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-rw-r--r--.github/workflows/build.yml44
-rw-r--r--Makefile20
-rw-r--r--asm/macros/event.inc4
-rw-r--r--include/constants/contest.h1
-rw-r--r--include/event_object_lock.h4
-rwxr-xr-xsrc/battle_anim_throw.c2
-rw-r--r--src/battle_dome.c8
-rw-r--r--src/battle_main.c6
-rw-r--r--src/battle_script_commands.c4
-rw-r--r--src/contest.c27
-rw-r--r--src/event_object_lock.c8
-rw-r--r--src/pokemon_summary_screen.c20
-rw-r--r--src/scrcmd.c10
-rw-r--r--src/union_room.c2
-rw-r--r--src/wild_encounter.c4
15 files changed, 115 insertions, 49 deletions
diff --git a/.github/workflows/build.yml b/.github/workflows/build.yml
index 822b386ea..de3a35c40 100644
--- a/.github/workflows/build.yml
+++ b/.github/workflows/build.yml
@@ -7,11 +7,29 @@ on:
jobs:
build:
- runs-on: ubuntu-18.04
+ runs-on: ubuntu-latest
+ env:
+ GAME_VERSION: EMERALD
+ GAME_REVISION: 0
+ GAME_LANGUAGE: ENGLISH
+ MODERN: 0
+ COMPARE: 1
steps:
- name: Checkout
uses: actions/checkout@master
+ - name: Checkout syms
+ uses: actions/checkout@master
+ with:
+ path: symbols
+ ref: symbols
+
+ - name: Checkout agbcc
+ uses: actions/checkout@master
+ with:
+ path: agbcc
+ repository: pret/agbcc
+
- name: Install binutils
run: sudo apt install gcc-arm-none-eabi binutils-arm-none-eabi
# build-essential, git, and libpng-dev are already installed
@@ -20,16 +38,18 @@ jobs:
- name: Install agbcc
run: |
- git clone https://github.com/pret/agbcc.git
- cd agbcc
./build.sh
./install.sh ../
+ working-directory: agbcc
- name: Compare
- run: make -j${nproc} compare
+ run: make -j${nproc} all syms
- name: Modern
- run: make -j${nproc} modern
+ env:
+ MODERN: 1
+ COMPARE: 0
+ run: make -j${nproc} all
- name: Webhook
if: ${{ github.event_name == 'push' }}
@@ -38,3 +58,17 @@ jobs:
CALCROM_DISCORD_WEBHOOK_AVATAR_URL: https://i.imgur.com/38BQHdd.png
CALCROM_DISCORD_WEBHOOK_URL: ${{ secrets.CALCROM_DISCORD_WEBHOOK_URL }}
run: sh .github/calcrom/webhook.sh pokeemerald
+
+ - name: Move symfiles
+ if: ${{ github.event_name == 'push' }}
+ run: |
+ cp -v *.sym symbols/
+
+ - name: Update symfiles
+ if: ${{ github.event_name == 'push' }}
+ uses: EndBug/add-and-commit@v7
+ with:
+ branch: symbols
+ cwd: "./symbols"
+ add: "*.sym"
+ message: ${{ github.event.commits[0].message }}
diff --git a/Makefile b/Makefile
index d7d4b9566..7b2f79877 100644
--- a/Makefile
+++ b/Makefile
@@ -20,6 +20,7 @@ endif
PREFIX := arm-none-eabi-
OBJCOPY := $(PREFIX)objcopy
+OBJDUMP := $(PREFIX)objdump
AS := $(PREFIX)as
LD := $(PREFIX)ld
@@ -27,6 +28,7 @@ LD := $(PREFIX)ld
# note: the makefile must be set up so MODERNCC is never called
# if MODERN=0
MODERNCC := $(PREFIX)gcc
+PATH_MODERNCC := PATH=$(TOOLCHAIN)/bin:PATH $(MODERNCC)
ifeq ($(OS),Windows_NT)
EXE := .exe
@@ -75,6 +77,7 @@ SHELL := /bin/bash -o pipefail
ELF = $(ROM:.gba=.elf)
MAP = $(ROM:.gba=.map)
+SYM = $(ROM:.gba=.sym)
