085CE5D8, 0x2, 26, 42
- createsprite gUnknown_085CE5D8, 0x2, 26, 84
- createsprite gUnknown_085CE5D8, 0x2, 26, 126
- createsprite gUnknown_085CE5D8, 0x2, 26, 168
- createsprite gUnknown_085CE5D8, 0x2, 26, 210
- waitforvisualfinish
- delay 0x14
- createsprite gUnknown_0857FE28, 0x2, 6, 4
- delay 0x8
+ createsprite gBattleAnimSpriteTemplate_85CE5D8, 2, 26, 0
+ createsprite gBattleAnimSpriteTemplate_85CE5D8, 2, 26, 42
+ createsprite gBattleAnimSpriteTemplate_85CE5D8, 2, 26, 84
+ createsprite gBattleAnimSpriteTemplate_85CE5D8, 2, 26, 126
+ createsprite gBattleAnimSpriteTemplate_85CE5D8, 2, 26, 168
+ createsprite gBattleAnimSpriteTemplate_85CE5D8, 2, 26, 210
+ waitforvisualfinish
+ delay 20
+ createsprite gHorizontalLungeSpriteTemplate, 2, 6, 4
+ delay 8
playsewithpan SE_W233B, SOUND_PAN_TARGET
- createsprite gUnknown_0859728C, 0x2, 31, 3, 1, 0x7FFF, 8, 0, 0
- createsprite gUnknown_08595E98, 0x84, 0, 0, 10, 1, 0
- createsprite gUnknown_08597358, 0x83, 0, 0, 1, 1
- createvisualtask sub_80D6388, 0x5, 0, 1, 8, 1, 0
+ createsprite gComplexPaletteBlendSpriteTemplate, 2, 31, 3, 1, RGB_WHITE, 8, 0, 0
+ createsprite gFistFootSpriteTemplate, 132, 0, 0, 10, 1, 0
+ createsprite gBasicHitSplatSpriteTemplate, 131, 0, 0, 1, 1
+ createvisualtask sub_80D6388, 5, 0, 1, 8, 1, 0
end
Move_PURSUIT:
- loadspritegfx 0x2797
+ loadspritegfx ANIM_TAG_135
monbg ANIM_TARGET
fadetobg BG_DARK
waitbgfadein
- delay 0x0
- setalpha 0x80C
- choosetwoturnanim AnimScript_82CA99F, AnimScript_82CA9C8
-
-AnimScript_82CA996:
+ delay 0
+ setalpha 12, 8
+ choosetwoturnanim PursuitNormal, PursuitOnSwitchout
+PursuitContinue:
waitforvisualfinish
clearmonbg ANIM_TARGET
blendoff
- delay 0x0
+ delay 0
restorebg
waitbgfadein
end
-
-AnimScript_82CA99F:
+PursuitNormal:
playsewithpan SE_W004, SOUND_PAN_TARGET
- createsprite gUnknown_08597358, 0x3, 0, 0, 1, 2
- createvisualtask sub_80D6388, 0x5, 0, 1, 6, 1, 0
- goto AnimScript_82CA996
-
-AnimScript_82CA9C8:
+ createsprite gBasicHitSplatSpriteTemplate, 3, 0, 0, 1, 2
+ createvisualtask sub_80D6388, 5, 0, 1, 6, 1, 0
+ goto PursuitContinue
+PursuitOnSwitchout:
playsewithpan SE_W004, SOUND_PAN_TARGET
- createsprite gUnknown_08597358, 0x3, 0, 0, 1, 1
- createvisualtask sub_80D6388, 0x5, 0, 1, 6, 1, 0
- goto AnimScript_82CA996
+ createsprite gBasicHitSplatSpriteTemplate, 3, 0, 0, 1, 1
+ createvisualtask sub_80D6388, 5, 0, 1, 6, 1, 0
+ goto PursuitContinue
Move_SPIKE_CANNON:
- loadspritegfx 0x27B1
- loadspritegfx 0x2797
+ loadspritegfx ANIM_TAG_161
+ loadspritegfx ANIM_TAG_135
monbg ANIM_TARGET
monbgprio_28 ANIM_TARGET
- setalpha 0x80C
- createvisualtask sub_80D5C50, 0x5, 0, -4, 0, 4, 6, 8, 4
+ setalpha 12, 8
+ createvisualtask AnimTask_WindUpLunge, 5, ANIM_ATTACKER, -4, 0, 4, 6, 8, 4
waitforvisualfinish
- loopsewithpan SE_W013B, SOUND_PAN_ATTACKER, 0x5, 0x3
- createsprite gUnknown_0857FE58, 0x2, 0, 0, 5
- createsprite gUnknown_08596A44, 0x2, 10, -8, -8, -8, 20
- createsprite gUnknown_08596A44, 0x2, 18, 0, 0, 0, 20
- createsprite gUnknown_08596A44, 0x2, 26, 8, 8, 8, 20
+ loopsewithpan SE_W013B, SOUND_PAN_ATTACKER, 5, 3
+ createsprite gSlideMonToOriginalPosSpriteTemplate, 2, 0, 0, 5
+ createsprite gLinearStingerSpriteTemplate, 2, 10, -8, -8, -8, 20
+ createsprite gLinearStingerSpriteTemplate, 2, 18, 0, 0, 0, 20
+ createsprite gLinearStingerSpriteTemplate, 2, 26, 8, 8, 8, 20
waitforvisualfinish
- createsprite gUnknown_08597370, 0x3, -8, -8, 1, 2
- createsprite gUnknown_08597370, 0x3, 0, 0, 1, 2
- createsprite gUnknown_08597370, 0x3, 8, 8, 1, 2
- createvisualtask sub_80D52D0, 0x2, 1, 3, 0, 7, 1
- loopsewithpan SE_W030, SOUND_PAN_TARGET, 0x5, 0x3
+ createsprite gBattleAnimSpriteTemplate_8597370, 3, -8, -8, 1, 2
+ createsprite gBattleAnimSpriteTemplate_8597370, 3, 0, 0, 1, 2
+ createsprite gBattleAnimSpriteTemplate_8597370, 3, 8, 8, 1, 2
+ createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 3, 0, 7, 1
+ loopsewithpan SE_W030, SOUND_PAN_TARGET, 5, 3
waitforvisualfinish
clearmonbg ANIM_TARGET
blendoff
end
Move_SWORDS_DANCE:
- loadspritegfx 0x2715
+ loadspritegfx ANIM_TAG_SWORD
monbg ANIM_ATTACKER
- setalpha 0x80C
+ setalpha 12, 8
playsewithpan SE_W014, SOUND_PAN_ATTACKER
- createvisualtask sub_80D5830, 0x2, 0, 16, 6, 1, 4
- createsprite gUnknown_08593380, 0x2, 0, 0
- delay 0x16
- createvisualtask sub_8115D94, 0x2, 10005, 2, 2, 32754, 16, 0, 0
+ createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, ANIM_ATTACKER, 16, 6, 1, 4
+ createsprite gBattleAnimSpriteTemplate_8593380, 2, 0, 0
+ delay 22
+ createvisualtask sub_8115D94, 2, ANIM_TAG_SWORD, 2, 2, RGB(18, 31, 31), 16, 0, 0
waitforvisualfinish
clearmonbg ANIM_ATTACKER
blendoff
- delay 0x1
+ delay 1
end
Move_PSYCH_UP:
- loadspritegfx 0x27D4
+ loadspritegfx ANIM_TAG_196
monbg ANIM_ATK_PARTNER
- createvisualtask sub_8115B0C, 0x2, 1, 2, 6, 1, 11, 0
- setalpha 0x80C
- loopsewithpan SE_W060B, SOUND_PAN_ATTACKER, 0x5, 0xA
- createsprite gUnknown_08596548, 0x2, 0, 0, 0, 0
- createvisualtask sub_80D5EB8, 0x5, 0, 5, 2560, 8, 0
- delay 0x7F
- delay 0x4
+ createvisualtask sub_8115B0C, 2, 1, 2, 6, 1, 11, 0
+ setalpha 12, 8
+ loopsewithpan SE_W060B, SOUND_PAN_ATTACKER, 5, 10
+ createsprite gUnknown_08596548, 2, 0, 0, 0, 0
+ createvisualtask AnimTask_SwayMon, 5, 0, 5, 2560, 8, ANIM_ATTACKER
+ delay 127
+ delay 4
playsewithpan SE_W060, SOUND_PAN_ATTACKER
- createvisualtask sub_80D6064, 0x5, -5, -5, 10, 0, 1
- createvisualtask sub_8116620, 0x9, 2, 2, 10, 0, 1023
- delay 0x1E
+ createvisualtask AnimTask_ScaleMonAndRestore, 5, -5, -5, 10, ANIM_ATTACKER, 1
+ createvisualtask sub_8116620, 9, 2, 2, 10, 0, RGB_YELLOW
+ delay 30
clearmonbg ANIM_ATK_PARTNER
blendoff
waitforvisualfinish
end
Move_DIZZY_PUNCH:
- loadspritegfx 0x2759
- loadspritegfx 0x279F
- loadspritegfx 0x2797
+ loadspritegfx ANIM_TAG_DUCK
+ loadspritegfx ANIM_TAG_143
+ loadspritegfx ANIM_TAG_135
monbg ANIM_TARGET
- setalpha 0x80C
- call AnimScript_82CAC77
- createsprite gUnknown_08595E98, 0x85, 16, 8, 20, 1, 0
- createsprite gUnknown_08597358, 0x84, 16, 0, 1, 1
+ setalpha 12, 8
+ call DizzyPunch1
+ createsprite gFistFootSpriteTemplate, 133, 16, 8, 20, 1, 0
+ createsprite gBasicHitSplatSpriteTemplate, 132, 16, 0, 1, 1
playsewithpan SE_W004, SOUND_PAN_TARGET
- createsprite gUnknown_08595F78, 0x83, 16, 8, 160, -32
- createsprite gUnknown_08595F78, 0x83, 16, 8, -256, -40
- createsprite gUnknown_08595F78, 0x83, 16, 8, 128, -16
- createsprite gUnknown_08595F78, 0x83, 16, 8, 416, -38
- createsprite gUnknown_08595F78, 0x83, 16, 8, -128, -22
- createsprite gUnknown_08595F78, 0x83, 16, 8, -384, -31
- delay 0xA
- call AnimScript_82CAC77
- createsprite gUnknown_08595E98, 0x85, -16, -8, 20, 1, 0
- createsprite gUnknown_08597358, 0x84, -16, -16, 1, 1
+ createsprite gUnknown_08595F78, 131, 16, 8, 160, -32
+ createsprite gUnknown_08595F78, 131, 16, 8, -256, -40
+ createsprite gUnknown_08595F78, 131, 16, 8, 128, -16
+ createsprite gUnknown_08595F78, 131, 16, 8, 416, -38
+ createsprite gUnknown_08595F78, 131, 16, 8, -128, -22
+ createsprite gUnknown_08595F78, 131, 16, 8, -384, -31
+ delay 10
+ call DizzyPunch1
+ createsprite gFistFootSpriteTemplate, 133, -16, -8, 20, 1, 0
+ createsprite gBasicHitSplatSpriteTemplate, 132, -16, -16, 1, 1
playsewithpan SE_W233B, SOUND_PAN_TARGET
- createsprite gUnknown_08595F78, 0x83, -16, -8, 160, -32
- createsprite gUnknown_08595F78, 0x83, -16, -8, -256, -40
- createsprite gUnknown_08595F78, 0x83, -16, -8, 128, -16
- createsprite gUnknown_08595F78, 0x83, -16, -8, 416, -38
- createsprite gUnknown_08595F78, 0x83, -16, -8, -128, -22
- createsprite gUnknown_08595F78, 0x83, -16, -8, -384, -31
+ createsprite gUnknown_08595F78, 131, -16, -8, 160, -32
+ createsprite gUnknown_08595F78, 131, -16, -8, -256, -40
+ createsprite gUnknown_08595F78, 131, -16, -8, 128, -16
+ createsprite gUnknown_08595F78, 131, -16, -8, 416, -38
+ createsprite gUnknown_08595F78, 131, -16, -8, -128, -22
+ createsprite gUnknown_08595F78, 131, -16, -8, -384, -31
waitforvisualfinish
clearmonbg ANIM_TARGET
blendoff
end
-
-AnimScript_82CAC77:
- createsprite gUnknown_0857FE28, 0x2, 6, 4
- delay 0x6
- createvisualtask sub_80D52D0, 0x2, 1, 3, 0, 7, 1
+DizzyPunch1:
+ createsprite gHorizontalLungeSpriteTemplate, 2, 6, 4
+ delay 6
+ createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 3, 0, 7, 1
return
Move_FIRE_SPIN:
- loadspritegfx 0x272D
+ loadspritegfx ANIM_TAG_SMALL_EMBER
playsewithpan SE_W221B, SOUND_PAN_TARGET
- createvisualtask sub_80D51AC, 0x5, 1, 0, 2, 47, 1
- call AnimScript_82CACBF
- call AnimScript_82CACBF
- call AnimScript_82CACBF
- waitforvisualfinish
- end
-
-AnimScript_82CACBF:
- createsprite gUnknown_08596B88, 0x82, 0, 28, 528, 30, 13, 50, 1
- delay 0x2
- createsprite gUnknown_08596B88, 0x82, 0, 32, 480, 20, 16, -46, 1
- delay 0x2
- createsprite gUnknown_08596B88, 0x82, 0, 33, 576, 20, 8, 42, 1
- delay 0x2
- createsprite gUnknown_08596B88, 0x82, 0, 31, 400, 25, 11, -42, 1
- delay 0x2
- createsprite gUnknown_08596B88, 0x82, 0, 28, 512, 25, 16, 46, 1
- delay 0x2
- createsprite gUnknown_08596B88, 0x82, 0, 33, 464, 30, 15, -50, 1
- delay 0x2
+ createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 0, 2, 47, 1
+ call FireSpinEffect
+ call FireSpinEffect
+ call FireSpinEffect
+ waitforvisualfinish
+ end
+
+FireSpinEffect:
+ createsprite gUnknown_08596B88, 130, 0, 28, 528, 30, 13, 50, 1
+ delay 2
+ createsprite gUnknown_08596B88, 130, 0, 32, 480, 20, 16, -46, 1
+ delay 2
+ createsprite gUnknown_08596B88, 130, 0, 33, 576, 20, 8, 42, 1
+ delay 2
+ createsprite gUnknown_08596B88, 130, 0, 31, 400, 25, 11, -42, 1
+ delay 2
+ createsprite gUnknown_08596B88, 130, 0, 28, 512, 25, 16, 46, 1
+ delay 2
+ createsprite gUnknown_08596B88, 130, 0, 33, 464, 30, 15, -50, 1
+ delay 2
return
Move_FURY_CUTTER:
- loadspritegfx 0x279A
+ loadspritegfx ANIM_TAG_138
monbg ANIM_TARGET
- setalpha 0x80C
+ setalpha 12, 8
playsewithpan SE_W013, SOUND_PAN_TARGET
- createvisualtask sub_8107144, 0x2
- jumpargeq 0x7, 0x0, AnimScript_82CADA7
- goto AnimScript_82CADB9
-
-AnimScript_82CAD6A:
- createvisualtask sub_8107168, 0x2
- jumpargeq 0x7, 0x1, AnimScript_82CAD8E
- jumpargeq 0x7, 0x2, AnimScript_82CADCB
- jumpargeq 0x7, 0x3, AnimScript_82CADE5
- goto AnimScript_82CADFF
-
-AnimScript_82CAD8E:
- delay 0x5
- createvisualtask sub_80D51AC, 0x2, 1, 0, 3, 10, 1
+ createvisualtask AnimTask_IsFuryCutterHitRight, 2
+ jumpretfalse FuryCutterLeft
+ goto FuryCutterRight
+FuryCutterContinue:
+ createvisualtask AnimTask_GetFuryCutterHitCount, 2
+ jumpreteq 1, FuryCutterContinue2
+ jumpreteq 2, FuryCutterMedium
+ jumpreteq 3, FuryCutterStrong
+ goto FuryCutterStrongest
+FuryCutterContinue2:
+ delay 5
+ createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 0, 3, 10, 1
waitforvisualfinish
clearmonbg ANIM_TARGET
blendoff
waitforvisualfinish
end
-
-AnimScript_82CADA7:
- createsprite gUnknown_08592A1C, 0x2, 40, -32, 0
- goto AnimScript_82CAD6A
-
-AnimScript_82CADB9:
- createsprite gUnknown_08592A1C, 0x2, 40, -32, 1
- goto AnimScript_82CAD6A
-
-AnimScript_82CADCB:
- createsprite gUnknown_0859728C, 0x2, 31, 3, 1, 10505, 4, 0, 0
- goto AnimScript_82CAD8E
-
-AnimScript_82CADE5:
- createsprite gUnknown_0859728C, 0x2, 31, 3, 3, 10505, 4, 0, 0
- goto AnimScript_82CAD8E
-
-AnimScript_82CADFF:
- createsprite gUnknown_0859728C, 0x2, 31, 3, 3, 10505, 4, 0, 0
- goto AnimScript_82CAD8E
+FuryCutterLeft:
+ createsprite gCuttingSliceSpriteTemplate, 2, 40, -32, 0
+ goto FuryCutterContinue
+FuryCutterRight:
+ createsprite gCuttingSliceSpriteTemplate, 2, 40, -32, 1
+ goto FuryCutterContinue
+FuryCutterMedium:
+ createsprite gComplexPaletteBlendSpriteTemplate, 2, 31, 3, 1, RGB(9, 8, 10), 4, 0, 0
+ goto FuryCutterContinue2
+FuryCutterStrong:
+ createsprite gComplexPaletteBlendSpriteTemplate, 2, 31, 3, 3, RGB(9, 8, 10), 4, 0, 0
+ goto FuryCutterContinue2
+FuryCutterStrongest:
+ createsprite gComplexPaletteBlendSpriteTemplate, 2, 31, 3, 3, RGB(9, 8, 10), 4, 0, 0
+ goto FuryCutterContinue2
Move_SELF_DESTRUCT:
- loadspritegfx 0x27D6
- createvisualtask sub_8116620, 0xA, 2, 1, 0, 9, 31
- createvisualtask sub_80D52D0, 0x5, 4, 6, 0, 38, 1
- createvisualtask sub_80D52D0, 0x5, 5, 6, 0, 38, 1
- createvisualtask sub_80D52D0, 0x5, 6, 6, 0, 38, 1
- createvisualtask sub_80D52D0, 0x5, 7, 6, 0, 38, 1
- createvisualtask sub_80D52D0, 0x5, 8, 6, 0, 38, 1
- call AnimScript_82CAE9F
- call AnimScript_82CAE9F
- waitforvisualfinish
- createvisualtask sub_8116620, 0xA, 2, 1, 9, 0, 31
- end
-
-AnimScript_82CAE9F:
+ loadspritegfx ANIM_TAG_EXPLOSION
+ createvisualtask sub_8116620, 10, 2, 1, 0, 9, RGB_RED
+ createvisualtask AnimTask_ShakeMon2, 5, 4, 6, 0, 38, 1
+ createvisualtask AnimTask_ShakeMon2, 5, 5, 6, 0, 38, 1
+ createvisualtask AnimTask_ShakeMon2, 5, 6, 6, 0, 38, 1
+ createvisualtask AnimTask_ShakeMon2, 5, 7, 6, 0, 38, 1
+ createvisualtask AnimTask_ShakeMon2, 5, 8, 6, 0, 38, 1
+ call SelfDestruct1
+ call SelfDestruct1
+ waitforvisualfinish
+ createvisualtask sub_8116620, 10, 2, 1, 9, 0, RGB_RED
+ end
+SelfDestruct1:
playsewithpan SE_W120, SOUND_PAN_ATTACKER
- createsprite gUnknown_0859371C, 0x3, 0, 0, 0, 1
- delay 0x6
+ createsprite gBattleAnimSpriteTemplate_859371C, 3, 0, 0, 0, 1
+ delay 6
playsewithpan SE_W120, SOUND_PAN_ATTACKER
- createsprite gUnknown_0859371C, 0x3, 24, -24, 0, 1
- delay 0x6
+ createsprite gBattleAnimSpriteTemplate_859371C, 3, 24, -24, 0, 1
+ delay 6
playsewithpan SE_W120, SOUND_PAN_ATTACKER
- createsprite gUnknown_0859371C, 0x3, -16, 16, 0, 1
- delay 0x6
+ createsprite gBattleAnimSpriteTemplate_859371C, 3, -16, 16, 0, 1
+ delay 6
playsewithpan SE_W120, SOUND_PAN_ATTACKER
- createsprite gUnknown_0859371C, 0x3, -24, -12, 0, 1
- delay 0x6
+ createsprite gBattleAnimSpriteTemplate_859371C, 3, -24, -12, 0, 1
+ delay 6
playsewithpan SE_W120, SOUND_PAN_ATTACKER
- createsprite gUnknown_0859371C, 0x3, 16, 16, 0, 1
- delay 0x6
+ createsprite gBattleAnimSpriteTemplate_859371C, 3, 16, 16, 0, 1
+ delay 6
return
Move_SLAM:
- loadspritegfx 0x2748
- loadspritegfx 0x2797
+ loadspritegfx ANIM_TAG_056
+ loadspritegfx ANIM_TAG_135
monbg ANIM_TARGET
- setalpha 0x80C
+ setalpha 12, 8
playsewithpan SE_W004, SOUND_PAN_ATTACKER
- createsprite gUnknown_0857FE70, 0x2, 0, 20, 3, 0, 4
- delay 0x1
- createsprite gUnknown_085928D0, 0x2, 0, 0
- delay 0x3
+ createsprite gSlideMonToOffsetSpriteTemplate, 2, 0, 20, 3, 0, 4
+ delay 1
+ createsprite gUnknown_085928D0, 2, 0, 0
+ delay 3
playsewithpan SE_W025B, SOUND_PAN_TARGET
- createsprite gUnknown_08597358, 0x3, 0, 0, 1, 1
- createsprite gUnknown_0857FE70, 0x2, 1, -12, 10, 0, 3
- createsprite gUnknown_0857FE58, 0x2, 0, 0, 5
- delay 0x3
- createvisualtask sub_80D5484, 0x2, 1, 0, 3, 6, 1
+ createsprite gBasicHitSplatSpriteTemplate, 3, 0, 0, 1, 1
+ createsprite gSlideMonToOffsetSpriteTemplate, 2, 1, -12, 10, 0, 3
+ createsprite gSlideMonToOriginalPosSpriteTemplate, 2, 0, 0, 5
+ delay 3
+ createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_TARGET, 0, 3, 6, 1
waitforvisualfinish
- delay 0x5
- createsprite gUnknown_0857FE58, 0x2, 1, 0, 6
+ delay 5
+ createsprite gSlideMonToOriginalPosSpriteTemplate, 2, 1, 0, 6
waitforvisualfinish
clearmonbg ANIM_TARGET
blendoff
end
Move_VINE_WHIP:
- loadspritegfx 0x282F
+ loadspritegfx ANIM_TAG_287
playsewithpan SE_W026, SOUND_PAN_ATTACKER
- createsprite gUnknown_0857FE28, 0x2, 4, 6
- delay 0x6
+ createsprite gHorizontalLungeSpriteTemplate, 2, 4, 6
+ delay 6
playsewithpan SE_W010, SOUND_PAN_TARGET
- createsprite gUnknown_085928E8, 0x82, 0, 0
- delay 0x6
- createvisualtask sub_80D52D0, 0x2, 1, 2, 0, 6, 1
+ createsprite gUnknown_085928E8, 130, 0, 0
+ delay 6
+ createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 6, 1
end
Move_DRILL_PECK:
- loadspritegfx 0x2797
- loadspritegfx 0x27B2
- createsprite gUnknown_08592CD8, 0x2, 0
+ loadspritegfx ANIM_TAG_135
+ loadspritegfx ANIM_TAG_162
+ createsprite gUnknown_08592CD8, 2, 0
playsewithpan SE_W029, SOUND_PAN_ATTACKER
waitforvisualfinish
- delay 0x2
- createsprite gUnknown_08592CD8, 0x2, 1
- delay 0x2
- loopsewithpan SE_W030, SOUND_PAN_TARGET, 0x4, 0x8
- createvisualtask sub_810EB88, 0x5
- createvisualtask sub_80D52D0, 0x2, 1, 4, 0, 18, 1
+ delay 2
+ createsprite gUnknown_08592CD8, 2, 1
+ delay 2
+ loopsewithpan SE_W030, SOUND_PAN_TARGET, 4, 8
+ createvisualtask sub_810EB88, 5
+ createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 4, 0, 18, 1
waitforvisualfinish
- createsprite gUnknown_08592CD8, 0x2, 2
+ createsprite gUnknown_08592CD8, 2, 2
waitforvisualfinish
- createsprite gUnknown_0857FE58, 0x2, 0, 0, 6
+ createsprite gSlideMonToOriginalPosSpriteTemplate, 2, 0, 0, 6
waitforvisualfinish
end
Move_WATERFALL:
- loadspritegfx 0x27A4
- loadspritegfx 0x27AB
- loadspritegfx 0x279D
+ loadspritegfx ANIM_TAG_148
+ loadspritegfx ANIM_TAG_155
+ loadspritegfx ANIM_TAG_141
monbg ANIM_DEF_PARTNER
- setalpha 0x80C
- createvisualtask sub_80D51AC, 0x5, 0, 0, 2, 23, 1
- delay 0x5
+ setalpha 12, 8
+ createvisualtask AnimTask_ShakeMon, 5, ANIM_ATTACKER, 0, 2, 23, 1
+ delay 5
playsewithpan SE_W152, SOUND_PAN_ATTACKER
- createsprite gUnknown_08595238, 0x2, 10, 10, 25, 0
- delay 0x4
+ createsprite gUnknown_08595238, 2, 10, 10, 25, 0
+ delay 4
playsewithpan SE_W152, SOUND_PAN_ATTACKER
- createsprite gUnknown_08595238, 0x2, -15, 0, 25, 0
- delay 0x4
+ createsprite gUnknown_08595238, 2, -15, 0, 25, 0
+ delay 4
playsewithpan SE_W152, SOUND_PAN_ATTACKER
- createsprite gUnknown_08595238, 0x2, 20, 10, 25, 0
- delay 0x4
+ createsprite gUnknown_08595238, 2, 20, 10, 25, 0
+ delay 4
playsewithpan SE_W152, SOUND_PAN_ATTACKER
- createsprite gUnknown_08595238, 0x2, 0, -10, 25, 0
- delay 0x4
+ createsprite gUnknown_08595238, 2, 0, -10, 25, 0
+ delay 4
playsewithpan SE_W152, SOUND_PAN_ATTACKER
- createsprite gUnknown_08595238, 0x2, -10, 15, 25, 0
- delay 0x4
+ createsprite gUnknown_08595238, 2, -10, 15, 25, 0
+ delay 4
playsewithpan SE_W152, SOUND_PAN_ATTACKER
- createsprite gUnknown_08595238, 0x2, 25, 20, 25, 0
- delay 0x4
+ createsprite gUnknown_08595238, 2, 25, 20, 25, 0
+ delay 4
playsewithpan SE_W152, SOUND_PAN_ATTACKER
- createsprite gUnknown_08595238, 0x2, -20, 20, 25, 0
- delay 0x4
+ createsprite gUnknown_08595238, 2, -20, 20, 25, 0
+ delay 4
playsewithpan SE_W152, SOUND_PAN_ATTACKER
- createsprite gUnknown_08595238, 0x2, 12, 0, 25, 0
+ createsprite gUnknown_08595238, 2, 12, 0, 25, 0
waitforvisualfinish
- delay 0xA
- createsprite gUnknown_0857FE28, 0x2, 6, 5
- delay 0x6
- call AnimScript_82CB102
+ delay 10
+ createsprite gHorizontalLungeSpriteTemplate, 2, 6, 5
+ delay 6
+ call UnderWaterAttack1
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
blendoff
end
-AnimScript_82CB102:
+UnderWaterAttack1:
playsewithpan SE_W127, SOUND_PAN_TARGET
- createvisualtask sub_80D52D0, 0x5, 1, 4, 0, 17, 1
- createsprite gUnknown_08597388, 0x3, 0, 20, 1, 1
- createsprite gUnknown_08595250, 0x4, 0, 20
- createsprite gUnknown_08595250, 0x4, 0, 20
- delay 0x2
- createsprite gUnknown_08597388, 0x3, 0, 15, 1, 1
- createsprite gUnknown_08595250, 0x4, 0, 15
- createsprite gUnknown_08595250, 0x4, 0, 15
- delay 0x2
- createsprite gUnknown_08597388, 0x3, 0, 10, 1, 1
- createsprite gUnknown_08595250, 0x4, 0, 10
- createsprite gUnknown_08595250, 0x4, 0, 10
- delay 0x2
- createsprite gUnknown_08597388, 0x3, 0, 5, 1, 1
- createsprite gUnknown_08595250, 0x4, 0, 5
- createsprite gUnknown_08595250, 0x4, 0, 5
- delay 0x2
- createsprite gUnknown_08597388, 0x3, 0, 0, 1, 1
- createsprite gUnknown_08595250, 0x4, 0, 0
- createsprite gUnknown_08595250, 0x4, 0, 0
- delay 0x2
- createsprite gUnknown_08597388, 0x3, 0, -5, 1, 1
- createsprite gUnknown_08595250, 0x4, 0, -5
- createsprite gUnknown_08595250, 0x4, 0, -5
- delay 0x2
- createsprite gUnknown_08597388, 0x3, 0, -10, 1, 1
- createsprite gUnknown_08595250, 0x4, 0, -10
- createsprite gUnknown_08595250, 0x4, 0, -10
- delay 0x2
- createsprite gUnknown_08597388, 0x3, 0, -15, 1, 1
- createsprite gUnknown_08595250, 0x4, 0, -15
- createsprite gUnknown_08595250, 0x4, 0, -15
- delay 0x2
- createsprite gUnknown_08597388, 0x3, 0, -20, 1, 1
- createsprite gUnknown_08595250, 0x4, 0, -20
- createsprite gUnknown_08595250, 0x4, 0, -20
+ createvisualtask AnimTask_ShakeMon2, 5, ANIM_TARGET, 4, 0, 17, 1
+ createsprite gUnknown_08597388, 3, 0, 20, 1, 1
+ createsprite gUnknown_08595250, 4, 0, 20
+ createsprite gUnknown_08595250, 4, 0, 20
+ delay 2
+ createsprite gUnknown_08597388, 3, 0, 15, 1, 1
+ createsprite gUnknown_08595250, 4, 0, 15
+ createsprite gUnknown_08595250, 4, 0, 15
+ delay 2
+ createsprite gUnknown_08597388, 3, 0, 10, 1, 1
+ createsprite gUnknown_08595250, 4, 0, 10
+ createsprite gUnknown_08595250, 4, 0, 10
+ delay 2
+ createsprite gUnknown_08597388, 3, 0, 5, 1, 1
+ createsprite gUnknown_08595250, 4, 0, 5
+ createsprite gUnknown_08595250, 4, 0, 5
+ delay 2
+ createsprite gUnknown_08597388, 3, 0, 0, 1, 1
+ createsprite gUnknown_08595250, 4, 0, 0
+ createsprite gUnknown_08595250, 4, 0, 0
+ delay 2
+ createsprite gUnknown_08597388, 3, 0, -5, 1, 1
+ createsprite gUnknown_08595250, 4, 0, -5
+ createsprite gUnknown_08595250, 4, 0, -5
+ delay 2
+ createsprite gUnknown_08597388, 3, 0, -10, 1, 1
+ createsprite gUnknown_08595250, 4, 0, -10
+ createsprite gUnknown_08595250, 4, 0, -10
+ delay 2
+ createsprite gUnknown_08597388, 3, 0, -15, 1, 1
+ createsprite gUnknown_08595250, 4, 0, -15
+ createsprite gUnknown_08595250, 4, 0, -15
+ delay 2
+ createsprite gUnknown_08597388, 3, 0, -20, 1, 1
+ createsprite gUnknown_08595250, 4, 0, -20
+ createsprite gUnknown_08595250, 4, 0, -20
return
Move_EXPLOSION:
- loadspritegfx 0x27D6
- createsprite gUnknown_0859728C, 0x2, 1, 8, 9, 8474, 8, 0, 8
- createvisualtask sub_80D52D0, 0x5, 4, 8, 0, 40, 1
- createvisualtask sub_80D52D0, 0x5, 5, 8, 0, 40, 1
- createvisualtask sub_80D52D0, 0x5, 6, 8, 0, 40, 1
- createvisualtask sub_80D52D0, 0x5, 7, 8, 0, 40, 1
- createvisualtask sub_80D52D0, 0x5, 8, 8, 0, 40, 1
- call AnimScript_82CB312
- call AnimScript_82CB312
- waitforvisualfinish
- createvisualtask sub_8116620, 0xA, 1, 1, 16, 16, 0x7FFF
- delay 0x32
- createvisualtask sub_8116620, 0xA, 1, 3, 16, 0, 0x7FFF
- end
-
-AnimScript_82CB312:
+ loadspritegfx ANIM_TAG_EXPLOSION
+ createsprite gComplexPaletteBlendSpriteTemplate, 2, 1, 8, 9, RGB(26, 8, 8), 8, 0, 8
+ createvisualtask AnimTask_ShakeMon2, 5, 4, 8, 0, 40, 1
+ createvisualtask AnimTask_ShakeMon2, 5, 5, 8, 0, 40, 1
+ createvisualtask AnimTask_ShakeMon2, 5, 6, 8, 0, 40, 1
+ createvisualtask AnimTask_ShakeMon2, 5, 7, 8, 0, 40, 1
+ createvisualtask AnimTask_ShakeMon2, 5, 8, 8, 0, 40, 1
+ call Explosion1
+ call Explosion1
+ waitforvisualfinish
+ createvisualtask sub_8116620, 10, 1, 1, 16, 16, RGB_WHITE
+ delay 50
+ createvisualtask sub_8116620, 10, 1, 3, 16, 0, RGB_WHITE
+ end
+Explosion1:
playsewithpan SE_W153, SOUND_PAN_ATTACKER
- createsprite gUnknown_0859371C, 0x3, 0, 0, 0, 1
- delay 0x6
+ createsprite gBattleAnimSpriteTemplate_859371C, 3, 0, 0, 0, 1
+ delay 6
playsewithpan SE_W153, SOUND_PAN_ATTACKER
- createsprite gUnknown_0859371C, 0x3, 24, -24, 0, 1
- delay 0x6
+ createsprite gBattleAnimSpriteTemplate_859371C, 3, 24, -24, 0, 1
+ delay 6
playsewithpan SE_W153, SOUND_PAN_ATTACKER
- createsprite gUnknown_0859371C, 0x3, -16, 16, 0, 1
- delay 0x6
+ createsprite gBattleAnimSpriteTemplate_859371C, 3, -16, 16, 0, 1
+ delay 6
playsewithpan SE_W153, SOUND_PAN_ATTACKER
- createsprite gUnknown_0859371C, 0x3, -24, -12, 0, 1
- delay 0x6
+ createsprite gBattleAnimSpriteTemplate_859371C, 3, -24, -12, 0, 1
+ delay 6
playsewithpan SE_W153, SOUND_PAN_ATTACKER
- createsprite gUnknown_0859371C, 0x3, 16, 16, 0, 1
- delay 0x6
+ createsprite gBattleAnimSpriteTemplate_859371C, 3, 16, 16, 0, 1
+ delay 6
return
Move_DEFENSE_CURL:
- loadspritegfx 0x27FA
- loopsewithpan SE_W161, SOUND_PAN_ATTACKER, 0x12, 0x3
- createvisualtask sub_811489C, 0x5, 0, 0
- createvisualtask sub_815B338, 0x5
+ loadspritegfx ANIM_TAG_234
+ loopsewithpan SE_W161, SOUND_PAN_ATTACKER, 18, 3
+ createvisualtask sub_811489C, 5, 0, 0
+ createvisualtask sub_815B338, 5
waitforvisualfinish
- createsprite gUnknown_085CE338, 0x2, 0, 6, 0, 1
+ createsprite gUnknown_085CE338, 2, 0, 6, 0, 1
waitforvisualfinish
- createvisualtask sub_811489C, 0x5, 0, 1
+ createvisualtask sub_811489C, 5, 0, 1
waitforvisualfinish
end
Move_PROTECT:
- loadspritegfx 0x2828
+ loadspritegfx ANIM_TAG_PROTECT
monbg ANIM_ATK_PARTNER
monbgprio_28 ANIM_ATTACKER
- waitplaysewithpan SE_W115, SOUND_PAN_ATTACKER, 0x10
- createsprite gUnknown_08592ADC, 0x2, 24, 0, 90
+ waitplaysewithpan SE_W115, SOUND_PAN_ATTACKER, 16
+ createsprite gUnknown_08592ADC, 2, 24, 0, 90
waitforvisualfinish
clearmonbg ANIM_ATK_PARTNER
end
Move_DETECT:
- loadspritegfx 0x2757
- createsprite gUnknown_08597274, 0x2, 1, 2, 0, 9, RGB_BLACK
+ loadspritegfx ANIM_TAG_071
+ createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 2, 0, 9, RGB_BLACK
waitforvisualfinish
- createvisualtask sub_8116620, 0xA, 2, 1, 0, 9, 0x7FFF
- delay 0x12
+ createvisualtask sub_8116620, 10, 2, 1, 0, 9, RGB_WHITE
+ delay 18
playsewithpan SE_W197, SOUND_PAN_ATTACKER
- createsprite gUnknown_0853EE84, 0xD, 20, -20
+ createsprite gUnknown_0853EE84, 13, 20, -20
waitforvisualfinish
- delay 0xA
- createsprite gUnknown_08597274, 0x2, 1, 2, 9, 0, RGB_BLACK
- createvisualtask sub_8116620, 0xA, 2, 2, 9, 0, 0x7FFF
+ delay 10
+ createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 2, 9, 0, RGB_BLACK
+ createvisualtask sub_8116620, 10, 2, 2, 9, 0, RGB_WHITE
waitforvisualfinish
end
Move_FRUSTRATION:
- loadspritegfx 0x2797
- loadspritegfx 0x2767
+ loadspritegfx ANIM_TAG_135
+ loadspritegfx ANIM_TAG_ANGER
monbg ANIM_DEF_PARTNER
- setalpha 0x80C
- createvisualtask sub_80A8140, 0x1
- jumpargeq 0x7, 0x0, AnimScript_82CB464
- jumpargeq 0x7, 0x1, AnimScript_82CB56A
- jumpargeq 0x7, 0x2, AnimScript_82CB637
- goto AnimScript_82CB6B3
-
-AnimScript_82CB45F:
+ setalpha 12, 8
+ createvisualtask AnimTask_GetFrustrationPowerLevel, 1
+ jumpreteq 0, Frustration_Strongest
+ jumpreteq 1, Frustration_Strong
+ jumpreteq 2, Frustration_Medium
+ goto Frustration_Weak
+Frustration_Continue:
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
blendoff
end
-
-AnimScript_82CB464:
+Frustration_Strongest:
playsewithpan SE_W082, SOUND_PAN_ATTACKER
- createvisualtask sub_80D52D0, 0x5, 0, 1, 0, 15, 1
- createvisualtask sub_8116620, 0xA, 2, 3, 0, 9, 31
+ createvisualtask AnimTask_ShakeMon2, 5, ANIM_ATTACKER, 1, 0, 15, 1
+ createvisualtask sub_8116620, 10, 2, 3, 0, 9, 31
waitforvisualfinish
- delay 0x14
+ delay 20
playsewithpan SE_W207B, SOUND_PAN_ATTACKER
- createsprite gUnknown_0859368C, 0x2, 0, 20, -28
+ createsprite gUnknown_0859368C, 2, 0, 20, -28
waitforvisualfinish
playsewithpan SE_W207B, SOUND_PAN_ATTACKER
- createsprite gUnknown_0859368C, 0x2, 0, 20, -28
+ createsprite gUnknown_0859368C, 2, 0, 20, -28
waitforvisualfinish
- delay 0xA
- createvisualtask sub_80D5EB8, 0x5, 0, 16, 6144, 8, 0
- delay 0x5
- createvisualtask sub_80D52D0, 0x5, 1, 4, 0, 30, 1
- createsprite gUnknown_08597358, 0x3, 0, 0, 1, 0
+ delay 10
+ createvisualtask AnimTask_SwayMon, 5, 0, 16, 6144, 8, ANIM_ATTACKER
+ delay 5
+ createvisualtask AnimTask_ShakeMon2, 5, ANIM_TARGET, 4, 0, 30, 1
+ createsprite gBasicHitSplatSpriteTemplate, 3, 0, 0, 1, 0
playsewithpan SE_W004, SOUND_PAN_TARGET
- delay 0x5
- createsprite gUnknown_08597358, 0x3, 24, 8, 1, 0
+ delay 5
+ createsprite gBasicHitSplatSpriteTemplate, 3, 24, 8, 1, 0
playsewithpan SE_W004, SOUND_PAN_TARGET
- delay 0x5
- createsprite gUnknown_08597358, 0x3, -24, -16, 1, 0
+ delay 5
+ createsprite gBasicHitSplatSpriteTemplate, 3, -24, -16, 1, 0
playsewithpan SE_W004, SOUND_PAN_TARGET
- delay 0x5
- createsprite gUnknown_08597358, 0x3, 8, 4, 1, 0
+ delay 5
+ createsprite gBasicHitSplatSpriteTemplate, 3, 8, 4, 1, 0
playsewithpan SE_W004, SOUND_PAN_TARGET
- delay 0x5
- createsprite gUnknown_08597358, 0x3, -16, 19, 1, 0
+ delay 5
+ createsprite gBasicHitSplatSpriteTemplate, 3, -16, 19, 1, 0
playsewithpan SE_W004, SOUND_PAN_TARGET
- delay 0x5
- createsprite gUnknown_08597358, 0x3, 18, -18, 1, 0
+ delay 5
+ createsprite gBasicHitSplatSpriteTemplate, 3, 18, -18, 1, 0
playsewithpan SE_W004, SOUND_PAN_TARGET
waitforvisualfinish
- createvisualtask sub_8116620, 0xA, 2, 3, 9, 0, 31
- goto AnimScript_82CB45F
-
-AnimScript_82CB56A:
+ createvisualtask sub_8116620, 10, 2, 3, 9, 0, 31
+ goto Frustration_Continue
+Frustration_Strong:
playsewithpan SE_W082, SOUND_PAN_ATTACKER
- createvisualtask sub_80D52D0, 0x5, 0, 1, 0, 15, 1
- createvisualtask sub_8116620, 0xA, 2, 3, 0, 9, 31
+ createvisualtask AnimTask_ShakeMon2, 5, ANIM_ATTACKER, 1, 0, 15, 1
+ createvisualtask sub_8116620, 10, 2, 3, 0, 9, 31
waitforvisualfinish
- delay 0x14
+ delay 20
playsewithpan SE_W207B, SOUND_PAN_ATTACKER
- createsprite gUnknown_0859368C, 0x2, 0, 20, -28
+ createsprite gUnknown_0859368C, 2, 0, 20, -28
waitforvisualfinish
- delay 0x5
- createvisualtask sub_815C3A8, 0x5
- delay 0x7
+ delay 5
+ createvisualtask sub_815C3A8, 5
+ delay 7
playsewithpan SE_W004, SOUND_PAN_TARGET
- createsprite gUnknown_08597358, 0x3, 0, 8, 1, 1
- createvisualtask sub_80D52D0, 0x5, 1, 4, 0, 6, 1
- delay 0xE
+ createsprite gBasicHitSplatSpriteTemplate, 3, 0, 8, 1, 1
+ createvisualtask AnimTask_ShakeMon2, 5, ANIM_TARGET, 4, 0, 6, 1
+ delay 14
playsewithpan SE_W004, SOUND_PAN_TARGET
- createsprite gUnknown_08597358, 0x3, 12, -6, 1, 1
- createvisualtask sub_80D52D0, 0x5, 1, 4, 0, 6, 1
- delay 0xE
+ createsprite gBasicHitSplatSpriteTemplate, 3, 12, -6, 1, 1
+ createvisualtask AnimTask_ShakeMon2, 5, ANIM_TARGET, 4, 0, 6, 1
+ delay 14
playsewithpan SE_W004, SOUND_PAN_TARGET
- createsprite gUnknown_08597358, 0x3, -12, -6, 1, 1
- createvisualtask sub_80D52D0, 0x5, 1, 4, 0, 6, 1
+ createsprite gBasicHitSplatSpriteTemplate, 3, -12, -6, 1, 1
+ createvisualtask AnimTask_ShakeMon2, 5, ANIM_TARGET, 4, 0, 6, 1
waitforvisualfinish
- createvisualtask sub_8116620, 0xA, 2, 3, 9, 0, 31
- goto AnimScript_82CB45F
-
-AnimScript_82CB637:
+ createvisualtask sub_8116620, 10, 2, 3, 9, 0, 31
+ goto Frustration_Continue
+Frustration_Medium:
playsewithpan SE_W207B, SOUND_PAN_ATTACKER
- createsprite gUnknown_0859368C, 0x2, 0, 20, -28
+ createsprite gUnknown_0859368C, 2, 0, 20, -28
waitforvisualfinish
- delay 0x5
- createsprite gUnknown_0857FE28, 0x2, 4, 4
- delay 0x6
+ delay 5
+ createsprite gHorizontalLungeSpriteTemplate, 2, 4, 4
+ delay 6
playsewithpan SE_W004, SOUND_PAN_TARGET
- createsprite gUnknown_08597358, 0x2, 10, 4, 1, 1
- createvisualtask sub_80D52D0, 0x2, 1, 3, 0, 6, 1
+ createsprite gBasicHitSplatSpriteTemplate, 2, 10, 4, 1, 1
+ createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 3, 0, 6, 1
waitforvisualfinish
- createsprite gUnknown_0857FE28, 0x2, 4, 4
- delay 0x6
+ createsprite gHorizontalLungeSpriteTemplate, 2, 4, 4
+ delay 6
playsewithpan SE_W004, SOUND_PAN_TARGET
- createsprite gUnknown_08597358, 0x2, -10, -4, 1, 2
- createvisualtask sub_80D52D0, 0x2, 1, 3, 0, 6, 1
- goto AnimScript_82CB45F
-
-AnimScript_82CB6B3:
- createsprite gUnknown_085CE4D0, 0x2, 20, -28
- waitforvisualfinish
- delay 0xA
- createsprite gUnknown_0857FE28, 0x2, 10, 2
- delay 0xC
+ createsprite gBasicHitSplatSpriteTemplate, 2, -10, -4, 1, 2
+ createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 3, 0, 6, 1
+ goto Frustration_Continue
+Frustration_Weak:
+ createsprite gUnknown_085CE4D0, 2, 20, -28
+ waitforvisualfinish
+ delay 10
+ createsprite gHorizontalLungeSpriteTemplate, 2, 10, 2
+ delay 12
playsewithpan SE_W004, SOUND_PAN_TARGET
- createsprite gUnknown_08597358, 0x2, 0, 0, 1, 2
- createvisualtask sub_80D52D0, 0x2, 1, 1, 0, 6, 1
- goto AnimScript_82CB45F
+ createsprite gBasicHitSplatSpriteTemplate, 2, 0, 0, 1, 2
+ createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 1, 0, 6, 1
+ goto Frustration_Continue
Move_SAFEGUARD:
- loadspritegfx 0x2804
+ loadspritegfx ANIM_TAG_244
monbg ANIM_ATK_PARTNER
- setalpha 0x808
+ setalpha 8, 8
playsewithpan SE_W208, SOUND_PAN_ATTACKER
- createsprite gUnknown_08593C64, 0x2
- delay 0x4
- createsprite gUnknown_08593C64, 0x2
- delay 0x4
- createsprite gUnknown_08593C64, 0x2
+ createsprite gUnknown_08593C64, 2
+ delay 4
+ createsprite gUnknown_08593C64, 2
+ delay 4
+ createsprite gUnknown_08593C64, 2
waitforvisualfinish
playsewithpan SE_REAPOKE, SOUND_PAN_ATTACKER
- createvisualtask sub_8115A04, 0x2, 10, 0, 2, 0, 10, 0x7FFF
+ createvisualtask sub_8115A04, 2, 10, 0, 2, 0, 10, RGB_WHITE
waitforvisualfinish
clearmonbg ANIM_ATK_PARTNER
blendoff
end
Move_PAIN_SPLIT:
- loadspritegfx 0x27FF
- createsprite gUnknown_085CE590, 0x2, -8, -42, 0
- createsprite gUnknown_085CE590, 0x82, -8, -42, 1
- delay 0xA
+ loadspritegfx ANIM_TAG_239
+ createsprite gUnknown_085CE590, 2, -8, -42, 0
+ createsprite gUnknown_085CE590, 130, -8, -42, 1
+ delay 10
playsewithpan SE_W207B, 0
- createvisualtask sub_815CA20, 0x2, 0, 0
- createvisualtask sub_815CA20, 0x2, 1, 0
+ createvisualtask sub_815CA20, 2, 0, 0
+ createvisualtask sub_815CA20, 2, 1, 0
waitforvisualfinish
- createsprite gUnknown_085CE590, 0x2, -24, -42, 0
- createsprite gUnknown_085CE590, 0x82, -24, -42, 1
- delay 0xA
+ createsprite gUnknown_085CE590, 2, -24, -42, 0
+ createsprite gUnknown_085CE590, 130, -24, -42, 1
+ delay 10
playsewithpan SE_W207B, 0
- createvisualtask sub_815CA20, 0x2, 0, 1
- createvisualtask sub_815CA20, 0x2, 1, 1
+ createvisualtask sub_815CA20, 2, 0, 1
+ createvisualtask sub_815CA20, 2, 1, 1
waitforvisualfinish
- createsprite gUnknown_085CE590, 0x2, 8, -42, 0
- createsprite gUnknown_085CE590, 0x82, 8, -42, 1
- delay 0xA
+ createsprite gUnknown_085CE590, 2, 8, -42, 0
+ createsprite gUnknown_085CE590, 130, 8, -42, 1
+ delay 10
playsewithpan SE_W207B, 0
- createvisualtask sub_815CA20, 0x2, 0, 2
- createvisualtask sub_815CA20, 0x2, 1, 2
+ createvisualtask sub_815CA20, 2, 0, 2
+ createvisualtask sub_815CA20, 2, 1, 2
end
Move_VICE_GRIP:
- loadspritegfx 0x279A
- loadspritegfx 0x2797
+ loadspritegfx ANIM_TAG_138
+ loadspritegfx ANIM_TAG_135
monbg ANIM_DEF_PARTNER
- setalpha 0x80C
+ setalpha 12, 8
playsewithpan SE_W011, SOUND_PAN_TARGET
- createsprite gUnknown_08593590, 0x2, 0
- createsprite gUnknown_08593590, 0x2, 1
- delay 0x9
- createsprite gUnknown_08597358, 0x1, 0, 0, 1, 2
- createvisualtask sub_80D52D0, 0x5, 1, 2, 0, 5, 1
+ createsprite gUnknown_08593590, 2, 0
+ createsprite gUnknown_08593590, 2, 1
+ delay 9
+ createsprite gBasicHitSplatSpriteTemplate, 1, 0, 0, 1, 2
+ createvisualtask AnimTask_ShakeMon2, 5, ANIM_TARGET, 2, 0, 5, 1
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
blendoff
end
Move_GUILLOTINE:
- loadspritegfx 0x279A
- loadspritegfx 0x2797
+ loadspritegfx ANIM_TAG_138
+ loadspritegfx ANIM_TAG_135
monbg ANIM_DEF_PARTNER
- setalpha 0x80C
+ setalpha 12, 8
fadetobgfromset BG_GUILLOTINE_OPPONENT, BG_GUILLOTINE_PLAYER, BG_GUILLOTINE_CONTESTS
waitbgfadein
playsewithpan SE_W011, SOUND_PAN_TARGET
- createsprite gUnknown_085935D0, 0x2, 0
- createsprite gUnknown_085935D0, 0x2, 1
- createvisualtask sub_8116620, 0xA, 4, 2, 0, 16, 0
- delay 0x9
- createvisualtask sub_80D52D0, 0x5, 1, 2, 0, 23, 1
+ createsprite gUnknown_085935D0, 2, 0
+ createsprite gUnknown_085935D0, 2, 1
+ createvisualtask sub_8116620, 10, 4, 2, 0, 16, RGB_BLACK
+ delay 9
+ createvisualtask AnimTask_ShakeMon2, 5, ANIM_TARGET, 2, 0, 23, 1
delay 0x2E
- createvisualtask sub_80D52D0, 0x5, 1, 4, 0, 8, 1
- createsprite gUnknown_08597358, 0x3, 0, 0, 1, 0
- createsprite gUnknown_0859728C, 0x2, 31, 3, 1, 0, 8, 0, 0
+ createvisualtask AnimTask_ShakeMon2, 5, ANIM_TARGET, 4, 0, 8, 1
+ createsprite gBasicHitSplatSpriteTemplate, 3, 0, 0, 1, 0
+ createsprite gComplexPaletteBlendSpriteTemplate, 2, 31, 3, 1, RGB_BLACK, 8, 0, 0
playsewithpan SE_W013, SOUND_PAN_TARGET
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
@@ -1913,190 +1879,188 @@ Move_GUILLOTINE:
end
Move_PAY_DAY:
- loadspritegfx 0x2774
- loadspritegfx 0x2797
+ loadspritegfx ANIM_TAG_100
+ loadspritegfx ANIM_TAG_135
monbg ANIM_TARGET
monbgprio_28 ANIM_TARGET
- setalpha 0x80C
+ setalpha 12, 8
playsewithpan SE_W013B, SOUND_PAN_ATTACKER
- createsprite gUnknown_085934D8, 0x2, 20, 0, 0, 0, 1152
+ createsprite gUnknown_085934D8, 2, 20, 0, 0, 0, 1152
waitforvisualfinish
playsewithpan SE_W006, SOUND_PAN_TARGET
- createsprite gUnknown_08597358, 0x1, 0, 0, 1, 2
- createsprite gUnknown_085934F0, 0x2
- createvisualtask sub_80D52D0, 0x2, 1, 1, 0, 6, 1
+ createsprite gBasicHitSplatSpriteTemplate, 1, 0, 0, 1, 2
+ createsprite gUnknown_085934F0, 2
+ createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 1, 0, 6, 1
waitforvisualfinish
clearmonbg ANIM_TARGET
blendoff
end
Move_OUTRAGE:
- loadspritegfx 0x272D
- loopsewithpan SE_W082, SOUND_PAN_ATTACKER, 0x8, 0x3
- createvisualtask sub_8115A04, 0x2, 7, 2, 5, 3, 8, 430
- createvisualtask sub_80D5830, 0x2, 0, 12, 6, 5, 4
- delay 0x0
- createsprite gUnknown_08596E7C, 0x82, 0, 0, 30, 1280, 0, 3
- delay 0x0
- createsprite gUnknown_08596E7C, 0x82, 0, 0, 30, -1280, 0, 3
- delay 0x0
- createsprite gUnknown_08596E7C, 0x82, 0, 0, 30, 0, 1280, 3
- delay 0x0
- createsprite gUnknown_08596E7C, 0x82, 0, 0, 30, 0, -1280, 3
- delay 0x0
- createvisualtask sub_80D52D0, 0x2, 1, 2, 0, 40, 1
- createsprite gUnknown_08596E7C, 0x82, 0, 0, 30, 1280, 768, 3
- delay 0x0
- createsprite gUnknown_08596E7C, 0x82, 0, 0, 30, -1280, 768, 3
- delay 0x0
- createsprite gUnknown_08596E7C, 0x82, 0, 0, 30, 1280, -768, 3
- delay 0x0
- createsprite gUnknown_08596E7C, 0x82, 0, 0, 30, -1280, -768, 3
- delay 0x0
- createsprite gUnknown_08596E7C, 0x82, 0, 0, 30, 1280, 0, 3
- call AnimScript_82CBA0F
- call AnimScript_82CBA0F
- waitforvisualfinish
- end
-
-AnimScript_82CBA0F:
- delay 0x3
- createsprite gUnknown_08596E7C, 0x82, 0, 0, 30, -1280, 0, 3
- delay 0x0
- createsprite gUnknown_08596E7C, 0x82, 0, 0, 30, 0, 1280, 3
- delay 0x0
- createsprite gUnknown_08596E7C, 0x82, 0, 0, 30, 0, -1280, 3
- delay 0x0
- createsprite gUnknown_08596E7C, 0x82, 0, 0, 30, 1280, 768, 3
- delay 0x0
- createsprite gUnknown_08596E7C, 0x82, 0, 0, 30, -1280, 768, 3
- delay 0x0
- createsprite gUnknown_08596E7C, 0x82, 0, 0, 30, 1280, -768, 3
- delay 0x0
- createsprite gUnknown_08596E7C, 0x82, 0, 0, 30, -1280, -768, 3
+ loadspritegfx ANIM_TAG_SMALL_EMBER
+ loopsewithpan SE_W082, SOUND_PAN_ATTACKER, 8, 3
+ createvisualtask sub_8115A04, 2, 7, 2, 5, 3, 8, RGB(14, 13, 0)
+ createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, ANIM_ATTACKER, 12, 6, 5, 4
+ delay 0
+ createsprite gBattleAnimSpriteTemplate_8596E7C, 130, 0, 0, 30, 1280, 0, 3
+ delay 0
+ createsprite gBattleAnimSpriteTemplate_8596E7C, 130, 0, 0, 30, -1280, 0, 3
+ delay 0
+ createsprite gBattleAnimSpriteTemplate_8596E7C, 130, 0, 0, 30, 0, 1280, 3
+ delay 0
+ createsprite gBattleAnimSpriteTemplate_8596E7C, 130, 0, 0, 30, 0, -1280, 3
+ delay 0
+ createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 40, 1
+ createsprite gBattleAnimSpriteTemplate_8596E7C, 130, 0, 0, 30, 1280, 768, 3
+ delay 0
+ createsprite gBattleAnimSpriteTemplate_8596E7C, 130, 0, 0, 30, -1280, 768, 3
+ delay 0
+ createsprite gBattleAnimSpriteTemplate_8596E7C, 130, 0, 0, 30, 1280, -768, 3
+ delay 0
+ createsprite gBattleAnimSpriteTemplate_8596E7C, 130, 0, 0, 30, -1280, -768, 3
+ delay 0
+ createsprite gBattleAnimSpriteTemplate_8596E7C, 130, 0, 0, 30, 1280, 0, 3
+ call Outrage1
+ call Outrage1
+ waitforvisualfinish
+ end
+Outrage1:
+ delay 3
+ createsprite gBattleAnimSpriteTemplate_8596E7C, 130, 0, 0, 30, -1280, 0, 3
+ delay 0
+ createsprite gBattleAnimSpriteTemplate_8596E7C, 130, 0, 0, 30, 0, 1280, 3
+ delay 0
+ createsprite gBattleAnimSpriteTemplate_8596E7C, 130, 0, 0, 30, 0, -1280, 3
+ delay 0
+ createsprite gBattleAnimSpriteTemplate_8596E7C, 130, 0, 0, 30, 1280, 768, 3
+ delay 0
+ createsprite gBattleAnimSpriteTemplate_8596E7C, 130, 0, 0, 30, -1280, 768, 3
+ delay 0
+ createsprite gBattleAnimSpriteTemplate_8596E7C, 130, 0, 0, 30, 1280, -768, 3
+ delay 0
+ createsprite gBattleAnimSpriteTemplate_8596E7C, 130, 0, 0, 30, -1280, -768, 3
return
Move_SPARK:
- loadspritegfx 0x2797
- loadspritegfx 0x271B
- delay 0x0
- createvisualtask sub_8115A04, 0x2, 3, -31, 1, 5, 5, 23551
+ loadspritegfx ANIM_TAG_135
+ loadspritegfx ANIM_TAG_SPARK_2
+ delay 0
+ createvisualtask sub_8115A04, 2, 3, -31, 1, 5, 5, RGB(31, 31, 22)
playsewithpan SE_W085B, SOUND_PAN_ATTACKER
- createsprite gUnknown_0859574C, 0x0, 32, 24, 190, 12, 0, 1, 0
- delay 0x0
- createsprite gUnknown_0859574C, 0x0, 80, 24, 22, 12, 0, 1, 0
- createsprite gUnknown_0859574C, 0x0, 156, 24, 121, 13, 0, 1, 1
- delay 0x0
- createvisualtask sub_8115A04, 0x2, 3, -31, 1, 0, 0, 23551
- delay 0xA
- createvisualtask sub_8115A04, 0x2, 3, -31, 1, 5, 5, 23551
+ createsprite gBattleAnimSpriteTemplate_859574C, 0, 32, 24, 190, 12, 0, 1, 0
+ delay 0
+ createsprite gBattleAnimSpriteTemplate_859574C, 0, 80, 24, 22, 12, 0, 1, 0
+ createsprite gBattleAnimSpriteTemplate_859574C, 0, 156, 24, 121, 13, 0, 1, 1
+ delay 0
+ createvisualtask sub_8115A04, 2, 3, -31, 1, 0, 0, RGB(31, 31, 22)
+ delay 10
+ createvisualtask sub_8115A04, 2, 3, -31, 1, 5, 5, RGB(31, 31, 22)
playsewithpan SE_W085B, SOUND_PAN_ATTACKER
- createsprite gUnknown_0859574C, 0x0, 100, 24, 60, 10, 0, 1, 0
- createsprite gUnknown_0859574C, 0x0, 170, 24, 42, 11, 0, 1, 1
- delay 0x0
- createsprite gUnknown_0859574C, 0x0, 238, 24, 165, 10, 0, 1, 1
- delay 0x0
- createvisualtask sub_8115A04, 0x2, 3, -31, 1, 0, 0, 23551
- delay 0x14
- createvisualtask sub_8115A04, 0x2, 3, -31, 1, 7, 7, 23551
+ createsprite gBattleAnimSpriteTemplate_859574C, 0, 100, 24, 60, 10, 0, 1, 0
+ createsprite gBattleAnimSpriteTemplate_859574C, 0, 170, 24, 42, 11, 0, 1, 1
+ delay 0
+ createsprite gBattleAnimSpriteTemplate_859574C, 0, 238, 24, 165, 10, 0, 1, 1
+ delay 0
+ createvisualtask sub_8115A04, 2, 3, -31, 1, 0, 0, RGB(31, 31, 22)
+ delay 20
+ createvisualtask sub_8115A04, 2, 3, -31, 1, 7, 7, RGB(31, 31, 22)
playsewithpan SE_W085B, SOUND_PAN_ATTACKER
- createsprite gUnknown_085957F8, 0x4, 0, 0, 32, 12, 0, 20, 0, 0
- createsprite gUnknown_085957F8, 0x4, 0, 0, 32, 12, 64, 20, 1, 0
- createsprite gUnknown_085957F8, 0x4, 0, 0, 32, 12, 128, 20, 0, 0
- createsprite gUnknown_085957F8, 0x4, 0, 0, 32, 12, 192, 20, 2, 0
- createsprite gUnknown_085957F8, 0x4, 0, 0, 16, 12, 32, 20, 0, 0
- createsprite gUnknown_085957F8, 0x4, 0, 0, 16, 12, 96, 20, 1, 0
- createsprite gUnknown_085957F8, 0x4, 0, 0, 16, 12, 160, 20, 0, 0
- createsprite gUnknown_085957F8, 0x4, 0, 0, 16, 12, 224, 20, 2, 0
- delay 0x4
- waitforvisualfinish
- createvisualtask sub_8115A04, 0x2, 3, -31, 1, 0, 0, 23551
- createsprite gUnknown_0857FE28, 0x2, 4, 4
- delay 0x4
+ createsprite gBattleAnimSpriteTemplate_85957F8, 4, 0, 0, 32, 12, 0, 20, 0, 0
+ createsprite gBattleAnimSpriteTemplate_85957F8, 4, 0, 0, 32, 12, 64, 20, 1, 0
+ createsprite gBattleAnimSpriteTemplate_85957F8, 4, 0, 0, 32, 12, 128, 20, 0, 0
+ createsprite gBattleAnimSpriteTemplate_85957F8, 4, 0, 0, 32, 12, 192, 20, 2, 0
+ createsprite gBattleAnimSpriteTemplate_85957F8, 4, 0, 0, 16, 12, 32, 20, 0, 0
+ createsprite gBattleAnimSpriteTemplate_85957F8, 4, 0, 0, 16, 12, 96, 20, 1, 0
+ createsprite gBattleAnimSpriteTemplate_85957F8, 4, 0, 0, 16, 12, 160, 20, 0, 0
+ createsprite gBattleAnimSpriteTemplate_85957F8, 4, 0, 0, 16, 12, 224, 20, 2, 0
+ delay 4
+ waitforvisualfinish
+ createvisualtask sub_8115A04, 2, 3, -31, 1, 0, 0, RGB(31, 31, 22)
+ createsprite gHorizontalLungeSpriteTemplate, 2, 4, 4
+ delay 4
playsewithpan SE_W063, SOUND_PAN_TARGET
- createsprite gUnknown_08597358, 0x82, 0, 0, 1, 2
- createvisualtask sub_80D51AC, 0x2, 1, 3, 0, 6, 1
+ createsprite gBasicHitSplatSpriteTemplate, 130, 0, 0, 1, 2
+ createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 3, 0, 6, 1
waitforvisualfinish
- createvisualtask sub_8115A04, 0x2, 4, -31, 2, 0, 6, 23551
- call AnimScript_82D7BEA
+ createvisualtask sub_8115A04, 2, 4, -31, 2, 0, 6, RGB(31, 31, 22)
+ call ElectricityEffect
waitforvisualfinish
end
Move_ATTRACT:
- loadspritegfx 0x27E8
- loopsewithpan SE_W204, SOUND_PAN_ATTACKER, 0xC, 0x3
- createvisualtask sub_80D5EB8, 0x5, 0, 12, 4096, 4, 0
- delay 0xF
- createsprite gUnknown_085939A0, 0x83, 20, -8
+ loadspritegfx ANIM_TAG_216
+ loopsewithpan SE_W204, SOUND_PAN_ATTACKER, 12, 3
+ createvisualtask AnimTask_SwayMon, 5, 0, 12, 4096, 4, ANIM_ATTACKER
+ delay 15
+ createsprite gUnknown_085939A0, 131, 20, -8
waitforvisualfinish
playsewithpan SE_W213, SOUND_PAN_TARGET
- createsprite gUnknown_085939B8, 0x83, 160, -32
- createsprite gUnknown_085939B8, 0x83, -256, -40
- createsprite gUnknown_085939B8, 0x83, 128, -16
- createsprite gUnknown_085939B8, 0x83, 416, -38
- createsprite gUnknown_085939B8, 0x83, -128, -22
- createsprite gUnknown_085939B8, 0x83, -384, -31
- waitforvisualfinish
- waitplaysewithpan SE_W213B, 0, 0xF
- createvisualtask sub_81062E8, 0x5
- createsprite gUnknown_085939D0, 0x28, 16, 256, 0
- createsprite gUnknown_085939D0, 0x28, 224, 240, 15
- createsprite gUnknown_085939D0, 0x28, 126, 272, 30
- createsprite gUnknown_085939D0, 0x28, 80, 224, 45
- createsprite gUnknown_085939D0, 0x28, 170, 272, 60
- createsprite gUnknown_085939D0, 0x28, 40, 256, 75
- createsprite gUnknown_085939D0, 0x28, 112, 256, 90
- createsprite gUnknown_085939D0, 0x28, 200, 272, 90
+ createsprite gBattleAnimSpriteTemplate_85939B8, 131, 160, -32
+ createsprite gBattleAnimSpriteTemplate_85939B8, 131, -256, -40
+ createsprite gBattleAnimSpriteTemplate_85939B8, 131, 128, -16
+ createsprite gBattleAnimSpriteTemplate_85939B8, 131, 416, -38
+ createsprite gBattleAnimSpriteTemplate_85939B8, 131, -128, -22
+ createsprite gBattleAnimSpriteTemplate_85939B8, 131, -384, -31
+ waitforvisualfinish
+ waitplaysewithpan SE_W213B, 0, 15
+ createvisualtask sub_81062E8, 5
+ createsprite gUnknown_085939D0, 40, 16, 256, 0
+ createsprite gUnknown_085939D0, 40, 224, 240, 15
+ createsprite gUnknown_085939D0, 40, 126, 272, 30
+ createsprite gUnknown_085939D0, 40, 80, 224, 45
+ createsprite gUnknown_085939D0, 40, 170, 272, 60
+ createsprite gUnknown_085939D0, 40, 40, 256, 75
+ createsprite gUnknown_085939D0, 40, 112, 256, 90
+ createsprite gUnknown_085939D0, 40, 200, 272, 90
delay 0x4B
- createvisualtask sub_8115A04, 0x2, 4, 4, 4, 0, 10, 28479
+ createvisualtask sub_8115A04, 2, 4, 4, 4, 0, 10, RGB(31, 25, 27)
end
Move_GROWTH:
- call AnimScript_82CBDC0
+ call Growth1
waitforvisualfinish
- call AnimScript_82CBDC0
+ call Growth1
waitforvisualfinish
end
-
-AnimScript_82CBDC0:
- createvisualtask sub_8115A04, 0x2, 2, 0, 2, 0, 8, 0x7FFF
+Growth1:
+ createvisualtask sub_8115A04, 2, 2, 0, 2, 0, 8, RGB_WHITE
playsewithpan SE_W036, SOUND_PAN_ATTACKER
- createvisualtask sub_80D6064, 0x5, -3, -3, 16, 0, 0
+ createvisualtask AnimTask_ScaleMonAndRestore, 5, -3, -3, 16, ANIM_ATTACKER, 0
return
Move_WHIRLWIND:
- loadspritegfx 0x27B2
- createsprite gUnknown_085963D4, 0x2, 0, -8, 1, 60, 0
- createsprite gUnknown_085963D4, 0x2, 0, 0, 1, 60, 1
- createsprite gUnknown_085963D4, 0x2, 0, 8, 1, 60, 2
- createsprite gUnknown_085963D4, 0x2, 0, 16, 1, 60, 3
- createsprite gUnknown_085963D4, 0x2, 0, 24, 1, 60, 4
- createsprite gUnknown_085963D4, 0x2, 0, 32, 1, 60, 0
- delay 0x5
- loopsewithpan SE_W104, SOUND_PAN_TARGET, 0xA, 0x4
- createvisualtask sub_80D52D0, 0x2, 1, 4, 0, 15, 1
+ loadspritegfx ANIM_TAG_162
+ createsprite gUnknown_085963D4, 2, 0, -8, 1, 60, 0
+ createsprite gUnknown_085963D4, 2, 0, 0, 1, 60, 1
+ createsprite gUnknown_085963D4, 2, 0, 8, 1, 60, 2
+ createsprite gUnknown_085963D4, 2, 0, 16, 1, 60, 3
+ createsprite gUnknown_085963D4, 2, 0, 24, 1, 60, 4
+ createsprite gUnknown_085963D4, 2, 0, 32, 1, 60, 0
+ delay 5
+ loopsewithpan SE_W104, SOUND_PAN_TARGET, 10, 4
+ createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 4, 0, 15, 1
delay 0x1D
- createvisualtask sub_80D5830, 0x2, 1, 12, 6, 1, 5
- delay 0x7
+ createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, ANIM_TARGET, 12, 6, 1, 5
+ delay 7
playsewithpan SE_W081, SOUND_PAN_TARGET
- createvisualtask sub_80D5DB0, 0x5, 1, 8
+ createvisualtask sub_80D5DB0, 5, 1, 8
waitforvisualfinish
end
Move_CONFUSE_RAY:
- loadspritegfx 0x271D
+ loadspritegfx ANIM_TAG_YELLOW_BALL
monbg ANIM_DEF_PARTNER
fadetobg BG_GHOST
waitbgfadein
- createvisualtask sub_8159278, 0x2, -64, 63, 2, 0
- createvisualtask sub_8115C80, 0x2, 10013, 0, 6, 0, 14, 351
- createsprite gUnknown_08596D14, 0x82, 28, 0, 288
+ createvisualtask sub_8159278, 2, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, 2, 0
+ createvisualtask sub_8115C80, 2, 10013, 0, 6, 0, 14, 351
+ createsprite gUnknown_08596D14, 130, 28, 0, 288
waitforvisualfinish
- setalpha 0x808
+ setalpha 8, 8
playsewithpan SE_W081B, SOUND_PAN_TARGET
- createsprite gUnknown_08596D2C, 0x82, 0, -16
+ createsprite gUnknown_08596D2C, 130, 0, -16
waitforvisualfinish
- delay 0x0
+ delay 0
blendoff
clearmonbg ANIM_DEF_PARTNER
restorebg
@@ -2104,118 +2068,118 @@ Move_CONFUSE_RAY:
end
Move_LOCK_ON:
- loadspritegfx 0x271E
- createsprite gUnknown_08592CA0, 0x28
- createsprite gUnknown_08592CB8, 0x28, 1
- createsprite gUnknown_08592CB8, 0x28, 2
- createsprite gUnknown_08592CB8, 0x28, 3
- createsprite gUnknown_08592CB8, 0x28, 4
- delay 0x78
- setarg 0x7, 0xFFFF
+ loadspritegfx ANIM_TAG_LOCK_ON
+ createsprite gUnknown_08592CA0, 40
+ createsprite gUnknown_08592CB8, 40, 1
+ createsprite gUnknown_08592CB8, 40, 2
+ createsprite gUnknown_08592CB8, 40, 3
+ createsprite gUnknown_08592CB8, 40, 4
+ delay 120
+ setarg 7, -1
waitforvisualfinish
end
Move_MEAN_LOOK:
- loadspritegfx 0x27CB
+ loadspritegfx ANIM_TAG_EYE
monbg ANIM_DEF_PARTNER
playsewithpan SE_W060, SOUND_PAN_ATTACKER
- createsprite gUnknown_08597274, 0x2, 1, 1, 0, 16, RGB_BLACK
- loopsewithpan SE_W109, SOUND_PAN_TARGET, 0xF, 0x4
+ createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 1, 0, 16, RGB_BLACK
+ loopsewithpan SE_W109, SOUND_PAN_TARGET, 15, 4
waitplaysewithpan SE_W043, SOUND_PAN_TARGET, 0x55
- createsprite gUnknown_085CE104, 0x2
- delay 0x78
- createsprite gUnknown_08597274, 0x2, 1, 2, 16, 0, RGB_BLACK
- delay 0x1E
+ createsprite gUnknown_085CE104, 2
+ delay 120
+ createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 2, 16, 0, RGB_BLACK
+ delay 30
clearmonbg ANIM_DEF_PARTNER
waitforvisualfinish
end
Move_ROCK_THROW:
- loadspritegfx 0x274A
- createsprite gUnknown_085972D8, 0x82, 6, 1, 15, 1
- createsprite gUnknown_08596B04, 0x82, 0, 1, 0, 0
+ loadspritegfx ANIM_TAG_058
+ createsprite gBattleAnimSpriteTemplate_85972D8, 130, 6, 1, 15, 1
+ createsprite gUnknown_08596B04, 130, 0, 1, 0, 0
playsewithpan SE_W088, SOUND_PAN_TARGET
- delay 0x6
- createsprite gUnknown_08596B04, 0x82, 19, 1, 10, 0
+ delay 6
+ createsprite gUnknown_08596B04, 130, 19, 1, 10, 0
playsewithpan SE_W088, SOUND_PAN_TARGET
- delay 0x6
- createsprite gUnknown_08596B04, 0x82, -23, 2, -10, 0
+ delay 6
+ createsprite gUnknown_08596B04, 130, -23, 2, -10, 0
playsewithpan SE_W088, SOUND_PAN_TARGET
- createvisualtask sub_80D51AC, 0x2, 1, 0, 5, 20, 1
- delay 0x6
- createsprite gUnknown_08596B04, 0x82, -15, 1, -10, 0
+ createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 0, 5, 20, 1
+ delay 6
+ createsprite gUnknown_08596B04, 130, -15, 1, -10, 0
playsewithpan SE_W088, SOUND_PAN_TARGET
- delay 0x6
- createsprite gUnknown_08596B04, 0x82, 23, 2, 10, 0
+ delay 6
+ createsprite gUnknown_08596B04, 130, 23, 2, 10, 0
playsewithpan SE_W088, SOUND_PAN_TARGET
waitforvisualfinish
end
Move_ROCK_SLIDE:
- loadspritegfx 0x274A
+ loadspritegfx ANIM_TAG_058
monbg ANIM_DEF_PARTNER
- createsprite gUnknown_085972D8, 0x2, 7, 1, 11, 1
- createsprite gUnknown_08596B04, 0x82, -5, 1, -5, 1
+ createsprite gBattleAnimSpriteTemplate_85972D8, 2, 7, 1, 11, 1
+ createsprite gUnknown_08596B04, 130, -5, 1, -5, 1
playsewithpan SE_W088, SOUND_PAN_TARGET
- delay 0x2
- createsprite gUnknown_08596B04, 0x82, 5, 0, 6, 1
+ delay 2
+ createsprite gUnknown_08596B04, 130, 5, 0, 6, 1
playsewithpan SE_W088, SOUND_PAN_TARGET
- delay 0x2
- createsprite gUnknown_08596B04, 0x82, 19, 1, 10, 1
+ delay 2
+ createsprite gUnknown_08596B04, 130, 19, 1, 10, 1
playsewithpan SE_W088, SOUND_PAN_TARGET
- delay 0x2
- createsprite gUnknown_08596B04, 0x82, -23, 2, -10, 1
+ delay 2
+ createsprite gUnknown_08596B04, 130, -23, 2, -10, 1
playsewithpan SE_W088, SOUND_PAN_TARGET
- createvisualtask sub_80D51AC, 0x2, 1, 0, 5, 50, 1
- createvisualtask sub_80D51AC, 0x2, 3, 0, 5, 50, 1
- delay 0x2
- call AnimScript_82CC083
- call AnimScript_82CC083
+ createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 0, 5, 50, 1
+ createvisualtask AnimTask_ShakeMon, 2, ANIM_DEF_PARTNER, 0, 5, 50, 1
+ delay 2
+ call RockSlide1
+ call RockSlide1
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
end
-AnimScript_82CC083:
- createsprite gUnknown_08596B04, 0x82, -20, 0, -10, 1
+RockSlide1:
+ createsprite gUnknown_08596B04, 130, -20, 0, -10, 1
playsewithpan SE_W088, SOUND_PAN_TARGET
- delay 0x2
- createsprite gUnknown_08596B04, 0x82, 28, 1, 10, 1
+ delay 2
+ createsprite gUnknown_08596B04, 130, 28, 1, 10, 1
playsewithpan SE_W088, SOUND_PAN_TARGET
- delay 0x2
- createsprite gUnknown_08596B04, 0x82, -10, 1, -5, 1
+ delay 2
+ createsprite gUnknown_08596B04, 130, -10, 1, -5, 1
playsewithpan SE_W088, SOUND_PAN_TARGET
- delay 0x2
- createsprite gUnknown_08596B04, 0x82, 10, 0, 6, 1
+ delay 2
+ createsprite gUnknown_08596B04, 130, 10, 0, 6, 1
playsewithpan SE_W088, SOUND_PAN_TARGET
- delay 0x2
- createsprite gUnknown_08596B04, 0x82, 24, 1, 10, 1
+ delay 2
+ createsprite gUnknown_08596B04, 130, 24, 1, 10, 1
playsewithpan SE_W088, SOUND_PAN_TARGET
- delay 0x2
- createsprite gUnknown_08596B04, 0x82, -32, 2, -10, 1
+ delay 2
+ createsprite gUnknown_08596B04, 130, -32, 2, -10, 1
playsewithpan SE_W088, SOUND_PAN_TARGET
- delay 0x2
- createsprite gUnknown_08596B04, 0x82, -20, 0, -10, 1
+ delay 2
+ createsprite gUnknown_08596B04, 130, -20, 0, -10, 1
playsewithpan SE_W088, SOUND_PAN_TARGET
- delay 0x2
- createsprite gUnknown_08596B04, 0x82, 30, 2, 10, 1
+ delay 2
+ createsprite gUnknown_08596B04, 130, 30, 2, 10, 1
playsewithpan SE_W088, SOUND_PAN_TARGET
- delay 0x2
+ delay 2
return
Move_THIEF:
- loadspritegfx 0x2797
+ loadspritegfx ANIM_TAG_135
monbg ANIM_TARGET
- delay 0x1
+ delay 1
fadetobg BG_DARK
waitbgfadein
- setalpha 0x80C
- createsprite gUnknown_0857FE28, 0x2, 6, 4
- delay 0x6
+ setalpha 12, 8
+ createsprite gHorizontalLungeSpriteTemplate, 2, 6, 4
+ delay 6
playsewithpan SE_W233, SOUND_PAN_TARGET
- createsprite gUnknown_08597358, 0x2, 0, 0, 1, 2
- createvisualtask sub_80D52D0, 0x2, 1, 1, 0, 8, 1
+ createsprite gBasicHitSplatSpriteTemplate, 2, 0, 0, 1, 2
+ createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 1, 0, 8, 1
waitforvisualfinish
- delay 0x14
+ delay 20
clearmonbg ANIM_TARGET
blendoff
restorebg
@@ -2223,196 +2187,194 @@ Move_THIEF:
end
Move_BUBBLE_BEAM:
- loadspritegfx 0x27A2
- loadspritegfx 0x27AB
+ loadspritegfx ANIM_TAG_146
+ loadspritegfx ANIM_TAG_155
monbg ANIM_TARGET
monbgprio_28 ANIM_TARGET
- setalpha 0x80C
- delay 0x1
- call AnimScript_82CC1AD
- createvisualtask sub_80D5EB8, 0x5, 0, 3, 3072, 8, 1
- call AnimScript_82CC1AD
- call AnimScript_82CC1AD
+ setalpha 12, 8
+ delay 1
+ call Bulbblebeam1
+ createvisualtask AnimTask_SwayMon, 5, 0, 3, 3072, 8, ANIM_TARGET
+ call Bulbblebeam1
+ call Bulbblebeam1
waitforvisualfinish
- call AnimScript_82D7AE2
+ call WaterBubbleEffect
waitforvisualfinish
clearmonbg ANIM_TARGET
blendoff
end
-
-AnimScript_82CC1AD:
- createsprite gUnknown_08595068, 0x2, 18, 0, 35, 70, 0, 256, 50
+Bulbblebeam1:
+ createsprite gBattleAnimSpriteTemplate_8595068, 2, 18, 0, 35, 70, 0, 256, 50
playsewithpan SE_W145, SOUND_PAN_ATTACKER
- delay 0x3
- createsprite gUnknown_08595068, 0x2, 18, 0, 20, 40, -10, 256, 50
+ delay 3
+ createsprite gBattleAnimSpriteTemplate_8595068, 2, 18, 0, 20, 40, -10, 256, 50
playsewithpan SE_W145, SOUND_PAN_ATTACKER
- delay 0x3
- createsprite gUnknown_08595068, 0x2, 18, 0, 10, -60, 0, 256, 50
+ delay 3
+ createsprite gBattleAnimSpriteTemplate_8595068, 2, 18, 0, 10, -60, 0, 256, 50
playsewithpan SE_W145, SOUND_PAN_ATTACKER
- delay 0x3
- createsprite gUnknown_08595068, 0x2, 18, 0, 15, -15, 10, 256, 50
+ delay 3
+ createsprite gBattleAnimSpriteTemplate_8595068, 2, 18, 0, 15, -15, 10, 256, 50
playsewithpan SE_W145, SOUND_PAN_ATTACKER
- delay 0x3
- createsprite gUnknown_08595068, 0x2, 18, 0, 30, 10, -10, 256, 50
+ delay 3
+ createsprite gBattleAnimSpriteTemplate_8595068, 2, 18, 0, 30, 10, -10, 256, 50
playsewithpan SE_W145, SOUND_PAN_ATTACKER
- delay 0x3
- createsprite gUnknown_08595068, 0x2, 18, 0, 25, -30, 10, 256, 50
+ delay 3
+ createsprite gBattleAnimSpriteTemplate_8595068, 2, 18, 0, 25, -30, 10, 256, 50
playsewithpan SE_W145, SOUND_PAN_ATTACKER
- delay 0x3
+ delay 3
return
Move_ICY_WIND:
- loadspritegfx 0x279D
- loadspritegfx 0x279E
+ loadspritegfx ANIM_TAG_141
+ loadspritegfx ANIM_TAG_142
monbg ANIM_DEF_PARTNER
- createvisualtask sub_8116620, 0xA, 11, 4, 0, 4, 0
+ createvisualtask sub_8116620, 10, 11, 4, 0, 4, RGB_BLACK
fadetobg BG_ICE
waitbgfadeout
playsewithpan SE_W196, 0
waitbgfadein
waitforvisualfinish
- panse_1B SE_W016, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0x0
- call AnimScript_82CC2A8
- delay 0x5
- call AnimScript_82CC2A8
+ panse_1B SE_W016, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0
+ call IcyWind1
+ delay 5
+ call IcyWind1
playsewithpan SE_W016B, SOUND_PAN_TARGET
delay 0x37
- call AnimScript_82D78F8
+ call IcyWindEffect2
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
restorebg
waitbgfadeout
- createvisualtask sub_8116620, 0xA, 11, 4, 4, 0, 0
+ createvisualtask sub_8116620, 10, 11, 4, 4, 0, RGB_BLACK
waitbgfadein
end
-
-AnimScript_82CC2A8:
+IcyWind1:
createsprite gUnknown_08595B98, 0xA8, 0, 0, 0, 0, 72, 1
- delay 0x5
+ delay 5
createsprite gUnknown_08595B98, 0xA8, 0, 10, 0, 10, 72, 1
- delay 0x5
+ delay 5
createsprite gUnknown_08595B98, 0xA8, 0, -10, 0, -10, 72, 1
- delay 0x5
+ delay 5
createsprite gUnknown_08595B98, 0xA8, 0, 15, 0, 15, 72, 1
- delay 0x5
+ delay 5
createsprite gUnknown_08595B98, 0xA8, 0, -5, 0, -5, 72, 1
return
Move_SMOKESCREEN:
- loadspritegfx 0x2720
- loadspritegfx 0x2721
+ loadspritegfx ANIM_TAG_BLACK_SMOKE
+ loadspritegfx ANIM_TAG_BLACK_BALL
playsewithpan SE_W104, SOUND_PAN_ATTACKER
- createsprite gUnknown_085CE050, 0x82, 20, 0, 0, 0, 35, -25
+ createsprite gUnknown_085CE050, 130, 20, 0, 0, 0, 35, -25
waitforvisualfinish
- createvisualtask sub_815A160, 0x2
- delay 0x2
+ createvisualtask sub_815A160, 2
+ delay 2
playsewithpan SE_W028, SOUND_PAN_TARGET
- createsprite gUnknown_085CE038, 0x84, 0, -12, 104, 0, 75
- createsprite gUnknown_085CE038, 0x84, 0, -12, 72, 1, 75
- createsprite gUnknown_085CE038, 0x84, 0, -6, 56, 1, 75
- createsprite gUnknown_085CE038, 0x84, 0, -6, 88, 0, 75
- createsprite gUnknown_085CE038, 0x84, 0, 0, 56, 0, 75
- createsprite gUnknown_085CE038, 0x84, 0, 0, 88, 1, 75
- createsprite gUnknown_085CE038, 0x84, 0, 6, 72, 0, 75
- createsprite gUnknown_085CE038, 0x84, 0, 6, 104, 1, 75
- createsprite gUnknown_085CE038, 0x84, 0, 12, 72, 0, 75
- createsprite gUnknown_085CE038, 0x84, 0, 12, 56, 1, 75
- createsprite gUnknown_085CE038, 0x84, 0, 18, 80, 0, 75
- createsprite gUnknown_085CE038, 0x84, 0, 18, 72, 1, 75
+ createsprite gUnknown_085CE038, 132, 0, -12, 104, 0, 75
+ createsprite gUnknown_085CE038, 132, 0, -12, 72, 1, 75
+ createsprite gUnknown_085CE038, 132, 0, -6, 56, 1, 75
+ createsprite gUnknown_085CE038, 132, 0, -6, 88, 0, 75
+ createsprite gUnknown_085CE038, 132, 0, 0, 56, 0, 75
+ createsprite gUnknown_085CE038, 132, 0, 0, 88, 1, 75
+ createsprite gUnknown_085CE038, 132, 0, 6, 72, 0, 75
+ createsprite gUnknown_085CE038, 132, 0, 6, 104, 1, 75
+ createsprite gUnknown_085CE038, 132, 0, 12, 72, 0, 75
+ createsprite gUnknown_085CE038, 132, 0, 12, 56, 1, 75
+ createsprite gUnknown_085CE038, 132, 0, 18, 80, 0, 75
+ createsprite gUnknown_085CE038, 132, 0, 18, 72, 1, 75
waitforvisualfinish
end
Move_CONVERSION:
- loadspritegfx 0x2722
+ loadspritegfx ANIM_TAG_CONVERSION
monbg ANIM_ATK_PARTNER
monbgprio_28 ANIM_ATTACKER
- setalpha 0x10
- delay 0x0
+ setalpha 16, 0
+ delay 0
playsewithpan SE_W129, SOUND_PAN_ATTACKER
- createsprite gUnknown_08592E74, 0x2, -24, -24
- delay 0x3
- createsprite gUnknown_08592E74, 0x2, -8, -24
- delay 0x3
- createsprite gUnknown_08592E74, 0x2, 8, -24
- delay 0x3
- createsprite gUnknown_08592E74, 0x2, 24, -24
- delay 0x3
+ createsprite gUnknown_08592E74, 2, -24, -24
+ delay 3
+ createsprite gUnknown_08592E74, 2, -8, -24
+ delay 3
+ createsprite gUnknown_08592E74, 2, 8, -24
+ delay 3
+ createsprite gUnknown_08592E74, 2, 24, -24
+ delay 3
playsewithpan SE_W129, SOUND_PAN_ATTACKER
- createsprite gUnknown_08592E74, 0x2, -24, -8
- delay 0x3
- createsprite gUnknown_08592E74, 0x2, -8, -8
- delay 0x3
- createsprite gUnknown_08592E74, 0x2, 8, -8
- delay 0x3
- createsprite gUnknown_08592E74, 0x2, 24, -8
- delay 0x3
+ createsprite gUnknown_08592E74, 2, -24, -8
+ delay 3
+ createsprite gUnknown_08592E74, 2, -8, -8
+ delay 3
+ createsprite gUnknown_08592E74, 2, 8, -8
+ delay 3
+ createsprite gUnknown_08592E74, 2, 24, -8
+ delay 3
playsewithpan SE_W129, SOUND_PAN_ATTACKER
- createsprite gUnknown_08592E74, 0x2, -24, 8
- delay 0x3
- createsprite gUnknown_08592E74, 0x2, -8, 8
- delay 0x3
- createsprite gUnknown_08592E74, 0x2, 8, 8
- delay 0x3
- createsprite gUnknown_08592E74, 0x2, 24, 8
- delay 0x3
+ createsprite gUnknown_08592E74, 2, -24, 8
+ delay 3
+ createsprite gUnknown_08592E74, 2, -8, 8
+ delay 3
+ createsprite gUnknown_08592E74, 2, 8, 8
+ delay 3
+ createsprite gUnknown_08592E74, 2, 24, 8
+ delay 3
playsewithpan SE_W129, SOUND_PAN_ATTACKER
- createsprite gUnknown_08592E74, 0x2, -24, 24
- delay 0x3
- createsprite gUnknown_08592E74, 0x2, -8, 24
- delay 0x3
- createsprite gUnknown_08592E74, 0x2, 8, 24
- delay 0x3
- createsprite gUnknown_08592E74, 0x2, 24, 24
- delay 0x14
+ createsprite gUnknown_08592E74, 2, -24, 24
+ delay 3
+ createsprite gUnknown_08592E74, 2, -8, 24
+ delay 3
+ createsprite gUnknown_08592E74, 2, 8, 24
+ delay 3
+ createsprite gUnknown_08592E74, 2, 24, 24
+ delay 20
playsewithpan SE_W112, SOUND_PAN_ATTACKER
- createvisualtask sub_8115D94, 0x2, 10018, 1, 1, 14335, 12, 0, 0
- delay 0x6
- createvisualtask sub_81022D4, 0x5
+ createvisualtask sub_8115D94, 2, ANIM_TAG_CONVERSION, 1, 1, 14335, 12, 0, 0
+ delay 6
+ createvisualtask sub_81022D4, 5
waitforvisualfinish
- delay 0x1
+ delay 1
clearmonbg ANIM_ATK_PARTNER
blendoff
end
Move_CONVERSION_2:
- loadspritegfx 0x2722
+ loadspritegfx ANIM_TAG_CONVERSION
monbg ANIM_DEF_PARTNER
monbgprio_2A ANIM_TARGET
- setalpha 0x1000
- delay 0x0
+ setalpha 0, 16
+ delay 0
playsewithpan SE_W112, SOUND_PAN_TARGET
- createsprite gUnknown_08592EA4, 0x2, -24, -24, 60
- createsprite gUnknown_08592EA4, 0x2, -8, -24, 65
- createsprite gUnknown_08592EA4, 0x2, 8, -24, 70
- createsprite gUnknown_08592EA4, 0x2, 24, -24, 75
- createsprite gUnknown_08592EA4, 0x2, -24, -8, 80
- createsprite gUnknown_08592EA4, 0x2, -8, -8, 85
- createsprite gUnknown_08592EA4, 0x2, 8, -8, 90
- createsprite gUnknown_08592EA4, 0x2, 24, -8, 95
- createsprite gUnknown_08592EA4, 0x2, -24, 8, 100
- createsprite gUnknown_08592EA4, 0x2, -8, 8, 105
- createsprite gUnknown_08592EA4, 0x2, 8, 8, 110
- createsprite gUnknown_08592EA4, 0x2, 24, 8, 115
- createsprite gUnknown_08592EA4, 0x2, -24, 24, 120
- createsprite gUnknown_08592EA4, 0x2, -8, 24, 125
- createsprite gUnknown_08592EA4, 0x2, 8, 24, 130
- createsprite gUnknown_08592EA4, 0x2, 24, 24, 135
- createvisualtask sub_81023E0, 0x5
- delay 0x3C
+ createsprite gUnknown_08592EA4, 2, -24, -24, 60
+ createsprite gUnknown_08592EA4, 2, -8, -24, 65
+ createsprite gUnknown_08592EA4, 2, 8, -24, 70
+ createsprite gUnknown_08592EA4, 2, 24, -24, 75
+ createsprite gUnknown_08592EA4, 2, -24, -8, 80
