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-rwxr-xr-xasm/battle_anim_815A0D4.s12488
1 files changed, 12488 insertions, 0 deletions
diff --git a/asm/battle_anim_815A0D4.s b/asm/battle_anim_815A0D4.s
new file mode 100755
index 000000000..46b09081d
--- /dev/null
+++ b/asm/battle_anim_815A0D4.s
@@ -0,0 +1,12488 @@
+ .include "asm/macros.inc"
+ .include "constants/constants.inc"
+
+ .syntax unified
+
+ .text
+
+ thumb_func_start sub_815A0D4
+sub_815A0D4: @ 815A0D4
+ push {lr}
+ adds r2, r0, 0
+ ldr r1, =gBattleAnimArgs
+ ldrh r0, [r1]
+ ldrh r3, [r2, 0x20]
+ adds r0, r3
+ strh r0, [r2, 0x20]
+ ldrh r0, [r1, 0x2]
+ ldrh r3, [r2, 0x22]
+ adds r0, r3
+ strh r0, [r2, 0x22]
+ movs r3, 0x6
+ ldrsh r0, [r1, r3]
+ cmp r0, 0
+ bne _0815A0FC
+ ldrh r0, [r1, 0x4]
+ b _0815A100
+ .pool
+_0815A0FC:
+ ldrh r0, [r1, 0x4]
+ negs r0, r0
+_0815A100:
+ strh r0, [r2, 0x2E]
+ ldrh r0, [r1, 0x8]
+ strh r0, [r2, 0x30]
+ ldr r0, =sub_815A114
+ str r0, [r2, 0x1C]
+ pop {r0}
+ bx r0
+ .pool
+ thumb_func_end sub_815A0D4
+
+ thumb_func_start sub_815A114
+sub_815A114: @ 815A114
+ push {lr}
+ adds r3, r0, 0
+ movs r1, 0x30
+ ldrsh r0, [r3, r1]
+ cmp r0, 0
+ ble _0815A154
+ ldrh r1, [r3, 0x32]
+ lsls r0, r1, 16
+ asrs r0, 24
+ strh r0, [r3, 0x24]
+ ldrh r0, [r3, 0x2E]
+ adds r1, r0
+ strh r1, [r3, 0x32]
+ movs r0, 0x3E
+ adds r0, r3
+ mov r12, r0
+ ldrb r2, [r0]
+ lsls r0, r2, 29
+ lsrs r0, 31
+ movs r1, 0x1
+ eors r1, r0
+ lsls r1, 2
+ movs r0, 0x5
+ negs r0, r0
+ ands r0, r2
+ orrs r0, r1
+ mov r1, r12
+ strb r0, [r1]
+ ldrh r0, [r3, 0x30]
+ subs r0, 0x1
+ strh r0, [r3, 0x30]
+ b _0815A15A
+_0815A154:
+ adds r0, r3, 0
+ bl move_anim_8072740
+_0815A15A:
+ pop {r0}
+ bx r0
+ thumb_func_end sub_815A114
+
+ thumb_func_start sub_815A160
+sub_815A160: @ 815A160
+ push {r4-r6,lr}
+ adds r5, r0, 0
+ lsls r5, 24
+ lsrs r5, 24
+ ldr r6, =gAnimationBankTarget
+ ldrb r0, [r6]
+ movs r1, 0x2
+ bl sub_80A5C6C
+ adds r4, r0, 0
+ lsls r4, 24
+ lsrs r4, 8
+ movs r0, 0x80
+ lsls r0, 12
+ adds r4, r0
+ asrs r4, 16
+ ldrb r0, [r6]
+ movs r1, 0x3
+ bl sub_80A5C6C
+ adds r1, r0, 0
+ lsls r1, 24
+ lsrs r1, 8
+ movs r0, 0x80
+ lsls r0, 12
+ adds r1, r0
+ asrs r1, 16
+ adds r0, r4, 0
+ movs r2, 0
+ bl sub_807521C
+ adds r0, r5, 0
+ bl move_anim_task_del
+ pop {r4-r6}
+ pop {r0}
+ bx r0
+ .pool
+ thumb_func_end sub_815A160
+
+ thumb_func_start sub_815A1B0
+sub_815A1B0: @ 815A1B0
+ push {r4,lr}
+ adds r4, r0, 0
+ movs r0, 0x5A
+ strh r0, [r4, 0x2E]
+ ldr r0, =sub_80A64B0
+ str r0, [r4, 0x1C]
+ movs r0, 0x7
+ strh r0, [r4, 0x30]
+ ldr r1, =sub_815A1F4
+ adds r0, r4, 0
+ bl StoreSpriteCallbackInData6
+ movs r1, 0xFD
+ lsls r1, 6
+ movs r0, 0x50
+ bl SetGpuReg
+ ldrh r0, [r4, 0x30]
+ movs r1, 0x10
+ subs r1, r0
+ lsls r1, 8
+ orrs r1, r0
+ lsls r1, 16
+ lsrs r1, 16
+ movs r0, 0x52
+ bl SetGpuReg
+ pop {r4}
+ pop {r0}
+ bx r0
+ .pool
+ thumb_func_end sub_815A1B0
+
+ thumb_func_start sub_815A1F4
+sub_815A1F4: @ 815A1F4
+ push {r4,lr}
+ adds r4, r0, 0
+ ldrh r0, [r4, 0x30]
+ movs r1, 0x10
+ subs r1, r0
+ lsls r1, 8
+ orrs r1, r0
+ lsls r1, 16
+ lsrs r1, 16
+ movs r0, 0x52
+ bl SetGpuReg
+ ldrh r0, [r4, 0x30]
+ subs r0, 0x1
+ strh r0, [r4, 0x30]
+ lsls r0, 16
+ cmp r0, 0
+ bge _0815A228
+ adds r2, r4, 0
+ adds r2, 0x3E
+ ldrb r0, [r2]
+ movs r1, 0x4
+ orrs r0, r1
+ strb r0, [r2]
+ ldr r0, =sub_815A234
+ str r0, [r4, 0x1C]
+_0815A228:
+ pop {r4}
+ pop {r0}
+ bx r0
+ .pool
+ thumb_func_end sub_815A1F4
+
+ thumb_func_start sub_815A234
+sub_815A234: @ 815A234
+ push {r4,lr}
+ adds r4, r0, 0
+ movs r0, 0x50
+ movs r1, 0
+ bl SetGpuReg
+ movs r0, 0x52
+ movs r1, 0
+ bl SetGpuReg
+ adds r0, r4, 0
+ bl move_anim_8072740
+ pop {r4}
+ pop {r0}
+ bx r0
+ thumb_func_end sub_815A234
+
+ thumb_func_start sub_815A254
+sub_815A254: @ 815A254
+ push {r4-r7,lr}
+ sub sp, 0x4
+ adds r5, r0, 0
+ ldr r4, =gAnimationBankTarget
+ ldrb r0, [r4]
+ movs r1, 0x2
+ bl sub_80A5C6C
+ lsls r0, 24
+ lsrs r0, 24
+ adds r7, r0, 0
+ ldrb r0, [r4]
+ movs r1, 0x3
+ bl sub_80A5C6C
+ lsls r0, 24
+ lsrs r0, 24
+ adds r6, r0, 0
+ adds r0, r5, 0
+ movs r1, 0x1
+ bl sub_80A6980
+ ldrh r0, [r5, 0x20]
+ subs r0, r7
+ lsls r0, 16
+ asrs r0, 16
+ ldrh r1, [r5, 0x22]
+ subs r1, r6
+ lsls r1, 16
+ asrs r1, 16
+ bl sub_80A74F4
+ lsls r0, 16
+ movs r1, 0xC0
+ lsls r1, 23
+ adds r0, r1
+ lsrs r4, r0, 16
+ bl IsContest
+ lsls r0, 24
+ cmp r0, 0
+ beq _0815A2B2
+ movs r1, 0x80
+ lsls r1, 7
+ adds r0, r4, r1
+ lsls r0, 16
+ lsrs r4, r0, 16
+_0815A2B2:
+ movs r3, 0x80
+ lsls r3, 1
+ str r4, [sp]
+ adds r0, r5, 0
+ movs r1, 0
+ adds r2, r3, 0
+ bl sub_80A73E0
+ ldr r0, =gBattleAnimArgs
+ ldrh r0, [r0, 0x4]
+ strh r0, [r5, 0x2E]
+ strh r7, [r5, 0x32]
+ strh r6, [r5, 0x36]
+ ldr r0, =sub_80A6EEC
+ str r0, [r5, 0x1C]
+ ldr r1, =move_anim_8072740
+ adds r0, r5, 0
+ bl StoreSpriteCallbackInData6
+ add sp, 0x4
+ pop {r4-r7}
+ pop {r0}
+ bx r0
+ .pool
+ thumb_func_end sub_815A254
+
+ thumb_func_start sub_815A2F0
+sub_815A2F0: @ 815A2F0
+ push {r4,lr}
+ adds r4, r0, 0
+ movs r1, 0xFD
+ lsls r1, 6
+ movs r0, 0x50
+ bl SetGpuReg
+ movs r1, 0x80
+ lsls r1, 5
+ movs r0, 0x52
+ bl SetGpuReg
+ movs r0, 0x4
+ strh r0, [r4, 0x2E]
+ ldr r0, =sub_815A31C
+ str r0, [r4, 0x1C]
+ pop {r4}
+ pop {r0}
+ bx r0
+ .pool
+ thumb_func_end sub_815A2F0
+
+ thumb_func_start sub_815A31C
+sub_815A31C: @ 815A31C
+ push {r4,lr}
+ adds r4, r0, 0
+ ldrh r0, [r4, 0x2E]
+ movs r1, 0x10
+ subs r1, r0
+ lsls r1, 8
+ orrs r1, r0
+ lsls r1, 16
+ lsrs r1, 16
+ movs r0, 0x52
+ bl SetGpuReg
+ movs r1, 0x30
+ ldrsh r0, [r4, r1]
+ cmp r0, 0
+ beq _0815A342
+ ldrh r0, [r4, 0x2E]
+ subs r0, 0x1
+ b _0815A346
+_0815A342:
+ ldrh r0, [r4, 0x2E]
+ adds r0, 0x1
+_0815A346:
+ strh r0, [r4, 0x2E]
+ movs r1, 0x2E
+ ldrsh r0, [r4, r1]
+ cmp r0, 0xF
+ beq _0815A354
+ cmp r0, 0x4
+ bne _0815A35C
+_0815A354:
+ ldrh r0, [r4, 0x30]
+ movs r1, 0x1
+ eors r0, r1
+ strh r0, [r4, 0x30]
+_0815A35C:
+ ldrh r0, [r4, 0x32]
+ adds r1, r0, 0x1
+ strh r1, [r4, 0x32]
+ lsls r0, 16
+ asrs r0, 16
+ cmp r0, 0x46
+ ble _0815A3A0
+ movs r0, 0x50
+ movs r1, 0
+ bl SetGpuReg
+ movs r0, 0x52
+ movs r1, 0
+ bl SetGpuReg
+ adds r0, r4, 0
+ movs r1, 0x1
+ bl StartSpriteAffineAnim
+ movs r0, 0
+ strh r0, [r4, 0x32]
+ adds r2, r4, 0
+ adds r2, 0x3E
+ ldrb r0, [r2]
+ movs r1, 0x4
+ orrs r0, r1
+ strb r0, [r2]
+ subs r2, 0x12
+ ldrb r0, [r2]
+ movs r1, 0x80
+ orrs r0, r1
+ strb r0, [r2]
+ ldr r0, =sub_815A3AC
+ str r0, [r4, 0x1C]
+_0815A3A0:
+ pop {r4}
+ pop {r0}
+ bx r0
+ .pool
+ thumb_func_end sub_815A31C
+
+ thumb_func_start sub_815A3AC
+sub_815A3AC: @ 815A3AC
+ push {lr}
+ adds r3, r0, 0
+ ldrh r0, [r3, 0x32]
+ adds r1, r0, 0x1
+ strh r1, [r3, 0x32]
+ lsls r0, 16
+ asrs r0, 16
+ cmp r0, 0x9
+ ble _0815A3E8
+ adds r2, r3, 0
+ adds r2, 0x3E
+ ldrb r1, [r2]
+ movs r0, 0x5
+ negs r0, r0
+ ands r0, r1
+ strb r0, [r2]
+ subs r2, 0x12
+ ldrb r1, [r2]
+ movs r0, 0x7F
+ ands r0, r1
+ strb r0, [r2]
+ adds r0, r3, 0
+ adds r0, 0x3F
+ ldrb r1, [r0]
+ movs r0, 0x20
+ ands r0, r1
+ cmp r0, 0
+ beq _0815A3E8
+ ldr r0, =sub_815A3F0
+ str r0, [r3, 0x1C]
+_0815A3E8:
+ pop {r0}
+ bx r0
+ .pool
+ thumb_func_end sub_815A3AC
+
+ thumb_func_start sub_815A3F0
+sub_815A3F0: @ 815A3F0
+ push {r4,lr}
+ adds r4, r0, 0
+ movs r1, 0x34
+ ldrsh r0, [r4, r1]
+ cmp r0, 0x6
+ bhi _0815A448
+ lsls r0, 2
+ ldr r1, =_0815A40C
+ adds r0, r1
+ ldr r0, [r0]
+ mov pc, r0
+ .pool
+ .align 2, 0
+_0815A40C:
+ .4byte _0815A428
+ .4byte _0815A428
+ .4byte _0815A432
+ .4byte _0815A432
+ .4byte _0815A440
+ .4byte _0815A440
+ .4byte _0815A448
+_0815A428:
+ movs r1, 0
+ movs r0, 0x1
+ strh r0, [r4, 0x24]
+ strh r1, [r4, 0x26]
+ b _0815A450
+_0815A432:
+ ldr r0, =0x0000ffff
+ strh r0, [r4, 0x24]
+ movs r0, 0
+ b _0815A44E
+ .pool
+_0815A440:
+ movs r0, 0
+ strh r0, [r4, 0x24]
+ movs r0, 0x1
+ b _0815A44E
+_0815A448:
+ movs r0, 0
+ strh r0, [r4, 0x24]
+ ldr r0, =0x0000ffff
+_0815A44E:
+ strh r0, [r4, 0x26]
+_0815A450:
+ ldrh r0, [r4, 0x34]
+ adds r0, 0x1
+ movs r2, 0
+ strh r0, [r4, 0x34]
+ lsls r0, 16
+ asrs r0, 16
+ cmp r0, 0x7
+ ble _0815A462
+ strh r2, [r4, 0x34]
+_0815A462:
+ ldrh r0, [r4, 0x36]
+ adds r1, r0, 0x1
+ strh r1, [r4, 0x36]
+ lsls r0, 16
+ asrs r0, 16
+ cmp r0, 0xF
+ ble _0815A48C
+ movs r0, 0x10
+ strh r0, [r4, 0x2E]
+ strh r2, [r4, 0x30]
+ movs r1, 0xFD
+ lsls r1, 6
+ movs r0, 0x50
+ bl SetGpuReg
+ ldrh r1, [r4, 0x2E]
+ movs r0, 0x52
+ bl SetGpuReg
+ ldr r0, =sub_815A49C
+ str r0, [r4, 0x1C]
+_0815A48C:
+ pop {r4}
+ pop {r0}
+ bx r0
+ .pool
+ thumb_func_end sub_815A3F0
+
+ thumb_func_start sub_815A49C
+sub_815A49C: @ 815A49C
+ push {r4,lr}
+ adds r4, r0, 0
+ ldrh r0, [r4, 0x2E]
+ movs r1, 0x10
+ subs r1, r0
+ lsls r1, 8
+ orrs r1, r0
+ lsls r1, 16
+ lsrs r1, 16
+ movs r0, 0x52
+ bl SetGpuReg
+ ldrh r0, [r4, 0x30]
+ adds r1, r0, 0x1
+ strh r1, [r4, 0x30]
+ lsls r0, 16
+ asrs r0, 16
+ cmp r0, 0x1
+ ble _0815A4CC
+ ldrh r0, [r4, 0x2E]
+ subs r0, 0x1
+ movs r1, 0
+ strh r0, [r4, 0x2E]
+ strh r1, [r4, 0x30]
+_0815A4CC:
+ movs r1, 0x2E
+ ldrsh r0, [r4, r1]
+ cmp r0, 0
+ bne _0815A4E0
+ adds r2, r4, 0
+ adds r2, 0x3E
+ ldrb r0, [r2]
+ movs r1, 0x4
+ orrs r0, r1
+ strb r0, [r2]
+_0815A4E0:
+ movs r1, 0x2E
+ ldrsh r0, [r4, r1]
+ cmp r0, 0
+ bge _0815A4FE
+ movs r0, 0x50
+ movs r1, 0
+ bl SetGpuReg
+ movs r0, 0x52
+ movs r1, 0
+ bl SetGpuReg
+ adds r0, r4, 0
+ bl move_anim_8072740
+_0815A4FE:
+ pop {r4}
+ pop {r0}
+ bx r0
+ thumb_func_end sub_815A49C
+
+ thumb_func_start sub_815A504
+sub_815A504: @ 815A504
+ lsls r0, 24
+ lsrs r0, 24
+ ldr r2, =gTasks
+ lsls r1, r0, 2
+ adds r1, r0
+ lsls r1, 3
+ adds r1, r2
+ ldr r0, =sub_815A52C
+ str r0, [r1]
+ ldr r1, =gAnimVisualTaskCount
+ ldrb r0, [r1]
+ subs r0, 0x1
+ strb r0, [r1]
+ bx lr
+ .pool
+ thumb_func_end sub_815A504
+
+ thumb_func_start sub_815A52C
+sub_815A52C: @ 815A52C
+ push {r4-r7,lr}
+ mov r7, r9
+ mov r6, r8
+ push {r6,r7}
+ lsls r0, 24
+ lsrs r4, r0, 24
+ bl sub_80A6D94
+ lsls r0, 24
+ lsrs r6, r0, 24
+ ldr r7, =gTasks
+ lsls r5, r4, 2
+ adds r1, r5, r4
+ lsls r1, 3
+ adds r1, r7
+ ldrh r0, [r1, 0x12]
+ adds r0, 0x1
+ strh r0, [r1, 0x12]
+ lsls r0, 16
+ asrs r0, 16
+ cmp r0, 0x4
+ bne _0815A59C
+ ldr r0, =gPlttBufferFaded
+ lsls r2, r6, 4
+ adds r1, r2, 0
+ adds r1, 0xB
+ lsls r1, 1
+ adds r1, r0
+ ldrh r3, [r1]
+ mov r8, r3
+ movs r3, 0xA
+ mov r9, r7
+ adds r7, r5, 0
+ mov r12, r0
+ adds r5, r2, 0
+ lsls r0, r6, 5
+ add r0, r12
+ adds r2, r0, 0
+ adds r2, 0x14
+_0815A57A:
+ ldrh r0, [r2]
+ strh r0, [r1]
+ subs r2, 0x2
+ subs r1, 0x2
+ subs r3, 0x1
+ cmp r3, 0
+ bgt _0815A57A
+ adds r0, r5, 0x1
+ lsls r0, 1
+ add r0, r12
+ movs r1, 0
+ mov r2, r8
+ strh r2, [r0]
+ adds r0, r7, r4
+ lsls r0, 3
+ add r0, r9
+ strh r1, [r0, 0x12]
+_0815A59C:
+ ldr r0, =gBattleAnimArgs
+ ldrh r1, [r0, 0xE]
+ ldr r0, =0x0000ffff
+ cmp r1, r0
+ bne _0815A5AC
+ adds r0, r4, 0
+ bl DestroyTask
+_0815A5AC:
+ pop {r3,r4}
+ mov r8, r3
+ mov r9, r4
+ pop {r4-r7}
+ pop {r0}
+ bx r0
+ .pool
+ thumb_func_end sub_815A52C
+
+ thumb_func_start c3_80DE6F0
+c3_80DE6F0: @ 815A5C8
+ lsls r0, 24
+ lsrs r0, 24
+ ldr r2, =gTasks
+ lsls r1, r0, 2
+ adds r1, r0
+ lsls r1, 3
+ adds r1, r2
+ ldr r0, =sub_815A5F0
+ str r0, [r1]
+ ldr r1, =gAnimVisualTaskCount
+ ldrb r0, [r1]
+ subs r0, 0x1
+ strb r0, [r1]
+ bx lr
+ .pool
+ thumb_func_end c3_80DE6F0
+
+ thumb_func_start sub_815A5F0
+sub_815A5F0: @ 815A5F0
+ push {r4-r7,lr}
+ mov r7, r10
+ mov r6, r9
+ mov r5, r8
+ push {r5-r7}
+ lsls r0, 24
+ lsrs r0, 24
+ mov r8, r0
+ bl sub_80A6D94
+ lsls r0, 24
+ lsrs r7, r0, 24
+ ldr r5, =gTasks
+ mov r0, r8
+ lsls r3, r0, 2
+ adds r1, r3, r0
+ lsls r1, 3
+ adds r1, r5
+ ldrh r0, [r1, 0x12]
+ adds r0, 0x1
+ strh r0, [r1, 0x12]
+ lsls r0, 16
+ asrs r0, 16
+ cmp r0, 0x4
+ bne _0815A692
+ ldr r0, =gPlttBufferFaded
+ lsls r2, r7, 4
+ adds r1, r2, 0
+ adds r1, 0xB
+ lsls r1, 1
+ adds r1, r0
+ ldrh r6, [r1]
+ movs r4, 0xA
+ mov r10, r3
+ mov r9, r0
+ adds r5, r2, 0
+ ldr r2, =gPlttBufferUnfaded
+ mov r12, r2
+ lsls r0, r7, 5
+ add r0, r9
+ adds r3, r0, 0
+ adds r3, 0x14
+_0815A644:
+ ldrh r0, [r3]
+ strh r0, [r1]
+ subs r3, 0x2
+ subs r1, 0x2
+ subs r4, 0x1
+ cmp r4, 0
+ bgt _0815A644
+ adds r0, r5, 0x1
+ lsls r0, 1
+ add r0, r9
+ strh r6, [r0]
+ adds r1, r5, 0
+ adds r1, 0xB
+ lsls r1, 1
+ add r1, r12
+ ldrh r6, [r1]
+ movs r4, 0xA
+ lsls r0, r7, 5
+ add r0, r12
+ adds r2, r0, 0
+ adds r2, 0x14
+_0815A66E:
+ ldrh r0, [r2]
+ strh r0, [r1]
+ subs r2, 0x2
+ subs r1, 0x2
+ subs r4, 0x1
+ cmp r4, 0
+ bgt _0815A66E
+ adds r0, r5, 0x1
+ lsls r0, 1
+ add r0, r12
+ movs r1, 0
+ strh r6, [r0]
+ mov r0, r10
+ add r0, r8
+ lsls r0, 3
+ ldr r2, =gTasks
+ adds r0, r2
+ strh r1, [r0, 0x12]
+_0815A692:
+ ldr r0, =gBattleAnimArgs
+ ldrh r1, [r0, 0xE]
+ ldr r0, =0x0000ffff
+ cmp r1, r0
+ bne _0815A6A2
+ mov r0, r8
+ bl DestroyTask
+_0815A6A2:
+ pop {r3-r5}
+ mov r8, r3
+ mov r9, r4
+ mov r10, r5
+ pop {r4-r7}
+ pop {r0}
+ bx r0
+ .pool
+ thumb_func_end sub_815A5F0
+
+ thumb_func_start sub_815A6C4
+sub_815A6C4: @ 815A6C4
+ push {r4,r5,lr}
+ sub sp, 0x4
+ adds r4, r0, 0
+ movs r1, 0x1
+ bl sub_80A69CC
+ ldr r0, =gAnimationBankTarget
+ ldrb r0, [r0]
+ mov r5, sp
+ adds r5, 0x2
+ movs r1, 0
+ mov r2, sp
+ adds r3, r5, 0
+ bl sub_80A8924
+ ldr r0, =gAnimationBankAttacker
+ ldrb r0, [r0]
+ bl GetBankSide
+ lsls r0, 24
+ cmp r0, 0
+ beq _0815A6F8
+ ldr r1, =gBattleAnimArgs
+ ldrh r0, [r1, 0x4]
+ negs r0, r0
+ strh r0, [r1, 0x4]
+_0815A6F8:
+ ldr r1, =gBattleAnimArgs
+ ldrh r0, [r1, 0x8]
+ strh r0, [r4, 0x2E]
+ mov r2, sp
+ ldrh r0, [r1, 0x4]
+ ldrh r2, [r2]
+ adds r0, r2
+ strh r0, [r4, 0x32]
+ ldrh r0, [r1, 0x6]
+ ldrh r5, [r5]
+ adds r0, r5
+ strh r0, [r4, 0x36]
+ ldr r0, =0x0000ffce
+ strh r0, [r4, 0x38]
+ adds r0, r4, 0
+ bl sub_80A68D4
+ ldr r0, =sub_815A73C
+ str r0, [r4, 0x1C]
+ add sp, 0x4
+ pop {r4,r5}
+ pop {r0}
+ bx r0
+ .pool
+ thumb_func_end sub_815A6C4
+
+ thumb_func_start sub_815A73C
+sub_815A73C: @ 815A73C
+ push {r4,lr}
+ adds r4, r0, 0
+ bl sub_80A6900
+ lsls r0, 24
+ cmp r0, 0
+ beq _0815A75E
+ movs r1, 0
+ movs r0, 0x1E
+ strh r0, [r4, 0x2E]
+ strh r1, [r4, 0x30]
+ ldr r0, =sub_80A64B0
+ str r0, [r4, 0x1C]
+ ldr r1, =sub_815A76C
+ adds r0, r4, 0
+ bl StoreSpriteCallbackInData6
+_0815A75E:
+ pop {r4}
+ pop {r0}
+ bx r0
+ .pool
+ thumb_func_end sub_815A73C
+
+ thumb_func_start sub_815A76C
+sub_815A76C: @ 815A76C
+ push {lr}
+ adds r3, r0, 0
+ ldrh r1, [r3, 0x30]
+ movs r0, 0x1
+ ands r0, r1
+ cmp r0, 0
+ beq _0815A798
+ movs r0, 0x3E
+ adds r0, r3
+ mov r12, r0
+ ldrb r2, [r0]
+ lsls r0, r2, 29
+ lsrs r0, 31
+ movs r1, 0x1
+ eors r1, r0
+ lsls r1, 2
+ movs r0, 0x5
+ negs r0, r0
+ ands r0, r2
+ orrs r0, r1
+ mov r1, r12
+ strb r0, [r1]
+_0815A798:
+ ldrh r0, [r3, 0x30]
+ adds r0, 0x1
+ strh r0, [r3, 0x30]
+ lsls r0, 16
+ asrs r0, 16
+ cmp r0, 0x10
+ bne _0815A7AC
+ adds r0, r3, 0
+ bl move_anim_8072740
+_0815A7AC:
+ pop {r0}
+ bx r0
+ thumb_func_end sub_815A76C
+
+ thumb_func_start sub_815A7B0
+sub_815A7B0: @ 815A7B0
+ push {r4,r5,lr}
+ adds r4, r0, 0
+ bl sub_80A6838
+ ldr r5, =gBattleAnimArgs
+ movs r0, 0
+ ldrsh r1, [r5, r0]
+ adds r0, r4, 0
+ bl sub_80A6864
+ ldrh r0, [r5, 0x2]
+ ldrh r1, [r4, 0x22]
+ adds r0, r1
+ strh r0, [r4, 0x22]
+ ldr r0, =sub_80A67D8
+ str r0, [r4, 0x1C]
+ ldr r1, =move_anim_8072740
+ adds r0, r4, 0
+ bl StoreSpriteCallbackInData6
+ pop {r4,r5}
+ pop {r0}
+ bx r0
+ .pool
+ thumb_func_end sub_815A7B0
+
+ thumb_func_start sub_815A7EC
+sub_815A7EC: @ 815A7EC
+ push {r4,r5,lr}
+ adds r4, r0, 0
+ movs r1, 0x2E
+ ldrsh r0, [r4, r1]
+ cmp r0, 0
+ bne _0815A84C
+ adds r0, r4, 0
+ bl sub_80A6838
+ ldr r5, =gBattleAnimArgs
+ movs r2, 0
+ ldrsh r1, [r5, r2]
+ adds r0, r4, 0
+ bl sub_80A6864
+ bl IsContest
+ lsls r0, 24
+ cmp r0, 0
+ bne _0815A840
+ ldr r0, =gAnimationBankAttacker
+ ldrb r0, [r0]
+ bl GetBankSide
+ lsls r0, 24
+ cmp r0, 0
+ bne _0815A830
+ ldrh r0, [r5, 0x4]
+ b _0815A846
+ .pool
+_0815A830:
+ movs r1, 0x4
+ ldrsh r0, [r5, r1]
+ negs r0, r0
+ strh r0, [r4, 0x30]
+ movs r2, 0x6
+ ldrsh r0, [r5, r2]
+ negs r0, r0
+ b _0815A84A
+_0815A840:
+ movs r1, 0x4
+ ldrsh r0, [r5, r1]
+ negs r0, r0
+_0815A846:
+ strh r0, [r4, 0x30]
+ ldrh r0, [r5, 0x6]
+_0815A84A:
+ strh r0, [r4, 0x32]
+_0815A84C:
+ ldrh r0, [r4, 0x2E]
+ adds r0, 0x1
+ strh r0, [r4, 0x2E]
+ movs r2, 0x2E
+ ldrsh r1, [r4, r2]
+ lsls r0, r1, 2
+ adds r0, r1
+ lsls r0, 2
+ movs r3, 0xFF
+ ldrh r1, [r4, 0x30]
+ ldrh r2, [r4, 0x34]
+ adds r1, r2
+ strh r1, [r4, 0x34]
+ ldrh r1, [r4, 0x32]
+ ldrh r2, [r4, 0x36]
+ adds r1, r2
+ strh r1, [r4, 0x36]
+ movs r2, 0x34
+ ldrsh r1, [r4, r2]
+ lsrs r2, r1, 31
+ adds r1, r2
+ asrs r1, 1
+ strh r1, [r4, 0x24]
+ ands r0, r3
+ movs r1, 0x5
+ bl Sin
+ movs r2, 0x36
+ ldrsh r1, [r4, r2]
+ lsrs r2, r1, 31
+ adds r1, r2
+ asrs r1, 1
+ adds r0, r1
+ strh r0, [r4, 0x26]
+ ldrh r0, [r4, 0x24]
+ ldrh r1, [r4, 0x20]
+ adds r0, r1
+ lsls r0, 16
+ lsrs r0, 16
+ cmp r0, 0xF0
+ bls _0815A8A4
+ adds r0, r4, 0
+ bl move_anim_8072740
+_0815A8A4:
+ pop {r4,r5}
+ pop {r0}
+ bx r0
+ thumb_func_end sub_815A7EC
+
+ thumb_func_start sub_815A8AC
+sub_815A8AC: @ 815A8AC
+ push {lr}
+ adds r2, r0, 0
+ adds r0, 0x3F
+ ldrb r1, [r0]
+ movs r0, 0x10
+ ands r0, r1
+ cmp r0, 0
+ beq _0815A8C2
+ adds r0, r2, 0
+ bl move_anim_8072740
+_0815A8C2:
+ pop {r0}
+ bx r0
+ thumb_func_end sub_815A8AC
+
+ thumb_func_start sub_815A8C8
+sub_815A8C8: @ 815A8C8
+ push {r4,lr}
+ lsls r0, 24
+ lsrs r4, r0, 24
+ ldr r0, =gAnimationBankTarget
+ ldrb r0, [r0]
+ bl GetBankSide
+ lsls r0, 24
+ lsrs r0, 24
+ cmp r0, 0x1
+ bne _0815A8EC
+ ldr r1, =gBattleAnimArgs
+ movs r0, 0
+ b _0815A8F0
+ .pool
+_0815A8EC:
+ ldr r1, =gBattleAnimArgs
+ movs r0, 0x1
+_0815A8F0:
+ strh r0, [r1, 0xE]
+ adds r0, r4, 0
+ bl move_anim_task_del
+ pop {r4}
+ pop {r0}
+ bx r0
+ .pool
+ thumb_func_end sub_815A8C8
+
+ thumb_func_start sub_815A904
+sub_815A904: @ 815A904
+ push {lr}
+ lsls r0, 24
+ lsrs r2, r0, 24
+ ldr r0, =gMoveDmgMoveAnim
+ ldr r0, [r0]
+ cmp r0, 0
+ ble _0815A920
+ ldr r1, =gBattleAnimArgs
+ movs r0, 0
+ b _0815A924
+ .pool
+_0815A920:
+ ldr r1, =gBattleAnimArgs
+ movs r0, 0x1
+_0815A924:
+ strh r0, [r1, 0xE]
+ adds r0, r2, 0
+ bl move_anim_task_del
+ pop {r0}
+ bx r0
+ .pool
+ thumb_func_end sub_815A904
+
+ thumb_func_start sub_815A934
+sub_815A934: @ 815A934
+ push {r4,r5,lr}
+ adds r5, r0, 0
+ ldr r1, =0x00001f3f
+ movs r0, 0x4A
+ bl SetGpuReg
+ movs r1, 0x80
+ lsls r1, 8
+ movs r0, 0
+ bl SetGpuRegBits
+ ldr r0, =gUnknown_02022E24
+ movs r1, 0
+ strh r1, [r0]
+ ldr r4, =gUnknown_02022E26
+ strh r1, [r4]
+ movs r0, 0x40
+ movs r1, 0
+ bl SetGpuReg
+ ldrh r1, [r4]
+ movs r0, 0x44
+ bl SetGpuReg
+ adds r0, r5, 0
+ movs r1, 0
+ bl sub_80A6980
+ ldrb r1, [r5, 0x1]
+ movs r0, 0xD
+ negs r0, r0
+ ands r0, r1
+ movs r1, 0x8
+ orrs r0, r1
+ strb r0, [r5, 0x1]
+ adds r2, r5, 0
+ adds r2, 0x3E
+ ldrb r0, [r2]
+ movs r1, 0x4
+ orrs r0, r1
+ strb r0, [r2]
+ ldr r0, =sub_815A9A0
+ str r0, [r5, 0x1C]
+ pop {r4,r5}
+ pop {r0}
+ bx r0
+ .pool
+ thumb_func_end sub_815A934
+
+ thumb_func_start sub_815A9A0
+sub_815A9A0: @ 815A9A0
+ push {r4,lr}
+ adds r4, r0, 0
+ movs r1, 0x2E
+ ldrsh r0, [r4, r1]
+ cmp r0, 0x5
+ bhi _0815AA60
+ lsls r0, 2
+ ldr r1, =_0815A9BC
+ adds r0, r1
+ ldr r0, [r0]
+ mov pc, r0
+ .pool
+ .align 2, 0
+_0815A9BC:
+ .4byte _0815A9D4
+ .4byte _0815A9F2
+ .4byte _0815AA12
+ .4byte _0815A9F2
+ .4byte _0815AA32
+ .4byte _0815AA42
+_0815A9D4:
+ adds r2, r4, 0
+ adds r2, 0x3E
+ ldrb r1, [r2]
+ movs r0, 0x5
+ negs r0, r0
+ ands r0, r1
+ strb r0, [r2]
+ adds r0, r4, 0
+ adds r0, 0x3F
+ ldrb r1, [r0]
+ movs r0, 0x20
+ ands r0, r1
+ cmp r0, 0
+ beq _0815AA60
+ b _0815AA3A
+_0815A9F2:
+ ldrh r0, [r4, 0x30]
+ adds r0, 0x75
+ strh r0, [r4, 0x30]
+ lsls r0, 16
+ asrs r0, 24
+ strh r0, [r4, 0x24]
+ ldrh r0, [r4, 0x32]
+ adds r0, 0x1
+ strh r0, [r4, 0x32]
+ lsls r0, 16
+ asrs r0, 16
+ cmp r0, 0x15
+ bne _0815AA60
+ movs r0, 0
+ strh r0, [r4, 0x32]
+ b _0815AA3A
+_0815AA12:
+ ldrh r0, [r4, 0x30]
+ subs r0, 0x75
+ strh r0, [r4, 0x30]
+ lsls r0, 16
+ asrs r0, 24
+ strh r0, [r4, 0x24]
+ ldrh r0, [r4, 0x32]
+ adds r0, 0x1
+ strh r0, [r4, 0x32]
+ lsls r0, 16
+ asrs r0, 16
+ cmp r0, 0x29
+ bne _0815AA60
+ movs r0, 0
+ strh r0, [r4, 0x32]
+ b _0815AA3A
+_0815AA32:
+ adds r0, r4, 0
+ movs r1, 0x1
+ bl ChangeSpriteAffineAnim
+_0815AA3A:
+ ldrh r0, [r4, 0x2E]
+ adds r0, 0x1
+ strh r0, [r4, 0x2E]
+ b _0815AA60
+_0815AA42:
+ adds r0, r4, 0
+ adds r0, 0x3F
+ ldrb r1, [r0]
+ movs r0, 0x20
+ ands r0, r1
+ cmp r0, 0
+ beq _0815AA60
+ adds r2, r4, 0
+ adds r2, 0x3E
+ ldrb r0, [r2]
+ movs r1, 0x4
+ orrs r0, r1
+ strb r0, [r2]
+ ldr r0, =sub_815AA6C
+ str r0, [r4, 0x1C]
+_0815AA60:
+ pop {r4}
+ pop {r0}
+ bx r0
+ .pool
+ thumb_func_end sub_815A9A0
+
+ thumb_func_start sub_815AA6C
+sub_815AA6C: @ 815AA6C
+ push {r4,lr}
+ adds r4, r0, 0
+ ldr r1, =0x00003f3f
+ movs r0, 0x4A
+ bl SetGpuReg
+ movs r0, 0
+ bl GetGpuReg
+ adds r1, r0, 0
+ movs r2, 0x80
+ lsls r2, 8
+ adds r0, r2, 0
+ eors r1, r0
+ lsls r1, 16
+ lsrs r1, 16
+ movs r0, 0
+ bl SetGpuReg
+ adds r0, r4, 0
+ bl move_anim_8072740
+ pop {r4}
+ pop {r0}
+ bx r0
+ .pool
+ thumb_func_end sub_815AA6C
+
+ thumb_func_start sub_815AAA4
+sub_815AAA4: @ 815AAA4
+ push {r4-r6,lr}
+ adds r5, r0, 0
+ ldr r6, =gBattleAnimArgs
+ movs r1, 0x6
+ ldrsh r0, [r6, r1]
+ cmp r0, 0
+ bne _0815AAD0
+ ldr r4, =gAnimationBankAttacker
+ ldrb r0, [r4]
+ movs r1, 0
+ bl sub_80A5C6C
+ lsls r0, 24
+ lsrs r0, 24
+ strh r0, [r5, 0x20]
+ ldrb r0, [r4]
+ movs r1, 0x1
+ bl sub_80A5C6C
+ lsls r0, 24
+ lsrs r0, 24
+ strh r0, [r5, 0x22]
+_0815AAD0:
+ ldrh r0, [r6]
+ ldrh r2, [r5, 0x20]
+ adds r0, r2
+ movs r3, 0
+ strh r0, [r5, 0x20]
+ ldrh r0, [r6, 0x2]
+ ldrh r4, [r5, 0x22]
+ adds r0, r4
+ strh r0, [r5, 0x22]
+ ldrh r2, [r5, 0x4]
+ lsls r1, r2, 22
+ lsrs r1, 22
+ adds r1, 0x10
+ ldr r4, =0x000003ff
+ adds r0, r4, 0
+ ands r1, r0
+ ldr r0, =0xfffffc00
+ ands r0, r2
+ orrs r0, r1
+ strh r0, [r5, 0x4]
+ movs r1, 0x4
+ ldrsh r0, [r6, r1]
+ cmp r0, 0
+ bne _0815AB2C
+ ldrb r1, [r5, 0x3]
+ movs r0, 0x3F
+ negs r0, r0
+ ands r0, r1
+ movs r1, 0x10
+ orrs r0, r1
+ strb r0, [r5, 0x3]
+ ldr r0, =0x0000fff4
+ strh r0, [r5, 0x24]
+ movs r0, 0x2
+ b _0815AB32
+ .pool
+_0815AB2C:
+ movs r0, 0xC
+ strh r0, [r5, 0x24]
+ ldr r0, =0x0000fffe
+_0815AB32:
+ strh r0, [r5, 0x30]
+ ldr r1, =gBattleAnimArgs
+ ldrh r0, [r1, 0x8]
+ strh r0, [r5, 0x2E]
+ movs r2, 0x34
+ ldrsh r0, [r5, r2]
+ cmp r0, 0xFF
+ beq _0815AB46
+ ldrh r0, [r1, 0x4]
+ strh r0, [r5, 0x34]
+_0815AB46:
+ ldr r0, =sub_815AB5C
+ str r0, [r5, 0x1C]
+ pop {r4-r6}
+ pop {r0}
+ bx r0
+ .pool
+ thumb_func_end sub_815AAA4
+
+ thumb_func_start sub_815AB5C
+sub_815AB5C: @ 815AB5C
+ push {r4,lr}
+ adds r4, r0, 0
+ ldrh r2, [r4, 0x32]
+ movs r1, 0x32
+ ldrsh r0, [r4, r1]
+ cmp r0, 0
+ bne _0815AB9A
+ ldrh r0, [r4, 0x30]
+ ldrh r1, [r4, 0x24]
+ adds r0, r1
+ strh r0, [r4, 0x24]
+ lsls r0, 16
+ cmp r0, 0
+ bne _0815ABBA
+ adds r0, r2, 0x1
+ strh r0, [r4, 0x32]
+ movs r1, 0x34
+ ldrsh r0, [r4, r1]
+ cmp r0, 0
+ bne _0815ABBA
+ movs r0, 0x40
+ negs r0, r0
+ bl BattleAnimGetPanControl
+ adds r1, r0, 0
+ lsls r1, 24
+ asrs r1, 24
+ movs r0, 0xDE
+ bl PlaySE1WithPanning
+ b _0815ABBA
+_0815AB9A:
+ ldrh r0, [r4, 0x24]
+ ldrh r1, [r4, 0x30]
+ subs r0, r1
+ strh r0, [r4, 0x24]
+ movs r1, 0x24
+ ldrsh r0, [r4, r1]
+ cmp r0, 0
+ bge _0815ABAC
+ negs r0, r0
+_0815ABAC:
+ cmp r0, 0xC
+ bne _0815ABBA
+ ldrh r0, [r4, 0x2E]
+ subs r0, 0x1
+ strh r0, [r4, 0x2E]
+ subs r0, r2, 0x1
+ strh r0, [r4, 0x32]
+_0815ABBA:
+ movs r1, 0x2E
+ ldrsh r0, [r4, r1]
+ cmp r0, 0
+ bne _0815ABC8
+ adds r0, r4, 0
+ bl move_anim_8072740
+_0815ABC8:
+ pop {r4}
+ pop {r0}
+ bx r0
+ thumb_func_end sub_815AB5C
+
+ thumb_func_start sub_815ABD0
+sub_815ABD0: @ 815ABD0
+ push {lr}
+ ldrb r2, [r0, 0x1]
+ movs r1, 0xD
+ negs r1, r1
+ ands r1, r2
+ movs r2, 0x8
+ orrs r1, r2
+ strb r1, [r0, 0x1]
+ movs r1, 0xFF
+ strh r1, [r0, 0x34]
+ bl sub_815AAA4
+ pop {r0}
+ bx r0
+ thumb_func_end sub_815ABD0
+
+ thumb_func_start sub_815ABEC
+sub_815ABEC: @ 815ABEC
+ push {r4,r5,lr}
+ lsls r0, 24
+ lsrs r5, r0, 24
+ bl IsContest
+ lsls r0, 24
+ cmp r0, 0
+ beq _0815AC40
+ ldr r1, =0x00001f3f
+ movs r0, 0x48
+ bl SetGpuReg
+ ldr r1, =gUnknown_02022E28
+ ldr r2, =0x000098f0
+ adds r0, r2, 0
+ strh r0, [r1]
+ ldr r1, =gUnknown_02022E2A
+ movs r0, 0xA0
+ strh r0, [r1]
+ ldr r0, =gUnknown_02022E24
+ ldrh r1, [r0]
+ movs r0, 0x42
+ bl SetGpuReg
+ ldr r0, =gUnknown_02022E26
+ ldrh r1, [r0]
+ movs r0, 0x46
+ bl SetGpuReg
+ b _0815AC70
+ .pool
+_0815AC40:
+ ldr r1, =0x00001f3f
+ movs r0, 0x48
+ bl SetGpuReg
+ ldr r1, =gUnknown_02022E28
+ movs r0, 0xF0
+ strh r0, [r1]
+ ldr r4, =gUnknown_02022E2A
+ ldr r1, =0x000078a0
+ adds r0, r1, 0
+ strh r0, [r4]
+ movs r0, 0x42
+ movs r1, 0xF0
+ bl SetGpuReg
+ ldrh r1, [r4]
+ movs r0, 0x46
+ bl SetGpuReg
+ movs r1, 0x80
+ lsls r1, 7
+ movs r0, 0
+ bl SetGpuRegBits
+_0815AC70:
+ adds r0, r5, 0
+ bl move_anim_task_del
+ pop {r4,r5}
+ pop {r0}
+ bx r0
+ .pool
+ thumb_func_end sub_815ABEC
+
+ thumb_func_start sub_815AC8C
+sub_815AC8C: @ 815AC8C
+ push {r4,lr}
+ lsls r0, 24
+ lsrs r4, r0, 24
+ ldr r1, =0x00003f3f
+ movs r0, 0x48
+ bl SetGpuReg
+ ldr r0, =gUnknown_02022E28
+ movs r1, 0
+ strh r1, [r0]
+ ldr r0, =gUnknown_02022E2A
+ strh r1, [r0]
+ bl IsContest
+ lsls r0, 24
+ cmp r0, 0
+ bne _0815ACB8
+ movs r1, 0x80
+ lsls r1, 7
+ movs r0, 0
+ bl ClearGpuRegBits
+_0815ACB8:
+ adds r0, r4, 0
+ bl move_anim_task_del
+ pop {r4}
+ pop {r0}
+ bx r0
+ .pool
+ thumb_func_end sub_815AC8C
+
+ thumb_func_start sub_815ACD0
+sub_815ACD0: @ 815ACD0
+ push {r4-r6,lr}
+ adds r5, r0, 0
+ ldr r6, =gBattleAnimArgs
+ movs r1, 0
+ ldrsh r0, [r6, r1]
+ cmp r0, 0
+ bne _0815ACEC
+ ldr r4, =gAnimationBankAttacker
+ b _0815ACEE
+ .pool
+_0815ACEC:
+ ldr r4, =gAnimationBankTarget
+_0815ACEE:
+ ldrb r0, [r4]
+ movs r1, 0
+ bl sub_80A5C6C
+ lsls r0, 24
+ lsrs r0, 24
+ ldrh r6, [r6, 0x2]
+ adds r0, r6
+ strh r0, [r5, 0x20]
+ ldrb r0, [r4]
+ movs r1, 0x1
+ bl sub_80A5C6C
+ lsls r0, 24
+ lsrs r0, 24
+ strh r0, [r5, 0x22]
+ ldr r2, =gBattleAnimArgs
+ ldrh r0, [r2, 0x4]
+ strh r0, [r5, 0x26]
+ movs r3, 0
+ lsls r0, 16
+ asrs r0, 16
+ ldrh r4, [r2, 0x6]
+ movs r6, 0x6
+ ldrsh r1, [r2, r6]
+ cmp r0, r1
+ ble _0815AD26
