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Diffstat (limited to 'asm/battle_anim_80FE840.s')
-rw-r--r--asm/battle_anim_80FE840.s1828
1 files changed, 914 insertions, 914 deletions
diff --git a/asm/battle_anim_80FE840.s b/asm/battle_anim_80FE840.s
index 4ecdcbf68..dc927cacc 100644
--- a/asm/battle_anim_80FE840.s
+++ b/asm/battle_anim_80FE840.s
@@ -22,7 +22,7 @@ sub_80FE840: @ 80FE840
strh r0, [r4, 0x2E]
ldrh r0, [r5, 0x6]
strh r0, [r4, 0x30]
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
bl GetBankSide
lsls r0, 24
@@ -80,7 +80,7 @@ sub_80FE898: @ 80FE898
b _080FE8DA
_080FE8D4:
adds r0, r4, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_080FE8DA:
pop {r4}
pop {r0}
@@ -96,7 +96,7 @@ sub_80FE8E0: @ 80FE8E0
ldr r0, =gBattleAnimArgs
ldrh r0, [r0, 0x4]
strh r0, [r4, 0x2E]
- ldr r5, =gAnimationBankAttacker
+ ldr r5, =gAnimBankAttacker
ldrb r0, [r5]
movs r1, 0x2
bl sub_80A5C6C
@@ -132,7 +132,7 @@ sub_80FE930: @ 80FE930
bl StartSpriteAnim
ldrh r0, [r5, 0x4]
strh r0, [r4, 0x2E]
- ldr r5, =gAnimationBankTarget
+ ldr r5, =gAnimBankTarget
ldrb r0, [r5]
movs r1, 0x2
bl sub_80A5C6C
@@ -147,7 +147,7 @@ sub_80FE930: @ 80FE930
strh r0, [r4, 0x36]
ldr r0, =sub_80A6EEC
str r0, [r4, 0x1C]
- ldr r1, =move_anim_8072740
+ ldr r1, =DestroyAnimSprite
adds r0, r4, 0
bl StoreSpriteCallbackInData6
pop {r4,r5}
@@ -167,7 +167,7 @@ sub_80FE988: @ 80FE988
strh r0, [r4, 0x2E]
ldrh r0, [r4, 0x20]
strh r0, [r4, 0x30]
- ldr r5, =gAnimationBankTarget
+ ldr r5, =gAnimBankTarget
ldrb r0, [r5]
movs r1, 0x2
bl sub_80A5C6C
@@ -212,14 +212,14 @@ _080FE9FA:
ldrsh r0, [r4, r1]
cmp r0, 0x7F
ble _080FEA14
- ldr r0, =gAnimationBankTarget
+ ldr r0, =gAnimBankTarget
ldrb r0, [r0]
bl sub_80A82E4
adds r0, 0x1
b _080FEA1E
.pool
_080FEA14:
- ldr r0, =gAnimationBankTarget
+ ldr r0, =gAnimBankTarget
ldrb r0, [r0]
bl sub_80A82E4
adds r0, 0x6
@@ -287,7 +287,7 @@ sub_80FEA58: @ 80FEA58
strh r0, [r1, 0x4]
strh r2, [r1, 0x6]
ldr r4, =gUnknown_08592210
- ldr r0, =gAnimationBankTarget
+ ldr r0, =gAnimBankTarget
ldrb r0, [r0]
bl sub_80A82E4
adds r3, r0, 0
@@ -304,7 +304,7 @@ _080FEAB2:
cmp r0, 0xF
bne _080FEAC0
adds r0, r6, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
_080FEAC0:
pop {r4-r6}
pop {r0}
@@ -321,7 +321,7 @@ sub_80FEAD8: @ 80FEAD8
ldr r6, =gBattleAnimArgs
ldrh r0, [r6, 0x6]
strh r0, [r4, 0x2E]
- ldr r5, =gAnimationBankAttacker
+ ldr r5, =gAnimBankAttacker
ldrb r0, [r5]
movs r1, 0x2
bl sub_80A5C6C
@@ -355,7 +355,7 @@ sub_80FEB28: @ 80FEB28
cmp r0, 0
beq _080FEB3C
adds r0, r4, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_080FEB3C:
pop {r4}
pop {r0}
@@ -374,7 +374,7 @@ sub_80FEB44: @ 80FEB44
ands r1, r0
adds r0, r5, 0
bl StartSpriteAnim
- ldr r4, =gAnimationBankAttacker
+ ldr r4, =gAnimBankAttacker
ldrb r0, [r4]
movs r1, 0x2
bl sub_80A5C6C
@@ -410,7 +410,7 @@ _080FEB94:
strh r0, [r5, 0x2E]
ldrh r0, [r5, 0x20]
strh r0, [r5, 0x30]
- ldr r4, =gAnimationBankTarget
+ ldr r4, =gAnimBankTarget
ldrb r0, [r4]
movs r1, 0x2
bl sub_80A5C6C
@@ -454,7 +454,7 @@ sub_80FEBFC: @ 80FEBFC
cmp r0, 0
beq _080FEC12
adds r0, r4, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
b _080FEC42
_080FEC12:
movs r1, 0x38
@@ -494,7 +494,7 @@ sub_80FEC48: @ 80FEC48
adds r6, r0, 0
movs r1, 0x1
bl sub_80A69CC
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
bl GetBankSide
lsls r0, 24
@@ -508,7 +508,7 @@ _080FEC68:
ldr r4, =gBattleAnimArgs
ldrh r0, [r4, 0x8]
strh r0, [r6, 0x2E]
- ldr r5, =gAnimationBankTarget
+ ldr r5, =gAnimBankTarget
ldrb r0, [r5]
movs r1, 0
bl sub_80A5C6C
@@ -583,7 +583,7 @@ sub_80FECF0: @ 80FECF0
strh r0, [r4, 0x2E]
ldr r0, =sub_80A64B0
str r0, [r4, 0x1C]
- ldr r1, =move_anim_8072740
+ ldr r1, =DestroyAnimSprite
adds r0, r4, 0
bl StoreSpriteCallbackInData6
pop {r4}
@@ -655,7 +655,7 @@ sub_80FED74: @ 80FED74
lsrs r0, 16
cmp r0, 0x7F
bhi _080FEDC8
- ldr r0, =gAnimationBankTarget
+ ldr r0, =gAnimBankTarget
ldrb r0, [r0]
bl sub_80A8328
movs r1, 0x3
@@ -669,7 +669,7 @@ sub_80FED74: @ 80FED74
b _080FEDEC
.pool
_080FEDC8:
- ldr r0, =gAnimationBankTarget
+ ldr r0, =gAnimBankTarget
ldrb r0, [r0]
bl sub_80A8328
adds r0, 0x1
@@ -704,7 +704,7 @@ _080FEDEC:
cmp r0, r1
bne _080FEE10
adds r0, r4, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_080FEE10:
pop {r4}
pop {r0}
@@ -727,12 +727,12 @@ sub_80FEE1C: @ 80FEE1C
bne _080FEE3E
_080FEE36:
adds r0, r4, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
b _080FEE70
_080FEE3E:
- ldr r0, =gAnimationBankTarget
+ ldr r0, =gAnimBankTarget
ldrb r0, [r0]
- bl GetBankIdentity_permutated
+ bl sub_80A8364
lsls r0, 24
lsrs r0, 24
cmp r0, 0x1
@@ -740,17 +740,17 @@ _080FEE3E:
movs r0, 0x2
movs r1, 0x4
movs r2, 0x3
- bl lcd_bg_operations
+ bl SetAnimBgAttribute
b _080FEE6A
.pool
_080FEE60:
movs r0, 0x1
movs r1, 0x4
movs r2, 0x1
- bl lcd_bg_operations
+ bl SetAnimBgAttribute
_080FEE6A:
adds r0, r4, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
_080FEE70:
pop {r4}
pop {r0}
@@ -771,7 +771,7 @@ sub_80FEE78: @ 80FEE78
strh r0, [r4, 0x32]
ldrh r0, [r4, 0x22]
strh r0, [r4, 0x34]
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
movs r1, 0x3
bl sub_80A5C6C
@@ -823,14 +823,14 @@ sub_80FEECC: @ 80FEECC
lsrs r0, 16
cmp r0, 0x7F
bhi _080FEF18
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
bl sub_80A82E4
subs r0, 0x1
b _080FEF22
.pool
_080FEF18:
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
bl sub_80A82E4
adds r0, 0x1
@@ -847,7 +847,7 @@ _080FEF22:
.pool
_080FEF38:
adds r0, r4, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_080FEF3E:
pop {r4}
pop {r0}
@@ -868,7 +868,7 @@ sub_80FEF44: @ 80FEF44
strh r0, [r4, 0x32]
ldrh r0, [r4, 0x22]
strh r0, [r4, 0x34]
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
movs r1, 0x3
bl sub_80A5C6C
@@ -939,7 +939,7 @@ _080FEFE4:
b _080FEFF6
_080FEFF0:
adds r0, r4, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_080FEFF6:
pop {r4}
pop {r0}
@@ -950,7 +950,7 @@ _080FEFF6:
sub_80FEFFC: @ 80FEFFC
push {r4,r5,lr}
adds r4, r0, 0
- ldr r5, =gAnimationBankAttacker
+ ldr r5, =gAnimBankAttacker
ldrb r0, [r5]
movs r1, 0x2
bl sub_80A5C6C
@@ -1026,7 +1026,7 @@ _080FF08C:
sub_80FF090: @ 80FF090
push {r4,lr}
adds r4, r0, 0
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
bl GetBankSide
lsls r0, 24
@@ -1067,7 +1067,7 @@ _080FF0DE:
cmp r0, 0x50
ble _080FF0EC
adds r0, r4, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_080FF0EC:
pop {r4}
pop {r0}
@@ -1080,7 +1080,7 @@ sub_80FF0F4: @ 80FF0F4
adds r5, r0, 0
movs r1, 0x1
bl sub_80A69CC
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
bl GetBankSide
lsls r0, 24
@@ -1098,7 +1098,7 @@ _080FF114:
ldrsh r0, [r6, r1]
cmp r0, 0
bne _080FF154
- ldr r4, =gAnimationBankTarget
+ ldr r4, =gAnimBankTarget
ldrb r0, [r4]
movs r1, 0x2
bl sub_80A5C6C
@@ -1117,7 +1117,7 @@ _080FF114:
b _080FF174
.pool
_080FF154:
- ldr r0, =gAnimationBankTarget
+ ldr r0, =gAnimBankTarget
ldrb r0, [r0]
adds r2, r5, 0
adds r2, 0x32
@@ -1139,11 +1139,11 @@ _080FF174:
strh r0, [r5, 0x38]
adds r0, r5, 0
bl sub_80A68D4
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
bl GetBankSide
adds r4, r0, 0
- ldr r0, =gAnimationBankTarget
+ ldr r0, =gAnimBankTarget
ldrb r0, [r0]
bl GetBankSide
lsls r4, 24
@@ -1249,7 +1249,7 @@ _080FF256:
cmp r7, 0
beq _080FF260
adds r0, r6, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_080FF260:
pop {r4-r7}
pop {r0}
@@ -1265,7 +1265,7 @@ sub_80FF268: @ 80FF268
lsrs r0, 24
cmp r0, 0x1
bne _080FF28A
- ldr r0, =gAnimationBankTarget
+ ldr r0, =gAnimBankTarget
ldrb r0, [r0]
adds r2, r4, 0
adds r2, 0x20
@@ -1350,7 +1350,7 @@ _080FF2F8:
ldrsh r0, [r4, r1]
cmp r0, 0x7F
bgt _080FF338
- ldr r0, =gAnimationBankTarget
+ ldr r0, =gAnimBankTarget
ldrb r0, [r0]
bl sub_80A8328
lsls r0, 24
@@ -1359,7 +1359,7 @@ _080FF2F8:
b _080FF346
.pool
_080FF338:
- ldr r0, =gAnimationBankTarget
+ ldr r0, =gAnimBankTarget
ldrb r0, [r0]
bl sub_80A8328
lsls r0, 24
@@ -1382,7 +1382,7 @@ _080FF346:
cmp r0, 0
bne _080FF36A
adds r0, r4, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_080FF36A:
pop {r4,r5}
pop {r0}
@@ -1500,7 +1500,7 @@ _080FF424:
b _080FF452
_080FF44C:
adds r0, r4, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_080FF452:
pop {r4}
pop {r0}
@@ -1534,7 +1534,7 @@ sub_80FF458: @ 80FF458
cmp r0, 0
bge _080FF498
adds r0, r4, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
b _080FF51C
.pool
_080FF498:
@@ -1550,7 +1550,7 @@ _080FF498:
lsls r0, 28
lsrs r0, 30
strh r0, [r6, 0x24]
- ldr r0, =gAnimationBankTarget
+ ldr r0, =gAnimBankTarget
mov r9, r0
ldrb r0, [r0]
bl sub_80A8328
@@ -1639,7 +1639,7 @@ sub_80FF53C: @ 80FF53C
lsls r1, 16
asrs r1, 24
strh r1, [r5, 0x24]
- ldr r0, =gAnimationBankTarget
+ ldr r0, =gAnimBankTarget
ldrb r0, [r0]
bl GetBankSide
lsls r0, 24
@@ -1765,7 +1765,7 @@ _080FF674:
cmp r0, 0x3
bne _080FF68E
adds r0, r3, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
_080FF68E:
pop {r4-r7}
pop {r0}
@@ -1785,7 +1785,7 @@ sub_80FF698: @ 80FF698
beq _080FF704
b _080FF756
_080FF6AA:
- ldr r6, =gAnimationBankTarget
+ ldr r6, =gAnimBankTarget
ldrb r0, [r6]
bl GetBankSide
lsls r0, 24
@@ -1845,7 +1845,7 @@ _080FF704:
bl ChangeSpriteAffineAnim
movs r0, 0x19
strh r0, [r5, 0x2E]
- ldr r4, =gAnimationBankAttacker
+ ldr r4, =gAnimBankAttacker
ldrb r0, [r4]
movs r1, 0x2
bl sub_80A5C6C
@@ -1860,7 +1860,7 @@ _080FF704:
strh r0, [r5, 0x36]
ldr r0, =sub_80A70C0
str r0, [r5, 0x1C]
- ldr r1, =move_anim_8072740
+ ldr r1, =DestroyAnimSprite
adds r0, r5, 0
bl StoreSpriteCallbackInData6
_080FF756:
@@ -1878,7 +1878,7 @@ sub_80FF768: @ 80FF768
ldrsh r0, [r5, r1]
cmp r0, 0
bne _080FF7D4
- ldr r4, =gAnimationBankAttacker
+ ldr r4, =gAnimBankAttacker
ldrb r0, [r4]
movs r1, 0x2
bl sub_80A5C6C
@@ -1941,7 +1941,7 @@ sub_80FF7EC: @ 80FF7EC
push {r4-r6}
sub sp, 0x4
mov r9, r0
- ldr r4, =gAnimationBankAttacker
+ ldr r4, =gAnimBankAttacker
ldrb r0, [r4]
movs r1, 0x2
bl sub_80A5C6C
@@ -1956,7 +1956,7 @@ sub_80FF7EC: @ 80FF7EC
lsls r0, 24
lsrs r0, 24
mov r8, r0
- ldr r6, =gAnimationBankTarget
+ ldr r6, =gAnimBankTarget
ldrb r0, [r6]
movs r1, 0x2
bl sub_80A5C6C
@@ -2081,7 +2081,7 @@ _080FF91C:
cmp r1, r0
ble _080FF92E
adds r0, r3, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_080FF92E:
pop {r0}
bx r0
@@ -2095,7 +2095,7 @@ sub_80FF934: @ 80FF934
ldrsh r0, [r6, r1]
cmp r0, 0
bne _080FF974
- ldr r5, =gAnimationBankAttacker
+ ldr r5, =gAnimBankAttacker
ldrb r0, [r5]
movs r1, 0x2
bl sub_80A5C6C
@@ -2144,7 +2144,7 @@ _080FF974:
cmp r1, r0
ble _080FF9AA
adds r0, r6, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_080FF9AA:
pop {r4-r6}
pop {r0}
@@ -2284,7 +2284,7 @@ _080FFA98:
cmp r0, 0x32
ble _080FFAAC
adds r0, r4, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_080FFAAC:
pop {r4}
pop {r0}
@@ -2349,7 +2349,7 @@ sub_80FFB18: @ 80FFB18
adds r5, r0, 0
movs r1, 0
bl sub_80A69CC
- ldr r4, =gAnimationBankTarget
+ ldr r4, =gAnimBankTarget
ldrb r0, [r4]
movs r1, 0
bl sub_80A5C6C
@@ -2360,7 +2360,7 @@ sub_80FFB18: @ 80FFB18
bl sub_80A5C6C
lsls r0, 24
lsrs r2, r0, 24
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r1, [r0]
movs r0, 0x2
eors r0, r1
@@ -2442,7 +2442,7 @@ _080FFBBA:
strh r5, [r4, 0x26]
strh r5, [r4, 0x2E]
adds r0, r4, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_080FFBEC:
pop {r4,r5}
pop {r0}
@@ -2453,7 +2453,7 @@ _080FFBEC:
sub_80FFBF4: @ 80FFBF4
push {r4-r6,lr}
adds r5, r0, 0
- ldr r4, =gAnimationBankTarget
+ ldr r4, =gAnimBankTarget
ldrb r0, [r4]
movs r1, 0x1
bl sub_80A5C6C
@@ -2537,7 +2537,7 @@ _080FFC8A:
cmp r0, 0
beq _080FFCAA
adds r0, r4, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_080FFCAA:
pop {r4}
pop {r0}
@@ -2551,7 +2551,7 @@ sub_80FFCB4: @ 80FFCB4
adds r5, r0, 0
movs r1, 0
bl sub_80A6980
- ldr r4, =gAnimationBankAttacker
+ ldr r4, =gAnimBankAttacker
ldrb r0, [r4]
movs r1, 0
bl sub_80A5C6C
@@ -2562,7 +2562,7 @@ sub_80FFCB4: @ 80FFCB4
bl sub_80A5C6C
lsls r0, 24
lsrs r2, r0, 24
- ldr r0, =gAnimationBankTarget
+ ldr r0, =gAnimBankTarget
ldrb r1, [r0]
movs r0, 0x2
eors r0, r1
@@ -2640,7 +2640,7 @@ _080FFD56:
cmp r0, 0
bne _080FFD8A
movs r0, 0x3F
- bl BattleAnimGetPanControl
+ bl BattleAnimAdjustPanning
adds r1, r0, 0
lsls r1, 24
asrs r1, 24
@@ -2658,7 +2658,7 @@ _080FFD8A:
str r0, [r4, 0x1C]
movs r0, 0x40
negs r0, r0
- bl BattleAnimGetPanControl
+ bl BattleAnimAdjustPanning
adds r1, r0, 0
lsls r1, 24
asrs r1, 24
@@ -2915,7 +2915,7 @@ sub_80FFF7C: @ 80FFF7C
cmp r0, 0x14
ble _080FFF8E
adds r0, r4, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_080FFF8E:
movs r0, 0x2E
ldrsh r1, [r4, r0]
@@ -2954,7 +2954,7 @@ sub_80FFFC0: @ 80FFFC0
lsls r0, 3
ldr r1, =gTasks
adds r5, r0, r1
- ldr r4, =gAnimationBankTarget
+ ldr r4, =gAnimBankTarget
ldrb r0, [r4]
bl sub_80A82E4
lsls r0, 24
@@ -3017,7 +3017,7 @@ _08100028:
cmp r0, 0x40
bne _08100060
adds r0, r6, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
_08100060:
ldr r4, =gSprites
movs r0, 0xC
@@ -3581,7 +3581,7 @@ _081004D6:
cmp r0, 0
bne _081004FC
adds r0, r2, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
b _081004FC
_081004E6:
ldrh r0, [r6, 0xA]
@@ -3772,11 +3772,11 @@ sub_8100640: @ 8100640
ldrsh r0, [r0, r1]
cmp r0, 0
bne _0810065C
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
b _0810065E
.pool
_0810065C:
- ldr r0, =gAnimationBankTarget
+ ldr r0, =gAnimBankTarget
_0810065E:
ldrb r6, [r0]
adds r0, r6, 0
@@ -3857,7 +3857,7 @@ _081006E4:
strb r0, [r4, 0x5]
b _08100738
_08100700:
- ldr r0, =gAnimationBankTarget
+ ldr r0, =gAnimBankTarget
ldrb r0, [r0]
movs r1, 0x3
bl sub_80A5C6C
@@ -4047,7 +4047,7 @@ _08100876:
cmp r1, r0
bne _0810088A
adds r0, r6, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
_0810088A:
pop {r4-r7}
pop {r0}
@@ -4066,7 +4066,7 @@ sub_8100898: @ 8100898
cmp r0, 0
bne _081008B4
adds r0, r6, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
b _0810098E
.pool
_081008B4:
@@ -4074,11 +4074,11 @@ _081008B4:
ldrsh r0, [r1, r3]
cmp r0, 0
bne _081008C4
- ldr r4, =gAnimationBankAttacker
+ ldr r4, =gAnimBankAttacker
b _081008C6
.pool
_081008C4:
- ldr r4, =gAnimationBankTarget
+ ldr r4, =gAnimBankTarget
_081008C6:
ldrb r0, [r4]
movs r1, 0x2
@@ -4227,7 +4227,7 @@ sub_81009DC: @ 81009DC
cmp r0, 0
beq _081009F2
adds r0, r2, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_081009F2:
pop {r0}
bx r0
@@ -4237,7 +4237,7 @@ _081009F2:
sub_81009F8: @ 81009F8
push {r4,lr}
adds r4, r0, 0
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
bl GetBankSide
lsls r0, 24
@@ -4264,7 +4264,7 @@ _08100A2C:
strh r0, [r4, 0x22]
ldr r0, =sub_80A67D8
str r0, [r4, 0x1C]
- ldr r1, =move_anim_8072740
+ ldr r1, =DestroyAnimSprite
adds r0, r4, 0
bl StoreSpriteCallbackInData6
pop {r4}
@@ -4277,7 +4277,7 @@ _08100A2C:
sub_8100A50: @ 8100A50
push {r4,r5,lr}
adds r5, r0, 0
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
bl GetBankSide
lsls r0, 24
@@ -4343,7 +4343,7 @@ sub_8100A94: @ 8100A94
sub_8100AE0: @ 8100AE0
push {r4,r5,lr}
adds r5, r0, 0
- ldr r4, =gAnimationBankTarget
+ ldr r4, =gAnimBankTarget
ldrb r0, [r4]
movs r1, 0
bl sub_80A5C6C
@@ -4439,7 +4439,7 @@ sub_8100B88: @ 8100B88
b _08100C24
.pool
_08100BA8:
- ldr r5, =gAnimationBankTarget
+ ldr r5, =gAnimBankTarget
ldrb r0, [r5]
movs r4, 0x2
eors r0, r4
@@ -4453,7 +4453,7 @@ _08100BA8:
b _08100C34
.pool
_08100BC8:
- ldr r5, =gAnimationBankTarget
+ ldr r5, =gAnimBankTarget
ldrb r0, [r5]
movs r1, 0
bl sub_80A5C6C
@@ -4469,7 +4469,7 @@ _08100BC8:
mov r8, r2
mov r1, r8
eors r0, r1
- bl b_side_obj__get_some_boolean
+ bl IsAnimBankSpriteVisible
lsls r0, 24
cmp r0, 0
beq _08100C3E
@@ -4494,7 +4494,7 @@ _08100BC8:
b _08100C3E
.pool
_08100C24:
- ldr r4, =gAnimationBankTarget
+ ldr r4, =gAnimBankTarget
ldrb r0, [r4]
movs r1, 0
bl sub_80A5C6C
@@ -4509,7 +4509,7 @@ _08100C34:
_08100C3E:
strh r7, [r6, 0x20]
strh r4, [r6, 0x22]
- ldr r0, =gAnimationBankTarget
+ ldr r0, =gAnimBankTarget
ldrb r0, [r0]
bl GetBankSide
lsls r0, 24
@@ -4619,7 +4619,7 @@ _08100CF2:
asrs r0, 16
cmp r0, 0x14
bne _08100D28
- ldr r1, =move_anim_8072740
+ ldr r1, =DestroyAnimSprite
adds r0, r4, 0
bl StoreSpriteCallbackInData6
movs r0, 0x3
@@ -4739,7 +4739,7 @@ _08100DE0:
adds r0, r4
bl DestroySprite
adds r0, r5, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_08100E10:
pop {r4,r5}
pop {r0}
@@ -4754,7 +4754,7 @@ sub_8100E1C: @ 8100E1C
ldr r4, =gBattleAnimArgs
ldrh r0, [r4, 0x4]
strh r0, [r5, 0x2E]
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
bl GetBankSide
lsls r0, 24
@@ -4846,7 +4846,7 @@ _08100EB2:
cmp r0, r1
bne _08100EE8
adds r0, r4, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_08100EE8:
pop {r4}
pop {r0}
@@ -4866,7 +4866,7 @@ sub_8100EF0: @ 8100EF0
adds r0, 0x8
strh r0, [r1, 0x2]
_08100F06:
- ldr r6, =gAnimationBankAttacker
+ ldr r6, =gAnimBankAttacker
ldrb r0, [r6]
movs r1, 0
bl sub_80A60AC
@@ -5090,7 +5090,7 @@ _081010C2:
sub_81010CC: @ 81010CC
push {r4-r6,lr}
adds r4, r0, 0
- ldr r6, =gAnimationBankTarget
+ ldr r6, =gAnimBankTarget
ldrb r0, [r6]
movs r1, 0x2
bl sub_80A5C6C
@@ -5309,7 +5309,7 @@ _0810127A:
movs r1, 0
bl SetGpuReg
adds r0, r4, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_08101290:
pop {r4}
pop {r0}
@@ -5406,7 +5406,7 @@ _08101320:
strh r0, [r4, 0x30]
ldrh r0, [r5, 0x8]
strh r0, [r4, 0x32]
- ldr r1, =move_anim_8072740
+ ldr r1, =DestroyAnimSprite
adds r0, r4, 0
bl StoreSpriteCallbackInData6
ldr r0, =sub_80A656C
@@ -5426,11 +5426,11 @@ sub_810135C: @ 810135C
ldrsh r0, [r0, r1]
cmp r0, 0
bne _08101378
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
b _0810137A
.pool
_08101378:
- ldr r0, =gAnimationBankTarget
+ ldr r0, =gAnimBankTarget
_0810137A:
ldrb r6, [r0]
bl IsDoubleBattle
@@ -5440,7 +5440,7 @@ _0810137A:
movs r1, 0x2
adds r0, r6, 0
eors r0, r1
- bl b_side_obj__get_some_boolean
+ bl IsAnimBankSpriteVisible
lsls r0, 24
cmp r0, 0
beq _081013C4
@@ -5507,7 +5507,7 @@ _08101414:
strh r0, [r5, 0x30]
ldrh r0, [r1, 0x8]
strh r0, [r5, 0x32]
- ldr r1, =move_anim_8072740
+ ldr r1, =DestroyAnimSprite
adds r0, r5, 0
bl StoreSpriteCallbackInData6
ldr r0, =sub_80A656C
@@ -5523,7 +5523,7 @@ sub_8101440: @ 8101440
push {r4,lr}
adds r4, r0, 0
bl sub_80A6838
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
bl GetBankSide
lsls r0, 24
@@ -5599,7 +5599,7 @@ _081014D8:
cmp r0, 0
beq _081014EC
adds r0, r4, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_081014EC:
pop {r4}
pop {r0}
@@ -5611,7 +5611,7 @@ sub_81014F4: @ 81014F4
push {r4,lr}
adds r4, r0, 0
bl sub_80A6838
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
bl GetBankSide
lsls r0, 24
@@ -5778,7 +5778,7 @@ _08101604:
adds r0, r1
strh r0, [r5, 0x38]
movs r0, 0x3F
- bl BattleAnimGetPanControl
+ bl BattleAnimAdjustPanning
adds r1, r0, 0
lsls r1, 24
asrs r1, 24
@@ -5885,7 +5885,7 @@ _08101718:
strh r1, [r5, 0x24]
movs r0, 0x6
strh r0, [r5, 0x2E]
- ldr r4, =gAnimationBankTarget
+ ldr r4, =gAnimBankTarget
ldrb r0, [r4]
movs r1, 0x2
bl sub_80A5C6C
@@ -5975,7 +5975,7 @@ _081017A4:
movs r2, 0x4
bl LoadPalette
movs r0, 0x3F
- bl BattleAnimGetPanControl
+ bl BattleAnimAdjustPanning
adds r1, r0, 0
lsls r1, 24
asrs r1, 24
@@ -6052,7 +6052,7 @@ _0810187C:
cmp r0, 0x8
bne _08101890