+ createsprite gUnknown_08592EA4, 2, -8, -8, 85
+ createsprite gUnknown_08592EA4, 2, 8, -8, 90
+ createsprite gUnknown_08592EA4, 2, 24, -8, 95
+ createsprite gUnknown_08592EA4, 2, -24, 8, 100
+ createsprite gUnknown_08592EA4, 2, -8, 8, 105
+ createsprite gUnknown_08592EA4, 2, 8, 8, 110
+ createsprite gUnknown_08592EA4, 2, 24, 8, 115
+ createsprite gUnknown_08592EA4, 2, -24, 24, 120
+ createsprite gUnknown_08592EA4, 2, -8, 24, 125
+ createsprite gUnknown_08592EA4, 2, 8, 24, 130
+ createsprite gUnknown_08592EA4, 2, 24, 24, 135
+ createvisualtask sub_81023E0, 5
+ delay 60
playsewithpan SE_W129, SOUND_PAN_TARGET
- delay 0xA
+ delay 10
playsewithpan SE_W129, SOUND_PAN_TARGET
- delay 0xA
+ delay 10
playsewithpan SE_W129, SOUND_PAN_TARGET
- delay 0xA
+ delay 10
playsewithpan SE_W129, SOUND_PAN_TARGET
- delay 0xA
+ delay 10
playsewithpan SE_W129, SOUND_PAN_TARGET
- delay 0xA
+ delay 10
playsewithpan SE_W129, SOUND_PAN_TARGET
- delay 0xA
+ delay 10
playsewithpan SE_W129, SOUND_PAN_TARGET
- delay 0xA
+ delay 10
playsewithpan SE_W129, SOUND_PAN_TARGET
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
@@ -2420,367 +2382,361 @@ Move_CONVERSION_2:
end
Move_ROLLING_KICK:
- loadspritegfx 0x279F
- loadspritegfx 0x2797
+ loadspritegfx ANIM_TAG_143
+ loadspritegfx ANIM_TAG_135
monbg ANIM_TARGET
- setalpha 0x80C
- createvisualtask sub_80D5830, 0x2, 0, 18, 6, 1, 4
+ setalpha 12, 8
+ createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, ANIM_ATTACKER, 18, 6, 1, 4
playsewithpan SE_W104, SOUND_PAN_ATTACKER
- delay 0x6
+ delay 6
playsewithpan SE_W104, SOUND_PAN_ATTACKER
waitforvisualfinish
- createsprite gUnknown_0857FE70, 0x2, 0, 20, 0, 0, 4
- createsprite gUnknown_08595EE0, 0x2, -24, 0, 48, 10, 160, 0
- delay 0x5
+ createsprite gSlideMonToOffsetSpriteTemplate, 2, 0, 20, 0, 0, 4
+ createsprite gUnknown_08595EE0, 2, -24, 0, 48, 10, 160, 0
+ delay 5
playsewithpan SE_W233B, SOUND_PAN_TARGET
- createsprite gUnknown_08597358, 0x2, -8, 0, 1, 2
- createvisualtask sub_80D51AC, 0x2, 1, 5, 0, 6, 1
+ createsprite gBasicHitSplatSpriteTemplate, 2, -8, 0, 1, 2
+ createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 5, 0, 6, 1
waitforvisualfinish
- createsprite gUnknown_0857FE58, 0x2, 0, 1, 8
+ createsprite gSlideMonToOriginalPosSpriteTemplate, 2, 0, 1, 8
clearmonbg ANIM_TARGET
blendoff
end
Move_HEADBUTT:
- loadspritegfx 0x2797
- createsprite gUnknown_08592CD8, 0x2, 0
+ loadspritegfx ANIM_TAG_135
+ createsprite gUnknown_08592CD8, 2, 0
playsewithpan SE_W029, SOUND_PAN_ATTACKER
waitforvisualfinish
- delay 0x2
- createsprite gUnknown_08592CD8, 0x2, 1
+ delay 2
+ createsprite gUnknown_08592CD8, 2, 1
waitforvisualfinish
- createvisualtask sub_80D5484, 0x2, 0, 2, 0, 4, 1
- createvisualtask sub_80D51AC, 0x2, 1, 5, 0, 6, 1
- createsprite gUnknown_08592CD8, 0x2, 2
- createsprite gUnknown_085973E8, 0x83, 0, 0, 1, 1
+ createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_ATTACKER, 2, 0, 4, 1
+ createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 5, 0, 6, 1
+ createsprite gUnknown_08592CD8, 2, 2
+ createsprite gUnknown_085973E8, 131, 0, 0, 1, 1
playsewithpan SE_W233B, SOUND_PAN_TARGET
waitforvisualfinish
end
Move_HORN_ATTACK:
- loadspritegfx 0x2797
- loadspritegfx 0x2724
- createsprite gUnknown_08592CD8, 0x2, 0
+ loadspritegfx ANIM_TAG_135
+ loadspritegfx ANIM_TAG_HORN_HIT
+ createsprite gUnknown_08592CD8, 2, 0
playsewithpan SE_W029, SOUND_PAN_ATTACKER
waitforvisualfinish
- delay 0x2
- createsprite gUnknown_08592CD8, 0x2, 1
- createsprite gUnknown_08592F44, 0x84, 0, 0, 10
+ delay 2
+ createsprite gUnknown_08592CD8, 2, 1
+ createsprite gUnknown_08592F44, 132, 0, 0, 10
waitforvisualfinish
- createvisualtask sub_80D5484, 0x2, 0, 2, 0, 4, 1
- createvisualtask sub_80D51AC, 0x2, 1, 5, 0, 6, 1
- createsprite gUnknown_08592CD8, 0x2, 2
- createsprite gUnknown_085973E8, 0x83, 0, 0, 1, 1
+ createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_ATTACKER, 2, 0, 4, 1
+ createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 5, 0, 6, 1
+ createsprite gUnknown_08592CD8, 2, 2
+ createsprite gUnknown_085973E8, 131, 0, 0, 1, 1
playsewithpan SE_W030, SOUND_PAN_TARGET
waitforvisualfinish
end
Move_FURY_ATTACK:
- loadspritegfx 0x2797
- loadspritegfx 0x2724
- createvisualtask sub_80D6134, 0x2, 4, 256, 0, 2
- choosetwoturnanim AnimScript_82CC7B8, AnimScript_82CC7DE
-
-AnimScript_82CC7A5:
- createvisualtask sub_80D51AC, 0x2, 1, 5, 0, 6, 1
+ loadspritegfx ANIM_TAG_135
+ loadspritegfx ANIM_TAG_HORN_HIT
+ createvisualtask sub_80D6134, 2, 4, 256, 0, 2
+ choosetwoturnanim FuryAttackRight, FuryAttackLeft
+FuryAttackContinue:
+ createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 5, 0, 6, 1
waitforvisualfinish
end
-AnimScript_82CC7B8:
- createsprite gUnknown_08592F44, 0x84, 8, 8, 10
+FuryAttackRight:
+ createsprite gUnknown_08592F44, 132, 8, 8, 10
waitforvisualfinish
- createsprite gUnknown_085973E8, 0x83, 0, 0, 1, 1
+ createsprite gUnknown_085973E8, 131, 0, 0, 1, 1
playsewithpan SE_W030, SOUND_PAN_TARGET
- goto AnimScript_82CC7A5
+ goto FuryAttackContinue
-AnimScript_82CC7DE:
- createsprite gUnknown_08592F44, 0x84, -8, -8, 10
+FuryAttackLeft:
+ createsprite gUnknown_08592F44, 132, -8, -8, 10
waitforvisualfinish
- createsprite gUnknown_085973E8, 0x83, 0, 0, 1, 1
+ createsprite gUnknown_085973E8, 131, 0, 0, 1, 1
playsewithpan SE_W030, SOUND_PAN_TARGET
- goto AnimScript_82CC7A5
+ goto FuryAttackContinue
Move_HORN_DRILL:
- loadspritegfx 0x2797
- loadspritegfx 0x2724
- jumpifcontest AnimScript_82CC96A
+ loadspritegfx ANIM_TAG_135
+ loadspritegfx ANIM_TAG_HORN_HIT
+ jumpifcontest HornDrillInContest
fadetobg BG_DRILL
waitbgfadeout
- createvisualtask sub_8117660, 0x5, -2304, 768, 1, -1
-
-AnimScript_82CC821:
+ createvisualtask sub_8117660, 5, -2304, 768, 1, -1
+HornDrillContinue:
waitbgfadein
- setalpha 0x80C
- createsprite gUnknown_08592CD8, 0x2, 0
+ setalpha 12, 8
+ createsprite gUnknown_08592CD8, 2, 0
playsewithpan SE_W029, SOUND_PAN_ATTACKER
waitforvisualfinish
- delay 0x2
- createsprite gUnknown_08592CD8, 0x2, 1
- createsprite gUnknown_08592F44, 0x84, 0, 0, 12
+ delay 2
+ createsprite gUnknown_08592CD8, 2, 1
+ createsprite gUnknown_08592F44, 132, 0, 0, 12
waitforvisualfinish
playse SE_BAN
- createvisualtask sub_80D5484, 0x2, 0, 2, 0, 40, 1
- createvisualtask sub_80D5484, 0x2, 1, 10, 0, 40, 1
- createsprite gUnknown_085973E8, 0x83, 0, 0, 1, 3
+ createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_ATTACKER, 2, 0, 40, 1
+ createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_TARGET, 10, 0, 40, 1
+ createsprite gUnknown_085973E8, 131, 0, 0, 1, 3
playsewithpan SE_W030, SOUND_PAN_TARGET
- delay 0x4
- createsprite gUnknown_085973E8, 0x83, 0, 2, 1, 3
+ delay 4
+ createsprite gUnknown_085973E8, 131, 0, 2, 1, 3
playsewithpan SE_W030, SOUND_PAN_TARGET
- delay 0x4
- createsprite gUnknown_085973E8, 0x83, -4, 3, 1, 3
+ delay 4
+ createsprite gUnknown_085973E8, 131, -4, 3, 1, 3
playsewithpan SE_W030, SOUND_PAN_TARGET
- delay 0x4
- createsprite gUnknown_085973E8, 0x83, -8, -5, 1, 3
+ delay 4
+ createsprite gUnknown_085973E8, 131, -8, -5, 1, 3
playsewithpan SE_W030, SOUND_PAN_TARGET
- delay 0x4
- createsprite gUnknown_085973E8, 0x83, 4, -12, 1, 3
+ delay 4
+ createsprite gUnknown_085973E8, 131, 4, -12, 1, 3
playsewithpan SE_W030, SOUND_PAN_TARGET
- delay 0x4
- createsprite gUnknown_085973E8, 0x83, 16, 0, 1, 3
+ delay 4
+ createsprite gUnknown_085973E8, 131, 16, 0, 1, 3
playsewithpan SE_W030, SOUND_PAN_TARGET
- delay 0x4
- createsprite gUnknown_085973E8, 0x83, 5, 18, 1, 3
+ delay 4
+ createsprite gUnknown_085973E8, 131, 5, 18, 1, 3
playsewithpan SE_W030, SOUND_PAN_TARGET
- delay 0x4
- createsprite gUnknown_085973E8, 0x83, -17, 12, 1, 2
+ delay 4
+ createsprite gUnknown_085973E8, 131, -17, 12, 1, 2
playsewithpan SE_W030, SOUND_PAN_TARGET
- delay 0x4
- createsprite gUnknown_085973E8, 0x83, -21, -15, 1, 2
+ delay 4
+ createsprite gUnknown_085973E8, 131, -21, -15, 1, 2
playsewithpan SE_W030, SOUND_PAN_TARGET
- delay 0x4
- createsprite gUnknown_085973E8, 0x83, 8, -27, 1, 2
+ delay 4
+ createsprite gUnknown_085973E8, 131, 8, -27, 1, 2
playsewithpan SE_W030, SOUND_PAN_TARGET
- delay 0x4
- createsprite gUnknown_085973E8, 0x83, 32, 0, 1, 2
+ delay 4
+ createsprite gUnknown_085973E8, 131, 32, 0, 1, 2
playsewithpan SE_W030, SOUND_PAN_TARGET
- delay 0x4
- createsprite gUnknown_08592CD8, 0x2, 2
+ delay 4
+ createsprite gUnknown_08592CD8, 2, 2
waitforvisualfinish
restorebg
waitbgfadeout
- setarg 0x7, 0xFFFF
+ setarg 7, -1
waitbgfadein
end
-AnimScript_82CC96A:
+HornDrillInContest:
fadetobg BG_DRILL_CONTESTS
waitbgfadeout
- createvisualtask sub_8117660, 0x5, 2304, 768, 0, -1
- goto AnimScript_82CC821
+ createvisualtask sub_8117660, 5, 2304, 768, 0, -1
+ goto HornDrillContinue
Move_THRASH:
- loadspritegfx 0x2797
- loadspritegfx 0x279F
- createvisualtask sub_8104C38, 0x2
- createvisualtask sub_8104CA4, 0x2
- createsprite gUnknown_08595EB0, 0x83, 1, 10, 0
- createvisualtask sub_80D5484, 0x2, 1, 4, 0, 7, 1
+ loadspritegfx ANIM_TAG_135
+ loadspritegfx ANIM_TAG_143
+ createvisualtask sub_8104C38, 2
+ createvisualtask sub_8104CA4, 2
+ createsprite gUnknown_08595EB0, 131, 1, 10, 0
+ createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_TARGET, 4, 0, 7, 1
playsewithpan SE_W004, SOUND_PAN_TARGET
- delay 0x1C
- createsprite gUnknown_08595EB0, 0x83, 1, 10, 1
- createvisualtask sub_80D5484, 0x2, 1, 4, 0, 7, 1
+ delay 28
+ createsprite gUnknown_08595EB0, 131, 1, 10, 1
+ createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_TARGET, 4, 0, 7, 1
playsewithpan SE_W233B, SOUND_PAN_TARGET
- delay 0x1C
- createsprite gUnknown_08595EB0, 0x83, 1, 10, 3
- createvisualtask sub_80D5484, 0x2, 1, 8, 0, 16, 1
+ delay 28
+ createsprite gUnknown_08595EB0, 131, 1, 10, 3
+ createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_TARGET, 8, 0, 16, 1
playsewithpan SE_W025B, SOUND_PAN_TARGET
end
Move_SING:
- loadspritegfx 0x2758
+ loadspritegfx ANIM_TAG_MUSIC_NOTES2
monbg ANIM_DEF_PARTNER
- createvisualtask sub_8102BE8, 0x2
- waitforvisualfinish
- panse_1B SE_W047, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0x0
- createsprite gUnknown_08593008, 0x82, 7, 0, 12
- delay 0x5
- createsprite gUnknown_08593008, 0x82, 6, 1, 12
- delay 0x5
- createsprite gUnknown_08593008, 0x82, 1, 2, 12
- delay 0x5
- createsprite gUnknown_08593008, 0x82, 2, 3, 12
- delay 0x5
- createsprite gUnknown_08593008, 0x82, 3, 0, 12
- delay 0x4
- createsprite gUnknown_08593008, 0x82, 2, 1, 12
- delay 0x4
- createsprite gUnknown_08593008, 0x82, 5, 2, 12
- delay 0x4
- createsprite gUnknown_08593008, 0x82, 6, 3, 12
- delay 0x4
- createsprite gUnknown_08593008, 0x82, 2, 0, 12
- delay 0x4
- createsprite gUnknown_08593008, 0x82, 2, 1, 12
- delay 0x4
- createsprite gUnknown_08593008, 0x82, 1, 2, 12
- delay 0x4
- createsprite gUnknown_08593008, 0x82, 5, 3, 12
- delay 0x4
+ createvisualtask sub_8102BE8, 2
+ waitforvisualfinish
+ panse_1B SE_W047, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0
+ createsprite gUnknown_08593008, 130, 7, 0, 12
+ delay 5
+ createsprite gUnknown_08593008, 130, 6, 1, 12
+ delay 5
+ createsprite gUnknown_08593008, 130, 1, 2, 12
+ delay 5
+ createsprite gUnknown_08593008, 130, 2, 3, 12
+ delay 5
+ createsprite gUnknown_08593008, 130, 3, 0, 12
+ delay 4
+ createsprite gUnknown_08593008, 130, 2, 1, 12
+ delay 4
+ createsprite gUnknown_08593008, 130, 5, 2, 12
+ delay 4
+ createsprite gUnknown_08593008, 130, 6, 3, 12
+ delay 4
+ createsprite gUnknown_08593008, 130, 2, 0, 12
+ delay 4
+ createsprite gUnknown_08593008, 130, 2, 1, 12
+ delay 4
+ createsprite gUnknown_08593008, 130, 1, 2, 12
+ delay 4
+ createsprite gUnknown_08593008, 130, 5, 3, 12
+ delay 4
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
- createvisualtask sub_8102CA0, 0x2
+ createvisualtask sub_8102CA0, 2
waitforvisualfinish
end
Move_LOW_KICK:
- loadspritegfx 0x279F
- loadspritegfx 0x2797
- createsprite gUnknown_0857FE70, 0x2, 0, 20, 0, 0, 4
- createsprite gUnknown_08595EE0, 0x82, -24, 28, 40, 8, 160, 0
- delay 0x4
- createsprite gUnknown_08597358, 0x82, -8, 8, 1, 2
- createvisualtask sub_80D6134, 0x2, 6, 384, 1, 2
+ loadspritegfx ANIM_TAG_143
+ loadspritegfx ANIM_TAG_135
+ createsprite gSlideMonToOffsetSpriteTemplate, 2, 0, 20, 0, 0, 4
+ createsprite gUnknown_08595EE0, 130, -24, 28, 40, 8, 160, 0
+ delay 4
+ createsprite gBasicHitSplatSpriteTemplate, 130, -8, 8, 1, 2
+ createvisualtask sub_80D6134, 2, 6, 384, 1, 2
playsewithpan SE_W233B, SOUND_PAN_TARGET
waitforvisualfinish
- createsprite gUnknown_0857FE58, 0x2, 0, 1, 4
+ createsprite gSlideMonToOriginalPosSpriteTemplate, 2, 0, 1, 4
end
Move_EARTHQUAKE:
- createvisualtask sub_81152DC, 0x5, 5, 10, 50
- createvisualtask sub_81152DC, 0x5, 4, 10, 50
+ createvisualtask sub_81152DC, 5, 5, 10, 50
+ createvisualtask sub_81152DC, 5, 4, 10, 50
playsewithpan SE_W089, 0
- delay 0xA
- createsprite gUnknown_0859728C, 0x2, 1, 3, 1, 0, 14, 0x7FFF, 14
- delay 0x10
- createsprite gUnknown_0859728C, 0x2, 1, 3, 1, 0, 14, 0x7FFF, 14
+ delay 10
+ createsprite gComplexPaletteBlendSpriteTemplate, 2, 1, 3, 1, RGB_BLACK, 14, 0x7FFF, 14
+ delay 16
+ createsprite gComplexPaletteBlendSpriteTemplate, 2, 1, 3, 1, RGB_BLACK, 14, 0x7FFF, 14
end
Move_FISSURE:
- loadspritegfx 0x275A
- createvisualtask sub_81152DC, 0x3, 5, 10, 50
- createvisualtask sub_81152DC, 0x3, 1, 10, 50
+ loadspritegfx ANIM_TAG_074
+ createvisualtask sub_81152DC, 3, 5, 10, 50
+ createvisualtask sub_81152DC, 3, 1, 10, 50
playsewithpan SE_W089, SOUND_PAN_TARGET
- delay 0x8
- call AnimScript_82CCBFF
- delay 0xF
- createsprite gUnknown_0859728C, 0x2, 1, 3, 1, 0, 14, 0x7FFF, 14
- delay 0xF
- call AnimScript_82CCC50
- delay 0xF
- createsprite gUnknown_0859728C, 0x2, 1, 3, 1, 0, 14, 0x7FFF, 14
- delay 0xF
- call AnimScript_82CCBFF
- delay 0x32
+ delay 8
+ call Fissure1
+ delay 15
+ createsprite gComplexPaletteBlendSpriteTemplate, 2, 1, 3, 1, RGB_BLACK, 14, 0x7FFF, 14
+ delay 15
+ call Fissure2
+ delay 15
+ createsprite gComplexPaletteBlendSpriteTemplate, 2, 1, 3, 1, RGB_BLACK, 14, 0x7FFF, 14
+ delay 15
+ call Fissure1
+ delay 50
fadetobg BG_FISSURE
waitbgfadeout
- createvisualtask sub_8115628, 0x5, 1, 5, -1
+ createvisualtask sub_8115628, 5, 1, 5, -1
waitbgfadein
- delay 0x28
+ delay 40
restorebg
waitbgfadeout
- setarg 0x7, 0xFFFF
+ setarg 7, -1
waitbgfadein
end
-AnimScript_82CCBFF:
- createsprite gUnknown_085971FC, 0x82, 1, 0, 12, -48, -16, 24
- createsprite gUnknown_085971FC, 0x82, 1, 0, 16, -16, -10, 24
- createsprite gUnknown_085971FC, 0x82, 1, 1, 14, -52, -18, 24
- createsprite gUnknown_085971FC, 0x82, 1, 1, 12, -32, -16, 24
+Fissure1:
+ createsprite gUnknown_085971FC, 130, 1, 0, 12, -48, -16, 24
+ createsprite gUnknown_085971FC, 130, 1, 0, 16, -16, -10, 24
+ createsprite gUnknown_085971FC, 130, 1, 1, 14, -52, -18, 24
+ createsprite gUnknown_085971FC, 130, 1, 1, 12, -32, -16, 24
playsewithpan SE_W091, SOUND_PAN_TARGET
return
-AnimScript_82CCC50:
- createsprite gUnknown_085971FC, 0x82, 1, 0, 12, -24, -16, 24
- createsprite gUnknown_085971FC, 0x82, 1, 0, 16, -38, -10, 24
- createsprite gUnknown_085971FC, 0x82, 1, 1, 14, -20, -18, 24
- createsprite gUnknown_085971FC, 0x82, 1, 1, 12, -36, -16, 24
+Fissure2:
+ createsprite gUnknown_085971FC, 130, 1, 0, 12, -24, -16, 24
+ createsprite gUnknown_085971FC, 130, 1, 0, 16, -38, -10, 24
+ createsprite gUnknown_085971FC, 130, 1, 1, 14, -20, -18, 24
+ createsprite gUnknown_085971FC, 130, 1, 1, 12, -36, -16, 24
playsewithpan SE_W091, SOUND_PAN_TARGET
return
Move_DIG:
- choosetwoturnanim AnimScript_82CCCAB, AnimScript_82CCD06
-
-AnimScript_82CCCAA:
- end
-
-AnimScript_82CCCAB:
- loadspritegfx 0x275A
- loadspritegfx 0x2829
- createsprite gUnknown_08597214, 0x1, 0, 0, 180
- createsprite gUnknown_08597214, 0x1, 0, 1, 180
+ choosetwoturnanim DigSetUp, DigUnleash
+DigEnd:
+ end
+DigSetUp:
+ loadspritegfx ANIM_TAG_074
+ loadspritegfx ANIM_TAG_281
+ createsprite gUnknown_08597214, 1, 0, 0, 180
+ createsprite gUnknown_08597214, 1, 0, 1, 180
monbg_22 ANIM_ATTACKER
- delay 0x1
- createvisualtask sub_8114CBC, 0x2, 0
- delay 0x6
- call AnimScript_82CCD6A
- call AnimScript_82CCD6A
- call AnimScript_82CCD6A
- call AnimScript_82CCD6A
- call AnimScript_82CCD6A
+ delay 1
+ createvisualtask sub_8114CBC, 2, 0
+ delay 6
+ call DigSetUp1
+ call DigSetUp1
+ call DigSetUp1
+ call DigSetUp1
+ call DigSetUp1
waitforvisualfinish
clearmonbg_23 ANIM_ATTACKER
- delay 0x1
- createvisualtask sub_8114CBC, 0x2, 1
- goto AnimScript_82CCCAA
-
-AnimScript_82CCD06:
- loadspritegfx 0x2797
- loadspritegfx 0x2829
- createvisualtask sub_8114F14, 0x2, 0
+ delay 1
+ createvisualtask sub_8114CBC, 2, 1
+ goto DigEnd
+DigUnleash:
+ loadspritegfx ANIM_TAG_135
+ loadspritegfx ANIM_TAG_281
+ createvisualtask sub_8114F14, 2, 0
waitforvisualfinish
monbg ANIM_ATTACKER
- createsprite gUnknown_08597214, 0x1, 0, 0, 48
- createsprite gUnknown_08597214, 0x1, 0, 1, 48
- delay 0x1
- createvisualtask sub_8114F14, 0x2, 1
- delay 0x10
- createsprite gUnknown_08597358, 0x2, -8, 0, 1, 2
- createvisualtask sub_80D51AC, 0x2, 1, 5, 0, 6, 1
+ createsprite gUnknown_08597214, 1, 0, 0, 48
+ createsprite gUnknown_08597214, 1, 0, 1, 48
+ delay 1
+ createvisualtask sub_8114F14, 2, 1
+ delay 16
+ createsprite gBasicHitSplatSpriteTemplate, 2, -8, 0, 1, 2
+ createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 5, 0, 6, 1
playsewithpan SE_W025B, SOUND_PAN_ATTACKER
clearmonbg ANIM_ATTACKER
- goto AnimScript_82CCCAA
-
-AnimScript_82CCD6A:
- createsprite gUnknown_085971FC, 0x2, 0, 0, 12, 4, -16, 18
- createsprite gUnknown_085971FC, 0x2, 0, 0, 16, 4, -10, 18
- createsprite gUnknown_085971FC, 0x2, 0, 1, 14, 4, -18, 18
- createsprite gUnknown_085971FC, 0x2, 0, 1, 12, 4, -16, 18
+ goto DigEnd
+DigSetUp1:
+ createsprite gUnknown_085971FC, 2, 0, 0, 12, 4, -16, 18
+ createsprite gUnknown_085971FC, 2, 0, 0, 16, 4, -10, 18
+ createsprite gUnknown_085971FC, 2, 0, 1, 14, 4, -18, 18
+ createsprite gUnknown_085971FC, 2, 0, 1, 12, 4, -16, 18
playsewithpan SE_W091, SOUND_PAN_ATTACKER
- delay 0x20
+ delay 32
return
Move_MEDITATE:
- call AnimScript_82D7CD1
- createvisualtask sub_810F7D4, 0x2
+ call SetPsychicBackground
+ createvisualtask sub_810F7D4, 2
playsewithpan SE_W029, SOUND_PAN_ATTACKER
- delay 0x10
+ delay 16
playsewithpan SE_W036, SOUND_PAN_ATTACKER
waitforvisualfinish
- call AnimScript_82D7CDD
+ call UnsetPsychicBackground
end
Move_AGILITY:
monbg ANIM_ATK_PARTNER
- setalpha 0x80C
- createvisualtask sub_80D5830, 0x2, 0, 24, 6, 4, 4
- createvisualtask sub_81169C0, 0x2, 0, 4, 7, 10
+ setalpha 12, 8
+ createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, ANIM_ATTACKER, 24, 6, 4, 4
+ createvisualtask sub_81169C0, 2, 0, 4, 7, 10
playsewithpan SE_W104, SOUND_PAN_ATTACKER
- delay 0xC
+ delay 12
playsewithpan SE_W104, SOUND_PAN_ATTACKER
- delay 0xC
+ delay 12
playsewithpan SE_W104, SOUND_PAN_ATTACKER
- delay 0xC
+ delay 12
playsewithpan SE_W104, SOUND_PAN_ATTACKER
- delay 0xC
+ delay 12
playsewithpan SE_W104, SOUND_PAN_ATTACKER
- delay 0xC
+ delay 12
waitforvisualfinish
clearmonbg ANIM_ATK_PARTNER
blendoff
- delay 0x1
+ delay 1
end
Move_QUICK_ATTACK:
- loadspritegfx 0x2797
+ loadspritegfx ANIM_TAG_135
monbg ANIM_ATK_PARTNER
- setalpha 0x80C
- createvisualtask sub_80D5830, 0x2, 0, 24, 6, 1, 5
- createvisualtask sub_81169C0, 0x2, 0, 4, 7, 3
+ setalpha 12, 8
+ createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, ANIM_ATTACKER, 24, 6, 1, 5
+ createvisualtask sub_81169C0, 2, 0, 4, 7, 3
playsewithpan SE_W026, SOUND_PAN_ATTACKER
- delay 0x4
- createvisualtask sub_80D51AC, 0x2, 1, 5, 0, 6, 1
- createsprite gUnknown_08597358, 0x84, 0, 0, 1, 1
+ delay 4
+ createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 5, 0, 6, 1
+ createsprite gBasicHitSplatSpriteTemplate, 132, 0, 0, 1, 1
playsewithpan SE_W233B, SOUND_PAN_TARGET
waitforvisualfinish
clearmonbg ANIM_ATK_PARTNER
@@ -2789,323 +2745,314 @@ Move_QUICK_ATTACK:
end
Move_RAGE:
- loadspritegfx 0x2797
- loadspritegfx 0x2767
+ loadspritegfx ANIM_TAG_135
+ loadspritegfx ANIM_TAG_ANGER
monbg ANIM_TARGET
- setalpha 0x80C
- createvisualtask sub_80A7B98, 0x3, 0, RGB_RED, 10, 0, 2
- createsprite gUnknown_0859368C, 0x2, 0, -20, -28
+ setalpha 12, 8
+ createvisualtask AnimTask_BlendMonInAndOut, 3, ANIM_ATTACKER, RGB_RED, 10, 0, 2
+ createsprite gUnknown_0859368C, 2, 0, -20, -28
playsewithpan SE_W207B, SOUND_PAN_ATTACKER
- delay 0x14
- createsprite gUnknown_0859368C, 0x2, 0, 20, -28
+ delay 20
+ createsprite gUnknown_0859368C, 2, 0, 20, -28
playsewithpan SE_W207B, SOUND_PAN_ATTACKER
waitforvisualfinish
- createsprite gUnknown_0857FE28, 0x2, 4, 6
- delay 0x4
- createsprite gUnknown_08597358, 0x2, 0, 0, 1, 2
- createvisualtask sub_80D6388, 0x2, 1, 1, 10, 1, 0
+ createsprite gHorizontalLungeSpriteTemplate, 2, 4, 6
+ delay 4
+ createsprite gBasicHitSplatSpriteTemplate, 2, 0, 0, 1, 2
+ createvisualtask sub_80D6388, 2, 1, 1, 10, 1, 0
playsewithpan SE_W233B, SOUND_PAN_TARGET
waitforvisualfinish
clearmonbg ANIM_TARGET
end
Move_TELEPORT:
- call AnimScript_82D7CD1
- createvisualtask sub_810F83C, 0x2
+ call SetPsychicBackground
+ createvisualtask sub_810F83C, 2
playsewithpan SE_W100, SOUND_PAN_ATTACKER
- delay 0xF
- call AnimScript_82D7CDD
+ delay 15
+ call UnsetPsychicBackground
waitforvisualfinish
end
Move_DOUBLE_TEAM:
- createvisualtask sub_81029B4, 0x2
- setalpha 0x80C
+ createvisualtask sub_81029B4, 2
+ setalpha 12, 8
monbg ANIM_ATK_PARTNER
playsewithpan SE_W104, SOUND_PAN_ATTACKER
- delay 0x20
+ delay 32
playsewithpan SE_W104, SOUND_PAN_ATTACKER
- delay 0x18
+ delay 24
playsewithpan SE_W104, SOUND_PAN_ATTACKER
- delay 0x10
+ delay 16
playsewithpan SE_W104, SOUND_PAN_ATTACKER
- delay 0x8
+ delay 8
playsewithpan SE_W104, SOUND_PAN_ATTACKER
- delay 0x8
+ delay 8
playsewithpan SE_W104, SOUND_PAN_ATTACKER
- delay 0x8
+ delay 8
playsewithpan SE_W104, SOUND_PAN_ATTACKER
- delay 0x8
+ delay 8
playsewithpan SE_W104, SOUND_PAN_ATTACKER
- delay 0x8
+ delay 8
playsewithpan SE_W104, SOUND_PAN_ATTACKER
waitforvisualfinish
clearmonbg ANIM_ATK_PARTNER
blendoff
- delay 0x1
+ delay 1
end
Move_MINIMIZE:
- setalpha 0x80A
- createvisualtask sub_8104674, 0x2
- loopsewithpan SE_W107, SOUND_PAN_ATTACKER, 0x22, 0x3
+ setalpha 10, 8
+ createvisualtask sub_8104674, 2
+ loopsewithpan SE_W107, SOUND_PAN_ATTACKER, 34, 3
waitforvisualfinish
blendoff
end
Move_METRONOME:
- loadspritegfx 0x2750
- loadspritegfx 0x27E1
- createsprite gUnknown_08593114, 0xB, 0, 100
+ loadspritegfx ANIM_TAG_064
+ loadspritegfx ANIM_TAG_209
+ createsprite gUnknown_08593114, 11, 0, 100
playsewithpan SE_W118, SOUND_PAN_ATTACKER
- delay 0x6
- createsprite gUnknown_085931BC, 0xC, 0
- delay 0x18
- loopsewithpan SE_W039, SOUND_PAN_ATTACKER, 0x16, 0x3
+ delay 6
+ createsprite gUnknown_085931BC, 12, 0
+ delay 24
+ loopsewithpan SE_W039, SOUND_PAN_ATTACKER, 22, 3
waitforvisualfinish
end
Move_SKULL_BASH:
- choosetwoturnanim AnimScript_82CCF99, AnimScript_82CCFE6
-
-AnimScript_82CCF98:
+ choosetwoturnanim SkullBashSetUp, SkullBashAttack
+SkullBashEnd:
end
-
-AnimScript_82CCF99:
- call AnimScript_82CCFA9
- call AnimScript_82CCFA9
+SkullBashSetUp:
+ call SkullBashSetUp1
+ call SkullBashSetUp1
waitforvisualfinish
- goto AnimScript_82CCF98
-
-AnimScript_82CCFA9:
- createsprite gUnknown_0857FE88, 0x2, 0, -24, 0, 0, 10, 0
+ goto SkullBashEnd
+SkullBashSetUp1:
+ createsprite gUnknown_0857FE88, 2, 0, -24, 0, 0, 10, 0
playsewithpan SE_W036, SOUND_PAN_ATTACKER
waitforvisualfinish
- createvisualtask sub_80D6134, 0x2, 16, 96, 0, 2
+ createvisualtask sub_80D6134, 2, 16, 96, 0, 2
waitforvisualfinish
- createsprite gUnknown_0857FE88, 0x2, 0, 24, 0, 0, 10, 1
+ createsprite gUnknown_0857FE88, 2, 0, 24, 0, 0, 10, 1
waitforvisualfinish
return
-
-AnimScript_82CCFE6:
- loadspritegfx 0x2797
- createvisualtask sub_8101C94, 0x2, 0
+SkullBashAttack:
+ loadspritegfx ANIM_TAG_135
+ createvisualtask sub_8101C94, 2, 0
playsewithpan SE_W036, SOUND_PAN_ATTACKER
waitforvisualfinish
playse SE_BAN
- createsprite gUnknown_0859728C, 0x2, 1, 3, 1, 0, 14, 0x7FFF, 14
- createvisualtask sub_80D5484, 0x2, 0, 2, 0, 40, 1
- createvisualtask sub_80D5484, 0x2, 1, 10, 0, 40, 1
- createsprite gUnknown_085973E8, 0x84, 0, 0, 1, 0
- loopsewithpan SE_W025B, SOUND_PAN_TARGET, 0x8, 0x3
+ createsprite gComplexPaletteBlendSpriteTemplate, 2, 1, 3, 1, RGB_BLACK, 14, 0x7FFF, 14
+ createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_ATTACKER, 2, 0, 40, 1
+ createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_TARGET, 10, 0, 40, 1
+ createsprite gUnknown_085973E8, 132, 0, 0, 1, 0
+ loopsewithpan SE_W025B, SOUND_PAN_TARGET, 8, 3
waitforvisualfinish
- createvisualtask sub_8101C94, 0x2, 1
- goto AnimScript_82CCF98
+ createvisualtask sub_8101C94, 2, 1
+ goto SkullBashEnd
Move_AMNESIA:
- loadspritegfx 0x276D
- call AnimScript_82D7CD1
- delay 0x8
- createsprite gUnknown_08596744, 0x14
+ loadspritegfx ANIM_TAG_093
+ call SetPsychicBackground
+ delay 8
+ createsprite gUnknown_08596744, 20
playsewithpan SE_W118, SOUND_PAN_ATTACKER
- delay 0x36
- loopsewithpan SE_W118, SOUND_PAN_ATTACKER, 0x10, 0x3
+ delay 54
+ loopsewithpan SE_W118, SOUND_PAN_ATTACKER, 16, 3
waitforvisualfinish
- call AnimScript_82D7CDD
+ call UnsetPsychicBackground
end
Move_KINESIS:
- loadspritegfx 0x275B
- loadspritegfx 0x2771
+ loadspritegfx ANIM_TAG_075
+ loadspritegfx ANIM_TAG_BENT_SPOON
playsewithpan SE_W060, SOUND_PAN_ATTACKER
- call AnimScript_82D7CD1
- createsprite gUnknown_085966DC, 0x14
- createsprite gUnknown_08593344, 0x13, 32, -8, 0
- createsprite gUnknown_08593344, 0x13, 32, 16, 1
- loopsewithpan SE_W109, SOUND_PAN_ATTACKER, 0x15, 0x2
- delay 0x3C
+ call SetPsychicBackground
+ createsprite gUnknown_085966DC, 20
+ createsprite gUnknown_08593344, 19, 32, -8, 0
+ createsprite gUnknown_08593344, 19, 32, 16, 1
+ loopsewithpan SE_W109, SOUND_PAN_ATTACKER, 21, 2
+ delay 60
playsewithpan SE_W146, SOUND_PAN_ATTACKER
- delay 0x1E
- loopsewithpan SE_W146, SOUND_PAN_ATTACKER, 0x14, 0x2
- delay 0x46
+ delay 30
+ loopsewithpan SE_W146, SOUND_PAN_ATTACKER, 20, 2
+ delay 70
playsewithpan SE_W207B, SOUND_PAN_ATTACKER
waitforvisualfinish
- call AnimScript_82D7CDD
+ call UnsetPsychicBackground
end
Move_GLARE:
- loadspritegfx 0x2808
- loadspritegfx 0x27EA
- createvisualtask sub_815E114, 0x5, 0
+ loadspritegfx ANIM_TAG_248
+ loadspritegfx ANIM_TAG_218
+ createvisualtask sub_815E114, 5, 0
playsewithpan SE_W060B, SOUND_PAN_ATTACKER
waitforvisualfinish
- createvisualtask sub_8116620, 0x5, 1, 0, 0, 16, 0
+ createvisualtask sub_8116620, 5, 1, 0, 0, 16, RGB_BLACK
waitforvisualfinish
- createsprite gUnknown_08593A84, 0x0, -16, -8
- createsprite gUnknown_08593A84, 0x0, 16, -8
- createvisualtask sub_81064F8, 0x5
+ createsprite gUnknown_08593A84, 0, -16, -8
+ createsprite gUnknown_08593A84, 0, 16, -8
+ createvisualtask sub_81064F8, 5
playsewithpan SE_W043, SOUND_PAN_ATTACKER
- delay 0x2
- createvisualtask sub_810A094, 0x3, 20, 1, 0
+ delay 2
+ createvisualtask sub_810A094, 3, 20, 1, 0
waitforvisualfinish
- createvisualtask sub_8116620, 0x5, 1, 0, 16, 0, 0
+ createvisualtask sub_8116620, 5, 1, 0, 16, 0, RGB_BLACK
end
Move_BARRAGE:
- loadspritegfx 0x280E
- createvisualtask sub_815E47C, 0x3
+ loadspritegfx ANIM_TAG_254
+ createvisualtask sub_815E47C, 3
playsewithpan SE_W207, SOUND_PAN_ATTACKER
- delay 0x18
- createsprite gUnknown_085972D8, 0x2, 8, 1, 40, 1
- createvisualtask sub_80D51AC, 0x3, 1, 0, 4, 20, 1
- createvisualtask sub_80D51AC, 0x3, 3, 0, 4, 20, 1
- loopsewithpan SE_W070, SOUND_PAN_TARGET, 0x8, 0x2
+ delay 24
+ createsprite gBattleAnimSpriteTemplate_85972D8, 2, 8, 1, 40, 1
+ createvisualtask AnimTask_ShakeMon, 3, ANIM_TARGET, 0, 4, 20, 1
+ createvisualtask AnimTask_ShakeMon, 3, ANIM_DEF_PARTNER, 0, 4, 20, 1
+ loopsewithpan SE_W070, SOUND_PAN_TARGET, 8, 2
end
Move_SKY_ATTACK:
- choosetwoturnanim AnimScript_82CD185, AnimScript_82CD28E
-
-AnimScript_82CD184:
+ choosetwoturnanim SkyAttackSetUp, SkyAttackUnleash
+SkyAttackEnd:
end
-
-AnimScript_82CD185:
+SkyAttackSetUp:
monbg ANIM_DEF_PARTNER
- setalpha 0xB0C
- createvisualtask sub_81177AC, 0x5, 7
- jumpargeq 0x7, 0x0, AnimScript_82CD1A0
- goto AnimScript_82CD217
-
-AnimScript_82CD1A0:
- createvisualtask sub_8116620, 0xA, 27, 1, 0, 12, 0
- waitforvisualfinish
- delay 0xC
- createvisualtask sub_8116620, 0xA, 2, 1, 8, 0, 0
- createvisualtask sub_81152DC, 0x5, 0, 2, 16
- loopsewithpan SE_W287, SOUND_PAN_ATTACKER, 0x4, 0x8
- createvisualtask sub_8116620, 0xA, 2, 1, 0, 15, 0x7FFF
- delay 0x14
- createvisualtask sub_8116620, 0xA, 2, 1, 15, 0, 0x7FFF
- waitforvisualfinish
- createvisualtask sub_8116620, 0xA, 25, 1, 8, 0, 0
+ setalpha 12, 11
+ createvisualtask AnimTask_IsTargetPartner, 5, ARG_RET_ID
+ jumpretfalse SkyAttackSetUpAgainstOpponent
+ goto SkyAttackSetUpAgainstPartner
+SkyAttackSetUpAgainstOpponent:
+ createvisualtask sub_8116620, 10, 27, 1, 0, 12, RGB_BLACK
+ waitforvisualfinish
+ delay 12
+ createvisualtask sub_8116620, 10, 2, 1, 8, 0, RGB_BLACK
+ createvisualtask sub_81152DC, 5, 0, 2, 16
+ loopsewithpan SE_W287, SOUND_PAN_ATTACKER, 4, 8
+ createvisualtask sub_8116620, 10, 2, 1, 0, 15, RGB_WHITE
+ delay 20
+ createvisualtask sub_8116620, 10, 2, 1, 15, 0, RGB_WHITE
+ waitforvisualfinish
+ createvisualtask sub_8116620, 10, 25, 1, 8, 0, RGB_BLACK
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
blendoff
- goto AnimScript_82CD184
-
-AnimScript_82CD217:
- createvisualtask sub_8116664, 0xA, 1, 1, 0, 12, 0
+ goto SkyAttackEnd
+SkyAttackSetUpAgainstPartner:
+ createvisualtask sub_8116664, 10, 1, 1, 0, 12, RGB_BLACK
waitforvisualfinish
- delay 0xC
- createvisualtask sub_8116620, 0xA, 2, 1, 8, 0, 0
- createvisualtask sub_81152DC, 0x5, 0, 2, 16
+ delay 12
+ createvisualtask sub_8116620, 10, 2, 1, 8, 0, RGB_BLACK
+ createvisualtask sub_81152DC, 5, 0, 2, 16
playsewithpan SE_W287, SOUND_PAN_ATTACKER
- delay 0x8
- createvisualtask sub_8116620, 0xA, 2, 1, 0, 15, 0x7FFF
- delay 0x14
- createvisualtask sub_8116620, 0xA, 2, 1, 15, 0, 0x7FFF
+ delay 8
+ createvisualtask sub_8116620, 10, 2, 1, 0, 15, RGB_WHITE
+ delay 20
+ createvisualtask sub_8116620, 10, 2, 1, 15, 0, RGB_WHITE
waitforvisualfinish
- createvisualtask sub_8116664, 0xA, 4, 1, 8, 0, 0
+ createvisualtask sub_8116664, 10, 4, 1, 8, 0, RGB_BLACK
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
blendoff
- goto AnimScript_82CD184
-
-AnimScript_82CD28E:
- loadspritegfx 0x2797
- loadspritegfx 0x282C
- call AnimScript_82D7CE5
+ goto SkyAttackEnd
+SkyAttackUnleash:
+ loadspritegfx ANIM_TAG_135
+ loadspritegfx ANIM_TAG_284
+ call SetFlyingBg
monbg ANIM_ATTACKER
- createvisualtask sub_8116620, 0xA, 2, 0, 0, 16, 0x7FFF
- delay 0x4
- createvisualtask sub_81136E8, 0x5, 0
- waitforvisualfinish
- createvisualtask sub_8159244, 0x5, 238, -64
- createsprite gUnknown_08596514, 0x82
- delay 0xE
- createvisualtask sub_80D52D0, 0x2, 1, 10, 0, 18, 1
- createvisualtask sub_8159210, 0x5, 141, 63
- delay 0x14
- createvisualtask sub_81137E4, 0x5, 1
- delay 0x2
- createvisualtask sub_8116620, 0xA, 2, 0, 15, 0, 0x7FFF
+ createvisualtask sub_8116620, 10, 2, 0, 0, 16, RGB_WHITE
+ delay 4
+ createvisualtask sub_81136E8, 5, 0
+ waitforvisualfinish
+ createvisualtask sub_8159244, 5, 238, SOUND_PAN_ATTACKER
+ createsprite gUnknown_08596514, 130
+ delay 14
+ createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 10, 0, 18, 1
+ createvisualtask sub_8159210, 5, 141, SOUND_PAN_TARGET
+ delay 20
+ createvisualtask sub_81137E4, 5, 1
+ delay 2
+ createvisualtask sub_8116620, 10, 2, 0, 15, 0, RGB_WHITE
waitforvisualfinish
clearmonbg ANIM_ATTACKER
- call AnimScript_82D7D15
- goto AnimScript_82CD184
+ call UnsetFlyingBg
+ goto SkyAttackEnd
Move_FLASH:
playsewithpan SE_W043, SOUND_PAN_ATTACKER
- createvisualtask sub_8117494, 0x2
+ createvisualtask sub_8117494, 2
waitforvisualfinish
end
Move_SPLASH:
- createvisualtask sub_8104938, 0x2, 0, 3
- delay 0x8
- loopsewithpan SE_W039, SOUND_PAN_ATTACKER, 0x26, 0x3
+ createvisualtask sub_8104938, 2, 0, 3
+ delay 8
+ loopsewithpan SE_W039, SOUND_PAN_ATTACKER, 38, 3
waitforvisualfinish
end
Move_ACID_ARMOR:
monbg ANIM_ATTACKER
- setalpha 0xF
- createvisualtask sub_815D240, 0x2, 0
+ setalpha 15, 0
+ createvisualtask sub_815D240, 2, 0
playsewithpan SE_W151, SOUND_PAN_ATTACKER
waitforvisualfinish
blendoff
clearmonbg ANIM_ATTACKER
- delay 0x1
+ delay 1
end
Move_SHARPEN:
- loadspritegfx 0x27C9
- createsprite gUnknown_08592DE4, 0x2
+ loadspritegfx ANIM_TAG_185
+ createsprite gUnknown_08592DE4, 2
waitforvisualfinish
end
Move_SUPER_FANG:
- loadspritegfx 0x27D0
- createvisualtask sub_80D5484, 0x2, 0, 1, 0, 20, 1
+ loadspritegfx ANIM_TAG_192
+ createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_ATTACKER, 1, 0, 20, 1
playsewithpan SE_W082, SOUND_PAN_ATTACKER
waitforvisualfinish
- createvisualtask sub_80D5484, 0x2, 0, 3, 0, 48, 1
- createvisualtask sub_80A7B98, 0x2, 0, RGB(31, 6, 1), 12, 4, 1
+ createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_ATTACKER, 3, 0, 48, 1
+ createvisualtask AnimTask_BlendMonInAndOut, 2, ANIM_ATTACKER, RGB(31, 6, 1), 12, 4, 1
waitforvisualfinish
- delay 0x14
- createsprite gUnknown_0857FE28, 0x2, 4, 4
- delay 0x4
- createsprite gUnknown_08592F74, 0x82
+ delay 20
+ createsprite gHorizontalLungeSpriteTemplate, 2, 4, 4
+ delay 4
+ createsprite gUnknown_08592F74, 130
playsewithpan SE_W044, SOUND_PAN_TARGET
- delay 0x8
- createsprite gUnknown_0859728C, 0x2, 1, 3, 1, 2143, 14, 0x7FFF, 14
- createvisualtask sub_80D51AC, 0x2, 1, 0, 7, 12, 1
+ delay 8
+ createsprite gComplexPaletteBlendSpriteTemplate, 2, 1, 3, 1, RGB(31, 2, 2), 14, 0x7FFF, 14
+ createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 0, 7, 12, 1
waitforvisualfinish
blendoff
end
Move_SLASH:
- loadspritegfx 0x27C7
- createsprite gUnknown_08592D2C, 0x82, 1, -8, 0
+ loadspritegfx ANIM_TAG_183
+ createsprite gUnknown_08592D2C, 130, 1, -8, 0
playsewithpan SE_W013, SOUND_PAN_TARGET
- delay 0x4
- createsprite gUnknown_08592D2C, 0x82, 1, 8, 0
- createvisualtask sub_80D52D0, 0x2, 1, 4, 0, 18, 1
+ delay 4
+ createsprite gUnknown_08592D2C, 130, 1, 8, 0
+ createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 4, 0, 18, 1
playsewithpan SE_W013, SOUND_PAN_TARGET
waitforvisualfinish
end
Move_STRUGGLE:
- loadspritegfx 0x2797
- loadspritegfx 0x27E7
+ loadspritegfx ANIM_TAG_135
+ loadspritegfx ANIM_TAG_215
monbg ANIM_TARGET
- setalpha 0x80C
- createvisualtask sub_80D5484, 0x2, 0, 3, 0, 12, 4
- createsprite gUnknown_08593B80, 0x2, 0, 0, 2
- createsprite gUnknown_08593B80, 0x2, 0, 1, 2
- loopsewithpan SE_W029, SOUND_PAN_ATTACKER, 0xC, 0x4
- waitforvisualfinish
- createsprite gUnknown_08597358, 0x3, 0, 0, 1, 2
- createvisualtask sub_80D5484, 0x2, 1, 3, 0, 6, 1
+ setalpha 12, 8
+ createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_ATTACKER, 3, 0, 12, 4
+ createsprite gUnknown_08593B80, 2, 0, 0, 2
+ createsprite gUnknown_08593B80, 2, 0, 1, 2
+ loopsewithpan SE_W029, SOUND_PAN_ATTACKER, 12, 4
+ waitforvisualfinish
+ createsprite gBasicHitSplatSpriteTemplate, 3, 0, 0, 1, 2
+ createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_TARGET, 3, 0, 6, 1
playsewithpan SE_W025B, SOUND_PAN_TARGET
waitforvisualfinish
clearmonbg ANIM_TARGET
@@ -3113,33 +3060,32 @@ Move_STRUGGLE:
end
Move_SKETCH:
- loadspritegfx 0x2712
+ loadspritegfx ANIM_TAG_PENCIL
monbg ANIM_TARGET
- createvisualtask sub_8104E74, 0x2
- createsprite gUnknown_085936D4, 0x82
+ createvisualtask sub_8104E74, 2
+ createsprite gUnknown_085936D4, 130
waitforvisualfinish
clearmonbg ANIM_TARGET
- createvisualtask sub_8104938, 0x2, 0, 2
- loopsewithpan SE_W039, SOUND_PAN_ATTACKER, 0x26, 0x2
+ createvisualtask sub_8104938, 2, 0, 2
+ loopsewithpan SE_W039, SOUND_PAN_ATTACKER, 38, 2
end
Move_NIGHTMARE:
fadetobg BG_GHOST
waitbgfadein
- jumpifcontest AnimScript_82CD4CF
+ jumpifcontest NightmareInContest
monbg ANIM_DEF_PARTNER
- createvisualtask sub_8111C50, 0x2
- createvisualtask sub_80D51AC, 0x2, 1, 3, 0, 40, 1
+ createvisualtask sub_8111C50, 2
+ createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 3, 0, 40, 1
playsewithpan SE_W171, SOUND_PAN_TARGET
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
restorebg
waitbgfadein
end
-
-AnimScript_82CD4CF:
- createvisualtask sub_80A7B98, 0x2, 0, RGB_WHITE, 10, 2, 1
- createvisualtask sub_80D51AC, 0x2, 0, 3, 0, 32, 1
+NightmareInContest:
+ createvisualtask AnimTask_BlendMonInAndOut, 2, ANIM_ATTACKER, RGB_WHITE, 10, 2, 1
+ createvisualtask AnimTask_ShakeMon, 2, ANIM_ATTACKER, 3, 0, 32, 1
playsewithpan SE_W171, SOUND_PAN_TARGET
waitforvisualfinish
restorebg
@@ -3147,14 +3093,14 @@ AnimScript_82CD4CF:
end
Move_FLAIL:
- loadspritegfx 0x2797
+ loadspritegfx ANIM_TAG_135
monbg ANIM_TARGET
- setalpha 0x80C
- createvisualtask sub_815C770, 0x2, 0
- loopsewithpan SE_W029, SOUND_PAN_ATTACKER, 0x8, 0x2
+ setalpha 12, 8
+ createvisualtask sub_815C770, 2, 0
+ loopsewithpan SE_W029, SOUND_PAN_ATTACKER, 8, 2
waitforvisualfinish
- createsprite gUnknown_085973A0, 0x83, 1, 3
- createvisualtask sub_80D6388, 0x2, 0, 1, 30, 1, 0
+ createsprite gUnknown_085973A0, 131, 1, 3
+ createvisualtask sub_80D6388, 2, 0, 1, 30, 1, 0
playsewithpan SE_W025B, SOUND_PAN_TARGET
waitforvisualfinish
clearmonbg ANIM_TARGET
@@ -3166,9 +3112,9 @@ Move_SPITE:
playsewithpan SE_W060, SOUND_PAN_ATTACKER
waitbgfadein
monbg ANIM_DEF_PARTNER
- createvisualtask sub_8115A04, 0x2, 2, 2, 6, 0, 8, 0x7FFF
- createvisualtask sub_8111E50, 0x2
- loopsewithpan SE_W060, SOUND_PAN_TARGET, 0x14, 0x3
+ createvisualtask sub_8115A04, 2, 2, 2, 6, 0, 8, RGB_WHITE
+ createvisualtask sub_8111E50, 2
+ loopsewithpan SE_W060, SOUND_PAN_TARGET, 20, 3
waitforvisualfinish
restorebg
waitbgfadein
@@ -3176,52 +3122,50 @@ Move_SPITE:
end
Move_MACH_PUNCH:
- loadspritegfx 0x2797
- loadspritegfx 0x279F
+ loadspritegfx ANIM_TAG_135
+ loadspritegfx ANIM_TAG_143
monbg ANIM_ATK_PARTNER
- createvisualtask sub_8117754, 0x2
- jumpargeq 0x7, 0x1, AnimScript_82CD5E6
+ createvisualtask AnimTask_IsAttackerOpponentSide, 2
+ jumprettrue MachPunchAgainstPlayer
fadetobg BG_HIGHSPEED_OPPONENT
-
-AnimScript_82CD57E:
+MachPunchContinue:
waitbgfadeout
- createvisualtask sub_8117660, 0x5, -2304, 0, 1, -1
+ createvisualtask sub_8117660, 5, -2304, 0, 1, -1
waitbgfadein
- delay 0x0
- setalpha 0x809
- createvisualtask sub_80A8BC4, 0x2, 28968, 10
+ delay 0
+ setalpha 9, 8
+ createvisualtask sub_80A8BC4, 2, 28968, 10
playsewithpan SE_W026, SOUND_PAN_ATTACKER
- delay 0x6
- createsprite gUnknown_08597358, 0x83, 0, 0, 1, 1
- createsprite gUnknown_08595E98, 0x84, 0, 0, 8, 1, 0
+ delay 6
+ createsprite gBasicHitSplatSpriteTemplate, 131, 0, 0, 1, 1
+ createsprite gFistFootSpriteTemplate, 132, 0, 0, 8, 1, 0
playsewithpan SE_W004, SOUND_PAN_TARGET
- createvisualtask sub_80D51AC, 0x2, 1, 3, 0, 6, 1
+ createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 3, 0, 6, 1
waitforvisualfinish
clearmonbg ANIM_ATK_PARTNER
blendoff
restorebg
waitbgfadeout
- setarg 0x7, 0xFFFF
+ setarg 7, -1
waitbgfadein
end
-
-AnimScript_82CD5E6:
+MachPunchAgainstPlayer:
fadetobg BG_HIGHSPEED_PLAYER
- goto AnimScript_82CD57E
+ goto MachPunchContinue
Move_FORESIGHT:
- loadspritegfx 0x2812
+ loadspritegfx ANIM_TAG_MAGNIFYING_GLASS
monbg ANIM_DEF_PARTNER
monbgprio_28 ANIM_TARGET
- setalpha 0x10
- createsprite gUnknown_085CE8C4, 0x82, 1
- delay 0x11
- loopsewithpan SE_W166, SOUND_PAN_TARGET, 0x10, 0x4
- delay 0x30
- delay 0x18
+ setalpha 16, 0
+ createsprite gUnknown_085CE8C4, 130, 1
+ delay 17
+ loopsewithpan SE_W166, SOUND_PAN_TARGET, 16, 4
+ delay 48
+ delay 24
playsewithpan SE_W166, SOUND_PAN_TARGET
- delay 0xA
- createvisualtask sub_80A7B98, 0x5, 1, RGB_WHITE, 12, 2, 1
+ delay 10
+ createvisualtask AnimTask_BlendMonInAndOut, 5, ANIM_TARGET, RGB_WHITE, 12, 2, 1
playsewithpan SE_W197, SOUND_PAN_TARGET
waitforvisualfinish
blendoff
@@ -3229,17 +3173,17 @@ Move_FORESIGHT:
end
Move_DESTINY_BOND:
- loadspritegfx 0x27CC
+ loadspritegfx ANIM_TAG_188
fadetobg BG_GHOST
playsewithpan SE_W060, SOUND_PAN_ATTACKER
waitbgfadein
- createvisualtask sub_81123C4, 0x5, 0, 48
+ createvisualtask sub_81123C4, 5, 0, 48
playsewithpan SE_W109, SOUND_PAN_ATTACKER
- delay 0x30
- createvisualtask sub_80D5484, 0x2, 0, 2, 0, 24, 1
- createvisualtask sub_8116664, 0x2, 6, 1, 0, 12, 30653
- delay 0x18
- createvisualtask sub_8116664, 0x2, 6, 1, 12, 0, 30653
+ delay 48
+ createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_ATTACKER, 2, 0, 24, 1
+ createvisualtask sub_8116664, 2, 6, 1, 0, 12, RGB(29, 29, 29)
+ delay 24
+ createvisualtask sub_8116664, 2, 6, 1, 12, 0, RGB(29, 29, 29)
playsewithpan SE_W171, SOUND_PAN_TARGET
waitforvisualfinish
restorebg
@@ -3249,55 +3193,55 @@ Move_DESTINY_BOND:
end
Move_ENDURE:
- loadspritegfx 0x27C8
+ loadspritegfx ANIM_TAG_184
playsewithpan SE_W082, SOUND_PAN_ATTACKER
- call AnimScript_82CD6C7
- delay 0x8
- createvisualtask sub_8115A04, 0x2, 2, 2, 2, 0, 11, 31
- createvisualtask sub_80D52D0, 0x2, 0, 1, 0, 32, 1
- call AnimScript_82CD6C7
- delay 0x8
- call AnimScript_82CD6C7
- waitforvisualfinish
- end
-
-AnimScript_82CD6C7:
- createsprite gUnknown_08592D8C, 0x2, 0, -24, 26, 2
- delay 0x4
- createsprite gUnknown_08592D8C, 0x2, 0, 14, 28, 1
- delay 0x4
- createsprite gUnknown_08592D8C, 0x2, 0, -5, 10, 2
- delay 0x4
- createsprite gUnknown_08592D8C, 0x2, 0, 28, 26, 3
- delay 0x4
- createsprite gUnknown_08592D8C, 0x2, 0, -12, 0, 1
+ call EndureEffect
+ delay 8
+ createvisualtask sub_8115A04, 2, 2, 2, 2, 0, 11, RGB_RED
+ createvisualtask AnimTask_ShakeMon2, 2, ANIM_ATTACKER, 1, 0, 32, 1
+ call EndureEffect
+ delay 8
+ call EndureEffect
+ waitforvisualfinish
+ end
+
+EndureEffect:
+ createsprite gUnknown_08592D8C, 2, 0, -24, 26, 2
+ delay 4
+ createsprite gUnknown_08592D8C, 2, 0, 14, 28, 1
+ delay 4
+ createsprite gUnknown_08592D8C, 2, 0, -5, 10, 2
+ delay 4
+ createsprite gUnknown_08592D8C, 2, 0, 28, 26, 3
+ delay 4
+ createsprite gUnknown_08592D8C, 2, 0, -12, 0, 1
return
Move_CHARM:
- loadspritegfx 0x27E2
- createvisualtask sub_815C478, 0x5, 0, 2, 0
- createsprite gUnknown_08593970, 0x3, 0, 20
+ loadspritegfx ANIM_TAG_PURPLE_HEART
+ createvisualtask sub_815C478, 5, 0, 2, 0
+ createsprite gUnknown_08593970, 3, 0, 20
playsewithpan SE_W204, SOUND_PAN_ATTACKER
- delay 0xF
- createsprite gUnknown_08593970, 0x3, -20, 20
+ delay 15
+ createsprite gUnknown_08593970, 3, -20, 20
playsewithpan SE_W204, SOUND_PAN_ATTACKER
- delay 0xF
- createsprite gUnknown_08593970, 0x3, 20, 20
+ delay 15
+ createsprite gUnknown_08593970, 3, 20, 20
playsewithpan SE_W204, SOUND_PAN_ATTACKER
waitforvisualfinish
end
Move_ROLLOUT:
- loadspritegfx 0x2797
- loadspritegfx 0x275A
- loadspritegfx 0x274A
+ loadspritegfx ANIM_TAG_135
+ loadspritegfx ANIM_TAG_074
+ loadspritegfx ANIM_TAG_058
monbg ANIM_DEF_PARTNER
monbgprio_28 ANIM_TARGET
- setalpha 0x80C
- createvisualtask sub_8110F74, 0x2
+ setalpha 12, 8
+ createvisualtask sub_8110F74, 2
waitforvisualfinish
- createvisualtask sub_80D6388, 0x2, 0, 1, 30, 1, 0
- createsprite gUnknown_08597358, 0x4, 0, 0, 1, 2
+ createvisualtask sub_80D6388, 2, 0, 1, 30, 1, 0
+ createsprite gBasicHitSplatSpriteTemplate, 4, 0, 0, 1, 2
playsewithpan SE_W025B, SOUND_PAN_TARGET
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
@@ -3305,624 +3249,617 @@ Move_ROLLOUT:
end
Move_FALSE_SWIPE:
- loadspritegfx 0x282E
- loadspritegfx 0x2797
- createsprite gUnknown_08592D44, 0x82
+ loadspritegfx ANIM_TAG_286
+ loadspritegfx ANIM_TAG_135
+ createsprite gUnknown_08592D44, 130
playsewithpan SE_W233, SOUND_PAN_TARGET
- delay 0x10
- createsprite gUnknown_08592D5C, 0x82, 0
+ delay 16
+ createsprite gUnknown_08592D5C, 130, 0
playsewithpan SE_W104, SOUND_PAN_TARGET
- delay 0x2
- createsprite gUnknown_08592D5C, 0x82, 16
- delay 0x2
- createsprite gUnknown_08592D5C, 0x82, 32
+ delay 2
+ createsprite gUnknown_08592D5C, 130, 16
+ delay 2
+ createsprite gUnknown_08592D5C, 130, 32
playsewithpan SE_W104, SOUND_PAN_TARGET
- delay 0x2
- createsprite gUnknown_08592D5C, 0x82, 48
- delay 0x2
- createsprite gUnknown_08592D5C, 0x82, 64
+ delay 2
+ createsprite gUnknown_08592D5C, 130, 48
+ delay 2
+ createsprite gUnknown_08592D5C, 130, 64
playsewithpan SE_W104, SOUND_PAN_TARGET
- delay 0x2
- createsprite gUnknown_08592D5C, 0x82, 80
- delay 0x2
+ delay 2
+ createsprite gUnknown_08592D5C, 130, 80
+ delay 2
waitforvisualfinish
- createvisualtask sub_80D51AC, 0x2, 1, 5, 0, 6, 1
- createsprite gUnknown_08597358, 0x84, 0, 0, 1, 3
+ createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 5, 0, 6, 1
+ createsprite gBasicHitSplatSpriteTemplate, 132, 0, 0, 1, 3
playsewithpan SE_W004, SOUND_PAN_TARGET
end
Move_SWAGGER:
- loadspritegfx 0x2766
- loadspritegfx 0x2767
- createvisualtask sub_8104AB4, 0x2
+ loadspritegfx ANIM_TAG_086
+ loadspritegfx ANIM_TAG_ANGER
+ createvisualtask sub_8104AB4, 2
playsewithpan SE_W207, SOUND_PAN_ATTACKER
waitforvisualfinish
- createsprite gUnknown_08593658, 0x2
- loopsewithpan SE_W207, SOUND_PAN_ATTACKER, 0x4, 0x2
+ createsprite gUnknown_08593658, 2
+ loopsewithpan SE_W207, SOUND_PAN_ATTACKER, 4, 2
waitforvisualfinish
- delay 0x18
- createsprite gUnknown_0859368C, 0x82, 1, -20, -28
+ delay 24
+ createsprite gUnknown_0859368C, 130, 1, -20, -28
playsewithpan SE_W207B, SOUND_PAN_TARGET
- delay 0xC
- createsprite gUnknown_0859368C, 0x82, 1, 20, -28
+ delay 12
+ createsprite gUnknown_0859368C, 130, 1, 20, -28
playsewithpan SE_W207B, SOUND_PAN_TARGET
waitforvisualfinish
end
Move_MILK_DRINK:
- loadspritegfx 0x2773
- loadspritegfx 0x27DB
- loadspritegfx 0x272F
+ loadspritegfx ANIM_TAG_MILK_BOTTLE
+ loadspritegfx ANIM_TAG_203
+ loadspritegfx ANIM_TAG_BLUE_STAR
monbg ANIM_TARGET
- createsprite gUnknown_08592B3C, 0x2
- delay 0x28
+ createsprite gUnknown_08592B3C, 2
+ delay 40
playsewithpan SE_W152, SOUND_PAN_ATTACKER
- delay 0xC
+ delay 12
playsewithpan SE_W152, SOUND_PAN_ATTACKER
- delay 0x14
+ delay 20
playsewithpan SE_W152, SOUND_PAN_ATTACKER
waitforvisualfinish
- createsprite gUnknown_0859381C, 0x3, 0, 0, 1, 0
+ createsprite gUnknown_0859381C, 3, 0, 0, 1, 0
playsewithpan SE_W208, SOUND_PAN_ATTACKER
waitforvisualfinish
clearmonbg ANIM_TARGET
- call AnimScript_82D7A28
+ call HealingEffect2
waitforvisualfinish
end
Move_MAGNITUDE:
- createvisualtask sub_8115600, 0x2
- waitforvisualfinish
- jumpargeq 0xF, 0x0, AnimScript_82CD8C9
- jumpargeq 0xF, 0x1, AnimScript_82CD8EE
-
-AnimScript_82CD8C8:
- end
-
-AnimScript_82CD8C9:
- createvisualtask sub_81152DC, 0x5, 5, 0, 50
- createvisualtask sub_81152DC, 0x5, 4, 0, 50
- loopsewithpan SE_W070, SOUND_PAN_TARGET, 0x8, 0xA
- goto AnimScript_82CD8C8
-
-AnimScript_82CD8EE:
- createvisualtask sub_81152DC, 0x5, 5, 0, 50
- createvisualtask sub_81152DC, 0x5, 4, 0, 50
- loopsewithpan SE_W070, SOUND_PAN_TARGET, 0x8, 0xA
- delay 0xA
- createsprite gUnknown_0859728C, 0x2, 1, 3, 1, 0, 14, 0x7FFF, 14
- delay 0x10
- createsprite gUnknown_0859728C, 0x2, 1, 3, 1, 0, 14, 0x7FFF, 14
- goto AnimScript_82CD8C8
+ createvisualtask AnimTask_IsPowerOver99, 2
+ waitforvisualfinish
+ jumpargeq 15, FALSE, MagnitudeRegular
+ jumpargeq 15, TRUE, MagnitudeIntense
+MagnitudeEnd:
+ end
+MagnitudeRegular:
+ createvisualtask sub_81152DC, 5, 5, 0, 50
+ createvisualtask sub_81152DC, 5, 4, 0, 50
+ loopsewithpan SE_W070, SOUND_PAN_TARGET, 8, 10
+ goto MagnitudeEnd
+MagnitudeIntense:
+ createvisualtask sub_81152DC, 5, 5, 0, 50
+ createvisualtask sub_81152DC, 5, 4, 0, 50
+ loopsewithpan SE_W070, SOUND_PAN_TARGET, 8, 10
+ delay 10
+ createsprite gComplexPaletteBlendSpriteTemplate, 2, 1, 3, 1, RGB_BLACK, 14, 0x7FFF, 14
+ delay 16
+ createsprite gComplexPaletteBlendSpriteTemplate, 2, 1, 3, 1, RGB_BLACK, 14, 0x7FFF, 14
+ goto MagnitudeEnd
Move_RAPID_SPIN:
- loadspritegfx 0x2797
- loadspritegfx 0x27F5
+ loadspritegfx ANIM_TAG_135
+ loadspritegfx ANIM_TAG_229
monbg ANIM_ATTACKER
- createsprite gUnknown_085CE288, 0x2, 0, 0, 32, -32, 40, -2
- createvisualtask sub_815ADB0, 0x2, 0, 2, 0
- loopsewithpan SE_W013B, SOUND_PAN_ATTACKER, 0x8, 0x4
+ createsprite gUnknown_085CE288, 2, 0, 0, 32, -32, 40, -2
+ createvisualtask sub_815ADB0, 2, 0, 2, 0
+ loopsewithpan SE_W013B, SOUND_PAN_ATTACKER, 8, 4
waitforvisualfinish
- createsprite gUnknown_08597358, 0x82, 0, 0, 1, 2
- createvisualtask sub_80D6388, 0x2, 0, 1, 10, 1, 0
+ createsprite gBasicHitSplatSpriteTemplate, 130, 0, 0, 1, 2
+ createvisualtask sub_80D6388, 2, 0, 1, 10, 1, 0
playsewithpan SE_W003, SOUND_PAN_TARGET
waitforvisualfinish
- delay 0x8
- createvisualtask sub_815ADB0, 0x2, 0, 2, 1
- loopsewithpan SE_W013B, SOUND_PAN_ATTACKER, 0x8, 0x4
+ delay 8
+ createvisualtask sub_815ADB0, 2, 0, 2, 1
+ loopsewithpan SE_W013B, SOUND_PAN_ATTACKER, 8, 4
waitforvisualfinish
clearmonbg ANIM_ATTACKER
end
Move_MOONLIGHT:
- loadspritegfx 0x27D2
- loadspritegfx 0x27D3
- loadspritegfx 0x272F
- setalpha 0x1000
- createsprite gUnknown_08597274, 0x2, 1, 1, 0, 16, RGB_BLACK
- waitforvisualfinish
- createsprite gUnknown_08592EBC, 0x2, 120, 56
- createvisualtask sub_80A7A74, 0x3, 0, 16, 16, 0, 1
+ loadspritegfx ANIM_TAG_MOON
+ loadspritegfx ANIM_TAG_GREEN_SPARKLE
+ loadspritegfx ANIM_TAG_BLUE_STAR
+ setalpha 0, 16
+ createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 1, 0, 16, RGB_BLACK
+ waitforvisualfinish
+ createsprite gUnknown_08592EBC, 2, 120, 56
+ createvisualtask sub_80A7A74, 3, 0, 16, 16, 0, 1
playsewithpan SE_W236, 0
- delay 0x1E
- createsprite gUnknown_08592EEC, 0x28, -12, 0
- delay 0x1E
- createsprite gUnknown_08592EEC, 0x28, -24, 0
- delay 0x1E
- createsprite gUnknown_08592EEC, 0x28, 21, 0
- delay 0x1E
- createsprite gUnknown_08592EEC, 0x28, 0, 0
- delay 0x1E
- createsprite gUnknown_08592EEC, 0x28, 10, 0
- delay 0x14
- createvisualtask sub_81025C0, 0x2
+ delay 30
+ createsprite gBattleAnimSpriteTemplate_8592EEC, 40, -12, 0
+ delay 30
+ createsprite gBattleAnimSpriteTemplate_8592EEC, 40, -24, 0
+ delay 30
+ createsprite gBattleAnimSpriteTemplate_8592EEC, 40, 21, 0
+ delay 30
+ createsprite gBattleAnimSpriteTemplate_8592EEC, 40, 0, 0
+ delay 30
+ createsprite gBattleAnimSpriteTemplate_8592EEC, 40, 10, 0
+ delay 20
+ createvisualtask sub_81025C0, 2
waitforvisualfinish
- call AnimScript_82D79DF
+ call HealingEffect
waitforvisualfinish
end
Move_EXTREME_SPEED:
- loadspritegfx 0x27DF
- loadspritegfx 0x2797
- createvisualtask sub_8117754, 0x2
- jumpargeq 0x7, 0x1, AnimScript_82CDAF5
+ loadspritegfx ANIM_TAG_207
+ loadspritegfx ANIM_TAG_135
+ createvisualtask AnimTask_IsAttackerOpponentSide, 2
+ jumprettrue ExtremeSpeedAgainstPlayer
fadetobg BG_HIGHSPEED_OPPONENT
-
-AnimScript_82CDA55:
+ExtremeSpeedContinue:
waitbgfadeout
- createvisualtask sub_8117660, 0x5, -2304, 0, 1, -1
+ createvisualtask sub_8117660, 5, -2304, 0, 1, -1
waitbgfadein
- createvisualtask sub_810577C, 0x2
- loopsewithpan SE_W013B, SOUND_PAN_ATTACKER, 0x8, 0x3
+ createvisualtask sub_810577C, 2
+ loopsewithpan SE_W013B, SOUND_PAN_ATTACKER, 8, 3
waitforvisualfinish
- delay 0x1
- createvisualtask sub_8117F60, 0x2
+ delay 1
+ createvisualtask sub_8117F60, 2
monbg ANIM_TARGET
- setalpha 0x80C
- delay 0x12
- createvisualtask sub_8105810, 0x2
- delay 0x2
+ setalpha 12, 8
+ delay 18
+ createvisualtask sub_8105810, 2
+ delay 2
playsewithpan SE_W004, SOUND_PAN_TARGET
- createsprite gUnknown_085973B8, 0x82, 1, 0, -12, 3
- delay 0xA
+ createsprite gBattleAnimSpriteTemplate_85973B8, 130, 1, 0, -12, 3
+ delay 10
playsewithpan SE_W004, SOUND_PAN_TARGET
- createsprite gUnknown_085973B8, 0x82, 1, 0, 12, 3
- delay 0xA
+ createsprite gBattleAnimSpriteTemplate_85973B8, 130, 1, 0, 12, 3
+ delay 10
playsewithpan SE_W233B, SOUND_PAN_TARGET
- createsprite gUnknown_085973B8, 0x82, 1, 0, 0, 3
+ createsprite gBattleAnimSpriteTemplate_85973B8, 130, 1, 0, 0, 3
waitforvisualfinish
- createvisualtask sub_8105AAC, 0x2
- delay 0xA
- createvisualtask sub_810599C, 0x2
- loopsewithpan SE_W104, SOUND_PAN_ATTACKER, 0x8, 0x4
+ createvisualtask sub_8105AAC, 2
+ delay 10
+ createvisualtask sub_810599C, 2
+ loopsewithpan SE_W104, SOUND_PAN_ATTACKER, 8, 4
waitforvisualfinish
restorebg
waitbgfadeout
- setarg 0x7, 0xFFFF
+ setarg 7, -1
waitbgfadein
clearmonbg ANIM_TARGET
blendoff
- delay 0x1
- setarg 0x7, 0x1000
- delay 0x1
+ delay 1
+ setarg 7, 0x1000
+ delay 1
end
-
-AnimScript_82CDAF5:
+ExtremeSpeedAgainstPlayer:
fadetobg BG_HIGHSPEED_PLAYER
- goto AnimScript_82CDA55
+ goto ExtremeSpeedContinue
Move_UPROAR:
- loadspritegfx 0x27F1
- loadspritegfx 0x27DB
+ loadspritegfx ANIM_TAG_225
+ loadspritegfx ANIM_TAG_203
monbg ANIM_DEF_PARTNER
- createvisualtask sub_8106D90, 0x2, 0
- createsprite gUnknown_08593898, 0x3, 0, 0, 0, 0, 31, 8
+ createvisualtask sub_8106D90, 2, 0
+ createsprite gBattleAnimSpriteTemplate_8593898, 3, 0, 0, 0, 0, 31, 8
playsewithpan SE_W253, SOUND_PAN_ATTACKER
- createsprite gUnknown_08593BB8, 0x2, 0, 29, -12, 0
- createsprite gUnknown_08593BB8, 0x2, 0, -12, -29, 1
- delay 0x10
- createvisualtask sub_8106D90, 0x2, 0
- createsprite gUnknown_08593898, 0x3, 0, 0, 0, 0, 31, 8
+ createsprite gBattleAnimSpriteTemplate_8593BB8, 2, 0, 29, -12, 0
+ createsprite gBattleAnimSpriteTemplate_8593BB8, 2, 0, -12, -29, 1
+ delay 16
+ createvisualtask sub_8106D90, 2, 0
+ createsprite gBattleAnimSpriteTemplate_8593898, 3, 0, 0, 0, 0, 31, 8
playsewithpan SE_W253, SOUND_PAN_ATTACKER
- createsprite gUnknown_08593BB8, 0x2, 0, 12, -29, 1
- createsprite gUnknown_08593BB8, 0x2, 0, -29, -12, 0
- delay 0x10
- createvisualtask sub_8106D90, 0x2, 0
- createsprite gUnknown_08593898, 0x3, 0, 0, 0, 0, 31, 8
+ createsprite gBattleAnimSpriteTemplate_8593BB8, 2, 0, 12, -29, 1
+ createsprite gBattleAnimSpriteTemplate_8593BB8, 2, 0, -29, -12, 0
+ delay 16
+ createvisualtask sub_8106D90, 2, 0
+ createsprite gBattleAnimSpriteTemplate_8593898, 3, 0, 0, 0, 0, 31, 8
playsewithpan SE_W253, SOUND_PAN_ATTACKER
- createsprite gUnknown_08593BB8, 0x2, 0, 24, -24, 1
- createsprite gUnknown_08593BB8, 0x2, 0, -24, -24, 0
+ createsprite gBattleAnimSpriteTemplate_8593BB8, 2, 0, 24, -24, 1
+ createsprite gBattleAnimSpriteTemplate_8593BB8, 2, 0, -24, -24, 0
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
end
Move_HEAT_WAVE:
- loadspritegfx 0x2815
- createvisualtask sub_8116848, 0x5, 10261, 0, 6, 6, RGB_RED
- createvisualtask sub_8110BCC, 0x5, 1
- createvisualtask sub_810A060, 0x6, 6, 31
- panse_1B SE_W257, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0x0
- delay 0x4
- createvisualtask sub_8109DBC, 0x5
- delay 0xC
- createsprite gUnknown_08596BA0, 0x28, 10, 2304, 96, 1
- delay 0xA
- createsprite gUnknown_08596BA0, 0x28, 90, 2048, 96, 1
- delay 0xA
- createsprite gUnknown_08596BA0, 0x28, 50, 2560, 96, 1
- delay 0xA
- createsprite gUnknown_08596BA0, 0x28, 20, 2304, 96, 1
- delay 0xA
- createsprite gUnknown_08596BA0, 0x28, 70, 1984, 96, 1
- delay 0xA
- createsprite gUnknown_08596BA0, 0x28, 0, 2816, 96, 1
- delay 0xA
- createsprite gUnknown_08596BA0, 0x28, 60, 2560, 96, 1
+ loadspritegfx ANIM_TAG_261
+ createvisualtask AnimTask_BlendParticle, 5, ANIM_TAG_261, 0, 6, 6, RGB_RED
+ createvisualtask AnimTask_LoadSandstormBackground, 5, TRUE
+ createvisualtask AnimTask_BlendBackground, 6, 6, RGB_RED
+ panse_1B SE_W257, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0
+ delay 4
+ createvisualtask sub_8109DBC, 5
+ delay 12
+ createsprite gBattleAnimSpriteTemplate_8596BA0, 40, 10, 2304, 96, 1
+ delay 10
+ createsprite gBattleAnimSpriteTemplate_8596BA0, 40, 90, 2048, 96, 1
+ delay 10
+ createsprite gBattleAnimSpriteTemplate_8596BA0, 40, 50, 2560, 96, 1
+ delay 10
+ createsprite gBattleAnimSpriteTemplate_8596BA0, 40, 20, 2304, 96, 1
+ delay 10
+ createsprite gBattleAnimSpriteTemplate_8596BA0, 40, 70, 1984, 96, 1
+ delay 10
+ createsprite gBattleAnimSpriteTemplate_8596BA0, 40, 0, 2816, 96, 1
+ delay 10
+ createsprite gBattleAnimSpriteTemplate_8596BA0, 40, 60, 2560, 96, 1
end
Move_HAIL:
- loadspritegfx 0x2817
- loadspritegfx 0x279D
- createvisualtask sub_8116620, 0xA, 1, 3, 0, 6, 0
+ loadspritegfx ANIM_TAG_263
+ loadspritegfx ANIM_TAG_141
+ createvisualtask sub_8116620, 10, 1, 3, 0, 6, RGB_BLACK
waitforvisualfinish
- createvisualtask sub_810C918, 0x5
- loopsewithpan SE_W258, 0, 0x8, 0xA
+ createvisualtask sub_810C918, 5
+ loopsewithpan SE_W258, 0, 8, 10
waitforvisualfinish
- createvisualtask sub_8116620, 0xA, 1, 3, 6, 0, 0
+ createvisualtask sub_8116620, 10, 1, 3, 6, 0, RGB_BLACK
end
Move_TORMENT:
- loadspritegfx 0x2767
- loadspritegfx 0x27E1
- createvisualtask sub_815AFF0, 0x2
+ loadspritegfx ANIM_TAG_ANGER
+ loadspritegfx ANIM_TAG_209
+ createvisualtask sub_815AFF0, 2
waitforvisualfinish
- createvisualtask sub_80A7B98, 0x2, 1, RGB_RED, 10, 1, 1
- createsprite gUnknown_0859368C, 0x82, 1, -20, -28
+ createvisualtask AnimTask_BlendMonInAndOut, 2, ANIM_TARGET, RGB_RED, 10, 1, 1
+ createsprite gUnknown_0859368C, 130, 1, -20, -28
playsewithpan SE_W207B, SOUND_PAN_TARGET
- delay 0x14
- createsprite gUnknown_0859368C, 0x82, 1, 20, -28
+ delay 20
+ createsprite gUnknown_0859368C, 130, 1, 20, -28
playsewithpan SE_W207B, SOUND_PAN_TARGET
end
Move_MEMENTO:
- setalpha 0x1000
- delay 0x1
- createvisualtask sub_81143C0, 0x2
- delay 0x1
- createvisualtask sub_8113BAC, 0x5
+ setalpha 0, 16
+ delay 1
+ createvisualtask sub_81143C0, 2
+ delay 1
+ createvisualtask sub_8113BAC, 5
playsewithpan SE_W060, SOUND_PAN_ATTACKER
- delay 0x30
+ delay 48
playsewithpan SE_W060B, SOUND_PAN_ATTACKER
waitforvisualfinish
- createvisualtask sub_8114470, 0x2
- delay 0xC
- setalpha 0x1000
- delay 0x1
+ createvisualtask sub_8114470, 2
+ delay 12
+ setalpha 0, 16
+ delay 1
monbg_22 ANIM_TARGET
- createvisualtask sub_8113E78, 0x5
+ createvisualtask sub_8113E78, 5
playsewithpan SE_W060, SOUND_PAN_TARGET
waitforvisualfinish
clearmonbg_23 ANIM_TARGET
- delay 0x1
+ delay 1
blendoff
- delay 0x1
+ delay 1
end
Move_FACADE:
- loadspritegfx 0x2803
- createvisualtask sub_815DCA4, 0x2, 0, 3
- createvisualtask sub_815DF0C, 0x2, 0, 72
- loopsewithpan SE_W207, SOUND_PAN_ATTACKER, 0x18, 0x3
+ loadspritegfx ANIM_TAG_243
+ createvisualtask sub_815DCA4, 2, 0, 3
+ createvisualtask sub_815DF0C, 2, 0, 72
+ loopsewithpan SE_W207, SOUND_PAN_ATTACKER, 24, 3
end
Move_SMELLING_SALT:
- loadspritegfx 0x2807
- loadspritegfx 0x280F
- createsprite gUnknown_085CE864, 0x82, 1, 0, 2
- createsprite gUnknown_085CE864, 0x82, 1, 1, 2
- delay 0x20
- createvisualtask sub_815E840, 0x3, 1, 2
- loopsewithpan SE_W003, SOUND_PAN_TARGET, 0xC, 0x2
+ loadspritegfx ANIM_TAG_HAND
+ loadspritegfx ANIM_TAG_255
+ createsprite gUnknown_085CE864, 130, 1, 0, 2
+ createsprite gUnknown_085CE864, 130, 1, 1, 2
+ delay 32
+ createvisualtask sub_815E840, 3, 1, 2
+ loopsewithpan SE_W003, SOUND_PAN_TARGET, 12, 2
waitforvisualfinish
- delay 0x4
- createvisualtask sub_80D52D0, 0x2, 1, 2, 0, 6, 2
- createsprite gUnknown_085CE894, 0x82, 1, 8, 3
- loopsewithpan SE_W207B, SOUND_PAN_TARGET, 0x10, 0x3
+ delay 4
+ createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 6, 2
+ createsprite gUnknown_085CE894, 130, 1, 8, 3
+ loopsewithpan SE_W207B, SOUND_PAN_TARGET, 16, 3
end
Move_FOLLOW_ME:
- loadspritegfx 0x2750
- createsprite gUnknown_085931D4, 0x2, 0
+ loadspritegfx ANIM_TAG_064
+ createsprite gUnknown_085931D4, 2, 0
playsewithpan SE_W039, SOUND_PAN_ATTACKER
- delay 0x12
+ delay 18
playsewithpan SE_W213, SOUND_PAN_ATTACKER
- delay 0x47
- loopsewithpan SE_W039, SOUND_PAN_ATTACKER, 0x16, 0x3
+ delay 71
+ loopsewithpan SE_W039, SOUND_PAN_ATTACKER, 22, 3
end
Move_CHARGE:
- loadspritegfx 0x27E3
- loadspritegfx 0x27E4
- loadspritegfx 0x27E5
+ loadspritegfx ANIM_TAG_211
+ loadspritegfx ANIM_TAG_212
+ loadspritegfx ANIM_TAG_213
monbg ANIM_ATTACKER
- setalpha 0x80C
- createsprite gUnknown_08597274, 0x2, 1, 2, 0, 4, RGB_BLACK
+ setalpha 12, 8
+ createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 2, 0, 4, RGB_BLACK
waitforvisualfinish
- createvisualtask sub_810AAFC, 0x2, 0, 60, 2, 12
+ createvisualtask sub_810AAFC, 2, 0, 60, 2, 12
playsewithpan SE_W268, SOUND_PAN_ATTACKER
- delay 0x1E
+ delay 30
playsewithpan SE_W268, SOUND_PAN_ATTACKER
- delay 0x1E
+ delay 30
playsewithpan SE_W268, SOUND_PAN_ATTACKER
- createsprite gUnknown_0859595C, 0x2, 0
- delay 0x19
+ createsprite gUnknown_0859595C, 2, 0
+ delay 25
playsewithpan SE_W268, SOUND_PAN_ATTACKER
- delay 0x14
+ delay 20
playsewithpan SE_W268, SOUND_PAN_ATTACKER
- delay 0xF
+ delay 15
playsewithpan SE_W268, SOUND_PAN_ATTACKER
- delay 0xA
- delay 0x6
- loopsewithpan SE_W268, SOUND_PAN_ATTACKER, 0x6, 0x5
+ delay 10
+ delay 6
+ loopsewithpan SE_W268, SOUND_PAN_ATTACKER, 6, 5
waitforvisualfinish
- createsprite gUnknown_0859598C, 0x2, 0, 16, 16
- delay 0x2
- createsprite gUnknown_0859598C, 0x2, 0, -16, -16
+ createsprite gUnknown_0859598C, 2, 0, 16, 16
+ delay 2
+ createsprite gUnknown_0859598C, 2, 0, -16, -16
playsewithpan SE_W085B, SOUND_PAN_ATTACKER
waitforvisualfinish
- createsprite gUnknown_08597274, 0x2, 1, 4, 4, 0, RGB_BLACK
+ createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 4, 4, 0, RGB_BLACK
clearmonbg ANIM_ATTACKER
blendoff
end
Move_TAUNT:
- loadspritegfx 0x27E6
- loadspritegfx 0x27E1
- loadspritegfx 0x2767
- createsprite gUnknown_08593114, 0xB, 0, 45
+ loadspritegfx ANIM_TAG_214
+ loadspritegfx ANIM_TAG_209
+ loadspritegfx ANIM_TAG_ANGER
+ createsprite gUnknown_08593114, 11, 0, 45
playsewithpan SE_W118, SOUND_PAN_ATTACKER
- delay 0x6
- createsprite gUnknown_0859324C, 0xC, 0
- delay 0x4
- loopsewithpan SE_W039, SOUND_PAN_ATTACKER, 0x10, 0x2
+ delay 6
+ createsprite gUnknown_0859324C, 12, 0
+ delay 4
+ loopsewithpan SE_W039, SOUND_PAN_ATTACKER, 16, 2
waitforvisualfinish
- delay 0x8
- createsprite gUnknown_0859368C, 0x82, 1, -20, -28
+ delay 8
+ createsprite gUnknown_0859368C, 130, 1, -20, -28
playsewithpan SE_W207B, SOUND_PAN_TARGET
waitforvisualfinish
- delay 0xC
- createsprite gUnknown_0859368C, 0x82, 1, 20, -28
+ delay 12
+ createsprite gUnknown_0859368C, 130, 1, 20, -28
playsewithpan SE_W207B, SOUND_PAN_TARGET
end
Move_HELPING_HAND:
- loadspritegfx 0x2807
- createvisualtask sub_815EC48, 0x5
- createsprite gUnknown_085CE8AC, 0x28, 0
- createsprite gUnknown_085CE8AC, 0x28, 1
- delay 0x13
+ loadspritegfx ANIM_TAG_HAND
+ createvisualtask sub_815EC48, 5
+ createsprite gUnknown_085CE8AC, 40, 0
+ createsprite gUnknown_085CE8AC, 40, 1
+ delay 19
playsewithpan SE_W227, 0
- createvisualtask sub_80D52D0, 0x2, 2, 2, 0, 5, 1
- delay 0xE
+ createvisualtask AnimTask_ShakeMon2, 2, ANIM_ATK_PARTNER, 2, 0, 5, 1
+ delay 14
playsewithpan SE_W227, 0
- createvisualtask sub_80D52D0, 0x2, 2, 2, 0, 5, 1
- delay 0x14
+ createvisualtask AnimTask_ShakeMon2, 2, ANIM_ATK_PARTNER, 2, 0, 5, 1
+ delay 20
playsewithpan SE_W227, 0
- createvisualtask sub_80D52D0, 0x2, 2, 3, 0, 10, 1
- createvisualtask sub_80A7B98, 0x2, 2, RGB_YELLOW, 12, 1, 1
+ createvisualtask AnimTask_ShakeMon2, 2, ANIM_ATK_PARTNER, 3, 0, 10, 1
+ createvisualtask AnimTask_BlendMonInAndOut, 2, ANIM_ATK_PARTNER, RGB_YELLOW, 12, 1, 1
end
Move_ASSIST:
- loadspritegfx 0x280C
- createsprite gUnknown_085CE804, 0x32, 112, -16, 140, 128, 36
- delay 0x2
- createsprite gUnknown_085CE804, 0x32, 208, 128, -16, 48, 36
+ loadspritegfx ANIM_TAG_252
+ createsprite gUnknown_085CE804, 50, 112, -16, 140, 128, 36
+ delay 2
+ createsprite gUnknown_085CE804, 50, 208, 128, -16, 48, 36
playsewithpan SE_W010, 0
- delay 0x2
- createsprite gUnknown_085CE804, 0x32, -16, 112, 256, -16, 36
+ delay 2
+ createsprite gUnknown_085CE804, 50, -16, 112, 256, -16, 36
playsewithpan SE_W010, 0
- delay 0x2
- createsprite gUnknown_085CE804, 0x32, 108, 128, 84, -16, 36
+ delay 2
+ createsprite gUnknown_085CE804, 50, 108, 128, 84, -16, 36
playsewithpan SE_W010, 0
- delay 0x2
- createsprite gUnknown_085CE804, 0x32, -16, 56, 256, 56, 36
+ delay 2
+ createsprite gUnknown_085CE804, 50, -16, 56, 256, 56, 36
playsewithpan SE_W010, 0
end
Move_SUPERPOWER:
- loadspritegfx 0x27E4
- loadspritegfx 0x2810
