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Diffstat (limited to 'asm/battle_anim_815A0D4.s')
-rwxr-xr-xasm/battle_anim_815A0D4.s426
1 files changed, 213 insertions, 213 deletions
diff --git a/asm/battle_anim_815A0D4.s b/asm/battle_anim_815A0D4.s
index fc21f001f..69835bf4e 100755
--- a/asm/battle_anim_815A0D4.s
+++ b/asm/battle_anim_815A0D4.s
@@ -75,7 +75,7 @@ sub_815A114: @ 815A114
b _0815A15A
_0815A154:
adds r0, r3, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_0815A15A:
pop {r0}
bx r0
@@ -87,7 +87,7 @@ sub_815A160: @ 815A160
adds r5, r0, 0
lsls r5, 24
lsrs r5, 24
- ldr r6, =gAnimationBankTarget
+ ldr r6, =gAnimBankTarget
ldrb r0, [r6]
movs r1, 0x2
bl sub_80A5C6C
@@ -112,7 +112,7 @@ sub_815A160: @ 815A160
movs r2, 0
bl sub_807521C
adds r0, r5, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
pop {r4-r6}
pop {r0}
bx r0
@@ -196,7 +196,7 @@ sub_815A234: @ 815A234
movs r1, 0
bl SetGpuReg
adds r0, r4, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
pop {r4}
pop {r0}
bx r0
@@ -207,7 +207,7 @@ sub_815A254: @ 815A254
push {r4-r7,lr}
sub sp, 0x4
adds r5, r0, 0
- ldr r4, =gAnimationBankTarget
+ ldr r4, =gAnimBankTarget
ldrb r0, [r4]
movs r1, 0x2
bl sub_80A5C6C
@@ -261,7 +261,7 @@ _0815A2B2:
strh r6, [r5, 0x36]
ldr r0, =sub_80A6EEC
str r0, [r5, 0x1C]
- ldr r1, =move_anim_8072740
+ ldr r1, =DestroyAnimSprite
adds r0, r5, 0
bl StoreSpriteCallbackInData6
add sp, 0x4
@@ -537,7 +537,7 @@ _0815A4E0:
movs r1, 0
bl SetGpuReg
adds r0, r4, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_0815A4FE:
pop {r4}
pop {r0}
@@ -768,7 +768,7 @@ sub_815A6C4: @ 815A6C4
adds r4, r0, 0
movs r1, 0x1
bl sub_80A69CC
- ldr r0, =gAnimationBankTarget
+ ldr r0, =gAnimBankTarget
ldrb r0, [r0]
mov r5, sp
adds r5, 0x2
@@ -776,7 +776,7 @@ sub_815A6C4: @ 815A6C4
mov r2, sp
adds r3, r5, 0
bl sub_80A8924
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
bl GetBankSide
lsls r0, 24
@@ -869,7 +869,7 @@ _0815A798:
cmp r0, 0x10
bne _0815A7AC
adds r0, r3, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_0815A7AC:
pop {r0}
bx r0
@@ -891,7 +891,7 @@ sub_815A7B0: @ 815A7B0
strh r0, [r4, 0x22]
ldr r0, =sub_80A67D8
str r0, [r4, 0x1C]
- ldr r1, =move_anim_8072740
+ ldr r1, =DestroyAnimSprite
adds r0, r4, 0
bl StoreSpriteCallbackInData6
pop {r4,r5}
@@ -919,7 +919,7 @@ sub_815A7EC: @ 815A7EC
lsls r0, 24
cmp r0, 0
bne _0815A840
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
bl GetBankSide
lsls r0, 24
@@ -988,7 +988,7 @@ _0815A84C:
cmp r0, 0xF0
bls _0815A8A4
adds r0, r4, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_0815A8A4:
pop {r4,r5}
pop {r0}
@@ -1006,7 +1006,7 @@ sub_815A8AC: @ 815A8AC
cmp r0, 0
beq _0815A8C2
adds r0, r2, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_0815A8C2:
pop {r0}
bx r0
@@ -1017,7 +1017,7 @@ sub_815A8C8: @ 815A8C8
push {r4,lr}
lsls r0, 24
lsrs r4, r0, 24
- ldr r0, =gAnimationBankTarget
+ ldr r0, =gAnimBankTarget
ldrb r0, [r0]
bl GetBankSide
lsls r0, 24
@@ -1034,7 +1034,7 @@ _0815A8EC:
_0815A8F0:
strh r0, [r1, 0xE]
adds r0, r4, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
pop {r4}
pop {r0}
bx r0
@@ -1046,7 +1046,7 @@ sub_815A904: @ 815A904
push {lr}
lsls r0, 24
lsrs r2, r0, 24
- ldr r0, =gMoveDmgMoveAnim
+ ldr r0, =gAnimMoveDmg
ldr r0, [r0]
cmp r0, 0
ble _0815A920
@@ -1060,7 +1060,7 @@ _0815A920:
_0815A924:
strh r0, [r1, 0xE]
adds r0, r2, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
pop {r0}
bx r0
.pool
@@ -1235,7 +1235,7 @@ sub_815AA6C: @ 815AA6C
movs r0, 0
bl SetGpuReg
adds r0, r4, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
pop {r4}
pop {r0}
bx r0
@@ -1251,7 +1251,7 @@ sub_815AAA4: @ 815AAA4
ldrsh r0, [r6, r1]
cmp r0, 0
bne _0815AAD0
- ldr r4, =gAnimationBankAttacker
+ ldr r4, =gAnimBankAttacker
ldrb r0, [r4]
movs r1, 0
bl sub_80A5C6C
@@ -1349,7 +1349,7 @@ sub_815AB5C: @ 815AB5C
bne _0815ABBA
movs r0, 0x40
negs r0, r0
- bl BattleAnimGetPanControl
+ bl BattleAnimAdjustPanning
adds r1, r0, 0
lsls r1, 24
asrs r1, 24
@@ -1380,7 +1380,7 @@ _0815ABBA:
cmp r0, 0
bne _0815ABC8
adds r0, r4, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_0815ABC8:
pop {r4}
pop {r0}
@@ -1456,7 +1456,7 @@ _0815AC40:
bl SetGpuRegBits
_0815AC70:
adds r0, r5, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
pop {r4,r5}
pop {r0}
bx r0
@@ -1486,7 +1486,7 @@ sub_815AC8C: @ 815AC8C
bl ClearGpuRegBits