C_SUBDIR = src
GFLIB_SUBDIR = gflib
@@ -103,11 +106,11 @@ OBJ_DIR := $(OBJ_DIR_NAME)
LIBPATH := -L ../../tools/agbcc/lib
LIB := $(LIBPATH) -lgcc -lc -L../../libagbsyscall -lagbsyscall
else
-CC1 = $(shell $(MODERNCC) --print-prog-name=cc1) -quiet
+CC1 = $(shell $(PATH_MODERNCC) --print-prog-name=cc1) -quiet
override CFLAGS += -mthumb -mthumb-interwork -O2 -mabi=apcs-gnu -mtune=arm7tdmi -march=armv4t -fno-toplevel-reorder -Wno-pointer-to-int-cast -g
ROM := $(MODERN_ROM_NAME)
OBJ_DIR := $(MODERN_OBJ_DIR_NAME)
-LIBPATH := -L "$(dir $(shell $(MODERNCC) -mthumb -print-file-name=libgcc.a))" -L "$(dir $(shell $(MODERNCC) -mthumb -print-file-name=libnosys.a))" -L "$(dir $(shell $(MODERNCC) -mthumb -print-file-name=libc.a))"
+LIBPATH := -L "$(dir $(shell $(PATH_MODERNCC) -mthumb -print-file-name=libgcc.a))" -L "$(dir $(shell $(PATH_MODERNCC) -mthumb -print-file-name=libnosys.a))" -L "$(dir $(shell $(PATH_MODERNCC) -mthumb -print-file-name=libc.a))"
LIB := $(LIBPATH) -lc -lnosys -lgcc -L../../libagbsyscall -lagbsyscall
endif
@@ -129,6 +132,8 @@ FIX := tools/gbafix/gbafix$(EXE)
MAPJSON := tools/mapjson/mapjson$(EXE)
JSONPROC := tools/jsonproc/jsonproc$(EXE)
+PERL := perl
+
TOOLDIRS := $(filter-out tools/agbcc tools/binutils,$(wildcard tools/*))
TOOLBASE = $(TOOLDIRS:tools/%=%)
TOOLS = $(foreach tool,$(TOOLBASE),tools/$(tool)/$(tool)$(EXE))
@@ -153,7 +158,7 @@ infoshell = $(foreach line, $(shell $1 | sed "s/ /__SPACE__/g"), $(info $(subst
# Disable dependency scanning for clean/tidy/tools
# Use a separate minimal makefile for speed
# Since we don't need to reload most of this makefile
-ifeq (,$(filter-out all rom compare modern berry_fix libagbsyscall,$(MAKECMDGOALS)))
+ifeq (,$(filter-out all rom compare modern berry_fix libagbsyscall syms,$(MAKECMDGOALS)))
$(call infoshell, $(MAKE) -f make_tools.mk)
else
NODEP ?= 1
@@ -211,6 +216,8 @@ all: rom
tools: $(TOOLDIRS)
+syms: $(SYM)
+
$(TOOLDIRS):
@$(MAKE) -C $@
@@ -428,3 +435,10 @@ berry_fix:
libagbsyscall:
@$(MAKE) -C libagbsyscall TOOLCHAIN=$(TOOLCHAIN) MODERN=$(MODERN)
+
+###################
+### Symbol file ###
+###################
+
+$(SYM): $(ELF)
+ $(OBJDUMP) -t $< | sort -u | grep -E "^0[2389]" | $(PERL) -p -e 's/^(\w{8}) (\w).{6} \S+\t(\w{8}) (\S+)$$/\1 \2 \3 \4/g' > $@
diff --git a/asm/macros/event.inc b/asm/macros/event.inc
index 915fc7142..73aef33b5 100644
--- a/asm/macros/event.inc
+++ b/asm/macros/event.inc
@@ -813,12 +813,12 @@
.byte 0x68
.endm
- @ Ceases movement for all Objects on-screen.
+ @ Freezes all objects immediately except the player. The player is frozen once their movement is finished.
.macro lockall
.byte 0x69
.endm
- @ If the script was called by an Object, then that Object's movement will cease.
+ @ Freezes all objects immediately except the player and the selected object. The player and selected object are frozen once their movement is finished.