- loadspritegfx 0x2811
+ loadspritegfx ANIM_TAG_212
+ loadspritegfx ANIM_TAG_256
+ loadspritegfx ANIM_TAG_257
monbg ANIM_ATK_PARTNER
monbgprio_28 ANIM_ATTACKER
- setalpha 0x80C
- createsprite gUnknown_08595FEC, 0x82, 0
+ setalpha 12, 8
+ createsprite gUnknown_08595FEC, 130, 0
playsewithpan SE_W025, SOUND_PAN_ATTACKER
- delay 0x14
- createsprite gUnknown_085972D8, 0x2, 4, 1, 180, 1
- createvisualtask sub_8159244, 0x5, 234, 0
- delay 0x28
- createsprite gUnknown_08596004, 0x29, 200, 96, 1, 120
- delay 0x8
- createsprite gUnknown_08596004, 0x29, 20, 248, 4, 112
- delay 0x8
- createsprite gUnknown_08596004, 0x29, 130, 160, 2, 104
- delay 0x8
- createsprite gUnknown_08596004, 0x29, 160, 192, 0, 96
- delay 0x8
- createsprite gUnknown_08596004, 0x29, 60, 288, 3, 88
- delay 0x4A
- createsprite gUnknown_0859601C, 0x83, 0
+ delay 20
+ createsprite gBattleAnimSpriteTemplate_85972D8, 2, 4, 1, 180, 1
+ createvisualtask sub_8159244, 5, 234, 0
+ delay 40
+ createsprite gUnknown_08596004, 41, 200, 96, 1, 120
+ delay 8
+ createsprite gUnknown_08596004, 41, 20, 248, 4, 112
+ delay 8
+ createsprite gUnknown_08596004, 41, 130, 160, 2, 104
+ delay 8
+ createsprite gUnknown_08596004, 41, 160, 192, 0, 96
+ delay 8
+ createsprite gUnknown_08596004, 41, 60, 288, 3, 88
+ delay 74
+ createsprite gUnknown_0859601C, 131, 0
playsewithpan SE_W207, SOUND_PAN_ATTACKER
- delay 0x10
- createvisualtask sub_80D52D0, 0x2, 1, 8, 0, 16, 1
+ delay 16
+ createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 8, 0, 16, 1
playsewithpan SE_W025B, SOUND_PAN_TARGET
waitforvisualfinish
clearmonbg ANIM_ATK_PARTNER
blendoff
- delay 0x1
+ delay 1
end
Move_RECYCLE:
- loadspritegfx 0x2826
+ loadspritegfx ANIM_TAG_RECYCLE
monbg ANIM_ATTACKER
- setalpha 0x1000
- delay 0x1
- createsprite gUnknown_085CE9B0, 0x2
- loopsewithpan SE_W036, SOUND_PAN_ATTACKER, 0x18, 0x3
+ setalpha 0, 16
+ delay 1
+ createsprite gUnknown_085CE9B0, 2
+ loopsewithpan SE_W036, SOUND_PAN_ATTACKER, 24, 3
waitforvisualfinish
- createvisualtask sub_80A7B98, 0x5, 0, RGB_WHITE, 12, 2, 1
+ createvisualtask AnimTask_BlendMonInAndOut, 5, ANIM_ATTACKER, RGB_WHITE, 12, 2, 1
playsewithpan SE_W036, SOUND_PAN_ATTACKER
waitforvisualfinish
blendoff
clearmonbg ANIM_ATTACKER
- delay 0x1
+ delay 1
end
Move_BRICK_BREAK:
- loadspritegfx 0x27B7
- loadspritegfx 0x2797
- loadspritegfx 0x279F
- loadspritegfx 0x27E0
- choosetwoturnanim AnimScript_82CE0A7, AnimScript_82CE154
-
-AnimScript_82CE0A7:
+ loadspritegfx ANIM_TAG_167
+ loadspritegfx ANIM_TAG_135
+ loadspritegfx ANIM_TAG_143
+ loadspritegfx ANIM_TAG_208
+ choosetwoturnanim BrickBreakNormal, BrickBreakShatteredWall
+BrickBreakNormal:
monbg ANIM_TARGET
- setalpha 0x80C
- createsprite gUnknown_0857FE28, 0x2, 3, 8
- delay 0x4
- delay 0x1
- createsprite gUnknown_08597358, 0x3, -18, -18, 1, 1
+ setalpha 12, 8
+ createsprite gHorizontalLungeSpriteTemplate, 2, 3, 8
+ delay 4
+ delay 1
+ createsprite gBasicHitSplatSpriteTemplate, 3, -18, -18, 1, 1
playsewithpan SE_W233, SOUND_PAN_TARGET
- delay 0x14
- createsprite gUnknown_0857FE28, 0x2, 3, 8
- delay 0x5
- createsprite gUnknown_08597358, 0x3, 18, 18, 1, 1
+ delay 20
+ createsprite gHorizontalLungeSpriteTemplate, 2, 3, 8
+ delay 5
+ createsprite gBasicHitSplatSpriteTemplate, 3, 18, 18, 1, 1
playsewithpan SE_W233, SOUND_PAN_TARGET
- delay 0x14
- createvisualtask sub_80D5C50, 0x2, 0, -24, 0, 24, 10, 24, 3
- createsprite gUnknown_08597274, 0x2, 1, 2, 0, 6, RGB_BLACK
- delay 0x25
- createsprite gUnknown_08597358, 0x3, 0, 0, 1, 1
- createsprite gUnknown_08595E98, 0x4, 0, 0, 10, 1, 0
+ delay 20
+ createvisualtask AnimTask_WindUpLunge, 2, ANIM_ATTACKER, -24, 0, 24, 10, 24, 3
+ createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 2, 0, 6, RGB_BLACK
+ delay 37
+ createsprite gBasicHitSplatSpriteTemplate, 3, 0, 0, 1, 1
+ createsprite gFistFootSpriteTemplate, 4, 0, 0, 10, 1, 0
playsewithpan SE_W233B, SOUND_PAN_TARGET
waitforvisualfinish
- createsprite gUnknown_08597274, 0x2, 1, 2, 6, 0, RGB_BLACK
+ createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 2, 6, 0, RGB_BLACK
waitforvisualfinish
clearmonbg ANIM_TARGET
end
-
-AnimScript_82CE154:
+BrickBreakShatteredWall:
monbg ANIM_TARGET
- setalpha 0x80C
- createsprite gUnknown_0857FE28, 0x2, 3, 8
- delay 0x4
- createsprite gUnknown_08595F90, 0x3, 1, 0, 0, 90, 10
- delay 0x1
- createsprite gUnknown_08597358, 0x3, -18, -18, 1, 1
+ setalpha 12, 8
+ createsprite gHorizontalLungeSpriteTemplate, 2, 3, 8
+ delay 4
+ createsprite gUnknown_08595F90, 3, 1, 0, 0, 90, 10
+ delay 1
+ createsprite gBasicHitSplatSpriteTemplate, 3, -18, -18, 1, 1
playsewithpan SE_W233, SOUND_PAN_TARGET
- delay 0x14
- createsprite gUnknown_0857FE28, 0x2, 3, 8
- delay 0x5
- createsprite gUnknown_08597358, 0x3, 18, 18, 1, 1
+ delay 20
+ createsprite gHorizontalLungeSpriteTemplate, 2, 3, 8
+ delay 5
+ createsprite gBasicHitSplatSpriteTemplate, 3, 18, 18, 1, 1
playsewithpan SE_W233, SOUND_PAN_TARGET
- delay 0x14
- createvisualtask sub_80D5C50, 0x2, 0, -24, 0, 24, 10, 24, 3
- createsprite gUnknown_08597274, 0x2, 1, 2, 0, 6, RGB_BLACK
- delay 0x25
- createsprite gUnknown_08597358, 0x3, 0, 0, 1, 1
- createsprite gUnknown_08595E98, 0x4, 0, 0, 10, 1, 0
+ delay 20
+ createvisualtask AnimTask_WindUpLunge, 2, ANIM_ATTACKER, -24, 0, 24, 10, 24, 3
+ createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 2, 0, 6, RGB_BLACK
+ delay 37
+ createsprite gBasicHitSplatSpriteTemplate, 3, 0, 0, 1, 1
+ createsprite gFistFootSpriteTemplate, 4, 0, 0, 10, 1, 0
playsewithpan SE_W233B, SOUND_PAN_TARGET
waitforvisualfinish
- createsprite gUnknown_08595FA8, 0x2, 1, 0, -8, -12
- createsprite gUnknown_08595FA8, 0x2, 1, 1, 8, -12
- createsprite gUnknown_08595FA8, 0x2, 1, 2, -8, 12
- createsprite gUnknown_08595FA8, 0x2, 1, 3, 8, 12
+ createsprite gUnknown_08595FA8, 2, 1, 0, -8, -12
+ createsprite gUnknown_08595FA8, 2, 1, 1, 8, -12
+ createsprite gUnknown_08595FA8, 2, 1, 2, -8, 12
+ createsprite gUnknown_08595FA8, 2, 1, 3, 8, 12
playsewithpan SE_W280, SOUND_PAN_TARGET
waitforvisualfinish
- createsprite gUnknown_08597274, 0x2, 1, 2, 6, 0, RGB_BLACK
+ createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 2, 6, 0, RGB_BLACK
waitforvisualfinish
clearmonbg ANIM_TARGET
end
Move_YAWN:
- loadspritegfx 0x2802
- createvisualtask sub_815D64C, 0x2, 0
+ loadspritegfx ANIM_TAG_242
+ createvisualtask sub_815D64C, 2, 0
playsewithpan SE_W281, SOUND_PAN_ATTACKER
waitforvisualfinish
- createsprite gUnknown_085CE68C, 0x85, 2
+ createsprite gUnknown_085CE68C, 133, 2
playsewithpan SE_W255, SOUND_PAN_ATTACKER
- delay 0x4
- createsprite gUnknown_085CE68C, 0x85, 1
- delay 0x4
- createsprite gUnknown_085CE68C, 0x85, 0
+ delay 4
+ createsprite gUnknown_085CE68C, 133, 1
+ delay 4
+ createsprite gUnknown_085CE68C, 133, 0
waitforvisualfinish
- createvisualtask sub_815D64C, 0x2, 1
+ createvisualtask sub_815D64C, 2, 1
playsewithpan SE_W281, SOUND_PAN_TARGET
end
Move_ENDEAVOR:
- loadspritegfx 0x2803
- loadspritegfx 0x2797
- createvisualtask sub_815DCA4, 0x2, 0, 2
- loopsewithpan SE_W039, SOUND_PAN_ATTACKER, 0x18, 0x2
- createvisualtask sub_80A7B98, 0x5, 0, RGB(31, 21, 0), 12, 1, 2
- delay 0x6
- createvisualtask sub_80D6388, 0x5, 0, 1, 8, 1, 0
- createsprite gUnknown_08597358, 0x82, 12, -12, 1, 2
+ loadspritegfx ANIM_TAG_243
+ loadspritegfx ANIM_TAG_135
+ createvisualtask sub_815DCA4, 2, 0, 2
+ loopsewithpan SE_W039, SOUND_PAN_ATTACKER, 24, 2
+ createvisualtask AnimTask_BlendMonInAndOut, 5, ANIM_ATTACKER, RGB(31, 21, 0), 12, 1, 2
+ delay 6
+ createvisualtask sub_80D6388, 5, 0, 1, 8, 1, 0
+ createsprite gBasicHitSplatSpriteTemplate, 130, 12, -12, 1, 2
playsewithpan SE_W003, SOUND_PAN_TARGET
- delay 0x18
- createvisualtask sub_80D6388, 0x5, 0, 1, 8, 1, 0
- createsprite gUnknown_08597358, 0x82, -12, 12, 1, 2
+ delay 24
+ createvisualtask sub_80D6388, 5, 0, 1, 8, 1, 0
+ createsprite gBasicHitSplatSpriteTemplate, 130, -12, 12, 1, 2
playsewithpan SE_W004, SOUND_PAN_TARGET
end
Move_ERUPTION:
- loadspritegfx 0x27D9
- createsprite gUnknown_08597274, 0x2, 31, 2, 0, 4, RGB_RED
- waitforvisualfinish
- createvisualtask sub_8109460, 0x2
- waitplaysewithpan SE_W153, SOUND_PAN_ATTACKER, 0x3C
- waitforvisualfinish
- createvisualtask sub_8109460, 0x2
- waitplaysewithpan SE_W153, SOUND_PAN_ATTACKER, 0x3C
- waitforvisualfinish
- delay 0x1E
- createsprite gUnknown_085955E8, 0x28, 200, -32, 0, 100, 0
- createsprite gUnknown_085955E8, 0x28, 30, -32, 16, 90, 1
- createsprite gUnknown_085955E8, 0x28, 150, -32, 32, 60, 2
- createsprite gUnknown_085955E8, 0x28, 90, -32, 48, 80, 3
- createsprite gUnknown_085955E8, 0x28, 110, -32, 64, 50, 0
- createsprite gUnknown_085955E8, 0x28, 60, -32, 80, 70, 1
- delay 0x16
- createvisualtask sub_81152DC, 0x5, 5, 8, 60
- createvisualtask sub_81152DC, 0x5, 4, 8, 60
- loopsewithpan SE_W088, SOUND_PAN_TARGET, 0x10, 0xC
- delay 0x50
- createsprite gUnknown_08597274, 0x28, 31, 4, 4, 0, RGB_RED
+ loadspritegfx ANIM_TAG_201
+ createsprite gSimplePaletteBlendSpriteTemplate, 2, 31, 2, 0, 4, RGB_RED
+ waitforvisualfinish
+ createvisualtask sub_8109460, 2
+ waitplaysewithpan SE_W153, SOUND_PAN_ATTACKER, 60
+ waitforvisualfinish
+ createvisualtask sub_8109460, 2
+ waitplaysewithpan SE_W153, SOUND_PAN_ATTACKER, 60
+ waitforvisualfinish
+ delay 30
+ createsprite gUnknown_085955E8, 40, 200, -32, 0, 100, 0
+ createsprite gUnknown_085955E8, 40, 30, -32, 16, 90, 1
+ createsprite gUnknown_085955E8, 40, 150, -32, 32, 60, 2
+ createsprite gUnknown_085955E8, 40, 90, -32, 48, 80, 3
+ createsprite gUnknown_085955E8, 40, 110, -32, 64, 50, 0
+ createsprite gUnknown_085955E8, 40, 60, -32, 80, 70, 1
+ delay 22
+ createvisualtask sub_81152DC, 5, 5, 8, 60
+ createvisualtask sub_81152DC, 5, 4, 8, 60
+ loopsewithpan SE_W088, SOUND_PAN_TARGET, 16, 12
+ delay 80
+ createsprite gSimplePaletteBlendSpriteTemplate, 40, 31, 4, 4, 0, RGB_RED
end
Move_SKILL_SWAP:
- loadspritegfx 0x280B
- call AnimScript_82D7CD1
- createvisualtask sub_810FBF0, 0x3, 1
- createvisualtask sub_80A7B98, 0x5, 1, RGB_WHITE, 12, 3, 1
- loopsewithpan SE_W179, SOUND_PAN_ATTACKER, 0x18, 0x3
- delay 0x10
- createvisualtask sub_810FBF0, 0x3, 0
- createvisualtask sub_80A7B98, 0x5, 0, RGB_WHITE, 12, 3, 1
+ loadspritegfx ANIM_TAG_251
+ call SetPsychicBackground
+ createvisualtask sub_810FBF0, 3, 1
+ createvisualtask AnimTask_BlendMonInAndOut, 5, ANIM_TARGET, RGB_WHITE, 12, 3, 1
+ loopsewithpan SE_W179, SOUND_PAN_ATTACKER, 24, 3
+ delay 16
+ createvisualtask sub_810FBF0, 3, 0
+ createvisualtask AnimTask_BlendMonInAndOut, 5, ANIM_ATTACKER, RGB_WHITE, 12, 3, 1
waitforvisualfinish
- call AnimScript_82D7CDD
+ call UnsetPsychicBackground
end
Move_IMPRISON:
- loadspritegfx 0x2809
- loadspritegfx 0x280A
- call AnimScript_82D7CD1
+ loadspritegfx ANIM_TAG_249
+ loadspritegfx ANIM_TAG_X_SIGN
+ call SetPsychicBackground
monbg ANIM_DEF_PARTNER
- createvisualtask sub_810F940, 0x5
- delay 0x8
- loopsewithpan SE_W030, SOUND_PAN_ATTACKER, 0x8, 0x5
+ createvisualtask sub_810F940, 5
+ delay 8
+ loopsewithpan SE_W030, SOUND_PAN_ATTACKER, 8, 5
waitforvisualfinish
- delay 0x4
- createsprite gUnknown_085967AC, 0x5, 0, 40
- createvisualtask sub_81152DC, 0x5, 4, 1, 10
+ delay 4
+ createsprite gUnknown_085967AC, 5, 0, 40
+ createvisualtask sub_81152DC, 5, 4, 1, 10
playsewithpan SE_W063, SOUND_PAN_ATTACKER
clearmonbg ANIM_DEF_PARTNER
- call AnimScript_82D7CDD
+ call UnsetPsychicBackground
end
Move_GRUDGE:
- loadspritegfx 0x280D
+ loadspritegfx ANIM_TAG_253
monbg ANIM_ATTACKER
monbgprio_29
fadetobg BG_GHOST
playsewithpan SE_W060, SOUND_PAN_ATTACKER
waitbgfadein
- createvisualtask sub_8112C6C, 0x3
- loopsewithpan SE_W052, SOUND_PAN_ATTACKER, 0x10, 0x4
- delay 0xA
- delay 0x50
+ createvisualtask sub_8112C6C, 3
+ loopsewithpan SE_W052, SOUND_PAN_ATTACKER, 16, 4
+ delay 10
+ delay 80
playsewithpan SE_W171, SOUND_PAN_TARGET
waitforvisualfinish
restorebg
@@ -3933,256 +3870,256 @@ Move_GRUDGE:
Move_CAMOUFLAGE:
monbg ANIM_ATK_PARTNER
monbgprio_28 ANIM_ATTACKER
- setalpha 0x10
- createvisualtask sub_811675C, 0x5, 2, 3, 0, 14
- delay 0x10
- createvisualtask sub_81136E8, 0x2, 4
+ setalpha 16, 0
+ createvisualtask sub_811675C, 5, 2, 3, 0, 14
+ delay 16
+ createvisualtask sub_81136E8, 2, 4
playsewithpan SE_W185, SOUND_PAN_ATTACKER
waitforvisualfinish
- delay 0x8
- createvisualtask sub_811675C, 0x5, 2, 0, 0, 0
+ delay 8
+ createvisualtask sub_811675C, 5, 2, 0, 0, 0
waitforvisualfinish
- createvisualtask sub_81137E4, 0x2, 1
+ createvisualtask sub_81137E4, 2, 1
waitforvisualfinish
blendoff
clearmonbg ANIM_ATK_PARTNER
end
Move_TAIL_GLOW:
- loadspritegfx 0x27E4
+ loadspritegfx ANIM_TAG_212
monbg ANIM_ATTACKER
- setalpha 0x80C
- createsprite gUnknown_08597274, 0x2, 1, 2, 0, 4, RGB_BLACK
+ setalpha 12, 8
+ createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 2, 0, 4, RGB_BLACK
waitforvisualfinish
- createsprite gUnknown_08596AC8, 0x42, 0
- delay 0x12
- loopsewithpan SE_W234, SOUND_PAN_ATTACKER, 0x10, 0x6
+ createsprite gUnknown_08596AC8, 66, 0
+ delay 18
+ loopsewithpan SE_W234, SOUND_PAN_ATTACKER, 16, 6
waitforvisualfinish
- createsprite gUnknown_08597274, 0x2, 1, 4, 4, 0, RGB_BLACK
+ createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 4, 4, 0, RGB_BLACK
clearmonbg ANIM_ATTACKER
blendoff
- delay 0x1
+ delay 1
end
Move_LUSTER_PURGE:
- loadspritegfx 0x281B
- loadspritegfx 0x2797
+ loadspritegfx ANIM_TAG_267
+ loadspritegfx ANIM_TAG_135
fadetobg BG_PSYCHIC
waitbgfadeout
- createvisualtask sub_815A5C8, 0x5
+ createvisualtask sub_815A5C8, 5
waitbgfadein
monbg ANIM_ATTACKER
- setalpha 0x80C
+ setalpha 12, 8
playsewithpan SE_W076, SOUND_PAN_ATTACKER
- createsprite gUnknown_08596898, 0x29, 0, 0, 0, 0
- delay 0x14
- createvisualtask sub_8116664, 0x5, 5, 2, 0, 16, -1
- createvisualtask sub_8116848, 0x5, 10267, 2, 0, 16, -1
- waitforvisualfinish
- createvisualtask sub_8116848, 0x5, 10135, 0, 12, 12, 23552
- waitforvisualfinish
- createsprite gUnknown_085973A0, 0x83, 1, 2
- createvisualtask sub_8159210, 0x5, 215, 63
- delay 0x3
- createsprite gUnknown_085973A0, 0x83, 1, 2
- createvisualtask sub_8159210, 0x5, 215, 63
- delay 0x3
- createsprite gUnknown_085973A0, 0x83, 1, 2
- createvisualtask sub_8159210, 0x5, 215, 63
- delay 0x3
- createsprite gUnknown_085973A0, 0x83, 1, 2
- createvisualtask sub_8159210, 0x5, 215, 63
- delay 0x3
- createsprite gUnknown_085973A0, 0x83, 1, 2
- createvisualtask sub_8159210, 0x5, 215, 63
- delay 0x3
- createsprite gUnknown_085973A0, 0x83, 1, 2
- createvisualtask sub_8159210, 0x5, 215, 63
- waitforvisualfinish
- createvisualtask sub_8116664, 0x5, 5, 2, 16, 0, -1
- createvisualtask sub_81152DC, 0x5, 1, 5, 14
+ createsprite gUnknown_08596898, 41, 0, 0, 0, 0
+ delay 20
+ createvisualtask sub_8116664, 5, 5, 2, 0, 16, RGB_WHITEALPHA
+ createvisualtask AnimTask_BlendParticle, 5, ANIM_TAG_267, 2, 0, 16, RGB_WHITEALPHA
+ waitforvisualfinish
+ createvisualtask AnimTask_BlendParticle, 5, ANIM_TAG_135, 0, 12, 12, RGB(0, 0, 23)
+ waitforvisualfinish
+ createsprite gUnknown_085973A0, 131, 1, 2
+ createvisualtask sub_8159210, 5, 215, SOUND_PAN_TARGET
+ delay 3
+ createsprite gUnknown_085973A0, 131, 1, 2
+ createvisualtask sub_8159210, 5, 215, SOUND_PAN_TARGET
+ delay 3
+ createsprite gUnknown_085973A0, 131, 1, 2
+ createvisualtask sub_8159210, 5, 215, SOUND_PAN_TARGET
+ delay 3
+ createsprite gUnknown_085973A0, 131, 1, 2
+ createvisualtask sub_8159210, 5, 215, SOUND_PAN_TARGET
+ delay 3
+ createsprite gUnknown_085973A0, 131, 1, 2
+ createvisualtask sub_8159210, 5, 215, SOUND_PAN_TARGET
+ delay 3
+ createsprite gUnknown_085973A0, 131, 1, 2
+ createvisualtask sub_8159210, 5, 215, SOUND_PAN_TARGET
+ waitforvisualfinish
+ createvisualtask sub_8116664, 5, 5, 2, 16, 0, RGB_WHITEALPHA
+ createvisualtask sub_81152DC, 5, 1, 5, 14
waitforvisualfinish
clearmonbg ANIM_ATTACKER
blendoff
- call AnimScript_82D7CDD
+ call UnsetPsychicBackground
end
Move_MIST_BALL:
- loadspritegfx 0x27AB
- loadspritegfx 0x281E
- delay 0x0
+ loadspritegfx ANIM_TAG_155
+ loadspritegfx ANIM_TAG_270
+ delay 0
playsewithpan SE_W081, SOUND_PAN_ATTACKER
- createsprite gUnknown_08595C70, 0x80, 0, 0, 0, 0, 30, 0
+ createsprite gUnknown_08595C70, 128, 0, 0, 0, 0, 30, 0
waitforvisualfinish
playsewithpan SE_W028, SOUND_PAN_TARGET
- createvisualtask sub_80D51AC, 0x2, 1, 5, 0, 10, 0
- createsprite gUnknown_0859728C, 0x0, 1, 1, 1, 32279, 16, 0x7FFF, 16
- delay 0x0
+ createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 5, 0, 10, 0
+ createsprite gComplexPaletteBlendSpriteTemplate, 0, 1, 1, 1, RGB(23, 16, 31), 16, 0x7FFF, 16
+ delay 0
playsewithpan SE_W114, 0
- createvisualtask sub_810C324, 0x5
- createvisualtask sub_8116620, 0xA, 4, 3, 0, 16, 0x7FFF
- delay 0x8
- createvisualtask sub_80D51AC, 0x2, 1, 4, 0, 70, 0
- delay 0x46
- createvisualtask sub_8116620, 0xA, 4, 2, 16, 0, 0x7FFF
+ createvisualtask sub_810C324, 5
+ createvisualtask sub_8116620, 10, 4, 3, 0, 16, RGB_WHITE
+ delay 8
+ createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 4, 0, 70, 0
+ delay 70
+ createvisualtask sub_8116620, 10, 4, 2, 16, 0, RGB_WHITE
end
Move_FEATHER_DANCE:
- loadspritegfx 0x281E
+ loadspritegfx ANIM_TAG_270
monbg ANIM_DEF_PARTNER
monbgprio_29
playsewithpan SE_W080, SOUND_PAN_TARGET
- delay 0x0
- createsprite gUnknown_08596388, 0x80, 0, -16, 64, 2, 104, 11304, 32, 1
- delay 0x6
- createsprite gUnknown_08596388, 0x80, 0, -16, 32, 2, 104, 11304, 32, 1
- createsprite gUnknown_08596388, 0x80, 0, -16, 0, 2, 104, 11304, 32, 1
- delay 0x6
- createsprite gUnknown_08596388, 0x80, 0, -16, 224, 2, 104, 11304, 32, 1
- createsprite gUnknown_08596388, 0x80, 0, -16, 128, 2, 104, 11304, 32, 1
- delay 0x6
- createsprite gUnknown_08596388, 0x80, 0, -16, 192, 2, 104, 11304, 32, 1
- createsprite gUnknown_08596388, 0x80, 0, -16, 160, 2, 104, 11304, 32, 1
- delay 0x6
- createsprite gUnknown_08596388, 0x80, 0, -16, 96, 2, 104, 11304, 32, 1
+ delay 0
+ createsprite gUnknown_08596388, 128, 0, -16, 64, 2, 104, 11304, 32, 1
+ delay 6
+ createsprite gUnknown_08596388, 128, 0, -16, 32, 2, 104, 11304, 32, 1
+ createsprite gUnknown_08596388, 128, 0, -16, 0, 2, 104, 11304, 32, 1
+ delay 6
+ createsprite gUnknown_08596388, 128, 0, -16, 224, 2, 104, 11304, 32, 1
+ createsprite gUnknown_08596388, 128, 0, -16, 128, 2, 104, 11304, 32, 1
+ delay 6
+ createsprite gUnknown_08596388, 128, 0, -16, 192, 2, 104, 11304, 32, 1
+ createsprite gUnknown_08596388, 128, 0, -16, 160, 2, 104, 11304, 32, 1
+ delay 6
+ createsprite gUnknown_08596388, 128, 0, -16, 96, 2, 104, 11304, 32, 1
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
end
Move_TEETER_DANCE:
- loadspritegfx 0x2758
- loadspritegfx 0x2759
- createvisualtask sub_8160164, 0x5
- createsprite gUnknown_08593050, 0x2, 0, 16, -2
+ loadspritegfx ANIM_TAG_MUSIC_NOTES2
+ loadspritegfx ANIM_TAG_DUCK
+ createvisualtask sub_8160164, 5
+ createsprite gUnknown_08593050, 2, 0, 16, -2
playsewithpan SE_W298, SOUND_PAN_ATTACKER
- delay 0x18
- createsprite gUnknown_08593050, 0x2, 0, 0, -2
+ delay 24
+ createsprite gUnknown_08593050, 2, 0, 0, -2
playsewithpan SE_W298, SOUND_PAN_ATTACKER
- delay 0x18
- createsprite gUnknown_08593050, 0x2, 0, -16, -2
+ delay 24
+ createsprite gUnknown_08593050, 2, 0, -16, -2
playsewithpan SE_W298, SOUND_PAN_ATTACKER
- delay 0x18
- createsprite gUnknown_08593050, 0x2, 1, -8, -2
+ delay 24
+ createsprite gUnknown_08593050, 2, 1, -8, -2
playsewithpan SE_W298, SOUND_PAN_ATTACKER
- delay 0x18
- createsprite gUnknown_08593050, 0x2, 2, 8, -2
+ delay 24
+ createsprite gUnknown_08593050, 2, 2, 8, -2
playsewithpan SE_W298, SOUND_PAN_ATTACKER
end
Move_MUD_SPORT:
- loadspritegfx 0x275A
- createvisualtask sub_8104938, 0x2, 0, 6
- delay 0x18
- createsprite gUnknown_085971E4, 0x82, 0, -4, -16
- createsprite gUnknown_085971E4, 0x82, 0, 4, -12
+ loadspritegfx ANIM_TAG_074
+ createvisualtask sub_8104938, 2, 0, 6
+ delay 24
+ createsprite gUnknown_085971E4, 130, 0, -4, -16
+ createsprite gUnknown_085971E4, 130, 0, 4, -12
playsewithpan SE_W091, SOUND_PAN_ATTACKER
- delay 0x20
- createsprite gUnknown_085971E4, 0x82, 0, -3, -12
- createsprite gUnknown_085971E4, 0x82, 0, 5, -14
+ delay 32
+ createsprite gUnknown_085971E4, 130, 0, -3, -12
+ createsprite gUnknown_085971E4, 130, 0, 5, -14
playsewithpan SE_W091, SOUND_PAN_ATTACKER
- delay 0x20
- createsprite gUnknown_085971E4, 0x82, 0, -5, -18
- createsprite gUnknown_085971E4, 0x82, 0, 3, -14
+ delay 32
+ createsprite gUnknown_085971E4, 130, 0, -5, -18
+ createsprite gUnknown_085971E4, 130, 0, 3, -14
playsewithpan SE_W091, SOUND_PAN_ATTACKER
- delay 0x10
- createsprite gUnknown_085971E4, 0x82, 1, 220, 60
- waitplaysewithpan SE_W145B, 0, 0xF
- delay 0x2
- createsprite gUnknown_085971E4, 0x82, 1, 60, 100
- waitplaysewithpan SE_W145B, 0, 0x19
- delay 0x2
- createsprite gUnknown_085971E4, 0x82, 1, 140, 55
- waitplaysewithpan SE_W145B, 0, 0xE
- delay 0x2
- createsprite gUnknown_085971E4, 0x82, 1, 180, 50
- waitplaysewithpan SE_W145B, 0, 0xA
- delay 0x2
- createsprite gUnknown_085971E4, 0x82, 1, 20, 90
- waitplaysewithpan SE_W145B, 0, 0x16
- delay 0x2
- createsprite gUnknown_085971E4, 0x82, 1, 90, 90
- waitplaysewithpan SE_W145B, 0, 0x16
- delay 0x2
- createsprite gUnknown_085971E4, 0x82, 1, 160, 60
- waitplaysewithpan SE_W145B, 0, 0xF
- delay 0x2
- createsprite gUnknown_085971E4, 0x82, 1, 30, 90
- waitplaysewithpan SE_W145B, 0, 0x16
- delay 0x2
- createsprite gUnknown_085971E4, 0x82, 1, 120, 60
- waitplaysewithpan SE_W145B, 0, 0xF
- delay 0x2
- createsprite gUnknown_085971E4, 0x82, 1, 200, 40
- waitplaysewithpan SE_W145B, 0, 0xA
+ delay 16
+ createsprite gUnknown_085971E4, 130, 1, 220, 60
+ waitplaysewithpan SE_W145B, 0, 15
+ delay 2
+ createsprite gUnknown_085971E4, 130, 1, 60, 100
+ waitplaysewithpan SE_W145B, 0, 25
+ delay 2
+ createsprite gUnknown_085971E4, 130, 1, 140, 55
+ waitplaysewithpan SE_W145B, 0, 14
+ delay 2
+ createsprite gUnknown_085971E4, 130, 1, 180, 50
+ waitplaysewithpan SE_W145B, 0, 10
+ delay 2
+ createsprite gUnknown_085971E4, 130, 1, 20, 90
+ waitplaysewithpan SE_W145B, 0, 22
+ delay 2
+ createsprite gUnknown_085971E4, 130, 1, 90, 90
+ waitplaysewithpan SE_W145B, 0, 22
+ delay 2
+ createsprite gUnknown_085971E4, 130, 1, 160, 60
+ waitplaysewithpan SE_W145B, 0, 15
+ delay 2
+ createsprite gUnknown_085971E4, 130, 1, 30, 90
+ waitplaysewithpan SE_W145B, 0, 22
+ delay 2
+ createsprite gUnknown_085971E4, 130, 1, 120, 60
+ waitplaysewithpan SE_W145B, 0, 15
+ delay 2
+ createsprite gUnknown_085971E4, 130, 1, 200, 40
+ waitplaysewithpan SE_W145B, 0, 10
end
Move_NEEDLE_ARM:
- loadspritegfx 0x281A
- loadspritegfx 0x2797
- loadspritegfx 0x279F
- loopsewithpan SE_W030, SOUND_PAN_TARGET, 0x2, 0x10
- createsprite gUnknown_08592888, 0x82, 1, 0, 0, -32, 16
- delay 0x2
- createsprite gUnknown_08592888, 0x82, 1, 0, 22, -22, 16
- delay 0x2
- createsprite gUnknown_08592888, 0x82, 1, 0, 30, 0, 16
- delay 0x2
- createsprite gUnknown_08592888, 0x82, 1, 0, 20, 20, 16
- delay 0x2
- createsprite gUnknown_08592888, 0x82, 1, 0, 0, 28, 16
- delay 0x2
- createsprite gUnknown_08592888, 0x82, 1, 0, -19, 19, 16
- delay 0x2
- createsprite gUnknown_08592888, 0x82, 1, 0, -27, 0, 16
- delay 0x2
- createsprite gUnknown_08592888, 0x82, 1, 0, -18, -18, 16
- delay 0x2
- createsprite gUnknown_08592888, 0x82, 1, 0, 0, -25, 16
- delay 0x2
- createsprite gUnknown_08592888, 0x82, 1, 0, 17, -17, 16
- delay 0x2
- createsprite gUnknown_08592888, 0x82, 1, 0, 23, 0, 16
- delay 0x2
- createsprite gUnknown_08592888, 0x82, 1, 0, 16, 16, 16
- waitforvisualfinish
- createvisualtask sub_80D52D0, 0x2, 1, 4, 0, 18, 1
- createsprite gUnknown_08597358, 0x83, 0, 0, 1, 1
- createsprite gUnknown_08595E98, 0x84, 0, 0, 8, 1, 0
+ loadspritegfx ANIM_TAG_266
+ loadspritegfx ANIM_TAG_135
+ loadspritegfx ANIM_TAG_143
+ loopsewithpan SE_W030, SOUND_PAN_TARGET, 2, 16
+ createsprite gUnknown_08592888, 130, 1, 0, 0, -32, 16
+ delay 2
+ createsprite gUnknown_08592888, 130, 1, 0, 22, -22, 16
+ delay 2
+ createsprite gUnknown_08592888, 130, 1, 0, 30, 0, 16
+ delay 2
+ createsprite gUnknown_08592888, 130, 1, 0, 20, 20, 16
+ delay 2
+ createsprite gUnknown_08592888, 130, 1, 0, 0, 28, 16
+ delay 2
+ createsprite gUnknown_08592888, 130, 1, 0, -19, 19, 16
+ delay 2
+ createsprite gUnknown_08592888, 130, 1, 0, -27, 0, 16
+ delay 2
+ createsprite gUnknown_08592888, 130, 1, 0, -18, -18, 16
+ delay 2
+ createsprite gUnknown_08592888, 130, 1, 0, 0, -25, 16
+ delay 2
+ createsprite gUnknown_08592888, 130, 1, 0, 17, -17, 16
+ delay 2
+ createsprite gUnknown_08592888, 130, 1, 0, 23, 0, 16
+ delay 2
+ createsprite gUnknown_08592888, 130, 1, 0, 16, 16, 16
+ waitforvisualfinish
+ createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 4, 0, 18, 1
+ createsprite gBasicHitSplatSpriteTemplate, 131, 0, 0, 1, 1
+ createsprite gFistFootSpriteTemplate, 132, 0, 0, 8, 1, 0
playsewithpan SE_W233B, SOUND_PAN_TARGET
- createsprite gUnknown_08592888, 0x82, 1, 1, 0, -24, 10
- createsprite gUnknown_08592888, 0x82, 1, 1, 17, -17, 10
- createsprite gUnknown_08592888, 0x82, 1, 1, 24, 0, 10
- createsprite gUnknown_08592888, 0x82, 1, 1, 17, 17, 10
- createsprite gUnknown_08592888, 0x82, 1, 1, 0, 24, 10
- createsprite gUnknown_08592888, 0x82, 1, 1, -17, 17, 10
- createsprite gUnknown_08592888, 0x82, 1, 1, -24, 0, 10
- createsprite gUnknown_08592888, 0x82, 1, 1, -17, -17, 10
+ createsprite gUnknown_08592888, 130, 1, 1, 0, -24, 10
+ createsprite gUnknown_08592888, 130, 1, 1, 17, -17, 10
+ createsprite gUnknown_08592888, 130, 1, 1, 24, 0, 10
+ createsprite gUnknown_08592888, 130, 1, 1, 17, 17, 10
+ createsprite gUnknown_08592888, 130, 1, 1, 0, 24, 10
+ createsprite gUnknown_08592888, 130, 1, 1, -17, 17, 10
+ createsprite gUnknown_08592888, 130, 1, 1, -24, 0, 10
+ createsprite gUnknown_08592888, 130, 1, 1, -17, -17, 10
end
Move_SLACK_OFF:
- loadspritegfx 0x272F
- createvisualtask sub_8160544, 0x2, 0
+ loadspritegfx ANIM_TAG_BLUE_STAR
+ createvisualtask sub_8160544, 2, 0
playsewithpan SE_W281, SOUND_PAN_ATTACKER
waitforvisualfinish
- call AnimScript_82D79DF
+ call HealingEffect
waitforvisualfinish
end
Move_CRUSH_CLAW:
- loadspritegfx 0x27B7
- loadspritegfx 0x2737
- loadspritegfx 0x27E0
+ loadspritegfx ANIM_TAG_167
+ loadspritegfx ANIM_TAG_CLAW_SLASH
+ loadspritegfx ANIM_TAG_208
monbg ANIM_TARGET
- setalpha 0x80C
- createsprite gUnknown_0857FE28, 0x2, 6, 4
- delay 0x4
- createvisualtask sub_80D52D0, 0x2, 1, 2, 0, 18, 1
- createsprite gUnknown_08597138, 0x82, -10, -10, 0
- createsprite gUnknown_08597138, 0x82, -10, 10, 0
+ setalpha 12, 8
+ createsprite gHorizontalLungeSpriteTemplate, 2, 6, 4
+ delay 4
+ createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 18, 1
+ createsprite gBattleAnimSpriteTemplate_8597138, 130, -10, -10, 0
+ createsprite gBattleAnimSpriteTemplate_8597138, 130, -10, 10, 0
playsewithpan SE_W013, SOUND_PAN_TARGET
- delay 0xC
- createsprite gUnknown_08597138, 0x82, 10, -10, 1
- createsprite gUnknown_08597138, 0x82, 10, 10, 1
+ delay 12
+ createsprite gBattleAnimSpriteTemplate_8597138, 130, 10, -10, 1
+ createsprite gBattleAnimSpriteTemplate_8597138, 130, 10, 10, 1
playsewithpan SE_W013, SOUND_PAN_TARGET
waitforvisualfinish
blendoff
@@ -4191,189 +4128,189 @@ Move_CRUSH_CLAW:
Move_AROMATHERAPY:
playsewithpan SE_W080, 0
- loadspritegfx 0x27AF
- loadspritegfx 0x27DB
- loadspritegfx 0x2741
- createsprite gUnknown_08597274, 0x0, 1, 0, 0, 7, RGB(13, 31, 12)
- delay 0x1
+ loadspritegfx ANIM_TAG_159
+ loadspritegfx ANIM_TAG_203
+ loadspritegfx ANIM_TAG_SPARKLE
+ createsprite gSimplePaletteBlendSpriteTemplate, 0, 1, 0, 0, 7, RGB(13, 31, 12)
+ delay 1
monbg ANIM_ATTACKER
- delay 0x1
- createsprite gUnknown_085927AC, 0x0, 24, 16, 0, 2, 2, 0, 0
- createsprite gUnknown_085927AC, 0x42, 64, 24, 0, 3, 1, 1, 0
- createsprite gUnknown_085927C4, 0x0, 16, 24, 0, 2, 1, 0, 0
- delay 0x14
- createsprite gUnknown_085927AC, 0x42, 48, 12, 0, 4, 3, 1, 0
- createsprite gUnknown_085927AC, 0x0, 100, 16, 0, 3, 2, 0, 0
- createsprite gUnknown_085927AC, 0x0, 74, 24, 180, 3, 2, 0, 0
- delay 0xA
- createsprite gUnknown_085927AC, 0x42, 80, 30, 0, 4, 1, 1, 0
- createsprite gUnknown_085927AC, 0x0, 128, 12, 0, 3, 3, 0, 0
- createsprite gUnknown_085927C4, 0x0, 90, 16, 0, 2, 1, 0, 0
+ delay 1
+ createsprite gUnknown_085927AC, 0, 24, 16, 0, 2, 2, 0, 0
+ createsprite gUnknown_085927AC, 66, 64, 24, 0, 3, 1, 1, 0
+ createsprite gUnknown_085927C4, 0, 16, 24, 0, 2, 1, 0, 0
+ delay 20
+ createsprite gUnknown_085927AC, 66, 48, 12, 0, 4, 3, 1, 0
+ createsprite gUnknown_085927AC, 0, 100, 16, 0, 3, 2, 0, 0
+ createsprite gUnknown_085927AC, 0, 74, 24, 180, 3, 2, 0, 0
+ delay 10
+ createsprite gUnknown_085927AC, 66, 80, 30, 0, 4, 1, 1, 0
+ createsprite gUnknown_085927AC, 0, 128, 12, 0, 3, 3, 0, 0
+ createsprite gUnknown_085927C4, 0, 90, 16, 0, 2, 1, 0, 0
waitforvisualfinish
clearmonbg ANIM_ATTACKER
- delay 0x1
- createsprite gUnknown_08597274, 0x0, 1, 0, 7, 0, RGB(13, 31, 12)
- delay 0x1
+ delay 1
+ createsprite gSimplePaletteBlendSpriteTemplate, 0, 1, 0, 7, 0, RGB(13, 31, 12)
+ delay 1
playsewithpan SE_W287, SOUND_PAN_ATTACKER
- createvisualtask sub_815DFCC, 0x2, 1
+ createvisualtask sub_815DFCC, 2, 1
waitforvisualfinish
playsewithpan SE_W234, SOUND_PAN_ATTACKER
- createsprite gUnknown_08592B94, 0x10, -15, 0, 0, 0, 32, 60, 1
- delay 0x8
- createsprite gUnknown_08592B94, 0x10, 12, -5, 0, 0, 32, 60, 1
+ createsprite gUnknown_08592B94, 16, -15, 0, 0, 0, 32, 60, 1
+ delay 8
+ createsprite gUnknown_08592B94, 16, 12, -5, 0, 0, 32, 60, 1
waitforvisualfinish
playsewithpan SE_REAPOKE, SOUND_PAN_ATTACKER
- createsprite gUnknown_08597274, 0x0, 43, 3, 10, 0, RGB(13, 31, 12)
- createsprite gUnknown_08593868, 0x10, 0, 0, 0, 1
+ createsprite gSimplePaletteBlendSpriteTemplate, 0, 43, 3, 10, 0, RGB(13, 31, 12)
+ createsprite gUnknown_08593868, 16, 0, 0, 0, 1
waitforvisualfinish
end
Move_FAKE_TEARS:
- loadspritegfx 0x27AB
- loadspritegfx 0x27E1
- loadspritegfx 0x2758
- createvisualtask sub_8116848, 0x5, 10155, 0, 4, 4, RGB(12, 11, 31)
- waitforvisualfinish
- createvisualtask sub_815C478, 0x5, 0, 2, 1
- loopsewithpan SE_W039, SOUND_PAN_ATTACKER, 0xC, 0x4
- delay 0x8
- createsprite gUnknown_085970E8, 0x2, 0, 0
- createsprite gUnknown_085970E8, 0x2, 0, 1
- delay 0x8
- createsprite gUnknown_085970E8, 0x2, 0, 2
- createsprite gUnknown_085970E8, 0x2, 0, 3
- delay 0x8
- createsprite gUnknown_085970E8, 0x2, 0, 0
- createsprite gUnknown_085970E8, 0x2, 0, 1
- delay 0x8
- createsprite gUnknown_085970E8, 0x2, 0, 2
- createsprite gUnknown_085970E8, 0x2, 0, 3
+ loadspritegfx ANIM_TAG_155
+ loadspritegfx ANIM_TAG_209
+ loadspritegfx ANIM_TAG_MUSIC_NOTES2
+ createvisualtask AnimTask_BlendParticle, 5, ANIM_TAG_155, 0, 4, 4, RGB(12, 11, 31)
+ waitforvisualfinish
+ createvisualtask sub_815C478, 5, 0, 2, 1
+ loopsewithpan SE_W039, SOUND_PAN_ATTACKER, 12, 4
+ delay 8
+ createsprite gUnknown_085970E8, 2, 0, 0
+ createsprite gUnknown_085970E8, 2, 0, 1
+ delay 8
+ createsprite gUnknown_085970E8, 2, 0, 2
+ createsprite gUnknown_085970E8, 2, 0, 3
+ delay 8
+ createsprite gUnknown_085970E8, 2, 0, 0
+ createsprite gUnknown_085970E8, 2, 0, 1
+ delay 8
+ createsprite gUnknown_085970E8, 2, 0, 2
+ createsprite gUnknown_085970E8, 2, 0, 3
waitforvisualfinish
end
Move_AIR_CUTTER:
- loadspritegfx 0x2713
- loadspritegfx 0x279A
- loadspritegfx 0x2797
- delay 0x0
+ loadspritegfx ANIM_TAG_AIR_WAVE
+ loadspritegfx ANIM_TAG_138
+ loadspritegfx ANIM_TAG_135
+ delay 0
monbg ANIM_DEF_PARTNER
- setalpha 0x80C
- delay 0x0
- createvisualtask sub_8103CF0, 0x2, 32, -24, 1536, 2, 128
+ setalpha 12, 8
+ delay 0
+ createvisualtask sub_8103CF0, 2, 32, -24, 1536, 2, 128
waitforvisualfinish
playsewithpan SE_W015, SOUND_PAN_TARGET
- createsprite gUnknown_08592A34, 0x2, 40, -32, 0, 2
- delay 0x5
- createvisualtask sub_80D52D0, 0x2, 1, 2, 0, 8, 1
- createvisualtask sub_80D52D0, 0x2, 3, 2, 0, 8, 1
+ createsprite gUnknown_08592A34, 2, 40, -32, 0, 2
+ delay 5
+ createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 8, 1
+ createvisualtask AnimTask_ShakeMon2, 2, ANIM_DEF_PARTNER, 2, 0, 8, 1
waitforvisualfinish
blendoff
clearmonbg ANIM_DEF_PARTNER
- delay 0x0
+ delay 0
end
Move_ODOR_SLEUTH:
monbg ANIM_TARGET
- createvisualtask sub_815F620, 0x5
- delay 0x18
- createsprite gUnknown_0857FE28, 0x2, 3, 4
+ createvisualtask sub_815F620, 5
+ delay 24
+ createsprite gHorizontalLungeSpriteTemplate, 2, 3, 4
playsewithpan SE_W207, SOUND_PAN_ATTACKER
- delay 0x6
- createsprite gUnknown_0857FE28, 0x2, 3, 4
+ delay 6
+ createsprite gHorizontalLungeSpriteTemplate, 2, 3, 4
playsewithpan SE_W207, SOUND_PAN_ATTACKER
waitforvisualfinish
clearmonbg ANIM_TARGET
- delay 0x1
- createsprite gUnknown_0859728C, 0x2, 1, 3, 1, -1, 16, -1, 0
+ delay 1
+ createsprite gComplexPaletteBlendSpriteTemplate, 2, 1, 3, 1, RGB_WHITEALPHA, 16, -1, 0
playsewithpan SE_W043, SOUND_PAN_ATTACKER
end
Move_GRASS_WHISTLE:
- loadspritegfx 0x2758
- createsprite gUnknown_08597274, 0x2, 1, 2, 0, 4, RGB(18, 31, 12)
- waitforvisualfinish
- createvisualtask sub_8102BE8, 0x2
- waitforvisualfinish
- panse_1B SE_W320, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0x0
- createsprite gUnknown_08593008, 0x82, 7, 1, 0
- delay 0x5
- createsprite gUnknown_08593008, 0x82, 6, 1, 0
- delay 0x5
- createsprite gUnknown_08593008, 0x82, 1, 1, 0
- delay 0x5
- createsprite gUnknown_08593008, 0x82, 2, 1, 0
- delay 0x5
- createsprite gUnknown_08593008, 0x82, 3, 1, 0
- delay 0x4
- createsprite gUnknown_08593008, 0x82, 2, 1, 0
- delay 0x4
- createsprite gUnknown_08593008, 0x82, 5, 1, 0
- delay 0x4
- createsprite gUnknown_08593008, 0x82, 6, 1, 0
- delay 0x4
- createsprite gUnknown_08593008, 0x82, 2, 1, 0
- delay 0x4
- createsprite gUnknown_08593008, 0x82, 2, 1, 0
- delay 0x4
- createsprite gUnknown_08593008, 0x82, 1, 1, 0
- delay 0x4
- createsprite gUnknown_08593008, 0x82, 5, 1, 0
- delay 0x4
- waitforvisualfinish
- createvisualtask sub_8102CA0, 0x2
- createsprite gUnknown_08597274, 0x2, 1, 4, 4, 0, RGB(18, 31, 12)
+ loadspritegfx ANIM_TAG_MUSIC_NOTES2
+ createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 2, 0, 4, RGB(18, 31, 12)
+ waitforvisualfinish
+ createvisualtask sub_8102BE8, 2
+ waitforvisualfinish
+ panse_1B SE_W320, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0
+ createsprite gUnknown_08593008, 130, 7, 1, 0
+ delay 5
+ createsprite gUnknown_08593008, 130, 6, 1, 0
+ delay 5
+ createsprite gUnknown_08593008, 130, 1, 1, 0
+ delay 5
+ createsprite gUnknown_08593008, 130, 2, 1, 0
+ delay 5
+ createsprite gUnknown_08593008, 130, 3, 1, 0
+ delay 4
+ createsprite gUnknown_08593008, 130, 2, 1, 0
+ delay 4
+ createsprite gUnknown_08593008, 130, 5, 1, 0
+ delay 4
+ createsprite gUnknown_08593008, 130, 6, 1, 0
+ delay 4
+ createsprite gUnknown_08593008, 130, 2, 1, 0
+ delay 4
+ createsprite gUnknown_08593008, 130, 2, 1, 0
+ delay 4
+ createsprite gUnknown_08593008, 130, 1, 1, 0
+ delay 4
+ createsprite gUnknown_08593008, 130, 5, 1, 0
+ delay 4
+ waitforvisualfinish
+ createvisualtask sub_8102CA0, 2
+ createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 4, 4, 0, RGB(18, 31, 12)
waitforvisualfinish
end
Move_TICKLE:
- loadspritegfx 0x27EA
- createsprite gUnknown_08597274, 0x2, 2, 0, 0, 16, RGB_BLACK
+ loadspritegfx ANIM_TAG_218
+ createsprite gSimplePaletteBlendSpriteTemplate, 2, 2, 0, 0, 16, RGB_BLACK
waitforvisualfinish
- createsprite gUnknown_08593A84, 0x0, -16, -8
- createsprite gUnknown_08593A84, 0x0, 16, -8
+ createsprite gUnknown_08593A84, 0, -16, -8
+ createsprite gUnknown_08593A84, 0, 16, -8
playsewithpan SE_W197, SOUND_PAN_ATTACKER
waitforvisualfinish
- createsprite gUnknown_08597274, 0x2, 2, 0, 16, 0, RGB_BLACK
+ createsprite gSimplePaletteBlendSpriteTemplate, 2, 2, 0, 16, 0, RGB_BLACK
waitforvisualfinish
- delay 0x14
- createvisualtask sub_80D5EB8, 0x3, 0, 6, 1280, 3, 0
- delay 0xC
- createvisualtask sub_815C478, 0x3, 1, 6, 2
- loopsewithpan SE_W039, SOUND_PAN_TARGET, 0x8, 0x8
+ delay 20
+ createvisualtask AnimTask_SwayMon, 3, 0, 6, 1280, 3, ANIM_ATTACKER
+ delay 12
+ createvisualtask sub_815C478, 3, 1, 6, 2
+ loopsewithpan SE_W039, SOUND_PAN_TARGET, 8, 8
waitforvisualfinish
end
Move_WATER_SPOUT:
- loadspritegfx 0x281C
- loadspritegfx 0x27A4
+ loadspritegfx ANIM_TAG_268
+ loadspritegfx ANIM_TAG_148
monbg ANIM_DEF_PARTNER
- setalpha 0x80C
- createvisualtask sub_81080E4, 0x5
+ setalpha 12, 8
+ createvisualtask sub_81080E4, 5
playsewithpan SE_W029, SOUND_PAN_ATTACKER
- delay 0x2C
+ delay 44
playsewithpan SE_W291, SOUND_PAN_ATTACKER
waitforvisualfinish
- delay 0x10
- createvisualtask sub_81085C8, 0x5
+ delay 16
+ createvisualtask sub_81085C8, 5
playsewithpan SE_W057, SOUND_PAN_TARGET
clearmonbg ANIM_DEF_PARTNER
blendoff
end
Move_SHADOW_PUNCH:
- loadspritegfx 0x2797
- loadspritegfx 0x279F
+ loadspritegfx ANIM_TAG_135
+ loadspritegfx ANIM_TAG_143
fadetobg BG_GHOST
waitbgfadein
monbg ANIM_ATK_PARTNER
- setalpha 0x809
- createvisualtask sub_80A8BC4, 0x2, 0, 13
+ setalpha 9, 8
+ createvisualtask sub_80A8BC4, 2, 0, 13
playsewithpan SE_W026, SOUND_PAN_ATTACKER
- delay 0x6
- createsprite gUnknown_08597358, 0x83, 0, 0, 1, 1
- createsprite gUnknown_08595E98, 0x84, 0, 0, 8, 1, 0
+ delay 6
+ createsprite gBasicHitSplatSpriteTemplate, 131, 0, 0, 1, 1
+ createsprite gFistFootSpriteTemplate, 132, 0, 0, 8, 1, 0
playsewithpan SE_W004, SOUND_PAN_TARGET
- createvisualtask sub_80D51AC, 0x2, 1, 3, 0, 6, 1
+ createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 3, 0, 6, 1
waitforvisualfinish
clearmonbg ANIM_ATK_PARTNER
blendoff
@@ -4382,37 +4319,37 @@ Move_SHADOW_PUNCH:
end
Move_EXTRASENSORY:
- call AnimScript_82D7CD1
+ call SetPsychicBackground
monbg ANIM_DEF_PARTNER
- setalpha 0x80C
- createvisualtask sub_80A7B98, 0x5, 0, RGB(27, 27, 0), 12, 1, 1
- createvisualtask sub_810FE14, 0x5, 0
+ setalpha 12, 8
+ createvisualtask AnimTask_BlendMonInAndOut, 5, ANIM_ATTACKER, RGB(27, 27, 0), 12, 1, 1
+ createvisualtask sub_810FE14, 5, 0
playsewithpan SE_W020, SOUND_PAN_TARGET
waitforvisualfinish
- createvisualtask sub_80A7B98, 0x5, 0, RGB(27, 27, 0), 12, 1, 1
- createvisualtask sub_810FE14, 0x5, 1
+ createvisualtask AnimTask_BlendMonInAndOut, 5, ANIM_ATTACKER, RGB(27, 27, 0), 12, 1, 1
+ createvisualtask sub_810FE14, 5, 1
playsewithpan SE_W020, SOUND_PAN_TARGET
waitforvisualfinish
- createvisualtask sub_8110034, 0x5, 0
- createvisualtask sub_810FE14, 0x5, 2
+ createvisualtask sub_8110034, 5, 0
+ createvisualtask sub_810FE14, 5, 2
playsewithpan SE_W043, SOUND_PAN_ATTACKER
waitforvisualfinish
blendoff
clearmonbg ANIM_DEF_PARTNER
- call AnimScript_82D7CDD
+ call UnsetPsychicBackground
end
Move_AERIAL_ACE:
- loadspritegfx 0x279A
+ loadspritegfx ANIM_TAG_138
monbg ANIM_TARGET
- setalpha 0x80C
- createvisualtask sub_80D5830, 0x2, 0, 24, 6, 1, 5
- createvisualtask sub_81169C0, 0x2, 0, 4, 7, 3
- createsprite gUnknown_08592A1C, 0x2, 40, -32, 0
+ setalpha 12, 8
+ createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, ANIM_ATTACKER, 24, 6, 1, 5
+ createvisualtask sub_81169C0, 2, 0, 4, 7, 3
+ createsprite gCuttingSliceSpriteTemplate, 2, 40, -32, 0
playsewithpan SE_W013B, SOUND_PAN_ATTACKER
- delay 0x5
- createvisualtask sub_80D51AC, 0x2, 1, 0, 3, 10, 1
- createsprite gUnknown_0859728C, 0x2, 31, 3, 1, 0, 10, 0, 0
+ delay 5
+ createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 0, 3, 10, 1
+ createsprite gComplexPaletteBlendSpriteTemplate, 2, 31, 3, 1, RGB_BLACK, 10, 0, 0
playsewithpan SE_W013, SOUND_PAN_TARGET
waitforvisualfinish
clearmonbg ANIM_TARGET
@@ -4420,157 +4357,157 @@ Move_AERIAL_ACE:
end
Move_IRON_DEFENSE:
- loopsewithpan SE_REAPOKE, SOUND_PAN_ATTACKER, 0x1C, 0x2
- createvisualtask sub_81144F8, 0x5, 0, 0, 0
- createsprite gUnknown_0859728C, 0x2, 1, 8, 2, -1, 14, -1, 0
+ loopsewithpan SE_REAPOKE, SOUND_PAN_ATTACKER, 28, 2
+ createvisualtask sub_81144F8, 5, 0, 0, 0
+ createsprite gComplexPaletteBlendSpriteTemplate, 2, 1, 8, 2, RGB_WHITEALPHA, 14, -1, 0
waitforvisualfinish
end
Move_BLOCK:
- loadspritegfx 0x280A
- createsprite gUnknown_085CE90C, 0xC2
+ loadspritegfx ANIM_TAG_X_SIGN
+ createsprite gUnknown_085CE90C, 194
playsewithpan SE_W207, SOUND_PAN_TARGET
end
Move_HOWL:
- loadspritegfx 0x2745
- createvisualtask sub_815D64C, 0x2, 0
- delay 0xC
- call AnimScript_82CFECB
- createvisualtask sub_8158D8C, 0x2, 0, 3
+ loadspritegfx ANIM_TAG_053
+ createvisualtask sub_815D64C, 2, 0
+ delay 12
+ call RoarEffect
+ createvisualtask sub_8158D8C, 2, 0, 3
waitforvisualfinish
- delay 0x1E
+ delay 30
end
Move_BULK_UP:
- loadspritegfx 0x2766
- createvisualtask sub_8104AB4, 0x2
+ loadspritegfx ANIM_TAG_086
+ createvisualtask sub_8104AB4, 2
playsewithpan SE_W207, SOUND_PAN_ATTACKER
waitforvisualfinish
- createsprite gUnknown_08593658, 0x2
- loopsewithpan SE_W207, SOUND_PAN_ATTACKER, 0x4, 0x2
+ createsprite gUnknown_08593658, 2
+ loopsewithpan SE_W207, SOUND_PAN_ATTACKER, 4, 2
waitforvisualfinish
end
Move_COVET:
- loadspritegfx 0x27E2
- loadspritegfx 0x27F0
- createvisualtask sub_815C478, 0x5, 0, 2, 0
- createsprite gUnknown_08593970, 0x3, 0, 20
+ loadspritegfx ANIM_TAG_PURPLE_HEART
+ loadspritegfx ANIM_TAG_ITEM_BAG
+ createvisualtask sub_815C478, 5, 0, 2, 0
+ createsprite gUnknown_08593970, 3, 0, 20
playsewithpan SE_W204, SOUND_PAN_ATTACKER
- delay 0xF
- createsprite gUnknown_08593970, 0x3, -20, 20
+ delay 15
+ createsprite gUnknown_08593970, 3, -20, 20
playsewithpan SE_W204, SOUND_PAN_ATTACKER
- delay 0xF
- createsprite gUnknown_08593970, 0x3, 20, 20
+ delay 15
+ createsprite gUnknown_08593970, 3, 20, 20
playsewithpan SE_W204, SOUND_PAN_ATTACKER
waitforvisualfinish
- createvisualtask sub_80D52D0, 0x2, 1, 2, 0, 8, 1
- loopsewithpan SE_W146, SOUND_PAN_TARGET, 0x4, 0x3
+ createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 8, 1
+ loopsewithpan SE_W146, SOUND_PAN_TARGET, 4, 3
end
Move_VOLT_TACKLE:
- loadspritegfx 0x2711
- loadspritegfx 0x27E4
- loadspritegfx 0x27E5
+ loadspritegfx ANIM_TAG_SPARK
+ loadspritegfx ANIM_TAG_212
+ loadspritegfx ANIM_TAG_213
monbg ANIM_ATTACKER
- setalpha 0x80C
- createvisualtask sub_8116620, 0xA, 1, 0, 0, 8, 0
+ setalpha 12, 8
+ createvisualtask sub_8116620, 10, 1, 0, 0, 8, RGB_BLACK
waitforvisualfinish
- createsprite gUnknown_085959A4, 0x1
+ createsprite gUnknown_085959A4, 1
playsewithpan SE_W268, SOUND_PAN_ATTACKER
waitforvisualfinish
clearmonbg ANIM_ATTACKER
blendoff
- delay 0x8
- createvisualtask sub_810AFCC, 0x5, 0
+ delay 8
+ createvisualtask sub_810AFCC, 5, 0
playsewithpan SE_W085, SOUND_PAN_ATTACKER
waitforvisualfinish
- createvisualtask sub_810AFCC, 0x5, 1
+ createvisualtask sub_810AFCC, 5, 1
playsewithpan SE_W085, SOUND_PAN_TARGET
waitforvisualfinish
- createvisualtask sub_810AFCC, 0x5, 2
+ createvisualtask sub_810AFCC, 5, 2
playsewithpan SE_W085, SOUND_PAN_ATTACKER
waitforvisualfinish
- createvisualtask sub_810AFCC, 0x5, 3
+ createvisualtask sub_810AFCC, 5, 3
playsewithpan SE_W085, SOUND_PAN_TARGET
waitforvisualfinish
- createvisualtask sub_810AFCC, 0x5, 4
+ createvisualtask sub_810AFCC, 5, 4
playsewithpan SE_W085, SOUND_PAN_ATTACKER
- delay 0x8
- createvisualtask sub_80D52D0, 0x2, 1, 10, 0, 18, 1
+ delay 8
+ createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 10, 0, 18, 1
playsewithpan SE_W120, SOUND_PAN_TARGET
- createsprite gUnknown_0859598C, 0x2, 1, 16, 16
- delay 0x2
- createsprite gUnknown_0859598C, 0x2, 1, -16, -16
- delay 0x8
- createvisualtask sub_810AE5C, 0x5
+ createsprite gUnknown_0859598C, 2, 1, 16, 16
+ delay 2
+ createsprite gUnknown_0859598C, 2, 1, -16, -16
+ delay 8
+ createvisualtask sub_810AE5C, 5
waitforvisualfinish
- createvisualtask sub_80D52D0, 0x2, 0, 3, 0, 9, 1
+ createvisualtask AnimTask_ShakeMon2, 2, ANIM_ATTACKER, 3, 0, 9, 1
playsewithpan SE_W085B, SOUND_PAN_ATTACKER
- createsprite gUnknown_0859598C, 0x2, 0, 16, 16
- delay 0x2
- createsprite gUnknown_0859598C, 0x2, 0, -16, -16
+ createsprite gUnknown_0859598C, 2, 0, 16, 16
+ delay 2
+ createsprite gUnknown_0859598C, 2, 0, -16, -16
waitforvisualfinish
- createvisualtask sub_8116620, 0xA, 1, 0, 8, 0, 0
+ createvisualtask sub_8116620, 10, 1, 0, 8, 0, RGB_BLACK
waitforvisualfinish
end
Move_WATER_SPORT:
- loadspritegfx 0x281C
- createvisualtask sub_81088E4, 0x5
- delay 0x8
+ loadspritegfx ANIM_TAG_268
+ createvisualtask sub_81088E4, 5
+ delay 8
playsewithpan SE_W057, SOUND_PAN_ATTACKER
- delay 0x2C
+ delay 44
playsewithpan SE_W057, SOUND_PAN_ATTACKER
- delay 0x2C
+ delay 44
playsewithpan SE_W057, SOUND_PAN_ATTACKER
- delay 0x2C
- panse_1B SE_W057, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0x0
+ delay 44
+ panse_1B SE_W057, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0
end
Move_CALM_MIND:
- loadspritegfx 0x27DB
+ loadspritegfx ANIM_TAG_203
monbg ANIM_ATK_PARTNER
- createvisualtask sub_8116664, 0x5, 0, 0, 0, 16, 0
+ createvisualtask sub_8116664, 5, 0, 0, 0, 16, RGB_BLACK
waitforvisualfinish
- createvisualtask sub_81177E4, 0x5, 1
+ createvisualtask sub_81177E4, 5, 1
waitforvisualfinish
- createsprite gUnknown_08593850, 0x28, 0, 0, 0, 0
+ createsprite gUnknown_08593850, 40, 0, 0, 0, 0
playsewithpan SE_W048, SOUND_PAN_ATTACKER
- delay 0xE
- createsprite gUnknown_08593850, 0x28, 0, 0, 0, 0
+ delay 14
+ createsprite gUnknown_08593850, 40, 0, 0, 0, 0
playsewithpan SE_W048, SOUND_PAN_ATTACKER
- delay 0xE
- createsprite gUnknown_08593850, 0x28, 0, 0, 0, 0
+ delay 14
+ createsprite gUnknown_08593850, 40, 0, 0, 0, 0
playsewithpan SE_W048, SOUND_PAN_ATTACKER
waitforvisualfinish
- createvisualtask sub_81177E4, 0x5, 0
+ createvisualtask sub_81177E4, 5, 0
waitforvisualfinish
- createvisualtask sub_8116664, 0x5, 0, 0, 16, 0, 0
+ createvisualtask sub_8116664, 5, 0, 0, 16, 0, RGB_BLACK
waitforvisualfinish
clearmonbg ANIM_ATK_PARTNER
end
Move_LEAF_BLADE:
- loadspritegfx 0x274F
- loadspritegfx 0x282D
- createvisualtask sub_80FFFC0, 0x5
- delay 0x2
- createvisualtask sub_80D52D0, 0x2, 1, 2, 0, 8, 1
+ loadspritegfx ANIM_TAG_063
+ loadspritegfx ANIM_TAG_285
+ createvisualtask sub_80FFFC0, 5
+ delay 2
+ createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 8, 1
playsewithpan SE_W015, SOUND_PAN_TARGET
- delay 0x32
- createvisualtask sub_80D52D0, 0x2, 1, 2, 0, 8, 1
+ delay 50
+ createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 8, 1
playsewithpan SE_W015, SOUND_PAN_TARGET
- delay 0x32
- createvisualtask sub_80D52D0, 0x2, 1, 2, 0, 8, 1
+ delay 50
+ createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 8, 1
playsewithpan SE_W015, SOUND_PAN_TARGET
waitforvisualfinish
monbg ANIM_TARGET
- setalpha 0x80C
- delay 0xC
- createvisualtask sub_80D52D0, 0x2, 1, 8, 0, 18, 1
- createsprite gUnknown_085973D0, 0x82, 0, 0, 1, 36
+ setalpha 12, 8
+ delay 12
+ createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 8, 0, 18, 1
+ createsprite gUnknown_085973D0, 130, 0, 0, 1, 36
playsewithpan SE_W043, SOUND_PAN_TARGET
waitforvisualfinish
clearmonbg ANIM_TARGET
@@ -4578,180 +4515,180 @@ Move_LEAF_BLADE:
end
Move_DRAGON_DANCE:
- loadspritegfx 0x2809
+ loadspritegfx ANIM_TAG_249
monbg ANIM_ATTACKER
monbgprio_28 ANIM_ATTACKER
- delay 0x1
- createvisualtask sub_81133E8, 0x5
+ delay 1
+ createvisualtask sub_81133E8, 5
playsewithpan SE_W100, SOUND_PAN_ATTACKER
- delay 0x8
- createvisualtask sub_80A7CB4, 0x5, 10249, 19456, 14, 0, 3
- createsprite gUnknown_08596F98, 0x2, 0
- createsprite gUnknown_08596F98, 0x2, 43
- createsprite gUnknown_08596F98, 0x2, 85
- createsprite gUnknown_08596F98, 0x2, 128
- createsprite gUnknown_08596F98, 0x2, 170
- createsprite gUnknown_08596F98, 0x2, 213
- delay 0x1E
+ delay 8
+ createvisualtask sub_80A7CB4, 5, 10249, 19456, 14, 0, 3
+ createsprite gUnknown_08596F98, 2, 0
+ createsprite gUnknown_08596F98, 2, 43
+ createsprite gUnknown_08596F98, 2, 85
+ createsprite gUnknown_08596F98, 2, 128
+ createsprite gUnknown_08596F98, 2, 170
+ createsprite gUnknown_08596F98, 2, 213
+ delay 30
playsewithpan SE_W100, SOUND_PAN_ATTACKER
- delay 0x1E
+ delay 30
playsewithpan SE_W100, SOUND_PAN_ATTACKER
waitforvisualfinish
clearmonbg ANIM_ATTACKER
- delay 0x1
+ delay 1
end
Move_SHOCK_WAVE:
- loadspritegfx 0x27E3
- loadspritegfx 0x27E4
- loadspritegfx 0x2711
- loadspritegfx 0x2735
+ loadspritegfx ANIM_TAG_211
+ loadspritegfx ANIM_TAG_212
+ loadspritegfx ANIM_TAG_SPARK
+ loadspritegfx ANIM_TAG_LIGHTNING
monbg ANIM_ATTACKER
- setalpha 0x80C
- createsprite gUnknown_08597274, 0x2, 1, 2, 0, 4, RGB_BLACK
+ setalpha 12, 8
+ createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 2, 0, 4, RGB_BLACK
waitforvisualfinish
- createvisualtask sub_810AAFC, 0x2, 0, 20, 0, 2
+ createvisualtask sub_810AAFC, 2, 0, 20, 0, 2
playsewithpan SE_W268, SOUND_PAN_ATTACKER
- delay 0xC
- createsprite gUnknown_08595A18, 0x2
- delay 0x1E
- createvisualtask sub_810B29C, 0x5
- delay 0xC
+ delay 12
+ createsprite gUnknown_08595A18, 2
+ delay 30
+ createvisualtask sub_810B29C, 5
+ delay 12
waitforvisualfinish
- createvisualtask sub_810B55C, 0x5
+ createvisualtask sub_810B55C, 5
playsewithpan SE_W161B, SOUND_PAN_TARGET
waitforvisualfinish
- createvisualtask sub_80D51AC, 0x2, 1, 0, 6, 18, 1
- createvisualtask sub_8116620, 0x5, 1, 3, 16, 0, 0x7FFF
- createvisualtask sub_8116620, 0x5, 4, 0, 16, 16, 0
- delay 0x4
- createvisualtask sub_8116620, 0x5, 4, 0, 0, 0, 0
+ createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 0, 6, 18, 1
+ createvisualtask sub_8116620, 5, 1, 3, 16, 0, RGB_WHITE
+ createvisualtask sub_8116620, 5, 4, 0, 16, 16, RGB_BLACK
+ delay 4
+ createvisualtask sub_8116620, 5, 4, 0, 0, 0, RGB_BLACK
waitforvisualfinish
clearmonbg ANIM_ATTACKER
blendoff
end
Move_HARDEN:
- loopsewithpan SE_W231, SOUND_PAN_ATTACKER, 0x1C, 0x2
- createvisualtask sub_81144F8, 0x5, 0, 0, 0
+ loopsewithpan SE_W231, SOUND_PAN_ATTACKER, 28, 2
+ createvisualtask sub_81144F8, 5, 0, 0, 0
waitforvisualfinish
end
Move_BELLY_DRUM:
- loadspritegfx 0x2758
- loadspritegfx 0x27D1
- createvisualtask sub_8102BE8, 0x2
+ loadspritegfx ANIM_TAG_MUSIC_NOTES2
+ loadspritegfx ANIM_TAG_193
+ createvisualtask sub_8102BE8, 2
waitforvisualfinish
- call AnimScript_82CF5A6
- createsprite gUnknown_0859309C, 0x2, 0, 0, 0, 0
+ call BellyDrum1
+ createsprite gUnknown_0859309C, 2, 0, 0, 0, 0
playsewithpan SE_W187, SOUND_PAN_ATTACKER
- delay 0xF
- call AnimScript_82CF58B
- createsprite gUnknown_0859309C, 0x2, 1, 1, 1, 0
+ delay 15
+ call BellyDrum2
+ createsprite gUnknown_0859309C, 2, 1, 1, 1, 0
playsewithpan SE_W187, SOUND_PAN_ATTACKER
- delay 0xF
- call AnimScript_82CF5A6
- createsprite gUnknown_0859309C, 0x2, 0, 3, 3, 128
+ delay 15
+ call BellyDrum1
+ createsprite gUnknown_0859309C, 2, 0, 3, 3, 128
playsewithpan SE_W187, SOUND_PAN_ATTACKER
- delay 0x7
- call AnimScript_82CF58B
- createsprite gUnknown_0859309C, 0x2, 1, 2, 0, 128
+ delay 7
+ call BellyDrum2
+ createsprite gUnknown_0859309C, 2, 1, 2, 0, 128
playsewithpan SE_W187, SOUND_PAN_ATTACKER
- delay 0x7
- call AnimScript_82CF5A6
- createsprite gUnknown_0859309C, 0x2, 0, 1, 1, 0
+ delay 7
+ call BellyDrum1
+ createsprite gUnknown_0859309C, 2, 0, 1, 1, 0
playsewithpan SE_W187, SOUND_PAN_ATTACKER
- delay 0x7
- call AnimScript_82CF58B
- createsprite gUnknown_0859309C, 0x2, 1, 0, 3, 0
+ delay 7
+ call BellyDrum2
+ createsprite gUnknown_0859309C, 2, 1, 0, 3, 0
playsewithpan SE_W187, SOUND_PAN_ATTACKER
waitforvisualfinish
- createvisualtask sub_8102CA0, 0x2
+ createvisualtask sub_8102CA0, 2
waitforvisualfinish
end
-AnimScript_82CF58B:
- createsprite gUnknown_08593068, 0x3, 0
- createvisualtask sub_80D51AC, 0x2, 0, 0, 8, 2, 1
+BellyDrum2:
+ createsprite gUnknown_08593068, 3, 0
+ createvisualtask AnimTask_ShakeMon, 2, ANIM_ATTACKER, 0, 8, 2, 1
return
-AnimScript_82CF5A6:
- createsprite gUnknown_08593068, 0x3, 1
- createvisualtask sub_80D51AC, 0x2, 0, 0, 8, 2, 1
+BellyDrum1:
+ createsprite gUnknown_08593068, 3, 1
+ createvisualtask AnimTask_ShakeMon, 2, ANIM_ATTACKER, 0, 8, 2, 1
return
Move_MIND_READER:
- loadspritegfx 0x27CD
- loadspritegfx 0x27CE
- loadspritegfx 0x27CF
+ loadspritegfx ANIM_TAG_189
+ loadspritegfx ANIM_TAG_OPENING_EYE
+ loadspritegfx ANIM_TAG_191
monbg ANIM_DEF_PARTNER
playsewithpan SE_W109, SOUND_PAN_TARGET
- createsprite gUnknown_085CE07C, 0x5, 0, 0, 1, 0
- createsprite gUnknown_085CE094, 0x5
- delay 0x28
+ createsprite gUnknown_085CE07C, 5, 0, 0, 1, 0
+ createsprite gUnknown_085CE094, 5
+ delay 40
playsewithpan SE_W043, SOUND_PAN_TARGET
- createvisualtask sub_8115A04, 0x2, 1, 1, 2, 0, 10, 0
- call AnimScript_82CF608
+ createvisualtask sub_8115A04, 2, 1, 1, 2, 0, 10, RGB_BLACK
+ call MindReaderEffect
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
end
-AnimScript_82CF608:
- createsprite gUnknown_085CE0AC, 0x4, 70, 0, 6
- createsprite gUnknown_085CE0AC, 0x4, 40, 40, 6
- createsprite gUnknown_085CE0AC, 0x4, 10, -60, 6
- createsprite gUnknown_085CE0AC, 0x4, -50, -40, 6
- createsprite gUnknown_085CE0AC, 0x4, -40, 40, 6
- createsprite gUnknown_085CE0AC, 0x4, 50, -50, 6
- delay 0x2
- createsprite gUnknown_085CE0AC, 0x4, 50, -30, 6
- createsprite gUnknown_085CE0AC, 0x4, 60, 10, 6
- createsprite gUnknown_085CE0AC, 0x4, 0, 60, 6
- createsprite gUnknown_085CE0AC, 0x4, 0, -40, 6
- createsprite gUnknown_085CE0AC, 0x4, -60, 20, 6
- createsprite gUnknown_085CE0AC, 0x4, -60, -30, 6
- delay 0x2
- createsprite gUnknown_085CE0AC, 0x4, -50, 50, 6
- createsprite gUnknown_085CE0AC, 0x4, -60, 20, 6
- createsprite gUnknown_085CE0AC, 0x4, -40, -40, 6
- createsprite gUnknown_085CE0AC, 0x4, 20, -60, 6
- createsprite gUnknown_085CE0AC, 0x4, 50, -50, 6
- createsprite gUnknown_085CE0AC, 0x4, 35, 40, 6
- delay 0x2
+MindReaderEffect:
+ createsprite gUnknown_085CE0AC, 4, 70, 0, 6
+ createsprite gUnknown_085CE0AC, 4, 40, 40, 6
+ createsprite gUnknown_085CE0AC, 4, 10, -60, 6
+ createsprite gUnknown_085CE0AC, 4, -50, -40, 6
+ createsprite gUnknown_085CE0AC, 4, -40, 40, 6
+ createsprite gUnknown_085CE0AC, 4, 50, -50, 6
+ delay 2
+ createsprite gUnknown_085CE0AC, 4, 50, -30, 6
+ createsprite gUnknown_085CE0AC, 4, 60, 10, 6
+ createsprite gUnknown_085CE0AC, 4, 0, 60, 6
+ createsprite gUnknown_085CE0AC, 4, 0, -40, 6
+ createsprite gUnknown_085CE0AC, 4, -60, 20, 6
+ createsprite gUnknown_085CE0AC, 4, -60, -30, 6
+ delay 2
+ createsprite gUnknown_085CE0AC, 4, -50, 50, 6
+ createsprite gUnknown_085CE0AC, 4, -60, 20, 6
+ createsprite gUnknown_085CE0AC, 4, -40, -40, 6
+ createsprite gUnknown_085CE0AC, 4, 20, -60, 6
+ createsprite gUnknown_085CE0AC, 4, 50, -50, 6
+ createsprite gUnknown_085CE0AC, 4, 35, 40, 6
+ delay 2
return
Move_ICE_PUNCH:
monbg ANIM_DEF_PARTNER
- setalpha 0x80C
- loadspritegfx 0x279D
- loadspritegfx 0x2797
- loadspritegfx 0x279F
- createsprite gUnknown_08597274, 0x2, 1, 1, 0, 7, RGB_BLACK
- createvisualtask sub_8116620, 0xA, 4, 2, 0, 9, 32588
- delay 0x14
+ setalpha 12, 8
+ loadspritegfx ANIM_TAG_141
+ loadspritegfx ANIM_TAG_135
+ loadspritegfx ANIM_TAG_143
+ createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 1, 0, 7, RGB_BLACK
+ createvisualtask sub_8116620, 10, 4, 2, 0, 9, RGB(12, 26, 31)
+ delay 20
playsewithpan SE_W081, SOUND_PAN_TARGET
- createsprite gUnknown_08595AE8, 0x2, 0
- createsprite gUnknown_08595AE8, 0x2, 64
- createsprite gUnknown_08595AE8, 0x2, 128
- createsprite gUnknown_08595AE8, 0x2, 192
- delay 0x5
- createsprite gUnknown_08595AD0, 0x2, 32
- createsprite gUnknown_08595AD0, 0x2, 96
- createsprite gUnknown_08595AD0, 0x2, 160
- createsprite gUnknown_08595AD0, 0x2, 224
- delay 0x11
- createsprite gUnknown_08595E98, 0x4, 0, -10, 8, 1, 0
- createsprite gUnknown_08597358, 0x3, 0, -10, 1, 1
+ createsprite gUnknown_08595AE8, 2, 0
+ createsprite gUnknown_08595AE8, 2, 64
+ createsprite gUnknown_08595AE8, 2, 128
+ createsprite gUnknown_08595AE8, 2, 192
+ delay 5
+ createsprite gUnknown_08595AD0, 2, 32
+ createsprite gUnknown_08595AD0, 2, 96
+ createsprite gUnknown_08595AD0, 2, 160
+ createsprite gUnknown_08595AD0, 2, 224
+ delay 17
+ createsprite gFistFootSpriteTemplate, 4, 0, -10, 8, 1, 0
+ createsprite gBasicHitSplatSpriteTemplate, 3, 0, -10, 1, 1
playsewithpan SE_W004, SOUND_PAN_TARGET
- delay 0x2
- createvisualtask sub_80D51AC, 0x5, 1, 0, 5, 3, 1
+ delay 2
+ createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 0, 5, 3, 1
waitforvisualfinish
- delay 0xF
- call AnimScript_82D7720
- delay 0x5
- createvisualtask sub_8116620, 0xA, 4, 2, 9, 0, 32588
+ delay 15
+ call FreezeEffect1
+ delay 5
+ createvisualtask sub_8116620, 10, 4, 2, 9, 0, RGB(12, 26, 31)
waitforvisualfinish
- createsprite gUnknown_08597274, 0x2, 1, 0, 7, 0, RGB_BLACK
+ createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 0, 7, 0, RGB_BLACK
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
blendoff
@@ -4759,226 +4696,224 @@ Move_ICE_PUNCH:
Move_REST:
playsewithpan SE_W173, SOUND_PAN_ATTACKER
- loadspritegfx 0x27F4
- createsprite gUnknown_08592C88, 0x2, 4, -10, 16, 0, 0
- delay 0x14
- createsprite gUnknown_08592C88, 0x2, 4, -10, 16, 0, 0
- delay 0x14
- createsprite gUnknown_08592C88, 0x2, 4, -10, 16, 0, 0
+ loadspritegfx ANIM_TAG_LETTER_Z
+ createsprite gUnknown_08592C88, 2, 4, -10, 16, 0, 0
+ delay 20
+ createsprite gUnknown_08592C88, 2, 4, -10, 16, 0, 0
+ delay 20
+ createsprite gUnknown_08592C88, 2, 4, -10, 16, 0, 0
waitforvisualfinish
end
Move_CONFUSION:
monbg ANIM_DEF_PARTNER
- call AnimScript_82D7CD1
- setalpha 0x808
- createvisualtask sub_80D52D0, 0x2, 0, 1, 0, 10, 1
- createvisualtask sub_8115A04, 0x2, 2, 0, 2, 0, 8, 0x7FFF
+ call SetPsychicBackground
+ setalpha 8, 8
+ createvisualtask AnimTask_ShakeMon2, 2, ANIM_ATTACKER, 1, 0, 10, 1
+ createvisualtask sub_8115A04, 2, 2, 0, 2, 0, 8, RGB_WHITE
waitforvisualfinish
playsewithpan SE_W048, SOUND_PAN_TARGET
- createvisualtask sub_80D51AC, 0x2, 1, 3, 0, 15, 1
- createvisualtask sub_80D6064, 0x5, -4, -4, 15, 1, 1
+ createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 3, 0, 15, 1
+ createvisualtask AnimTask_ScaleMonAndRestore, 5, -4, -4, 15, ANIM_TARGET, 1
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
blendoff
- delay 0x1
- call AnimScript_82D7CDD
+ delay 1
+ call UnsetPsychicBackground
end
Move_PSYCHIC:
monbg ANIM_DEF_PARTNER
- call AnimScript_82D7CD1
- setalpha 0x808
- createvisualtask sub_80D52D0, 0x2, 0, 1, 0, 10, 1
- createvisualtask sub_8115A04, 0x2, 2, 0, 2, 0, 8, 767
+ call SetPsychicBackground
+ setalpha 8, 8
+ createvisualtask AnimTask_ShakeMon2, 2, ANIM_ATTACKER, 1, 0, 10, 1
+ createvisualtask sub_8115A04, 2, 2, 0, 2, 0, 8, RGB(31, 23, 0)
waitforvisualfinish
- loopsewithpan SE_W048, SOUND_PAN_TARGET, 0xA, 0x3
- createvisualtask sub_80D51AC, 0x2, 1, 5, 0, 15, 1
- createvisualtask sub_80D6064, 0x5, -6, -6, 15, 1, 1
+ loopsewithpan SE_W048, SOUND_PAN_TARGET, 10, 3
+ createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 5, 0, 15, 1
+ createvisualtask AnimTask_ScaleMonAndRestore, 5, -6, -6, 15, ANIM_TARGET, 1
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
blendoff
- delay 0x1
- call AnimScript_82D7CDD
+ delay 1
+ call UnsetPsychicBackground
end
Move_FUTURE_SIGHT:
- goto AnimScript_82CF8F6
-
-AnimScript_82CF8ED:
+ goto FutureSight
+FutureSightContinue:
waitforvisualfinish
- delay 0x1
- call AnimScript_82D7CDD
+ delay 1
+ call UnsetPsychicBackground
end
-
-AnimScript_82CF8F6:
+FutureSight:
monbg ANIM_ATK_PARTNER
playsewithpan SE_W060, SOUND_PAN_ATTACKER
- call AnimScript_82D7CD1
- setalpha 0x808
+ call SetPsychicBackground
+ setalpha 8, 8
playsewithpan SE_W048, SOUND_PAN_ATTACKER
- createvisualtask sub_8115A04, 0x2, 2, 0, 2, 0, 8, 0x7FFF
- createvisualtask sub_80D6064, 0x5, -4, -4, 15, 0, 1
+ createvisualtask sub_8115A04, 2, 2, 0, 2, 0, 8, RGB_WHITE
+ createvisualtask AnimTask_ScaleMonAndRestore, 5, -4, -4, 15, ANIM_ATTACKER, 1
waitforvisualfinish
clearmonbg ANIM_ATK_PARTNER
blendoff
- goto AnimScript_82CF8ED
+ goto FutureSightContinue
Move_THUNDER:
- loadspritegfx 0x2735
+ loadspritegfx ANIM_TAG_LIGHTNING
fadetobg BG_THUNDER
waitbgfadeout
- createvisualtask sub_8117660, 0x5, -256, 0, 1, -1
+ createvisualtask sub_8117660, 5, -256, 0, 1, -1
waitbgfadein
- createsprite gUnknown_08597274, 0x2, 1, 2, 0, 16, RGB_BLACK
- delay 0x10
- createvisualtask sub_8115F10, 0x2, 257, 257, 257
+ createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 2, 0, 16, RGB_BLACK
+ delay 16
+ createvisualtask sub_8115F10, 2, 257, 257, 257
playsewithpan SE_W086, SOUND_PAN_TARGET
- delay 0x1
- createsprite gUnknown_085956C0, 0x82, 16, -36
- delay 0x1
- createsprite gUnknown_085956C0, 0x82, 16, -20
- delay 0x1
- createsprite gUnknown_085956C0, 0x82, 16, 12
- delay 0x14
+ delay 1
+ createsprite gUnknown_085956C0, 130, 16, -36
+ delay 1
+ createsprite gUnknown_085956C0, 130, 16, -20
+ delay 1
+ createsprite gUnknown_085956C0, 130, 16, 12
+ delay 20
createsprite gUnknown_085956C0, 0x86, -16, -32
playsewithpan SE_W086, SOUND_PAN_TARGET
- delay 0x1
+ delay 1
createsprite gUnknown_085956C0, 0x86, -16, -16
- delay 0x1
+ delay 1
createsprite gUnknown_085956C0, 0x86, -16, 16
playsewithpan SE_W086, SOUND_PAN_TARGET
- delay 0x5
- createvisualtask sub_8115F10, 0x2, 257, 257, 257
- delay 0x1
- createsprite gUnknown_085956C0, 0x82, 24, -32
- delay 0x1
- createsprite gUnknown_085956C0, 0x82, 24, -16
- delay 0x1
- createsprite gUnknown_085956C0, 0x82, 24, 16
- delay 0x1E
- createvisualtask sub_8115F10, 0x2, 257, 257, 257
- delay 0x5
- createvisualtask sub_8115F10, 0x2, 257, 257, 257
- delay 0x1
- createsprite gUnknown_085956C0, 0x82, 0, -32
+ delay 5
+ createvisualtask sub_8115F10, 2, 257, 257, 257
+ delay 1
+ createsprite gUnknown_085956C0, 130, 24, -32
+ delay 1
+ createsprite gUnknown_085956C0, 130, 24, -16
+ delay 1
+ createsprite gUnknown_085956C0, 130, 24, 16
+ delay 30
+ createvisualtask sub_8115F10, 2, 257, 257, 257
+ delay 5
+ createvisualtask sub_8115F10, 2, 257, 257, 257
+ delay 1
+ createsprite gUnknown_085956C0, 130, 0, -32
playsewithpan SE_W161B, SOUND_PAN_TARGET
- delay 0x1
- createsprite gUnknown_085956C0, 0x82, 0, -16
- delay 0x1
- createsprite gUnknown_085956C0, 0x82, 0, 16
- delay 0xA
- createvisualtask sub_8115F10, 0x2, 257, 257, 257
- delay 0x1
- createvisualtask sub_810A094, 0x2, 30, 3, 1, 0
- delay 0x2
- createvisualtask sub_8115F10, 0x2, 257, 257, 257
- delay 0x1
- createsprite gUnknown_08597274, 0x82, 1, 2, 16, 0, RGB_BLACK
+ delay 1
+ createsprite gUnknown_085956C0, 130, 0, -16
+ delay 1
+ createsprite gUnknown_085956C0, 130, 0, 16
+ delay 10
+ createvisualtask sub_8115F10, 2, 257, 257, 257
+ delay 1
+ createvisualtask sub_810A094, 2, 30, 3, 1, 0
+ delay 2
+ createvisualtask sub_8115F10, 2, 257, 257, 257
+ delay 1
+ createsprite gSimplePaletteBlendSpriteTemplate, 130, 1, 2, 16, 0, RGB_BLACK
waitforvisualfinish
restorebg
waitbgfadeout
- setarg 0x7, 0xFFFF
+ setarg 7, -1
waitbgfadein
end
Move_THUNDER_PUNCH:
- loadspritegfx 0x2797
- loadspritegfx 0x279F
- loadspritegfx 0x2735
+ loadspritegfx ANIM_TAG_135
+ loadspritegfx ANIM_TAG_143
+ loadspritegfx ANIM_TAG_LIGHTNING
monbg ANIM_TARGET
- setalpha 0x80C
- createsprite gUnknown_08597274, 0x2, 1, 2, 0, 16, RGB_BLACK
+ setalpha 12, 8
+ createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 2, 0, 16, RGB_BLACK
waitforvisualfinish
playsewithpan SE_W004, SOUND_PAN_TARGET
- createsprite gUnknown_08595E98, 0x84, 0, 0, 8, 1, 0
- createsprite gUnknown_08597358, 0x83, 0, 0, 1, 1
- delay 0x1
- createvisualtask sub_8115F10, 0x2, 257, 257, 257
- delay 0x1
- createsprite gUnknown_085956C0, 0x82, 0, -48
- delay 0x1
- createsprite gUnknown_085956C0, 0x2, 0, -16
- delay 0x1
- createsprite gUnknown_085956C0, 0x2, 0, 16
- delay 0x1
+ createsprite gFistFootSpriteTemplate, 132, 0, 0, 8, 1, 0
+ createsprite gBasicHitSplatSpriteTemplate, 131, 0, 0, 1, 1
+ delay 1
+ createvisualtask sub_8115F10, 2, 257, 257, 257
+ delay 1
+ createsprite gUnknown_085956C0, 130, 0, -48
+ delay 1
+ createsprite gUnknown_085956C0, 2, 0, -16
+ delay 1
+ createsprite gUnknown_085956C0, 2, 0, 16
+ delay 1