adds r0, r4, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_08101890:
pop {r4}
pop {r0}
@@ -6199,7 +6199,7 @@ sub_8101998: @ 8101998
adds r4, r0, 0
movs r0, 0x6
strh r0, [r4, 0x2E]
- ldr r5, =gAnimationBankAttacker
+ ldr r5, =gAnimBankAttacker
ldrb r0, [r5]
bl GetBankSide
lsls r0, 24
@@ -6238,7 +6238,7 @@ sub_81019E8: @ 81019E8
cmp r6, 0
bne _08101A24
ldr r1, =gBankSpriteIds
- ldr r4, =gAnimationBankAttacker
+ ldr r4, =gAnimBankAttacker
ldrb r0, [r4]
adds r0, r1
ldrb r0, [r0]
@@ -6301,7 +6301,7 @@ sub_8101A74: @ 8101A74
adds r4, r0, 0
movs r0, 0x4
strh r0, [r4, 0x2E]
- ldr r5, =gAnimationBankAttacker
+ ldr r5, =gAnimBankAttacker
ldrb r0, [r5]
bl GetBankSide
lsls r0, 24
@@ -6361,7 +6361,7 @@ sub_8101AE8: @ 8101AE8
cmp r0, 0
bne _08101B38
ldr r1, =gBankSpriteIds
- ldr r4, =gAnimationBankAttacker
+ ldr r4, =gAnimBankAttacker
ldrb r0, [r4]
adds r0, r1
ldrb r0, [r0]
@@ -6431,7 +6431,7 @@ _08101B78:
thumb_func_start sub_8101B84
sub_8101B84: @ 8101B84
push {lr}
- bl move_anim_8072740
+ bl DestroyAnimSprite
pop {r0}
bx r0
thumb_func_end sub_8101B84
@@ -6466,7 +6466,7 @@ _08101BB6:
_08101BBC:
strh r5, [r4, 0x30]
ldr r1, =gBankSpriteIds
- ldr r2, =gAnimationBankAttacker
+ ldr r2, =gAnimBankAttacker
ldrb r0, [r2]
adds r0, r1
ldrb r0, [r0]
@@ -6558,7 +6558,7 @@ _08101C4C:
lsrs r0, 24
bl sub_80A7344
adds r0, r4, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_08101C8E:
pop {r4,r5}
pop {r0}
@@ -6576,7 +6576,7 @@ sub_8101C94: @ 8101C94
lsls r0, 3
adds r5, r0, r1
ldr r1, =gBankSpriteIds
- ldr r2, =gAnimationBankAttacker
+ ldr r2, =gAnimBankAttacker
ldrb r0, [r2]
adds r0, r1
ldrb r0, [r0]
@@ -6596,7 +6596,7 @@ sub_8101C94: @ 8101C94
cmp r1, 0x1
beq _08101D04
adds r0, r6, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
b _08101D22
.pool
_08101CE8:
@@ -6864,7 +6864,7 @@ _08101ED4:
.pool
_08101EE0:
adds r0, r2, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
_08101EE6:
pop {r4}
pop {r0}
@@ -6906,7 +6906,7 @@ _08101F2C:
ldrb r0, [r4, 0x8]
bl sub_80A7344
adds r0, r5, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
_08101F38:
pop {r4,r5}
pop {r0}
@@ -6922,11 +6922,11 @@ sub_8101F40: @ 8101F40
ldrsh r0, [r6, r1]
cmp r0, 0
bne _08101F5C
- ldr r4, =gAnimationBankAttacker
+ ldr r4, =gAnimBankAttacker
b _08101F5E
.pool
_08101F5C:
- ldr r4, =gAnimationBankTarget
+ ldr r4, =gAnimBankTarget
_08101F5E:
ldrb r0, [r4]
movs r1, 0x2
@@ -6962,7 +6962,7 @@ _08101F5E:
sub_8101FA8: @ 8101FA8
push {r4,r5,lr}
adds r4, r0, 0
- ldr r5, =gAnimationBankTarget
+ ldr r5, =gAnimBankTarget
ldrb r0, [r5]
movs r1, 0x2
bl sub_80A5C6C
@@ -6992,7 +6992,7 @@ sub_8101FA8: @ 8101FA8
sub_8101FF0: @ 8101FF0
push {r4-r6,lr}
adds r4, r0, 0
- ldr r5, =gAnimationBankTarget
+ ldr r5, =gAnimBankTarget
ldrb r0, [r5]
movs r1, 0x2
bl sub_80A5C6C
@@ -7100,7 +7100,7 @@ sub_810208C: @ 810208C
cmp r0, 0x8
ble _081020D4
adds r0, r3, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_081020D4:
pop {r0}
bx r0
@@ -7115,11 +7115,11 @@ sub_81020D8: @ 81020D8
ldrsh r0, [r6, r1]
cmp r0, 0
bne _081020F4
- ldr r4, =gAnimationBankAttacker
+ ldr r4, =gAnimBankAttacker
b _081020F6
.pool
_081020F4:
- ldr r4, =gAnimationBankTarget
+ ldr r4, =gAnimBankTarget
_081020F6:
ldrb r0, [r4]
movs r1, 0
@@ -7181,7 +7181,7 @@ _0810215C:
cmp r0, 0
beq _08102178
adds r0, r2, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_08102178:
pop {r0}
bx r0
@@ -7191,7 +7191,7 @@ _08102178:
sub_810217C: @ 810217C
push {r4-r6,lr}
adds r4, r0, 0
- ldr r6, =gAnimationBankAttacker
+ ldr r6, =gAnimBankAttacker
ldrb r0, [r6]
movs r1, 0x2
bl sub_80A5C6C
@@ -7213,7 +7213,7 @@ sub_810217C: @ 810217C
strh r5, [r4, 0x34]
strh r5, [r4, 0x36]
subs r0, 0x42
- bl BattleAnimGetPanControl
+ bl BattleAnimAdjustPanning
lsls r0, 24
asrs r0, 24
strh r0, [r4, 0x38]
@@ -7301,7 +7301,7 @@ _08102238:
cmp r0, 0
beq _08102262
adds r0, r4, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_08102262:
pop {r4}
pop {r0}
@@ -7316,7 +7316,7 @@ sub_8102268: @ 8102268
ldrsh r0, [r6, r1]
cmp r0, 0
bne _081022B2
- ldr r4, =gAnimationBankAttacker
+ ldr r4, =gAnimBankAttacker
ldrb r0, [r4]
movs r1, 0
bl sub_80A5C6C
@@ -7352,7 +7352,7 @@ _081022B2:
cmp r1, r0
bne _081022C2
adds r0, r6, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_081022C2:
pop {r4-r6}
pop {r0}
@@ -7383,7 +7383,7 @@ _08102300:
cmp r0, 0x2
bne _0810230C
adds r0, r2, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
b _08102344
_0810230C:
ldrh r0, [r4, 0x8]
@@ -7465,7 +7465,7 @@ _08102390:
strb r0, [r2]
movs r0, 0x1E
strh r0, [r5, 0x2E]
- ldr r4, =gAnimationBankAttacker
+ ldr r4, =gAnimBankAttacker
ldrb r0, [r4]
movs r1, 0x2
bl sub_80A5C6C
@@ -7480,7 +7480,7 @@ _08102390:
strh r0, [r5, 0x36]
ldr r0, =sub_80A6EEC
str r0, [r5, 0x1C]
- ldr r1, =move_anim_8072740
+ ldr r1, =DestroyAnimSprite
adds r0, r5, 0
bl StoreSpriteCallbackInData6
_081023CC:
@@ -7525,7 +7525,7 @@ sub_81023E0: @ 81023E0
cmp r0, 0x10
bne _08102428
adds r0, r5, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
_08102428:
pop {r4,r5}
pop {r0}
@@ -7582,7 +7582,7 @@ _08102482:
bcc _08102448
_08102490:
adds r0, r7, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
pop {r4-r7}
pop {r0}
bx r0
@@ -7610,7 +7610,7 @@ _081024C2:
cmp r4, r0
bcc _081024B2
adds r0, r5, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
pop {r4,r5}
pop {r0}
bx r0
@@ -7663,7 +7663,7 @@ sub_8102528: @ 8102528
cmp r0, 0
beq _0810253A
adds r0, r1, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_0810253A:
pop {r0}
bx r0
@@ -7673,7 +7673,7 @@ _0810253A:
sub_8102540: @ 8102540
push {r4,lr}
adds r4, r0, 0
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
movs r1, 0x2
bl sub_80A5C6C
@@ -7729,7 +7729,7 @@ _081025AE:
cmp r0, 0
beq _081025BC
adds r0, r1, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_081025BC:
pop {r0}
bx r0
@@ -8034,7 +8034,7 @@ _08102820:
cmp r0, 0
bne _08102832
adds r0, r2, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
_08102832:
add sp, 0x4
pop {r3}
@@ -8068,7 +8068,7 @@ _08102862:
strh r0, [r5, 0x2E]
ldrh r0, [r6, 0x4]
strh r0, [r5, 0x30]
- ldr r4, =gAnimationBankTarget
+ ldr r4, =gAnimBankTarget
ldrb r0, [r4]
movs r1, 0x2
bl sub_80A5C6C
@@ -8113,7 +8113,7 @@ _08102862:
b _081028FA
.pool
_081028D4:
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
bl GetBankSide
lsls r0, 24
@@ -8216,7 +8216,7 @@ _081029A2:
cmp r0, 0
bne _081029B0
adds r0, r2, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_081029B0:
pop {r0}
bx r0
@@ -8333,9 +8333,9 @@ _08102A88:
_08102A9A:
ldr r0, =sub_8102AE0
str r0, [r6]
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
- bl GetBankIdentity_permutated
+ bl sub_80A8364
lsls r0, 24
lsrs r0, 24
cmp r0, 0x1
@@ -8374,9 +8374,9 @@ sub_8102AE0: @ 8102AE0
ldrsh r0, [r0, r1]
cmp r0, 0
bne _08102B32
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
- bl GetBankIdentity_permutated
+ bl sub_80A8364
lsls r0, 24
lsrs r0, 24
cmp r0, 0x1
@@ -8396,7 +8396,7 @@ _08102B26:
ldr r0, =0x00002771
bl FreeSpritePaletteByTag
adds r0, r4, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
_08102B32:
pop {r4}
pop {r0}
@@ -8481,7 +8481,7 @@ _08102BC2:
sub_8102BCC: @ 8102BCC
push {r4,lr}
adds r4, r0, 0
- ldr r1, =move_anim_8072740
+ ldr r1, =DestroyAnimSprite
bl StoreSpriteCallbackInData6
ldr r0, =sub_80A67D8
str r0, [r4, 0x1C]
@@ -8575,7 +8575,7 @@ _08102C7A:
cmp r4, 0x3
bls _08102C32
mov r0, r9
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
pop {r3,r4}
mov r8, r3
mov r9, r4
@@ -8605,7 +8605,7 @@ _08102CAA:
cmp r4, 0x3
bls _08102CAA
adds r0, r5, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
pop {r4-r6}
pop {r0}
bx r0
@@ -8657,7 +8657,7 @@ _08102D10:
b _08102D4E
.pool
_08102D34:
- ldr r4, =gAnimationBankTarget
+ ldr r4, =gAnimBankTarget
ldrb r0, [r4]
movs r1, 0x2
bl sub_80A5C6C
@@ -8855,7 +8855,7 @@ _08102EA6:
sub_8102EB0: @ 8102EB0
push {r4-r7,lr}
adds r6, r0, 0
- ldr r7, =gAnimationBankAttacker
+ ldr r7, =gAnimBankAttacker
ldrb r0, [r7]
bl GetBankSide
lsls r0, 24
@@ -9002,7 +9002,7 @@ sub_8102FB8: @ 8102FB8
_08102FDC:
ldr r6, =0x0000fff0
_08102FDE:
- ldr r4, =gAnimationBankAttacker
+ ldr r4, =gAnimBankAttacker
ldrb r0, [r4]
movs r1, 0x2
bl sub_80A5C6C
@@ -9021,7 +9021,7 @@ _08102FDE:
strh r0, [r5, 0x2E]
ldr r0, =sub_80A64B0
str r0, [r5, 0x1C]
- ldr r1, =move_anim_8072740
+ ldr r1, =DestroyAnimSprite
adds r0, r5, 0
bl StoreSpriteCallbackInData6
pop {r4-r6}
@@ -9135,7 +9135,7 @@ _081030DC:
b _08103106
_08103100:
adds r0, r4, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_08103106:
pop {r4}
pop {r0}
@@ -9197,11 +9197,11 @@ sub_8103164: @ 8103164
ldrsh r0, [r0, r1]
cmp r0, 0
bne _08103180
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
b _08103182
.pool
_08103180:
- ldr r0, =gAnimationBankTarget
+ ldr r0, =gAnimBankTarget
_08103182:
ldrb r4, [r0]
adds r0, r4, 0
@@ -9242,7 +9242,7 @@ sub_81031D0: @ 81031D0
lsls r0, 16
cmp r0, 0
bne _081031F8
- ldr r1, =move_anim_8072740
+ ldr r1, =DestroyAnimSprite
adds r0, r4, 0
bl StoreSpriteCallbackInData6
ldrh r1, [r4, 0x30]
@@ -9268,11 +9268,11 @@ sub_8103208: @ 8103208
ldrsh r0, [r0, r1]
cmp r0, 0
bne _08103224
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
b _08103226
.pool
_08103224:
- ldr r0, =gAnimationBankTarget
+ ldr r0, =gAnimBankTarget
_08103226:
ldrb r0, [r0]
adds r1, r4, 0
@@ -9325,11 +9325,11 @@ sub_8103284: @ 8103284
ldrsh r0, [r0, r1]
cmp r0, 0
bne _081032A0
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
b _081032A2
.pool
_081032A0:
- ldr r0, =gAnimationBankTarget
+ ldr r0, =gAnimBankTarget
_081032A2:
ldrb r5, [r0]
adds r0, r5, 0
@@ -9463,11 +9463,11 @@ sub_8103390: @ 8103390
ldrsh r0, [r0, r1]
cmp r0, 0
bne _081033AC
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
b _081033AE
.pool
_081033AC:
- ldr r0, =gAnimationBankTarget
+ ldr r0, =gAnimBankTarget
_081033AE:
ldrb r4, [r0]
adds r0, r4, 0
@@ -9541,7 +9541,7 @@ sub_810342C: @ 810342C
cmp r0, 0x5
ble _08103444
adds r0, r1, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_08103444:
pop {r0}
bx r0
@@ -9591,11 +9591,11 @@ sub_8103498: @ 8103498
ldrsh r0, [r0, r1]
cmp r0, 0
bne _081034B4
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
b _081034B6
.pool
_081034B4:
- ldr r0, =gAnimationBankTarget
+ ldr r0, =gAnimBankTarget
_081034B6:
ldrb r0, [r0]
adds r1, r4, 0
@@ -9664,7 +9664,7 @@ _08103524:
cmp r0, 0x40
bne _08103538
adds r0, r1, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_08103538:
pop {r0}
bx r0
@@ -9716,7 +9716,7 @@ _0810357A:
sub_810358C: @ 810358C
push {r4-r6,lr}
adds r5, r0, 0
- ldr r4, =gAnimationBankAttacker
+ ldr r4, =gAnimBankAttacker
ldrb r0, [r4]
movs r1, 0x2
bl sub_80A5C6C
@@ -9730,7 +9730,7 @@ sub_810358C: @ 810358C
lsrs r0, 24
strh r0, [r5, 0x22]
ldr r1, =gBankSpriteIds
- ldr r0, =gAnimationBankTarget
+ ldr r0, =gAnimBankTarget
ldrb r0, [r0]
adds r0, r1
ldrb r6, [r0]
@@ -9830,7 +9830,7 @@ sub_8103680: @ 8103680
cmp r0, 0
bne _08103696
adds r0, r1, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
b _0810369A
_08103696:
subs r0, r2, 0x1
@@ -9847,7 +9847,7 @@ sub_81036A0: @ 81036A0
lsls r4, 24
lsrs r4, 24
ldr r1, =gBankSpriteIds
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
adds r0, r1
ldrb r0, [r0]
@@ -9872,7 +9872,7 @@ sub_81036DC: @ 81036DC
lsls r0, 24
lsrs r5, r0, 24
ldr r1, =gBankSpriteIds
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
adds r1, r0, r1
ldrb r4, [r1]
@@ -9974,7 +9974,7 @@ _081037AA:
adds r0, r4, 0
bl sub_80A7344
adds r0, r5, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
b _081037D0
.pool
_081037CC:
@@ -9992,7 +9992,7 @@ sub_81037D8: @ 81037D8
push {r4,r5,lr}
adds r4, r0, 0
bl sub_80A6838
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
bl GetBankSide
lsls r0, 24
@@ -10018,7 +10018,7 @@ _08103810:
ldrh r1, [r4, 0x22]
adds r0, r1
strh r0, [r4, 0x22]
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
bl GetBankSide
lsls r0, 24
@@ -10054,7 +10054,7 @@ _0810384C:
_08103860:
ldr r0, =sub_80A67D8
str r0, [r4, 0x1C]
- ldr r1, =move_anim_8072740
+ ldr r1, =DestroyAnimSprite
adds r0, r4, 0
bl StoreSpriteCallbackInData6
pop {r4,r5}
@@ -10092,7 +10092,7 @@ sub_81038A0: @ 81038A0
strh r1, [r0, 0x36]
ldr r1, =sub_80A6EEC
str r1, [r0, 0x1C]
- ldr r1, =move_anim_8072740
+ ldr r1, =DestroyAnimSprite
bl StoreSpriteCallbackInData6
pop {r0}
bx r0
@@ -10117,7 +10117,7 @@ sub_81038C8: @ 81038C8
b _0810390E
.pool
_081038EC:
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
bl GetBankSide
lsls r0, 24
@@ -10137,7 +10137,7 @@ _0810390E:
adds r0, r5, 0
movs r1, 0x1
bl sub_80A69CC
- ldr r4, =gAnimationBankTarget
+ ldr r4, =gAnimBankTarget
ldrb r0, [r4]
movs r1, 0x2
bl sub_80A5C6C
@@ -10201,7 +10201,7 @@ _08103980:
strh r7, [r5, 0x36]
ldr r0, =sub_80A6EEC
str r0, [r5, 0x1C]
- ldr r1, =move_anim_8072740
+ ldr r1, =DestroyAnimSprite
adds r0, r5, 0
bl StoreSpriteCallbackInData6
add sp, 0x4
@@ -10507,7 +10507,7 @@ sub_8103BE4: @ 8103BE4
cmp r0, 0
bne _08103C02
adds r0, r2, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
_08103C02:
pop {r0}
bx r0
@@ -10604,7 +10604,7 @@ _08103C90:
strh r0, [r4, 0xA]
movs r0, 0x3F
negs r0, r0
- bl BattleAnimGetPanControl
+ bl BattleAnimAdjustPanning
adds r1, r0, 0
lsls r1, 24
asrs r1, 24
@@ -10676,8 +10676,8 @@ _08103D54:
strh r0, [r3, 0x4]
b _08103DB6
_08103D5C:
- ldr r1, =gBanksBySide
- ldr r0, =gAnimationBankTarget
+ ldr r1, =gBanksByIdentity
+ ldr r0, =gAnimBankTarget
ldrb r0, [r0]
adds r0, r1
ldrb r1, [r0]
@@ -10716,7 +10716,7 @@ _08103DB0:
_08103DB4:
strh r0, [r2, 0x4]
_08103DB6:
- ldr r5, =gAnimationBankAttacker
+ ldr r5, =gAnimBankAttacker
ldrb r0, [r5]
movs r1, 0
bl sub_80A5C6C
@@ -10742,11 +10742,11 @@ _08103DB6:
ands r0, r1
cmp r0, 0
beq _08103E20
- ldr r4, =gAnimationBankTarget
+ ldr r4, =gAnimBankTarget
ldrb r1, [r4]
movs r0, 0x2
eors r0, r1
- bl b_side_obj__get_some_boolean
+ bl IsAnimBankSpriteVisible
lsls r0, 24
cmp r0, 0
beq _08103E20
@@ -10759,7 +10759,7 @@ _08103DB6:
.pool
_08103E20:
mov r5, sp
- ldr r4, =gAnimationBankTarget
+ ldr r4, =gAnimBankTarget
ldrb r0, [r4]
movs r1, 0
bl sub_80A5C6C
@@ -10897,7 +10897,7 @@ _08103F28:
asrs r0, 16
cmp r0, 0x3F
ble _08103FA0
- ldr r0, =gAnimationBankTarget
+ ldr r0, =gAnimBankTarget
ldrb r0, [r0]
bl sub_80A82E4
lsls r0, 24
@@ -10914,7 +10914,7 @@ _08103F78:
asrs r0, 16
cmp r0, 0x3F
ble _08103FA0
- ldr r0, =gAnimationBankTarget
+ ldr r0, =gAnimBankTarget
ldrb r0, [r0]
bl sub_80A82E4
lsls r0, 24
@@ -10927,7 +10927,7 @@ _08103F78:
b _08103FB0
.pool
_08103FA0:
- ldr r0, =gAnimationBankTarget
+ ldr r0, =gAnimBankTarget
ldrb r0, [r0]
bl sub_80A82E4
lsls r0, 24
@@ -11035,7 +11035,7 @@ _08104050:
cmp r0, 0x18
bne _0810407C
adds r0, r4, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_0810407C:
pop {r4-r7}
pop {r0}
@@ -11050,7 +11050,7 @@ sub_8104088: @ 8104088
adds r5, r0, 0
movs r1, 0x1
bl sub_80A69CC
- ldr r4, =gAnimationBankTarget
+ ldr r4, =gAnimBankTarget
ldrb r0, [r4]
movs r1, 0x2
bl sub_80A5C6C
@@ -11066,7 +11066,7 @@ sub_8104088: @ 8104088
adds r0, r1
lsls r0, 16
lsrs r7, r0, 16
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
bl GetBankSide
lsls r0, 24
@@ -11112,7 +11112,7 @@ _081040CC:
strh r7, [r5, 0x36]
ldr r0, =sub_80A7000
str r0, [r5, 0x1C]
- ldr r1, =move_anim_8072740
+ ldr r1, =DestroyAnimSprite
adds r0, r5, 0
bl StoreSpriteCallbackInData6
add sp, 0x4
@@ -11145,7 +11145,7 @@ sub_8104154: @ 8104154
lsls r0, 16
asrs r0, 24
strh r0, [r4, 0x24]
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
bl GetBankSide
lsls r0, 24
@@ -11184,7 +11184,7 @@ _08104178:
cmp r0, 0x2
bne _081041B8
adds r0, r4, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_081041B8:
pop {r4}
pop {r0}
@@ -11200,7 +11200,7 @@ sub_81041C4: @ 81041C4
bl sub_80A69CC
movs r0, 0x14
strh r0, [r4, 0x2E]
- ldr r5, =gAnimationBankTarget
+ ldr r5, =gAnimBankTarget
ldrb r0, [r5]
movs r1, 0x2
bl sub_80A5C6C
@@ -11235,7 +11235,7 @@ sub_810421C: @ 810421C
push {r4,lr}
adds r4, r0, 0
movs r0, 0x3F
- bl BattleAnimGetPanControl
+ bl BattleAnimAdjustPanning
adds r1, r0, 0
lsls r1, 24
asrs r1, 24
@@ -11339,7 +11339,7 @@ _081042BE:
cmp r0, 0x1
bne _081042FE
adds r0, r4, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_081042FE:
pop {r4}
pop {r0}
@@ -11352,7 +11352,7 @@ sub_8104304: @ 8104304
adds r4, r0, 0
movs r1, 0
bl sub_80A69CC
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
bl GetBankSide
lsls r0, 24
@@ -11375,7 +11375,7 @@ _08104322:
strh r0, [r4, 0x36]
ldr r0, =sub_80A62EC
str r0, [r4, 0x1C]
- ldr r1, =move_anim_8072740
+ ldr r1, =DestroyAnimSprite
adds r0, r4, 0
bl StoreSpriteCallbackInData6
ldr r1, [r4, 0x1C]
@@ -11423,7 +11423,7 @@ _08104390:
strh r0, [r5, 0x22]
movs r0, 0x6
strh r0, [r5, 0x2E]
- ldr r4, =gAnimationBankTarget
+ ldr r4, =gAnimBankTarget
ldrb r0, [r4]
movs r1, 0x2
bl sub_80A5C6C
@@ -11462,7 +11462,7 @@ sub_81043F8: @ 81043F8
cmp r0, 0
beq _0810440E
adds r0, r2, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_0810440E:
pop {r0}
bx r0
@@ -11510,7 +11510,7 @@ _08104448:
movs r0, 0x6
strh r0, [r5, 0x2E]
strh r1, [r5, 0x30]
- ldr r4, =gAnimationBankTarget
+ ldr r4, =gAnimBankTarget
ldrb r0, [r4]
movs r1, 0x2
bl sub_80A5C6C
@@ -11664,7 +11664,7 @@ sub_8104594: @ 8104594
cmp r0, 0
beq _081045A8
adds r0, r4, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_081045A8:
pop {r4}
pop {r0}
@@ -11752,7 +11752,7 @@ sub_8104614: @ 8104614
movs r1, 0x1
bl sub_80A750C
adds r0, r5, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
_08104664:
pop {r4,r5}
pop {r0}
@@ -11786,7 +11786,7 @@ sub_8104674: @ 8104674
strh r0, [r4, 0x10]
strh r5, [r4, 0x12]
strh r5, [r4, 0x14]
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
bl sub_80A82E4
lsls r0, 24
@@ -11946,7 +11946,7 @@ _081047D8:
movs r1, 0
strh r1, [r0, 0x26]
adds r0, r5, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
_081047F6:
pop {r4,r5}
pop {r0}
@@ -12124,7 +12124,7 @@ sub_8104938: @ 8104938
cmp r0, 0
bne _08104964
adds r0, r2, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
b _0810498A
.pool
_08104964:
@@ -12276,7 +12276,7 @@ _08104A64:
adds r0, r2
strh r5, [r0, 0x26]
adds r0, r6, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
b _08104AA8
.pool
_08104A9C:
@@ -12333,7 +12333,7 @@ sub_8104AF0: @ 8104AF0
cmp r0, 0
bne _08104B10
adds r0, r4, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
_08104B10:
pop {r4}
pop {r0}
@@ -12345,7 +12345,7 @@ _08104B10:
sub_8104B1C: @ 8104B1C
push {r4,r5,lr}
adds r4, r0, 0
- ldr r5, =gAnimationBankAttacker
+ ldr r5, =gAnimBankAttacker
ldrb r0, [r5]
bl GetBankSide
lsls r0, 24
@@ -12378,7 +12378,7 @@ _08104B50:
ldr r0, =0x0000ffc0
_08104B6A:
strh r0, [r4, 0x30]
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
movs r1, 0x3
bl sub_80A5C6C
@@ -12391,7 +12391,7 @@ _08104B6A:
strh r1, [r4, 0x32]
strh r1, [r4, 0x34]
strh r1, [r4, 0x36]
- ldr r1, =move_anim_8072740
+ ldr r1, =DestroyAnimSprite
adds r0, r4, 0
bl StoreSpriteCallbackInData6
ldr r0, =sub_80A656C
@@ -12411,11 +12411,11 @@ sub_8104BAC: @ 8104BAC
ldrsh r0, [r0, r1]
cmp r0, 0
bne _08104BC8
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
b _08104BCA
.pool
_08104BC8:
- ldr r0, =gAnimationBankTarget