.macro lock
.byte 0x6a
.endm
diff --git a/include/constants/contest.h b/include/constants/contest.h
index 28b02e9c0..775dcbe62 100644
--- a/include/constants/contest.h
+++ b/include/constants/contest.h
@@ -4,6 +4,7 @@
#define APPLAUSE_METER_SIZE 5
#define CONTEST_NUM_APPEALS 5
#define CONTEST_LAST_APPEAL (CONTEST_NUM_APPEALS - 1)
+#define MAX_CONTEST_MOVE_HEARTS 8
#define LINK_CONTEST_FLAG_IS_LINK (1 << 0)
#define LINK_CONTEST_FLAG_IS_WIRELESS (1 << 1)
diff --git a/include/event_object_lock.h b/include/event_object_lock.h
index 9d31a25fd..0b1f5f098 100644
--- a/include/event_object_lock.h
+++ b/include/event_object_lock.h
@@ -2,9 +2,9 @@
#define GUARD_EVENT_OBJECT_LOCK_H
bool8 IsFreezePlayerFinished(void);
-void ScriptFreezeObjectEvents(void);
bool8 IsFreezeSelectedObjectAndPlayerFinished(void);
-void LockSelectedObjectEvent(void);
+void FreezeObjects_WaitForPlayer(void);
+void FreezeObjects_WaitForPlayerAndSelected(void);
void FreezeForApproachingTrainers(void);
bool8 IsFreezeObjectAndPlayerFinished(void);
void ScriptUnfreezeObjectEvents(void);
diff --git a/src/battle_anim_throw.c b/src/battle_anim_throw.c
index 83768b476..4064e250c 100755
--- a/src/battle_anim_throw.c
+++ b/src/battle_anim_throw.c
@@ -1420,7 +1420,7 @@ static void MakeCaptureStars(struct Sprite *sprite)
LoadBallParticleGfx(BALL_MASTER);
for (i = 0; i < ARRAY_COUNT(sCaptureStars); i++)
{
- u8 spriteId = CreateSprite(&sBallParticleSpriteTemplates[4], sprite->pos1.x, sprite->pos1.y, subpriority);
+ u8 spriteId = CreateSprite(&sBallParticleSpriteTemplates[BALL_MASTER], sprite->pos1.x, sprite->pos1.y, subpriority);
if (spriteId != MAX_SPRITES)
{
gSprites[spriteId].sDuration = 24;
diff --git a/src/battle_dome.c b/src/battle_dome.c
index 59e418a06..ea1e5abba 100644
--- a/src/battle_dome.c
+++ b/src/battle_dome.c
@@ -1211,8 +1211,8 @@ static const u8 gUnknown_0860D1A0[DOME_TOURNAMENT_TRAINERS_COUNT / 2][DOME_ROUND
static const u8 gUnknown_0860D1C0[DOME_TOURNAMENT_TRAINERS_COUNT] = {0, 15, 8, 7, 3, 12, 11, 4, 1, 14, 9, 6, 2, 13, 10, 5};
-// Each tourney trainer has a text describing their potential to win, depending on their seed ranking for the current tourney
-// Dome Ace Tucker has their own separate potential text
+// The first line of text on a trainers info card. It describes their potential to win, based on their seed in the tournament tree.
+// Dome Ace Tucker has their own separate potential text.
static const u8 *const sBattleDomePotentialTexts[DOME_TOURNAMENT_TRAINERS_COUNT + 1] =
{
BattleDome_Text_Potential1, // Highest potential
@@ -1234,7 +1234,7 @@ static const u8 *const sBattleDomePotentialTexts[DOME_TOURNAMENT_TRAINERS_COUNT
BattleDome_Text_PotentialDomeAceTucker,
};
-// The first line of text on a trainers info card that gives information about their battle style (dependent on their party's moves)
+// The second line of text on a trainers info card. It gives information about their battle style (dependent on their party's moves).
static const u8 *const sBattleDomeOpponentStyleTexts[NUM_BATTLE_STYLES] =
{
[DOME_BATTLE_STYLE_RISKY] = BattleDome_Text_StyleRiskDisaster,
@@ -1271,7 +1271,7 @@ static const u8 *const sBattleDomeOpponentStyleTexts[NUM_BATTLE_STYLES] =
[DOME_BATTLE_STYLE_UNUSED4] = BattleDome_Text_StyleSampleMessage4,
};
-// The second line of text on a trainers info card that gives information about their party's stat spread
+// The third line of text on a trainers info card. It that gives information about their party's stat spread (based on their Pokémon's effort values and Nature).