playsewithpan SE_W161B, SOUND_PAN_TARGET
- createvisualtask sub_8115F10, 0x2, 257, 257, 257
- delay 0x2
- createvisualtask sub_80D51AC, 0x2, 1, 0, 3, 15, 1
- createsprite gUnknown_08597358, 0x3, 0, 0, 1, 2
- delay 0x1
- createsprite gUnknown_08597274, 0x2, 1, 2, 16, 0, RGB_BLACK
- delay 0x14
+ createvisualtask sub_8115F10, 2, 257, 257, 257
+ delay 2
+ createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 0, 3, 15, 1
+ createsprite gBasicHitSplatSpriteTemplate, 3, 0, 0, 1, 2
+ delay 1
+ createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 2, 16, 0, RGB_BLACK
+ delay 20
waitforvisualfinish
clearmonbg ANIM_TARGET
blendoff
end
Move_SACRED_FIRE:
- loadspritegfx 0x2731
- loadspritegfx 0x2733
- loopsewithpan SE_W221, SOUND_PAN_ATTACKER, 0x7, 0x5
- createsprite gUnknown_08595428, 0x2, -32, 0, 50, 5, -2, 0
- delay 0x1
- createsprite gUnknown_08595428, 0x42, -20, -10, 50, 5, -1, -1
- delay 0x1
- createsprite gUnknown_08595428, 0x42, 0, -16, 50, 5, 0, -1
- delay 0x1
- createsprite gUnknown_08595428, 0x42, 20, -10, 50, 5, 1, -1
- delay 0x1
- createsprite gUnknown_08595428, 0x2, 32, 0, 50, 5, 2, 0
- delay 0x1
- createsprite gUnknown_08595428, 0x2, 20, 10, 50, 5, 1, 1
- delay 0x1
- createvisualtask sub_8115F10, 0x2, 257, 257, 257
- delay 0x1
- createsprite gUnknown_08595428, 0x2, 0, 16, 50, 5, 0, 1
- delay 0x1
- createsprite gUnknown_08595428, 0x2, -20, 10, 50, 5, -1, 1
- createvisualtask sub_8115F10, 0x2, 257, 257, 257
- delay 0x1
+ loadspritegfx ANIM_TAG_FIRE
+ loadspritegfx ANIM_TAG_035
+ loopsewithpan SE_W221, SOUND_PAN_ATTACKER, 7, 5
+ createsprite gUnknown_08595428, 2, -32, 0, 50, 5, -2, 0
+ delay 1
+ createsprite gUnknown_08595428, 66, -20, -10, 50, 5, -1, -1
+ delay 1
+ createsprite gUnknown_08595428, 66, 0, -16, 50, 5, 0, -1
+ delay 1
+ createsprite gUnknown_08595428, 66, 20, -10, 50, 5, 1, -1
+ delay 1
+ createsprite gUnknown_08595428, 2, 32, 0, 50, 5, 2, 0
+ delay 1
+ createsprite gUnknown_08595428, 2, 20, 10, 50, 5, 1, 1
+ delay 1
+ createvisualtask sub_8115F10, 2, 257, 257, 257
+ delay 1
+ createsprite gUnknown_08595428, 2, 0, 16, 50, 5, 0, 1
+ delay 1
+ createsprite gUnknown_08595428, 2, -20, 10, 50, 5, -1, 1
+ createvisualtask sub_8115F10, 2, 257, 257, 257
+ delay 1
waitforvisualfinish
playsewithpan SE_W221B, SOUND_PAN_TARGET
- createsprite gUnknown_085953F8, 0x82, -16, 0, 70, 16, 0, 1
- delay 0xA
+ createsprite gUnknown_085953F8, 130, -16, 0, 70, 16, 0, 1
+ delay 10
playsewithpan SE_W221B, SOUND_PAN_TARGET
- createsprite gUnknown_085953F8, 0x82, 0, 0, 70, 16, 0, 1
- delay 0xA
+ createsprite gUnknown_085953F8, 130, 0, 0, 70, 16, 0, 1
+ delay 10
playsewithpan SE_W221B, SOUND_PAN_TARGET
- createsprite gUnknown_085953F8, 0x82, 16, 0, 80, 16, 0, 1
- delay 0x1
- createvisualtask sub_8115F10, 0x2, 257, 257, 257
- delay 0x1
+ createsprite gUnknown_085953F8, 130, 16, 0, 80, 16, 0, 1
+ delay 1
+ createvisualtask sub_8115F10, 2, 257, 257, 257
+ delay 1
waitforvisualfinish
- createvisualtask sub_8115F10, 0x2, 257, 257, 257
- delay 0x1
+ createvisualtask sub_8115F10, 2, 257, 257, 257
+ delay 1
playsewithpan SE_W172B, SOUND_PAN_TARGET
- createsprite gUnknown_08595410, 0x82, 0, 0, 30, 30, -1, 0
- delay 0x1
- createsprite gUnknown_08595410, 0x82, 0, 0, 30, 30, 0, 1
- delay 0x1
- createsprite gUnknown_08595410, 0x82, 0, 0, 30, 30, -1, -1
- delay 0x1
- createsprite gUnknown_08595410, 0x82, 0, 0, 30, 30, 2, 1
- delay 0x1
- createsprite gUnknown_08595410, 0x82, 0, 0, 30, 30, 1, -1
- delay 0x1
- createsprite gUnknown_08595410, 0x82, 0, 0, 30, 30, -1, 1
- delay 0x1
- createsprite gUnknown_08595410, 0x82, 0, 0, 30, 30, 1, -2
- delay 0x1
- createsprite gUnknown_08595410, 0x82, 0, 0, 30, 30, 3, 1
+ createsprite gUnknown_08595410, 130, 0, 0, 30, 30, -1, 0
+ delay 1
+ createsprite gUnknown_08595410, 130, 0, 0, 30, 30, 0, 1
+ delay 1
+ createsprite gUnknown_08595410, 130, 0, 0, 30, 30, -1, -1
+ delay 1
+ createsprite gUnknown_08595410, 130, 0, 0, 30, 30, 2, 1
+ delay 1
+ createsprite gUnknown_08595410, 130, 0, 0, 30, 30, 1, -1
+ delay 1
+ createsprite gUnknown_08595410, 130, 0, 0, 30, 30, -1, 1
+ delay 1
+ createsprite gUnknown_08595410, 130, 0, 0, 30, 30, 1, -2
+ delay 1
+ createsprite gUnknown_08595410, 130, 0, 0, 30, 30, 3, 1
waitforvisualfinish
end
Move_SCRATCH:
- loadspritegfx 0x2799
+ loadspritegfx ANIM_TAG_137
monbg ANIM_TARGET
- setalpha 0x80C
+ setalpha 12, 8
playsewithpan SE_W010, SOUND_PAN_TARGET
- createsprite gUnknown_085CE020, 0x2, 0, 0, 1, 0
- createvisualtask sub_80D51AC, 0x2, 1, 3, 0, 6, 1
+ createsprite gUnknown_085CE020, 2, 0, 0, 1, 0
+ createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 3, 0, 6, 1
waitforvisualfinish
clearmonbg ANIM_TARGET
blendoff
@@ -4986,423 +4921,419 @@ Move_SCRATCH:
end
Move_DRAGON_BREATH:
- loadspritegfx 0x272D
+ loadspritegfx ANIM_TAG_SMALL_EMBER
monbg ANIM_DEF_PARTNER
monbgprio_28 ANIM_TARGET
- loopsewithpan SE_W172, SOUND_PAN_ATTACKER, 0x7, 0x7
- createsprite gUnknown_08596EF4, 0x82, 0, 0, 0, 0, 20
- delay 0x2
- createsprite gUnknown_08596EF4, 0x82, 0, 0, 0, 0, 20
- delay 0x2
- createvisualtask sub_8116620, 0xA, 4, 1, 0, 9, 31
- createsprite gUnknown_08596EF4, 0x82, 0, 0, 0, 0, 20
- delay 0x2
- createvisualtask sub_80D52D0, 0x2, 1, 2, 0, 21, 1
- createsprite gUnknown_08596EF4, 0x82, 0, 0, 0, 0, 20
- delay 0x2
- createsprite gUnknown_08596EF4, 0x82, 0, 0, 0, 0, 20
- delay 0x2
- createsprite gUnknown_08596EF4, 0x82, 0, 0, 0, 0, 20
- delay 0x2
- createsprite gUnknown_08596EF4, 0x82, 0, 0, 0, 0, 20
- delay 0x2
- createsprite gUnknown_08596EF4, 0x82, 0, 0, 0, 0, 20
- delay 0x2
- createsprite gUnknown_08596EF4, 0x82, 0, 0, 0, 0, 20
- delay 0x2
- createsprite gUnknown_08596EF4, 0x82, 0, 0, 0, 0, 20
- delay 0x2
- createsprite gUnknown_08596EF4, 0x82, 0, 0, 0, 0, 20
- waitforvisualfinish
- createvisualtask sub_8116620, 0xA, 4, 1, 9, 0, 31
+ loopsewithpan SE_W172, SOUND_PAN_ATTACKER, 7, 7
+ createsprite gUnknown_08596EF4, 130, 0, 0, 0, 0, 20
+ delay 2
+ createsprite gUnknown_08596EF4, 130, 0, 0, 0, 0, 20
+ delay 2
+ createvisualtask sub_8116620, 10, 4, 1, 0, 9, RGB_RED
+ createsprite gUnknown_08596EF4, 130, 0, 0, 0, 0, 20
+ delay 2
+ createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 21, 1
+ createsprite gUnknown_08596EF4, 130, 0, 0, 0, 0, 20
+ delay 2
+ createsprite gUnknown_08596EF4, 130, 0, 0, 0, 0, 20
+ delay 2
+ createsprite gUnknown_08596EF4, 130, 0, 0, 0, 0, 20
+ delay 2
+ createsprite gUnknown_08596EF4, 130, 0, 0, 0, 0, 20
+ delay 2
+ createsprite gUnknown_08596EF4, 130, 0, 0, 0, 0, 20
+ delay 2
+ createsprite gUnknown_08596EF4, 130, 0, 0, 0, 0, 20
+ delay 2
+ createsprite gUnknown_08596EF4, 130, 0, 0, 0, 0, 20
+ delay 2
+ createsprite gUnknown_08596EF4, 130, 0, 0, 0, 0, 20
+ waitforvisualfinish
+ createvisualtask sub_8116620, 10, 4, 1, 9, 0, RGB_RED
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
end
Move_ROAR:
- loadspritegfx 0x2745
+ loadspritegfx ANIM_TAG_053
monbg ANIM_ATTACKER
monbgprio_28 ANIM_ATTACKER
- setalpha 0x808
- createvisualtask sub_8158E9C, 0x2, 0, 2
- createvisualtask sub_80D6064, 0x5, -5, -5, 10, 0, 1
- call AnimScript_82CFECB
- delay 0x14
- createvisualtask sub_80D5DB0, 0x5, 1, 2
+ setalpha 8, 8
+ createvisualtask sub_8158E9C, 2, 0, 2
+ createvisualtask AnimTask_ScaleMonAndRestore, 5, -5, -5, 10, ANIM_ATTACKER, 1
+ call RoarEffect
+ delay 20
+ createvisualtask sub_80D5DB0, 5, 1, 2
waitforvisualfinish
clearmonbg ANIM_ATTACKER
blendoff
waitforvisualfinish
- createvisualtask sub_8159078, 0x5
+ createvisualtask sub_8159078, 5
waitforvisualfinish
end
-AnimScript_82CFECB:
- createsprite gUnknown_085CE7D4, 0x2, 24, -8, 0
- createsprite gUnknown_085CE7D4, 0x2, 24, 0, 2
- createsprite gUnknown_085CE7D4, 0x2, 24, 8, 1
- delay 0xF
- createsprite gUnknown_085CE7D4, 0x2, 24, -8, 0
- createsprite gUnknown_085CE7D4, 0x2, 24, 0, 2
- createsprite gUnknown_085CE7D4, 0x2, 24, 8, 1
+RoarEffect:
+ createsprite gUnknown_085CE7D4, 2, 24, -8, 0
+ createsprite gUnknown_085CE7D4, 2, 24, 0, 2
+ createsprite gUnknown_085CE7D4, 2, 24, 8, 1
+ delay 15
+ createsprite gUnknown_085CE7D4, 2, 24, -8, 0
+ createsprite gUnknown_085CE7D4, 2, 24, 0, 2
+ createsprite gUnknown_085CE7D4, 2, 24, 8, 1
return
Move_GROWL:
- loadspritegfx 0x2745
- createvisualtask sub_8158E9C, 0x2, 0, 255
- call AnimScript_82CFECB
- delay 0xA
- createvisualtask sub_80D52D0, 0x2, 1, 1, 0, 9, 1
- createvisualtask sub_80D52D0, 0x2, 3, 1, 0, 9, 1
+ loadspritegfx ANIM_TAG_053
+ createvisualtask sub_8158E9C, 2, 0, 255
+ call RoarEffect
+ delay 10
+ createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 1, 0, 9, 1
+ createvisualtask AnimTask_ShakeMon2, 2, ANIM_DEF_PARTNER, 1, 0, 9, 1
waitforvisualfinish
- createvisualtask sub_8159078, 0x5
+ createvisualtask sub_8159078, 5
waitforvisualfinish
end
Move_SNORE:
- loadspritegfx 0x27D5
+ loadspritegfx ANIM_TAG_197
monbg ANIM_ATK_PARTNER
- setalpha 0x808
- call AnimScript_82CFF76
- delay 0x1E
- call AnimScript_82CFF76
+ setalpha 8, 8
+ call Snore1
+ delay 30
+ call Snore1
waitforvisualfinish
clearmonbg ANIM_ATK_PARTNER
blendoff
end
-
-AnimScript_82CFF76:
+Snore1:
playsewithpan SE_W173, SOUND_PAN_ATTACKER
- createvisualtask sub_80D6064, 0x5, -7, -7, 7, 0, 1
- createvisualtask sub_80D52D0, 0x2, 1, 4, 0, 7, 1
- createsprite gUnknown_085972D8, 0x2, 6, 1, 14, 0, 0
- createsprite gUnknown_085936EC, 0x2, 0, 0, -42, -38, 24, 0, 0
- createsprite gUnknown_085936EC, 0x2, 0, 0, 0, -42, 24, 0, 0
- createsprite gUnknown_085936EC, 0x2, 0, 0, 42, -38, 24, 0, 0
+ createvisualtask AnimTask_ScaleMonAndRestore, 5, -7, -7, 7, ANIM_ATTACKER, 1
+ createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 4, 0, 7, 1
+ createsprite gBattleAnimSpriteTemplate_85972D8, 2, 6, 1, 14, 0, 0
+ createsprite gUnknown_085936EC, 2, 0, 0, -42, -38, 24, 0, 0
+ createsprite gUnknown_085936EC, 2, 0, 0, 0, -42, 24, 0, 0
+ createsprite gUnknown_085936EC, 2, 0, 0, 42, -38, 24, 0, 0
return
Move_LIGHT_SCREEN:
- loadspritegfx 0x2756
- loadspritegfx 0x27B6
- setalpha 0x1000
- waitplaysewithpan SE_W115, SOUND_PAN_ATTACKER, 0xF
- createsprite gUnknown_08596560, 0x1, 40, 0, 10166
- delay 0xA
- call AnimScript_82D0014
- waitforvisualfinish
- delay 0x1
- blendoff
- end
-
-AnimScript_82D0014:
- createsprite gUnknown_08596624, 0x2, 23, 0, 0, 1
- delay 0x6
- createsprite gUnknown_08596624, 0x2, 31, -8, 0, 1
- delay 0x5
- createsprite gUnknown_08596624, 0x2, 30, 20, 0, 1
- delay 0x7
- createsprite gUnknown_08596624, 0x2, 10, -15, 0, 1
- delay 0x6
- createsprite gUnknown_08596624, 0x2, 20, 10, 0, 1
- delay 0x6
- createsprite gUnknown_08596624, 0x2, 10, 18, 0, 1
+ loadspritegfx ANIM_TAG_070
+ loadspritegfx ANIM_TAG_166
+ setalpha 0, 16
+ waitplaysewithpan SE_W115, SOUND_PAN_ATTACKER, 15
+ createsprite gUnknown_08596560, 1, 40, 0, 10166
+ delay 10
+ call SpecialScreenEffect
+ waitforvisualfinish
+ delay 1
+ blendoff
+ end
+
+SpecialScreenEffect:
+ createsprite gUnknown_08596624, 2, 23, 0, 0, 1
+ delay 6
+ createsprite gUnknown_08596624, 2, 31, -8, 0, 1
+ delay 5
+ createsprite gUnknown_08596624, 2, 30, 20, 0, 1
+ delay 7
+ createsprite gUnknown_08596624, 2, 10, -15, 0, 1
+ delay 6
+ createsprite gUnknown_08596624, 2, 20, 10, 0, 1
+ delay 6
+ createsprite gUnknown_08596624, 2, 10, 18, 0, 1
return
Move_MIRROR_COAT:
- loadspritegfx 0x2756
- loadspritegfx 0x27B8
- setalpha 0x1000
- createsprite gUnknown_08596590, 0x1, 40, 0, 10168
- delay 0xA
+ loadspritegfx ANIM_TAG_070
+ loadspritegfx ANIM_TAG_168
+ setalpha 0, 16
+ createsprite gUnknown_08596590, 1, 40, 0, 10168
+ delay 10
playsewithpan SE_W115, SOUND_PAN_ATTACKER
- call AnimScript_82D0014
+ call SpecialScreenEffect
waitforvisualfinish
- delay 0x1
+ delay 1
blendoff
end
Move_REFLECT:
- loadspritegfx 0x2757
- loadspritegfx 0x27B7
- setalpha 0x1000
- waitplaysewithpan SE_W115, SOUND_PAN_ATTACKER, 0xF
- createsprite gUnknown_08596578, 0x1, 40, 0, 10167
- delay 0x14
- createsprite gUnknown_085965F4, 0x2, 30, 0, 0, 1
- delay 0x7
- createsprite gUnknown_085965F4, 0x2, 19, -12, 0, 1
- delay 0x7
- createsprite gUnknown_085965F4, 0x2, 10, 20, 0, 1
+ loadspritegfx ANIM_TAG_071
+ loadspritegfx ANIM_TAG_167
+ setalpha 0, 16
+ waitplaysewithpan SE_W115, SOUND_PAN_ATTACKER, 15
+ createsprite gUnknown_08596578, 1, 40, 0, 10167
+ delay 20
+ createsprite gUnknown_085965F4, 2, 30, 0, 0, 1
+ delay 7
+ createsprite gUnknown_085965F4, 2, 19, -12, 0, 1
+ delay 7
+ createsprite gUnknown_085965F4, 2, 10, 20, 0, 1
waitforvisualfinish
- delay 0x1
+ delay 1
blendoff
end
Move_BARRIER:
- loadspritegfx 0x27B9
- setalpha 0x1000
- waitplaysewithpan SE_W112, SOUND_PAN_ATTACKER, 0xF
- createsprite gUnknown_085965A8, 0x3, 40, 0, 10169
+ loadspritegfx ANIM_TAG_169
+ setalpha 0, 16
+ waitplaysewithpan SE_W112, SOUND_PAN_ATTACKER, 15
+ createsprite gUnknown_085965A8, 3, 40, 0, 10169
waitforvisualfinish
- delay 0x1
+ delay 1
blendoff
end
Move_BUBBLE:
- loadspritegfx 0x27A2
- loadspritegfx 0x27AB
+ loadspritegfx ANIM_TAG_146
+ loadspritegfx ANIM_TAG_155
monbg ANIM_TARGET
- setalpha 0x80C
- delay 0x1
- createsprite gUnknown_08595068, 0x2, 18, 0, 15, -15, 10, 128, 100
+ setalpha 12, 8
+ delay 1
+ createsprite gBattleAnimSpriteTemplate_8595068, 2, 18, 0, 15, -15, 10, 128, 100
playsewithpan SE_W145, SOUND_PAN_ATTACKER
- waitplaysewithpan SE_W145B, SOUND_PAN_TARGET, 0x64
- delay 0x6
- createsprite gUnknown_08595068, 0x2, 18, 0, 35, 37, 40, 128, 100
+ waitplaysewithpan SE_W145B, SOUND_PAN_TARGET, 100
+ delay 6
+ createsprite gBattleAnimSpriteTemplate_8595068, 2, 18, 0, 35, 37, 40, 128, 100
playsewithpan SE_W145, SOUND_PAN_ATTACKER
- waitplaysewithpan SE_W145B, SOUND_PAN_TARGET, 0x64
- delay 0x6
- createsprite gUnknown_08595068, 0x2, 18, 0, 10, -37, 30, 128, 100
+ waitplaysewithpan SE_W145B, SOUND_PAN_TARGET, 100
+ delay 6
+ createsprite gBattleAnimSpriteTemplate_8595068, 2, 18, 0, 10, -37, 30, 128, 100
playsewithpan SE_W145, SOUND_PAN_ATTACKER
- waitplaysewithpan SE_W145B, SOUND_PAN_TARGET, 0x64
- delay 0x6
- createsprite gUnknown_08595068, 0x2, 18, 0, 30, 10, 15, 128, 100
+ waitplaysewithpan SE_W145B, SOUND_PAN_TARGET, 100
+ delay 6
+ createsprite gBattleAnimSpriteTemplate_8595068, 2, 18, 0, 30, 10, 15, 128, 100
playsewithpan SE_W145, SOUND_PAN_ATTACKER
- waitplaysewithpan SE_W145B, SOUND_PAN_TARGET, 0x64
- delay 0x6
- createsprite gUnknown_08595068, 0x2, 18, 0, 20, 33, 20, 128, 100
+ waitplaysewithpan SE_W145B, SOUND_PAN_TARGET, 100
+ delay 6
+ createsprite gBattleAnimSpriteTemplate_8595068, 2, 18, 0, 20, 33, 20, 128, 100
playsewithpan SE_W145, SOUND_PAN_ATTACKER
- waitplaysewithpan SE_W145B, SOUND_PAN_TARGET, 0x64
- delay 0x6
- createsprite gUnknown_08595068, 0x2, 18, 0, 25, -30, 10, 128, 100
+ waitplaysewithpan SE_W145B, SOUND_PAN_TARGET, 100
+ delay 6
+ createsprite gBattleAnimSpriteTemplate_8595068, 2, 18, 0, 25, -30, 10, 128, 100
playsewithpan SE_W145, SOUND_PAN_ATTACKER
- waitplaysewithpan SE_W145B, SOUND_PAN_TARGET, 0x64
+ waitplaysewithpan SE_W145B, SOUND_PAN_TARGET, 100
waitforvisualfinish
- call AnimScript_82D7B53
+ call WaterBubbleEffect2
waitforvisualfinish
clearmonbg ANIM_TARGET
blendoff
end
Move_SMOG:
- loadspritegfx 0x27BC
+ loadspritegfx ANIM_TAG_172
monbg ANIM_DEF_PARTNER
monbgprio_29
- setalpha 0x80C
- loopsewithpan SE_W054, SOUND_PAN_TARGET, 0x11, 0xA
- call AnimScript_82D024A
- call AnimScript_82D024A
- call AnimScript_82D024A
- call AnimScript_82D024A
- call AnimScript_82D024A
- call AnimScript_82D024A
- call AnimScript_82D024A
- delay 0x78
- loopsewithpan SE_W092, SOUND_PAN_TARGET, 0x12, 0x2
- createvisualtask sub_8115A04, 0x2, 4, 2, 2, 0, 12, 26650
- delay 0xA
- createvisualtask sub_80D52D0, 0x2, 1, 2, 0, 15, 1
+ setalpha 12, 8
+ loopsewithpan SE_W054, SOUND_PAN_TARGET, 17, 10
+ call Smog1
+ call Smog1
+ call Smog1
+ call Smog1
+ call Smog1
+ call Smog1
+ call Smog1
+ delay 120
+ loopsewithpan SE_W092, SOUND_PAN_TARGET, 18, 2
+ createvisualtask sub_8115A04, 2, 4, 2, 2, 0, 12, RGB(26, 0, 26)
+ delay 10
+ createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 15, 1
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
blendoff
end
-
-AnimScript_82D024A:
- createsprite gUnknown_08595C44, 0x2, 0, -24, 48, 240, 1, 0
- delay 0x7
+Smog1:
+ createsprite gUnknown_08595C44, 2, 0, -24, 48, 240, 1, 0
+ delay 7
return
Move_FAINT_ATTACK:
- loadspritegfx 0x2797
+ loadspritegfx ANIM_TAG_135
monbg ANIM_ATTACKER
fadetobg BG_DARK
waitbgfadein
- delay 0x0
+ delay 0
playsewithpan SE_W185, SOUND_PAN_ATTACKER
- createvisualtask sub_80D5830, 0x2, 0, 18, 6, 1, 3
- createvisualtask sub_81136E8, 0x2, 1
+ createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, ANIM_ATTACKER, 18, 6, 1, 3
+ createvisualtask sub_81136E8, 2, 1
waitforvisualfinish
clearmonbg ANIM_ATTACKER
invisible ANIM_ATTACKER
- delay 0x1
- createvisualtask sub_8117F60, 0x2
- setalpha 0x80C
+ delay 1
+ createvisualtask sub_8117F60, 2
+ setalpha 12, 8
monbg ANIM_TARGET
- delay 0x1
+ delay 1
playsewithpan SE_W233B, SOUND_PAN_TARGET
- createsprite gUnknown_08597358, 0x2, 0, 0, 1, 1
- createvisualtask sub_80D52D0, 0x2, 1, 2, 0, 9, 1
+ createsprite gBasicHitSplatSpriteTemplate, 2, 0, 0, 1, 1
+ createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 9, 1
waitforvisualfinish
clearmonbg ANIM_TARGET
blendoff
- delay 0x1
- setarg 0x7, 0x1000
- delay 0x20
- createvisualtask sub_8113888, 0x2
+ delay 1
+ setarg 7, 0x1000
+ delay 32
+ createvisualtask sub_8113888, 2
monbg ANIM_ATTACKER
- createvisualtask sub_81137E4, 0x2, 1
+ createvisualtask sub_81137E4, 2, 1
waitforvisualfinish
clearmonbg ANIM_ATTACKER
- delay 0x1
+ delay 1
restorebg
waitbgfadein
end
Move_SAND_ATTACK:
- loadspritegfx 0x275A
+ loadspritegfx ANIM_TAG_074
monbg ANIM_ATK_PARTNER
monbgprio_28 ANIM_ATTACKER
- setalpha 0x80C
+ setalpha 12, 8
playsewithpan SE_W028, SOUND_PAN_ATTACKER
- createsprite gUnknown_0857FE70, 0x2, 0, -10, 0, 0, 3
+ createsprite gSlideMonToOffsetSpriteTemplate, 2, 0, -10, 0, 0, 3
waitforvisualfinish
- createsprite gUnknown_0857FE58, 0x2, 0, 0, 2
- call AnimScript_82D0337
- call AnimScript_82D0337
- call AnimScript_82D0337
- call AnimScript_82D0337
- call AnimScript_82D0337
- call AnimScript_82D0337
+ createsprite gSlideMonToOriginalPosSpriteTemplate, 2, 0, 0, 2
+ call SandAttack1
+ call SandAttack1
+ call SandAttack1
+ call SandAttack1
+ call SandAttack1
+ call SandAttack1
waitforvisualfinish
clearmonbg ANIM_ATK_PARTNER
blendoff
end
-
-AnimScript_82D0337:
- createsprite gUnknown_085971A8, 0x82, 15, 15, 20, 0, 0
- createsprite gUnknown_085971A8, 0x82, 15, 15, 20, 10, 10
- createsprite gUnknown_085971A8, 0x82, 15, 15, 20, -10, -10
- createsprite gUnknown_085971A8, 0x82, 15, 15, 20, 20, 5
- createsprite gUnknown_085971A8, 0x82, 15, 15, 20, -20, -5
- delay 0x2
+SandAttack1:
+ createsprite gUnknown_085971A8, 130, 15, 15, 20, 0, 0
+ createsprite gUnknown_085971A8, 130, 15, 15, 20, 10, 10
+ createsprite gUnknown_085971A8, 130, 15, 15, 20, -10, -10
+ createsprite gUnknown_085971A8, 130, 15, 15, 20, 20, 5
+ createsprite gUnknown_085971A8, 130, 15, 15, 20, -20, -5
+ delay 2
return
Move_MUD_SLAP:
- loadspritegfx 0x275A
+ loadspritegfx ANIM_TAG_074
playsewithpan SE_W028, SOUND_PAN_ATTACKER
- createsprite gUnknown_0857FE70, 0x2, 0, -10, 0, 0, 3
- waitforvisualfinish
- createsprite gUnknown_0857FE58, 0x2, 0, 0, 2
- call AnimScript_82D03D5
- call AnimScript_82D03D5
- call AnimScript_82D03D5
- call AnimScript_82D03D5
- call AnimScript_82D03D5
- call AnimScript_82D03D5
- waitforvisualfinish
- end
-
-AnimScript_82D03D5:
- createsprite gUnknown_085971CC, 0x82, 15, 15, 20, 0, 0
- createsprite gUnknown_085971CC, 0x82, 15, 15, 20, 10, 5
- createsprite gUnknown_085971CC, 0x82, 15, 15, 20, -10, -5
- createsprite gUnknown_085971CC, 0x82, 15, 15, 20, 20, 10
- createsprite gUnknown_085971CC, 0x82, 15, 15, 20, -20, -10
- delay 0x2
+ createsprite gSlideMonToOffsetSpriteTemplate, 2, 0, -10, 0, 0, 3
+ waitforvisualfinish
+ createsprite gSlideMonToOriginalPosSpriteTemplate, 2, 0, 0, 2
+ call MudSlap1
+ call MudSlap1
+ call MudSlap1
+ call MudSlap1
+ call MudSlap1
+ call MudSlap1
+ waitforvisualfinish
+ end
+MudSlap1:
+ createsprite gUnknown_085971CC, 130, 15, 15, 20, 0, 0
+ createsprite gUnknown_085971CC, 130, 15, 15, 20, 10, 5
+ createsprite gUnknown_085971CC, 130, 15, 15, 20, -10, -5
+ createsprite gUnknown_085971CC, 130, 15, 15, 20, 20, 10
+ createsprite gUnknown_085971CC, 130, 15, 15, 20, -20, -10
+ delay 2
return
Move_DRAGON_RAGE:
- loadspritegfx 0x272D
- loadspritegfx 0x2733
+ loadspritegfx ANIM_TAG_SMALL_EMBER
+ loadspritegfx ANIM_TAG_035
playsewithpan SE_W082, SOUND_PAN_ATTACKER
- createvisualtask sub_80D51AC, 0x5, 0, 0, 2, 40, 1
+ createvisualtask AnimTask_ShakeMon, 5, ANIM_ATTACKER, 0, 2, 40, 1
waitforvisualfinish
- createsprite gUnknown_0857FE70, 0x82, 0, 15, 0, 0, 4
+ createsprite gSlideMonToOffsetSpriteTemplate, 130, 0, 15, 0, 0, 4
waitforvisualfinish
- createsprite gUnknown_08596F80, 0x82, 30, 15, 0, 10, 10
+ createsprite gUnknown_08596F80, 130, 30, 15, 0, 10, 10
waitforvisualfinish
- loopsewithpan SE_W172B, SOUND_PAN_TARGET, 0xB, 0x3
- createvisualtask sub_80D51AC, 0x5, 1, 0, 3, 25, 1
- createsprite gUnknown_08596F28, 0xC2, 1, 5, 0
- delay 0x1
- createsprite gUnknown_08596F28, 0xC2, 1, -10, -15
- delay 0x1
- createsprite gUnknown_08596F28, 0x82, 1, 0, 25
- delay 0x1
- createsprite gUnknown_08596F28, 0xC2, 1, 15, 5
- delay 0x1
- createsprite gUnknown_08596F28, 0xC2, 1, -25, 0
- delay 0x1
- createsprite gUnknown_08596F28, 0x82, 1, 30, 30
- delay 0x1
- createsprite gUnknown_08596F28, 0x82, 1, -27, 25
- delay 0x1
- createsprite gUnknown_08596F28, 0xC2, 1, 0, 8
+ loopsewithpan SE_W172B, SOUND_PAN_TARGET, 11, 3
+ createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 0, 3, 25, 1
+ createsprite gUnknown_08596F28, 194, 1, 5, 0
+ delay 1
+ createsprite gUnknown_08596F28, 194, 1, -10, -15
+ delay 1
+ createsprite gUnknown_08596F28, 130, 1, 0, 25
+ delay 1
+ createsprite gUnknown_08596F28, 194, 1, 15, 5
+ delay 1
+ createsprite gUnknown_08596F28, 194, 1, -25, 0
+ delay 1
+ createsprite gUnknown_08596F28, 130, 1, 30, 30
+ delay 1
+ createsprite gUnknown_08596F28, 130, 1, -27, 25
+ delay 1
+ createsprite gUnknown_08596F28, 194, 1, 0, 8
waitforvisualfinish
- createsprite gUnknown_0857FE58, 0xC2, 0, 0, 4
+ createsprite gSlideMonToOriginalPosSpriteTemplate, 194, 0, 0, 4
waitforvisualfinish
end
Move_RAIN_DANCE:
- loadspritegfx 0x2783
+ loadspritegfx ANIM_TAG_115
playsewithpan SE_W240, SOUND_PAN_ATTACKER
- createvisualtask sub_8116620, 0xA, 1921, 2, 0, 4, 0
+ createvisualtask sub_8116620, 10, 0x781, 2, 0, 4, RGB_BLACK
waitforvisualfinish
- createvisualtask sub_8107188, 0x2, 0, 3, 120
- createvisualtask sub_8107188, 0x2, 0, 3, 120
- delay 0x78
- delay 0x1E
+ createvisualtask AnimTask_CreateRaindrops, 2, 0, 3, 120
+ createvisualtask AnimTask_CreateRaindrops, 2, 0, 3, 120
+ delay 120
+ delay 30
waitforvisualfinish
- createvisualtask sub_8116620, 0xA, 1921, 2, 4, 0, 0
+ createvisualtask sub_8116620, 10, 0x781, 2, 4, 0, RGB_BLACK
waitforvisualfinish
end
Move_BITE:
- loadspritegfx 0x279B
- loadspritegfx 0x2797
+ loadspritegfx ANIM_TAG_139
+ loadspritegfx ANIM_TAG_135
monbg ANIM_TARGET
- setalpha 0x80C
+ setalpha 12, 8
playsewithpan SE_W044, SOUND_PAN_TARGET
- createsprite gUnknown_08597080, 0x2, 0, -32, 0, 0, 819, 10
- createsprite gUnknown_08597080, 0x2, 0, 32, 4, 0, -819, 10
- delay 0xA
- createsprite gUnknown_08597358, 0x2, 0, 0, 1, 2
- createvisualtask sub_80D51AC, 0x5, 1, 0, 4, 7, 1
+ createsprite gUnknown_08597080, 2, 0, -32, 0, 0, 819, 10
+ createsprite gUnknown_08597080, 2, 0, 32, 4, 0, -819, 10
+ delay 10
+ createsprite gBasicHitSplatSpriteTemplate, 2, 0, 0, 1, 2
+ createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 0, 4, 7, 1
waitforvisualfinish
clearmonbg ANIM_TARGET
blendoff
- delay 0x1
+ delay 1
end
Move_CRUNCH:
- loadspritegfx 0x279B
- loadspritegfx 0x2797
+ loadspritegfx ANIM_TAG_139
+ loadspritegfx ANIM_TAG_135
monbg ANIM_TARGET
fadetobg BG_DARK
waitbgfadein
- setalpha 0x80C
+ setalpha 12, 8
playsewithpan SE_W044, SOUND_PAN_TARGET
- createsprite gUnknown_08597080, 0x2, -32, -32, 1, 819, 819, 10
- createsprite gUnknown_08597080, 0x2, 32, 32, 5, -819, -819, 10
- delay 0xA
- createsprite gUnknown_08597358, 0x2, -8, 0, 1, 1
- createvisualtask sub_80D51AC, 0x5, 1, 0, 7, 5, 2
+ createsprite gUnknown_08597080, 2, -32, -32, 1, 819, 819, 10
+ createsprite gUnknown_08597080, 2, 32, 32, 5, -819, -819, 10
+ delay 10
+ createsprite gBasicHitSplatSpriteTemplate, 2, -8, 0, 1, 1
+ createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 0, 7, 5, 2
waitforvisualfinish
playsewithpan SE_W044, SOUND_PAN_TARGET
- createsprite gUnknown_08597080, 0x2, 32, -32, 7, -819, 819, 10
- createsprite gUnknown_08597080, 0x2, -32, 32, 3, 819, -819, 10
- delay 0xA
- createsprite gUnknown_08597358, 0x2, 8, 0, 1, 1
- createvisualtask sub_80D51AC, 0x5, 1, 0, 8, 4, 2
+ createsprite gUnknown_08597080, 2, 32, -32, 7, -819, 819, 10
+ createsprite gUnknown_08597080, 2, -32, 32, 3, 819, -819, 10
+ delay 10
+ createsprite gBasicHitSplatSpriteTemplate, 2, 8, 0, 1, 1
+ createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 0, 8, 4, 2
waitforvisualfinish
clearmonbg ANIM_TARGET
blendoff
- delay 0x1
+ delay 1
restorebg
waitbgfadein
end
Move_CLAMP:
- loadspritegfx 0x27A1
- loadspritegfx 0x2797
+ loadspritegfx ANIM_TAG_145
+ loadspritegfx ANIM_TAG_135
monbg ANIM_TARGET
- setalpha 0x80C
+ setalpha 12, 8
playsewithpan SE_W011, SOUND_PAN_TARGET
- createsprite gUnknown_08597098, 0x2, -32, 0, 2, 819, 0, 10
- createsprite gUnknown_08597098, 0x2, 32, 0, 6, -819, 0, 10
- delay 0xA
- createsprite gUnknown_08597358, 0x2, 0, 0, 1, 2
- createvisualtask sub_80D51AC, 0x5, 1, 3, 0, 5, 1
+ createsprite gUnknown_08597098, 2, -32, 0, 2, 819, 0, 10
+ createsprite gUnknown_08597098, 2, 32, 0, 6, -819, 0, 10
+ delay 10
+ createsprite gBasicHitSplatSpriteTemplate, 2, 0, 0, 1, 2
+ createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 3, 0, 5, 1
waitforvisualfinish
clearmonbg ANIM_TARGET
blendoff
@@ -5412,738 +5343,722 @@ Move_CLAMP:
Move_ICE_BEAM:
monbg ANIM_TARGET
monbgprio_28 ANIM_TARGET
- setalpha 0x80C
- loadspritegfx 0x279D
- createsprite gUnknown_08597274, 0x2, 1, 1, 0, 7, RGB_BLACK
- waitforvisualfinish
- createsoundtask sub_8158C58, 183, -64, 63, 4, 4, 0, 10
- createsprite gUnknown_08595B2C, 0x2, 20, 12, 0, 12, 20
- createsprite gUnknown_08595B2C, 0x2, 20, -12, 0, -12, 20
- delay 0x1
- call AnimScript_82D07C1
- call AnimScript_82D07C1
- call AnimScript_82D07C1
- createsprite gUnknown_08597274, 0x2, 4, -31, 0, 7, RGB(0, 20, 31)
- createvisualtask sub_80D52D0, 0x2, 1, 2, 0, 25, 1
- call AnimScript_82D07C1
- call AnimScript_82D07C1
- call AnimScript_82D07C1
- call AnimScript_82D07C1
- call AnimScript_82D07C1
- call AnimScript_82D07C1
- call AnimScript_82D07C1
- call AnimScript_82D07C1
- createsprite gUnknown_08595B14, 0x2, 20, 0, 0, 0, 11
- delay 0x1
- createsprite gUnknown_08595B14, 0x2, 20, 0, 0, 0, 11
- waitforvisualfinish
- delay 0x14
- call AnimScript_82D7720
- createsprite gUnknown_08597274, 0x2, 4, 5, 7, 0, RGB(0, 20, 31)
- waitforvisualfinish
- createsprite gUnknown_08597274, 0x2, 1, 0, 7, 0, RGB_BLACK
+ setalpha 12, 8
+ loadspritegfx ANIM_TAG_141
+ createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 1, 0, 7, RGB_BLACK
+ waitforvisualfinish
+ createsoundtask sub_8158C58, 183, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, 4, 4, 0, 10
+ createsprite gUnknown_08595B2C, 2, 20, 12, 0, 12, 20
+ createsprite gUnknown_08595B2C, 2, 20, -12, 0, -12, 20
+ delay 1
+ call IceBeam1
+ call IceBeam1
+ call IceBeam1
+ createsprite gSimplePaletteBlendSpriteTemplate, 2, 4, -31, 0, 7, RGB(0, 20, 31)
+ createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 25, 1
+ call IceBeam1
+ call IceBeam1
+ call IceBeam1
+ call IceBeam1
+ call IceBeam1
+ call IceBeam1
+ call IceBeam1
+ call IceBeam1
+ createsprite gUnknown_08595B14, 2, 20, 0, 0, 0, 11
+ delay 1
+ createsprite gUnknown_08595B14, 2, 20, 0, 0, 0, 11
+ waitforvisualfinish
+ delay 20
+ call FreezeEffect1
+ createsprite gSimplePaletteBlendSpriteTemplate, 2, 4, 5, 7, 0, RGB(0, 20, 31)
+ waitforvisualfinish
+ createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 0, 7, 0, RGB_BLACK
waitforvisualfinish
clearmonbg ANIM_TARGET
blendoff
end
-
-AnimScript_82D07C1:
- createsprite gUnknown_08595B2C, 0x2, 20, 12, 0, 12, 20
- createsprite gUnknown_08595B2C, 0x2, 20, -12, 0, -12, 20
- createsprite gUnknown_08595B14, 0x2, 20, 0, 0, 0, 11
- delay 0x1
+IceBeam1:
+ createsprite gUnknown_08595B2C, 2, 20, 12, 0, 12, 20
+ createsprite gUnknown_08595B2C, 2, 20, -12, 0, -12, 20
+ createsprite gUnknown_08595B14, 2, 20, 0, 0, 0, 11
+ delay 1
return
Move_WITHDRAW:
playsewithpan SE_W029, SOUND_PAN_ATTACKER
- createvisualtask sub_81036A0, 0x5
+ createvisualtask sub_81036A0, 5
waitforvisualfinish
end
Move_AURORA_BEAM:
- loadspritegfx 0x279C
+ loadspritegfx ANIM_TAG_140
fadetobg BG_AURORABEAM
waitbgfadein
playsewithpan SE_W062, SOUND_PAN_ATTACKER
- setarg 0x7, 0x0
- createvisualtask sub_8107528, 0xA, 130
- call AnimScript_82D088B
- createvisualtask sub_80D52D0, 0x5, 1, 1, 0, 17, 1
- call AnimScript_82D088B
- call AnimScript_82D088B
- call AnimScript_82D088B
- setarg 0x7, 0xFFFF
- createsoundtask sub_8158C58, 183, -64, 63, 3, 6, 0, 10
- createvisualtask sub_80D52D0, 0x5, 1, 2, 0, 40, 1
- call AnimScript_82D088B
- call AnimScript_82D088B
- call AnimScript_82D088B
- call AnimScript_82D088B
- call AnimScript_82D088B
- call AnimScript_82D088B
+ setarg 7, 0
+ createvisualtask sub_8107528, 10, 130
+ call AuroraBeam1
+ createvisualtask AnimTask_ShakeMon2, 5, ANIM_TARGET, 1, 0, 17, 1
+ call AuroraBeam1
+ call AuroraBeam1
+ call AuroraBeam1
+ setarg 7, -1
+ createsoundtask sub_8158C58, 183, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, 3, 6, 0, 10
+ createvisualtask AnimTask_ShakeMon2, 5, ANIM_TARGET, 2, 0, 40, 1
+ call AuroraBeam1
+ call AuroraBeam1
+ call AuroraBeam1
+ call AuroraBeam1
+ call AuroraBeam1
+ call AuroraBeam1
waitforvisualfinish
restorebg
waitbgfadein
end
-
-AnimScript_82D088B:
- createsprite gUnknown_085950B4, 0x82, 20, 0, 0, 0, 17
- delay 0x1
- createsprite gUnknown_085950B4, 0x82, 20, 0, 0, 0, 17
- delay 0x1
- createsprite gUnknown_085950B4, 0x82, 20, 0, 0, 0, 17
- delay 0x1
- createsprite gUnknown_085950B4, 0x82, 20, 0, 0, 0, 17
- delay 0x1
+AuroraBeam1:
+ createsprite gUnknown_085950B4, 130, 20, 0, 0, 0, 17
+ delay 1
+ createsprite gUnknown_085950B4, 130, 20, 0, 0, 0, 17
+ delay 1
+ createsprite gUnknown_085950B4, 130, 20, 0, 0, 0, 17
+ delay 1
+ createsprite gUnknown_085950B4, 130, 20, 0, 0, 0, 17
+ delay 1
return
Move_SOLAR_BEAM:
- loadspritegfx 0x27A3
- choosetwoturnanim AnimScript_82D08E6, AnimScript_82D09E3
-
-AnimScript_82D08E4:
+ loadspritegfx ANIM_TAG_147
+ choosetwoturnanim SolarBeamSetUp, SolarBeamUnleash
+SolarBeamEnd:
waitforvisualfinish
end
-
-AnimScript_82D08E6:
+SolarBeamSetUp:
monbg ANIM_ATK_PARTNER
- setalpha 0x80C
- createvisualtask sub_8115A04, 0x2, 2, 1, 4, 0, 11, 12287
+ setalpha 12, 8
+ createvisualtask sub_8115A04, 2, 2, 1, 4, 0, 11, RGB(31, 31, 11)
playsewithpan SE_W025, SOUND_PAN_ATTACKER
- call AnimScript_82D0910
+ call SolarBeamSetUp1
waitforvisualfinish
clearmonbg ANIM_ATK_PARTNER
blendoff
- goto AnimScript_82D08E4
-
-AnimScript_82D0910:
- createsprite gUnknown_085921E0, 0x2, 40, 40, 16
- delay 0x2
- createsprite gUnknown_085921E0, 0x2, -40, -40, 16
- delay 0x2
- createsprite gUnknown_085921E0, 0x2, 0, 40, 16
- delay 0x2
- createsprite gUnknown_085921E0, 0x2, 0, -40, 16
- delay 0x2
- createsprite gUnknown_085921E0, 0x2, 40, -20, 16
- delay 0x2
- createsprite gUnknown_085921E0, 0x2, 40, 20, 16
- delay 0x2
- createsprite gUnknown_085921E0, 0x2, -40, -20, 16
- delay 0x2
- createsprite gUnknown_085921E0, 0x2, -40, 20, 16
- delay 0x2
- createsprite gUnknown_085921E0, 0x2, -20, 30, 16
- delay 0x2
- createsprite gUnknown_085921E0, 0x2, 20, -30, 16
- delay 0x2
- createsprite gUnknown_085921E0, 0x2, -20, -30, 16
- delay 0x2
- createsprite gUnknown_085921E0, 0x2, 20, 30, 16
- delay 0x2
- createsprite gUnknown_085921E0, 0x2, -40, 0, 16
- delay 0x2
- createsprite gUnknown_085921E0, 0x2, 40, 0, 16
- delay 0x2
+ goto SolarBeamEnd
+SolarBeamSetUp1:
+ createsprite gUnknown_085921E0, 2, 40, 40, 16
+ delay 2
+ createsprite gUnknown_085921E0, 2, -40, -40, 16
+ delay 2
+ createsprite gUnknown_085921E0, 2, 0, 40, 16
+ delay 2
+ createsprite gUnknown_085921E0, 2, 0, -40, 16
+ delay 2
+ createsprite gUnknown_085921E0, 2, 40, -20, 16
+ delay 2
+ createsprite gUnknown_085921E0, 2, 40, 20, 16
+ delay 2
+ createsprite gUnknown_085921E0, 2, -40, -20, 16
+ delay 2
+ createsprite gUnknown_085921E0, 2, -40, 20, 16
+ delay 2
+ createsprite gUnknown_085921E0, 2, -20, 30, 16
+ delay 2
+ createsprite gUnknown_085921E0, 2, 20, -30, 16
+ delay 2
+ createsprite gUnknown_085921E0, 2, -20, -30, 16
+ delay 2
+ createsprite gUnknown_085921E0, 2, 20, 30, 16
+ delay 2
+ createsprite gUnknown_085921E0, 2, -40, 0, 16
+ delay 2
+ createsprite gUnknown_085921E0, 2, 40, 0, 16
+ delay 2
return
-
-AnimScript_82D09E3:
- call AnimScript_82D7D1D
- panse_1B SE_W076, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0x0
- createvisualtask sub_80FEA58, 0x5
- createsprite gUnknown_085921F8, 0x83, 15, 0, 20, 0
- delay 0x4
- createsprite gUnknown_085921F8, 0x83, 15, 0, 20, 1
- delay 0x4
- createvisualtask sub_8116620, 0xA, 4, 1, 0, 10, 1017
- createsprite gUnknown_085921F8, 0x83, 15, 0, 20, 2
- delay 0x4
- createvisualtask sub_80D52D0, 0x5, 1, 2, 0, 65, 1
- createsprite gUnknown_085921F8, 0x83, 15, 0, 20, 3
- delay 0x4
- createsprite gUnknown_085921F8, 0x83, 15, 0, 20, 4
- delay 0x4
- createsprite gUnknown_085921F8, 0x83, 15, 0, 20, 5
- delay 0x4
- createsprite gUnknown_085921F8, 0x83, 15, 0, 20, 6
- delay 0x4
- call AnimScript_82D0AB5
- call AnimScript_82D0AB5
- waitforvisualfinish
- createvisualtask sub_8116620, 0xA, 4, 1, 10, 0, 1017
- call AnimScript_82D7D57
- goto AnimScript_82D08E4
-
-AnimScript_82D0AB5:
- createsprite gUnknown_085921F8, 0x83, 15, 0, 20, 0
- delay 0x4
- createsprite gUnknown_085921F8, 0x83, 15, 0, 20, 1
- delay 0x4
- createsprite gUnknown_085921F8, 0x83, 15, 0, 20, 2
- delay 0x4
- createsprite gUnknown_085921F8, 0x83, 15, 0, 20, 3
- delay 0x4
- createsprite gUnknown_085921F8, 0x83, 15, 0, 20, 4
- delay 0x4
- createsprite gUnknown_085921F8, 0x83, 15, 0, 20, 5
- delay 0x4
- createsprite gUnknown_085921F8, 0x83, 15, 0, 20, 6
- delay 0x4
+SolarBeamUnleash:
+ call SetSolarbeamBg
+ panse_1B SE_W076, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0
+ createvisualtask sub_80FEA58, 5
+ createsprite gUnknown_085921F8, 131, 15, 0, 20, 0
+ delay 4
+ createsprite gUnknown_085921F8, 131, 15, 0, 20, 1
+ delay 4
+ createvisualtask sub_8116620, 10, 4, 1, 0, 10, RGB(25, 31, 0)
+ createsprite gUnknown_085921F8, 131, 15, 0, 20, 2
+ delay 4
+ createvisualtask AnimTask_ShakeMon2, 5, ANIM_TARGET, 2, 0, 65, 1
+ createsprite gUnknown_085921F8, 131, 15, 0, 20, 3
+ delay 4
+ createsprite gUnknown_085921F8, 131, 15, 0, 20, 4
+ delay 4
+ createsprite gUnknown_085921F8, 131, 15, 0, 20, 5
+ delay 4
+ createsprite gUnknown_085921F8, 131, 15, 0, 20, 6
+ delay 4
+ call SolarBeamUnleash1
+ call SolarBeamUnleash1
+ waitforvisualfinish
+ createvisualtask sub_8116620, 10, 4, 1, 10, 0, RGB(25, 31, 0)
+ call UnsetSolarbeamBg
+ goto SolarBeamEnd
+SolarBeamUnleash1:
+ createsprite gUnknown_085921F8, 131, 15, 0, 20, 0
+ delay 4
+ createsprite gUnknown_085921F8, 131, 15, 0, 20, 1
+ delay 4
+ createsprite gUnknown_085921F8, 131, 15, 0, 20, 2
+ delay 4
+ createsprite gUnknown_085921F8, 131, 15, 0, 20, 3
+ delay 4
+ createsprite gUnknown_085921F8, 131, 15, 0, 20, 4
+ delay 4
+ createsprite gUnknown_085921F8, 131, 15, 0, 20, 5
+ delay 4
+ createsprite gUnknown_085921F8, 131, 15, 0, 20, 6
+ delay 4
return
Move_BLIZZARD:
- loadspritegfx 0x279D
+ loadspritegfx ANIM_TAG_141
monbg ANIM_DEF_PARTNER
- createvisualtask sub_8117754, 0x2
- jumpargeq 0x7, 0x1, AnimScript_82D0CB2
+ createvisualtask AnimTask_IsAttackerOpponentSide, 2
+ jumprettrue BlizzardAgainstPlayer
fadetobg BG_HIGHSPEED_OPPONENT
-
-AnimScript_82D0B43:
+BlizzardContinue:
waitbgfadeout
- createvisualtask sub_8117660, 0x5, -2304, 0, 1, -1
+ createvisualtask sub_8117660, 5, -2304, 0, 1, -1
waitbgfadein
waitforvisualfinish
- panse_1B SE_W059, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0x0
- call AnimScript_82D0B7D
- call AnimScript_82D0B7D
+ panse_1B SE_W059, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0
+ call Blizzard1
+ call Blizzard1
playsewithpan SE_W059B, SOUND_PAN_TARGET
waitforvisualfinish
- call AnimScript_82D77A4
+ call FreezeEffect2
waitforvisualfinish
- delay 0x14
+ delay 20
restorebg
waitbgfadeout
- setarg 0x7, 0xFFFF
+ setarg 7, -1
waitbgfadein
clearmonbg ANIM_DEF_PARTNER
end
-
-AnimScript_82D0B7D:
- createsprite gUnknown_08595B98, 0x28, 0, -10, 0, -10, 72, 1
- createsprite gUnknown_08595BB0, 0x28, 0, 0, 0, 0, 80, 0, 0, 1
- delay 0x3
- createsprite gUnknown_08595B98, 0x28, 0, -15, 0, -15, 72, 1
- createsprite gUnknown_08595BB0, 0x28, 0, -10, 0, -10, 80, 0, 0, 1
- delay 0x3
- createsprite gUnknown_08595B98, 0x28, 0, -5, 0, -5, 72, 1
- createsprite gUnknown_08595BB0, 0x28, 0, 10, 0, 10, 80, 0, 0, 1
- delay 0x3
- createsprite gUnknown_08595B98, 0x28, 0, -10, 0, -10, 72, 1
- createsprite gUnknown_08595BB0, 0x28, 0, -20, 0, -20, 80, 0, 0, 1
- delay 0x3
- createsprite gUnknown_08595B98, 0x28, 0, -20, 0, -20, 72, 1
- createsprite gUnknown_08595BB0, 0x28, 0, 15, 0, 15, 80, 0, 0, 1
- delay 0x3
- createsprite gUnknown_08595B98, 0x28, 0, -15, 0, -15, 72, 1
- createsprite gUnknown_08595BB0, 0x28, 0, -20, 0, -20, 80, 0, 0, 1
- delay 0x3
- createsprite gUnknown_08595B98, 0x28, 0, -25, 0, -25, 72, 1
- createsprite gUnknown_08595BB0, 0x28, 0, 20, 0, 20, 80, 0, 0, 1
- delay 0x3
+Blizzard1:
+ createsprite gUnknown_08595B98, 40, 0, -10, 0, -10, 72, 1
+ createsprite gUnknown_08595BB0, 40, 0, 0, 0, 0, 80, 0, 0, 1
+ delay 3
+ createsprite gUnknown_08595B98, 40, 0, -15, 0, -15, 72, 1
+ createsprite gUnknown_08595BB0, 40, 0, -10, 0, -10, 80, 0, 0, 1
+ delay 3
+ createsprite gUnknown_08595B98, 40, 0, -5, 0, -5, 72, 1
+ createsprite gUnknown_08595BB0, 40, 0, 10, 0, 10, 80, 0, 0, 1
+ delay 3
+ createsprite gUnknown_08595B98, 40, 0, -10, 0, -10, 72, 1
+ createsprite gUnknown_08595BB0, 40, 0, -20, 0, -20, 80, 0, 0, 1
+ delay 3
+ createsprite gUnknown_08595B98, 40, 0, -20, 0, -20, 72, 1
+ createsprite gUnknown_08595BB0, 40, 0, 15, 0, 15, 80, 0, 0, 1
+ delay 3
+ createsprite gUnknown_08595B98, 40, 0, -15, 0, -15, 72, 1
+ createsprite gUnknown_08595BB0, 40, 0, -20, 0, -20, 80, 0, 0, 1
+ delay 3
+ createsprite gUnknown_08595B98, 40, 0, -25, 0, -25, 72, 1
+ createsprite gUnknown_08595BB0, 40, 0, 20, 0, 20, 80, 0, 0, 1
+ delay 3
return
-
-AnimScript_82D0CB2:
+BlizzardAgainstPlayer:
fadetobg BG_HIGHSPEED_PLAYER
- goto AnimScript_82D0B43
+ goto BlizzardContinue
Move_POWDER_SNOW:
- loadspritegfx 0x279D
+ loadspritegfx ANIM_TAG_141
monbg ANIM_DEF_PARTNER
- createsprite gUnknown_08597274, 0x2, 31, 1, 0, 3, RGB_BLACK
+ createsprite gSimplePaletteBlendSpriteTemplate, 2, 31, 1, 0, 3, RGB_BLACK
waitforvisualfinish
- panse_1B SE_W016, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0x0
- call AnimScript_82D0D03
- call AnimScript_82D0D03
+ panse_1B SE_W016, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0
+ call PowderSnow1
+ call PowderSnow1
playsewithpan SE_W016B, SOUND_PAN_TARGET
waitforvisualfinish
waitsound
- call AnimScript_82D77A4
+ call FreezeEffect2
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
- delay 0x14
- createsprite gUnknown_08597274, 0x2, 31, 1, 3, 0, RGB_BLACK
- end
-
-AnimScript_82D0D03:
- createsprite gUnknown_08595BC8, 0x28, 0, 0, 0, 0, 56, 4, 4, 1
- delay 0x3
- createsprite gUnknown_08595BC8, 0x28, 0, -10, 0, -10, 56, 4, 4, 1
- delay 0x3
- createsprite gUnknown_08595BC8, 0x28, 0, 10, 0, 10, 56, -4, 3, 1
- delay 0x3
- createsprite gUnknown_08595BC8, 0x28, 0, -20, 0, -20, 56, -4, 5, 1
- delay 0x3
- createsprite gUnknown_08595BC8, 0x28, 0, 15, 0, 15, 56, 4, 4, 1
- delay 0x3
- createsprite gUnknown_08595BC8, 0x28, 0, -20, 0, -20, 56, 4, 4, 1
- delay 0x3
- createsprite gUnknown_08595BC8, 0x28, 0, 20, 0, 20, 56, 4, 4, 1
- delay 0x3
+ delay 20
+ createsprite gSimplePaletteBlendSpriteTemplate, 2, 31, 1, 3, 0, RGB_BLACK
+ end
+PowderSnow1:
+ createsprite gUnknown_08595BC8, 40, 0, 0, 0, 0, 56, 4, 4, 1
+ delay 3
+ createsprite gUnknown_08595BC8, 40, 0, -10, 0, -10, 56, 4, 4, 1
+ delay 3
+ createsprite gUnknown_08595BC8, 40, 0, 10, 0, 10, 56, -4, 3, 1
+ delay 3
+ createsprite gUnknown_08595BC8, 40, 0, -20, 0, -20, 56, -4, 5, 1
+ delay 3
+ createsprite gUnknown_08595BC8, 40, 0, 15, 0, 15, 56, 4, 4, 1
+ delay 3
+ createsprite gUnknown_08595BC8, 40, 0, -20, 0, -20, 56, 4, 4, 1
+ delay 3
+ createsprite gUnknown_08595BC8, 40, 0, 20, 0, 20, 56, 4, 4, 1
+ delay 3
return
Move_HYDRO_PUMP:
- loadspritegfx 0x27A5
- loadspritegfx 0x27A4
+ loadspritegfx ANIM_TAG_149
+ loadspritegfx ANIM_TAG_148
monbg ANIM_DEF_PARTNER
monbgprio_28 ANIM_TARGET
- setalpha 0x80C
- createvisualtask sub_80D51AC, 0x5, 0, 0, 2, 40, 1
- delay 0x6
- panse_1B SE_W056, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0x0
- createvisualtask sub_81076C8, 0x5, 100
- call AnimScript_82D0E52
- call AnimScript_82D0E52
- call AnimScript_82D0E52
- createvisualtask sub_80D51AC, 0x5, 1, 3, 0, 37, 1
- call AnimScript_82D0E93
- call AnimScript_82D0E52
- call AnimScript_82D0E52
- call AnimScript_82D0E93
- call AnimScript_82D0E52
- call AnimScript_82D0E52
- call AnimScript_82D0E93
- call AnimScript_82D0E52
- call AnimScript_82D0E52
- call AnimScript_82D0E93
- call AnimScript_82D0E52
- call AnimScript_82D0E52
- call AnimScript_82D0E93
- delay 0x1
- delay 0x1
- call AnimScript_82D0E93
+ setalpha 12, 8
+ createvisualtask AnimTask_ShakeMon, 5, ANIM_ATTACKER, 0, 2, 40, 1
+ delay 6
+ panse_1B SE_W056, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0
+ createvisualtask sub_81076C8, 5, 100
+ call HydroPump1
+ call HydroPump1
+ call HydroPump1
+ createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 3, 0, 37, 1
+ call HydroPump2
+ call HydroPump1
+ call HydroPump1
+ call HydroPump2
+ call HydroPump1
+ call HydroPump1
+ call HydroPump2
+ call HydroPump1
+ call HydroPump1
+ call HydroPump2
+ call HydroPump1
+ call HydroPump1
+ call HydroPump2
+ delay 1
+ delay 1
+ call HydroPump2
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
blendoff
end
-
-AnimScript_82D0E52:
- createsprite gUnknown_085950E4, 0x3, 10, 10, 0, 16
- createsprite gUnknown_085950E4, 0x3, 10, 10, 0, -16
- delay 0x1
- createsprite gUnknown_085950E4, 0x3, 10, 10, 0, 16
- createsprite gUnknown_085950E4, 0x3, 10, 10, 0, -16
- delay 0x1
+HydroPump1:
+ createsprite gUnknown_085950E4, 3, 10, 10, 0, 16
+ createsprite gUnknown_085950E4, 3, 10, 10, 0, -16
+ delay 1
+ createsprite gUnknown_085950E4, 3, 10, 10, 0, 16
+ createsprite gUnknown_085950E4, 3, 10, 10, 0, -16
+ delay 1
return
-
-AnimScript_82D0E93:
- createsprite gUnknown_08597388, 0x4, 0, 15, 1, 1
- createsprite gUnknown_08597388, 0x4, 0, -15, 1, 1
+HydroPump2:
+ createsprite gUnknown_08597388, 4, 0, 15, 1, 1
+ createsprite gUnknown_08597388, 4, 0, -15, 1, 1
return
Move_SIGNAL_BEAM:
- loadspritegfx 0x2818
- loadspritegfx 0x2819
- loadspritegfx 0x2759
- createvisualtask sub_80D51AC, 0x5, 0, 0, 2, 25, 1
- delay 0x6
- panse_1B SE_W062, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +1, 0x0
- createvisualtask sub_81076C8, 0x5, 100
- call AnimScript_82D0F79
- call AnimScript_82D0F79
- call AnimScript_82D0F79
- call AnimScript_82D0F79
- call AnimScript_82D0F79
- call AnimScript_82D0F79
- createvisualtask sub_80D51AC, 0x5, 1, 3, 0, 25, 1
- createsprite gUnknown_0859728C, 0x2, 4, 8, 5, 31, 8, 961, 8
- call AnimScript_82D0F79
- call AnimScript_82D0F79
- call AnimScript_82D0F79
- call AnimScript_82D0F79
- call AnimScript_82D0F79
- call AnimScript_82D0F79
- call AnimScript_82D0F79
- call AnimScript_82D0F79
- call AnimScript_82D0F79
- call AnimScript_82D0F79
- call AnimScript_82D0F79
- call AnimScript_82D0F79
- call AnimScript_82D0F79
- call AnimScript_82D0F79
- call AnimScript_82D0F79
- call AnimScript_82D0F79
- call AnimScript_82D0F79
- waitforvisualfinish
- end
-
-AnimScript_82D0F79:
- createsprite gUnknown_08595114, 0x83, 10, 10, 0, 16
- createsprite gUnknown_0859512C, 0x83, 10, 10, 0, -16
- delay 0x1
+ loadspritegfx ANIM_TAG_264
+ loadspritegfx ANIM_TAG_265
+ loadspritegfx ANIM_TAG_DUCK
+ createvisualtask AnimTask_ShakeMon, 5, ANIM_ATTACKER, 0, 2, 25, 1
+ delay 6
+ panse_1B SE_W062, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +1, 0
+ createvisualtask sub_81076C8, 5, 100
+ call SignalBeam1
+ call SignalBeam1
+ call SignalBeam1
+ call SignalBeam1
+ call SignalBeam1
+ call SignalBeam1
+ createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 3, 0, 25, 1
+ createsprite gComplexPaletteBlendSpriteTemplate, 2, 4, 8, 5, RGB_RED, 8, 961, 8
+ call SignalBeam1
+ call SignalBeam1
+ call SignalBeam1
+ call SignalBeam1
+ call SignalBeam1
+ call SignalBeam1
+ call SignalBeam1
+ call SignalBeam1
+ call SignalBeam1
+ call SignalBeam1
+ call SignalBeam1
+ call SignalBeam1
+ call SignalBeam1
+ call SignalBeam1
+ call SignalBeam1
+ call SignalBeam1
+ call SignalBeam1
+ waitforvisualfinish
+ end
+SignalBeam1:
+ createsprite gUnknown_08595114, 131, 10, 10, 0, 16
+ createsprite gUnknown_0859512C, 131, 10, 10, 0, -16
+ delay 1
return
Move_ABSORB:
- loadspritegfx 0x27A3
- loadspritegfx 0x272F
- loadspritegfx 0x2797
+ loadspritegfx ANIM_TAG_147
+ loadspritegfx ANIM_TAG_BLUE_STAR
+ loadspritegfx ANIM_TAG_135
monbg ANIM_DEF_PARTNER
monbgprio_2A ANIM_TARGET
- setalpha 0x80C
- createsprite gUnknown_08597274, 0x2, 1, 1, 0, 4, RGB(13, 31, 12)
+ setalpha 12, 8
+ createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 1, 0, 4, RGB(13, 31, 12)
waitforvisualfinish
playsewithpan SE_W071, SOUND_PAN_TARGET
- createsprite gUnknown_08597358, 0x2, 0, 0, 1, 2
- delay 0x2
- createvisualtask sub_80D51AC, 0x5, 1, 0, 5, 5, 1
+ createsprite gBasicHitSplatSpriteTemplate, 2, 0, 0, 1, 2
+ delay 2
+ createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 0, 5, 5, 1
waitforvisualfinish
- delay 0x3
- call AnimScript_82D1009
+ delay 3
+ call AbsorbEffect
waitforvisualfinish
- delay 0xF
- call AnimScript_82D79DF
+ delay 15
+ call HealingEffect
waitforvisualfinish
- createsprite gUnknown_08597274, 0x2, 1, 1, 4, 0, RGB(13, 31, 12)
+ createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 1, 4, 0, RGB(13, 31, 12)
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
blendoff
end
-AnimScript_82D1009:
+AbsorbEffect:
playsewithpan SE_W152, SOUND_PAN_TARGET
- createsprite gUnknown_08592270, 0x3, 0, 5, 8, 26
- delay 0x4
+ createsprite gUnknown_08592270, 3, 0, 5, 8, 26
+ delay 4
playsewithpan SE_W152, SOUND_PAN_TARGET
- createsprite gUnknown_08592270, 0x3, 10, -5, -8, 26
- delay 0x4
+ createsprite gUnknown_08592270, 3, 10, -5, -8, 26
+ delay 4
playsewithpan SE_W152, SOUND_PAN_TARGET
- createsprite gUnknown_08592270, 0x3, -5, 15, 16, 33
- delay 0x4
+ createsprite gUnknown_08592270, 3, -5, 15, 16, 33
+ delay 4
playsewithpan SE_W152, SOUND_PAN_TARGET
- createsprite gUnknown_08592270, 0x3, 0, -15, -16, 36
- delay 0x4
+ createsprite gUnknown_08592270, 3, 0, -15, -16, 36
+ delay 4
playsewithpan SE_W152, SOUND_PAN_TARGET
- createsprite gUnknown_08592270, 0x3, 0, 5, 8, 26
- delay 0x4
+ createsprite gUnknown_08592270, 3, 0, 5, 8, 26
+ delay 4
playsewithpan SE_W152, SOUND_PAN_TARGET
- createsprite gUnknown_08592270, 0x3, 10, -5, -8, 26
- delay 0x4
+ createsprite gUnknown_08592270, 3, 10, -5, -8, 26
+ delay 4
playsewithpan SE_W152, SOUND_PAN_TARGET
- createsprite gUnknown_08592270, 0x3, -10, 20, 20, 39
- delay 0x4
+ createsprite gUnknown_08592270, 3, -10, 20, 20, 39
+ delay 4
playsewithpan SE_W152, SOUND_PAN_TARGET
- createsprite gUnknown_08592270, 0x3, 5, -18, -20, 35
- delay 0x4
+ createsprite gUnknown_08592270, 3, 5, -18, -20, 35
+ delay 4
return
Move_MEGA_DRAIN:
- loadspritegfx 0x27A3
- loadspritegfx 0x272F
- loadspritegfx 0x2797
+ loadspritegfx ANIM_TAG_147
+ loadspritegfx ANIM_TAG_BLUE_STAR
+ loadspritegfx ANIM_TAG_135
monbg ANIM_DEF_PARTNER
monbgprio_2A ANIM_TARGET
- setalpha 0x80C
- createsprite gUnknown_08597274, 0x2, 1, 1, 0, 8, RGB(13, 31, 12)
+ setalpha 12, 8
+ createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 1, 0, 8, RGB(13, 31, 12)
waitforvisualfinish
playsewithpan SE_W071, SOUND_PAN_TARGET
- createsprite gUnknown_08597358, 0x2, 0, 0, 1, 1
- delay 0x2
- createvisualtask sub_80D51AC, 0x5, 1, 0, 5, 5, 1
+ createsprite gBasicHitSplatSpriteTemplate, 2, 0, 0, 1, 1
+ delay 2
+ createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 0, 5, 5, 1
waitforvisualfinish
- delay 0x3
- call AnimScript_82D1121
+ delay 3
+ call MegaDrainEffect
waitforvisualfinish
- delay 0xF
- call AnimScript_82D79DF
+ delay 15
+ call HealingEffect
waitforvisualfinish
- createsprite gUnknown_08597274, 0x2, 1, 1, 8, 0, RGB(13, 31, 12)
+ createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 1, 8, 0, RGB(13, 31, 12)
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
blendoff
end
-AnimScript_82D1121:
+MegaDrainEffect:
playsewithpan SE_W145C, SOUND_PAN_TARGET
- createsprite gUnknown_08592270, 0x3, 0, 5, 8, 26
- createsprite gUnknown_08592270, 0x3, 5, -18, -20, 35
- delay 0x4
+ createsprite gUnknown_08592270, 3, 0, 5, 8, 26
+ createsprite gUnknown_08592270, 3, 5, -18, -20, 35
+ delay 4
playsewithpan SE_W145C, SOUND_PAN_TARGET
- createsprite gUnknown_08592270, 0x3, 10, -5, -8, 26
- createsprite gUnknown_08592270, 0x3, -10, 20, 20, 39
- delay 0x4
+ createsprite gUnknown_08592270, 3, 10, -5, -8, 26
+ createsprite gUnknown_08592270, 3, -10, 20, 20, 39
+ delay 4
playsewithpan SE_W145C, SOUND_PAN_TARGET
- createsprite gUnknown_08592270, 0x3, -5, 15, 16, 33
- createsprite gUnknown_08592270, 0x3, 10, -5, -8, 26
- delay 0x4
+ createsprite gUnknown_08592270, 3, -5, 15, 16, 33
+ createsprite gUnknown_08592270, 3, 10, -5, -8, 26
+ delay 4
playsewithpan SE_W145C, SOUND_PAN_TARGET
- createsprite gUnknown_08592270, 0x3, 0, -15, -16, 36
- createsprite gUnknown_08592270, 0x3, 0, 5, 8, 26
- delay 0x4
+ createsprite gUnknown_08592270, 3, 0, -15, -16, 36
+ createsprite gUnknown_08592270, 3, 0, 5, 8, 26
+ delay 4
playsewithpan SE_W145C, SOUND_PAN_TARGET
- createsprite gUnknown_08592270, 0x3, 0, 5, 8, 26
- createsprite gUnknown_08592270, 0x3, 0, -15, -16, 36
- delay 0x4
+ createsprite gUnknown_08592270, 3, 0, 5, 8, 26
+ createsprite gUnknown_08592270, 3, 0, -15, -16, 36
+ delay 4
playsewithpan SE_W145C, SOUND_PAN_TARGET
- createsprite gUnknown_08592270, 0x3, 10, -5, -8, 26
- createsprite gUnknown_08592270, 0x3, -5, 15, 16, 33
- delay 0x4
+ createsprite gUnknown_08592270, 3, 10, -5, -8, 26
+ createsprite gUnknown_08592270, 3, -5, 15, 16, 33
+ delay 4
playsewithpan SE_W145C, SOUND_PAN_TARGET
- createsprite gUnknown_08592270, 0x3, -10, 20, 20, 39
- createsprite gUnknown_08592270, 0x3, 10, -5, -8, 26
- delay 0x4
+ createsprite gUnknown_08592270, 3, -10, 20, 20, 39
+ createsprite gUnknown_08592270, 3, 10, -5, -8, 26
+ delay 4
playsewithpan SE_W145C, SOUND_PAN_TARGET
- createsprite gUnknown_08592270, 0x3, 0, 5, 8, 26
- createsprite gUnknown_08592270, 0x3, 5, -18, -20, 35
- delay 0x4
+ createsprite gUnknown_08592270, 3, 0, 5, 8, 26
+ createsprite gUnknown_08592270, 3, 5, -18, -20, 35
+ delay 4
return
Move_GIGA_DRAIN:
- loadspritegfx 0x27A3
- loadspritegfx 0x272F
- loadspritegfx 0x2797
+ loadspritegfx ANIM_TAG_147
+ loadspritegfx ANIM_TAG_BLUE_STAR
+ loadspritegfx ANIM_TAG_135
monbg ANIM_DEF_PARTNER
monbgprio_2A ANIM_TARGET
- setalpha 0x80C
- createsprite gUnknown_08597274, 0x2, 1, 1, 0, 12, RGB(13, 31, 12)
+ setalpha 12, 8
+ createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 1, 0, 12, RGB(13, 31, 12)
waitforvisualfinish
playsewithpan SE_W071, SOUND_PAN_TARGET
- createsprite gUnknown_08597358, 0x2, 0, 0, 1, 0
- delay 0x2
- createvisualtask sub_80D51AC, 0x5, 1, 0, 5, 5, 1
+ createsprite gBasicHitSplatSpriteTemplate, 2, 0, 0, 1, 0
+ delay 2
+ createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 0, 5, 5, 1
waitforvisualfinish
- delay 0x3
- call AnimScript_82D12B1
+ delay 3
+ call GigaDrainEffect
waitforvisualfinish
- delay 0xF
- call AnimScript_82D79DF
+ delay 15
+ call HealingEffect
waitforvisualfinish
- createsprite gUnknown_08597274, 0x2, 1, 1, 12, 0, RGB(13, 31, 12)
+ createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 1, 12, 0, RGB(13, 31, 12)
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
blendoff
end
-AnimScript_82D12B1:
+GigaDrainEffect:
playsewithpan SE_W202, SOUND_PAN_TARGET
- createsprite gUnknown_08592270, 0x3, 0, 5, 8, 26
- createsprite gUnknown_08592270, 0x3, 5, -18, -40, 35
- createsprite gUnknown_08592270, 0x3, -10, 20, 20, 39
- delay 0x4
+ createsprite gUnknown_08592270, 3, 0, 5, 8, 26
+ createsprite gUnknown_08592270, 3, 5, -18, -40, 35
+ createsprite gUnknown_08592270, 3, -10, 20, 20, 39
+ delay 4
playsewithpan SE_W202, SOUND_PAN_TARGET
- createsprite gUnknown_08592270, 0x3, 0, 5, 28, 26
- createsprite gUnknown_08592270, 0x3, 10, -5, -8, 26
- createsprite gUnknown_08592270, 0x3, -10, 20, 40, 39
- delay 0x4
+ createsprite gUnknown_08592270, 3, 0, 5, 28, 26
+ createsprite gUnknown_08592270, 3, 10, -5, -8, 26
+ createsprite gUnknown_08592270, 3, -10, 20, 40, 39
+ delay 4
playsewithpan SE_W202, SOUND_PAN_TARGET
- createsprite gUnknown_08592270, 0x3, 10, -5, -8, 26
- createsprite gUnknown_08592270, 0x3, -5, 15, 16, 33
- createsprite gUnknown_08592270, 0x3, 10, -5, -32, 26
- delay 0x4
+ createsprite gUnknown_08592270, 3, 10, -5, -8, 26
+ createsprite gUnknown_08592270, 3, -5, 15, 16, 33
+ createsprite gUnknown_08592270, 3, 10, -5, -32, 26
+ delay 4
playsewithpan SE_W202, SOUND_PAN_TARGET
- createsprite gUnknown_08592270, 0x3, 0, -15, -16, 36
- createsprite gUnknown_08592270, 0x3, 0, 5, 8, 26
- createsprite gUnknown_08592270, 0x3, 10, -5, -8, 26
- delay 0x4
+ createsprite gUnknown_08592270, 3, 0, -15, -16, 36
+ createsprite gUnknown_08592270, 3, 0, 5, 8, 26
+ createsprite gUnknown_08592270, 3, 10, -5, -8, 26
+ delay 4
playsewithpan SE_W202, SOUND_PAN_TARGET
- createsprite gUnknown_08592270, 0x3, -5, 15, 16, 33
- createsprite gUnknown_08592270, 0x3, 0, -15, -16, 36
- createsprite gUnknown_08592270, 0x3, 0, 5, 8, 26
- delay 0x4
+ createsprite gUnknown_08592270, 3, -5, 15, 16, 33
+ createsprite gUnknown_08592270, 3, 0, -15, -16, 36
+ createsprite gUnknown_08592270, 3, 0, 5, 8, 26
+ delay 4
playsewithpan SE_W202, SOUND_PAN_TARGET
- createsprite gUnknown_08592270, 0x3, 0, 5, 8, 26
- createsprite gUnknown_08592270, 0x3, -5, 15, 16, 33
- createsprite gUnknown_08592270, 0x3, 10, -5, -40, 26
- delay 0x4
+ createsprite gUnknown_08592270, 3, 0, 5, 8, 26
+ createsprite gUnknown_08592270, 3, -5, 15, 16, 33
+ createsprite gUnknown_08592270, 3, 10, -5, -40, 26
+ delay 4
playsewithpan SE_W202, SOUND_PAN_TARGET
- createsprite gUnknown_08592270, 0x3, -5, 15, 36, 33
- createsprite gUnknown_08592270, 0x3, 10, -5, -8, 26
- createsprite gUnknown_08592270, 0x3, -10, 20, 20, 39
- delay 0x4
+ createsprite gUnknown_08592270, 3, -5, 15, 36, 33
+ createsprite gUnknown_08592270, 3, 10, -5, -8, 26
+ createsprite gUnknown_08592270, 3, -10, 20, 20, 39
+ delay 4
playsewithpan SE_W202, SOUND_PAN_TARGET
- createsprite gUnknown_08592270, 0x3, 0, 5, 8, 26
- createsprite gUnknown_08592270, 0x3, 0, 5, 8, 26
- createsprite gUnknown_08592270, 0x3, 5, -18, -20, 35
- delay 0x4
+ createsprite gUnknown_08592270, 3, 0, 5, 8, 26
+ createsprite gUnknown_08592270, 3, 0, 5, 8, 26
+ createsprite gUnknown_08592270, 3, 5, -18, -20, 35
+ delay 4
return
Move_LEECH_LIFE:
- loadspritegfx 0x27B1
- loadspritegfx 0x27A3
- delay 0x1
- loadspritegfx 0x272F
- loadspritegfx 0x2797
+ loadspritegfx ANIM_TAG_161
+ loadspritegfx ANIM_TAG_147
+ delay 1
+ loadspritegfx ANIM_TAG_BLUE_STAR
+ loadspritegfx ANIM_TAG_135
monbg ANIM_DEF_PARTNER
monbgprio_2A ANIM_TARGET
- setalpha 0x80C
- delay 0x1
- createsprite gUnknown_085969C8, 0x2, -20, 15, 12
+ setalpha 12, 8
+ delay 1
+ createsprite gUnknown_085969C8, 2, -20, 15, 12
waitforvisualfinish
- createsprite gUnknown_08597358, 0x2, 0, 0, 1, 2
+ createsprite gBasicHitSplatSpriteTemplate, 2, 0, 0, 1, 2
playsewithpan SE_W071, SOUND_PAN_TARGET
- delay 0x2
- createvisualtask sub_80D51AC, 0x5, 1, 0, 5, 5, 1
+ delay 2
+ createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 0, 5, 5, 1
waitforvisualfinish
- createsprite gUnknown_08597274, 0x2, 1, 1, 0, 7, 0
+ createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 1, 0, 7, RGB_BLACK
waitforvisualfinish
- call AnimScript_82D1009
+ call AbsorbEffect
waitforvisualfinish
- delay 0xF
- call AnimScript_82D79DF
+ delay 15
+ call HealingEffect
waitforvisualfinish
- createsprite gUnknown_08597274, 0x2, 1, 1, 7, 0, 0
+ createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 1, 7, 0, RGB_BLACK
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
blendoff
end
Move_SYNTHESIS:
- loadspritegfx 0x2741
- createvisualtask sub_8115A04, 0x2, 2, 2, 2, 0, 16, 19451
+ loadspritegfx ANIM_TAG_SPARKLE
+ createvisualtask sub_8115A04, 2, 2, 2, 2, 0, 16, RGB(27, 31, 18)
playsewithpan SE_W025, SOUND_PAN_ATTACKER
- call AnimScript_82D79B4
+ call GrantingStarsEffect
waitforvisualfinish
- unloadspritegfx 0x2741
- delay 0x1
- loadspritegfx 0x272F
- call AnimScript_82D79DF
+ unloadspritegfx ANIM_TAG_SPARKLE
+ delay 1
+ loadspritegfx ANIM_TAG_BLUE_STAR
+ call HealingEffect
waitforvisualfinish
end
Move_TOXIC:
- loadspritegfx 0x27A7
- loadspritegfx 0x27A6
- call AnimScript_82D1515
- call AnimScript_82D1515
+ loadspritegfx ANIM_TAG_TOXIC_BUBBLE
+ loadspritegfx ANIM_TAG_POISON_BUBBLE
+ call Toxic1
+ call Toxic1
waitforvisualfinish
- delay 0xF
- call AnimScript_82D7A71
+ delay 15
+ call PoisonBubblesEffect
waitforvisualfinish
end
-
-AnimScript_82D1515:
- createsprite gUnknown_08596134, 0x82, -24, 16, 1, 1
+Toxic1:
+ createsprite gUnknown_08596134, 130, -24, 16, 1, 1
playsewithpan SE_W092, SOUND_PAN_TARGET
- delay 0xF
- createsprite gUnknown_08596134, 0x82, 8, 16, 1, 1
+ delay 15
+ createsprite gUnknown_08596134, 130, 8, 16, 1, 1
playsewithpan SE_W092, SOUND_PAN_TARGET
- delay 0xF
- createsprite gUnknown_08596134, 0x82, -8, 16, 1, 1
+ delay 15
+ createsprite gUnknown_08596134, 130, -8, 16, 1, 1
playsewithpan SE_W092, SOUND_PAN_TARGET
- delay 0xF
- createsprite gUnknown_08596134, 0x82, 24, 16, 1, 1
+ delay 15
+ createsprite gUnknown_08596134, 130, 24, 16, 1, 1
playsewithpan SE_W092, SOUND_PAN_TARGET
- delay 0xF
+ delay 15
return
Move_SLUDGE:
- loadspritegfx 0x27A6
+ loadspritegfx ANIM_TAG_POISON_BUBBLE
playsewithpan SE_W145C, SOUND_PAN_ATTACKER
- createsprite gUnknown_085961A8, 0x82, 20, 0, 40, 0
+ createsprite gUnknown_085961A8, 130, 20, 0, 40, 0
waitforvisualfinish
- createvisualtask sub_80D51AC, 0x5, 1, 3, 0, 5, 1
- createvisualtask sub_8115A04, 0x2, 4, 1, 2, 0, 12, 31774
- call AnimScript_82D7A71
+ createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 3, 0, 5, 1
+ createvisualtask sub_8115A04, 2, 4, 1, 2, 0, 12, RGB(30, 0, 31)
+ call PoisonBubblesEffect
waitforvisualfinish
end
Move_SLUDGE_BOMB:
- loadspritegfx 0x27A6
- call AnimScript_82D16BC
- call AnimScript_82D16BC
- call AnimScript_82D16BC
- call AnimScript_82D16BC
- call AnimScript_82D16BC
- call AnimScript_82D16BC
- call AnimScript_82D16BC
- call AnimScript_82D16BC
- call AnimScript_82D16BC
- call AnimScript_82D16BC
- createvisualtask sub_80D52D0, 0x5, 1, 3, 0, 15, 1
- createvisualtask sub_8115A04, 0x2, 4, 1, 2, 0, 12, 31774
- createsprite gUnknown_085961D8, 0x82, 42, 27, 20
- createsprite gUnknown_085961D8, 0x82, -27, 44, 20
- createsprite gUnknown_085961D8, 0x82, 39, -28, 20
- createsprite gUnknown_085961D8, 0x82, -42, -42, 20
+ loadspritegfx ANIM_TAG_POISON_BUBBLE
+ call SludgeBomb1
+ call SludgeBomb1
+ call SludgeBomb1
+ call SludgeBomb1
+ call SludgeBomb1
+ call SludgeBomb1
+ call SludgeBomb1
+ call SludgeBomb1
+ call SludgeBomb1
+ call SludgeBomb1
+ createvisualtask AnimTask_ShakeMon2, 5, ANIM_TARGET, 3, 0, 15, 1
+ createvisualtask sub_8115A04, 2, 4, 1, 2, 0, 12, RGB(30, 0, 31)
+ createsprite gUnknown_085961D8, 130, 42, 27, 20
+ createsprite gUnknown_085961D8, 130, -27, 44, 20
+ createsprite gUnknown_085961D8, 130, 39, -28, 20
+ createsprite gUnknown_085961D8, 130, -42, -42, 20
playsewithpan SE_W091, SOUND_PAN_TARGET
- delay 0x5
- createsprite gUnknown_085961D8, 0x82, 0, 40, 20
- createsprite gUnknown_085961D8, 0x82, -8, -44, 20
- createsprite gUnknown_085961D8, 0x82, -46, -28, 20
- createsprite gUnknown_085961D8, 0x82, 46, 9, 20
+ delay 5
+ createsprite gUnknown_085961D8, 130, 0, 40, 20
+ createsprite gUnknown_085961D8, 130, -8, -44, 20
+ createsprite gUnknown_085961D8, 130, -46, -28, 20
+ createsprite gUnknown_085961D8, 130, 46, 9, 20
playsewithpan SE_W091, SOUND_PAN_TARGET
- delay 0x5
- createsprite gUnknown_085961D8, 0x82, 42, 0, 20
- createsprite gUnknown_085961D8, 0x82, -43, -12, 20
- createsprite gUnknown_085961D8, 0x82, 16, -46, 20
- createsprite gUnknown_085961D8, 0x82, -16, 44, 20
+ delay 5
+ createsprite gUnknown_085961D8, 130, 42, 0, 20
+ createsprite gUnknown_085961D8, 130, -43, -12, 20
+ createsprite gUnknown_085961D8, 130, 16, -46, 20
+ createsprite gUnknown_085961D8, 130, -16, 44, 20
playsewithpan SE_W091, SOUND_PAN_TARGET
- delay 0x0
+ delay 0
waitsound
waitforvisualfinish
- call AnimScript_82D7A71
+ call PoisonBubblesEffect
waitforvisualfinish
end
-
-AnimScript_82D16BC:
+SludgeBomb1:
playsewithpan SE_W145C, SOUND_PAN_ATTACKER
- createsprite gUnknown_085961A8, 0x82, 20, 0, 40, 0
- delay 0x3
+ createsprite gUnknown_085961A8, 130, 20, 0, 40, 0
+ delay 3
return
Move_ACID:
- loadspritegfx 0x27A6
+ loadspritegfx ANIM_TAG_POISON_BUBBLE
monbg ANIM_DEF_PARTNER
- createsprite gUnknown_085961C0, 0x82, 20, 0, 40, 1, 0, 0
+ createsprite gUnknown_085961C0, 130, 20, 0, 40, 1, 0, 0
playsewithpan SE_W145C, SOUND_PAN_ATTACKER
- delay 0x5
- createsprite gUnknown_085961C0, 0x82, 20, 0, 40, 1, 24, 0
+ delay 5
+ createsprite gUnknown_085961C0, 130, 20, 0, 40, 1, 24, 0
playsewithpan SE_W145C, SOUND_PAN_ATTACKER
- delay 0x5
- createsprite gUnknown_085961C0, 0x82, 20, 0, 40, 1, -24, 0
+ delay 5
+ createsprite gUnknown_085961C0, 130, 20, 0, 40, 1, -24, 0
playsewithpan SE_W145C, SOUND_PAN_ATTACKER
- delay 0xF
- createvisualtask sub_80D52D0, 0x5, 1, 2, 0, 10, 1
- createvisualtask sub_80D52D0, 0x5, 3, 2, 0, 10, 1
- createvisualtask sub_8115A04, 0x2, 20, 2, 2, 0, 12, 31774
- createsprite gUnknown_0859620C, 0x82, 0, -22, 0, 15, 55
+ delay 15
+ createvisualtask AnimTask_ShakeMon2, 5, ANIM_TARGET, 2, 0, 10, 1
+ createvisualtask AnimTask_ShakeMon2, 5, ANIM_DEF_PARTNER, 2, 0, 10, 1
+ createvisualtask sub_8115A04, 2, 20, 2, 2, 0, 12, RGB(30, 0, 31)
+ createsprite gUnknown_0859620C, 130, 0, -22, 0, 15, 55
playsewithpan SE_W145, SOUND_PAN_TARGET
- delay 0xA
- createsprite gUnknown_0859620C, 0x82, -26, -24, 0, 15, 55
+ delay 10
+ createsprite gUnknown_0859620C, 130, -26, -24, 0, 15, 55
playsewithpan SE_W145, SOUND_PAN_TARGET
- delay 0xA
- createsprite gUnknown_0859620C, 0x82, 15, -27, 0, 15, 50
+ delay 10
+ createsprite gUnknown_0859620C, 130, 15, -27, 0, 15, 50
playsewithpan SE_W145, SOUND_PAN_TARGET
- delay 0xA
- createsprite gUnknown_0859620C, 0x82, -15, -17, 0, 10, 45
+ delay 10
+ createsprite gUnknown_0859620C, 130, -15, -17, 0, 10, 45
playsewithpan SE_W145, SOUND_PAN_TARGET
- delay 0xA
- createsprite gUnknown_0859620C, 0x82, 27, -22, 0, 15, 50
+ delay 10
+ createsprite gUnknown_0859620C, 130, 27, -22, 0, 15, 50
playsewithpan SE_W145, SOUND_PAN_TARGET
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
end
Move_BONEMERANG:
- loadspritegfx 0x2710