+ ldr r0, =gAnimBankTarget
_08104BCA:
ldrb r5, [r0]
adds r0, r5, 0
@@ -12509,7 +12509,7 @@ sub_8104C78: @ 8104C78
cmp r0, 0
bne _08104C98
adds r0, r4, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
_08104C98:
pop {r4}
pop {r0}
@@ -12559,7 +12559,7 @@ sub_8104CA4: @ 8104CA4
strh r2, [r4, 0x18]
movs r0, 0x2
strh r0, [r4, 0x1A]
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
bl GetBankSide
lsls r0, 24
@@ -12741,7 +12741,7 @@ _08104E48:
strh r1, [r0, 0x22]
_08104E66:
adds r0, r4, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
_08104E6C:
pop {r4,r5}
pop {r0}
@@ -12759,7 +12759,7 @@ sub_8104E74: @ 8104E74
lsls r1, 3
ldr r0, =gTasks
adds r5, r1, r0
- ldr r4, =gAnimationBankTarget
+ ldr r4, =gAnimBankTarget
ldrb r0, [r4]
bl sub_80A6190
lsls r0, 24
@@ -12777,7 +12777,7 @@ sub_8104E74: @ 8104E74
bl sub_80A861C
strh r0, [r5, 0x26]
ldrb r0, [r4]
- bl GetBankIdentity_permutated
+ bl sub_80A8364
lsls r0, 24
lsrs r0, 24
cmp r0, 0x1
@@ -12947,7 +12947,7 @@ _08104FF0:
movs r0, 0x3
strb r0, [r1, 0x15]
adds r0, r4, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
_0810500E:
pop {r4}
pop {r0}
@@ -12959,7 +12959,7 @@ _0810500E:
sub_810501C: @ 810501C
push {r4-r6,lr}
adds r4, r0, 0
- ldr r6, =gAnimationBankTarget
+ ldr r6, =gAnimBankTarget
ldrb r0, [r6]
movs r1, 0
bl sub_80A5C6C
@@ -12986,7 +12986,7 @@ sub_810501C: @ 810501C
adds r0, 0x2
strh r0, [r4, 0x38]
movs r0, 0x3F
- bl BattleAnimGetPanControl
+ bl BattleAnimAdjustPanning
lsls r0, 24
asrs r0, 24
strh r0, [r4, 0x3A]
@@ -13169,7 +13169,7 @@ _0810519A:
ands r0, r1
strb r0, [r2]
adds r0, r4, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_081051BC:
pop {r4}
pop {r0}
@@ -13194,11 +13194,11 @@ sub_81051C4: @ 81051C4
adds r1, r0, 0
cmp r2, 0
bne _081051F0
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
b _081051F2
.pool
_081051F0:
- ldr r0, =gAnimationBankTarget
+ ldr r0, =gAnimBankTarget
_081051F2:
ldrb r5, [r0]
ldrb r1, [r1, 0x6]
@@ -13212,7 +13212,7 @@ _081051F2:
movs r1, 0x2
adds r0, r5, 0
eors r0, r1
- bl b_side_obj__get_some_boolean
+ bl IsAnimBankSpriteVisible
lsls r0, 24
cmp r0, 0
beq _0810526A
@@ -13278,7 +13278,7 @@ sub_8105284: @ 8105284
adds r0, r4, 0
bl FreeSpriteOamMatrix
adds r0, r4, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_0810529E:
pop {r4}
pop {r0}
@@ -13305,15 +13305,15 @@ sub_81052A4: @ 81052A4
ldrsh r0, [r0, r2]
cmp r0, 0
bne _081052DC
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r7, [r0]
- ldr r0, =gAnimationBankTarget
+ ldr r0, =gAnimBankTarget
b _081052E2
.pool
_081052DC:
- ldr r0, =gAnimationBankTarget
+ ldr r0, =gAnimBankTarget
ldrb r7, [r0]
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
_081052E2:
ldrb r0, [r0]
mov r8, r0
@@ -13354,7 +13354,7 @@ _08105310:
mov r4, r8
eors r4, r0
adds r0, r4, 0
- bl b_side_obj__get_some_boolean
+ bl IsAnimBankSpriteVisible
lsls r0, 24
cmp r0, 0
beq _0810535C
@@ -13389,7 +13389,7 @@ _0810536C:
adds r4, r7, 0
eors r4, r0
adds r0, r4, 0
- bl b_side_obj__get_some_boolean
+ bl IsAnimBankSpriteVisible
lsls r0, 24
cmp r0, 0
beq _081053E4
@@ -13457,7 +13457,7 @@ _081053FA:
movs r1, 0x2
mov r0, r8
eors r0, r1
- bl b_side_obj__get_some_boolean
+ bl IsAnimBankSpriteVisible
lsls r0, 24
cmp r0, 0
beq _0810544C
@@ -13581,7 +13581,7 @@ sub_8105538: @ 8105538
adds r4, r0, 0
movs r1, 0
bl sub_80A69CC
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
bl GetBankSide
lsls r0, 24
@@ -13622,7 +13622,7 @@ sub_810557C: @ 810557C
strh r0, [r4, 0x24]
subs r2, 0x20
strh r2, [r4, 0x2E]
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
bl GetBankSide
lsls r0, 24
@@ -13836,7 +13836,7 @@ sub_810571C: @ 810571C
b _08105752
.pool
_08105750:
- ldr r0, =move_anim_8072740
+ ldr r0, =DestroyAnimSprite
_08105752:
str r0, [r3, 0x1C]
_08105754:
@@ -13856,7 +13856,7 @@ sub_810575C: @ 810575C
movs r1, 0
bl SetGpuReg
adds r0, r4, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
pop {r4}
pop {r0}
bx r0
@@ -13925,7 +13925,7 @@ sub_81057B8: @ 81057B8
orrs r1, r2
strb r1, [r0]
adds r0, r5, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
_08105802:
pop {r4,r5}
pop {r0}
@@ -13950,7 +13950,7 @@ sub_8105810: @ 8105810
strh r0, [r4, 0xE]
movs r0, 0x3
strh r0, [r4, 0x20]
- ldr r0, =gAnimationBankTarget
+ ldr r0, =gAnimBankTarget
ldrb r0, [r0]
bl GetBankSide
lsls r0, 24
@@ -14124,7 +14124,7 @@ _08105962:
cmp r0, 0
bne _08105992
adds r0, r5, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
_08105992:
pop {r4,r5}
pop {r0}
@@ -14263,7 +14263,7 @@ _08105A88:
ands r1, r2
strb r1, [r0]
adds r0, r5, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
_08105AA6:
pop {r4-r6}
pop {r0}
@@ -14292,7 +14292,7 @@ sub_8105AAC: @ 8105AAC
strh r0, [r4, 0x16]
strh r0, [r4, 0x18]
strh r0, [r4, 0x22]
- ldr r5, =gAnimationBankAttacker
+ ldr r5, =gAnimBankAttacker
ldrb r0, [r5]
movs r1, 0
bl sub_80A5C6C
@@ -14469,7 +14469,7 @@ _08105C34:
cmp r0, 0
bne _08105C42
adds r0, r6, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
_08105C42:
pop {r4-r6}
pop {r0}
@@ -14603,7 +14603,7 @@ _08105D00:
movs r1, 0
str r1, [r0]
adds r0, r6, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
add sp, 0x4
pop {r4-r6}
pop {r0}
@@ -14626,7 +14626,7 @@ _08105D6A:
cmp r4, 0
bge _08105D6A
adds r0, r6, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
pop {r4-r6}
pop {r0}
bx r0
@@ -14684,7 +14684,7 @@ sub_8105DE8: @ 8105DE8
adds r5, r0, 0
movs r1, 0
bl sub_80A69CC
- ldr r6, =gAnimationBankAttacker
+ ldr r6, =gAnimBankAttacker
ldrb r0, [r6]
bl GetBankSide
lsls r0, 24
@@ -14716,7 +14716,7 @@ _08105E08:
strh r0, [r5, 0x36]
ldr r0, =sub_80A6EEC
str r0, [r5, 0x1C]
- ldr r1, =move_anim_8072740
+ ldr r1, =DestroyAnimSprite
adds r0, r5, 0
bl StoreSpriteCallbackInData6
ldrb r1, [r4, 0xA]
@@ -14765,7 +14765,7 @@ _08105E7A:
cmp r0, 0x3C
bne _08105EAA
adds r0, r4, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_08105EAA:
pop {r4}
pop {r0}
@@ -14923,7 +14923,7 @@ _08105FD8:
movs r1, 0
bl SetGpuReg
adds r0, r5, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
_0810600C:
add sp, 0xC
pop {r4,r5}
@@ -14989,7 +14989,7 @@ _0810607C:
strh r0, [r4, 0x24]
strh r0, [r4, 0x26]
adds r0, r6, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
_081060A4:
pop {r4-r6}
pop {r0}
@@ -15054,7 +15054,7 @@ _0810610C:
strh r0, [r4, 0x24]
strh r0, [r4, 0x26]
adds r0, r6, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
_08106134:
pop {r4-r6}
pop {r0}
@@ -15072,7 +15072,7 @@ sub_8106140: @ 8106140
strh r0, [r4, 0x2E]
ldrh r0, [r4, 0x20]
strh r0, [r4, 0x30]
- ldr r5, =gAnimationBankTarget
+ ldr r5, =gAnimBankTarget
ldrb r0, [r5]
movs r1, 0x2
bl sub_80A5C6C
@@ -15120,7 +15120,7 @@ sub_810618C: @ 810618C
b _081061BC
_081061B6:
adds r0, r4, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_081061BC:
pop {r4}
pop {r0}
@@ -15190,7 +15190,7 @@ _08106236:
cmp r0, 0x78
ble _08106244
adds r0, r4, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_08106244:
pop {r4}
pop {r0}
@@ -15268,7 +15268,7 @@ sub_810627C: @ 810627C
cmp r5, 0x40
bgt _081062E2
adds r0, r4, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_081062E2:
pop {r4,r5}
pop {r0}
@@ -15291,11 +15291,11 @@ sub_81062E8: @ 81062E8
movs r0, 0x1
movs r1, 0x4
movs r2, 0x3
- bl lcd_bg_operations
+ bl SetAnimBgAttribute
movs r0, 0x1
movs r1, 0
movs r2, 0
- bl lcd_bg_operations
+ bl SetAnimBgAttribute
bl IsContest
lsls r0, 24
cmp r0, 0
@@ -15303,7 +15303,7 @@ sub_81062E8: @ 81062E8
movs r0, 0x1
movs r1, 0x3
movs r2, 0x1
- bl lcd_bg_operations
+ bl SetAnimBgAttribute
_0810632A:
ldr r0, =gBattle_BG1_X
movs r1, 0
@@ -15489,7 +15489,7 @@ _081064BC:
movs r0, 0x1
movs r1, 0x3
movs r2, 0
- bl lcd_bg_operations
+ bl SetAnimBgAttribute
_081064D0:
movs r0, 0x50
movs r1, 0
@@ -15500,9 +15500,9 @@ _081064D0:
movs r0, 0x1
movs r1, 0x4
movs r2, 0x1
- bl lcd_bg_operations
+ bl SetAnimBgAttribute
adds r0, r4, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
_081064F0:
add sp, 0x10
pop {r4,r5}
@@ -15526,11 +15526,11 @@ sub_81064F8: @ 81064F8
movs r0, 0x1
movs r1, 0x4
movs r2, 0x1
- bl lcd_bg_operations
+ bl SetAnimBgAttribute
movs r0, 0x1
movs r1, 0
movs r2, 0
- bl lcd_bg_operations
+ bl SetAnimBgAttribute
bl IsContest
lsls r0, 24
cmp r0, 0
@@ -15538,7 +15538,7 @@ sub_81064F8: @ 81064F8
movs r0, 0x1
movs r1, 0x3
movs r2, 0x1
- bl lcd_bg_operations
+ bl SetAnimBgAttribute
_0810653A:
ldr r0, =gBattle_BG1_X
movs r1, 0
@@ -15561,7 +15561,7 @@ _0810653A:
b _0810658A
.pool
_08106578:
- ldr r0, =gAnimationBankTarget
+ ldr r0, =gAnimBankTarget
ldrb r0, [r0]
bl GetBankSide
lsls r0, 24
@@ -15747,7 +15747,7 @@ _081066FC:
movs r0, 0x1
movs r1, 0x3
movs r2, 0
- bl lcd_bg_operations
+ bl SetAnimBgAttribute
_08106710:
movs r0, 0x50
movs r1, 0
@@ -15758,9 +15758,9 @@ _08106710:
movs r0, 0x1
movs r1, 0x4
movs r2, 0x1
- bl lcd_bg_operations
+ bl SetAnimBgAttribute
adds r0, r4, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
_08106730:
add sp, 0x10
pop {r4,r5}
@@ -15773,7 +15773,7 @@ _08106730:
sub_810673C: @ 810673C
push {r4,r5,lr}
adds r4, r0, 0
- ldr r5, =gAnimationBankAttacker
+ ldr r5, =gAnimBankAttacker
ldrb r0, [r5]
movs r1, 0x2
bl sub_80A5C6C
@@ -15912,7 +15912,7 @@ _08106858:
cmp r1, r0
bne _08106868
adds r0, r4, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_08106868:
pop {r4}
pop {r0}
@@ -15924,7 +15924,7 @@ _08106868:
sub_8106878: @ 8106878
push {r4,r5,lr}
adds r5, r0, 0
- ldr r4, =gAnimationBankAttacker
+ ldr r4, =gAnimBankAttacker
ldrb r0, [r4]
movs r1, 0x2
bl sub_80A5C6C
@@ -15991,7 +15991,7 @@ sub_81068CC: @ 81068CC
bge _08106910
_0810690A:
adds r0, r2, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_08106910:
pop {r0}
bx r0
@@ -16019,7 +16019,7 @@ sub_8106914: @ 8106914
cmp r0, r1
blt _08106940
adds r0, r2, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_08106940:
pop {r0}
bx r0
@@ -16029,7 +16029,7 @@ _08106940:
sub_8106944: @ 8106944
push {r4,r5,lr}
adds r5, r0, 0
- ldr r4, =gAnimationBankAttacker
+ ldr r4, =gAnimBankAttacker
ldrb r0, [r4]
movs r1, 0x2
bl sub_80A5C6C
@@ -16074,7 +16074,7 @@ sub_810699C: @ 810699C
cmp r0, 0
beq _081069B2
adds r0, r2, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_081069B2:
pop {r0}
bx r0
@@ -16164,7 +16164,7 @@ _08106A50:
cmp r2, 0x64
ble _08106A5A
adds r0, r4, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_08106A5A:
pop {r4,r5}
pop {r0}
@@ -16222,7 +16222,7 @@ _08106ABA:
cmp r0, 0x1E
ble _08106AC8
adds r0, r4, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_08106AC8:
pop {r4}
pop {r0}
@@ -16314,7 +16314,7 @@ sub_8106B54: @ 8106B54
adds r0, r4, 0
movs r1, 0
bl StartSpriteAnim
- ldr r0, =gAnimationBankTarget
+ ldr r0, =gAnimBankTarget
ldrb r0, [r0]
bl sub_80A82E4
subs r0, 0x1
@@ -16439,7 +16439,7 @@ _08106C6A:
cmp r0, 0x5A
ble _08106C78
adds r0, r4, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_08106C78:
pop {r4}
pop {r0}
@@ -16480,7 +16480,7 @@ _08106CB4:
cmp r0, 0
beq _08106CC8
adds r0, r4, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_08106CC8:
pop {r4}
pop {r0}
@@ -16497,7 +16497,7 @@ sub_8106CD0: @ 8106CD0
cmp r0, 0
bne _08106CEC
adds r0, r5, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
b _08106D50
.pool
_08106CEC:
@@ -16505,11 +16505,11 @@ _08106CEC:
ldrsh r0, [r1, r2]
cmp r0, 0
bne _08106CFC
- ldr r4, =gAnimationBankAttacker
+ ldr r4, =gAnimBankAttacker
b _08106CFE
.pool
_08106CFC:
- ldr r4, =gAnimationBankTarget
+ ldr r4, =gAnimBankTarget
_08106CFE:
ldrb r0, [r4]
movs r1, 0x2
@@ -16579,7 +16579,7 @@ sub_8106D5C: @ 8106D5C
b _08106D8C
_08106D86:
adds r0, r2, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_08106D8C:
pop {r0}
bx r0
@@ -16628,7 +16628,7 @@ sub_8106DD4: @ 8106DD4
cmp r0, 0
bne _08106DF4
adds r0, r4, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
_08106DF4:
pop {r4}
pop {r0}
@@ -16645,11 +16645,11 @@ sub_8106E00: @ 8106E00
ldrsh r0, [r0, r1]
cmp r0, 0
bne _08106E1C
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
b _08106E1E
.pool
_08106E1C:
- ldr r0, =gAnimationBankTarget
+ ldr r0, =gAnimBankTarget
_08106E1E:
ldrb r6, [r0]
adds r0, r6, 0
@@ -16754,7 +16754,7 @@ sub_8106EC8: @ 8106EC8
cmp r0, 0x10
ble _08106EFC
adds r0, r2, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_08106EFC:
pop {r0}
bx r0
@@ -16803,7 +16803,7 @@ _08106F40:
cmp r1, r0
bne _08106F54
adds r0, r4, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_08106F54:
pop {r4}
pop {r0}
@@ -16968,14 +16968,14 @@ _08107066:
orrs r0, r1
strb r0, [r3]
adds r0, r4, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_08107098:
movs r1, 0x36
ldrsh r0, [r4, r1]
cmp r0, 0x4
bne _081070A6
adds r0, r4, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_081070A6:
pop {r4}
pop {r0}
@@ -16992,11 +16992,11 @@ sub_81070AC: @ 81070AC
ands r0, r1
cmp r0, 0
beq _081070F8
- ldr r4, =gAnimationBankAttacker
+ ldr r4, =gAnimBankAttacker
ldrb r1, [r4]
movs r0, 0x2
eors r0, r1
- bl b_side_obj__get_some_boolean
+ bl IsAnimBankSpriteVisible
lsls r0, 24
cmp r0, 0
beq _081070F8
@@ -17016,7 +17016,7 @@ sub_81070AC: @ 81070AC
b _08107118
.pool
_081070F8:
- ldr r4, =gAnimationBankAttacker
+ ldr r4, =gAnimBankAttacker
ldrb r0, [r4]
movs r1, 0
bl sub_80A5C6C
@@ -17040,7 +17040,7 @@ _08107118:
strh r0, [r5, 0x36]
ldr r0, =sub_80A6EEC
str r0, [r5, 0x1C]
- ldr r1, =move_anim_8072740
+ ldr r1, =DestroyAnimSprite
adds r0, r5, 0
bl StoreSpriteCallbackInData6
pop {r4,r5}
@@ -17055,13 +17055,13 @@ sub_8107144: @ 8107144
lsls r0, 24
lsrs r0, 24
ldr r3, =gBattleAnimArgs
- ldr r1, =gDisableStructMoveAnim
+ ldr r1, =gAnimDisableStructPtr
ldr r1, [r1]
ldrb r2, [r1, 0x10]
movs r1, 0x1
ands r1, r2
strh r1, [r3, 0xE]
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
pop {r0}
bx r0
.pool
@@ -17073,11 +17073,11 @@ update_fury_cutter_counter_copy: @ 8107168
lsls r0, 24
lsrs r0, 24
ldr r2, =gBattleAnimArgs
- ldr r1, =gDisableStructMoveAnim
+ ldr r1, =gAnimDisableStructPtr
ldr r1, [r1]
ldrb r1, [r1, 0x10]
strh r1, [r2, 0xE]
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
pop {r0}
bx r0
.pool
@@ -17144,7 +17144,7 @@ _081071F8:
cmp r1, r0
bne _0810720A
adds r0, r6, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
_0810720A:
pop {r4-r6}
pop {r0}
@@ -17196,7 +17196,7 @@ _0810725A:
sub_8107260: @ 8107260
push {r4-r6,lr}
adds r6, r0, 0
- ldr r5, =gAnimationBankAttacker
+ ldr r5, =gAnimBankAttacker
ldrb r0, [r5]
bl GetBankSide
lsls r0, 24
@@ -17237,7 +17237,7 @@ _081072A2:
movs r1, 0x40
orrs r0, r1
strb r0, [r2]
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
bl GetBankSide
lsls r0, 24
@@ -17253,7 +17253,7 @@ _081072D8:
strh r0, [r6, 0x2E]
ldrh r0, [r6, 0x20]
strh r0, [r6, 0x30]
- ldr r4, =gAnimationBankTarget
+ ldr r4, =gAnimBankTarget
ldrb r0, [r4]
movs r1, 0x2
bl sub_80A5C6C
@@ -17422,7 +17422,7 @@ sub_810744C: @ 810744C
adds r5, r0, 0
movs r1, 0x1
bl sub_80A69CC
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
bl GetBankSide
lsls r0, 24
@@ -17445,7 +17445,7 @@ _08107482:
strh r0, [r5, 0x2E]
ldrh r0, [r5, 0x20]
strh r0, [r5, 0x30]
- ldr r4, =gAnimationBankTarget
+ ldr r4, =gAnimBankTarget
ldrb r0, [r4]
movs r1, 0x2
bl sub_80A5C6C
@@ -17507,7 +17507,7 @@ _08107506:
cmp r0, 0
beq _08107518
adds r0, r4, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_08107518:
pop {r4}
pop {r0}
@@ -17603,7 +17603,7 @@ _081075BE:
cmp r1, r0
bne _081075DE
adds r0, r4, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
_081075DE:
pop {r4-r7}
pop {r0}
@@ -17621,7 +17621,7 @@ sub_81075EC: @ 81075EC
strh r0, [r5, 0x2E]
ldrh r0, [r5, 0x20]
strh r0, [r5, 0x30]
- ldr r4, =gAnimationBankTarget
+ ldr r4, =gAnimBankTarget
ldrb r0, [r4]
movs r1, 0x2
bl sub_80A5C6C
@@ -17683,7 +17683,7 @@ sub_8107674: @ 8107674
cmp r0, 0
beq _08107688
adds r0, r4, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_08107688:
ldrh r0, [r4, 0x3A]
lsls r0, 16
@@ -17762,7 +17762,7 @@ sub_81076F4: @ 81076F4
cmp r1, 0
bne _08107722
adds r0, r3, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
_08107722:
pop {r0}
bx r0
@@ -17773,7 +17773,7 @@ _08107722:
sub_8107730: @ 8107730
push {r4-r7,lr}
adds r4, r0, 0
- ldr r7, =gAnimationBankAttacker
+ ldr r7, =gAnimBankAttacker
ldrb r0, [r7]
movs r1, 0
bl sub_80A5C6C
@@ -17836,7 +17836,7 @@ sub_81077A4: @ 81077A4
cmp r0, 0
beq _081077BA
adds r0, r2, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_081077BA:
pop {r0}
bx r0
@@ -17846,11 +17846,11 @@ _081077BA:
sub_81077C0: @ 81077C0
push {r4-r7,lr}
adds r6, r0, 0
- ldr r5, =gAnimationBankAttacker
+ ldr r5, =gAnimBankAttacker
ldrb r0, [r5]
bl GetBankSide
adds r4, r0, 0
- ldr r0, =gAnimationBankTarget
+ ldr r0, =gAnimBankTarget
ldrb r0, [r0]
bl GetBankSide
lsls r4, 24
@@ -17898,7 +17898,7 @@ _0810781E:
_08107828:
adds r0, r6, 0
bl sub_80A69CC
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
bl GetBankSide
lsls r0, 24
@@ -17910,7 +17910,7 @@ _08107828:
_08107842:
ldrh r0, [r5, 0x8]
strh r0, [r6, 0x2E]
- ldr r4, =gAnimationBankTarget
+ ldr r4, =gAnimBankTarget
ldrb r0, [r4]
movs r1, 0x2
bl sub_80A5C6C
@@ -17929,7 +17929,7 @@ _08107842:
strh r0, [r6, 0x36]
ldr r0, =sub_80A6EEC
str r0, [r6, 0x1C]
- ldr r1, =move_anim_8072740
+ ldr r1, =DestroyAnimSprite
adds r0, r6, 0
bl StoreSpriteCallbackInData6
pop {r4-r7}
@@ -17956,7 +17956,7 @@ sub_8107894: @ 8107894
strh r1, [r4, 0x36]
ldr r0, =sub_80A6EEC
str r0, [r4, 0x1C]
- ldr r1, =move_anim_8072740
+ ldr r1, =DestroyAnimSprite
adds r0, r4, 0
bl StoreSpriteCallbackInData6
pop {r4}
@@ -18026,7 +18026,7 @@ sub_810790C: @ 810790C
cmp r0, r1
bne _0810794C
adds r0, r4, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_0810794C:
pop {r4}
pop {r0}
@@ -18054,11 +18054,11 @@ sub_8107954: @ 8107954
movs r0, 0x1
movs r1, 0x4
movs r2, 0x1
- bl lcd_bg_operations
+ bl SetAnimBgAttribute
movs r0, 0x1
movs r1, 0
movs r2, 0x1
- bl lcd_bg_operations
+ bl SetAnimBgAttribute
mov r0, sp
bl sub_80A6B30
bl IsContest
@@ -18068,8 +18068,8 @@ sub_8107954: @ 8107954
movs r0, 0x1
movs r1, 0x3
movs r2, 0x1
- bl lcd_bg_operations
- ldr r0, =gAnimationBankAttacker
+ bl SetAnimBgAttribute
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
bl GetBankSide
lsls r0, 24
@@ -18174,7 +18174,7 @@ _08107A32:
b _08107B0E
.pool
_08107AB4:
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
bl GetBankSide
lsls r0, 24
@@ -18454,7 +18454,7 @@ _08107D08:
movs r0, 0x1
movs r1, 0x3
movs r2, 0
- bl lcd_bg_operations
+ bl SetAnimBgAttribute
_08107D1C:
movs r0, 0
strh r0, [r7]
@@ -18475,7 +18475,7 @@ _08107D1C:
ldr r1, =0x0000ffff
strh r1, [r0, 0x26]
adds r0, r5, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
_08107D4A:
pop {r3}
mov r8, r3
@@ -18945,7 +18945,7 @@ _081080C0:
cmp r0, 0x15
bne _081080DE
adds r0, r2, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_081080DE:
pop {r4}
pop {r0}
@@ -19267,7 +19267,7 @@ _0810836C:
cmp r0, 0
bne _0810837A
adds r0, r2, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
_0810837A:
add sp, 0xC
pop {r4-r6}
@@ -19278,7 +19278,7 @@ _0810837A:
thumb_func_start sub_8108384
sub_8108384: @ 8108384
push {r4,r5,lr}
- ldr r4, =gAnimationBankAttacker
+ ldr r4, =gAnimBankAttacker
ldrb r0, [r4]
bl GetBankSide
lsls r0, 24