static const u8 *const sBattleDomeOpponentStatsTexts[] =
{
BattleDome_Text_EmphasizesHPAndAtk, // DOME_TEXT_TWO_GOOD_STATS and DOME_TEXT_HP start here
diff --git a/src/battle_main.c b/src/battle_main.c
index 001e2ec17..977bcbd9c 100644
--- a/src/battle_main.c
+++ b/src/battle_main.c
@@ -1961,10 +1961,10 @@ static u8 CreateNPCTrainerParty(struct Pokemon *party, u16 trainerNum, bool8 fir
if (gTrainers[trainerNum].doubleBattle == TRUE)
personalityValue = 0x80;
- else if (gTrainers[trainerNum].encounterMusic_gender & 0x80)
- personalityValue = 0x78;
+ else if (gTrainers[trainerNum].encounterMusic_gender & F_TRAINER_FEMALE)
+ personalityValue = 0x78; // Use personality more likely to result in a female Pokémon
else
- personalityValue = 0x88;
+ personalityValue = 0x88; // Use personality more likely to result in a male Pokémon
for (j = 0; gTrainers[trainerNum].trainerName[j] != EOS; j++)
nameHash += gTrainers[trainerNum].trainerName[j];
diff --git a/src/battle_script_commands.c b/src/battle_script_commands.c
index 15e44dd75..d927ffb76 100644
--- a/src/battle_script_commands.c
+++ b/src/battle_script_commands.c
@@ -3269,7 +3269,7 @@ static void Cmd_getexp(void)
if (viaExpShare) // at least one mon is getting exp via exp share
{
- *exp = calculatedExp / 2 / viaSentIn;
+ *exp = SAFE_DIV(calculatedExp / 2, viaSentIn);
if (*exp == 0)
*exp = 1;
@@ -3279,7 +3279,7 @@ static void Cmd_getexp(void)
}
else
{
- *exp = calculatedExp / viaSentIn;
+ *exp = SAFE_DIV(calculatedExp, viaSentIn);
if (*exp == 0)
*exp = 1;
gExpShareExp = 0;
diff --git a/src/contest.c b/src/contest.c
index 720bea180..84d00d8ee 100644
--- a/src/contest.c
+++ b/src/contest.c
@@ -258,6 +258,11 @@ enum {
#define TAG_BLINK_EFFECT_CONTESTANT2 0x80EA
#define TAG_BLINK_EFFECT_CONTESTANT3 0x80EB
+#define TILE_FILLED_APPEAL_HEART 0x5012
+#define TILE_FILLED_JAM_HEART 0x5014
+#define TILE_EMPTY_APPEAL_HEART 0x5035
+#define TILE_EMPTY_JAM_HEART 0x5036
+
enum {
SLIDER_HEART_ANIM_NORMAL,
SLIDER_HEART_ANIM_DISAPPEAR,
@@ -3203,27 +3208,25 @@ static void PrintContestMoveDescription(u16 a)
ContestBG_FillBoxWithIncrementingTile(0, categoryTile, 0x0b, 0x1f, 0x05, 0x01, 0x11, 0x01);
ContestBG_FillBoxWithIncrementingTile(0, categoryTile + 0x10, 0x0b, 0x20, 0x05, 0x01, 0x11, 0x01);
+ // Appeal hearts
if (gContestEffects[gContestMoves[a].effect].appeal == 0xFF)
numHearts = 0;
else
numHearts = gContestEffects[gContestMoves[a].effect].appeal / 10;
- if (numHearts > 8)
- numHearts = 8;
- // Filled-in hearts
- ContestBG_FillBoxWithTile(0, 0x5035, 0x15, 0x1f, 0x08, 0x01, 0x11);
- // Empty hearts
- ContestBG_FillBoxWithTile(0, 0x5012, 0x15, 0x1f, numHearts, 0x01, 0x11);
+ if (numHearts > MAX_CONTEST_MOVE_HEARTS)
+ numHearts = MAX_CONTEST_MOVE_HEARTS;
+ ContestBG_FillBoxWithTile(0, TILE_EMPTY_APPEAL_HEART, 0x15, 0x1f, MAX_CONTEST_MOVE_HEARTS, 0x01, 0x11);
+ ContestBG_FillBoxWithTile(0, TILE_FILLED_APPEAL_HEART, 0x15, 0x1f, numHearts, 0x01, 0x11);
+ // Jam hearts
if (gContestEffects[gContestMoves[a].effect].jam == 0xFF)
numHearts = 0;
else
numHearts = gContestEffects[gContestMoves[a].effect].jam / 10;
- if (numHearts > 8)
- numHearts = 8;
- // Filled-in hearts
- ContestBG_FillBoxWithTile(0, 0x5036, 0x15, 0x20, 0x08, 0x01, 0x11);
- // Empty hearts
- ContestBG_FillBoxWithTile(0, 0x5014, 0x15, 0x20, numHearts, 0x01, 0x11);
+ if (numHearts > MAX_CONTEST_MOVE_HEARTS)