+ movs r3, 0x1
+_0815AD26:
+ strh r3, [r5, 0x2E]
+ movs r0, 0
+ strh r0, [r5, 0x30]
+ ldrh r0, [r2, 0x8]
+ strh r0, [r5, 0x32]
+ ldrh r0, [r2, 0xA]
+ strh r0, [r5, 0x34]
+ strh r4, [r5, 0x36]
+ ldr r0, =sub_815AD4C
+ str r0, [r5, 0x1C]
+ pop {r4-r6}
+ pop {r0}
+ bx r0
+ .pool
+ thumb_func_end sub_815ACD0
+
+ thumb_func_start sub_815AD4C
+sub_815AD4C: @ 815AD4C
+ push {lr}
+ adds r2, r0, 0
+ ldrh r0, [r2, 0x32]
+ ldrh r1, [r2, 0x30]
+ adds r0, r1
+ movs r1, 0xFF
+ ands r0, r1
+ strh r0, [r2, 0x30]
+ ldr r1, =gSineTable
+ movs r3, 0x30
+ ldrsh r0, [r2, r3]
+ lsls r0, 1
+ adds r0, r1
+ ldrh r0, [r0]
+ lsls r0, 16
+ asrs r0, 20
+ strh r0, [r2, 0x24]
+ ldrh r0, [r2, 0x34]
+ ldrh r3, [r2, 0x26]
+ adds r1, r0, r3
+ strh r1, [r2, 0x26]
+ movs r3, 0x2E
+ ldrsh r0, [r2, r3]
+ cmp r0, 0
+ beq _0815AD98
+ lsls r0, r1, 16
+ asrs r0, 16
+ movs r3, 0x36
+ ldrsh r1, [r2, r3]
+ cmp r0, r1
+ bge _0815ADAA
+ adds r0, r2, 0
+ bl move_anim_8072740
+ b _0815ADAA
+ .pool
+_0815AD98:
+ lsls r0, r1, 16
+ asrs r0, 16
+ movs r3, 0x36
+ ldrsh r1, [r2, r3]
+ cmp r0, r1
+ ble _0815ADAA
+ adds r0, r2, 0
+ bl move_anim_8072740
+_0815ADAA:
+ pop {r0}
+ bx r0
+ thumb_func_end sub_815AD4C
+
+ thumb_func_start sub_815ADB0
+sub_815ADB0: @ 815ADB0
+ push {r4-r7,lr}
+ sub sp, 0xC
+ lsls r0, 24
+ lsrs r0, 24
+ lsls r1, r0, 2
+ adds r1, r0
+ lsls r1, 3
+ ldr r0, =gTasks
+ adds r5, r1, r0
+ ldr r0, =gBattleAnimArgs
+ movs r1, 0
+ ldrsh r0, [r0, r1]
+ cmp r0, 0
+ bne _0815ADDC
+ ldr r4, =gAnimationBankAttacker
+ b _0815ADDE
+ .pool
+_0815ADDC:
+ ldr r4, =gAnimationBankTarget
+_0815ADDE:
+ ldrb r0, [r4]
+ bl sub_80A6190
+ lsls r0, 24
+ lsrs r6, r0, 24
+ ldrb r0, [r4]
+ bl GetBankIdentity_permutated
+ lsls r0, 24
+ lsrs r7, r0, 24
+ adds r0, r6, 0
+ adds r1, r0, 0
+ adds r1, 0x24
+ movs r2, 0
+ strh r1, [r5, 0x8]
+ strh r1, [r5, 0xA]
+ subs r0, 0x21
+ strh r0, [r5, 0xC]
+ cmp r0, 0
+ bge _0815AE08
+ strh r2, [r5, 0xC]
+_0815AE08:
+ ldrh r0, [r5, 0x8]
+ strh r0, [r5, 0xE]
+ movs r0, 0x8
+ strh r0, [r5, 0x10]
+ ldr r1, =gBattleAnimArgs
+ ldrh r0, [r1, 0x2]
+ strh r0, [r5, 0x12]
+ strh r2, [r5, 0x14]
+ strh r2, [r5, 0x16]
+ cmp r7, 0x1
+ bne _0815AE30
+ ldr r0, =gUnknown_02022E18
+ b _0815AE32
+ .pool
+_0815AE30:
+ ldr r0, =gUnknown_02022E1C
+_0815AE32:
+ ldrh r2, [r0]
+ strh r2, [r5, 0x18]
+ adds r3, r2, 0
+ adds r3, 0xF0
+ strh r3, [r5, 0x1A]
+ ldrh r0, [r1, 0x4]
+ strh r0, [r5, 0x1C]
+ movs r4, 0x4
+ ldrsh r0, [r1, r4]
+ cmp r0, 0
+ bne _0815AE54
+ strh r3, [r5, 0x1E]
+ ldrh r3, [r5, 0x18]
+ b _0815AE58
+ .pool
+_0815AE54:
+ strh r2, [r5, 0x1E]
+ ldrh r3, [r5, 0x1A]
+_0815AE58:
+ movs r0, 0
+ strh r0, [r5, 0x26]
+ ldrh r1, [r5, 0xC]
+ lsls r2, r1, 16
+ asrs r1, r2, 16
+ movs r6, 0xE
+ ldrsh r0, [r5, r6]
+ cmp r1, r0
+ bgt _0815AE8E
+ ldr r4, =gUnknown_02038C28
+ movs r0, 0xF0
+ lsls r0, 3
+ adds r0, r4
+ mov r12, r0
+_0815AE74:
+ asrs r2, 16
+ lsls r1, r2, 1
+ adds r0, r1, r4
+ strh r3, [r0]
+ add r1, r12
+ strh r3, [r1]
+ adds r2, 0x1
+ lsls r2, 16
+ asrs r1, r2, 16
+ movs r6, 0xE
+ ldrsh r0, [r5, r6]
+ cmp r1, r0
+ ble _0815AE74
+_0815AE8E:
+ cmp r7, 0x1
+ bne _0815AEA0
+ ldr r0, =0x04000014
+ b _0815AEA2
+ .pool
+_0815AEA0:
+ ldr r0, =0x04000018
+_0815AEA2:
+ str r0, [sp]
+ ldr r0, =0xa2600001
+ str r0, [sp, 0x4]
+ mov r1, sp
+ movs r2, 0
+ movs r0, 0x1
+ strb r0, [r1, 0x8]
+ mov r0, sp
+ strb r2, [r0, 0x9]
+ ldr r0, [sp]
+ ldr r1, [sp, 0x4]
+ ldr r2, [sp, 0x8]
+ bl sub_80BA038
+ ldr r0, =sub_815AED8
+ str r0, [r5]
+ add sp, 0xC
+ pop {r4-r7}
+ pop {r0}
+ bx r0
+ .pool
+ thumb_func_end sub_815ADB0
+
+ thumb_func_start sub_815AED8
+sub_815AED8: @ 815AED8
+ push {r4-r7,lr}
+ lsls r0, 24
+ lsrs r7, r0, 24
+ lsls r0, r7, 2
+ adds r0, r7
+ lsls r0, 3
+ ldr r1, =gTasks
+ adds r4, r0, r1
+ ldrh r0, [r4, 0x8]
+ ldrh r1, [r4, 0x12]
+ subs r0, r1
+ strh r0, [r4, 0x8]
+ lsls r0, 16
+ asrs r0, 16
+ ldrh r2, [r4, 0xC]
+ movs r3, 0xC
+ ldrsh r1, [r4, r3]
+ cmp r0, r1
+ bge _0815AF00
+ strh r2, [r4, 0x8]
+_0815AF00:
+ ldrh r1, [r4, 0x10]
+ movs r2, 0x10
+ ldrsh r0, [r4, r2]
+ cmp r0, 0
+ bne _0815AF2C
+ ldrh r0, [r4, 0xA]
+ ldrh r1, [r4, 0x12]
+ subs r0, r1
+ strh r0, [r4, 0xA]
+ lsls r0, 16
+ asrs r0, 16
+ ldrh r2, [r4, 0xC]
+ movs r3, 0xC
+ ldrsh r1, [r4, r3]
+ cmp r0, r1
+ bge _0815AF30
+ strh r2, [r4, 0xA]
+ movs r0, 0x1
+ strh r0, [r4, 0x26]
+ b _0815AF30
+ .pool
+_0815AF2C:
+ subs r0, r1, 0x1
+ strh r0, [r4, 0x10]
+_0815AF30:
+ ldrh r0, [r4, 0x14]
+ adds r0, 0x1
+ strh r0, [r4, 0x14]
+ lsls r0, 16
+ asrs r0, 16
+ cmp r0, 0x1
+ ble _0815AF5C
+ movs r0, 0
+ strh r0, [r4, 0x14]
+ movs r1, 0
+ movs r2, 0x16
+ ldrsh r0, [r4, r2]
+ cmp r0, 0
+ bne _0815AF4E
+ movs r1, 0x1
+_0815AF4E:
+ strh r1, [r4, 0x16]
+ cmp r1, 0
+ beq _0815AF58
+ ldrh r0, [r4, 0x18]
+ b _0815AF5A
+_0815AF58:
+ ldrh r0, [r4, 0x1A]
+_0815AF5A:
+ strh r0, [r4, 0x20]
+_0815AF5C:
+ ldrh r1, [r4, 0x8]
+ lsls r3, r1, 16
+ asrs r1, r3, 16
+ movs r2, 0xA
+ ldrsh r0, [r4, r2]
+ cmp r1, r0
+ bge _0815AF90
+ ldr r5, =gUnknown_02038C28
+ movs r0, 0xF0
+ lsls r0, 3
+ adds r6, r5, r0
+_0815AF72:
+ asrs r3, 16
+ lsls r1, r3, 1
+ adds r2, r1, r5
+ ldrh r0, [r4, 0x20]
+ strh r0, [r2]
+ adds r1, r6
+ ldrh r0, [r4, 0x20]
+ strh r0, [r1]
+ adds r3, 0x1
+ lsls r3, 16
+ asrs r1, r3, 16
+ movs r2, 0xA
+ ldrsh r0, [r4, r2]
+ cmp r1, r0
+ blt _0815AF72
+_0815AF90:
+ ldrh r1, [r4, 0xA]
+ lsls r3, r1, 16
+ asrs r1, r3, 16
+ movs r2, 0xE
+ ldrsh r0, [r4, r2]
+ cmp r1, r0
+ bgt _0815AFC4
+ ldr r5, =gUnknown_02038C28
+ movs r0, 0xF0
+ lsls r0, 3
+ adds r6, r5, r0
+_0815AFA6:
+ asrs r3, 16
+ lsls r1, r3, 1
+ adds r2, r1, r5
+ ldrh r0, [r4, 0x1E]
+ strh r0, [r2]
+ adds r1, r6
+ ldrh r0, [r4, 0x1E]
+ strh r0, [r1]
+ adds r3, 0x1
+ lsls r3, 16
+ asrs r1, r3, 16
+ movs r2, 0xE
+ ldrsh r0, [r4, r2]
+ cmp r1, r0
+ ble _0815AFA6
+_0815AFC4:
+ movs r3, 0x26
+ ldrsh r0, [r4, r3]
+ cmp r0, 0
+ beq _0815AFE0
+ movs r1, 0x1C
+ ldrsh r0, [r4, r1]
+ cmp r0, 0
+ beq _0815AFDA
+ ldr r1, =gUnknown_02039B28
+ movs r0, 0x3
+ strb r0, [r1, 0x15]
+_0815AFDA:
+ adds r0, r7, 0
+ bl move_anim_task_del
+_0815AFE0:
+ pop {r4-r7}
+ pop {r0}
+ bx r0
+ .pool
+ thumb_func_end sub_815AED8
+
+ thumb_func_start sub_815AFF0
+sub_815AFF0: @ 815AFF0
+ push {r4-r6,lr}
+ lsls r0, 24
+ lsrs r0, 24
+ lsls r4, r0, 2
+ adds r4, r0
+ lsls r4, 3
+ ldr r0, =gTasks
+ adds r4, r0
+ movs r5, 0
+ strh r5, [r4, 0x8]
+ strh r5, [r4, 0xA]
+ ldr r6, =gAnimationBankAttacker
+ ldrb r0, [r6]
+ movs r1, 0x2
+ bl sub_80A5C6C
+ lsls r0, 24
+ lsrs r0, 24
+ strh r0, [r4, 0xC]
+ ldrb r0, [r6]
+ movs r1, 0x3
+ bl sub_80A5C6C
+ lsls r0, 24
+ lsrs r0, 24
+ strh r0, [r4, 0xE]
+ movs r0, 0x20
+ strh r0, [r4, 0x10]
+ ldr r0, =0x0000ffec
+ strh r0, [r4, 0x12]
+ strh r5, [r4, 0x14]
+ movs r0, 0
+ bl GetAnimBankSpriteId
+ lsls r0, 24
+ lsrs r0, 24
+ strh r0, [r4, 0x26]
+ ldr r0, =sub_815B054
+ str r0, [r4]
+ pop {r4-r6}
+ pop {r0}
+ bx r0
+ .pool
+ thumb_func_end sub_815AFF0
+
+ thumb_func_start sub_815B054
+sub_815B054: @ 815B054
+ push {r4-r7,lr}
+ mov r7, r8
+ push {r7}
+ sub sp, 0x8
+ lsls r0, 24
+ lsrs r2, r0, 24
+ lsls r0, r2, 2
+ adds r0, r2
+ lsls r0, 3
+ ldr r1, =gTasks
+ adds r6, r0, r1
+ movs r1, 0x8
+ ldrsh r0, [r6, r1]
+ cmp r0, 0x5
+ bls _0815B074
+ b _0815B22E
+_0815B074:
+ lsls r0, 2
+ ldr r1, =_0815B088
+ adds r0, r1
+ ldr r0, [r0]
+ mov pc, r0
+ .pool
+ .align 2, 0
+_0815B088:
+ .4byte _0815B0A0
+ .4byte _0815B160
+ .4byte _0815B18E
+ .4byte _0815B1A2
+ .4byte _0815B1B8
+ .4byte _0815B220
+_0815B0A0:
+ movs r0, 0xC
+ ldrsh r2, [r6, r0]
+ ldrh r1, [r6, 0xA]
+ movs r0, 0x1
+ ands r0, r1
+ cmp r0, 0
+ beq _0815B0B6
+ movs r1, 0x10
+ ldrsh r0, [r6, r1]
+ subs r0, r2, r0
+ b _0815B0BC
+_0815B0B6:
+ movs r1, 0x10
+ ldrsh r0, [r6, r1]
+ adds r0, r2, r0
+_0815B0BC:
+ lsls r0, 16
+ lsrs r1, r0, 16
+ ldrh r2, [r6, 0x12]
+ ldrh r0, [r6, 0xE]
+ adds r2, r0
+ ldr r0, =gUnknown_08593114
+ lsls r1, 16
+ asrs r1, 16
+ lsls r2, 16
+ asrs r2, 16
+ ldrb r4, [r6, 0xA]
+ movs r3, 0x6
+ subs r3, r4
+ lsls r3, 24
+ lsrs r3, 24
+ bl CreateSprite
+ lsls r0, 24
+ lsrs r4, r0, 24
+ movs r0, 0x40
+ negs r0, r0
+ bl BattleAnimGetPanControl
+ adds r1, r0, 0
+ lsls r1, 24
+ asrs r1, 24
+ movs r0, 0xBA
+ bl PlaySE12WithPanning
+ cmp r4, 0x40
+ beq _0815B120
+ ldr r5, =gSprites
+ lsls r1, r4, 4
+ adds r1, r4
+ lsls r1, 2
+ adds r3, r1, r5
+ ldrh r0, [r6, 0xA]
+ movs r2, 0x1
+ ands r2, r0
+ adds r3, 0x3F
+ ldrb r4, [r3]
+ movs r0, 0x2
+ negs r0, r0
+ ands r0, r4
+ orrs r0, r2
+ strb r0, [r3]
+ adds r5, 0x1C
+ adds r1, r5
+ ldr r0, =SpriteCallbackDummy
+ str r0, [r1]
+_0815B120:
+ ldrh r1, [r6, 0xA]
+ movs r4, 0x1
+ adds r0, r4, 0
+ ands r0, r1
+ cmp r0, 0
+ beq _0815B138
+ ldrh r0, [r6, 0x10]
+ subs r0, 0x6
+ strh r0, [r6, 0x10]
+ ldrh r0, [r6, 0x12]
+ subs r0, 0x6
+ strh r0, [r6, 0x12]
+_0815B138:
+ ldrh r1, [r6, 0x26]
+ lsls r1, 24
+ lsrs r1, 24
+ ldr r2, =gUnknown_085CE2A0
+ adds r0, r6, 0
+ bl sub_80A7CFC
+ ldrh r0, [r6, 0xA]
+ adds r0, 0x1
+ strh r0, [r6, 0xA]
+ strh r4, [r6, 0x8]
+ b _0815B22E
+ .pool
+_0815B160:
+ adds r0, r6, 0
+ bl sub_80A7D34
+ lsls r0, 24
+ lsrs r0, 24
+ cmp r0, 0
+ bne _0815B22E
+ movs r2, 0xA
+ ldrsh r1, [r6, r2]
+ cmp r1, 0x6
+ bne _0815B180
+ movs r0, 0x8
+ strh r0, [r6, 0x14]
+ movs r0, 0x3
+ strh r0, [r6, 0x8]
+ b _0815B22E
+_0815B180:
+ cmp r1, 0x2
+ bgt _0815B186
+ movs r0, 0xA
+_0815B186:
+ strh r0, [r6, 0x14]
+ movs r0, 0x2
+ strh r0, [r6, 0x8]
+ b _0815B22E
+_0815B18E:
+ ldrh r0, [r6, 0x14]
+ movs r2, 0x14
+ ldrsh r1, [r6, r2]
+ cmp r1, 0
+ beq _0815B19E
+ subs r0, 0x1
+ strh r0, [r6, 0x14]
+ b _0815B22E
+_0815B19E:
+ strh r1, [r6, 0x8]
+ b _0815B22E
+_0815B1A2:
+ ldrh r1, [r6, 0x14]
+ movs r2, 0x14
+ ldrsh r0, [r6, r2]
+ cmp r0, 0
+ beq _0815B1B2
+ subs r0, r1, 0x1
+ strh r0, [r6, 0x14]
+ b _0815B22E
+_0815B1B2:
+ movs r0, 0x4
+ strh r0, [r6, 0x8]
+ b _0815B22E
+_0815B1B8:
+ movs r5, 0
+ movs r7, 0
+ ldr r3, =gSprites
+ movs r0, 0x1C
+ adds r0, r3
+ mov r8, r0
+_0815B1C4:
+ lsls r0, r5, 4
+ adds r0, r5
+ lsls r4, r0, 2
+ adds r0, r3, 0
+ adds r0, 0x14
+ adds r0, r4, r0
+ ldr r1, [r0]
+ ldr r0, =gUnknown_08593114
+ cmp r1, r0
+ bne _0815B200
+ adds r0, r4, r3
+ strh r2, [r0, 0x2E]
+ movs r1, 0x6
+ strh r1, [r0, 0x30]
+ movs r1, 0x2
+ str r2, [sp]
+ str r3, [sp, 0x4]
+ bl StartSpriteAnim
+ mov r0, r8
+ adds r1, r4, r0
+ ldr r0, =sub_815B23C
+ str r0, [r1]
+ adds r0, r7, 0x1
+ lsls r0, 16
+ lsrs r7, r0, 16
+ ldr r2, [sp]
+ ldr r3, [sp, 0x4]
+ cmp r7, 0x6
+ beq _0815B20A
+_0815B200:
+ adds r0, r5, 0x1
+ lsls r0, 16
+ lsrs r5, r0, 16
+ cmp r5, 0x3F
+ bls _0815B1C4
+_0815B20A:
+ strh r7, [r6, 0x14]
+ movs r0, 0x5
+ strh r0, [r6, 0x8]
+ b _0815B22E
+ .pool
+_0815B220:
+ movs r1, 0x14
+ ldrsh r0, [r6, r1]
+ cmp r0, 0
+ bne _0815B22E
+ adds r0, r2, 0
+ bl move_anim_task_del
+_0815B22E:
+ add sp, 0x8
+ pop {r3}
+ mov r8, r3
+ pop {r4-r7}
+ pop {r0}
+ bx r0
+ thumb_func_end sub_815B054
+
+ thumb_func_start sub_815B23C
+sub_815B23C: @ 815B23C
+ push {r4,lr}
+ adds r4, r0, 0
+ adds r0, 0x3F
+ ldrb r1, [r0]
+ movs r0, 0x10
+ ands r0, r1
+ cmp r0, 0
+ beq _0815B270
+ ldr r3, =gTasks
+ movs r0, 0x30
+ ldrsh r1, [r4, r0]
+ lsls r1, 1
+ movs r0, 0x2E
+ ldrsh r2, [r4, r0]
+ lsls r0, r2, 2
+ adds r0, r2
+ lsls r0, 3
+ adds r1, r0
+ adds r3, 0x8
+ adds r1, r3
+ ldrh r0, [r1]
+ subs r0, 0x1
+ strh r0, [r1]
+ adds r0, r4, 0
+ bl DestroySprite
+_0815B270:
+ pop {r4}
+ pop {r0}
+ bx r0
+ .pool
+ thumb_func_end sub_815B23C
+
+ thumb_func_start sub_815B27C
+sub_815B27C: @ 815B27C
+ push {r4,r5,lr}
+ adds r5, r0, 0
+ movs r1, 0x2E
+ ldrsh r0, [r5, r1]
+ cmp r0, 0
+ bne _0815B290
+ adds r0, r5, 0
+ movs r1, 0
+ bl sub_80A69CC
+_0815B290:
+ ldrh r0, [r5, 0x2E]
+ adds r0, 0x1
+ strh r0, [r5, 0x2E]
+ lsls r0, 16
+ asrs r0, 16
+ cmp r0, 0x27
+ bgt _0815B2C2
+ ldrh r0, [r5, 0x2E]
+ movs r1, 0x1
+ ands r0, r1
+ cmp r0, 0
+ bne _0815B2B4
+ adds r2, r5, 0
+ adds r2, 0x3E
+ ldrb r0, [r2]
+ movs r1, 0x4
+ orrs r0, r1
+ b _0815B2C0
+_0815B2B4:
+ adds r2, r5, 0
+ adds r2, 0x3E
+ ldrb r1, [r2]
+ movs r0, 0x5
+ negs r0, r0
+ ands r0, r1
+_0815B2C0:
+ strb r0, [r2]
+_0815B2C2:
+ movs r2, 0x2E
+ ldrsh r0, [r5, r2]
+ cmp r0, 0x1E
+ ble _0815B2D8
+ adds r2, r5, 0
+ adds r2, 0x3E
+ ldrb r1, [r2]
+ movs r0, 0x5
+ negs r0, r0
+ ands r0, r1
+ strb r0, [r2]
+_0815B2D8:
+ movs r1, 0x2E
+ ldrsh r0, [r5, r1]
+ cmp r0, 0x3D
+ bne _0815B324
+ ldr r1, =move_anim_8072740
+ adds r0, r5, 0
+ bl StoreSpriteCallbackInData6
+ ldrh r0, [r5, 0x24]
+ ldrh r2, [r5, 0x20]
+ adds r0, r2
+ movs r1, 0
+ strh r0, [r5, 0x20]
+ ldrh r0, [r5, 0x26]
+ ldrh r2, [r5, 0x22]
+ adds r0, r2
+ strh r0, [r5, 0x22]
+ strh r1, [r5, 0x24]
+ strh r1, [r5, 0x26]
+ movs r0, 0x14
+ strh r0, [r5, 0x2E]
+ ldr r4, =gAnimationBankTarget
+ ldrb r0, [r4]
+ movs r1, 0x2
+ bl sub_80A5C6C
+ lsls r0, 24
+ lsrs r0, 24
+ strh r0, [r5, 0x32]
+ ldrb r0, [r4]
+ movs r1, 0x3
+ bl sub_80A5C6C
+ lsls r0, 24
+ lsrs r0, 24
+ strh r0, [r5, 0x36]
+ ldr r0, =sub_80A6EEC
+ str r0, [r5, 0x1C]
+_0815B324:
+ pop {r4,r5}
+ pop {r0}
+ bx r0
+ .pool
+ thumb_func_end sub_815B27C
+
+ thumb_func_start sub_815B338
+sub_815B338: @ 815B338
+ push {r4,r5,lr}
+ lsls r0, 24
+ lsrs r5, r0, 24
+ ldr r1, =gTasks
+ lsls r0, r5, 2
+ adds r0, r5
+ lsls r0, 3
+ adds r4, r0, r1
+ movs r1, 0x8
+ ldrsh r0, [r4, r1]
+ cmp r0, 0
+ beq _0815B35C
+ cmp r0, 0x1
+ beq _0815B37C
+ b _0815B38E
+ .pool
+_0815B35C:
+ movs r0, 0
+ bl GetAnimBankSpriteId
+ adds r1, r0, 0
+ lsls r1, 24
+ lsrs r1, 24
+ ldr r2, =gUnknown_085CE350
+ adds r0, r4, 0
+ bl sub_80A7CFC
+ ldrh r0, [r4, 0x8]
+ adds r0, 0x1
+ strh r0, [r4, 0x8]
+ b _0815B38E
+ .pool
+_0815B37C:
+ adds r0, r4, 0
+ bl sub_80A7D34
+ lsls r0, 24
+ cmp r0, 0
+ bne _0815B38E
+ adds r0, r5, 0
+ bl move_anim_task_del
+_0815B38E:
+ pop {r4,r5}
+ pop {r0}
+ bx r0
+ thumb_func_end sub_815B338
+
+ thumb_func_start sub_815B394
+sub_815B394: @ 815B394
+ push {r4-r6,lr}
+ adds r5, r0, 0
+ movs r0, 0
+ bl GetAnimBankSpriteId
+ lsls r0, 24
+ lsrs r6, r0, 24
+ movs r1, 0x2E
+ ldrsh r0, [r5, r1]
+ cmp r0, 0x1
+ beq _0815B3F4
+ cmp r0, 0x1
+ bgt _0815B3B4
+ cmp r0, 0
+ beq _0815B3BE
+ b _0815B496
+_0815B3B4:
+ cmp r0, 0x2
+ beq _0815B424
+ cmp r0, 0x3
+ beq _0815B478
+ b _0815B496
+_0815B3BE:
+ ldr r4, =gAnimationBankAttacker
+ ldrb r0, [r4]
+ movs r1, 0x2
+ bl sub_80A5C6C
+ lsls r0, 24
+ lsrs r0, 24
+ strh r0, [r5, 0x20]
+ ldrb r0, [r4]
+ movs r1, 0x3
+ bl sub_80A5C6C
+ lsls r0, 24
+ lsrs r0, 24
+ strh r0, [r5, 0x22]
+ adds r0, r6, 0
+ movs r1, 0
+ bl sub_80A7270
+ movs r0, 0x80
+ lsls r0, 1
+ strh r0, [r5, 0x30]
+ strh r0, [r5, 0x32]
+ b _0815B46C
+ .pool
+_0815B3F4:
+ ldrh r0, [r5, 0x30]
+ adds r0, 0x60
+ strh r0, [r5, 0x30]
+ ldrh r0, [r5, 0x32]
+ subs r0, 0x1A
+ strh r0, [r5, 0x32]
+ movs r2, 0x30
+ ldrsh r1, [r5, r2]
+ movs r0, 0x32
+ ldrsh r2, [r5, r0]
+ adds r0, r6, 0
+ movs r3, 0
+ bl obj_id_set_rotscale
+ ldrh r0, [r5, 0x34]
+ adds r0, 0x1
+ strh r0, [r5, 0x34]
+ lsls r0, 16
+ asrs r0, 16
+ cmp r0, 0x5
+ bne _0815B424
+ ldrh r0, [r5, 0x2E]
+ adds r0, 0x1
+ strh r0, [r5, 0x2E]
+_0815B424:
+ ldrh r0, [r5, 0x30]
+ adds r0, 0x60
+ strh r0, [r5, 0x30]
+ ldrh r0, [r5, 0x32]
+ adds r0, 0x30
+ strh r0, [r5, 0x32]
+ movs r2, 0x30
+ ldrsh r1, [r5, r2]
+ movs r0, 0x32
+ ldrsh r2, [r5, r0]
+ adds r0, r6, 0
+ movs r3, 0
+ bl obj_id_set_rotscale
+ ldrh r0, [r5, 0x34]
+ adds r0, 0x1
+ strh r0, [r5, 0x34]
+ lsls r0, 16
+ asrs r0, 16
+ cmp r0, 0x9
+ bne _0815B496
+ movs r0, 0
+ strh r0, [r5, 0x34]
+ ldr r1, =gSprites
+ lsls r0, r6, 4
+ adds r0, r6
+ lsls r0, 2
+ adds r0, r1
+ adds r0, 0x3E
+ ldrb r1, [r0]
+ movs r2, 0x4
+ orrs r1, r2
+ strb r1, [r0]
+ adds r0, r6, 0
+ bl sub_80A7344
+_0815B46C:
+ ldrh r0, [r5, 0x2E]
+ adds r0, 0x1
+ strh r0, [r5, 0x2E]
+ b _0815B496
+ .pool
+_0815B478:
+ ldrh r0, [r5, 0x26]
+ subs r0, 0x6
+ strh r0, [r5, 0x26]
+ movs r1, 0x22
+ ldrsh r0, [r5, r1]
+ movs r2, 0x26
+ ldrsh r1, [r5, r2]
+ adds r0, r1
+ movs r1, 0x20
+ negs r1, r1
+ cmp r0, r1
+ bge _0815B496
+ adds r0, r5, 0
+ bl move_anim_8072740
+_0815B496:
+ pop {r4-r6}
+ pop {r0}
+ bx r0
+ thumb_func_end sub_815B394
+
+ thumb_func_start sub_815B49C
+sub_815B49C: @ 815B49C
+ push {r4,lr}
+ adds r4, r0, 0
+ ldr r0, =gAnimationBankAttacker
+ ldrb r0, [r0]
+ bl GetBankSide
+ lsls r0, 24
+ cmp r0, 0
+ beq _0815B4BC
+ ldr r0, =0x0000fff0
+ b _0815B4C0
+ .pool
+_0815B4BC:
+ movs r0, 0x80
+ lsls r0, 1
+_0815B4C0:
+ strh r0, [r4, 0x20]
+ movs r0, 0
+ strh r0, [r4, 0x22]
+ ldr r0, =sub_815B4D4
+ str r0, [r4, 0x1C]
+ pop {r4}
+ pop {r0}
+ bx r0
+ .pool
+ thumb_func_end sub_815B49C
+
+ thumb_func_start sub_815B4D4
+sub_815B4D4: @ 815B4D4
+ push {r4,r5,lr}
+ adds r4, r0, 0
+ ldrh r0, [r4, 0x2E]
+ adds r0, 0x48
+ strh r0, [r4, 0x2E]
+ ldr r0, =gAnimationBankAttacker
+ ldrb r0, [r0]
+ bl GetBankSide
+ lsls r0, 24
+ cmp r0, 0
+ beq _0815B4F8
+ ldrh r0, [r4, 0x2E]
+ lsls r0, 16
+ asrs r0, 20
+ b _0815B500
+ .pool
+_0815B4F8:
+ ldrh r0, [r4, 0x2E]
+ lsls r0, 16
+ asrs r0, 20
+ negs r0, r0
+_0815B500:
+ strh r0, [r4, 0x24]
+ ldrh r0, [r4, 0x30]
+ adds r0, 0x10
+ strh r0, [r4, 0x30]
+ lsls r0, 16
+ asrs r0, 24
+ ldrh r1, [r4, 0x26]
+ adds r5, r0, r1
+ strh r5, [r4, 0x26]
+ ldrh r0, [r4, 0x32]
+ adds r0, 0x1
+ strh r0, [r4, 0x32]
+ lsls r0, 16
+ asrs r0, 16
+ movs r1, 0x3
+ bl __modsi3
+ lsls r0, 16
+ cmp r0, 0
+ bne _0815B54C
+ ldr r0, =gUnknown_085CE3A0
+ ldrh r1, [r4, 0x24]
+ ldrh r2, [r4, 0x20]
+ adds r1, r2
+ lsls r1, 16
+ asrs r1, 16
+ ldrh r2, [r4, 0x22]
+ adds r2, r5
+ lsls r2, 16
+ asrs r2, 16
+ adds r3, r4, 0
+ adds r3, 0x43
+ ldrb r3, [r3]
+ adds r3, 0x1
+ lsls r3, 24
+ lsrs r3, 24
+ bl CreateSpriteAndAnimate
+_0815B54C:
+ movs r1, 0x20
+ ldrsh r0, [r4, r1]
+ movs r2, 0x24
+ ldrsh r1, [r4, r2]
+ adds r0, r1
+ adds r0, 0x20
+ movs r1, 0x98
+ lsls r1, 1
+ cmp r0, r1
+ bls _0815B566
+ adds r0, r4, 0
+ bl move_anim_8072740
+_0815B566:
+ pop {r4,r5}
+ pop {r0}
+ bx r0
+ .pool
+ thumb_func_end sub_815B4D4
+
+ thumb_func_start sub_815B570
+sub_815B570: @ 815B570
+ push {r4,lr}
+ adds r4, r0, 0
+ bl Random2
+ movs r1, 0x3
+ ands r0, r1
+ cmp r0, 0
+ bne _0815B58A
+ ldrh r2, [r4, 0x4]
+ lsls r1, r2, 22
+ lsrs r1, 22
+ adds r1, 0x4
+ b _0815B592
+_0815B58A:
+ ldrh r2, [r4, 0x4]
+ lsls r1, r2, 22
+ lsrs r1, 22
+ adds r1, 0x5
+_0815B592:
+ ldr r3, =0x000003ff
+ adds r0, r3, 0
+ ands r1, r0
+ ldr r0, =0xfffffc00
+ ands r0, r2
+ orrs r0, r1
+ strh r0, [r4, 0x4]
+ bl Random2
+ movs r1, 0x7
+ ands r0, r1
+ adds r1, r0, 0
+ cmp r1, 0x3
+ ble _0815B5B4
+ negs r0, r1
+ lsls r0, 24
+ lsrs r0, 24
+_0815B5B4:
+ lsls r0, 24
+ asrs r0, 24
+ strh r0, [r4, 0x26]
+ ldr r0, =sub_815B5D0
+ str r0, [r4, 0x1C]
+ pop {r4}
+ pop {r0}
+ bx r0
+ .pool
+ thumb_func_end sub_815B570
+
+ thumb_func_start sub_815B5D0
+sub_815B5D0: @ 815B5D0
+ push {lr}
+ adds r3, r0, 0
+ ldrh r0, [r3, 0x2E]
+ adds r0, 0x1
+ strh r0, [r3, 0x2E]
+ lsls r0, 16
+ asrs r0, 16
+ cmp r0, 0x1D
+ bgt _0815B612
+ ldrh r0, [r3, 0x30]
+ adds r0, 0x1
+ strh r0, [r3, 0x30]
+ lsls r0, 16
+ asrs r0, 16
+ cmp r0, 0x2
+ bne _0815B646
+ movs r0, 0x3E
+ adds r0, r3
+ mov r12, r0
+ ldrb r2, [r0]
+ lsls r0, r2, 29
+ lsrs r0, 31
+ movs r1, 0x1
+ eors r1, r0
+ lsls r1, 2
+ movs r0, 0x5
+ negs r0, r0
+ ands r0, r2
+ orrs r0, r1
+ mov r1, r12
+ strb r0, [r1]
+ movs r0, 0
+ b _0815B644
+_0815B612:
+ movs r1, 0x30
+ ldrsh r0, [r3, r1]
+ cmp r0, 0x2
+ bne _0815B628
+ adds r2, r3, 0
+ adds r2, 0x3E
+ ldrb r1, [r2]
+ movs r0, 0x5
+ negs r0, r0
+ ands r0, r1
+ strb r0, [r2]
+_0815B628:
+ movs r1, 0x30
+ ldrsh r0, [r3, r1]
+ cmp r0, 0x3
+ bne _0815B640
+ adds r2, r3, 0
+ adds r2, 0x3E
+ ldrb r0, [r2]
+ movs r1, 0x4
+ orrs r0, r1
+ strb r0, [r2]
+ ldr r0, =0x0000ffff
+ strh r0, [r3, 0x30]
+_0815B640:
+ ldrh r0, [r3, 0x30]
+ adds r0, 0x1
+_0815B644:
+ strh r0, [r3, 0x30]
+_0815B646:
+ movs r1, 0x2E
+ ldrsh r0, [r3, r1]
+ cmp r0, 0x3C
+ ble _0815B654
+ adds r0, r3, 0
+ bl DestroySprite
+_0815B654:
+ pop {r0}
+ bx r0
+ .pool
+ thumb_func_end sub_815B5D0
+
+ thumb_func_start sub_815B65C
+sub_815B65C: @ 815B65C
+ push {r4,r5,lr}
+ lsls r0, 24
+ lsrs r0, 24
+ adds r5, r0, 0
+ ldr r1, =gTasks
+ lsls r0, r5, 2
+ adds r0, r5
+ lsls r0, 3
+ adds r4, r0, r1
+ movs r1, 0x8
+ ldrsh r0, [r4, r1]
+ cmp r0, 0
+ bne _0815B69C
+ movs r0, 0
+ bl GetAnimBankSpriteId
+ adds r1, r0, 0
+ lsls r1, 24
+ lsrs r1, 24
+ ldr r2, =gUnknown_085CE3B8
+ adds r0, r4, 0
+ bl sub_80A7CFC
+ ldrh r0, [r4, 0x8]
+ adds r0, 0x1
+ strh r0, [r4, 0x8]
+ b _0815B6AE
+ .pool
+_0815B69C:
+ adds r0, r4, 0
+ bl sub_80A7D34
+ lsls r0, 24
+ cmp r0, 0
+ bne _0815B6AE
+ adds r0, r5, 0
+ bl move_anim_task_del
+_0815B6AE:
+ pop {r4,r5}
+ pop {r0}
+ bx r0
+ thumb_func_end sub_815B65C
+
+ thumb_func_start sub_815B6B4
+sub_815B6B4: @ 815B6B4
+ push {r4,r5,lr}
+ lsls r0, 24
+ lsrs r0, 24
+ adds r5, r0, 0
+ ldr r1, =gTasks
+ lsls r0, r5, 2
+ adds r0, r5
+ lsls r0, 3
+ adds r4, r0, r1
+ movs r1, 0x8
+ ldrsh r0, [r4, r1]
+ cmp r0, 0
+ bne _0815B6F4
+ movs r0, 0
+ bl GetAnimBankSpriteId
+ adds r1, r0, 0
+ lsls r1, 24
+ lsrs r1, 24
+ ldr r2, =gUnknown_085CE3E0
+ adds r0, r4, 0
+ bl sub_80A7CFC
+ ldrh r0, [r4, 0x8]
+ adds r0, 0x1
+ strh r0, [r4, 0x8]
+ b _0815B706
+ .pool
+_0815B6F4:
+ adds r0, r4, 0
+ bl sub_80A7D34
+ lsls r0, 24
+ cmp r0, 0
+ bne _0815B706
+ adds r0, r5, 0
+ bl move_anim_task_del
+_0815B706:
+ pop {r4,r5}
+ pop {r0}
+ bx r0
+ thumb_func_end sub_815B6B4
+
+ thumb_func_start sub_815B70C
+sub_815B70C: @ 815B70C
+ push {r4,lr}
+ adds r4, r0, 0
+ movs r1, 0x2E
+ ldrsh r0, [r4, r1]
+ cmp r0, 0
+ beq _0815B71E
+ cmp r0, 0x1
+ beq _0815B748
+ b _0815B770
+_0815B71E:
+ adds r0, r4, 0
+ movs r1, 0
+ bl sub_80A69CC
+ movs r0, 0x90
+ lsls r0, 4
+ strh r0, [r4, 0x30]
+ ldr r0, =gAnimationBankAttacker
+ ldrb r0, [r0]
+ movs r1, 0x3
+ bl sub_80A5C6C
+ lsls r0, 24
+ lsrs r0, 24
+ strh r0, [r4, 0x32]
+ ldrh r0, [r4, 0x2E]
+ adds r0, 0x1
+ strh r0, [r4, 0x2E]
+ b _0815B770
+ .pool
+_0815B748:
+ ldrh r2, [r4, 0x30]
+ lsls r1, r2, 16
+ asrs r1, 24
+ ldrh r0, [r4, 0x26]
+ subs r0, r1
+ strh r0, [r4, 0x26]
+ subs r2, 0x60
+ strh r2, [r4, 0x30]
+ movs r2, 0x22
+ ldrsh r0, [r4, r2]
+ movs r2, 0x26
+ ldrsh r1, [r4, r2]
+ adds r0, r1
+ movs r2, 0x32
+ ldrsh r1, [r4, r2]
+ cmp r0, r1
+ ble _0815B770
+ adds r0, r4, 0
+ bl move_anim_8072740
+_0815B770:
+ pop {r4}
+ pop {r0}
+ bx r0
+ thumb_func_end sub_815B70C
+
+ thumb_func_start sub_815B778
+sub_815B778: @ 815B778
+ push {r4,r5,lr}
+ lsls r0, 24
+ lsrs r0, 24
+ adds r5, r0, 0
+ ldr r1, =gTasks
+ lsls r0, r5, 2
+ adds r0, r5
+ lsls r0, 3
+ adds r4, r0, r1
+ movs r1, 0x8
+ ldrsh r0, [r4, r1]
+ cmp r0, 0
+ bne _0815B7B8
+ movs r0, 0
+ bl GetAnimBankSpriteId
+ adds r1, r0, 0
+ lsls r1, 24
+ lsrs r1, 24
+ ldr r2, =gUnknown_085CE430
+ adds r0, r4, 0
+ bl sub_80A7CFC
+ ldrh r0, [r4, 0x8]
+ adds r0, 0x1
+ strh r0, [r4, 0x8]
+ b _0815B7CA
+ .pool
+_0815B7B8:
+ adds r0, r4, 0
+ bl sub_80A7D34
+ lsls r0, 24
+ cmp r0, 0
+ bne _0815B7CA
+ adds r0, r5, 0
+ bl move_anim_task_del
+_0815B7CA:
+ pop {r4,r5}
+ pop {r0}
+ bx r0
+ thumb_func_end sub_815B778
+
+ thumb_func_start sub_815B7D0
+sub_815B7D0: @ 815B7D0
+ push {r4-r7,lr}
+ mov r7, r9
+ mov r6, r8
+ push {r6,r7}
+ sub sp, 0x10
+ lsls r0, 24
+ lsrs r0, 24
+ mov r8, r0
+ ldr r1, =gTasks
+ lsls r0, 2
+ add r0, r8
+ lsls r0, 3
+ adds r0, r1
+ movs r2, 0x8
+ ldrsh r0, [r0, r2]
+ adds r3, r1, 0
+ cmp r0, 0x4
+ bls _0815B7F6
+ b _0815BAFC
+_0815B7F6:
+ lsls r0, 2
+ ldr r1, =_0815B808
+ adds r0, r1
+ ldr r0, [r0]
+ mov pc, r0
+ .pool
+ .align 2, 0
+_0815B808:
+ .4byte _0815B81C
+ .4byte _0815B86C
+ .4byte _0815B8A8
+ .4byte _0815BA44
+ .4byte _0815BA82
+_0815B81C:
+ movs r0, 0x4C
+ movs r1, 0
+ bl SetGpuReg
+ ldr r0, =gAnimationBankAttacker
+ ldrb r0, [r0]
+ bl GetBankIdentity_permutated
+ lsls r0, 24
+ lsrs r0, 24
+ cmp r0, 0x1
+ bne _0815B844
+ movs r0, 0x1
+ movs r1, 0x2
+ movs r2, 0x1
+ bl lcd_bg_operations
+ b _0815B84E
+ .pool
+_0815B844:
+ movs r0, 0x2
+ movs r1, 0x2
+ movs r2, 0x1
+ bl lcd_bg_operations
+_0815B84E:
+ ldr r0, =gTasks
+ mov r6, r8
+ lsls r1, r6, 2
+ add r1, r8
+ lsls r1, 3
+ adds r1, r0
+ ldr r0, =gBattleAnimArgs
+ ldrh r0, [r0]
+ strh r0, [r1, 0x1C]
+ b _0815BA26
+ .pool
+_0815B86C:
+ mov r1, r8
+ lsls r0, r1, 2
+ add r0, r8
+ lsls r0, 3
+ adds r4, r0, r3
+ ldrh r0, [r4, 0xC]
+ adds r1, r0, 0x1
+ strh r1, [r4, 0xC]
+ lsls r0, 16
+ asrs r0, 16
+ cmp r0, 0x1
+ bgt _0815B886
+ b _0815BAFC
+_0815B886:
+ movs r0, 0
+ strh r0, [r4, 0xC]
+ ldrh r0, [r4, 0xA]
+ adds r0, 0x1
+ strh r0, [r4, 0xA]
+ ldrh r5, [r4, 0xA]
+ lsls r1, r5, 4
+ orrs r1, r5
+ lsls r1, 16
+ lsrs r1, 16
+ movs r0, 0x4C
+ bl SetGpuReg
+ cmp r5, 0xF
+ beq _0815B8A6
+ b _0815BAFC
+_0815B8A6:
+ b _0815BA7A
+_0815B8A8:
+ ldr r5, =gAnimationBankAttacker
+ ldrb r0, [r5]
+ ldr r1, =gAnimationBankTarget
+ ldrb r1, [r1]
+ mov r2, r8
+ lsls r4, r2, 2
+ adds r2, r4, r2
+ lsls r2, 3
+ adds r2, r3
+ ldrb r2, [r2, 0x1C]
+ bl sub_805E448
+ ldrb r1, [r5]
+ mov r0, sp
+ bl sub_80A6BFC
+ bl IsContest
+ lsls r0, 24
+ mov r9, r4
+ cmp r0, 0
+ beq _0815B8E0
+ movs r1, 0
+ b _0815B8EA
+ .pool
+_0815B8E0:
+ ldrb r0, [r5]
+ bl GetBankIdentity
+ lsls r0, 24
+ lsrs r1, r0, 24
+_0815B8EA:
+ ldr r0, =gBattleSpritesGfx
+ ldr r2, [r0]
+ lsls r0, r1, 2
+ adds r2, 0x4
+ adds r2, r0
+ ldr r1, =gBattleMonForms
+ ldr r0, =gAnimationBankAttacker
+ ldrb r0, [r0]
+ adds r0, r1
+ ldrb r1, [r0]
+ lsls r1, 11
+ ldr r0, [r2]
+ adds r0, r1
+ ldr r1, [sp]
+ ldr r2, =0x04000200
+ bl CpuSet
+ ldr r1, [sp]
+ movs r2, 0x80
+ lsls r2, 4
+ mov r0, sp
+ ldrh r3, [r0, 0xA]
+ movs r0, 0x1
+ bl LoadBgTiles
+ bl IsContest
+ lsls r0, 24
+ cmp r0, 0
+ beq _0815BA1C
+ ldr r5, =gUnknown_02039F34
+ ldr r0, [r5]
+ ldr r0, [r0, 0x18]
+ ldrh r0, [r0]
+ bl sub_80DB2A8
+ adds r4, r0, 0
+ ldr r0, [r5]
+ ldr r0, [r0, 0x18]
+ ldrh r0, [r0, 0x2]
+ bl sub_80DB2A8
+ lsls r4, 24
+ lsls r0, 24
+ cmp r4, r0
+ beq _0815B99C
+ ldr r6, [sp, 0x4]
+ movs r5, 0
+ movs r0, 0x7
+ mov r12, r0
+ movs r7, 0
+_0815B950:
+ movs r4, 0
+ adds r3, r7, r6
+ mov r1, r12
+ lsls r0, r1, 1
+ adds r2, r0, r6
+_0815B95A:
+ ldrh r1, [r3]
+ ldrh r0, [r2]
+ strh r0, [r3]
+ strh r1, [r2]
+ adds r3, 0x2
+ subs r2, 0x2
+ adds r4, 0x1
+ cmp r4, 0x3
+ ble _0815B95A
+ movs r2, 0x20
+ add r12, r2
+ adds r7, 0x40
+ adds r5, 0x1
+ cmp r5, 0x7
+ ble _0815B950
+ movs r5, 0