@@ -19350,7 +19350,7 @@ sub_8108408: @ 8108408
lsls r1, 24
lsrs r1, 24
str r1, [sp]
- ldr r4, =gAnimationBankAttacker
+ ldr r4, =gAnimBankAttacker
ldrb r0, [r4]
movs r1, 0x2
bl sub_80A5C6C
@@ -19576,7 +19576,7 @@ sub_81085C8: @ 81085C8
lsls r0, 24
lsrs r0, 24
strh r0, [r4, 0xA]
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
bl GetBankSide
lsls r0, 24
@@ -19721,7 +19721,7 @@ _08108704:
cmp r0, 0
bne _08108712
adds r0, r1, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
_08108712:
pop {r3}
mov r8, r3
@@ -19956,7 +19956,7 @@ sub_81088E4: @ 81088E4
lsls r1, 3
ldr r0, =gTasks
adds r5, r1, r0
- ldr r4, =gAnimationBankAttacker
+ ldr r4, =gAnimBankAttacker
ldrb r0, [r4]
movs r1, 0x2
bl sub_80A5C6C
@@ -20171,7 +20171,7 @@ _08108AAA:
b _08108AB8
_08108AB2:
adds r0, r2, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
_08108AB8:
pop {r4}
pop {r0}
@@ -20371,7 +20371,7 @@ sub_8108C08: @ 8108C08
cmp r0, 0
bne _08108C4C
adds r0, r4, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_08108C4C:
pop {r4}
pop {r0}
@@ -20418,7 +20418,7 @@ sub_8108C94: @ 8108C94
adds r4, r0, 0
movs r1, 0x1
bl sub_80A69CC
- ldr r5, =gAnimationBankTarget
+ ldr r5, =gAnimBankTarget
ldrb r0, [r5]
movs r1, 0x2
bl sub_80A5C6C
@@ -20495,7 +20495,7 @@ _08108D34:
cmp r1, r0
bne _08108D46
adds r0, r4, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_08108D46:
ldrh r0, [r4, 0x2E]
adds r0, 0x1
@@ -20593,7 +20593,7 @@ _08108DE2:
strh r0, [r4, 0x2E]
mov r0, r9
strh r0, [r4, 0x30]
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
bl sub_80A82E4
subs r0, 0x1
@@ -20648,7 +20648,7 @@ _08108E58:
strh r0, [r4, 0x2E]
mov r0, r9
strh r0, [r4, 0x30]
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
bl sub_80A82E4
subs r0, 0x1
@@ -20698,7 +20698,7 @@ sub_8108EC8: @ 8108EC8
movs r0, 0xFE
lsls r0, 8
strh r0, [r4, 0x36]
- ldr r1, =move_anim_8072740
+ ldr r1, =DestroyAnimSprite
adds r0, r4, 0
bl StoreSpriteCallbackInData6
ldr r1, =sub_80A634C
@@ -20732,7 +20732,7 @@ sub_8108F08: @ 8108F08
strh r0, [r4, 0x32]
ldr r0, =sub_80A656C
str r0, [r4, 0x1C]
- ldr r1, =move_anim_8072740
+ ldr r1, =DestroyAnimSprite
adds r0, r4, 0
bl StoreSpriteCallbackInData6
pop {r4,r5}
@@ -20746,7 +20746,7 @@ sub_8108F4C: @ 8108F4C
push {r4,lr}
adds r4, r0, 0
bl sub_80A6838
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
bl GetBankSide
lsls r0, 24
@@ -20798,7 +20798,7 @@ _08108F9E:
sub_8108FBC: @ 8108FBC
push {r4,lr}
adds r4, r0, 0
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
bl GetBankSide
lsls r0, 24
@@ -20886,7 +20886,7 @@ sub_8109064: @ 8109064
push {r4,lr}
adds r4, r0, 0
bl sub_80A6838
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
bl GetBankSide
lsls r0, 24
@@ -21026,7 +21026,7 @@ sub_810916C: @ 810916C
strh r1, [r0, 0x36]
ldr r1, =sub_80A6EEC
str r1, [r0, 0x1C]
- ldr r1, =move_anim_8072740
+ ldr r1, =DestroyAnimSprite
bl StoreSpriteCallbackInData6
pop {r0}
bx r0
@@ -21037,11 +21037,11 @@ sub_810916C: @ 810916C
sub_8109198: @ 8109198
push {r4-r6,lr}
adds r6, r0, 0
- ldr r5, =gAnimationBankAttacker
+ ldr r5, =gAnimBankAttacker
ldrb r0, [r5]
bl GetBankSide
adds r4, r0, 0
- ldr r0, =gAnimationBankTarget
+ ldr r0, =gAnimBankTarget
ldrb r0, [r0]
bl GetBankSide
lsls r4, 24
@@ -21128,7 +21128,7 @@ sub_8109244: @ 8109244
strh r0, [r5, 0x2E]
ldrh r0, [r5, 0x20]
strh r0, [r5, 0x30]
- ldr r4, =gAnimationBankTarget
+ ldr r4, =gAnimBankTarget
ldrb r0, [r4]
movs r1, 0x2
bl sub_80A5C6C
@@ -21164,7 +21164,7 @@ sub_810929C: @ 810929C
beq _081092E4
movs r4, 0
strh r4, [r6, 0x2E]
- ldr r5, =gAnimationBankTarget
+ ldr r5, =gAnimBankTarget
ldrb r0, [r5]
movs r1, 0x2
bl sub_80A5C6C
@@ -21224,7 +21224,7 @@ sub_8109314: @ 8109314
cmp r0, 0x1F
bne _08109330
adds r0, r4, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_08109330:
pop {r4}
pop {r0}
@@ -21274,7 +21274,7 @@ sub_8109364: @ 8109364
strh r0, [r4, 0x30]
ldrh r0, [r1, 0x8]
strh r0, [r4, 0x32]
- ldr r1, =move_anim_8072740
+ ldr r1, =DestroyAnimSprite
adds r0, r4, 0
bl StoreSpriteCallbackInData6
ldr r0, =sub_80A653C
@@ -21371,7 +21371,7 @@ sub_810940C: @ 810940C
cmp r0, r1
bne _08109458
adds r0, r4, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_08109458:
pop {r4}
pop {r0}
@@ -21407,7 +21407,7 @@ sub_8109460: @ 8109460
adds r0, r2
ldrh r0, [r0, 0x22]
strh r0, [r4, 0x10]
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
bl GetBankSide
lsls r0, 24
@@ -21785,7 +21785,7 @@ _0810979C:
cmp r0, 0
bne _081097AA
adds r0, r5, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
_081097AA:
add sp, 0xC
pop {r4,r5}
@@ -21820,7 +21820,7 @@ sub_81097B4: @ 81097B4
lsls r0, 2
adds r0, r1
ldrh r4, [r0, 0x20]
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
bl GetBankSide
lsls r0, 24
@@ -21992,7 +21992,7 @@ sub_8109930: @ 8109930
adds r0, r2
lsls r0, 16
lsrs r4, r0, 16
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
bl GetBankSide
lsls r0, 24
@@ -22214,7 +22214,7 @@ _08109AE0:
cmp r0, 0x10
ble _08109AF4
adds r0, r2, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_08109AF4:
pop {r4}
pop {r0}
@@ -22248,7 +22248,7 @@ _08109B18:
bl StartSpriteAnim
ldrh r0, [r4, 0x4]
strh r0, [r5, 0x3C]
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
bl GetBankSide
lsls r0, 24
@@ -22261,7 +22261,7 @@ _08109B48:
ldr r0, =0x0000fffc
_08109B4A:
strh r0, [r5, 0x36]
- ldr r0, =gAnimationBankTarget
+ ldr r0, =gAnimBankTarget
ldrb r0, [r0]
bl sub_80A8328
movs r1, 0x3
@@ -22279,7 +22279,7 @@ _08109B70:
ldrh r0, [r5, 0x30]
adds r0, 0xC0
strh r0, [r5, 0x30]
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
bl GetBankSide
lsls r0, 24
@@ -22356,7 +22356,7 @@ _08109BCE:
lsls r0, 1
strh r0, [r5, 0x2E]
strh r1, [r5, 0x30]
- ldr r4, =gAnimationBankTarget
+ ldr r4, =gAnimBankTarget
ldrb r0, [r4]
movs r1, 0x2
bl sub_80A5C6C
@@ -22426,7 +22426,7 @@ _08109C82:
.pool
_08109CA4:
adds r0, r4, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_08109CAA:
pop {r4}
pop {r0}
@@ -22485,7 +22485,7 @@ _08109CC8:
lsrs r0, 16
cmp r0, 0x83
bls _08109D3C
- ldr r0, =gAnimationBankTarget
+ ldr r0, =gAnimBankTarget
ldrb r0, [r0]
bl sub_80A8328
movs r1, 0x3
@@ -22500,7 +22500,7 @@ _08109CC8:
b _08109D80
.pool
_08109D3C:
- ldr r0, =gAnimationBankTarget
+ ldr r0, =gAnimBankTarget
ldrb r0, [r0]
bl sub_80A8328
lsls r0, 24
@@ -22561,7 +22561,7 @@ _08109DA8:
cmp r0, 0x1E
bne _08109DB6
adds r0, r4, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_08109DB6:
pop {r4}
pop {r0}
@@ -22578,7 +22578,7 @@ sub_8109DBC: @ 8109DBC
lsls r1, 3
ldr r0, =gTasks
adds r4, r1, r0
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
bl GetBankSide
lsls r0, 24
@@ -22590,11 +22590,11 @@ sub_8109DBC: @ 8109DBC
movs r1, 0x1
_08109DE2:
strh r1, [r4, 0x20]
- ldr r0, =gAnimationBankTarget
+ ldr r0, =gAnimBankTarget
ldrb r1, [r0]
movs r0, 0x2
eors r0, r1
- bl b_side_obj__get_some_boolean
+ bl IsAnimBankSpriteVisible
lsls r0, 24
lsrs r0, 24
adds r0, 0x1
@@ -22906,7 +22906,7 @@ _0810A024:
blt _0810A024
_0810A04E:
adds r0, r4, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
_0810A054:
pop {r4-r7}
pop {r0}
@@ -22932,7 +22932,7 @@ sub_810A060: @ 810A060
movs r1, 0x10
bl BlendPalette
adds r0, r4, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
add sp, 0x10
pop {r4}
pop {r0}
@@ -22974,7 +22974,7 @@ _0810A0CA:
adds r0, 0x1
strh r0, [r2, 0x8]
ldr r1, =gBankSpriteIds
- ldr r0, =gAnimationBankTarget
+ ldr r0, =gAnimBankTarget
ldrb r0, [r0]
adds r0, r1
ldrb r6, [r0]
@@ -23059,7 +23059,7 @@ _0810A16E:
strh r1, [r0, 0x24]
strh r1, [r0, 0x26]
adds r0, r7, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
_0810A194:
pop {r3-r5}
mov r8, r3
@@ -23075,7 +23075,7 @@ _0810A194:
sub_810A1A8: @ 810A1A8
push {r4,lr}
adds r4, r0, 0
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
bl GetBankSide
lsls r0, 24
@@ -23119,7 +23119,7 @@ sub_810A1F8: @ 810A1F8
cmp r0, 0
beq _0810A20E
adds r0, r2, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_0810A20E:
pop {r0}
bx r0
@@ -23129,7 +23129,7 @@ _0810A20E:
sub_810A214: @ 810A214
push {r4,lr}
adds r4, r0, 0
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
bl GetBankSide
lsls r0, 24
@@ -23178,7 +23178,7 @@ _0810A26E:
sub_810A274: @ 810A274
push {r4,r5,lr}
adds r5, r0, 0
- ldr r4, =gAnimationBankTarget
+ ldr r4, =gAnimBankTarget
ldrb r0, [r4]
movs r1, 0x2
bl sub_80A5C6C
@@ -23191,7 +23191,7 @@ sub_810A274: @ 810A274
lsls r0, 24
lsrs r0, 24
strh r0, [r5, 0x22]
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
bl GetBankSide
lsls r0, 24
@@ -23261,15 +23261,15 @@ _0810A324:
beq _0810A35C
b _0810A380
_0810A32E:
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
b _0810A382
.pool
_0810A338:
- ldr r4, =gAnimationBankAttacker
+ ldr r4, =gAnimBankAttacker
ldrb r0, [r4]
movs r6, 0x2
eors r0, r6
- bl b_side_obj__get_some_boolean
+ bl IsAnimBankSpriteVisible
lsls r0, 24
cmp r0, 0
bne _0810A354
@@ -23282,21 +23282,21 @@ _0810A354:
eors r4, r0
b _0810A384
_0810A35C:
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
movs r4, 0x2
eors r0, r4
- bl b_side_obj__get_some_boolean
+ bl IsAnimBankSpriteVisible
lsls r0, 24
cmp r0, 0
beq _0810A380
- ldr r0, =gAnimationBankTarget
+ ldr r0, =gAnimBankTarget
ldrb r0, [r0]
eors r4, r0
b _0810A384
.pool
_0810A380:
- ldr r0, =gAnimationBankTarget
+ ldr r0, =gAnimBankTarget
_0810A382:
ldrb r4, [r0]
_0810A384:
@@ -23417,7 +23417,7 @@ sub_810A46C: @ 810A46C
strh r0, [r4, 0x2E]
ldrh r0, [r4, 0x20]
strh r0, [r4, 0x30]
- ldr r6, =gAnimationBankTarget
+ ldr r6, =gAnimBankTarget
ldrb r0, [r6]
movs r1, 0x2
bl sub_80A5C6C
@@ -23517,7 +23517,7 @@ sub_810A4F4: @ 810A4F4
b _0810A564
_0810A55E:
adds r0, r4, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_0810A564:
pop {r4}
pop {r0}
@@ -23562,7 +23562,7 @@ _0810A5A4:
cmp r0, 0
bgt _0810A5B6
adds r0, r3, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_0810A5B6:
pop {r0}
bx r0
@@ -23576,7 +23576,7 @@ sub_810A5BC: @ 810A5BC
lsls r0, 24
cmp r0, 0
bne _0810A5D8
- ldr r0, =gAnimationBankTarget
+ ldr r0, =gAnimBankTarget
ldrb r0, [r0]
bl GetBankSide
lsls r0, 24
@@ -23588,7 +23588,7 @@ _0810A5D8:
negs r0, r0
strh r0, [r1, 0x2]
_0810A5E0:
- ldr r5, =gAnimationBankTarget
+ ldr r5, =gAnimBankTarget
ldrb r0, [r5]
movs r1, 0x2
bl sub_80A5C6C
@@ -23633,11 +23633,11 @@ sub_810A628: @ 810A628
ands r0, r1
cmp r0, 0
beq _0810A64C
- ldr r0, =gAnimationBankTarget
+ ldr r0, =gAnimBankTarget
b _0810A64E
.pool
_0810A64C:
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
_0810A64E:
ldrb r6, [r0]
bl IsContest
@@ -23756,7 +23756,7 @@ _0810A742:
cmp r0, 0
bgt _0810A754
adds r0, r4, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_0810A754:
pop {r4}
pop {r0}
@@ -23812,7 +23812,7 @@ _0810A7B6:
strh r0, [r4, 0x2E]
ldr r0, =sub_80A64B0
str r0, [r4, 0x1C]
- ldr r1, =move_anim_8072740
+ ldr r1, =DestroyAnimSprite
adds r0, r4, 0
bl StoreSpriteCallbackInData6
pop {r4,r5}
@@ -23827,7 +23827,7 @@ sub_810A7DC: @ 810A7DC
adds r5, r0, 0
lsls r5, 24
lsrs r5, 24
- ldr r6, =gAnimationBankTarget
+ ldr r6, =gAnimBankTarget
ldrb r0, [r6]
movs r1, 0
bl sub_80A5C6C
@@ -24012,7 +24012,7 @@ _0810A952:
.pool
_0810A970:
mov r0, r9
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
b _0810A9BC
_0810A978:
cmp r7, 0
@@ -24199,7 +24199,7 @@ _0810AAE4:
cmp r0, 0x33
bne _0810AAF8
adds r0, r3, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_0810AAF8:
pop {r0}
bx r0
@@ -24220,11 +24220,11 @@ sub_810AAFC: @ 810AAFC
ldrsh r0, [r0, r1]
cmp r0, 0
bne _0810AB28
- ldr r4, =gAnimationBankAttacker
+ ldr r4, =gAnimBankAttacker
b _0810AB2A
.pool
_0810AB28:
- ldr r4, =gAnimationBankTarget
+ ldr r4, =gAnimBankTarget
_0810AB2A:
ldrb r0, [r4]
movs r1, 0x2
@@ -24383,7 +24383,7 @@ _0810AC78:
cmp r0, 0
bne _0810AC86
adds r0, r2, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
_0810AC86:
pop {r4-r7}
pop {r0}
@@ -24440,11 +24440,11 @@ sub_810ACD8: @ 810ACD8
ldrsh r0, [r0, r1]
cmp r0, 0
bne _0810ACF4
- ldr r4, =gAnimationBankAttacker
+ ldr r4, =gAnimBankAttacker
b _0810ACF6
.pool
_0810ACF4:
- ldr r4, =gAnimationBankTarget
+ ldr r4, =gAnimBankTarget
_0810ACF6:
ldrb r0, [r4]
movs r1, 0x2
@@ -24478,11 +24478,11 @@ sub_810AD30: @ 810AD30
ldrsh r0, [r0, r1]
cmp r0, 0
bne _0810AD4C
- ldr r4, =gAnimationBankAttacker
+ ldr r4, =gAnimBankAttacker
b _0810AD4E
.pool
_0810AD4C:
- ldr r4, =gAnimationBankTarget
+ ldr r4, =gAnimBankTarget
_0810AD4E:
ldrb r0, [r4]
movs r1, 0x2
@@ -24501,7 +24501,7 @@ _0810AD4E:
strh r0, [r5, 0x24]
ldrh r0, [r1, 0x4]
strh r0, [r5, 0x26]
- ldr r1, =move_anim_8072740
+ ldr r1, =DestroyAnimSprite
adds r0, r5, 0
bl StoreSpriteCallbackInData6
ldr r0, =sub_80A67D8
@@ -24518,7 +24518,7 @@ sub_810AD98: @ 810AD98
adds r5, r0, 0
movs r1, 0x1
bl StartSpriteAffineAnim
- ldr r4, =gAnimationBankAttacker
+ ldr r4, =gAnimBankAttacker
ldrb r0, [r4]
movs r1, 0x2
bl sub_80A5C6C
@@ -24646,7 +24646,7 @@ _0810AE90:
lsrs r0, 24
movs r6, 0
strh r0, [r5, 0x26]
- ldr r4, =gAnimationBankAttacker
+ ldr r4, =gAnimBankAttacker
ldrb r0, [r4]
movs r1, 0x2
bl sub_80A5C6C
@@ -24783,7 +24783,7 @@ _0810AFA0:
ands r1, r2
strb r1, [r0]
adds r0, r3, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
_0810AFC0:
pop {r4-r6}
pop {r0}
@@ -24820,7 +24820,7 @@ _0810AFF4:
_0810AFFA:
b _0810B14E
_0810AFFC:
- ldr r4, =gAnimationBankAttacker
+ ldr r4, =gAnimBankAttacker
ldrb r0, [r4]
bl GetBankSide
lsls r0, 24
@@ -24878,7 +24878,7 @@ _0810B070:
movs r0, 0x78
subs r0, r1
strh r0, [r5, 0xE]
- ldr r4, =gAnimationBankTarget
+ ldr r4, =gAnimBankTarget
ldrb r0, [r4]
movs r1, 0x3
bl sub_80A5C6C
@@ -24981,7 +24981,7 @@ _0810B140:
cmp r0, 0
bne _0810B14E
adds r0, r4, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
_0810B14E:
pop {r4-r6}
pop {r0}
@@ -25124,7 +25124,7 @@ sub_810B23C: @ 810B23C
beq _0810B280
b _0810B294
_0810B24E:
- ldr r4, =gAnimationBankAttacker
+ ldr r4, =gAnimBankAttacker
ldrb r0, [r4]
movs r1, 0x2
bl sub_80A5C6C
@@ -25191,7 +25191,7 @@ _0810B2C8:
.4byte _0810B404
.4byte _0810B414
_0810B2DC:
- ldr r4, =gAnimationBankAttacker
+ ldr r4, =gAnimBankAttacker
ldrb r0, [r4]
movs r1, 0x2
bl sub_80A5C6C
@@ -25206,7 +25206,7 @@ _0810B2DC:
strh r0, [r5, 0x16]
movs r0, 0x4
strh r0, [r5, 0x18]
- ldr r0, =gAnimationBankTarget
+ ldr r0, =gAnimBankTarget
ldrb r0, [r0]
movs r1, 0x2
bl sub_80A5C6C
@@ -25228,12 +25228,12 @@ _0810B2DC:
movs r0, 0xC
strh r0, [r5, 0x1E]
subs r0, 0x4C
- bl BattleAnimGetPanControl
+ bl BattleAnimAdjustPanning
lsls r0, 24
asrs r0, 24
strh r0, [r5, 0x20]
movs r0, 0x3F
- bl BattleAnimGetPanControl
+ bl BattleAnimAdjustPanning
lsls r0, 24
asrs r0, 24
strh r0, [r5, 0x22]
@@ -25338,7 +25338,7 @@ _0810B404:
cmp r0, 0
bne _0810B428
adds r0, r2, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
b _0810B428
_0810B414:
ldrh r1, [r5, 0x1E]
@@ -25539,7 +25539,7 @@ _0810B584:
beq _0810B600
b _0810B60E
_0810B58A:
- ldr r0, =gAnimationBankTarget
+ ldr r0, =gAnimBankTarget
ldrb r0, [r0]
movs r1, 0x1
bl sub_80A5C6C
@@ -25561,7 +25561,7 @@ _0810B5A4:
bgt _0810B5A4
strh r1, [r5, 0x24]
_0810B5B4:
- ldr r4, =gAnimationBankTarget
+ ldr r4, =gAnimBankTarget
ldrb r0, [r4]
movs r1, 0x2
bl sub_80A5C6C
@@ -25603,7 +25603,7 @@ _0810B600:
cmp r0, 0
bne _0810B60E
adds r0, r2, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
_0810B60E:
pop {r4,r5}
pop {r0}
@@ -25721,7 +25721,7 @@ sub_810B6C4: @ 810B6C4
ands r0, r2
orrs r0, r1
strh r0, [r5, 0x4]
- ldr r4, =gAnimationBankTarget
+ ldr r4, =gAnimBankTarget
ldrb r0, [r4]
movs r1, 0x2
bl sub_80A5C6C
@@ -25734,7 +25734,7 @@ sub_810B6C4: @ 810B6C4
lsls r0, 24
lsrs r0, 24
mov r8, r0
- ldr r4, =gAnimationBankAttacker
+ ldr r4, =gAnimBankAttacker
ldrb r0, [r4]
movs r1, 0x2
bl sub_80A5C6C
@@ -25934,7 +25934,7 @@ sub_810B848: @ 810B848
b _0810B8A6
_0810B8A0:
adds r0, r4, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_0810B8A6:
pop {r4}
pop {r0}
@@ -25957,7 +25957,7 @@ sub_810B8AC: @ 810B8AC
movs r0, 0xFE
lsls r0, 8
strh r0, [r4, 0x36]
- ldr r1, =move_anim_8072740
+ ldr r1, =DestroyAnimSprite
adds r0, r4, 0
bl StoreSpriteCallbackInData6
ldr r1, =sub_80A634C
@@ -25976,14 +25976,14 @@ sub_810B8EC: @ 810B8EC
adds r4, r0, 0
movs r1, 0x1
bl sub_80A69CC
- ldr r0, =gAnimationBankTarget
+ ldr r0, =gAnimBankTarget
ldrb r0, [r0]
movs r1, 0x2
bl sub_80A5C6C
lsls r0, 24
lsrs r0, 24
strh r0, [r4, 0x32]
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
bl GetBankSide
lsls r0, 24
@@ -26003,7 +26003,7 @@ _0810B92C:
adds r0, r1
strh r0, [r4, 0x32]
_0810B936:
- ldr r0, =gAnimationBankTarget
+ ldr r0, =gAnimBankTarget
ldrb r0, [r0]
movs r1, 0x3
bl sub_80A5C6C
@@ -26015,7 +26015,7 @@ _0810B936:
strh r0, [r4, 0x36]
ldrh r0, [r1, 0x8]
strh r0, [r4, 0x2E]
- ldr r1, =move_anim_8072740
+ ldr r1, =DestroyAnimSprite
adds r0, r4, 0
bl StoreSpriteCallbackInData6
ldr r0, =sub_80A6EEC
@@ -26041,7 +26041,7 @@ sub_810B974: @ 810B974
b _0810B9C6
.pool
_0810B990:
- ldr r0, =gAnimationBankTarget
+ ldr r0, =gAnimBankTarget
ldrb r0, [r0]
adds r2, r4, 0
adds r2, 0x20
@@ -26049,7 +26049,7 @@ _0810B990:
adds r3, 0x22
movs r1, 0x1
bl sub_80A8924
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
bl GetBankSide
lsls r0, 24
@@ -26130,7 +26130,7 @@ sub_810BA24: @ 810BA24
ldrsh r0, [r6, r1]
cmp r0, 0
bne _0810BA74
- ldr r4, =gAnimationBankTarget
+ ldr r4, =gAnimBankTarget
ldrb r0, [r4]
movs r1, 0x2
bl sub_80A5C6C
@@ -26148,7 +26148,7 @@ sub_810BA24: @ 810BA24
b _0810BA86
.pool
_0810BA74:
- ldr r0, =gAnimationBankTarget
+ ldr r0, =gAnimBankTarget
ldrb r0, [r0]
adds r2, r5, 0
adds r2, 0x32
@@ -26157,7 +26157,7 @@ _0810BA74:
movs r1, 0x1
bl sub_80A8924
_0810BA86:
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
bl GetBankSide
lsls r0, 24
@@ -26277,7 +26277,7 @@ sub_810BB60: @ 810BB60
strh r5, [r4, 0x24]
movs r0, 0x80
strh r0, [r4, 0x2E]
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
bl GetBankSide
lsls r0, 24
@@ -26312,7 +26312,7 @@ _0810BB90:
sub_810BBC8: @ 810BBC8
push {r4,lr}
adds r4, r0, 0
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
bl GetBankSide
lsls r0, 24
@@ -26406,7 +26406,7 @@ sub_810BC4C: @ 810BC4C
bge _0810BC8E
_0810BC88:
adds r0, r4, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_0810BC8E:
pop {r4}
pop {r0}
@@ -26431,7 +26431,7 @@ sub_810BC94: @ 810BC94
ldrsh r0, [r1, r2]
cmp r0, 0
bne _0810BCE0
- ldr r4, =gAnimationBankTarget
+ ldr r4, =gAnimBankTarget
ldrb r0, [r4]
movs r1, 0x2
bl sub_80A5C6C
@@ -26447,7 +26447,7 @@ sub_810BC94: @ 810BC94
b _0810BCF2
.pool
_0810BCE0:
- ldr r0, =gAnimationBankTarget
+ ldr r0, =gAnimBankTarget
ldrb r0, [r0]
adds r2, r5, 0
adds r2, 0x32
@@ -26456,7 +26456,7 @@ _0810BCE0:
movs r1, 0x1
bl sub_80A8924
_0810BCF2:
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
bl GetBankSide
lsls r0, 24
@@ -26619,7 +26619,7 @@ _0810BDEC:
bge _0810BE42
_0810BE3C:
adds r0, r4, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_0810BE42:
pop {r4}
pop {r0}
@@ -26645,7 +26645,7 @@ sub_810BE48: @ 810BE48
b _0810BEA2
.pool
_0810BE6C:
- ldr r0, =gAnimationBankTarget
+ ldr r0, =gAnimBankTarget
ldrb r0, [r0]
adds r2, r4, 0
adds r2, 0x20
@@ -26653,7 +26653,7 @@ _0810BE6C:
adds r3, 0x22
movs r1, 0
bl sub_80A8924
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
bl GetBankSide