_0815ACB8:
adds r0, r4, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
pop {r4}
pop {r0}
bx r0
@@ -1502,11 +1502,11 @@ sub_815ACD0: @ 815ACD0
ldrsh r0, [r6, r1]
cmp r0, 0
bne _0815ACEC
- ldr r4, =gAnimationBankAttacker
+ ldr r4, =gAnimBankAttacker
b _0815ACEE
.pool
_0815ACEC:
- ldr r4, =gAnimationBankTarget
+ ldr r4, =gAnimBankTarget
_0815ACEE:
ldrb r0, [r4]
movs r1, 0
@@ -1585,7 +1585,7 @@ sub_815AD4C: @ 815AD4C
cmp r0, r1
bge _0815ADAA
adds r0, r2, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
b _0815ADAA
.pool
_0815AD98:
@@ -1596,7 +1596,7 @@ _0815AD98:
cmp r0, r1
ble _0815ADAA
adds r0, r2, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_0815ADAA:
pop {r0}
bx r0
@@ -1618,18 +1618,18 @@ sub_815ADB0: @ 815ADB0
ldrsh r0, [r0, r1]
cmp r0, 0
bne _0815ADDC
- ldr r4, =gAnimationBankAttacker
+ ldr r4, =gAnimBankAttacker
b _0815ADDE
.pool
_0815ADDC:
- ldr r4, =gAnimationBankTarget
+ ldr r4, =gAnimBankTarget
_0815ADDE:
ldrb r0, [r4]
bl sub_80A6190
lsls r0, 24
lsrs r6, r0, 24
ldrb r0, [r4]
- bl GetBankIdentity_permutated
+ bl sub_80A8364
lsls r0, 24
lsrs r7, r0, 24
adds r0, r6, 0
@@ -1882,7 +1882,7 @@ _0815AFC4:
strb r0, [r1, 0x15]
_0815AFDA:
adds r0, r7, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
_0815AFE0:
pop {r4-r7}
pop {r0}
@@ -1903,7 +1903,7 @@ sub_815AFF0: @ 815AFF0
movs r5, 0
strh r5, [r4, 0x8]
strh r5, [r4, 0xA]
- ldr r6, =gAnimationBankAttacker
+ ldr r6, =gAnimBankAttacker
ldrb r0, [r6]
movs r1, 0x2
bl sub_80A5C6C
@@ -2004,7 +2004,7 @@ _0815B0BC:
lsrs r4, r0, 24
movs r0, 0x40
negs r0, r0
- bl BattleAnimGetPanControl
+ bl BattleAnimAdjustPanning
adds r1, r0, 0
lsls r1, 24
asrs r1, 24
@@ -2162,7 +2162,7 @@ _0815B220:
cmp r0, 0
bne _0815B22E
adds r0, r2, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
_0815B22E:
add sp, 0x8
pop {r3}
@@ -2262,7 +2262,7 @@ _0815B2D8:
ldrsh r0, [r5, r1]
cmp r0, 0x3D
bne _0815B324
- ldr r1, =move_anim_8072740
+ ldr r1, =DestroyAnimSprite
adds r0, r5, 0
bl StoreSpriteCallbackInData6
ldrh r0, [r5, 0x24]
@@ -2278,7 +2278,7 @@ _0815B2D8:
strh r1, [r5, 0x26]
movs r0, 0x14
strh r0, [r5, 0x2E]
- ldr r4, =gAnimationBankTarget
+ ldr r4, =gAnimBankTarget
ldrb r0, [r4]
movs r1, 0x2
bl sub_80A5C6C
@@ -2339,7 +2339,7 @@ _0815B37C:
cmp r0, 0
bne _0815B38E
adds r0, r5, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
_0815B38E:
pop {r4,r5}
pop {r0}
@@ -2370,7 +2370,7 @@ _0815B3B4:
beq _0815B478
b _0815B496
_0815B3BE:
- ldr r4, =gAnimationBankAttacker
+ ldr r4, =gAnimBankAttacker
ldrb r0, [r4]
movs r1, 0x2
bl sub_80A5C6C
@@ -2471,7 +2471,7 @@ _0815B478:
cmp r0, r1
bge _0815B496
adds r0, r5, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_0815B496:
pop {r4-r6}
pop {r0}
@@ -2482,7 +2482,7 @@ _0815B496:
sub_815B49C: @ 815B49C
push {r4,lr}
adds r4, r0, 0
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
bl GetBankSide
lsls r0, 24
@@ -2513,7 +2513,7 @@ sub_815B4D4: @ 815B4D4
ldrh r0, [r4, 0x2E]
adds r0, 0x48
strh r0, [r4, 0x2E]
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
bl GetBankSide
lsls r0, 24
@@ -2578,7 +2578,7 @@ _0815B54C:
cmp r0, r1
bls _0815B566
adds r0, r4, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_0815B566:
pop {r4,r5}
pop {r0}
@@ -2747,7 +2747,7 @@ _0815B69C:
cmp r0, 0
bne _0815B6AE
adds r0, r5, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
_0815B6AE:
pop {r4,r5}
pop {r0}
@@ -2789,7 +2789,7 @@ _0815B6F4:
cmp r0, 0
bne _0815B706
adds r0, r5, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
_0815B706:
pop {r4,r5}
pop {r0}
@@ -2814,7 +2814,7 @@ _0815B71E:
movs r0, 0x90
lsls r0, 4
strh r0, [r4, 0x30]
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
movs r1, 0x3
bl sub_80A5C6C
@@ -2845,7 +2845,7 @@ _0815B748:
cmp r0, r1
ble _0815B770
adds r0, r4, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_0815B770:
pop {r4}
pop {r0}
@@ -2887,7 +2887,7 @@ _0815B7B8:
cmp r0, 0
bne _0815B7CA
adds r0, r5, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
_0815B7CA:
pop {r4,r5}
pop {r0}
@@ -2933,9 +2933,9 @@ _0815B81C:
movs r0, 0x4C
movs r1, 0
bl SetGpuReg
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
- bl GetBankIdentity_permutated
+ bl sub_80A8364
lsls r0, 24
lsrs r0, 24
cmp r0, 0x1
@@ -2943,14 +2943,14 @@ _0815B81C:
movs r0, 0x1
movs r1, 0x2
movs r2, 0x1
- bl lcd_bg_operations
+ bl SetAnimBgAttribute
b _0815B84E
.pool
_0815B844:
movs r0, 0x2
movs r1, 0x2
movs r2, 0x1
- bl lcd_bg_operations
+ bl SetAnimBgAttribute
_0815B84E:
ldr r0, =gTasks
mov r6, r8
@@ -2996,9 +2996,9 @@ _0815B886:
_0815B8A6:
b _0815BA7A
_0815B8A8:
- ldr r5, =gAnimationBankAttacker
+ ldr r5, =gAnimBankAttacker
ldrb r0, [r5]
- ldr r1, =gAnimationBankTarget
+ ldr r1, =gAnimBankTarget
ldrb r1, [r1]
mov r2, r8
lsls r4, r2, 2
@@ -3030,7 +3030,7 @@ _0815B8EA:
adds r2, 0x4
adds r2, r0
ldr r1, =gBattleMonForms
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
adds r0, r1
ldrb r1, [r0]
@@ -3051,16 +3051,16 @@ _0815B8EA:
lsls r0, 24
cmp r0, 0
beq _0815BA1C
- ldr r5, =gUnknown_02039F34
+ ldr r5, =gContestResources
ldr r0, [r5]
ldr r0, [r0, 0x18]
ldrh r0, [r0]
- bl sub_80DB2A8
+ bl IsSpeciesNotUnown
adds r4, r0, 0
ldr r0, [r5]
ldr r0, [r0, 0x18]
ldrh r0, [r0, 0x2]
- bl sub_80DB2A8
+ bl IsSpeciesNotUnown
lsls r4, 24
lsls r0, 24
cmp r4, r0
@@ -3113,17 +3113,17 @@ _0815B988:
cmp r5, 0x7
ble _0815B980
_0815B99C:
- ldr r0, =gUnknown_02039F34
+ ldr r0, =gContestResources
ldr r0, [r0]
ldr r0, [r0, 0x18]
ldrh r0, [r0, 0x2]
- bl sub_80DB2A8
+ bl IsSpeciesNotUnown
lsls r0, 24
cmp r0, 0
beq _0815B9EC
ldr r3, =gSprites
ldr r4, =gBankSpriteIds
- ldr r2, =gAnimationBankAttacker
+ ldr r2, =gAnimBankAttacker
ldrb r0, [r2]
adds r0, r4
ldrb r1, [r0]
@@ -3139,7 +3139,7 @@ _0815B99C:
_0815B9EC:
ldr r3, =gSprites
ldr r4, =gBankSpriteIds
- ldr r2, =gAnimationBankAttacker
+ ldr r2, =gAnimBankAttacker
ldrb r0, [r2]
adds r0, r4
ldrb r1, [r0]
@@ -3209,9 +3209,9 @@ _0815BA82:
movs r0, 0x4C
movs r1, 0
bl SetGpuReg
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
- bl GetBankIdentity_permutated
+ bl sub_80A8364
lsls r0, 24
lsrs r0, 24
cmp r0, 0x1
@@ -3219,20 +3219,20 @@ _0815BA82:
movs r0, 0x1
movs r1, 0x2
movs r2, 0
- bl lcd_bg_operations
+ bl SetAnimBgAttribute
b _0815BAB6
.pool
_0815BAAC:
movs r0, 0x2
movs r1, 0x2
movs r2, 0
- bl lcd_bg_operations
+ bl SetAnimBgAttribute
_0815BAB6:
bl IsContest
lsls r0, 24
cmp r0, 0
bne _0815BAF6
- ldr r4, =gAnimationBankAttacker
+ ldr r4, =gAnimBankAttacker
ldrb r0, [r4]
bl GetBankSide
lsls r0, 24
@@ -3259,7 +3259,7 @@ _0815BAB6:
bl SetBankEnemyShadowSpriteCallback
_0815BAF6:
mov r0, r8
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
_0815BAFC:
add sp, 0x10
pop {r3,r4}
@@ -3279,7 +3279,7 @@ c3_80DFBE4: @ 815BB18
ldr r4, =gBattleAnimArgs
ldr r3, =gSprites
ldr r2, =gBankSpriteIds
- ldr r1, =gAnimationBankAttacker
+ ldr r1, =gAnimBankAttacker
ldrb r1, [r1]
adds r1, r2
ldrb r2, [r1]
@@ -3292,7 +3292,7 @@ c3_80DFBE4: @ 815BB18
lsls r1, 29
lsrs r1, 31
strh r1, [r4, 0xE]
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
pop {r4}
pop {r0}
bx r0
@@ -3305,14 +3305,14 @@ sub_815BB58: @ 815BB58
adds r4, r0, 0
lsls r4, 24
lsrs r4, 24
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
- ldr r1, =gAnimationBankTarget
+ ldr r1, =gAnimBankTarget
ldrb r1, [r1]
movs r2, 0x1
bl sub_805E448
adds r0, r4, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
pop {r4}
pop {r0}
bx r0
@@ -3361,11 +3361,11 @@ _0815BBC8:
movs r0, 0x1
movs r1, 0
movs r2, 0
- bl lcd_bg_operations
+ bl SetAnimBgAttribute
movs r0, 0x1
movs r1, 0x4
movs r2, 0x1
- bl lcd_bg_operations
+ bl SetAnimBgAttribute
bl IsContest
lsls r0, 24
cmp r0, 0
@@ -3373,7 +3373,7 @@ _0815BBC8:
movs r0, 0x1
movs r1, 0x3
movs r2, 0x1
- bl lcd_bg_operations
+ bl SetAnimBgAttribute
_0815BC02:
mov r0, sp
bl sub_80A6B30
@@ -3390,7 +3390,7 @@ _0815BC02:
b _0815BC5C
.pool
_0815BC34:
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
bl GetBankSide
lsls r0, 24
@@ -3551,7 +3551,7 @@ _0815BD8E:
strh r0, [r1, 0x8]
movs r0, 0x40
negs r0, r0
- bl BattleAnimGetPanControl
+ bl BattleAnimAdjustPanning
adds r1, r0, 0
lsls r1, 24
asrs r1, 24
@@ -3571,12 +3571,12 @@ _0815BDA6:
movs r0, 0x1
movs r1, 0x3
movs r2, 0
- bl lcd_bg_operations
+ bl SetAnimBgAttribute
_0815BDC8:
movs r0, 0x1
movs r1, 0x4
movs r2, 0x1
- bl lcd_bg_operations
+ bl SetAnimBgAttribute
ldr r0, =gBattle_BG1_X
movs r1, 0
strh r1, [r0]
@@ -3589,7 +3589,7 @@ _0815BDC8:
movs r1, 0
bl SetGpuReg
adds r0, r4, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
_0815BDF2:
add sp, 0x10
pop {r4}
@@ -3621,7 +3621,7 @@ sub_815BE04: @ 815BE04
lsls r0, 16
lsrs r5, r0, 16
_0815BE2E:
- ldr r4, =gAnimationBankAttacker
+ ldr r4, =gAnimBankAttacker
ldrb r0, [r4]
movs r1, 0
bl sub_80A5C6C