- loadspritegfx 0x2797
+ loadspritegfx ANIM_TAG_BONE
+ loadspritegfx ANIM_TAG_135
monbg ANIM_DEF_PARTNER
monbgprio_28 ANIM_TARGET
- setalpha 0x80C
+ setalpha 12, 8
playsewithpan SE_W155, SOUND_PAN_ATTACKER
- createsprite gUnknown_08597178, 0x2
- delay 0x14
+ createsprite gUnknown_08597178, 2
+ delay 20
playsewithpan SE_W030, SOUND_PAN_TARGET
- createsprite gUnknown_08597358, 0x2, 0, 0, 1, 1
- createvisualtask sub_80D51AC, 0x5, 1, 5, 0, 5, 1
- delay 0x11
+ createsprite gBasicHitSplatSpriteTemplate, 2, 0, 0, 1, 1
+ createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 5, 0, 5, 1
+ delay 17
playsewithpan SE_W233, SOUND_PAN_ATTACKER
- createsprite gUnknown_0857FE28, 0x2, 6, -4
+ createsprite gHorizontalLungeSpriteTemplate, 2, 6, -4
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
blendoff
end
Move_BONE_CLUB:
- loadspritegfx 0x2710
- loadspritegfx 0x2797
+ loadspritegfx ANIM_TAG_BONE
+ loadspritegfx ANIM_TAG_135
monbg ANIM_DEF_PARTNER
monbgprio_28 ANIM_TARGET
- setalpha 0x80C
+ setalpha 12, 8
playsewithpan SE_W155, SOUND_PAN_TARGET
- createsprite gUnknown_08597190, 0x2, -42, -25, 0, 0, 15
- delay 0xC
- createsprite gUnknown_08597358, 0x2, 0, 0, 1, 1
- createvisualtask sub_80D51AC, 0x5, 1, 0, 5, 5, 1
- createsprite gUnknown_0859728C, 0x2, 7, 5, 1, 0, 10, 0, 0
+ createsprite gUnknown_08597190, 2, -42, -25, 0, 0, 15
+ delay 12
+ createsprite gBasicHitSplatSpriteTemplate, 2, 0, 0, 1, 1
+ createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 0, 5, 5, 1
+ createsprite gComplexPaletteBlendSpriteTemplate, 2, 7, 5, 1, RGB_BLACK, 10, 0, 0
playsewithpan SE_W233B, SOUND_PAN_TARGET
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
@@ -6151,15 +6066,15 @@ Move_BONE_CLUB:
end
Move_BONE_RUSH:
- loadspritegfx 0x2710
- loadspritegfx 0x2797
+ loadspritegfx ANIM_TAG_BONE
+ loadspritegfx ANIM_TAG_135
monbg ANIM_DEF_PARTNER
- setalpha 0x80C
+ setalpha 12, 8
playsewithpan SE_W155, SOUND_PAN_TARGET
- createsprite gUnknown_08597190, 0x2, -42, -25, 0, 0, 15
- delay 0xC
- createsprite gUnknown_08597358, 0x2, 0, 0, 1, 2
- createvisualtask sub_80D51AC, 0x5, 1, 0, 3, 5, 1
+ createsprite gUnknown_08597190, 2, -42, -25, 0, 0, 15
+ delay 12
+ createsprite gBasicHitSplatSpriteTemplate, 2, 0, 0, 1, 2
+ createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 0, 3, 5, 1
playsewithpan SE_W030, SOUND_PAN_TARGET
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
@@ -6167,79 +6082,77 @@ Move_BONE_RUSH:
end
Move_SPIKES:
- loadspritegfx 0x27A8
+ loadspritegfx ANIM_TAG_152
monbg ANIM_DEF_PARTNER
playsewithpan SE_W026, SOUND_PAN_ATTACKER
- waitplaysewithpan SE_W030, SOUND_PAN_TARGET, 0x1C
- createsprite gUnknown_085CE11C, 0x82, 20, 0, 0, 24, 30
- delay 0xA
+ waitplaysewithpan SE_W030, SOUND_PAN_TARGET, 28
+ createsprite gUnknown_085CE11C, 130, 20, 0, 0, 24, 30
+ delay 10
playsewithpan SE_W026, SOUND_PAN_ATTACKER
- waitplaysewithpan SE_W030, SOUND_PAN_TARGET, 0x1C
- createsprite gUnknown_085CE11C, 0x82, 20, 0, -24, 24, 30
- delay 0xA
- waitplaysewithpan SE_W030, SOUND_PAN_TARGET, 0x1C
- createsprite gUnknown_085CE11C, 0x82, 20, 0, 24, 24, 30
+ waitplaysewithpan SE_W030, SOUND_PAN_TARGET, 28
+ createsprite gUnknown_085CE11C, 130, 20, 0, -24, 24, 30
+ delay 10
+ waitplaysewithpan SE_W030, SOUND_PAN_TARGET, 28
+ createsprite gUnknown_085CE11C, 130, 20, 0, 24, 24, 30
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
end
Move_MEGAHORN:
- loadspritegfx 0x27A9
- loadspritegfx 0x2797
+ loadspritegfx ANIM_TAG_153
+ loadspritegfx ANIM_TAG_135
monbg ANIM_DEF_PARTNER
playsewithpan SE_W082, SOUND_PAN_ATTACKER
- jumpifcontest AnimScript_82D19FA
+ jumpifcontest MegahornInContest
fadetobg BG_DRILL
waitbgfadeout
- createvisualtask sub_8117660, 0x5, -2304, 768, 1, -1
-
-AnimScript_82D1947:
+ createvisualtask sub_8117660, 5, -2304, 768, 1, -1
+MegahornContinue:
waitbgfadein
- setalpha 0x80C
- createvisualtask sub_80D51AC, 0x5, 0, 2, 0, 15, 1
- waitforvisualfinish
- delay 0xA
- createsprite gUnknown_0857FE70, 0x2, 0, 24, 0, 0, 6
- delay 0x3
- createsprite gUnknown_08596974, 0x3, -42, 25, 0, 0, 6
- delay 0x4
+ setalpha 12, 8
+ createvisualtask AnimTask_ShakeMon, 5, ANIM_ATTACKER, 2, 0, 15, 1
+ waitforvisualfinish
+ delay 10
+ createsprite gSlideMonToOffsetSpriteTemplate, 2, 0, 24, 0, 0, 6
+ delay 3
+ createsprite gUnknown_08596974, 3, -42, 25, 0, 0, 6
+ delay 4
playsewithpan SE_W011, SOUND_PAN_TARGET
- createsprite gUnknown_08597358, 0x2, 0, 0, 1, 0
- createsprite gUnknown_0857FE70, 0x2, 1, -16, 4, 1, 4
+ createsprite gBasicHitSplatSpriteTemplate, 2, 0, 0, 1, 0
+ createsprite gSlideMonToOffsetSpriteTemplate, 2, 1, -16, 4, 1, 4
waitforvisualfinish
- createvisualtask sub_80D5484, 0x2, 1, -4, 1, 12, 1
- createsprite gUnknown_0859728C, 0x2, 7, 5, 1, 0x7FFF, 10, 0, 0
- delay 0xA
- createsprite gUnknown_0857FE58, 0x2, 0, 0, 11
- delay 0x3
- createsprite gUnknown_0857FE58, 0x2, 1, 0, 7
+ createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_TARGET, -4, 1, 12, 1
+ createsprite gComplexPaletteBlendSpriteTemplate, 2, 7, 5, 1, RGB_WHITE, 10, 0, 0
+ delay 10
+ createsprite gSlideMonToOriginalPosSpriteTemplate, 2, 0, 0, 11
+ delay 3
+ createsprite gSlideMonToOriginalPosSpriteTemplate, 2, 1, 0, 7
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
blendoff
restorebg
waitbgfadeout
- setarg 0x7, 0xFFFF
+ setarg 7, -1
waitbgfadein
end
-
-AnimScript_82D19FA:
+MegahornInContest:
fadetobg BG_DRILL_CONTESTS
waitbgfadeout
- createvisualtask sub_8117660, 0x5, 2304, 768, 0, -1
- goto AnimScript_82D1947
+ createvisualtask sub_8117660, 5, 2304, 768, 0, -1
+ goto MegahornContinue
Move_GUST:
- loadspritegfx 0x2719
- loadspritegfx 0x2797
+ loadspritegfx ANIM_TAG_GUST
+ loadspritegfx ANIM_TAG_135
monbg ANIM_DEF_PARTNER
monbgprio_28 ANIM_TARGET
- setalpha 0x80C
+ setalpha 12, 8
playsewithpan SE_W016, SOUND_PAN_TARGET
- createsprite gUnknown_08596270, 0x2, 0, -16
- createvisualtask sub_810DED8, 0x5, 1, 70
+ createsprite gUnknown_08596270, 2, 0, -16
+ createvisualtask sub_810DED8, 5, 1, 70
waitforvisualfinish
- createvisualtask sub_80D52D0, 0x5, 1, 1, 0, 7, 1
- createsprite gUnknown_08597358, 0x2, 0, 0, 1, 2
+ createvisualtask AnimTask_ShakeMon2, 5, ANIM_TARGET, 1, 0, 7, 1
+ createsprite gBasicHitSplatSpriteTemplate, 2, 0, 0, 1, 2
playsewithpan SE_W016B, SOUND_PAN_TARGET
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
@@ -6247,97 +6160,96 @@ Move_GUST:
end
Move_WING_ATTACK:
- loadspritegfx 0x2719
- loadspritegfx 0x2797
+ loadspritegfx ANIM_TAG_GUST
+ loadspritegfx ANIM_TAG_135
monbg ANIM_DEF_PARTNER
monbgprio_28 ANIM_TARGET
- setalpha 0x80C
- loopsewithpan SE_W017, SOUND_PAN_ATTACKER, 0x14, 0x2
- createvisualtask sub_80D5738, 0x2, 0, 12, 4, 1, 4
- createvisualtask sub_810DED8, 0x5, 1, 70
- createsprite gUnknown_085962A4, 0x2, -25, 0, 0, 0, 20
- createsprite gUnknown_085962A4, 0x2, 25, 0, 0, 0, 20
- delay 0x18
- createsprite gUnknown_0857FE70, 0x2, 0, 24, 0, 0, 9
- delay 0x11
- createsprite gUnknown_08597358, 0x2, 16, 0, 1, 1
- createsprite gUnknown_08597358, 0x2, -16, 0, 1, 1
- loopsewithpan SE_W003, SOUND_PAN_TARGET, 0x5, 0x2
- waitforvisualfinish
- createsprite gUnknown_0857FE58, 0x2, 0, 0, 11
+ setalpha 12, 8
+ loopsewithpan SE_W017, SOUND_PAN_ATTACKER, 20, 2
+ createvisualtask AnimTask_TranslateMonElliptical, 2, 0, 12, 4, 1, 4
+ createvisualtask sub_810DED8, 5, 1, 70
+ createsprite gBattleAnimSpriteTemplate_85962A4, 2, -25, 0, 0, 0, 20
+ createsprite gBattleAnimSpriteTemplate_85962A4, 2, 25, 0, 0, 0, 20
+ delay 24
+ createsprite gSlideMonToOffsetSpriteTemplate, 2, 0, 24, 0, 0, 9
+ delay 17
+ createsprite gBasicHitSplatSpriteTemplate, 2, 16, 0, 1, 1
+ createsprite gBasicHitSplatSpriteTemplate, 2, -16, 0, 1, 1
+ loopsewithpan SE_W003, SOUND_PAN_TARGET, 5, 2
+ waitforvisualfinish
+ createsprite gSlideMonToOriginalPosSpriteTemplate, 2, 0, 0, 11
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
blendoff
end
Move_PECK:
- loadspritegfx 0x2797
+ loadspritegfx ANIM_TAG_135
playsewithpan SE_W030, SOUND_PAN_TARGET
- createvisualtask sub_80D622C, 0x2, 3, -768, 1, 2
- createsprite gUnknown_085973E8, 0x83, -12, 0, 1, 3
+ createvisualtask sub_80D622C, 2, 3, -768, 1, 2
+ createsprite gUnknown_085973E8, 131, -12, 0, 1, 3
waitforvisualfinish
end
Move_AEROBLAST:
- loadspritegfx 0x27AA
- loadspritegfx 0x2797
+ loadspritegfx ANIM_TAG_154
+ loadspritegfx ANIM_TAG_135
monbg ANIM_DEF_PARTNER
- call AnimScript_82D7CE5
+ call SetFlyingBg
monbgprio_28 ANIM_TARGET
- setalpha 0x80C
- call AnimScript_82D1B82
- createvisualtask sub_80D51AC, 0x5, 1, 5, 0, 50, 1
- call AnimScript_82D1B82
- call AnimScript_82D1B82
- call AnimScript_82D1B82
- call AnimScript_82D1B82
- waitforvisualfinish
- createsprite gUnknown_08597358, 0x2, 0, 0, 1, 0
+ setalpha 12, 8
+ call Aeroblast1
+ createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 5, 0, 50, 1
+ call Aeroblast1
+ call Aeroblast1
+ call Aeroblast1
+ call Aeroblast1
+ waitforvisualfinish
+ createsprite gBasicHitSplatSpriteTemplate, 2, 0, 0, 1, 0
playsewithpan SE_W013, SOUND_PAN_TARGET
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
blendoff
- delay 0x0
- call AnimScript_82D7D15
+ delay 0
+ call UnsetFlyingBg
end
-
-AnimScript_82D1B82:
+Aeroblast1:
playsewithpan SE_W026, SOUND_PAN_ATTACKER
- createsprite gUnknown_085962D4, 0x2, 14, -12, 0, -12, 15, 0, 0
- createsprite gUnknown_085962D4, 0x2, 26, 8, 12, 8, 15, 0, 0
- delay 0x3
+ createsprite gUnknown_085962D4, 2, 14, -12, 0, -12, 15, 0, 0
+ createsprite gUnknown_085962D4, 2, 26, 8, 12, 8, 15, 0, 0
+ delay 3
playsewithpan SE_W026, SOUND_PAN_ATTACKER
- createsprite gUnknown_085962D4, 0x2, 14, -12, 0, -12, 15, 1, 0
- createsprite gUnknown_085962D4, 0x2, 26, 8, 12, 8, 15, 1, 0
- delay 0x3
+ createsprite gUnknown_085962D4, 2, 14, -12, 0, -12, 15, 1, 0
+ createsprite gUnknown_085962D4, 2, 26, 8, 12, 8, 15, 1, 0
+ delay 3
playsewithpan SE_W026, SOUND_PAN_ATTACKER
- createsprite gUnknown_085962D4, 0x2, 14, -12, 0, -12, 15, 2, 0
- createsprite gUnknown_085962D4, 0x2, 26, 8, 12, 8, 15, 2, 0
- delay 0x3
+ createsprite gUnknown_085962D4, 2, 14, -12, 0, -12, 15, 2, 0
+ createsprite gUnknown_085962D4, 2, 26, 8, 12, 8, 15, 2, 0
+ delay 3
playsewithpan SE_W026, SOUND_PAN_ATTACKER
- createsprite gUnknown_085962D4, 0x2, 14, -12, 0, -12, 15, 3, 0
- createsprite gUnknown_085962D4, 0x2, 26, 8, 12, 8, 15, 3, 0
- delay 0x3
+ createsprite gUnknown_085962D4, 2, 14, -12, 0, -12, 15, 3, 0
+ createsprite gUnknown_085962D4, 2, 26, 8, 12, 8, 15, 3, 0
+ delay 3
return
Move_WATER_GUN:
- loadspritegfx 0x27AB
- loadspritegfx 0x27A4
+ loadspritegfx ANIM_TAG_155
+ loadspritegfx ANIM_TAG_148
monbg ANIM_DEF_PARTNER
monbgprio_28 ANIM_TARGET
- setalpha 0x80C
- createsprite gUnknown_08595208, 0x2, 20, 0, 0, 0, 40, -25
+ setalpha 12, 8
+ createsprite gUnknown_08595208, 2, 20, 0, 0, 0, 40, -25
playsewithpan SE_W145, SOUND_PAN_ATTACKER
waitforvisualfinish
- createvisualtask sub_80D52D0, 0x5, 1, 1, 0, 8, 1
- createsprite gUnknown_08597388, 0x4, 0, 0, 1, 2
- createsprite gUnknown_08595220, 0x2, 0, -15, 0, 15, 55
+ createvisualtask AnimTask_ShakeMon2, 5, ANIM_TARGET, 1, 0, 8, 1
+ createsprite gUnknown_08597388, 4, 0, 0, 1, 2
+ createsprite gUnknown_08595220, 2, 0, -15, 0, 15, 55
playsewithpan SE_W152, SOUND_PAN_TARGET
- delay 0xA
- createsprite gUnknown_08595220, 0x2, 15, -20, 0, 15, 50
+ delay 10
+ createsprite gUnknown_08595220, 2, 15, -20, 0, 15, 50
playsewithpan SE_W152, SOUND_PAN_TARGET
- delay 0xA
- createsprite gUnknown_08595220, 0x2, -15, -10, 0, 10, 45
+ delay 10
+ createsprite gUnknown_08595220, 2, -15, -10, 0, 10, 45
playsewithpan SE_W152, SOUND_PAN_TARGET
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
@@ -6345,237 +6257,235 @@ Move_WATER_GUN:
end
Move_CRABHAMMER:
- loadspritegfx 0x279D
- loadspritegfx 0x27A4
+ loadspritegfx ANIM_TAG_141
+ loadspritegfx ANIM_TAG_148
monbg ANIM_DEF_PARTNER
- setalpha 0x80C
- createsprite gUnknown_08597388, 0x4, 0, 0, 1, 0
+ setalpha 12, 8
+ createsprite gUnknown_08597388, 4, 0, 0, 1, 0
playsewithpan SE_W233B, SOUND_PAN_TARGET
- delay 0x1
- createsprite gUnknown_0859728C, 0x2, 31, 3, 1, 32429, 10, 0, 0
- createsprite gUnknown_0857FE70, 0x2, 1, -24, 0, 0, 4
- waitforvisualfinish
- delay 0x8
- waitforvisualfinish
- createsprite gUnknown_0857FE58, 0x2, 1, 0, 4
- waitforvisualfinish
- loopsewithpan SE_W152, SOUND_PAN_TARGET, 0x14, 0x3
- createvisualtask sub_80D51AC, 0x5, 1, 0, 4, 8, 1
- createsprite gUnknown_08595238, 0x2, 10, 10, 20, 1
- delay 0x4
- createsprite gUnknown_08595238, 0x2, 20, -20, 20, 1
- delay 0x4
- createsprite gUnknown_08595238, 0x2, -15, 15, 20, 1
- delay 0x4
- createsprite gUnknown_08595238, 0x2, 0, 0, 20, 1
- delay 0x4
- createsprite gUnknown_08595238, 0x2, -10, -20, 20, 1
- delay 0x4
- createsprite gUnknown_08595238, 0x2, 16, -8, 20, 1
- delay 0x4
- createsprite gUnknown_08595238, 0x2, 5, 8, 20, 1
- delay 0x4
- createsprite gUnknown_08595238, 0x2, -16, 0, 20, 1
+ delay 1
+ createsprite gComplexPaletteBlendSpriteTemplate, 2, 31, 3, 1, RGB(13, 21, 31), 10, 0, 0
+ createsprite gSlideMonToOffsetSpriteTemplate, 2, 1, -24, 0, 0, 4
+ waitforvisualfinish
+ delay 8
+ waitforvisualfinish
+ createsprite gSlideMonToOriginalPosSpriteTemplate, 2, 1, 0, 4
+ waitforvisualfinish
+ loopsewithpan SE_W152, SOUND_PAN_TARGET, 20, 3
+ createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 0, 4, 8, 1
+ createsprite gUnknown_08595238, 2, 10, 10, 20, 1
+ delay 4
+ createsprite gUnknown_08595238, 2, 20, -20, 20, 1
+ delay 4
+ createsprite gUnknown_08595238, 2, -15, 15, 20, 1
+ delay 4
+ createsprite gUnknown_08595238, 2, 0, 0, 20, 1
+ delay 4
+ createsprite gUnknown_08595238, 2, -10, -20, 20, 1
+ delay 4
+ createsprite gUnknown_08595238, 2, 16, -8, 20, 1
+ delay 4
+ createsprite gUnknown_08595238, 2, 5, 8, 20, 1
+ delay 4
+ createsprite gUnknown_08595238, 2, -16, 0, 20, 1
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
blendoff
end
Move_SURF:
- createvisualtask sub_8107954, 0x2, 0
- delay 0x18
- panse_1B SE_W057, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0x0
+ createvisualtask AnimTask_CreateSurfWave, 2, FALSE
+ delay 24
+ panse_1B SE_W057, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0
waitforvisualfinish
end
Move_FLAMETHROWER:
- loadspritegfx 0x272D
+ loadspritegfx ANIM_TAG_SMALL_EMBER
monbg ANIM_DEF_PARTNER
monbgprio_28 ANIM_TARGET
- setalpha 0x80C
- createvisualtask sub_80D51AC, 0x5, 0, 0, 2, 46, 1
- delay 0x6
- createvisualtask sub_81076C8, 0x5, 100
- panse_1B SE_W053, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0x0
- call AnimScript_82D1E58
- call AnimScript_82D1E58
- call AnimScript_82D1E58
- createvisualtask sub_80D51AC, 0x5, 1, 3, 0, 43, 1
- call AnimScript_82D1E58
- call AnimScript_82D1E58
- call AnimScript_82D1E58
- call AnimScript_82D1E58
- call AnimScript_82D1E58
- call AnimScript_82D1E58
- call AnimScript_82D1E58
- call AnimScript_82D1E58
+ setalpha 12, 8
+ createvisualtask AnimTask_ShakeMon, 5, ANIM_ATTACKER, 0, 2, 46, 1
+ delay 6
+ createvisualtask sub_81076C8, 5, 100
+ panse_1B SE_W053, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0
+ call Flamethrower1
+ call Flamethrower1
+ call Flamethrower1
+ createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 3, 0, 43, 1
+ call Flamethrower1
+ call Flamethrower1
+ call Flamethrower1
+ call Flamethrower1
+ call Flamethrower1
+ call Flamethrower1
+ call Flamethrower1
+ call Flamethrower1
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
blendoff
end
-AnimScript_82D1E58:
- createsprite gUnknown_08595158, 0x3, 10, 10, 0, 16
- delay 0x2
- createsprite gUnknown_08595158, 0x3, 10, 10, 0, 16
- delay 0x2
+Flamethrower1:
+ createsprite gUnknown_08595158, 3, 10, 10, 0, 16
+ delay 2
+ createsprite gUnknown_08595158, 3, 10, 10, 0, 16
+ delay 2
return
Move_SANDSTORM:
- loadspritegfx 0x2815
+ loadspritegfx ANIM_TAG_261
playsewithpan SE_W201, 0
- createvisualtask sub_8110BCC, 0x5, 0
- delay 0x10
- createsprite gUnknown_08596BA0, 0x28, 10, 2304, 96, 0
- delay 0xA
- createsprite gUnknown_08596BA0, 0x28, 90, 2048, 96, 0
- delay 0xA
- createsprite gUnknown_08596BA0, 0x28, 50, 2560, 96, 0
- delay 0xA
- createsprite gUnknown_08596BA0, 0x28, 20, 2304, 96, 0
- delay 0xA
- createsprite gUnknown_08596BA0, 0x28, 70, 1984, 96, 0
- delay 0xA
- createsprite gUnknown_08596BA0, 0x28, 0, 2816, 96, 0
- delay 0xA
- createsprite gUnknown_08596BA0, 0x28, 60, 2560, 96, 0
+ createvisualtask AnimTask_LoadSandstormBackground, 5, FALSE
+ delay 16
+ createsprite gBattleAnimSpriteTemplate_8596BA0, 40, 10, 2304, 96, 0
+ delay 10
+ createsprite gBattleAnimSpriteTemplate_8596BA0, 40, 90, 2048, 96, 0
+ delay 10
+ createsprite gBattleAnimSpriteTemplate_8596BA0, 40, 50, 2560, 96, 0
+ delay 10
+ createsprite gBattleAnimSpriteTemplate_8596BA0, 40, 20, 2304, 96, 0
+ delay 10
+ createsprite gBattleAnimSpriteTemplate_8596BA0, 40, 70, 1984, 96, 0
+ delay 10
+ createsprite gBattleAnimSpriteTemplate_8596BA0, 40, 0, 2816, 96, 0
+ delay 10
+ createsprite gBattleAnimSpriteTemplate_8596BA0, 40, 60, 2560, 96, 0
end
Move_WHIRLPOOL:
- loadspritegfx 0x27A5
+ loadspritegfx ANIM_TAG_149
monbg ANIM_DEF_PARTNER
monbgprio_28 ANIM_TARGET
- setalpha 0x80C
- delay 0x0
- createsprite gUnknown_08597274, 0x0, 4, 2, 0, 7, RGB(0, 13, 23)
+ setalpha 12, 8
+ delay 0
+ createsprite gSimplePaletteBlendSpriteTemplate, 0, 4, 2, 0, 7, RGB(0, 13, 23)
playsewithpan SE_W250, SOUND_PAN_TARGET
- createvisualtask sub_80D51AC, 0x5, 1, 0, 2, 50, 1
- call AnimScript_82D1F5B
- call AnimScript_82D1F5B
- call AnimScript_82D1F5B
- delay 0xC
- createsprite gUnknown_08597274, 0x0, 4, 2, 7, 0, RGB(0, 13, 23)
+ createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 0, 2, 50, 1
+ call WhirlpoolEffect
+ call WhirlpoolEffect
+ call WhirlpoolEffect
+ delay 12
+ createsprite gSimplePaletteBlendSpriteTemplate, 0, 4, 2, 7, 0, RGB(0, 13, 23)
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
end
-AnimScript_82D1F5B:
- createsprite gUnknown_08596B70, 0x82, 0, 28, 384, 50, 8, 50, 1
- delay 0x2
- createsprite gUnknown_08596B70, 0x82, 0, 32, 240, 40, 11, -46, 1
- delay 0x2
- createsprite gUnknown_08596B70, 0x82, 0, 33, 416, 40, 4, 42, 1
- delay 0x2
- createsprite gUnknown_08596B70, 0x82, 0, 31, 288, 45, 6, -42, 1
- delay 0x2
- createsprite gUnknown_08596B70, 0x82, 0, 28, 448, 45, 11, 46, 1
- delay 0x2
- createsprite gUnknown_08596B70, 0x82, 0, 33, 464, 50, 10, -50, 1
- delay 0x2
+WhirlpoolEffect:
+ createsprite gUnknown_08596B70, 130, 0, 28, 384, 50, 8, 50, 1
+ delay 2
+ createsprite gUnknown_08596B70, 130, 0, 32, 240, 40, 11, -46, 1
+ delay 2
+ createsprite gUnknown_08596B70, 130, 0, 33, 416, 40, 4, 42, 1
+ delay 2
+ createsprite gUnknown_08596B70, 130, 0, 31, 288, 45, 6, -42, 1
+ delay 2
+ createsprite gUnknown_08596B70, 130, 0, 28, 448, 45, 11, 46, 1
+ delay 2
+ createsprite gUnknown_08596B70, 130, 0, 33, 464, 50, 10, -50, 1
+ delay 2
return
Move_FLY:
- loadspritegfx 0x27AC
- loadspritegfx 0x2797
- choosetwoturnanim AnimScript_82D1FF7, AnimScript_82D200F
-
-AnimScript_82D1FF5:
+ loadspritegfx ANIM_TAG_156
+ loadspritegfx ANIM_TAG_135
+ choosetwoturnanim FlySetUp, FlyUnleash
+FlyEnd:
waitforvisualfinish
end
-AnimScript_82D1FF7:
+FlySetUp:
playsewithpan SE_W019, SOUND_PAN_ATTACKER
- createsprite gUnknown_08596340, 0x2, 0, 0, 13, 336
- goto AnimScript_82D1FF5
+ createsprite gUnknown_08596340, 2, 0, 0, 13, 336
+ goto FlyEnd
-AnimScript_82D200F:
+FlyUnleash:
monbg ANIM_DEF_PARTNER
- setalpha 0x80C
+ setalpha 12, 8
playsewithpan SE_W104, SOUND_PAN_ATTACKER
- createsprite gUnknown_08596358, 0x2, 20
- delay 0x14
- createsprite gUnknown_08597358, 0x2, 0, 0, 1, 0
- createvisualtask sub_80D51AC, 0x5, 1, 6, 0, 8, 1
+ createsprite gUnknown_08596358, 2, 20
+ delay 20
+ createsprite gBasicHitSplatSpriteTemplate, 2, 0, 0, 1, 0
+ createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 6, 0, 8, 1
playsewithpan SE_W013, SOUND_PAN_TARGET
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
blendoff
- goto AnimScript_82D1FF5
+ goto FlyEnd
Move_BOUNCE:
- loadspritegfx 0x27AC
- loadspritegfx 0x2797
- choosetwoturnanim AnimScript_82D2060, AnimScript_82D2074
-
-AnimScript_82D205F:
+ loadspritegfx ANIM_TAG_156
+ loadspritegfx ANIM_TAG_135
+ choosetwoturnanim BounceSetUp, BounceUnleash
+BounceEnd:
end
-AnimScript_82D2060:
+BounceSetUp:
playsewithpan SE_W100, SOUND_PAN_ATTACKER
- createsprite gUnknown_08596420, 0x2, 0, 0
- goto AnimScript_82D205F
+ createsprite gUnknown_08596420, 2, 0, 0
+ goto BounceEnd
-AnimScript_82D2074:
+BounceUnleash:
monbg ANIM_DEF_PARTNER
- setalpha 0x80C
+ setalpha 12, 8
playsewithpan SE_W207, SOUND_PAN_TARGET
- createsprite gUnknown_0859644C, 0x83
- delay 0x7
+ createsprite gUnknown_0859644C, 131
+ delay 7
playsewithpan SE_W025B, SOUND_PAN_TARGET
- createsprite gUnknown_08597358, 0x82, 0, 0, 1, 0
- createvisualtask sub_80D51AC, 0x5, 1, 0, 5, 11, 1
+ createsprite gBasicHitSplatSpriteTemplate, 130, 0, 0, 1, 0
+ createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 0, 5, 11, 1
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
blendoff
- goto AnimScript_82D205F
+ goto BounceEnd
Move_KARATE_CHOP:
- loadspritegfx 0x279F
- loadspritegfx 0x2797
+ loadspritegfx ANIM_TAG_143
+ loadspritegfx ANIM_TAG_135
monbg ANIM_DEF_PARTNER
monbgprio_28 ANIM_TARGET
- setalpha 0x80C
+ setalpha 12, 8
playsewithpan SE_W104, SOUND_PAN_TARGET
- createsprite gUnknown_08595E68, 0x2, -16, 0, 0, 0, 10, 1, 3, 0
+ createsprite gUnknown_08595E68, 2, -16, 0, 0, 0, 10, 1, 3, 0
waitforvisualfinish
playsewithpan SE_W004, SOUND_PAN_TARGET
- createsprite gUnknown_08597358, 0x3, 0, 0, 1, 2
- createvisualtask sub_80D51AC, 0x5, 1, 4, 0, 6, 1
+ createsprite gBasicHitSplatSpriteTemplate, 3, 0, 0, 1, 2
+ createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 4, 0, 6, 1
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
blendoff
end
Move_CROSS_CHOP:
- loadspritegfx 0x279F
- loadspritegfx 0x282D
+ loadspritegfx ANIM_TAG_143
+ loadspritegfx ANIM_TAG_285
monbg ANIM_DEF_PARTNER
- setalpha 0x80C
+ setalpha 12, 8
playsewithpan SE_W025, SOUND_PAN_TARGET
- createsprite gUnknown_08595EC8, 0x2, 0, 0, 0
- createsprite gUnknown_08595EC8, 0x2, 0, 0, 1
- delay 0x28
+ createsprite gUnknown_08595EC8, 2, 0, 0, 0
+ createsprite gUnknown_08595EC8, 2, 0, 0, 1
+ delay 40
playsewithpan SE_W013, SOUND_PAN_TARGET
- createsprite gUnknown_0859728C, 0x2, 31, 3, 1, 0x7FFF, 10, 0, 10
- createsprite gUnknown_085973D0, 0x3, 0, 0, 1, 20
- createvisualtask sub_80D51AC, 0x5, 1, 7, 0, 9, 1
+ createsprite gComplexPaletteBlendSpriteTemplate, 2, 31, 3, 1, RGB_WHITE, 10, 0, 10
+ createsprite gUnknown_085973D0, 3, 0, 0, 1, 20
+ createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 7, 0, 9, 1
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
blendoff
end
Move_JUMP_KICK:
- loadspritegfx 0x279F
- loadspritegfx 0x2797
+ loadspritegfx ANIM_TAG_143
+ loadspritegfx ANIM_TAG_135
monbg ANIM_DEF_PARTNER
- setalpha 0x80C
- createsprite gUnknown_0857FE28, 0x2, 4, 4
- delay 0x3
- createsprite gUnknown_08595E80, 0x2, -16, 8, 0, 0, 10, 1, 1, 1
+ setalpha 12, 8
+ createsprite gHorizontalLungeSpriteTemplate, 2, 4, 4
+ delay 3
+ createsprite gUnknown_08595E80, 2, -16, 8, 0, 0, 10, 1, 1, 1
playsewithpan SE_W026, SOUND_PAN_TARGET
waitforvisualfinish
- createsprite gUnknown_08597358, 0x1, 0, 0, 1, 1
- createvisualtask sub_80D51AC, 0x5, 1, 5, 0, 7, 1
+ createsprite gBasicHitSplatSpriteTemplate, 1, 0, 0, 1, 1
+ createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 5, 0, 7, 1
playsewithpan SE_W004, SOUND_PAN_TARGET
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
@@ -6583,38 +6493,38 @@ Move_JUMP_KICK:
end
Move_HI_JUMP_KICK:
- loadspritegfx 0x279F
- loadspritegfx 0x2797
+ loadspritegfx ANIM_TAG_143
+ loadspritegfx ANIM_TAG_135
monbg ANIM_DEF_PARTNER
- setalpha 0x80C
- createsprite gUnknown_0857FE70, 0x2, 0, -24, 0, 0, 8
+ setalpha 12, 8
+ createsprite gSlideMonToOffsetSpriteTemplate, 2, 0, -24, 0, 0, 8
waitforvisualfinish
- delay 0xA
- createsprite gUnknown_0857FE58, 0x2, 0, 0, 3
- delay 0x2
- createsprite gUnknown_08595E80, 0x2, -16, 8, 0, 0, 10, 1, 1, 1
+ delay 10
+ createsprite gSlideMonToOriginalPosSpriteTemplate, 2, 0, 0, 3
+ delay 2
+ createsprite gUnknown_08595E80, 2, -16, 8, 0, 0, 10, 1, 1, 1
playsewithpan SE_W026, SOUND_PAN_TARGET
waitforvisualfinish
- createsprite gUnknown_08597358, 0x2, 0, 0, 1, 1
+ createsprite gBasicHitSplatSpriteTemplate, 2, 0, 0, 1, 1
playsewithpan SE_W233B, SOUND_PAN_TARGET
- createsprite gUnknown_0857FE70, 0x2, 1, -28, 0, 0, 3
- delay 0x3
- createvisualtask sub_80D5484, 0x2, 1, 3, 0, 11, 1
+ createsprite gSlideMonToOffsetSpriteTemplate, 2, 1, -28, 0, 0, 3
+ delay 3
+ createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_TARGET, 3, 0, 11, 1
waitforvisualfinish
- delay 0x5
- createsprite gUnknown_0857FE58, 0x2, 1, 0, 6
+ delay 5
+ createsprite gSlideMonToOriginalPosSpriteTemplate, 2, 1, 0, 6
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
blendoff
end
Move_DOUBLE_KICK:
- loadspritegfx 0x279F
- loadspritegfx 0x2797
+ loadspritegfx ANIM_TAG_143
+ loadspritegfx ANIM_TAG_135
monbg ANIM_DEF_PARTNER
- setalpha 0x80C
- createsprite gUnknown_08595EB0, 0x3, 1, 20, 1
- createvisualtask sub_80D51AC, 0x5, 1, 4, 0, 6, 1
+ setalpha 12, 8
+ createsprite gUnknown_08595EB0, 3, 1, 20, 1
+ createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 4, 0, 6, 1
playsewithpan SE_W233B, SOUND_PAN_TARGET
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
@@ -6622,329 +6532,328 @@ Move_DOUBLE_KICK:
end
Move_TRIPLE_KICK:
- loadspritegfx 0x279F
- loadspritegfx 0x2797
+ loadspritegfx ANIM_TAG_143
+ loadspritegfx ANIM_TAG_135
monbg ANIM_DEF_PARTNER
- setalpha 0x80C
+ setalpha 12, 8
playsewithpan SE_W233B, SOUND_PAN_TARGET
- jumpifmoveturn 0x0, AnimScript_82D22B8
- jumpifmoveturn 0x1, AnimScript_82D22EE
- goto AnimScript_82D2324
-
-AnimScript_82D22B3:
+ jumpifmoveturn 0, TripleKickLeft
+ jumpifmoveturn 1, TripleKickRight
+ goto TripleKickCenter
+TripleKickContinue:
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
blendoff
end
-AnimScript_82D22B8:
- createsprite gUnknown_08595E98, 0x84, -16, -8, 20, 1, 1
- createsprite gUnknown_08597358, 0x83, -16, -16, 1, 2
- createvisualtask sub_80D51AC, 0x5, 1, 4, 0, 6, 1
- goto AnimScript_82D22B3
+TripleKickLeft:
+ createsprite gFistFootSpriteTemplate, 132, -16, -8, 20, 1, 1
+ createsprite gBasicHitSplatSpriteTemplate, 131, -16, -16, 1, 2
+ createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 4, 0, 6, 1
+ goto TripleKickContinue
-AnimScript_82D22EE:
- createsprite gUnknown_08595E98, 0x84, 8, 8, 20, 1, 1
- createsprite gUnknown_08597358, 0x83, 8, 0, 1, 2
- createvisualtask sub_80D51AC, 0x5, 1, 4, 0, 6, 1
- goto AnimScript_82D22B3
+TripleKickRight:
+ createsprite gFistFootSpriteTemplate, 132, 8, 8, 20, 1, 1
+ createsprite gBasicHitSplatSpriteTemplate, 131, 8, 0, 1, 2
+ createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 4, 0, 6, 1
+ goto TripleKickContinue
-AnimScript_82D2324:
- createsprite gUnknown_08595E98, 0x84, 0, 0, 20, 1, 1
- createsprite gUnknown_08597358, 0x83, 0, -8, 1, 1
- createvisualtask sub_80D51AC, 0x5, 1, 6, 0, 8, 1
- goto AnimScript_82D22B3
+TripleKickCenter:
+ createsprite gFistFootSpriteTemplate, 132, 0, 0, 20, 1, 1
+ createsprite gBasicHitSplatSpriteTemplate, 131, 0, -8, 1, 1
+ createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 6, 0, 8, 1
+ goto TripleKickContinue
Move_DYNAMIC_PUNCH:
- loadspritegfx 0x279F
- loadspritegfx 0x2797
- loadspritegfx 0x27D6
- loadspritegfx 0x2717
- delay 0x1
+ loadspritegfx ANIM_TAG_143
+ loadspritegfx ANIM_TAG_135
+ loadspritegfx ANIM_TAG_EXPLOSION
+ loadspritegfx ANIM_TAG_007
+ delay 1
monbg ANIM_DEF_PARTNER
- setalpha 0x80C
+ setalpha 12, 8
playsewithpan SE_W233B, SOUND_PAN_TARGET
- createsprite gUnknown_08595E98, 0x83, 0, 0, 20, 1, 0
- createsprite gUnknown_08597358, 0x82, 0, 0, 1, 0
- createvisualtask sub_80D51AC, 0x5, 1, 5, 0, 7, 1
- delay 0x1
+ createsprite gFistFootSpriteTemplate, 131, 0, 0, 20, 1, 0
+ createsprite gBasicHitSplatSpriteTemplate, 130, 0, 0, 1, 0
+ createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 5, 0, 7, 1
+ delay 1
waitsound
playsewithpan SE_W120, SOUND_PAN_TARGET
- createvisualtask sub_80D52D0, 0x5, 1, 5, 0, 28, 1
- createsprite gUnknown_0859371C, 0x3, 0, 0, 1, 1
- delay 0x6
+ createvisualtask AnimTask_ShakeMon2, 5, ANIM_TARGET, 5, 0, 28, 1
+ createsprite gBattleAnimSpriteTemplate_859371C, 3, 0, 0, 1, 1
+ delay 6
playsewithpan SE_W120, SOUND_PAN_TARGET
- createsprite gUnknown_0859371C, 0x3, 24, -24, 1, 1
- delay 0x6
+ createsprite gBattleAnimSpriteTemplate_859371C, 3, 24, -24, 1, 1
+ delay 6
playsewithpan SE_W120, SOUND_PAN_TARGET
- createsprite gUnknown_0859371C, 0x3, -16, 16, 1, 1
- delay 0x6
+ createsprite gBattleAnimSpriteTemplate_859371C, 3, -16, 16, 1, 1
+ delay 6
playsewithpan SE_W120, SOUND_PAN_TARGET
- createsprite gUnknown_0859371C, 0x3, -24, -12, 1, 1
- delay 0x6
+ createsprite gBattleAnimSpriteTemplate_859371C, 3, -24, -12, 1, 1
+ delay 6
playsewithpan SE_W120, SOUND_PAN_TARGET
- createsprite gUnknown_0859371C, 0x3, 16, 16, 1, 1
+ createsprite gBattleAnimSpriteTemplate_859371C, 3, 16, 16, 1, 1
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
blendoff
end
Move_COUNTER:
- loadspritegfx 0x2797
- loadspritegfx 0x279F
+ loadspritegfx ANIM_TAG_135
+ loadspritegfx ANIM_TAG_143
monbg ANIM_DEF_PARTNER
- setalpha 0x80C
- createvisualtask sub_80D5830, 0x2, 0, 18, 6, 1, 4
+ setalpha 12, 8
+ createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, ANIM_ATTACKER, 18, 6, 1, 4
playsewithpan SE_W233, SOUND_PAN_ATTACKER
waitforvisualfinish
- createsprite gUnknown_0857FE70, 0x2, 0, 20, 0, 0, 4
- delay 0x4
- createsprite gUnknown_08597358, 0x2, -15, 18, 1, 0
+ createsprite gSlideMonToOffsetSpriteTemplate, 2, 0, 20, 0, 0, 4
+ delay 4
+ createsprite gBasicHitSplatSpriteTemplate, 2, -15, 18, 1, 0
playsewithpan SE_W233B, SOUND_PAN_TARGET
- delay 0x1
- createvisualtask sub_80D51AC, 0x2, 1, 5, 0, 25, 1
- createsprite gUnknown_08595E98, 0x3, -15, 18, 8, 1, 0
- delay 0x3
- createsprite gUnknown_08597358, 0x2, 0, -4, 1, 0
+ delay 1
+ createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 5, 0, 25, 1
+ createsprite gFistFootSpriteTemplate, 3, -15, 18, 8, 1, 0
+ delay 3
+ createsprite gBasicHitSplatSpriteTemplate, 2, 0, -4, 1, 0
playsewithpan SE_W233B, SOUND_PAN_TARGET
- delay 0x1
- createsprite gUnknown_08595E98, 0x3, 0, -4, 8, 1, 0
- delay 0x3
- createsprite gUnknown_08597358, 0x2, 15, 9, 1, 0
+ delay 1
+ createsprite gFistFootSpriteTemplate, 3, 0, -4, 8, 1, 0
+ delay 3
+ createsprite gBasicHitSplatSpriteTemplate, 2, 15, 9, 1, 0
playsewithpan SE_W233B, SOUND_PAN_TARGET
- delay 0x1
- createsprite gUnknown_08595E98, 0x3, 15, 9, 8, 1, 0
- delay 0x5
- createsprite gUnknown_0857FE58, 0x2, 0, 0, 5
+ delay 1
+ createsprite gFistFootSpriteTemplate, 3, 15, 9, 8, 1, 0
+ delay 5
+ createsprite gSlideMonToOriginalPosSpriteTemplate, 2, 0, 0, 5
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
blendoff
end
Move_VITAL_THROW:
- loadspritegfx 0x2797
+ loadspritegfx ANIM_TAG_135
monbg ANIM_DEF_PARTNER
- setalpha 0x80C
+ setalpha 12, 8
playsewithpan SE_W233, SOUND_PAN_ATTACKER
- createvisualtask sub_80D5830, 0x2, 0, 12, 4, 1, 2
+ createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, ANIM_ATTACKER, 12, 4, 1, 2
waitforvisualfinish
- createsprite gUnknown_0857FE70, 0x2, 0, 20, 0, 0, 4
- delay 0x2
- createsprite gUnknown_08597358, 0x3, 0, 0, 1, 1
+ createsprite gSlideMonToOffsetSpriteTemplate, 2, 0, 20, 0, 0, 4
+ delay 2
+ createsprite gBasicHitSplatSpriteTemplate, 3, 0, 0, 1, 1
playsewithpan SE_W233B, SOUND_PAN_TARGET
- delay 0x1
- createsprite gUnknown_0857FE70, 0x2, 1, -24, 0, 0, 4
+ delay 1
+ createsprite gSlideMonToOffsetSpriteTemplate, 2, 1, -24, 0, 0, 4
waitforvisualfinish
- delay 0x3
- createsprite gUnknown_0857FE58, 0x2, 0, 0, 7
- delay 0xB
- createsprite gUnknown_0857FE58, 0x2, 1, 0, 10
+ delay 3
+ createsprite gSlideMonToOriginalPosSpriteTemplate, 2, 0, 0, 7
+ delay 11
+ createsprite gSlideMonToOriginalPosSpriteTemplate, 2, 1, 0, 10
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
blendoff
end
Move_ROCK_SMASH:
- loadspritegfx 0x274A
- loadspritegfx 0x2797
- loadspritegfx 0x279F
+ loadspritegfx ANIM_TAG_058
+ loadspritegfx ANIM_TAG_135
+ loadspritegfx ANIM_TAG_143
monbg ANIM_DEF_PARTNER
- setalpha 0x80C
- delay 0x1
- createsprite gUnknown_08597358, 0x3, 0, 0, 1, 1
- createsprite gUnknown_08595E98, 0x2, 0, 0, 8, 1, 0
+ setalpha 12, 8
+ delay 1
+ createsprite gBasicHitSplatSpriteTemplate, 3, 0, 0, 1, 1
+ createsprite gFistFootSpriteTemplate, 2, 0, 0, 8, 1, 0
playsewithpan SE_W233B, SOUND_PAN_TARGET
- createvisualtask sub_80D51AC, 0x2, 1, 3, 0, 5, 1
+ createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 3, 0, 5, 1
waitforvisualfinish
playsewithpan SE_W088, SOUND_PAN_TARGET
- createsprite gUnknown_08596B1C, 0x2, 0, 0, 20, 24, 14, 2
- createsprite gUnknown_08596B1C, 0x2, 5, 0, -20, 24, 14, 1
- createsprite gUnknown_08596B1C, 0x2, 0, 5, 20, -24, 14, 2
- createsprite gUnknown_08596B1C, 0x2, -5, 0, -20, -24, 14, 2
- createsprite gUnknown_08596B1C, 0x2, 0, -5, 30, 18, 8, 2
- createsprite gUnknown_08596B1C, 0x2, 0, 0, 30, -18, 8, 2
- createsprite gUnknown_08596B1C, 0x2, 0, 0, -30, 18, 8, 2
- createsprite gUnknown_08596B1C, 0x2, 0, 0, -30, -18, 8, 2
- createvisualtask sub_80D51AC, 0x2, 1, 0, 3, 7, 1
+ createsprite gUnknown_08596B1C, 2, 0, 0, 20, 24, 14, 2
+ createsprite gUnknown_08596B1C, 2, 5, 0, -20, 24, 14, 1
+ createsprite gUnknown_08596B1C, 2, 0, 5, 20, -24, 14, 2
+ createsprite gUnknown_08596B1C, 2, -5, 0, -20, -24, 14, 2
+ createsprite gUnknown_08596B1C, 2, 0, -5, 30, 18, 8, 2
+ createsprite gUnknown_08596B1C, 2, 0, 0, 30, -18, 8, 2
+ createsprite gUnknown_08596B1C, 2, 0, 0, -30, 18, 8, 2
+ createsprite gUnknown_08596B1C, 2, 0, 0, -30, -18, 8, 2
+ createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 0, 3, 7, 1
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
blendoff
end
Move_SUBMISSION:
- loadspritegfx 0x2797
+ loadspritegfx ANIM_TAG_135
monbg ANIM_DEF_PARTNER
- setalpha 0x80C
+ setalpha 12, 8
playsewithpan SE_W104, SOUND_PAN_ATTACKER
- waitplaysewithpan SE_W004, SOUND_PAN_TARGET, 0xA
- waitplaysewithpan SE_W104, SOUND_PAN_ATTACKER, 0x14
- waitplaysewithpan SE_W004, SOUND_PAN_TARGET, 0x1E
- waitplaysewithpan SE_W104, SOUND_PAN_ATTACKER, 0x28
- waitplaysewithpan SE_W004, SOUND_PAN_TARGET, 0x32
- waitplaysewithpan SE_W104, SOUND_PAN_ATTACKER, 0x3C
- waitplaysewithpan SE_W004, SOUND_PAN_TARGET, 0x46
- waitplaysewithpan SE_W104, SOUND_PAN_ATTACKER, 0x50
+ waitplaysewithpan SE_W004, SOUND_PAN_TARGET, 10
+ waitplaysewithpan SE_W104, SOUND_PAN_ATTACKER, 20
+ waitplaysewithpan SE_W004, SOUND_PAN_TARGET, 30
+ waitplaysewithpan SE_W104, SOUND_PAN_ATTACKER, 40
+ waitplaysewithpan SE_W004, SOUND_PAN_TARGET, 50
+ waitplaysewithpan SE_W104, SOUND_PAN_ATTACKER, 60
+ waitplaysewithpan SE_W004, SOUND_PAN_TARGET, 70
+ waitplaysewithpan SE_W104, SOUND_PAN_ATTACKER, 80
waitplaysewithpan SE_W004, SOUND_PAN_TARGET, 0x5A
- createvisualtask sub_80D5738, 0x2, 0, -18, 6, 6, 4
- createvisualtask sub_80D5738, 0x2, 1, 18, 6, 6, 4
- call AnimScript_82D26D3
- call AnimScript_82D26D3
- call AnimScript_82D26D3
+ createvisualtask AnimTask_TranslateMonElliptical, 2, 0, -18, 6, 6, 4
+ createvisualtask AnimTask_TranslateMonElliptical, 2, 1, 18, 6, 6, 4
+ call Submission1
+ call Submission1
+ call Submission1
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
blendoff
end
-AnimScript_82D26D3:
- createsprite gUnknown_08597358, 0x3, 0, -12, 1, 1
- delay 0x8
- createsprite gUnknown_08597358, 0x3, -12, 8, 1, 1
- delay 0x8
- createsprite gUnknown_08597358, 0x3, 12, 0, 1, 1
- delay 0x8
+Submission1:
+ createsprite gBasicHitSplatSpriteTemplate, 3, 0, -12, 1, 1
+ delay 8
+ createsprite gBasicHitSplatSpriteTemplate, 3, -12, 8, 1, 1
+ delay 8
+ createsprite gBasicHitSplatSpriteTemplate, 3, 12, 0, 1, 1
+ delay 8
return
Move_SUNNY_DAY:
- loadspritegfx 0x27AD
+ loadspritegfx ANIM_TAG_157
monbg ANIM_ATK_PARTNER
- setalpha 0x30D
- createvisualtask sub_8116620, 0xA, 1921, 1, 0, 6, 0x7FFF
+ setalpha 13, 3
+ createvisualtask sub_8116620, 10, 0x781, 1, 0, 6, RGB_WHITE
waitforvisualfinish
- panse_26 SE_W080, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +1, 0x0
- call AnimScript_82D2753
- call AnimScript_82D2753
- call AnimScript_82D2753
- call AnimScript_82D2753
+ panse_26 SE_W080, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +1, 0
+ call SunnyDay1
+ call SunnyDay1
+ call SunnyDay1
+ call SunnyDay1
waitforvisualfinish
- createvisualtask sub_8116620, 0xA, 1921, 1, 6, 0, 0x7FFF
+ createvisualtask sub_8116620, 10, 0x781, 1, 6, 0, RGB_WHITE
waitforvisualfinish
clearmonbg ANIM_ATK_PARTNER
blendoff
end
-AnimScript_82D2753:
- createsprite gUnknown_085954A0, 0x28
- delay 0x6
+SunnyDay1:
+ createsprite gUnknown_085954A0, 40
+ delay 6
return
Move_COTTON_SPORE:
- loadspritegfx 0x27AE
+ loadspritegfx ANIM_TAG_158
monbg ANIM_DEF_PARTNER
monbgprio_28 ANIM_TARGET
- loopsewithpan SE_W077, SOUND_PAN_TARGET, 0x12, 0xA
- call AnimScript_82D277D
- call AnimScript_82D277D
- call AnimScript_82D277D
+ loopsewithpan SE_W077, SOUND_PAN_TARGET, 18, 10
+ call CottonSpore1
+ call CottonSpore1
+ call CottonSpore1
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
end
-AnimScript_82D277D:
- createsprite gUnknown_085922EC, 0x2, 0, -20, 85, 80, 0
- delay 0xC
- createsprite gUnknown_085922EC, 0x2, 0, -10, 170, 80, 0
- delay 0xC
- createsprite gUnknown_085922EC, 0x2, 0, -15, 0, 80, 0
- delay 0xC
+CottonSpore1:
+ createsprite gUnknown_085922EC, 2, 0, -20, 85, 80, 0
+ delay 12
+ createsprite gUnknown_085922EC, 2, 0, -10, 170, 80, 0
+ delay 12
+ createsprite gUnknown_085922EC, 2, 0, -15, 0, 80, 0
+ delay 12
return
Move_SPORE:
- loadspritegfx 0x27AE
+ loadspritegfx ANIM_TAG_158
monbg ANIM_DEF_PARTNER
- setalpha 0x80C
- createvisualtask sub_80FEE1C, 0x2
- loopsewithpan SE_W077, SOUND_PAN_TARGET, 0x10, 0xB
- call AnimScript_82D27E2
- call AnimScript_82D27E2
- call AnimScript_82D27E2
- waitforvisualfinish
- delay 0x1
+ setalpha 12, 8
+ createvisualtask sub_80FEE1C, 2
+ loopsewithpan SE_W077, SOUND_PAN_TARGET, 16, 11
+ call Spore1
+ call Spore1
+ call Spore1
+ waitforvisualfinish
+ delay 1
clearmonbg ANIM_DEF_PARTNER
blendoff
end
-AnimScript_82D27E2:
- createsprite gUnknown_085922EC, 0x82, 0, -20, 85, 80, 1
- delay 0xC
- createsprite gUnknown_085922EC, 0x82, 0, -10, 170, 80, 1
- delay 0xC
- createsprite gUnknown_085922EC, 0x82, 0, -15, 0, 80, 1
- delay 0xC
+Spore1:
+ createsprite gUnknown_085922EC, 130, 0, -20, 85, 80, 1
+ delay 12
+ createsprite gUnknown_085922EC, 130, 0, -10, 170, 80, 1
+ delay 12
+ createsprite gUnknown_085922EC, 130, 0, -15, 0, 80, 1
+ delay 12
return
Move_PETAL_DANCE:
- loadspritegfx 0x27AF
- loadspritegfx 0x2797
+ loadspritegfx ANIM_TAG_159
+ loadspritegfx ANIM_TAG_135
monbg ANIM_DEF_PARTNER
- setalpha 0x80C
+ setalpha 12, 8
playsewithpan SE_W080, SOUND_PAN_ATTACKER
- createvisualtask sub_80D5830, 0x2, 0, 12, 6, 6, 3
- createsprite gUnknown_0859231C, 0x2, 0, -24, 8, 140
- createsprite gUnknown_08592334, 0x2, 16, -24, 8, 100
- createsprite gUnknown_08592334, 0x2, -16, -24, 8, 100
- delay 0xF
- createsprite gUnknown_0859231C, 0x2, 0, -24, 8, 140
- createsprite gUnknown_08592334, 0x2, 32, -24, 8, 100
- createsprite gUnknown_08592334, 0x2, -32, -24, 8, 100
- delay 0xF
- createsprite gUnknown_0859231C, 0x2, 0, -24, 8, 140
- createsprite gUnknown_08592334, 0x2, 24, -24, 8, 100
- createsprite gUnknown_08592334, 0x2, -24, -24, 8, 100
- delay 0x1E
- createsprite gUnknown_08592334, 0x2, 16, -24, 0, 100
- createsprite gUnknown_08592334, 0x2, -16, -24, 0, 100
- delay 0x1E
- createsprite gUnknown_08592334, 0x2, 20, -16, 14, 80
- createsprite gUnknown_08592334, 0x2, -20, -14, 16, 80
- waitforvisualfinish
- createsprite gUnknown_0857FE70, 0x2, 0, 24, 0, 0, 5
- delay 0x3
+ createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, ANIM_ATTACKER, 12, 6, 6, 3
+ createsprite gUnknown_0859231C, 2, 0, -24, 8, 140
+ createsprite gUnknown_08592334, 2, 16, -24, 8, 100
+ createsprite gUnknown_08592334, 2, -16, -24, 8, 100
+ delay 15
+ createsprite gUnknown_0859231C, 2, 0, -24, 8, 140
+ createsprite gUnknown_08592334, 2, 32, -24, 8, 100
+ createsprite gUnknown_08592334, 2, -32, -24, 8, 100
+ delay 15
+ createsprite gUnknown_0859231C, 2, 0, -24, 8, 140
+ createsprite gUnknown_08592334, 2, 24, -24, 8, 100
+ createsprite gUnknown_08592334, 2, -24, -24, 8, 100
+ delay 30
+ createsprite gUnknown_08592334, 2, 16, -24, 0, 100
+ createsprite gUnknown_08592334, 2, -16, -24, 0, 100
+ delay 30
+ createsprite gUnknown_08592334, 2, 20, -16, 14, 80
+ createsprite gUnknown_08592334, 2, -20, -14, 16, 80
+ waitforvisualfinish
+ createsprite gSlideMonToOffsetSpriteTemplate, 2, 0, 24, 0, 0, 5
+ delay 3
playsewithpan SE_W025B, SOUND_PAN_TARGET
- createsprite gUnknown_08597358, 0x3, 0, 0, 1, 0
- createvisualtask sub_80D51AC, 0x2, 1, 6, 0, 8, 1
+ createsprite gBasicHitSplatSpriteTemplate, 3, 0, 0, 1, 0
+ createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 6, 0, 8, 1
waitforvisualfinish
- delay 0x8
- createsprite gUnknown_0857FE58, 0x2, 0, 0, 7
+ delay 8
+ createsprite gSlideMonToOriginalPosSpriteTemplate, 2, 0, 0, 7
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
blendoff
end
Move_RAZOR_LEAF:
- loadspritegfx 0x274F
- loadspritegfx 0x27B0
- loadspritegfx 0x2797
+ loadspritegfx ANIM_TAG_063
+ loadspritegfx ANIM_TAG_160
+ loadspritegfx ANIM_TAG_135
monbg ANIM_DEF_PARTNER
- setalpha 0x80C
- delay 0x1
- loopsewithpan SE_W077, SOUND_PAN_ATTACKER, 0xA, 0x5
- createsprite gUnknown_08592390, 0x2, -3, -2, 10
- delay 0x2
- createsprite gUnknown_08592390, 0x2, -1, -1, 15
- delay 0x2
- createsprite gUnknown_08592390, 0x2, -4, -4, 7
- delay 0x2
- createsprite gUnknown_08592390, 0x2, 3, -3, 11
- delay 0x2
- createsprite gUnknown_08592390, 0x2, -1, -6, 8
- delay 0x2
- createsprite gUnknown_08592390, 0x2, 2, -1, 12
- delay 0x2
- createsprite gUnknown_08592390, 0x2, -3, -4, 13
- delay 0x2
- createsprite gUnknown_08592390, 0x2, 4, -5, 7
- delay 0x2
- createsprite gUnknown_08592390, 0x2, 2, -6, 11
- delay 0x2
- createsprite gUnknown_08592390, 0x2, -3, -5, 8
- delay 0x3C
+ setalpha 12, 8
+ delay 1
+ loopsewithpan SE_W077, SOUND_PAN_ATTACKER, 10, 5
+ createsprite gUnknown_08592390, 2, -3, -2, 10
+ delay 2
+ createsprite gUnknown_08592390, 2, -1, -1, 15
+ delay 2
+ createsprite gUnknown_08592390, 2, -4, -4, 7
+ delay 2
+ createsprite gUnknown_08592390, 2, 3, -3, 11
+ delay 2
+ createsprite gUnknown_08592390, 2, -1, -6, 8
+ delay 2
+ createsprite gUnknown_08592390, 2, 2, -1, 12
+ delay 2
+ createsprite gUnknown_08592390, 2, -3, -4, 13
+ delay 2
+ createsprite gUnknown_08592390, 2, 4, -5, 7
+ delay 2
+ createsprite gUnknown_08592390, 2, 2, -6, 11
+ delay 2
+ createsprite gUnknown_08592390, 2, -3, -5, 8
+ delay 60
playsewithpan SE_W013B, SOUND_PAN_ATTACKER
- createsprite gUnknown_085923D8, 0x83, 20, -10, 20, 0, 22, 20, 1
- createsprite gUnknown_085923D8, 0x83, 20, -10, 20, 0, 22, -20, 1
- delay 0x14
+ createsprite gUnknown_085923D8, 131, 20, -10, 20, 0, 22, 20, 1
+ createsprite gUnknown_085923D8, 131, 20, -10, 20, 0, 22, -20, 1
+ delay 20
playsewithpan SE_W013, SOUND_PAN_TARGET
- createvisualtask sub_80D52D0, 0x2, 1, 2, 0, 8, 1
- createvisualtask sub_80D52D0, 0x2, 3, 2, 0, 8, 1
+ createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 8, 1
+ createvisualtask AnimTask_ShakeMon2, 2, ANIM_DEF_PARTNER, 2, 0, 8, 1
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
blendoff
@@ -6952,116 +6861,116 @@ Move_RAZOR_LEAF:
Move_NATURE_POWER:
Move_ANCIENT_POWER:
- loadspritegfx 0x274A
- loadspritegfx 0x2797
+ loadspritegfx ANIM_TAG_058
+ loadspritegfx ANIM_TAG_135
monbg ANIM_DEF_PARTNER
- setalpha 0x80C
- createsprite gUnknown_085972D8, 0x2, 4, 1, 10, 1
- createsprite gUnknown_08596C10, 0x2, 20, 32, -48, 50, 2
- createsprite gUnknown_08596C10, 0x2, 0, 32, -38, 25, 5
- createsprite gUnknown_08596C10, 0x2, 32, 32, -28, 40, 3
- createsprite gUnknown_08596C10, 0x2, -20, 32, -48, 50, 2
- createsprite gUnknown_08596C10, 0x2, 20, 32, -28, 60, 1
- createsprite gUnknown_08596C10, 0x2, 0, 32, -28, 30, 4
- createvisualtask sub_80D52D0, 0x2, 0, 1, 0, 30, 1
+ setalpha 12, 8
+ createsprite gBattleAnimSpriteTemplate_85972D8, 2, 4, 1, 10, 1
+ createsprite gUnknown_08596C10, 2, 20, 32, -48, 50, 2
+ createsprite gUnknown_08596C10, 2, 0, 32, -38, 25, 5
+ createsprite gUnknown_08596C10, 2, 32, 32, -28, 40, 3
+ createsprite gUnknown_08596C10, 2, -20, 32, -48, 50, 2
+ createsprite gUnknown_08596C10, 2, 20, 32, -28, 60, 1
+ createsprite gUnknown_08596C10, 2, 0, 32, -28, 30, 4
+ createvisualtask AnimTask_ShakeMon2, 2, ANIM_ATTACKER, 1, 0, 30, 1
playsewithpan SE_W082, SOUND_PAN_ATTACKER
- delay 0xA
- createsprite gUnknown_08596C10, 0x2, 15, 32, -48, 25, 5
- createsprite gUnknown_08596C10, 0x2, -10, 32, -42, 30, 4
- delay 0xA
- createsprite gUnknown_08596C10, 0x2, 0, 32, -42, 25, 5
- createsprite gUnknown_08596C10, 0x2, -25, 32, -48, 30, 4
- waitforvisualfinish
- createsprite gUnknown_0857FE70, 0x2, 0, 16, 0, 0, 4
- delay 0x3
+ delay 10
+ createsprite gUnknown_08596C10, 2, 15, 32, -48, 25, 5
+ createsprite gUnknown_08596C10, 2, -10, 32, -42, 30, 4
+ delay 10
+ createsprite gUnknown_08596C10, 2, 0, 32, -42, 25, 5
+ createsprite gUnknown_08596C10, 2, -25, 32, -48, 30, 4
+ waitforvisualfinish
+ createsprite gSlideMonToOffsetSpriteTemplate, 2, 0, 16, 0, 0, 4
+ delay 3
playsewithpan SE_W120, SOUND_PAN_TARGET
- createsprite gUnknown_08597358, 0x3, 0, 0, 1, 1
- createvisualtask sub_80D52D0, 0x2, 1, 3, 0, 6, 1
+ createsprite gBasicHitSplatSpriteTemplate, 3, 0, 0, 1, 1
+ createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 3, 0, 6, 1
waitforvisualfinish
- createsprite gUnknown_0857FE58, 0x2, 0, 0, 7
+ createsprite gSlideMonToOriginalPosSpriteTemplate, 2, 0, 0, 7
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
blendoff
end
Move_OCTAZOOKA:
- loadspritegfx 0x272E
- loadspritegfx 0x2721
+ loadspritegfx ANIM_TAG_GRAY_SMOKE
+ loadspritegfx ANIM_TAG_BLACK_BALL
playsewithpan SE_W025B, SOUND_PAN_ATTACKER
- createsprite gUnknown_08592DFC, 0x82, 20, 0, 0, 0, 20, 0
+ createsprite gUnknown_08592DFC, 130, 20, 0, 0, 0, 20, 0
waitforvisualfinish
playsewithpan SE_W120, SOUND_PAN_TARGET
- createsprite gUnknown_08592E30, 0x82, 8, 8, 1, 0
- delay 0x2
- createsprite gUnknown_08592E30, 0x82, -8, -8, 1, 0
- delay 0x2
- createsprite gUnknown_08592E30, 0x82, 8, -8, 1, 0
- delay 0x2
- createsprite gUnknown_08592E30, 0x82, -8, 8, 1, 0
+ createsprite gUnknown_08592E30, 130, 8, 8, 1, 0
+ delay 2
+ createsprite gUnknown_08592E30, 130, -8, -8, 1, 0
+ delay 2
+ createsprite gUnknown_08592E30, 130, 8, -8, 1, 0
+ delay 2
+ createsprite gUnknown_08592E30, 130, -8, 8, 1, 0
waitforvisualfinish
end
Move_MIST:
- loadspritegfx 0x27A0
+ loadspritegfx ANIM_TAG_144
monbg ANIM_ATK_PARTNER
- setalpha 0x80C
- loopsewithpan SE_W054, SOUND_PAN_ATTACKER, 0x14, 0xF
- call AnimScript_82D2C34
- call AnimScript_82D2C34
- call AnimScript_82D2C34
- call AnimScript_82D2C34
- call AnimScript_82D2C34
- call AnimScript_82D2C34
- call AnimScript_82D2C34
- delay 0x20
- createvisualtask sub_8115A04, 0x2, 10, 8, 2, 0, 14, 0x7FFF
+ setalpha 12, 8
+ loopsewithpan SE_W054, SOUND_PAN_ATTACKER, 20, 15
+ call Mist1
+ call Mist1
+ call Mist1
+ call Mist1
+ call Mist1
+ call Mist1
+ call Mist1
+ delay 32
+ createvisualtask sub_8115A04, 2, 10, 8, 2, 0, 14, RGB_WHITE
waitforvisualfinish
clearmonbg ANIM_ATK_PARTNER
blendoff
end
-AnimScript_82D2C34:
- createsprite gUnknown_08595C2C, 0x2, 0, -24, 48, 240, 0, 1
- delay 0x7
+Mist1:
+ createsprite gUnknown_08595C2C, 2, 0, -24, 48, 240, 0, 1
+ delay 7
return
Move_HAZE:
waitforvisualfinish
playsewithpan SE_W114, 0
- createvisualtask sub_810C0A0, 0x5
- delay 0x1E
- createvisualtask sub_8116620, 0xA, 1920, 2, 0, 16, 0
+ createvisualtask sub_810C0A0, 5
+ delay 30
+ createvisualtask sub_8116620, 10, 0x780, 2, 0, 16, RGB_BLACK
delay 0x5A
- createvisualtask sub_8116620, 0xA, 1920, 1, 16, 0, 0
+ createvisualtask sub_8116620, 10, 0x780, 1, 16, 0, RGB_BLACK
end
Move_FIRE_PUNCH:
- loadspritegfx 0x279F
- loadspritegfx 0x272D
- loadspritegfx 0x2797
+ loadspritegfx ANIM_TAG_143
+ loadspritegfx ANIM_TAG_SMALL_EMBER
+ loadspritegfx ANIM_TAG_135
monbg ANIM_DEF_PARTNER
- setalpha 0x80C
- createvisualtask sub_8116620, 0xA, 4, 2, 0, 9, 31
+ setalpha 12, 8
+ createvisualtask sub_8116620, 10, 4, 2, 0, 9, RGB_RED
createsprite gUnknown_08595368, 0x81, 0
createsprite gUnknown_08595368, 0x81, 64
createsprite gUnknown_08595368, 0x81, 128
createsprite gUnknown_08595368, 0x81, 196
playsewithpan SE_W172, SOUND_PAN_TARGET
waitforvisualfinish
- createsprite gUnknown_08595E98, 0x83, 0, 0, 8, 1, 0
- createsprite gUnknown_08597358, 0x82, 0, 0, 1, 1
- createvisualtask sub_80D51AC, 0x2, 1, 0, 3, 15, 1
- call AnimScript_82D2D18
- delay 0x4
+ createsprite gFistFootSpriteTemplate, 131, 0, 0, 8, 1, 0
+ createsprite gBasicHitSplatSpriteTemplate, 130, 0, 0, 1, 1
+ createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 0, 3, 15, 1
+ call FireMoveEffect
+ delay 4
playsewithpan SE_W007, SOUND_PAN_TARGET
waitforvisualfinish
- createvisualtask sub_8116620, 0xA, 4, 0, 9, 0, 31
+ createvisualtask sub_8116620, 10, 4, 0, 9, 0, RGB_RED
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
blendoff
end
-AnimScript_82D2D18:
+FireMoveEffect:
createsprite gUnknown_08595380, 0x81, 0, 10, 192, 176, 40
createsprite gUnknown_08595380, 0x81, 0, 10, -192, 240, 40
createsprite gUnknown_08595380, 0x81, 0, 10, 192, -160, 40
@@ -7072,324 +6981,319 @@ AnimScript_82D2D18:
return
Move_LEER:
- loadspritegfx 0x272B
+ loadspritegfx ANIM_TAG_GLARE
monbg ANIM_ATTACKER
monbgprio_28 ANIM_ATTACKER
- setalpha 0x808
+ setalpha 8, 8
playsewithpan SE_W043, SOUND_PAN_ATTACKER
- createsprite gUnknown_085CE150, 0x2, 24, -12
- createvisualtask sub_80D6064, 0x5, -5, -5, 10, 0, 1
+ createsprite gUnknown_085CE150, 2, 24, -12
+ createvisualtask AnimTask_ScaleMonAndRestore, 5, -5, -5, 10, ANIM_ATTACKER, 1
waitforvisualfinish
- delay 0xA
- createvisualtask sub_80D52D0, 0x2, 1, 1, 0, 9, 1
- createvisualtask sub_80D52D0, 0x2, 3, 1, 0, 9, 1
+ delay 10
+ createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 1, 0, 9, 1
+ createvisualtask AnimTask_ShakeMon2, 2, ANIM_DEF_PARTNER, 1, 0, 9, 1
waitforvisualfinish
clearmonbg ANIM_ATTACKER
blendoff
- delay 0x1
+ delay 1
waitforvisualfinish
end
Move_DREAM_EATER:
- loadspritegfx 0x27A3
- loadspritegfx 0x272F
+ loadspritegfx ANIM_TAG_147
+ loadspritegfx ANIM_TAG_BLUE_STAR
monbg ANIM_DEF_PARTNER
monbgprio_2A ANIM_TARGET
playsewithpan SE_W060, SOUND_PAN_ATTACKER
- call AnimScript_82D7CD1
- setalpha 0x808
+ call SetPsychicBackground
+ setalpha 8, 8
playsewithpan SE_W107, SOUND_PAN_TARGET
- createvisualtask sub_80D51AC, 0x2, 1, 5, 0, 15, 1
- createvisualtask sub_80D6064, 0x5, -6, -6, 15, 1, 1
+ createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 5, 0, 15, 1
+ createvisualtask AnimTask_ScaleMonAndRestore, 5, -6, -6, 15, ANIM_TARGET, 1
waitforvisualfinish
- setalpha 0x80C
- createvisualtask sub_80D51AC, 0x2, 1, 0, 2, 25, 1
- call AnimScript_82D2E51
+ setalpha 12, 8
+ createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 0, 2, 25, 1
+ call DreamEaterEffect
waitforvisualfinish
- delay 0xF
- call AnimScript_82D79DF
+ delay 15
+ call HealingEffect
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
blendoff
- delay 0x1
- call AnimScript_82D7CDD
+ delay 1
+ call UnsetPsychicBackground
end
-
-AnimScript_82D2E51:
+DreamEaterEffect:
playsewithpan SE_W207, SOUND_PAN_TARGET
- createsprite gUnknown_08592270, 0x3, 0, 5, 8, 26
- createsprite gUnknown_08592270, 0x3, 5, -18, -40, 35
- createsprite gUnknown_08592270, 0x3, -10, 20, 20, 39
- delay 0x4
+ createsprite gUnknown_08592270, 3, 0, 5, 8, 26
+ createsprite gUnknown_08592270, 3, 5, -18, -40, 35
+ createsprite gUnknown_08592270, 3, -10, 20, 20, 39
+ delay 4
playsewithpan SE_W207, SOUND_PAN_TARGET
- createsprite gUnknown_08592270, 0x3, 0, 5, 28, 26
- createsprite gUnknown_08592270, 0x3, 10, -5, -8, 26
- createsprite gUnknown_08592270, 0x3, -10, 20, 40, 39
- delay 0x4
+ createsprite gUnknown_08592270, 3, 0, 5, 28, 26
+ createsprite gUnknown_08592270, 3, 10, -5, -8, 26
+ createsprite gUnknown_08592270, 3, -10, 20, 40, 39
+ delay 4
playsewithpan SE_W207, SOUND_PAN_TARGET
- createsprite gUnknown_08592270, 0x3, 10, -5, -8, 26
- createsprite gUnknown_08592270, 0x3, -5, 15, 16, 33
- createsprite gUnknown_08592270, 0x3, 10, -5, -32, 26
- delay 0x4
+ createsprite gUnknown_08592270, 3, 10, -5, -8, 26
+ createsprite gUnknown_08592270, 3, -5, 15, 16, 33
+ createsprite gUnknown_08592270, 3, 10, -5, -32, 26
+ delay 4
playsewithpan SE_W207, SOUND_PAN_TARGET
- createsprite gUnknown_08592270, 0x3, 0, -15, -16, 36
- createsprite gUnknown_08592270, 0x3, 0, 5, 8, 26
- createsprite gUnknown_08592270, 0x3, 10, -5, -8, 26
- delay 0x4
+ createsprite gUnknown_08592270, 3, 0, -15, -16, 36
+ createsprite gUnknown_08592270, 3, 0, 5, 8, 26
+ createsprite gUnknown_08592270, 3, 10, -5, -8, 26
+ delay 4
playsewithpan SE_W207, SOUND_PAN_TARGET
- createsprite gUnknown_08592270, 0x3, -5, 15, 16, 33
- createsprite gUnknown_08592270, 0x3, 0, -15, -16, 36
- createsprite gUnknown_08592270, 0x3, 0, 5, 8, 26
- delay 0x4
+ createsprite gUnknown_08592270, 3, -5, 15, 16, 33
+ createsprite gUnknown_08592270, 3, 0, -15, -16, 36
+ createsprite gUnknown_08592270, 3, 0, 5, 8, 26
+ delay 4
playsewithpan SE_W207, SOUND_PAN_TARGET
- createsprite gUnknown_08592270, 0x3, 0, 5, 8, 26
- createsprite gUnknown_08592270, 0x3, -5, 15, 16, 33
- createsprite gUnknown_08592270, 0x3, 10, -5, -40, 26
- delay 0x4
+ createsprite gUnknown_08592270, 3, 0, 5, 8, 26
+ createsprite gUnknown_08592270, 3, -5, 15, 16, 33
+ createsprite gUnknown_08592270, 3, 10, -5, -40, 26
+ delay 4
playsewithpan SE_W207, SOUND_PAN_TARGET
- createsprite gUnknown_08592270, 0x3, -5, 15, 36, 33
- createsprite gUnknown_08592270, 0x3, 10, -5, -8, 26
- createsprite gUnknown_08592270, 0x3, -10, 20, 20, 39
- delay 0x4
+ createsprite gUnknown_08592270, 3, -5, 15, 36, 33
+ createsprite gUnknown_08592270, 3, 10, -5, -8, 26
+ createsprite gUnknown_08592270, 3, -10, 20, 20, 39
+ delay 4
playsewithpan SE_W207, SOUND_PAN_TARGET
- createsprite gUnknown_08592270, 0x3, 0, 5, 8, 26
- createsprite gUnknown_08592270, 0x3, 0, 5, 8, 26
- createsprite gUnknown_08592270, 0x3, 5, -18, -20, 35
- delay 0x4
+ createsprite gUnknown_08592270, 3, 0, 5, 8, 26
+ createsprite gUnknown_08592270, 3, 0, 5, 8, 26
+ createsprite gUnknown_08592270, 3, 5, -18, -20, 35
+ delay 4
return
Move_POISON_GAS:
- loadspritegfx 0x27BC
- loadspritegfx 0x27A6
- delay 0x0
+ loadspritegfx ANIM_TAG_172
+ loadspritegfx ANIM_TAG_POISON_BUBBLE
+ delay 0
monbg ANIM_DEF_PARTNER
monbgprio_29
- setalpha 0x80C
- delay 0x0
+ setalpha 12, 8
+ delay 0
playsewithpan SE_W054, SOUND_PAN_ATTACKER
- createsprite gUnknown_08595C9C, 0x80, 64, 0, 0, -32, -6, 4192, 1072, 0
- delay 0x4
+ createsprite gUnknown_08595C9C, 128, 64, 0, 0, -32, -6, 4192, 1072, 0
+ delay 4
playsewithpan SE_W054, SOUND_PAN_ATTACKER
- createsprite gUnknown_08595C9C, 0x80, 64, 0, 0, -32, -6, 4192, 1072, 0
- delay 0x4
+ createsprite gUnknown_08595C9C, 128, 64, 0, 0, -32, -6, 4192, 1072, 0
+ delay 4
playsewithpan SE_W054, SOUND_PAN_ATTACKER
- createsprite gUnknown_08595C9C, 0x80, 64, 0, 0, -32, -6, 4192, 1072, 0
- delay 0x4
+ createsprite gUnknown_08595C9C, 128, 64, 0, 0, -32, -6, 4192, 1072, 0
+ delay 4
playsewithpan SE_W054, SOUND_PAN_ATTACKER
- createsprite gUnknown_08595C9C, 0x80, 64, 0, 0, -32, -6, 4192, 1072, 0
- delay 0x4
+ createsprite gUnknown_08595C9C, 128, 64, 0, 0, -32, -6, 4192, 1072, 0
+ delay 4
playsewithpan SE_W054, SOUND_PAN_ATTACKER
- createsprite gUnknown_08595C9C, 0x80, 64, 0, 0, -32, -6, 4192, 1072, 0
- delay 0x4
+ createsprite gUnknown_08595C9C, 128, 64, 0, 0, -32, -6, 4192, 1072, 0
+ delay 4
playsewithpan SE_W054, SOUND_PAN_ATTACKER
- createsprite gUnknown_08595C9C, 0x80, 64, 0, 0, -32, -6, 4192, 1072, 0
- delay 0x28
- loopsewithpan SE_W054, SOUND_PAN_TARGET, 0x1C, 0x6
- createvisualtask sub_8115A04, 0x2, 4, 6, 2, 0, 12, 26650
+ createsprite gUnknown_08595C9C, 128, 64, 0, 0, -32, -6, 4192, 1072, 0
+ delay 40
+ loopsewithpan SE_W054, SOUND_PAN_TARGET, 28, 6
+ createvisualtask sub_8115A04, 2, 4, 6, 2, 0, 12, RGB(26, 0, 26)
waitforvisualfinish
blendoff
clearmonbg ANIM_DEF_PARTNER
- delay 0x0
+ delay 0
end
Move_BIND:
- createvisualtask sub_80D5EB8, 0x5, 0, 6, 3328, 4, 0
- goto AnimScript_82D30DE
+ createvisualtask AnimTask_SwayMon, 5, 0, 6, 3328, 4, ANIM_ATTACKER
+ goto BindWrap
-AnimScript_82D30DE:
+BindWrap:
playsewithpan SE_W020, SOUND_PAN_TARGET
- call AnimScript_82D30EE
- call AnimScript_82D30EE
+ call BindWrap1
+ call BindWrap1
waitforvisualfinish
end
-
-AnimScript_82D30EE:
- createvisualtask sub_80D6064, 0x5, 10, -5, 5, 1, 0
- delay 0x10
+BindWrap1:
+ createvisualtask AnimTask_ScaleMonAndRestore, 5, 10, -5, 5, ANIM_TARGET, 0
+ delay 16
return
Move_WRAP:
- createvisualtask sub_80D5830, 0x2, 0, 6, 4, 2, 4
- goto AnimScript_82D30DE
+ createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, ANIM_ATTACKER, 6, 4, 2, 4
+ goto BindWrap
Move_PSYBEAM:
- loadspritegfx 0x27B3
+ loadspritegfx ANIM_TAG_163
playsewithpan SE_W060, SOUND_PAN_ATTACKER
- call AnimScript_82D7CD1
- createsoundtask sub_8158C58, 200, -64, 63, 3, 4, 0, 15
- call AnimScript_82D319C
- call AnimScript_82D319C
- createvisualtask sub_80D5EB8, 0x5, 0, 6, 2048, 4, 1
- createvisualtask sub_8115A04, 0x2, 4, 2, 2, 0, 12, 32351
- call AnimScript_82D319C
- call AnimScript_82D319C
- call AnimScript_82D319C
- call AnimScript_82D319C
- call AnimScript_82D319C
- call AnimScript_82D319C
- call AnimScript_82D319C
- call AnimScript_82D319C
- call AnimScript_82D319C
- waitforvisualfinish
- delay 0x1
- call AnimScript_82D7CDD
- end
-
-AnimScript_82D319C:
- createsprite gUnknown_0859663C, 0x82, 16, 0, 0, 0, 13, 0
- delay 0x4
+ call SetPsychicBackground
+ createsoundtask sub_8158C58, 200, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, 3, 4, 0, 15
+ call Psybeam1
+ call Psybeam1
+ createvisualtask AnimTask_SwayMon, 5, 0, 6, 2048, 4, ANIM_TARGET
+ createvisualtask sub_8115A04, 2, 4, 2, 2, 0, 12, RGB(31, 18, 31)
+ call Psybeam1
+ call Psybeam1
+ call Psybeam1
+ call Psybeam1
+ call Psybeam1
+ call Psybeam1
+ call Psybeam1
+ call Psybeam1
+ call Psybeam1
+ waitforvisualfinish
+ delay 1
+ call UnsetPsychicBackground
+ end
+Psybeam1:
+ createsprite gUnknown_0859663C, 130, 16, 0, 0, 0, 13, 0
+ delay 4
return
Move_HYPNOSIS:
- loadspritegfx 0x27B3
- call AnimScript_82D7CD1
- call AnimScript_82D31E5
- call AnimScript_82D31E5
- call AnimScript_82D31E5
- createvisualtask sub_8115A04, 0x2, 4, 2, 2, 0, 12, 32351
+ loadspritegfx ANIM_TAG_163
+ call SetPsychicBackground
+ call Hypnosis1
+ call Hypnosis1
+ call Hypnosis1
+ createvisualtask sub_8115A04, 2, 4, 2, 2, 0, 12, RGB(31, 18, 31)
waitforvisualfinish
- delay 0x1
- call AnimScript_82D7CDD
+ delay 1
+ call UnsetPsychicBackground
end
-
-AnimScript_82D31E5:
+Hypnosis1:
playsewithpan SE_W048, SOUND_PAN_ATTACKER
- createsprite gUnknown_0859663C, 0x82, 0, 8, 0, 8, 27, 0
- createsprite gUnknown_0859663C, 0x82, 16, -8, 0, -8, 27, 0
- delay 0x6
+ createsprite gUnknown_0859663C, 130, 0, 8, 0, 8, 27, 0
+ createsprite gUnknown_0859663C, 130, 16, -8, 0, -8, 27, 0
+ delay 6
return
Move_PSYWAVE:
- loadspritegfx 0x27B5
+ loadspritegfx ANIM_TAG_165
playsewithpan SE_W060, SOUND_PAN_ATTACKER
- call AnimScript_82D7CD1
- createvisualtask sub_81076C8, 0x5, 100
- createsoundtask sub_8158C58, 203, -64, 63, 2, 9, 0, 10
- call AnimScript_82D3275
- call AnimScript_82D3275
- createvisualtask sub_8115A04, 0x2, 4, 1, 4, 0, 12, 32351
- call AnimScript_82D3275
- call AnimScript_82D3275
- call AnimScript_82D3275
- call AnimScript_82D3275
- waitforvisualfinish
- delay 0x1
- call AnimScript_82D7CDD
- end
-
-AnimScript_82D3275:
- createsprite gUnknown_08595170, 0x83, 10, 10, 0, 16
- delay 0x4
- createsprite gUnknown_08595170, 0x83, 10, 10, 0, 16
- delay 0x4
+ call SetPsychicBackground
+ createvisualtask sub_81076C8, 5, 100
+ createsoundtask sub_8158C58, 203, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, 2, 9, 0, 10
+ call Psywave1
+ call Psywave1
+ createvisualtask sub_8115A04, 2, 4, 1, 4, 0, 12, RGB(31, 18, 31)
+ call Psywave1
+ call Psywave1
+ call Psywave1
+ call Psywave1
+ waitforvisualfinish
+ delay 1
+ call UnsetPsychicBackground
+ end
+Psywave1:
+ createsprite gUnknown_08595170, 131, 10, 10, 0, 16
+ delay 4
+ createsprite gUnknown_08595170, 131, 10, 10, 0, 16
+ delay 4
return
Move_ZAP_CANNON:
- loadspritegfx 0x27BB
- loadspritegfx 0x271B
+ loadspritegfx ANIM_TAG_171
+ loadspritegfx ANIM_TAG_SPARK_2
playsewithpan SE_W086, SOUND_PAN_ATTACKER
- createsprite gUnknown_08595764, 0x83, 10, 0, 0, 0, 30, 0
- createsprite gUnknown_08595790, 0x84, 10, 0, 16, 30, 0, 40, 0
- createsprite gUnknown_08595790, 0x84, 10, 0, 16, 30, 64, 40, 1
- createsprite gUnknown_08595790, 0x84, 10, 0, 16, 30, 128, 40, 0
- createsprite gUnknown_08595790, 0x84, 10, 0, 16, 30, 192, 40, 2
- createsprite gUnknown_08595790, 0x84, 10, 0, 8, 30, 32, 40, 0
- createsprite gUnknown_08595790, 0x84, 10, 0, 8, 30, 96, 40, 1
- createsprite gUnknown_08595790, 0x84, 10, 0, 8, 30, 160, 40, 0
- createsprite gUnknown_08595790, 0x84, 10, 0, 8, 30, 224, 40, 2
+ createsprite gUnknown_08595764, 131, 10, 0, 0, 0, 30, 0
+ createsprite gUnknown_08595790, 132, 10, 0, 16, 30, 0, 40, 0
+ createsprite gUnknown_08595790, 132, 10, 0, 16, 30, 64, 40, 1
+ createsprite gUnknown_08595790, 132, 10, 0, 16, 30, 128, 40, 0
+ createsprite gUnknown_08595790, 132, 10, 0, 16, 30, 192, 40, 2
+ createsprite gUnknown_08595790, 132, 10, 0, 8, 30, 32, 40, 0
+ createsprite gUnknown_08595790, 132, 10, 0, 8, 30, 96, 40, 1
+ createsprite gUnknown_08595790, 132, 10, 0, 8, 30, 160, 40, 0
+ createsprite gUnknown_08595790, 132, 10, 0, 8, 30, 224, 40, 2
waitforvisualfinish
- createvisualtask sub_80D52D0, 0x2, 1, 4, 0, 5, 1
- delay 0xF
- waitplaysewithpan SE_W085B, SOUND_PAN_TARGET, 0x13
- call AnimScript_82D7BEA
+ createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 4, 0, 5, 1
+ delay 15
+ waitplaysewithpan SE_W085B, SOUND_PAN_TARGET, 19
+ call ElectricityEffect
waitforvisualfinish
end
Move_STEEL_WING:
- loadspritegfx 0x2719
- loadspritegfx 0x2797
- loopsewithpan SE_W231, SOUND_PAN_ATTACKER, 0x1C, 0x2
- createvisualtask sub_81144F8, 0x5, 0, 0, 0
+ loadspritegfx ANIM_TAG_GUST
+ loadspritegfx ANIM_TAG_135
+ loopsewithpan SE_W231, SOUND_PAN_ATTACKER, 28, 2
+ createvisualtask sub_81144F8, 5, 0, 0, 0
waitforvisualfinish
monbg ANIM_DEF_PARTNER
monbgprio_28 ANIM_TARGET
- setalpha 0x80C
- loopsewithpan SE_W017, SOUND_PAN_ATTACKER, 0x14, 0x2
- createvisualtask sub_80D5738, 0x2, 0, 12, 4, 1, 4
- createvisualtask sub_810DED8, 0x5, 1, 70
- createsprite gUnknown_085962A4, 0x2, -25, 0, 0, 0, 20
- createsprite gUnknown_085962A4, 0x2, 25, 0, 0, 0, 20
- delay 0x18
- createsprite gUnknown_0857FE70, 0x2, 0, 24, 0, 0, 9
- delay 0x11
- createsprite gUnknown_08597358, 0x2, 16, 0, 1, 1
- createsprite gUnknown_08597358, 0x2, -16, 0, 1, 1
+ setalpha 12, 8
+ loopsewithpan SE_W017, SOUND_PAN_ATTACKER, 20, 2
+ createvisualtask AnimTask_TranslateMonElliptical, 2, 0, 12, 4, 1, 4
+ createvisualtask sub_810DED8, 5, 1, 70
+ createsprite gBattleAnimSpriteTemplate_85962A4, 2, -25, 0, 0, 0, 20
+ createsprite gBattleAnimSpriteTemplate_85962A4, 2, 25, 0, 0, 0, 20
+ delay 24
+ createsprite gSlideMonToOffsetSpriteTemplate, 2, 0, 24, 0, 0, 9
+ delay 17
+ createsprite gBasicHitSplatSpriteTemplate, 2, 16, 0, 1, 1
+ createsprite gBasicHitSplatSpriteTemplate, 2, -16, 0, 1, 1
playsewithpan SE_W013, SOUND_PAN_TARGET