+ movs r0, 0x80
+ lsls r0, 3
+ adds r3, r0, 0
+_0815B980:
+ adds r2, r5, 0x1
+ lsls r0, r5, 6
+ adds r1, r0, r6
+ movs r4, 0x7
+_0815B988:
+ ldrh r0, [r1]
+ eors r0, r3
+ strh r0, [r1]
+ adds r1, 0x2
+ subs r4, 0x1
+ cmp r4, 0
+ bge _0815B988
+ adds r5, r2, 0
+ cmp r5, 0x7
+ ble _0815B980
+_0815B99C:
+ ldr r0, =gUnknown_02039F34
+ ldr r0, [r0]
+ ldr r0, [r0, 0x18]
+ ldrh r0, [r0, 0x2]
+ bl sub_80DB2A8
+ lsls r0, 24
+ cmp r0, 0
+ beq _0815B9EC
+ ldr r3, =gSprites
+ ldr r4, =gBankSpriteIds
+ ldr r2, =gAnimationBankAttacker
+ ldrb r0, [r2]
+ adds r0, r4
+ ldrb r1, [r0]
+ lsls r0, r1, 4
+ adds r0, r1
+ lsls r0, 2
+ adds r1, r3, 0
+ adds r1, 0x10
+ adds r0, r1
+ ldr r1, =gUnknown_082FF6C0
+ b _0815BA06
+ .pool
+_0815B9EC:
+ ldr r3, =gSprites
+ ldr r4, =gBankSpriteIds
+ ldr r2, =gAnimationBankAttacker
+ ldrb r0, [r2]
+ adds r0, r4
+ ldrb r1, [r0]
+ lsls r0, r1, 4
+ adds r0, r1
+ lsls r0, 2
+ adds r1, r3, 0
+ adds r1, 0x10
+ adds r0, r1
+ ldr r1, =gUnknown_082FF694
+_0815BA06:
+ str r1, [r0]
+ ldrb r0, [r2]
+ adds r0, r4
+ ldrb r1, [r0]
+ lsls r0, r1, 4
+ adds r0, r1
+ lsls r0, 2
+ adds r0, r3
+ movs r1, 0
+ bl StartSpriteAffineAnim
+_0815BA1C:
+ ldr r0, =gTasks
+ mov r1, r9
+ add r1, r8
+ lsls r1, 3
+ adds r1, r0
+_0815BA26:
+ ldrh r0, [r1, 0x8]
+ adds r0, 0x1
+ strh r0, [r1, 0x8]
+ b _0815BAFC
+ .pool
+_0815BA44:
+ mov r1, r8
+ lsls r0, r1, 2
+ add r0, r8
+ lsls r0, 3
+ adds r4, r0, r3
+ ldrh r0, [r4, 0xC]
+ adds r1, r0, 0x1
+ strh r1, [r4, 0xC]
+ lsls r0, 16
+ asrs r0, 16
+ cmp r0, 0x1
+ ble _0815BAFC
+ movs r0, 0
+ strh r0, [r4, 0xC]
+ ldrh r0, [r4, 0xA]
+ subs r0, 0x1
+ strh r0, [r4, 0xA]
+ ldrh r5, [r4, 0xA]
+ lsls r1, r5, 4
+ orrs r1, r5
+ lsls r1, 16
+ lsrs r1, 16
+ movs r0, 0x4C
+ bl SetGpuReg
+ cmp r5, 0
+ bne _0815BAFC
+_0815BA7A:
+ ldrh r0, [r4, 0x8]
+ adds r0, 0x1
+ strh r0, [r4, 0x8]
+ b _0815BAFC
+_0815BA82:
+ movs r0, 0x4C
+ movs r1, 0
+ bl SetGpuReg
+ ldr r0, =gAnimationBankAttacker
+ ldrb r0, [r0]
+ bl GetBankIdentity_permutated
+ lsls r0, 24
+ lsrs r0, 24
+ cmp r0, 0x1
+ bne _0815BAAC
+ movs r0, 0x1
+ movs r1, 0x2
+ movs r2, 0
+ bl lcd_bg_operations
+ b _0815BAB6
+ .pool
+_0815BAAC:
+ movs r0, 0x2
+ movs r1, 0x2
+ movs r2, 0
+ bl lcd_bg_operations
+_0815BAB6:
+ bl IsContest
+ lsls r0, 24
+ cmp r0, 0
+ bne _0815BAF6
+ ldr r4, =gAnimationBankAttacker
+ ldrb r0, [r4]
+ bl GetBankSide
+ lsls r0, 24
+ lsrs r0, 24
+ cmp r0, 0x1
+ bne _0815BAF6
+ ldr r0, =gTasks
+ mov r2, r8
+ lsls r1, r2, 2
+ add r1, r8
+ lsls r1, 3
+ adds r1, r0
+ movs r6, 0x1C
+ ldrsh r0, [r1, r6]
+ cmp r0, 0
+ bne _0815BAF6
+ ldrb r0, [r4]
+ ldr r1, =gUnknown_020244D0
+ ldr r1, [r1]
+ ldr r2, [r1]
+ lsls r1, r0, 2
+ adds r1, r2
+ ldrh r1, [r1, 0x2]
+ bl sub_805EE54
+_0815BAF6:
+ mov r0, r8
+ bl move_anim_task_del
+_0815BAFC:
+ add sp, 0x10
+ pop {r3,r4}
+ mov r8, r3
+ mov r9, r4
+ pop {r4-r7}
+ pop {r0}
+ bx r0
+ .pool
+ thumb_func_end sub_815B7D0
+
+ thumb_func_start c3_80DFBE4
+c3_80DFBE4: @ 815BB18
+ push {r4,lr}
+ lsls r0, 24
+ lsrs r0, 24
+ ldr r4, =gBattleAnimArgs
+ ldr r3, =gSprites
+ ldr r2, =gBankSpriteIds
+ ldr r1, =gAnimationBankAttacker
+ ldrb r1, [r1]
+ adds r1, r2
+ ldrb r2, [r1]
+ lsls r1, r2, 4
+ adds r1, r2
+ lsls r1, 2
+ adds r1, r3
+ adds r1, 0x3E
+ ldrb r1, [r1]
+ lsls r1, 29
+ lsrs r1, 31
+ strh r1, [r4, 0xE]
+ bl move_anim_task_del
+ pop {r4}
+ pop {r0}
+ bx r0
+ .pool
+ thumb_func_end c3_80DFBE4
+
+ thumb_func_start sub_815BB58
+sub_815BB58: @ 815BB58
+ push {r4,lr}
+ adds r4, r0, 0
+ lsls r4, 24
+ lsrs r4, 24
+ ldr r0, =gAnimationBankAttacker
+ ldrb r0, [r0]
+ ldr r1, =gAnimationBankTarget
+ ldrb r1, [r1]
+ movs r2, 0x1
+ bl sub_805E448
+ adds r0, r4, 0
+ bl move_anim_task_del
+ pop {r4}
+ pop {r0}
+ bx r0
+ .pool
+ thumb_func_end sub_815BB58
+
+ thumb_func_start sub_815BB84
+sub_815BB84: @ 815BB84
+ push {r4,lr}
+ sub sp, 0x10
+ lsls r0, 24
+ lsrs r4, r0, 24
+ ldr r1, =gTasks
+ lsls r0, r4, 2
+ adds r0, r4
+ lsls r0, 3
+ adds r0, r1
+ movs r2, 0x8
+ ldrsh r0, [r0, r2]
+ adds r2, r1, 0
+ cmp r0, 0x4
+ bls _0815BBA2
+ b _0815BDF2
+_0815BBA2:
+ lsls r0, 2
+ ldr r1, =_0815BBB4
+ adds r0, r1
+ ldr r0, [r0]
+ mov pc, r0
+ .pool
+ .align 2, 0
+_0815BBB4:
+ .4byte _0815BBC8
+ .4byte _0815BCB8
+ .4byte _0815BD08
+ .4byte _0815BD72
+ .4byte _0815BDA6
+_0815BBC8:
+ ldr r1, =0x00003f42
+ movs r0, 0x50
+ bl SetGpuReg
+ movs r1, 0x80
+ lsls r1, 5
+ movs r0, 0x52
+ bl SetGpuReg
+ movs r0, 0x1
+ movs r1, 0
+ movs r2, 0
+ bl lcd_bg_operations
+ movs r0, 0x1
+ movs r1, 0x4
+ movs r2, 0x1
+ bl lcd_bg_operations
+ bl IsContest
+ lsls r0, 24
+ cmp r0, 0
+ bne _0815BC02
+ movs r0, 0x1
+ movs r1, 0x3
+ movs r2, 0x1
+ bl lcd_bg_operations
+_0815BC02:
+ mov r0, sp
+ bl sub_80A6B30
+ ldr r1, =gUnknown_08C2A6EC
+ mov r0, sp
+ movs r2, 0
+ bl sub_80A6D60
+ bl IsContest
+ lsls r0, 24
+ cmp r0, 0
+ beq _0815BC34
+ ldr r1, =gUnknown_02022E18
+ ldr r3, =0x0000ffc8
+ b _0815BC5C
+ .pool
+_0815BC34:
+ ldr r0, =gAnimationBankAttacker
+ ldrb r0, [r0]
+ bl GetBankSide
+ lsls r0, 24
+ cmp r0, 0
+ beq _0815BC58
+ ldr r1, =gUnknown_02022E18
+ ldr r2, =0x0000ff79
+ adds r0, r2, 0
+ b _0815BC5E
+ .pool
+_0815BC58:
+ ldr r1, =gUnknown_02022E18
+ ldr r3, =0x0000fff6
+_0815BC5C:
+ adds r0, r3, 0
+_0815BC5E:
+ strh r0, [r1]
+ ldr r1, =gUnknown_02022E1A
+ movs r0, 0
+ strh r0, [r1]
+ mov r0, sp
+ ldrb r0, [r0, 0x9]
+ ldr r1, =gUnknown_08C2A634
+ mov r2, sp
+ ldrh r2, [r2, 0xA]
+ bl sub_80A6CC0
+ ldr r0, =gUnknown_08C2A6D4
+ mov r1, sp
+ ldrb r1, [r1, 0x8]
+ lsls r1, 4
+ movs r2, 0x20
+ bl LoadCompressedPalette
+ ldr r0, =gTasks
+ lsls r1, r4, 2
+ adds r1, r4
+ lsls r1, 3
+ adds r1, r0
+ ldr r0, =gUnknown_02022E18
+ ldrh r0, [r0]
+ strh r0, [r1, 0x1C]
+ ldr r0, =gUnknown_02022E1A
+ ldrh r0, [r0]
+ strh r0, [r1, 0x1E]
+ ldrh r0, [r1, 0x8]
+ adds r0, 0x1
+ b _0815BD8E
+ .pool
+_0815BCB8:
+ lsls r0, r4, 2
+ adds r0, r4
+ lsls r0, 3
+ adds r4, r0, r2
+ ldrh r0, [r4, 0x10]
+ adds r1, r0, 0x1
+ strh r1, [r4, 0x10]
+ lsls r0, 16
+ cmp r0, 0
+ bgt _0815BCCE
+ b _0815BDF2
+_0815BCCE:
+ movs r0, 0
+ strh r0, [r4, 0x10]
+ ldrh r0, [r4, 0xA]
+ adds r0, 0x1
+ strh r0, [r4, 0xA]
+ lsls r0, 16
+ asrs r0, 16
+ cmp r0, 0xC
+ ble _0815BCE4
+ movs r0, 0xC
+ strh r0, [r4, 0xA]
+_0815BCE4:
+ ldrh r0, [r4, 0xA]
+ movs r1, 0x10
+ subs r1, r0
+ lsls r1, 8
+ orrs r1, r0
+ lsls r1, 16
+ lsrs r1, 16
+ movs r0, 0x52
+ bl SetGpuReg
+ movs r1, 0xA
+ ldrsh r0, [r4, r1]
+ cmp r0, 0xC
+ bne _0815BDF2
+ ldrh r0, [r4, 0x8]
+ adds r0, 0x1
+ strh r0, [r4, 0x8]
+ b _0815BDF2
+_0815BD08:
+ lsls r0, r4, 2
+ adds r0, r4
+ lsls r0, 3
+ adds r4, r0, r2
+ ldrh r0, [r4, 0xA]
+ subs r0, 0x1
+ strh r0, [r4, 0xA]
+ lsls r0, 16
+ cmp r0, 0
+ bge _0815BD20
+ movs r0, 0
+ strh r0, [r4, 0xA]
+_0815BD20:
+ ldrh r0, [r4, 0xA]
+ movs r1, 0x10
+ subs r1, r0
+ lsls r1, 8
+ orrs r1, r0
+ lsls r1, 16
+ lsrs r1, 16
+ movs r0, 0x52
+ bl SetGpuReg
+ movs r2, 0xA
+ ldrsh r0, [r4, r2]
+ cmp r0, 0
+ bne _0815BDF2
+ ldr r2, =gUnknown_02022E18
+ ldr r1, =gUnknown_085CE460
+ movs r3, 0xC
+ ldrsh r0, [r4, r3]
+ adds r0, r1
+ ldrb r0, [r0]
+ lsls r0, 24
+ asrs r0, 24
+ ldrh r1, [r4, 0x1C]
+ adds r0, r1
+ strh r0, [r2]
+ ldrh r0, [r4, 0xC]
+ adds r0, 0x1
+ strh r0, [r4, 0xC]
+ lsls r0, 16
+ asrs r0, 16
+ cmp r0, 0x4
+ bne _0815BD6C
+ strh r0, [r4, 0x8]
+ b _0815BDF2
+ .pool
+_0815BD6C:
+ movs r0, 0x3
+ strh r0, [r4, 0x8]
+ b _0815BDF2
+_0815BD72:
+ lsls r0, r4, 2
+ adds r0, r4
+ lsls r0, 3
+ adds r1, r0, r2
+ ldrh r0, [r1, 0xE]
+ adds r0, 0x1
+ strh r0, [r1, 0xE]
+ lsls r0, 16
+ asrs r0, 16
+ cmp r0, 0x4
+ bne _0815BDF2
+ movs r0, 0
+ strh r0, [r1, 0xE]
+ movs r0, 0x1
+_0815BD8E:
+ strh r0, [r1, 0x8]
+ movs r0, 0x40
+ negs r0, r0
+ bl BattleAnimGetPanControl
+ adds r1, r0, 0
+ lsls r1, 24
+ asrs r1, 24
+ movs r0, 0xE4
+ bl PlaySE12WithPanning
+ b _0815BDF2
+_0815BDA6:
+ mov r0, sp
+ bl sub_80A6B30
+ mov r0, sp
+ ldrb r0, [r0, 0x9]
+ bl sub_80A6C68
+ bl IsContest
+ lsls r0, 24
+ cmp r0, 0
+ bne _0815BDC8
+ movs r0, 0x1
+ movs r1, 0x3
+ movs r2, 0
+ bl lcd_bg_operations
+_0815BDC8:
+ movs r0, 0x1
+ movs r1, 0x4
+ movs r2, 0x1
+ bl lcd_bg_operations
+ ldr r0, =gUnknown_02022E18
+ movs r1, 0
+ strh r1, [r0]
+ ldr r0, =gUnknown_02022E1A
+ strh r1, [r0]
+ movs r0, 0x50
+ movs r1, 0
+ bl SetGpuReg
+ movs r0, 0x52
+ movs r1, 0
+ bl SetGpuReg
+ adds r0, r4, 0
+ bl move_anim_task_del
+_0815BDF2:
+ add sp, 0x10
+ pop {r4}
+ pop {r0}
+ bx r0
+ .pool
+ thumb_func_end sub_815BB84
+
+ thumb_func_start sub_815BE04
+sub_815BE04: @ 815BE04
+ push {r4-r7,lr}
+ mov r7, r10
+ mov r6, r9
+ mov r5, r8
+ push {r5-r7}
+ sub sp, 0x4
+ adds r7, r0, 0
+ bl Random2
+ lsls r0, 16
+ movs r1, 0xFC
+ lsls r1, 14
+ ands r1, r0
+ lsrs r5, r1, 16
+ adds r1, r5, 0
+ cmp r1, 0x1F
+ ble _0815BE2E
+ movs r0, 0x20
+ subs r0, r1
+ lsls r0, 16
+ lsrs r5, r0, 16
+_0815BE2E:
+ ldr r4, =gAnimationBankAttacker
+ ldrb r0, [r4]
+ movs r1, 0
+ bl sub_80A5C6C
+ lsls r0, 24
+ lsrs r0, 24
+ adds r0, r5
+ strh r0, [r7, 0x20]
+ ldrb r0, [r4]
+ movs r1, 0x1
+ bl sub_80A5C6C
+ lsls r0, 24
+ lsrs r0, 24
+ adds r0, 0x20
+ strh r0, [r7, 0x22]
+ ldr r1, =gBattleAnimArgs
+ ldrh r0, [r1]
+ strh r0, [r7, 0x30]
+ ldrh r0, [r1, 0x2]
+ strh r0, [r7, 0x32]
+ ldr r4, =gUnknown_085CE48C
+ movs r0, 0x20
+ ldrsh r1, [r7, r0]
+ movs r0, 0x22
+ ldrsh r2, [r7, r0]
+ adds r5, r7, 0
+ adds r5, 0x43
+ ldrb r3, [r5]
+ adds r3, 0x1
+ lsls r3, 24
+ lsrs r3, 24
+ adds r0, r4, 0
+ bl CreateSprite
+ mov r9, r0
+ mov r1, r9
+ lsls r1, 24
+ lsrs r1, 24
+ mov r9, r1
+ movs r0, 0x20
+ ldrsh r1, [r7, r0]
+ movs r0, 0x22
+ ldrsh r2, [r7, r0]
+ ldrb r3, [r5]
+ adds r3, 0x1
+ lsls r3, 24
+ lsrs r3, 24
+ adds r0, r4, 0
+ bl CreateSprite
+ mov r8, r0
+ mov r1, r8
+ lsls r1, 24
+ lsrs r1, 24
+ mov r8, r1
+ mov r0, r9
+ lsls r2, r0, 4
+ add r2, r9
+ lsls r2, 2
+ ldr r1, =gSprites
+ mov r10, r1
+ adds r5, r2, r1
+ adds r0, r5, 0
+ movs r1, 0x1
+ str r2, [sp]
+ bl StartSpriteAnim
+ mov r0, r8
+ lsls r6, r0, 4
+ add r6, r8
+ lsls r6, 2
+ mov r1, r10
+ adds r4, r6, r1
+ adds r0, r4, 0
+ movs r1, 0x2
+ bl StartSpriteAnim
+ ldr r1, =gBattleAnimArgs
+ ldrh r0, [r1]
+ strh r0, [r5, 0x30]
+ ldrh r0, [r1, 0x2]
+ strh r0, [r5, 0x32]
+ ldrh r0, [r1]
+ strh r0, [r4, 0x30]
+ ldrh r0, [r1, 0x2]
+ strh r0, [r4, 0x32]
+ ldr r0, =0x0000ffff
+ strh r0, [r5, 0x3C]
+ movs r0, 0x1
+ negs r0, r0
+ strh r0, [r4, 0x3C]
+ adds r5, 0x3E
+ ldrb r0, [r5]
+ movs r1, 0x4
+ orrs r0, r1
+ strb r0, [r5]
+ adds r4, 0x3E
+ ldrb r0, [r4]
+ orrs r0, r1
+ strb r0, [r4]
+ movs r0, 0x1C
+ add r10, r0
+ ldr r2, [sp]
+ add r2, r10
+ ldr r0, =sub_815C050
+ str r0, [r2]
+ add r6, r10
+ str r0, [r6]
+ mov r1, r9
+ strh r1, [r7, 0x3A]
+ mov r0, r8
+ strh r0, [r7, 0x3C]
+ ldr r0, =sub_815BF44
+ str r0, [r7, 0x1C]
+ add sp, 0x4
+ pop {r3-r5}
+ mov r8, r3
+ mov r9, r4
+ mov r10, r5
+ pop {r4-r7}
+ pop {r0}
+ bx r0
+ .pool
+ thumb_func_end sub_815BE04
+
+ thumb_func_start sub_815BF44
+sub_815BF44: @ 815BF44
+ push {lr}
+ adds r3, r0, 0
+ ldrh r2, [r3, 0x32]
+ ldrh r0, [r3, 0x34]
+ adds r2, r0
+ lsls r0, r2, 16
+ asrs r0, 24
+ ldrh r1, [r3, 0x26]
+ subs r1, r0
+ strh r1, [r3, 0x26]
+ movs r0, 0xFF
+ ands r2, r0
+ strh r2, [r3, 0x34]
+ movs r2, 0x36
+ ldrsh r0, [r3, r2]
+ cmp r0, 0
+ bne _0815BF92
+ lsls r0, r1, 16
+ asrs r0, 16
+ movs r1, 0x8
+ negs r1, r1
+ cmp r0, r1
+ bge _0815BF92
+ ldr r2, =gSprites
+ movs r0, 0x3A
+ ldrsh r1, [r3, r0]
+ lsls r0, r1, 4
+ adds r0, r1
+ lsls r0, 2
+ adds r0, r2
+ adds r0, 0x3E
+ ldrb r2, [r0]
+ movs r1, 0x5
+ negs r1, r1
+ ands r1, r2
+ strb r1, [r0]
+ ldrh r0, [r3, 0x36]
+ adds r0, 0x1
+ strh r0, [r3, 0x36]
+_0815BF92:
+ movs r1, 0x36
+ ldrsh r0, [r3, r1]
+ cmp r0, 0x1
+ bne _0815BFC6
+ movs r2, 0x26
+ ldrsh r1, [r3, r2]
+ movs r0, 0x10
+ negs r0, r0
+ cmp r1, r0
+ bge _0815BFC6
+ ldr r2, =gSprites
+ movs r0, 0x3C
+ ldrsh r1, [r3, r0]
+ lsls r0, r1, 4
+ adds r0, r1
+ lsls r0, 2
+ adds r0, r2
+ adds r0, 0x3E
+ ldrb r2, [r0]
+ movs r1, 0x5
+ negs r1, r1
+ ands r1, r2
+ strb r1, [r0]
+ ldrh r0, [r3, 0x36]
+ adds r0, 0x1
+ strh r0, [r3, 0x36]
+_0815BFC6:
+ ldrh r0, [r3, 0x30]
+ subs r0, 0x1
+ strh r0, [r3, 0x30]
+ lsls r0, 16
+ asrs r0, 16
+ movs r1, 0x1
+ negs r1, r1
+ cmp r0, r1
+ bne _0815BFE8
+ adds r2, r3, 0
+ adds r2, 0x3E
+ ldrb r0, [r2]
+ movs r1, 0x4
+ orrs r0, r1
+ strb r0, [r2]
+ ldr r0, =sub_815BFF4
+ str r0, [r3, 0x1C]
+_0815BFE8:
+ pop {r0}
+ bx r0
+ .pool
+ thumb_func_end sub_815BF44
+
+ thumb_func_start sub_815BFF4
+sub_815BFF4: @ 815BFF4
+ push {r4-r6,lr}
+ adds r4, r0, 0
+ ldr r5, =gSprites
+ movs r0, 0x3A
+ ldrsh r1, [r4, r0]
+ lsls r0, r1, 4
+ adds r0, r1
+ lsls r3, r0, 2
+ adds r6, r5, 0
+ adds r6, 0x1C
+ adds r0, r3, r6
+ ldr r2, [r0]
+ ldr r0, =SpriteCallbackDummy
+ cmp r2, r0
+ bne _0815C040
+ movs r1, 0x3C
+ ldrsh r0, [r4, r1]
+ lsls r1, r0, 4
+ adds r1, r0
+ lsls r1, 2
+ adds r1, r6
+ ldr r0, [r1]
+ cmp r0, r2
+ bne _0815C040
+ adds r0, r3, r5
+ bl DestroySprite
+ movs r0, 0x3C
+ ldrsh r1, [r4, r0]
+ lsls r0, r1, 4
+ adds r0, r1
+ lsls r0, 2
+ adds r0, r5
+ bl DestroySprite
+ adds r0, r4, 0
+ bl move_anim_8072740
+_0815C040:
+ pop {r4-r6}
+ pop {r0}
+ bx r0
+ .pool
+ thumb_func_end sub_815BFF4
+
+ thumb_func_start sub_815C050
+sub_815C050: @ 815C050
+ push {lr}
+ adds r3, r0, 0
+ movs r0, 0x3E
+ adds r0, r3
+ mov r12, r0
+ ldrb r1, [r0]
+ movs r0, 0x4
+ ands r0, r1
+ cmp r0, 0
+ bne _0815C09C
+ ldrh r2, [r3, 0x32]
+ ldrh r1, [r3, 0x34]
+ adds r2, r1
+ lsls r1, r2, 16
+ asrs r1, 24
+ ldrh r0, [r3, 0x26]
+ subs r0, r1
+ strh r0, [r3, 0x26]
+ movs r0, 0xFF
+ ands r2, r0
+ strh r2, [r3, 0x34]
+ ldrh r0, [r3, 0x30]
+ subs r0, 0x1
+ strh r0, [r3, 0x30]
+ lsls r0, 16
+ asrs r0, 16
+ movs r1, 0x1
+ negs r1, r1
+ cmp r0, r1
+ bne _0815C09C
+ mov r1, r12
+ ldrb r0, [r1]
+ movs r1, 0x4
+ orrs r0, r1
+ mov r1, r12
+ strb r0, [r1]
+ ldr r0, =SpriteCallbackDummy
+ str r0, [r3, 0x1C]
+_0815C09C:
+ pop {r0}
+ bx r0
+ .pool
+ thumb_func_end sub_815C050
+
+ thumb_func_start sub_815C0A4
+sub_815C0A4: @ 815C0A4
+ push {r4-r6,lr}
+ sub sp, 0x10
+ lsls r0, 24
+ lsrs r6, r0, 24
+ ldr r1, =gTasks
+ lsls r0, r6, 2
+ adds r0, r6
+ lsls r0, 3
+ adds r0, r1
+ movs r2, 0x8
+ ldrsh r0, [r0, r2]
+ adds r4, r1, 0
+ cmp r0, 0x5
+ bls _0815C0C2
+ b _0815C396
+_0815C0C2:
+ lsls r0, 2
+ ldr r1, =_0815C0D4
+ adds r0, r1
+ ldr r0, [r0]
+ mov pc, r0
+ .pool
+ .align 2, 0
+_0815C0D4:
+ .4byte _0815C0EC
+ .4byte _0815C224
+ .4byte _0815C2AC
+ .4byte _0815C2E2
+ .4byte _0815C310
+ .4byte _0815C34A
+_0815C0EC:
+ ldr r1, =0x00003f42
+ movs r0, 0x50
+ bl SetGpuReg
+ ldr r1, =0x00000d03
+ movs r0, 0x52
+ bl SetGpuReg
+ movs r0, 0x1
+ movs r1, 0
+ movs r2, 0
+ bl lcd_bg_operations
+ movs r0, 0x1
+ movs r1, 0x4
+ movs r2, 0x1
+ bl lcd_bg_operations
+ bl IsContest
+ lsls r0, 24
+ cmp r0, 0
+ bne _0815C124
+ movs r0, 0x1
+ movs r1, 0x3
+ movs r2, 0x1
+ bl lcd_bg_operations
+_0815C124:
+ mov r0, sp
+ bl sub_80A6B30
+ ldr r1, =gUnknown_08C2A6EC
+ mov r0, sp
+ movs r2, 0
+ bl sub_80A6D60
+ bl IsContest
+ lsls r0, 24
+ cmp r0, 0
+ beq _0815C15C
+ ldr r1, =gUnknown_02022E18
+ ldr r3, =0x0000ffc8
+ adds r0, r3, 0
+ b _0815C1CA
+ .pool
+_0815C15C:
+ ldr r0, =gAnimationBankTarget
+ ldrb r0, [r0]
+ bl GetBankIdentity
+ lsls r0, 24
+ lsrs r4, r0, 24
+ bl battle_type_is_double
+ lsls r0, 24
+ lsrs r0, 24
+ cmp r0, 0x1
+ bne _0815C1B4
+ cmp r4, 0x1
+ bne _0815C180
+ ldr r1, =gUnknown_02022E18
+ ldr r2, =0x0000ff65
+ adds r0, r2, 0
+ strh r0, [r1]
+_0815C180:
+ cmp r4, 0x3
+ bne _0815C18C
+ ldr r1, =gUnknown_02022E18
+ ldr r3, =0x0000ff8d
+ adds r0, r3, 0
+ strh r0, [r1]
+_0815C18C:
+ cmp r4, 0
+ bne _0815C196
+ ldr r1, =gUnknown_02022E18
+ movs r0, 0xE
+ strh r0, [r1]
+_0815C196:
+ cmp r4, 0x2
+ bne _0815C1CC
+ ldr r1, =gUnknown_02022E18
+ ldr r2, =0x0000ffec
+ b _0815C1C8
+ .pool
+_0815C1B4:
+ cmp r4, 0x1
+ bne _0815C1C0
+ ldr r1, =gUnknown_02022E18
+ ldr r3, =0x0000ff79
+ adds r0, r3, 0
+ strh r0, [r1]
+_0815C1C0:
+ cmp r4, 0
+ bne _0815C1CC
+ ldr r1, =gUnknown_02022E18
+ ldr r2, =0x0000fff6
+_0815C1C8:
+ adds r0, r2, 0
+_0815C1CA:
+ strh r0, [r1]
+_0815C1CC:
+ ldr r1, =gUnknown_02022E1A
+ movs r0, 0
+ strh r0, [r1]
+ mov r0, sp
+ ldrb r0, [r0, 0x9]
+ ldr r1, =gUnknown_08C2A634
+ mov r2, sp
+ ldrh r2, [r2, 0xA]
+ bl sub_80A6CC0
+ ldr r0, =gUnknown_08C2A6D4
+ mov r1, sp
+ ldrb r1, [r1, 0x8]
+ lsls r1, 4
+ movs r2, 0x20
+ bl LoadCompressedPalette
+ ldr r0, =gTasks
+ lsls r1, r6, 2
+ adds r1, r6
+ lsls r1, 3
+ adds r1, r0
+ ldr r0, =gUnknown_02022E18
+ ldrh r0, [r0]
+ strh r0, [r1, 0x1C]
+ ldr r0, =gUnknown_02022E1A
+ ldrh r0, [r0]
+ strh r0, [r1, 0x1E]
+ b _0815C2A4
+ .pool
+_0815C224:
+ ldr r1, =gTasks
+ lsls r4, r6, 2
+ adds r0, r4, r6
+ lsls r0, 3
+ adds r5, r0, r1
+ movs r0, 0
+ strh r0, [r5, 0xE]
+ ldr r0, =gAnimationBankTarget
+ ldrb r0, [r0]
+ bl GetBankSide
+ lsls r0, 24
+ lsrs r0, 24
+ cmp r0, 0x1
+ bne _0815C268
+ ldr r2, =gUnknown_02022E18
+ ldr r1, =gUnknown_085CE4A4
+ movs r3, 0xC
+ ldrsh r0, [r5, r3]
+ adds r0, r1
+ ldrb r0, [r0]
+ lsls r0, 24
+ asrs r0, 24
+ ldrh r5, [r5, 0x1C]
+ adds r0, r5
+ b _0815C27A
+ .pool
+_0815C268:
+ ldr r2, =gUnknown_02022E18
+ ldr r1, =gUnknown_085CE4A4
+ movs r3, 0xC
+ ldrsh r0, [r5, r3]
+ adds r0, r1
+ movs r1, 0
+ ldrsb r1, [r0, r1]
+ ldrh r0, [r5, 0x1C]
+ subs r0, r1
+_0815C27A:
+ strh r0, [r2]
+ ldr r0, =gTasks
+ adds r1, r4, r6
+ lsls r1, 3
+ adds r1, r0
+ ldrh r0, [r1, 0xC]
+ adds r0, 0x1
+ strh r0, [r1, 0xC]
+ lsls r0, 16
+ asrs r0, 16
+ cmp r0, 0x5
+ bne _0815C2A4
+ strh r0, [r1, 0x8]
+ b _0815C396
+ .pool
+_0815C2A4:
+ ldrh r0, [r1, 0x8]
+ adds r0, 0x1
+ strh r0, [r1, 0x8]
+ b _0815C396
+_0815C2AC:
+ lsls r0, r6, 2
+ adds r0, r6
+ lsls r0, 3
+ adds r4, r0, r4
+ ldrh r0, [r4, 0xA]
+ subs r0, 0x1
+ strh r0, [r4, 0xA]
+ lsls r0, 16
+ asrs r0, 16
+ cmp r0, 0x4
+ bgt _0815C2C6
+ movs r0, 0x5
+ strh r0, [r4, 0xA]
+_0815C2C6:
+ ldrh r1, [r4, 0xA]
+ lsls r1, 8
+ movs r0, 0x3
+ orrs r1, r0
+ lsls r1, 16
+ lsrs r1, 16
+ movs r0, 0x52
+ bl SetGpuReg
+ movs r1, 0xA
+ ldrsh r0, [r4, r1]
+ cmp r0, 0x5
+ bne _0815C396
+ b _0815C302
+_0815C2E2:
+ lsls r0, r6, 2
+ adds r0, r6
+ lsls r0, 3
+ adds r4, r0, r4
+ ldrh r1, [r4, 0xE]
+ adds r1, 0x1
+ strh r1, [r4, 0xE]
+ lsls r1, 16
+ asrs r1, 16
+ ldr r2, =gUnknown_085CE4A8
+ movs r3, 0xC
+ ldrsh r0, [r4, r3]
+ adds r0, r2
+ ldrb r0, [r0]
+ cmp r1, r0
+ ble _0815C396
+_0815C302:
+ ldrh r0, [r4, 0x8]
+ adds r0, 0x1
+ strh r0, [r4, 0x8]
+ b _0815C396
+ .pool
+_0815C310:
+ lsls r0, r6, 2
+ adds r0, r6
+ lsls r0, 3
+ adds r4, r0, r4
+ ldrh r0, [r4, 0xA]
+ adds r0, 0x1
+ strh r0, [r4, 0xA]
+ lsls r0, 16
+ asrs r0, 16
+ cmp r0, 0xD
+ ble _0815C32A
+ movs r0, 0xD
+ strh r0, [r4, 0xA]
+_0815C32A:
+ ldrh r1, [r4, 0xA]
+ lsls r1, 8
+ movs r0, 0x3
+ orrs r1, r0
+ lsls r1, 16
+ lsrs r1, 16
+ movs r0, 0x52
+ bl SetGpuReg
+ movs r1, 0xA
+ ldrsh r0, [r4, r1]
+ cmp r0, 0xD
+ bne _0815C396
+ movs r0, 0x1
+ strh r0, [r4, 0x8]
+ b _0815C396
+_0815C34A:
+ mov r0, sp
+ bl sub_80A6B30
+ mov r0, sp
+ ldrb r0, [r0, 0x9]
+ bl sub_80A6C68
+ bl IsContest
+ lsls r0, 24
+ cmp r0, 0
+ bne _0815C36C
+ movs r0, 0x1
+ movs r1, 0x3
+ movs r2, 0
+ bl lcd_bg_operations
+_0815C36C:
+ movs r0, 0x1
+ movs r1, 0x4
+ movs r2, 0x1
+ bl lcd_bg_operations
+ ldr r0, =gUnknown_02022E18
+ movs r1, 0
+ strh r1, [r0]
+ ldr r0, =gUnknown_02022E1A
+ strh r1, [r0]
+ movs r0, 0x50
+ movs r1, 0
+ bl SetGpuReg
+ movs r0, 0x52
+ movs r1, 0
+ bl SetGpuReg
+ adds r0, r6, 0
+ bl move_anim_task_del
+_0815C396:
+ add sp, 0x10
+ pop {r4-r6}
+ pop {r0}
+ bx r0
+ .pool
+ thumb_func_end sub_815C0A4
+
+ thumb_func_start sub_815C3A8
+sub_815C3A8: @ 815C3A8
+ push {r4,r5,lr}
+ lsls r0, 24
+ lsrs r0, 24
+ adds r5, r0, 0
+ ldr r1, =gTasks
+ lsls r0, r5, 2
+ adds r0, r5
+ lsls r0, 3
+ adds r4, r0, r1
+ movs r1, 0x8
+ ldrsh r0, [r4, r1]
+ cmp r0, 0
+ bne _0815C3E8
+ movs r0, 0
+ bl GetAnimBankSpriteId
+ adds r1, r0, 0
+ lsls r1, 24
+ lsrs r1, 24
+ ldr r2, =gUnknown_085CE4B0
+ adds r0, r4, 0
+ bl sub_80A7CFC
+ ldrh r0, [r4, 0x8]
+ adds r0, 0x1
+ strh r0, [r4, 0x8]
+ b _0815C3FA
+ .pool
+_0815C3E8:
+ adds r0, r4, 0
+ bl sub_80A7D34
+ lsls r0, 24
+ cmp r0, 0
+ bne _0815C3FA
+ adds r0, r5, 0
+ bl move_anim_task_del
+_0815C3FA:
+ pop {r4,r5}
+ pop {r0}
+ bx r0
+ thumb_func_end sub_815C3A8
+
+ thumb_func_start sub_815C400
+sub_815C400: @ 815C400
+ push {r4,lr}
+ adds r4, r0, 0
+ ldrh r0, [r4, 0x2E]
+ movs r2, 0x2E
+ ldrsh r1, [r4, r2]
+ cmp r1, 0
+ bne _0815C41E
+ adds r0, r4, 0
+ movs r1, 0
+ bl sub_80A69CC
+ ldrh r0, [r4, 0x2E]
+ adds r0, 0x1
+ strh r0, [r4, 0x2E]
+ b _0815C472
+_0815C41E:
+ adds r0, 0x1
+ strh r0, [r4, 0x2E]
+ cmp r1, 0x14
+ ble _0815C472
+ ldrh r0, [r4, 0x30]
+ adds r0, 0xA0
+ strh r0, [r4, 0x30]
+ ldrh r0, [r4, 0x32]
+ adds r0, 0x80
+ strh r0, [r4, 0x32]
+ ldr r0, =gAnimationBankAttacker
+ ldrb r0, [r0]
+ bl GetBankSide
+ lsls r0, 24
+ cmp r0, 0
+ beq _0815C450
+ ldrh r0, [r4, 0x30]
+ lsls r0, 16
+ asrs r0, 24
+ negs r0, r0
+ b _0815C456
+ .pool
+_0815C450:
+ ldrh r0, [r4, 0x30]
+ lsls r0, 16
+ asrs r0, 24
+_0815C456:
+ strh r0, [r4, 0x24]
+ ldrh r0, [r4, 0x32]
+ lsls r0, 16
+ asrs r0, 24
+ ldrh r1, [r4, 0x26]
+ adds r0, r1
+ strh r0, [r4, 0x26]
+ lsls r0, 16
+ asrs r0, 16
+ cmp r0, 0x40
+ ble _0815C472
+ adds r0, r4, 0
+ bl move_anim_8072740
+_0815C472:
+ pop {r4}
+ pop {r0}
+ bx r0
+ thumb_func_end sub_815C400
+
+ thumb_func_start sub_815C478
+sub_815C478: @ 815C478
+ push {r4,r5,lr}
+ lsls r0, 24
+ lsrs r2, r0, 24
+ lsls r0, r2, 2
+ adds r0, r2
+ lsls r0, 3
+ ldr r1, =gTasks
+ adds r4, r0, r1
+ ldr r5, =gBattleAnimArgs
+ movs r1, 0x2
+ ldrsh r0, [r5, r1]
+ cmp r0, 0
+ bne _0815C4A4
+ adds r0, r2, 0
+ bl move_anim_task_del
+ b _0815C538
+ .pool
+_0815C4A4:
+ movs r1, 0x4
+ ldrsh r0, [r5, r1]
+ cmp r0, 0
+ bge _0815C4B0
+ movs r0, 0
+ strh r0, [r5, 0x4]
+_0815C4B0:
+ movs r1, 0x4
+ ldrsh r0, [r5, r1]
+ cmp r0, 0x2
+ ble _0815C4BC
+ movs r0, 0x2
+ strh r0, [r5, 0x4]
+_0815C4BC:
+ movs r0, 0
+ strh r0, [r4, 0x8]
+ strh r0, [r4, 0xA]
+ strh r0, [r4, 0xC]
+ movs r0, 0x4
+ ldrsh r1, [r5, r0]
+ lsls r1, 1
+ movs r0, 0x8
+ subs r0, r1
+ strh r0, [r4, 0xE]
+ movs r1, 0x4
+ ldrsh r0, [r5, r1]
+ lsls r0, 7
+ movs r1, 0x80
+ lsls r1, 1
+ adds r0, r1
+ strh r0, [r4, 0x10]
+ ldrh r0, [r5, 0x4]
+ adds r0, 0x2
+ strh r0, [r4, 0x12]
+ ldrh r0, [r5, 0x2]
+ subs r0, 0x1
+ strh r0, [r4, 0x14]
+ ldrb r0, [r5]
+ bl GetAnimBankSpriteId
+ lsls r0, 24
+ lsrs r0, 24
+ strh r0, [r4, 0x26]
+ movs r1, 0
+ ldrsh r0, [r5, r1]
+ cmp r0, 0
+ bne _0815C508
+ ldr r0, =gAnimationBankAttacker
+ b _0815C50A
+ .pool
+_0815C508:
+ ldr r0, =gAnimationBankTarget
+_0815C50A:
+ ldrb r0, [r0]
+ bl GetBankSide
+ lsls r0, 24
+ lsrs r0, 24
+ cmp r0, 0x1
+ bne _0815C528
+ movs r1, 0x10
+ ldrsh r0, [r4, r1]
+ negs r0, r0
+ strh r0, [r4, 0x10]
+ movs r1, 0x12
+ ldrsh r0, [r4, r1]
+ negs r0, r0
+ strh r0, [r4, 0x12]
+_0815C528:
+ ldrh r0, [r4, 0x26]
+ lsls r0, 24
+ lsrs r0, 24
+ movs r1, 0
+ bl sub_80A7270
+ ldr r0, =sub_815C548
+ str r0, [r4]
+_0815C538:
+ pop {r4,r5}
+ pop {r0}
+ bx r0
+ .pool
+ thumb_func_end sub_815C478
+
+ thumb_func_start sub_815C548
+sub_815C548: @ 815C548
+ push {r4-r6,lr}
+ lsls r0, 24
+ lsrs r5, r0, 24
+ lsls r0, r5, 2
+ adds r0, r5
+ lsls r0, 3
+ ldr r1, =gTasks
+ adds r4, r0, r1
+ movs r0, 0x8
+ ldrsh r6, [r4, r0]
+ cmp r6, 0x1
+ beq _0815C5D0
+ cmp r6, 0x1
+ bgt _0815C570
+ cmp r6, 0
+ beq _0815C57C
+ b _0815C6A8
+ .pool
+_0815C570:
+ cmp r6, 0x2
+ beq _0815C628
+ cmp r6, 0x3
+ bne _0815C57A
+ b _0815C698
+_0815C57A:
+ b _0815C6A8
+_0815C57C:
+ ldr r2, =gSprites
+ movs r0, 0x26
+ ldrsh r1, [r4, r0]
+ lsls r0, r1, 4
+ adds r0, r1
+ lsls r0, 2
+ adds r0, r2
+ ldrh r1, [r4, 0x12]
+ ldrh r2, [r0, 0x24]
+ adds r1, r2
+ strh r1, [r0, 0x24]
+ ldrh r0, [r4, 0xC]
+ ldrh r1, [r4, 0x10]
+ subs r0, r1
+ strh r0, [r4, 0xC]
+ ldrh r0, [r4, 0x26]
+ lsls r0, 24
+ lsrs r0, 24
+ movs r2, 0x80
+ lsls r2, 1
+ ldrh r3, [r4, 0xC]
+ adds r1, r2, 0
+ bl obj_id_set_rotscale
+ ldrh r0, [r4, 0x26]
+ lsls r0, 24
+ lsrs r0, 24
+ bl sub_80A73A0
+ ldrh r0, [r4, 0xA]
+ adds r0, 0x1
+ strh r0, [r4, 0xA]
+ lsls r0, 16
+ asrs r0, 16
+ movs r2, 0xE
+ ldrsh r1, [r4, r2]
+ cmp r0, r1
+ blt _0815C6A8
+ strh r6, [r4, 0xA]
+ b _0815C690
+ .pool
+_0815C5D0:
+ ldr r2, =gSprites
+ movs r0, 0x26
+ ldrsh r1, [r4, r0]
+ lsls r0, r1, 4
+ adds r0, r1
+ lsls r0, 2
+ adds r0, r2
+ ldrh r1, [r0, 0x24]
+ ldrh r2, [r4, 0x12]
+ subs r1, r2
+ strh r1, [r0, 0x24]
+ ldrh r0, [r4, 0x10]
+ ldrh r1, [r4, 0xC]
+ adds r0, r1
+ strh r0, [r4, 0xC]
+ ldrh r0, [r4, 0x26]
+ lsls r0, 24
+ lsrs r0, 24
+ movs r2, 0x80
+ lsls r2, 1
+ ldrh r3, [r4, 0xC]
+ adds r1, r2, 0
+ bl obj_id_set_rotscale
+ ldrh r0, [r4, 0x26]
+ lsls r0, 24
+ lsrs r0, 24
+ bl sub_80A73A0
+ ldrh r1, [r4, 0xA]
+ adds r1, 0x1
+ strh r1, [r4, 0xA]
+ lsls r1, 16
+ asrs r1, 16
+ movs r2, 0xE
+ ldrsh r0, [r4, r2]
+ lsls r0, 1
+ cmp r1, r0
+ blt _0815C6A8
+ movs r0, 0
+ strh r0, [r4, 0xA]
+ b _0815C690
+ .pool
+_0815C628:
+ ldr r2, =gSprites
+ movs r0, 0x26
+ ldrsh r1, [r4, r0]
+ lsls r0, r1, 4
+ adds r0, r1
+ lsls r0, 2
+ adds r0, r2
+ ldrh r1, [r4, 0x12]
+ ldrh r2, [r0, 0x24]
+ adds r1, r2
+ movs r5, 0
+ strh r1, [r0, 0x24]
+ ldrh r0, [r4, 0xC]
+ ldrh r1, [r4, 0x10]
+ subs r0, r1
+ strh r0, [r4, 0xC]
+ ldrh r0, [r4, 0x26]
+ lsls r0, 24
+ lsrs r0, 24
+ movs r2, 0x80
+ lsls r2, 1
+ ldrh r3, [r4, 0xC]
+ adds r1, r2, 0
+ bl obj_id_set_rotscale
+ ldrh r0, [r4, 0x26]
+ lsls r0, 24
+ lsrs r0, 24
+ bl sub_80A73A0
+ ldrh r0, [r4, 0xA]
+ adds r0, 0x1
+ strh r0, [r4, 0xA]
+ lsls r0, 16
+ asrs r0, 16
+ movs r2, 0xE
+ ldrsh r1, [r4, r2]
+ cmp r0, r1
+ blt _0815C6A8
+ ldrh r1, [r4, 0x14]
+ movs r2, 0x14
+ ldrsh r0, [r4, r2]
+ cmp r0, 0
+ beq _0815C690
+ subs r0, r1, 0x1
+ strh r0, [r4, 0x14]
+ strh r5, [r4, 0xA]
+ strh r5, [r4, 0x8]
+ b _0815C6A8
+ .pool
+_0815C690:
+ ldrh r0, [r4, 0x8]
+ adds r0, 0x1
+ strh r0, [r4, 0x8]
+ b _0815C6A8
+_0815C698:
+ ldrh r0, [r4, 0x26]
+ lsls r0, 24
+ lsrs r0, 24
+ bl sub_80A7344
+ adds r0, r5, 0
+ bl move_anim_task_del
+_0815C6A8:
+ pop {r4-r6}
+ pop {r0}
+ bx r0
+ thumb_func_end sub_815C548
+
+ thumb_func_start sub_815C6B0
+sub_815C6B0: @ 815C6B0
+ push {r4,lr}
+ adds r4, r0, 0
+ ldr r0, =gAnimationBankAttacker
+ ldrb r0, [r0]
+ bl GetBankSide
+ lsls r0, 24
+ lsrs r0, 24
+ cmp r0, 0
+ bne _0815C6D4