@@ -3870,7 +3870,7 @@ sub_815BFF4: @ 815BFF4
adds r0, r5
bl DestroySprite
adds r0, r4, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_0815C040:
pop {r4-r6}
pop {r0}
@@ -3966,11 +3966,11 @@ _0815C0EC:
movs r0, 0x1
movs r1, 0
movs r2, 0
- bl lcd_bg_operations
+ bl SetAnimBgAttribute
movs r0, 0x1
movs r1, 0x4
movs r2, 0x1
- bl lcd_bg_operations
+ bl SetAnimBgAttribute
bl IsContest
lsls r0, 24
cmp r0, 0
@@ -3978,7 +3978,7 @@ _0815C0EC:
movs r0, 0x1
movs r1, 0x3
movs r2, 0x1
- bl lcd_bg_operations
+ bl SetAnimBgAttribute
_0815C124:
mov r0, sp
bl sub_80A6B30
@@ -3996,7 +3996,7 @@ _0815C124:
b _0815C1CA
.pool
_0815C15C:
- ldr r0, =gAnimationBankTarget
+ ldr r0, =gAnimBankTarget
ldrb r0, [r0]
bl GetBankIdentity
lsls r0, 24
@@ -4085,7 +4085,7 @@ _0815C224:
adds r5, r0, r1
movs r0, 0
strh r0, [r5, 0xE]
- ldr r0, =gAnimationBankTarget
+ ldr r0, =gAnimBankTarget
ldrb r0, [r0]
bl GetBankSide
lsls r0, 24
@@ -4229,12 +4229,12 @@ _0815C34A:
movs r0, 0x1
movs r1, 0x3
movs r2, 0
- bl lcd_bg_operations
+ bl SetAnimBgAttribute
_0815C36C:
movs r0, 0x1
movs r1, 0x4
movs r2, 0x1
- bl lcd_bg_operations
+ bl SetAnimBgAttribute
ldr r0, =gBattle_BG1_X
movs r1, 0
strh r1, [r0]
@@ -4247,7 +4247,7 @@ _0815C36C:
movs r1, 0
bl SetGpuReg
adds r0, r6, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
_0815C396:
add sp, 0x10
pop {r4-r6}
@@ -4291,7 +4291,7 @@ _0815C3E8:
cmp r0, 0
bne _0815C3FA
adds r0, r5, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
_0815C3FA:
pop {r4,r5}
pop {r0}
@@ -4325,7 +4325,7 @@ _0815C41E:
ldrh r0, [r4, 0x32]
adds r0, 0x80
strh r0, [r4, 0x32]
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
bl GetBankSide
lsls r0, 24
@@ -4354,7 +4354,7 @@ _0815C456:
cmp r0, 0x40
ble _0815C472
adds r0, r4, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_0815C472:
pop {r4}
pop {r0}
@@ -4377,7 +4377,7 @@ sub_815C478: @ 815C478
cmp r0, 0
bne _0815C4A4
adds r0, r2, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
b _0815C538
.pool
_0815C4A4:
@@ -4427,11 +4427,11 @@ _0815C4BC:
ldrsh r0, [r5, r1]
cmp r0, 0
bne _0815C508
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
b _0815C50A
.pool
_0815C508:
- ldr r0, =gAnimationBankTarget
+ ldr r0, =gAnimBankTarget
_0815C50A:
ldrb r0, [r0]
bl GetBankSide
@@ -4632,7 +4632,7 @@ _0815C698:
lsrs r0, 24
bl sub_80A7344
adds r0, r5, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
_0815C6A8:
pop {r4-r6}
pop {r0}
@@ -4643,7 +4643,7 @@ _0815C6A8:
sub_815C6B0: @ 815C6B0
push {r4,lr}
adds r4, r0, 0
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
bl GetBankSide
lsls r0, 24
@@ -4683,7 +4683,7 @@ sub_815C700: @ 815C700
ldrh r0, [r4, 0x2E]
adds r0, 0x3
strh r0, [r4, 0x2E]
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
bl GetBankSide
lsls r0, 24
@@ -4700,7 +4700,7 @@ sub_815C700: @ 815C700
cmp r1, 0xF0
ble _0815C732
adds r0, r4, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_0815C732:
ldrh r1, [r4, 0x2E]
movs r0, 0xFF
@@ -4720,7 +4720,7 @@ _0815C744:
cmp r1, 0
bge _0815C75C
adds r0, r4, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_0815C75C:
ldrh r1, [r4, 0x2E]
movs r0, 0xFF
@@ -4909,7 +4909,7 @@ _0815C8C8:
lsrs r0, 24
bl sub_80A7344
adds r0, r4, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
b _0815C950
_0815C8DA:
ldrh r0, [r7, 0x26]
@@ -4991,7 +4991,7 @@ sub_815C95C: @ 815C95C
ldrsh r0, [r6, r2]
cmp r0, 0
bne _0815C990
- ldr r4, =gAnimationBankAttacker
+ ldr r4, =gAnimBankAttacker
ldrb r0, [r4]
movs r1, 0x2
bl sub_80A5C6C
@@ -5070,7 +5070,7 @@ _0815C9FA:
cmp r0, 0
beq _0815CA1A
adds r0, r5, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_0815CA1A:
pop {r4-r6}
pop {r0}
@@ -5100,11 +5100,11 @@ sub_815CA20: @ 815CA20
mov r8, r0
cmp r1, 0
bne _0815CA5C
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
b _0815CA5E
.pool
_0815CA5C:
- ldr r0, =gAnimationBankTarget
+ ldr r0, =gAnimBankTarget
_0815CA5E:
ldrb r0, [r0]
strh r0, [r2, 0x1E]
@@ -5239,7 +5239,7 @@ _0815CB50:
strh r4, [r0, 0x24]
strh r4, [r0, 0x26]
adds r0, r7, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
_0815CB78:
pop {r3}
mov r8, r3
@@ -5379,7 +5379,7 @@ _0815CC7A:
cmp r0, 0x1F
bne _0815CC8E
adds r0, r4, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_0815CC8E:
pop {r4}
pop {r0}
@@ -5516,7 +5516,7 @@ _0815CD82:
movs r0, 0
bl SetGpuReg
adds r0, r4, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_0815CDAA:
pop {r4}
pop {r0}
@@ -5528,7 +5528,7 @@ _0815CDAA:
sub_815CDB4: @ 815CDB4
push {r4,r5,lr}
adds r4, r0, 0
- ldr r5, =gAnimationBankAttacker
+ ldr r5, =gAnimBankAttacker
ldrb r0, [r5]
movs r1, 0x2
bl sub_80A5C6C
@@ -5586,14 +5586,14 @@ sub_815CDFC: @ 815CDFC
cmp r0, 0xC3
ble _0815CE48
_0815CE36:
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
bl sub_80A82E4
subs r0, 0x1
b _0815CE52
.pool
_0815CE48:
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
bl sub_80A82E4
adds r0, 0x1
@@ -5654,7 +5654,7 @@ _0815CE98:
cmp r0, r1
bne _0815CEC8
adds r0, r4, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_0815CEC8:
pop {r4}
pop {r0}
@@ -5681,7 +5681,7 @@ sub_815CED8: @ 815CED8
beq _0815CF18
movs r0, 0x1
str r0, [sp, 0x1C]
- ldr r0, =gUnknown_02039F34
+ ldr r0, =gContestResources
ldr r0, [r0]
ldr r0, [r0, 0x18]
ldr r1, [r0, 0x10]
@@ -5693,7 +5693,7 @@ sub_815CED8: @ 815CED8
b _0815D058
.pool
_0815CF18:
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
bl GetBankSide
lsls r0, 24
@@ -5702,7 +5702,7 @@ _0815CF18:
movs r0, 0
str r0, [sp, 0x1C]
ldr r6, =gBattlePartyID
- ldr r4, =gAnimationBankTarget
+ ldr r4, =gAnimBankTarget
ldrb r0, [r4]
lsls r0, 1
adds r0, r6
@@ -5770,7 +5770,7 @@ _0815CFC4:
movs r2, 0x1
str r2, [sp, 0x1C]
ldr r6, =gBattlePartyID
- ldr r4, =gAnimationBankTarget
+ ldr r4, =gAnimBankTarget
ldrb r0, [r4]
lsls r0, 1
adds r0, r6
@@ -5834,12 +5834,12 @@ _0815D056:
_0815D058:
mov r10, r3
_0815D05A:
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
bl sub_80A8328
lsls r0, 24
lsrs r7, r0, 24
- ldr r5, =gAnimationBankAttacker
+ ldr r5, =gAnimBankAttacker
ldrb r0, [r5]
movs r1, 0
bl sub_80A5C6C
@@ -5864,7 +5864,7 @@ _0815D05A:
str r3, [sp, 0x8]
mov r0, r8
str r0, [sp, 0xC]
- ldr r0, =gAnimationBankTarget
+ ldr r0, =gAnimBankTarget
ldrb r0, [r0]
str r0, [sp, 0x10]
movs r0, 0x1
@@ -6072,11 +6072,11 @@ sub_815D240: @ 815D240
ldrsh r0, [r0, r1]
cmp r0, 0
bne _0815D26C
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
b _0815D26E
.pool
_0815D26C:
- ldr r0, =gAnimationBankTarget
+ ldr r0, =gAnimBankTarget
_0815D26E:
ldrb r5, [r0]
movs r6, 0
@@ -6123,7 +6123,7 @@ _0815D2B4:
lsrs r0, 24
strh r0, [r4, 0x26]
adds r0, r5, 0
- bl GetBankIdentity_permutated
+ bl sub_80A8364
lsls r0, 24
lsrs r0, 24
cmp r0, 0x1
@@ -6218,7 +6218,7 @@ sub_815D398: @ 815D398
ldr r1, =gTasks
adds r6, r0, r1
ldrb r0, [r6, 0x12]
- bl GetBankIdentity_permutated
+ bl sub_80A8364
lsls r0, 24
lsrs r0, 24
cmp r0, 0x1
@@ -6536,7 +6536,7 @@ _0815D62E:
b _0815D63C
_0815D636:
adds r0, r4, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
_0815D63C:
add sp, 0x14
pop {r3-r5}
@@ -6643,7 +6643,7 @@ _0815D708:
cmp r0, 0
bne _0815D720
adds r0, r4, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
_0815D720:
pop {r4-r6}
pop {r0}
@@ -6827,7 +6827,7 @@ sub_815D870: @ 815D870
ldrb r1, [r6]
adds r0, r5, 0
bl StartSpriteAffineAnim
- ldr r0, =gAnimationBankTarget
+ ldr r0, =gAnimBankTarget
ldrb r0, [r0]
bl GetBankSide
lsls r0, 24
@@ -6837,7 +6837,7 @@ sub_815D870: @ 815D870
negs r0, r0
strh r0, [r6, 0x2]
_0815D896:
- ldr r4, =gAnimationBankAttacker
+ ldr r4, =gAnimBankAttacker
ldrb r0, [r4]
movs r1, 0x2
bl sub_80A5C6C
@@ -7238,7 +7238,7 @@ sub_815DB90: @ 815DB90
mov r1, r8
adds r4, r0, r1
ldr r1, =gBankSpriteIds
- ldr r2, =gAnimationBankAttacker
+ ldr r2, =gAnimBankAttacker
ldrb r0, [r2]
adds r0, r1
ldrb r0, [r0]
@@ -7361,7 +7361,7 @@ sub_815DCA4: @ 815DCA4
cmp r0, 0
bne _0815DCC4
adds r0, r2, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
_0815DCC4:
movs r0, 0
strh r0, [r5, 0x8]
@@ -7373,11 +7373,11 @@ _0815DCC4:
ldrsh r0, [r4, r1]
cmp r0, 0
bne _0815DCE8
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
b _0815DCEA
.pool
_0815DCE8:
- ldr r0, =gAnimationBankTarget
+ ldr r0, =gAnimBankTarget
_0815DCEA:
ldrb r4, [r0]
adds r0, r4, 0
@@ -7485,7 +7485,7 @@ _0815DDCC:
cmp r0, 0
bne _0815DDDA
adds r0, r5, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
_0815DDDA:
pop {r4,r5}
pop {r0}
@@ -7731,7 +7731,7 @@ _0815DFB4:
movs r3, 0
bl BlendPalette
adds r0, r5, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
_0815DFC6:
pop {r4,r5}
pop {r0}
@@ -7746,7 +7746,7 @@ sub_815DFCC: @ 815DFCC
lsrs r0, 24
movs r2, 0xD0
lsls r2, 1
- ldr r1, =gAnimationBankAttacker
+ ldr r1, =gAnimBankAttacker
ldrb r3, [r1]
ldr r1, =gBattleAnimArgs
ldrb r1, [r1]