lsls r0, 24
@@ -26686,7 +26686,7 @@ _0810BEB4:
cmp r0, 0
beq _0810BEC8
adds r0, r4, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_0810BEC8:
pop {r4,r5}
pop {r0}
@@ -26712,7 +26712,7 @@ sub_810BED0: @ 810BED0
b _0810BF32
.pool
_0810BEF4:
- ldr r4, =gAnimationBankAttacker
+ ldr r4, =gAnimBankAttacker
ldrb r0, [r4]
adds r2, r5, 0
adds r2, 0x20
@@ -26742,7 +26742,7 @@ _0810BF26:
adds r0, r1
strh r0, [r5, 0x22]
_0810BF32:
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
b _0810BF90
.pool
_0810BF40:
@@ -26755,7 +26755,7 @@ _0810BF40:
bl sub_80A6980
b _0810BF8E
_0810BF52:
- ldr r4, =gAnimationBankTarget
+ ldr r4, =gAnimBankTarget
ldrb r0, [r4]
adds r2, r5, 0
adds r2, 0x20
@@ -26785,7 +26785,7 @@ _0810BF82:
adds r0, r1
strh r0, [r5, 0x22]
_0810BF8E:
- ldr r0, =gAnimationBankTarget
+ ldr r0, =gAnimBankTarget
_0810BF90:
ldrb r0, [r0]
strh r0, [r5, 0x3C]
@@ -26806,7 +26806,7 @@ _0810BFB4:
movs r0, 0x40
_0810BFB6:
strh r0, [r5, 0x3A]
- ldr r0, =gAnimationBankTarget
+ ldr r0, =gAnimBankTarget
ldrb r0, [r0]
bl GetBankSide
lsls r0, 24
@@ -26911,7 +26911,7 @@ _0810C086:
b _0810C098
_0810C092:
adds r0, r4, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_0810C098:
pop {r4}
pop {r0}
@@ -26934,11 +26934,11 @@ sub_810C0A0: @ 810C0A0
movs r0, 0x1
movs r1, 0x4
movs r2, 0x1
- bl lcd_bg_operations
+ bl SetAnimBgAttribute
movs r0, 0x1
movs r1, 0
movs r2, 0
- bl lcd_bg_operations
+ bl SetAnimBgAttribute
bl IsContest
lsls r0, 24
cmp r0, 0
@@ -26946,7 +26946,7 @@ sub_810C0A0: @ 810C0A0
movs r0, 0x1
movs r1, 0x3
movs r2, 0x1
- bl lcd_bg_operations
+ bl SetAnimBgAttribute
_0810C0E2:
ldr r0, =gBattle_BG1_X
movs r1, 0
@@ -27148,7 +27148,7 @@ _0810C29C:
movs r0, 0x1
movs r1, 0x3
movs r2, 0
- bl lcd_bg_operations
+ bl SetAnimBgAttribute
_0810C2B0:
ldr r0, =gBattle_BG1_X
movs r1, 0
@@ -27164,9 +27164,9 @@ _0810C2B0:
movs r0, 0x1
movs r1, 0x4
movs r2, 0x1
- bl lcd_bg_operations
+ bl SetAnimBgAttribute
adds r0, r4, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
_0810C2DA:
add sp, 0x10
pop {r4,r5}
@@ -27179,7 +27179,7 @@ _0810C2DA:
sub_810C2F0: @ 810C2F0
push {r4,r5,lr}
adds r4, r0, 0
- ldr r5, =gAnimationBankAttacker
+ ldr r5, =gAnimBankAttacker
ldrb r0, [r5]
movs r1, 0x2
bl sub_80A5C6C
@@ -27216,11 +27216,11 @@ sub_810C324: @ 810C324
movs r0, 0x1
movs r1, 0x4
movs r2, 0x1
- bl lcd_bg_operations
+ bl SetAnimBgAttribute
movs r0, 0x1
movs r1, 0
movs r2, 0
- bl lcd_bg_operations
+ bl SetAnimBgAttribute
bl IsContest
lsls r0, 24
cmp r0, 0
@@ -27228,7 +27228,7 @@ sub_810C324: @ 810C324
movs r0, 0x1
movs r1, 0x3
movs r2, 0x1
- bl lcd_bg_operations
+ bl SetAnimBgAttribute
_0810C366:
ldr r0, =gBattle_BG1_X
movs r1, 0
@@ -27420,7 +27420,7 @@ _0810C50C:
movs r0, 0x1
movs r1, 0x3
movs r2, 0
- bl lcd_bg_operations
+ bl SetAnimBgAttribute
_0810C520:
ldr r0, =gBattle_BG1_X
movs r1, 0
@@ -27436,9 +27436,9 @@ _0810C520:
movs r0, 0x1
movs r1, 0x4
movs r2, 0x1
- bl lcd_bg_operations
+ bl SetAnimBgAttribute
adds r0, r4, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
_0810C54A:
add sp, 0x10
pop {r4,r5}
@@ -27456,13 +27456,13 @@ sub_810C560: @ 810C560
ldr r6, =gBattleAnimArgs
ldrh r0, [r6]
strh r0, [r5, 0x2E]
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
mov r8, r0
ldrb r0, [r0]
movs r1, 0x2
bl sub_80A5C6C
adds r4, r0, 0
- ldr r7, =gAnimationBankTarget
+ ldr r7, =gAnimBankTarget
ldrb r0, [r7]
movs r1, 0x2
bl sub_80A5C6C
@@ -27474,7 +27474,7 @@ sub_810C560: @ 810C560
lsls r0, 8
strh r0, [r5, 0x3C]
_0810C594:
- ldr r3, =gBanksBySide
+ ldr r3, =gBanksByIdentity
ldrb r0, [r7]
adds r0, r3
ldrb r1, [r0]
@@ -27523,7 +27523,7 @@ _0810C5F0:
movs r0, 0x1
strh r0, [r5, 0x3A]
_0810C5F4:
- ldr r4, =gAnimationBankAttacker
+ ldr r4, =gAnimBankAttacker
ldrb r0, [r4]
movs r1, 0x2
bl sub_80A5C6C
@@ -27545,7 +27545,7 @@ _0810C5F4:
ldrh r1, [r5, 0x20]
adds r0, r1
strh r0, [r5, 0x30]
- ldr r4, =gAnimationBankTarget
+ ldr r4, =gAnimBankTarget
ldrb r0, [r4]
movs r1, 0x2
bl sub_80A5C6C
@@ -27567,7 +27567,7 @@ _0810C65C:
ldrh r1, [r5, 0x20]
adds r0, r1
strh r0, [r5, 0x30]
- ldr r4, =gAnimationBankTarget
+ ldr r4, =gAnimBankTarget
ldrb r0, [r4]
movs r1, 0
bl sub_80A5C6C
@@ -27676,7 +27676,7 @@ _0810C728:
_0810C736:
movs r5, 0x50
strh r5, [r4, 0x2E]
- ldr r6, =gAnimationBankTarget
+ ldr r6, =gAnimBankTarget
ldrb r0, [r6]
movs r1, 0
bl sub_80A5C6C
@@ -27699,7 +27699,7 @@ _0810C736:
lsls r0, 24
cmp r0, 0
bne _0810C78C
- ldr r1, =gBanksBySide
+ ldr r1, =gBanksByIdentity
ldrb r0, [r6]
adds r0, r1
ldrb r1, [r0]
@@ -27843,8 +27843,8 @@ _0810C85A:
lsls r0, 24
cmp r0, 0
bne _0810C8B4
- ldr r1, =gBanksBySide
- ldr r0, =gAnimationBankTarget
+ ldr r1, =gBanksByIdentity
+ ldr r0, =gAnimBankTarget
ldrb r0, [r0]
adds r0, r1
ldrb r1, [r0]
@@ -28011,7 +28011,7 @@ _0810C9CE:
cmp r0, 0
bne _0810C9DC
adds r0, r2, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
_0810C9DC:
pop {r4,r5}
pop {r0}
@@ -28054,7 +28054,7 @@ sub_810C9E4: @ 810C9E4
lsls r0, 24
lsrs r5, r0, 24
adds r0, r5, 0
- bl b_side_obj__get_some_boolean
+ bl IsAnimBankSpriteVisible
lsls r0, 24
cmp r0, 0
beq _0810CAD0
@@ -28349,7 +28349,7 @@ _0810CC7C:
unc_080B06FC: @ 810CC88
push {r4-r6,lr}
adds r5, r0, 0
- ldr r0, =gDisableStructMoveAnim
+ ldr r0, =gAnimDisableStructPtr
ldr r0, [r0]
ldrb r1, [r0, 0x11]
lsrs r0, r1, 4
@@ -28371,7 +28371,7 @@ _0810CCA6:
ldr r6, =gBattleAnimArgs
ldrh r0, [r6, 0x8]
strh r0, [r5, 0x2E]
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
bl GetBankSide
lsls r0, 24
@@ -28381,7 +28381,7 @@ _0810CCA6:
negs r0, r0
strh r0, [r6, 0x4]
_0810CCCE:
- ldr r4, =gAnimationBankTarget
+ ldr r4, =gAnimBankTarget
ldrb r0, [r4]
movs r1, 0x2
bl sub_80A5C6C
@@ -28423,7 +28423,7 @@ sub_810CD1C: @ 810CD1C
bl StartSpriteAnim
ldr r0, =sub_80A67D8
str r0, [r4, 0x1C]
- ldr r1, =move_anim_8072740
+ ldr r1, =DestroyAnimSprite
adds r0, r4, 0
bl StoreSpriteCallbackInData6
_0810CD3E:
@@ -28515,7 +28515,7 @@ _0810CDD8:
cmp r0, 0x15
bne _0810CDF6
adds r0, r2, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_0810CDF6:
pop {r4}
pop {r0}
@@ -28531,7 +28531,7 @@ sub_810CDFC: @ 810CDFC
ldrb r3, [r1]
lsls r3, 1
adds r3, r1
- ldr r1, =gDisableStructMoveAnim
+ ldr r1, =gAnimDisableStructPtr
ldr r1, [r1]
ldrb r1, [r1, 0x11]
lsrs r2, r1, 4
@@ -28540,7 +28540,7 @@ sub_810CDFC: @ 810CDFC
subs r2, r1
subs r2, 0x1
strh r2, [r3]
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
pop {r0}
bx r0
.pool
@@ -28563,7 +28563,7 @@ unc_080B08A0: @ 810CE2C
strh r0, [r4, 0x2E]
ldr r0, =sub_80A64B0
str r0, [r4, 0x1C]
- ldr r1, =move_anim_8072740
+ ldr r1, =DestroyAnimSprite
adds r0, r4, 0
bl StoreSpriteCallbackInData6
pop {r4,r5}
@@ -28581,7 +28581,7 @@ sub_810CE68: @ 810CE68
ldrsh r0, [r4, r1]
cmp r0, 0x1
bne _0810CE90
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
bl GetBankSide
lsls r0, 24
@@ -28658,7 +28658,7 @@ _0810CF0C:
strh r0, [r5, 0x2E]
ldr r0, =sub_80A64B0
str r0, [r5, 0x1C]
- ldr r1, =move_anim_8072740
+ ldr r1, =DestroyAnimSprite
adds r0, r5, 0
bl StoreSpriteCallbackInData6
pop {r4,r5}
@@ -28680,11 +28680,11 @@ sub_810CF30: @ 810CF30
mov r9, r0
cmp r1, 0
bne _0810CF54
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
b _0810CF56
.pool
_0810CF54:
- ldr r0, =gAnimationBankTarget
+ ldr r0, =gAnimBankTarget
_0810CF56:
ldrb r0, [r0]
mov r8, r0
@@ -28771,7 +28771,7 @@ _0810D000:
negs r0, r0
lsrs r4, r0, 16
_0810D012:
- ldr r0, =gBanksBySide
+ ldr r0, =gBanksByIdentity
add r0, r8
ldrb r1, [r0]
adds r0, r7, 0
@@ -28875,7 +28875,7 @@ sub_810D0B8: @ 810D0B8
bl DestroySprite
_0810D0F4:
adds r0, r5, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
b _0810D104
.pool
_0810D100:
@@ -28960,7 +28960,7 @@ sub_810D164: @ 810D164
strh r6, [r5, 0x24]
ldr r0, =sub_80A6EEC
str r0, [r5, 0x1C]
- ldr r1, =move_anim_8072740
+ ldr r1, =DestroyAnimSprite
adds r0, r5, 0
bl StoreSpriteCallbackInData6
_0810D1A4:
@@ -28974,10 +28974,10 @@ _0810D1A4:
sub_810D1B4: @ 810D1B4
push {r4-r6,lr}
adds r6, r0, 0
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r1, [r0]
movs r0, 0x2
- ldr r2, =gAnimationBankTarget
+ ldr r2, =gAnimBankTarget
eors r0, r1
ldrb r1, [r2]
cmp r0, r1
@@ -28997,7 +28997,7 @@ _0810D1E0:
adds r0, r6, 0
movs r1, 0x1
bl sub_80A6980
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
bl GetBankSide
lsls r0, 24
@@ -29059,7 +29059,7 @@ sub_810D240: @ 810D240
b _0810D272
_0810D26C:
adds r0, r4, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_0810D272:
pop {r4}
pop {r0}
@@ -29105,7 +29105,7 @@ sub_810D2B0: @ 810D2B0
strh r0, [r4, 0x2E]
ldr r0, =sub_80A64B0
str r0, [r4, 0x1C]
- ldr r1, =move_anim_8072740
+ ldr r1, =DestroyAnimSprite
adds r0, r4, 0
bl StoreSpriteCallbackInData6
pop {r4}
@@ -29146,7 +29146,7 @@ sub_810D308: @ 810D308
bne _0810D34C
movs r0, 0x6
strh r0, [r5, 0x2E]
- ldr r4, =gAnimationBankTarget
+ ldr r4, =gAnimBankTarget
ldrb r0, [r4]
movs r1, 0x2
bl sub_80A5C6C
@@ -29178,7 +29178,7 @@ sub_810D360: @ 810D360
strh r1, [r0, 0x2E]
ldr r1, =sub_80A64B0
str r1, [r0, 0x1C]
- ldr r1, =move_anim_8072740
+ ldr r1, =DestroyAnimSprite
bl StoreSpriteCallbackInData6
pop {r0}
bx r0
@@ -29251,7 +29251,7 @@ _0810D3F6:
cmp r0, 0x78
ble _0810D404
adds r0, r4, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_0810D404:
pop {r4}
pop {r0}
@@ -29267,11 +29267,11 @@ sub_810D40C: @ 810D40C
ldrsh r0, [r0, r1]
cmp r0, 0
bne _0810D428
- ldr r4, =gAnimationBankAttacker
+ ldr r4, =gAnimBankAttacker
b _0810D42A
.pool
_0810D428:
- ldr r4, =gAnimationBankTarget
+ ldr r4, =gAnimBankTarget
_0810D42A:
ldrb r0, [r4]
movs r1, 0
@@ -29332,7 +29332,7 @@ _0810D48E:
cmp r0, 0
bne _0810D4AA
adds r0, r1, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
b _0810D4EC
_0810D4AA:
ldrh r0, [r1, 0x2E]
@@ -29370,7 +29370,7 @@ _0810D4DA:
cmp r0, 0
bne _0810D4EC
adds r0, r1, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_0810D4EC:
pop {r0}
bx r0
@@ -29386,7 +29386,7 @@ sub_810D4F4: @ 810D4F4
ldrsh r0, [r6, r1]
cmp r0, 0
bne _0810D520
- ldr r4, =gAnimationBankAttacker
+ ldr r4, =gAnimBankAttacker
ldrb r0, [r4]
movs r1, 0
bl sub_80A5C6C
@@ -29397,7 +29397,7 @@ sub_810D4F4: @ 810D4F4
b _0810D532
.pool
_0810D520:
- ldr r4, =gAnimationBankTarget
+ ldr r4, =gAnimBankTarget
ldrb r0, [r4]
movs r1, 0
bl sub_80A5C6C
@@ -29473,7 +29473,7 @@ _0810D5C0:
b _0810D5CE
_0810D5C6:
adds r0, r5, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
b _0810D5D2
_0810D5CE:
ldr r0, =sub_810D5DC
@@ -29505,7 +29505,7 @@ sub_810D5DC: @ 810D5DC
cmp r0, 0x28
ble _0810D604
adds r0, r1, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_0810D604:
pop {r0}
bx r0
@@ -29533,7 +29533,7 @@ sub_810D608: @ 810D608
lsls r0, 24
lsrs r0, 24
strh r0, [r5, 0x22]
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
bl sub_80A8328
movs r1, 0x3
@@ -29545,11 +29545,11 @@ sub_810D608: @ 810D608
ands r0, r2
orrs r0, r1
strb r0, [r5, 0x5]
- ldr r0, =gAnimationBankTarget
+ ldr r0, =gAnimBankTarget
b _0810D680
.pool
_0810D664:
- ldr r0, =gAnimationBankTarget
+ ldr r0, =gAnimBankTarget
ldrb r0, [r0]
bl sub_80A8328
movs r1, 0x3
@@ -29561,7 +29561,7 @@ _0810D664:
ands r0, r2
orrs r0, r1
strb r0, [r5, 0x5]
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
_0810D680:
ldrb r0, [r0]
strh r0, [r5, 0x3C]
@@ -29704,7 +29704,7 @@ sub_810D770: @ 810D770
cmp r4, r0
bge _0810D7BA
adds r0, r7, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
b _0810D818
_0810D7BA:
ldrh r0, [r7, 0x2E]
@@ -29712,7 +29712,7 @@ _0810D7BA:
strh r0, [r7, 0x2E]
b _0810D818
_0810D7C2:
- ldr r4, =gAnimationBankAttacker
+ ldr r4, =gAnimBankAttacker
ldrb r0, [r4]
movs r1, 0x2
bl sub_80A5C6C
@@ -29725,7 +29725,7 @@ _0810D7C2:
adds r5, r0, 0
lsls r5, 24
lsrs r5, 24
- ldr r2, =gAnimationBankTarget
+ ldr r2, =gAnimBankTarget
mov r8, r2
ldrb r0, [r2]
movs r1, 0x2
@@ -29793,7 +29793,7 @@ sub_810D830: @ 810D830
ble _0810D870
_0810D86A:
adds r0, r2, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_0810D870:
pop {r0}
bx r0
@@ -29821,15 +29821,15 @@ sub_810D874: @ 810D874
lsls r0, 24
lsrs r0, 24
strh r0, [r5, 0x22]
- ldr r0, =gAnimationBankTarget
+ ldr r0, =gAnimBankTarget
ldrb r4, [r0]
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
b _0810D8BE
.pool
_0810D8B8:
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r4, [r0]
- ldr r0, =gAnimationBankTarget
+ ldr r0, =gAnimBankTarget
_0810D8BE:
ldrb r0, [r0]
bl sub_80A8328
@@ -29893,7 +29893,7 @@ _0810D918:
strh r0, [r5, 0x36]
adds r0, r5, 0
bl obj_translate_based_on_private_1_2_3_4
- ldr r1, =move_anim_8072740
+ ldr r1, =DestroyAnimSprite
adds r0, r5, 0
bl StoreSpriteCallbackInData6
ldr r0, =sub_80A6F98
@@ -29915,7 +29915,7 @@ sub_810D960: @ 810D960
cmp r1, r0
bne _0810D976
adds r0, r4, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_0810D976:
ldrh r0, [r4, 0x2E]
adds r0, 0x1
@@ -29929,7 +29929,7 @@ _0810D976:
sub_810D984: @ 810D984
push {r4-r6,lr}
adds r5, r0, 0
- ldr r4, =gAnimationBankTarget
+ ldr r4, =gAnimBankTarget
ldrb r0, [r4]
movs r1, 0x2
bl sub_80A5C6C
@@ -29951,7 +29951,7 @@ sub_810D984: @ 810D984
strh r0, [r5, 0x34]
ldrh r0, [r1, 0x4]
strh r0, [r5, 0x36]
- ldr r0, =gUnknown_02038432
+ ldr r0, =gAnimMoveTurn
ldrb r6, [r0]
ldrb r0, [r4]
bl GetBankSide
@@ -30018,7 +30018,7 @@ _0810DA34:
bl StartSpriteAnim
b _0810DA5E
_0810DA48:
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
bl GetBankSide
lsls r0, 24
@@ -30030,7 +30030,7 @@ _0810DA48:
_0810DA5E:
ldr r0, =sub_80A67D8
str r0, [r4, 0x1C]
- ldr r1, =move_anim_8072740
+ ldr r1, =DestroyAnimSprite
adds r0, r4, 0
bl StoreSpriteCallbackInData6
pop {r4}
@@ -30067,7 +30067,7 @@ sub_810DA7C: @ 810DA7C
cmp r0, 0x28
ble _0810DAB6
adds r0, r4, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_0810DAB6:
pop {r4}
pop {r0}
@@ -30128,7 +30128,7 @@ _0810DB1A:
ldrh r1, [r4, 0x1C]
adds r0, r1
strh r0, [r4, 0x1C]
- ldr r0, =gAnimationBankTarget
+ ldr r0, =gAnimBankTarget
ldrb r0, [r0]
bl GetBankSide
lsls r0, 24
@@ -30179,7 +30179,7 @@ _0810DB60:
movs r0, 0x1
bl sub_80A6DAC
adds r0, r6, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
_0810DB98:
pop {r4-r7}
pop {r0}
@@ -30205,7 +30205,7 @@ _0810DBC2:
bl sub_80A69CC
ldrh r0, [r4, 0x4]
strh r0, [r5, 0x2E]
- ldr r4, =gAnimationBankTarget
+ ldr r4, =gAnimBankTarget
ldrb r0, [r4]
movs r1, 0x2
bl sub_80A5C6C
@@ -30239,7 +30239,7 @@ sub_810DC10: @ 810DC10
cmp r0, 0
beq _0810DC24
adds r0, r4, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_0810DC24:
pop {r4}
pop {r0}
@@ -30263,7 +30263,7 @@ _0810DC44:
adds r0, r4, 0
movs r1, 0x1
bl sub_80A69CC
- ldr r0, =gAnimationBankTarget
+ ldr r0, =gAnimBankTarget
ldrb r0, [r0]
mov r6, sp
adds r6, 0x2
@@ -30271,7 +30271,7 @@ _0810DC44:
mov r2, sp
adds r3, r6, 0
bl sub_80A8924
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
bl GetBankSide
lsls r0, 24
@@ -30314,7 +30314,7 @@ sub_810DCB4: @ 810DCB4
cmp r0, 0
beq _0810DCC8
adds r0, r4, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_0810DCC8:
pop {r4}
pop {r0}
@@ -30378,7 +30378,7 @@ sub_810DD24: @ 810DD24
cmp r0, 0
bne _0810DD4A
adds r0, r4, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_0810DD4A:
pop {r4}
pop {r0}
@@ -30389,7 +30389,7 @@ _0810DD4A:
sub_810DD50: @ 810DD50
push {r4,lr}
adds r4, r0, 0
- ldr r0, =gAnimationBankTarget
+ ldr r0, =gAnimBankTarget
ldrb r0, [r0]
adds r2, r4, 0
adds r2, 0x20
@@ -30397,7 +30397,7 @@ sub_810DD50: @ 810DD50
adds r3, 0x22
movs r1, 0x1
bl sub_80A8924
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
bl GetBankSide
lsls r0, 24
@@ -30426,7 +30426,7 @@ _0810DD7C:
strh r1, [r4, 0x36]
ldr r0, =sub_80A6EEC
str r0, [r4, 0x1C]
- ldr r1, =move_anim_8072740
+ ldr r1, =DestroyAnimSprite
adds r0, r4, 0
bl StoreSpriteCallbackInData6
pop {r4}
@@ -30450,7 +30450,7 @@ sub_810DDC4: @ 810DDC4
b _0810DE16
.pool
_0810DDE0:
- ldr r0, =gAnimationBankTarget
+ ldr r0, =gAnimBankTarget
ldrb r0, [r0]
adds r2, r4, 0
adds r2, 0x20
@@ -30458,7 +30458,7 @@ _0810DDE0:
adds r3, 0x22
movs r1, 0x1
bl sub_80A8924
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
bl GetBankSide
lsls r0, 24
@@ -30514,7 +30514,7 @@ sub_810DE2C: @ 810DE2C
cmp r0, 0
beq _0810DE68
adds r0, r4, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_0810DE68:
pop {r4}
pop {r0}
@@ -30569,7 +30569,7 @@ sub_810DE98: @ 810DE98
cmp r0, 0x47
bne _0810DED2
adds r0, r4, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_0810DED2:
pop {r4}
pop {r0}
@@ -30666,7 +30666,7 @@ _0810DF76:
cmp r1, 0
bne _0810DF90
adds r0, r5, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
_0810DF90:
pop {r4-r7}
pop {r0}
@@ -30680,7 +30680,7 @@ sub_810DFA8: @ 810DFA8
adds r6, r0, 0
movs r1, 0x1
bl sub_80A69CC
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
bl GetBankSide
lsls r0, 24
@@ -30696,7 +30696,7 @@ _0810DFC8:
strh r0, [r6, 0x2E]
ldrh r0, [r6, 0x20]
strh r0, [r6, 0x30]
- ldr r5, =gAnimationBankTarget
+ ldr r5, =gAnimBankTarget
ldrb r0, [r5]
movs r1, 0x2
bl sub_80A5C6C
@@ -30737,7 +30737,7 @@ sub_810E028: @ 810E028
cmp r0, 0
beq _0810E03C
adds r0, r4, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_0810E03C:
pop {r4}
pop {r0}
@@ -30748,7 +30748,7 @@ _0810E03C:
sub_810E044: @ 810E044
push {r4,r5,lr}
adds r5, r0, 0
- ldr r4, =gAnimationBankAttacker
+ ldr r4, =gAnimBankAttacker
ldrb r0, [r4]
bl GetBankSide
lsls r0, 24
@@ -30805,7 +30805,7 @@ _0810E088:
ldrsh r0, [r2, r3]
cmp r0, 0
bne _0810E0EC
- ldr r4, =gAnimationBankTarget
+ ldr r4, =gAnimBankTarget
ldrb r0, [r4]
movs r1, 0x2
bl sub_80A5C6C
@@ -30821,7 +30821,7 @@ _0810E088:
b _0810E0FE
.pool
_0810E0EC:
- ldr r0, =gAnimationBankTarget
+ ldr r0, =gAnimBankTarget
ldrb r0, [r0]
adds r2, r5, 0
adds r2, 0x32
@@ -30841,7 +30841,7 @@ _0810E0FE:
strh r0, [r5, 0x36]
ldr r0, =sub_80A6EEC
str r0, [r5, 0x1C]
- ldr r1, =move_anim_8072740
+ ldr r1, =DestroyAnimSprite
adds r0, r5, 0
bl StoreSpriteCallbackInData6
ldrb r1, [r4, 0xA]
@@ -30919,7 +30919,7 @@ _0810E1AA:
cmp r0, r1
bge _0810E1C2
adds r0, r2, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_0810E1C2:
pop {r0}
bx r0
@@ -30929,7 +30929,7 @@ _0810E1C2:
sub_810E1C8: @ 810E1C8
push {r4,r5,lr}
adds r5, r0, 0
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
bl GetBankSide
lsls r0, 24
@@ -30955,7 +30955,7 @@ _0810E1FE:
strh r0, [r5, 0x2E]
ldrh r0, [r5, 0x20]
strh r0, [r5, 0x30]
- ldr r4, =gAnimationBankTarget
+ ldr r4, =gAnimBankTarget
ldrb r0, [r4]
movs r1, 0x2
bl sub_80A5C6C
@@ -31036,7 +31036,7 @@ _0810E296:
ands r0, r2
strb r0, [r1]
adds r0, r4, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_0810E2BC:
pop {r4}
pop {r0}
@@ -31099,11 +31099,11 @@ sub_810E314: @ 810E314
ands r0, r1
cmp r0, 0
beq _0810E33C
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
b _0810E33E
.pool
_0810E33C:
- ldr r0, =gAnimationBankTarget
+ ldr r0, =gAnimBankTarget
_0810E33E:
ldrb r6, [r0]
adds r0, r6, 0
@@ -32049,7 +32049,7 @@ _0810EA36:
sub_810EA4C: @ 810EA4C
push {r4,r5,lr}
adds r4, r0, 0
- ldr r0, =gAnimationBankTarget
+ ldr r0, =gAnimBankTarget
ldrb r0, [r0]
bl sub_80A8328
movs r1, 0x3
@@ -32061,7 +32061,7 @@ sub_810EA4C: @ 810EA4C
ands r0, r2
orrs r0, r1
strb r0, [r4, 0x5]
- ldr r5, =gAnimationBankAttacker
+ ldr r5, =gAnimBankAttacker
ldrb r0, [r5]
movs r1, 0x2