+ strh r0, [r4, 0x20]
+ ldr r1, =gBattleAnimArgs
+ ldrh r0, [r1]
+ b _0815C6DE
+ .pool
+_0815C6D4:
+ movs r0, 0xF0
+ strh r0, [r4, 0x20]
+ ldr r1, =gBattleAnimArgs
+ ldrh r0, [r1]
+ subs r0, 0x1E
+_0815C6DE:
+ strh r0, [r4, 0x22]
+ ldrh r0, [r1, 0x4]
+ strh r0, [r4, 0x32]
+ ldrb r1, [r1, 0x2]
+ adds r0, r4, 0
+ bl StartSpriteAnim
+ ldr r0, =sub_815C700
+ str r0, [r4, 0x1C]
+ pop {r4}
+ pop {r0}
+ bx r0
+ .pool
+ thumb_func_end sub_815C6B0
+
+ thumb_func_start sub_815C700
+sub_815C700: @ 815C700
+ push {r4,lr}
+ adds r4, r0, 0
+ ldrh r0, [r4, 0x2E]
+ adds r0, 0x3
+ strh r0, [r4, 0x2E]
+ ldr r0, =gAnimationBankAttacker
+ ldrb r0, [r0]
+ bl GetBankSide
+ lsls r0, 24
+ cmp r0, 0
+ bne _0815C744
+ ldrh r1, [r4, 0x20]
+ adds r1, 0x5
+ strh r1, [r4, 0x20]
+ ldrh r0, [r4, 0x22]
+ subs r0, 0x1
+ strh r0, [r4, 0x22]
+ lsls r1, 16
+ asrs r1, 16
+ cmp r1, 0xF0
+ ble _0815C732
+ adds r0, r4, 0
+ bl move_anim_8072740
+_0815C732:
+ ldrh r1, [r4, 0x2E]
+ movs r0, 0xFF
+ ands r0, r1
+ movs r1, 0x10
+ bl Sin
+ b _0815C768
+ .pool
+_0815C744:
+ ldrh r1, [r4, 0x20]
+ subs r1, 0x5
+ strh r1, [r4, 0x20]
+ ldrh r0, [r4, 0x22]
+ adds r0, 0x1
+ strh r0, [r4, 0x22]
+ lsls r1, 16
+ cmp r1, 0
+ bge _0815C75C
+ adds r0, r4, 0
+ bl move_anim_8072740
+_0815C75C:
+ ldrh r1, [r4, 0x2E]
+ movs r0, 0xFF
+ ands r0, r1
+ movs r1, 0x10
+ bl Cos
+_0815C768:
+ strh r0, [r4, 0x26]
+ pop {r4}
+ pop {r0}
+ bx r0
+ thumb_func_end sub_815C700
+
+ thumb_func_start sub_815C770
+sub_815C770: @ 815C770
+ push {r4,lr}
+ lsls r0, 24
+ lsrs r0, 24
+ lsls r4, r0, 2
+ adds r4, r0
+ lsls r4, 3
+ ldr r0, =gTasks
+ adds r4, r0
+ movs r0, 0
+ strh r0, [r4, 0x8]
+ strh r0, [r4, 0xA]
+ strh r0, [r4, 0xC]
+ strh r0, [r4, 0xE]
+ movs r0, 0x20
+ strh r0, [r4, 0x20]
+ movs r0, 0x40
+ strh r0, [r4, 0x22]
+ movs r0, 0x80
+ lsls r0, 4
+ strh r0, [r4, 0x24]
+ ldr r0, =gBattleAnimArgs
+ ldrb r0, [r0]
+ bl GetAnimBankSpriteId
+ lsls r0, 24
+ lsrs r0, 24
+ strh r0, [r4, 0x26]
+ movs r1, 0
+ bl sub_80A7270
+ ldr r0, =sub_815C7C4
+ str r0, [r4]
+ pop {r4}
+ pop {r0}
+ bx r0
+ .pool
+ thumb_func_end sub_815C770
+
+ thumb_func_start sub_815C7C4
+sub_815C7C4: @ 815C7C4
+ push {r4-r7,lr}
+ mov r7, r9
+ mov r6, r8
+ push {r6,r7}
+ lsls r0, 24
+ lsrs r4, r0, 24
+ lsls r0, r4, 2
+ adds r0, r4
+ lsls r0, 3
+ ldr r1, =gTasks
+ adds r7, r0, r1
+ movs r1, 0x8
+ ldrsh r0, [r7, r1]
+ mov r8, r0
+ cmp r0, 0x1
+ beq _0815C860
+ cmp r0, 0x1
+ bgt _0815C7F4
+ cmp r0, 0
+ beq _0815C7FC
+ b _0815C8DA
+ .pool
+_0815C7F4:
+ mov r2, r8
+ cmp r2, 0x2
+ beq _0815C8C8
+ b _0815C8DA
+_0815C7FC:
+ movs r3, 0x80
+ lsls r3, 2
+ adds r0, r3, 0
+ ldrh r1, [r7, 0xC]
+ adds r2, r0, r1
+ strh r2, [r7, 0xC]
+ lsls r0, r2, 16
+ asrs r0, 16
+ ldrh r3, [r7, 0x24]
+ mov r8, r3
+ movs r3, 0x24
+ ldrsh r1, [r7, r3]
+ cmp r0, r1
+ blt _0815C8DA
+ mov r0, r8
+ subs r5, r0, r2
+ lsls r5, 16
+ asrs r5, 16
+ adds r6, r1, 0
+ lsls r6, 1
+ adds r0, r5, 0
+ adds r1, r6, 0
+ bl __divsi3
+ adds r4, r0, 0
+ lsls r4, 16
+ lsrs r4, 16
+ adds r0, r5, 0
+ adds r1, r6, 0
+ bl __modsi3
+ lsls r0, 16
+ lsrs r0, 16
+ lsls r4, 16
+ asrs r4, 16
+ movs r1, 0x1
+ ands r4, r1
+ cmp r4, 0
+ bne _0815C854
+ lsls r0, 16
+ asrs r0, 16
+ mov r2, r8
+ subs r0, r2, r0
+ b _0815C8B2
+_0815C854:
+ lsls r0, 16
+ asrs r0, 16
+ mov r3, r8
+ subs r0, r3
+ strh r0, [r7, 0xC]
+ b _0815C8DA
+_0815C860:
+ ldr r1, =0xfffffe00
+ adds r0, r1, 0
+ ldrh r2, [r7, 0xC]
+ adds r1, r0, r2
+ strh r1, [r7, 0xC]
+ movs r3, 0xC
+ ldrsh r0, [r7, r3]
+ movs r2, 0x24
+ ldrsh r6, [r7, r2]
+ cmn r0, r6
+ bgt _0815C8DA
+ ldrh r3, [r7, 0x24]
+ mov r9, r3
+ mov r0, r9
+ subs r4, r0, r1
+ lsls r4, 16
+ asrs r4, 16
+ lsls r6, 1
+ adds r0, r4, 0
+ adds r1, r6, 0
+ bl __divsi3
+ adds r5, r0, 0
+ lsls r5, 16
+ lsrs r5, 16
+ adds r0, r4, 0
+ adds r1, r6, 0
+ bl __modsi3
+ lsls r0, 16
+ lsrs r2, r0, 16
+ mov r1, r8
+ ands r1, r5
+ lsls r0, r1, 16
+ asrs r1, r0, 16
+ cmp r1, 0
+ bne _0815C8BC
+ lsls r0, r2, 16
+ asrs r0, 16
+ mov r2, r9
+ subs r0, r2
+_0815C8B2:
+ strh r0, [r7, 0xC]
+ strh r1, [r7, 0x8]
+ b _0815C8DA
+ .pool
+_0815C8BC:
+ lsls r0, r2, 16
+ asrs r0, 16
+ mov r3, r9
+ subs r0, r3, r0
+ strh r0, [r7, 0xC]
+ b _0815C8DA
+_0815C8C8:
+ ldrh r0, [r7, 0x26]
+ lsls r0, 24
+ lsrs r0, 24
+ bl sub_80A7344
+ adds r0, r4, 0
+ bl move_anim_task_del
+ b _0815C950
+_0815C8DA:
+ ldrh r0, [r7, 0x26]
+ lsls r0, 24
+ lsrs r0, 24
+ movs r2, 0x80
+ lsls r2, 1
+ ldrh r3, [r7, 0xC]
+ adds r1, r2, 0
+ bl obj_id_set_rotscale
+ ldrh r0, [r7, 0x26]
+ lsls r0, 24
+ lsrs r0, 24
+ bl sub_80A73A0
+ ldr r2, =gSprites
+ movs r0, 0x26
+ ldrsh r1, [r7, r0]
+ lsls r0, r1, 4
+ adds r0, r1
+ lsls r0, 2
+ adds r1, r0, r2
+ movs r2, 0xC
+ ldrsh r0, [r7, r2]
+ cmp r0, 0
+ bge _0815C90E
+ adds r0, 0x3F
+_0815C90E:
+ asrs r0, 6
+ negs r0, r0
+ strh r0, [r1, 0x24]
+ ldrh r0, [r7, 0xA]
+ adds r0, 0x1
+ strh r0, [r7, 0xA]
+ lsls r0, 16
+ asrs r0, 16
+ cmp r0, 0x8
+ ble _0815C950
+ ldrh r1, [r7, 0x20]
+ movs r3, 0x20
+ ldrsh r0, [r7, r3]
+ cmp r0, 0
+ beq _0815C94C
+ subs r0, r1, 0x1
+ strh r0, [r7, 0x20]
+ ldrh r0, [r7, 0x24]
+ ldrh r1, [r7, 0x22]
+ subs r0, r1
+ strh r0, [r7, 0x24]
+ lsls r0, 16
+ asrs r0, 16
+ cmp r0, 0xF
+ bgt _0815C950
+ movs r0, 0x10
+ strh r0, [r7, 0x24]
+ b _0815C950
+ .pool
+_0815C94C:
+ movs r0, 0x2
+ strh r0, [r7, 0x8]
+_0815C950:
+ pop {r3,r4}
+ mov r8, r3
+ mov r9, r4
+ pop {r4-r7}
+ pop {r0}
+ bx r0
+ thumb_func_end sub_815C7C4
+
+ thumb_func_start sub_815C95C
+sub_815C95C: @ 815C95C
+ push {r4-r6,lr}
+ adds r5, r0, 0
+ movs r1, 0x2E
+ ldrsh r0, [r5, r1]
+ cmp r0, 0
+ bne _0815C9BC
+ ldr r6, =gBattleAnimArgs
+ movs r2, 0x4
+ ldrsh r0, [r6, r2]
+ cmp r0, 0
+ bne _0815C990
+ ldr r4, =gAnimationBankAttacker
+ ldrb r0, [r4]
+ movs r1, 0x2
+ bl sub_80A5C6C
+ lsls r0, 24
+ lsrs r0, 24
+ strh r0, [r5, 0x20]
+ ldrb r0, [r4]
+ movs r1, 0x3
+ bl sub_80A5C6C
+ lsls r0, 24
+ lsrs r0, 24
+ strh r0, [r5, 0x22]
+_0815C990:
+ ldrh r0, [r6]
+ ldrh r1, [r5, 0x20]
+ adds r0, r1
+ strh r0, [r5, 0x20]
+ ldrh r1, [r6, 0x2]
+ ldrh r2, [r5, 0x22]
+ adds r0, r1, r2
+ strh r0, [r5, 0x22]
+ movs r0, 0x80
+ strh r0, [r5, 0x30]
+ movs r0, 0xC0
+ lsls r0, 2
+ strh r0, [r5, 0x32]
+ strh r1, [r5, 0x34]
+ ldrh r0, [r5, 0x2E]
+ adds r0, 0x1
+ strh r0, [r5, 0x2E]
+ b _0815CA1A
+ .pool
+_0815C9BC:
+ ldrh r1, [r5, 0x30]
+ lsls r0, r1, 16
+ asrs r0, 24
+ strh r0, [r5, 0x24]
+ ldrh r0, [r5, 0x32]
+ lsls r0, 16
+ asrs r0, 24
+ ldrh r2, [r5, 0x26]
+ adds r0, r2
+ strh r0, [r5, 0x26]
+ movs r2, 0x36
+ ldrsh r0, [r5, r2]
+ adds r4, r1, 0
+ cmp r0, 0
+ bne _0815C9FA
+ movs r0, 0x26
+ ldrsh r1, [r5, r0]
+ movs r2, 0x34
+ ldrsh r0, [r5, r2]
+ cmn r1, r0
+ ble _0815C9FA
+ movs r0, 0x1
+ strh r0, [r5, 0x36]
+ movs r1, 0x32
+ ldrsh r0, [r5, r1]
+ negs r0, r0
+ movs r1, 0x3
+ bl __divsi3
+ lsls r0, 1
+ strh r0, [r5, 0x32]
+_0815C9FA:
+ adds r0, r4, 0
+ adds r0, 0xC0
+ strh r0, [r5, 0x30]
+ ldrh r0, [r5, 0x32]
+ adds r0, 0x80
+ strh r0, [r5, 0x32]
+ adds r0, r5, 0
+ adds r0, 0x3F
+ ldrb r1, [r0]
+ movs r0, 0x10
+ ands r0, r1
+ cmp r0, 0
+ beq _0815CA1A
+ adds r0, r5, 0
+ bl move_anim_8072740
+_0815CA1A:
+ pop {r4-r6}
+ pop {r0}
+ bx r0
+ thumb_func_end sub_815C95C
+
+ thumb_func_start sub_815CA20
+sub_815CA20: @ 815CA20
+ push {r4-r7,lr}
+ mov r7, r8
+ push {r7}
+ lsls r0, 24
+ lsrs r0, 24
+ adds r7, r0, 0
+ ldr r1, =gTasks
+ lsls r0, r7, 2
+ adds r0, r7
+ lsls r0, 3
+ adds r2, r0, r1
+ movs r1, 0x8
+ ldrsh r0, [r2, r1]
+ cmp r0, 0
+ bne _0815CB2C
+ ldr r0, =gBattleAnimArgs
+ movs r3, 0
+ ldrsh r1, [r0, r3]
+ mov r8, r0
+ cmp r1, 0
+ bne _0815CA5C
+ ldr r0, =gAnimationBankAttacker
+ b _0815CA5E
+ .pool
+_0815CA5C:
+ ldr r0, =gAnimationBankTarget
+_0815CA5E:
+ ldrb r0, [r0]
+ strh r0, [r2, 0x1E]
+ mov r1, r8
+ ldrb r0, [r1]
+ bl GetAnimBankSpriteId
+ lsls r0, 24
+ lsrs r5, r0, 24
+ ldr r1, =gTasks
+ lsls r4, r7, 2
+ adds r0, r4, r7
+ lsls r0, 3
+ adds r6, r0, r1
+ strh r5, [r6, 0x1C]
+ adds r0, r5, 0
+ movs r1, 0
+ bl sub_80A7270
+ mov r2, r8
+ movs r3, 0x2
+ ldrsh r0, [r2, r3]
+ cmp r0, 0x1
+ beq _0815CAC0
+ cmp r0, 0x1
+ bgt _0815CAA0
+ cmp r0, 0
+ beq _0815CAA8
+ lsls r2, r5, 4
+ b _0815CB08
+ .pool
+_0815CAA0:
+ cmp r0, 0x2
+ beq _0815CACA
+ lsls r2, r5, 4
+ b _0815CB08
+_0815CAA8:
+ movs r2, 0xA0
+ lsls r2, 1
+ adds r0, r5, 0
+ movs r1, 0xE0
+ movs r3, 0
+ bl obj_id_set_rotscale
+ adds r0, r5, 0
+ bl sub_80A7E6C
+ lsls r2, r5, 4
+ b _0815CB08
+_0815CAC0:
+ movs r2, 0x98
+ lsls r2, 1
+ movs r3, 0xF0
+ lsls r3, 4
+ b _0815CAD2
+_0815CACA:
+ movs r2, 0x98
+ lsls r2, 1
+ movs r3, 0xF1
+ lsls r3, 8
+_0815CAD2:
+ adds r0, r5, 0
+ movs r1, 0xD0
+ bl obj_id_set_rotscale
+ adds r0, r5, 0
+ bl sub_80A7E6C
+ bl IsContest
+ lsls r0, 24
+ cmp r0, 0
+ bne _0815CAF8
+ ldrb r0, [r6, 0x1E]
+ bl GetBankSide
+ lsls r0, 24
+ lsls r2, r5, 4
+ cmp r0, 0
+ bne _0815CB08
+_0815CAF8:
+ ldr r0, =gSprites
+ lsls r2, r5, 4
+ adds r1, r2, r5
+ lsls r1, 2
+ adds r1, r0
+ ldrh r0, [r1, 0x26]
+ adds r0, 0x10
+ strh r0, [r1, 0x26]
+_0815CB08:
+ ldr r1, =gSprites
+ adds r0, r2, r5
+ lsls r0, 2
+ adds r0, r1
+ movs r1, 0x2
+ strh r1, [r0, 0x24]
+ ldr r0, =gTasks
+ adds r1, r4, r7
+ lsls r1, 3
+ adds r1, r0
+ ldrh r0, [r1, 0x8]
+ adds r0, 0x1
+ strh r0, [r1, 0x8]
+ b _0815CB78
+ .pool
+_0815CB2C:
+ ldrb r5, [r2, 0x1C]
+ ldrh r0, [r2, 0xC]
+ adds r0, 0x1
+ movs r4, 0
+ strh r0, [r2, 0xC]
+ lsls r0, 16
+ asrs r0, 16
+ cmp r0, 0x3
+ bne _0815CB50
+ strh r4, [r2, 0xC]
+ ldr r0, =gSprites
+ lsls r1, r5, 4
+ adds r1, r5
+ lsls r1, 2
+ adds r1, r0
+ ldrh r0, [r1, 0x24]
+ negs r0, r0
+ strh r0, [r1, 0x24]
+_0815CB50:
+ ldrh r0, [r2, 0xA]
+ adds r0, 0x1
+ strh r0, [r2, 0xA]
+ lsls r0, 16
+ asrs r0, 16
+ cmp r0, 0xD
+ bne _0815CB78
+ adds r0, r5, 0
+ bl sub_80A7344
+ ldr r1, =gSprites
+ lsls r0, r5, 4
+ adds r0, r5
+ lsls r0, 2
+ adds r0, r1
+ strh r4, [r0, 0x24]
+ strh r4, [r0, 0x26]
+ adds r0, r7, 0
+ bl move_anim_task_del
+_0815CB78:
+ pop {r3}
+ mov r8, r3
+ pop {r4-r7}
+ pop {r0}
+ bx r0
+ .pool
+ thumb_func_end sub_815CA20
+
+ thumb_func_start sub_815CB88
+sub_815CB88: @ 815CB88
+ push {r4,r5,lr}
+ adds r4, r0, 0
+ bl Random2
+ lsls r0, 16
+ lsrs r0, 16
+ movs r1, 0xC
+ bl __umodsi3
+ lsls r0, 24
+ lsrs r0, 24
+ ldrh r2, [r4, 0x4]
+ lsls r1, r2, 22
+ lsrs r1, 22
+ adds r1, r0
+ ldr r3, =0x000003ff
+ adds r0, r3, 0
+ ands r1, r0
+ ldr r0, =0xfffffc00
+ ands r0, r2
+ orrs r0, r1
+ strh r0, [r4, 0x4]
+ bl Random2
+ ldr r5, =0x000001ff
+ ands r5, r0
+ bl Random2
+ movs r1, 0xFF
+ ands r1, r0
+ movs r0, 0x1
+ ands r0, r5
+ cmp r0, 0
+ beq _0815CBE0
+ movs r2, 0xBC
+ lsls r2, 3
+ adds r0, r5, r2
+ b _0815CBE8
+ .pool
+_0815CBE0:
+ movs r3, 0xBC
+ lsls r3, 3
+ adds r0, r3, 0
+ subs r0, r5
+_0815CBE8:
+ strh r0, [r4, 0x2E]
+ movs r0, 0x1
+ ands r0, r1
+ cmp r0, 0
+ beq _0815CBFA
+ movs r2, 0x90
+ lsls r2, 3
+ adds r0, r1, r2
+ b _0815CC02
+_0815CBFA:
+ movs r3, 0x90
+ lsls r3, 3
+ adds r0, r3, 0
+ subs r0, r1
+_0815CC02:
+ strh r0, [r4, 0x30]
+ ldr r0, =gBattleAnimArgs
+ ldrh r0, [r0]
+ strh r0, [r4, 0x32]
+ lsls r0, 16
+ cmp r0, 0
+ bne _0815CC1C
+ ldr r0, =0x0000fff8
+ b _0815CC1E
+ .pool
+_0815CC1C:
+ movs r0, 0xF8
+_0815CC1E:
+ strh r0, [r4, 0x20]
+ movs r0, 0x68
+ strh r0, [r4, 0x22]
+ ldr r0, =sub_815CC34
+ str r0, [r4, 0x1C]
+ pop {r4,r5}
+ pop {r0}
+ bx r0
+ .pool
+ thumb_func_end sub_815CB88
+
+ thumb_func_start sub_815CC34
+sub_815CC34: @ 815CC34
+ push {r4,lr}
+ adds r4, r0, 0
+ movs r1, 0x32
+ ldrsh r0, [r4, r1]
+ cmp r0, 0
+ bne _0815CC4C
+ ldrh r3, [r4, 0x2E]
+ lsls r0, r3, 16
+ asrs r0, 24
+ ldrh r1, [r4, 0x24]
+ adds r0, r1
+ b _0815CC56
+_0815CC4C:
+ ldrh r3, [r4, 0x2E]
+ lsls r1, r3, 16
+ asrs r1, 24
+ ldrh r0, [r4, 0x24]
+ subs r0, r1
+_0815CC56:
+ strh r0, [r4, 0x24]
+ ldrh r2, [r4, 0x30]
+ lsls r1, r2, 16
+ asrs r1, 24
+ ldrh r0, [r4, 0x26]
+ subs r0, r1
+ strh r0, [r4, 0x26]
+ adds r0, r3, 0
+ subs r0, 0x16
+ strh r0, [r4, 0x2E]
+ adds r1, r2, 0
+ subs r1, 0x30
+ strh r1, [r4, 0x30]
+ lsls r0, 16
+ cmp r0, 0
+ bge _0815CC7A
+ movs r0, 0
+ strh r0, [r4, 0x2E]
+_0815CC7A:
+ ldrh r0, [r4, 0x34]
+ adds r0, 0x1
+ strh r0, [r4, 0x34]
+ lsls r0, 16
+ asrs r0, 16
+ cmp r0, 0x1F
+ bne _0815CC8E
+ adds r0, r4, 0
+ bl move_anim_8072740
+_0815CC8E:
+ pop {r4}
+ pop {r0}
+ bx r0
+ thumb_func_end sub_815CC34
+
+ thumb_func_start sub_815CC94
+sub_815CC94: @ 815CC94
+ push {r4,r5,lr}
+ adds r5, r0, 0
+ ldr r1, =0x00001f3f
+ movs r0, 0x4A
+ bl SetGpuReg
+ movs r1, 0x80
+ lsls r1, 8
+ movs r0, 0
+ bl SetGpuRegBits
+ ldr r0, =gUnknown_02022E24
+ movs r1, 0
+ strh r1, [r0]
+ ldr r4, =gUnknown_02022E26
+ strh r1, [r4]
+ movs r0, 0x40
+ movs r1, 0
+ bl SetGpuReg
+ ldrh r1, [r4]
+ movs r0, 0x44
+ bl SetGpuReg
+ ldr r0, =gBattleAnimArgs
+ ldrh r0, [r0, 0x4]
+ strh r0, [r5, 0x2E]
+ adds r0, r5, 0
+ movs r1, 0
+ bl sub_80A6980
+ ldrb r1, [r5, 0x1]
+ movs r0, 0xD
+ negs r0, r0
+ ands r0, r1
+ movs r1, 0x8
+ orrs r0, r1
+ strb r0, [r5, 0x1]
+ adds r2, r5, 0
+ adds r2, 0x3E
+ ldrb r0, [r2]
+ movs r1, 0x4
+ orrs r0, r1
+ strb r0, [r2]
+ ldr r0, =sub_815CD0C
+ str r0, [r5, 0x1C]
+ pop {r4,r5}
+ pop {r0}
+ bx r0
+ .pool
+ thumb_func_end sub_815CC94
+
+ thumb_func_start sub_815CD0C
+sub_815CD0C: @ 815CD0C
+ push {r4,lr}
+ adds r4, r0, 0
+ movs r1, 0x30
+ ldrsh r0, [r4, r1]
+ cmp r0, 0x1
+ beq _0815CD4A
+ cmp r0, 0x1
+ bgt _0815CD22
+ cmp r0, 0
+ beq _0815CD2C
+ b _0815CDAA
+_0815CD22:
+ cmp r0, 0x2
+ beq _0815CD60
+ cmp r0, 0x3
+ beq _0815CD82
+ b _0815CDAA
+_0815CD2C:
+ adds r2, r4, 0
+ adds r2, 0x3E
+ ldrb r1, [r2]
+ movs r0, 0x5
+ negs r0, r0
+ ands r0, r1
+ strb r0, [r2]
+ adds r0, r4, 0
+ adds r0, 0x3F
+ ldrb r1, [r0]
+ movs r0, 0x20
+ ands r0, r1
+ cmp r0, 0
+ beq _0815CDAA
+ b _0815CD7A
+_0815CD4A:
+ ldrh r0, [r4, 0x2E]
+ subs r0, 0x1
+ strh r0, [r4, 0x2E]
+ lsls r0, 16
+ cmp r0, 0
+ bne _0815CDAA
+ adds r0, r4, 0
+ movs r1, 0x1
+ bl ChangeSpriteAffineAnim
+ b _0815CD7A
+_0815CD60:
+ adds r0, r4, 0
+ adds r0, 0x3F
+ ldrb r1, [r0]
+ movs r0, 0x20
+ ands r0, r1
+ cmp r0, 0
+ beq _0815CDAA
+ adds r2, r4, 0
+ adds r2, 0x3E
+ ldrb r0, [r2]
+ movs r1, 0x4
+ orrs r0, r1
+ strb r0, [r2]
+_0815CD7A:
+ ldrh r0, [r4, 0x30]
+ adds r0, 0x1
+ strh r0, [r4, 0x30]
+ b _0815CDAA
+_0815CD82:
+ ldr r1, =0x00003f3f
+ movs r0, 0x4A
+ bl SetGpuReg
+ movs r0, 0
+ bl GetGpuReg
+ adds r1, r0, 0
+ movs r2, 0x80
+ lsls r2, 8
+ adds r0, r2, 0
+ eors r1, r0
+ lsls r1, 16
+ lsrs r1, 16
+ movs r0, 0
+ bl SetGpuReg
+ adds r0, r4, 0
+ bl move_anim_8072740
+_0815CDAA:
+ pop {r4}
+ pop {r0}
+ bx r0
+ .pool
+ thumb_func_end sub_815CD0C
+
+ thumb_func_start sub_815CDB4
+sub_815CDB4: @ 815CDB4
+ push {r4,r5,lr}
+ adds r4, r0, 0
+ ldr r5, =gAnimationBankAttacker
+ ldrb r0, [r5]
+ movs r1, 0x2
+ bl sub_80A5C6C
+ lsls r0, 24
+ lsrs r0, 24
+ strh r0, [r4, 0x20]
+ ldrb r0, [r5]
+ movs r1, 0x3
+ bl sub_80A5C6C
+ lsls r0, 24
+ lsrs r0, 24
+ strh r0, [r4, 0x22]
+ ldr r1, =gBattleAnimArgs
+ ldrh r0, [r1]
+ strh r0, [r4, 0x2E]
+ ldrh r0, [r1, 0x2]
+ strh r0, [r4, 0x30]
+ ldr r1, =sub_815CDFC
+ str r1, [r4, 0x1C]
+ adds r0, r4, 0
+ bl _call_via_r1
+ pop {r4,r5}
+ pop {r0}
+ bx r0
+ .pool
+ thumb_func_end sub_815CDB4
+
+ thumb_func_start sub_815CDFC
+sub_815CDFC: @ 815CDFC
+ push {r4,lr}
+ adds r4, r0, 0
+ movs r1, 0x30
+ ldrsh r0, [r4, r1]
+ ldrh r1, [r4, 0x32]
+ lsls r1, 16
+ asrs r1, 24
+ bl Sin
+ strh r0, [r4, 0x24]
+ movs r2, 0x30
+ ldrsh r0, [r4, r2]
+ ldrh r1, [r4, 0x34]
+ lsls r1, 16
+ asrs r1, 24
+ bl Cos
+ strh r0, [r4, 0x26]
+ ldrh r0, [r4, 0x30]
+ adds r0, 0x9
+ movs r1, 0xFF
+ ands r0, r1
+ strh r0, [r4, 0x30]
+ lsls r1, r0, 16
+ cmp r0, 0x3F
+ bls _0815CE36
+ asrs r0, r1, 16
+ cmp r0, 0xC3
+ ble _0815CE48
+_0815CE36:
+ ldr r0, =gAnimationBankAttacker
+ ldrb r0, [r0]
+ bl sub_80A82E4
+ subs r0, 0x1
+ b _0815CE52
+ .pool
+_0815CE48:
+ ldr r0, =gAnimationBankAttacker
+ ldrb r0, [r0]
+ bl sub_80A82E4
+ adds r0, 0x1
+_0815CE52:
+ adds r1, r4, 0
+ adds r1, 0x43
+ strb r0, [r1]
+ movs r3, 0x38
+ ldrsh r2, [r4, r3]
+ cmp r2, 0
+ bne _0815CE98
+ movs r1, 0x80
+ lsls r1, 3
+ adds r0, r1, 0
+ ldrh r3, [r4, 0x32]
+ adds r0, r3
+ strh r0, [r4, 0x32]
+ movs r1, 0x80
+ lsls r1, 1
+ adds r0, r1, 0
+ ldrh r3, [r4, 0x34]
+ adds r0, r3
+ strh r0, [r4, 0x34]
+ ldrh r0, [r4, 0x36]
+ adds r0, 0x1
+ strh r0, [r4, 0x36]
+ lsls r0, 16
+ asrs r0, 16
+ movs r3, 0x2E
+ ldrsh r1, [r4, r3]
+ cmp r0, r1
+ bne _0815CEC8
+ strh r2, [r4, 0x36]
+ movs r0, 0x1
+ strh r0, [r4, 0x38]
+ b _0815CEC8
+ .pool
+_0815CE98:
+ cmp r2, 0x1
+ bne _0815CEC8
+ ldr r1, =0xfffffc00
+ adds r0, r1, 0
+ ldrh r2, [r4, 0x32]
+ adds r0, r2
+ strh r0, [r4, 0x32]
+ ldr r3, =0xffffff00
+ adds r0, r3, 0
+ ldrh r1, [r4, 0x34]
+ adds r0, r1
+ strh r0, [r4, 0x34]
+ ldrh r0, [r4, 0x36]
+ adds r0, 0x1
+ strh r0, [r4, 0x36]
+ lsls r0, 16
+ asrs r0, 16
+ movs r2, 0x2E
+ ldrsh r1, [r4, r2]
+ cmp r0, r1
+ bne _0815CEC8
+ adds r0, r4, 0
+ bl move_anim_8072740
+_0815CEC8:
+ pop {r4}
+ pop {r0}
+ bx r0
+ .pool
+ thumb_func_end sub_815CDFC
+
+ thumb_func_start sub_815CED8
+sub_815CED8: @ 815CED8
+ push {r4-r7,lr}
+ mov r7, r10
+ mov r6, r9
+ mov r5, r8
+ push {r5-r7}
+ sub sp, 0x20
+ lsls r0, 24
+ lsrs r0, 24
+ str r0, [sp, 0x18]
+ movs r0, 0
+ bl GetAnimBankSpriteId
+ bl IsContest
+ lsls r0, 24
+ cmp r0, 0
+ beq _0815CF18
+ movs r0, 0x1
+ str r0, [sp, 0x1C]
+ ldr r0, =gUnknown_02039F34
+ ldr r0, [r0]
+ ldr r0, [r0, 0x18]
+ ldr r1, [r0, 0x10]
+ mov r9, r1
+ ldr r2, [r0, 0xC]
+ mov r8, r2
+ ldrh r6, [r0, 0x2]
+ movs r3, 0x14
+ b _0815D058
+ .pool
+_0815CF18:
+ ldr r0, =gAnimationBankAttacker
+ ldrb r0, [r0]
+ bl GetBankSide
+ lsls r0, 24
+ cmp r0, 0
+ beq _0815CFC4
+ movs r0, 0
+ str r0, [sp, 0x1C]
+ ldr r6, =gBattlePartyID
+ ldr r4, =gAnimationBankTarget
+ ldrb r0, [r4]
+ lsls r0, 1
+ adds r0, r6
+ ldrh r0, [r0]
+ movs r5, 0x64
+ muls r0, r5
+ ldr r7, =gPlayerParty
+ adds r0, r7
+ movs r1, 0
+ bl GetMonData
+ mov r9, r0
+ ldrb r0, [r4]
+ lsls r0, 1
+ adds r0, r6
+ ldrh r0, [r0]
+ muls r0, r5
+ adds r0, r7
+ movs r1, 0x1
+ bl GetMonData
+ mov r8, r0
+ ldr r0, =gUnknown_020244D0
+ ldr r0, [r0]
+ ldrb r2, [r4]
+ ldr r1, [r0]
+ lsls r0, r2, 2
+ adds r1, r0, r1
+ ldrh r0, [r1, 0x2]
+ cmp r0, 0
+ bne _0815CFBC
+ adds r0, r2, 0
+ bl GetBankSide
+ lsls r0, 24
+ cmp r0, 0
+ bne _0815CF9C
+ ldrb r0, [r4]
+ lsls r0, 1
+ adds r0, r6
+ ldrh r0, [r0]
+ muls r0, r5
+ adds r0, r7
+ b _0815CFAA
+ .pool
+_0815CF9C:
+ ldrb r0, [r4]
+ lsls r0, 1
+ adds r0, r6
+ ldrh r0, [r0]
+ muls r0, r5
+ ldr r1, =gEnemyParty
+ adds r0, r1
+_0815CFAA:
+ movs r1, 0xB
+ bl GetMonData
+ lsls r0, 16
+ lsrs r6, r0, 16
+ b _0815CFBE
+ .pool
+_0815CFBC:
+ ldrh r6, [r1, 0x2]
+_0815CFBE:
+ movs r1, 0x14
+ mov r10, r1
+ b _0815D05A
+_0815CFC4:
+ movs r2, 0x1
+ str r2, [sp, 0x1C]
+ ldr r6, =gBattlePartyID
+ ldr r4, =gAnimationBankTarget
+ ldrb r0, [r4]
+ lsls r0, 1
+ adds r0, r6
+ ldrh r0, [r0]
+ movs r5, 0x64
+ muls r0, r5
+ ldr r7, =gEnemyParty
+ adds r0, r7
+ movs r1, 0
+ bl GetMonData
+ mov r9, r0
+ ldrb r0, [r4]
+ lsls r0, 1
+ adds r0, r6
+ ldrh r0, [r0]
+ muls r0, r5
+ adds r0, r7
+ movs r1, 0x1
+ bl GetMonData
+ mov r8, r0
+ ldr r0, =gUnknown_020244D0
+ ldr r0, [r0]
+ ldrb r2, [r4]
+ ldr r1, [r0]
+ lsls r0, r2, 2
+ adds r1, r0, r1
+ ldrh r0, [r1, 0x2]
+ cmp r0, 0
+ bne _0815D054
+ adds r0, r2, 0
+ bl GetBankSide
+ lsls r0, 24
+ cmp r0, 0
+ bne _0815D03C
+ ldrb r0, [r4]
+ lsls r0, 1
+ adds r0, r6
+ ldrh r0, [r0]
+ muls r0, r5
+ ldr r1, =gPlayerParty
+ adds r0, r1
+ b _0815D048
+ .pool
+_0815D03C:
+ ldrb r0, [r4]
+ lsls r0, 1
+ adds r0, r6
+ ldrh r0, [r0]
+ muls r0, r5
+ adds r0, r7
+_0815D048:
+ movs r1, 0xB
+ bl GetMonData
+ lsls r0, 16
+ lsrs r6, r0, 16
+ b _0815D056
+_0815D054:
+ ldrh r6, [r1, 0x2]
+_0815D056:
+ ldr r3, =0x0000ffec
+_0815D058:
+ mov r10, r3
+_0815D05A:
+ ldr r0, =gAnimationBankAttacker
+ ldrb r0, [r0]
+ bl sub_80A8328
+ lsls r0, 24
+ lsrs r7, r0, 24
+ ldr r5, =gAnimationBankAttacker
+ ldrb r0, [r5]
+ movs r1, 0
+ bl sub_80A5C6C
+ adds r4, r0, 0
+ lsls r4, 24
+ lsrs r4, 24
+ ldrb r0, [r5]
+ movs r1, 0x1
+ bl sub_80A5C6C
+ lsls r0, 24
+ mov r2, r10
+ lsls r1, r2, 16
+ asrs r1, 16
+ adds r4, r1
+ lsls r4, 16
+ asrs r4, 16
+ lsrs r0, 24
+ str r0, [sp]
+ movs r0, 0x5
+ str r0, [sp, 0x4]
+ mov r3, r9
+ str r3, [sp, 0x8]
+ mov r0, r8
+ str r0, [sp, 0xC]
+ ldr r0, =gAnimationBankTarget
+ ldrb r0, [r0]
+ str r0, [sp, 0x10]
+ movs r0, 0x1
+ str r0, [sp, 0x14]
+ adds r0, r6, 0
+ ldr r1, [sp, 0x1C]
+ movs r2, 0
+ adds r3, r4, 0
+ bl sub_80A8394
+ adds r6, r0, 0
+ lsls r6, 24
+ lsrs r6, 24
+ ldr r0, =gSprites
+ lsls r5, r6, 4
+ adds r5, r6
+ lsls r5, 2
+ adds r5, r0
+ movs r0, 0x3
+ ands r7, r0
+ lsls r7, 2
+ mov r8, r7
+ ldrb r0, [r5, 0x5]
+ movs r4, 0xD
+ negs r4, r4
+ adds r1, r4, 0
+ ands r1, r0
+ mov r2, r8
+ orrs r1, r2
+ strb r1, [r5, 0x5]
+ ldrb r2, [r5, 0x1]
+ adds r0, r4, 0
+ ands r0, r2
+ movs r2, 0x4
+ orrs r0, r2
+ strb r0, [r5, 0x1]
+ ldr r0, =0x00007fff
+ lsrs r1, 4
+ lsls r1, 4
+ movs r3, 0x80
+ lsls r3, 1
+ adds r2, r3, 0
+ orrs r1, r2
+ movs r2, 0x20
+ bl FillPalette
+ ldrb r0, [r5, 0x5]
+ ands r4, r0
+ mov r0, r8
+ orrs r4, r0
+ strb r4, [r5, 0x5]
+ movs r1, 0xFD
+ lsls r1, 6
+ movs r0, 0x50
+ bl SetGpuReg
+ ldr r0, =gTasks
+ ldr r1, [sp, 0x18]
+ lsls r4, r1, 2
+ adds r4, r1
+ lsls r4, 3
+ adds r4, r0
+ ldrh r0, [r4, 0xA]
+ movs r1, 0x10
+ subs r1, r0
+ lsls r1, 8
+ orrs r1, r0
+ lsls r1, 16
+ lsrs r1, 16
+ movs r0, 0x52
+ bl SetGpuReg
+ strh r6, [r4, 0x8]
+ ldr r0, =sub_815D160
+ str r0, [r4]
+ add sp, 0x20
+ pop {r3-r5}
+ mov r8, r3
+ mov r9, r4
+ mov r10, r5
+ pop {r4-r7}
+ pop {r0}
+ bx r0
+ .pool
+ thumb_func_end sub_815CED8
+
+ thumb_func_start sub_815D160
+sub_815D160: @ 815D160
+ push {r4,lr}
+ lsls r0, 24
+ lsrs r0, 24
+ ldr r2, =gTasks
+ lsls r1, r0, 2
+ adds r1, r0
+ lsls r1, 3
+ adds r4, r1, r2
+ ldrh r0, [r4, 0x1C]
+ adds r1, r0, 0x1
+ strh r1, [r4, 0x1C]
+ lsls r0, 16
+ asrs r0, 16
+ cmp r0, 0x1
+ ble _0815D1AE
+ movs r0, 0
+ strh r0, [r4, 0x1C]
+ ldrh r1, [r4, 0xA]
+ adds r1, 0x1
+ strh r1, [r4, 0xA]
+ movs r0, 0x10
+ subs r0, r1
+ lsls r0, 8
+ orrs r1, r0
+ lsls r1, 16
+ lsrs r1, 16
+ movs r0, 0x52
+ bl SetGpuReg
+ movs r1, 0xA
+ ldrsh r0, [r4, r1]
+ cmp r0, 0xA
+ bne _0815D1AE
+ movs r0, 0x80
+ lsls r0, 1
+ strh r0, [r4, 0x1C]
+ strh r0, [r4, 0x1E]
+ ldr r0, =sub_815D1BC
+ str r0, [r4]
+_0815D1AE:
+ pop {r4}
+ pop {r0}
+ bx r0
+ .pool
+ thumb_func_end sub_815D160
+
+ thumb_func_start sub_815D1BC
+sub_815D1BC: @ 815D1BC
+ push {r4-r6,lr}
+ sub sp, 0x4
+ lsls r0, 24
+ lsrs r0, 24
+ ldr r2, =gTasks
+ lsls r1, r0, 2
+ adds r1, r0
+ lsls r1, 3
+ adds r5, r1, r2
+ ldrb r2, [r5, 0x8]
+ ldrh r0, [r5, 0x1C]
+ subs r0, 0x10
+ movs r4, 0
+ strh r0, [r5, 0x1C]
+ ldrh r0, [r5, 0x1E]
+ adds r0, 0x80
+ strh r0, [r5, 0x1E]
+ ldr r1, =gSprites
+ lsls r0, r2, 4
+ adds r0, r2
+ lsls r0, 2
+ adds r6, r0, r1
+ ldrb r2, [r6, 0x1]
+ lsls r1, r2, 30
+ lsrs r1, 30
+ movs r0, 0x2
+ orrs r1, r0
+ subs r0, 0x6
+ ands r0, r2
+ orrs r0, r1
+ strb r0, [r6, 0x1]
+ movs r0, 0x1C
+ ldrsh r2, [r5, r0]
+ movs r0, 0x1E
+ ldrsh r3, [r5, r0]
+ str r4, [sp]
+ adds r0, r6, 0
+ movs r1, 0x1
+ bl sub_80A73E0
+ ldrh r0, [r5, 0x20]
+ adds r0, 0x1
+ strh r0, [r5, 0x20]
+ lsls r0, 16
+ asrs r0, 16
+ cmp r0, 0x9
+ bne _0815D22A
+ adds r0, r6, 0
+ bl sub_80A749C
+ adds r0, r6, 0
+ bl sub_80A8610
+ ldr r0, =sub_80A6814
+ str r0, [r5]
+_0815D22A:
+ add sp, 0x4
+ pop {r4-r6}
+ pop {r0}
+ bx r0
+ .pool
+ thumb_func_end sub_815D1BC
+
+ thumb_func_start sub_815D240
+sub_815D240: @ 815D240
+ push {r4-r7,lr}
+ sub sp, 0xC
+ lsls r0, 24
+ lsrs r0, 24
+ lsls r1, r0, 2
+ adds r1, r0
+ lsls r1, 3
+ ldr r0, =gTasks
+ adds r4, r1, r0
+ ldr r0, =gBattleAnimArgs
+ movs r1, 0
+ ldrsh r0, [r0, r1]
+ cmp r0, 0
+ bne _0815D26C
+ ldr r0, =gAnimationBankAttacker
+ b _0815D26E
+ .pool
+_0815D26C:
+ ldr r0, =gAnimationBankTarget
+_0815D26E:
+ ldrb r5, [r0]
+ movs r6, 0
+ strh r6, [r4, 0x8]
+ strh r6, [r4, 0xA]
+ strh r6, [r4, 0xC]
+ movs r0, 0x10
+ strh r0, [r4, 0xE]
+ strh r6, [r4, 0x10]
+ strh r5, [r4, 0x12]
+ movs r0, 0x20
+ strh r0, [r4, 0x14]
+ strh r6, [r4, 0x16]
+ movs r0, 0x18
+ strh r0, [r4, 0x18]
+ adds r0, r5, 0
+ bl GetBankSide
+ lsls r0, 24
+ lsrs r0, 24
+ cmp r0, 0x1
+ bne _0815D2A0
+ movs r1, 0x18
+ ldrsh r0, [r4, r1]
+ negs r0, r0
+ strh r0, [r4, 0x18]
+_0815D2A0:
+ adds r0, r5, 0
+ bl sub_80A6190
+ lsls r0, 24
+ lsrs r0, 24
+ subs r0, 0x22
+ strh r0, [r4, 0x22]
+ cmp r0, 0
+ bge _0815D2B4
+ strh r6, [r4, 0x22]
+_0815D2B4:
+ ldrh r0, [r4, 0x22]
+ adds r0, 0x42
+ strh r0, [r4, 0x24]
+ ldr r0, =gBattleAnimArgs
+ ldrb r0, [r0]
+ bl GetAnimBankSpriteId
+ lsls r0, 24
+ lsrs r0, 24
+ strh r0, [r4, 0x26]
+ adds r0, r5, 0
+ bl GetBankIdentity_permutated
+ lsls r0, 24
+ lsrs r0, 24
+ cmp r0, 0x1
+ bne _0815D304
+ ldr r0, =0x04000014
+ str r0, [sp]
+ ldr r1, =0x00003f42
+ movs r0, 0x50
+ bl SetGpuReg
+ ldr r0, =gUnknown_02022E18
+ ldrh r5, [r0]
+ ldr r0, =gUnknown_02022E1A
+ b _0815D316
+ .pool
+_0815D304:
+ ldr r0, =0x04000018
+ str r0, [sp]
+ ldr r1, =0x00003f44
+ movs r0, 0x50
+ bl SetGpuReg
+ ldr r0, =gUnknown_02022E1C
+ ldrh r5, [r0]
+ ldr r0, =gUnknown_02022E1E
+_0815D316:
+ ldrh r3, [r0]
+ movs r7, 0
+ movs r2, 0
+ ldr r6, =gUnknown_02038C28
+ movs r0, 0xF0
+ lsls r0, 3
+ adds r0, r6
+ mov r12, r0
+_0815D326:
+ lsls r2, 16
+ asrs r2, 16
+ lsls r1, r2, 1
+ adds r0, r1, r6
+ strh r5, [r0]
+ add r1, r12
+ strh r5, [r1]
+ adds r0, r2, 0x1
+ lsls r0, 1
+ adds r1, r0, r6
+ strh r3, [r1]
+ add r0, r12
+ strh r3, [r0]
+ lsls r0, r7, 16
+ movs r1, 0x80
+ lsls r1, 9
+ adds r0, r1
+ adds r2, 0x2
+ lsls r2, 16
+ lsrs r2, 16
+ lsrs r7, r0, 16
+ asrs r0, 16
+ cmp r0, 0x9F
+ ble _0815D326
+ ldr r0, =0xa6600001
+ str r0, [sp, 0x4]
+ mov r1, sp
+ movs r2, 0
+ movs r0, 0x1
+ strb r0, [r1, 0x8]
+ mov r0, sp
+ strb r2, [r0, 0x9]
+ ldr r0, [sp]
+ ldr r1, [sp, 0x4]
+ ldr r2, [sp, 0x8]
+ bl sub_80BA038
+ ldr r0, =sub_815D398
+ str r0, [r4]
+ add sp, 0xC
+ pop {r4-r7}
+ pop {r0}
+ bx r0
+ .pool
+ thumb_func_end sub_815D240
+
+ thumb_func_start sub_815D398
+sub_815D398: @ 815D398
+ push {r4-r7,lr}
+ mov r7, r10
+ mov r6, r9
+ mov r5, r8
+ push {r5-r7}
+ sub sp, 0x14
+ lsls r0, 24
+ lsrs r4, r0, 24
+ lsls r0, r4, 2
+ adds r0, r4
+ lsls r0, 3
+ ldr r1, =gTasks
+ adds r6, r0, r1
+ ldrb r0, [r6, 0x12]
+ bl GetBankIdentity_permutated
+ lsls r0, 24