+ numHearts = MAX_CONTEST_MOVE_HEARTS;
+ ContestBG_FillBoxWithTile(0, TILE_EMPTY_JAM_HEART, 0x15, 0x20, MAX_CONTEST_MOVE_HEARTS, 0x01, 0x11);
+ ContestBG_FillBoxWithTile(0, TILE_FILLED_JAM_HEART, 0x15, 0x20, numHearts, 0x01, 0x11);
FillWindowPixelBuffer(WIN_MOVE_DESCRIPTION, PIXEL_FILL(0));
Contest_PrintTextToBg0WindowStd(WIN_MOVE_DESCRIPTION, gContestEffectDescriptionPointers[gContestMoves[a].effect]);
diff --git a/src/event_object_lock.c b/src/event_object_lock.c
index dec2d7906..179c72813 100644
--- a/src/event_object_lock.c
+++ b/src/event_object_lock.c
@@ -40,7 +40,7 @@ bool8 IsFreezePlayerFinished(void)
}
-void ScriptFreezeObjectEvents(void)
+void FreezeObjects_WaitForPlayer(void)
{
FreezeObjectEvents();
CreateTask(Task_FreezePlayer, 80);
@@ -82,7 +82,9 @@ bool8 IsFreezeSelectedObjectAndPlayerFinished(void)
}
}
-void LockSelectedObjectEvent(void)
+// Freeze all objects immediately except the selected object and the player.
+// The selected object and player are frozen once their movement is finished.
+void FreezeObjects_WaitForPlayerAndSelected(void)
{
u8 taskId;
FreezeObjectEventsExceptOne(gSelectedObjectEvent);
@@ -144,6 +146,8 @@ static void Task_FreezeObjectAndPlayer(u8 taskId)
DestroyTask(taskId);
}
+// Freeze all objects immediately except the player and the approaching trainers.
+// The approaching trainers and player are frozen once their movement is finished
void FreezeForApproachingTrainers(void)
{
u8 trainerObjectId1, trainerObjectId2, taskId;
diff --git a/src/pokemon_summary_screen.c b/src/pokemon_summary_screen.c
index 8f16321b2..31505b7c9 100644
--- a/src/pokemon_summary_screen.c
+++ b/src/pokemon_summary_screen.c
@@ -119,6 +119,11 @@ enum
SPRITE_ARR_ID_COUNT = SPRITE_ARR_ID_MOVE_SELECTOR2 + MOVE_SELECTOR_SPRITES_COUNT
};
+#define TILE_EMPTY_APPEAL_HEART 0x1039
+#define TILE_FILLED_APPEAL_HEART 0x103A
+#define TILE_FILLED_JAM_HEART 0x103C
+#define TILE_EMPTY_JAM_HEART 0x103D
+
static EWRAM_DATA struct PokemonSummaryScreenData
{
/*0x00*/ union {
@@ -2645,29 +2650,30 @@ static void DrawContestMoveHearts(u16 move)
if (move != MOVE_NONE)
{
+ // Draw appeal hearts
u8 effectValue = gContestEffects[gContestMoves[move].effect].appeal;
if (effectValue != 0xFF)
effectValue /= 10;
- for (i = 0; i < 8; i++)
+ for (i = 0; i < MAX_CONTEST_MOVE_HEARTS; i++)
{
if (effectValue != 0xFF && i < effectValue)
- tilemap[(i / 4 * 32) + (i & 3) + 0x1E6] = 0x103A;
+ tilemap[(i / 4 * 32) + (i & 3) + 0x1E6] = TILE_FILLED_APPEAL_HEART;
else
- tilemap[(i / 4 * 32) + (i & 3) + 0x1E6] = 0x1039;
+ tilemap[(i / 4 * 32) + (i & 3) + 0x1E6] = TILE_EMPTY_APPEAL_HEART;
}
+ // Draw jam hearts
effectValue = gContestEffects[gContestMoves[move].effect].jam;
-
if (effectValue != 0xFF)
effectValue /= 10;
- for (i = 0; i < 8; i++)
+ for (i = 0; i < MAX_CONTEST_MOVE_HEARTS; i++)
{
if (effectValue != 0xFF && i < effectValue)
- tilemap[(i / 4 * 32) + (i & 3) + 0x226] = 0x103C;
+ tilemap[(i / 4 * 32) + (i & 3) + 0x226] = TILE_FILLED_JAM_HEART;
else
- tilemap[(i / 4 * 32) + (i & 3) + 0x226] = 0x103D;
+ tilemap[(i / 4 * 32) + (i & 3) + 0x226] = TILE_EMPTY_JAM_HEART;
}
}
}
diff --git a/src/scrcmd.c b/src/scrcmd.c
index 0ee20d1c6..f53483978 100644
--- a/src/scrcmd.c
+++ b/src/scrcmd.c
@@ -1203,6 +1203,8 @@ bool8 ScrCmd_turnvobject(struct ScriptContext *ctx)
return FALSE;
}
+// lockall freezes all object events except the player immediately.