bl sub_80A5C6C
@@ -32106,7 +32106,7 @@ _0810EAC4:
ldrsh r0, [r4, r2]
cmp r0, 0
bne _0810EADC
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
bl GetBankSide
lsls r0, 24
@@ -32117,7 +32117,7 @@ _0810EADC:
ldrsh r0, [r4, r1]
cmp r0, 0x1
bne _0810EAF8
- ldr r0, =gAnimationBankTarget
+ ldr r0, =gAnimBankTarget
ldrb r0, [r0]
bl GetBankSide
lsls r0, 24
@@ -32189,7 +32189,7 @@ _0810EB6A:
cmp r0, r1
bne _0810EB82
adds r0, r4, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_0810EB82:
pop {r4}
pop {r0}
@@ -32237,7 +32237,7 @@ sub_810EB88: @ 810EB88
strh r0, [r4, 0x6]
ldr r0, =gUnknown_085973E8
mov r8, r0
- ldr r5, =gAnimationBankTarget
+ ldr r5, =gAnimBankTarget
ldrb r0, [r5]
movs r1, 0x2
bl sub_80A5C6C
@@ -32263,7 +32263,7 @@ _0810EC02:
cmp r0, 0xFF
ble _0810EC16
adds r0, r6, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
_0810EC16:
pop {r3}
mov r8, r3
@@ -32316,7 +32316,7 @@ _0810EC78:
cmp r0, 0
beq _0810EC8C
adds r0, r4, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_0810EC8C:
pop {r4}
pop {r0}
@@ -32341,7 +32341,7 @@ _0810ECAA:
beq _0810ECE0
b _0810ED1E
_0810ECB0:
- ldr r0, =gAnimationBankTarget
+ ldr r0, =gAnimBankTarget
ldrb r0, [r0]
movs r1, 0x1
bl sub_80A5C6C
@@ -32394,7 +32394,7 @@ _0810ECE0:
ands r0, r2
strb r0, [r1]
adds r0, r4, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_0810ED1E:
pop {r4}
pop {r0}
@@ -32521,7 +32521,7 @@ _0810EE00:
cmp r0, 0
ble _0810EE0E
adds r0, r2, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_0810EE0E:
pop {r0}
bx r0
@@ -32545,11 +32545,11 @@ _0810EE28:
ldrsh r0, [r0, r2]
cmp r0, 0
bne _0810EE40
- ldr r4, =gAnimationBankAttacker
+ ldr r4, =gAnimBankAttacker
b _0810EE42
.pool
_0810EE40:
- ldr r4, =gAnimationBankTarget
+ ldr r4, =gAnimBankTarget
_0810EE42:
ldrb r0, [r4]
movs r1, 0
@@ -32631,7 +32631,7 @@ _0810EECC:
adds r0, r5, 0
bl sub_80A749C
adds r0, r5, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_0810EEEC:
add sp, 0x4
pop {r4,r5}
@@ -32700,11 +32700,11 @@ _0810EF60:
ldrsh r0, [r2, r1]
cmp r0, 0
bne _0810EF74
- ldr r4, =gAnimationBankAttacker
+ ldr r4, =gAnimBankAttacker
b _0810EF76
.pool
_0810EF74:
- ldr r4, =gAnimationBankTarget
+ ldr r4, =gAnimBankTarget
_0810EF76:
ldrb r0, [r4]
movs r1, 0
@@ -32773,7 +32773,7 @@ _0810EFEA:
cmp r0, 0x1F
bne _0810EFFE
adds r0, r4, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_0810EFFE:
pop {r4}
pop {r0}
@@ -32845,7 +32845,7 @@ _0810F02A:
b _0810F07E
_0810F078:
adds r0, r3, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_0810F07E:
pop {r0}
bx r0
@@ -32861,7 +32861,7 @@ sub_810F084: @ 810F084
mov r8, r0
ldrh r4, [r0, 0x20]
ldrh r5, [r0, 0x22]
- ldr r6, =gAnimationBankAttacker
+ ldr r6, =gAnimBankAttacker
ldrb r0, [r6]
movs r1, 0x2
bl sub_80A5C6C
@@ -33021,7 +33021,7 @@ _0810F1BC:
_0810F1DA:
strb r0, [r1]
adds r0, r4, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
pop {r4}
pop {r0}
bx r0
@@ -33038,7 +33038,7 @@ sub_810F1EC: @ 810F1EC
lsls r0, 24
lsrs r0, 24
mov r8, r0
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
bl GetBankSide
lsls r0, 24
@@ -33069,7 +33069,7 @@ _0810F22E:
lsrs r4, r0, 24
adds r7, r4, 0
adds r0, r4, 0
- bl GetBankIdentity_permutated
+ bl sub_80A8364
lsls r0, 24
lsrs r0, 24
movs r1, 0x1
@@ -33078,7 +33078,7 @@ _0810F22E:
orrs r1, r0
lsrs r6, r1, 31
adds r0, r4, 0
- bl b_side_obj__get_some_boolean
+ bl IsAnimBankSpriteVisible
lsls r0, 24
cmp r0, 0
beq _0810F264
@@ -33091,7 +33091,7 @@ _0810F264:
adds r4, r0, 0
eors r4, r7
adds r0, r4, 0
- bl b_side_obj__get_some_boolean
+ bl IsAnimBankSpriteVisible
lsls r0, 24
cmp r0, 0
beq _0810F284
@@ -33109,7 +33109,7 @@ _0810F284:
lsls r0, 24
cmp r0, 0
beq _0810F2B8
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
bl GetBankSide
lsls r0, 24
@@ -33126,7 +33126,7 @@ _0810F2B0:
movs r0, 0x28
b _0810F2F2
_0810F2B8:
- ldr r6, =gAnimationBankAttacker
+ ldr r6, =gAnimBankAttacker
ldrb r0, [r6]
bl GetBankSide
lsls r0, 24
@@ -33205,7 +33205,7 @@ sub_810F340: @ 810F340
b _0810F3B6
_0810F35C:
adds r0, r4, 0
- bl b_side_obj__get_some_boolean
+ bl IsAnimBankSpriteVisible
lsls r0, 24
cmp r0, 0
beq _0810F382
@@ -33226,7 +33226,7 @@ _0810F382:
movs r0, 0x2
eors r4, r0
adds r0, r4, 0
- bl b_side_obj__get_some_boolean
+ bl IsAnimBankSpriteVisible
lsls r0, 24
cmp r0, 0
beq _0810F3AC
@@ -33375,7 +33375,7 @@ sub_810F46C: @ 810F46C
lsrs r4, r0, 24
adds r6, r4, 0
adds r0, r4, 0
- bl b_side_obj__get_some_boolean
+ bl IsAnimBankSpriteVisible
lsls r0, 24
cmp r0, 0
beq _0810F4D4
@@ -33398,7 +33398,7 @@ _0810F4D4:
adds r4, r0, 0
eors r4, r6
adds r0, r4, 0
- bl b_side_obj__get_some_boolean
+ bl IsAnimBankSpriteVisible
lsls r0, 24
cmp r0, 0
beq _0810F502
@@ -33445,7 +33445,7 @@ sub_810F524: @ 810F524
lsls r0, 24
lsrs r0, 24
adds r4, r0, 0
- bl GetBankIdentity_permutated
+ bl sub_80A8364
lsls r0, 24
lsrs r0, 24
movs r1, 0x1
@@ -33454,7 +33454,7 @@ sub_810F524: @ 810F524
orrs r1, r0
lsrs r5, r1, 31
adds r0, r4, 0
- bl b_side_obj__get_some_boolean
+ bl IsAnimBankSpriteVisible
lsls r0, 24
cmp r0, 0
beq _0810F562
@@ -33464,7 +33464,7 @@ _0810F562:
movs r0, 0x2
eors r4, r0
adds r0, r4, 0
- bl b_side_obj__get_some_boolean
+ bl IsAnimBankSpriteVisible
lsls r0, 24
cmp r0, 0
beq _0810F57C
@@ -33473,7 +33473,7 @@ _0810F562:
adds r0, r5, 0
bl sub_80A477C
_0810F57C:
- ldr r0, =move_anim_8072740
+ ldr r0, =DestroyAnimSprite
str r0, [r6, 0x1C]
pop {r4-r6}
pop {r0}
@@ -33505,7 +33505,7 @@ _0810F5A6:
lsls r0, 24
cmp r0, 0
beq _0810F5EE
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
bl GetBankSide
lsls r0, 24
@@ -33568,7 +33568,7 @@ _0810F62C:
sub_810F634: @ 810F634
push {r4,r5,lr}
adds r5, r0, 0
- ldr r4, =gAnimationBankAttacker
+ ldr r4, =gAnimBankAttacker
ldrb r0, [r4]
movs r1, 0x2
bl sub_80A5C6C
@@ -33608,7 +33608,7 @@ _0810F684:
movs r0, 0x1
_0810F692:
strh r0, [r5, 0x30]
- ldr r1, =move_anim_8072740
+ ldr r1, =DestroyAnimSprite
adds r0, r5, 0
bl StoreSpriteCallbackInData6
ldr r0, =sub_80A67D8
@@ -33623,7 +33623,7 @@ _0810F692:
sub_810F6B0: @ 810F6B0
push {r4-r7,lr}
adds r5, r0, 0
- ldr r6, =gAnimationBankAttacker
+ ldr r6, =gAnimBankAttacker
ldrb r0, [r6]
movs r1, 0x1
bl sub_80A861C
@@ -33756,7 +33756,7 @@ _0810F7B4:
cmp r0, r1
bne _0810F7CC
adds r0, r4, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_0810F7CC:
pop {r4}
pop {r0}
@@ -33805,7 +33805,7 @@ sub_810F810: @ 810F810
cmp r0, 0
bne _0810F830
adds r0, r4, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
_0810F830:
pop {r4}
pop {r0}
@@ -33831,7 +33831,7 @@ sub_810F83C: @ 810F83C
strh r0, [r4, 0x8]
strh r1, [r4, 0xA]
strh r1, [r4, 0xC]
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
bl GetBankSide
lsls r0, 24
@@ -33930,7 +33930,7 @@ _0810F900:
ldrb r0, [r4, 0x8]
bl sub_80A7344
adds r0, r5, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
_0810F936:
pop {r4,r5}
pop {r0}
@@ -33952,7 +33952,7 @@ sub_810F940: @ 810F940
movs r0, 0x10
strh r0, [r5, 0xE]
strh r1, [r5, 0x10]
- ldr r4, =gAnimationBankAttacker
+ ldr r4, =gAnimBankAttacker
ldrb r0, [r4]
movs r1, 0x2
bl sub_80A5C6C
@@ -34203,7 +34203,7 @@ _0810FB44:
movs r1, 0
bl SetGpuReg
adds r0, r5, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
_0810FB5A:
pop {r4-r6}
pop {r0}
@@ -34241,7 +34241,7 @@ _0810FB8A:
cmp r1, r0
bne _0810FB9C
adds r0, r4, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_0810FB9C:
ldrh r0, [r4, 0x30]
adds r0, 0x1
@@ -34260,7 +34260,7 @@ sub_810FBA8: @ 810FBA8
ldrsh r0, [r6, r1]
cmp r0, 0
bne _0810FBD4
- ldr r4, =gAnimationBankAttacker
+ ldr r4, =gAnimBankAttacker
ldrb r0, [r4]
movs r1, 0x2
bl sub_80A5C6C
@@ -34305,7 +34305,7 @@ sub_810FBF0: @ 810FBF0
bne _0810FC60
ldr r0, =0x0000fff6
strh r0, [r5, 0x1C]
- ldr r4, =gAnimationBankTarget
+ ldr r4, =gAnimBankTarget
ldrb r0, [r4]
movs r1, 0x5
bl sub_80A861C
@@ -34316,7 +34316,7 @@ sub_810FBF0: @ 810FBF0
bl sub_80A861C
adds r0, 0x8
strh r0, [r5, 0x20]
- ldr r4, =gAnimationBankAttacker
+ ldr r4, =gAnimBankAttacker
ldrb r0, [r4]
movs r1, 0x5
bl sub_80A861C
@@ -34331,7 +34331,7 @@ sub_810FBF0: @ 810FBF0
_0810FC60:
movs r0, 0xA
strh r0, [r5, 0x1C]
- ldr r4, =gAnimationBankAttacker
+ ldr r4, =gAnimBankAttacker
ldrb r0, [r4]
movs r1, 0x4
bl sub_80A861C
@@ -34342,7 +34342,7 @@ _0810FC60:
bl sub_80A861C
subs r0, 0x8
strh r0, [r5, 0x20]
- ldr r4, =gAnimationBankTarget
+ ldr r4, =gAnimBankTarget
ldrb r0, [r4]
movs r1, 0x4
bl sub_80A861C
@@ -34357,7 +34357,7 @@ _0810FC94:
bne _0810FCE8
ldr r0, =0x0000fff6
strh r0, [r5, 0x1C]
- ldr r4, =gAnimationBankTarget
+ ldr r4, =gAnimBankTarget
ldrb r0, [r4]
movs r1, 0x4
bl sub_80A861C
@@ -34368,7 +34368,7 @@ _0810FC94:
bl sub_80A861C
adds r0, 0x8
strh r0, [r5, 0x20]
- ldr r4, =gAnimationBankAttacker
+ ldr r4, =gAnimBankAttacker
ldrb r0, [r4]
movs r1, 0x4
bl sub_80A861C
@@ -34383,7 +34383,7 @@ _0810FC94:
_0810FCE8:
movs r0, 0xA
strh r0, [r5, 0x1C]
- ldr r4, =gAnimationBankAttacker
+ ldr r4, =gAnimBankAttacker
ldrb r0, [r4]
movs r1, 0x5
bl sub_80A861C
@@ -34394,7 +34394,7 @@ _0810FCE8:
bl sub_80A861C
subs r0, 0x8
strh r0, [r5, 0x20]
- ldr r4, =gAnimationBankTarget
+ ldr r4, =gAnimBankTarget
ldrb r0, [r4]
movs r1, 0x5
bl sub_80A861C
@@ -34497,7 +34497,7 @@ _0810FDD4:
cmp r0, 0x11
ble _0810FDE8
adds r0, r2, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
_0810FDE8:
pop {r4,r5}
pop {r0}
@@ -34535,7 +34535,7 @@ sub_810FE14: @ 810FE14
lsls r1, 3
ldr r0, =gTasks
adds r4, r1, r0
- ldr r0, =gAnimationBankTarget
+ ldr r0, =gAnimBankTarget
ldrb r0, [r0]
bl sub_80A6190
lsls r0, 24
@@ -34590,9 +34590,9 @@ _0810FE86:
movs r0, 0
strh r0, [r4, 0x24]
_0810FE92:
- ldr r0, =gAnimationBankTarget
+ ldr r0, =gAnimBankTarget
ldrb r0, [r0]
- bl GetBankIdentity_permutated
+ bl sub_80A8364
lsls r0, 24
lsrs r0, 24
cmp r0, 0x1
@@ -34786,7 +34786,7 @@ _08110014:
.pool
_08110020:
adds r0, r2, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
_08110026:
pop {r3,r4}
mov r8, r3
@@ -34819,7 +34819,7 @@ sub_8110034: @ 8110034
cmp r6, 0xFF
bne _0811006C
adds r0, r4, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
b _08110116
.pool
_0811006C:
@@ -34835,7 +34835,7 @@ _0811006C:
adds r0, r5, 0
bl FreeOamMatrix
mov r0, r8
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
b _08110116
.pool
_08110094:
@@ -35035,7 +35035,7 @@ _08110228:
lsrs r0, 24
bl FreeOamMatrix
adds r0, r5, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
_08110238:
pop {r4,r5}
pop {r0}
@@ -35062,7 +35062,7 @@ _08110256:
beq _0811034A
b _08110360
_08110260:
- ldr r4, =gAnimationBankAttacker
+ ldr r4, =gAnimBankAttacker
ldrb r0, [r4]
movs r1, 0
bl sub_80A5C6C
@@ -35110,7 +35110,7 @@ _081102B8:
beq _08110360
movs r0, 0x40
negs r0, r0
- bl BattleAnimGetPanControl
+ bl BattleAnimAdjustPanning
adds r1, r0, 0
lsls r1, 24
asrs r1, 24
@@ -35181,7 +35181,7 @@ _0811034A:
movs r1, 0
bl SetGpuReg
adds r0, r5, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_08110360:
pop {r4,r5}
pop {r0}
@@ -35209,7 +35209,7 @@ sub_8110368: @ 8110368
b _081103C4
.pool
_08110394:
- ldr r0, =gAnimationBankTarget
+ ldr r0, =gAnimBankTarget
ldrb r0, [r0]
bl GetBankSide
lsls r0, 24
@@ -35232,7 +35232,7 @@ _08110394:
negs r0, r0
strh r0, [r1]
_081103C4:
- ldr r5, =gAnimationBankTarget
+ ldr r5, =gAnimBankTarget
ldrb r0, [r5]
movs r1, 0x2
bl sub_80A60AC
@@ -35270,7 +35270,7 @@ _081103C4:
strh r0, [r6, 0x36]
ldr r0, =sub_80A6EEC
str r0, [r6, 0x1C]
- ldr r1, =move_anim_8072740
+ ldr r1, =DestroyAnimSprite
adds r0, r6, 0
bl StoreSpriteCallbackInData6
pop {r4-r6}
@@ -35297,7 +35297,7 @@ sub_8110438: @ 8110438
b _08110478
.pool
_0811045C:
- ldr r0, =gAnimationBankTarget
+ ldr r0, =gAnimBankTarget
ldrb r0, [r0]
bl GetBankSide
lsls r0, 24
@@ -35311,7 +35311,7 @@ _0811045C:
negs r1, r1
strh r1, [r0]
_08110478:
- ldr r5, =gAnimationBankTarget
+ ldr r5, =gAnimBankTarget
ldrb r0, [r5]
movs r1, 0x2
bl sub_80A60AC
@@ -35345,7 +35345,7 @@ _08110478:
strh r0, [r6, 0x36]
ldr r0, =sub_80A6EEC
str r0, [r6, 0x1C]
- ldr r1, =move_anim_8072740
+ ldr r1, =DestroyAnimSprite
adds r0, r6, 0
bl StoreSpriteCallbackInData6
pop {r4-r6}
@@ -35384,7 +35384,7 @@ _08110500:
ldrsh r0, [r1, r2]
cmp r0, 0
bne _08110548
- ldr r4, =gAnimationBankTarget
+ ldr r4, =gAnimBankTarget
ldrb r0, [r4]
movs r1, 0x2
bl sub_80A5C6C
@@ -35400,7 +35400,7 @@ _08110500:
b _0811055A
.pool
_08110548:
- ldr r0, =gAnimationBankTarget
+ ldr r0, =gAnimBankTarget
ldrb r0, [r0]
adds r2, r5, 0
adds r2, 0x32
@@ -35431,7 +35431,7 @@ sub_811057C: @ 811057C
cmp r0, 0
beq _08110592
adds r0, r4, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
b _081105AE
_08110592:
movs r1, 0x3A
@@ -35457,7 +35457,7 @@ _081105AE:
sub_81105B4: @ 81105B4
push {r4,lr}
adds r4, r0, 0
- ldr r0, =gAnimationBankTarget
+ ldr r0, =gAnimBankTarget
ldrb r0, [r0]
adds r2, r4, 0
adds r2, 0x20
@@ -35465,7 +35465,7 @@ sub_81105B4: @ 81105B4
adds r3, 0x22
movs r1, 0
bl sub_80A8924
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
bl GetBankSide
lsls r0, 24
@@ -35490,7 +35490,7 @@ _081105FC:
ldrh r1, [r4, 0x22]
adds r0, r1
strh r0, [r4, 0x22]
- ldr r0, =gAnimationBankTarget
+ ldr r0, =gAnimBankTarget
ldrb r0, [r0]
bl GetBankSide
lsls r0, 24
@@ -35545,7 +35545,7 @@ _08110664:
cmp r0, 0x33
bne _08110678
adds r0, r3, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_08110678:
pop {r0}
bx r0
@@ -35633,7 +35633,7 @@ sub_8110700: @ 8110700
movs r1, 0
bl SetGpuReg
adds r0, r4, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
pop {r4}
pop {r0}
bx r0
@@ -35655,7 +35655,7 @@ sub_8110720: @ 8110720
b _08110762
.pool
_08110740:
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
bl GetBankSide
lsls r0, 24
@@ -35676,11 +35676,11 @@ _08110762:
lsls r0, 24
cmp r0, 0
bne _081107B2
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
bl GetBankSide
adds r4, r0, 0
- ldr r5, =gAnimationBankTarget
+ ldr r5, =gAnimBankTarget
ldrb r0, [r5]
bl GetBankSide
lsls r4, 24
@@ -35712,7 +35712,7 @@ _081107B2:
adds r0, r7, 0
movs r1, 0x1
bl sub_80A69CC
- ldr r5, =gAnimationBankTarget
+ ldr r5, =gAnimBankTarget
ldrb r0, [r5]
movs r1, 0x2
bl sub_80A5C6C
@@ -35764,7 +35764,7 @@ _081107B2:
strh r5, [r7, 0x36]
ldr r0, =sub_80A6EEC
str r0, [r7, 0x1C]
- ldr r1, =move_anim_8072740
+ ldr r1, =DestroyAnimSprite
adds r0, r7, 0
bl StoreSpriteCallbackInData6
add sp, 0x4
@@ -35780,7 +35780,7 @@ sub_8110850: @ 8110850
adds r6, r0, 0
movs r1, 0x1
bl sub_80A69CC
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
bl GetBankSide
lsls r0, 24
@@ -35794,7 +35794,7 @@ _08110870:
ldr r4, =gBattleAnimArgs
ldrh r0, [r4, 0x8]
strh r0, [r6, 0x2E]
- ldr r5, =gAnimationBankTarget
+ ldr r5, =gAnimBankTarget
ldrb r0, [r5]
movs r1, 0x2
bl sub_80A5C6C
@@ -35849,7 +35849,7 @@ sub_81108CC: @ 81108CC
cmp r0, 0
beq _081108F8
adds r0, r4, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
b _08110988
_081108F8:
movs r0, 0x2E
@@ -35941,11 +35941,11 @@ sub_8110994: @ 8110994
ldrsh r0, [r0, r1]
cmp r0, 0
bne _081109B0
- ldr r4, =gAnimationBankAttacker
+ ldr r4, =gAnimBankAttacker
b _081109B2
.pool
_081109B0:
- ldr r4, =gAnimationBankTarget
+ ldr r4, =gAnimBankTarget
_081109B2:
ldrb r0, [r4]
movs r1, 0x2
@@ -35980,7 +35980,7 @@ sub_81109F0: @ 81109F0
ldrsh r0, [r6, r1]
cmp r0, 0
beq _08110A10
- ldr r0, =gAnimationBankTarget
+ ldr r0, =gAnimBankTarget
ldrb r0, [r0]
adds r2, r5, 0
adds r2, 0x20
@@ -36064,7 +36064,7 @@ sub_8110AB4: @ 8110AB4
bl StartSpriteAnim
adds r0, r5, 0
bl AnimateSprite
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
bl GetBankSide
lsls r0, 24
@@ -36183,7 +36183,7 @@ sub_8110B80: @ 8110B80
cmp r0, r1
bne _08110BC6
adds r0, r4, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_08110BC6:
pop {r4}
pop {r0}
@@ -36207,11 +36207,11 @@ sub_8110BCC: @ 8110BCC
movs r0, 0x1
movs r1, 0x4
movs r2, 0x1
- bl lcd_bg_operations
+ bl SetAnimBgAttribute
movs r0, 0x1
movs r1, 0
movs r2, 0
- bl lcd_bg_operations
+ bl SetAnimBgAttribute
bl IsContest
lsls r0, 24
cmp r0, 0
@@ -36219,7 +36219,7 @@ sub_8110BCC: @ 8110BCC
movs r0, 0x1
movs r1, 0x3
movs r2, 0x1
- bl lcd_bg_operations
+ bl SetAnimBgAttribute
_08110C10:
ldr r0, =gBattle_BG1_X
strh r5, [r0]
@@ -36254,7 +36254,7 @@ _08110C10:
ldrsh r0, [r0, r1]
cmp r0, 0
beq _08110C6E
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
bl GetBankSide
lsls r0, 24
@@ -36440,7 +36440,7 @@ _08110DFC:
movs r0, 0x1
movs r1, 0x3
movs r2, 0
- bl lcd_bg_operations
+ bl SetAnimBgAttribute
_08110E10:
ldr r0, =gBattle_BG1_X
movs r1, 0
@@ -36456,9 +36456,9 @@ _08110E10:
movs r0, 0x1
movs r1, 0x4
movs r2, 0x1
- bl lcd_bg_operations
+ bl SetAnimBgAttribute
adds r0, r5, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
_08110E3A:
add sp, 0x10
pop {r4,r5}
@@ -36480,7 +36480,7 @@ sub_8110E4C: @ 8110E4C
ldrsh r0, [r4, r2]
cmp r0, 0
beq _08110E98
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
bl GetBankSide
lsls r0, 24
@@ -36568,7 +36568,7 @@ _08110F0E:
cmp r0, r1
bge _08110F24
_08110F20:
- ldr r0, =move_anim_8072740
+ ldr r0, =DestroyAnimSprite
str r0, [r5, 0x1C]
_08110F24:
pop {r4,r5}
@@ -36597,7 +36597,7 @@ sub_8110F30: @ 8110F30
strh r0, [r4, 0x36]
ldr r0, =sub_80A6EEC
str r0, [r4, 0x1C]
- ldr r1, =move_anim_8072740
+ ldr r1, =DestroyAnimSprite
adds r0, r4, 0
bl StoreSpriteCallbackInData6
pop {r4,r5}
@@ -36620,7 +36620,7 @@ sub_8110F74: @ 8110F74
lsls r1, 3
ldr r0, =gTasks
adds r6, r1, r0
- ldr r5, =gAnimationBankAttacker
+ ldr r5, =gAnimBankAttacker
ldrb r0, [r5]
movs r1, 0x2
bl sub_80A5C6C
@@ -36636,7 +36636,7 @@ sub_8110F74: @ 8110F74
lsls r1, 13
adds r0, r1
lsrs r7, r0, 16
- ldr r4, =gAnimationBankTarget
+ ldr r4, =gAnimBankTarget
ldrb r0, [r4]
movs r1, 0x2
bl sub_80A5C6C
@@ -36713,13 +36713,13 @@ _0811101E:
strh r4, [r6, 0x16]
movs r0, 0x40
negs r0, r0
- bl BattleAnimGetPanControl
+ bl BattleAnimAdjustPanning
adds r4, r0, 0
lsls r4, 24
asrs r4, 8
lsrs r4, 16
movs r0, 0x3F
- bl BattleAnimGetPanControl
+ bl BattleAnimAdjustPanning
lsls r0, 24
strh r4, [r6, 0x22]
asrs r0, 24
@@ -36926,7 +36926,7 @@ _081111FE:
cmp r0, 0
bne _0811120C
adds r0, r2, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
_0811120C:
pop {r4}
pop {r0}
@@ -37090,7 +37090,7 @@ _0811134E:
thumb_func_start sub_811135C
sub_811135C: @ 811135C
push {lr}
- ldr r0, =gDisableStructMoveAnim
+ ldr r0, =gAnimDisableStructPtr
ldr r0, [r0]
ldrb r1, [r0, 0x11]
lsrs r0, r1, 4
@@ -37183,7 +37183,7 @@ _08111400:
cmp r0, 0
bne _08111412
adds r0, r2, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_08111412:
pop {r0}
bx r0
@@ -37193,7 +37193,7 @@ _08111412:
sub_8111418: @ 8111418
push {r4,lr}
adds r4, r0, 0
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
bl GetBankSide
lsls r0, 24
@@ -37216,7 +37216,7 @@ _08111434:
sub_8111444: @ 8111444
push {r4,r5,lr}
adds r4, r0, 0
- ldr r5, =gAnimationBankTarget
+ ldr r5, =gAnimBankTarget
ldrb r0, [r5]
movs r1, 0
bl sub_80A5C6C
@@ -37286,7 +37286,7 @@ sub_811149C: @ 811149C
cmp r0, 0x8C
ble _081114E6
adds r0, r4, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_081114E6:
pop {r4}
pop {r0}
@@ -37298,7 +37298,7 @@ sub_81114EC: @ 81114EC
push {lr}
lsls r0, 24
lsrs r3, r0, 24
- ldr r2, =gMoveDmgMoveAnim
+ ldr r2, =gAnimMoveDmg
ldr r0, [r2]
cmp r0, 0x20
bgt _08111500
@@ -37322,7 +37322,7 @@ _08111510:
strh r0, [r1, 0xE]
_0811151A:
adds r0, r3, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
pop {r0}
bx r0
.pool
@@ -37365,7 +37365,7 @@ _0811154E:
movs r0, 0x1
bl sub_80A6DAC
adds r0, r6, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
_0811157A:
ldrh r0, [r5, 0x8]
adds r0, 0x1
@@ -37424,7 +37424,7 @@ _081115BC:
movs r0, 0x1
bl sub_80A6DAC
adds r0, r5, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
_081115F4:
pop {r4-r6}
pop {r0}
@@ -37443,7 +37443,7 @@ sub_811160C: @ 811160C
strh r0, [r4, 0x2E]
ldrh r0, [r4, 0x20]
strh r0, [r4, 0x30]
- ldr r5, =gAnimationBankTarget
+ ldr r5, =gAnimBankTarget
ldrb r0, [r5]
movs r1, 0x2
bl sub_80A5C6C
@@ -37748,7 +37748,7 @@ _08111852:
cmp r0, 0x3D
bne _08111884
adds r0, r4, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_08111884:
pop {r4}
pop {r0}
@@ -37902,7 +37902,7 @@ _081119BC:
adds r0, r1, 0
bl sub_80A7344
adds r0, r5, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
movs r0, 0x50
movs r1, 0
bl SetGpuReg
@@ -37925,7 +37925,7 @@ sub_81119E0: @ 81119E0
adds r4, r0, 0
ldrh r5, [r4, 0x20]
ldrh r6, [r4, 0x22]
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
mov r8, r0
ldrb r0, [r0]
movs r1, 0x2
@@ -38042,7 +38042,7 @@ _08111AD2:
lsls r0, 16
cmp r0, 0
bgt _08111B96
- ldr r4, =gAnimationBankTarget
+ ldr r4, =gAnimBankTarget
ldrb r0, [r4]
movs r1, 0x2
bl sub_80A5C6C
@@ -38104,7 +38104,7 @@ _08111B3C:
lsls r0, 16
cmp r0, 0
bgt _08111B96
- ldr r4, =gAnimationBankTarget
+ ldr r4, =gAnimBankTarget
ldrb r0, [r4]
movs r1, 0x2
bl sub_80A5C6C
@@ -38223,7 +38223,7 @@ _08111C38:
cmp r6, 0
beq _08111C44
adds r0, r3, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
b _08111C4A
_08111C44:
ldrh r0, [r3, 0x30]
@@ -38254,7 +38254,7 @@ sub_8111C50: @ 8111C50
cmp r0, 0
bge _08111C80
adds r0, r4, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
b _08111D5C
.pool
_08111C80:
@@ -38285,7 +38285,7 @@ _08111C80:
adds r0, r4
movs r1, 0x50
strh r1, [r0, 0x2E]
- ldr r0, =gAnimationBankTarget
+ ldr r0, =gAnimBankTarget
ldrb r0, [r0]
bl GetBankSide
lsls r0, 24
@@ -38470,7 +38470,7 @@ _08111E1C:
b _08111E48
_08111E42:
adds r0, r2, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
_08111E48:
pop {r4}
pop {r0}
@@ -38510,9 +38510,9 @@ sub_8111E78: @ 8111E78
lsls r0, 3
ldr r1, =gTasks
adds r5, r0, r1
- ldr r0, =gAnimationBankTarget
+ ldr r0, =gAnimBankTarget
ldrb r0, [r0]
- bl GetBankIdentity_permutated
+ bl sub_80A8364
lsls r0, 24
lsrs r6, r0, 24
movs r1, 0x26
@@ -38557,7 +38557,7 @@ _08111ED0:
bl FreeSpritePaletteByTag
_08111EFE:
adds r0, r4, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
b _081120CC
.pool
_08111F0C:
@@ -38604,7 +38604,7 @@ _08111F0C:
adds r2, r4
ldr r0, =gBattleSpritesDataPtr
ldr r1, [r0]
- ldr r0, =gAnimationBankTarget
+ ldr r0, =gAnimBankTarget
ldrb r0, [r0]
ldr r1, [r1]
lsls r0, 2
@@ -38864,9 +38864,9 @@ sub_8112170: @ 8112170
lsls r0, 3
ldr r1, =gTasks
adds r4, r0, r1
- ldr r0, =gAnimationBankTarget
+ ldr r0, =gAnimBankTarget
ldrb r0, [r0]
- bl GetBankIdentity_permutated
+ bl sub_80A8364
lsls r0, 24
lsrs r6, r0, 24
movs r1, 0x26
@@ -38956,7 +38956,7 @@ _08112248:
bl SetGpuRegBits
_08112252:
adds r0, r5, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
_08112258:
ldrh r0, [r4, 0x26]
adds r0, 0x1
@@ -38979,7 +38979,7 @@ sub_8112264: @ 8112264
ldrsh r0, [r0, r1]
cmp r0, 0
bne _081122AC
- ldr r4, =gAnimationBankAttacker
+ ldr r4, =gAnimBankAttacker
ldrb r0, [r4]
movs r1, 0
bl sub_80A5C6C
@@ -38994,11 +38994,11 @@ sub_8112264: @ 8112264
lsls r2, 13
adds r0, r2
lsrs r5, r0, 16
- ldr r4, =gAnimationBankTarget
+ ldr r4, =gAnimBankTarget
b _081122D0
.pool
_081122AC:
- ldr r4, =gAnimationBankTarget
+ ldr r4, =gAnimBankTarget
ldrb r0, [r4]
movs r1, 0
bl sub_80A5C6C
@@ -39013,7 +39013,7 @@ _081122AC:
lsls r2, 13
adds r0, r2
lsrs r5, r0, 16
- ldr r4, =gAnimationBankAttacker
+ ldr r4, =gAnimBankAttacker
_081122D0:
ldrb r0, [r4]
movs r1, 0
@@ -39166,7 +39166,7 @@ sub_81123C4: @ 81123C4
ldr r2, =gBattleAnimArgs
ldrh r0, [r2]
strh r0, [r1, 0x1C]
- ldr r4, =gAnimationBankAttacker
+ ldr r4, =gAnimBankAttacker
ldrb r0, [r4]
movs r1, 0x2
bl sub_80A5C6C
@@ -39189,7 +39189,7 @@ _08112434:
_08112436:
lsls r1, r4, 16
asrs r3, r1, 16
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r2, [r0]
str r1, [sp, 0x10]
cmp r3, r2
@@ -39201,7 +39201,7 @@ _08112436:
lsls r0, r4, 24
lsrs r4, r0, 24
adds r0, r4, 0
- bl b_side_obj__get_some_boolean
+ bl IsAnimBankSpriteVisible
lsls r0, 24
cmp r0, 0
beq _08112502
@@ -39565,7 +39565,7 @@ _0811273C:
movs r1, 0
bl SetGpuReg
adds r0, r5, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
_08112752:
pop {r4,r5}
pop {r0}
@@ -39594,7 +39594,7 @@ sub_8112758: @ 8112758
movs r0, 0x54
movs r1, 0x10
bl SetGpuReg
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
bl GetBankSide
lsls r0, 24
@@ -39855,7 +39855,7 @@ sub_8112994: @ 8112994
movs r1, 0
bl SetGpuReg
adds r0, r5, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
_081129DA:
pop {r4,r5}
pop {r0}
@@ -39869,7 +39869,7 @@ sub_81129F0: @ 81129F0
adds r4, r0, 0
movs r1, 0x1
bl sub_80A69CC
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
bl GetBankSide
lsls r0, 24
@@ -40048,7 +40048,7 @@ sub_8112B44: @ 8112B44
ldr r0, =gBattle_WIN0V
strh r1, [r0]
adds r0, r4, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
pop {r4}
pop {r0}
bx r0
@@ -40064,7 +40064,7 @@ sub_8112B78: @ 8112B78
movs r1, 0xC
bl Sin
strh r0, [r5, 0x24]
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
bl GetBankSide
lsls r0, 24
@@ -40171,7 +40171,7 @@ sub_8112C4C: @ 8112C4C
movs r1, 0
bl SetGpuReg
adds r0, r4, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
pop {r4}
pop {r0}
bx r0
@@ -40195,7 +40195,7 @@ sub_8112C6C: @ 8112C6C
mov r8, r0
mov r0, r8
strh r0, [r4, 0xA]
- ldr r5, =gAnimationBankAttacker
+ ldr r5, =gAnimBankAttacker
ldrb r0, [r5]
movs r1, 0x2
bl sub_80A5C6C
@@ -40301,7 +40301,7 @@ _08112D56:
lsls r0, 2
adds r5, r0, r1
strh r7, [r5, 0x2E]
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
bl GetBankSide
movs r1, 0
@@ -40445,7 +40445,7 @@ _08112E80:
movs r1, 0
bl SetGpuReg
adds r0, r7, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
_08112E96:
pop {r4-r7}
pop {r0}
@@ -40562,7 +40562,7 @@ sub_8112F60: @ 8112F60
orrs r1, r2
strb r1, [r3]
ldr r2, =gBankSpriteIds
- ldr r1, =gAnimationBankAttacker
+ ldr r1, =gAnimBankAttacker
ldrb r1, [r1]
adds r1, r2
ldrb r1, [r1]
@@ -40679,7 +40679,7 @@ _08113054:
sub_8113064: @ 8113064
push {r4,r5,lr}
adds r5, r0, 0
- ldr r4, =gAnimationBankAttacker
+ ldr r4, =gAnimBankAttacker
ldrb r0, [r4]
movs r1, 0x2
bl sub_80A5C6C
@@ -40752,7 +40752,7 @@ sub_8113100: @ 8113100
push {r4,r5,lr}
adds r5, r0, 0
bl sub_80A6838
- ldr r4, =gAnimationBankTarget
+ ldr r4, =gAnimBankTarget
ldrb r0, [r4]
movs r1, 0x2
bl sub_80A5C6C
@@ -40765,7 +40765,7 @@ sub_8113100: @ 8113100
lsls r0, 24
lsrs r0, 24
strh r0, [r5, 0x36]
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
bl GetBankSide
lsls r0, 24
@@ -40834,11 +40834,11 @@ sub_81131B4: @ 81131B4
ldrsh r0, [r0, r1]
cmp r0, 0
bne _081131D0
- ldr r4, =gAnimationBankAttacker
+ ldr r4, =gAnimBankAttacker
b _081131D2
.pool
_081131D0:
- ldr r4, =gAnimationBankTarget
+ ldr r4, =gAnimBankTarget
_081131D2:
ldrb r0, [r4]
movs r1, 0
@@ -40876,7 +40876,7 @@ _081131D2:
sub_8113224: @ 8113224
push {r4,lr}
adds r4, r0, 0
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
bl GetBankSide
lsls r0, 24
@@ -40898,7 +40898,7 @@ _0811323E:
sub_8113250: @ 8113250
push {r4-r7,lr}
adds r6, r0, 0
- ldr r4, =gAnimationBankAttacker
+ ldr r4, =gAnimBankAttacker
ldrb r0, [r4]
movs r1, 0x2
bl sub_80A5C6C
@@ -41088,7 +41088,7 @@ _081133CE:
cmp r0, 0x14
ble _081133E2
adds r0, r4, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_081133E2:
pop {r4,r5}
pop {r0}
@@ -41106,9 +41106,9 @@ sub_81133E8: @ 81133E8
lsls r1, 3
ldr r0, =gTasks
adds r4, r1, r0
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
- bl GetBankIdentity_permutated
+ bl sub_80A8364
lsls r0, 24
lsrs r0, 24
cmp r0, 0x1
@@ -41133,7 +41133,7 @@ _0811342A:
strb r0, [r1, 0x8]
mov r0, sp
strb r5, [r0, 0x9]
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
bl sub_80A6190
lsls r0, 24
@@ -41274,7 +41274,7 @@ _08113556:
.pool
_08113568:
adds r0, r3, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
_0811356E:
pop {r0}
bx r0
@@ -41354,7 +41354,7 @@ sub_81135EC: @ 81135EC
movs r1, 0x5
bl __divsi3
adds r6, r0, 0
- ldr r1, =gAnimationBankAttacker
+ ldr r1, =gAnimBankAttacker
mov r8, r1
ldrb r0, [r1]
movs r1, 0x2
@@ -41453,7 +41453,7 @@ sub_811369C: @ 811369C
cmp r0, r1
ble _081136E0
adds r0, r4, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_081136E0:
pop {r4}
pop {r0}
@@ -41473,14 +41473,14 @@ sub_81136E8: @ 81136E8
ldr r1, =gBattleAnimArgs
ldrh r1, [r1]
strh r1, [r0, 0x8]
- ldr r1, =gAnimationBankAttacker
+ ldr r1, =gAnimBankAttacker
ldrb r4, [r1]
movs r1, 0x10
strh r1, [r0, 0xA]
movs r0, 0x52
bl SetGpuReg
adds r0, r4, 0
- bl GetBankIdentity_permutated
+ bl sub_80A8364
lsls r0, 24
lsrs r0, 24
cmp r0, 0x1
@@ -41545,7 +41545,7 @@ sub_811375C: @ 811375C
bne _081137DE
ldr r2, =gSprites
ldr r1, =gBankSpriteIds
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
adds r0, r1
ldrb r1, [r0]
@@ -41559,7 +41559,7 @@ sub_811375C: @ 811375C
orrs r1, r2
strb r1, [r0]
adds r0, r7, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
b _081137DE
.pool
_081137D8:
@@ -41639,7 +41639,7 @@ sub_811381C: @ 811381C
movs r1, 0
bl SetGpuReg
adds r0, r7, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
b _08113882
.pool
_0811387C:
@@ -41661,9 +41661,9 @@ sub_8113888: @ 8113888
lsls r1, 5
movs r0, 0x52
bl SetGpuReg
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
- bl GetBankIdentity_permutated
+ bl sub_80A8364
lsls r0, 24
lsrs r0, 24
cmp r0, 0x1
@@ -41679,7 +41679,7 @@ _081138BC:
bl SetGpuReg
_081138C4:
adds r0, r4, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
pop {r4}
pop {r0}
bx r0
@@ -41690,14 +41690,14 @@ _081138C4:
sub_81138D4: @ 81138D4
push {r4-r6,lr}
adds r4, r0, 0
- ldr r6, =gAnimationBankTarget
+ ldr r6, =gAnimBankTarget
ldrb r0, [r6]
movs r1, 0x2
bl sub_80A5C6C
lsls r0, 24
lsrs r0, 24
strh r0, [r4, 0x30]
- ldr r5, =gAnimationBankAttacker
+ ldr r5, =gAnimBankAttacker
ldrb r0, [r5]
movs r1, 0x2
bl sub_80A5C6C
@@ -41805,7 +41805,7 @@ _081139C2:
cmp r0, 0
bne _081139D4
adds r0, r4, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_081139D4:
pop {r4-r6}
pop {r0}
@@ -41918,11 +41918,11 @@ sub_8113A90: @ 8113A90
adds r3, r0, 0
cmp r1, 0
bne _08113AAC
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
b _08113AAE
.pool
_08113AAC:
- ldr r0, =gAnimationBankTarget
+ ldr r0, =gAnimBankTarget
_08113AAE:
ldrb r5, [r0]
movs r6, 0x14
@@ -42054,7 +42054,7 @@ sub_8113BAC: @ 8113BAC
lsls r1, 3
ldr r0, =gTasks
adds r5, r1, r0
- ldr r4, =gAnimationBankAttacker
+ ldr r4, =gAnimBankAttacker
ldrb r0, [r4]
movs r1, 0x1
bl sub_80A5C6C
@@ -42096,9 +42096,9 @@ _08113C1C:
ldr r0, =0x0000ffc0
_08113C1E:
strh r0, [r5, 0x18]
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
- bl GetBankIdentity_permutated
+ bl sub_80A8364
lsls r0, 24
lsrs r0, 24
strh r0, [r5, 0xE]
@@ -42355,7 +42355,7 @@ _08113E5E:
.pool
_08113E6C:
adds r0, r2, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
_08113E72:
pop {r4}
pop {r0}
@@ -42411,13 +42411,13 @@ _08113EBC:
adds r1, r4, 0
bl SetGpuReg
adds r0, r6, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
b _081140A6
.pool
_08113EF8:
- ldr r0, =gAnimationBankTarget
+ ldr r0, =gAnimBankTarget
ldrb r0, [r0]
- bl GetBankIdentity_permutated
+ bl sub_80A8364
lsls r0, 24
lsrs r0, 24
strh r0, [r5, 0xE]
@@ -42472,7 +42472,7 @@ _08113F78:
b _08114044
.pool
_08113F84:
- ldr r4, =gAnimationBankTarget
+ ldr r4, =gAnimBankTarget
ldrb r0, [r4]
movs r1, 0x1
bl sub_80A5C6C
@@ -42795,7 +42795,7 @@ _08114210:
adds r1, r4, 0
bl SetGpuReg
adds r0, r5, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
_08114232:
pop {r4,r5}
pop {r0}
@@ -43014,9 +43014,9 @@ sub_81143C0: @ 81143C0
lsls r0, 24
lsrs r0, 24
mov r10, r0
- ldr r6, =gAnimationBankAttacker
+ ldr r6, =gAnimBankAttacker
ldrb r0, [r6]
- bl GetBankIdentity_permutated
+ bl sub_80A8364
lsls r0, 24
lsrs r0, 24
movs r1, 0x1
@@ -43049,7 +43049,7 @@ sub_81143C0: @ 81143C0
ldrb r0, [r6]
movs r5, 0x2
eors r0, r5
- bl b_side_obj__get_some_boolean
+ bl IsAnimBankSpriteVisible
lsls r0, 24
cmp r0, 0
beq _0811444E
@@ -43075,7 +43075,7 @@ sub_81143C0: @ 81143C0
strb r1, [r0]
_0811444E:
mov r0, r10
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
pop {r3-r5}
mov r8, r3
mov r9, r4
@@ -43091,9 +43091,9 @@ sub_8114470: @ 8114470
push {r4-r6,lr}
lsls r0, 24
lsrs r6, r0, 24
- ldr r4, =gAnimationBankAttacker
+ ldr r4, =gAnimBankAttacker
ldrb r0, [r4]
- bl GetBankIdentity_permutated
+ bl sub_80A8364
lsls r0, 24
lsrs r0, 24
movs r1, 0x1
@@ -43106,7 +43106,7 @@ sub_8114470: @ 8114470
ldrb r1, [r4]
movs r0, 0x2
eors r0, r1
- bl b_side_obj__get_some_boolean
+ bl IsAnimBankSpriteVisible
lsls r0, 24
cmp r0, 0
beq _081144AC
@@ -43116,7 +43116,7 @@ sub_8114470: @ 8114470
bl sub_80A477C
_081144AC:
adds r0, r6, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
pop {r4-r6}
pop {r0}
bx r0
@@ -43141,7 +43141,7 @@ sub_81144BC: @ 81144BC
bl StartSpriteAnim
ldr r0, =sub_80A67D8
str r0, [r4, 0x1C]
- ldr r1, =move_anim_8072740
+ ldr r1, =DestroyAnimSprite
adds r0, r4, 0
bl StoreSpriteCallbackInData6
pop {r4}
@@ -43180,11 +43180,11 @@ sub_81144F8: @ 81144F8
movs r0, 0x1
movs r1, 0x4
movs r2, 0
- bl lcd_bg_operations
+ bl SetAnimBgAttribute
movs r0, 0x1
movs r1, 0
movs r2, 0
- bl lcd_bg_operations
+ bl SetAnimBgAttribute
bl IsContest
lsls r0, 24
cmp r0, 0
@@ -43192,7 +43192,7 @@ sub_81144F8: @ 81144F8
movs r0, 0x1
movs r1, 0x3
movs r2, 0x1
- bl lcd_bg_operations
+ bl SetAnimBgAttribute
_0811455C:
bl IsDoubleBattle
lsls r0, 24
@@ -43202,7 +43202,7 @@ _0811455C:
lsls r0, 24
cmp r0, 0
bne _081145D6
- ldr r4, =gAnimationBankAttacker
+ ldr r4, =gAnimBankAttacker
ldrb r0, [r4]
bl GetBankIdentity
lsls r0, 24
@@ -43218,7 +43218,7 @@ _0811458C:
ldrb r0, [r4]
movs r5, 0x2
eors r0, r5
- bl b_side_obj__get_some_boolean
+ bl IsAnimBankSpriteVisible
lsls r0, 24
lsrs r0, 24
cmp r0, 0x1
@@ -43248,21 +43248,21 @@ _0811458C:
movs r0, 0x1
movs r1, 0x4
movs r2, 0x1
- bl lcd_bg_operations
+ bl SetAnimBgAttribute
movs r6, 0x1
_081145D6:
bl IsContest
lsls r0, 24
cmp r0, 0
beq _08114614
- ldr r0, =gUnknown_02039F34
+ ldr r0, =gContestResources
ldr r0, [r0]
ldr r0, [r0, 0x18]
ldrh r5, [r0]
b _0811465C
.pool
_08114614:
- ldr r4, =gAnimationBankAttacker
+ ldr r4, =gAnimBankAttacker
ldrb r0, [r4]
bl GetBankSide
lsls r0, 24
@@ -43299,7 +43299,7 @@ _0811465C:
adds r4, r0, 0
lsls r4, 24
lsrs r4, 24
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
adds r1, r4, 0
adds r2, r5, 0
@@ -43458,7 +43458,7 @@ _081147B8:
cmp r0, 0x1
bne _08114886
ldr r2, =gBankSpriteIds
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r1, [r0]
movs r0, 0x2
eors r0, r1
@@ -43503,7 +43503,7 @@ _08114824:
movs r0, 0x1
movs r1, 0x3
movs r2, 0
- bl lcd_bg_operations
+ bl SetAnimBgAttribute
_08114856:
movs r0, 0
bl GetGpuReg
@@ -43523,7 +43523,7 @@ _08114856:
movs r1, 0
bl SetGpuReg
adds r0, r6, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
_08114886:
add sp, 0x10
pop {r4-r6}
@@ -43590,7 +43590,7 @@ _08114908:
lsls r0, 24
lsrs r4, r0, 24
adds r0, r4, 0
- bl b_side_obj__get_some_boolean
+ bl IsAnimBankSpriteVisible
lsls r0, 24
cmp r0, 0
beq _0811492C
@@ -43617,7 +43617,7 @@ _0811492E:
bl sub_80A750C
_0811494A:
adds r0, r5, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
pop {r4,r5}
pop {r0}
bx r0
@@ -43629,7 +43629,7 @@ sub_8114960: @ 8114960
push {lr}
lsls r0, 24
lsrs r3, r0, 24
- ldr r2, =gUnknown_02038432
+ ldr r2, =gAnimMoveTurn
ldrb r0, [r2]
cmp r0, 0x1
bhi _08114974
@@ -43645,7 +43645,7 @@ _08114974:
strh r0, [r1, 0xE]
_08114980:
adds r0, r3, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
pop {r0}
bx r0
.pool
@@ -43655,7 +43655,7 @@ _08114980:
sub_8114994: @ 8114994
push {r4,r5,lr}
adds r4, r0, 0
- ldr r5, =gAnimationBankAttacker
+ ldr r5, =gAnimBankAttacker
ldrb r0, [r5]
movs r1, 0x2
bl sub_80A5C6C
@@ -43670,7 +43670,7 @@ sub_8114994: @ 8114994
strh r0, [r4, 0x22]
movs r0, 0x14
strh r0, [r4, 0x2E]
- ldr r5, =gAnimationBankTarget
+ ldr r5, =gAnimBankTarget
ldrb r0, [r5]
movs r1, 0x2
bl sub_80A5C6C
@@ -43716,7 +43716,7 @@ sub_81149FC: @ 81149FC
strh r1, [r5, 0x24]
movs r0, 0x14
strh r0, [r5, 0x2E]
- ldr r4, =gAnimationBankAttacker
+ ldr r4, =gAnimBankAttacker
ldrb r0, [r4]
movs r1, 0x2
bl sub_80A5C6C
@@ -43751,7 +43751,7 @@ sub_8114A60: @ 8114A60
cmp r0, 0
beq _08114A74
adds r0, r4, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_08114A74:
pop {r4}
pop {r0}
@@ -43764,7 +43764,7 @@ sub_8114A7C: @ 8114A7C
adds r6, r0, 0
movs r1, 0x1
bl sub_80A6980
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
bl GetBankSide
lsls r0, 24
@@ -43778,7 +43778,7 @@ _08114A9C:
ldr r4, =gBattleAnimArgs
ldrh r0, [r4, 0x8]
strh r0, [r6, 0x2E]
- ldr r5, =gAnimationBankTarget
+ ldr r5, =gAnimBankTarget
ldrb r0, [r5]
movs r1, 0x2
bl sub_80A5C6C
@@ -43797,7 +43797,7 @@ _08114A9C:
strh r0, [r6, 0x36]
ldr r0, =sub_80A6EEC
str r0, [r6, 0x1C]
- ldr r1, =move_anim_8072740
+ ldr r1, =DestroyAnimSprite
adds r0, r6, 0
bl StoreSpriteCallbackInData6
pop {r4-r6}
@@ -43814,7 +43814,7 @@ sub_8114AF0: @ 8114AF0
adds r6, r0, 0
movs r1, 0x1
bl sub_80A69CC
- ldr r4, =gAnimationBankTarget
+ ldr r4, =gAnimBankTarget
ldrb r0, [r4]
movs r1, 0x2
bl sub_80A60AC
@@ -43890,7 +43890,7 @@ sub_8114B80: @ 8114B80
ldrsh r0, [r6, r1]
cmp r0, 0
bne _08114BF4
- ldr r4, =gAnimationBankAttacker
+ ldr r4, =gAnimBankAttacker
ldrb r0, [r4]
movs r1, 0x2
bl sub_80A5C6C
@@ -43964,7 +43964,7 @@ _08114C2E:
cmp r0, r1
bge _08114C46
adds r0, r2, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_08114C46:
pop {r0}
bx r0
@@ -44025,7 +44025,7 @@ _08114C74:
cmp r0, 0xA
bne _08114CB6
adds r0, r3, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_08114CB6:
pop {r0}
bx r0
@@ -44096,9 +44096,9 @@ _08114D3C:
lsls r0, 24
lsrs r0, 24
strh r0, [r4, 0x1C]
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
- bl GetBankIdentity_permutated
+ bl sub_80A8364
lsls r0, 24
lsrs r0, 24
strh r0, [r4, 0x1E]
@@ -44118,7 +44118,7 @@ _08114D70:
_08114D78:
ldrh r0, [r0]
strh r0, [r4, 0x22]
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
bl sub_80A6190
lsls r0, 24
@@ -44246,7 +44246,7 @@ _08114E7E:
.pool
_08114E8C:
adds r0, r2, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
ldr r2, =gSprites
movs r0, 0x1C
ldrsh r1, [r4, r0]
@@ -44289,9 +44289,9 @@ sub_8114EB4: @ 8114EB4
movs r4, 0
strh r4, [r1, 0x24]
strh r4, [r1, 0x26]
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
- bl GetBankIdentity_permutated
+ bl sub_80A8364
lsls r0, 24
lsrs r0, 24
cmp r0, 0x1
@@ -44304,7 +44304,7 @@ _08114F00:
_08114F02:
strh r4, [r0]
adds r0, r5, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
pop {r4,r5}
pop {r0}
bx r0
@@ -44402,7 +44402,7 @@ _08114F78:
.pool
_08114FCC:
adds r0, r2, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