+ lsrs r0, 24
+ cmp r0, 0x1
+ bne _0815D3D8
+ ldr r0, =gUnknown_02022E18
+ ldrh r0, [r0]
+ str r0, [sp, 0x4]
+ ldr r0, =gUnknown_02022E1A
+ b _0815D3E0
+ .pool
+_0815D3D8:
+ ldr r0, =gUnknown_02022E1C
+ ldrh r0, [r0]
+ str r0, [sp, 0x4]
+ ldr r0, =gUnknown_02022E1E
+_0815D3E0:
+ ldrh r0, [r0]
+ str r0, [sp, 0x8]
+ movs r1, 0x8
+ ldrsh r0, [r6, r1]
+ cmp r0, 0x1
+ bne _0815D3EE
+ b _0815D5CC
+_0815D3EE:
+ cmp r0, 0x1
+ bgt _0815D400
+ cmp r0, 0
+ beq _0815D40E
+ b _0815D63C
+ .pool
+_0815D400:
+ cmp r0, 0x2
+ bne _0815D406
+ b _0815D5EC
+_0815D406:
+ cmp r0, 0x3
+ bne _0815D40C
+ b _0815D636
+_0815D40C:
+ b _0815D63C
+_0815D40E:
+ movs r2, 0x24
+ ldrsh r0, [r6, r2]
+ lsls r0, 17
+ lsrs r5, r0, 16
+ movs r3, 0
+ str r3, [sp]
+ mov r9, r3
+ movs r4, 0
+ ldrh r0, [r6, 0xA]
+ adds r0, 0x2
+ movs r1, 0xFF
+ ands r0, r1
+ strh r0, [r6, 0xA]
+ ldrh r7, [r6, 0xA]
+ mov r8, r7
+ movs r0, 0x14
+ ldrsh r1, [r6, r0]
+ movs r0, 0xFC
+ lsls r0, 3
+ bl __divsi3
+ strh r0, [r6, 0x1A]
+ movs r1, 0x16
+ ldrsh r0, [r6, r1]
+ lsls r0, 1
+ movs r2, 0x1A
+ ldrsh r1, [r6, r2]
+ bl __divsi3
+ negs r0, r0
+ strh r0, [r6, 0x1C]
+ ldrh r0, [r6, 0x16]
+ strh r0, [r6, 0x1E]
+ lsls r0, 16
+ asrs r0, 21
+ lsls r0, 16
+ lsrs r7, r0, 16
+ strh r7, [r6, 0x20]
+ ldrh r2, [r6, 0x24]
+ lsls r3, r2, 16
+ mov r12, r3
+ asrs r1, r3, 16
+ movs r3, 0x22
+ ldrsh r0, [r6, r3]
+ cmp r1, r0
+ ble _0815D52E
+ ldr r0, =gUnknown_02039B28
+ mov r10, r0
+ ldr r1, [sp, 0x4]
+ lsls r0, r1, 16
+ asrs r0, 16
+ str r0, [sp, 0x10]
+ ldr r2, [sp, 0x8]
+ lsls r0, r2, 16
+ asrs r0, 16
+ str r0, [sp, 0xC]
+_0815D47E:
+ lsls r5, 16
+ asrs r5, 16
+ adds r2, r5, 0x1
+ lsls r2, 1
+ mov r3, r10
+ ldrb r1, [r3, 0x14]
+ lsls r0, r1, 4
+ subs r0, r1
+ lsls r0, 7
+ adds r2, r0
+ ldr r0, =gUnknown_02038C28
+ adds r2, r0
+ lsls r4, 16
+ asrs r4, 16
+ mov r1, r9
+ lsls r0, r1, 16
+ asrs r0, 16
+ subs r0, r4, r0
+ ldr r3, [sp, 0xC]
+ adds r0, r3, r0
+ strh r0, [r2]
+ lsls r3, r5, 1
+ mov r0, r10
+ ldrb r1, [r0, 0x14]
+ lsls r0, r1, 4
+ subs r0, r1
+ lsls r0, 7
+ adds r3, r0
+ ldr r1, =gUnknown_02038C28
+ adds r3, r1
+ lsls r1, r7, 16
+ asrs r1, 16
+ ldr r2, [sp, 0x10]
+ adds r1, r2, r1
+ mov r7, r8
+ lsls r2, r7, 16
+ asrs r2, 16
+ lsls r0, r2, 1
+ ldr r7, =gSineTable
+ adds r0, r7
+ ldrh r0, [r0]
+ lsls r0, 16
+ asrs r0, 21
+ adds r1, r0
+ strh r1, [r3]
+ adds r2, 0xA
+ mov r8, r2
+ movs r0, 0xFF
+ mov r1, r8
+ ands r1, r0
+ mov r8, r1
+ ldrh r0, [r6, 0x1C]
+ ldrh r2, [r6, 0x1E]
+ adds r0, r2
+ strh r0, [r6, 0x1E]
+ lsls r0, 16
+ asrs r0, 21
+ lsls r0, 16
+ lsrs r7, r0, 16
+ strh r7, [r6, 0x20]
+ adds r4, 0x1
+ lsls r4, 16
+ lsrs r4, 16
+ subs r5, 0x2
+ lsls r5, 16
+ lsrs r5, 16
+ ldr r3, [sp]
+ lsls r0, r3, 16
+ asrs r0, 16
+ ldrh r1, [r6, 0x14]
+ adds r0, r1
+ lsls r0, 16
+ lsrs r2, r0, 16
+ str r2, [sp]
+ asrs r0, 21
+ lsls r0, 16
+ lsrs r0, 16
+ mov r9, r0
+ ldr r0, =0xffff0000
+ add r0, r12
+ lsrs r2, r0, 16
+ lsls r3, r2, 16
+ mov r12, r3
+ asrs r1, r3, 16
+ movs r3, 0x22
+ ldrsh r0, [r6, r3]
+ cmp r1, r0
+ bgt _0815D47E
+_0815D52E:
+ lsls r1, r2, 17
+ cmp r1, 0
+ blt _0815D55A
+ ldr r4, =gUnknown_02038C28
+ ldr r7, [sp, 0x4]
+ lsls r0, r7, 16
+ asrs r0, 16
+ adds r3, r0, 0
+ adds r3, 0xF0
+ movs r0, 0xF0
+ lsls r0, 3
+ adds r5, r4, r0
+_0815D546:
+ asrs r2, r1, 16
+ lsls r1, r2, 1
+ adds r0, r1, r4
+ strh r3, [r0]
+ adds r1, r5
+ strh r3, [r1]
+ subs r2, 0x2
+ lsls r1, r2, 16
+ cmp r1, 0
+ bge _0815D546
+_0815D55A:
+ ldrh r0, [r6, 0x14]
+ adds r0, 0x1
+ strh r0, [r6, 0x14]
+ lsls r0, 16
+ asrs r0, 16
+ cmp r0, 0x3F
+ ble _0815D5C2
+ movs r0, 0x40
+ strh r0, [r6, 0x14]
+ ldrh r0, [r6, 0xC]
+ adds r0, 0x1
+ strh r0, [r6, 0xC]
+ movs r1, 0x1
+ ands r0, r1
+ cmp r0, 0
+ beq _0815D594
+ ldrh r0, [r6, 0xE]
+ subs r0, 0x1
+ strh r0, [r6, 0xE]
+ b _0815D59A
+ .pool
+_0815D594:
+ ldrh r0, [r6, 0x10]
+ adds r0, 0x1
+ strh r0, [r6, 0x10]
+_0815D59A:
+ ldrh r1, [r6, 0x10]
+ lsls r1, 8
+ ldrh r0, [r6, 0xE]
+ orrs r1, r0
+ lsls r1, 16
+ lsrs r1, 16
+ movs r0, 0x52
+ bl SetGpuReg
+ movs r2, 0xE
+ ldrsh r1, [r6, r2]
+ cmp r1, 0
+ bne _0815D63C
+ movs r3, 0x10
+ ldrsh r0, [r6, r3]
+ cmp r0, 0x10
+ bne _0815D63C
+ strh r1, [r6, 0xC]
+ strh r1, [r6, 0xE]
+ b _0815D62E
+_0815D5C2:
+ ldrh r0, [r6, 0x18]
+ ldrh r7, [r6, 0x16]
+ adds r0, r7
+ strh r0, [r6, 0x16]
+ b _0815D63C
+_0815D5CC:
+ ldrh r0, [r6, 0xC]
+ adds r0, 0x1
+ strh r0, [r6, 0xC]
+ lsls r0, 16
+ asrs r0, 16
+ cmp r0, 0xC
+ ble _0815D63C
+ ldr r1, =gUnknown_02039B28
+ movs r0, 0x3
+ strb r0, [r1, 0x15]
+ movs r0, 0
+ strh r0, [r6, 0xC]
+ b _0815D62E
+ .pool
+_0815D5EC:
+ ldrh r0, [r6, 0xC]
+ adds r0, 0x1
+ strh r0, [r6, 0xC]
+ movs r1, 0x1
+ ands r0, r1
+ cmp r0, 0
+ beq _0815D602
+ ldrh r0, [r6, 0xE]
+ adds r0, 0x1
+ strh r0, [r6, 0xE]
+ b _0815D608
+_0815D602:
+ ldrh r0, [r6, 0x10]
+ subs r0, 0x1
+ strh r0, [r6, 0x10]
+_0815D608:
+ ldrh r1, [r6, 0x10]
+ lsls r1, 8
+ ldrh r0, [r6, 0xE]
+ orrs r1, r0
+ lsls r1, 16
+ lsrs r1, 16
+ movs r0, 0x52
+ bl SetGpuReg
+ movs r1, 0xE
+ ldrsh r0, [r6, r1]
+ cmp r0, 0x10
+ bne _0815D63C
+ movs r2, 0x10
+ ldrsh r0, [r6, r2]
+ cmp r0, 0
+ bne _0815D63C
+ strh r0, [r6, 0xC]
+ strh r0, [r6, 0xE]
+_0815D62E:
+ ldrh r0, [r6, 0x8]
+ adds r0, 0x1
+ strh r0, [r6, 0x8]
+ b _0815D63C
+_0815D636:
+ adds r0, r4, 0
+ bl move_anim_task_del
+_0815D63C:
+ add sp, 0x14
+ pop {r3-r5}
+ mov r8, r3
+ mov r9, r4
+ mov r10, r5
+ pop {r4-r7}
+ pop {r0}
+ bx r0
+ thumb_func_end sub_815D398
+
+ thumb_func_start sub_815D64C
+sub_815D64C: @ 815D64C
+ push {r4,lr}
+ lsls r0, 24
+ lsrs r0, 24
+ lsls r4, r0, 2
+ adds r4, r0
+ lsls r4, 3
+ ldr r0, =gTasks
+ adds r4, r0
+ movs r0, 0
+ strh r0, [r4, 0x8]
+ ldr r0, =gBattleAnimArgs
+ ldrb r0, [r0]
+ bl GetAnimBankSpriteId
+ adds r1, r0, 0
+ lsls r1, 24
+ lsrs r1, 24
+ strh r1, [r4, 0x26]
+ ldr r2, =gUnknown_085CE5F0
+ adds r0, r4, 0
+ bl sub_80A7CFC
+ ldr r0, =sub_815D694
+ str r0, [r4]
+ pop {r4}
+ pop {r0}
+ bx r0
+ .pool
+ thumb_func_end sub_815D64C
+
+ thumb_func_start sub_815D694
+sub_815D694: @ 815D694
+ push {r4-r6,lr}
+ lsls r0, 24
+ lsrs r4, r0, 24
+ lsls r0, r4, 2
+ adds r0, r4
+ lsls r0, 3
+ ldr r2, =gTasks
+ adds r3, r0, r2
+ ldrh r0, [r3, 0x8]
+ adds r1, r0, 0x1
+ movs r5, 0
+ strh r1, [r3, 0x8]
+ subs r0, 0x14
+ lsls r0, 16
+ lsrs r0, 16
+ adds r6, r2, 0
+ cmp r0, 0x16
+ bhi _0815D6F8
+ ldrh r0, [r3, 0xA]
+ adds r0, 0x1
+ strh r0, [r3, 0xA]
+ lsls r0, 16
+ asrs r0, 16
+ cmp r0, 0x1
+ ble _0815D708
+ strh r5, [r3, 0xA]
+ ldrh r0, [r3, 0xC]
+ adds r0, 0x1
+ strh r0, [r3, 0xC]
+ movs r5, 0x1
+ ands r0, r5
+ cmp r0, 0
+ bne _0815D6F8
+ ldr r2, =gSprites
+ movs r0, 0x26
+ ldrsh r1, [r3, r0]
+ lsls r0, r1, 4
+ adds r0, r1
+ lsls r0, 2
+ adds r0, r2
+ ldr r1, =0x0000ffff
+ strh r1, [r0, 0x24]
+ b _0815D708
+ .pool
+_0815D6F8:
+ ldr r2, =gSprites
+ movs r0, 0x26
+ ldrsh r1, [r3, r0]
+ lsls r0, r1, 4
+ adds r0, r1
+ lsls r0, 2
+ adds r0, r2
+ strh r5, [r0, 0x24]
+_0815D708:
+ lsls r0, r4, 2
+ adds r0, r4
+ lsls r0, 3
+ adds r0, r6
+ bl sub_80A7D34
+ lsls r0, 24
+ cmp r0, 0
+ bne _0815D720
+ adds r0, r4, 0
+ bl move_anim_task_del
+_0815D720:
+ pop {r4-r6}
+ pop {r0}
+ bx r0
+ .pool
+ thumb_func_end sub_815D694
+
+ thumb_func_start sub_815D72C
+sub_815D72C: @ 815D72C
+ push {r4-r6,lr}
+ mov r6, r8
+ push {r6}
+ mov r8, r0
+ adds r5, r2, 0
+ adds r0, r3, 0
+ ldr r4, [sp, 0x14]
+ ldr r6, [sp, 0x18]
+ lsls r1, 16
+ lsrs r1, 16
+ lsls r5, 16
+ lsrs r5, 16
+ lsls r4, 16
+ lsrs r4, 16
+ lsls r6, 16
+ lsrs r6, 16
+ mov r2, r8
+ strh r1, [r2, 0x20]
+ strh r5, [r2, 0x22]
+ lsls r1, 16
+ asrs r1, 16
+ lsls r2, r1, 4
+ mov r3, r8
+ strh r2, [r3, 0x36]
+ lsls r5, 16
+ asrs r5, 16
+ lsls r2, r5, 4
+ strh r2, [r3, 0x38]
+ lsls r0, 16
+ asrs r0, 16
+ subs r0, r1
+ lsls r0, 4
+ adds r1, r6, 0
+ bl __divsi3
+ mov r1, r8
+ strh r0, [r1, 0x3A]
+ lsls r4, 16
+ asrs r4, 16
+ subs r4, r5
+ lsls r4, 4
+ adds r0, r4, 0
+ adds r1, r6, 0
+ bl __divsi3
+ mov r2, r8
+ strh r0, [r2, 0x3C]
+ pop {r3}
+ mov r8, r3
+ pop {r4-r6}
+ pop {r0}
+ bx r0
+ thumb_func_end sub_815D72C
+
+ thumb_func_start sub_815D794
+sub_815D794: @ 815D794
+ ldrh r1, [r0, 0x3A]
+ ldrh r2, [r0, 0x36]
+ adds r1, r2
+ strh r1, [r0, 0x36]
+ ldrh r2, [r0, 0x3C]
+ ldrh r3, [r0, 0x38]
+ adds r2, r3
+ strh r2, [r0, 0x38]
+ lsls r1, 16
+ asrs r1, 20
+ strh r1, [r0, 0x20]
+ lsls r2, 16
+ asrs r2, 20
+ strh r2, [r0, 0x22]
+ bx lr
+ thumb_func_end sub_815D794
+
+ thumb_func_start sub_815D7B4
+sub_815D7B4: @ 815D7B4
+ push {r4-r6,lr}
+ sub sp, 0x8
+ adds r4, r0, 0
+ ldrh r6, [r4, 0x20]
+ ldrh r5, [r4, 0x22]
+ bl sub_80A6838
+ ldr r0, =gBattleAnimArgs
+ ldrb r1, [r0]
+ adds r0, r4, 0
+ bl StartSpriteAffineAnim
+ movs r0, 0x20
+ ldrsh r1, [r4, r0]
+ movs r0, 0x22
+ ldrsh r2, [r4, r0]
+ lsls r6, 16
+ asrs r6, 16
+ lsls r5, 16
+ asrs r5, 16
+ str r5, [sp]
+ movs r0, 0x40
+ str r0, [sp, 0x4]
+ adds r0, r4, 0
+ adds r3, r6, 0
+ bl sub_815D72C
+ movs r0, 0
+ strh r0, [r4, 0x2E]
+ ldr r0, =sub_815D804
+ str r0, [r4, 0x1C]
+ add sp, 0x8
+ pop {r4-r6}
+ pop {r0}
+ bx r0
+ .pool
+ thumb_func_end sub_815D7B4
+
+ thumb_func_start sub_815D804
+sub_815D804: @ 815D804
+ push {r4,r5,lr}
+ adds r5, r0, 0
+ ldrh r0, [r5, 0x2E]
+ adds r0, 0x1
+ strh r0, [r5, 0x2E]
+ movs r0, 0x2E
+ ldrsh r4, [r5, r0]
+ lsls r4, 3
+ movs r0, 0xFF
+ ands r4, r0
+ adds r0, r5, 0
+ bl sub_815D794
+ adds r0, r4, 0
+ movs r1, 0x8
+ bl Sin
+ strh r0, [r5, 0x26]
+ movs r1, 0x2E
+ ldrsh r0, [r5, r1]
+ cmp r0, 0x3A
+ ble _0815D86A
+ ldrh r0, [r5, 0x30]
+ adds r0, 0x1
+ strh r0, [r5, 0x30]
+ lsls r0, 16
+ asrs r0, 16
+ cmp r0, 0x1
+ ble _0815D86A
+ movs r0, 0
+ strh r0, [r5, 0x30]
+ ldrh r1, [r5, 0x32]
+ adds r1, 0x1
+ strh r1, [r5, 0x32]
+ movs r0, 0x1
+ ands r1, r0
+ adds r3, r5, 0
+ adds r3, 0x3E
+ lsls r1, 2
+ ldrb r2, [r3]
+ subs r0, 0x6
+ ands r0, r2
+ orrs r0, r1
+ strb r0, [r3]
+ movs r1, 0x32
+ ldrsh r0, [r5, r1]
+ cmp r0, 0x3
+ ble _0815D86A
+ adds r0, r5, 0
+ bl move_anim_8074EE0
+_0815D86A:
+ pop {r4,r5}
+ pop {r0}
+ bx r0
+ thumb_func_end sub_815D804
+
+ thumb_func_start sub_815D870
+sub_815D870: @ 815D870
+ push {r4-r6,lr}
+ adds r5, r0, 0
+ ldr r6, =gBattleAnimArgs
+ ldrh r0, [r6, 0x6]
+ strh r0, [r5, 0x2E]
+ ldrb r1, [r6]
+ adds r0, r5, 0
+ bl StartSpriteAffineAnim
+ ldr r0, =gAnimationBankTarget
+ ldrb r0, [r0]
+ bl GetBankSide
+ lsls r0, 24
+ cmp r0, 0
+ beq _0815D896
+ ldrh r0, [r6, 0x2]
+ negs r0, r0
+ strh r0, [r6, 0x2]
+_0815D896:
+ ldr r4, =gAnimationBankAttacker
+ ldrb r0, [r4]
+ movs r1, 0x2
+ bl sub_80A5C6C
+ lsls r0, 24
+ lsrs r0, 24
+ ldrh r1, [r6, 0x2]
+ adds r0, r1
+ strh r0, [r5, 0x20]
+ ldrb r0, [r4]
+ movs r1, 0x3
+ bl sub_80A5C6C
+ lsls r0, 24
+ lsrs r0, 24
+ ldrh r6, [r6, 0x4]
+ adds r0, r6
+ strh r0, [r5, 0x22]
+ ldr r0, =sub_810E2C8
+ str r0, [r5, 0x1C]
+ pop {r4-r6}
+ pop {r0}
+ bx r0
+ .pool
+ thumb_func_end sub_815D870
+
+ thumb_func_start sub_815D8D8
+sub_815D8D8: @ 815D8D8
+ push {r4-r7,lr}
+ mov r7, r8
+ push {r7}
+ lsls r0, 24
+ lsrs r5, r0, 24
+ movs r7, 0
+ ldr r2, =gTasks
+ lsls r0, r5, 2
+ adds r0, r5
+ lsls r0, 3
+ adds r3, r0, r2
+ ldrh r0, [r3, 0x8]
+ subs r0, 0x1
+ strh r0, [r3, 0x8]
+ movs r1, 0x14
+ ldrsh r0, [r3, r1]
+ movs r1, 0x80
+ lsls r1, 8
+ ands r0, r1
+ mov r8, r2
+ cmp r0, 0
+ beq _0815D95A
+ ldrh r0, [r3, 0xA]
+ subs r0, 0x1
+ strh r0, [r3, 0xA]
+ lsls r0, 16
+ asrs r0, 16
+ movs r1, 0x1
+ negs r1, r1
+ cmp r0, r1
+ bne _0815D95A
+ movs r2, 0x1A
+ ldrsh r0, [r3, r2]
+ cmp r0, 0
+ bne _0815D92C
+ ldrh r0, [r3, 0x10]
+ strh r0, [r3, 0x1A]
+ negs r0, r0
+ strh r0, [r3, 0x10]
+ b _0815D92E
+ .pool
+_0815D92C:
+ strh r7, [r3, 0x1A]
+_0815D92E:
+ lsls r0, r5, 2
+ adds r0, r5
+ lsls r0, 3
+ mov r2, r8
+ adds r1, r0, r2
+ movs r2, 0x1C
+ ldrsh r0, [r1, r2]
+ cmp r0, 0
+ bne _0815D94A
+ ldrh r0, [r1, 0x12]
+ strh r0, [r1, 0x1C]
+ negs r0, r0
+ strh r0, [r1, 0x12]
+ b _0815D94E
+_0815D94A:
+ movs r0, 0
+ strh r0, [r1, 0x1C]
+_0815D94E:
+ lsls r0, r5, 2
+ adds r0, r5
+ lsls r0, 3
+ add r0, r8
+ ldrh r1, [r0, 0x22]
+ strh r1, [r0, 0xA]
+_0815D95A:
+ lsls r2, r5, 2
+ adds r0, r2, r5
+ lsls r0, 3
+ mov r1, r8
+ adds r4, r0, r1
+ ldrh r6, [r4, 0x16]
+ ldrh r7, [r4, 0x18]
+ movs r1, 0xC
+ ldrsh r0, [r4, r1]
+ movs r1, 0x80
+ lsls r1, 8
+ ands r0, r1
+ mov r12, r2
+ cmp r0, 0
+ beq _0815D998
+ ldr r3, =gSprites
+ movs r2, 0x26
+ ldrsh r0, [r4, r2]
+ lsls r1, r0, 4
+ adds r1, r0
+ lsls r1, 2
+ adds r1, r3
+ lsrs r2, r6, 8
+ ldrh r0, [r4, 0x1A]
+ subs r0, r2
+ strh r0, [r1, 0x24]
+ adds r2, r3, 0
+ b _0815D9AE
+ .pool
+_0815D998:
+ ldr r2, =gSprites
+ movs r0, 0x26
+ ldrsh r1, [r4, r0]
+ lsls r0, r1, 4
+ adds r0, r1
+ lsls r0, 2
+ adds r0, r2
+ lsrs r1, r6, 8
+ ldrh r4, [r4, 0x1A]
+ adds r1, r4
+ strh r1, [r0, 0x24]
+_0815D9AE:
+ mov r1, r12
+ adds r0, r1, r5
+ lsls r0, 3
+ mov r1, r8
+ adds r4, r0, r1
+ movs r1, 0xE
+ ldrsh r0, [r4, r1]
+ movs r1, 0x80
+ lsls r1, 8
+ ands r0, r1
+ cmp r0, 0
+ beq _0815D9E0
+ movs r1, 0x26
+ ldrsh r0, [r4, r1]
+ lsls r1, r0, 4
+ adds r1, r0
+ lsls r1, 2
+ adds r1, r2
+ lsrs r2, r7, 8
+ ldrh r0, [r4, 0x1C]
+ subs r0, r2
+ b _0815D9F2
+ .pool
+_0815D9E0:
+ movs r1, 0x26
+ ldrsh r0, [r4, r1]
+ lsls r1, r0, 4
+ adds r1, r0
+ lsls r1, 2
+ adds r1, r2
+ lsrs r0, r7, 8
+ ldrh r4, [r4, 0x1C]
+ adds r0, r4
+_0815D9F2:
+ strh r0, [r1, 0x26]
+ mov r2, r12
+ adds r0, r2, r5
+ lsls r0, 3
+ add r0, r8
+ movs r1, 0x8
+ ldrsh r0, [r0, r1]
+ cmp r0, 0
+ bgt _0815DA12
+ adds r0, r5, 0
+ bl DestroyTask
+ ldr r1, =gAnimVisualTaskCount
+ ldrb r0, [r1]
+ subs r0, 0x1
+ strb r0, [r1]
+_0815DA12:
+ pop {r3}
+ mov r8, r3
+ pop {r4-r7}
+ pop {r0}
+ bx r0
+ .pool
+ thumb_func_end sub_815D8D8
+
+ thumb_func_start sub_815DA20
+sub_815DA20: @ 815DA20
+ push {r4-r7,lr}
+ mov r7, r9
+ mov r6, r8
+ push {r6,r7}
+ lsls r0, 24
+ lsrs r6, r0, 24
+ movs r7, 0
+ ldr r2, =gTasks
+ lsls r0, r6, 2
+ adds r0, r6
+ lsls r0, 3
+ adds r3, r0, r2
+ ldrh r0, [r3, 0x8]
+ subs r0, 0x1
+ strh r0, [r3, 0x8]
+ movs r1, 0x14
+ ldrsh r0, [r3, r1]
+ movs r1, 0x80
+ lsls r1, 8
+ ands r0, r1
+ mov r8, r2
+ cmp r0, 0
+ beq _0815DAA6
+ ldrh r0, [r3, 0xA]
+ subs r0, 0x1
+ strh r0, [r3, 0xA]
+ lsls r0, 16
+ asrs r0, 16
+ movs r1, 0x1
+ negs r1, r1
+ cmp r0, r1
+ bne _0815DAA6
+ movs r2, 0x1A
+ ldrsh r0, [r3, r2]
+ cmp r0, 0
+ bne _0815DA78
+ ldrh r0, [r3, 0x10]
+ strh r0, [r3, 0x1A]
+ negs r0, r0
+ strh r0, [r3, 0x10]
+ b _0815DA7A
+ .pool
+_0815DA78:
+ strh r7, [r3, 0x1A]
+_0815DA7A:
+ lsls r0, r6, 2
+ adds r0, r6
+ lsls r0, 3
+ mov r2, r8
+ adds r1, r0, r2
+ movs r2, 0x1C
+ ldrsh r0, [r1, r2]
+ cmp r0, 0
+ bne _0815DA96
+ ldrh r0, [r1, 0x12]
+ strh r0, [r1, 0x1C]
+ negs r0, r0
+ strh r0, [r1, 0x12]
+ b _0815DA9A
+_0815DA96:
+ movs r0, 0
+ strh r0, [r1, 0x1C]
+_0815DA9A:
+ lsls r0, r6, 2
+ adds r0, r6
+ lsls r0, 3
+ add r0, r8
+ ldrh r1, [r0, 0x22]
+ strh r1, [r0, 0xA]
+_0815DAA6:
+ lsls r3, r6, 2
+ adds r0, r3, r6
+ lsls r0, 3
+ mov r1, r8
+ adds r4, r0, r1
+ ldrh r2, [r4, 0xC]
+ ldr r1, =0x00007fff
+ adds r0, r1, 0
+ ands r0, r2
+ ldrh r2, [r4, 0x16]
+ adds r0, r2
+ lsls r5, r0, 16
+ lsrs r0, r5, 16
+ mov r9, r0
+ ldrh r0, [r4, 0xE]
+ ands r1, r0
+ ldrh r2, [r4, 0x18]
+ adds r1, r2
+ lsls r1, 16
+ lsrs r7, r1, 16
+ movs r1, 0xC
+ ldrsh r0, [r4, r1]
+ movs r1, 0x80
+ lsls r1, 8
+ ands r0, r1
+ mov r12, r3
+ cmp r0, 0
+ beq _0815DB00
+ ldr r3, =gSprites
+ movs r2, 0x26
+ ldrsh r0, [r4, r2]
+ lsls r1, r0, 4
+ adds r1, r0
+ lsls r1, 2
+ adds r1, r3
+ lsrs r2, r5, 24
+ ldrh r0, [r4, 0x1A]
+ subs r0, r2
+ strh r0, [r1, 0x24]
+ adds r2, r3, 0
+ b _0815DB16
+ .pool
+_0815DB00:
+ ldr r2, =gSprites
+ movs r0, 0x26
+ ldrsh r1, [r4, r0]
+ lsls r0, r1, 4
+ adds r0, r1
+ lsls r0, 2
+ adds r0, r2
+ lsrs r1, r5, 24
+ ldrh r4, [r4, 0x1A]
+ adds r1, r4
+ strh r1, [r0, 0x24]
+_0815DB16:
+ mov r1, r12
+ adds r0, r1, r6
+ lsls r0, 3
+ mov r1, r8
+ adds r4, r0, r1
+ movs r1, 0xE
+ ldrsh r0, [r4, r1]
+ movs r1, 0x80
+ lsls r1, 8
+ ands r0, r1
+ cmp r0, 0
+ beq _0815DB48
+ movs r1, 0x26
+ ldrsh r0, [r4, r1]
+ lsls r1, r0, 4
+ adds r1, r0
+ lsls r1, 2
+ adds r1, r2
+ lsrs r2, r7, 8
+ ldrh r0, [r4, 0x1C]
+ subs r0, r2
+ b _0815DB5A
+ .pool
+_0815DB48:
+ movs r1, 0x26
+ ldrsh r0, [r4, r1]
+ lsls r1, r0, 4
+ adds r1, r0
+ lsls r1, 2
+ adds r1, r2
+ lsrs r0, r7, 8
+ ldrh r4, [r4, 0x1C]
+ adds r0, r4
+_0815DB5A:
+ strh r0, [r1, 0x26]
+ mov r2, r12
+ adds r0, r2, r6
+ lsls r0, 3
+ mov r1, r8
+ adds r2, r0, r1
+ mov r0, r9
+ strh r0, [r2, 0x16]
+ strh r7, [r2, 0x18]
+ movs r1, 0x8
+ ldrsh r0, [r2, r1]
+ cmp r0, 0
+ bgt _0815DB80
+ movs r0, 0x1E
+ strh r0, [r2, 0x8]
+ movs r0, 0
+ strh r0, [r2, 0x22]
+ ldr r0, =sub_815D8D8
+ str r0, [r2]
+_0815DB80:
+ pop {r3,r4}
+ mov r8, r3
+ mov r9, r4
+ pop {r4-r7}
+ pop {r0}
+ bx r0
+ .pool
+ thumb_func_end sub_815DA20
+
+ thumb_func_start sub_815DB90
+sub_815DB90: @ 815DB90
+ push {r4-r7,lr}
+ mov r7, r8
+ push {r7}
+ lsls r0, 24
+ lsrs r6, r0, 24
+ ldr r0, =gTasks
+ mov r8, r0
+ lsls r7, r6, 2
+ adds r0, r7, r6
+ lsls r0, 3
+ mov r1, r8
+ adds r4, r0, r1
+ ldr r1, =gBankSpriteIds
+ ldr r2, =gAnimationBankAttacker
+ ldrb r0, [r2]
+ adds r0, r1
+ ldrb r0, [r0]
+ strh r0, [r4, 0x26]
+ ldr r5, =gBattleAnimArgs
+ ldrh r0, [r5]
+ strh r0, [r4, 0x24]
+ ldrh r0, [r5]
+ strh r0, [r4, 0x8]
+ ldrh r0, [r5, 0xC]
+ strh r0, [r4, 0x22]
+ movs r3, 0x6
+ ldrsh r0, [r5, r3]
+ cmp r0, 0
+ beq _0815DBD4
+ ldrh r0, [r4, 0x14]
+ ldr r3, =0xffff8000
+ adds r1, r3, 0
+ orrs r0, r1
+ strh r0, [r4, 0x14]
+_0815DBD4:
+ ldrb r0, [r2]
+ bl GetBankSide
+ lsls r0, 24
+ cmp r0, 0
+ beq _0815DC04
+ ldrh r0, [r5, 0x2]
+ strh r0, [r4, 0xC]
+ ldrh r0, [r5, 0x4]
+ strh r0, [r4, 0xE]
+ mov r3, r8
+ adds r4, r7, 0
+ b _0815DC74
+ .pool
+_0815DC04:
+ movs r7, 0x2
+ ldrsh r0, [r5, r7]
+ movs r1, 0x80
+ lsls r1, 8
+ ands r0, r1
+ cmp r0, 0
+ beq _0815DC20
+ ldrh r1, [r5, 0x2]
+ ldr r0, =0x00007fff
+ ands r0, r1
+ b _0815DC28
+ .pool
+_0815DC20:
+ ldrh r0, [r5, 0x2]
+ ldr r2, =0xffff8000
+ adds r1, r2, 0
+ orrs r0, r1
+_0815DC28:
+ strh r0, [r4, 0xC]
+ ldr r0, =gBattleAnimArgs
+ movs r3, 0x4
+ ldrsh r1, [r0, r3]
+ movs r2, 0x80
+ lsls r2, 8
+ ands r1, r2
+ adds r5, r0, 0
+ cmp r1, 0
+ beq _0815DC60
+ ldr r3, =gTasks
+ lsls r4, r6, 2
+ adds r1, r4, r6
+ lsls r1, 3
+ adds r1, r3
+ ldrh r2, [r5, 0x4]
+ ldr r0, =0x00007fff
+ ands r0, r2
+ b _0815DC72
+ .pool
+_0815DC60:
+ ldr r3, =gTasks
+ lsls r4, r6, 2
+ adds r1, r4, r6
+ lsls r1, 3
+ adds r1, r3
+ ldrh r2, [r5, 0x4]
+ ldr r7, =0xffff8000
+ adds r0, r7, 0
+ orrs r0, r2
+_0815DC72:
+ strh r0, [r1, 0xE]
+_0815DC74:
+ adds r0, r4, r6
+ lsls r0, 3
+ adds r0, r3
+ movs r1, 0
+ strh r1, [r0, 0x18]
+ strh r1, [r0, 0x16]
+ ldrh r1, [r5, 0x8]
+ strh r1, [r0, 0x10]
+ ldrh r1, [r5, 0xA]
+ strh r1, [r0, 0x12]
+ ldr r1, =sub_815DA20
+ str r1, [r0]
+ pop {r3}
+ mov r8, r3
+ pop {r4-r7}
+ pop {r0}
+ bx r0
+ .pool
+ thumb_func_end sub_815DB90
+
+ thumb_func_start sub_815DCA4
+sub_815DCA4: @ 815DCA4
+ push {r4,r5,lr}
+ lsls r0, 24
+ lsrs r2, r0, 24
+ lsls r0, r2, 2
+ adds r0, r2
+ lsls r0, 3
+ ldr r1, =gTasks
+ adds r5, r0, r1
+ ldr r4, =gBattleAnimArgs
+ movs r1, 0x2
+ ldrsh r0, [r4, r1]
+ cmp r0, 0
+ bne _0815DCC4
+ adds r0, r2, 0
+ bl move_anim_task_del
+_0815DCC4:
+ movs r0, 0
+ strh r0, [r5, 0x8]
+ strh r0, [r5, 0xA]
+ strh r0, [r5, 0xC]
+ ldrh r0, [r4, 0x2]
+ strh r0, [r5, 0xE]
+ movs r1, 0
+ ldrsh r0, [r4, r1]
+ cmp r0, 0
+ bne _0815DCE8
+ ldr r0, =gAnimationBankAttacker
+ b _0815DCEA
+ .pool
+_0815DCE8:
+ ldr r0, =gAnimationBankTarget
+_0815DCEA:
+ ldrb r4, [r0]
+ adds r0, r4, 0
+ movs r1, 0
+ bl sub_80A5C6C
+ lsls r0, 24
+ lsrs r0, 24
+ strh r0, [r5, 0x10]
+ adds r0, r4, 0
+ movs r1, 0x1
+ bl sub_80A5C6C
+ lsls r0, 24
+ lsrs r0, 24
+ strh r0, [r5, 0x12]
+ adds r0, r4, 0
+ bl sub_80A82E4
+ lsls r0, 24
+ lsrs r0, 24
+ strh r0, [r5, 0x14]
+ ldr r0, =gBattleAnimArgs
+ ldrb r0, [r0]
+ bl GetAnimBankSpriteId
+ adds r1, r0, 0
+ lsls r1, 24
+ lsrs r1, 24
+ strh r1, [r5, 0x26]
+ ldr r2, =gUnknown_085CE74C
+ adds r0, r5, 0
+ bl sub_80A7CFC
+ ldr r0, =sub_815DD48
+ str r0, [r5]
+ pop {r4,r5}
+ pop {r0}
+ bx r0
+ .pool
+ thumb_func_end sub_815DCA4
+
+ thumb_func_start sub_815DD48
+sub_815DD48: @ 815DD48
+ push {r4,r5,lr}
+ lsls r0, 24
+ lsrs r5, r0, 24
+ lsls r0, r5, 2
+ adds r0, r5
+ lsls r0, 3
+ ldr r1, =gTasks
+ adds r4, r0, r1
+ movs r1, 0x8
+ ldrsh r0, [r4, r1]
+ cmp r0, 0
+ beq _0815DD6C
+ cmp r0, 0x1
+ beq _0815DDCC
+ b _0815DDDA
+ .pool
+_0815DD6C:
+ ldrh r0, [r4, 0xA]
+ adds r0, 0x1
+ strh r0, [r4, 0xA]
+ lsls r0, 16
+ asrs r0, 16
+ cmp r0, 0x6
+ bne _0815DD82
+ adds r0, r5, 0
+ movs r1, 0x1
+ bl sub_815DDE0
+_0815DD82:
+ movs r1, 0xA
+ ldrsh r0, [r4, r1]
+ cmp r0, 0x12
+ bne _0815DD92
+ adds r0, r5, 0
+ movs r1, 0
+ bl sub_815DDE0
+_0815DD92:
+ adds r0, r4, 0
+ bl sub_80A7D34
+ lsls r0, 24
+ lsrs r1, r0, 24
+ cmp r1, 0
+ bne _0815DDDA
+ ldrh r0, [r4, 0xE]
+ subs r0, 0x1
+ strh r0, [r4, 0xE]
+ lsls r0, 16
+ cmp r0, 0
+ bne _0815DDB4
+ ldrh r0, [r4, 0x8]
+ adds r0, 0x1
+ strh r0, [r4, 0x8]
+ b _0815DDDA
+_0815DDB4:
+ strh r1, [r4, 0xA]
+ ldrh r1, [r4, 0x26]
+ lsls r1, 24
+ lsrs r1, 24
+ ldr r2, =gUnknown_085CE74C
+ adds r0, r4, 0
+ bl sub_80A7CFC
+ b _0815DDDA
+ .pool
+_0815DDCC:
+ movs r1, 0xC
+ ldrsh r0, [r4, r1]
+ cmp r0, 0
+ bne _0815DDDA
+ adds r0, r5, 0
+ bl move_anim_task_del
+_0815DDDA:
+ pop {r4,r5}
+ pop {r0}
+ bx r0
+ thumb_func_end sub_815DD48
+
+ thumb_func_start sub_815DDE0
+sub_815DDE0: @ 815DDE0
+ push {r4-r7,lr}
+ mov r7, r8
+ push {r7}
+ sub sp, 0xC
+ lsls r0, 24
+ lsrs r6, r0, 24
+ lsls r1, 24
+ lsls r0, r6, 2
+ adds r0, r6
+ lsls r0, 3
+ ldr r2, =gTasks
+ adds r4, r0, r2
+ cmp r1, 0
+ bne _0815DE08
+ movs r1, 0x12
+ movs r3, 0xEC
+ b _0815DE0C
+ .pool
+_0815DE08:
+ movs r1, 0x1E
+ movs r3, 0x14
+_0815DE0C:
+ mov r2, sp
+ ldrh r0, [r4, 0x10]
+ subs r0, r1
+ strh r0, [r2]
+ ldrh r0, [r4, 0x10]
+ subs r0, r1
+ subs r0, 0x4
+ strh r0, [r2, 0x2]
+ ldrh r0, [r4, 0x10]
+ adds r0, r1
+ strh r0, [r2, 0x4]
+ ldrh r0, [r4, 0x10]
+ adds r0, r1
+ adds r0, 0x4
+ strh r0, [r2, 0x6]
+ add r2, sp, 0x8
+ lsls r1, r3, 24
+ asrs r1, 24
+ ldrh r0, [r4, 0x12]
+ adds r0, r1
+ strh r0, [r2]
+ ldrh r0, [r4, 0x12]
+ adds r0, r1
+ adds r0, 0x6
+ strh r0, [r2, 0x2]
+ movs r5, 0
+ mov r8, r2
+ ldr r7, =gSprites
+_0815DE44:
+ lsls r0, r5, 1
+ add r0, sp
+ movs r2, 0
+ ldrsh r1, [r0, r2]
+ movs r0, 0x1
+ ands r0, r5
+ lsls r0, 1
+ add r0, r8
+ movs r3, 0
+ ldrsh r2, [r0, r3]
+ ldrb r3, [r4, 0x14]
+ subs r3, 0x5
+ lsls r3, 24
+ lsrs r3, 24
+ ldr r0, =gUnknown_085CE76C
+ bl CreateSprite
+ lsls r0, 24
+ lsrs r1, r0, 24
+ cmp r1, 0x40
+ beq _0815DE98
+ lsls r0, r1, 4
+ adds r0, r1
+ lsls r0, 2
+ adds r1, r0, r7
+ movs r0, 0
+ strh r0, [r1, 0x2E]
+ movs r0, 0x2
+ cmp r5, 0x1
+ bhi _0815DE86
+ movs r2, 0x2
+ negs r2, r2
+ adds r0, r2, 0
+_0815DE86:
+ strh r0, [r1, 0x30]
+ ldr r0, =0x0000ffff
+ strh r0, [r1, 0x32]
+ strh r6, [r1, 0x34]
+ movs r0, 0x2
+ strh r0, [r1, 0x36]
+ ldrh r0, [r4, 0xC]
+ adds r0, 0x1
+ strh r0, [r4, 0xC]
+_0815DE98:
+ adds r0, r5, 0x1
+ lsls r0, 24
+ lsrs r5, r0, 24
+ cmp r5, 0x3
+ bls _0815DE44
+ add sp, 0xC
+ pop {r3}
+ mov r8, r3
+ pop {r4-r7}
+ pop {r0}
+ bx r0
+ .pool
+ thumb_func_end sub_815DDE0
+
+ thumb_func_start sub_815DEBC
+sub_815DEBC: @ 815DEBC
+ push {r4,lr}
+ adds r4, r0, 0
+ ldrh r0, [r4, 0x30]
+ ldrh r1, [r4, 0x20]
+ adds r0, r1
+ strh r0, [r4, 0x20]
+ ldrh r0, [r4, 0x32]
+ ldrh r1, [r4, 0x22]
+ adds r0, r1
+ strh r0, [r4, 0x22]
+ ldrh r0, [r4, 0x2E]
+ adds r0, 0x1
+ strh r0, [r4, 0x2E]
+ lsls r0, 16
+ asrs r0, 16
+ cmp r0, 0x6
+ ble _0815DF02
+ ldr r3, =gTasks
+ movs r0, 0x36
+ ldrsh r1, [r4, r0]
+ lsls r1, 1
+ movs r0, 0x34
+ ldrsh r2, [r4, r0]
+ lsls r0, r2, 2
+ adds r0, r2
+ lsls r0, 3
+ adds r1, r0
+ adds r3, 0x8
+ adds r1, r3
+ ldrh r0, [r1]
+ subs r0, 0x1
+ strh r0, [r1]
+ adds r0, r4, 0
+ bl DestroySprite
+_0815DF02:
+ pop {r4}
+ pop {r0}
+ bx r0
+ .pool
+ thumb_func_end sub_815DEBC
+
+ thumb_func_start sub_815DF0C
+sub_815DF0C: @ 815DF0C
+ push {r4,lr}
+ lsls r0, 24
+ lsrs r0, 24
+ ldr r1, =gTasks
+ lsls r4, r0, 2
+ adds r4, r0
+ lsls r4, 3
+ adds r4, r1
+ movs r0, 0
+ strh r0, [r4, 0x8]
+ ldr r1, =gBattleAnimArgs
+ ldrh r0, [r1, 0x2]
+ strh r0, [r4, 0xA]
+ ldrb r0, [r1]
+ bl GetAnimBankSpriteId
+ lsls r0, 24
+ lsrs r0, 24
+ ldr r2, =gSprites
+ lsls r1, r0, 4
+ adds r1, r0
+ lsls r1, 2
+ adds r1, r2
+ ldrb r0, [r1, 0x5]
+ lsrs r0, 4
+ lsls r0, 4
+ movs r2, 0x80
+ lsls r2, 1
+ adds r1, r2, 0
+ adds r0, r1
+ strh r0, [r4, 0xC]
+ ldr r0, =sub_815DF64
+ str r0, [r4]
+ pop {r4}
+ pop {r0}
+ bx r0
+ .pool
+ thumb_func_end sub_815DF0C
+
+ thumb_func_start sub_815DF64
+sub_815DF64: @ 815DF64
+ push {r4,r5,lr}
+ lsls r0, 24
+ lsrs r5, r0, 24
+ ldr r1, =gTasks
+ lsls r0, r5, 2
+ adds r0, r5
+ lsls r0, 3
+ adds r4, r0, r1
+ movs r1, 0xA
+ ldrsh r0, [r4, r1]
+ cmp r0, 0
+ beq _0815DFB4
+ ldrh r0, [r4, 0xC]
+ ldr r2, =gUnknown_085CE784
+ movs r3, 0x8
+ ldrsh r1, [r4, r3]
+ lsls r1, 1
+ adds r1, r2
+ ldrh r3, [r1]
+ movs r1, 0x10
+ movs r2, 0x8
+ bl BlendPalette
+ ldrh r0, [r4, 0x8]
+ adds r0, 0x1
+ strh r0, [r4, 0x8]
+ lsls r0, 16
+ asrs r0, 16
+ cmp r0, 0x17
+ ble _0815DFA4
+ movs r0, 0
+ strh r0, [r4, 0x8]
+_0815DFA4:
+ ldrh r0, [r4, 0xA]
+ subs r0, 0x1
+ strh r0, [r4, 0xA]
+ b _0815DFC6
+ .pool
+_0815DFB4:
+ ldrh r0, [r4, 0xC]
+ movs r1, 0x10
+ movs r2, 0
+ movs r3, 0
+ bl BlendPalette
+ adds r0, r5, 0
+ bl move_anim_task_del
+_0815DFC6:
+ pop {r4,r5}
+ pop {r0}
+ bx r0
+ thumb_func_end sub_815DF64
+
+ thumb_func_start sub_815DFCC
+sub_815DFCC: @ 815DFCC
+ push {lr}
+ sub sp, 0x1C
+ lsls r0, 24
+ lsrs r0, 24
+ movs r2, 0xD0
+ lsls r2, 1
+ ldr r1, =gAnimationBankAttacker
+ ldrb r3, [r1]
+ ldr r1, =gBattleAnimArgs
+ ldrb r1, [r1]
+ str r1, [sp]
+ movs r1, 0xA
+ str r1, [sp, 0x4]
+ movs r1, 0x2
+ str r1, [sp, 0x8]
+ movs r1, 0x1E
+ str r1, [sp, 0xC]
+ ldr r1, =gUnknown_08C2DC68
+ str r1, [sp, 0x10]
+ ldr r1, =gUnknown_08C2DDC4
+ str r1, [sp, 0x14]
+ ldr r1, =gUnknown_08C2DDA4
+ str r1, [sp, 0x18]
+ movs r1, 0
+ bl sub_8117854
+ add sp, 0x1C
+ pop {r0}
+ bx r0
+ .pool
+ thumb_func_end sub_815DFCC
+
+ thumb_func_start sub_815E01C
+sub_815E01C: @ 815E01C
+ push {r4-r6,lr}
+ adds r5, r0, 0
+ ldr r6, =gAnimationBankAttacker
+ ldrb r0, [r6]
+ bl GetBankSide
+ lsls r0, 24
+ lsrs r0, 24
+ cmp r0, 0x1
+ bne _0815E038