waitforvisualfinish
- createsprite gUnknown_0857FE58, 0x2, 0, 0, 11
+ createsprite gSlideMonToOriginalPosSpriteTemplate, 2, 0, 0, 11
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
blendoff
end
Move_IRON_TAIL:
- loadspritegfx 0x2797
- loopsewithpan SE_W231, SOUND_PAN_ATTACKER, 0x1C, 0x2
- createvisualtask sub_81144F8, 0x5, 1, 0, 0
+ loadspritegfx ANIM_TAG_135
+ loopsewithpan SE_W231, SOUND_PAN_ATTACKER, 28, 2
+ createvisualtask sub_81144F8, 5, 1, 0, 0
waitforvisualfinish
monbg ANIM_TARGET
- setalpha 0x80C
- createsprite gUnknown_0857FE28, 0x2, 4, 4
- delay 0x6
- createsprite gUnknown_08597358, 0x82, 0, 0, 1, 2
- createvisualtask sub_80D51AC, 0x2, 1, 3, 0, 6, 1
+ setalpha 12, 8
+ createsprite gHorizontalLungeSpriteTemplate, 2, 4, 4
+ delay 6
+ createsprite gBasicHitSplatSpriteTemplate, 130, 0, 0, 1, 2
+ createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 3, 0, 6, 1
playsewithpan SE_W233B, SOUND_PAN_TARGET
waitforvisualfinish
- createvisualtask sub_811489C, 0x5, 0, 1
+ createvisualtask sub_811489C, 5, 0, 1
clearmonbg ANIM_TARGET
blendoff
waitforvisualfinish
end
Move_POISON_TAIL:
- loadspritegfx 0x2797
- loadspritegfx 0x27A6
- loopsewithpan SE_W231, SOUND_PAN_ATTACKER, 0x1C, 0x2
- createvisualtask sub_81144F8, 0x5, 1, 1, RGB(24, 6, 23)
+ loadspritegfx ANIM_TAG_135
+ loadspritegfx ANIM_TAG_POISON_BUBBLE
+ loopsewithpan SE_W231, SOUND_PAN_ATTACKER, 28, 2
+ createvisualtask sub_81144F8, 5, 1, 1, RGB(24, 6, 23)
waitforvisualfinish
monbg ANIM_TARGET
- setalpha 0x80C
- createsprite gUnknown_0857FE28, 0x2, 4, 4
- delay 0x6
- createsprite gUnknown_08597358, 0x82, 0, 0, 1, 2
- createvisualtask sub_80D51AC, 0x2, 1, 3, 0, 6, 1
+ setalpha 12, 8
+ createsprite gHorizontalLungeSpriteTemplate, 2, 4, 4
+ delay 6
+ createsprite gBasicHitSplatSpriteTemplate, 130, 0, 0, 1, 2
+ createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 3, 0, 6, 1
playsewithpan SE_W233B, SOUND_PAN_TARGET
waitforvisualfinish
- createvisualtask sub_811489C, 0x5, 0, 1
+ createvisualtask sub_811489C, 5, 0, 1
clearmonbg ANIM_TARGET
blendoff
- call AnimScript_82D7A71
+ call PoisonBubblesEffect
waitforvisualfinish
end
Move_METAL_CLAW:
- loadspritegfx 0x2737
- loopsewithpan SE_W231, SOUND_PAN_ATTACKER, 0x1C, 0x2
- createvisualtask sub_81144F8, 0x5, 0, 0, 0
+ loadspritegfx ANIM_TAG_CLAW_SLASH
+ loopsewithpan SE_W231, SOUND_PAN_ATTACKER, 28, 2
+ createvisualtask sub_81144F8, 5, 0, 0, 0
waitforvisualfinish
- createsprite gUnknown_0857FE28, 0x2, 6, 4
- delay 0x2
+ createsprite gHorizontalLungeSpriteTemplate, 2, 6, 4
+ delay 2
playsewithpan SE_W013, SOUND_PAN_TARGET
- createsprite gUnknown_08597138, 0x82, -10, -10, 0
- createsprite gUnknown_08597138, 0x82, -10, 10, 0
- createsprite gUnknown_085972D8, 0x2, -4, 1, 10, 3, 1
- delay 0x8
- createsprite gUnknown_0857FE28, 0x2, 6, 4
- delay 0x2
+ createsprite gBattleAnimSpriteTemplate_8597138, 130, -10, -10, 0
+ createsprite gBattleAnimSpriteTemplate_8597138, 130, -10, 10, 0
+ createsprite gBattleAnimSpriteTemplate_85972D8, 2, -4, 1, 10, 3, 1
+ delay 8
+ createsprite gHorizontalLungeSpriteTemplate, 2, 6, 4
+ delay 2
playsewithpan SE_W013, SOUND_PAN_TARGET
- createsprite gUnknown_08597138, 0x82, 10, -10, 1
- createsprite gUnknown_08597138, 0x82, 10, 10, 1
- createsprite gUnknown_085972D8, 0x2, -4, 1, 10, 3, 1
+ createsprite gBattleAnimSpriteTemplate_8597138, 130, 10, -10, 1
+ createsprite gBattleAnimSpriteTemplate_8597138, 130, 10, 10, 1
+ createsprite gBattleAnimSpriteTemplate_85972D8, 2, -4, 1, 10, 3, 1
waitforvisualfinish
end
@@ -7399,1265 +7303,1241 @@ Move_NIGHT_SHADE:
playsewithpan SE_W060, SOUND_PAN_ATTACKER
fadetobg BG_GHOST
waitbgfadein
- delay 0xA
+ delay 10
playsewithpan SE_W043, SOUND_PAN_ATTACKER
- createvisualtask sub_811188C, 0x5, 85
- delay 0x46
- createvisualtask sub_80D52D0, 0x2, 1, 2, 0, 12, 1
- createvisualtask sub_8115A04, 0x2, 4, 0, 2, 0, 13, 0
+ createvisualtask sub_811188C, 5, 85
+ delay 70
+ createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 12, 1
+ createvisualtask sub_8115A04, 2, 4, 0, 2, 0, 13, RGB_BLACK
waitforvisualfinish
clearmonbg ANIM_ATTACKER
- delay 0x1
+ delay 1
restorebg
waitbgfadein
end
Move_EGG_BOMB:
- loadspritegfx 0x27D6
- loadspritegfx 0x27BF
+ loadspritegfx ANIM_TAG_EXPLOSION
+ loadspritegfx ANIM_TAG_175
playsewithpan SE_W039, SOUND_PAN_ATTACKER
- createsprite gUnknown_08593488, 0x82, 10, 0, 0, 0, 25, -32
+ createsprite gUnknown_08593488, 130, 10, 0, 0, 0, 25, -32
waitforvisualfinish
- createvisualtask sub_80D52D0, 0x2, 1, 4, 0, 16, 1
- createsprite gUnknown_0859371C, 0x84, 6, 5, 1, 0
+ createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 4, 0, 16, 1
+ createsprite gBattleAnimSpriteTemplate_859371C, 132, 6, 5, 1, 0
playsewithpan SE_W120, SOUND_PAN_TARGET
- delay 0x3
- createsprite gUnknown_0859371C, 0x84, -16, -15, 1, 0
+ delay 3
+ createsprite gBattleAnimSpriteTemplate_859371C, 132, -16, -15, 1, 0
playsewithpan SE_W120, SOUND_PAN_TARGET
- delay 0x3
- createsprite gUnknown_0859371C, 0x84, 16, -5, 1, 0
+ delay 3
+ createsprite gBattleAnimSpriteTemplate_859371C, 132, 16, -5, 1, 0
playsewithpan SE_W120, SOUND_PAN_TARGET
- delay 0x3
- createsprite gUnknown_0859371C, 0x84, -12, 18, 1, 0
+ delay 3
+ createsprite gBattleAnimSpriteTemplate_859371C, 132, -12, 18, 1, 0
playsewithpan SE_W120, SOUND_PAN_TARGET
- delay 0x3
- createsprite gUnknown_0859371C, 0x84, 0, 5, 1, 0
+ delay 3
+ createsprite gBattleAnimSpriteTemplate_859371C, 132, 0, 5, 1, 0
playsewithpan SE_W120, SOUND_PAN_TARGET
- delay 0x3
+ delay 3
waitforvisualfinish
end
Move_SHADOW_BALL:
- loadspritegfx 0x27C0
+ loadspritegfx ANIM_TAG_176
fadetobg BG_GHOST
waitbgfadein
- delay 0xF
- createsoundtask sub_8158C58, 168, -64, 63, 5, 5, 0, 5
- createsprite gUnknown_08596D58, 0x82, 16, 16, 8
+ delay 15
+ createsoundtask sub_8158C58, 168, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, 5, 5, 0, 5
+ createsprite gUnknown_08596D58, 130, 16, 16, 8
waitforvisualfinish
playsewithpan SE_W028, SOUND_PAN_TARGET
- createvisualtask sub_80D52D0, 0x2, 1, 4, 0, 8, 1
+ createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 4, 0, 8, 1
waitforvisualfinish
restorebg
waitbgfadein
end
Move_LICK:
- loadspritegfx 0x27C1
- delay 0xF
+ loadspritegfx ANIM_TAG_177
+ delay 15
playsewithpan SE_W122, SOUND_PAN_TARGET
- createsprite gUnknown_08596D8C, 0x82, 0, 0
- createvisualtask sub_80D52D0, 0x2, 1, 1, 0, 16, 1
+ createsprite gUnknown_08596D8C, 130, 0, 0
+ createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 1, 0, 16, 1
waitforvisualfinish
end
Move_FOCUS_ENERGY:
- loadspritegfx 0x27C8
+ loadspritegfx ANIM_TAG_184
playsewithpan SE_W082, SOUND_PAN_ATTACKER
- call AnimScript_82CD6C7
- delay 0x8
- createvisualtask sub_8115A04, 0x2, 2, 2, 2, 0, 11, 0x7FFF
- createvisualtask sub_80D52D0, 0x2, 0, 1, 0, 32, 1
- call AnimScript_82CD6C7
- delay 0x8
- call AnimScript_82CD6C7
+ call EndureEffect
+ delay 8
+ createvisualtask sub_8115A04, 2, 2, 2, 2, 0, 11, RGB_WHITE
+ createvisualtask AnimTask_ShakeMon2, 2, ANIM_ATTACKER, 1, 0, 32, 1
+ call EndureEffect
+ delay 8
+ call EndureEffect
waitforvisualfinish
end
Move_BIDE:
- choosetwoturnanim AnimScript_82D3719, AnimScript_82D3745
+ choosetwoturnanim BideSetUp, BideUnleash
end
-
-AnimScript_82D3719:
- loopsewithpan SE_W036, SOUND_PAN_ATTACKER, 0x9, 0x2
- createvisualtask sub_8115A04, 0x2, 2, 2, 2, 0, 11, 31
- createvisualtask sub_80D52D0, 0x2, 0, 1, 0, 32, 1
+BideSetUp:
+ loopsewithpan SE_W036, SOUND_PAN_ATTACKER, 9, 2
+ createvisualtask sub_8115A04, 2, 2, 2, 2, 0, 11, RGB_RED
+ createvisualtask AnimTask_ShakeMon2, 2, ANIM_ATTACKER, 1, 0, 32, 1
waitforvisualfinish
end
-AnimScript_82D3745:
- loadspritegfx 0x2797
+BideUnleash:
+ loadspritegfx ANIM_TAG_135
monbg ANIM_DEF_PARTNER
- setalpha 0x80C
- loopsewithpan SE_W036, SOUND_PAN_ATTACKER, 0x9, 0x2
- createvisualtask sub_8116620, 0xA, 2, 2, 0, 11, 31
- createvisualtask sub_80D52D0, 0x2, 0, 1, 0, 32, 1
+ setalpha 12, 8
+ loopsewithpan SE_W036, SOUND_PAN_ATTACKER, 9, 2
+ createvisualtask sub_8116620, 10, 2, 2, 0, 11, RGB_RED
+ createvisualtask AnimTask_ShakeMon2, 2, ANIM_ATTACKER, 1, 0, 32, 1
waitforvisualfinish
- createsprite gUnknown_0857FE70, 0x2, 0, 24, 0, 0, 4
+ createsprite gSlideMonToOffsetSpriteTemplate, 2, 0, 24, 0, 0, 4
waitforvisualfinish
- createvisualtask sub_80D5484, 0x2, 0, 2, 0, 12, 1
- createvisualtask sub_80D52D0, 0x2, 1, 3, 0, 16, 1
+ createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_ATTACKER, 2, 0, 12, 1
+ createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 3, 0, 16, 1
playsewithpan SE_W004, SOUND_PAN_TARGET
- createsprite gUnknown_08597358, 0x1, 18, -8, 1, 1
- delay 0x5
+ createsprite gBasicHitSplatSpriteTemplate, 1, 18, -8, 1, 1
+ delay 5
playsewithpan SE_W004, SOUND_PAN_TARGET
- createsprite gUnknown_08597358, 0x1, -18, 8, 1, 1
- delay 0x5
+ createsprite gBasicHitSplatSpriteTemplate, 1, -18, 8, 1, 1
+ delay 5
playsewithpan SE_W004, SOUND_PAN_TARGET
- createsprite gUnknown_08597358, 0x1, -8, -5, 1, 1
+ createsprite gBasicHitSplatSpriteTemplate, 1, -8, -5, 1, 1
waitforvisualfinish
- delay 0x5
- createsprite gUnknown_0857FE58, 0x2, 0, 0, 7
+ delay 5
+ createsprite gSlideMonToOriginalPosSpriteTemplate, 2, 0, 0, 7
waitforvisualfinish
- createvisualtask sub_8116620, 0xA, 2, 2, 11, 0, 31
+ createvisualtask sub_8116620, 10, 2, 2, 11, 0, RGB_RED
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
blendoff
end
Move_STRING_SHOT:
- loadspritegfx 0x27C3
- loadspritegfx 0x27C4
+ loadspritegfx ANIM_TAG_179
+ loadspritegfx ANIM_TAG_WEB_THREAD
monbg ANIM_DEF_PARTNER
- delay 0x0
- createsprite gUnknown_08597274, 0x5, 1, 2, 0, 9, 0
- waitforvisualfinish
- loopsewithpan SE_W081, SOUND_PAN_ATTACKER, 0x9, 0x6
- call AnimScript_82D38CC
- call AnimScript_82D38CC
- call AnimScript_82D38CC
- call AnimScript_82D38CC
- call AnimScript_82D38CC
- call AnimScript_82D38CC
- call AnimScript_82D38CC
- call AnimScript_82D38CC
- call AnimScript_82D38CC
- call AnimScript_82D38CC
- call AnimScript_82D38CC
- call AnimScript_82D38CC
- call AnimScript_82D38CC
- call AnimScript_82D38CC
- call AnimScript_82D38CC
- call AnimScript_82D38CC
- call AnimScript_82D38CC
- call AnimScript_82D38CC
+ delay 0
+ createsprite gSimplePaletteBlendSpriteTemplate, 5, 1, 2, 0, 9, RGB_BLACK
+ waitforvisualfinish
+ loopsewithpan SE_W081, SOUND_PAN_ATTACKER, 9, 6
+ call StringShot1
+ call StringShot1
+ call StringShot1
+ call StringShot1
+ call StringShot1
+ call StringShot1
+ call StringShot1
+ call StringShot1
+ call StringShot1
+ call StringShot1
+ call StringShot1
+ call StringShot1
+ call StringShot1
+ call StringShot1
+ call StringShot1
+ call StringShot1
+ call StringShot1
+ call StringShot1
waitforvisualfinish
playsewithpan SE_W081B, SOUND_PAN_TARGET
- createsprite gUnknown_085969F8, 0x82, 0, 10
- delay 0x4
- createsprite gUnknown_085969F8, 0x82, 0, -2
- delay 0x4
- createsprite gUnknown_085969F8, 0x82, 0, 22
+ createsprite gUnknown_085969F8, 130, 0, 10
+ delay 4
+ createsprite gUnknown_085969F8, 130, 0, -2
+ delay 4
+ createsprite gUnknown_085969F8, 130, 0, 22
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
- delay 0x1
+ delay 1
waitforvisualfinish
- createsprite gUnknown_08597274, 0x5, 1, 2, 9, 0, 0
+ createsprite gSimplePaletteBlendSpriteTemplate, 5, 1, 2, 9, 0, RGB_BLACK
end
-AnimScript_82D38CC:
- createsprite gUnknown_085969E0, 0x82, 20, 0, 512, 20, 1
- delay 0x1
+StringShot1:
+ createsprite gUnknown_085969E0, 130, 20, 0, 512, 20, 1
+ delay 1
return
Move_SPIDER_WEB:
- loadspritegfx 0x27C5
- loadspritegfx 0x27C4
+ loadspritegfx ANIM_TAG_SPIDER_WEB
+ loadspritegfx ANIM_TAG_WEB_THREAD
monbg ANIM_DEF_PARTNER
- delay 0x0
- createsprite gUnknown_08597274, 0x5, 1, 2, 0, 9, 0
+ delay 0
+ createsprite gSimplePaletteBlendSpriteTemplate, 5, 1, 2, 0, 9, RGB_BLACK
waitforvisualfinish
monbgprio_28 ANIM_TARGET
- loopsewithpan SE_W081, SOUND_PAN_ATTACKER, 0x9, 0x6
- call AnimScript_82D396D
- call AnimScript_82D396D
- call AnimScript_82D396D
- call AnimScript_82D396D
- call AnimScript_82D396D
- call AnimScript_82D396D
- call AnimScript_82D396D
- call AnimScript_82D396D
- call AnimScript_82D396D
- call AnimScript_82D396D
- call AnimScript_82D396D
- call AnimScript_82D396D
- call AnimScript_82D396D
- call AnimScript_82D396D
+ loopsewithpan SE_W081, SOUND_PAN_ATTACKER, 9, 6
+ call SpiderWeb1
+ call SpiderWeb1
+ call SpiderWeb1
+ call SpiderWeb1
+ call SpiderWeb1
+ call SpiderWeb1
+ call SpiderWeb1
+ call SpiderWeb1
+ call SpiderWeb1
+ call SpiderWeb1
+ call SpiderWeb1
+ call SpiderWeb1
+ call SpiderWeb1
+ call SpiderWeb1
waitforvisualfinish
playsewithpan SE_W081B, SOUND_PAN_TARGET
- createsprite gUnknown_08596A2C, 0x2
+ createsprite gUnknown_08596A2C, 2
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
- delay 0x1
- createsprite gUnknown_08597274, 0x5, 1, 2, 9, 0, 0
+ delay 1
+ createsprite gSimplePaletteBlendSpriteTemplate, 5, 1, 2, 9, 0, RGB_BLACK
end
-AnimScript_82D396D:
- createsprite gUnknown_085969E0, 0x82, 20, 0, 512, 20, 0
- delay 0x1
+SpiderWeb1:
+ createsprite gUnknown_085969E0, 130, 20, 0, 512, 20, 0
+ delay 1
return
Move_RAZOR_WIND:
- choosetwoturnanim AnimScript_82D398C, AnimScript_82D39DC
-
-AnimScript_82D398A:
+ choosetwoturnanim RazorWindSetUp, RazorWindUnleash
+RazorWindContinue:
waitforvisualfinish
end
-AnimScript_82D398C:
- loadspritegfx 0x2719
+RazorWindSetUp:
+ loadspritegfx ANIM_TAG_GUST
playsewithpan SE_W016, SOUND_PAN_ATTACKER
- createsprite gUnknown_08593550, 0x2, 32, 0, 16, 16, 0, 7, 40
- createsprite gUnknown_08593550, 0x2, 32, 0, 16, 16, 85, 7, 40
- createsprite gUnknown_08593550, 0x2, 32, 0, 16, 16, 170, 7, 40
+ createsprite gUnknown_08593550, 2, 32, 0, 16, 16, 0, 7, 40
+ createsprite gUnknown_08593550, 2, 32, 0, 16, 16, 85, 7, 40
+ createsprite gUnknown_08593550, 2, 32, 0, 16, 16, 170, 7, 40
waitforvisualfinish
playsewithpan SE_W016B, SOUND_PAN_ATTACKER
- goto AnimScript_82D398A
+ goto RazorWindContinue
-AnimScript_82D39DC:
- loadspritegfx 0x27AA
- loadspritegfx 0x2797
+RazorWindUnleash:
+ loadspritegfx ANIM_TAG_154
+ loadspritegfx ANIM_TAG_135
monbg ANIM_TARGET
- setalpha 0x80C
+ setalpha 12, 8
playsewithpan SE_W013B, SOUND_PAN_ATTACKER
- createsprite gUnknown_085962D4, 0x2, 14, 8, 0, 0, 22, 2, 1
- delay 0x2
+ createsprite gUnknown_085962D4, 2, 14, 8, 0, 0, 22, 2, 1
+ delay 2
playsewithpan SE_W013B, SOUND_PAN_ATTACKER
- createsprite gUnknown_085962D4, 0x2, 14, -8, 16, 14, 22, 1, 1
- delay 0x2
+ createsprite gUnknown_085962D4, 2, 14, -8, 16, 14, 22, 1, 1
+ delay 2
playsewithpan SE_W013B, SOUND_PAN_ATTACKER
- createsprite gUnknown_085962D4, 0x2, 14, 12, -16, -14, 22, 0, 1
- delay 0x11
+ createsprite gUnknown_085962D4, 2, 14, 12, -16, -14, 22, 0, 1
+ delay 17
playsewithpan SE_W013, SOUND_PAN_TARGET
- createvisualtask sub_80D52D0, 0x2, 1, 2, 0, 10, 1
- createvisualtask sub_80D52D0, 0x2, 3, 2, 0, 10, 1
+ createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 10, 1
+ createvisualtask AnimTask_ShakeMon2, 2, ANIM_DEF_PARTNER, 2, 0, 10, 1
waitforvisualfinish
clearmonbg ANIM_TARGET
blendoff
- goto AnimScript_82D398A
+ goto RazorWindContinue
Move_DISABLE:
- loadspritegfx 0x2757
+ loadspritegfx ANIM_TAG_071
monbg ANIM_TARGET
monbgprio_28 ANIM_TARGET
- setalpha 0x808
+ setalpha 8, 8
playsewithpan SE_W197, SOUND_PAN_ATTACKER
- createsprite gUnknown_0853EE84, 0xD, 24, -16
+ createsprite gUnknown_0853EE84, 13, 24, -16
waitforvisualfinish
- createvisualtask sub_81045B0, 0x5
- loopsewithpan SE_W020, SOUND_PAN_TARGET, 0xF, 0x4
+ createvisualtask sub_81045B0, 5
+ loopsewithpan SE_W020, SOUND_PAN_TARGET, 15, 4
waitforvisualfinish
- delay 0x1
+ delay 1
clearmonbg ANIM_TARGET
blendoff
end
Move_RECOVER:
- loadspritegfx 0x27A3
- loadspritegfx 0x272F
+ loadspritegfx ANIM_TAG_147
+ loadspritegfx ANIM_TAG_BLUE_STAR
monbg ANIM_ATK_PARTNER
- setalpha 0x80C
- loopsewithpan SE_W025, SOUND_PAN_ATTACKER, 0xD, 0x3
- createvisualtask sub_8115A04, 0x2, 2, 0, 6, 0, 11, 12287
- call AnimScript_82D3AD5
- call AnimScript_82D3AD5
- call AnimScript_82D3AD5
+ setalpha 12, 8
+ loopsewithpan SE_W025, SOUND_PAN_ATTACKER, 13, 3
+ createvisualtask sub_8115A04, 2, 2, 0, 6, 0, 11, RGB(31, 31, 11)
+ call Recover1
+ call Recover1
+ call Recover1
waitforvisualfinish
clearmonbg ANIM_ATK_PARTNER
blendoff
- delay 0x1
- call AnimScript_82D79DF
- waitforvisualfinish
- end
-
-AnimScript_82D3AD5:
- createsprite gUnknown_085921E0, 0x2, 40, -10, 13
- delay 0x3
- createsprite gUnknown_085921E0, 0x2, -35, -10, 13
- delay 0x3
- createsprite gUnknown_085921E0, 0x2, 15, -40, 13
- delay 0x3
- createsprite gUnknown_085921E0, 0x2, -10, -32, 13
- delay 0x3
- createsprite gUnknown_085921E0, 0x2, 25, -20, 13
- delay 0x3
- createsprite gUnknown_085921E0, 0x2, -40, -20, 13
- delay 0x3
- createsprite gUnknown_085921E0, 0x2, 5, -40, 13
- delay 0x3
+ delay 1
+ call HealingEffect
+ waitforvisualfinish
+ end
+
+Recover1:
+ createsprite gUnknown_085921E0, 2, 40, -10, 13
+ delay 3
+ createsprite gUnknown_085921E0, 2, -35, -10, 13
+ delay 3
+ createsprite gUnknown_085921E0, 2, 15, -40, 13
+ delay 3
+ createsprite gUnknown_085921E0, 2, -10, -32, 13
+ delay 3
+ createsprite gUnknown_085921E0, 2, 25, -20, 13
+ delay 3
+ createsprite gUnknown_085921E0, 2, -40, -20, 13
+ delay 3
+ createsprite gUnknown_085921E0, 2, 5, -40, 13
+ delay 3
return
Move_MIMIC:
- loadspritegfx 0x27A3
- setalpha 0x50B
+ loadspritegfx ANIM_TAG_147
+ setalpha 11, 5
monbg_22 ANIM_DEF_PARTNER
monbgprio_29
- panse_1B SE_W107, SOUND_PAN_TARGET, SOUND_PAN_ATTACKER, -3, 0x0
- createvisualtask sub_80FF458, 0x5, 128, 24
- delay 0xF
- createsprite gUnknown_085924DC, 0x82, -12, 24
- delay 0xA
- setarg 0x7, 0xFFFF
+ panse_1B SE_W107, SOUND_PAN_TARGET, SOUND_PAN_ATTACKER, -3, 0
+ createvisualtask sub_80FF458, 5, 128, 24
+ delay 15
+ createsprite gUnknown_085924DC, 130, -12, 24
+ delay 10
+ setarg 7, -1
waitforvisualfinish
playsewithpan SE_W036, SOUND_PAN_ATTACKER
- createvisualtask sub_8115A04, 0x2, 2, 0, 2, 0, 11, 0x7FFF
+ createvisualtask sub_8115A04, 2, 2, 0, 2, 0, 11, RGB_WHITE
waitforvisualfinish
clearmonbg_23 ANIM_DEF_PARTNER
blendoff
end
Move_CONSTRICT:
- loadspritegfx 0x27CA
- loopsewithpan SE_W010, SOUND_PAN_TARGET, 0x6, 0x4
- createsprite gUnknown_08592494, 0x84, 0, 16, 0, 2
- delay 0x7
- createsprite gUnknown_08592494, 0x83, 0, 0, 0, 2
- createsprite gUnknown_08592494, 0x82, 0, 8, 1, 2
- delay 0x7
- createsprite gUnknown_08592494, 0x83, 0, -8, 1, 2
- delay 0x8
- createvisualtask sub_80D52D0, 0x2, 1, 3, 0, 6, 1
- delay 0x14
+ loadspritegfx ANIM_TAG_186
+ loopsewithpan SE_W010, SOUND_PAN_TARGET, 6, 4
+ createsprite gUnknown_08592494, 132, 0, 16, 0, 2
+ delay 7
+ createsprite gUnknown_08592494, 131, 0, 0, 0, 2
+ createsprite gUnknown_08592494, 130, 0, 8, 1, 2
+ delay 7
+ createsprite gUnknown_08592494, 131, 0, -8, 1, 2
+ delay 8
+ createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 3, 0, 6, 1
+ delay 20
playsewithpan SE_W020, SOUND_PAN_TARGET
- setarg 0x7, 0xFFFF
+ setarg 7, -1
waitforvisualfinish
end
Move_CURSE:
- choosetwoturnanim AnimScript_82D3BFB, AnimScript_82D3C78
-
-AnimScript_82D3BFB:
- loadspritegfx 0x27D7
- loadspritegfx 0x27D8
+ choosetwoturnanim CurseGhost, CurseStats
+CurseGhost:
+ loadspritegfx ANIM_TAG_NAIL
+ loadspritegfx ANIM_TAG_200
monbg ANIM_ATK_PARTNER
- createvisualtask sub_8112758, 0x5
+ createvisualtask sub_8112758, 5
waitforvisualfinish
- delay 0x14
- createsprite gUnknown_08596DD0, 0x2
- delay 0x3C
- call AnimScript_82D3C62
- delay 0x29
- call AnimScript_82D3C62
- delay 0x29
- call AnimScript_82D3C62
+ delay 20
+ createsprite gUnknown_08596DD0, 2
+ delay 60
+ call CurseGhost1
+ delay 41
+ call CurseGhost1
+ delay 41
+ call CurseGhost1
waitforvisualfinish
clearmonbg ANIM_ATK_PARTNER
- delay 0x1
+ delay 1
monbg ANIM_DEF_PARTNER
playsewithpan SE_W171, SOUND_PAN_TARGET
- createsprite gUnknown_08596DE8, 0x82
- createvisualtask sub_80D52D0, 0x2, 1, 2, 0, 14, 1
+ createsprite gBattleAnimSpriteTemplate_8596DE8, 130
+ createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 14, 1
waitforvisualfinish
- createsprite gUnknown_08597274, 0x2, 1, 1, 16, 0, 0
+ createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 1, 16, 0, RGB_BLACK
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
end
-
-AnimScript_82D3C62:
- createvisualtask sub_80D52D0, 0x2, 0, 4, 0, 10, 0
+CurseGhost1:
+ createvisualtask AnimTask_ShakeMon2, 2, ANIM_ATTACKER, 4, 0, 10, 0
playsewithpan SE_W020, SOUND_PAN_ATTACKER
return
-
-AnimScript_82D3C78:
- createvisualtask sub_80D5EB8, 0x5, 0, 10, 1536, 3, 0
+CurseStats:
+ createvisualtask AnimTask_SwayMon, 5, 0, 10, 1536, 3, ANIM_ATTACKER
waitforvisualfinish
- delay 0xA
- call AnimScript_82D3C93
+ delay 10
+ call CurseStats1
waitforvisualfinish
end
-
-AnimScript_82D3C93:
+CurseStats1:
playsewithpan SE_W082, SOUND_PAN_ATTACKER
- createvisualtask sub_8116B14, 0x5
- createvisualtask sub_8115A04, 0x5, 2, 4, 2, 0, 10, 31
+ createvisualtask sub_8116B14, 5
+ createvisualtask sub_8115A04, 5, 2, 4, 2, 0, 10, RGB_RED
return
Move_SOFT_BOILED:
- loadspritegfx 0x27DA
- loadspritegfx 0x27DB
- loadspritegfx 0x272F
+ loadspritegfx ANIM_TAG_BREAKING_EGG
+ loadspritegfx ANIM_TAG_203
+ loadspritegfx ANIM_TAG_BLUE_STAR
monbg ANIM_ATK_PARTNER
playsewithpan SE_W039, SOUND_PAN_ATTACKER
- createvisualtask sub_80D51AC, 0x2, 0, 0, 2, 6, 1
- createsprite gUnknown_085937B0, 0x4, 0, 16, 0
- createsprite gUnknown_085937B0, 0x4, 0, 16, 1
- delay 0x78
- delay 0x7
+ createvisualtask AnimTask_ShakeMon, 2, ANIM_ATTACKER, 0, 2, 6, 1
+ createsprite gUnknown_085937B0, 4, 0, 16, 0
+ createsprite gUnknown_085937B0, 4, 0, 16, 1
+ delay 120
+ delay 7
playsewithpan SE_W030, SOUND_PAN_ATTACKER
- createsprite gUnknown_08597274, 0x2, 31, 3, 10, 0, RGB(12, 24, 30)
- createsprite gUnknown_0859381C, 0x3, 31, 16, 0, 1
- delay 0x8
- createsprite gUnknown_0859381C, 0x3, 31, 16, 0, 1
- delay 0x3C
- setarg 0x7, 0xFFFF
+ createsprite gSimplePaletteBlendSpriteTemplate, 2, 31, 3, 10, 0, RGB(12, 24, 30)
+ createsprite gUnknown_0859381C, 3, 31, 16, 0, 1
+ delay 8
+ createsprite gUnknown_0859381C, 3, 31, 16, 0, 1
+ delay 60
+ setarg 7, -1
waitforvisualfinish
clearmonbg ANIM_ATK_PARTNER
- call AnimScript_82D7A28
+ call HealingEffect2
end
Move_HEAL_BELL:
- loadspritegfx 0x27DD
- loadspritegfx 0x27DE
- loadspritegfx 0x27DB
- createvisualtask sub_8116620, 0xA, 10, 0, 0, 10, 0x7FFF
- waitforvisualfinish
- createvisualtask sub_8105CB4, 0x5
- createsprite gUnknown_08593938, 0x2, 0, -24, 0, 1
- delay 0xC
- createsprite gUnknown_08593958, 0x28, 0, -24, 48, -18, 35, 0, 0
- createsprite gUnknown_08593958, 0x28, 0, -24, -48, 20, 30, 1, 1
- createsprite gUnknown_08593958, 0x28, 0, -24, -38, -29, 30, 2, 2
- createsprite gUnknown_08593958, 0x28, 0, -24, 36, 18, 30, 3, 3
- call AnimScript_82D3EF8
+ loadspritegfx ANIM_TAG_BELL
+ loadspritegfx ANIM_TAG_MUSIC_NOTES
+ loadspritegfx ANIM_TAG_203
+ createvisualtask sub_8116620, 10, 10, 0, 0, 10, RGB_WHITE
+ waitforvisualfinish
+ createvisualtask sub_8105CB4, 5
+ createsprite gUnknown_08593938, 2, 0, -24, 0, 1
+ delay 12
+ createsprite gUnknown_08593958, 40, 0, -24, 48, -18, 35, 0, 0
+ createsprite gUnknown_08593958, 40, 0, -24, -48, 20, 30, 1, 1
+ createsprite gUnknown_08593958, 40, 0, -24, -38, -29, 30, 2, 2
+ createsprite gUnknown_08593958, 40, 0, -24, 36, 18, 30, 3, 3
+ call HealBell1
delay 0x21
- createsprite gUnknown_08593958, 0x28, 0, -24, 19, 26, 35, 4, 4
- createsprite gUnknown_08593958, 0x28, 0, -24, -34, -12, 30, 5, 5
- createsprite gUnknown_08593958, 0x28, 0, -24, 41, -20, 34, 6, 2
- createsprite gUnknown_08593958, 0x28, 0, -24, -15, 26, 32, 7, 0
- call AnimScript_82D3EF8
+ createsprite gUnknown_08593958, 40, 0, -24, 19, 26, 35, 4, 4
+ createsprite gUnknown_08593958, 40, 0, -24, -34, -12, 30, 5, 5
+ createsprite gUnknown_08593958, 40, 0, -24, 41, -20, 34, 6, 2
+ createsprite gUnknown_08593958, 40, 0, -24, -15, 26, 32, 7, 0
+ call HealBell1
delay 0x21
- createsprite gUnknown_08593958, 0x28, 0, -24, -48, 18, 31, 0, 2
- createsprite gUnknown_08593958, 0x28, 0, -24, 48, -20, 30, 2, 5
- createsprite gUnknown_08593958, 0x28, 0, -24, 38, 29, 33, 4, 3
- createsprite gUnknown_08593958, 0x28, 0, -24, -36, -18, 30, 6, 1
- call AnimScript_82D3EF8
- waitforvisualfinish
- createvisualtask sub_8105D60, 0x5
- waitforvisualfinish
- unloadspritegfx 0x27DD
- unloadspritegfx 0x27DE
- unloadspritegfx 0x27DB
- loadspritegfx 0x2741
+ createsprite gUnknown_08593958, 40, 0, -24, -48, 18, 31, 0, 2
+ createsprite gUnknown_08593958, 40, 0, -24, 48, -20, 30, 2, 5
+ createsprite gUnknown_08593958, 40, 0, -24, 38, 29, 33, 4, 3
+ createsprite gUnknown_08593958, 40, 0, -24, -36, -18, 30, 6, 1
+ call HealBell1
+ waitforvisualfinish
+ createvisualtask sub_8105D60, 5
+ waitforvisualfinish
+ unloadspritegfx ANIM_TAG_BELL
+ unloadspritegfx ANIM_TAG_MUSIC_NOTES
+ unloadspritegfx ANIM_TAG_203
+ loadspritegfx ANIM_TAG_SPARKLE
playsewithpan SE_W234, SOUND_PAN_ATTACKER
- createsprite gUnknown_08592B94, 0x10, -15, 0, 0, 0, 32, 60, 1
- delay 0x8
- createsprite gUnknown_08592B94, 0x10, 12, -5, 0, 0, 32, 60, 1
+ createsprite gUnknown_08592B94, 16, -15, 0, 0, 0, 32, 60, 1
+ delay 8
+ createsprite gUnknown_08592B94, 16, 12, -5, 0, 0, 32, 60, 1
waitforvisualfinish
- unloadspritegfx 0x2741
- loadspritegfx 0x27DB
+ unloadspritegfx ANIM_TAG_SPARKLE
+ loadspritegfx ANIM_TAG_203
playsewithpan SE_REAPOKE, SOUND_PAN_ATTACKER
- createvisualtask sub_8116664, 0xA, 4, 3, 10, 0, 31500
- createvisualtask sub_8116620, 0xA, 10, 3, 10, 0, 0x7FFF
- createsprite gUnknown_08593868, 0x10, 0, 0, 0, 1
- end
-
-AnimScript_82D3EF8:
- createvisualtask sub_8116664, 0xA, 4, 3, 8, 0, 31500
- createvisualtask sub_8116620, 0xA, 10, 3, 2, 10, 0x7FFF
- createsprite gUnknown_0859381C, 0x28, 0, -24, 0, 1
+ createvisualtask sub_8116664, 10, 4, 3, 10, 0, RGB(12, 24, 30)
+ createvisualtask sub_8116620, 10, 10, 3, 10, 0, RGB_WHITE
+ createsprite gUnknown_08593868, 16, 0, 0, 0, 1
+ end
+HealBell1:
+ createvisualtask sub_8116664, 10, 4, 3, 8, 0, RGB(12, 24, 30)
+ createvisualtask sub_8116620, 10, 10, 3, 2, 10, RGB_WHITE
+ createsprite gUnknown_0859381C, 40, 0, -24, 0, 1
playsewithpan SE_W215, SOUND_PAN_ATTACKER
return
Move_FAKE_OUT:
playsewithpan SE_W260, 0
- createvisualtask sub_8105EB0, 0x5
+ createvisualtask sub_8105EB0, 5
waitforvisualfinish
playsewithpan SE_W166, SOUND_PAN_TARGET
- createvisualtask sub_80D52D0, 0x2, 1, 4, 0, 5, 1
- createvisualtask sub_8106020, 0x3
+ createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 4, 0, 5, 1
+ createvisualtask sub_8106020, 3
waitforvisualfinish
- createsprite gUnknown_08597274, 0x2, 1, 3, 16, 0, RGB_WHITE
+ createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 3, 16, 0, RGB_WHITE
end
Move_SCARY_FACE:
- loadspritegfx 0x27EA
- createsprite gUnknown_08597274, 0x2, 27, 3, 0, 16, 0
+ loadspritegfx ANIM_TAG_218
+ createsprite gSimplePaletteBlendSpriteTemplate, 2, 27, 3, 0, 16, RGB_BLACK
playsewithpan SE_W060, SOUND_PAN_ATTACKER
waitforvisualfinish
- delay 0xA
+ delay 10
playsewithpan SE_W043, SOUND_PAN_ATTACKER
- createvisualtask sub_81064F8, 0x5
- delay 0xD
- createsprite gUnknown_08593A84, 0x0, -16, -8
- createsprite gUnknown_08593A84, 0x0, 16, -8
+ createvisualtask sub_81064F8, 5
+ delay 13
+ createsprite gUnknown_08593A84, 0, -16, -8
+ createsprite gUnknown_08593A84, 0, 16, -8
waitforvisualfinish
- createvisualtask sub_810A094, 0x3, 20, 1, 0
+ createvisualtask sub_810A094, 3, 20, 1, 0
playsewithpan SE_W081B, SOUND_PAN_TARGET
- createsprite gUnknown_08597274, 0x2, 27, 3, 16, 0, 0
+ createsprite gSimplePaletteBlendSpriteTemplate, 2, 27, 3, 16, 0, RGB_BLACK
waitforvisualfinish
end
Move_SWEET_KISS:
- loadspritegfx 0x27E8
- loadspritegfx 0x27EC
- createsprite gUnknown_08593AA8, 0x82, 16, -48
+ loadspritegfx ANIM_TAG_216
+ loadspritegfx ANIM_TAG_ANGEL
+ createsprite gUnknown_08593AA8, 130, 16, -48
playsewithpan SE_W215, SOUND_PAN_TARGET
- delay 0x17
+ delay 23
playsewithpan SE_W215, SOUND_PAN_TARGET
- delay 0x17
+ delay 23
playsewithpan SE_W215, SOUND_PAN_TARGET
waitforvisualfinish
- createsprite gUnknown_085939B8, 0x83, 160, -30
+ createsprite gBattleAnimSpriteTemplate_85939B8, 131, 160, -30
playsewithpan SE_W213, SOUND_PAN_TARGET
- createsprite gUnknown_085939B8, 0x83, -256, -42
- createsprite gUnknown_085939B8, 0x83, 128, -14
- createsprite gUnknown_085939B8, 0x83, 416, -38
- createsprite gUnknown_085939B8, 0x83, -128, -22
- createsprite gUnknown_085939B8, 0x83, -384, -31
+ createsprite gBattleAnimSpriteTemplate_85939B8, 131, -256, -42
+ createsprite gBattleAnimSpriteTemplate_85939B8, 131, 128, -14
+ createsprite gBattleAnimSpriteTemplate_85939B8, 131, 416, -38
+ createsprite gBattleAnimSpriteTemplate_85939B8, 131, -128, -22
+ createsprite gBattleAnimSpriteTemplate_85939B8, 131, -384, -31
end
Move_LOVELY_KISS:
- loadspritegfx 0x27EB
- loadspritegfx 0x27ED
- createsprite gUnknown_08593AF0, 0x82, 0, -24
+ loadspritegfx ANIM_TAG_219
+ loadspritegfx ANIM_TAG_EVIL_ANGEL
+ createsprite gUnknown_08593AF0, 130, 0, -24
playsewithpan SE_W060B, SOUND_PAN_TARGET
waitforvisualfinish
playsewithpan SE_W213, SOUND_PAN_TARGET
- createsprite gUnknown_08593AC0, 0x83, -256, -42
- createsprite gUnknown_08593AC0, 0x83, 128, -14
- createsprite gUnknown_08593AC0, 0x83, 416, -38
- createsprite gUnknown_08593AC0, 0x83, -128, -22
+ createsprite gUnknown_08593AC0, 131, -256, -42
+ createsprite gUnknown_08593AC0, 131, 128, -14
+ createsprite gUnknown_08593AC0, 131, 416, -38
+ createsprite gUnknown_08593AC0, 131, -128, -22
end
Move_FURY_SWIPES:
- loadspritegfx 0x27EE
- createsprite gUnknown_0857FE28, 0x2, 5, 5
- delay 0x4
+ loadspritegfx ANIM_TAG_222
+ createsprite gHorizontalLungeSpriteTemplate, 2, 5, 5
+ delay 4
playsewithpan SE_W010, SOUND_PAN_TARGET
- createsprite gUnknown_08593B38, 0x82, 16, 0, 1
- createvisualtask sub_80D52D0, 0x2, 1, 3, 0, 5, 1
- delay 0xA
- createsprite gUnknown_0857FE28, 0x82, 5, 5
- delay 0x4
+ createsprite gUnknown_08593B38, 130, 16, 0, 1
+ createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 3, 0, 5, 1
+ delay 10
+ createsprite gHorizontalLungeSpriteTemplate, 130, 5, 5
+ delay 4
playsewithpan SE_W010, SOUND_PAN_TARGET
- createsprite gUnknown_08593B38, 0x82, -16, 0, 0
- createvisualtask sub_80D52D0, 0x2, 1, 4, 0, 7, 1
+ createsprite gUnknown_08593B38, 130, -16, 0, 0
+ createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 4, 0, 7, 1
end
Move_INGRAIN:
- loadspritegfx 0x27EF
- loadspritegfx 0x27A3
- createsprite gUnknown_0859254C, 0x2, 16, 26, -1, 2, 150
+ loadspritegfx ANIM_TAG_223
+ loadspritegfx ANIM_TAG_147
+ createsprite gUnknown_0859254C, 2, 16, 26, -1, 2, 150
playsewithpan SE_W010, SOUND_PAN_ATTACKER
- delay 0xA
- createsprite gUnknown_0859254C, 0x2, -32, 20, 1, 1, 140
+ delay 10
+ createsprite gUnknown_0859254C, 2, -32, 20, 1, 1, 140
playsewithpan SE_W010, SOUND_PAN_ATTACKER
- delay 0xA
- createsprite gUnknown_0859254C, 0x2, 32, 22, 1, 0, 130
+ delay 10
+ createsprite gUnknown_0859254C, 2, 32, 22, 1, 0, 130
playsewithpan SE_W010, SOUND_PAN_ATTACKER
- delay 0xA
- createsprite gUnknown_0859254C, 0x2, -16, 25, -1, 3, 120
+ delay 10
+ createsprite gUnknown_0859254C, 2, -16, 25, -1, 3, 120
playsewithpan SE_W010, SOUND_PAN_ATTACKER
- delay 0x28
- createsprite gUnknown_0859258C, 0x3, 32, 26, -1, 3, 30
- delay 0x5
+ delay 40
+ createsprite gUnknown_0859258C, 3, 32, 26, -1, 3, 30
+ delay 5
playsewithpan SE_W145C, SOUND_PAN_ATTACKER
- delay 0x5
- createsprite gUnknown_0859258C, 0x3, -48, 20, 1, 2, 30
+ delay 5
+ createsprite gUnknown_0859258C, 3, -48, 20, 1, 2, 30
playsewithpan SE_W145C, SOUND_PAN_ATTACKER
- delay 0x5
+ delay 5
playsewithpan SE_W145C, SOUND_PAN_ATTACKER
- delay 0x5
- createsprite gUnknown_0859258C, 0x3, 48, 26, -2, 3, 18
+ delay 5
+ createsprite gUnknown_0859258C, 3, 48, 26, -2, 3, 18
playsewithpan SE_W145C, SOUND_PAN_ATTACKER
- delay 0xA
+ delay 10
waitforvisualfinish
end
Move_PRESENT:
- loadspritegfx 0x27F0
- createvisualtask sub_815A904, 0x2
- createsprite gUnknown_08592610, 0x82, 0, -5, 10, 2, -1
+ loadspritegfx ANIM_TAG_ITEM_BAG
+ createvisualtask AnimTask_IsHealingMove, 2
+ createsprite gUnknown_08592610, 130, 0, -5, 10, 2, -1
playsewithpan SE_W039, SOUND_PAN_ATTACKER
- delay 0xE
+ delay 14
playsewithpan SE_W145B, SOUND_PAN_ATTACKER
- delay 0xE
+ delay 14
playsewithpan SE_W145B, 0
- delay 0x14
+ delay 20
playsewithpan SE_W145B, SOUND_PAN_TARGET
waitforvisualfinish
- jumpargeq 0x7, 0x0, AnimScript_82D41D4
- jumpargeq 0x7, 0x1, AnimScript_82D423F
+ jumpretfalse PresentDamage
+ jumprettrue PresentHeal
end
-AnimScript_82D41D4:
- loadspritegfx 0x27D6
+PresentDamage:
+ loadspritegfx ANIM_TAG_EXPLOSION
playsewithpan SE_W120, SOUND_PAN_TARGET
- createsprite gUnknown_0859371C, 0x83, 0, 0, 1, 1
- delay 0x6
+ createsprite gBattleAnimSpriteTemplate_859371C, 131, 0, 0, 1, 1
+ delay 6
playsewithpan SE_W120, SOUND_PAN_TARGET
- createsprite gUnknown_0859371C, 0x83, 24, -24, 1, 1
- delay 0x6
+ createsprite gBattleAnimSpriteTemplate_859371C, 131, 24, -24, 1, 1
+ delay 6
playsewithpan SE_W120, SOUND_PAN_TARGET
- createsprite gUnknown_0859371C, 0x83, -16, 16, 1, 1
- delay 0x6
+ createsprite gBattleAnimSpriteTemplate_859371C, 131, -16, 16, 1, 1
+ delay 6
playsewithpan SE_W120, SOUND_PAN_TARGET
- createsprite gUnknown_0859371C, 0x83, -24, -12, 1, 1
- delay 0x6
+ createsprite gBattleAnimSpriteTemplate_859371C, 131, -24, -12, 1, 1
+ delay 6
playsewithpan SE_W120, SOUND_PAN_TARGET
- createsprite gUnknown_0859371C, 0x83, 16, 16, 1, 1
+ createsprite gBattleAnimSpriteTemplate_859371C, 131, 16, 16, 1, 1
end
-AnimScript_82D423F:
- loadspritegfx 0x27D3
- loadspritegfx 0x272F
+PresentHeal:
+ loadspritegfx ANIM_TAG_GREEN_SPARKLE
+ loadspritegfx ANIM_TAG_BLUE_STAR
playsewithpan SE_W234, SOUND_PAN_TARGET
- createsprite gUnknown_08592658, 0x84, -16, 32, -3, 1
- delay 0x3
- createsprite gUnknown_08592658, 0x84, 16, 32, -3, -1
- delay 0x3
- createsprite gUnknown_08592658, 0x84, 32, 32, -3, 1
- delay 0x3
- createsprite gUnknown_08592658, 0x84, -32, 32, -3, 1
- delay 0x3
- createsprite gUnknown_08592658, 0x84, 0, 32, -3, 1
- delay 0x3
- createsprite gUnknown_08592658, 0x84, -8, 32, -3, 1
- delay 0x3
- createsprite gUnknown_08592658, 0x84, -8, 32, -3, 1
- delay 0x3
- createsprite gUnknown_08592658, 0x84, 24, 32, -3, 1
- delay 0x3
- createsprite gUnknown_08592658, 0x84, -24, 32, -3, 1
+ createsprite gUnknown_08592658, 132, -16, 32, -3, 1
+ delay 3
+ createsprite gUnknown_08592658, 132, 16, 32, -3, -1
+ delay 3
+ createsprite gUnknown_08592658, 132, 32, 32, -3, 1
+ delay 3
+ createsprite gUnknown_08592658, 132, -32, 32, -3, 1
+ delay 3
+ createsprite gUnknown_08592658, 132, 0, 32, -3, 1
+ delay 3
+ createsprite gUnknown_08592658, 132, -8, 32, -3, 1
+ delay 3
+ createsprite gUnknown_08592658, 132, -8, 32, -3, 1
+ delay 3
+ createsprite gUnknown_08592658, 132, 24, 32, -3, 1
+ delay 3
+ createsprite gUnknown_08592658, 132, -24, 32, -3, 1
waitforvisualfinish
waitsound
- call AnimScript_82D7A28
+ call HealingEffect2
end
Move_BATON_PASS:
- loadspritegfx 0x27F2
+ loadspritegfx ANIM_TAG_226
playsewithpan SE_W226, SOUND_PAN_ATTACKER
- createvisualtask sub_8115A04, 0x2, 31, 1, 2, 0, 11, 31455
- createsprite gUnknown_085CE370, 0x2
+ createvisualtask sub_8115A04, 2, 31, 1, 2, 0, 11, RGB(31, 22, 30)
+ createsprite gUnknown_085CE370, 2
end
Move_PERISH_SONG:
- loadspritegfx 0x27DE
- createsprite gUnknown_08593C0C, 0x4, 0, 0, 0
- createsprite gUnknown_08593C0C, 0x4, 1, 1, 16
- createsprite gUnknown_08593C0C, 0x4, 2, 1, 32
- createsprite gUnknown_08593C0C, 0x4, 3, 2, 48
- createsprite gUnknown_08593C0C, 0x4, 4, 2, 64
- createsprite gUnknown_08593C0C, 0x4, 5, 0, 80
- createsprite gUnknown_08593C0C, 0x4, 6, 0, 96
- createsprite gUnknown_08593C0C, 0x4, 7, 1, 112
- createsprite gUnknown_08593C0C, 0x4, 8, 2, 128
- createsprite gUnknown_08593C0C, 0x4, 9, 0, 144
- createsprite gUnknown_08593C0C, 0x4, 10, 2, 160
- createsprite gUnknown_08593C0C, 0x4, 11, 0, 176
- createsprite gUnknown_08593C0C, 0x4, 12, 1, 192
- createsprite gUnknown_08593C0C, 0x4, 13, 3, 208
- createsprite gUnknown_08593C0C, 0x4, 14, 3, 224
- createsprite gUnknown_08593C0C, 0x4, 15, 0, 240
- createsprite gUnknown_08593C24, 0x4, 15, 0, 0
- delay 0x14
- panse_1B SE_W195, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0x0
- delay 0x50
- createsprite gUnknown_08597274, 0x2, 1, 3, 0, 16, 0
- createvisualtask sub_811489C, 0x5, 4, 0
- createvisualtask sub_811489C, 0x5, 5, 0
- createvisualtask sub_811489C, 0x5, 6, 0
- createvisualtask sub_811489C, 0x5, 7, 0
- delay 0x64
- createsprite gUnknown_08597274, 0x2, 1, 3, 16, 0, 0
- createvisualtask sub_811489C, 0x5, 4, 1
- createvisualtask sub_811489C, 0x5, 5, 1
- createvisualtask sub_811489C, 0x5, 6, 1
- createvisualtask sub_811489C, 0x5, 7, 1
+ loadspritegfx ANIM_TAG_MUSIC_NOTES
+ createsprite gUnknown_08593C0C, 4, 0, 0, 0
+ createsprite gUnknown_08593C0C, 4, 1, 1, 16
+ createsprite gUnknown_08593C0C, 4, 2, 1, 32
+ createsprite gUnknown_08593C0C, 4, 3, 2, 48
+ createsprite gUnknown_08593C0C, 4, 4, 2, 64
+ createsprite gUnknown_08593C0C, 4, 5, 0, 80
+ createsprite gUnknown_08593C0C, 4, 6, 0, 96
+ createsprite gUnknown_08593C0C, 4, 7, 1, 112
+ createsprite gUnknown_08593C0C, 4, 8, 2, 128
+ createsprite gUnknown_08593C0C, 4, 9, 0, 144
+ createsprite gUnknown_08593C0C, 4, 10, 2, 160
+ createsprite gUnknown_08593C0C, 4, 11, 0, 176
+ createsprite gUnknown_08593C0C, 4, 12, 1, 192
+ createsprite gUnknown_08593C0C, 4, 13, 3, 208
+ createsprite gUnknown_08593C0C, 4, 14, 3, 224
+ createsprite gUnknown_08593C0C, 4, 15, 0, 240
+ createsprite gUnknown_08593C24, 4, 15, 0, 0
+ delay 20
+ panse_1B SE_W195, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0
+ delay 80
+ createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 3, 0, 16, RGB_BLACK
+ createvisualtask sub_811489C, 5, 4, 0
+ createvisualtask sub_811489C, 5, 5, 0
+ createvisualtask sub_811489C, 5, 6, 0
+ createvisualtask sub_811489C, 5, 7, 0
+ delay 100
+ createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 3, 16, 0, RGB_BLACK
+ createvisualtask sub_811489C, 5, 4, 1
+ createvisualtask sub_811489C, 5, 5, 1
+ createvisualtask sub_811489C, 5, 6, 1
+ createvisualtask sub_811489C, 5, 7, 1
waitforvisualfinish
end
Move_SLEEP_TALK:
- loadspritegfx 0x27F4
- createvisualtask sub_80D5EB8, 0x5, 0, 4, 4096, 2, 0
- delay 0x14
- createsprite gUnknown_085CE190, 0x82, 0, 20, 5, -1
+ loadspritegfx ANIM_TAG_LETTER_Z
+ createvisualtask AnimTask_SwayMon, 5, 0, 4, 4096, 2, ANIM_ATTACKER
+ delay 20
+ createsprite gUnknown_085CE190, 130, 0, 20, 5, -1
playsewithpan SE_W173, SOUND_PAN_ATTACKER
- delay 0x6
- createsprite gUnknown_085CE190, 0x82, 0, 20, 5, -1
- delay 0x6
- createsprite gUnknown_085CE190, 0x82, 0, 20, 5, -1
- delay 0x14
- createsprite gUnknown_085CE190, 0x82, 0, 20, 5, -5
+ delay 6
+ createsprite gUnknown_085CE190, 130, 0, 20, 5, -1
+ delay 6
+ createsprite gUnknown_085CE190, 130, 0, 20, 5, -1
+ delay 20
+ createsprite gUnknown_085CE190, 130, 0, 20, 5, -5
playsewithpan SE_W173, SOUND_PAN_ATTACKER
- delay 0x6
- createsprite gUnknown_085CE190, 0x82, 0, 20, 5, -5
- delay 0x6
- createsprite gUnknown_085CE190, 0x82, 0, 20, 5, -5
- delay 0x14
- createsprite gUnknown_085CE190, 0x82, 0, 20, 5, -3
+ delay 6
+ createsprite gUnknown_085CE190, 130, 0, 20, 5, -5
+ delay 6
+ createsprite gUnknown_085CE190, 130, 0, 20, 5, -5
+ delay 20
+ createsprite gUnknown_085CE190, 130, 0, 20, 5, -3
playsewithpan SE_W173, SOUND_PAN_ATTACKER
- delay 0x6
- createsprite gUnknown_085CE190, 0x82, 0, 20, 5, -3
- delay 0x6
- createsprite gUnknown_085CE190, 0x82, 0, 20, 5, -3
+ delay 6
+ createsprite gUnknown_085CE190, 130, 0, 20, 5, -3
+ delay 6
+ createsprite gUnknown_085CE190, 130, 0, 20, 5, -3
waitforvisualfinish
end
Move_HYPER_FANG:
- loadspritegfx 0x27D0
+ loadspritegfx ANIM_TAG_192
playsewithpan SE_W044, SOUND_PAN_TARGET
- delay 0x1
- delay 0x2
- createvisualtask sub_8117E60, 0x2
- jumpargeq 0x7, 0x1, AnimScript_82D458E
- createvisualtask sub_815A8C8, 0x2
- jumpargeq 0x7, 0x0, AnimScript_82D4580
- goto AnimScript_82D4587
-
-AnimScript_82D455C:
+ delay 1
+ delay 2
+ createvisualtask AnimTask_IsContest, 2
+ jumprettrue HyperFangInContest
+ createvisualtask AnimTask_IsTargetPlayerSide, 2
+ jumpretfalse HyperFangOnOpponent
+ goto HyperFangOnPlayer
+HyperFangContinue:
waitbgfadeout
- createsprite gUnknown_085CE1DC, 0x82
+ createsprite gUnknown_085CE1DC, 130
waitbgfadein
- createvisualtask sub_80D51AC, 0x3, 1, 0, 10, 10, 1
+ createvisualtask AnimTask_ShakeMon, 3, ANIM_TARGET, 0, 10, 10, 1
playsewithpan SE_W043, SOUND_PAN_TARGET
- delay 0x14
+ delay 20
restorebg
waitbgfadein
waitforvisualfinish
end
-
-AnimScript_82D4580:
+HyperFangOnOpponent:
fadetobg BG_IMPACT_OPPONENT
- goto AnimScript_82D455C
-
-AnimScript_82D4587:
+ goto HyperFangContinue
+HyperFangOnPlayer:
fadetobg BG_IMPACT_PLAYER
- goto AnimScript_82D455C
-
-AnimScript_82D458E:
+ goto HyperFangContinue
+HyperFangInContest:
fadetobg BG_IMPACT_CONTESTS
- goto AnimScript_82D455C
+ goto HyperFangContinue
Move_TRI_ATTACK:
- loadspritegfx 0x27F6
- createsprite gUnknown_085CE2F8, 0x82, 16, 0
+ loadspritegfx ANIM_TAG_TRI_FORCE_TRIANGLE
+ createsprite gUnknown_085CE2F8, 130, 16, 0
playsewithpan SE_W161, SOUND_PAN_ATTACKER
- delay 0x14
+ delay 20
playsewithpan SE_W161, SOUND_PAN_ATTACKER
- delay 0x14
- createsoundtask sub_8158C58, 220, -64, 63, 5, 6, 0, 7
+ delay 20
+ createsoundtask sub_8158C58, 220, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, 5, 6, 0, 7
waitforvisualfinish
- createsprite gUnknown_08597274, 0x2, 1, 2, 0, 16, 0
- delay 0x10
- loadspritegfx 0x2731
- createsprite gUnknown_08595410, 0x82, 0, 0, 30, 30, -1, 0
+ createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 2, 0, 16, RGB_BLACK
+ delay 16
+ loadspritegfx ANIM_TAG_FIRE
+ createsprite gUnknown_08595410, 130, 0, 0, 30, 30, -1, 0
playsewithpan SE_W172B, SOUND_PAN_TARGET
- createsprite gUnknown_08595410, 0x82, 0, 0, 30, 30, 0, 1
- delay 0x1
- createsprite gUnknown_08595410, 0x82, 0, 0, 30, 30, -1, -1
- delay 0x1
- createsprite gUnknown_08595410, 0x82, 0, 0, 30, 30, 2, 1
- delay 0x1
- createsprite gUnknown_08595410, 0x82, 0, 0, 30, 30, 1, -1
- delay 0x1
- createsprite gUnknown_08595410, 0x82, 0, 0, 30, 30, -1, 1
- delay 0x1
- createsprite gUnknown_08595410, 0x82, 0, 0, 30, 30, 1, -2
- delay 0x1
- createsprite gUnknown_08595410, 0x82, 0, 0, 30, 30, 3, 1
- delay 0x2
- createvisualtask sub_810A094, 0x2, 20, 3, 1, 1
- waitforvisualfinish
- loadspritegfx 0x2735
- createvisualtask sub_8115F10, 0x2, 257, 257, 257
+ createsprite gUnknown_08595410, 130, 0, 0, 30, 30, 0, 1
+ delay 1
+ createsprite gUnknown_08595410, 130, 0, 0, 30, 30, -1, -1
+ delay 1
+ createsprite gUnknown_08595410, 130, 0, 0, 30, 30, 2, 1
+ delay 1
+ createsprite gUnknown_08595410, 130, 0, 0, 30, 30, 1, -1
+ delay 1
+ createsprite gUnknown_08595410, 130, 0, 0, 30, 30, -1, 1
+ delay 1
+ createsprite gUnknown_08595410, 130, 0, 0, 30, 30, 1, -2
+ delay 1
+ createsprite gUnknown_08595410, 130, 0, 0, 30, 30, 3, 1
+ delay 2
+ createvisualtask sub_810A094, 2, 20, 3, 1, 1
+ waitforvisualfinish
+ loadspritegfx ANIM_TAG_LIGHTNING
+ createvisualtask sub_8115F10, 2, 257, 257, 257
playsewithpan SE_W161B, SOUND_PAN_TARGET
- createsprite gUnknown_085956C0, 0x82, 0, -48
- delay 0x1
- createsprite gUnknown_085956C0, 0x82, 0, -16
- delay 0x1
- createsprite gUnknown_085956C0, 0x82, 0, 16
- delay 0x14
- createvisualtask sub_810A094, 0x2, 20, 3, 1, 0
- delay 0x2
- createvisualtask sub_8115F10, 0x2, 257, 257, 257
+ createsprite gUnknown_085956C0, 130, 0, -48
+ delay 1
+ createsprite gUnknown_085956C0, 130, 0, -16
+ delay 1
+ createsprite gUnknown_085956C0, 130, 0, 16
+ delay 20
+ createvisualtask sub_810A094, 2, 20, 3, 1, 0
+ delay 2
+ createvisualtask sub_8115F10, 2, 257, 257, 257
waitforvisualfinish
- loadspritegfx 0x279D
- call AnimScript_82D7720
- createsprite gUnknown_08597274, 0x2, 1, 2, 16, 0, 0
+ loadspritegfx ANIM_TAG_141
+ call FreezeEffect1
+ createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 2, 16, 0, RGB_BLACK
waitforvisualfinish
end
Move_WILL_O_WISP:
- loadspritegfx 0x27F8
- loadspritegfx 0x27F7
+ loadspritegfx ANIM_TAG_232
+ loadspritegfx ANIM_TAG_231
monbg ANIM_DEF_PARTNER
monbgprio_2A ANIM_TARGET
playsewithpan SE_W052, SOUND_PAN_ATTACKER
- waitplaysewithpan SE_W052, SOUND_PAN_ATTACKER, 0xA
- createvisualtask sub_8159278, 0x2, -64, -64, 1, 0
- createsprite gUnknown_0859563C, 0x2, 0, 0, 0
- delay 0x3
- createsprite gUnknown_0859563C, 0x3, 0, 0, 1
- delay 0x3
- createsprite gUnknown_0859563C, 0x4, 0, 0, 2
- delay 0x3
- createsprite gUnknown_0859563C, 0x4, 0, 0, 3
- delay 0x28
- createvisualtask sub_8159278, 0x2, -64, 63, 2, 0
+ waitplaysewithpan SE_W052, SOUND_PAN_ATTACKER, 10
+ createvisualtask sub_8159278, 2, SOUND_PAN_ATTACKER, SOUND_PAN_ATTACKER, 1, 0
+ createsprite gUnknown_0859563C, 2, 0, 0, 0
+ delay 3
+ createsprite gUnknown_0859563C, 3, 0, 0, 1
+ delay 3
+ createsprite gUnknown_0859563C, 4, 0, 0, 2
+ delay 3
+ createsprite gUnknown_0859563C, 4, 0, 0, 3
+ delay 40
+ createvisualtask sub_8159278, 2, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, 2, 0
waitforvisualfinish
monbgprio_29
playsewithpan SE_W172B, SOUND_PAN_TARGET
- createvisualtask sub_80D52D0, 0x2, 1, 4, 0, 13, 1
- createsprite gUnknown_0859566C, 0x2, 0
- createsprite gUnknown_0859566C, 0x2, 42
- createsprite gUnknown_0859566C, 0x2, 84
- createsprite gUnknown_0859566C, 0x2, 126
- createsprite gUnknown_0859566C, 0x2, 168
- createsprite gUnknown_0859566C, 0x2, 210
+ createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 4, 0, 13, 1
+ createsprite gUnknown_0859566C, 2, 0
+ createsprite gUnknown_0859566C, 2, 42
+ createsprite gUnknown_0859566C, 2, 84
+ createsprite gUnknown_0859566C, 2, 126
+ createsprite gUnknown_0859566C, 2, 168
+ createsprite gUnknown_0859566C, 2, 210
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
end
Move_ENCORE:
- loadspritegfx 0x27F3
- loadspritegfx 0x2807
- createvisualtask sub_815ABEC, 0x2
- createvisualtask sub_8116960, 0x2, 248, 3, 0, 10, 0
+ loadspritegfx ANIM_TAG_227
+ loadspritegfx ANIM_TAG_HAND
+ createvisualtask sub_815ABEC, 2
+ createvisualtask sub_8116960, 2, 248, 3, 0, 10, 0
waitforvisualfinish
- createsprite gUnknown_085CE22C, 0x82, 0, -8
- createsprite gUnknown_085CE244, 0x2, -2, 0, 0, 0, 9
- createsprite gUnknown_085CE244, 0x2, 2, 0, 1, 0, 9
- createsprite gUnknown_085CE25C, 0x3, -2, 0, 0, 0, 9
- createsprite gUnknown_085CE25C, 0x3, 2, 0, 1, 0, 9
- delay 0x10
- createvisualtask sub_8159244, 0x5, 223, 63
- createvisualtask sub_80D5EB8, 0x5, 1, 8, 1536, 5, 1
+ createsprite gUnknown_085CE22C, 130, 0, -8
+ createsprite gUnknown_085CE244, 2, -2, 0, 0, 0, 9
+ createsprite gUnknown_085CE244, 2, 2, 0, 1, 0, 9
+ createsprite gUnknown_085CE25C, 3, -2, 0, 0, 0, 9
+ createsprite gUnknown_085CE25C, 3, 2, 0, 1, 0, 9
+ delay 16
+ createvisualtask sub_8159244, 5, 223, SOUND_PAN_TARGET
+ createvisualtask AnimTask_SwayMon, 5, 1, 8, 1536, 5, ANIM_TARGET
waitforvisualfinish
- createvisualtask sub_8116960, 0x2, 248, 3, 10, 0, 1
+ createvisualtask sub_8116960, 2, 248, 3, 10, 0, 1
waitforvisualfinish
- createvisualtask sub_815AC8C, 0x2
+ createvisualtask sub_815AC8C, 2
end
Move_TRICK:
- loadspritegfx 0x27F0
- loadspritegfx 0x27DF
- createsprite gUnknown_085926E8, 0x2, -40, 80
- createsprite gUnknown_085926E8, 0x2, -40, 208
- delay 0x10
+ loadspritegfx ANIM_TAG_ITEM_BAG
+ loadspritegfx ANIM_TAG_207
+ createsprite gUnknown_085926E8, 2, -40, 80
+ createsprite gUnknown_085926E8, 2, -40, 208
+ delay 16
playsewithpan SE_W166, 0
- createvisualtask sub_8106020, 0x3
- createvisualtask sub_81060B0, 0x3
- delay 0x1E
+ createvisualtask sub_8106020, 3
+ createvisualtask sub_81060B0, 3
+ delay 30
playsewithpan SE_W104, 0
- delay 0x18
+ delay 24
playsewithpan SE_W104, 0
- delay 0x10
+ delay 16
playsewithpan SE_W104, 0
- delay 0x10
+ delay 16
playsewithpan SE_W104, 0
- delay 0x10
+ delay 16
playsewithpan SE_W104, 0
- delay 0x10
+ delay 16
playsewithpan SE_W104, 0
- delay 0x10
+ delay 16
playsewithpan SE_W213, 0
- createvisualtask sub_80D51AC, 0x3, 0, 5, 0, 7, 2
- createvisualtask sub_80D51AC, 0x3, 1, 5, 0, 7, 2
+ createvisualtask AnimTask_ShakeMon, 3, ANIM_ATTACKER, 5, 0, 7, 2
+ createvisualtask AnimTask_ShakeMon, 3, ANIM_TARGET, 5, 0, 7, 2
waitforvisualfinish
end
Move_WISH:
- loadspritegfx 0x27F9
- loadspritegfx 0x2741
- createsprite gUnknown_08597274, 0x2, 1, 3, 0, 10, 0
+ loadspritegfx ANIM_TAG_233
+ loadspritegfx ANIM_TAG_SPARKLE
+ createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 3, 0, 10, RGB_BLACK
waitforvisualfinish
- panse_27 SE_W115, SOUND_PAN_TARGET, SOUND_PAN_ATTACKER, -3, 0x0
- createsprite gUnknown_085CE388, 0x28
+ panse_27 SE_W115, SOUND_PAN_TARGET, SOUND_PAN_ATTACKER, -3, 0
+ createsprite gUnknown_085CE388, 40
waitforvisualfinish
- delay 0x3C
- loopsewithpan SE_W215, SOUND_PAN_ATTACKER, 0x10, 0x3
- call AnimScript_82D79B4
+ delay 60
+ loopsewithpan SE_W215, SOUND_PAN_ATTACKER, 16, 3
+ call GrantingStarsEffect
waitforvisualfinish
- createsprite gUnknown_08597274, 0x2, 1, 3, 10, 0, 0
+ createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 3, 10, 0, RGB_BLACK
waitforvisualfinish
end
Move_STOCKPILE:
- loadspritegfx 0x27FB
+ loadspritegfx ANIM_TAG_235
playsewithpan SE_W025, SOUND_PAN_ATTACKER
- createvisualtask sub_8115A04, 0x2, 2, 8, 1, 0, 12, 0x7FFF
- createvisualtask sub_815B65C, 0x5
- call AnimScript_82D4972
- call AnimScript_82D4972
- waitforvisualfinish
- createsprite gUnknown_08597274, 0x2, 2, 0, 12, 0, RGB_WHITE
- end
-
-AnimScript_82D4972:
- createsprite gUnknown_08592244, 0x2, 55, 55, 13
- delay 0x1
- createsprite gUnknown_08592244, 0x2, -55, -55, 13
- delay 0x1
- createsprite gUnknown_08592244, 0x2, 0, 55, 13
- delay 0x1
- createsprite gUnknown_08592244, 0x2, 0, -55, 13
- delay 0x1
- createsprite gUnknown_08592244, 0x2, 55, -34, 13
- delay 0x1
- createsprite gUnknown_08592244, 0x2, 55, 34, 13
- delay 0x1
- createsprite gUnknown_08592244, 0x2, -55, -34, 13
- delay 0x1
- createsprite gUnknown_08592244, 0x2, -55, 34, 13
- delay 0x1
+ createvisualtask sub_8115A04, 2, 2, 8, 1, 0, 12, RGB_WHITE
+ createvisualtask sub_815B65C, 5
+ call Stockpile1
+ call Stockpile1
+ waitforvisualfinish
+ createsprite gSimplePaletteBlendSpriteTemplate, 2, 2, 0, 12, 0, RGB_WHITE
+ end
+Stockpile1:
+ createsprite gUnknown_08592244, 2, 55, 55, 13
+ delay 1
+ createsprite gUnknown_08592244, 2, -55, -55, 13
+ delay 1
+ createsprite gUnknown_08592244, 2, 0, 55, 13
+ delay 1
+ createsprite gUnknown_08592244, 2, 0, -55, 13
+ delay 1
+ createsprite gUnknown_08592244, 2, 55, -34, 13
+ delay 1
+ createsprite gUnknown_08592244, 2, 55, 34, 13
+ delay 1
+ createsprite gUnknown_08592244, 2, -55, -34, 13
+ delay 1
+ createsprite gUnknown_08592244, 2, -55, 34, 13
+ delay 1
return
Move_SPIT_UP:
- loadspritegfx 0x27FD
- loadspritegfx 0x2797
+ loadspritegfx ANIM_TAG_237
+ loadspritegfx ANIM_TAG_135
playsewithpan SE_W036, SOUND_PAN_ATTACKER
- createvisualtask sub_815B6B4, 0x5
- createvisualtask sub_80D52D0, 0x2, 0, 1, 0, 8, 2
- delay 0x2D
+ createvisualtask sub_815B6B4, 5
+ createvisualtask AnimTask_ShakeMon2, 2, ANIM_ATTACKER, 1, 0, 8, 2
+ delay 45
playsewithpan SE_W255, SOUND_PAN_ATTACKER
- delay 0x3
- createsprite gUnknown_08593A50, 0x2, 0, 12
- createsprite gUnknown_08593A50, 0x2, 32, 12
- createsprite gUnknown_08593A50, 0x2, 64, 12
- createsprite gUnknown_08593A50, 0x2, 96, 12
- createsprite gUnknown_08593A50, 0x2, 128, 12
- createsprite gUnknown_08593A50, 0x2, 160, 12
- createsprite gUnknown_08593A50, 0x2, 192, 12
- createsprite gUnknown_08593A50, 0x2, 224, 12
- delay 0x5
- jumpifmoveturn 0x2, AnimScript_82D4AB8
- jumpifmoveturn 0x3, AnimScript_82D4AE1
-
-AnimScript_82D4A7B:
- delay 0x5
- createvisualtask sub_80D6388, 0x2, 0, 1, 8, 1, 0
+ delay 3
+ createsprite gUnknown_08593A50, 2, 0, 12
+ createsprite gUnknown_08593A50, 2, 32, 12
+ createsprite gUnknown_08593A50, 2, 64, 12
+ createsprite gUnknown_08593A50, 2, 96, 12
+ createsprite gUnknown_08593A50, 2, 128, 12
+ createsprite gUnknown_08593A50, 2, 160, 12
+ createsprite gUnknown_08593A50, 2, 192, 12
+ createsprite gUnknown_08593A50, 2, 224, 12
+ delay 5
+ jumpifmoveturn 2, SpitUpStrong
+ jumpifmoveturn 3, SpitUpStrongest
+SpitUpContinue:
+ delay 5
+ createvisualtask sub_80D6388, 2, 0, 1, 8, 1, 0
playsewithpan SE_W003, SOUND_PAN_TARGET
- createsprite gUnknown_085973E8, 0x83, -12, 10, 1, 1
- delay 0x5
+ createsprite gUnknown_085973E8, 131, -12, 10, 1, 1
+ delay 5
playsewithpan SE_W003, SOUND_PAN_TARGET
- createsprite gUnknown_085973E8, 0x83, 12, -10, 1, 1
- waitforvisualfinish
- end
-
-AnimScript_82D4AB8:
- createsprite gUnknown_08593A50, 0x2, 16
- createsprite gUnknown_08593A50, 0x2, 80
- createsprite gUnknown_08593A50, 0x2, 144
- createsprite gUnknown_08593A50, 0x2, 208
- goto AnimScript_82D4A7B
-
-AnimScript_82D4AE1:
- createsprite gUnknown_08593A50, 0x2, 16
- createsprite gUnknown_08593A50, 0x2, 48
- createsprite gUnknown_08593A50, 0x2, 80
- createsprite gUnknown_08593A50, 0x2, 112
- createsprite gUnknown_08593A50, 0x2, 144
- createsprite gUnknown_08593A50, 0x2, 176
- createsprite gUnknown_08593A50, 0x2, 208
- createsprite gUnknown_08593A50, 0x2, 240
- goto AnimScript_82D4A7B
+ createsprite gUnknown_085973E8, 131, 12, -10, 1, 1
+ waitforvisualfinish
+ end
+SpitUpStrong:
+ createsprite gUnknown_08593A50, 2, 16
+ createsprite gUnknown_08593A50, 2, 80
+ createsprite gUnknown_08593A50, 2, 144
+ createsprite gUnknown_08593A50, 2, 208
+ goto SpitUpContinue
+SpitUpStrongest:
+ createsprite gUnknown_08593A50, 2, 16
+ createsprite gUnknown_08593A50, 2, 48
+ createsprite gUnknown_08593A50, 2, 80
+ createsprite gUnknown_08593A50, 2, 112
+ createsprite gUnknown_08593A50, 2, 144
+ createsprite gUnknown_08593A50, 2, 176
+ createsprite gUnknown_08593A50, 2, 208
+ createsprite gUnknown_08593A50, 2, 240
+ goto SpitUpContinue
Move_SWALLOW:
- loadspritegfx 0x27FC
- loadspritegfx 0x272F
+ loadspritegfx ANIM_TAG_236
+ loadspritegfx ANIM_TAG_BLUE_STAR
playsewithpan SE_W036, SOUND_PAN_ATTACKER
- createvisualtask sub_815B778, 0x5
- createvisualtask sub_80D52D0, 0x2, 0, 1, 0, 8, 2
- delay 0x26
+ createvisualtask sub_815B778, 5
+ createvisualtask AnimTask_ShakeMon2, 2, ANIM_ATTACKER, 1, 0, 8, 2
+ delay 38
playsewithpan SE_W255, SOUND_PAN_ATTACKER
- createvisualtask sub_80D52D0, 0x2, 0, 2, 0, 12, 1
- call AnimScript_82D4B7F
- jumpifmoveturn 0x2, AnimScript_82D4BC1
- jumpifmoveturn 0x3, AnimScript_82D4BCB
-
-AnimScript_82D4B78:
- waitforvisualfinish
- call AnimScript_82D79DF
- end
-
-AnimScript_82D4B7F:
- createsprite gUnknown_085CE418, 0x2, 0, -8
- delay 0x1
- createsprite gUnknown_085CE418, 0x2, -24, -8
- delay 0x1
- createsprite gUnknown_085CE418, 0x2, 16, -8
- delay 0x1
- createsprite gUnknown_085CE418, 0x2, -16, -8
- delay 0x1
- createsprite gUnknown_085CE418, 0x2, 24, -8
- delay 0x1
+ createvisualtask AnimTask_ShakeMon2, 2, ANIM_ATTACKER, 2, 0, 12, 1
+ call SwallowEffect
+ jumpifmoveturn 2, SwallowGood
+ jumpifmoveturn 3, SwallowBest
+SwallowContinue:
+ waitforvisualfinish
+ call HealingEffect
+ end
+SwallowEffect:
+ createsprite gUnknown_085CE418, 2, 0, -8
+ delay 1
+ createsprite gUnknown_085CE418, 2, -24, -8
+ delay 1
+ createsprite gUnknown_085CE418, 2, 16, -8
+ delay 1
+ createsprite gUnknown_085CE418, 2, -16, -8
+ delay 1
+ createsprite gUnknown_085CE418, 2, 24, -8
+ delay 1
return
-
-AnimScript_82D4BC1:
- call AnimScript_82D4B7F
- goto AnimScript_82D4B78
-
-AnimScript_82D4BCB:
- call AnimScript_82D4B7F
- call AnimScript_82D4B7F
- goto AnimScript_82D4B78
+SwallowGood:
+ call SwallowEffect
+ goto SwallowContinue
+SwallowBest:
+ call SwallowEffect
+ call SwallowEffect
+ goto SwallowContinue
Move_TRANSFORM:
monbg ANIM_ATTACKER
playsewithpan SE_W100, SOUND_PAN_ATTACKER
- waitplaysewithpan SE_W107, SOUND_PAN_ATTACKER, 0x30
- createvisualtask sub_815B7D0, 0x2, 0
+ waitplaysewithpan SE_W107, SOUND_PAN_ATTACKER, 48
+ createvisualtask sub_815B7D0, 2, 0
waitforvisualfinish
clearmonbg ANIM_ATTACKER
end
Move_MORNING_SUN:
- loadspritegfx 0x2801
- loadspritegfx 0x272F
- createvisualtask sub_815BB84, 0x5
- delay 0x8
- createvisualtask sub_8116620, 0xA, 1921, 8, 0, 12, 0x7FFF
- delay 0xE
- call AnimScript_82D4C78
- call AnimScript_82D4C78
- call AnimScript_82D4C78
- call AnimScript_82D4C78
- call AnimScript_82D4C78
- call AnimScript_82D4C78
- call AnimScript_82D4C78
- call AnimScript_82D4C78
- call AnimScript_82D4C78
- call AnimScript_82D4C78
- call AnimScript_82D4C78
- call AnimScript_82D4C78
- call AnimScript_82D4C78
- call AnimScript_82D4C78
- call AnimScript_82D4C78
- createvisualtask sub_8116620, 0xA, 1921, 3, 12, 0, 0x7FFF
+ loadspritegfx ANIM_TAG_GREEN_STAR
+ loadspritegfx ANIM_TAG_BLUE_STAR
+ createvisualtask sub_815BB84, 5
+ delay 8
+ createvisualtask sub_8116620, 10, 0x781, 8, 0, 12, RGB_WHITE
+ delay 14
+ call MorningSun1
+ call MorningSun1
+ call MorningSun1
+ call MorningSun1
+ call MorningSun1
+ call MorningSun1
+ call MorningSun1
+ call MorningSun1
+ call MorningSun1
+ call MorningSun1
+ call MorningSun1
+ call MorningSun1
+ call MorningSun1
+ call MorningSun1
+ call MorningSun1
+ createvisualtask sub_8116620, 10, 0x781, 3, 12, 0, RGB_WHITE
waitforvisualfinish
waitsound
- call AnimScript_82D79DF
+ call HealingEffect
end
-
-AnimScript_82D4C78:
- createsprite gUnknown_085CE48C, 0x2, 30, 640
- delay 0x5
+MorningSun1:
+ createsprite gUnknown_085CE48C, 2, 30, 640
+ delay 5
return
Move_SWEET_SCENT:
- loadspritegfx 0x27FE
+ loadspritegfx ANIM_TAG_238
playsewithpan SE_W230, SOUND_PAN_ATTACKER
- createsprite gUnknown_085CE544, 0x2, 100, 0, 100
- delay 0x19
+ createsprite gUnknown_085CE544, 2, 100, 0, 100
+ delay 25
setpan 0
- call AnimScript_82D4CCA
- createsprite gUnknown_085CE544, 0x2, 55, 0
+ call SweetScentEffect
+ createsprite gUnknown_085CE544, 2, 55, 0
setpan SOUND_PAN_TARGET
- createvisualtask sub_8115A04, 0x2, 20, 1, 5, 5, 13, 22207
- call AnimScript_82D4CCA
- waitforvisualfinish
- end
-
-AnimScript_82D4CCA:
- createsprite gUnknown_085CE544, 0x2, 70, 1, 64
- delay 0x2
- createsprite gUnknown_085CE544, 0x2, 60, 0, 64
- delay 0x5
- createsprite gUnknown_085CE544, 0x2, 80, 1, 64
- delay 0x2
- createsprite gUnknown_085CE544, 0x2, 58, 0, 120
- delay 0x2
- createsprite gUnknown_085CE544, 0x2, 100, 0, 120
- delay 0x2
- createsprite gUnknown_085CE544, 0x2, 90, 0, 64
- delay 0x2
- createsprite gUnknown_085CE544, 0x2, 48, 0, 64
- delay 0x2
- createsprite gUnknown_085CE544, 0x2, 95, 1, 80
- delay 0x2
- createsprite gUnknown_085CE544, 0x2, 100, 0, 120
- delay 0x2
- createsprite gUnknown_085CE544, 0x2, 75, 1, 64
- delay 0x2
- createsprite gUnknown_085CE544, 0x2, 85, 0, 120
- delay 0x2
+ createvisualtask sub_8115A04, 2, 20, 1, 5, 5, 13, RGB(31, 21, 21)
+ call SweetScentEffect
+ waitforvisualfinish
+ end
+SweetScentEffect:
+ createsprite gUnknown_085CE544, 2, 70, 1, 64
+ delay 2
+ createsprite gUnknown_085CE544, 2, 60, 0, 64
+ delay 5
+ createsprite gUnknown_085CE544, 2, 80, 1, 64
+ delay 2
+ createsprite gUnknown_085CE544, 2, 58, 0, 120
+ delay 2
+ createsprite gUnknown_085CE544, 2, 100, 0, 120
+ delay 2
+ createsprite gUnknown_085CE544, 2, 90, 0, 64
+ delay 2
+ createsprite gUnknown_085CE544, 2, 48, 0, 64
+ delay 2
+ createsprite gUnknown_085CE544, 2, 95, 1, 80
+ delay 2
+ createsprite gUnknown_085CE544, 2, 100, 0, 120
+ delay 2
+ createsprite gUnknown_085CE544, 2, 75, 1, 64
+ delay 2
+ createsprite gUnknown_085CE544, 2, 85, 0, 120
+ delay 2
return
Move_HYPER_BEAM:
- loadspritegfx 0x27A3
- createsprite gUnknown_08597274, 0x2, 1, 4, 0, 16, 0
+ loadspritegfx ANIM_TAG_147
+ createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 4, 0, 16, RGB_BLACK
waitforvisualfinish
- delay 0xA
+ delay 10
playsewithpan SE_W063, SOUND_PAN_ATTACKER
- createvisualtask sub_80D52D0, 0x2, 0, 1, 0, 4, 1
- waitforvisualfinish
- delay 0x1E
- createsoundtask sub_8158C58, 247, -64, 63, 1, 15, 0, 5
- createvisualtask sub_80D51AC, 0x2, 0, 0, 4, 50, 1
- createvisualtask sub_8115D94, 0x2, 10147, 1, 12, 31, 16, 0, 0
- call AnimScript_82D4EA1
- call AnimScript_82D4EA1
- call AnimScript_82D4EA1
- call AnimScript_82D4EA1
- call AnimScript_82D4EA1
- createvisualtask sub_80D52D0, 0x2, 1, 4, 0, 50, 1
- createvisualtask sub_8116620, 0xA, 4, 2, 0, 11, 26425
- call AnimScript_82D4EA1
- call AnimScript_82D4EA1
- call AnimScript_82D4EA1
- call AnimScript_82D4EA1
- call AnimScript_82D4EA1
- call AnimScript_82D4EA1
- call AnimScript_82D4EA1
- call AnimScript_82D4EA1
- call AnimScript_82D4EA1
- call AnimScript_82D4EA1
- call AnimScript_82D4EA1
- call AnimScript_82D4EA1
- call AnimScript_82D4EA1
- call AnimScript_82D4EA1
- call AnimScript_82D4EA1
- call AnimScript_82D4EA1
- call AnimScript_82D4EA1
- call AnimScript_82D4EA1
- call AnimScript_82D4EA1
- call AnimScript_82D4EA1
- call AnimScript_82D4EA1
- createvisualtask sub_8116620, 0xA, 4, 2, 11, 0, 26425
- waitforvisualfinish
- createsprite gUnknown_08597274, 0x2, 1, 4, 16, 0, 0
- end
-
-AnimScript_82D4EA1:
- createsprite gUnknown_08592288, 0x82
- createsprite gUnknown_08592288, 0x82
- delay 0x1
+ createvisualtask AnimTask_ShakeMon2, 2, ANIM_ATTACKER, 1, 0, 4, 1
+ waitforvisualfinish
+ delay 30
+ createsoundtask sub_8158C58, 247, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, 1, 15, 0, 5
+ createvisualtask AnimTask_ShakeMon, 2, ANIM_ATTACKER, 0, 4, 50, 1
+ createvisualtask sub_8115D94, 2, ANIM_TAG_147, 1, 12, 31, 16, 0, 0
+ call HyperBeam1
+ call HyperBeam1
+ call HyperBeam1
+ call HyperBeam1
+ call HyperBeam1
+ createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 4, 0, 50, 1
+ createvisualtask sub_8116620, 10, 4, 2, 0, 11, RGB(25, 25, 25)
+ call HyperBeam1
+ call HyperBeam1
+ call HyperBeam1
+ call HyperBeam1
+ call HyperBeam1
+ call HyperBeam1
+ call HyperBeam1
+ call HyperBeam1
+ call HyperBeam1
+ call HyperBeam1
+ call HyperBeam1
+ call HyperBeam1
+ call HyperBeam1
+ call HyperBeam1
+ call HyperBeam1
+ call HyperBeam1
+ call HyperBeam1
+ call HyperBeam1
+ call HyperBeam1
+ call HyperBeam1
+ call HyperBeam1
+ createvisualtask sub_8116620, 10, 4, 2, 11, 0, RGB(25, 25, 25)
+ waitforvisualfinish
+ createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 4, 16, 0, RGB_BLACK
+ end
+HyperBeam1:
+ createsprite gUnknown_08592288, 130
+ createsprite gUnknown_08592288, 130
+ delay 1
return
Move_FLATTER:
- loadspritegfx 0x27F3
- loadspritegfx 0x2800
- createvisualtask sub_8159244, 0x5, 223, 63
- createvisualtask sub_815ABEC, 0x2
- createvisualtask sub_8116960, 0x2, 248, 3, 0, 10, 0
- waitforvisualfinish
- createsprite gUnknown_085CE5C0, 0x82, 0, -8, 80
- delay 0x0
- createsprite gUnknown_0857FE40, 0x2, 5, 2, 1
- delay 0xA
- createsprite gUnknown_0857FE40, 0x2, 5, 2, 1
- delay 0x0
- createvisualtask sub_8159210, 0x5, 229, -64
- call AnimScript_82D4F9B
- call AnimScript_82D4F9B
- call AnimScript_82D4F9B
- call AnimScript_82D4F9B
- call AnimScript_82D4F9B
- call AnimScript_82D4F9B
- call AnimScript_82D4F9B
- call AnimScript_82D4F9B
- call AnimScript_82D4F9B
- call AnimScript_82D4F9B
- call AnimScript_82D4F9B
- call AnimScript_82D4F9B
- call AnimScript_82D4F9B
- call AnimScript_82D4F9B
- call AnimScript_82D4F9B
- call AnimScript_82D4F9B
- call AnimScript_82D4F9B
- call AnimScript_82D4F9B
- call AnimScript_82D4F9B
- delay 0x5
- createvisualtask sub_8159210, 0x5, 229, 63
- waitforvisualfinish
- createvisualtask sub_8116960, 0x2, 248, 3, 10, 0, 1
- waitforvisualfinish
- createvisualtask sub_815AC8C, 0x2
- end
-
-AnimScript_82D4F9B:
- createsprite gUnknown_085CE5A8, 0x28, 0
- createsprite gUnknown_085CE5A8, 0x28, 1
+ loadspritegfx ANIM_TAG_227
+ loadspritegfx ANIM_TAG_240
+ createvisualtask sub_8159244, 5, 223, SOUND_PAN_TARGET
+ createvisualtask sub_815ABEC, 2
+ createvisualtask sub_8116960, 2, 248, 3, 0, 10, 0