_08114FD2:
pop {r4,r5}
pop {r0}
@@ -44442,9 +44442,9 @@ _08115018:
lsls r0, 24
lsrs r0, 24
strh r0, [r4, 0x1C]
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
- bl GetBankIdentity_permutated
+ bl sub_80A8364
lsls r0, 24
lsrs r0, 24
strh r0, [r4, 0x1E]
@@ -44458,7 +44458,7 @@ _08115044:
_08115046:
ldrh r0, [r0]
strh r0, [r4, 0x20]
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
bl sub_80A6190
lsls r0, 24
@@ -44521,7 +44521,7 @@ _081150C2:
.pool
_081150D4:
adds r0, r2, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
_081150DA:
pop {r4}
pop {r0}
@@ -44634,11 +44634,11 @@ sub_81151A0: @ 81151A0
adds r7, r0, 0
cmp r1, 0
bne _081151BC
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
b _081151BE
.pool
_081151BC:
- ldr r0, =gAnimationBankTarget
+ ldr r0, =gAnimBankTarget
_081151BE:
ldrb r4, [r0]
movs r6, 0x18
@@ -44698,7 +44698,7 @@ sub_8115228: @ 8115228
cmp r0, 0
beq _0811523C
adds r0, r4, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_0811523C:
pop {r4}
pop {r0}
@@ -44714,11 +44714,11 @@ sub_8115244: @ 8115244
ldrsh r0, [r0, r1]
cmp r0, 0
bne _08115260
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
b _08115262
.pool
_08115260:
- ldr r0, =gAnimationBankTarget
+ ldr r0, =gAnimBankTarget
_08115262:
ldrb r5, [r0]
adds r0, r5, 0
@@ -44754,7 +44754,7 @@ _08115262:
ands r0, r2
orrs r0, r1
strh r0, [r6, 0x4]
- ldr r1, =move_anim_8072740
+ ldr r1, =DestroyAnimSprite
adds r0, r6, 0
bl StoreSpriteCallbackInData6
ldrh r0, [r4, 0x4]
@@ -44788,7 +44788,7 @@ sub_81152DC: @ 81152DC
b _08115314
.pool
_08115308:
- ldr r0, =gMovePowerMoveAnim
+ ldr r0, =gAnimMovePower
ldrh r0, [r0]
movs r1, 0xA
bl __udivsi3
@@ -44818,7 +44818,7 @@ _08115340:
_08115346:
lsls r0, r5, 24
lsrs r0, 24
- bl b_side_obj__get_some_boolean
+ bl IsAnimBankSpriteVisible
lsls r0, 24
cmp r0, 0
beq _08115370
@@ -44853,7 +44853,7 @@ _08115380:
cmp r0, 0xFF
bne _08115398
adds r0, r5, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
b _081153A0
_08115398:
movs r0, 0x1
@@ -44991,7 +44991,7 @@ _08115490:
ldrh r0, [r3, 0x22]
strh r0, [r1]
adds r0, r2, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
_0811549C:
pop {r0}
bx r0
@@ -45110,7 +45110,7 @@ _08115554:
blt _08115554
_08115578:
adds r0, r3, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
_0811557E:
pop {r4-r7}
pop {r0}
@@ -45191,7 +45191,7 @@ sub_8115600: @ 8115600
lsrs r1, r0, 24
ldr r3, =gBattleAnimArgs
movs r2, 0
- ldr r0, =gMovePowerMoveAnim
+ ldr r0, =gAnimMovePower
ldrh r0, [r0]
cmp r0, 0x63
bls _08115614
@@ -45199,7 +45199,7 @@ sub_8115600: @ 8115600
_08115614:
strh r2, [r3, 0x1E]
adds r0, r1, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
pop {r0}
bx r0
.pool
@@ -45217,11 +45217,11 @@ sub_8115628: @ 8115628
adds r6, r2, 0
cmp r0, 0
beq _08115648
- ldr r0, =gAnimationBankTarget
+ ldr r0, =gAnimBankTarget
b _0811564A
.pool
_08115648:
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
_0811564A:
ldrb r0, [r0]
adds r5, r0, 0
@@ -45271,7 +45271,7 @@ _0811565A:
ldrh r0, [r6, 0x4]
strh r0, [r4, 0xE]
adds r0, r7, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
pop {r4-r7}
pop {r0}
bx r0
@@ -45333,7 +45333,7 @@ sub_811572C: @ 811572C
strh r0, [r4, 0x22]
ldrh r0, [r5, 0x4]
strh r0, [r4, 0x2E]
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
bl GetBankSide
lsls r0, 24
@@ -45415,7 +45415,7 @@ _081157D2:
cmp r0, r1
bne _081157F6
adds r0, r4, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_081157F6:
pop {r4}
pop {r0}
@@ -45503,7 +45503,7 @@ sub_8115884: @ 8115884
cmp r0, 0
bne _0811589A
adds r0, r2, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_0811589A:
pop {r0}
bx r0
@@ -45638,7 +45638,7 @@ sub_8115984: @ 8115984
movs r2, 0
bl BlendPalettes
adds r0, r4, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_081159AA:
pop {r4}
pop {r0}
@@ -45810,7 +45810,7 @@ _08115AF8:
b _08115B06
_08115B00:
adds r0, r4, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
_08115B06:
pop {r4-r6}
pop {r0}
@@ -45852,9 +45852,9 @@ sub_8115B0C: @ 8115B0C
mov r8, r2
cmp r5, r1
bge _08115B74
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r3, [r0]
- ldr r7, =gAnimationBankTarget
+ ldr r7, =gAnimBankTarget
movs r0, 0x1
mov r12, r0
adds r2, r1, 0
@@ -45996,7 +45996,7 @@ _08115C6C:
b _08115C7A
_08115C74:
adds r0, r4, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
_08115C7A:
pop {r4-r6}
pop {r0}
@@ -46135,7 +46135,7 @@ _08115D80:
b _08115D8E
_08115D88:
adds r0, r4, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
_08115D8E:
pop {r4-r6}
pop {r0}
@@ -46317,7 +46317,7 @@ sub_8115EB8: @ 8115EB8
movs r3, 0
bl BeginNormalPaletteFade
adds r0, r4, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
_08115EFE:
add sp, 0x4
pop {r4,r5}
@@ -46336,9 +46336,9 @@ sub_8115F10: @ 8115F10
lsrs r0, 24
mov r8, r0
movs r2, 0
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r6, [r0]
- ldr r0, =gAnimationBankTarget
+ ldr r0, =gAnimBankTarget
ldrb r7, [r0]
ldr r4, =gBattleAnimArgs
ldrh r1, [r4]
@@ -46380,7 +46380,7 @@ _08115F6E:
adds r0, r2, 0
bl InvertPlttBuffer
mov r0, r8
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
add sp, 0xC
pop {r3}
mov r8, r3
@@ -46429,10 +46429,10 @@ _08115FD6:
ldrh r0, [r4, 0x8]
adds r0, 0x1
strh r0, [r4, 0x8]
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
mov r9, r0
- ldr r0, =gAnimationBankTarget
+ ldr r0, =gAnimBankTarget
ldrb r0, [r0]
mov r10, r0
ldrh r1, [r4, 0xC]
@@ -46507,7 +46507,7 @@ _08116050:
adds r0, r5, 0
bl UnfadePlttBuffer
mov r0, r8
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
_0811607A:
pop {r3-r5}
mov r8, r3
@@ -46679,7 +46679,7 @@ _081161BA:
bcc _081161BA
_081161DC:
adds r0, r3, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_081161E2:
pop {r4-r7}
pop {r0}
@@ -46692,7 +46692,7 @@ sub_81161F4: @ 81161F4
push {r4-r6,lr}
ldr r6, =gSprites
ldr r4, =gBankSpriteIds
- ldr r5, =gAnimationBankAttacker
+ ldr r5, =gAnimBankAttacker
ldrb r0, [r5]
adds r0, r4
ldrb r0, [r0]
@@ -46707,7 +46707,7 @@ sub_81161F4: @ 81161F4
adds r0, r2, 0
ands r0, r3
strb r0, [r1]
- ldr r3, =gAnimationBankTarget
+ ldr r3, =gAnimBankTarget
ldrb r0, [r3]
adds r0, r4
ldrb r1, [r0]
@@ -46873,7 +46873,7 @@ _08116358:
strh r1, [r6]
strh r1, [r2]
adds r0, r5, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
b _08116382
_0811637E:
subs r0, r2, 0x1
@@ -46907,7 +46907,7 @@ _081163AC:
_081163B4:
ldr r0, =sub_80A67BC
str r0, [r5, 0x1C]
- ldr r1, =move_anim_8072740
+ ldr r1, =DestroyAnimSprite
adds r0, r5, 0
bl StoreSpriteCallbackInData6
pop {r4,r5}
@@ -46955,7 +46955,7 @@ _081163FC:
sub_8116420: @ 8116420
push {r4,lr}
adds r4, r0, 0
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
bl GetBankSide
lsls r0, 24
@@ -47113,7 +47113,7 @@ _08116584:
ldr r0, =gBattleAnimArgs
ldrh r0, [r0, 0x6]
strh r0, [r4, 0x2E]
- ldr r1, =move_anim_8072740
+ ldr r1, =DestroyAnimSprite
adds r0, r4, 0
bl StoreSpriteCallbackInData6
ldr r0, =sub_80A64B0
@@ -47180,7 +47180,7 @@ sub_81165E4: @ 81165E4
cmp r0, 0xC
ble _0811661A
adds r0, r3, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_0811661A:
pop {r0}
bx r0
@@ -47256,14 +47256,14 @@ _081166B8:
movs r5, 0
_081166BA:
mov r0, sp
- ldr r1, =gAnimationBankAttacker
+ ldr r1, =gAnimBankAttacker
b _081166CA
.pool
_081166C4:
movs r5, 0
_081166C6:
mov r0, sp
- ldr r1, =gAnimationBankTarget
+ ldr r1, =gAnimBankTarget
_081166CA:
ldrb r1, [r1]
strb r1, [r0]
@@ -47271,10 +47271,10 @@ _081166CA:
.pool
_081166D4:
mov r1, sp
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
strb r0, [r1]
- ldr r0, =gAnimationBankTarget
+ ldr r0, =gAnimBankTarget
ldrb r0, [r0]
strb r0, [r1, 0x1]
b _0811670E
@@ -47287,13 +47287,13 @@ _081166EC:
_081166F4:
movs r5, 0
mov r2, sp
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
b _08116706
.pool
_08116700:
movs r5, 0
mov r2, sp
- ldr r0, =gAnimationBankTarget
+ ldr r0, =gAnimBankTarget
_08116706:
ldrb r0, [r0]
movs r1, 0x2
@@ -47310,7 +47310,7 @@ _08116712:
cmp r4, r0
beq _0811673C
adds r0, r4, 0
- bl b_side_obj__get_some_boolean
+ bl IsAnimBankSpriteVisible
lsls r0, 24
cmp r0, 0
beq _0811673C
@@ -47558,7 +47558,7 @@ _0811693C:
b _08116954
_08116946:
adds r0, r7, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
b _08116954
_0811694E:
mov r0, r8
@@ -47614,7 +47614,7 @@ sub_81169A0: @ 81169A0
cmp r0, 0
bne _081169B8
adds r0, r2, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
_081169B8:
pop {r0}
bx r0
@@ -47750,7 +47750,7 @@ _08116ABC:
cmp r0, 0
bne _08116ACA
adds r0, r2, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
_08116ACA:
pop {r4-r6}
pop {r0}
@@ -47867,7 +47867,7 @@ _08116BA2:
lsls r0, 24
cmp r0, 0
bne _08116C26
- ldr r5, =gAnimationBankAttacker
+ ldr r5, =gAnimBankAttacker
ldrb r0, [r5]
bl GetBankIdentity
lsls r0, 24
@@ -47883,7 +47883,7 @@ _08116BD2:
ldrb r0, [r5]
movs r6, 0x2
eors r0, r6
- bl b_side_obj__get_some_boolean
+ bl IsAnimBankSpriteVisible
lsls r0, 24
lsrs r0, 24
cmp r0, 0x1
@@ -47925,14 +47925,14 @@ _08116C26:
lsls r0, 24
cmp r0, 0
beq _08116C64
- ldr r0, =gUnknown_02039F34
+ ldr r0, =gContestResources
ldr r0, [r0]
ldr r0, [r0, 0x18]
ldrh r5, [r0]
b _08116CAC
.pool
_08116C64:
- ldr r4, =gAnimationBankAttacker
+ ldr r4, =gAnimBankAttacker
ldrb r0, [r4]
bl GetBankSide
lsls r0, 24
@@ -47969,7 +47969,7 @@ _08116CAC:
adds r4, r0, 0
lsls r4, 24
lsrs r4, 24
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
adds r1, r4, 0
adds r2, r5, 0
@@ -48138,7 +48138,7 @@ _08116DF6:
cmp r0, 0x1
bne _08116E7C
ldr r2, =gBankSpriteIds
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r1, [r0]
movs r0, 0x2
eors r0, r1
@@ -48164,7 +48164,7 @@ _08116E7C:
mov r2, r8
strh r2, [r7]
adds r0, r6, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
_08116E86:
add sp, 0x14
pop {r3}
@@ -48223,11 +48223,11 @@ sub_8116F04: @ 8116F04
ldrsh r0, [r1, r2]
cmp r0, 0
bne _08116F24
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
b _08116F26
.pool
_08116F24:
- ldr r0, =gAnimationBankTarget
+ ldr r0, =gAnimBankTarget
_08116F26:
ldrb r0, [r0]
strb r0, [r1]
@@ -48247,7 +48247,7 @@ _08116F26:
cmp r0, 0
beq _08116F5C
ldrb r0, [r1, 0x1]
- bl b_side_obj__get_some_boolean
+ bl IsAnimBankSpriteVisible
lsls r0, 24
cmp r0, 0
bne _08116F5C
@@ -48281,11 +48281,11 @@ _08116F5C:
movs r0, 0x1
movs r1, 0x4
movs r2, 0
- bl lcd_bg_operations
+ bl SetAnimBgAttribute
movs r0, 0x1
movs r1, 0
movs r2, 0
- bl lcd_bg_operations
+ bl SetAnimBgAttribute
bl IsContest
lsls r0, 24
cmp r0, 0
@@ -48293,7 +48293,7 @@ _08116F5C:
movs r0, 0x1
movs r1, 0x3
movs r2, 0x1
- bl lcd_bg_operations
+ bl SetAnimBgAttribute
_08116FBA:
bl IsDoubleBattle
lsls r0, 24
@@ -48320,7 +48320,7 @@ _08116FBA:
_08116FEC:
ldr r0, [r4]
ldrb r0, [r0, 0x1]
- bl b_side_obj__get_some_boolean
+ bl IsAnimBankSpriteVisible
lsls r0, 24
lsrs r5, r0, 24
cmp r5, 0x1
@@ -48350,7 +48350,7 @@ _08116FEC:
movs r0, 0x1
movs r1, 0x4
movs r2, 0x1
- bl lcd_bg_operations
+ bl SetAnimBgAttribute
ldr r0, [r4]
strb r5, [r0, 0x2]
_08117036:
@@ -48360,7 +48360,7 @@ _08117036:
beq _08117078
ldr r0, =gUnknown_0203A110
ldr r1, [r0]
- ldr r0, =gUnknown_02039F34
+ ldr r0, =gContestResources
ldr r0, [r0]
ldr r0, [r0, 0x18]
ldrh r0, [r0]
@@ -48614,7 +48614,7 @@ _08117280:
bne _081172CC
movs r0, 0x40
negs r0, r0
- bl sub_80A5278
+ bl BattleAnimAdjustPanning2
adds r1, r0, 0
lsls r1, 24
asrs r1, 24
@@ -48625,7 +48625,7 @@ _08117280:
_081172CC:
movs r0, 0x40
negs r0, r0
- bl sub_80A5278
+ bl BattleAnimAdjustPanning2
adds r1, r0, 0
lsls r1, 24
asrs r1, 24
@@ -48765,7 +48765,7 @@ _081173B6:
movs r0, 0x1
movs r1, 0x3
movs r2, 0
- bl lcd_bg_operations
+ bl SetAnimBgAttribute
_081173E6:
movs r0, 0
bl GetGpuReg
@@ -48833,7 +48833,7 @@ _08117466:
movs r0, 0
str r0, [r4]
adds r0, r6, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
_08117478:
pop {r4-r6}
pop {r0}
@@ -48987,7 +48987,7 @@ _081175AC:
.pool
_081175B8:
adds r0, r2, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
_081175BE:
pop {r4-r6}
pop {r0}
@@ -49044,7 +49044,7 @@ sub_8117610: @ 8117610
lsrs r6, r0, 24
movs r4, 0
movs r2, 0
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r3, [r0]
movs r5, 0x1
_08117620:
@@ -49096,7 +49096,7 @@ sub_8117660: @ 8117660
ldrsh r0, [r4, r1]
cmp r0, 0
beq _0811769C
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
bl GetBankSide
lsls r0, 24
@@ -49125,7 +49125,7 @@ _0811769C:
adds r0, 0x1
strh r0, [r1, 0x8]
adds r0, r6, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
pop {r4-r6}
pop {r0}
bx r0
@@ -49196,7 +49196,7 @@ sub_8117754: @ 8117754
adds r4, r0, 0
lsls r4, 24
lsrs r4, 24
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
bl GetBankSide
ldr r1, =gBattleAnimArgs
@@ -49204,7 +49204,7 @@ sub_8117754: @ 8117754
lsrs r0, 24
strh r0, [r1, 0xE]
adds r0, r4, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
pop {r4}
pop {r0}
bx r0
@@ -49217,7 +49217,7 @@ sub_8117780: @ 8117780
adds r4, r0, 0
lsls r4, 24
lsrs r4, 24
- ldr r0, =gAnimationBankTarget
+ ldr r0, =gAnimBankTarget
ldrb r0, [r0]
bl GetBankSide
ldr r1, =gBattleAnimArgs
@@ -49225,7 +49225,7 @@ sub_8117780: @ 8117780
lsrs r0, 24
strh r0, [r1, 0xE]
adds r0, r4, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
pop {r4}
pop {r0}
bx r0
@@ -49239,10 +49239,10 @@ sub_81177AC: @ 81177AC
lsrs r3, r0, 24
ldr r5, =gBattleAnimArgs
movs r4, 0
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r2, [r0]
movs r0, 0x2
- ldr r1, =gAnimationBankTarget
+ ldr r1, =gAnimBankTarget
eors r0, r2
ldrb r1, [r1]
cmp r0, r1
@@ -49251,7 +49251,7 @@ sub_81177AC: @ 81177AC
_081177C8:
strh r4, [r5, 0xE]
adds r0, r3, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
pop {r4,r5}
pop {r0}
bx r0
@@ -49266,13 +49266,13 @@ sub_81177E4: @ 81177E4
movs r4, 0
ldr r6, =gSprites
_081177EE:
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
cmp r4, r0
beq _0811782C
lsls r0, r4, 24
lsrs r0, 24
- bl b_side_obj__get_some_boolean
+ bl IsAnimBankSpriteVisible
lsls r0, 24
cmp r0, 0
beq _0811782C
@@ -49303,7 +49303,7 @@ _0811782C:
cmp r4, 0x3
bls _081177EE
adds r0, r5, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
pop {r4-r7}
pop {r0}
bx r0
@@ -49355,7 +49355,7 @@ sub_8117854: @ 8117854
cmp r1, 0
beq _081178BA
adds r0, r6, 0
- bl b_side_obj__get_some_boolean
+ bl IsAnimBankSpriteVisible
lsls r0, 24
cmp r0, 0
bne _081178BA
@@ -49423,7 +49423,7 @@ _08117930:
lsls r0, 24
cmp r0, 0
beq _08117964
- ldr r0, =gUnknown_02039F34
+ ldr r0, =gContestResources
ldr r0, [r0]
ldr r0, [r0, 0x18]
ldrh r4, [r0]
@@ -49744,7 +49744,7 @@ _08117BB2:
bl DestroySprite
_08117C06:
adds r0, r6, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
_08117C0C:
add sp, 0x4
pop {r4-r6}
@@ -49762,7 +49762,7 @@ sub_8117C24: @ 8117C24
ldr r1, =gBattleTerrain
ldrb r1, [r1]
strh r1, [r2]
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
pop {r0}
bx r0
.pool
@@ -49784,7 +49784,7 @@ sub_8117C44: @ 8117C44
adds r1, r2
str r0, [r1]
adds r0, r4, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
pop {r4}
pop {r0}
bx r0
@@ -49809,7 +49809,7 @@ sub_8117C70: @ 8117C70
movs r1, 0
str r1, [r0]
adds r0, r4, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
pop {r4-r6}
pop {r0}
bx r0
@@ -49854,13 +49854,13 @@ _08117CD2:
_08117CE4:
cmp r0, 0x1
bne _08117CF0
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
b _08117CF6
.pool
_08117CF0:
cmp r0, 0x2
bne _08117CFC
- ldr r0, =gAnimationBankTarget
+ ldr r0, =gAnimBankTarget
_08117CF6:
ldrb r0, [r0]
adds r4, r0, 0
@@ -49883,7 +49883,7 @@ _08117CFC:
movs r2, 0x20
bl memcpy
adds r0, r5, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
add sp, 0xC
pop {r4,r5}
pop {r0}
@@ -49929,13 +49929,13 @@ _08117D6E:
_08117D80:
cmp r0, 0x1
bne _08117D8C
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
b _08117D92
.pool
_08117D8C:
cmp r0, 0x2
bne _08117D98
- ldr r0, =gAnimationBankTarget
+ ldr r0, =gAnimBankTarget
_08117D92:
ldrb r0, [r0]
adds r4, r0, 0
@@ -49958,7 +49958,7 @@ _08117D98:
movs r2, 0x20
bl memcpy
adds r0, r5, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
add sp, 0xC
pop {r4,r5}
pop {r0}
@@ -50004,13 +50004,13 @@ _08117E0A:
_08117E1C:
cmp r0, 0x1
bne _08117E28
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
b _08117E2E
.pool
_08117E28:
cmp r0, 0x2
bne _08117E34
- ldr r0, =gAnimationBankTarget
+ ldr r0, =gAnimBankTarget
_08117E2E:
ldrb r0, [r0]
adds r4, r0, 0
@@ -50024,7 +50024,7 @@ _08117E34:
movs r2, 0x20
bl memcpy
adds r0, r5, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
add sp, 0xC
pop {r4,r5}
pop {r0}
@@ -50052,7 +50052,7 @@ _08117E80:
strh r1, [r0, 0xE]
_08117E84:
adds r0, r4, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
pop {r4}
pop {r0}
bx r0
@@ -50064,15 +50064,15 @@ sub_8117E94: @ 8117E94
push {lr}
lsls r0, 24
lsrs r0, 24
- ldr r2, =gAnimationBankAttacker
+ ldr r2, =gAnimBankAttacker
ldr r1, =gBankTarget
ldrb r1, [r1]
strb r1, [r2]
- ldr r2, =gAnimationBankTarget
+ ldr r2, =gAnimBankTarget
ldr r1, =gEffectBank
ldrb r1, [r1]
strb r1, [r2]
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
pop {r0}
bx r0
.pool
@@ -50083,11 +50083,11 @@ sub_8117EC4: @ 8117EC4
push {r4,r5,lr}
lsls r0, 24
lsrs r5, r0, 24
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
bl GetBankSide
adds r4, r0, 0
- ldr r0, =gAnimationBankTarget
+ ldr r0, =gAnimBankTarget
ldrb r0, [r0]
bl GetBankSide
lsls r4, 24
@@ -50104,7 +50104,7 @@ _08117EF8:
_08117EFC:
strh r0, [r1, 0xE]
adds r0, r5, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
pop {r4,r5}
pop {r0}
bx r0
@@ -50116,11 +50116,11 @@ sub_8117F10: @ 8117F10
push {lr}
lsls r0, 24
lsrs r0, 24
- ldr r2, =gAnimationBankTarget
+ ldr r2, =gAnimBankTarget
ldr r1, =gBankTarget
ldrb r1, [r1]
strb r1, [r2]
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
pop {r0}
bx r0
.pool
@@ -50131,15 +50131,15 @@ sub_8117F30: @ 8117F30
push {lr}
lsls r0, 24
lsrs r0, 24
- ldr r2, =gAnimationBankAttacker
+ ldr r2, =gAnimBankAttacker
ldr r1, =gBankAttacker
ldrb r1, [r1]
strb r1, [r2]
- ldr r2, =gAnimationBankTarget
+ ldr r2, =gAnimBankTarget
ldr r1, =gEffectBank
ldrb r1, [r1]
strb r1, [r2]
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
pop {r0}
bx r0
.pool
@@ -50155,7 +50155,7 @@ sub_8117F60: @ 8117F60
cmp r0, 0
beq _08117F78
adds r0, r4, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
b _08117FB4
_08117F78:
ldr r0, =gTasks
@@ -50165,7 +50165,7 @@ _08117F78:
adds r3, r0
ldr r0, =gBattleSpritesDataPtr
ldr r4, [r0]
- ldr r2, =gAnimationBankAttacker
+ ldr r2, =gAnimBankAttacker
ldrb r0, [r2]
ldr r1, [r4]
lsls r0, 2
@@ -50209,7 +50209,7 @@ sub_8117FD0: @ 8117FD0
bne _08118014
ldr r0, =gBattleSpritesDataPtr
ldr r1, [r0]
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r3, [r0]
ldr r0, [r1]
lsls r3, 2
@@ -50237,8 +50237,8 @@ _08118014:
.pool
thumb_func_end sub_8117FD0
- thumb_func_start lcd_bg_operations
-lcd_bg_operations: @ 811802C
+ thumb_func_start SetAnimBgAttribute
+SetAnimBgAttribute: @ 811802C
push {r4-r6,lr}
lsls r0, 24
lsrs r6, r0, 24
@@ -50364,7 +50364,7 @@ _08118132:
pop {r0}
bx r0
.pool
- thumb_func_end lcd_bg_operations
+ thumb_func_end SetAnimBgAttribute
thumb_func_start sub_8118140
sub_8118140: @ 8118140