+ ldr r1, =gBattleAnimArgs
+ ldrh r0, [r1]
+ negs r0, r0
+ strh r0, [r1]
+_0815E038:
+ ldrb r0, [r6]
+ movs r1, 0
+ bl sub_80A5C6C
+ lsls r0, 24
+ ldr r4, =gBattleAnimArgs
+ lsrs r0, 24
+ ldrh r1, [r4]
+ adds r0, r1
+ strh r0, [r5, 0x20]
+ ldrb r0, [r6]
+ movs r1, 0x1
+ bl sub_80A5C6C
+ lsls r0, 24
+ lsrs r0, 24
+ ldrh r1, [r4, 0x2]
+ adds r0, r1
+ strh r0, [r5, 0x22]
+ movs r1, 0x4
+ ldrsh r0, [r4, r1]
+ cmp r0, 0
+ bne _0815E080
+ movs r0, 0xA0
+ lsls r0, 2
+ strh r0, [r5, 0x2E]
+ ldr r0, =0x0000fd80
+ strh r0, [r5, 0x30]
+ b _0815E0A8
+ .pool
+_0815E080:
+ cmp r0, 0x1
+ bne _0815E09A
+ adds r2, r5, 0
+ adds r2, 0x3F
+ ldrb r0, [r2]
+ movs r1, 0x2
+ orrs r0, r1
+ strb r0, [r2]
+ movs r0, 0xA0
+ lsls r0, 2
+ strh r0, [r5, 0x2E]
+ strh r0, [r5, 0x30]
+ b _0815E0A8
+_0815E09A:
+ adds r0, r5, 0
+ movs r1, 0x1
+ bl StartSpriteAnim
+ movs r0, 0xA0
+ lsls r0, 2
+ strh r0, [r5, 0x2E]
+_0815E0A8:
+ ldr r0, =gAnimationBankAttacker
+ ldrb r0, [r0]
+ bl GetBankSide
+ lsls r0, 24
+ cmp r0, 0
+ beq _0815E0C8
+ ldrh r0, [r5, 0x2E]
+ negs r0, r0
+ strh r0, [r5, 0x2E]
+ adds r2, r5, 0
+ adds r2, 0x3F
+ ldrb r0, [r2]
+ movs r1, 0x1
+ orrs r0, r1
+ strb r0, [r2]
+_0815E0C8:
+ ldr r0, =sub_815E0DC
+ str r0, [r5, 0x1C]
+ pop {r4-r6}
+ pop {r0}
+ bx r0
+ .pool
+ thumb_func_end sub_815E01C
+
+ thumb_func_start sub_815E0DC
+sub_815E0DC: @ 815E0DC
+ push {lr}
+ adds r2, r0, 0
+ ldrh r0, [r2, 0x2E]
+ ldrh r1, [r2, 0x3A]
+ adds r0, r1
+ strh r0, [r2, 0x3A]
+ ldrh r1, [r2, 0x30]
+ ldrh r3, [r2, 0x3C]
+ adds r1, r3
+ strh r1, [r2, 0x3C]
+ lsls r0, 16
+ asrs r0, 24
+ strh r0, [r2, 0x24]
+ lsls r1, 16
+ asrs r1, 24
+ strh r1, [r2, 0x26]
+ ldrh r0, [r2, 0x38]
+ adds r0, 0x1
+ strh r0, [r2, 0x38]
+ lsls r0, 16
+ asrs r0, 16
+ cmp r0, 0xE
+ bne _0815E110
+ adds r0, r2, 0
+ bl move_anim_8072740
+_0815E110:
+ pop {r0}
+ bx r0
+ thumb_func_end sub_815E0DC
+
+ thumb_func_start sub_815E114
+sub_815E114: @ 815E114
+ push {r4-r6,lr}
+ lsls r0, 24
+ lsrs r0, 24
+ lsls r1, r0, 2
+ adds r1, r0
+ lsls r1, 3
+ ldr r0, =gTasks
+ adds r6, r1, r0
+ bl IsContest
+ lsls r0, 24
+ lsrs r1, r0, 24
+ cmp r1, 0
+ beq _0815E144
+ movs r0, 0x8
+ strh r0, [r6, 0x12]
+ movs r0, 0x3
+ strh r0, [r6, 0x14]
+ movs r0, 0x1
+ strh r0, [r6, 0x16]
+ b _0815E14E
+ .pool
+_0815E144:
+ movs r0, 0xC
+ strh r0, [r6, 0x12]
+ movs r0, 0x3
+ strh r0, [r6, 0x14]
+ strh r1, [r6, 0x16]
+_0815E14E:
+ ldr r5, =gAnimationBankAttacker
+ ldrb r0, [r5]
+ bl GetBankSide
+ lsls r0, 24
+ cmp r0, 0
+ bne _0815E188
+ ldrb r0, [r5]
+ movs r1, 0x2
+ bl sub_80A5C6C
+ adds r4, r0, 0
+ ldrb r0, [r5]
+ movs r1, 0
+ bl sub_80A861C
+ lsls r4, 24
+ lsrs r4, 24
+ lsls r0, 16
+ asrs r0, 16
+ cmp r0, 0
+ bge _0815E17C
+ adds r0, 0x3
+_0815E17C:
+ asrs r0, 2
+ adds r0, r4, r0
+ b _0815E1AC
+ .pool
+_0815E188:
+ ldrb r0, [r5]
+ movs r1, 0x2
+ bl sub_80A5C6C
+ adds r4, r0, 0
+ ldrb r0, [r5]
+ movs r1, 0
+ bl sub_80A861C
+ lsls r4, 24
+ lsrs r4, 24
+ lsls r0, 16
+ asrs r0, 16
+ cmp r0, 0
+ bge _0815E1A8
+ adds r0, 0x3
+_0815E1A8:
+ asrs r0, 2
+ subs r0, r4, r0
+_0815E1AC:
+ strh r0, [r6, 0x1E]
+ ldr r5, =gAnimationBankAttacker
+ ldrb r0, [r5]
+ movs r1, 0x3
+ bl sub_80A5C6C
+ adds r4, r0, 0
+ ldrb r0, [r5]
+ movs r1, 0
+ bl sub_80A861C
+ lsls r4, 24
+ lsrs r4, 24
+ lsls r0, 16
+ asrs r0, 16
+ cmp r0, 0
+ bge _0815E1D0
+ adds r0, 0x3
+_0815E1D0:
+ asrs r0, 2
+ subs r0, r4, r0
+ strh r0, [r6, 0x20]
+ ldr r4, =gAnimationBankTarget
+ ldrb r0, [r4]
+ movs r1, 0x2
+ bl sub_80A5C6C
+ lsls r0, 24
+ lsrs r0, 24
+ strh r0, [r6, 0x22]
+ ldrb r0, [r4]
+ movs r1, 0x3
+ bl sub_80A5C6C
+ lsls r0, 24
+ lsrs r0, 24
+ strh r0, [r6, 0x24]
+ ldr r0, =sub_815E20C
+ str r0, [r6]
+ pop {r4-r6}
+ pop {r0}
+ bx r0
+ .pool
+ thumb_func_end sub_815E114
+
+ thumb_func_start sub_815E20C
+sub_815E20C: @ 815E20C
+ push {r4-r7,lr}
+ mov r7, r8
+ push {r7}
+ sub sp, 0x14
+ lsls r0, 24
+ lsrs r7, r0, 24
+ lsls r0, r7, 2
+ adds r0, r7
+ lsls r0, 3
+ ldr r1, =gTasks
+ adds r5, r0, r1
+ movs r0, 0x8
+ ldrsh r1, [r5, r0]
+ cmp r1, 0
+ beq _0815E238
+ cmp r1, 0x1
+ bne _0815E230
+ b _0815E330
+_0815E230:
+ b _0815E33E
+ .pool
+_0815E238:
+ ldrh r0, [r5, 0xA]
+ adds r0, 0x1
+ strh r0, [r5, 0xA]
+ lsls r0, 16
+ asrs r0, 16
+ cmp r0, 0x3
+ ble _0815E33E
+ strh r1, [r5, 0xA]
+ movs r1, 0x1E
+ ldrsh r0, [r5, r1]
+ movs r2, 0x20
+ ldrsh r1, [r5, r2]
+ movs r3, 0x22
+ ldrsh r2, [r5, r3]
+ movs r4, 0x24
+ ldrsh r3, [r5, r4]
+ ldrb r4, [r5, 0x12]
+ str r4, [sp]
+ ldrb r4, [r5, 0xC]
+ str r4, [sp, 0x4]
+ add r4, sp, 0x10
+ str r4, [sp, 0x8]
+ adds r4, 0x2
+ str r4, [sp, 0xC]
+ bl sub_815E34C
+ movs r6, 0
+ mov r8, r4
+ ldr r4, =gSprites
+_0815E272:
+ add r0, sp, 0x10
+ movs r2, 0
+ ldrsh r1, [r0, r2]
+ mov r3, r8
+ movs r0, 0
+ ldrsh r2, [r3, r0]
+ ldr r0, =gUnknown_085CE7EC
+ movs r3, 0x23
+ bl CreateSprite
+ lsls r0, 24
+ lsrs r3, r0, 24
+ cmp r3, 0x40
+ beq _0815E306
+ movs r1, 0x16
+ ldrsh r0, [r5, r1]
+ cmp r0, 0
+ bne _0815E2C6
+ cmp r6, 0
+ bne _0815E2B4
+ lsls r2, r3, 4
+ adds r1, r2, r3
+ lsls r1, 2
+ adds r1, r4
+ ldrh r0, [r5, 0x14]
+ negs r0, r0
+ strh r0, [r1, 0x26]
+ strh r0, [r1, 0x24]
+ b _0815E2EE
+ .pool
+_0815E2B4:
+ lsls r2, r3, 4
+ adds r1, r2, r3
+ lsls r1, 2
+ adds r1, r4
+ ldrh r0, [r5, 0x14]
+ strh r0, [r1, 0x26]
+ ldrh r0, [r5, 0x14]
+ strh r0, [r1, 0x24]
+ b _0815E2EE
+_0815E2C6:
+ cmp r6, 0
+ bne _0815E2DC
+ lsls r2, r3, 4
+ adds r1, r2, r3
+ lsls r1, 2
+ adds r1, r4
+ ldrh r0, [r5, 0x14]
+ negs r0, r0
+ strh r0, [r1, 0x24]
+ ldrh r0, [r5, 0x14]
+ b _0815E2EC
+_0815E2DC:
+ lsls r2, r3, 4
+ adds r1, r2, r3
+ lsls r1, 2
+ adds r1, r4
+ ldrh r0, [r5, 0x14]
+ strh r0, [r1, 0x24]
+ ldrh r0, [r5, 0x14]
+ negs r0, r0
+_0815E2EC:
+ strh r0, [r1, 0x26]
+_0815E2EE:
+ ldr r1, =gSprites
+ adds r0, r2, r3
+ lsls r0, 2
+ adds r0, r1
+ movs r1, 0
+ strh r1, [r0, 0x2E]
+ strh r7, [r0, 0x30]
+ movs r1, 0xA
+ strh r1, [r0, 0x32]
+ ldrh r0, [r5, 0x1C]
+ adds r0, 0x1
+ strh r0, [r5, 0x1C]
+_0815E306:
+ adds r0, r6, 0x1
+ lsls r0, 24
+ lsrs r6, r0, 24
+ cmp r6, 0x1
+ bls _0815E272
+ ldrh r2, [r5, 0xC]
+ movs r3, 0xC
+ ldrsh r1, [r5, r3]
+ movs r4, 0x12
+ ldrsh r0, [r5, r4]
+ cmp r1, r0
+ bne _0815E324
+ ldrh r0, [r5, 0x8]
+ adds r0, 0x1
+ strh r0, [r5, 0x8]
+_0815E324:
+ adds r0, r2, 0x1
+ strh r0, [r5, 0xC]
+ b _0815E33E
+ .pool
+_0815E330:
+ movs r1, 0x1C
+ ldrsh r0, [r5, r1]
+ cmp r0, 0
+ bne _0815E33E
+ adds r0, r7, 0
+ bl move_anim_task_del
+_0815E33E:
+ add sp, 0x14
+ pop {r3}
+ mov r8, r3
+ pop {r4-r7}
+ pop {r0}
+ bx r0
+ thumb_func_end sub_815E20C
+
+ thumb_func_start sub_815E34C
+sub_815E34C: @ 815E34C
+ push {r4-r7,lr}
+ mov r7, r10
+ mov r6, r9
+ mov r5, r8
+ push {r5-r7}
+ sub sp, 0x8
+ ldr r4, [sp, 0x28]
+ ldr r5, [sp, 0x2C]
+ ldr r6, [sp, 0x30]
+ mov r9, r6
+ ldr r6, [sp, 0x34]
+ mov r10, r6
+ lsls r0, 16
+ lsrs r0, 16
+ mov r12, r0
+ lsls r1, 16
+ lsrs r1, 16
+ str r1, [sp]
+ lsls r2, 16
+ lsrs r2, 16
+ adds r7, r2, 0
+ lsls r3, 16
+ lsrs r3, 16
+ str r3, [sp, 0x4]
+ lsls r4, 24
+ lsrs r6, r4, 24
+ lsls r5, 24
+ lsrs r5, 24
+ mov r8, r5
+ cmp r5, 0
+ bne _0815E394
+ mov r2, r9
+ strh r0, [r2]
+ mov r6, r10
+ strh r1, [r6]
+ b _0815E3F2
+_0815E394:
+ cmp r5, r6
+ bcc _0815E3A2
+ mov r0, r9
+ strh r2, [r0]
+ mov r1, r10
+ strh r3, [r1]
+ b _0815E3F2
+_0815E3A2:
+ subs r0, r6, 0x1
+ lsls r0, 24
+ lsrs r6, r0, 24
+ mov r2, r12
+ lsls r1, r2, 16
+ asrs r1, 16
+ lsls r5, r1, 8
+ lsls r0, r7, 16
+ asrs r0, 16
+ subs r0, r1
+ lsls r0, 8
+ adds r1, r6, 0
+ bl __divsi3
+ mov r1, r8
+ muls r1, r0
+ adds r0, r1, 0
+ adds r5, r0
+ ldr r2, [sp]
+ lsls r1, r2, 16
+ asrs r1, 16
+ lsls r4, r1, 8
+ ldr r2, [sp, 0x4]
+ lsls r0, r2, 16
+ asrs r0, 16
+ subs r0, r1
+ lsls r0, 8
+ adds r1, r6, 0
+ bl __divsi3
+ mov r6, r8
+ muls r6, r0
+ adds r0, r6, 0
+ adds r4, r0
+ asrs r5, 8
+ mov r0, r9
+ strh r5, [r0]
+ asrs r4, 8
+ mov r1, r10
+ strh r4, [r1]
+_0815E3F2:
+ add sp, 0x8
+ pop {r3-r5}
+ mov r8, r3
+ mov r9, r4
+ mov r10, r5
+ pop {r4-r7}
+ pop {r0}
+ bx r0
+ thumb_func_end sub_815E34C
+
+ thumb_func_start sub_815E404
+sub_815E404: @ 815E404
+ push {r4,lr}
+ adds r4, r0, 0
+ ldrh r0, [r4, 0x2E]
+ adds r0, 0x1
+ strh r0, [r4, 0x2E]
+ lsls r0, 16
+ asrs r0, 16
+ cmp r0, 0x24
+ ble _0815E43A
+ ldr r3, =gTasks
+ movs r0, 0x32
+ ldrsh r1, [r4, r0]
+ lsls r1, 1
+ movs r0, 0x30
+ ldrsh r2, [r4, r0]
+ lsls r0, r2, 2
+ adds r0, r2
+ lsls r0, 3
+ adds r1, r0
+ adds r3, 0x8
+ adds r1, r3
+ ldrh r0, [r1]
+ subs r0, 0x1
+ strh r0, [r1]
+ adds r0, r4, 0
+ bl DestroySprite
+_0815E43A:
+ pop {r4}
+ pop {r0}
+ bx r0
+ .pool
+ thumb_func_end sub_815E404
+
+ thumb_func_start sub_815E444
+sub_815E444: @ 815E444
+ push {r4,lr}
+ adds r4, r0, 0
+ ldr r1, =gBattleAnimArgs
+ ldrh r0, [r1]
+ strh r0, [r4, 0x20]
+ ldrh r0, [r1, 0x2]
+ strh r0, [r4, 0x22]
+ ldrh r0, [r1, 0x4]
+ strh r0, [r4, 0x32]
+ ldrh r0, [r1, 0x6]
+ strh r0, [r4, 0x36]
+ ldrh r0, [r1, 0x8]
+ strh r0, [r4, 0x2E]
+ ldr r1, =move_anim_8072740
+ adds r0, r4, 0
+ bl StoreSpriteCallbackInData6
+ ldr r0, =sub_80A70C0
+ str r0, [r4, 0x1C]
+ pop {r4}
+ pop {r0}
+ bx r0
+ .pool
+ thumb_func_end sub_815E444
+
+ thumb_func_start sub_815E47C
+sub_815E47C: @ 815E47C
+ push {r4-r7,lr}
+ mov r7, r10
+ mov r6, r9
+ mov r5, r8
+ push {r5-r7}
+ lsls r0, 24
+ lsrs r0, 24
+ mov r9, r0
+ lsls r0, 2
+ add r0, r9
+ lsls r0, 3
+ ldr r1, =gTasks
+ adds r7, r0, r1
+ ldr r0, =gAnimationBankAttacker
+ mov r10, r0
+ ldrb r0, [r0]
+ movs r1, 0x2
+ bl sub_80A5C6C
+ lsls r0, 24
+ lsrs r0, 24
+ strh r0, [r7, 0x1E]
+ mov r1, r10
+ ldrb r0, [r1]
+ movs r1, 0x3
+ bl sub_80A5C6C
+ lsls r0, 24
+ lsrs r0, 24
+ strh r0, [r7, 0x20]
+ ldr r0, =gAnimationBankTarget
+ mov r8, r0
+ ldrb r0, [r0]
+ movs r1, 0x2
+ bl sub_80A5C6C
+ lsls r0, 24
+ lsrs r0, 24
+ strh r0, [r7, 0x22]
+ mov r1, r8
+ ldrb r0, [r1]
+ movs r1, 0x3
+ bl sub_80A5C6C
+ adds r4, r0, 0
+ mov r1, r8
+ ldrb r0, [r1]
+ movs r1, 0
+ bl sub_80A861C
+ lsls r4, 24
+ lsrs r4, 24
+ lsls r0, 16
+ asrs r0, 16
+ cmp r0, 0
+ bge _0815E4EE
+ adds r0, 0x3
+_0815E4EE:
+ asrs r0, 2
+ adds r0, r4, r0
+ strh r0, [r7, 0x24]
+ ldr r4, =gUnknown_085CE84C
+ movs r0, 0x1E
+ ldrsh r5, [r7, r0]
+ movs r1, 0x20
+ ldrsh r6, [r7, r1]
+ mov r1, r8
+ ldrb r0, [r1]
+ bl sub_80A82E4
+ adds r3, r0, 0
+ subs r3, 0x5
+ lsls r3, 24
+ lsrs r3, 24
+ adds r0, r4, 0
+ adds r1, r5, 0
+ adds r2, r6, 0
+ bl CreateSprite
+ lsls r0, 24
+ lsrs r0, 24
+ strh r0, [r7, 0x26]
+ cmp r0, 0x40
+ beq _0815E5B8
+ ldr r4, =gSprites
+ movs r0, 0x26
+ ldrsh r1, [r7, r0]
+ lsls r0, r1, 4
+ adds r0, r1
+ lsls r0, 2
+ adds r0, r4
+ movs r1, 0x10
+ strh r1, [r0, 0x2E]
+ movs r0, 0x26
+ ldrsh r1, [r7, r0]
+ lsls r0, r1, 4
+ adds r0, r1
+ lsls r0, 2
+ adds r0, r4
+ ldrh r1, [r7, 0x22]
+ strh r1, [r0, 0x32]
+ movs r0, 0x26
+ ldrsh r1, [r7, r0]
+ lsls r0, r1, 4
+ adds r0, r1
+ lsls r0, 2
+ adds r0, r4
+ ldrh r1, [r7, 0x24]
+ strh r1, [r0, 0x36]
+ movs r0, 0x26
+ ldrsh r1, [r7, r0]
+ lsls r0, r1, 4
+ adds r0, r1
+ lsls r0, 2
+ adds r0, r4
+ ldr r1, =0x0000ffe0
+ strh r1, [r0, 0x38]
+ movs r0, 0x26
+ ldrsh r1, [r7, r0]
+ lsls r0, r1, 4
+ adds r0, r1
+ lsls r0, 2
+ adds r0, r4
+ bl sub_80A68D4
+ mov r1, r10
+ ldrb r0, [r1]
+ bl GetBankSide
+ lsls r0, 24
+ lsrs r0, 24
+ cmp r0, 0x1
+ bne _0815E596
+ movs r0, 0x26
+ ldrsh r1, [r7, r0]
+ lsls r0, r1, 4
+ adds r0, r1
+ lsls r0, 2
+ adds r0, r4
+ movs r1, 0x1
+ bl StartSpriteAffineAnim
+_0815E596:
+ ldr r0, =sub_815E5CC
+ str r0, [r7]
+ b _0815E5BE
+ .pool
+_0815E5B8:
+ mov r0, r9
+ bl move_anim_task_del
+_0815E5BE:
+ pop {r3-r5}
+ mov r8, r3
+ mov r9, r4
+ mov r10, r5
+ pop {r4-r7}
+ pop {r0}
+ bx r0
+ thumb_func_end sub_815E47C
+
+ thumb_func_start sub_815E5CC
+sub_815E5CC: @ 815E5CC
+ push {r4,r5,lr}
+ lsls r0, 24
+ lsrs r2, r0, 24
+ lsls r0, r2, 2
+ adds r0, r2
+ lsls r0, 3
+ ldr r1, =gTasks
+ adds r4, r0, r1
+ movs r0, 0x8
+ ldrsh r1, [r4, r0]
+ cmp r1, 0x1
+ beq _0815E634
+ cmp r1, 0x1
+ bgt _0815E5F4
+ cmp r1, 0
+ beq _0815E5FE
+ b _0815E6D2
+ .pool
+_0815E5F4:
+ cmp r1, 0x2
+ beq _0815E658
+ cmp r1, 0x3
+ beq _0815E6CC
+ b _0815E6D2
+_0815E5FE:
+ ldrh r0, [r4, 0xA]
+ adds r0, 0x1
+ strh r0, [r4, 0xA]
+ lsls r0, 16
+ asrs r0, 16
+ cmp r0, 0x1
+ ble _0815E6D2
+ strh r1, [r4, 0xA]
+ movs r0, 0x26
+ ldrsh r1, [r4, r0]
+ lsls r0, r1, 4
+ adds r0, r1
+ lsls r0, 2
+ ldr r1, =gSprites
+ adds r0, r1
+ bl sub_80A6900
+ ldrh r0, [r4, 0xC]
+ adds r0, 0x1
+ strh r0, [r4, 0xC]
+ lsls r0, 16
+ asrs r0, 16
+ cmp r0, 0x7
+ ble _0815E6D2
+ b _0815E6BE
+ .pool
+_0815E634:
+ movs r0, 0x26
+ ldrsh r1, [r4, r0]
+ lsls r0, r1, 4
+ adds r0, r1
+ lsls r0, 2
+ ldr r1, =gSprites
+ adds r0, r1
+ bl sub_80A6900
+ lsls r0, 24
+ cmp r0, 0
+ beq _0815E6D2
+ movs r0, 0
+ strh r0, [r4, 0xA]
+ strh r0, [r4, 0xC]
+ b _0815E6BE
+ .pool
+_0815E658:
+ ldrh r0, [r4, 0xA]
+ adds r0, 0x1
+ strh r0, [r4, 0xA]
+ lsls r0, 16
+ asrs r0, 16
+ cmp r0, 0x1
+ ble _0815E6D2
+ movs r0, 0
+ strh r0, [r4, 0xA]
+ ldrh r2, [r4, 0xC]
+ adds r2, 0x1
+ strh r2, [r4, 0xC]
+ ldr r5, =gSprites
+ movs r1, 0x26
+ ldrsh r0, [r4, r1]
+ lsls r1, r0, 4
+ adds r1, r0
+ lsls r1, 2
+ adds r1, r5
+ movs r0, 0x1
+ ands r2, r0
+ adds r1, 0x3E
+ lsls r2, 2
+ ldrb r3, [r1]
+ subs r0, 0x6
+ ands r0, r3
+ orrs r0, r2
+ strb r0, [r1]
+ movs r1, 0xC
+ ldrsh r0, [r4, r1]
+ cmp r0, 0x10
+ bne _0815E6D2
+ movs r0, 0x26
+ ldrsh r1, [r4, r0]
+ lsls r0, r1, 4
+ adds r0, r1
+ lsls r0, 2
+ adds r0, r5
+ ldrb r0, [r0, 0x3]
+ lsls r0, 26
+ lsrs r0, 27
+ bl FreeOamMatrix
+ movs r0, 0x26
+ ldrsh r1, [r4, r0]
+ lsls r0, r1, 4
+ adds r0, r1
+ lsls r0, 2
+ adds r0, r5
+ bl DestroySprite
+_0815E6BE:
+ ldrh r0, [r4, 0x8]
+ adds r0, 0x1
+ strh r0, [r4, 0x8]
+ b _0815E6D2
+ .pool
+_0815E6CC:
+ adds r0, r2, 0
+ bl move_anim_task_del
+_0815E6D2:
+ pop {r4,r5}
+ pop {r0}
+ bx r0
+ thumb_func_end sub_815E5CC
+
+ thumb_func_start sub_815E6D8
+sub_815E6D8: @ 815E6D8
+ push {r4-r6,lr}
+ adds r4, r0, 0
+ ldr r0, =gBattleAnimArgs
+ movs r2, 0
+ ldrsh r1, [r0, r2]
+ adds r6, r0, 0
+ cmp r1, 0
+ bne _0815E6F4
+ ldr r0, =gAnimationBankAttacker
+ b _0815E6F6
+ .pool
+_0815E6F4:
+ ldr r0, =gAnimationBankTarget
+_0815E6F6:
+ ldrb r5, [r0]
+ ldrh r2, [r4, 0x4]
+ lsls r1, r2, 22
+ lsrs r1, 22
+ adds r1, 0x10
+ ldr r3, =0x000003ff
+ adds r0, r3, 0
+ ands r1, r0
+ ldr r0, =0xfffffc00
+ ands r0, r2
+ orrs r0, r1
+ strh r0, [r4, 0x4]
+ adds r1, r6, 0
+ ldrh r0, [r1, 0x4]
+ strh r0, [r4, 0x3A]
+ movs r2, 0x2
+ ldrsh r0, [r1, r2]
+ movs r1, 0x1
+ cmp r0, 0
+ bne _0815E724
+ movs r3, 0x1
+ negs r3, r3
+ adds r1, r3, 0
+_0815E724:
+ strh r1, [r4, 0x3C]
+ adds r0, r5, 0
+ movs r1, 0x3
+ bl sub_80A5C6C
+ lsls r0, 24
+ lsrs r0, 24
+ strh r0, [r4, 0x22]
+ movs r1, 0x2
+ ldrsh r0, [r6, r1]
+ cmp r0, 0
+ bne _0815E768
+ ldrb r2, [r4, 0x3]
+ lsls r1, r2, 26
+ lsrs r1, 27
+ movs r0, 0x8
+ orrs r1, r0
+ lsls r1, 1
+ subs r0, 0x47
+ ands r0, r2
+ orrs r0, r1
+ strb r0, [r4, 0x3]
+ adds r0, r5, 0
+ movs r1, 0x4
+ bl sub_80A861C
+ subs r0, 0x8
+ b _0815E772
+ .pool
+_0815E768:
+ adds r0, r5, 0
+ movs r1, 0x5
+ bl sub_80A861C
+ adds r0, 0x8
+_0815E772:
+ strh r0, [r4, 0x20]
+ ldr r0, =sub_815E784
+ str r0, [r4, 0x1C]
+ pop {r4-r6}
+ pop {r0}
+ bx r0
+ .pool
+ thumb_func_end sub_815E6D8
+
+ thumb_func_start sub_815E784
+sub_815E784: @ 815E784
+ push {lr}
+ adds r2, r0, 0
+ movs r0, 0x2E
+ ldrsh r1, [r2, r0]
+ cmp r1, 0x1
+ beq _0815E7CC
+ cmp r1, 0x1
+ bgt _0815E79A
+ cmp r1, 0
+ beq _0815E7A4
+ b _0815E83C
+_0815E79A:
+ cmp r1, 0x2
+ beq _0815E7DC
+ cmp r1, 0x3
+ beq _0815E802
+ b _0815E83C
+_0815E7A4:
+ ldrh r0, [r2, 0x30]
+ adds r0, 0x1
+ strh r0, [r2, 0x30]
+ lsls r0, 16
+ asrs r0, 16
+ cmp r0, 0x1
+ ble _0815E83C
+ strh r1, [r2, 0x30]
+ ldrh r0, [r2, 0x3C]
+ ldrh r1, [r2, 0x24]
+ adds r0, r1
+ strh r0, [r2, 0x24]
+ ldrh r0, [r2, 0x32]
+ adds r0, 0x1
+ strh r0, [r2, 0x32]
+ lsls r0, 16
+ asrs r0, 16
+ cmp r0, 0xC
+ bne _0815E83C
+ b _0815E7FA
+_0815E7CC:
+ ldrh r0, [r2, 0x30]
+ adds r0, 0x1
+ strh r0, [r2, 0x30]
+ lsls r0, 16
+ asrs r0, 16
+ cmp r0, 0x8
+ bne _0815E83C
+ b _0815E7F6
+_0815E7DC:
+ movs r0, 0x3C
+ ldrsh r1, [r2, r0]
+ lsls r1, 2
+ ldrh r0, [r2, 0x24]
+ subs r0, r1
+ strh r0, [r2, 0x24]
+ ldrh r0, [r2, 0x30]
+ adds r0, 0x1
+ strh r0, [r2, 0x30]
+ lsls r0, 16
+ asrs r0, 16
+ cmp r0, 0x6
+ bne _0815E83C
+_0815E7F6:
+ movs r0, 0
+ strh r0, [r2, 0x30]
+_0815E7FA:
+ ldrh r0, [r2, 0x2E]
+ adds r0, 0x1
+ strh r0, [r2, 0x2E]
+ b _0815E83C
+_0815E802:
+ movs r0, 0x3C
+ ldrsh r1, [r2, r0]
+ lsls r0, r1, 1
+ adds r0, r1
+ ldrh r1, [r2, 0x24]
+ adds r0, r1
+ strh r0, [r2, 0x24]
+ ldrh r0, [r2, 0x30]
+ adds r0, 0x1
+ strh r0, [r2, 0x30]
+ lsls r0, 16
+ asrs r0, 16
+ cmp r0, 0x8
+ bne _0815E83C
+ ldrh r0, [r2, 0x3A]
+ subs r0, 0x1
+ strh r0, [r2, 0x3A]
+ lsls r0, 16
+ cmp r0, 0
+ beq _0815E836
+ movs r0, 0
+ strh r0, [r2, 0x30]
+ ldrh r0, [r2, 0x2E]
+ subs r0, 0x1
+ strh r0, [r2, 0x2E]
+ b _0815E83C
+_0815E836:
+ adds r0, r2, 0
+ bl move_anim_8072740
+_0815E83C:
+ pop {r0}
+ bx r0
+ thumb_func_end sub_815E784
+
+ thumb_func_start sub_815E840
+sub_815E840: @ 815E840
+ push {r4,lr}
+ lsls r0, 24
+ lsrs r1, r0, 24
+ ldr r2, =gBattleAnimArgs
+ movs r3, 0
+ ldrsh r0, [r2, r3]
+ cmp r0, 0
+ bne _0815E85C
+ adds r0, r1, 0
+ bl move_anim_task_del
+ b _0815E884
+ .pool
+_0815E85C:
+ ldr r0, =gTasks
+ lsls r4, r1, 2
+ adds r4, r1
+ lsls r4, 3
+ adds r4, r0
+ ldrh r0, [r2, 0x2]
+ strh r0, [r4, 0x8]
+ ldrb r0, [r2]
+ bl GetAnimBankSpriteId
+ adds r1, r0, 0
+ lsls r1, 24
+ lsrs r1, 24
+ strh r1, [r4, 0x26]
+ ldr r2, =gUnknown_085CE87C
+ adds r0, r4, 0
+ bl sub_80A7CFC
+ ldr r0, =sub_815E898
+ str r0, [r4]
+_0815E884:
+ pop {r4}
+ pop {r0}
+ bx r0
+ .pool
+ thumb_func_end sub_815E840
+
+ thumb_func_start sub_815E898
+sub_815E898: @ 815E898
+ push {r4-r6,lr}
+ lsls r0, 24
+ lsrs r6, r0, 24
+ lsls r0, r6, 2
+ adds r0, r6
+ lsls r0, 3
+ ldr r1, =gTasks
+ adds r4, r0, r1
+ ldrh r0, [r4, 0xA]
+ adds r0, 0x1
+ strh r0, [r4, 0xA]
+ lsls r0, 16
+ asrs r0, 16
+ cmp r0, 0x1
+ ble _0815E8F2
+ movs r0, 0
+ strh r0, [r4, 0xA]
+ ldrh r1, [r4, 0xC]
+ movs r0, 0x1
+ ands r0, r1
+ cmp r0, 0
+ bne _0815E8E0
+ ldr r2, =gSprites
+ movs r0, 0x26
+ ldrsh r1, [r4, r0]
+ lsls r0, r1, 4
+ adds r0, r1
+ lsls r0, 2
+ adds r0, r2
+ movs r1, 0x2
+ b _0815E8F0
+ .pool
+_0815E8E0:
+ ldr r2, =gSprites
+ movs r0, 0x26
+ ldrsh r1, [r4, r0]
+ lsls r0, r1, 4
+ adds r0, r1
+ lsls r0, 2
+ adds r0, r2
+ ldr r1, =0x0000fffe
+_0815E8F0:
+ strh r1, [r0, 0x24]
+_0815E8F2:
+ adds r0, r4, 0
+ bl sub_80A7D34
+ lsls r0, 24
+ lsrs r5, r0, 24
+ cmp r5, 0
+ bne _0815E94E
+ ldr r2, =gSprites
+ movs r0, 0x26
+ ldrsh r1, [r4, r0]
+ lsls r0, r1, 4
+ adds r0, r1
+ lsls r0, 2
+ adds r0, r2
+ strh r5, [r0, 0x24]
+ ldrh r0, [r4, 0x8]
+ subs r0, 0x1
+ strh r0, [r4, 0x8]
+ lsls r0, 16
+ cmp r0, 0
+ beq _0815E948
+ lsls r0, r6, 2
+ adds r0, r6
+ lsls r0, 3
+ ldr r1, =gTasks
+ adds r0, r1
+ ldrh r1, [r0, 0x26]
+ lsls r1, 24
+ lsrs r1, 24
+ ldr r2, =gUnknown_085CE87C
+ bl sub_80A7CFC
+ strh r5, [r4, 0xA]
+ strh r5, [r4, 0xC]
+ b _0815E94E
+ .pool
+_0815E948:
+ adds r0, r6, 0
+ bl move_anim_task_del
+_0815E94E:
+ pop {r4-r6}
+ pop {r0}
+ bx r0
+ thumb_func_end sub_815E898
+
+ thumb_func_start sub_815E954
+sub_815E954: @ 815E954
+ push {r4,r5,lr}
+ adds r5, r0, 0
+ ldr r0, =gBattleAnimArgs
+ movs r1, 0
+ ldrsh r0, [r0, r1]
+ cmp r0, 0
+ bne _0815E970
+ ldr r4, =gAnimationBankAttacker
+ b _0815E972
+ .pool
+_0815E970:
+ ldr r4, =gAnimationBankTarget
+_0815E972:
+ ldrb r0, [r4]
+ movs r1, 0x2
+ bl sub_80A5C6C
+ lsls r0, 24
+ lsrs r0, 24
+ strh r0, [r5, 0x20]
+ ldrb r0, [r4]
+ movs r1, 0x2
+ bl sub_80A861C
+ strh r0, [r5, 0x22]
+ movs r1, 0x22
+ ldrsh r0, [r5, r1]
+ cmp r0, 0x7
+ bgt _0815E996
+ movs r0, 0x8
+ strh r0, [r5, 0x22]
+_0815E996:
+ movs r2, 0
+ strh r2, [r5, 0x2E]
+ ldr r1, =gBattleAnimArgs
+ ldrh r0, [r1, 0x2]
+ strh r0, [r5, 0x30]
+ strh r2, [r5, 0x32]
+ ldrh r0, [r1, 0x4]
+ strh r0, [r5, 0x34]
+ ldr r0, =sub_815E9BC
+ str r0, [r5, 0x1C]
+ pop {r4,r5}
+ pop {r0}
+ bx r0
+ .pool
+ thumb_func_end sub_815E954
+
+ thumb_func_start sub_815E9BC
+sub_815E9BC: @ 815E9BC
+ push {lr}
+ adds r3, r0, 0
+ ldrh r0, [r3, 0x2E]
+ adds r0, 0x1
+ strh r0, [r3, 0x2E]
+ lsls r0, 16
+ asrs r0, 16
+ movs r2, 0x30
+ ldrsh r1, [r3, r2]
+ cmp r0, r1
+ blt _0815EA10
+ movs r0, 0
+ strh r0, [r3, 0x2E]
+ ldrh r1, [r3, 0x32]
+ adds r1, 0x1
+ movs r0, 0x1
+ ands r1, r0
+ strh r1, [r3, 0x32]
+ movs r0, 0x3E
+ adds r0, r3
+ mov r12, r0
+ lsls r1, 2
+ ldrb r2, [r0]
+ movs r0, 0x5
+ negs r0, r0
+ ands r0, r2
+ orrs r0, r1
+ mov r1, r12
+ strb r0, [r1]
+ movs r2, 0x32
+ ldrsh r0, [r3, r2]
+ cmp r0, 0
+ beq _0815EA10
+ ldrh r0, [r3, 0x34]
+ subs r0, 0x1
+ strh r0, [r3, 0x34]
+ lsls r0, 16
+ cmp r0, 0
+ bne _0815EA10
+ adds r0, r3, 0
+ bl move_anim_8072740
+_0815EA10:
+ pop {r0}
+ bx r0
+ thumb_func_end sub_815E9BC
+
+ thumb_func_start sub_815EA14
+sub_815EA14: @ 815EA14
+ push {lr}
+ adds r3, r0, 0
+ ldr r0, =gBattleAnimArgs
+ movs r1, 0
+ ldrsh r0, [r0, r1]
+ cmp r0, 0
+ bne _0815EA44
+ ldrb r2, [r3, 0x3]
+ lsls r1, r2, 26
+ lsrs r1, 27
+ movs r0, 0x8
+ orrs r1, r0
+ lsls r1, 1
+ subs r0, 0x47
+ ands r0, r2
+ orrs r0, r1
+ strb r0, [r3, 0x3]
+ movs r0, 0x64
+ strh r0, [r3, 0x20]
+ movs r0, 0x1
+ b _0815EA4A
+ .pool
+_0815EA44:
+ movs r0, 0x8C
+ strh r0, [r3, 0x20]
+ ldr r0, =0x0000ffff
+_0815EA4A:
+ strh r0, [r3, 0x3C]
+ movs r0, 0x38
+ strh r0, [r3, 0x22]
+ ldr r0, =sub_815EA60
+ str r0, [r3, 0x1C]
+ pop {r0}
+ bx r0
+ .pool
+ thumb_func_end sub_815EA14
+
+ thumb_func_start sub_815EA60
+sub_815EA60: @ 815EA60
+ push {r4,lr}
+ adds r4, r0, 0
+ movs r1, 0x2E
+ ldrsh r0, [r4, r1]
+ cmp r0, 0x8
+ bls _0815EA6E
+ b _0815EC40
+_0815EA6E:
+ lsls r0, 2
+ ldr r1, =_0815EA7C
+ adds r0, r1
+ ldr r0, [r0]
+ mov pc, r0
+ .pool
+ .align 2, 0
+_0815EA7C:
+ .4byte _0815EAA0
+ .4byte _0815EAD2
+ .4byte _0815EAE4
+ .4byte _0815EB24
+ .4byte _0815EB36
+ .4byte _0815EB74
+ .4byte _0815EBD8
+ .4byte _0815EBF8
+ .4byte _0815EC1E
+_0815EAA0:
+ movs r3, 0x3C
+ ldrsh r0, [r4, r3]
+ lsls r0, 1
+ ldrh r1, [r4, 0x22]
+ subs r1, r0
+ strh r1, [r4, 0x22]
+ ldrh r2, [r4, 0x30]
+ movs r0, 0x1
+ ands r0, r2
+ cmp r0, 0
+ beq _0815EAC2
+ movs r0, 0x3C
+ ldrsh r1, [r4, r0]
+ lsls r1, 1
+ ldrh r0, [r4, 0x20]
+ subs r0, r1
+ strh r0, [r4, 0x20]
+_0815EAC2:
+ adds r0, r2, 0x1
+ strh r0, [r4, 0x30]
+ lsls r0, 16
+ asrs r0, 16
+ cmp r0, 0x9
+ beq _0815EAD0
+ b _0815EC40
+_0815EAD0:
+ b _0815EC12
+_0815EAD2:
+ ldrh r0, [r4, 0x30]
+ adds r0, 0x1
+ strh r0, [r4, 0x30]
+ lsls r0, 16
+ asrs r0, 16
+ cmp r0, 0x4
+ beq _0815EAE2
+ b _0815EC40
+_0815EAE2:
+ b _0815EC12
+_0815EAE4:
+ ldrh r2, [r4, 0x30]
+ adds r2, 0x1
+ strh r2, [r4, 0x30]
+ movs r3, 0x3C
+ ldrsh r1, [r4, r3]
+ lsls r0, r1, 1
+ adds r0, r1
+ ldrh r1, [r4, 0x22]
+ adds r0, r1
+ strh r0, [r4, 0x22]
+ ldr r3, =gSineTable
+ movs r0, 0x30
+ ldrsh r1, [r4, r0]
+ lsls r0, r1, 2
+ adds r0, r1
+ lsls r0, 2
+ adds r0, r3
+ ldrh r0, [r0]
+ lsls r0, 16
+ asrs r0, 19
+ ldrh r1, [r4, 0x3C]
+ muls r0, r1
+ strh r0, [r4, 0x24]
+ lsls r2, 16
+ asrs r2, 16
+ cmp r2, 0xC
+ beq _0815EB1C
+ b _0815EC40
+_0815EB1C:
+ b _0815EC12
+ .pool
+_0815EB24:
+ ldrh r0, [r4, 0x30]
+ adds r0, 0x1
+ strh r0, [r4, 0x30]
+ lsls r0, 16
+ asrs r0, 16
+ cmp r0, 0x2
+ beq _0815EB34
+ b _0815EC40
+_0815EB34:
+ b _0815EC12
+_0815EB36:
+ ldrh r2, [r4, 0x30]
+ adds r2, 0x1
+ strh r2, [r4, 0x30]
+ movs r1, 0x3C
+ ldrsh r0, [r4, r1]
+ lsls r1, r0, 1
+ adds r1, r0
+ ldrh r0, [r4, 0x22]
+ subs r0, r1
+ strh r0, [r4, 0x22]
+ ldr r3, =gSineTable
+ movs r0, 0x30
+ ldrsh r1, [r4, r0]
+ lsls r0, r1, 2
+ adds r0, r1
+ lsls r0, 2
+ adds r0, r3
+ ldrh r0, [r0]
+ lsls r0, 16
+ asrs r0, 19
+ ldrh r1, [r4, 0x3C]
+ muls r0, r1
+ strh r0, [r4, 0x24]
+ lsls r2, 16
+ asrs r2, 16
+ cmp r2, 0xC
+ bne _0815EC40
+ b _0815EC16
+ .pool
+_0815EB74:
+ ldrh r2, [r4, 0x30]
+ adds r2, 0x1
+ strh r2, [r4, 0x30]
+ movs r3, 0x3C
+ ldrsh r1, [r4, r3]
+ lsls r0, r1, 1
+ adds r0, r1
+ ldrh r1, [r4, 0x22]
+ adds r0, r1
+ strh r0, [r4, 0x22]
+ ldr r3, =gSineTable
+ movs r0, 0x30
+ ldrsh r1, [r4, r0]
+ lsls r0, r1, 2
+ adds r0, r1
+ lsls r0, 2
+ adds r0, r3
+ ldrh r0, [r0]
+ lsls r0, 16
+ asrs r0, 19
+ ldrh r1, [r4, 0x3C]
+ muls r0, r1
+ strh r0, [r4, 0x24]
+ lsls r2, 16
+ asrs r2, 16
+ cmp r2, 0xF
+ bne _0815EBC0
+ ldrh r2, [r4, 0x4]
+ lsls r1, r2, 22
+ lsrs r1, 22
+ adds r1, 0x10
+ ldr r3, =0x000003ff
+ adds r0, r3, 0
+ ands r1, r0
+ ldr r0, =0xfffffc00
+ ands r0, r2
+ orrs r0, r1
+ strh r0, [r4, 0x4]
+_0815EBC0:
+ movs r1, 0x30
+ ldrsh r0, [r4, r1]
+ cmp r0, 0x12
+ bne _0815EC40
+ b _0815EC12
+ .pool
+_0815EBD8:
+ movs r3, 0x3C
+ ldrsh r0, [r4, r3]
+ lsls r1, r0, 1
+ adds r1, r0
+ lsls r1, 1
+ ldrh r0, [r4, 0x20]
+ adds r1, r0
+ strh r1, [r4, 0x20]
+ ldrh r0, [r4, 0x30]
+ adds r0, 0x1
+ strh r0, [r4, 0x30]
+ lsls r0, 16
+ asrs r0, 16
+ cmp r0, 0x9
+ bne _0815EC40
+ b _0815EC12
+_0815EBF8:
+ movs r1, 0x3C
+ ldrsh r0, [r4, r1]
+ lsls r0, 1
+ ldrh r3, [r4, 0x20]
+ adds r0, r3
+ strh r0, [r4, 0x20]
+ ldrh r0, [r4, 0x30]
+ adds r0, 0x1
+ strh r0, [r4, 0x30]
+ lsls r0, 16
+ asrs r0, 16
+ cmp r0, 0x1
+ bne _0815EC40
+_0815EC12:
+ movs r0, 0
+ strh r0, [r4, 0x30]
+_0815EC16:
+ ldrh r0, [r4, 0x2E]
+ adds r0, 0x1
+ strh r0, [r4, 0x2E]
+ b _0815EC40
+_0815EC1E:
+ movs r1, 0x3C
+ ldrsh r0, [r4, r1]
+ lsls r1, r0, 1
+ adds r1, r0
+ ldrh r0, [r4, 0x20]
+ subs r0, r1
+ strh r0, [r4, 0x20]
+ ldrh r0, [r4, 0x30]
+ adds r0, 0x1
+ strh r0, [r4, 0x30]
+ lsls r0, 16
+ asrs r0, 16
+ cmp r0, 0x5
+ bne _0815EC40
+ adds r0, r4, 0
+ bl move_anim_8072740
+_0815EC40:
+ pop {r4}
+ pop {r0}
+ bx r0
+ thumb_func_end sub_815EA60
+
+ thumb_func_start sub_815EC48
+sub_815EC48: @ 815EC48
+ push {r4-r7,lr}
+ lsls r0, 24
+ lsrs r0, 24
+ lsls r1, r0, 2
+ adds r1, r0
+ lsls r1, 3
+ ldr r0, =gTasks
+ adds r6, r1, r0
+ movs r0, 0
+ bl GetAnimBankSpriteId
+ lsls r0, 24
+ lsrs r0, 24
+ strh r0, [r6, 0x26]
+ bl IsContest
+ lsls r0, 24
+ cmp r0, 0
+ bne _0815ECD0
+ bl battle_type_is_double
+ lsls r0, 24
+ lsrs r7, r0, 24
+ cmp r7, 0x1
+ bne _0815ECB4
+ ldr r5, =gAnimationBankAttacker
+ ldrb r0, [r5]
+ movs r1, 0
+ bl sub_80A5C6C
+ adds r4, r0, 0
+ lsls r4, 24
+ lsrs r4, 24
+ ldrb r1, [r5]
+ movs r0, 0x2
+ eors r0, r1
+ movs r1, 0
+ bl sub_80A5C6C
+ lsls r0, 24
+ lsrs r0, 24
+ cmp r4, r0
+ ble _0815ECAC