+ waitforvisualfinish
+ createsprite gUnknown_085CE5C0, 130, 0, -8, 80
+ delay 0
+ createsprite gVerticalDipSpriteTemplate, 2, 5, 2, ANIM_TARGET
+ delay 10
+ createsprite gVerticalDipSpriteTemplate, 2, 5, 2, ANIM_TARGET
+ delay 0
+ createvisualtask sub_8159210, 5, 229, SOUND_PAN_ATTACKER
+ call Flatter1
+ call Flatter1
+ call Flatter1
+ call Flatter1
+ call Flatter1
+ call Flatter1
+ call Flatter1
+ call Flatter1
+ call Flatter1
+ call Flatter1
+ call Flatter1
+ call Flatter1
+ call Flatter1
+ call Flatter1
+ call Flatter1
+ call Flatter1
+ call Flatter1
+ call Flatter1
+ call Flatter1
+ delay 5
+ createvisualtask sub_8159210, 5, 229, SOUND_PAN_TARGET
+ waitforvisualfinish
+ createvisualtask sub_8116960, 2, 248, 3, 10, 0, 1
+ waitforvisualfinish
+ createvisualtask sub_815AC8C, 2
+ end
+Flatter1:
+ createsprite gUnknown_085CE5A8, 40, 0
+ createsprite gUnknown_085CE5A8, 40, 1
return
Move_ROLE_PLAY:
monbg ANIM_ATK_PARTNER
- createvisualtask sub_8116620, 0xA, 4, 2, 0, 16, 0x7FFF
- createsprite gUnknown_08597274, 0x2, 1, 2, 0, 10, 0
+ createvisualtask sub_8116620, 10, 4, 2, 0, 16, RGB_WHITE
+ createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 2, 0, 10, RGB_BLACK
waitforvisualfinish
playsewithpan SE_W161, SOUND_PAN_ATTACKER
- waitplaysewithpan SE_W197, SOUND_PAN_ATTACKER, 0x1E
- createvisualtask sub_815CED8, 0x2
+ waitplaysewithpan SE_W197, SOUND_PAN_ATTACKER, 30
+ createvisualtask sub_815CED8, 2
waitforvisualfinish
clearmonbg ANIM_ATK_PARTNER
- createvisualtask sub_8116620, 0xA, 4, 2, 16, 0, 0x7FFF
- delay 0x8
- createsprite gUnknown_08597274, 0x2, 1, 2, 10, 0, 0
+ createvisualtask sub_8116620, 10, 4, 2, 16, 0, RGB_WHITE
+ delay 8
+ createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 2, 10, 0, RGB_BLACK
end
Move_REFRESH:
- loadspritegfx 0x27DB
- loadspritegfx 0x2741
+ loadspritegfx ANIM_TAG_203
+ loadspritegfx ANIM_TAG_SPARKLE
playsewithpan SE_W287, SOUND_PAN_ATTACKER
- createvisualtask sub_815DFCC, 0x2, 0
+ createvisualtask sub_815DFCC, 2, 0
waitforvisualfinish
playsewithpan SE_W234, SOUND_PAN_ATTACKER
- call AnimScript_82D79B4
+ call GrantingStarsEffect
waitforvisualfinish
playsewithpan SE_REAPOKE, SOUND_PAN_ATTACKER
- createsprite gUnknown_08597274, 0x2, 31, 3, 10, 0, RGB(12, 24, 30)
- createsprite gUnknown_0859381C, 0x3, 0, 0, 0, 0
+ createsprite gSimplePaletteBlendSpriteTemplate, 2, 31, 3, 10, 0, RGB(12, 24, 30)
+ createsprite gUnknown_0859381C, 3, 0, 0, 0, 0
end
Move_BLAZE_KICK:
- loadspritegfx 0x2797
- loadspritegfx 0x279F
- loadspritegfx 0x272D
+ loadspritegfx ANIM_TAG_135
+ loadspritegfx ANIM_TAG_143
+ loadspritegfx ANIM_TAG_SMALL_EMBER
monbg ANIM_TARGET
- setalpha 0x80C
+ setalpha 12, 8
playsewithpan SE_W172, SOUND_PAN_TARGET
- createsprite gUnknown_08595F14, 0x83, 0, 0, 1, 30
- createvisualtask sub_8116620, 0xA, 4, 2, 0, 7, 0x7FFF
- delay 0x1E
+ createsprite gUnknown_08595F14, 131, 0, 0, 1, 30
+ createvisualtask sub_8116620, 10, 4, 2, 0, 7, RGB_WHITE
+ delay 30
playsewithpan SE_W007, SOUND_PAN_TARGET
- createsprite gUnknown_08597358, 0x82, 0, 0, 1, 0
- createvisualtask sub_80D52D0, 0x2, 1, 3, 0, 14, 1
- createvisualtask sub_8116620, 0xA, 4, 2, 0, 0, 0x7FFF
- createsprite gUnknown_0859728C, 0x2, 31, 3, 1, 0, 8, 0, 0
- call AnimScript_82D2D18
+ createsprite gBasicHitSplatSpriteTemplate, 130, 0, 0, 1, 0
+ createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 3, 0, 14, 1
+ createvisualtask sub_8116620, 10, 4, 2, 0, 0, RGB_WHITE
+ createsprite gComplexPaletteBlendSpriteTemplate, 2, 31, 3, 1, RGB_BLACK, 8, 0, 0
+ call FireMoveEffect
waitforvisualfinish
clearmonbg ANIM_TARGET
blendoff
end
Move_HYPER_VOICE:
- loadspritegfx 0x27DB
- createvisualtask sub_81590B8, 0x5, 0
- call AnimScript_82D50FA
- waitforvisualfinish
- delay 0x8
- createvisualtask sub_81590B8, 0x5, 1
- call AnimScript_82D50FA
- waitforvisualfinish
- end
-
-AnimScript_82D50FA:
- createsprite gUnknown_08597274, 0x2, 31, 3, 8, 0, RGB_YELLOW
- createvisualtask sub_80D6064, 0x5, -5, -5, 5, 0, 0
- createsprite gUnknown_08593880, 0x0, 45, 0, 0, 0, 0, 0, 1
- createvisualtask sub_80D52D0, 0x2, 1, 1, 0, 6, 1
- createvisualtask sub_80D52D0, 0x2, 3, 1, 0, 6, 1
- createvisualtask sub_81162A4, 0x2, 1, 0, 6, 1
- createvisualtask sub_8159078, 0x5
+ loadspritegfx ANIM_TAG_203
+ createvisualtask sub_81590B8, 5, 0
+ call HyperVoiceEffect
+ waitforvisualfinish
+ delay 8
+ createvisualtask sub_81590B8, 5, 1
+ call HyperVoiceEffect
+ waitforvisualfinish
+ end
+HyperVoiceEffect:
+ createsprite gSimplePaletteBlendSpriteTemplate, 2, 31, 3, 8, 0, RGB_YELLOW
+ createvisualtask AnimTask_ScaleMonAndRestore, 5, -5, -5, 5, ANIM_ATTACKER, 0
+ createsprite gUnknown_08593880, 0, 45, 0, 0, 0, 0, 0, 1
+ createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 1, 0, 6, 1
+ createvisualtask AnimTask_ShakeMon2, 2, ANIM_DEF_PARTNER, 1, 0, 6, 1
+ createvisualtask sub_81162A4, 2, 1, 0, 6, 1
+ createvisualtask sub_8159078, 5
return
Move_SAND_TOMB:
- loadspritegfx 0x275A
- createsprite gUnknown_08597274, 0x0, 4, 2, 0, 7, RGB(19, 17, 0)
- createvisualtask sub_80D51AC, 0x5, 1, 0, 2, 43, 1
+ loadspritegfx ANIM_TAG_074
+ createsprite gSimplePaletteBlendSpriteTemplate, 0, 4, 2, 0, 7, RGB(19, 17, 0)
+ createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 0, 2, 43, 1
playsewithpan SE_W328, SOUND_PAN_TARGET
- call AnimScript_82D51B7
- call AnimScript_82D51B7
- call AnimScript_82D51B7
- delay 0x16
- createsprite gUnknown_08597274, 0x0, 4, 2, 7, 0, RGB(19, 17, 0)
- waitforvisualfinish
- end
-
-AnimScript_82D51B7:
- createsprite gUnknown_08596B34, 0x82, 0, 32, 528, 30, 10, 50, 1
- delay 0x2
- createsprite gUnknown_08596B34, 0x82, 0, 36, 480, 20, 13, -46, 1
- delay 0x2
- createsprite gUnknown_08596B34, 0x82, 0, 37, 576, 20, 5, 42, 1
- delay 0x2
- createsprite gUnknown_08596B34, 0x82, 0, 35, 400, 25, 8, -42, 1
- delay 0x2
- createsprite gUnknown_08596B34, 0x82, 0, 32, 512, 25, 13, 46, 1
- delay 0x2
- createsprite gUnknown_08596B34, 0x82, 0, 37, 464, 30, 12, -50, 1
- delay 0x2
+ call SandTombEffect
+ call SandTombEffect
+ call SandTombEffect
+ delay 22
+ createsprite gSimplePaletteBlendSpriteTemplate, 0, 4, 2, 7, 0, RGB(19, 17, 0)
+ waitforvisualfinish
+ end
+
+SandTombEffect:
+ createsprite gUnknown_08596B34, 130, 0, 32, 528, 30, 10, 50, 1
+ delay 2
+ createsprite gUnknown_08596B34, 130, 0, 36, 480, 20, 13, -46, 1
+ delay 2
+ createsprite gUnknown_08596B34, 130, 0, 37, 576, 20, 5, 42, 1
+ delay 2
+ createsprite gUnknown_08596B34, 130, 0, 35, 400, 25, 8, -42, 1
+ delay 2
+ createsprite gUnknown_08596B34, 130, 0, 32, 512, 25, 13, 46, 1
+ delay 2
+ createsprite gUnknown_08596B34, 130, 0, 37, 464, 30, 12, -50, 1
+ delay 2
return
Move_SHEER_COLD:
@@ -8665,12 +8545,12 @@ Move_SHEER_COLD:
waitbgfadeout
playsewithpan SE_W196, 0
waitbgfadein
- loadspritegfx 0x271A
+ loadspritegfx ANIM_TAG_ICE_CUBE
monbg ANIM_DEF_PARTNER
monbgprio_28 ANIM_TARGET
- setalpha 0x80C
- createvisualtask sub_80A9EF4, 0x2
- waitplaysewithpan SE_W258, SOUND_PAN_TARGET, 0x11
+ setalpha 12, 8
+ createvisualtask sub_80A9EF4, 2
+ waitplaysewithpan SE_W258, SOUND_PAN_TARGET, 17
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
blendoff
@@ -8679,210 +8559,205 @@ Move_SHEER_COLD:
end
Move_ARM_THRUST:
- loadspritegfx 0x279F
- loadspritegfx 0x2797
+ loadspritegfx ANIM_TAG_143
+ loadspritegfx ANIM_TAG_135
monbgprio_28 ANIM_TARGET
- setalpha 0x80C
- createvisualtask sub_80D6134, 0x5, 8, 5, 0, 0
- delay 0x6
- createsprite gUnknown_0857FE28, 0x2, 4, 3
- delay 0x4
+ setalpha 12, 8
+ createvisualtask sub_80D6134, 5, 8, 5, 0, 0
+ delay 6
+ createsprite gHorizontalLungeSpriteTemplate, 2, 4, 3
+ delay 4
playsewithpan SE_W207, SOUND_PAN_TARGET
- createsprite gUnknown_08596034, 0x82, 10, -8, 14, 3
+ createsprite gUnknown_08596034, 130, 10, -8, 14, 3
waitforvisualfinish
- createvisualtask sub_80D6134, 0x5, 8, 5, 0, 1
+ createvisualtask sub_80D6134, 5, 8, 5, 0, 1
playsewithpan SE_W003, SOUND_PAN_TARGET
- choosetwoturnanim AnimScript_82D52D4, AnimScript_82D52E8
-
-AnimScript_82D52C0:
- createvisualtask sub_80D51AC, 0x5, 1, 4, 0, 6, 1
+ choosetwoturnanim ArmThrustRight, ArmThrustLeft
+ArmThrustContinue:
+ createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 4, 0, 6, 1
waitforvisualfinish
blendoff
end
-
-AnimScript_82D52D4:
- createsprite gUnknown_08597358, 0x82, 8, 0, 1, 2
- goto AnimScript_82D52C0
-
-AnimScript_82D52E8:
- createsprite gUnknown_08597358, 0x82, -8, 0, 1, 2
- goto AnimScript_82D52C0
+ArmThrustRight:
+ createsprite gBasicHitSplatSpriteTemplate, 130, 8, 0, 1, 2
+ goto ArmThrustContinue
+ArmThrustLeft:
+ createsprite gBasicHitSplatSpriteTemplate, 130, -8, 0, 1, 2
+ goto ArmThrustContinue
Move_MUDDY_WATER:
- panse_1B SE_W250, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0x0
- createvisualtask sub_8107954, 0x2, 1
+ panse_1B SE_W250, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0
+ createvisualtask AnimTask_CreateSurfWave, 2, TRUE
waitforvisualfinish
end
Move_BULLET_SEED:
- loadspritegfx 0x2716
- createsprite gUnknown_0859351C, 0x82, 20, 0
- delay 0x5
- createsprite gUnknown_0859351C, 0x82, 20, 0
- delay 0x5
- createsprite gUnknown_0859351C, 0x82, 20, 0
- delay 0x5
- createvisualtask sub_80D52D0, 0x2, 1, 2, 0, 30, 1
- createsprite gUnknown_0859351C, 0x82, 20, 0
- delay 0x5
- createsprite gUnknown_0859351C, 0x82, 20, 0
- delay 0x5
- createsprite gUnknown_0859351C, 0x82, 20, 0
- delay 0x5
- createsprite gUnknown_0859351C, 0x82, 20, 0
- delay 0x5
- createsprite gUnknown_0859351C, 0x82, 20, 0
- delay 0x5
- createsprite gUnknown_0859351C, 0x82, 20, 0
- delay 0x5
- createsprite gUnknown_0859351C, 0x82, 20, 0
+ loadspritegfx ANIM_TAG_SEED
+ createsprite gUnknown_0859351C, 130, 20, 0
+ delay 5
+ createsprite gUnknown_0859351C, 130, 20, 0
+ delay 5
+ createsprite gUnknown_0859351C, 130, 20, 0
+ delay 5
+ createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 30, 1
+ createsprite gUnknown_0859351C, 130, 20, 0
+ delay 5
+ createsprite gUnknown_0859351C, 130, 20, 0
+ delay 5
+ createsprite gUnknown_0859351C, 130, 20, 0
+ delay 5
+ createsprite gUnknown_0859351C, 130, 20, 0
+ delay 5
+ createsprite gUnknown_0859351C, 130, 20, 0
+ delay 5
+ createsprite gUnknown_0859351C, 130, 20, 0
+ delay 5
+ createsprite gUnknown_0859351C, 130, 20, 0
waitforvisualfinish
end
Move_DRAGON_CLAW:
- loadspritegfx 0x272D
- loadspritegfx 0x2737
+ loadspritegfx ANIM_TAG_SMALL_EMBER
+ loadspritegfx ANIM_TAG_CLAW_SLASH
playsewithpan SE_W221B, SOUND_PAN_ATTACKER
- createvisualtask sub_8116620, 0xA, 2, 4, 0, 8, 639
- createvisualtask sub_80D51AC, 0x5, 0, 0, 2, 15, 1
- call AnimScript_82D5581
- call AnimScript_82D5581
- createsprite gUnknown_0857FE28, 0x2, 6, 4
- createsprite gUnknown_08596B88, 0x2, 0, 28, 528, 30, 13, 50, 0
- delay 0x2
- createvisualtask sub_8159210, 0x5, 136, 63
- createsprite gUnknown_08597138, 0x82, -10, -10, 0
- createsprite gUnknown_08597138, 0x82, -10, 10, 0
- createsprite gUnknown_085972D8, 0x2, -4, 1, 10, 3, 1
- createsprite gUnknown_08596B88, 0x2, 0, 32, 480, 20, 16, -46, 0
- delay 0x2
- createsprite gUnknown_08596B88, 0x2, 0, 33, 576, 20, 8, 42, 0
- delay 0x2
- createsprite gUnknown_08596B88, 0x2, 0, 31, 400, 25, 11, -42, 0
- delay 0x2
- createsprite gUnknown_0857FE28, 0x2, 6, 4
- createsprite gUnknown_08596B88, 0x2, 0, 28, 512, 25, 16, 46, 0
- delay 0x2
- createvisualtask sub_8159210, 0x5, 136, 63
- createsprite gUnknown_08597138, 0x82, 10, -10, 1
- createsprite gUnknown_08597138, 0x82, 10, 10, 1
- createsprite gUnknown_085972D8, 0x2, -4, 1, 10, 3, 1
- createsprite gUnknown_08596B88, 0x2, 0, 33, 464, 30, 15, -50, 0
- delay 0x2
- createsprite gUnknown_08596B88, 0x2, 0, 28, 528, 30, 13, 50, 0
- delay 0x2
- createsprite gUnknown_08596B88, 0x2, 0, 32, 480, 20, 16, -46, 0
- delay 0x2
- createsprite gUnknown_08596B88, 0x2, 0, 33, 576, 20, 8, 42, 0
- delay 0x2
- createsprite gUnknown_08596B88, 0x2, 0, 31, 400, 25, 11, -42, 0
- delay 0x2
- createsprite gUnknown_08596B88, 0x2, 0, 28, 512, 25, 16, 46, 0
- delay 0x2
- createsprite gUnknown_08596B88, 0x2, 0, 33, 464, 30, 15, -50, 0
- createvisualtask sub_8116620, 0xA, 2, 4, 8, 0, 639
- waitforvisualfinish
- end
-
-AnimScript_82D5581:
- createsprite gUnknown_08596B88, 0x2, 0, 28, 528, 30, 13, 50, 0
- delay 0x2
- createsprite gUnknown_08596B88, 0x2, 0, 32, 480, 20, 16, -46, 0
- delay 0x2
- createsprite gUnknown_08596B88, 0x2, 0, 33, 576, 20, 8, 42, 0
- delay 0x2
- createsprite gUnknown_08596B88, 0x2, 0, 31, 400, 25, 11, -42, 0
- delay 0x2
- createsprite gUnknown_08596B88, 0x2, 0, 28, 512, 25, 16, 46, 0
- delay 0x2
- createsprite gUnknown_08596B88, 0x2, 0, 33, 464, 30, 15, -50, 0
- delay 0x2
+ createvisualtask sub_8116620, 10, 2, 4, 0, 8, RGB(31, 19, 0)
+ createvisualtask AnimTask_ShakeMon, 5, ANIM_ATTACKER, 0, 2, 15, 1
+ call DragonClawEffect
+ call DragonClawEffect
+ createsprite gHorizontalLungeSpriteTemplate, 2, 6, 4
+ createsprite gUnknown_08596B88, 2, 0, 28, 528, 30, 13, 50, 0
+ delay 2
+ createvisualtask sub_8159210, 5, 136, SOUND_PAN_TARGET
+ createsprite gBattleAnimSpriteTemplate_8597138, 130, -10, -10, 0
+ createsprite gBattleAnimSpriteTemplate_8597138, 130, -10, 10, 0
+ createsprite gBattleAnimSpriteTemplate_85972D8, 2, -4, 1, 10, 3, 1
+ createsprite gUnknown_08596B88, 2, 0, 32, 480, 20, 16, -46, 0
+ delay 2
+ createsprite gUnknown_08596B88, 2, 0, 33, 576, 20, 8, 42, 0
+ delay 2
+ createsprite gUnknown_08596B88, 2, 0, 31, 400, 25, 11, -42, 0
+ delay 2
+ createsprite gHorizontalLungeSpriteTemplate, 2, 6, 4
+ createsprite gUnknown_08596B88, 2, 0, 28, 512, 25, 16, 46, 0
+ delay 2
+ createvisualtask sub_8159210, 5, 136, SOUND_PAN_TARGET
+ createsprite gBattleAnimSpriteTemplate_8597138, 130, 10, -10, 1
+ createsprite gBattleAnimSpriteTemplate_8597138, 130, 10, 10, 1
+ createsprite gBattleAnimSpriteTemplate_85972D8, 2, -4, 1, 10, 3, 1
+ createsprite gUnknown_08596B88, 2, 0, 33, 464, 30, 15, -50, 0
+ delay 2
+ createsprite gUnknown_08596B88, 2, 0, 28, 528, 30, 13, 50, 0
+ delay 2
+ createsprite gUnknown_08596B88, 2, 0, 32, 480, 20, 16, -46, 0
+ delay 2
+ createsprite gUnknown_08596B88, 2, 0, 33, 576, 20, 8, 42, 0
+ delay 2
+ createsprite gUnknown_08596B88, 2, 0, 31, 400, 25, 11, -42, 0
+ delay 2
+ createsprite gUnknown_08596B88, 2, 0, 28, 512, 25, 16, 46, 0
+ delay 2
+ createsprite gUnknown_08596B88, 2, 0, 33, 464, 30, 15, -50, 0
+ createvisualtask sub_8116620, 10, 2, 4, 8, 0, RGB(31, 19, 0)
+ waitforvisualfinish
+ end
+DragonClawEffect:
+ createsprite gUnknown_08596B88, 2, 0, 28, 528, 30, 13, 50, 0
+ delay 2
+ createsprite gUnknown_08596B88, 2, 0, 32, 480, 20, 16, -46, 0
+ delay 2
+ createsprite gUnknown_08596B88, 2, 0, 33, 576, 20, 8, 42, 0
+ delay 2
+ createsprite gUnknown_08596B88, 2, 0, 31, 400, 25, 11, -42, 0
+ delay 2
+ createsprite gUnknown_08596B88, 2, 0, 28, 512, 25, 16, 46, 0
+ delay 2
+ createsprite gUnknown_08596B88, 2, 0, 33, 464, 30, 15, -50, 0
+ delay 2
return
-AnimScript_82D560C:
+End:
end
Move_MUD_SHOT:
- loadspritegfx 0x2813
+ loadspritegfx ANIM_TAG_259
monbg ANIM_DEF_PARTNER
monbgprio_28 ANIM_TARGET
- setalpha 0x80C
- createvisualtask sub_80D51AC, 0x5, 0, 0, 2, 46, 1
- delay 0x6
- createvisualtask sub_81076C8, 0x5, 100
- panse_1B SE_W250, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +1, 0x0
- call AnimScript_82D5687
- call AnimScript_82D5687
- call AnimScript_82D5687
- createvisualtask sub_80D51AC, 0x5, 1, 3, 0, 43, 1
- call AnimScript_82D5687
- call AnimScript_82D5687
- call AnimScript_82D5687
- call AnimScript_82D5687
- call AnimScript_82D5687
- call AnimScript_82D5687
- call AnimScript_82D5687
- call AnimScript_82D5687
+ setalpha 12, 8
+ createvisualtask AnimTask_ShakeMon, 5, ANIM_ATTACKER, 0, 2, 46, 1
+ delay 6
+ createvisualtask sub_81076C8, 5, 100
+ panse_1B SE_W250, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +1, 0
+ call MudShot1
+ call MudShot1
+ call MudShot1
+ createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 3, 0, 43, 1
+ call MudShot1
+ call MudShot1
+ call MudShot1
+ call MudShot1
+ call MudShot1
+ call MudShot1
+ call MudShot1
+ call MudShot1
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
blendoff
end
-
-AnimScript_82D5687:
- createsprite gUnknown_085950FC, 0x3, 10, 10, 0, 16
- delay 0x2
- createsprite gUnknown_085950FC, 0x3, 10, 10, 0, 16
- delay 0x2
+MudShot1:
+ createsprite gUnknown_085950FC, 3, 10, 10, 0, 16
+ delay 2
+ createsprite gUnknown_085950FC, 3, 10, 10, 0, 16
+ delay 2
return
Move_METEOR_MASH:
- loadspritegfx 0x27F9
- loadspritegfx 0x2797
- loadspritegfx 0x279F
- panse_1B SE_W112, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +3, 0x0
+ loadspritegfx ANIM_TAG_233
+ loadspritegfx ANIM_TAG_135
+ loadspritegfx ANIM_TAG_143
+ panse_1B SE_W112, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +3, 0
fadetobg BG_COSMIC
waitbgfadein
waitforvisualfinish
- createsprite gUnknown_085CE8DC, 0x83, -48, -64, 72, 32, 30
- delay 0xA
- createsprite gUnknown_085CE8DC, 0x83, -112, -64, 8, 32, 30
- delay 0x28
- createsprite gUnknown_08595F14, 0x83, 0, 0, 0, 30
- createsprite gUnknown_085CE8DC, 0x83, -80, -64, 40, 32, 30
- delay 0x14
+ createsprite gUnknown_085CE8DC, 131, -48, SOUND_PAN_ATTACKER, 72, 32, 30
+ delay 10
+ createsprite gUnknown_085CE8DC, 131, -112, SOUND_PAN_ATTACKER, 8, 32, 30
+ delay 40
+ createsprite gUnknown_08595F14, 131, 0, 0, 0, 30
+ createsprite gUnknown_085CE8DC, 131, -80, SOUND_PAN_ATTACKER, 40, 32, 30
+ delay 20
playsewithpan SE_W233B, SOUND_PAN_TARGET
- createsprite gUnknown_08597358, 0x83, 0, 0, 1, 1
- createvisualtask sub_80D52D0, 0x2, 1, 5, 0, 20, 1
+ createsprite gBasicHitSplatSpriteTemplate, 131, 0, 0, 1, 1
+ createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 5, 0, 20, 1
waitforvisualfinish
- delay 0xA
+ delay 10
restorebg
waitbgfadein
waitforvisualfinish
end
Move_REVENGE:
- loadspritegfx 0x2805
+ loadspritegfx ANIM_TAG_245
monbg ANIM_TARGET
- setalpha 0x80C
+ setalpha 12, 8
playsewithpan SE_W036, SOUND_PAN_ATTACKER
- createsprite gUnknown_08596088, 0x2, 10, -10
+ createsprite gUnknown_08596088, 2, 10, -10
waitforvisualfinish
- createvisualtask sub_8115A04, 0x2, 2, 0, 4, 2, 8, 31
+ createvisualtask sub_8115A04, 2, 2, 0, 4, 2, 8, RGB_RED
waitforvisualfinish
- unloadspritegfx 0x2805
- loadspritegfx 0x2806
- createsprite gUnknown_0857FE28, 0x2, 6, 4
- delay 0x4
+ unloadspritegfx ANIM_TAG_245
+ loadspritegfx ANIM_TAG_246
+ createsprite gHorizontalLungeSpriteTemplate, 2, 6, 4
+ delay 4
playsewithpan SE_W207, SOUND_PAN_TARGET
- createsprite gUnknown_085960D0, 0x82, 10, -10
+ createsprite gUnknown_085960D0, 130, 10, -10
waitforvisualfinish
- unloadspritegfx 0x2806
- loadspritegfx 0x2797
- createvisualtask sub_80D52D0, 0x2, 1, 3, 0, 10, 1
- createsprite gUnknown_08597400, 0x83, -10, -8, 1, 1, 8
+ unloadspritegfx ANIM_TAG_246
+ loadspritegfx ANIM_TAG_135
+ createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 3, 0, 10, 1
+ createsprite gUnknown_08597400, 131, -10, -8, 1, 1, 8
playsewithpan SE_W233B, SOUND_PAN_TARGET
- delay 0x8
- createsprite gUnknown_08597400, 0x83, 10, 8, 1, 1, 8
+ delay 8
+ createsprite gUnknown_08597400, 131, 10, 8, 1, 1, 8
playsewithpan SE_W025B, SOUND_PAN_TARGET
waitforvisualfinish
clearmonbg ANIM_TARGET
@@ -8890,949 +8765,923 @@ Move_REVENGE:
end
Move_POISON_FANG:
- loadspritegfx 0x27D0
- loadspritegfx 0x27A6
+ loadspritegfx ANIM_TAG_192
+ loadspritegfx ANIM_TAG_POISON_BUBBLE
playsewithpan SE_W044, SOUND_PAN_TARGET
- createsprite gUnknown_085CE1DC, 0x82
- delay 0xA
- createvisualtask sub_80D51AC, 0x3, 1, 3, 0, 10, 1
+ createsprite gUnknown_085CE1DC, 130
+ delay 10
+ createvisualtask AnimTask_ShakeMon, 3, ANIM_TARGET, 3, 0, 10, 1
waitforvisualfinish
- createvisualtask sub_8115A04, 0x2, 4, 0, 4, 0, 12, 26650
- call AnimScript_82D7A71
+ createvisualtask sub_8115A04, 2, 4, 0, 4, 0, 12, RGB(26, 0, 26)
+ call PoisonBubblesEffect
waitforvisualfinish
end
Move_SUBSTITUTE:
playsewithpan SE_W213, SOUND_PAN_ATTACKER
- createvisualtask sub_815F20C, 0x2
+ createvisualtask AnimTask_MonToSubstitute, 2
end
Move_FRENZY_PLANT:
- loadspritegfx 0x27EF
- loadspritegfx 0x2797
+ loadspritegfx ANIM_TAG_223
+ loadspritegfx ANIM_TAG_135
monbg ANIM_TARGET
monbgprio_28 ANIM_TARGET
- setalpha 0x80C
- createsprite gUnknown_08597274, 0x0, 1, 2, 0, 5, 0
+ setalpha 12, 8
+ createsprite gSimplePaletteBlendSpriteTemplate, 0, 1, 2, 0, 5, RGB_BLACK
waitforvisualfinish
- createsprite gUnknown_08592564, 0x2, 10, 8, 2, 0, 0, 100
+ createsprite gUnknown_08592564, 2, 10, 8, 2, 0, 0, 100
playsewithpan SE_W010, SOUND_PAN_ATTACKER
- delay 0x5
- createsprite gUnknown_08592564, 0x2, 20, -8, -2, 0, 1, 95
+ delay 5
+ createsprite gUnknown_08592564, 2, 20, -8, -2, 0, 1, 95
playsewithpan SE_W010, -43
- delay 0x5
- createsprite gUnknown_08592564, 0x2, 30, 8, -4, 0, 0, 90
+ delay 5
+ createsprite gUnknown_08592564, 2, 30, 8, -4, 0, 0, 90
playsewithpan SE_W010, -22
- delay 0x5
- createsprite gUnknown_08592564, 0x2, 40, -8, 4, 0, 1, 85
+ delay 5
+ createsprite gUnknown_08592564, 2, 40, -8, 4, 0, 1, 85
playsewithpan SE_W010, 0
- delay 0x5
- createsprite gUnknown_08592564, 0x2, 50, 8, 0, 0, 0, 85
+ delay 5
+ createsprite gUnknown_08592564, 2, 50, 8, 0, 0, 0, 85
playsewithpan SE_W010, +21
- delay 0x5
- createsprite gUnknown_08592564, 0x2, 60, -8, -2, 0, 1, 85
+ delay 5
+ createsprite gUnknown_08592564, 2, 60, -8, -2, 0, 1, 85
playsewithpan SE_W010, +42
- delay 0x5
- createsprite gUnknown_08592564, 0x2, 75, 8, 0, 0, 0, 85
+ delay 5
+ createsprite gUnknown_08592564, 2, 75, 8, 0, 0, 0, 85
playsewithpan SE_W010, SOUND_PAN_TARGET
- delay 0x5
- createsprite gUnknown_08592564, 0x2, 85, 16, 6, 0, 3, 80
+ delay 5
+ createsprite gUnknown_08592564, 2, 85, 16, 6, 0, 3, 80
playsewithpan SE_W010, SOUND_PAN_TARGET
- delay 0x5
- createsprite gUnknown_08592564, 0x2, 85, -16, -6, 0, 2, 75
+ delay 5
+ createsprite gUnknown_08592564, 2, 85, -16, -6, 0, 2, 75
playsewithpan SE_W010, SOUND_PAN_TARGET
- delay 0x5
- createsprite gUnknown_08597358, 0x2, -10, -10, 1, 3
+ delay 5
+ createsprite gBasicHitSplatSpriteTemplate, 2, -10, -10, 1, 3
playsewithpan SE_W003, SOUND_PAN_TARGET
- createvisualtask sub_80D51AC, 0x3, 1, 8, 0, 20, 1
- delay 0x3
- createsprite gUnknown_08597358, 0x2, 10, 8, 1, 3
+ createvisualtask AnimTask_ShakeMon, 3, ANIM_TARGET, 8, 0, 20, 1
+ delay 3
+ createsprite gBasicHitSplatSpriteTemplate, 2, 10, 8, 1, 3
playsewithpan SE_W003, SOUND_PAN_TARGET
- delay 0x3
- createsprite gUnknown_08597358, 0x2, 10, -3, 1, 2
+ delay 3
+ createsprite gBasicHitSplatSpriteTemplate, 2, 10, -3, 1, 2
playsewithpan SE_W003, SOUND_PAN_TARGET
- delay 0x3
- createsprite gUnknown_08597358, 0x2, -3, 1, 1, 2
+ delay 3
+ createsprite gBasicHitSplatSpriteTemplate, 2, -3, 1, 1, 2
playsewithpan SE_W003, SOUND_PAN_TARGET
- delay 0x2
- createsprite gUnknown_08597358, 0x2, -10, 1, 1, 1
+ delay 2
+ createsprite gBasicHitSplatSpriteTemplate, 2, -10, 1, 1, 1
playsewithpan SE_W003, SOUND_PAN_TARGET
- delay 0x2
- createsprite gUnknown_08597358, 0x2, 0, 10, 1, 1
+ delay 2
+ createsprite gBasicHitSplatSpriteTemplate, 2, 0, 10, 1, 1
playsewithpan SE_W003, SOUND_PAN_TARGET
waitforvisualfinish
- createsprite gUnknown_08597274, 0x0, 1, 2, 5, 0, 0
+ createsprite gSimplePaletteBlendSpriteTemplate, 0, 1, 2, 5, 0, RGB_BLACK
waitforvisualfinish
clearmonbg ANIM_TARGET
blendoff
end
Move_METAL_SOUND:
- loadspritegfx 0x2814
+ loadspritegfx ANIM_TAG_260
monbg ANIM_DEF_PARTNER
monbgprio_2A ANIM_TARGET
- createvisualtask sub_80D52D0, 0x2, 0, 2, 0, 8, 1
- call AnimScript_82D59EA
- call AnimScript_82D59EA
- call AnimScript_82D59EA
- call AnimScript_82D59EA
+ createvisualtask AnimTask_ShakeMon2, 2, ANIM_ATTACKER, 2, 0, 8, 1
+ call MetalSound1
+ call MetalSound1
+ call MetalSound1
+ call MetalSound1
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
- delay 0x0
+ delay 0
waitforvisualfinish
end
-
-AnimScript_82D59EA:
- panse_1B SE_W103, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0x0
- createsprite gUnknown_08593458, 0x82, 16, 0, 0, 0, 30, 0
- delay 0x2
+MetalSound1:
+ panse_1B SE_W103, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0
+ createsprite gUnknown_08593458, 130, 16, 0, 0, 0, 30, 0
+ delay 2
return
Move_FOCUS_PUNCH:
- goto AnimScript_82D5A0E
-
-AnimScript_82D5A0C:
- waitforvisualfinish
- end
-
-AnimScript_82D5A0E:
- loadspritegfx 0x2797
- loadspritegfx 0x279F
- delay 0x1
- createvisualtask sub_8117E60, 0x2
- jumpargeq 0x7, 0x1, AnimScript_82D5AC7
- createvisualtask sub_815A8C8, 0x2
- jumpargeq 0x7, 0x0, AnimScript_82D5AB9
- jumpargeq 0x7, 0x1, AnimScript_82D5AC0
-
-AnimScript_82D5A3C:
+ goto FocusPunch
+FocusPunchEnd:
+ waitforvisualfinish
+ end
+FocusPunch:
+ loadspritegfx ANIM_TAG_135
+ loadspritegfx ANIM_TAG_143
+ delay 1
+ createvisualtask AnimTask_IsContest, 2
+ jumprettrue FocusPunchInContest
+ createvisualtask AnimTask_IsTargetPlayerSide, 2
+ jumpretfalse FocusPunchOnOpponent
+ jumprettrue FocusPunchOnPlayer
+FocusPunchContinue:
waitbgfadein
monbg ANIM_DEF_PARTNER
- setalpha 0x80C
+ setalpha 12, 8
playsewithpan SE_W207, SOUND_PAN_TARGET
- createsprite gUnknown_08596104, 0x82
- delay 0xA
- createsprite gUnknown_08597358, 0x2, -10, -8, 1, 0
- createvisualtask sub_80D51AC, 0x5, 1, 8, 0, 24, 1
- delay 0x8
- createsprite gUnknown_08597358, 0x2, 10, 2, 1, 0
+ createsprite gUnknown_08596104, 130
+ delay 10
+ createsprite gBasicHitSplatSpriteTemplate, 2, -10, -8, 1, 0
+ createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 8, 0, 24, 1
+ delay 8
+ createsprite gBasicHitSplatSpriteTemplate, 2, 10, 2, 1, 0
playsewithpan SE_W233B, SOUND_PAN_TARGET
- delay 0x8
- createsprite gUnknown_08597358, 0x2, 10, -6, 1, 0
+ delay 8
+ createsprite gBasicHitSplatSpriteTemplate, 2, 10, -6, 1, 0
playsewithpan SE_W233B, SOUND_PAN_TARGET
- delay 0x8
- createsprite gUnknown_08597358, 0x2, 0, 8, 1, 0
+ delay 8
+ createsprite gBasicHitSplatSpriteTemplate, 2, 0, 8, 1, 0
playsewithpan SE_W025B, SOUND_PAN_TARGET
waitforvisualfinish
restorebg
waitbgfadein
clearmonbg ANIM_DEF_PARTNER
blendoff
- goto AnimScript_82D5A0C
-
-AnimScript_82D5AB9:
+ goto FocusPunchEnd
+FocusPunchOnOpponent:
fadetobg BG_IMPACT_OPPONENT
- goto AnimScript_82D5A3C
-
-AnimScript_82D5AC0:
+ goto FocusPunchContinue
+FocusPunchOnPlayer:
fadetobg BG_IMPACT_PLAYER
- goto AnimScript_82D5A3C
-
-AnimScript_82D5AC7:
+ goto FocusPunchContinue
+FocusPunchInContest:
fadetobg BG_IMPACT_CONTESTS
- goto AnimScript_82D5A3C
+ goto FocusPunchContinue
Move_RETURN:
- loadspritegfx 0x2797
+ loadspritegfx ANIM_TAG_135
monbg ANIM_DEF_PARTNER
- setalpha 0x80C
- createvisualtask sub_815F8A0, 0x2
- delay 0x2
- jumpargeq 0x7, 0x0, AnimScript_82D5B04
- jumpargeq 0x7, 0x1, AnimScript_82D5B56
- jumpargeq 0x7, 0x2, AnimScript_82D5BB6
- jumpargeq 0x7, 0x3, AnimScript_82D5CD1
-
-AnimScript_82D5AFF:
+ setalpha 12, 8
+ createvisualtask AnimTask_GetReturnPowerLevel, 2
+ delay 2
+ jumpreteq 0, ReturnWeak
+ jumpreteq 1, ReturnMedium
+ jumpreteq 2, ReturnStrong
+ jumpreteq 3, ReturnStrongest
+ReturnContinue:
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
blendoff
end
-
-AnimScript_82D5B04:
- createsprite gUnknown_0857FE40, 0x2, 16, 1, 0
- createvisualtask sub_8159244, 0x5, 167, -64
- waitforvisualfinish
- createsprite gUnknown_0857FE40, 0x2, 16, 1, 0
- createvisualtask sub_8159244, 0x5, 167, -64
- delay 0x5
- createsprite gUnknown_08597358, 0x2, -10, -8, 1, 2
- createvisualtask sub_8159210, 0x5, 139, 63
- goto AnimScript_82D5AFF
-
-AnimScript_82D5B56:
- createsprite gUnknown_0857FE40, 0x2, 6, 1, 0
- createvisualtask sub_8159244, 0x5, 167, -64
- waitforvisualfinish
- createsprite gUnknown_0857FE40, 0x2, 6, 1, 0
- createvisualtask sub_8159244, 0x5, 167, -64
- waitforvisualfinish
- delay 0xB
- createsprite gUnknown_0857FE28, 0x2, 5, 4
- delay 0x6
- createsprite gUnknown_08597358, 0x3, 0, 0, 1, 2
- createvisualtask sub_8159210, 0x5, 141, 63
- goto AnimScript_82D5AFF
-
-AnimScript_82D5BB6:
- createsprite gUnknown_0857FE40, 0x2, 6, 1, 0
- createvisualtask sub_8159244, 0x5, 167, -64
- waitforvisualfinish
- createsprite gUnknown_0857FE40, 0x2, 6, 1, 0
- createvisualtask sub_8159244, 0x5, 167, -64
- waitforvisualfinish
- createsprite gUnknown_0857FE40, 0x2, 6, 1, 0
- createvisualtask sub_8159244, 0x5, 167, -64
- waitforvisualfinish
- createsprite gUnknown_0857FE40, 0x2, 6, 1, 0
- createvisualtask sub_8159244, 0x5, 167, -64
- waitforvisualfinish
- createsprite gUnknown_08597358, 0x2, -10, -8, 1, 2
- createvisualtask sub_8159210, 0x5, 123, 63
- createvisualtask sub_80D51AC, 0x5, 1, 6, 0, 8, 1
- delay 0x8
- createsprite gUnknown_08597358, 0x2, 10, 10, 1, 2
- createvisualtask sub_8159210, 0x5, 123, 63
- createvisualtask sub_80D51AC, 0x5, 1, 6, 0, 8, 1
- delay 0x8
- createsprite gUnknown_08597358, 0x2, 3, -5, 1, 2
- createvisualtask sub_8159210, 0x5, 123, 63
- createvisualtask sub_80D51AC, 0x5, 1, 6, 0, 8, 1
- delay 0x8
- createsprite gUnknown_08597358, 0x2, -5, 3, 1, 2
- createvisualtask sub_8159210, 0x5, 123, 63
- createvisualtask sub_80D51AC, 0x5, 1, 6, 0, 8, 1
- goto AnimScript_82D5AFF
-
-AnimScript_82D5CD1:
- createsprite gUnknown_08597274, 0x2, 1, 0, 0, 6, 0
- waitforvisualfinish
- createsprite gUnknown_0857FE40, 0x2, 16, 1, 0
- createvisualtask sub_8159244, 0x5, 167, -64
- delay 0x8
- createsprite gUnknown_08597358, 0x2, 3, -5, 1, 2
- createvisualtask sub_8159210, 0x5, 123, 63
- waitforvisualfinish
- createsprite gUnknown_0857FE40, 0x2, 12, 1, 0
- createvisualtask sub_8159244, 0x5, 167, -64
- delay 0x5
- createsprite gUnknown_08597358, 0x2, -10, -8, 1, 2
- createvisualtask sub_8159210, 0x5, 123, 63
- createvisualtask sub_80D51AC, 0x5, 1, 6, 0, 8, 1
- waitforvisualfinish
- delay 0x4
- createsprite gUnknown_0857FE40, 0x2, 8, 1, 0
- createvisualtask sub_8159244, 0x5, 167, -64
- delay 0x5
- createsprite gUnknown_08597358, 0x2, -10, -8, 1, 2
- createvisualtask sub_8159210, 0x5, 123, 63
- createvisualtask sub_80D51AC, 0x5, 1, 6, 0, 8, 1
- waitforvisualfinish
- delay 0x2
- createvisualtask sub_81169C0, 0x2, 0, 4, 5, 1
- createsprite gUnknown_0857FE40, 0x2, 4, 1, 0
- createvisualtask sub_8159244, 0x5, 167, -64
- createsprite gUnknown_08597358, 0x2, -10, -8, 1, 2
- createvisualtask sub_8159210, 0x5, 123, 63
- createvisualtask sub_80D51AC, 0x5, 1, 6, 0, 8, 1
- createvisualtask sub_81169C0, 0x2, 0, 4, 5, 1
- waitforvisualfinish
- createsprite gUnknown_0857FE40, 0x2, 4, 2, 0
- createvisualtask sub_8159244, 0x5, 167, -64
- delay 0x5
- createsprite gUnknown_08597358, 0x2, -10, -8, 1, 2
- createvisualtask sub_8159210, 0x5, 123, 63
- createvisualtask sub_80D51AC, 0x5, 1, 6, 0, 8, 1
- createvisualtask sub_81169C0, 0x2, 0, 4, 5, 1
- waitforvisualfinish
- call AnimScript_82D5F09
- call AnimScript_82D5F09
- call AnimScript_82D5F09
- call AnimScript_82D5F09
- createsprite gUnknown_08597358, 0x2, -10, -8, 1, 0
- createvisualtask sub_8159210, 0x5, 141, 63
- createvisualtask sub_80D51AC, 0x5, 1, 8, 0, 24, 1
- delay 0x6
- createsprite gUnknown_08597358, 0x2, 10, 10, 1, 0
- createvisualtask sub_8159210, 0x5, 141, 63
- delay 0x6
- createsprite gUnknown_08597358, 0x2, 3, -5, 1, 0
- createvisualtask sub_8159210, 0x5, 141, 63
- delay 0x6
- createsprite gUnknown_08597358, 0x2, -5, 3, 1, 0
- createvisualtask sub_8159210, 0x5, 141, 63
- waitforvisualfinish
- createsprite gUnknown_08597274, 0x2, 1, 0, 6, 0, 0
- goto AnimScript_82D5AFF
-
-AnimScript_82D5F09:
- createsprite gUnknown_0857FE40, 0x2, 4, 3, 0
- createvisualtask sub_8159244, 0x5, 167, -64
- createsprite gUnknown_08597358, 0x2, 0, 0, 1, 2
- createvisualtask sub_8159210, 0x5, 123, 63
- createvisualtask sub_80D51AC, 0x5, 1, 6, 0, 8, 1
- createvisualtask sub_81169C0, 0x2, 0, 4, 5, 1
+ReturnWeak:
+ createsprite gVerticalDipSpriteTemplate, 2, 16, 1, ANIM_ATTACKER
+ createvisualtask sub_8159244, 5, 167, SOUND_PAN_ATTACKER
+ waitforvisualfinish
+ createsprite gVerticalDipSpriteTemplate, 2, 16, 1, ANIM_ATTACKER
+ createvisualtask sub_8159244, 5, 167, SOUND_PAN_ATTACKER
+ delay 5
+ createsprite gBasicHitSplatSpriteTemplate, 2, -10, -8, 1, 2
+ createvisualtask sub_8159210, 5, 139, SOUND_PAN_TARGET
+ goto ReturnContinue
+ReturnMedium:
+ createsprite gVerticalDipSpriteTemplate, 2, 6, 1, ANIM_ATTACKER
+ createvisualtask sub_8159244, 5, 167, SOUND_PAN_ATTACKER
+ waitforvisualfinish
+ createsprite gVerticalDipSpriteTemplate, 2, 6, 1, ANIM_ATTACKER
+ createvisualtask sub_8159244, 5, 167, SOUND_PAN_ATTACKER
+ waitforvisualfinish
+ delay 11
+ createsprite gHorizontalLungeSpriteTemplate, 2, 5, 4
+ delay 6
+ createsprite gBasicHitSplatSpriteTemplate, 3, 0, 0, 1, 2
+ createvisualtask sub_8159210, 5, 141, SOUND_PAN_TARGET
+ goto ReturnContinue
+ReturnStrong:
+ createsprite gVerticalDipSpriteTemplate, 2, 6, 1, ANIM_ATTACKER
+ createvisualtask sub_8159244, 5, 167, SOUND_PAN_ATTACKER
+ waitforvisualfinish
+ createsprite gVerticalDipSpriteTemplate, 2, 6, 1, ANIM_ATTACKER
+ createvisualtask sub_8159244, 5, 167, SOUND_PAN_ATTACKER
+ waitforvisualfinish
+ createsprite gVerticalDipSpriteTemplate, 2, 6, 1, ANIM_ATTACKER
+ createvisualtask sub_8159244, 5, 167, SOUND_PAN_ATTACKER
+ waitforvisualfinish
+ createsprite gVerticalDipSpriteTemplate, 2, 6, 1, ANIM_ATTACKER
+ createvisualtask sub_8159244, 5, 167, SOUND_PAN_ATTACKER
+ waitforvisualfinish
+ createsprite gBasicHitSplatSpriteTemplate, 2, -10, -8, 1, 2
+ createvisualtask sub_8159210, 5, 123, SOUND_PAN_TARGET
+ createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 6, 0, 8, 1
+ delay 8
+ createsprite gBasicHitSplatSpriteTemplate, 2, 10, 10, 1, 2
+ createvisualtask sub_8159210, 5, 123, SOUND_PAN_TARGET
+ createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 6, 0, 8, 1
+ delay 8
+ createsprite gBasicHitSplatSpriteTemplate, 2, 3, -5, 1, 2
+ createvisualtask sub_8159210, 5, 123, SOUND_PAN_TARGET
+ createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 6, 0, 8, 1
+ delay 8
+ createsprite gBasicHitSplatSpriteTemplate, 2, -5, 3, 1, 2
+ createvisualtask sub_8159210, 5, 123, SOUND_PAN_TARGET
+ createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 6, 0, 8, 1
+ goto ReturnContinue
+ReturnStrongest:
+ createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 0, 0, 6, RGB_BLACK
+ waitforvisualfinish
+ createsprite gVerticalDipSpriteTemplate, 2, 16, 1, ANIM_ATTACKER
+ createvisualtask sub_8159244, 5, 167, SOUND_PAN_ATTACKER
+ delay 8
+ createsprite gBasicHitSplatSpriteTemplate, 2, 3, -5, 1, 2
+ createvisualtask sub_8159210, 5, 123, SOUND_PAN_TARGET
+ waitforvisualfinish
+ createsprite gVerticalDipSpriteTemplate, 2, 12, 1, ANIM_ATTACKER
+ createvisualtask sub_8159244, 5, 167, SOUND_PAN_ATTACKER
+ delay 5
+ createsprite gBasicHitSplatSpriteTemplate, 2, -10, -8, 1, 2
+ createvisualtask sub_8159210, 5, 123, SOUND_PAN_TARGET
+ createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 6, 0, 8, 1
+ waitforvisualfinish
+ delay 4
+ createsprite gVerticalDipSpriteTemplate, 2, 8, 1, ANIM_ATTACKER
+ createvisualtask sub_8159244, 5, 167, SOUND_PAN_ATTACKER
+ delay 5
+ createsprite gBasicHitSplatSpriteTemplate, 2, -10, -8, 1, 2
+ createvisualtask sub_8159210, 5, 123, SOUND_PAN_TARGET
+ createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 6, 0, 8, 1
+ waitforvisualfinish
+ delay 2
+ createvisualtask sub_81169C0, 2, 0, 4, 5, 1
+ createsprite gVerticalDipSpriteTemplate, 2, 4, 1, ANIM_ATTACKER
+ createvisualtask sub_8159244, 5, 167, SOUND_PAN_ATTACKER
+ createsprite gBasicHitSplatSpriteTemplate, 2, -10, -8, 1, 2
+ createvisualtask sub_8159210, 5, 123, SOUND_PAN_TARGET
+ createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 6, 0, 8, 1
+ createvisualtask sub_81169C0, 2, 0, 4, 5, 1
+ waitforvisualfinish
+ createsprite gVerticalDipSpriteTemplate, 2, 4, 2, ANIM_ATTACKER
+ createvisualtask sub_8159244, 5, 167, SOUND_PAN_ATTACKER
+ delay 5
+ createsprite gBasicHitSplatSpriteTemplate, 2, -10, -8, 1, 2
+ createvisualtask sub_8159210, 5, 123, SOUND_PAN_TARGET
+ createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 6, 0, 8, 1
+ createvisualtask sub_81169C0, 2, 0, 4, 5, 1
+ waitforvisualfinish
+ call ReturnStrongest1
+ call ReturnStrongest1
+ call ReturnStrongest1
+ call ReturnStrongest1
+ createsprite gBasicHitSplatSpriteTemplate, 2, -10, -8, 1, 0
+ createvisualtask sub_8159210, 5, 141, SOUND_PAN_TARGET
+ createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 8, 0, 24, 1
+ delay 6
+ createsprite gBasicHitSplatSpriteTemplate, 2, 10, 10, 1, 0
+ createvisualtask sub_8159210, 5, 141, SOUND_PAN_TARGET
+ delay 6
+ createsprite gBasicHitSplatSpriteTemplate, 2, 3, -5, 1, 0
+ createvisualtask sub_8159210, 5, 141, SOUND_PAN_TARGET
+ delay 6
+ createsprite gBasicHitSplatSpriteTemplate, 2, -5, 3, 1, 0
+ createvisualtask sub_8159210, 5, 141, SOUND_PAN_TARGET
+ waitforvisualfinish
+ createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 0, 6, 0, RGB_BLACK
+ goto ReturnContinue
+ReturnStrongest1:
+ createsprite gVerticalDipSpriteTemplate, 2, 4, 3, ANIM_ATTACKER
+ createvisualtask sub_8159244, 5, 167, SOUND_PAN_ATTACKER
+ createsprite gBasicHitSplatSpriteTemplate, 2, 0, 0, 1, 2
+ createvisualtask sub_8159210, 5, 123, SOUND_PAN_TARGET
+ createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 6, 0, 8, 1
+ createvisualtask sub_81169C0, 2, 0, 4, 5, 1
waitforvisualfinish
return
Move_COSMIC_POWER:
- loadspritegfx 0x2741
- createvisualtask sub_8159244, 0x5, 243, 0
+ loadspritegfx ANIM_TAG_SPARKLE
+ createvisualtask sub_8159244, 5, 243, 0
playsewithpan SE_W322, 0
- createvisualtask sub_8117610, 0x2, 0, 0, 15, 0
+ createvisualtask sub_8117610, 2, 0, 0, 15, 0
waitforvisualfinish
fadetobg BG_COSMIC
waitbgfadeout
- createvisualtask sub_8117660, 0x2, 0, 128, 0, -1
+ createvisualtask sub_8117660, 2, 0, 128, 0, -1
waitbgfadein
- delay 0x46
- createvisualtask sub_8159210, 0x5, 228, -64
- createsprite gUnknown_08592B7C, 0x2, -15, 0, 0, 0, 32, 60
- delay 0x8
- createsprite gUnknown_08592B7C, 0x2, 12, -5, 0, 0, 32, 60
- delay 0x28
- createvisualtask sub_8117610, 0x2, 0, 15, 0, 0
+ delay 70
+ createvisualtask sub_8159210, 5, 228, SOUND_PAN_ATTACKER
+ createsprite gUnknown_08592B7C, 2, -15, 0, 0, 0, 32, 60
+ delay 8
+ createsprite gUnknown_08592B7C, 2, 12, -5, 0, 0, 32, 60
+ delay 40
+ createvisualtask sub_8117610, 2, 0, 15, 0, 0
waitforvisualfinish
restorebg
waitbgfadeout
- setarg 0x7, 0xFFFF
+ setarg 7, -1
waitbgfadein
waitforvisualfinish
end
Move_BLAST_BURN:
- loadspritegfx 0x2733
- loadspritegfx 0x2797
+ loadspritegfx ANIM_TAG_035
+ loadspritegfx ANIM_TAG_135
monbg ANIM_DEF_PARTNER
- setalpha 0x80C
+ setalpha 12, 8
playsewithpan SE_W221, SOUND_PAN_ATTACKER
- createsprite gUnknown_08595428, 0x2, -32, 0, 24, 0, 0, 0
- createsprite gUnknown_08595428, 0x2, -20, -10, 24, 0, 0, 0
- createsprite gUnknown_08595428, 0x42, 0, -16, 24, 0, 0, 0
- createsprite gUnknown_08595428, 0x42, 20, -10, 24, 0, 0, 0
- createsprite gUnknown_08595428, 0x42, 32, 0, 24, 0, 0, 0
- createsprite gUnknown_08595428, 0x42, 20, 10, 24, 0, 0, 0
- createsprite gUnknown_08595428, 0x2, 0, 16, 24, 0, 0, 0
- createsprite gUnknown_08595428, 0x2, -20, 10, 24, 0, 0, 0
- delay 0x19
+ createsprite gUnknown_08595428, 2, -32, 0, 24, 0, 0, 0
+ createsprite gUnknown_08595428, 2, -20, -10, 24, 0, 0, 0
+ createsprite gUnknown_08595428, 66, 0, -16, 24, 0, 0, 0
+ createsprite gUnknown_08595428, 66, 20, -10, 24, 0, 0, 0
+ createsprite gUnknown_08595428, 66, 32, 0, 24, 0, 0, 0
+ createsprite gUnknown_08595428, 66, 20, 10, 24, 0, 0, 0
+ createsprite gUnknown_08595428, 2, 0, 16, 24, 0, 0, 0
+ createsprite gUnknown_08595428, 2, -20, 10, 24, 0, 0, 0
+ delay 25
playsewithpan SE_W172B, SOUND_PAN_ATTACKER
- createsprite gUnknown_08595428, 0x2, -64, 0, 24, 0, 0, 0
- createsprite gUnknown_08595428, 0x6, -40, -20, 24, 0, 0, 0
- createsprite gUnknown_08595428, 0x46, 0, -32, 24, 0, 0, 0
- createsprite gUnknown_08595428, 0x46, 40, -20, 24, 0, 0, 0
- createvisualtask sub_80D51AC, 0x5, 1, 6, 0, 8, 1
- createsprite gUnknown_08595428, 0x42, 64, 0, 24, 0, 0, 0
- createsprite gUnknown_08595428, 0x42, 40, 20, 24, 0, 0, 0
- createsprite gUnknown_08595428, 0x2, 0, 32, 24, 0, 0, 0
- createsprite gUnknown_08595428, 0x2, -40, 20, 24, 0, 0, 0
- createvisualtask sub_8115F10, 0x2, 257, 257, 257
- delay 0x19
+ createsprite gUnknown_08595428, 2, -64, 0, 24, 0, 0, 0
+ createsprite gUnknown_08595428, 6, -40, -20, 24, 0, 0, 0
+ createsprite gUnknown_08595428, 70, 0, -32, 24, 0, 0, 0
+ createsprite gUnknown_08595428, 70, 40, -20, 24, 0, 0, 0
+ createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 6, 0, 8, 1
+ createsprite gUnknown_08595428, 66, 64, 0, 24, 0, 0, 0
+ createsprite gUnknown_08595428, 66, 40, 20, 24, 0, 0, 0
+ createsprite gUnknown_08595428, 2, 0, 32, 24, 0, 0, 0
+ createsprite gUnknown_08595428, 2, -40, 20, 24, 0, 0, 0
+ createvisualtask sub_8115F10, 2, 257, 257, 257
+ delay 25
playsewithpan SE_W172B, SOUND_PAN_ATTACKER
- createsprite gUnknown_08595428, 0x2, -96, 0, 24, 0, 0, 0
- createsprite gUnknown_08595428, 0x6, -60, -30, 24, 0, 0, 0
- createsprite gUnknown_08595428, 0x46, 0, -48, 24, 0, 0, 0
- createsprite gUnknown_08595428, 0x46, 60, -30, 24, 0, 0, 0
- createsprite gUnknown_08597358, 0x82, -4, 3, 1, 0
- createvisualtask sub_80D51AC, 0x5, 1, 12, 0, 20, 1
- createvisualtask sub_81162A4, 0x2, 2, 0, 10, 1
- createsprite gUnknown_08595428, 0x42, 96, 0, 24, 0, 0, 0
- createsprite gUnknown_08595428, 0x42, 60, 30, 24, 0, 0, 0
- createsprite gUnknown_08595428, 0x2, 0, 48, 24, 0, 0, 0
- createsprite gUnknown_08595428, 0x2, -60, 30, 24, 0, 0, 0
- createvisualtask sub_8115F10, 0x2, 257, 257, 257
+ createsprite gUnknown_08595428, 2, -96, 0, 24, 0, 0, 0
+ createsprite gUnknown_08595428, 6, -60, -30, 24, 0, 0, 0
+ createsprite gUnknown_08595428, 70, 0, -48, 24, 0, 0, 0
+ createsprite gUnknown_08595428, 70, 60, -30, 24, 0, 0, 0
+ createsprite gBasicHitSplatSpriteTemplate, 130, -4, 3, 1, 0
+ createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 12, 0, 20, 1
+ createvisualtask sub_81162A4, 2, 2, 0, 10, 1
+ createsprite gUnknown_08595428, 66, 96, 0, 24, 0, 0, 0
+ createsprite gUnknown_08595428, 66, 60, 30, 24, 0, 0, 0
+ createsprite gUnknown_08595428, 2, 0, 48, 24, 0, 0, 0
+ createsprite gUnknown_08595428, 2, -60, 30, 24, 0, 0, 0
+ createvisualtask sub_8115F10, 2, 257, 257, 257
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
blendoff
end
Move_ROCK_TOMB:
- loadspritegfx 0x280A
- loadspritegfx 0x274A
- createvisualtask sub_81162A4, 0x2, 2, 0, 10, 1
+ loadspritegfx ANIM_TAG_X_SIGN
+ loadspritegfx ANIM_TAG_058
+ createvisualtask sub_81162A4, 2, 2, 0, 10, 1
waitforvisualfinish
- createsprite gUnknown_08596C58, 0x82, 20, 12, 64, 114, 0
- delay 0x8
- createvisualtask sub_81162A4, 0x2, 0, 2, 3, 1
+ createsprite gUnknown_08596C58, 130, 20, 12, 64, 114, 0
+ delay 8
+ createvisualtask sub_81162A4, 2, 0, 2, 3, 1
playsewithpan SE_W070, SOUND_PAN_TARGET
- delay 0x8
- createsprite gUnknown_08596C58, 0x82, -20, 12, 64, 98, 0
- delay 0x8
- createvisualtask sub_81162A4, 0x2, 0, 2, 3, 1
+ delay 8
+ createsprite gUnknown_08596C58, 130, -20, 12, 64, 98, 0
+ delay 8
+ createvisualtask sub_81162A4, 2, 0, 2, 3, 1
playsewithpan SE_W070, SOUND_PAN_TARGET
- delay 0x8
- createsprite gUnknown_08596C58, 0xC2, 3, 6, 64, 82, 0
- delay 0x8
- createvisualtask sub_81162A4, 0x2, 0, 2, 3, 1
+ delay 8
+ createsprite gUnknown_08596C58, 194, 3, 6, 64, 82, 0
+ delay 8
+ createvisualtask sub_81162A4, 2, 0, 2, 3, 1
playsewithpan SE_W070, SOUND_PAN_TARGET
- delay 0x8
- createsprite gUnknown_08596C58, 0x82, -3, 13, 64, 66, 0
- delay 0x8
- createvisualtask sub_81162A4, 0x2, 0, 2, 3, 1
+ delay 8
+ createsprite gUnknown_08596C58, 130, -3, 13, 64, 66, 0
+ delay 8
+ createvisualtask sub_81162A4, 2, 0, 2, 3, 1
playsewithpan SE_W070, SOUND_PAN_TARGET
- delay 0x18
+ delay 24
playsewithpan SE_W063, SOUND_PAN_TARGET
- createsprite gUnknown_085967AC, 0x85, 1, 50
- createvisualtask sub_80D51AC, 0x5, 1, 3, 0, 20, 1
- createvisualtask sub_81162A4, 0x2, 2, 0, 10, 1
+ createsprite gUnknown_085967AC, 133, 1, 50
+ createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 3, 0, 20, 1
+ createvisualtask sub_81162A4, 2, 2, 0, 10, 1
waitforvisualfinish
end
Move_SILVER_WIND:
- loadspritegfx 0x281F
- panse_1B SE_W016, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0x0
+ loadspritegfx ANIM_TAG_271
+ panse_1B SE_W016, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0
playsewithpan SE_W234, 0
- delay 0x0
+ delay 0
monbg ANIM_DEF_PARTNER
monbgprio_29
- delay 0x0
- createvisualtask sub_8116664, 0xA, 1, 0, 0, 4, 0
- createvisualtask sub_8117780, 0x2
- jumpargeq 0x7, 0x1, AnimScript_82D650C
+ delay 0
+ createvisualtask sub_8116664, 10, 1, 0, 0, 4, RGB_BLACK
+ createvisualtask AnimTask_IsTargetOpponentSide, 2
+ jumprettrue SilverWindOnPlayer
fadetobg BG_BUG_OPPONENT
waitbgfadeout
- createvisualtask sub_8117660, 0x5, 1536, 0, 0, -1
-
-AnimScript_82D6352:
- delay 0x0
- createvisualtask sub_8116620, 0xA, 1, 0, 4, 4, 0
+ createvisualtask sub_8117660, 5, 1536, 0, 0, -1
+SilverWindContinue:
+ delay 0
+ createvisualtask sub_8116620, 10, 1, 0, 4, 4, RGB_BLACK
waitbgfadein
- createsprite gUnknown_08592830, 0xC2, -32, 16, 0, 6, 2, 3, 1
- createsprite gUnknown_08592830, 0xC2, -8, 18, 64, 3, 2, 2, 1
- createsprite gUnknown_08592830, 0x78, -24, 18, 90, 5, 1, 2, 1
- createsprite gUnknown_08592830, 0x78, -40, 14, 128, 4, 1, 2, 1
- delay 0x0
- createsprite gUnknown_08592848, 0xC2, -32, 16, 0, 6, 2, 3, 1
- createsprite gUnknown_08592848, 0xC2, -8, 18, 64, 3, 2, 2, 1
- createsprite gUnknown_08592848, 0x78, -24, 18, 90, 5, 1, 2, 1
- createsprite gUnknown_08592848, 0x78, -40, 14, 128, 4, 1, 2, 1
- delay 0x0
- createsprite gUnknown_08592860, 0xC2, -32, 16, 0, 6, 2, 3, 1
- createsprite gUnknown_08592860, 0xC2, -8, 18, 64, 3, 2, 2, 1
- createsprite gUnknown_08592860, 0x78, -24, 18, 90, 5, 1, 2, 1
- createsprite gUnknown_08592860, 0x78, -40, 14, 128, 4, 1, 2, 1
- delay 0x6
- createsprite gUnknown_08592830, 0xC2, -4, 16, 0, 6, 1, 2, 1
- createsprite gUnknown_08592830, 0xC2, -16, 12, 192, 5, 2, 3, 1
- delay 0x0
- createsprite gUnknown_08592848, 0xC2, -4, 16, 0, 6, 1, 2, 1
- createsprite gUnknown_08592848, 0xC2, -16, 12, 192, 5, 2, 3, 1
- delay 0x0
- createsprite gUnknown_08592860, 0xC2, -4, 16, 0, 6, 1, 2, 1
- createsprite gUnknown_08592860, 0xC2, -16, 12, 192, 5, 2, 3, 1
+ createsprite gUnknown_08592830, -62, -32, 16, 0, 6, 2, 3, 1
+ createsprite gUnknown_08592830, -62, -8, 18, 64, 3, 2, 2, 1
+ createsprite gUnknown_08592830, 120, -24, 18, 90, 5, 1, 2, 1
+ createsprite gUnknown_08592830, 120, -40, 14, 128, 4, 1, 2, 1
+ delay 0
+ createsprite gUnknown_08592848, -62, -32, 16, 0, 6, 2, 3, 1
+ createsprite gUnknown_08592848, -62, -8, 18, 64, 3, 2, 2, 1
+ createsprite gUnknown_08592848, 120, -24, 18, 90, 5, 1, 2, 1
+ createsprite gUnknown_08592848, 120, -40, 14, 128, 4, 1, 2, 1
+ delay 0
+ createsprite gUnknown_08592860, -62, -32, 16, 0, 6, 2, 3, 1
+ createsprite gUnknown_08592860, -62, -8, 18, 64, 3, 2, 2, 1
+ createsprite gUnknown_08592860, 120, -24, 18, 90, 5, 1, 2, 1
+ createsprite gUnknown_08592860, 120, -40, 14, 128, 4, 1, 2, 1
+ delay 6
+ createsprite gUnknown_08592830, -62, -4, 16, 0, 6, 1, 2, 1
+ createsprite gUnknown_08592830, -62, -16, 12, 192, 5, 2, 3, 1
+ delay 0
+ createsprite gUnknown_08592848, -62, -4, 16, 0, 6, 1, 2, 1
+ createsprite gUnknown_08592848, -62, -16, 12, 192, 5, 2, 3, 1
+ delay 0
+ createsprite gUnknown_08592860, -62, -4, 16, 0, 6, 1, 2, 1
+ createsprite gUnknown_08592860, -62, -16, 12, 192, 5, 2, 3, 1
waitforvisualfinish
playsewithpan SE_W016B, SOUND_PAN_TARGET
clearmonbg ANIM_DEF_PARTNER
- delay 0x0
+ delay 0
restorebg
waitbgfadeout
- createvisualtask sub_8116664, 0xA, 1, 0, 4, 0, 0
- setarg 0x7, 0xFFFF
+ createvisualtask sub_8116664, 10, 1, 0, 4, 0, RGB_BLACK
+ setarg 7, -1
waitbgfadein
end
-
-AnimScript_82D650C:
+SilverWindOnPlayer:
fadetobg BG_BUG_PLAYER
waitbgfadeout
- createvisualtask sub_8117660, 0x5, -1536, 0, 0, -1
- goto AnimScript_82D6352
+ createvisualtask sub_8117660, 5, -1536, 0, 0, -1
+ goto SilverWindContinue
Move_SNATCH:
playsewithpan SE_W036, SOUND_PAN_ATTACKER
- createvisualtask sub_80D5C50, 0x5, 0, -12, 4, 10, 10, 12, 6
+ createvisualtask AnimTask_WindUpLunge, 5, ANIM_ATTACKER, -12, 4, 10, 10, 12, 6
end
Move_DIVE:
- loadspritegfx 0x2820
- loadspritegfx 0x2821
- choosetwoturnanim AnimScript_82D654C, AnimScript_82D65A1
-
-AnimScript_82D654C:
- loadspritegfx 0x27AC
+ loadspritegfx ANIM_TAG_272
+ loadspritegfx ANIM_TAG_273
+ choosetwoturnanim DiveSetUp, DiveAttack
+DiveSetUp:
+ loadspritegfx ANIM_TAG_156
playsewithpan SE_W029, SOUND_PAN_ATTACKER
- createsprite gUnknown_08596490, 0x2, 0, 0, 13, 336
+ createsprite gUnknown_08596490, 2, 0, 0, 13, 336
waitforvisualfinish
playsewithpan SE_W291, SOUND_PAN_ATTACKER
- createsprite gUnknown_085964CC, 0x3, 0
- call AnimScript_82D658A
- call AnimScript_82D658A
- call AnimScript_82D658A
- call AnimScript_82D658A
- call AnimScript_82D658A
- end
-
-AnimScript_82D658A:
- createsprite gUnknown_085964E4, 0x5, 0, 0
- createsprite gUnknown_085964E4, 0x5, 1, 0
+ createsprite gUnknown_085964CC, 3, 0
+ call DiveSetUp1
+ call DiveSetUp1
+ call DiveSetUp1
+ call DiveSetUp1
+ call DiveSetUp1
+ end
+DiveSetUp1:
+ createsprite gUnknown_085964E4, 5, 0, 0
+ createsprite gUnknown_085964E4, 5, 1, 0
return
-
-AnimScript_82D65A1:
- loadspritegfx 0x27A4
- loadspritegfx 0x27AB
+DiveAttack:
+ loadspritegfx ANIM_TAG_148
+ loadspritegfx ANIM_TAG_155
monbg ANIM_DEF_PARTNER
- setalpha 0x80C
+ setalpha 12, 8
playsewithpan SE_W153, SOUND_PAN_TARGET
- createsprite gUnknown_085964CC, 0x83, 1
- call AnimScript_82D65E0
- call AnimScript_82D65E0
- call AnimScript_82D65E0
- call AnimScript_82D65E0
- call AnimScript_82D65E0
- delay 0xC
- call AnimScript_82CB102
+ createsprite gUnknown_085964CC, 131, 1
+ call DiveAttack1
+ call DiveAttack1
+ call DiveAttack1
+ call DiveAttack1
+ call DiveAttack1
+ delay 12
+ call UnderWaterAttack1
waitforvisualfinish
visible ANIM_ATTACKER
clearmonbg ANIM_DEF_PARTNER
blendoff
end
-
-AnimScript_82D65E0:
- createsprite gUnknown_085964E4, 0x85, 0, 1
- createsprite gUnknown_085964E4, 0x85, 1, 1
+DiveAttack1:
+ createsprite gUnknown_085964E4, 133, 0, 1
+ createsprite gUnknown_085964E4, 133, 1, 1
return
Move_ROCK_BLAST:
- loadspritegfx 0x274A
- loadspritegfx 0x2797
- createsprite gUnknown_0857FE28, 0x2, 4, 6
- delay 0x3
+ loadspritegfx ANIM_TAG_058
+ loadspritegfx ANIM_TAG_135
+ createsprite gHorizontalLungeSpriteTemplate, 2, 4, 6
+ delay 3
playsewithpan SE_W207, SOUND_PAN_ATTACKER
- createsprite gUnknown_08596C98, 0x82, 16, 0, 0, 0, 25, 257
+ createsprite gUnknown_08596C98, 130, 16, 0, 0, 0, 25, 257
waitforvisualfinish
- createsprite gUnknown_08597358, 0x83, 0, 0, 1, 1
+ createsprite gBasicHitSplatSpriteTemplate, 131, 0, 0, 1, 1
playsewithpan SE_W088, SOUND_PAN_TARGET
- createsprite gUnknown_08596B1C, 0x82, 0, 0, 20, 24, 14, 2
- createvisualtask sub_80D51AC, 0x2, 1, 3, 0, 5, 1
- createsprite gUnknown_08596B1C, 0x82, 5, 0, -20, 24, 14, 1
- createsprite gUnknown_08596B1C, 0x82, 0, 5, 20, -24, 14, 2
- createsprite gUnknown_08596B1C, 0x82, -5, 0, -20, -24, 14, 2
+ createsprite gUnknown_08596B1C, 130, 0, 0, 20, 24, 14, 2
+ createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 3, 0, 5, 1
+ createsprite gUnknown_08596B1C, 130, 5, 0, -20, 24, 14, 1
+ createsprite gUnknown_08596B1C, 130, 0, 5, 20, -24, 14, 2
+ createsprite gUnknown_08596B1C, 130, -5, 0, -20, -24, 14, 2
waitforvisualfinish
end
Move_OVERHEAT:
- loadspritegfx 0x272D
- loadspritegfx 0x2797
+ loadspritegfx ANIM_TAG_SMALL_EMBER
+ loadspritegfx ANIM_TAG_135
monbg ANIM_DEF_PARTNER
- setalpha 0x120C
- createsprite gUnknown_08597274, 0x2, 1, 1, 0, 5, RGB(28, 0, 0)
+ setalpha 12, 18
+ createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 1, 0, 5, RGB(28, 0, 0)
waitforvisualfinish
- createvisualtask sub_8117C44, 0x5
+ createvisualtask sub_8117C44, 5
waitforvisualfinish
- createvisualtask sub_8117CA0, 0x5, 0, 1
- delay 0x1
- createvisualtask sub_8117DD8, 0x5, 0
- delay 0x1
+ createvisualtask sub_8117CA0, 5, 0, 1
+ delay 1
+ createvisualtask sub_8117DD8, 5, 0
+ delay 1
playsewithpan SE_W082, SOUND_PAN_ATTACKER
- createvisualtask sub_8117CA0, 0x5, 1, 0
- delay 0x1
- createsprite gUnknown_08597274, 0x2, 2, 1, 0, 13, RGB(28, 0, 0)
- createvisualtask sub_80D51AC, 0x5, 0, 2, 0, 15, 1
+ createvisualtask sub_8117CA0, 5, 1, 0
+ delay 1
+ createsprite gSimplePaletteBlendSpriteTemplate, 2, 2, 1, 0, 13, RGB(28, 0, 0)
+ createvisualtask AnimTask_ShakeMon, 5, ANIM_ATTACKER, 2, 0, 15, 1
waitforvisualfinish
playsewithpan SE_W172B, SOUND_PAN_ATTACKER
- createsprite gUnknown_08596FB0, 0x2, 1, 0, 30, 25, -20
- createsprite gUnknown_08596FB0, 0x2, 1, 32, 30, 25, -20
- createsprite gUnknown_08596FB0, 0x2, 1, 64, 30, 25, -20
- createsprite gUnknown_08596FB0, 0x2, 1, 96, 30, 25, -20
- createsprite gUnknown_08596FB0, 0x2, 1, 128, 30, 25, -20
- createsprite gUnknown_08596FB0, 0x42, 1, 160, 30, 25, -20
- createsprite gUnknown_08596FB0, 0x42, 1, 192, 30, 25, -20
- createsprite gUnknown_08596FB0, 0x42, 1, 224, 30, 25, -20
- delay 0x5
- createsprite gUnknown_08596FB0, 0x2, 1, 0, 30, 25, 0
- createsprite gUnknown_08596FB0, 0x2, 1, 32, 30, 25, 0
- createsprite gUnknown_08596FB0, 0x2, 1, 64, 30, 25, 0
- createsprite gUnknown_08596FB0, 0x2, 1, 96, 30, 25, 0
- createsprite gUnknown_08596FB0, 0x2, 1, 128, 30, 25, 0
- createsprite gUnknown_08596FB0, 0x42, 1, 160, 30, 25, 0
- createsprite gUnknown_08596FB0, 0x42, 1, 192, 30, 25, 0
- createsprite gUnknown_08596FB0, 0x42, 1, 224, 30, 25, 0
- delay 0x5
- createsprite gUnknown_08596FB0, 0x2, 1, 0, 30, 25, 10
- createsprite gUnknown_08596FB0, 0x2, 1, 32, 30, 25, 10
- createsprite gUnknown_08596FB0, 0x2, 1, 64, 30, 25, 10
- createsprite gUnknown_08596FB0, 0x2, 1, 96, 30, 25, 10
- createsprite gUnknown_08596FB0, 0x2, 1, 128, 30, 25, 10
- createsprite gUnknown_08596FB0, 0x42, 1, 160, 30, 25, 10
- createsprite gUnknown_08596FB0, 0x42, 1, 192, 30, 25, 10
- createsprite gUnknown_08596FB0, 0x42, 1, 224, 30, 25, 10
- delay 0x5
- waitforvisualfinish
- createsprite gUnknown_08597358, 0x83, -5, 3, 1, 0
+ createsprite gUnknown_08596FB0, 2, 1, 0, 30, 25, -20
+ createsprite gUnknown_08596FB0, 2, 1, 32, 30, 25, -20
+ createsprite gUnknown_08596FB0, 2, 1, 64, 30, 25, -20
+ createsprite gUnknown_08596FB0, 2, 1, 96, 30, 25, -20
+ createsprite gUnknown_08596FB0, 2, 1, 128, 30, 25, -20
+ createsprite gUnknown_08596FB0, 66, 1, 160, 30, 25, -20
+ createsprite gUnknown_08596FB0, 66, 1, 192, 30, 25, -20
+ createsprite gUnknown_08596FB0, 66, 1, 224, 30, 25, -20
+ delay 5
+ createsprite gUnknown_08596FB0, 2, 1, 0, 30, 25, 0
+ createsprite gUnknown_08596FB0, 2, 1, 32, 30, 25, 0
+ createsprite gUnknown_08596FB0, 2, 1, 64, 30, 25, 0
+ createsprite gUnknown_08596FB0, 2, 1, 96, 30, 25, 0
+ createsprite gUnknown_08596FB0, 2, 1, 128, 30, 25, 0
+ createsprite gUnknown_08596FB0, 66, 1, 160, 30, 25, 0
+ createsprite gUnknown_08596FB0, 66, 1, 192, 30, 25, 0
+ createsprite gUnknown_08596FB0, 66, 1, 224, 30, 25, 0
+ delay 5
+ createsprite gUnknown_08596FB0, 2, 1, 0, 30, 25, 10
+ createsprite gUnknown_08596FB0, 2, 1, 32, 30, 25, 10
+ createsprite gUnknown_08596FB0, 2, 1, 64, 30, 25, 10
+ createsprite gUnknown_08596FB0, 2, 1, 96, 30, 25, 10
+ createsprite gUnknown_08596FB0, 2, 1, 128, 30, 25, 10
+ createsprite gUnknown_08596FB0, 66, 1, 160, 30, 25, 10
+ createsprite gUnknown_08596FB0, 66, 1, 192, 30, 25, 10
+ createsprite gUnknown_08596FB0, 66, 1, 224, 30, 25, 10
+ delay 5
+ waitforvisualfinish
+ createsprite gBasicHitSplatSpriteTemplate, 131, -5, 3, 1, 0
playsewithpan SE_W007, SOUND_PAN_TARGET
- createvisualtask sub_80D51AC, 0x2, 1, 10, 0, 25, 1
- delay 0x6
- createsprite gUnknown_08597358, 0x83, 8, -5, 1, 0
+ createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 10, 0, 25, 1
+ delay 6
+ createsprite gBasicHitSplatSpriteTemplate, 131, 8, -5, 1, 0
playsewithpan SE_W007, SOUND_PAN_TARGET
- delay 0x8
- createsprite gUnknown_08597358, 0x83, 10, 10, 1, 0
+ delay 8
+ createsprite gBasicHitSplatSpriteTemplate, 131, 10, 10, 1, 0
playsewithpan SE_W007, SOUND_PAN_TARGET
- delay 0x8
- createsprite gUnknown_08597358, 0x83, 0, 0, 1, 0
+ delay 8
+ createsprite gBasicHitSplatSpriteTemplate, 131, 0, 0, 1, 0
playsewithpan SE_W007, SOUND_PAN_TARGET
- createvisualtask sub_8117DD8, 0x5, 1
- delay 0x1
- createsprite gUnknown_08597274, 0x2, 2, -1, 0, 13, RGB(18, 18, 18)
- createvisualtask sub_80D51AC, 0x5, 0, 3, 0, 15, 1
+ createvisualtask sub_8117DD8, 5, 1
+ delay 1
+ createsprite gSimplePaletteBlendSpriteTemplate, 2, 2, -1, 0, 13, RGB(18, 18, 18)
+ createvisualtask AnimTask_ShakeMon, 5, ANIM_ATTACKER, 3, 0, 15, 1
waitforvisualfinish
- createvisualtask sub_8117D3C, 0x5, 0, 1
- delay 0x1
- createsprite gUnknown_08597274, 0x2, 1, 1, 5, 0, RGB(28, 0, 0)
+ createvisualtask sub_8117D3C, 5, 0, 1
+ delay 1
+ createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 1, 5, 0, RGB(28, 0, 0)
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
blendoff
waitforvisualfinish
- delay 0xF
- createvisualtask sub_8117D3C, 0x5, 1, 0
- delay 0x1
- createsprite gUnknown_08597274, 0x2, 2, 0, 13, 0, RGB(18, 18, 18)
+ delay 15
+ createvisualtask sub_8117D3C, 5, 1, 0
+ delay 1
+ createsprite gSimplePaletteBlendSpriteTemplate, 2, 2, 0, 13, 0, RGB(18, 18, 18)
waitforvisualfinish
- createvisualtask sub_8117C70, 0x5
+ createvisualtask sub_8117C70, 5
waitforvisualfinish
end
Move_HYDRO_CANNON:
- loadspritegfx 0x27A5
- loadspritegfx 0x27A4
+ loadspritegfx ANIM_TAG_149
+ loadspritegfx ANIM_TAG_148
monbg ANIM_DEF_PARTNER
- setalpha 0x80C
+ setalpha 12, 8
playsewithpan SE_W057, SOUND_PAN_ATTACKER
- createsprite gUnknown_085951C0, 0x82
- delay 0xA
- createvisualtask sub_8115F10, 0x2, 257, 257, 257
- delay 0x1E
- panse_1B SE_W056, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0x0
- call AnimScript_82D6A50
- createvisualtask sub_80D51AC, 0x5, 1, 10, 0, 40, 1
- createsprite gUnknown_08597388, 0x82, 0, 0, 1, 0
- call AnimScript_82D6A50
- createsprite gUnknown_08597388, 0x82, 0, 0, 1, 0
- call AnimScript_82D6A50
- createsprite gUnknown_08597388, 0x82, 0, 0, 1, 0
- call AnimScript_82D6A50
- createsprite gUnknown_08597388, 0x82, 0, 0, 1, 0
- call AnimScript_82D6A50
- createsprite gUnknown_08597388, 0x82, 0, 0, 1, 0
- call AnimScript_82D6A50
- createsprite gUnknown_08597388, 0x82, 0, 0, 1, 0
- waitforvisualfinish
- createvisualtask sub_8115F10, 0x2, 257, 257, 257
+ createsprite gUnknown_085951C0, 130
+ delay 10
+ createvisualtask sub_8115F10, 2, 257, 257, 257
+ delay 30
+ panse_1B SE_W056, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0
+ call HydroCannon1
+ createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 10, 0, 40, 1
+ createsprite gUnknown_08597388, 130, 0, 0, 1, 0
+ call HydroCannon1
+ createsprite gUnknown_08597388, 130, 0, 0, 1, 0
+ call HydroCannon1
+ createsprite gUnknown_08597388, 130, 0, 0, 1, 0
+ call HydroCannon1
+ createsprite gUnknown_08597388, 130, 0, 0, 1, 0
+ call HydroCannon1
+ createsprite gUnknown_08597388, 130, 0, 0, 1, 0
+ call HydroCannon1
+ createsprite gUnknown_08597388, 130, 0, 0, 1, 0
+ waitforvisualfinish
+ createvisualtask sub_8115F10, 2, 257, 257, 257
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
blendoff
end
-
-AnimScript_82D6A50:
- createsprite gUnknown_085951D8, 0x82, 10, -10, 0, 0, 15, 257
- delay 0x1
- createsprite gUnknown_085951D8, 0x82, 10, -10, 0, 0, 15, 257
- delay 0x1
- createsprite gUnknown_085951D8, 0x82, 10, -10, 0, 0, 15, 257
- delay 0x1
- createsprite gUnknown_085951D8, 0x82, 10, -10, 0, 0, 15, 257
- delay 0x1
- createsprite gUnknown_085951D8, 0x82, 10, -10, 0, 0, 15, 257
+HydroCannon1:
+ createsprite gUnknown_085951D8, 130, 10, -10, 0, 0, 15, 257
+ delay 1
+ createsprite gUnknown_085951D8, 130, 10, -10, 0, 0, 15, 257
+ delay 1
+ createsprite gUnknown_085951D8, 130, 10, -10, 0, 0, 15, 257
+ delay 1
+ createsprite gUnknown_085951D8, 130, 10, -10, 0, 0, 15, 257
+ delay 1
+ createsprite gUnknown_085951D8, 130, 10, -10, 0, 0, 15, 257
return
Move_ASTONISH:
- loadspritegfx 0x2821
+ loadspritegfx ANIM_TAG_273
playsewithpan SE_W227, SOUND_PAN_ATTACKER
- createsprite gUnknown_0857FE28, 0x2, 4, 6
- delay 0x19
- createsprite gUnknown_085964E4, 0x85, 0, 1
+ createsprite gHorizontalLungeSpriteTemplate, 2, 4, 6
+ delay 25
+ createsprite gUnknown_085964E4, -123, 0, 1
playsewithpan SE_W166, SOUND_PAN_TARGET
- createsprite gUnknown_085964E4, 0x85, 1, 1
- createvisualtask sub_80D52D0, 0x2, 1, 4, 0, 5, 1
- createvisualtask sub_8106020, 0x3
+ createsprite gUnknown_085964E4, -123, 1, 1
+ createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 4, 0, 5, 1
+ createvisualtask sub_8106020, 3
waitforvisualfinish
end
Move_SEISMIC_TOSS:
- loadspritegfx 0x2797
- loadspritegfx 0x274A
- setarg 0x7, 0x0
+ loadspritegfx ANIM_TAG_135
+ loadspritegfx ANIM_TAG_058
+ setarg 7, 0
monbg ANIM_DEF_PARTNER
- setalpha 0x80C
+ setalpha 12, 8
waitforvisualfinish
- createvisualtask sub_81114EC, 0x3
- delay 0x1
+ createvisualtask AnimTask_GetSeismicTossDamageLevel, 3
+ delay 1
fadetobg BG_SEISMICTOSS_SKUUPPERCUT
waitbgfadeout
- createvisualtask sub_811152C, 0x3
+ createvisualtask sub_811152C, 3
playsewithpan SE_W327, 0
waitbgfadein
waitforvisualfinish
- createvisualtask sub_8111590, 0x3
- jumpargeq 0x7, 0x0, AnimScript_82D6B53
- jumpargeq 0x7, 0x1, AnimScript_82D6B64
- jumpargeq 0x7, 0x2, AnimScript_82D6B7C
-
-AnimScript_82D6B48:
+ createvisualtask sub_8111590, 3
+ jumpreteq 0, SeismicTossWeak
+ jumpreteq 1, SeismicTossMedium
+ jumpreteq 2, SeismicTossStrong
+SeismicTossContinue:
restorebg
waitbgfadeout
- setarg 0x7, 0xFFF
+ setarg 7, 0xFFF
waitbgfadein
clearmonbg ANIM_DEF_PARTNER
blendoff
end
-
-AnimScript_82D6B53:
- call AnimScript_82D6B9B
- delay 0x10
- call AnimScript_82D6BFC
- goto AnimScript_82D6B48
-
-AnimScript_82D6B64:
- call AnimScript_82D6B9B
- delay 0xE
- call AnimScript_82D6BFC
- delay 0xE
- call AnimScript_82D6B9B
- goto AnimScript_82D6B48
-
-AnimScript_82D6B7C:
- call AnimScript_82D6BFC
- delay 0xA
- call AnimScript_82D6B9B
- delay 0xA
- call AnimScript_82D6BFC
- delay 0xA
- call AnimScript_82D6B9B
- goto AnimScript_82D6B48
-
-AnimScript_82D6B9B:
- createsprite gUnknown_08597358, 0x83, -10, -8, 1, 1
+SeismicTossWeak:
+ call SeismicToss1
+ delay 16
+ call SeismicToss2
+ goto SeismicTossContinue
+SeismicTossMedium:
+ call SeismicToss1
+ delay 14
+ call SeismicToss2
+ delay 14
+ call SeismicToss1
+ goto SeismicTossContinue
+SeismicTossStrong:
+ call SeismicToss2
+ delay 10
+ call SeismicToss1
+ delay 10
+ call SeismicToss2
+ delay 10
+ call SeismicToss1
+ goto SeismicTossContinue
+SeismicToss1:
+ createsprite gBasicHitSplatSpriteTemplate, 131, -10, -8, 1, 1
playsewithpan SE_W070, SOUND_PAN_TARGET
- createvisualtask sub_80D51AC, 0x2, 1, 0, 3, 5, 1
- createsprite gUnknown_08596CB0, 0x82, -12, 27, 2, 3
- createsprite gUnknown_08596CB0, 0x82, 8, 28, 3, 4
- createsprite gUnknown_08596CB0, 0x82, -4, 30, 2, 3
- createsprite gUnknown_08596CB0, 0x82, 12, 25, 4, 4
+ createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 0, 3, 5, 1
+ createsprite gUnknown_08596CB0, 130, -12, 27, 2, 3
+ createsprite gUnknown_08596CB0, 130, 8, 28, 3, 4
+ createsprite gUnknown_08596CB0, 130, -4, 30, 2, 3
+ createsprite gUnknown_08596CB0, 130, 12, 25, 4, 4
return
-
-AnimScript_82D6BFC:
- createsprite gUnknown_08597358, 0x83, 10, -8, 1, 1
+SeismicToss2:
+ createsprite gBasicHitSplatSpriteTemplate, 131, 10, -8, 1, 1
playsewithpan SE_W088, SOUND_PAN_TARGET
- createvisualtask sub_80D51AC, 0x2, 1, 0, 3, 5, 1
- createsprite gUnknown_08596CB0, 0x82, -12, 32, 3, 4
- createsprite gUnknown_08596CB0, 0x82, 8, 31, 2, 2
- createsprite gUnknown_08596CB0, 0x82, -4, 28, 2, 3
- createsprite gUnknown_08596CB0, 0x82, 12, 30, 4, 3
+ createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 0, 3, 5, 1
+ createsprite gUnknown_08596CB0, 130, -12, 32, 3, 4