+// The player is frozen after waiting for their current movement to finish.
bool8 ScrCmd_lockall(struct ScriptContext *ctx)
{
if (IsUpdateLinkStateCBActive())
@@ -1211,12 +1213,14 @@ bool8 ScrCmd_lockall(struct ScriptContext *ctx)
}
else
{
- ScriptFreezeObjectEvents();
+ FreezeObjects_WaitForPlayer();
SetupNativeScript(ctx, IsFreezePlayerFinished);
return TRUE;
}
}
+// lock freezes all object events except the player and the selected object immediately.
+// The player and selected object are frozen after waiting for their current movement to finish.
bool8 ScrCmd_lock(struct ScriptContext *ctx)
{
if (IsUpdateLinkStateCBActive())
@@ -1227,12 +1231,12 @@ bool8 ScrCmd_lock(struct ScriptContext *ctx)
{
if (gObjectEvents[gSelectedObjectEvent].active)
{
- LockSelectedObjectEvent();
+ FreezeObjects_WaitForPlayerAndSelected();
SetupNativeScript(ctx, IsFreezeSelectedObjectAndPlayerFinished);
}
else
{
- ScriptFreezeObjectEvents();
+ FreezeObjects_WaitForPlayer();
SetupNativeScript(ctx, IsFreezePlayerFinished);
}
return TRUE;
diff --git a/src/union_room.c b/src/union_room.c
index 372792a13..8d02a260d 100644
--- a/src/union_room.c
+++ b/src/union_room.c
@@ -4419,7 +4419,7 @@ static void HandleCancelActivity(bool32 setData)
static void UR_EnableScriptContext2AndFreezeObjectEvents(void)
{
ScriptContext2_Enable();
- ScriptFreezeObjectEvents();
+ FreezeObjects_WaitForPlayer();
}
static u8 GetActivePartnerSpriteGenderParam(struct WirelessLink_URoom *data)
diff --git a/src/wild_encounter.c b/src/wild_encounter.c
index 767fbe4e7..8bcb17605 100644
--- a/src/wild_encounter.c
+++ b/src/wild_encounter.c
@@ -162,7 +162,7 @@ static u8 ChooseWildMonIndex_Land(void)
return 8;
else if (rand >= ENCOUNTER_CHANCE_LAND_MONS_SLOT_8 && rand < ENCOUNTER_CHANCE_LAND_MONS_SLOT_9)
return 9;
- else if (rand == ENCOUNTER_CHANCE_LAND_MONS_SLOT_9)
+ else if (rand >= ENCOUNTER_CHANCE_LAND_MONS_SLOT_9 && rand < ENCOUNTER_CHANCE_LAND_MONS_SLOT_10)
return 10;
else
return 11;
@@ -215,7 +215,7 @@ static u8 ChooseWildMonIndex_Fishing(u8 rod)
wildMonIndex = 7;
if (rand >= ENCOUNTER_CHANCE_FISHING_MONS_SUPER_ROD_SLOT_7 && rand < ENCOUNTER_CHANCE_FISHING_MONS_SUPER_ROD_SLOT_8)
wildMonIndex = 8;
- if (rand == ENCOUNTER_CHANCE_FISHING_MONS_SUPER_ROD_SLOT_8)
+ if (rand >= ENCOUNTER_CHANCE_FISHING_MONS_SUPER_ROD_SLOT_8 && rand < ENCOUNTER_CHANCE_FISHING_MONS_SUPER_ROD_SLOT_9)
wildMonIndex = 9;
break;
}