+ strh r7, [r6, 0x24]
+ b _0815ECD4
+ .pool
+_0815ECAC:
+ ldr r0, =0x0000ffff
+ b _0815ECD2
+ .pool
+_0815ECB4:
+ ldr r0, =gAnimationBankAttacker
+ ldrb r0, [r0]
+ bl GetBankSide
+ lsls r0, 24
+ cmp r0, 0
+ bne _0815ECD0
+ ldr r0, =0x0000ffff
+ b _0815ECD2
+ .pool
+_0815ECD0:
+ movs r0, 0x1
+_0815ECD2:
+ strh r0, [r6, 0x24]
+_0815ECD4:
+ ldr r0, =sub_815ECE4
+ str r0, [r6]
+ pop {r4-r7}
+ pop {r0}
+ bx r0
+ .pool
+ thumb_func_end sub_815EC48
+
+ thumb_func_start sub_815ECE4
+sub_815ECE4: @ 815ECE4
+ push {r4,lr}
+ lsls r0, 24
+ lsrs r4, r0, 24
+ lsls r0, r4, 2
+ adds r0, r4
+ lsls r0, 3
+ ldr r1, =gTasks
+ adds r3, r0, r1
+ movs r1, 0x8
+ ldrsh r0, [r3, r1]
+ cmp r0, 0x8
+ bls _0815ECFE
+ b _0815EE78
+_0815ECFE:
+ lsls r0, 2
+ ldr r1, =_0815ED10
+ adds r0, r1
+ ldr r0, [r0]
+ mov pc, r0
+ .pool
+ .align 2, 0
+_0815ED10:
+ .4byte _0815ED34
+ .4byte _0815ED46
+ .4byte _0815ED78
+ .4byte _0815EDA8
+ .4byte _0815EDCE
+ .4byte _0815EDF8
+ .4byte _0815EE08
+ .4byte _0815EE28
+ .4byte _0815EE60
+_0815ED34:
+ ldrh r0, [r3, 0xA]
+ adds r0, 0x1
+ strh r0, [r3, 0xA]
+ lsls r0, 16
+ asrs r0, 16
+ cmp r0, 0xD
+ beq _0815ED44
+ b _0815EE78
+_0815ED44:
+ b _0815EE50
+_0815ED46:
+ ldr r2, =gSprites
+ movs r1, 0x26
+ ldrsh r0, [r3, r1]
+ lsls r1, r0, 4
+ adds r1, r0
+ lsls r1, 2
+ adds r1, r2
+ movs r2, 0x24
+ ldrsh r0, [r3, r2]
+ lsls r2, r0, 1
+ adds r2, r0
+ ldrh r0, [r1, 0x24]
+ subs r0, r2
+ strh r0, [r1, 0x24]
+ ldrh r0, [r3, 0xA]
+ adds r0, 0x1
+ strh r0, [r3, 0xA]
+ lsls r0, 16
+ asrs r0, 16
+ cmp r0, 0x6
+ beq _0815ED72
+ b _0815EE78
+_0815ED72:
+ b _0815EE50
+ .pool
+_0815ED78:
+ ldr r2, =gSprites
+ movs r1, 0x26
+ ldrsh r0, [r3, r1]
+ lsls r1, r0, 4
+ adds r1, r0
+ lsls r1, 2
+ adds r1, r2
+ movs r0, 0x24
+ ldrsh r2, [r3, r0]
+ lsls r0, r2, 1
+ adds r0, r2
+ ldrh r2, [r1, 0x24]
+ adds r0, r2
+ strh r0, [r1, 0x24]
+ ldrh r0, [r3, 0xA]
+ adds r0, 0x1
+ strh r0, [r3, 0xA]
+ lsls r0, 16
+ asrs r0, 16
+ cmp r0, 0x6
+ bne _0815EE78
+ b _0815EE50
+ .pool
+_0815EDA8:
+ ldrh r0, [r3, 0xA]
+ adds r0, 0x1
+ strh r0, [r3, 0xA]
+ lsls r0, 16
+ asrs r0, 16
+ cmp r0, 0x2
+ bne _0815EE78
+ movs r0, 0
+ strh r0, [r3, 0xA]
+ ldrh r1, [r3, 0xC]
+ movs r2, 0xC
+ ldrsh r0, [r3, r2]
+ cmp r0, 0
+ bne _0815EE54
+ adds r0, r1, 0x1
+ strh r0, [r3, 0xC]
+ movs r0, 0x1
+ strh r0, [r3, 0x8]
+ b _0815EE78
+_0815EDCE:
+ ldr r2, =gSprites
+ movs r0, 0x26
+ ldrsh r1, [r3, r0]
+ lsls r0, r1, 4
+ adds r0, r1
+ lsls r0, 2
+ adds r0, r2
+ ldrh r1, [r3, 0x24]
+ ldrh r2, [r0, 0x24]
+ adds r1, r2
+ strh r1, [r0, 0x24]
+ ldrh r0, [r3, 0xA]
+ adds r0, 0x1
+ strh r0, [r3, 0xA]
+ lsls r0, 16
+ asrs r0, 16
+ cmp r0, 0x3
+ bne _0815EE78
+ b _0815EE50
+ .pool
+_0815EDF8:
+ ldrh r0, [r3, 0xA]
+ adds r0, 0x1
+ strh r0, [r3, 0xA]
+ lsls r0, 16
+ asrs r0, 16
+ cmp r0, 0x6
+ bne _0815EE78
+ b _0815EE50
+_0815EE08:
+ ldr r2, =gSprites
+ movs r1, 0x26
+ ldrsh r0, [r3, r1]
+ lsls r1, r0, 4
+ adds r1, r0
+ lsls r1, 2
+ adds r1, r2
+ movs r0, 0x24
+ ldrsh r2, [r3, r0]
+ lsls r2, 2
+ ldrh r0, [r1, 0x24]
+ subs r0, r2
+ b _0815EE40
+ .pool
+_0815EE28:
+ ldr r2, =gSprites
+ movs r1, 0x26
+ ldrsh r0, [r3, r1]
+ lsls r1, r0, 4
+ adds r1, r0
+ lsls r1, 2
+ adds r1, r2
+ movs r2, 0x24
+ ldrsh r0, [r3, r2]
+ lsls r0, 2
+ ldrh r2, [r1, 0x24]
+ adds r0, r2
+_0815EE40:
+ strh r0, [r1, 0x24]
+ ldrh r0, [r3, 0xA]
+ adds r0, 0x1
+ strh r0, [r3, 0xA]
+ lsls r0, 16
+ asrs r0, 16
+ cmp r0, 0x5
+ bne _0815EE78
+_0815EE50:
+ movs r0, 0
+ strh r0, [r3, 0xA]
+_0815EE54:
+ ldrh r0, [r3, 0x8]
+ adds r0, 0x1
+ strh r0, [r3, 0x8]
+ b _0815EE78
+ .pool
+_0815EE60:
+ ldr r2, =gSprites
+ movs r0, 0x26
+ ldrsh r1, [r3, r0]
+ lsls r0, r1, 4
+ adds r0, r1
+ lsls r0, 2
+ adds r0, r2
+ movs r1, 0
+ strh r1, [r0, 0x24]
+ adds r0, r4, 0
+ bl move_anim_task_del
+_0815EE78:
+ pop {r4}
+ pop {r0}
+ bx r0
+ .pool
+ thumb_func_end sub_815ECE4
+
+ thumb_func_start sub_815EE84
+sub_815EE84: @ 815EE84
+ push {r4,lr}
+ adds r4, r0, 0
+ ldr r0, =gBattleAnimArgs
+ movs r1, 0
+ ldrsh r0, [r0, r1]
+ cmp r0, 0
+ bne _0815EEA8
+ adds r0, r4, 0
+ movs r1, 0x1
+ bl sub_80A69CC
+ ldr r0, =gAnimationBankAttacker
+ b _0815EEAA
+ .pool
+_0815EEA8:
+ ldr r0, =gAnimationBankTarget
+_0815EEAA:
+ ldrb r0, [r0]
+ strh r0, [r4, 0x3C]
+ ldrh r0, [r4, 0x3C]
+ lsls r0, 24
+ lsrs r0, 24
+ bl GetBankSide
+ lsls r0, 24
+ lsrs r0, 24
+ cmp r0, 0x1
+ bne _0815EECE
+ ldrb r0, [r4, 0x3]
+ movs r1, 0x3F
+ negs r1, r1
+ ands r1, r0
+ movs r0, 0x10
+ orrs r1, r0
+ strb r1, [r4, 0x3]
+_0815EECE:
+ ldrh r0, [r4, 0x3C]
+ lsls r0, 24
+ lsrs r0, 24
+ bl sub_80A8328
+ movs r2, 0x3
+ ands r2, r0
+ lsls r2, 2
+ ldrb r3, [r4, 0x5]
+ movs r1, 0xD
+ negs r1, r1
+ adds r0, r1, 0
+ ands r0, r3
+ orrs r0, r2
+ strb r0, [r4, 0x5]
+ ldrb r0, [r4, 0x1]
+ ands r1, r0
+ movs r0, 0x4
+ orrs r1, r0
+ strb r1, [r4, 0x1]
+ ldr r0, =sub_815EF08
+ str r0, [r4, 0x1C]
+ pop {r4}
+ pop {r0}
+ bx r0
+ .pool
+ thumb_func_end sub_815EE84
+
+ thumb_func_start sub_815EF08
+sub_815EF08: @ 815EF08
+ push {r4,r5,lr}
+ adds r4, r0, 0
+ movs r1, 0x38
+ ldrsh r0, [r4, r1]
+ cmp r0, 0x4
+ bls _0815EF16
+ b _0815F106
+_0815EF16:
+ lsls r0, 2
+ ldr r1, =_0815EF24
+ adds r0, r1
+ ldr r0, [r0]
+ mov pc, r0
+ .pool
+ .align 2, 0
+_0815EF24:
+ .4byte _0815EF38
+ .4byte _0815F038
+ .4byte _0815F0A0
+ .4byte _0815F0B4
+ .4byte _0815F100
+_0815EF38:
+ movs r2, 0x3A
+ ldrsh r0, [r4, r2]
+ cmp r0, 0x5
+ bhi _0815EF68
+ lsls r0, 2
+ ldr r1, =_0815EF50
+ adds r0, r1
+ ldr r0, [r0]
+ mov pc, r0
+ .pool
+ .align 2, 0
+_0815EF50:
+ .4byte _0815EF6C
+ .4byte _0815EF88
+ .4byte _0815EFAA
+ .4byte _0815EFC6
+ .4byte _0815EF6C
+ .4byte _0815EFEC
+_0815EF68:
+ movs r0, 0
+ strh r0, [r4, 0x3A]
+_0815EF6C:
+ ldrh r0, [r4, 0x3C]
+ lsls r0, 24
+ lsrs r0, 24
+ movs r1, 0x5
+ bl sub_80A861C
+ subs r0, 0x4
+ lsls r0, 16
+ lsrs r5, r0, 16
+ ldrh r0, [r4, 0x3C]
+ lsls r0, 24
+ lsrs r0, 24
+ movs r1, 0x3
+ b _0815EFE0
+_0815EF88:
+ ldrh r0, [r4, 0x3C]
+ lsls r0, 24
+ lsrs r0, 24
+ movs r1, 0x5
+ bl sub_80A861C
+ subs r0, 0x4
+ lsls r0, 16
+ lsrs r5, r0, 16
+ ldrh r0, [r4, 0x3C]
+ lsls r0, 24
+ lsrs r0, 24
+ movs r1, 0x2
+ bl sub_80A861C
+ adds r0, 0x4
+ b _0815EFE6
+_0815EFAA:
+ ldrh r0, [r4, 0x3C]
+ lsls r0, 24
+ lsrs r0, 24
+ movs r1, 0x4
+ bl sub_80A861C
+ adds r0, 0x4
+ lsls r0, 16
+ lsrs r5, r0, 16
+ ldrh r0, [r4, 0x3C]
+ lsls r0, 24
+ lsrs r0, 24
+ movs r1, 0x3
+ b _0815EFE0
+_0815EFC6:
+ ldrh r0, [r4, 0x3C]
+ lsls r0, 24
+ lsrs r0, 24
+ movs r1, 0x4
+ bl sub_80A861C
+ adds r0, 0x4
+ lsls r0, 16
+ lsrs r5, r0, 16
+ ldrh r0, [r4, 0x3C]
+ lsls r0, 24
+ lsrs r0, 24
+ movs r1, 0x2
+_0815EFE0:
+ bl sub_80A861C
+ subs r0, 0x4
+_0815EFE6:
+ lsls r0, 16
+ lsrs r1, r0, 16
+ b _0815F00C
+_0815EFEC:
+ ldrh r0, [r4, 0x3C]
+ lsls r0, 24
+ lsrs r0, 24
+ movs r1, 0x2
+ bl sub_80A5C6C
+ lsls r0, 24
+ lsrs r5, r0, 24
+ ldrh r0, [r4, 0x3C]
+ lsls r0, 24
+ lsrs r0, 24
+ movs r1, 0x3
+ bl sub_80A5C6C
+ lsls r0, 24
+ lsrs r1, r0, 24
+_0815F00C:
+ movs r2, 0x3A
+ ldrsh r0, [r4, r2]
+ cmp r0, 0x4
+ bne _0815F018
+ movs r0, 0x18
+ b _0815F022
+_0815F018:
+ cmp r0, 0x5
+ bne _0815F020
+ movs r0, 0x6
+ b _0815F022
+_0815F020:
+ movs r0, 0xC
+_0815F022:
+ strh r0, [r4, 0x2E]
+ ldrh r0, [r4, 0x20]
+ strh r0, [r4, 0x30]
+ strh r5, [r4, 0x32]
+ ldrh r0, [r4, 0x22]
+ strh r0, [r4, 0x34]
+ strh r1, [r4, 0x36]
+ adds r0, r4, 0
+ bl obj_translate_based_on_private_1_2_3_4
+ b _0815F0F8
+_0815F038:
+ adds r0, r4, 0
+ bl sub_80A6F3C
+ lsls r0, 24
+ cmp r0, 0
+ beq _0815F106
+ movs r1, 0x3A
+ ldrsh r0, [r4, r1]
+ cmp r0, 0x4
+ beq _0815F070
+ cmp r0, 0x5
+ beq _0815F090
+ ldrh r0, [r4, 0x24]
+ ldrh r2, [r4, 0x20]
+ adds r0, r2
+ movs r1, 0
+ strh r0, [r4, 0x20]
+ ldrh r0, [r4, 0x26]
+ ldrh r2, [r4, 0x22]
+ adds r0, r2
+ strh r0, [r4, 0x22]
+ strh r1, [r4, 0x26]
+ strh r1, [r4, 0x24]
+ strh r1, [r4, 0x2E]
+ ldrh r0, [r4, 0x38]
+ adds r0, 0x1
+ strh r0, [r4, 0x38]
+ b _0815F088
+_0815F070:
+ ldrh r0, [r4, 0x24]
+ ldrh r1, [r4, 0x20]
+ adds r0, r1
+ movs r1, 0
+ strh r0, [r4, 0x20]
+ ldrh r0, [r4, 0x26]
+ ldrh r2, [r4, 0x22]
+ adds r0, r2
+ strh r0, [r4, 0x22]
+ strh r1, [r4, 0x26]
+ strh r1, [r4, 0x24]
+ strh r1, [r4, 0x38]
+_0815F088:
+ ldrh r0, [r4, 0x3A]
+ adds r0, 0x1
+ strh r0, [r4, 0x3A]
+ b _0815F106
+_0815F090:
+ movs r0, 0
+ strh r0, [r4, 0x2E]
+ movs r1, 0x10
+ strh r1, [r4, 0x30]
+ strh r0, [r4, 0x32]
+ movs r0, 0x3
+ strh r0, [r4, 0x38]
+ b _0815F106
+_0815F0A0:
+ ldrh r0, [r4, 0x2E]
+ adds r0, 0x1
+ strh r0, [r4, 0x2E]
+ lsls r0, 16
+ asrs r0, 16
+ cmp r0, 0x4
+ bne _0815F106
+ movs r0, 0
+ strh r0, [r4, 0x38]
+ b _0815F106
+_0815F0B4:
+ ldrh r1, [r4, 0x2E]
+ movs r0, 0x1
+ ands r0, r1
+ cmp r0, 0
+ bne _0815F0C6
+ ldrh r0, [r4, 0x30]
+ subs r0, 0x1
+ strh r0, [r4, 0x30]
+ b _0815F0CC
+_0815F0C6:
+ ldrh r0, [r4, 0x32]
+ adds r0, 0x1
+ strh r0, [r4, 0x32]
+_0815F0CC:
+ ldrh r1, [r4, 0x32]
+ lsls r1, 8
+ ldrh r0, [r4, 0x30]
+ orrs r1, r0
+ lsls r1, 16
+ lsrs r1, 16
+ movs r0, 0x52
+ bl SetGpuReg
+ ldrh r0, [r4, 0x2E]
+ adds r0, 0x1
+ strh r0, [r4, 0x2E]
+ lsls r0, 16
+ asrs r0, 16
+ cmp r0, 0x20
+ bne _0815F106
+ adds r2, r4, 0
+ adds r2, 0x3E
+ ldrb r0, [r2]
+ movs r1, 0x4
+ orrs r0, r1
+ strb r0, [r2]
+_0815F0F8:
+ ldrh r0, [r4, 0x38]
+ adds r0, 0x1
+ strh r0, [r4, 0x38]
+ b _0815F106
+_0815F100:
+ adds r0, r4, 0
+ bl move_anim_8072740
+_0815F106:
+ pop {r4,r5}
+ pop {r0}
+ bx r0
+ thumb_func_end sub_815EF08
+
+ thumb_func_start sub_815F10C
+sub_815F10C: @ 815F10C
+ push {r4,r5,lr}
+ adds r4, r0, 0
+ movs r1, 0x32
+ ldrsh r0, [r4, r1]
+ movs r2, 0x2E
+ ldrsh r1, [r4, r2]
+ subs r0, r1
+ movs r2, 0x38
+ ldrsh r1, [r4, r2]
+ muls r0, r1
+ movs r2, 0x36
+ ldrsh r1, [r4, r2]
+ bl __divsi3
+ adds r5, r0, 0
+ strh r5, [r4, 0x24]
+ movs r1, 0x34
+ ldrsh r0, [r4, r1]
+ movs r2, 0x30
+ ldrsh r1, [r4, r2]
+ subs r0, r1
+ movs r2, 0x38
+ ldrsh r1, [r4, r2]
+ muls r0, r1
+ movs r2, 0x36
+ ldrsh r1, [r4, r2]
+ bl __divsi3
+ adds r3, r0, 0
+ strh r3, [r4, 0x26]
+ ldrh r1, [r4, 0x38]
+ movs r0, 0x1
+ ands r0, r1
+ cmp r0, 0
+ bne _0815F16A
+ ldr r0, =gUnknown_085CE3A0
+ ldrh r1, [r4, 0x20]
+ adds r1, r5
+ lsls r1, 16
+ asrs r1, 16
+ ldrh r2, [r4, 0x22]
+ adds r2, r3
+ lsls r2, 16
+ asrs r2, 16
+ movs r3, 0x5
+ bl CreateSprite
+_0815F16A:
+ movs r0, 0x38
+ ldrsh r1, [r4, r0]
+ movs r2, 0x36
+ ldrsh r0, [r4, r2]
+ cmp r1, r0
+ bne _0815F17C
+ adds r0, r4, 0
+ bl move_anim_8072740
+_0815F17C:
+ ldrh r0, [r4, 0x38]
+ adds r0, 0x1
+ strh r0, [r4, 0x38]
+ pop {r4,r5}
+ pop {r0}
+ bx r0
+ .pool
+ thumb_func_end sub_815F10C
+
+ thumb_func_start sub_815F18C
+sub_815F18C: @ 815F18C
+ push {r4,r5,lr}
+ adds r5, r0, 0
+ ldr r4, =gAnimationBankTarget
+ ldrb r0, [r4]
+ movs r1, 0x2
+ bl sub_80A5C6C
+ ldrb r0, [r4]
+ movs r1, 0x3
+ bl sub_80A5C6C
+ ldrb r0, [r4]
+ bl GetBankSide
+ lsls r0, 24
+ cmp r0, 0
+ beq _0815F1B8
+ bl IsContest
+ lsls r0, 24
+ cmp r0, 0
+ beq _0815F1D0
+_0815F1B8:
+ ldr r2, =gBattleAnimArgs
+ ldrh r1, [r5, 0x20]
+ ldrh r0, [r2]
+ subs r0, r1, r0
+ strh r0, [r5, 0x2E]
+ ldrh r0, [r2, 0x4]
+ subs r1, r0
+ b _0815F1DE
+ .pool
+_0815F1D0:
+ ldr r2, =gBattleAnimArgs
+ ldrh r1, [r5, 0x20]
+ ldrh r0, [r2]
+ adds r0, r1, r0
+ strh r0, [r5, 0x2E]
+ ldrh r0, [r2, 0x4]
+ adds r1, r0
+_0815F1DE:
+ strh r1, [r5, 0x32]
+ adds r3, r2, 0
+ ldrh r1, [r5, 0x22]
+ ldrh r2, [r3, 0x2]
+ adds r2, r1, r2
+ strh r2, [r5, 0x30]
+ ldrh r0, [r3, 0x6]
+ adds r1, r0
+ strh r1, [r5, 0x34]
+ ldrh r0, [r3, 0x8]
+ strh r0, [r5, 0x36]
+ ldrh r0, [r5, 0x2E]
+ strh r0, [r5, 0x20]
+ strh r2, [r5, 0x22]
+ ldr r0, =sub_815F10C
+ str r0, [r5, 0x1C]
+ pop {r4,r5}
+ pop {r0}
+ bx r0
+ .pool
+ thumb_func_end sub_815F18C
+
+ thumb_func_start sub_815F20C
+sub_815F20C: @ 815F20C
+ push {r4-r7,lr}
+ mov r7, r9
+ mov r6, r8
+ push {r6,r7}
+ lsls r0, 24
+ lsrs r6, r0, 24
+ movs r0, 0
+ bl GetAnimBankSpriteId
+ lsls r0, 24
+ lsrs r5, r0, 24
+ adds r2, r5, 0
+ ldr r0, =gTasks
+ mov r9, r0
+ lsls r7, r6, 2
+ adds r0, r7, r6
+ lsls r0, 3
+ mov r8, r0
+ mov r4, r8
+ add r4, r9
+ movs r1, 0x8
+ ldrsh r0, [r4, r1]
+ cmp r0, 0
+ bne _0815F254
+ adds r0, r5, 0
+ movs r1, 0
+ bl sub_80A7270
+ movs r0, 0x80
+ lsls r0, 1
+ strh r0, [r4, 0xA]
+ strh r0, [r4, 0xC]
+ b _0815F2A0
+ .pool
+_0815F254:
+ cmp r0, 0x1
+ bne _0815F2AC
+ ldrh r0, [r4, 0xA]
+ adds r0, 0x60
+ strh r0, [r4, 0xA]
+ ldrh r0, [r4, 0xC]
+ subs r0, 0xD
+ strh r0, [r4, 0xC]
+ movs r2, 0xA
+ ldrsh r1, [r4, r2]
+ movs r0, 0xC
+ ldrsh r2, [r4, r0]
+ adds r0, r5, 0
+ movs r3, 0
+ bl obj_id_set_rotscale
+ ldrh r0, [r4, 0xE]
+ adds r0, 0x1
+ strh r0, [r4, 0xE]
+ lsls r0, 16
+ asrs r0, 16
+ cmp r0, 0x9
+ bne _0815F310
+ movs r0, 0
+ strh r0, [r4, 0xE]
+ adds r0, r5, 0
+ bl sub_80A7344
+ ldr r1, =gSprites
+ lsls r0, r5, 4
+ adds r0, r5
+ lsls r0, 2
+ adds r0, r1
+ adds r0, 0x3E
+ ldrb r1, [r0]
+ movs r2, 0x4
+ orrs r1, r2
+ strb r1, [r0]
+_0815F2A0:
+ ldrh r0, [r4, 0x8]
+ adds r0, 0x1
+ strh r0, [r4, 0x8]
+ b _0815F310
+ .pool
+_0815F2AC:
+ ldr r4, =gAnimationBankAttacker
+ ldrb r0, [r4]
+ movs r1, 0
+ bl refresh_graphics_maybe
+ bl IsContest
+ lsls r0, 24
+ cmp r0, 0
+ beq _0815F2EE
+ ldr r3, =gSprites
+ ldr r2, =gBankSpriteIds
+ ldrb r0, [r4]
+ adds r0, r2
+ ldrb r1, [r0]
+ lsls r0, r1, 4
+ adds r0, r1
+ lsls r0, 2
+ adds r1, r3, 0
+ adds r1, 0x10
+ adds r0, r1
+ ldr r1, =gUnknown_082FF6C0
+ str r1, [r0]
+ ldrb r0, [r4]
+ adds r0, r2
+ ldrb r1, [r0]
+ lsls r0, r1, 4
+ adds r0, r1
+ lsls r0, 2
+ adds r0, r3
+ movs r1, 0
+ bl StartSpriteAffineAnim
+_0815F2EE:
+ mov r4, r9
+ adds r3, r7, 0
+ ldr r5, =sub_815F330
+ movs r1, 0xF
+ mov r2, r8
+ adds r0, r4, r2
+ adds r0, 0x26
+ movs r2, 0
+_0815F2FE:
+ strh r2, [r0]
+ subs r0, 0x2
+ subs r1, 0x1
+ cmp r1, 0
+ bge _0815F2FE
+ adds r0, r3, r6
+ lsls r0, 3
+ adds r0, r4
+ str r5, [r0]
+_0815F310:
+ pop {r3,r4}
+ mov r8, r3
+ mov r9, r4
+ pop {r4-r7}
+ pop {r0}
+ bx r0
+ .pool
+ thumb_func_end sub_815F20C
+
+ thumb_func_start sub_815F330
+sub_815F330: @ 815F330
+ push {r4-r6,lr}
+ lsls r0, 24
+ lsrs r6, r0, 24
+ movs r0, 0
+ bl GetAnimBankSpriteId
+ lsls r0, 24
+ lsrs r3, r0, 24
+ ldr r1, =gTasks
+ lsls r0, r6, 2
+ adds r0, r6
+ lsls r0, 3
+ adds r4, r0, r1
+ movs r0, 0x8
+ ldrsh r5, [r4, r0]
+ cmp r5, 0x1
+ beq _0815F394
+ cmp r5, 0x1
+ bgt _0815F360
+ cmp r5, 0
+ beq _0815F36A
+ b _0815F482
+ .pool
+_0815F360:
+ cmp r5, 0x2
+ beq _0815F400
+ cmp r5, 0x3
+ beq _0815F43C
+ b _0815F482
+_0815F36A:
+ ldr r0, =gSprites
+ lsls r1, r3, 4
+ adds r1, r3
+ lsls r1, 2
+ adds r1, r0
+ ldr r0, =0x0000ff38
+ strh r0, [r1, 0x26]
+ movs r0, 0xC8
+ strh r0, [r1, 0x24]
+ adds r1, 0x3E
+ ldrb r2, [r1]
+ subs r0, 0xCD
+ ands r0, r2
+ strb r0, [r1]
+ strh r5, [r4, 0x1C]
+ b _0815F42E
+ .pool
+_0815F394:
+ ldrh r1, [r4, 0x1C]
+ adds r1, 0x70
+ movs r5, 0
+ strh r1, [r4, 0x1C]
+ ldr r2, =gSprites
+ lsls r0, r3, 4
+ adds r0, r3
+ lsls r0, 2
+ adds r2, r0, r2
+ lsls r1, 16
+ asrs r1, 24
+ ldrh r3, [r2, 0x26]
+ adds r1, r3
+ strh r1, [r2, 0x26]
+ movs r1, 0x22
+ ldrsh r0, [r2, r1]
+ movs r3, 0x26
+ ldrsh r1, [r2, r3]
+ adds r0, r1
+ movs r1, 0x20
+ negs r1, r1
+ cmp r0, r1
+ blt _0815F3C4
+ strh r5, [r2, 0x24]
+_0815F3C4:
+ movs r1, 0x26
+ ldrsh r0, [r2, r1]
+ cmp r0, 0
+ ble _0815F3CE
+ strh r5, [r2, 0x26]
+_0815F3CE:
+ movs r3, 0x26
+ ldrsh r0, [r2, r3]
+ cmp r0, 0
+ bne _0815F482
+ movs r0, 0x40
+ negs r0, r0
+ bl BattleAnimGetPanControl
+ adds r1, r0, 0
+ lsls r1, 24
+ asrs r1, 24
+ movs r0, 0x7D
+ bl PlaySE12WithPanning
+ ldr r1, =0xfffff800
+ adds r0, r1, 0
+ ldrh r2, [r4, 0x1C]
+ adds r0, r2
+ strh r0, [r4, 0x1C]
+ b _0815F42E
+ .pool
+_0815F400:
+ ldrh r0, [r4, 0x1C]
+ subs r0, 0x70
+ strh r0, [r4, 0x1C]
+ lsls r0, 16
+ cmp r0, 0
+ bge _0815F410
+ movs r0, 0
+ strh r0, [r4, 0x1C]
+_0815F410:
+ ldr r0, =gSprites
+ lsls r1, r3, 4
+ adds r1, r3
+ lsls r1, 2
+ adds r1, r0
+ ldrh r2, [r4, 0x1C]
+ lsls r2, 16
+ asrs r2, 24
+ ldrh r0, [r1, 0x26]
+ subs r0, r2
+ strh r0, [r1, 0x26]
+ movs r3, 0x1C
+ ldrsh r0, [r4, r3]
+ cmp r0, 0
+ bne _0815F482
+_0815F42E:
+ ldrh r0, [r4, 0x8]
+ adds r0, 0x1
+ strh r0, [r4, 0x8]
+ b _0815F482
+ .pool
+_0815F43C:
+ ldrh r0, [r4, 0x1C]
+ adds r0, 0x70
+ strh r0, [r4, 0x1C]
+ ldr r2, =gSprites
+ lsls r1, r3, 4
+ adds r1, r3
+ lsls r1, 2
+ adds r1, r2
+ lsls r0, 16
+ asrs r0, 24
+ ldrh r2, [r1, 0x26]
+ adds r0, r2
+ strh r0, [r1, 0x26]
+ lsls r0, 16
+ cmp r0, 0
+ ble _0815F460
+ movs r0, 0
+ strh r0, [r1, 0x26]
+_0815F460:
+ movs r3, 0x26
+ ldrsh r0, [r1, r3]
+ cmp r0, 0
+ bne _0815F482
+ movs r0, 0x40
+ negs r0, r0
+ bl BattleAnimGetPanControl
+ adds r1, r0, 0
+ lsls r1, 24
+ asrs r1, 24
+ movs r0, 0x7D
+ bl PlaySE12WithPanning
+ adds r0, r6, 0
+ bl move_anim_task_del
+_0815F482:
+ pop {r4-r6}
+ pop {r0}
+ bx r0
+ .pool
+ thumb_func_end sub_815F330
+
+ thumb_func_start sub_815F48C
+sub_815F48C: @ 815F48C
+ push {r4,r5,lr}
+ adds r5, r0, 0
+ ldr r4, =gAnimationBankTarget
+ ldrb r0, [r4]
+ bl GetBankSide
+ lsls r0, 24
+ cmp r0, 0
+ bne _0815F4B8
+ ldrb r0, [r4]
+ bl sub_80A82E4
+ subs r0, 0x2
+ adds r1, r5, 0
+ adds r1, 0x43
+ strb r0, [r1]
+ ldr r4, =0x0000ff70
+ b _0815F4C8
+ .pool
+_0815F4B8:
+ ldrb r0, [r4]
+ bl sub_80A82E4
+ adds r0, 0x2
+ adds r1, r5, 0
+ adds r1, 0x43
+ strb r0, [r1]
+ ldr r4, =0x0000ffa0
+_0815F4C8:
+ ldr r0, =gAnimationBankTarget
+ ldrb r0, [r0]
+ movs r1, 0x3
+ bl sub_80A5C6C
+ lsls r0, 24
+ lsrs r0, 24
+ strh r0, [r5, 0x22]
+ strh r4, [r5, 0x26]
+ ldr r0, =sub_815F4F0
+ str r0, [r5, 0x1C]
+ pop {r4,r5}
+ pop {r0}
+ bx r0
+ .pool
+ thumb_func_end sub_815F48C
+
+ thumb_func_start sub_815F4F0
+sub_815F4F0: @ 815F4F0
+ push {r4,r5,lr}
+ adds r4, r0, 0
+ movs r1, 0x2E
+ ldrsh r0, [r4, r1]
+ cmp r0, 0x4
+ bls _0815F4FE
+ b _0815F61A
+_0815F4FE:
+ lsls r0, 2
+ ldr r1, =_0815F50C
+ adds r0, r1
+ ldr r0, [r0]
+ mov pc, r0
+ .pool
+ .align 2, 0
+_0815F50C:
+ .4byte _0815F520
+ .4byte _0815F544
+ .4byte _0815F584
+ .4byte _0815F5B4
+ .4byte _0815F5E0
+_0815F520:
+ ldrh r0, [r4, 0x26]
+ adds r0, 0xA
+ strh r0, [r4, 0x26]
+ lsls r0, 16
+ cmp r0, 0
+ blt _0815F61A
+ movs r0, 0x3F
+ bl BattleAnimGetPanControl
+ adds r1, r0, 0
+ lsls r1, 24
+ asrs r1, 24
+ movs r0, 0xCD
+ bl PlaySE12WithPanning
+ movs r0, 0
+ strh r0, [r4, 0x26]
+ b _0815F5D8
+_0815F544:
+ ldrh r1, [r4, 0x30]
+ adds r1, 0x4
+ movs r5, 0
+ strh r1, [r4, 0x30]
+ ldr r2, =gSineTable
+ movs r3, 0x30
+ ldrsh r0, [r4, r3]
+ lsls r0, 1
+ adds r0, r2
+ ldrh r0, [r0]
+ lsls r0, 16
+ asrs r0, 19
+ negs r0, r0
+ strh r0, [r4, 0x26]
+ lsls r1, 16
+ asrs r1, 16
+ cmp r1, 0x7F
+ ble _0815F61A
+ movs r0, 0x3F
+ bl BattleAnimGetPanControl
+ adds r1, r0, 0
+ lsls r1, 24
+ asrs r1, 24
+ movs r0, 0xCD
+ bl PlaySE12WithPanning
+ strh r5, [r4, 0x30]
+ strh r5, [r4, 0x26]
+ b _0815F5D8
+ .pool
+_0815F584:
+ ldrh r1, [r4, 0x30]
+ adds r1, 0x6
+ movs r3, 0
+ strh r1, [r4, 0x30]
+ ldr r2, =gSineTable
+ movs r5, 0x30
+ ldrsh r0, [r4, r5]
+ lsls r0, 1
+ adds r0, r2
+ ldrh r0, [r0]
+ lsls r0, 16
+ asrs r0, 20
+ negs r0, r0
+ strh r0, [r4, 0x26]
+ lsls r1, 16
+ asrs r1, 16
+ cmp r1, 0x7F
+ ble _0815F61A
+ strh r3, [r4, 0x30]
+ strh r3, [r4, 0x26]
+ b _0815F5D8
+ .pool
+_0815F5B4:
+ ldrh r0, [r4, 0x30]
+ adds r0, 0x1
+ strh r0, [r4, 0x30]
+ lsls r0, 16
+ asrs r0, 16
+ cmp r0, 0x8
+ ble _0815F61A
+ movs r0, 0x3F
+ bl BattleAnimGetPanControl
+ adds r1, r0, 0
+ lsls r1, 24
+ asrs r1, 24
+ movs r0, 0xC0
+ bl PlaySE12WithPanning
+ movs r0, 0
+ strh r0, [r4, 0x30]
+_0815F5D8:
+ ldrh r0, [r4, 0x2E]
+ adds r0, 0x1
+ strh r0, [r4, 0x2E]
+ b _0815F61A
+_0815F5E0:
+ ldrh r0, [r4, 0x30]
+ adds r0, 0x1
+ strh r0, [r4, 0x30]
+ lsls r0, 16
+ asrs r0, 16
+ cmp r0, 0x8
+ ble _0815F61A
+ movs r0, 0
+ strh r0, [r4, 0x30]
+ ldrh r1, [r4, 0x32]
+ adds r1, 0x1
+ strh r1, [r4, 0x32]
+ movs r0, 0x1
+ ands r1, r0
+ adds r3, r4, 0
+ adds r3, 0x3E
+ lsls r1, 2
+ ldrb r2, [r3]
+ subs r0, 0x6
+ ands r0, r2
+ orrs r0, r1
+ strb r0, [r3]
+ movs r1, 0x32
+ ldrsh r0, [r4, r1]
+ cmp r0, 0x7
+ bne _0815F61A
+ adds r0, r4, 0
+ bl move_anim_8072740
+_0815F61A:
+ pop {r4,r5}
+ pop {r0}
+ bx r0
+ thumb_func_end sub_815F4F0
+
+ thumb_func_start sub_815F620
+sub_815F620: @ 815F620
+ push {r4-r7,lr}
+ mov r7, r10
+ mov r6, r9
+ mov r5, r8
+ push {r5-r7}
+ lsls r0, 24
+ lsrs r0, 24
+ mov r8, r0
+ bl IsContest
+ lsls r0, 24
+ lsrs r7, r0, 24
+ cmp r7, 0
+ bne _0815F66E
+ movs r0, 0x1
+ bl duplicate_obj_of_side_rel2move_in_transparent_mode
+ lsls r0, 16
+ lsrs r1, r0, 16
+ mov r10, r1
+ asrs r6, r0, 16
+ cmp r6, 0
+ blt _0815F66E
+ movs r0, 0x1
+ bl duplicate_obj_of_side_rel2move_in_transparent_mode
+ lsls r0, 16
+ lsrs r1, r0, 16
+ mov r9, r1
+ asrs r1, r0, 16
+ cmp r1, 0
+ bge _0815F67C
+ lsls r0, r6, 4
+ adds r0, r6
+ lsls r0, 2
+ ldr r1, =gSprites
+ adds r0, r1
+ bl obj_delete_but_dont_free_vram
+_0815F66E:
+ mov r0, r8
+ bl move_anim_task_del
+ b _0815F780
+ .pool
+_0815F67C:
+ ldr r4, =gSprites
+ lsls r0, r1, 4
+ adds r0, r1
+ lsls r0, 2
+ adds r5, r0, r4
+ ldrh r0, [r5, 0x24]
+ adds r0, 0x18
+ strh r0, [r5, 0x24]
+ lsls r0, r6, 4
+ adds r0, r6
+ lsls r0, 2
+ adds r6, r0, r4
+ ldrh r0, [r6, 0x24]
+ subs r0, 0x18
+ strh r0, [r6, 0x24]
+ strh r7, [r5, 0x2E]
+ strh r7, [r6, 0x2E]
+ strh r7, [r5, 0x30]
+ strh r7, [r6, 0x30]
+ strh r7, [r5, 0x32]
+ strh r7, [r6, 0x32]
+ movs r0, 0x10
+ strh r0, [r5, 0x34]
+ ldr r0, =0x0000fff0
+ strh r0, [r6, 0x34]
+ strh r7, [r5, 0x36]
+ movs r0, 0x80
+ strh r0, [r6, 0x36]
+ movs r0, 0x18
+ strh r0, [r5, 0x38]
+ strh r0, [r6, 0x38]
+ mov r0, r8
+ strh r0, [r5, 0x3A]
+ strh r0, [r6, 0x3A]
+ strh r7, [r5, 0x3C]
+ strh r7, [r6, 0x3C]
+ ldr r2, =gTasks
+ mov r1, r8
+ lsls r3, r1, 2
+ adds r0, r3, r1
+ lsls r0, 3
+ adds r0, r2
+ movs r1, 0x2
+ strh r1, [r0, 0x8]
+ ldr r0, =gUnknown_020244D0
+ ldr r1, [r0]
+ ldr r0, =gAnimationBankTarget
+ ldrb r0, [r0]
+ ldr r1, [r1]
+ lsls r0, 2
+ adds r0, r1
+ ldrb r1, [r0]
+ movs r0, 0x1
+ ands r0, r1
+ adds r7, r4, 0
+ mov r12, r3
+ cmp r0, 0
+ bne _0815F720
+ adds r2, r5, 0
+ adds r2, 0x3E
+ ldrb r1, [r2]
+ movs r0, 0x5
+ negs r0, r0
+ ands r0, r1
+ strb r0, [r2]
+ adds r2, r6, 0
+ adds r2, 0x3E
+ ldrb r0, [r2]
+ movs r1, 0x4
+ orrs r0, r1
+ strb r0, [r2]
+ b _0815F736
+ .pool
+_0815F720:
+ adds r1, r5, 0
+ adds r1, 0x3E
+ ldrb r0, [r1]
+ movs r2, 0x4
+ orrs r0, r2
+ strb r0, [r1]
+ adds r1, r6, 0
+ adds r1, 0x3E
+ ldrb r0, [r1]
+ orrs r0, r2
+ strb r0, [r1]
+_0815F736:
+ mov r1, r9
+ lsls r0, r1, 16
+ asrs r0, 16
+ lsls r2, r0, 4
+ adds r2, r0
+ lsls r2, 2
+ adds r4, r2, r7
+ ldrb r1, [r4, 0x1]
+ movs r3, 0xD
+ negs r3, r3
+ adds r0, r3, 0
+ ands r0, r1
+ strb r0, [r4, 0x1]
+ mov r1, r10
+ lsls r0, r1, 16
+ asrs r0, 16
+ lsls r1, r0, 4
+ adds r1, r0
+ lsls r1, 2
+ adds r4, r1, r7
+ ldrb r0, [r4, 0x1]
+ ands r3, r0
+ strb r3, [r4, 0x1]
+ adds r3, r7, 0
+ adds r3, 0x1C
+ adds r2, r3
+ ldr r0, =sub_815F7C4
+ str r0, [r2]
+ adds r1, r3
+ str r0, [r1]
+ mov r0, r12
+ add r0, r8
+ lsls r0, 3
+ ldr r1, =gTasks
+ adds r0, r1
+ ldr r1, =sub_815F79C
+ str r1, [r0]
+_0815F780:
+ pop {r3-r5}
+ mov r8, r3
+ mov r9, r4
+ mov r10, r5
+ pop {r4-r7}
+ pop {r0}
+ bx r0
+ .pool
+ thumb_func_end sub_815F620
+
+ thumb_func_start sub_815F79C
+sub_815F79C: @ 815F79C
+ push {lr}
+ lsls r0, 24
+ lsrs r2, r0, 24
+ ldr r1, =gTasks
+ lsls r0, r2, 2
+ adds r0, r2
+ lsls r0, 3
+ adds r0, r1
+ movs r1, 0x8
+ ldrsh r0, [r0, r1]
+ cmp r0, 0
+ bne _0815F7BA
+ adds r0, r2, 0
+ bl move_anim_task_del
+_0815F7BA:
+ pop {r0}
+ bx r0
+ .pool
+ thumb_func_end sub_815F79C
+
+ thumb_func_start sub_815F7C4
+sub_815F7C4: @ 815F7C4
+ push {r4,r5,lr}
+ adds r4, r0, 0
+ ldrh r0, [r4, 0x30]
+ adds r0, 0x1
+ strh r0, [r4, 0x30]
+ lsls r0, 16
+ asrs r0, 16
+ cmp r0, 0x1
+ ble _0815F80E
+ movs r0, 0
+ strh r0, [r4, 0x30]
+ ldr r0, =gUnknown_020244D0
+ ldr r1, [r0]
+ ldr r0, =gAnimationBankTarget
+ ldrb r0, [r0]
+ ldr r1, [r1]
+ lsls r0, 2
+ adds r0, r1
+ ldrb r1, [r0]
+ movs r0, 0x1
+ ands r0, r1
+ cmp r0, 0
+ bne _0815F80E
+ adds r3, r4, 0
+ adds r3, 0x3E
+ ldrb r2, [r3]
+ lsls r1, r2, 29
+ lsrs r1, 31
+ movs r0, 0x1
+ eors r1, r0
+ ands r1, r0
+ lsls r1, 2
+ movs r0, 0x5
+ negs r0, r0
+ ands r0, r2
+ orrs r0, r1
+ strb r0, [r3]
+_0815F80E:
+ ldrh r0, [r4, 0x34]
+ ldrh r1, [r4, 0x36]
+ adds r0, r1
+ movs r5, 0
+ movs r1, 0xFF
+ ands r0, r1
+ strh r0, [r4, 0x36]
+ movs r2, 0x36
+ ldrsh r0, [r4, r2]
+ movs r2, 0x38
+ ldrsh r1, [r4, r2]
+ bl Cos
+ strh r0, [r4, 0x24]
+ movs r1, 0x2E
+ ldrsh r0, [r4, r1]
+ cmp r0, 0
+ beq _0815F840
+ cmp r0, 0x1
+ beq _0815F858
+ b _0815F896
+ .pool
+_0815F840:
+ ldrh r0, [r4, 0x32]
+ adds r0, 0x1
+ strh r0, [r4, 0x32]
+ lsls r0, 16
+ asrs r0, 16
+ cmp r0, 0x3C
+ bne _0815F896
+ strh r5, [r4, 0x32]
+ ldrh r0, [r4, 0x2E]
+ adds r0, 0x1
+ strh r0, [r4, 0x2E]
+ b _0815F896
+_0815F858:
+ ldrh r0, [r4, 0x32]
+ adds r0, 0x1
+ strh r0, [r4, 0x32]
+ lsls r0, 16
+ cmp r0, 0
+ ble _0815F896
+ strh r5, [r4, 0x32]
+ ldrh r0, [r4, 0x38]
+ subs r0, 0x2
+ strh r0, [r4, 0x38]
+ lsls r0, 16
+ cmp r0, 0
+ bge _0815F896
+ ldr r3, =gTasks
+ movs r2, 0x3C
+ ldrsh r1, [r4, r2]
+ lsls r1, 1
+ movs r0, 0x3A
+ ldrsh r2, [r4, r0]
+ lsls r0, r2, 2
+ adds r0, r2
+ lsls r0, 3
+ adds r1, r0
+ adds r3, 0x8
+ adds r1, r3
+ ldrh r0, [r1]
+ subs r0, 0x1
+ strh r0, [r1]
+ adds r0, r4, 0
+ bl obj_delete_but_dont_free_vram
+_0815F896:
+ pop {r4,r5}
+ pop {r0}
+ bx r0
+ .pool
+ thumb_func_end sub_815F7C4
+
+ thumb_func_start sub_815F8A0
+sub_815F8A0: @ 815F8A0
+ push {r4,lr}
+ lsls r0, 24
+ lsrs r4, r0, 24
+ ldr r3, =gBattleAnimArgs
+ movs r2, 0
+ strh r2, [r3, 0xE]
+ ldr r1, =gHappinessMoveAnim
+ ldrb r0, [r1]
+ ldrb r1, [r1]
+ adds r0, r1, 0
+ subs r0, 0x3D
+ lsls r0, 24
+ lsrs r0, 24
+ adds r2, r1, 0
+ cmp r0, 0x1E
+ bhi _0815F8C4
+ movs r0, 0x1
+ strh r0, [r3, 0xE]
+_0815F8C4:
+ adds r0, r2, 0
+ subs r0, 0x5C
+ lsls r0, 24
+ lsrs r0, 24
+ cmp r0, 0x6C
+ bhi _0815F8D4
+ movs r0, 0x2
+ strh r0, [r3, 0xE]
+_0815F8D4:
+ lsls r0, r1, 24
+ lsrs r0, 24
+ cmp r0, 0xC8
+ bls _0815F8E0
+ movs r0, 0x3
+ strh r0, [r3, 0xE]
+_0815F8E0:
+ adds r0, r4, 0
+ bl move_anim_task_del
+ pop {r4}
+ pop {r0}
+ bx r0
+ .pool
+ thumb_func_end sub_815F8A0
+
+ thumb_func_start sub_815F8F4
+sub_815F8F4: @ 815F8F4
+ push {r4-r7,lr}
+ mov r7, r10
+ mov r6, r9
+ mov r5, r8
+ push {r5-r7}
+ sub sp, 0x1C
+ lsls r0, 24
+ lsrs r0, 24
+ mov r8, r0
+ ldr r1, =gTasks