+ createsprite gUnknown_08596CB0, 130, 8, 31, 2, 2
+ createsprite gUnknown_08596CB0, 130, -4, 28, 2, 3
+ createsprite gUnknown_08596CB0, 130, 12, 30, 4, 3
return
Move_MAGIC_COAT:
- loadspritegfx 0x27BA
- setalpha 0x1000
- waitplaysewithpan SE_W112, SOUND_PAN_ATTACKER, 0xF
- createsprite gUnknown_085965C0, 0x3, 40, 0, 10170
+ loadspritegfx ANIM_TAG_170
+ setalpha 0, 16
+ waitplaysewithpan SE_W112, SOUND_PAN_ATTACKER, 15
+ createsprite gUnknown_085965C0, 3, 40, 0, 10170
waitforvisualfinish
- delay 0x1
+ delay 1
blendoff
end
Move_WATER_PULSE:
- loadspritegfx 0x27AB
- loadspritegfx 0x2830
+ loadspritegfx ANIM_TAG_155
+ loadspritegfx ANIM_TAG_288
monbg ANIM_TARGET
monbgprio_28 ANIM_TARGET
playsewithpan SE_W145C, SOUND_PAN_ATTACKER
- createsprite gUnknown_08597274, 0x2, 1, 0, 0, 7, RGB(0, 25, 28)
- delay 0xA
- createsprite gUnknown_085952F8, 0x42, 100, 100, 8, 1, 20, 40, 0
- createsprite gUnknown_085952F8, 0x42, 20, 100, 16, 2, 10, 35, 1
- createsprite gUnknown_085952F8, 0x42, 200, 80, 8, 1, 40, 20, 0
- createsprite gUnknown_085952F8, 0x42, 80, 60, 10, 3, 20, 50, 0
- createsprite gUnknown_085952F8, 0x42, 140, 100, 16, 1, 20, 30, 1
+ createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 0, 0, 7, RGB(0, 25, 28)
+ delay 10
+ createsprite gUnknown_085952F8, 66, 100, 100, 8, 1, 20, 40, 0
+ createsprite gUnknown_085952F8, 66, 20, 100, 16, 2, 10, 35, 1
+ createsprite gUnknown_085952F8, 66, 200, 80, 8, 1, 40, 20, 0
+ createsprite gUnknown_085952F8, 66, 80, 60, 10, 3, 20, 50, 0
+ createsprite gUnknown_085952F8, 66, 140, 100, 16, 1, 20, 30, 1
playsewithpan SE_W145C, SOUND_PAN_TARGET
waitforvisualfinish
playsewithpan SE_W202, SOUND_PAN_ATTACKER
- createsprite gUnknown_08593470, 0x82, 0, 0, 40, 15
- delay 0x5
+ createsprite gUnknown_08593470, 130, 0, 0, 40, 15
+ delay 5
playsewithpan SE_W202, SOUND_PAN_ATTACKER
- createsprite gUnknown_08593470, 0x82, 0, 0, 40, 15
- delay 0x5
+ createsprite gUnknown_08593470, 130, 0, 0, 40, 15
+ delay 5
playsewithpan SE_W202, SOUND_PAN_ATTACKER
- createsprite gUnknown_08593470, 0x82, 0, 0, 40, 15
- delay 0xD
- createvisualtask sub_80D51AC, 0x2, 1, 0, 8, 18, 1
+ createsprite gUnknown_08593470, 130, 0, 0, 40, 15
+ delay 13
+ createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 0, 8, 18, 1
waitforvisualfinish
- createsprite gUnknown_08597274, 0x2, 1, 1, 7, 0, RGB(0, 25, 28)
+ createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 1, 7, 0, RGB(0, 25, 28)
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
end
Move_PSYCHO_BOOST:
- loadspritegfx 0x27E4
+ loadspritegfx ANIM_TAG_212
monbg ANIM_ATK_PARTNER
fadetobg BG_PSYCHIC
waitbgfadeout
- createvisualtask sub_815A5C8, 0x5
+ createvisualtask sub_815A5C8, 5
waitbgfadein
- delay 0x6
- createvisualtask sub_8115A04, 0x2, 1, 2, 8, 0, 10, 0
- delay 0x0
+ delay 6
+ createvisualtask sub_8115A04, 2, 1, 2, 8, 0, 10, RGB_BLACK
+ delay 0
monbgprio_28 ANIM_ATTACKER
- setalpha 0x808
- delay 0xA
- createvisualtask sub_80D51AC, 0x2, 0, 3, 0, 240, 0
- loopsewithpan SE_W060B, SOUND_PAN_ATTACKER, 0xE, 0xA
- createsprite gUnknown_08596920, 0x2
- delay 0x6E
- loopsewithpan SE_W060B, SOUND_PAN_ATTACKER, 0x7, 0xA
- waitforvisualfinish
- createvisualtask sub_80D52D0, 0x2, 1, -8, 1, 24, 1
+ setalpha 8, 8
+ delay 10
+ createvisualtask AnimTask_ShakeMon, 2, ANIM_ATTACKER, 3, 0, 240, 0
+ loopsewithpan SE_W060B, SOUND_PAN_ATTACKER, 14, 10
+ createsprite gUnknown_08596920, 2
+ delay 110
+ loopsewithpan SE_W060B, SOUND_PAN_ATTACKER, 7, 10
+ waitforvisualfinish
+ createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, -8, 1, 24, 1
playsewithpan SE_W043, SOUND_PAN_TARGET
waitforvisualfinish
clearmonbg ANIM_ATK_PARTNER
blendoff
- call AnimScript_82D7CDD
+ call UnsetPsychicBackground
end
Move_KNOCK_OFF:
- loadspritegfx 0x2825
- loadspritegfx 0x2797
- createsprite gUnknown_0857FE28, 0x2, 4, 6
- delay 0x4
+ loadspritegfx ANIM_TAG_277
+ loadspritegfx ANIM_TAG_135
+ createsprite gHorizontalLungeSpriteTemplate, 2, 4, 6
+ delay 4
playsewithpan SE_W233, SOUND_PAN_TARGET
- createsprite gUnknown_085CE984, 0x82, -16, -16
- delay 0x8
- createsprite gUnknown_0859728C, 0x2, 31, 5, 1, 0x7FFF, 10, 0, 0
- createsprite gUnknown_08597358, 0x83, 0, 0, 1, 2
+ createsprite gUnknown_085CE984, 130, -16, -16
+ delay 8
+ createsprite gComplexPaletteBlendSpriteTemplate, 2, 31, 5, 1, RGB_WHITE, 10, 0, 0
+ createsprite gBasicHitSplatSpriteTemplate, 131, 0, 0, 1, 2
playsewithpan SE_W004, SOUND_PAN_TARGET
- createsprite gUnknown_0857FE70, 0x2, 1, -12, 10, 0, 3
- createsprite gUnknown_0857FE58, 0x2, 0, 0, 5
- delay 0x3
- createvisualtask sub_80D5484, 0x2, 1, 0, 3, 6, 1
- delay 0x5
- createsprite gUnknown_0857FE58, 0x2, 1, 0, 6
- delay 0xA
+ createsprite gSlideMonToOffsetSpriteTemplate, 2, 1, -12, 10, 0, 3
+ createsprite gSlideMonToOriginalPosSpriteTemplate, 2, 0, 0, 5
+ delay 3
+ createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_TARGET, 0, 3, 6, 1
+ delay 5
+ createsprite gSlideMonToOriginalPosSpriteTemplate, 2, 1, 0, 6
+ delay 10
waitforvisualfinish
end
Move_DOOM_DESIRE:
- createvisualtask sub_8114960, 0x2
- delay 0x1
+ createvisualtask sub_8114960, 2
+ delay 1
monbg ANIM_ATK_PARTNER
- createvisualtask sub_811489C, 0x5, 1, 0
- createsprite gUnknown_08597274, 0x2, 1, 1, 0, 4, 0
+ createvisualtask sub_811489C, 5, 1, 0
+ createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 1, 0, 4, RGB_BLACK
waitforvisualfinish
- setalpha 0x808
+ setalpha 8, 8
playsewithpan SE_W060, SOUND_PAN_ATTACKER
- createvisualtask sub_80D6064, 0x5, -4, -4, 15, 0, 1
+ createvisualtask AnimTask_ScaleMonAndRestore, 5, -4, -4, 15, ANIM_ATTACKER, 1
waitforvisualfinish
- delay 0x14
- createvisualtask sub_811489C, 0x5, 1, 1
- createsprite gUnknown_08597274, 0x2, 1, 1, 4, 0, 0
+ delay 20
+ createvisualtask sub_811489C, 5, 1, 1
+ createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 1, 4, 0, RGB_BLACK
waitforvisualfinish
clearmonbg ANIM_ATK_PARTNER
blendoff
end
Move_SKY_UPPERCUT:
- loadspritegfx 0x2797
+ loadspritegfx ANIM_TAG_135
monbg ANIM_DEF_PARTNER
monbgprio_28 ANIM_TARGET
fadetobg BG_SEISMICTOSS_SKUUPPERCUT
waitbgfadeout
playsewithpan SE_W327, SOUND_PAN_ATTACKER
- createvisualtask sub_810DABC, 0x5, 55
+ createvisualtask sub_810DABC, 5, 55
waitbgfadein
- setalpha 0x80C
- delay 0x26
- createsprite gUnknown_0857FE70, 0x2, 0, 28, 0, 0, 5
- delay 0x4
- createvisualtask sub_80D52D0, 0x2, 1, 4, 0, 6, 1
+ setalpha 12, 8
+ delay 38
+ createsprite gSlideMonToOffsetSpriteTemplate, 2, 0, 28, 0, 0, 5
+ delay 4
+ createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 4, 0, 6, 1
playsewithpan SE_W233B, SOUND_PAN_TARGET
- createsprite gUnknown_08597358, 0x83, -28, 28, 1, 1
- delay 0x1
+ createsprite gBasicHitSplatSpriteTemplate, 131, -28, 28, 1, 1
+ delay 1
playsewithpan SE_W233B, SOUND_PAN_TARGET
- createsprite gUnknown_08597358, 0x83, -15, 8, 1, 1
+ createsprite gBasicHitSplatSpriteTemplate, 131, -15, 8, 1, 1
playsewithpan SE_W233B, SOUND_PAN_TARGET
- delay 0x1
+ delay 1
playsewithpan SE_W233B, SOUND_PAN_TARGET
- createsprite gUnknown_08597358, 0x83, -5, -12, 1, 1
- delay 0x1
+ createsprite gBasicHitSplatSpriteTemplate, 131, -5, -12, 1, 1
+ delay 1
playsewithpan SE_W233B, SOUND_PAN_TARGET
- createsprite gUnknown_08597358, 0x83, 0, -32, 1, 1
- delay 0x1
+ createsprite gBasicHitSplatSpriteTemplate, 131, 0, -32, 1, 1
+ delay 1
playsewithpan SE_W233B, SOUND_PAN_TARGET
- createsprite gUnknown_08597358, 0x83, 5, -52, 1, 1
- createsprite gUnknown_0857FE70, 0x2, 1, -26, 16, 1, 4
- delay 0x4
- createvisualtask sub_80D5484, 0x2, 1, 0, 3, 6, 1
- delay 0x1E
- createsprite gUnknown_0857FE58, 0x2, 0, 0, 6
- delay 0x4
- createsprite gUnknown_0857FE58, 0x2, 1, 0, 6
+ createsprite gBasicHitSplatSpriteTemplate, 131, 5, -52, 1, 1
+ createsprite gSlideMonToOffsetSpriteTemplate, 2, 1, -26, 16, 1, 4
+ delay 4
+ createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_TARGET, 0, 3, 6, 1
+ delay 30
+ createsprite gSlideMonToOriginalPosSpriteTemplate, 2, 0, 0, 6
+ delay 4
+ createsprite gSlideMonToOriginalPosSpriteTemplate, 2, 1, 0, 6
clearmonbg ANIM_DEF_PARTNER
blendoff
restorebg
waitbgfadeout
- setarg 0x7, 0xFFFF
+ setarg 7, -1
waitbgfadein
end
Move_SECRET_POWER:
- createvisualtask sub_8117C24, 0x5
- jumpargeq 0x0, 0x0, Move_NEEDLE_ARM
- jumpargeq 0x0, 0x1, Move_MAGICAL_LEAF
- jumpargeq 0x0, 0x2, Move_MUD_SHOT
- jumpargeq 0x0, 0x3, Move_WATERFALL
- jumpargeq 0x0, 0x4, Move_SURF
- jumpargeq 0x0, 0x5, Move_BUBBLE_BEAM
- jumpargeq 0x0, 0x6, Move_ROCK_THROW
- jumpargeq 0x0, 0x7, Move_BITE
- jumpargeq 0x0, 0x8, Move_STRENGTH
+ createvisualtask AnimTask_GetBattleTerrain, 5
+ jumpargeq 0, BATTLE_TERRAIN_GRASS, Move_NEEDLE_ARM
+ jumpargeq 0, BATTLE_TERRAIN_LONG_GRASS, Move_MAGICAL_LEAF
+ jumpargeq 0, BATTLE_TERRAIN_SAND, Move_MUD_SHOT
+ jumpargeq 0, BATTLE_TERRAIN_UNDERWATER, Move_WATERFALL
+ jumpargeq 0, BATTLE_TERRAIN_WATER, Move_SURF
+ jumpargeq 0, BATTLE_TERRAIN_POND, Move_BUBBLE_BEAM
+ jumpargeq 0, BATTLE_TERRAIN_MOUNTAIN, Move_ROCK_THROW
+ jumpargeq 0, BATTLE_TERRAIN_CAVE, Move_BITE
+ jumpargeq 0, BATTLE_TERRAIN_BUILDING, Move_STRENGTH
goto Move_SLAM
Move_TWISTER:
- loadspritegfx 0x274F
- loadspritegfx 0x2797
- loadspritegfx 0x274A
+ loadspritegfx ANIM_TAG_063
+ loadspritegfx ANIM_TAG_135
+ loadspritegfx ANIM_TAG_058
monbg ANIM_DEF_PARTNER
monbgprio_28 ANIM_TARGET
playsewithpan SE_W239, SOUND_PAN_TARGET
- createsprite gUnknown_085923A8, 0x82, 120, 70, 5, 70, 30
- delay 0x1
- createsprite gUnknown_085923A8, 0x82, 115, 55, 6, 60, 25
- delay 0x1
- createsprite gUnknown_085923A8, 0x82, 115, 60, 7, 60, 30
- createsprite gUnknown_085923A8, 0x82, 115, 55, 10, 60, 30
- delay 0x3
- createsprite gUnknown_08596CC8, 0x82, 100, 50, 4, 50, 26
- delay 0x1
- createsprite gUnknown_085923A8, 0x82, 105, 25, 8, 60, 20
- delay 0x1
- createsprite gUnknown_085923A8, 0x82, 115, 40, 10, 48, 30
- delay 0x3
- createsprite gUnknown_08596CC8, 0x82, 120, 30, 6, 45, 25
- createsprite gUnknown_085923A8, 0x82, 115, 35, 10, 60, 30
- delay 0x3
- createsprite gUnknown_08596CC8, 0x82, 105, 20, 8, 40, 0
- delay 0x3
- createsprite gUnknown_085923A8, 0x82, 20, 255, 15, 32, 0
- createsprite gUnknown_085923A8, 0x82, 110, 10, 8, 32, 20
- waitforvisualfinish
- createsprite gUnknown_08597358, 0x83, -32, -16, 1, 3
+ createsprite gUnknown_085923A8, 130, 120, 70, 5, 70, 30
+ delay 1
+ createsprite gUnknown_085923A8, 130, 115, 55, 6, 60, 25
+ delay 1
+ createsprite gUnknown_085923A8, 130, 115, 60, 7, 60, 30
+ createsprite gUnknown_085923A8, 130, 115, 55, 10, 60, 30
+ delay 3
+ createsprite gUnknown_08596CC8, 130, 100, 50, 4, 50, 26
+ delay 1
+ createsprite gUnknown_085923A8, 130, 105, 25, 8, 60, 20
+ delay 1
+ createsprite gUnknown_085923A8, 130, 115, 40, 10, 48, 30
+ delay 3
+ createsprite gUnknown_08596CC8, 130, 120, 30, 6, 45, 25
+ createsprite gUnknown_085923A8, 130, 115, 35, 10, 60, 30
+ delay 3
+ createsprite gUnknown_08596CC8, 130, 105, 20, 8, 40, 0
+ delay 3
+ createsprite gUnknown_085923A8, 130, 20, 255, 15, 32, 0
+ createsprite gUnknown_085923A8, 130, 110, 10, 8, 32, 20
+ waitforvisualfinish
+ createsprite gBasicHitSplatSpriteTemplate, 131, -32, -16, 1, 3
playsewithpan SE_W004, SOUND_PAN_TARGET
- createvisualtask sub_80D5484, 0x2, 1, 3, 0, 12, 1
- createvisualtask sub_80D5484, 0x2, 3, 3, 0, 12, 1
- delay 0x4
- createsprite gUnknown_085973A0, 0x83, 1, 3
+ createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_TARGET, 3, 0, 12, 1
+ createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_DEF_PARTNER, 3, 0, 12, 1
+ delay 4
+ createsprite gUnknown_085973A0, 131, 1, 3
playsewithpan SE_W004, SOUND_PAN_TARGET
- delay 0x4
- createsprite gUnknown_085973A0, 0x83, 1, 3
+ delay 4
+ createsprite gUnknown_085973A0, 131, 1, 3
playsewithpan SE_W004, SOUND_PAN_TARGET
- delay 0x4
- createsprite gUnknown_08597358, 0x83, 32, 20, 1, 3
+ delay 4
+ createsprite gBasicHitSplatSpriteTemplate, 131, 32, 20, 1, 3
playsewithpan SE_W004, SOUND_PAN_TARGET
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
@@ -9840,1098 +9689,1059 @@ Move_TWISTER:
end
Move_MAGICAL_LEAF:
- loadspritegfx 0x274F
- loadspritegfx 0x27B0
- loadspritegfx 0x2797
+ loadspritegfx ANIM_TAG_063
+ loadspritegfx ANIM_TAG_160
+ loadspritegfx ANIM_TAG_135
monbg ANIM_DEF_PARTNER
- setalpha 0x80C
- delay 0x1
- loopsewithpan SE_W077, SOUND_PAN_ATTACKER, 0xA, 0x5
- createvisualtask sub_81007C4, 0x5
- createsprite gUnknown_08592390, 0x2, -3, -2, 10
- delay 0x2
- createsprite gUnknown_08592390, 0x2, -1, -1, 15
- delay 0x2
- createsprite gUnknown_08592390, 0x2, -4, -4, 7
- delay 0x2
- createsprite gUnknown_08592390, 0x2, 3, -3, 11
- delay 0x2
- createsprite gUnknown_08592390, 0x2, -1, -6, 8
- delay 0x2
- createsprite gUnknown_08592390, 0x2, 2, -1, 12
- delay 0x2
- createsprite gUnknown_08592390, 0x2, -3, -4, 13
- delay 0x2
- createsprite gUnknown_08592390, 0x2, 4, -5, 7
- delay 0x2
- createsprite gUnknown_08592390, 0x2, 2, -6, 11
- delay 0x2
- createsprite gUnknown_08592390, 0x2, -3, -5, 8
- delay 0x3C
+ setalpha 12, 8
+ delay 1
+ loopsewithpan SE_W077, SOUND_PAN_ATTACKER, 10, 5
+ createvisualtask sub_81007C4, 5
+ createsprite gUnknown_08592390, 2, -3, -2, 10
+ delay 2
+ createsprite gUnknown_08592390, 2, -1, -1, 15
+ delay 2
+ createsprite gUnknown_08592390, 2, -4, -4, 7
+ delay 2
+ createsprite gUnknown_08592390, 2, 3, -3, 11
+ delay 2
+ createsprite gUnknown_08592390, 2, -1, -6, 8
+ delay 2
+ createsprite gUnknown_08592390, 2, 2, -1, 12
+ delay 2
+ createsprite gUnknown_08592390, 2, -3, -4, 13
+ delay 2
+ createsprite gUnknown_08592390, 2, 4, -5, 7
+ delay 2
+ createsprite gUnknown_08592390, 2, 2, -6, 11
+ delay 2
+ createsprite gUnknown_08592390, 2, -3, -5, 8
+ delay 60
playsewithpan SE_W013B, SOUND_PAN_ATTACKER
- createsprite gUnknown_085923D8, 0x83, 20, -10, 20, 0, 32, 20, 0
- createsprite gUnknown_085923D8, 0x83, 20, -10, 20, 0, 32, -20, 0
- delay 0x1E
+ createsprite gUnknown_085923D8, 131, 20, -10, 20, 0, 32, 20, 0
+ createsprite gUnknown_085923D8, 131, 20, -10, 20, 0, 32, -20, 0
+ delay 30
playsewithpan SE_W013, SOUND_PAN_TARGET
- createsprite gUnknown_08597358, 0x84, -10, -4, 1, 2
- createsprite gUnknown_08597358, 0x84, 10, 4, 1, 2
- createvisualtask sub_80D52D0, 0x2, 1, 2, 0, 8, 1
- delay 0x14
- setarg 0x7, 0xFFFF
+ createsprite gBasicHitSplatSpriteTemplate, 132, -10, -4, 1, 2
+ createsprite gBasicHitSplatSpriteTemplate, 132, 10, 4, 1, 2
+ createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 8, 1
+ delay 20
+ setarg 7, -1
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
blendoff
end
Move_ICE_BALL:
- loadspritegfx 0x273B
- loadspritegfx 0x279D
- createvisualtask sub_810CDFC, 0x5, 0
- jumpargeq 0x0, 0x4, AnimScript_82D731B
-
-AnimScript_82D72BB:
+ loadspritegfx ANIM_TAG_ICE_CHUNK
+ loadspritegfx ANIM_TAG_141
+ createvisualtask AnimTask_GetRolloutCounter, 5, 0
+ jumpargeq 0, 4, IceBallSetIceBg
+IceBallContinue:
playsewithpan SE_W196, SOUND_PAN_ATTACKER
- createsprite gUnknown_08595DE4, 0x82, 15, 0, -12, -16, 30, -40
- delay 0x1C
+ createsprite gUnknown_08595DE4, 130, 15, 0, -12, -16, 30, -40
+ delay 28
playsewithpan SE_W280, SOUND_PAN_TARGET
- createvisualtask sub_810CDFC, 0x5, 0
- jumpargeq 0x0, 0x0, AnimScript_82D732C
- jumpargeq 0x0, 0x1, AnimScript_82D735B
- jumpargeq 0x0, 0x2, AnimScript_82D7394
- jumpargeq 0x0, 0x3, AnimScript_82D73D7
- jumpargeq 0x0, 0x4, AnimScript_82D741F
-
-AnimScript_82D7309:
- createvisualtask sub_810CDFC, 0x5, 0
- jumpargeq 0x0, 0x4, AnimScript_82D7322
-
-AnimScript_82D731A:
- end
-
-AnimScript_82D731B:
+ createvisualtask AnimTask_GetRolloutCounter, 5, 0
+ jumpargeq 0, 0, IceBallWeakest
+ jumpargeq 0, 1, IceBallWeak
+ jumpargeq 0, 2, IceBallMediun
+ jumpargeq 0, 3, IceBallStrong
+ jumpargeq 0, 4, IceBallStrongest
+IceBallContinue2:
+ createvisualtask AnimTask_GetRolloutCounter, 5, 0
+ jumpargeq 0, 4, IceBallUnsetIceBg
+IceBallEnd:
+ end
+IceBallSetIceBg:
fadetobg BG_ICE
- goto AnimScript_82D72BB
-
-AnimScript_82D7322:
+ goto IceBallContinue
+IceBallUnsetIceBg:
waitbgfadein
- delay 0x2D
+ delay 45
restorebg
waitbgfadein
- goto AnimScript_82D731A
-
-AnimScript_82D732C:
- createvisualtask sub_80D6388, 0x2, 0, 1, 8, 1, 0
- call AnimScript_82D7467
- call AnimScript_82D7467
- call AnimScript_82D7467
- call AnimScript_82D7467
- call AnimScript_82D7467
- goto AnimScript_82D7309
-
-AnimScript_82D735B:
- createvisualtask sub_80D6388, 0x2, 0, 1, 10, 1, 0
- call AnimScript_82D7467
- call AnimScript_82D7467
- call AnimScript_82D7467
- call AnimScript_82D7467
- call AnimScript_82D7467
- call AnimScript_82D7467
- call AnimScript_82D7467
- goto AnimScript_82D7309
-
-AnimScript_82D7394:
- createvisualtask sub_80D6388, 0x2, 0, 1, 14, 1, 0
- call AnimScript_82D7467
- call AnimScript_82D7467
- call AnimScript_82D7467
- call AnimScript_82D7467
- call AnimScript_82D7467
- call AnimScript_82D7467
- call AnimScript_82D7467
- call AnimScript_82D7467
- call AnimScript_82D7467
- goto AnimScript_82D7309
-
-AnimScript_82D73D7:
- createvisualtask sub_80D6388, 0x2, 0, 1, 18, 1, 0
- call AnimScript_82D7467
- call AnimScript_82D7467
- call AnimScript_82D7467
- call AnimScript_82D7467
- call AnimScript_82D7467
- call AnimScript_82D7467
- call AnimScript_82D7467
- call AnimScript_82D7467
- call AnimScript_82D7467
- call AnimScript_82D7467
- goto AnimScript_82D7309
-
-AnimScript_82D741F:
- createvisualtask sub_80D6388, 0x2, 0, 1, 30, 1, 0
- call AnimScript_82D7467
- call AnimScript_82D7467
- call AnimScript_82D7467
- call AnimScript_82D7467
- call AnimScript_82D7467
- call AnimScript_82D7467
- call AnimScript_82D7467
- call AnimScript_82D7467
- call AnimScript_82D7467
- call AnimScript_82D7467
- goto AnimScript_82D7309
-
-AnimScript_82D7467:
- createsprite gUnknown_08595DFC, 0x84, -12, -16
+ goto IceBallEnd
+IceBallWeakest:
+ createvisualtask sub_80D6388, 2, 0, 1, 8, 1, 0
+ call IceBall1
+ call IceBall1
+ call IceBall1
+ call IceBall1
+ call IceBall1
+ goto IceBallContinue2
+IceBallWeak:
+ createvisualtask sub_80D6388, 2, 0, 1, 10, 1, 0
+ call IceBall1
+ call IceBall1
+ call IceBall1
+ call IceBall1
+ call IceBall1
+ call IceBall1
+ call IceBall1
+ goto IceBallContinue2
+IceBallMediun:
+ createvisualtask sub_80D6388, 2, 0, 1, 14, 1, 0
+ call IceBall1
+ call IceBall1
+ call IceBall1
+ call IceBall1
+ call IceBall1
+ call IceBall1
+ call IceBall1
+ call IceBall1
+ call IceBall1
+ goto IceBallContinue2
+IceBallStrong:
+ createvisualtask sub_80D6388, 2, 0, 1, 18, 1, 0
+ call IceBall1
+ call IceBall1
+ call IceBall1
+ call IceBall1
+ call IceBall1
+ call IceBall1
+ call IceBall1
+ call IceBall1
+ call IceBall1
+ call IceBall1
+ goto IceBallContinue2
+IceBallStrongest:
+ createvisualtask sub_80D6388, 2, 0, 1, 30, 1, 0
+ call IceBall1
+ call IceBall1
+ call IceBall1
+ call IceBall1
+ call IceBall1
+ call IceBall1
+ call IceBall1
+ call IceBall1
+ call IceBall1
+ call IceBall1
+ goto IceBallContinue2
+IceBall1:
+ createsprite gUnknown_08595DFC, 132, -12, -16
return
Move_WEATHER_BALL:
- loadspritegfx 0x282B
- createsprite gUnknown_0857FE40, 0x2, 8, 1, 0
- delay 0x8
+ loadspritegfx ANIM_TAG_283
+ createsprite gVerticalDipSpriteTemplate, 2, 8, 1, ANIM_ATTACKER
+ delay 8
playsewithpan SE_W207, SOUND_PAN_ATTACKER
- createsprite gUnknown_0853EE38, 0x2
+ createsprite gUnknown_0853EE38, 2
waitforvisualfinish
- delay 0xF
+ delay 15
playsewithpan SE_W197, 0
- createsprite gUnknown_0859728C, 0x2, 31, 5, 1, 0x7FFF, 10, 0, 0
- waitforvisualfinish
- createvisualtask sub_81604F0, 0x2
- delay 0x1
- jumpargeq 0x7, 0x0, AnimScript_82D74DE
- jumpargeq 0x7, 0x1, AnimScript_82D751B
- jumpargeq 0x7, 0x2, AnimScript_82D757F
- jumpargeq 0x7, 0x3, AnimScript_82D75E3
- jumpargeq 0x7, 0x4, AnimScript_82D7683
-
-AnimScript_82D74DE:
- loadspritegfx 0x2797
- createsprite gUnknown_0853EE50, 0x82, -30, -100, 25, 1, 0, 0
+ createsprite gComplexPaletteBlendSpriteTemplate, 2, 31, 5, 1, RGB_WHITE, 10, 0, 0
+ waitforvisualfinish
+ createvisualtask AnimTask_GetWeather, 2
+ delay 1
+ jumpreteq ANIM_WEATHER_NONE, WeatherBallNormal
+ jumpreteq ANIM_WEATHER_SUN, WeatherBallFire
+ jumpreteq ANIM_WEATHER_RAIN, WeatherBallWater
+ jumpreteq ANIM_WEATHER_SANDSTORM, WeatherBallSandstorm
+ jumpreteq ANIM_WEATHER_HAIL, WeatherBallIce
+WeatherBallNormal:
+ loadspritegfx ANIM_TAG_135
+ createsprite gUnknown_0853EE50, 130, -30, -100, 25, 1, 0, 0
waitforvisualfinish
playsewithpan SE_W025B, SOUND_PAN_TARGET
- createsprite gUnknown_08597358, 0x84, -10, 0, 1, 2
- createvisualtask sub_80D51AC, 0x2, 1, 0, 3, 8, 1
+ createsprite gBasicHitSplatSpriteTemplate, 132, -10, 0, 1, 2
+ createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 0, 3, 8, 1
waitforvisualfinish
end
-
-AnimScript_82D751B:
- loadspritegfx 0x272D
- createsprite gUnknown_0859559C, 0x82, -30, -100, 25, 1, 40, 10
+WeatherBallFire:
+ loadspritegfx ANIM_TAG_SMALL_EMBER
+ createsprite gUnknown_0859559C, 130, -30, -100, 25, 1, 40, 10
playsewithpan SE_W172, SOUND_PAN_TARGET
- delay 0xA
- createsprite gUnknown_0859559C, 0x82, -30, -100, 25, 1, -40, 20
+ delay 10
+ createsprite gUnknown_0859559C, 130, -30, -100, 25, 1, -40, 20
playsewithpan SE_W172, SOUND_PAN_TARGET
- delay 0xA
- createsprite gUnknown_0859559C, 0x82, -30, -100, 25, 1, 0, 0
+ delay 10
+ createsprite gUnknown_0859559C, 130, -30, -100, 25, 1, 0, 0
playsewithpan SE_W172, SOUND_PAN_TARGET
waitforvisualfinish
playsewithpan SE_W172B, SOUND_PAN_TARGET
- createvisualtask sub_80D51AC, 0x2, 1, 0, 3, 8, 1
+ createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 0, 3, 8, 1
waitforvisualfinish
end
-
-AnimScript_82D757F:
- loadspritegfx 0x27AB
- createsprite gUnknown_08595328, 0x82, -30, -100, 25, 1, 50, 10
+WeatherBallWater:
+ loadspritegfx ANIM_TAG_155
+ createsprite gUnknown_08595328, 130, -30, -100, 25, 1, 50, 10
playsewithpan SE_W152, SOUND_PAN_TARGET
- delay 0x8
- createsprite gUnknown_08595328, 0x82, -30, -100, 25, 1, -20, 20
+ delay 8
+ createsprite gUnknown_08595328, 130, -30, -100, 25, 1, -20, 20
playsewithpan SE_W152, SOUND_PAN_TARGET
- delay 0xD
- createsprite gUnknown_08595328, 0x82, -30, -100, 25, 1, 0, 0
+ delay 13
+ createsprite gUnknown_08595328, 130, -30, -100, 25, 1, 0, 0
playsewithpan SE_W152, SOUND_PAN_TARGET
waitforvisualfinish
- createvisualtask sub_80D51AC, 0x2, 1, 0, 3, 8, 1
+ createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 0, 3, 8, 1
playsewithpan SE_W202, SOUND_PAN_TARGET
waitforvisualfinish
end
-
-AnimScript_82D75E3:
- loadspritegfx 0x274A
- createsprite gUnknown_08596CE0, 0x82, -30, -100, 25, 1, 30, 0
+WeatherBallSandstorm:
+ loadspritegfx ANIM_TAG_058
+ createsprite gUnknown_08596CE0, 130, -30, -100, 25, 1, 30, 0
playsewithpan SE_W088, SOUND_PAN_TARGET
- delay 0x5
- createsprite gUnknown_08596CE0, 0x82, -30, -100, 25, 1, -40, 20
+ delay 5
+ createsprite gUnknown_08596CE0, 130, -30, -100, 25, 1, -40, 20
playsewithpan SE_W088, SOUND_PAN_TARGET
- delay 0xE
- createsprite gUnknown_08596CE0, 0x82, -30, -100, 25, 1, 0, 0
+ delay 14
+ createsprite gUnknown_08596CE0, 130, -30, -100, 25, 1, 0, 0
playsewithpan SE_W088, SOUND_PAN_TARGET
waitforvisualfinish
playsewithpan SE_W070, SOUND_PAN_TARGET
- createsprite gUnknown_08596CB0, 0x82, -12, 27, 2, 3
- createsprite gUnknown_08596CB0, 0x82, 8, 28, 3, 4
- createsprite gUnknown_08596CB0, 0x82, -4, 30, 2, 3
- createsprite gUnknown_08596CB0, 0x82, 12, 25, 4, 4
- createvisualtask sub_80D52D0, 0x2, 1, 2, 0, 8, 1
+ createsprite gUnknown_08596CB0, 130, -12, 27, 2, 3
+ createsprite gUnknown_08596CB0, 130, 8, 28, 3, 4
+ createsprite gUnknown_08596CB0, 130, -4, 30, 2, 3
+ createsprite gUnknown_08596CB0, 130, 12, 25, 4, 4
+ createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 8, 1
waitforvisualfinish
end
-
-AnimScript_82D7683:
- loadspritegfx 0x2817
- loadspritegfx 0x279D
- createsprite gUnknown_08595D44, 0x82, -30, -100, 25, 25, -40, 20
+WeatherBallIce:
+ loadspritegfx ANIM_TAG_263
+ loadspritegfx ANIM_TAG_141
+ createsprite gUnknown_08595D44, 130, -30, -100, 25, 25, -40, 20
playsewithpan SE_W258, SOUND_PAN_TARGET
- delay 0xA
- createsprite gUnknown_08595D44, 0x82, -30, -100, 25, 25, 40, 0
+ delay 10
+ createsprite gUnknown_08595D44, 130, -30, -100, 25, 25, 40, 0
playsewithpan SE_W258, SOUND_PAN_TARGET
- delay 0xA
- createsprite gUnknown_08595D44, 0x82, -30, -100, 25, 25, 0, 0
+ delay 10
+ createsprite gUnknown_08595D44, 130, -30, -100, 25, 25, 0, 0
playsewithpan SE_W258, SOUND_PAN_TARGET
waitforvisualfinish
- createvisualtask sub_80D52D0, 0x2, 1, 2, 0, 8, 1
+ createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 8, 1
playsewithpan SE_W196, SOUND_PAN_TARGET
- call AnimScript_82D7720
+ call FreezeEffect1
waitforvisualfinish
end
Move_COUNT:
- loadspritegfx 0x2797
+ loadspritegfx ANIM_TAG_135
monbg ANIM_TARGET
- setalpha 0x80C
+ setalpha 12, 8
playsewithpan SE_W003, SOUND_PAN_TARGET
- createsprite gUnknown_08597358, 0x2, 0, 0, 1, 2
- createvisualtask sub_80D51AC, 0x2, 1, 3, 0, 6, 1
+ createsprite gBasicHitSplatSpriteTemplate, 2, 0, 0, 1, 2
+ createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 3, 0, 6, 1
waitforvisualfinish
clearmonbg ANIM_TARGET
blendoff
end
-AnimScript_82D7720:
- createsprite gUnknown_08595B68, 0x82, -10, -10, 0
+FreezeEffect1:
+ createsprite gUnknown_08595B68, 130, -10, -10, 0
playsewithpan SE_W196, SOUND_PAN_TARGET
- delay 0x4
- createsprite gUnknown_08595B80, 0x82, 10, 20, 0
+ delay 4
+ createsprite gUnknown_08595B80, 130, 10, 20, 0
playsewithpan SE_W196, SOUND_PAN_TARGET
- delay 0x4
- createsprite gUnknown_08595B68, 0x82, -5, 10, 0
+ delay 4
+ createsprite gUnknown_08595B68, 130, -5, 10, 0
playsewithpan SE_W196, SOUND_PAN_TARGET
- delay 0x4
- createsprite gUnknown_08595B80, 0x82, 17, -12, 0
+ delay 4
+ createsprite gUnknown_08595B80, 130, 17, -12, 0
playsewithpan SE_W196, SOUND_PAN_TARGET
- delay 0x4
- createsprite gUnknown_08595B80, 0x82, -15, 15, 0
+ delay 4
+ createsprite gUnknown_08595B80, 130, -15, 15, 0
playsewithpan SE_W196, SOUND_PAN_TARGET
- delay 0x4
- createsprite gUnknown_08595B80, 0x82, 0, 0, 0
+ delay 4
+ createsprite gUnknown_08595B80, 130, 0, 0, 0
playsewithpan SE_W196, SOUND_PAN_TARGET
- delay 0x4
- createsprite gUnknown_08595B68, 0x82, 20, 2, 0
+ delay 4
+ createsprite gUnknown_08595B68, 130, 20, 2, 0
playsewithpan SE_W196, SOUND_PAN_TARGET
return
-AnimScript_82D77A4:
- createsprite gUnknown_08595B68, 0x82, -10, -10, 1
+FreezeEffect2:
+ createsprite gUnknown_08595B68, 130, -10, -10, 1
playsewithpan SE_W196, SOUND_PAN_TARGET
- delay 0x4
- createsprite gUnknown_08595B80, 0x82, 10, 20, 1
+ delay 4
+ createsprite gUnknown_08595B80, 130, 10, 20, 1
playsewithpan SE_W196, SOUND_PAN_TARGET
- delay 0x4
- createsprite gUnknown_08595B68, 0x82, -29, 0, 1
+ delay 4
+ createsprite gUnknown_08595B68, 130, -29, 0, 1
playsewithpan SE_W196, SOUND_PAN_TARGET
- delay 0x4
- createsprite gUnknown_08595B80, 0x82, 29, -20, 1
+ delay 4
+ createsprite gUnknown_08595B80, 130, 29, -20, 1
playsewithpan SE_W196, SOUND_PAN_TARGET
- delay 0x4
- createsprite gUnknown_08595B68, 0x82, -5, 10, 1
+ delay 4
+ createsprite gUnknown_08595B68, 130, -5, 10, 1
playsewithpan SE_W196, SOUND_PAN_TARGET
- delay 0x4
- createsprite gUnknown_08595B80, 0x82, 17, -12, 1
+ delay 4
+ createsprite gUnknown_08595B80, 130, 17, -12, 1
playsewithpan SE_W196, SOUND_PAN_TARGET
- delay 0x4
- createsprite gUnknown_08595B68, 0x82, -20, 0, 1
+ delay 4
+ createsprite gUnknown_08595B68, 130, -20, 0, 1
playsewithpan SE_W196, SOUND_PAN_TARGET
- delay 0x4
- createsprite gUnknown_08595B80, 0x82, -15, 15, 1
+ delay 4
+ createsprite gUnknown_08595B80, 130, -15, 15, 1
playsewithpan SE_W196, SOUND_PAN_TARGET
- delay 0x4
- createsprite gUnknown_08595B80, 0x82, 26, -5, 1
+ delay 4
+ createsprite gUnknown_08595B80, 130, 26, -5, 1
playsewithpan SE_W196, SOUND_PAN_TARGET
- delay 0x4
- createsprite gUnknown_08595B80, 0x82, 0, 0, 1
+ delay 4
+ createsprite gUnknown_08595B80, 130, 0, 0, 1
playsewithpan SE_W196, SOUND_PAN_TARGET
- delay 0x4
- createsprite gUnknown_08595B68, 0x82, 20, 2, 1
+ delay 4
+ createsprite gUnknown_08595B68, 130, 20, 2, 1
playsewithpan SE_W196, SOUND_PAN_TARGET
return
-AnimScript_82D7874:
- loopsewithpan SE_W196, SOUND_PAN_TARGET, 0x6, 0x4
- createsprite gUnknown_08595C04, 0x82, 0, 24, 0
- delay 0x4
- createsprite gUnknown_08595C04, 0x82, 8, 24, 0
- createsprite gUnknown_08595C04, 0x82, -8, 24, 0
- delay 0x4
- createsprite gUnknown_08595C04, 0x82, 16, 24, 0
- createsprite gUnknown_08595C04, 0x82, -16, 24, 0
- delay 0x4
- createsprite gUnknown_08595C04, 0x82, 24, 24, 0
- createsprite gUnknown_08595C04, 0x82, -24, 24, 0
- delay 0x4
- createsprite gUnknown_08595C04, 0x82, 32, 24, 0
- createsprite gUnknown_08595C04, 0x82, -32, 24, 0
+IcyWindEffect1: @ Unused
+ loopsewithpan SE_W196, SOUND_PAN_TARGET, 6, 4
+ createsprite gUnknown_08595C04, 130, 0, 24, 0
+ delay 4
+ createsprite gUnknown_08595C04, 130, 8, 24, 0
+ createsprite gUnknown_08595C04, 130, -8, 24, 0
+ delay 4
+ createsprite gUnknown_08595C04, 130, 16, 24, 0
+ createsprite gUnknown_08595C04, 130, -16, 24, 0
+ delay 4
+ createsprite gUnknown_08595C04, 130, 24, 24, 0
+ createsprite gUnknown_08595C04, 130, -24, 24, 0
+ delay 4
+ createsprite gUnknown_08595C04, 130, 32, 24, 0
+ createsprite gUnknown_08595C04, 130, -32, 24, 0
return
-AnimScript_82D78F8:
- loopsewithpan SE_W196, SOUND_PAN_TARGET, 0x6, 0x4
- createsprite gUnknown_08595C04, 0x82, 0, 24, 1
- delay 0x4
- createsprite gUnknown_08595C04, 0x82, 8, 24, 1
- createsprite gUnknown_08595C04, 0x82, -8, 24, 1
- delay 0x4
- createsprite gUnknown_08595C04, 0x82, 16, 24, 1
- createsprite gUnknown_08595C04, 0x82, -16, 24, 1
- delay 0x4
- createsprite gUnknown_08595C04, 0x82, 24, 24, 1
- createsprite gUnknown_08595C04, 0x82, -24, 24, 1
- delay 0x4
- createsprite gUnknown_08595C04, 0x82, 32, 24, 1
- createsprite gUnknown_08595C04, 0x82, -32, 24, 1
- delay 0x4
- createsprite gUnknown_08595C04, 0x82, 40, 24, 1
- createsprite gUnknown_08595C04, 0x82, -40, 24, 1
- delay 0x4
- createsprite gUnknown_08595C04, 0x82, 48, 24, 1
- createsprite gUnknown_08595C04, 0x82, -48, 24, 1
+IcyWindEffect2:
+ loopsewithpan SE_W196, SOUND_PAN_TARGET, 6, 4
+ createsprite gUnknown_08595C04, 130, 0, 24, 1
+ delay 4
+ createsprite gUnknown_08595C04, 130, 8, 24, 1
+ createsprite gUnknown_08595C04, 130, -8, 24, 1
+ delay 4
+ createsprite gUnknown_08595C04, 130, 16, 24, 1
+ createsprite gUnknown_08595C04, 130, -16, 24, 1
+ delay 4
+ createsprite gUnknown_08595C04, 130, 24, 24, 1
+ createsprite gUnknown_08595C04, 130, -24, 24, 1
+ delay 4
+ createsprite gUnknown_08595C04, 130, 32, 24, 1
+ createsprite gUnknown_08595C04, 130, -32, 24, 1
+ delay 4
+ createsprite gUnknown_08595C04, 130, 40, 24, 1
+ createsprite gUnknown_08595C04, 130, -40, 24, 1
+ delay 4
+ createsprite gUnknown_08595C04, 130, 48, 24, 1
+ createsprite gUnknown_08595C04, 130, -48, 24, 1
return
-AnimScript_82D79B4:
- createsprite gUnknown_08592B7C, 0x2, -15, 0, 0, 0, 32, 60
- delay 0x8
- createsprite gUnknown_08592B7C, 0x2, 12, -5, 0, 0, 32, 60
- delay 0x8
+GrantingStarsEffect:
+ createsprite gUnknown_08592B7C, 2, -15, 0, 0, 0, 32, 60
+ delay 8
+ createsprite gUnknown_08592B7C, 2, 12, -5, 0, 0, 32, 60
+ delay 8
return
-AnimScript_82D79DF:
+HealingEffect:
playsewithpan SE_W071B, SOUND_PAN_ATTACKER
- createsprite gUnknown_08592F2C, 0x2, 0, -5, 0, 0
- delay 0x7
- createsprite gUnknown_08592F2C, 0x2, -15, 10, 0, 0
- delay 0x7
- createsprite gUnknown_08592F2C, 0x2, -15, -15, 0, 0
- delay 0x7
- createsprite gUnknown_08592F2C, 0x2, 10, -5, 0, 0
- delay 0x7
+ createsprite gUnknown_08592F2C, 2, 0, -5, 0, 0
+ delay 7
+ createsprite gUnknown_08592F2C, 2, -15, 10, 0, 0
+ delay 7
+ createsprite gUnknown_08592F2C, 2, -15, -15, 0, 0
+ delay 7
+ createsprite gUnknown_08592F2C, 2, 10, -5, 0, 0
+ delay 7
return
-AnimScript_82D7A28:
+HealingEffect2:
playsewithpan SE_W071B, SOUND_PAN_TARGET
- createsprite gUnknown_08592F2C, 0x82, 0, -5, 1, 0
- delay 0x7
- createsprite gUnknown_08592F2C, 0x82, -15, 10, 1, 0
- delay 0x7
- createsprite gUnknown_08592F2C, 0x82, -15, -15, 1, 0
- delay 0x7
- createsprite gUnknown_08592F2C, 0x82, 10, -5, 1, 0
- delay 0x7
+ createsprite gUnknown_08592F2C, 130, 0, -5, 1, 0
+ delay 7
+ createsprite gUnknown_08592F2C, 130, -15, 10, 1, 0
+ delay 7
+ createsprite gUnknown_08592F2C, 130, -15, -15, 1, 0
+ delay 7
+ createsprite gUnknown_08592F2C, 130, 10, -5, 1, 0
+ delay 7
return
-AnimScript_82D7A71:
- createsprite gUnknown_08596240, 0x82, 10, 10, 0
+PoisonBubblesEffect:
+ createsprite gPoisonBubbleSpriteTemplate, 130, 10, 10, 0
playsewithpan SE_W092, SOUND_PAN_TARGET
- delay 0x6
- createsprite gUnknown_08596240, 0x82, 20, -20, 0
+ delay 6
+ createsprite gPoisonBubbleSpriteTemplate, 130, 20, -20, 0
playsewithpan SE_W092, SOUND_PAN_TARGET
- delay 0x6
- createsprite gUnknown_08596240, 0x82, -20, 15, 0
+ delay 6
+ createsprite gPoisonBubbleSpriteTemplate, 130, -20, 15, 0
playsewithpan SE_W092, SOUND_PAN_TARGET
- delay 0x6
- createsprite gUnknown_08596240, 0x82, 0, 0, 0
+ delay 6
+ createsprite gPoisonBubbleSpriteTemplate, 130, 0, 0, 0
playsewithpan SE_W092, SOUND_PAN_TARGET
- delay 0x6
- createsprite gUnknown_08596240, 0x82, -20, -20, 0
+ delay 6
+ createsprite gPoisonBubbleSpriteTemplate, 130, -20, -20, 0
playsewithpan SE_W092, SOUND_PAN_TARGET
- delay 0x6
- createsprite gUnknown_08596240, 0x82, 16, -8, 0
+ delay 6
+ createsprite gPoisonBubbleSpriteTemplate, 130, 16, -8, 0
playsewithpan SE_W092, SOUND_PAN_TARGET
return
-AnimScript_82D7AE2:
- createsprite gUnknown_08596258, 0x2, 10, 10, 0
+WaterBubbleEffect:
+ createsprite gWaterBubbleSpriteTemplate, 2, 10, 10, 0
playsewithpan SE_W145C, SOUND_PAN_TARGET
- delay 0x6
- createsprite gUnknown_08596258, 0x2, 20, -20, 0
+ delay 6
+ createsprite gWaterBubbleSpriteTemplate, 2, 20, -20, 0
playsewithpan SE_W145C, SOUND_PAN_TARGET
- delay 0x6
- createsprite gUnknown_08596258, 0x2, -20, 15, 0
+ delay 6
+ createsprite gWaterBubbleSpriteTemplate, 2, -20, 15, 0
playsewithpan SE_W145C, SOUND_PAN_TARGET
- delay 0x6
- createsprite gUnknown_08596258, 0x2, 0, 0, 0
+ delay 6
+ createsprite gWaterBubbleSpriteTemplate, 2, 0, 0, 0
playsewithpan SE_W145C, SOUND_PAN_TARGET
- delay 0x6
- createsprite gUnknown_08596258, 0x2, -20, -20, 0
+ delay 6
+ createsprite gWaterBubbleSpriteTemplate, 2, -20, -20, 0
playsewithpan SE_W145C, SOUND_PAN_TARGET
- delay 0x6
- createsprite gUnknown_08596258, 0x2, 16, -8, 0
+ delay 6
+ createsprite gWaterBubbleSpriteTemplate, 2, 16, -8, 0
playsewithpan SE_W145C, SOUND_PAN_TARGET
return
-AnimScript_82D7B53:
- createsprite gUnknown_08596258, 0x2, 10, 10, 1
+WaterBubbleEffect2:
+ createsprite gWaterBubbleSpriteTemplate, 2, 10, 10, 1
playsewithpan SE_W145C, SOUND_PAN_TARGET
- delay 0x6
- createsprite gUnknown_08596258, 0x2, -28, -10, 1
+ delay 6
+ createsprite gWaterBubbleSpriteTemplate, 2, -28, -10, 1
playsewithpan SE_W145C, SOUND_PAN_TARGET
- delay 0x6
- createsprite gUnknown_08596258, 0x2, 20, -20, 1
+ delay 6
+ createsprite gWaterBubbleSpriteTemplate, 2, 20, -20, 1
playsewithpan SE_W145C, SOUND_PAN_TARGET
- delay 0x6
- createsprite gUnknown_08596258, 0x2, -20, 15, 1
+ delay 6
+ createsprite gWaterBubbleSpriteTemplate, 2, -20, 15, 1
playsewithpan SE_W145C, SOUND_PAN_TARGET
- delay 0x6
- createsprite gUnknown_08596258, 0x2, 0, 0, 1
+ delay 6
+ createsprite gWaterBubbleSpriteTemplate, 2, 0, 0, 1
playsewithpan SE_W145C, SOUND_PAN_TARGET
- delay 0x6
- createsprite gUnknown_08596258, 0x2, 27, 8, 1
+ delay 6
+ createsprite gWaterBubbleSpriteTemplate, 2, 27, 8, 1
playsewithpan SE_W145C, SOUND_PAN_TARGET
- delay 0x6
- createsprite gUnknown_08596258, 0x2, -20, -20, 1
+ delay 6
+ createsprite gWaterBubbleSpriteTemplate, 2, -20, -20, 1
playsewithpan SE_W145C, SOUND_PAN_TARGET
- delay 0x6
- createsprite gUnknown_08596258, 0x2, 16, -8, 1
+ delay 6
+ createsprite gWaterBubbleSpriteTemplate, 2, 16, -8, 1
playsewithpan SE_W145C, SOUND_PAN_TARGET
return
-AnimScript_82D7BEA:
+ElectricityEffect:
playsewithpan SE_W085B, SOUND_PAN_TARGET
- createsprite gUnknown_08595810, 0x82, 5, 0, 5, 0
- delay 0x2
- createsprite gUnknown_08595810, 0x82, -5, 10, 5, 1
- delay 0x2
- createsprite gUnknown_08595810, 0x82, 15, 20, 5, 2
- delay 0x2
- createsprite gUnknown_08595810, 0x82, -15, -10, 5, 0
- delay 0x2
- createsprite gUnknown_08595810, 0x82, 25, 0, 5, 1
- delay 0x2
- createsprite gUnknown_08595810, 0x82, -8, 8, 5, 2
- delay 0x2
- createsprite gUnknown_08595810, 0x82, 2, -8, 5, 0
- delay 0x2
- createsprite gUnknown_08595810, 0x82, -20, 15, 5, 1
+ createsprite gElectricitySpriteTemplate, 130, 5, 0, 5, 0
+ delay 2
+ createsprite gElectricitySpriteTemplate, 130, -5, 10, 5, 1
+ delay 2
+ createsprite gElectricitySpriteTemplate, 130, 15, 20, 5, 2
+ delay 2
+ createsprite gElectricitySpriteTemplate, 130, -15, -10, 5, 0
+ delay 2
+ createsprite gElectricitySpriteTemplate, 130, 25, 0, 5, 1
+ delay 2
+ createsprite gElectricitySpriteTemplate, 130, -8, 8, 5, 2
+ delay 2
+ createsprite gElectricitySpriteTemplate, 130, 2, -8, 5, 0
+ delay 2
+ createsprite gElectricitySpriteTemplate, 130, -20, 15, 5, 1
return
-AnimScript_82D7C75:
- loopsewithpan SE_W146, SOUND_PAN_TARGET, 0xD, 0x6
- createsprite gUnknown_0859725C, 0x82, 0, -15, 0, 3, 90
- createsprite gUnknown_0859725C, 0x82, 0, -15, 51, 3, 90
- createsprite gUnknown_0859725C, 0x82, 0, -15, 102, 3, 90
- createsprite gUnknown_0859725C, 0x82, 0, -15, 153, 3, 90
- createsprite gUnknown_0859725C, 0x82, 0, -15, 204, 3, 90
+ConfusionEffect:
+ loopsewithpan SE_W146, SOUND_PAN_TARGET, 13, 6
+ createsprite gConfusionDuckSpriteTemplate, 130, 0, -15, 0, 3, 90
+ createsprite gConfusionDuckSpriteTemplate, 130, 0, -15, 51, 3, 90
+ createsprite gConfusionDuckSpriteTemplate, 130, 0, -15, 102, 3, 90
+ createsprite gConfusionDuckSpriteTemplate, 130, 0, -15, 153, 3, 90
+ createsprite gConfusionDuckSpriteTemplate, 130, 0, -15, 204, 3, 90
return
-AnimScript_82D7CD1:
+SetPsychicBackground:
fadetobg BG_PSYCHIC
waitbgfadeout
- createvisualtask sub_815A504, 0x5
+ createvisualtask sub_815A504, 5
waitbgfadein
return
-AnimScript_82D7CDD:
+UnsetPsychicBackground:
restorebg
waitbgfadeout
- setarg 0x7, 0xFFFF
+ setarg 7, -1
waitbgfadein
return
-AnimScript_82D7CE5:
- jumpifcontest AnimScript_82D7CFE
+SetFlyingBg:
+ jumpifcontest SetBgFlyingContest
fadetobg BG_FLYING
waitbgfadeout
- createvisualtask sub_8117660, 0x5, -2304, 768, 1, -1
-
-AnimScript_82D7CFC:
+ createvisualtask sub_8117660, 5, -2304, 768, 1, -1
+SetBgFlyingContinue:
waitbgfadein
return
-
-AnimScript_82D7CFE:
+SetBgFlyingContest:
fadetobg BG_FLYING_CONTESTS
waitbgfadeout
- createvisualtask sub_8117660, 0x5, 2304, 768, 0, -1
- goto AnimScript_82D7CFC
+ createvisualtask sub_8117660, 5, 2304, 768, 0, -1
+ goto SetBgFlyingContinue
-AnimScript_82D7D15:
+UnsetFlyingBg:
restorebg
waitbgfadeout
- setarg 0x7, 0xFFFF
+ setarg 7, -1
waitbgfadein
return
-AnimScript_82D7D1D:
- createvisualtask sub_8117E60, 0x2
- jumpargeq 0x7, 0x1, AnimScript_82D7D42
- createvisualtask sub_815A8C8, 0x2
- jumpargeq 0x7, 0x0, AnimScript_82D7D50
- goto AnimScript_82D7D49
-
-AnimScript_82D7D40:
+SetSolarbeamBg:
+ createvisualtask AnimTask_IsContest, 2
+ jumprettrue SetSolarbeamBgContest
+ createvisualtask AnimTask_IsTargetPlayerSide, 2
+ jumpretfalse SetSolarbeamBgOpponent
+ goto SetSolarbeamBgPlayer
+SetSolarbeamBgContinue:
waitbgfadein
return
-
-AnimScript_82D7D42:
+SetSolarbeamBgContest:
fadetobg BG_SOLARBEAM_CONTESTS
- goto AnimScript_82D7D40
-
-AnimScript_82D7D49:
+ goto SetSolarbeamBgContinue
+SetSolarbeamBgPlayer:
fadetobg BG_SOLARBEAM_PLAYER
- goto AnimScript_82D7D40
-
-AnimScript_82D7D50:
+ goto SetSolarbeamBgContinue
+SetSolarbeamBgOpponent:
fadetobg BG_SOLARBEAM_OPPONENT
- goto AnimScript_82D7D40
+ goto SetSolarbeamBgContinue
-AnimScript_82D7D57:
+UnsetSolarbeamBg:
restorebg
waitbgfadein
return
Status_Poison:
- loopsewithpan SE_W092, SOUND_PAN_TARGET, 0xD, 0x6
- createvisualtask sub_80D52D0, 0x2, 0, 1, 0, 18, 2
- createvisualtask sub_8115A04, 0x2, 2, 2, 2, 0, 12, 31774
+ loopsewithpan SE_W092, SOUND_PAN_TARGET, 13, 6
+ createvisualtask AnimTask_ShakeMon2, 2, ANIM_ATTACKER, 1, 0, 18, 2
+ createvisualtask sub_8115A04, 2, 2, 2, 2, 0, 12, RGB(30, 0, 31)
end
Status_Confusion:
- loadspritegfx 0x2759
- call AnimScript_82D7C75
+ loadspritegfx ANIM_TAG_DUCK
+ call ConfusionEffect
end
Status_Burn:
- loadspritegfx 0x272D
+ loadspritegfx ANIM_TAG_SMALL_EMBER
playsewithpan SE_W172, SOUND_PAN_TARGET
- call AnimScript_82D7DA6
- call AnimScript_82D7DA6
- call AnimScript_82D7DA6
+ call Burn1
+ call Burn1
+ call Burn1
waitforvisualfinish
end
-
-AnimScript_82D7DA6:
- createsprite gUnknown_08595504, 0x82, -24, 24, 24, 24, 20, 1, 1
- delay 0x4
+Burn1:
+ createsprite gUnknown_08595504, 130, -24, 24, 24, 24, 20, 1, 1
+ delay 4
return
Status_Infatuation:
- loadspritegfx 0x27E2
+ loadspritegfx ANIM_TAG_PURPLE_HEART
playsewithpan SE_W204, SOUND_PAN_ATTACKER
- createsprite gUnknown_08593970, 0x3, 0, 20
- delay 0xF
+ createsprite gUnknown_08593970, 3, 0, 20
+ delay 15
playsewithpan SE_W204, SOUND_PAN_ATTACKER
- createsprite gUnknown_08593970, 0x3, -20, 20
- delay 0xF
+ createsprite gUnknown_08593970, 3, -20, 20
+ delay 15
playsewithpan SE_W204, SOUND_PAN_ATTACKER
- createsprite gUnknown_08593970, 0x3, 20, 20
+ createsprite gUnknown_08593970, 3, 20, 20
end
Status_Sleep:
- loadspritegfx 0x27F4
+ loadspritegfx ANIM_TAG_LETTER_Z
playsewithpan SE_W173, SOUND_PAN_ATTACKER
- createsprite gUnknown_08592C88, 0x2, 4, -10, 16, 0, 0
- delay 0x1E
- createsprite gUnknown_08592C88, 0x2, 4, -10, 16, 0, 0
+ createsprite gUnknown_08592C88, 2, 4, -10, 16, 0, 0
+ delay 30
+ createsprite gUnknown_08592C88, 2, 4, -10, 16, 0, 0
end
Status_Paralysis:
- loadspritegfx 0x271B
- createvisualtask sub_80D52D0, 0x2, 0, 1, 0, 10, 1
- call AnimScript_82D7BEA
+ loadspritegfx ANIM_TAG_SPARK_2
+ createvisualtask AnimTask_ShakeMon2, 2, ANIM_ATTACKER, 1, 0, 10, 1
+ call ElectricityEffect
end
Status_Freeze:
playsewithpan SE_W196, 0
- loadspritegfx 0x271A
+ loadspritegfx ANIM_TAG_ICE_CUBE
monbg ANIM_DEF_PARTNER
monbgprio_28 ANIM_TARGET
- waitplaysewithpan SE_W258, SOUND_PAN_TARGET, 0x11
- createvisualtask sub_80A9EF4, 0x2
+ waitplaysewithpan SE_W258, SOUND_PAN_TARGET, 17
+ createvisualtask sub_80A9EF4, 2
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
end
Status_Curse:
- loadspritegfx 0x27D8
+ loadspritegfx ANIM_TAG_200
monbg ANIM_DEF_PARTNER
playsewithpan SE_W171, SOUND_PAN_TARGET
- createsprite gUnknown_08596DE8, 0x82
- createvisualtask sub_80D52D0, 0x2, 1, 2, 0, 14, 1
+ createsprite gBattleAnimSpriteTemplate_8596DE8, 130
+ createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 14, 1
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
end
Status_Nightmare:
- loadspritegfx 0x27ED
+ loadspritegfx ANIM_TAG_EVIL_ANGEL
monbg ANIM_DEF_PARTNER
playsewithpan SE_W171, SOUND_PAN_TARGET
- createsprite gUnknown_08596E00, 0x82
- createvisualtask sub_80D52D0, 0x2, 1, 2, 0, 14, 1
+ createsprite gBattleAnimSpriteTemplate_8596E00, 130
+ createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 14, 1
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
end
-Anim_CastformTransform:
- createvisualtask sub_815BB18, 0x2
- jumpargeq 0x7, 0x1, AnimScript_82D7ECA
+General_CastformChange:
+ createvisualtask sub_815BB18, 2
+ jumpreteq 1, AnimScript_82D7ECA
goto AnimScript_82D7EB2
-
AnimScript_82D7EB2:
monbg ANIM_ATTACKER
playsewithpan SE_W100, SOUND_PAN_ATTACKER
- waitplaysewithpan SE_W107, SOUND_PAN_ATTACKER, 0x30
- createvisualtask sub_815B7D0, 0x2, 1
+ waitplaysewithpan SE_W107, SOUND_PAN_ATTACKER, 48
+ createvisualtask sub_815B7D0, 2, 1
waitforvisualfinish
clearmonbg ANIM_ATTACKER
end
-
AnimScript_82D7ECA:
- createvisualtask sub_815BB58, 0x2, 1
+ createvisualtask sub_815BB58, 2, 1
end
-Anim_StatChange:
- createvisualtask AnimTask_StatsChange, 0x5
+General_StatsChange:
+ createvisualtask AnimTask_StatsChange, 5
waitforvisualfinish
end
-Anim_SubsituteOff:
+General_SubstituteFade:
monbg ANIM_ATTACKER
- createvisualtask sub_8172D98, 0x5
- createvisualtask sub_8116620, 0xA, 2, 0, 0, 16, 0x7FFF
+ createvisualtask sub_8172D98, 5
+ createvisualtask sub_8116620, 10, 2, 0, 0, 16, RGB_WHITE
waitforvisualfinish
- delay 0x1
+ delay 1
clearmonbg ANIM_ATTACKER
- delay 0x2
- blendoff
- createvisualtask sub_8116620, 0xA, 2, 0, 0, 0, 0x7FFF
- createvisualtask sub_8172BF0, 0x2, 1
- end
-
-Anim_SubsituteOn:
- createvisualtask sub_815F20C, 0x2
- end
-
-Anim_Table_4:
- createvisualtask sub_817345C, 0x2, 0
- createvisualtask sub_81732B0, 0x2
- delay 0x0
- waitplaysewithpan SE_W026, SOUND_PAN_ATTACKER, 0x16
- createsprite gUnknown_085E5338, 0x83, -18, 12, 0, 32
- delay 0x32
- loopsewithpan SE_W039, SOUND_PAN_TARGET, 0x13, 0x2
- createvisualtask sub_80D5EB8, 0x5, 1, 8, 1536, 2, 1
- waitforvisualfinish
- createvisualtask sub_81732E4, 0x2
- end
-
-Anim_ItemKnockOff:
- loadspritegfx 0x27F0
- createsprite gUnknown_08592628, 0x82
- end
-
-Status_Wrap:
- createvisualtask sub_81734B4, 0x5
- jumpargeq 0x0, 0x1, AnimScript_82D7FE9
- jumpargeq 0x0, 0x2, AnimScript_82D800E
- jumpargeq 0x0, 0x3, AnimScript_82D8062
- jumpargeq 0x0, 0x4, AnimScript_82D80BF
- goto AnimScript_82D7FA1
-
-AnimScript_82D7FA1:
- loadspritegfx 0x27CA
- loopsewithpan SE_W010, SOUND_PAN_TARGET, 0x6, 0x2
- createsprite gUnknown_08592494, 0x84, 0, 16, 0, 1
- delay 0x7
- createsprite gUnknown_08592494, 0x82, 0, 8, 1, 1
- delay 0x3
- createvisualtask sub_80D52D0, 0x2, 1, 2, 0, 8, 1
- delay 0x14
- setarg 0x7, 0xFFFF
+ delay 2
+ blendoff
+ createvisualtask sub_8116620, 10, 2, 0, 0, 0, RGB_WHITE
+ createvisualtask sub_8172BF0, 2, 1
+ end
+
+General_SubstituteAppear:
+ createvisualtask AnimTask_MonToSubstitute, 2
+ end
+
+General_PokeblockThrow:
+ createvisualtask sub_817345C, 2, 0
+ createvisualtask sub_81732B0, 2
+ delay 0
+ waitplaysewithpan SE_W026, SOUND_PAN_ATTACKER, 22
+ createsprite gBattleAnimSpriteTemplate_85E5338, 131, -18, 12, 0, 32
+ delay 50
+ loopsewithpan SE_W039, SOUND_PAN_TARGET, 19, 2
+ createvisualtask AnimTask_SwayMon, 5, 1, 8, 1536, 2, ANIM_TARGET
+ waitforvisualfinish
+ createvisualtask sub_81732E4, 2
+ end
+
+General_ItemKnockoff:
+ loadspritegfx ANIM_TAG_ITEM_BAG
+ createsprite gBattleAnimSpriteTemplate_8592628, 130
+ end
+
+General_TurnTrap:
+ createvisualtask AnimTask_GetTrappedMoveAnimId, 5
+ jumpargeq 0, TRAP_ANIM_FIRE_SPIN, Status_FireSpin
+ jumpargeq 0, TRAP_ANIM_WHIRLPOOL, Status_Whrilpool
+ jumpargeq 0, TRAP_ANIM_CLAMP, Status_Clamp
+ jumpargeq 0, TRAP_ANIM_SAND_TOMB, Status_SandTomb
+ goto Status_BindWrap
+Status_BindWrap:
+ loadspritegfx ANIM_TAG_186
+ loopsewithpan SE_W010, SOUND_PAN_TARGET, 6, 2
+ createsprite gUnknown_08592494, 132, 0, 16, 0, 1
+ delay 7
+ createsprite gUnknown_08592494, 130, 0, 8, 1, 1
+ delay 3
+ createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 8, 1
+ delay 20
+ setarg 7, -1
playsewithpan SE_W020, SOUND_PAN_TARGET
waitforvisualfinish
end
-
-AnimScript_82D7FE9:
- loadspritegfx 0x272D
+Status_FireSpin:
+ loadspritegfx ANIM_TAG_SMALL_EMBER
playsewithpan SE_W221B, SOUND_PAN_TARGET
- createvisualtask sub_80D51AC, 0x5, 1, 0, 2, 30, 1
- call AnimScript_82CACBF
- call AnimScript_82CACBF
+ createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 0, 2, 30, 1
+ call FireSpinEffect
+ call FireSpinEffect
waitforvisualfinish
stopsound
end
-
-AnimScript_82D800E:
- loadspritegfx 0x27A5
+Status_Whrilpool:
+ loadspritegfx ANIM_TAG_149
monbg ANIM_DEF_PARTNER
monbgprio_28 ANIM_TARGET
- setalpha 0x80C
- delay 0x0
- createsprite gUnknown_08597274, 0x0, 4, 2, 0, 7, RGB(0, 13, 23)
+ setalpha 12, 8
+ delay 0
+ createsprite gSimplePaletteBlendSpriteTemplate, 0, 4, 2, 0, 7, RGB(0, 13, 23)
playsewithpan SE_W250, SOUND_PAN_TARGET
- createvisualtask sub_80D51AC, 0x5, 1, 0, 2, 30, 1
- call AnimScript_82D1F5B
- call AnimScript_82D1F5B
- delay 0xC
- createsprite gUnknown_08597274, 0x0, 4, 2, 7, 0, RGB(0, 13, 23)
+ createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 0, 2, 30, 1
+ call WhirlpoolEffect
+ call WhirlpoolEffect
+ delay 12
+ createsprite gSimplePaletteBlendSpriteTemplate, 0, 4, 2, 7, 0, RGB(0, 13, 23)
waitforvisualfinish
stopsound
clearmonbg ANIM_DEF_PARTNER
end
-
-AnimScript_82D8062:
- loadspritegfx 0x27A1
- loadspritegfx 0x2797
+Status_Clamp:
+ loadspritegfx ANIM_TAG_145
+ loadspritegfx ANIM_TAG_135
monbg ANIM_TARGET
- setalpha 0x80C
+ setalpha 12, 8
playsewithpan SE_W011, SOUND_PAN_TARGET
- createsprite gUnknown_08597098, 0x2, -32, 0, 2, 819, 0, 10
- createsprite gUnknown_08597098, 0x2, 32, 0, 6, -819, 0, 10
- delay 0xA
- createsprite gUnknown_08597358, 0x2, 0, 0, 1, 2
- createvisualtask sub_80D51AC, 0x5, 1, 3, 0, 5, 1
+ createsprite gUnknown_08597098, 2, -32, 0, 2, 819, 0, 10
+ createsprite gUnknown_08597098, 2, 32, 0, 6, -819, 0, 10
+ delay 10
+ createsprite gBasicHitSplatSpriteTemplate, 2, 0, 0, 1, 2
+ createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 3, 0, 5, 1
waitforvisualfinish
clearmonbg ANIM_TARGET
blendoff
waitforvisualfinish
end
-
-AnimScript_82D80BF:
- loadspritegfx 0x275A
- createsprite gUnknown_08597274, 0x0, 4, 2, 0, 7, RGB(19, 17, 0)
- createvisualtask sub_80D51AC, 0x5, 1, 0, 2, 30, 1
+Status_SandTomb:
+ loadspritegfx ANIM_TAG_074
+ createsprite gSimplePaletteBlendSpriteTemplate, 0, 4, 2, 0, 7, RGB(19, 17, 0)
+ createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 0, 2, 30, 1
playsewithpan SE_W328, SOUND_PAN_TARGET
- call AnimScript_82D51B7
- call AnimScript_82D51B7
- delay 0x16
- createsprite gUnknown_08597274, 0x0, 4, 2, 7, 0, RGB(19, 17, 0)
+ call SandTombEffect
+ call SandTombEffect
+ delay 22
+ createsprite gSimplePaletteBlendSpriteTemplate, 0, 4, 2, 7, 0, RGB(19, 17, 0)
waitforvisualfinish
stopsound
end
-Anim_ItemEffect:
- loadspritegfx 0x27DB
- loadspritegfx 0x2741
- delay 0x0
+General_ItemEffect:
+ loadspritegfx ANIM_TAG_203
+ loadspritegfx ANIM_TAG_SPARKLE
+ delay 0
playsewithpan SE_W036, SOUND_PAN_ATTACKER
- createvisualtask sub_80D622C, 0x2, 16, 128, 0, 2
+ createvisualtask sub_80D622C, 2, 16, 128, 0, 2
waitforvisualfinish
playsewithpan SE_W036, SOUND_PAN_ATTACKER
- createvisualtask sub_80D622C, 0x2, 16, 128, 0, 2
+ createvisualtask sub_80D622C, 2, 16, 128, 0, 2
waitforvisualfinish
playsewithpan SE_W036, SOUND_PAN_ATTACKER
- createvisualtask sub_80D622C, 0x2, 16, 128, 0, 2
+ createvisualtask sub_80D622C, 2, 16, 128, 0, 2
waitforvisualfinish
playsewithpan SE_W234, SOUND_PAN_ATTACKER
- call AnimScript_82D79B4
+ call GrantingStarsEffect
waitforvisualfinish
playsewithpan SE_REAPOKE, SOUND_PAN_ATTACKER
- createsprite gUnknown_08597274, 0x2, 2, 3, 7, 0, RGB(17, 31, 25)
- createsprite gUnknown_0859381C, 0x3, 0, 0, 0, 0
+ createsprite gSimplePaletteBlendSpriteTemplate, 2, 2, 3, 7, 0, RGB(17, 31, 25)
+ createsprite gUnknown_0859381C, 3, 0, 0, 0, 0
waitforvisualfinish
end
-Anim_SmokeBallEscape:
- loadspritegfx 0x2802
+General_SmokeballEscape:
+ loadspritegfx ANIM_TAG_242
monbg ANIM_ATTACKER
- setalpha 0x40C
- delay 0x0
+ setalpha 12, 4
+ delay 0
playsewithpan SE_BOWA2, SOUND_PAN_TARGET
- createsprite gUnknown_085CE734, 0x80, 0, 32, 28, 30
- delay 0x4
+ createsprite gUnknown_085CE734, 128, 0, 32, 28, 30
+ delay 4
playsewithpan SE_BOWA2, SOUND_PAN_TARGET
- createsprite gUnknown_085CE734, 0x7F, 2, 12, 20, 30
- delay 0xC
+ createsprite gUnknown_085CE734, 127, 2, 12, 20, 30
+ delay 12
playsewithpan SE_BOWA2, SOUND_PAN_TARGET
createsprite gUnknown_085CE734, 0x7E, 2, -28, 4, 30
- delay 0xC
+ delay 12
playsewithpan SE_BOWA2, SOUND_PAN_TARGET
createsprite gUnknown_085CE734, 0x7C, 2, 14, -20, 30
- delay 0x4
+ delay 4
playsewithpan SE_BOWA2, SOUND_PAN_TARGET
- createvisualtask sub_81136E8, 0x2, 2
+ createvisualtask sub_81136E8, 2, 2
createsprite gUnknown_085CE734, 0x7B, 3, 4, 4, 30
- delay 0xE
+ delay 14
playsewithpan SE_BOWA2, SOUND_PAN_TARGET
createsprite gUnknown_085CE734, 0x7A, 3, -14, 18, 46
- delay 0x0
+ delay 0
createsprite gUnknown_085CE734, 0x79, 3, 14, -14, 46
- delay 0x0
- createsprite gUnknown_085CE734, 0x78, 3, -12, -10, 46
- delay 0x0
+ delay 0
+ createsprite gUnknown_085CE734, 120, 3, -12, -10, 46
+ delay 0
createsprite gUnknown_085CE734, 0x77, 3, 14, 14, 46
- delay 0x0
+ delay 0
createsprite gUnknown_085CE734, 0x76, 3, 0, 0, 46
waitforvisualfinish
clearmonbg ANIM_ATTACKER
invisible ANIM_ATTACKER
- delay 0x0
+ delay 0
blendoff
end
-Anim_HangedOn:
- createsprite gUnknown_08597274, 0x0, 2, 7, 0, 9, RGB_RED
+General_HangedOn:
+ createsprite gSimplePaletteBlendSpriteTemplate, 0, 2, 7, 0, 9, RGB_RED
playsewithpan SE_W082, SOUND_PAN_ATTACKER
- createvisualtask sub_815DB90, 0x5, 30, 128, 0, 1, 2, 0, 1
+ createvisualtask sub_815DB90, 5, 30, 128, 0, 1, 2, 0, 1
waitforvisualfinish
- createsprite gUnknown_08597274, 0x0, 2, 4, 9, 0, RGB_RED
+ createsprite gSimplePaletteBlendSpriteTemplate, 0, 2, 4, 9, 0, RGB_RED
waitforvisualfinish
- delay 0x6
- createsprite gUnknown_0857FE58, 0x0, 0, 0, 15
+ delay 6
+ createsprite gSlideMonToOriginalPosSpriteTemplate, 0, 0, 0, 15
end
-Anim_Rain:
- loadspritegfx 0x2783
+General_Rain:
+ loadspritegfx ANIM_TAG_115
playsewithpan SE_W240, SOUND_PAN_ATTACKER
- createvisualtask sub_8116620, 0xA, 1921, 2, 0, 4, 0
+ createvisualtask sub_8116620, 10, 0x781, 2, 0, 4, RGB_BLACK
waitforvisualfinish
- createvisualtask sub_8107188, 0x2, 0, 3, 60
- createvisualtask sub_8107188, 0x2, 0, 3, 60
- delay 0x32
+ createvisualtask AnimTask_CreateRaindrops, 2, 0, 3, 60
+ createvisualtask AnimTask_CreateRaindrops, 2, 0, 3, 60
+ delay 50
waitforvisualfinish
- createvisualtask sub_8116620, 0xA, 1921, 2, 4, 0, 0
+ createvisualtask sub_8116620, 10, 0x781, 2, 4, 0, RGB_BLACK
waitforvisualfinish
end
-Anim_Sun:
+General_Sun:
goto Move_SUNNY_DAY
-Anim_Sandstorm:
+General_Sandstorm:
goto Move_SANDSTORM
-Anim_Hail:
+General_Hail:
goto Move_HAIL
-Status_LeechSeed:
- createvisualtask sub_817351C, 0x5
- delay 0x0
+General_LeechSeedDrain:
+ createvisualtask sub_817351C, 5
+ delay 0
goto Move_ABSORB
-Anim_Hit:
- loadspritegfx 0x2797
+General_MonHit:
+ loadspritegfx ANIM_TAG_135
monbg ANIM_TARGET
- setalpha 0x80C
+ setalpha 12, 8
playsewithpan SE_W003, SOUND_PAN_TARGET
- createsprite gUnknown_08597358, 0x2, 0, 0, 1, 2
- createvisualtask sub_80D51AC, 0x2, 1, 3, 0, 6, 1
+ createsprite gBasicHitSplatSpriteTemplate, 2, 0, 0, 1, 2
+ createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 3, 0, 6, 1
waitforvisualfinish
clearmonbg ANIM_TARGET
blendoff
end
-Anim_ItemSteal:
- loadspritegfx 0x27F0
- createvisualtask sub_8117F30, 0x2
- createvisualtask sub_8172ED0, 0x2
- delay 0x1
- createsprite gUnknown_08592670, 0x2, 0, -5, 10, 2, -1
+General_ItemSteal:
+ loadspritegfx ANIM_TAG_ITEM_BAG
+ createvisualtask sub_8117F30, 2
+ createvisualtask sub_8172ED0, 2
+ delay 1
+ createsprite gUnknown_08592670, 2, 0, -5, 10, 2, -1
end
-Anim_SnatchMove:
- loadspritegfx 0x27F0
- createvisualtask sub_8117E94, 0x2
+General_SnatchMove:
+ loadspritegfx ANIM_TAG_ITEM_BAG
+ createvisualtask sub_8117E94, 2
call AnimScript_82D85A3
- delay 0x1
- createvisualtask sub_80D5EB8, 0x2, 0, 5, 5120, 4, 1
+ delay 1
+ createvisualtask AnimTask_SwayMon, 2, 0, 5, 5120, 4, ANIM_TARGET
waitforvisualfinish
- createvisualtask sub_8117EC4, 0x2
- jumpargeq 0x7, 0x0, AnimScript_82D839F
- goto AnimScript_82D83AF
-
-AnimScript_82D8398:
+ createvisualtask AnimTask_IsTargetSameSide, 2
+ jumpretfalse SnatchOpposingMonMove
+ goto SnatchPartnerMonMove
+SnatchMoveContinue:
waitforvisualfinish
call AnimScript_82D85C3
end
-
-AnimScript_82D839F:
+SnatchOpposingMonMove:
playsewithpan SE_W104, SOUND_PAN_ATTACKER
- createvisualtask sub_815F8F4, 0x2
- goto AnimScript_82D8398
-
-AnimScript_82D83AF:
+ createvisualtask sub_815F8F4, 2
+ goto SnatchMoveContinue
+SnatchPartnerMonMove:
playsewithpan SE_W104, SOUND_PAN_ATTACKER
- createvisualtask sub_815FFC4, 0x2
- goto AnimScript_82D8398
+ createvisualtask sub_815FFC4, 2
+ goto SnatchMoveContinue
-Anim_FutureSightHit:
- createvisualtask sub_8117F10, 0x2
+General_FutureSightHit:
+ createvisualtask sub_8117F10, 2
monbg ANIM_DEF_PARTNER
playsewithpan SE_W060, SOUND_PAN_ATTACKER
- call AnimScript_82D7CD1
- setalpha 0x808
+ call SetPsychicBackground
+ setalpha 8, 8
playsewithpan SE_W048, SOUND_PAN_TARGET
- waitplaysewithpan SE_W048, SOUND_PAN_TARGET, 0x8
- createvisualtask sub_80D51AC, 0x2, 1, 4, 0, 15, 1
- createvisualtask sub_80D6064, 0x5, -5, -5, 15, 1, 1
+ waitplaysewithpan SE_W048, SOUND_PAN_TARGET, 8
+ createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 4, 0, 15, 1
+ createvisualtask AnimTask_ScaleMonAndRestore, 5, -5, -5, 15, ANIM_TARGET, 1
waitforvisualfinish
- createvisualtask sub_80D51AC, 0x2, 1, 4, 0, 24, 1
+ createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 4, 0, 24, 1
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
blendoff
waitforvisualfinish
- delay 0x1
- call AnimScript_82D7CDD
+ delay 1
+ call UnsetPsychicBackground
end
-Anim_DoomDesireHit:
- createvisualtask sub_8117F10, 0x2
- loadspritegfx 0x27D6
- createsprite gUnknown_08597274, 0x2, 1, 3, 0, 16, RGB_WHITE
+General_DoomDesireHit:
+ createvisualtask sub_8117F10, 2
+ loadspritegfx ANIM_TAG_EXPLOSION
+ createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 3, 0, 16, RGB_WHITE
waitforvisualfinish
- delay 0xA
- createvisualtask sub_815C0A4, 0x5
- delay 0x9
+ delay 10
+ createvisualtask sub_815C0A4, 5
+ delay 9
playsewithpan SE_W109, SOUND_PAN_ATTACKER
- delay 0x9
+ delay 9
playsewithpan SE_W109, 0
- delay 0x9
+ delay 9
playsewithpan SE_W109, SOUND_PAN_TARGET
- delay 0x19
- createvisualtask sub_80D5484, 0x2, 1, 10, 0, 20, 1
+ delay 25
+ createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_TARGET, 10, 0, 20, 1
playsewithpan SE_W120, SOUND_PAN_TARGET
- createsprite gUnknown_0859371C, 0x3, 0, 0, 1, 1
- delay 0x6
+ createsprite gBattleAnimSpriteTemplate_859371C, 3, 0, 0, 1, 1
+ delay 6
playsewithpan SE_W120, SOUND_PAN_TARGET
- createsprite gUnknown_0859371C, 0x3, 24, -24, 1, 1
- delay 0x6
+ createsprite gBattleAnimSpriteTemplate_859371C, 3, 24, -24, 1, 1
+ delay 6
playsewithpan SE_W120, SOUND_PAN_TARGET
- createsprite gUnknown_0859371C, 0x3, -16, 16, 1, 1
- delay 0x6
+ createsprite gBattleAnimSpriteTemplate_859371C, 3, -16, 16, 1, 1
+ delay 6
playsewithpan SE_W120, SOUND_PAN_TARGET
- createsprite gUnknown_0859371C, 0x3, -24, -12, 1, 1
- delay 0x6
+ createsprite gBattleAnimSpriteTemplate_859371C, 3, -24, -12, 1, 1
+ delay 6
playsewithpan SE_W120, SOUND_PAN_TARGET
- createsprite gUnknown_0859371C, 0x3, 16, 16, 1, 1
+ createsprite gBattleAnimSpriteTemplate_859371C, 3, 16, 16, 1, 1
waitforvisualfinish
- createsprite gUnknown_08597274, 0x2, 1, 3, 16, 0, RGB_WHITE
+ createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 3, 16, 0, RGB_WHITE
waitforvisualfinish
end
-Anim_Table_x14:
- loadspritegfx 0x27C8
+General_FocusPunchSetUp:
+ loadspritegfx ANIM_TAG_184
playsewithpan SE_W082, SOUND_PAN_ATTACKER
- call AnimScript_82CD6C7
- delay 0x8
- createvisualtask sub_8115A04, 0x2, 2, 2, 2, 0, 11, 31
- createvisualtask sub_80D52D0, 0x2, 0, 1, 0, 32, 1
- call AnimScript_82CD6C7
- delay 0x8
- call AnimScript_82CD6C7
+ call EndureEffect
+ delay 8
+ createvisualtask sub_8115A04, 2, 2, 2, 2, 0, 11, RGB_RED
+ createvisualtask AnimTask_ShakeMon2, 2, ANIM_ATTACKER, 1, 0, 32, 1
+ call EndureEffect
+ delay 8
+ call EndureEffect
waitforvisualfinish
end
-Status_Ingrain:
- loadspritegfx 0x27A3
- loadspritegfx 0x272F
+General_IngrainHeal:
+ loadspritegfx ANIM_TAG_147
+ loadspritegfx ANIM_TAG_BLUE_STAR
monbg ANIM_DEF_PARTNER
- setalpha 0x80C
- createsprite gUnknown_08597274, 0x2, 1, 1, 0, 4, RGB(13, 31, 12)
+ setalpha 12, 8
+ createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 1, 0, 4, RGB(13, 31, 12)
waitforvisualfinish
- delay 0x3
- call AnimScript_82D1009
+ delay 3
+ call AbsorbEffect
waitforvisualfinish
- delay 0xF
- call AnimScript_82D79DF
+ delay 15
+ call HealingEffect
waitforvisualfinish
- createsprite gUnknown_08597274, 0x2, 1, 1, 4, 0, RGB(13, 31, 12)
+ createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 1, 4, 0, RGB(13, 31, 12)
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
blendoff
end
-Anim_WishHeal:
- loadspritegfx 0x2741
- createsprite gUnknown_08597274, 0x2, 1, 3, 0, 10, 0
+General_WishHeal:
+ loadspritegfx ANIM_TAG_SPARKLE
+ createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 3, 0, 10, RGB_BLACK
waitforvisualfinish
playsewithpan SE_W025, SOUND_PAN_ATTACKER
- call AnimScript_82D79B4
+ call GrantingStarsEffect
waitforvisualfinish
- unloadspritegfx 0x2741
- loadspritegfx 0x272F
- call AnimScript_82D79DF
+ unloadspritegfx ANIM_TAG_SPARKLE
+ loadspritegfx ANIM_TAG_BLUE_STAR
+ call HealingEffect
waitforvisualfinish
- createsprite gUnknown_08597274, 0x2, 1, 3, 10, 0, 0
+ createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 3, 10, 0, RGB_BLACK
end
AnimScript_82D85A3:
- createvisualtask sub_8172E9C, 0x2
- jumpargeq 0x7, 0x1, AnimScript_82D85B4
-
+ createvisualtask sub_8172E9C, 2
+ jumpreteq 1, AnimScript_82D85B4
AnimScript_82D85B2:
waitforvisualfinish
return
-
AnimScript_82D85B4:
- createvisualtask sub_8172BF0, 0x2, 1
+ createvisualtask sub_8172BF0, 2, 1
waitforvisualfinish
goto AnimScript_82D85B2
AnimScript_82D85C3:
- createvisualtask sub_8172E9C, 0x2
- jumpargeq 0x7, 0x1, AnimScript_82D85D4
-
+ createvisualtask sub_8172E9C, 2
+ jumpreteq 1, AnimScript_82D85D4
AnimScript_82D85D2:
waitforvisualfinish
return
-
AnimScript_82D85D4:
- createvisualtask sub_8172BF0, 0x2, 0
+ createvisualtask sub_8172BF0, 2, 0
waitforvisualfinish
goto AnimScript_82D85D2
-Anim_LevelUp:
+Special_LevelUp:
playsewithpan SE_EXPMAX, 0
- createvisualtask sub_8170920, 0x2
- delay 0x0
- createvisualtask sub_8170A0C, 0x5, 0, 0
+ createvisualtask sub_8170920, 2
+ delay 0
+ createvisualtask sub_8170A0C, 5, 0, 0
waitforvisualfinish
- createvisualtask sub_81709EC, 0x2
+ createvisualtask sub_81709EC, 2
end
-Anim_SwitchOutPlayer:
- createvisualtask sub_8170BB0, 0x2
- delay 0xA
- createvisualtask sub_8170B04, 0x2
+Special_SwitchOutPlayerMon:
+ createvisualtask sub_8170BB0, 2
+ delay 10
+ createvisualtask sub_8170B04, 2
end
-Anim_SwitchOutOpponent:
- createvisualtask sub_8170BB0, 0x2
- delay 0xA
- createvisualtask sub_8170B04, 0x2
+Special_SwitchOutOpponentMon:
+ createvisualtask sub_8170BB0, 2
+ delay 10
+ createvisualtask sub_8170B04, 2
end
-Anim_BallThrow:
- createvisualtask sub_8170CFC, 0x2
- delay 0x0
+Special_BallThrow:
+ createvisualtask sub_8170CFC, 2
+ delay 0
playsewithpan SE_NAGERU, 0
- createvisualtask sub_8170E04, 0x2
- createvisualtask sub_8170D4C, 0x2
- jumpargeq 0x7, 0xFFFF, AnimScript_82D8652
-
-AnimScript_82D8649:
+ createvisualtask sub_8170E04, 2
+ createvisualtask AnimTask_IsBallBlockedByTrainer, 2
+ jumpreteq -1, BallThrowTrainerBlock
+BallThrowEnd:
waitforvisualfinish
- createvisualtask sub_8170D24, 0x2
+ createvisualtask sub_8170D24, 2
end
-
-AnimScript_82D8652:
- loadspritegfx 0x2797
- delay 0x19
+BallThrowTrainerBlock:
+ loadspritegfx ANIM_TAG_135
+ delay 25
monbg ANIM_DEF_PARTNER
- setalpha 0x80C
- delay 0x0
+ setalpha 12, 8
+ delay 0
playsewithpan SE_W003, SOUND_PAN_TARGET
- createsprite gUnknown_08597358, 0x82, -4, -20, 1, 2
+ createsprite gBasicHitSplatSpriteTemplate, 130, -4, -20, 1, 2
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
blendoff
- goto AnimScript_82D8649
+ goto BallThrowEnd
-Anim_SafariBallThrow:
- createvisualtask sub_8170CFC, 0x2
- delay 0x0
- createvisualtask sub_8170F2C, 0x2
+Special_SafariBallThrow:
+ createvisualtask sub_8170CFC, 2
+ delay 0
+ createvisualtask sub_8170F2C, 2
waitforvisualfinish
- createvisualtask sub_8170D24, 0x2
+ createvisualtask sub_8170D24, 2
end
-Anim_SubstituteToMon:
- createvisualtask sub_8172BF0, 0x2, 1
+Special_SubstituteToMon:
+ createvisualtask sub_8172BF0, 2, 1
end
-Anim_MonToSubstitute:
- createvisualtask sub_8172BF0, 0x2, 0
+Special_MonToSubstitute:
+ createvisualtask sub_8172BF0, 2, 0
end