diff options
Diffstat (limited to 'asm/battle_anim_80D51AC.s')
-rwxr-xr-x | asm/battle_anim_80D51AC.s | 90 |
1 files changed, 45 insertions, 45 deletions
diff --git a/asm/battle_anim_80D51AC.s b/asm/battle_anim_80D51AC.s index 52b599c4c..3ee1786ad 100755 --- a/asm/battle_anim_80D51AC.s +++ b/asm/battle_anim_80D51AC.s @@ -18,7 +18,7 @@ sub_80D51AC: @ 80D51AC cmp r2, 0xFF bne _080D51D0 adds r0, r5, 0 - bl move_anim_task_del + bl DestroyAnimVisualTask b _080D520C .pool _080D51D0: @@ -140,7 +140,7 @@ _080D5288: adds r0, r6 strh r3, [r0, 0x26] adds r0, r4, 0 - bl move_anim_task_del + bl DestroyAnimVisualTask b _080D52CA _080D52C6: subs r0, 0x1 @@ -204,7 +204,7 @@ _080D5326: lsls r0, 24 lsrs r4, r0, 24 adds r0, r4, 0 - bl b_side_obj__get_some_boolean + bl IsAnimBankSpriteVisible lsls r0, 24 cmp r0, 0 bne _080D533C @@ -216,7 +216,7 @@ _080D533C: .pool _080D5348: ldr r1, =gBankSpriteIds - ldr r0, =gAnimationBankAttacker + ldr r0, =gAnimBankAttacker ldrb r0, [r0] adds r0, r1 _080D5350: @@ -226,7 +226,7 @@ _080D5352: beq _080D5368 _080D5356: adds r0, r5, 0 - bl move_anim_task_del + bl DestroyAnimVisualTask b _080D53A6 .pool _080D5368: @@ -359,7 +359,7 @@ _080D5436: adds r0, r7 strh r2, [r0, 0x26] adds r0, r6, 0 - bl move_anim_task_del + bl DestroyAnimVisualTask b _080D5478 _080D5474: subs r0, r2, 0x1 @@ -385,7 +385,7 @@ sub_80D5484: @ 80D5484 cmp r3, 0xFF bne _080D54A8 adds r0, r5, 0 - bl move_anim_task_del + bl DestroyAnimVisualTask b _080D54F6 .pool _080D54A8: @@ -584,7 +584,7 @@ _080D55F8: strh r0, [r2, 0x26] _080D5630: adds r0, r5, 0 - bl move_anim_task_del + bl DestroyAnimVisualTask b _080D563C _080D5638: subs r0, r2, 0x1 @@ -705,7 +705,7 @@ _080D56F6: cmp r0, 0 bne _080D5728 adds r0, r6, 0 - bl move_anim_task_del + bl DestroyAnimVisualTask _080D5728: pop {r4-r7} pop {r0} @@ -829,7 +829,7 @@ _080D5810: strh r0, [r4, 0x24] strh r0, [r4, 0x26] adds r0, r6, 0 - bl move_anim_task_del + bl DestroyAnimVisualTask _080D5822: pop {r4-r6} pop {r0} @@ -842,7 +842,7 @@ sub_80D5830: @ 80D5830 push {r4,lr} lsls r0, 24 lsrs r4, r0, 24 - ldr r0, =gAnimationBankAttacker + ldr r0, =gAnimBankAttacker ldrb r0, [r0] bl GetBankSide lsls r0, 24 @@ -871,7 +871,7 @@ sub_80D5860: @ 80D5860 movs r1, 0x4 orrs r0, r1 strb r0, [r2] - ldr r0, =gAnimationBankAttacker + ldr r0, =gAnimBankAttacker ldrb r0, [r0] bl GetBankSide lsls r0, 24 @@ -892,7 +892,7 @@ _080D5894: strh r2, [r4, 0x2E] strh r0, [r4, 0x32] ldr r1, =gBankSpriteIds - ldr r0, =gAnimationBankAttacker + ldr r0, =gAnimBankAttacker ldrb r0, [r0] adds r0, r1 ldrb r0, [r0] @@ -919,7 +919,7 @@ sub_80D58D4: @ 80D58D4 strh r1, [r0, 0x30] ldr r1, =sub_80A6630 str r1, [r0, 0x1C] - ldr r1, =move_anim_8072740 + ldr r1, =DestroyAnimSprite bl StoreSpriteCallbackInData6 pop {r0} bx r0 @@ -970,7 +970,7 @@ sub_80D5944: @ 80D5944 strh r1, [r0, 0x32] ldr r1, =sub_80A6630 str r1, [r0, 0x1C] - ldr r1, =move_anim_8072740 + ldr r1, =DestroyAnimSprite bl StoreSpriteCallbackInData6 pop {r0} bx r0 @@ -988,12 +988,12 @@ sub_80D5968: @ 80D5968 cmp r0, 0 bne _080D598C ldr r1, =gBankSpriteIds - ldr r0, =gAnimationBankAttacker + ldr r0, =gAnimBankAttacker b _080D5990 .pool _080D598C: ldr r1, =gBankSpriteIds - ldr r0, =gAnimationBankTarget + ldr r0, =gAnimBankTarget _080D5990: ldrb r0, [r0] adds r0, r1 @@ -1093,7 +1093,7 @@ _080D5A56: strh r1, [r3, 0x26] _080D5A58: adds r0, r2, 0 - bl move_anim_8072740 + bl DestroyAnimSprite b _080D5A8E .pool _080D5A64: @@ -1133,11 +1133,11 @@ sub_80D5A94: @ 80D5A94 ldrsh r0, [r0, r1] cmp r0, 0 bne _080D5AB0 - ldr r0, =gAnimationBankAttacker + ldr r0, =gAnimBankAttacker b _080D5AB2 .pool _080D5AB0: - ldr r0, =gAnimationBankTarget + ldr r0, =gAnimBankTarget _080D5AB2: ldrb r2, [r0] ldr r0, =gBankSpriteIds @@ -1192,7 +1192,7 @@ _080D5ADC: movs r1, 0x4 orrs r0, r1 strb r0, [r2] - ldr r1, =move_anim_8072740 + ldr r1, =DestroyAnimSprite adds r0, r5, 0 bl StoreSpriteCallbackInData6 ldr r0, =sub_80A6680 @@ -1218,11 +1218,11 @@ sub_80D5B48: @ 80D5B48 ldrsh r0, [r0, r1] cmp r0, 0 bne _080D5B70 - ldr r0, =gAnimationBankAttacker + ldr r0, =gAnimBankAttacker b _080D5B72 .pool _080D5B70: - ldr r0, =gAnimationBankTarget + ldr r0, =gAnimBankTarget _080D5B72: ldrb r1, [r0] ldr r0, =gBankSpriteIds @@ -1281,7 +1281,7 @@ _080D5B9C: lsls r0, 16 cmp r0, 0 bne _080D5C04 - ldr r1, =move_anim_8072740 + ldr r1, =DestroyAnimSprite adds r0, r6, 0 bl StoreSpriteCallbackInData6 b _080D5C0C @@ -1318,7 +1318,7 @@ sub_80D5C20: @ 80D5C20 lsls r1, 2 adds r1, r4 strh r3, [r1, 0x26] - bl move_anim_8072740 + bl DestroyAnimSprite pop {r4} pop {r0} bx r0 @@ -1338,7 +1338,7 @@ sub_80D5C50: @ 80D5C50 bl __divsi3 lsls r0, 16 lsrs r7, r0, 16 - ldr r0, =gAnimationBankAttacker + ldr r0, =gAnimBankAttacker ldrb r0, [r0] bl GetBankSide lsls r0, 24 @@ -1485,7 +1485,7 @@ _080D5D70: cmp r0, 0 bne _080D5DA4 adds r0, r5, 0 - bl move_anim_task_del + bl DestroyAnimVisualTask _080D5DA4: pop {r4,r5} pop {r0} @@ -1518,16 +1518,16 @@ _080D5DD8: beq _080D5DE8 b _080D5E10 _080D5DDE: - ldr r5, =gAnimationBankAttacker + ldr r5, =gAnimBankAttacker b _080D5DEA .pool _080D5DE8: - ldr r5, =gAnimationBankTarget + ldr r5, =gAnimBankTarget _080D5DEA: ldrb r0, [r5] movs r4, 0x2 eors r0, r4 - bl b_side_obj__get_some_boolean + bl IsAnimBankSpriteVisible lsls r0, 24 cmp r0, 0 beq _080D5E10 @@ -1540,7 +1540,7 @@ _080D5DEA: .pool _080D5E10: adds r0, r6, 0 - bl move_anim_task_del + bl DestroyAnimVisualTask b _080D5E58 _080D5E18: ldr r1, =gTasks @@ -1549,7 +1549,7 @@ _080D5E18: lsls r0, 3 adds r5, r0, r1 strh r2, [r5, 0x8] - ldr r0, =gAnimationBankTarget + ldr r0, =gAnimBankTarget ldrb r0, [r0] bl GetBankSide lsls r0, 24 @@ -1609,7 +1609,7 @@ sub_80D5E6C: @ 80D5E6C cmp r1, r0 bls _080D5EAA adds r0, r4, 0 - bl move_anim_task_del + bl DestroyAnimVisualTask _080D5EAA: pop {r4} pop {r0} @@ -1622,7 +1622,7 @@ sub_80D5EB8: @ 80D5EB8 push {r4-r6,lr} lsls r0, 24 lsrs r5, r0, 24 - ldr r6, =gAnimationBankAttacker + ldr r6, =gAnimBankAttacker ldrb r0, [r6] bl GetBankSide lsls r0, 24 @@ -1660,7 +1660,7 @@ _080D5ED4: b _080D5F18 .pool _080D5F14: - ldr r0, =gAnimationBankTarget + ldr r0, =gAnimBankTarget ldrb r0, [r0] _080D5F18: strh r0, [r2, 0x12] @@ -1817,7 +1817,7 @@ _080D601E: strh r3, [r0, 0x24] strh r3, [r0, 0x26] adds r0, r6, 0 - bl move_anim_task_del + bl DestroyAnimVisualTask _080D6050: pop {r3,r4} mov r8, r3 @@ -1923,7 +1923,7 @@ _080D6120: adds r0, r6, 0 bl sub_80A7344 adds r0, r5, 0 - bl move_anim_task_del + bl DestroyAnimVisualTask _080D612C: pop {r4-r6} pop {r0} @@ -1995,11 +1995,11 @@ _080D61B8: ldrsh r0, [r6, r1] cmp r0, 0 bne _080D61C8 - ldr r0, =gAnimationBankAttacker + ldr r0, =gAnimBankAttacker b _080D61CA .pool _080D61C8: - ldr r0, =gAnimationBankTarget + ldr r0, =gAnimBankTarget _080D61CA: ldrb r0, [r0] bl GetBankSide @@ -2076,11 +2076,11 @@ sub_80D622C: @ 80D622C ldrsh r0, [r4, r1] cmp r0, 0 bne _080D6274 - ldr r0, =gAnimationBankAttacker + ldr r0, =gAnimBankAttacker b _080D6276 .pool _080D6274: - ldr r0, =gAnimationBankTarget + ldr r0, =gAnimBankTarget _080D6276: ldrb r0, [r0] bl GetBankSide @@ -2201,7 +2201,7 @@ _080D6364: bl sub_80A7344 _080D636A: adds r0, r5, 0 - bl move_anim_task_del + bl DestroyAnimVisualTask b _080D6382 _080D6372: movs r0, 0 @@ -2236,7 +2236,7 @@ sub_80D6388: @ 80D6388 adds r0, r5, r7 lsls r0, 3 adds r6, r0, r4 - ldr r0, =gMovePowerMoveAnim + ldr r0, =gAnimMovePower ldrh r0, [r0] movs r1, 0xC bl __udivsi3 @@ -2248,7 +2248,7 @@ _080D63C0: adds r0, r5, r7 lsls r0, 3 adds r6, r0, r4 - ldr r0, =gMoveDmgMoveAnim + ldr r0, =gAnimMoveDmg ldr r0, [r0] movs r1, 0xC bl __divsi3 @@ -2435,7 +2435,7 @@ _080D6518: adds r0, r2 strh r4, [r0, 0x26] adds r0, r5, 0 - bl move_anim_task_del + bl DestroyAnimVisualTask _080D654A: pop {r4,r5} pop {r0} |