+ lsls r0, 2
+ add r0, r8
+ lsls r0, 3
+ adds r0, r1
+ movs r1, 0x8
+ ldrsh r0, [r0, r1]
+ cmp r0, 0x4
+ bls _0815F91A
+ b _0815FE68
+_0815F91A:
+ lsls r0, 2
+ ldr r1, =_0815F92C
+ adds r0, r1
+ ldr r0, [r0]
+ mov pc, r0
+ .pool
+ .align 2, 0
+_0815F92C:
+ .4byte _0815F940
+ .4byte _0815F9F4
+ .4byte _0815FBE8
+ .4byte _0815FD08
+ .4byte _0815FD8C
+_0815F940:
+ movs r0, 0
+ bl GetAnimBankSpriteId
+ lsls r0, 24
+ lsrs r7, r0, 24
+ ldr r1, =gTasks
+ mov r2, r8
+ lsls r4, r2, 2
+ adds r0, r4, r2
+ lsls r0, 3
+ adds r6, r0, r1
+ movs r3, 0x80
+ lsls r3, 4
+ adds r0, r3, 0
+ ldrh r1, [r6, 0xA]
+ adds r0, r1
+ strh r0, [r6, 0xA]
+ ldr r0, =gAnimationBankAttacker
+ ldrb r0, [r0]
+ bl GetBankSide
+ lsls r0, 24
+ mov r9, r4
+ cmp r0, 0
+ bne _0815F998
+ ldr r2, =gSprites
+ lsls r3, r7, 4
+ adds r1, r3, r7
+ lsls r1, 2
+ adds r1, r2
+ ldrh r0, [r6, 0xA]
+ lsls r0, 16
+ asrs r0, 24
+ ldrh r4, [r1, 0x24]
+ adds r0, r4
+ strh r0, [r1, 0x24]
+ b _0815F9B2
+ .pool
+_0815F998:
+ ldr r3, =gSprites
+ lsls r4, r7, 4
+ adds r2, r4, r7
+ lsls r2, 2
+ adds r2, r3
+ ldrh r1, [r6, 0xA]
+ lsls r1, 16
+ asrs r1, 24
+ ldrh r0, [r2, 0x24]
+ subs r0, r1
+ strh r0, [r2, 0x24]
+ adds r2, r3, 0
+ adds r3, r4, 0
+_0815F9B2:
+ ldr r1, =gTasks
+ mov r0, r9
+ add r0, r8
+ lsls r0, 3
+ adds r4, r0, r1
+ ldrb r0, [r4, 0xA]
+ strh r0, [r4, 0xA]
+ adds r1, r3, r7
+ lsls r1, 2
+ adds r1, r2
+ ldrh r0, [r1, 0x24]
+ ldrh r1, [r1, 0x20]
+ adds r0, r1
+ lsls r0, 16
+ movs r1, 0x80
+ lsls r1, 14
+ adds r0, r1
+ movs r1, 0x98
+ lsls r1, 17
+ cmp r0, r1
+ bhi _0815F9DE
+ b _0815FE68
+_0815F9DE:
+ movs r0, 0
+ strh r0, [r4, 0xA]
+ ldrh r0, [r4, 0x8]
+ adds r0, 0x1
+ strh r0, [r4, 0x8]
+ b _0815FE68
+ .pool
+_0815F9F4:
+ bl IsContest
+ lsls r0, 24
+ cmp r0, 0
+ beq _0815FA28
+ ldr r0, =gUnknown_02039F34
+ ldr r0, [r0]
+ ldr r0, [r0, 0x18]
+ ldr r2, [r0, 0x8]
+ mov r10, r2
+ ldr r3, [r0, 0xC]
+ mov r9, r3
+ ldrh r6, [r0]
+ ldr r0, =gAnimationBankAttacker
+ ldrb r0, [r0]
+ bl sub_80A82E4
+ lsls r0, 24
+ lsrs r4, r0, 24
+ movs r7, 0
+ b _0815FB4E
+ .pool
+_0815FA28:
+ ldr r4, =gAnimationBankAttacker
+ ldrb r0, [r4]
+ bl GetBankSide
+ lsls r0, 24
+ cmp r0, 0
+ bne _0815FAC8
+ ldr r7, =gBattlePartyID
+ ldrb r0, [r4]
+ lsls r0, 1
+ adds r0, r7
+ ldrh r0, [r0]
+ movs r6, 0x64
+ muls r0, r6
+ ldr r5, =gPlayerParty
+ adds r0, r5
+ movs r1, 0
+ bl GetMonData
+ mov r10, r0
+ ldrb r0, [r4]
+ lsls r0, 1
+ adds r0, r7
+ ldrh r0, [r0]
+ muls r0, r6
+ adds r0, r5
+ movs r1, 0x1
+ bl GetMonData
+ mov r9, r0
+ ldr r0, =gUnknown_020244D0
+ ldr r0, [r0]
+ ldrb r2, [r4]
+ ldr r1, [r0]
+ lsls r0, r2, 2
+ adds r1, r0, r1
+ ldrh r0, [r1, 0x2]
+ cmp r0, 0
+ bne _0815FA9C
+ lsls r0, r2, 1
+ adds r0, r7
+ ldrh r0, [r0]
+ muls r0, r6
+ adds r0, r5
+ movs r1, 0xB
+ bl GetMonData
+ lsls r0, 16
+ lsrs r6, r0, 16
+ b _0815FA9E
+ .pool
+_0815FA9C:
+ ldrh r6, [r1, 0x2]
+_0815FA9E:
+ movs r0, 0x1
+ bl GetAnimBankSpriteId
+ ldr r2, =gSprites
+ lsls r0, 24
+ lsrs r0, 24
+ lsls r1, r0, 4
+ adds r1, r0
+ lsls r1, 2
+ adds r1, r2
+ adds r1, 0x43
+ ldrb r0, [r1]
+ adds r0, 0x1
+ lsls r0, 24
+ lsrs r4, r0, 24
+ movs r7, 0
+ movs r5, 0x88
+ lsls r5, 1
+ b _0815FB50
+ .pool
+_0815FAC8:
+ ldr r7, =gBattlePartyID
+ ldrb r0, [r4]
+ lsls r0, 1
+ adds r0, r7
+ ldrh r0, [r0]
+ movs r6, 0x64
+ muls r0, r6
+ ldr r5, =gEnemyParty
+ adds r0, r5
+ movs r1, 0
+ bl GetMonData
+ mov r10, r0
+ ldrb r0, [r4]
+ lsls r0, 1
+ adds r0, r7
+ ldrh r0, [r0]
+ muls r0, r6
+ adds r0, r5
+ movs r1, 0x1
+ bl GetMonData
+ mov r9, r0
+ ldr r0, =gUnknown_020244D0
+ ldr r0, [r0]
+ ldrb r2, [r4]
+ ldr r1, [r0]
+ lsls r0, r2, 2
+ adds r1, r0, r1
+ ldrh r0, [r1, 0x2]
+ cmp r0, 0
+ bne _0815FB2C
+ lsls r0, r2, 1
+ adds r0, r7
+ ldrh r0, [r0]
+ muls r0, r6
+ adds r0, r5
+ movs r1, 0xB
+ bl GetMonData
+ lsls r0, 16
+ lsrs r6, r0, 16
+ b _0815FB2E
+ .pool
+_0815FB2C:
+ ldrh r6, [r1, 0x2]
+_0815FB2E:
+ movs r0, 0x1
+ bl GetAnimBankSpriteId
+ ldr r2, =gSprites
+ lsls r0, 24
+ lsrs r0, 24
+ lsls r1, r0, 4
+ adds r1, r0
+ lsls r1, 2
+ adds r1, r2
+ adds r1, 0x43
+ ldrb r0, [r1]
+ subs r0, 0x1
+ lsls r0, 24
+ lsrs r4, r0, 24
+ movs r7, 0x1
+_0815FB4E:
+ ldr r5, =0x0000ffe0
+_0815FB50:
+ ldr r0, =gAnimationBankTarget
+ ldrb r0, [r0]
+ movs r1, 0x1
+ bl sub_80A5C6C
+ lsls r0, 24
+ lsrs r0, 24
+ lsls r3, r5, 16
+ asrs r3, 16
+ str r0, [sp]
+ str r4, [sp, 0x4]
+ mov r4, r10
+ str r4, [sp, 0x8]
+ mov r0, r9
+ str r0, [sp, 0xC]
+ ldr r4, =gAnimationBankAttacker
+ ldrb r0, [r4]
+ str r0, [sp, 0x10]
+ movs r0, 0
+ str r0, [sp, 0x14]
+ adds r0, r6, 0
+ adds r1, r7, 0
+ movs r2, 0
+ bl sub_80A8394
+ lsls r0, 24
+ lsrs r5, r0, 24
+ ldr r0, =gUnknown_020244D0
+ ldr r1, [r0]
+ ldrb r0, [r4]
+ ldr r1, [r1]
+ lsls r0, 2
+ adds r0, r1
+ ldrh r0, [r0, 0x2]
+ cmp r0, 0
+ beq _0815FBBA
+ ldr r1, =gSprites
+ lsls r0, r5, 4
+ adds r0, r5
+ lsls r0, 2
+ adds r0, r1
+ ldrb r0, [r0, 0x5]
+ lsrs r0, 4
+ lsls r0, 4
+ movs r2, 0x80
+ lsls r2, 1
+ adds r1, r2, 0
+ orrs r0, r1
+ ldr r3, =0x00007fff
+ movs r1, 0x10
+ movs r2, 0x6
+ bl BlendPalette
+_0815FBBA:
+ ldr r0, =gTasks
+ mov r3, r8
+ lsls r1, r3, 2
+ add r1, r8
+ lsls r1, 3
+ adds r1, r0
+ strh r5, [r1, 0x26]
+ b _0815FD7E
+ .pool
+_0815FBE8:
+ ldr r1, =gTasks
+ mov r0, r8
+ lsls r4, r0, 2
+ adds r0, r4, r0
+ lsls r0, 3
+ adds r6, r0, r1
+ ldrh r0, [r6, 0x26]
+ lsls r0, 24
+ lsrs r5, r0, 24
+ movs r1, 0x80
+ lsls r1, 4
+ adds r0, r1, 0
+ ldrh r2, [r6, 0xA]
+ adds r0, r2
+ strh r0, [r6, 0xA]
+ ldr r0, =gAnimationBankAttacker
+ ldrb r0, [r0]
+ bl GetBankSide
+ lsls r0, 24
+ mov r9, r4
+ cmp r0, 0
+ bne _0815FC40
+ ldr r3, =gSprites
+ lsls r4, r5, 4
+ adds r2, r4, r5
+ lsls r2, 2
+ adds r2, r3
+ ldrh r1, [r6, 0xA]
+ lsls r1, 16
+ asrs r1, 24
+ ldrh r0, [r2, 0x24]
+ subs r0, r1
+ strh r0, [r2, 0x24]
+ adds r2, r3, 0
+ adds r3, r4, 0
+ b _0815FC56
+ .pool
+_0815FC40:
+ ldr r2, =gSprites
+ lsls r3, r5, 4
+ adds r1, r3, r5
+ lsls r1, 2
+ adds r1, r2
+ ldrh r0, [r6, 0xA]
+ lsls r0, 16
+ asrs r0, 24
+ ldrh r4, [r1, 0x24]
+ adds r0, r4
+ strh r0, [r1, 0x24]
+_0815FC56:
+ ldr r1, =gTasks
+ mov r0, r9
+ add r0, r8
+ lsls r0, 3
+ adds r6, r0, r1
+ ldrb r0, [r6, 0xA]
+ strh r0, [r6, 0xA]
+ adds r1, r3, r5
+ lsls r1, 2
+ adds r1, r2
+ ldrh r0, [r1, 0x24]
+ ldrh r1, [r1, 0x20]
+ adds r0, r1
+ lsls r0, 16
+ lsrs r5, r0, 16
+ movs r1, 0x24
+ ldrsh r0, [r6, r1]
+ cmp r0, 0
+ bne _0815FCD6
+ ldr r0, =gAnimationBankAttacker
+ ldrb r0, [r0]
+ bl GetBankSide
+ lsls r0, 24
+ cmp r0, 0
+ bne _0815FCB4
+ lsls r4, r5, 16
+ asrs r4, 16
+ ldr r0, =gAnimationBankTarget
+ ldrb r0, [r0]
+ movs r1, 0
+ bl sub_80A5C6C
+ lsls r0, 24
+ lsrs r0, 24
+ cmp r4, r0
+ bge _0815FCD6
+ b _0815FCCA
+ .pool
+_0815FCB4:
+ lsls r4, r5, 16
+ asrs r4, 16
+ ldr r0, =gAnimationBankTarget
+ ldrb r0, [r0]
+ movs r1, 0
+ bl sub_80A5C6C
+ lsls r0, 24
+ lsrs r0, 24
+ cmp r4, r0
+ ble _0815FCD6
+_0815FCCA:
+ ldrh r0, [r6, 0x24]
+ adds r0, 0x1
+ strh r0, [r6, 0x24]
+ ldr r1, =gBattleAnimArgs
+ ldr r0, =0x0000ffff
+ strh r0, [r1, 0xE]
+_0815FCD6:
+ lsls r0, r5, 16
+ movs r2, 0x80
+ lsls r2, 14
+ adds r0, r2
+ movs r1, 0x98
+ lsls r1, 17
+ cmp r0, r1
+ bhi _0815FCE8
+ b _0815FE68
+_0815FCE8:
+ ldr r0, =gTasks
+ mov r1, r9
+ add r1, r8
+ lsls r1, 3
+ adds r1, r0
+ movs r0, 0
+ strh r0, [r1, 0xA]
+ b _0815FD7E
+ .pool
+_0815FD08:
+ movs r0, 0
+ bl GetAnimBankSpriteId
+ lsls r0, 24
+ lsrs r7, r0, 24
+ ldr r1, =gTasks
+ mov r3, r8
+ lsls r4, r3, 2
+ adds r0, r4, r3
+ lsls r0, 3
+ adds r0, r1
+ ldrh r0, [r0, 0x26]
+ lsls r0, 24
+ lsrs r5, r0, 24
+ lsls r0, r5, 4
+ adds r0, r5
+ lsls r0, 2
+ ldr r5, =gSprites
+ adds r0, r5
+ bl sub_80A8610
+ ldr r0, =gAnimationBankAttacker
+ ldrb r0, [r0]
+ bl GetBankSide
+ lsls r0, 24
+ mov r9, r4
+ cmp r0, 0
+ bne _0815FD60
+ lsls r1, r7, 4
+ adds r1, r7
+ lsls r1, 2
+ adds r1, r5
+ ldrh r0, [r1, 0x20]
+ negs r0, r0
+ subs r0, 0x20
+ strh r0, [r1, 0x24]
+ b _0815FD74
+ .pool
+_0815FD60:
+ lsls r0, r7, 4
+ adds r0, r7
+ lsls r0, 2
+ adds r0, r5
+ ldrh r2, [r0, 0x20]
+ movs r4, 0x88
+ lsls r4, 1
+ adds r1, r4, 0
+ subs r1, r2
+ strh r1, [r0, 0x24]
+_0815FD74:
+ ldr r0, =gTasks
+ mov r1, r9
+ add r1, r8
+ lsls r1, 3
+ adds r1, r0
+_0815FD7E:
+ ldrh r0, [r1, 0x8]
+ adds r0, 0x1
+ strh r0, [r1, 0x8]
+ b _0815FE68
+ .pool
+_0815FD8C:
+ movs r0, 0
+ bl GetAnimBankSpriteId
+ lsls r0, 24
+ lsrs r7, r0, 24
+ ldr r1, =gTasks
+ mov r0, r8
+ lsls r4, r0, 2
+ adds r0, r4, r0
+ lsls r0, 3
+ adds r2, r0, r1
+ movs r1, 0x80
+ lsls r1, 4
+ adds r0, r1, 0
+ ldrh r3, [r2, 0xA]
+ adds r0, r3
+ strh r0, [r2, 0xA]
+ ldr r0, =gAnimationBankAttacker
+ mov r10, r0
+ ldrb r0, [r0]
+ str r2, [sp, 0x18]
+ bl GetBankSide
+ lsls r0, 24
+ mov r9, r4
+ ldr r2, [sp, 0x18]
+ cmp r0, 0
+ bne _0815FE0C
+ ldr r1, =gSprites
+ lsls r5, r7, 4
+ adds r0, r5, r7
+ lsls r0, 2
+ adds r6, r0, r1
+ ldrh r0, [r2, 0xA]
+ lsls r0, 16
+ asrs r0, 24
+ ldrh r1, [r6, 0x24]
+ adds r0, r1
+ strh r0, [r6, 0x24]
+ movs r2, 0x24
+ ldrsh r4, [r6, r2]
+ movs r3, 0x20
+ ldrsh r0, [r6, r3]
+ adds r4, r0
+ mov r1, r10
+ ldrb r0, [r1]
+ movs r1, 0
+ bl sub_80A5C6C
+ lsls r0, 24
+ lsrs r0, 24
+ adds r3, r5, 0
+ cmp r4, r0
+ blt _0815FE44
+ movs r2, 0
+ strh r2, [r6, 0x24]
+ b _0815FE44
+ .pool
+_0815FE0C:
+ ldr r1, =gSprites
+ lsls r5, r7, 4
+ adds r0, r5, r7
+ lsls r0, 2
+ adds r6, r0, r1
+ ldrh r1, [r2, 0xA]
+ lsls r1, 16
+ asrs r1, 24
+ ldrh r0, [r6, 0x24]
+ subs r0, r1
+ strh r0, [r6, 0x24]
+ movs r3, 0x24
+ ldrsh r4, [r6, r3]
+ movs r1, 0x20
+ ldrsh r0, [r6, r1]
+ adds r4, r0
+ mov r2, r10
+ ldrb r0, [r2]
+ movs r1, 0
+ bl sub_80A5C6C
+ lsls r0, 24
+ lsrs r0, 24
+ adds r3, r5, 0
+ cmp r4, r0
+ bgt _0815FE44
+ movs r4, 0
+ strh r4, [r6, 0x24]
+_0815FE44:
+ ldr r1, =gTasks
+ mov r0, r9
+ add r0, r8
+ lsls r0, 3
+ adds r0, r1
+ ldrb r1, [r0, 0xA]
+ strh r1, [r0, 0xA]
+ ldr r1, =gSprites
+ adds r0, r3, r7
+ lsls r0, 2
+ adds r0, r1
+ movs r1, 0x24
+ ldrsh r0, [r0, r1]
+ cmp r0, 0
+ bne _0815FE68
+ mov r0, r8
+ bl move_anim_task_del
+_0815FE68:
+ add sp, 0x1C
+ pop {r3-r5}
+ mov r8, r3
+ mov r9, r4
+ mov r10, r5
+ pop {r4-r7}
+ pop {r0}
+ bx r0
+ .pool
+ thumb_func_end sub_815F8F4
+
+ thumb_func_start sub_815FE80
+sub_815FE80: @ 815FE80
+ push {r4,lr}
+ adds r4, r0, 0
+ movs r1, 0x3C
+ ldrsh r0, [r4, r1]
+ cmp r0, 0
+ beq _0815FE92
+ cmp r0, 0x1
+ beq _0815FF3A
+ b _0815FFBC
+_0815FE92:
+ ldr r0, =gBattleAnimArgs
+ movs r2, 0xE
+ ldrsh r1, [r0, r2]
+ movs r0, 0x1
+ negs r0, r0
+ cmp r1, r0
+ bne _0815FF2C
+ movs r0, 0x3F
+ bl BattleAnimGetPanControl
+ adds r1, r0, 0
+ lsls r1, 24
+ asrs r1, 24
+ movs r0, 0x7A
+ bl PlaySE12WithPanning
+ ldr r0, =gAnimationBankTarget
+ ldrb r0, [r0]
+ movs r1, 0x1
+ bl sub_80A5C6C
+ lsls r0, 24
+ lsrs r0, 24
+ adds r0, 0x10
+ strh r0, [r4, 0x22]
+ ldr r0, =0x0000ffe0
+ strh r0, [r4, 0x2E]
+ ldrh r0, [r4, 0x3C]
+ adds r0, 0x1
+ strh r0, [r4, 0x3C]
+ adds r2, r4, 0
+ adds r2, 0x3E
+ ldrb r1, [r2]
+ movs r0, 0x5
+ negs r0, r0
+ ands r0, r1
+ strb r0, [r2]
+ ldr r0, =gAnimationBankAttacker
+ ldrb r0, [r0]
+ bl GetBankSide
+ lsls r0, 24
+ lsrs r0, 24
+ cmp r0, 0x1
+ bne _0815FFBC
+ bl IsContest
+ lsls r0, 24
+ cmp r0, 0
+ bne _0815FFBC
+ movs r0, 0x1
+ bl GetAnimBankSpriteId
+ ldr r2, =gSprites
+ lsls r0, 24
+ lsrs r0, 24
+ lsls r1, r0, 4
+ adds r1, r0
+ lsls r1, 2
+ adds r1, r2
+ adds r1, 0x43
+ ldrb r0, [r1]
+ subs r0, 0x1
+ adds r1, r4, 0
+ adds r1, 0x43
+ strb r0, [r1]
+ b _0815FFBC
+ .pool
+_0815FF2C:
+ adds r0, r4, 0
+ adds r0, 0x3E
+ ldrb r1, [r0]
+ movs r2, 0x4
+ orrs r1, r2
+ strb r1, [r0]
+ b _0815FFBC
+_0815FF3A:
+ movs r1, 0x30
+ ldrsh r0, [r4, r1]
+ movs r2, 0x2E
+ ldrsh r1, [r4, r2]
+ bl Sin
+ strh r0, [r4, 0x26]
+ ldrh r2, [r4, 0x30]
+ adds r0, r2, 0x5
+ strh r0, [r4, 0x30]
+ lsls r0, 16
+ asrs r0, 16
+ cmp r0, 0x7F
+ ble _0815FF6E
+ movs r1, 0x2E
+ ldrsh r0, [r4, r1]
+ lsrs r1, r0, 31
+ adds r0, r1
+ asrs r0, 1
+ strh r0, [r4, 0x2E]
+ ldrh r0, [r4, 0x34]
+ adds r0, 0x1
+ strh r0, [r4, 0x34]
+ adds r0, r2, 0
+ subs r0, 0x7A
+ strh r0, [r4, 0x30]
+_0815FF6E:
+ movs r2, 0x80
+ lsls r2, 1
+ adds r0, r2, 0
+ ldrh r1, [r4, 0x32]
+ adds r0, r1
+ strh r0, [r4, 0x32]
+ ldr r0, =gAnimationBankAttacker
+ ldrb r0, [r0]
+ bl GetBankSide
+ lsls r0, 24
+ cmp r0, 0
+ bne _0815FF9C
+ ldrh r2, [r4, 0x32]
+ lsls r1, r2, 16
+ asrs r1, 24
+ ldrh r0, [r4, 0x24]
+ subs r0, r1
+ strh r0, [r4, 0x24]
+ adds r1, r2, 0
+ b _0815FFA8
+ .pool
+_0815FF9C:
+ ldrh r1, [r4, 0x32]
+ lsls r0, r1, 16
+ asrs r0, 24
+ ldrh r2, [r4, 0x24]
+ adds r0, r2
+ strh r0, [r4, 0x24]
+_0815FFA8:
+ movs r0, 0xFF
+ ands r0, r1
+ strh r0, [r4, 0x32]
+ movs r1, 0x34
+ ldrsh r0, [r4, r1]
+ cmp r0, 0x2
+ bne _0815FFBC
+ adds r0, r4, 0
+ bl move_anim_8072740
+_0815FFBC:
+ pop {r4}
+ pop {r0}
+ bx r0
+ thumb_func_end sub_815FE80
+
+ thumb_func_start sub_815FFC4
+sub_815FFC4: @ 815FFC4
+ push {r4,r5,lr}
+ lsls r0, 24
+ lsrs r4, r0, 24
+ ldr r1, =gTasks
+ lsls r0, r4, 2
+ adds r0, r4
+ lsls r0, 3
+ adds r0, r1
+ movs r2, 0x26
+ ldrsh r0, [r0, r2]
+ adds r3, r1, 0
+ cmp r0, 0x4
+ bls _0815FFE0
+ b _08160132
+_0815FFE0:
+ lsls r0, 2
+ ldr r1, =_0815FFF4
+ adds r0, r1
+ ldr r0, [r0]
+ mov pc, r0
+ .pool
+ .align 2, 0
+_0815FFF4:
+ .4byte _08160008
+ .4byte _08160058
+ .4byte _081600B4
+ .4byte _081600CC
+ .4byte _08160132
+_08160008:
+ ldr r0, =gAnimationBankAttacker
+ ldrb r0, [r0]
+ movs r1, 0
+ bl sub_80A5C6C
+ lsls r0, 24
+ lsrs r0, 24
+ adds r5, r0, 0
+ ldr r0, =gAnimationBankTarget
+ ldrb r0, [r0]
+ movs r1, 0
+ bl sub_80A5C6C
+ lsls r0, 24
+ lsrs r0, 24
+ adds r2, r0, 0
+ ldr r1, =gTasks
+ lsls r0, r4, 2
+ adds r0, r4
+ lsls r0, 3
+ adds r1, r0, r1
+ movs r0, 0x6
+ strh r0, [r1, 0x8]
+ cmp r5, r2
+ ble _0816003E
+ negs r0, r0
+ strh r0, [r1, 0x8]
+_0816003E:
+ strh r5, [r1, 0xA]
+ strh r2, [r1, 0xC]
+ ldrh r0, [r1, 0x26]
+ adds r0, 0x1
+ strh r0, [r1, 0x26]
+ b _08160150
+ .pool
+_08160058:
+ ldr r1, =gBankSpriteIds
+ ldr r0, =gAnimationBankAttacker
+ ldrb r0, [r0]
+ adds r0, r1
+ ldrb r2, [r0]
+ ldr r1, =gSprites
+ lsls r0, r2, 4
+ adds r0, r2
+ lsls r0, 2
+ adds r1, r0, r1
+ lsls r0, r4, 2
+ adds r0, r4
+ lsls r0, 3
+ adds r2, r0, r3
+ ldrh r0, [r2, 0x8]
+ ldrh r3, [r1, 0x24]
+ adds r0, r3
+ strh r0, [r1, 0x24]
+ movs r3, 0x8
+ ldrsh r0, [r2, r3]
+ cmp r0, 0
+ ble _081600A0
+ movs r3, 0x20
+ ldrsh r0, [r1, r3]
+ movs r3, 0x24
+ ldrsh r1, [r1, r3]
+ adds r0, r1
+ movs r3, 0xC
+ ldrsh r1, [r2, r3]
+ b _08160126
+ .pool
+_081600A0:
+ movs r3, 0x20
+ ldrsh r0, [r1, r3]
+ movs r3, 0x24
+ ldrsh r1, [r1, r3]
+ adds r0, r1
+ movs r3, 0xC
+ ldrsh r1, [r2, r3]
+ cmp r0, r1
+ bgt _08160150
+ b _0816012A
+_081600B4:
+ lsls r0, r4, 2
+ adds r0, r4
+ lsls r0, 3
+ adds r0, r3
+ movs r2, 0x8
+ ldrsh r1, [r0, r2]
+ negs r1, r1
+ strh r1, [r0, 0x8]
+ ldrh r1, [r0, 0x26]
+ adds r1, 0x1
+ strh r1, [r0, 0x26]
+ b _08160150
+_081600CC:
+ ldr r1, =gBankSpriteIds
+ ldr r0, =gAnimationBankAttacker
+ ldrb r0, [r0]
+ adds r0, r1
+ ldrb r2, [r0]
+ ldr r1, =gSprites
+ lsls r0, r2, 4
+ adds r0, r2
+ lsls r0, 2
+ adds r1, r0, r1
+ lsls r0, r4, 2
+ adds r0, r4
+ lsls r0, 3
+ adds r2, r0, r3
+ ldrh r0, [r2, 0x8]
+ ldrh r3, [r1, 0x24]
+ adds r0, r3
+ strh r0, [r1, 0x24]
+ movs r3, 0x8
+ ldrsh r0, [r2, r3]
+ cmp r0, 0
+ bge _08160118
+ movs r3, 0x20
+ ldrsh r0, [r1, r3]
+ movs r3, 0x24
+ ldrsh r1, [r1, r3]
+ adds r0, r1
+ movs r3, 0xA
+ ldrsh r1, [r2, r3]
+ cmp r0, r1
+ bgt _08160150
+ b _0816012A
+ .pool
+_08160118:
+ movs r3, 0x20
+ ldrsh r0, [r1, r3]
+ movs r3, 0x24
+ ldrsh r1, [r1, r3]
+ adds r0, r1
+ movs r3, 0xA
+ ldrsh r1, [r2, r3]
+_08160126:
+ cmp r0, r1
+ blt _08160150
+_0816012A:
+ ldrh r0, [r2, 0x26]
+ adds r0, 0x1
+ strh r0, [r2, 0x26]
+ b _08160150
+_08160132:
+ ldr r1, =gBankSpriteIds
+ ldr r0, =gAnimationBankAttacker
+ ldrb r0, [r0]
+ adds r0, r1
+ ldrb r2, [r0]
+ ldr r1, =gSprites
+ lsls r0, r2, 4
+ adds r0, r2
+ lsls r0, 2
+ adds r0, r1
+ movs r1, 0
+ strh r1, [r0, 0x24]
+ adds r0, r4, 0
+ bl move_anim_task_del
+_08160150:
+ pop {r4,r5}
+ pop {r0}
+ bx r0
+ .pool
+ thumb_func_end sub_815FFC4
+
+ thumb_func_start sub_8160164
+sub_8160164: @ 8160164
+ push {r4,r5,lr}
+ lsls r0, 24
+ lsrs r0, 24
+ lsls r1, r0, 2
+ adds r1, r0
+ lsls r1, 3
+ ldr r0, =gTasks
+ adds r4, r1, r0
+ movs r0, 0
+ bl GetAnimBankSpriteId
+ lsls r0, 24
+ lsrs r0, 24
+ movs r5, 0
+ strh r0, [r4, 0xE]
+ ldr r0, =gAnimationBankAttacker
+ ldrb r0, [r0]
+ bl GetBankSide
+ lsls r0, 24
+ movs r2, 0x1
+ negs r2, r2
+ adds r1, r2, 0
+ cmp r0, 0
+ bne _08160198
+ movs r1, 0x1
+_08160198:
+ strh r1, [r4, 0x10]
+ ldr r2, =gSprites
+ movs r0, 0xE
+ ldrsh r1, [r4, r0]
+ lsls r0, r1, 4
+ adds r0, r1
+ lsls r0, 2
+ adds r0, r2
+ ldrh r0, [r0, 0x22]
+ strh r0, [r4, 0x14]
+ lsls r0, r1, 4
+ adds r0, r1
+ lsls r0, 2
+ adds r0, r2
+ ldrh r0, [r0, 0x20]
+ strh r0, [r4, 0x12]
+ strh r5, [r4, 0x1A]
+ strh r5, [r4, 0x1E]
+ movs r0, 0x1
+ strh r0, [r4, 0x1C]
+ strh r5, [r4, 0x20]
+ ldr r0, =sub_81601DC
+ str r0, [r4]
+ pop {r4,r5}
+ pop {r0}
+ bx r0
+ .pool
+ thumb_func_end sub_8160164
+
+ thumb_func_start sub_81601DC
+sub_81601DC: @ 81601DC
+ push {r4-r6,lr}
+ lsls r0, 24
+ lsrs r2, r0, 24
+ lsls r0, r2, 2
+ adds r0, r2
+ lsls r0, 3
+ ldr r1, =gTasks
+ adds r4, r0, r1
+ movs r1, 0x8
+ ldrsh r0, [r4, r1]
+ cmp r0, 0x1
+ beq _08160284
+ cmp r0, 0x1
+ bgt _08160204
+ cmp r0, 0
+ beq _0816020A
+ b _081602DA
+ .pool
+_08160204:
+ cmp r0, 0x2
+ beq _081602D4
+ b _081602DA
+_0816020A:
+ ldrh r0, [r4, 0x1E]
+ adds r0, 0x8
+ movs r2, 0xFF
+ ands r0, r2
+ strh r0, [r4, 0x1E]
+ ldr r5, =gSprites
+ movs r6, 0xE
+ ldrsh r0, [r4, r6]
+ lsls r1, r0, 4
+ adds r1, r0
+ lsls r1, 2
+ adds r1, r5
+ ldr r3, =gSineTable
+ movs r6, 0x1E
+ ldrsh r0, [r4, r6]
+ lsls r0, 1
+ adds r0, r3
+ ldrh r0, [r0]
+ lsls r0, 16
+ asrs r0, 21
+ strh r0, [r1, 0x24]
+ ldrh r0, [r4, 0x1A]
+ adds r0, 0x2
+ ands r0, r2
+ strh r0, [r4, 0x1A]
+ movs r1, 0xE
+ ldrsh r0, [r4, r1]
+ lsls r2, r0, 4
+ adds r2, r0
+ lsls r2, 2
+ adds r2, r5
+ movs r6, 0x1A
+ ldrsh r0, [r4, r6]
+ lsls r0, 1
+ adds r0, r3
+ ldrh r0, [r0]
+ lsls r0, 16
+ asrs r0, 19
+ ldrh r1, [r4, 0x10]
+ muls r0, r1
+ ldrh r1, [r4, 0x12]
+ adds r0, r1
+ strh r0, [r2, 0x20]
+ movs r6, 0x1A
+ ldrsh r0, [r4, r6]
+ cmp r0, 0
+ bne _081602DA
+ movs r0, 0xE
+ ldrsh r1, [r4, r0]
+ lsls r0, r1, 4
+ adds r0, r1
+ lsls r0, 2
+ adds r0, r5
+ ldrh r1, [r4, 0x12]
+ strh r1, [r0, 0x20]
+ b _081602C4
+ .pool
+_08160284:
+ ldrh r0, [r4, 0x1E]
+ adds r0, 0x8
+ movs r1, 0xFF
+ ands r0, r1
+ strh r0, [r4, 0x1E]
+ ldr r3, =gSprites
+ movs r1, 0xE
+ ldrsh r0, [r4, r1]
+ lsls r1, r0, 4
+ adds r1, r0
+ lsls r1, 2
+ adds r1, r3
+ ldr r2, =gSineTable
+ movs r5, 0x1E
+ ldrsh r0, [r4, r5]
+ lsls r0, 1
+ adds r0, r2
+ ldrh r0, [r0]
+ lsls r0, 16
+ asrs r0, 21
+ strh r0, [r1, 0x24]
+ movs r6, 0x1E
+ ldrsh r2, [r4, r6]
+ cmp r2, 0
+ bne _081602DA
+ movs r1, 0xE
+ ldrsh r0, [r4, r1]
+ lsls r1, r0, 4
+ adds r1, r0
+ lsls r1, 2
+ adds r1, r3
+ strh r2, [r1, 0x24]
+_081602C4:
+ ldrh r0, [r4, 0x8]
+ adds r0, 0x1
+ strh r0, [r4, 0x8]
+ b _081602DA
+ .pool
+_081602D4:
+ adds r0, r2, 0
+ bl move_anim_task_del
+_081602DA:
+ pop {r4-r6}
+ pop {r0}
+ bx r0
+ thumb_func_end sub_81601DC
+
+ thumb_func_start sub_81602E0
+sub_81602E0: @ 81602E0
+ push {r4,lr}
+ adds r4, r0, 0
+ ldr r0, =gAnimationBankTarget
+ ldrb r0, [r0]
+ bl GetBankSide
+ lsls r0, 24
+ ldrh r0, [r4, 0x2E]
+ ldrh r1, [r4, 0x30]
+ adds r0, r1
+ movs r1, 0xFF
+ ands r0, r1
+ strh r0, [r4, 0x30]
+ movs r1, 0x30
+ ldrsh r0, [r4, r1]
+ movs r1, 0x14
+ bl Cos
+ strh r0, [r4, 0x24]
+ movs r1, 0x30
+ ldrsh r0, [r4, r1]
+ movs r1, 0x14
+ bl Sin
+ strh r0, [r4, 0x26]
+ adds r0, r4, 0
+ adds r0, 0x3F
+ ldrb r1, [r0]
+ movs r0, 0x10
+ ands r0, r1
+ cmp r0, 0
+ beq _08160326
+ adds r0, r4, 0
+ bl move_anim_8072740
+_08160326:
+ ldrh r0, [r4, 0x32]
+ adds r0, 0x1
+ strh r0, [r4, 0x32]
+ pop {r4}
+ pop {r0}
+ bx r0
+ .pool
+ thumb_func_end sub_81602E0
+
+ thumb_func_start sub_8160338
+sub_8160338: @ 8160338
+ push {r4,lr}
+ adds r4, r0, 0
+ ldr r0, =gAnimationBankTarget
+ ldrb r0, [r0]
+ bl GetBankSide
+ lsls r0, 24
+ cmp r0, 0
+ bne _0816037C
+ ldr r2, =gBattleAnimArgs
+ ldrh r0, [r4, 0x20]
+ ldrh r1, [r2]
+ subs r0, r1
+ strh r0, [r4, 0x20]
+ ldrh r0, [r2, 0x2]
+ ldrh r1, [r4, 0x22]
+ adds r0, r1
+ strh r0, [r4, 0x22]
+ ldr r0, =0x0000fff5
+ strh r0, [r4, 0x2E]
+ movs r0, 0xC0
+ strh r0, [r4, 0x30]
+ adds r0, r4, 0
+ movs r1, 0x1
+ bl StartSpriteAffineAnim
+ b _08160396
+ .pool
+_0816037C:
+ movs r0, 0xB
+ strh r0, [r4, 0x2E]
+ movs r0, 0xC0
+ strh r0, [r4, 0x30]
+ ldr r1, =gBattleAnimArgs
+ ldrh r0, [r1]
+ ldrh r2, [r4, 0x20]
+ adds r0, r2
+ strh r0, [r4, 0x20]
+ ldrh r0, [r1, 0x2]
+ ldrh r1, [r4, 0x22]
+ adds r0, r1
+ strh r0, [r4, 0x22]
+_08160396:
+ ldr r0, =sub_81602E0
+ str r0, [r4, 0x1C]
+ pop {r4}
+ pop {r0}
+ bx r0
+ .pool
+ thumb_func_end sub_8160338
+
+ thumb_func_start sub_81603A8
+sub_81603A8: @ 81603A8
+ push {r4,r5,lr}
+ adds r5, r0, 0
+ ldr r4, =gAnimationBankAttacker
+ ldrb r0, [r4]
+ movs r1, 0x2
+ bl sub_80A5C6C
+ lsls r0, 24
+ lsrs r0, 24
+ strh r0, [r5, 0x20]
+ ldrb r0, [r4]
+ movs r1, 0x2
+ bl sub_80A861C
+ strh r0, [r5, 0x22]
+ lsls r0, 16
+ asrs r0, 16
+ cmp r0, 0xF
+ bgt _081603D2
+ movs r0, 0x10
+ strh r0, [r5, 0x22]
+_081603D2:
+ movs r0, 0
+ strh r0, [r5, 0x3A]
+ movs r1, 0x10
+ strh r1, [r5, 0x3C]
+ ldr r0, =sub_81603F4
+ str r0, [r5, 0x1C]
+ lsls r1, 8
+ movs r0, 0x52
+ bl SetGpuReg
+ pop {r4,r5}
+ pop {r0}
+ bx r0
+ .pool
+ thumb_func_end sub_81603A8
+
+ thumb_func_start sub_81603F4
+sub_81603F4: @ 81603F4
+ push {r4,lr}
+ adds r4, r0, 0
+ movs r0, 0x32
+ ldrsh r1, [r4, r0]
+ cmp r1, 0x1
+ beq _0816046C
+ cmp r1, 0x1
+ bgt _0816040A
+ cmp r1, 0
+ beq _08160414
+ b _081604E8
+_0816040A:
+ cmp r1, 0x2
+ beq _08160482
+ cmp r1, 0x3
+ beq _081604E2
+ b _081604E8
+_08160414:
+ ldrh r0, [r4, 0x2E]
+ adds r0, 0x1
+ strh r0, [r4, 0x2E]
+ lsls r0, 16
+ asrs r0, 16
+ cmp r0, 0x1
+ ble _081604E8
+ strh r1, [r4, 0x2E]
+ ldrh r1, [r4, 0x30]
+ movs r0, 0x1
+ ands r0, r1
+ cmp r0, 0
+ bne _0816043E
+ ldrh r2, [r4, 0x3A]
+ movs r3, 0x3A
+ ldrsh r0, [r4, r3]
+ cmp r0, 0xF
+ bgt _0816044C
+ adds r0, r2, 0x1
+ strh r0, [r4, 0x3A]
+ b _0816044C
+_0816043E:
+ ldrh r2, [r4, 0x3C]
+ movs r3, 0x3C
+ ldrsh r0, [r4, r3]
+ cmp r0, 0
+ beq _0816044C
+ subs r0, r2, 0x1
+ strh r0, [r4, 0x3C]
+_0816044C:
+ adds r0, r1, 0x1
+ strh r0, [r4, 0x30]
+ ldrh r1, [r4, 0x3C]
+ lsls r1, 8
+ ldrh r0, [r4, 0x3A]
+ orrs r1, r0
+ lsls r1, 16
+ lsrs r1, 16
+ movs r0, 0x52
+ bl SetGpuReg
+ movs r1, 0x3C
+ ldrsh r0, [r4, r1]
+ cmp r0, 0
+ bne _081604E8
+ b _081604DA
+_0816046C:
+ ldrh r0, [r4, 0x2E]
+ adds r0, 0x1
+ movs r1, 0
+ strh r0, [r4, 0x2E]
+ lsls r0, 16
+ asrs r0, 16
+ cmp r0, 0xA
+ bne _081604E8
+ strh r1, [r4, 0x2E]
+ strh r1, [r4, 0x30]
+ b _081604DA
+_08160482:
+ ldrh r0, [r4, 0x2E]
+ adds r0, 0x1
+ strh r0, [r4, 0x2E]
+ lsls r0, 16
+ asrs r0, 16
+ cmp r0, 0x1
+ ble _081604E8
+ movs r0, 0
+ strh r0, [r4, 0x2E]
+ ldrh r1, [r4, 0x30]
+ movs r0, 0x1
+ ands r0, r1
+ cmp r0, 0
+ bne _081604AE
+ ldrh r2, [r4, 0x3A]
+ movs r3, 0x3A
+ ldrsh r0, [r4, r3]
+ cmp r0, 0
+ beq _081604BC
+ subs r0, r2, 0x1
+ strh r0, [r4, 0x3A]
+ b _081604BC
+_081604AE:
+ ldrh r2, [r4, 0x3C]
+ movs r3, 0x3C
+ ldrsh r0, [r4, r3]
+ cmp r0, 0xF
+ bgt _081604BC
+ adds r0, r2, 0x1
+ strh r0, [r4, 0x3C]
+_081604BC:
+ adds r0, r1, 0x1
+ strh r0, [r4, 0x30]
+ ldrh r1, [r4, 0x3C]
+ lsls r1, 8
+ ldrh r0, [r4, 0x3A]
+ orrs r1, r0
+ lsls r1, 16
+ lsrs r1, 16
+ movs r0, 0x52
+ bl SetGpuReg
+ movs r1, 0x3C
+ ldrsh r0, [r4, r1]
+ cmp r0, 0x10
+ bne _081604E8
+_081604DA:
+ ldrh r0, [r4, 0x32]
+ adds r0, 0x1
+ strh r0, [r4, 0x32]
+ b _081604E8
+_081604E2:
+ adds r0, r4, 0
+ bl move_anim_8074EE0
+_081604E8:
+ pop {r4}
+ pop {r0}
+ bx r0
+ thumb_func_end sub_81603F4
+
+ thumb_func_start sub_81604F0
+sub_81604F0: @ 81604F0
+ push {lr}
+ lsls r0, 24
+ lsrs r3, r0, 24
+ ldr r2, =gBattleAnimArgs
+ movs r0, 0
+ strh r0, [r2, 0xE]
+ ldr r0, =gWeatherMoveAnim
+ ldrh r1, [r0]
+ movs r0, 0x60
+ ands r0, r1
+ cmp r0, 0
+ beq _08160514
+ movs r0, 0x1
+ b _08160536
+ .pool
+_08160514:
+ movs r0, 0x7
+ ands r0, r1
+ cmp r0, 0
+ beq _08160520
+ movs r0, 0x2
+ b _08160536
+_08160520:
+ movs r0, 0x18
+ ands r0, r1
+ cmp r0, 0
+ beq _0816052C
+ movs r0, 0x3
+ b _08160536
+_0816052C:
+ movs r0, 0x80
+ ands r0, r1
+ cmp r0, 0
+ beq _08160538
+ movs r0, 0x4
+_08160536:
+ strh r0, [r2, 0xE]
+_08160538:
+ adds r0, r3, 0
+ bl move_anim_task_del
+ pop {r0}
+ bx r0
+ thumb_func_end sub_81604F0
+
+ thumb_func_start sub_8160544
+sub_8160544: @ 8160544
+ push {r4,lr}
+ lsls r0, 24
+ lsrs r0, 24
+ lsls r4, r0, 2
+ adds r4, r0
+ lsls r4, 3
+ ldr r0, =gTasks
+ adds r4, r0
+ movs r0, 0
+ strh r0, [r4, 0x8]
+ ldr r0, =gBattleAnimArgs
+ ldrb r0, [r0]
+ bl GetAnimBankSpriteId
+ adds r1, r0, 0
+ lsls r1, 24
+ lsrs r1, 24
+ strh r1, [r4, 0x26]
+ ldr r2, =gUnknown_085CE9C8
+ adds r0, r4, 0
+ bl sub_80A7CFC
+ ldr r0, =sub_816058C
+ str r0, [r4]
+ pop {r4}
+ pop {r0}
+ bx r0
+ .pool
+ thumb_func_end sub_8160544
+
+ thumb_func_start sub_816058C
+sub_816058C: @ 816058C
+ push {r4-r6,lr}
+ lsls r0, 24
+ lsrs r4, r0, 24
+ lsls r0, r4, 2
+ adds r0, r4
+ lsls r0, 3
+ ldr r2, =gTasks
+ adds r3, r0, r2
+ ldrh r0, [r3, 0x8]
+ adds r1, r0, 0x1
+ movs r5, 0
+ strh r1, [r3, 0x8]
+ subs r0, 0x10
+ lsls r0, 16
+ lsrs r0, 16
+ adds r6, r2, 0
+ cmp r0, 0x16
+ bhi _081605F0
+ ldrh r0, [r3, 0xA]
+ adds r0, 0x1
+ strh r0, [r3, 0xA]
+ lsls r0, 16
+ asrs r0, 16
+ cmp r0, 0x2
+ ble _08160600
+ strh r5, [r3, 0xA]
+ ldrh r0, [r3, 0xC]
+ adds r0, 0x1
+ strh r0, [r3, 0xC]
+ movs r5, 0x1
+ ands r0, r5
+ cmp r0, 0
+ bne _081605F0
+ ldr r2, =gSprites
+ movs r0, 0x26
+ ldrsh r1, [r3, r0]
+ lsls r0, r1, 4
+ adds r0, r1
+ lsls r0, 2
+ adds r0, r2
+ ldr r1, =0x0000ffff
+ strh r1, [r0, 0x24]
+ b _08160600
+ .pool
+_081605F0:
+ ldr r2, =gSprites
+ movs r0, 0x26
+ ldrsh r1, [r3, r0]
+ lsls r0, r1, 4
+ adds r0, r1
+ lsls r0, 2
+ adds r0, r2
+ strh r5, [r0, 0x24]
+_08160600:
+ lsls r0, r4, 2
+ adds r0, r4
+ lsls r0, 3
+ adds r0, r6
+ bl sub_80A7D34
+ lsls r0, 24
+ cmp r0, 0
+ bne _08160618
+ adds r0, r4, 0
+ bl move_anim_task_del
+_08160618:
+ pop {r4-r6}
+ pop {r0}
+ bx r0
+ .pool
+ thumb_func_end sub_816058C
+
+ .align 2, 0 @ Don't pad with nop.