@@ -7775,7 +7775,7 @@ sub_815DFCC: @ 815DFCC
sub_815E01C: @ 815E01C
push {r4-r6,lr}
adds r5, r0, 0
- ldr r6, =gAnimationBankAttacker
+ ldr r6, =gAnimBankAttacker
ldrb r0, [r6]
bl GetBankSide
lsls r0, 24
@@ -7837,7 +7837,7 @@ _0815E09A:
lsls r0, 2
strh r0, [r5, 0x2E]
_0815E0A8:
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
bl GetBankSide
lsls r0, 24
@@ -7887,7 +7887,7 @@ sub_815E0DC: @ 815E0DC
cmp r0, 0xE
bne _0815E110
adds r0, r2, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_0815E110:
pop {r0}
bx r0
@@ -7923,7 +7923,7 @@ _0815E144:
strh r0, [r6, 0x14]
strh r1, [r6, 0x16]
_0815E14E:
- ldr r5, =gAnimationBankAttacker
+ ldr r5, =gAnimBankAttacker
ldrb r0, [r5]
bl GetBankSide
lsls r0, 24
@@ -7968,7 +7968,7 @@ _0815E1A8:
subs r0, r4, r0
_0815E1AC:
strh r0, [r6, 0x1E]
- ldr r5, =gAnimationBankAttacker
+ ldr r5, =gAnimBankAttacker
ldrb r0, [r5]
movs r1, 0x3
bl sub_80A5C6C
@@ -7987,7 +7987,7 @@ _0815E1D0:
asrs r0, 2
subs r0, r4, r0
strh r0, [r6, 0x20]
- ldr r4, =gAnimationBankTarget
+ ldr r4, =gAnimBankTarget
ldrb r0, [r4]
movs r1, 0x2
bl sub_80A5C6C
@@ -8163,7 +8163,7 @@ _0815E330:
cmp r0, 0
bne _0815E33E
adds r0, r7, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
_0815E33E:
add sp, 0x14
pop {r3}
@@ -8319,7 +8319,7 @@ sub_815E444: @ 815E444
strh r0, [r4, 0x36]
ldrh r0, [r1, 0x8]
strh r0, [r4, 0x2E]
- ldr r1, =move_anim_8072740
+ ldr r1, =DestroyAnimSprite
adds r0, r4, 0
bl StoreSpriteCallbackInData6
ldr r0, =sub_80A70C0
@@ -8345,7 +8345,7 @@ sub_815E47C: @ 815E47C
lsls r0, 3
ldr r1, =gTasks
adds r7, r0, r1
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
mov r10, r0
ldrb r0, [r0]
movs r1, 0x2
@@ -8360,7 +8360,7 @@ sub_815E47C: @ 815E47C
lsls r0, 24
lsrs r0, 24
strh r0, [r7, 0x20]
- ldr r0, =gAnimationBankTarget
+ ldr r0, =gAnimBankTarget
mov r8, r0
ldrb r0, [r0]
movs r1, 0x2
@@ -8471,7 +8471,7 @@ _0815E596:
.pool
_0815E5B8:
mov r0, r9
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
_0815E5BE:
pop {r3-r5}
mov r8, r3
@@ -8609,7 +8609,7 @@ _0815E6BE:
.pool
_0815E6CC:
adds r0, r2, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
_0815E6D2:
pop {r4,r5}
pop {r0}
@@ -8626,11 +8626,11 @@ sub_815E6D8: @ 815E6D8
adds r6, r0, 0
cmp r1, 0
bne _0815E6F4
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
b _0815E6F6
.pool
_0815E6F4:
- ldr r0, =gAnimationBankTarget
+ ldr r0, =gAnimBankTarget
_0815E6F6:
ldrb r5, [r0]
ldrh r2, [r4, 0x4]
@@ -8798,7 +8798,7 @@ _0815E802:
b _0815E83C
_0815E836:
adds r0, r2, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_0815E83C:
pop {r0}
bx r0
@@ -8815,7 +8815,7 @@ sub_815E840: @ 815E840
cmp r0, 0
bne _0815E85C
adds r0, r1, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
b _0815E884
.pool
_0815E85C:
@@ -8926,7 +8926,7 @@ _0815E8F2:
.pool
_0815E948:
adds r0, r6, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
_0815E94E:
pop {r4-r6}
pop {r0}
@@ -8942,11 +8942,11 @@ sub_815E954: @ 815E954
ldrsh r0, [r0, r1]
cmp r0, 0
bne _0815E970
- ldr r4, =gAnimationBankAttacker
+ ldr r4, =gAnimBankAttacker
b _0815E972
.pool
_0815E970:
- ldr r4, =gAnimationBankTarget
+ ldr r4, =gAnimBankTarget
_0815E972:
ldrb r0, [r4]
movs r1, 0x2
@@ -9023,7 +9023,7 @@ sub_815E9BC: @ 815E9BC
cmp r0, 0
bne _0815EA10
adds r0, r3, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_0815EA10:
pop {r0}
bx r0
@@ -9308,7 +9308,7 @@ _0815EC1E:
cmp r0, 0x5
bne _0815EC40
adds r0, r4, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_0815EC40:
pop {r4}
pop {r0}
@@ -9339,7 +9339,7 @@ sub_815EC48: @ 815EC48
lsrs r7, r0, 24
cmp r7, 0x1
bne _0815ECB4
- ldr r5, =gAnimationBankAttacker
+ ldr r5, =gAnimBankAttacker
ldrb r0, [r5]
movs r1, 0
bl sub_80A5C6C
@@ -9363,7 +9363,7 @@ _0815ECAC:
b _0815ECD2
.pool
_0815ECB4:
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
bl GetBankSide
lsls r0, 24
@@ -9586,7 +9586,7 @@ _0815EE60:
movs r1, 0
strh r1, [r0, 0x24]
adds r0, r4, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
_0815EE78:
pop {r4}
pop {r0}
@@ -9606,11 +9606,11 @@ sub_815EE84: @ 815EE84
adds r0, r4, 0
movs r1, 0x1
bl sub_80A69CC
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
b _0815EEAA
.pool
_0815EEA8:
- ldr r0, =gAnimationBankTarget
+ ldr r0, =gAnimBankTarget
_0815EEAA:
ldrb r0, [r0]
strh r0, [r4, 0x3C]
@@ -9915,7 +9915,7 @@ _0815F0F8:
b _0815F106
_0815F100:
adds r0, r4, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_0815F106:
pop {r4,r5}
pop {r0}
@@ -9976,7 +9976,7 @@ _0815F16A:
cmp r1, r0
bne _0815F17C
adds r0, r4, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_0815F17C:
ldrh r0, [r4, 0x38]
adds r0, 0x1
@@ -9991,7 +9991,7 @@ _0815F17C:
sub_815F18C: @ 815F18C
push {r4,r5,lr}
adds r5, r0, 0
- ldr r4, =gAnimationBankTarget
+ ldr r4, =gAnimBankTarget
ldrb r0, [r4]
movs r1, 0x2
bl sub_80A5C6C
@@ -10126,7 +10126,7 @@ _0815F2A0:
b _0815F310
.pool
_0815F2AC:
- ldr r4, =gAnimationBankAttacker
+ ldr r4, =gAnimBankAttacker
ldrb r0, [r4]
movs r1, 0
bl refresh_graphics_maybe
@@ -10271,7 +10271,7 @@ _0815F3CE:
bne _0815F482
movs r0, 0x40
negs r0, r0
- bl BattleAnimGetPanControl
+ bl BattleAnimAdjustPanning
adds r1, r0, 0
lsls r1, 24
asrs r1, 24
@@ -10341,14 +10341,14 @@ _0815F460:
bne _0815F482
movs r0, 0x40
negs r0, r0
- bl BattleAnimGetPanControl
+ bl BattleAnimAdjustPanning
adds r1, r0, 0
lsls r1, 24
asrs r1, 24
movs r0, 0x7D
bl PlaySE12WithPanning
adds r0, r6, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
_0815F482:
pop {r4-r6}
pop {r0}
@@ -10360,7 +10360,7 @@ _0815F482:
sub_815F48C: @ 815F48C
push {r4,r5,lr}
adds r5, r0, 0
- ldr r4, =gAnimationBankTarget
+ ldr r4, =gAnimBankTarget
ldrb r0, [r4]
bl GetBankSide
lsls r0, 24
@@ -10384,7 +10384,7 @@ _0815F4B8:
strb r0, [r1]
ldr r4, =0x0000ffa0
_0815F4C8:
- ldr r0, =gAnimationBankTarget
+ ldr r0, =gAnimBankTarget
ldrb r0, [r0]
movs r1, 0x3
bl sub_80A5C6C
@@ -10431,7 +10431,7 @@ _0815F520:
cmp r0, 0
blt _0815F61A
movs r0, 0x3F
- bl BattleAnimGetPanControl
+ bl BattleAnimAdjustPanning
adds r1, r0, 0
lsls r1, 24
asrs r1, 24
@@ -10460,7 +10460,7 @@ _0815F544:
cmp r1, 0x7F
ble _0815F61A
movs r0, 0x3F
- bl BattleAnimGetPanControl
+ bl BattleAnimAdjustPanning
adds r1, r0, 0
lsls r1, 24
asrs r1, 24
@@ -10502,7 +10502,7 @@ _0815F5B4:
cmp r0, 0x8
ble _0815F61A
movs r0, 0x3F
- bl BattleAnimGetPanControl
+ bl BattleAnimAdjustPanning
adds r1, r0, 0
lsls r1, 24
asrs r1, 24
@@ -10543,7 +10543,7 @@ _0815F5E0:
cmp r0, 0x7
bne _0815F61A
adds r0, r4, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_0815F61A:
pop {r4,r5}
pop {r0}
@@ -10589,7 +10589,7 @@ sub_815F620: @ 815F620
bl obj_delete_but_dont_free_vram
_0815F66E:
mov r0, r8
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
b _0815F780
.pool
_0815F67C:
@@ -10639,7 +10639,7 @@ _0815F67C:
strh r1, [r0, 0x8]
ldr r0, =gBattleSpritesDataPtr
ldr r1, [r0]
- ldr r0, =gAnimationBankTarget
+ ldr r0, =gAnimBankTarget
ldrb r0, [r0]
ldr r1, [r1]
lsls r0, 2
@@ -10742,7 +10742,7 @@ sub_815F79C: @ 815F79C
cmp r0, 0
bne _0815F7BA
adds r0, r2, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
_0815F7BA:
pop {r0}
bx r0
@@ -10764,7 +10764,7 @@ sub_815F7C4: @ 815F7C4
strh r0, [r4, 0x30]
ldr r0, =gBattleSpritesDataPtr
ldr r1, [r0]
- ldr r0, =gAnimationBankTarget
+ ldr r0, =gAnimBankTarget
ldrb r0, [r0]
ldr r1, [r1]
lsls r0, 2
@@ -10869,7 +10869,7 @@ sub_815F8A0: @ 815F8A0
ldr r3, =gBattleAnimArgs
movs r2, 0
strh r2, [r3, 0xE]
- ldr r1, =gHappinessMoveAnim
+ ldr r1, =gAnimFriendship
ldrb r0, [r1]
ldrb r1, [r1]
adds r0, r1, 0
@@ -10899,7 +10899,7 @@ _0815F8D4:
strh r0, [r3, 0xE]
_0815F8E0:
adds r0, r4, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
pop {r4}
pop {r0}
bx r0
@@ -10958,7 +10958,7 @@ _0815F940:
ldrh r1, [r6, 0xA]
adds r0, r1
strh r0, [r6, 0xA]
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
bl GetBankSide
lsls r0, 24
@@ -11028,7 +11028,7 @@ _0815F9F4:
lsls r0, 24
cmp r0, 0
beq _0815FA28
- ldr r0, =gUnknown_02039F34
+ ldr r0, =gContestResources
ldr r0, [r0]
ldr r0, [r0, 0x18]
ldr r2, [r0, 0x8]
@@ -11036,7 +11036,7 @@ _0815F9F4:
ldr r3, [r0, 0xC]
mov r9, r3
ldrh r6, [r0]
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
bl sub_80A82E4
lsls r0, 24
@@ -11045,7 +11045,7 @@ _0815F9F4:
b _0815FB4E
.pool
_0815FA28:
- ldr r4, =gAnimationBankAttacker
+ ldr r4, =gAnimBankAttacker
ldrb r0, [r4]
bl GetBankSide
lsls r0, 24
@@ -11177,7 +11177,7 @@ _0815FB2E:
_0815FB4E:
ldr r5, =0x0000ffe0
_0815FB50:
- ldr r0, =gAnimationBankTarget
+ ldr r0, =gAnimBankTarget
ldrb r0, [r0]
movs r1, 0x1
bl sub_80A5C6C
@@ -11191,7 +11191,7 @@ _0815FB50:
str r4, [sp, 0x8]
mov r0, r9
str r0, [sp, 0xC]
- ldr r4, =gAnimationBankAttacker
+ ldr r4, =gAnimBankAttacker
ldrb r0, [r4]
str r0, [sp, 0x10]
movs r0, 0
@@ -11253,7 +11253,7 @@ _0815FBE8:
ldrh r2, [r6, 0xA]
adds r0, r2
strh r0, [r6, 0xA]
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
bl GetBankSide
lsls r0, 24
@@ -11307,7 +11307,7 @@ _0815FC56:
ldrsh r0, [r6, r1]
cmp r0, 0
bne _0815FCD6
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
bl GetBankSide
lsls r0, 24
@@ -11315,7 +11315,7 @@ _0815FC56:
bne _0815FCB4
lsls r4, r5, 16
asrs r4, 16
- ldr r0, =gAnimationBankTarget
+ ldr r0, =gAnimBankTarget
ldrb r0, [r0]
movs r1, 0
bl sub_80A5C6C
@@ -11328,7 +11328,7 @@ _0815FC56:
_0815FCB4:
lsls r4, r5, 16
asrs r4, 16
- ldr r0, =gAnimationBankTarget
+ ldr r0, =gAnimBankTarget
ldrb r0, [r0]
movs r1, 0
bl sub_80A5C6C
@@ -11383,7 +11383,7 @@ _0815FD08:
ldr r5, =gSprites
adds r0, r5
bl sub_80A8610
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
bl GetBankSide
lsls r0, 24
@@ -11440,7 +11440,7 @@ _0815FD8C:
ldrh r3, [r2, 0xA]
adds r0, r3
strh r0, [r2, 0xA]
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
mov r10, r0
ldrb r0, [r0]
str r2, [sp, 0x18]
@@ -11524,7 +11524,7 @@ _0815FE44:
cmp r0, 0
bne _0815FE68
mov r0, r8
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
_0815FE68:
add sp, 0x1C
pop {r3-r5}
@@ -11557,13 +11557,13 @@ _0815FE92:
cmp r1, r0
bne _0815FF2C
movs r0, 0x3F
- bl BattleAnimGetPanControl
+ bl BattleAnimAdjustPanning
adds r1, r0, 0
lsls r1, 24
asrs r1, 24
movs r0, 0x7A
bl PlaySE12WithPanning
- ldr r0, =gAnimationBankTarget
+ ldr r0, =gAnimBankTarget
ldrb r0, [r0]
movs r1, 0x1
bl sub_80A5C6C
@@ -11583,7 +11583,7 @@ _0815FE92:
negs r0, r0
ands r0, r1
strb r0, [r2]
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
bl GetBankSide
lsls r0, 24
@@ -11652,7 +11652,7 @@ _0815FF6E:
ldrh r1, [r4, 0x32]
adds r0, r1
strh r0, [r4, 0x32]
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
bl GetBankSide
lsls r0, 24
@@ -11683,7 +11683,7 @@ _0815FFA8:
cmp r0, 0x2
bne _0815FFBC
adds r0, r4, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_0815FFBC:
pop {r4}
pop {r0}
@@ -11721,14 +11721,14 @@ _0815FFF4:
.4byte _081600CC
.4byte _08160132
_08160008:
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
movs r1, 0
bl sub_80A5C6C
lsls r0, 24
lsrs r0, 24
adds r5, r0, 0
- ldr r0, =gAnimationBankTarget
+ ldr r0, =gAnimBankTarget
ldrb r0, [r0]
movs r1, 0
bl sub_80A5C6C
@@ -11756,7 +11756,7 @@ _0816003E:
.pool
_08160058:
ldr r1, =gBankSpriteIds
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
adds r0, r1
ldrb r2, [r0]
@@ -11812,7 +11812,7 @@ _081600B4:
b _08160150
_081600CC:
ldr r1, =gBankSpriteIds
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
adds r0, r1
ldrb r2, [r0]
@@ -11862,7 +11862,7 @@ _0816012A:
b _08160150
_08160132:
ldr r1, =gBankSpriteIds
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
adds r0, r1
ldrb r2, [r0]
@@ -11874,7 +11874,7 @@ _08160132:
movs r1, 0
strh r1, [r0, 0x24]
adds r0, r4, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
_08160150:
pop {r4,r5}
pop {r0}
@@ -11898,7 +11898,7 @@ sub_8160164: @ 8160164
lsrs r0, 24
movs r5, 0
strh r0, [r4, 0xE]
- ldr r0, =gAnimationBankAttacker
+ ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
bl GetBankSide
lsls r0, 24
@@ -12061,7 +12061,7 @@ _081602C4:
.pool
_081602D4:
adds r0, r2, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
_081602DA:
pop {r4-r6}
pop {r0}
@@ -12072,7 +12072,7 @@ _081602DA:
sub_81602E0: @ 81602E0
push {r4,lr}
adds r4, r0, 0
- ldr r0, =gAnimationBankTarget
+ ldr r0, =gAnimBankTarget
ldrb r0, [r0]
bl GetBankSide
lsls r0, 24
@@ -12100,7 +12100,7 @@ sub_81602E0: @ 81602E0
cmp r0, 0
beq _08160326
adds r0, r4, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_08160326:
ldrh r0, [r4, 0x32]
adds r0, 0x1
@@ -12115,7 +12115,7 @@ _08160326:
sub_8160338: @ 8160338
push {r4,lr}
adds r4, r0, 0
- ldr r0, =gAnimationBankTarget
+ ldr r0, =gAnimBankTarget
ldrb r0, [r0]
bl GetBankSide
lsls r0, 24
@@ -12166,7 +12166,7 @@ _08160396:
sub_81603A8: @ 81603A8
push {r4,r5,lr}
adds r5, r0, 0
- ldr r4, =gAnimationBankAttacker
+ ldr r4, =gAnimBankAttacker
ldrb r0, [r4]
movs r1, 0x2
bl sub_80A5C6C
@@ -12377,7 +12377,7 @@ _08160536:
strh r0, [r2, 0xE]
_08160538:
adds r0, r3, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
pop {r0}
bx r0
thumb_func_end sub_81604F0
@@ -12477,7 +12477,7 @@ _08160600:
cmp r0, 0
bne _08160618
adds r0, r4, 0
- bl move_anim_task_del
+ bl DestroyAnimVisualTask
_08160618:
pop {r4-r6}
pop {r0}