diff options
Diffstat (limited to 'asm/battle_anim_815A0D4.s')
-rwxr-xr-x | asm/battle_anim_815A0D4.s | 426 |
1 files changed, 213 insertions, 213 deletions
diff --git a/asm/battle_anim_815A0D4.s b/asm/battle_anim_815A0D4.s index fc21f001f..69835bf4e 100755 --- a/asm/battle_anim_815A0D4.s +++ b/asm/battle_anim_815A0D4.s @@ -75,7 +75,7 @@ sub_815A114: @ 815A114 b _0815A15A _0815A154: adds r0, r3, 0 - bl move_anim_8072740 + bl DestroyAnimSprite _0815A15A: pop {r0} bx r0 @@ -87,7 +87,7 @@ sub_815A160: @ 815A160 adds r5, r0, 0 lsls r5, 24 lsrs r5, 24 - ldr r6, =gAnimationBankTarget + ldr r6, =gAnimBankTarget ldrb r0, [r6] movs r1, 0x2 bl sub_80A5C6C @@ -112,7 +112,7 @@ sub_815A160: @ 815A160 movs r2, 0 bl sub_807521C adds r0, r5, 0 - bl move_anim_task_del + bl DestroyAnimVisualTask pop {r4-r6} pop {r0} bx r0 @@ -196,7 +196,7 @@ sub_815A234: @ 815A234 movs r1, 0 bl SetGpuReg adds r0, r4, 0 - bl move_anim_8072740 + bl DestroyAnimSprite pop {r4} pop {r0} bx r0 @@ -207,7 +207,7 @@ sub_815A254: @ 815A254 push {r4-r7,lr} sub sp, 0x4 adds r5, r0, 0 - ldr r4, =gAnimationBankTarget + ldr r4, =gAnimBankTarget ldrb r0, [r4] movs r1, 0x2 bl sub_80A5C6C @@ -261,7 +261,7 @@ _0815A2B2: strh r6, [r5, 0x36] ldr r0, =sub_80A6EEC str r0, [r5, 0x1C] - ldr r1, =move_anim_8072740 + ldr r1, =DestroyAnimSprite adds r0, r5, 0 bl StoreSpriteCallbackInData6 add sp, 0x4 @@ -537,7 +537,7 @@ _0815A4E0: movs r1, 0 bl SetGpuReg adds r0, r4, 0 - bl move_anim_8072740 + bl DestroyAnimSprite _0815A4FE: pop {r4} pop {r0} @@ -768,7 +768,7 @@ sub_815A6C4: @ 815A6C4 adds r4, r0, 0 movs r1, 0x1 bl sub_80A69CC - ldr r0, =gAnimationBankTarget + ldr r0, =gAnimBankTarget ldrb r0, [r0] mov r5, sp adds r5, 0x2 @@ -776,7 +776,7 @@ sub_815A6C4: @ 815A6C4 mov r2, sp adds r3, r5, 0 bl sub_80A8924 - ldr r0, =gAnimationBankAttacker + ldr r0, =gAnimBankAttacker ldrb r0, [r0] bl GetBankSide lsls r0, 24 @@ -869,7 +869,7 @@ _0815A798: cmp r0, 0x10 bne _0815A7AC adds r0, r3, 0 - bl move_anim_8072740 + bl DestroyAnimSprite _0815A7AC: pop {r0} bx r0 @@ -891,7 +891,7 @@ sub_815A7B0: @ 815A7B0 strh r0, [r4, 0x22] ldr r0, =sub_80A67D8 str r0, [r4, 0x1C] - ldr r1, =move_anim_8072740 + ldr r1, =DestroyAnimSprite adds r0, r4, 0 bl StoreSpriteCallbackInData6 pop {r4,r5} @@ -919,7 +919,7 @@ sub_815A7EC: @ 815A7EC lsls r0, 24 cmp r0, 0 bne _0815A840 - ldr r0, =gAnimationBankAttacker + ldr r0, =gAnimBankAttacker ldrb r0, [r0] bl GetBankSide lsls r0, 24 @@ -988,7 +988,7 @@ _0815A84C: cmp r0, 0xF0 bls _0815A8A4 adds r0, r4, 0 - bl move_anim_8072740 + bl DestroyAnimSprite _0815A8A4: pop {r4,r5} pop {r0} @@ -1006,7 +1006,7 @@ sub_815A8AC: @ 815A8AC cmp r0, 0 beq _0815A8C2 adds r0, r2, 0 - bl move_anim_8072740 + bl DestroyAnimSprite _0815A8C2: pop {r0} bx r0 @@ -1017,7 +1017,7 @@ sub_815A8C8: @ 815A8C8 push {r4,lr} lsls r0, 24 lsrs r4, r0, 24 - ldr r0, =gAnimationBankTarget + ldr r0, =gAnimBankTarget ldrb r0, [r0] bl GetBankSide lsls r0, 24 @@ -1034,7 +1034,7 @@ _0815A8EC: _0815A8F0: strh r0, [r1, 0xE] adds r0, r4, 0 - bl move_anim_task_del + bl DestroyAnimVisualTask pop {r4} pop {r0} bx r0 @@ -1046,7 +1046,7 @@ sub_815A904: @ 815A904 push {lr} lsls r0, 24 lsrs r2, r0, 24 - ldr r0, =gMoveDmgMoveAnim + ldr r0, =gAnimMoveDmg ldr r0, [r0] cmp r0, 0 ble _0815A920 @@ -1060,7 +1060,7 @@ _0815A920: _0815A924: strh r0, [r1, 0xE] adds r0, r2, 0 - bl move_anim_task_del + bl DestroyAnimVisualTask pop {r0} bx r0 .pool @@ -1235,7 +1235,7 @@ sub_815AA6C: @ 815AA6C movs r0, 0 bl SetGpuReg adds r0, r4, 0 - bl move_anim_8072740 + bl DestroyAnimSprite pop {r4} pop {r0} bx r0 @@ -1251,7 +1251,7 @@ sub_815AAA4: @ 815AAA4 ldrsh r0, [r6, r1] cmp r0, 0 bne _0815AAD0 - ldr r4, =gAnimationBankAttacker + ldr r4, =gAnimBankAttacker ldrb r0, [r4] movs r1, 0 bl sub_80A5C6C @@ -1349,7 +1349,7 @@ sub_815AB5C: @ 815AB5C bne _0815ABBA movs r0, 0x40 negs r0, r0 - bl BattleAnimGetPanControl + bl BattleAnimAdjustPanning adds r1, r0, 0 lsls r1, 24 asrs r1, 24 @@ -1380,7 +1380,7 @@ _0815ABBA: cmp r0, 0 bne _0815ABC8 adds r0, r4, 0 - bl move_anim_8072740 + bl DestroyAnimSprite _0815ABC8: pop {r4} pop {r0} @@ -1456,7 +1456,7 @@ _0815AC40: bl SetGpuRegBits _0815AC70: adds r0, r5, 0 - bl move_anim_task_del + bl DestroyAnimVisualTask pop {r4,r5} pop {r0} bx r0 @@ -1486,7 +1486,7 @@ sub_815AC8C: @ 815AC8C bl ClearGpuRegBits _0815ACB8: adds r0, r4, 0 - bl move_anim_task_del + bl DestroyAnimVisualTask pop {r4} pop {r0} bx r0 @@ -1502,11 +1502,11 @@ sub_815ACD0: @ 815ACD0 ldrsh r0, [r6, r1] cmp r0, 0 bne _0815ACEC - ldr r4, =gAnimationBankAttacker + ldr r4, =gAnimBankAttacker b _0815ACEE .pool _0815ACEC: - ldr r4, =gAnimationBankTarget + ldr r4, =gAnimBankTarget _0815ACEE: ldrb r0, [r4] movs r1, 0 @@ -1585,7 +1585,7 @@ sub_815AD4C: @ 815AD4C cmp r0, r1 bge _0815ADAA adds r0, r2, 0 - bl move_anim_8072740 + bl DestroyAnimSprite b _0815ADAA .pool _0815AD98: @@ -1596,7 +1596,7 @@ _0815AD98: cmp r0, r1 ble _0815ADAA adds r0, r2, 0 - bl move_anim_8072740 + bl DestroyAnimSprite _0815ADAA: pop {r0} bx r0 @@ -1618,18 +1618,18 @@ sub_815ADB0: @ 815ADB0 ldrsh r0, [r0, r1] cmp r0, 0 bne _0815ADDC - ldr r4, =gAnimationBankAttacker + ldr r4, =gAnimBankAttacker b _0815ADDE .pool _0815ADDC: - ldr r4, =gAnimationBankTarget + ldr r4, =gAnimBankTarget _0815ADDE: ldrb r0, [r4] bl sub_80A6190 lsls r0, 24 lsrs r6, r0, 24 ldrb r0, [r4] - bl GetBankIdentity_permutated + bl sub_80A8364 lsls r0, 24 lsrs r7, r0, 24 adds r0, r6, 0 @@ -1882,7 +1882,7 @@ _0815AFC4: strb r0, [r1, 0x15] _0815AFDA: adds r0, r7, 0 - bl move_anim_task_del + bl DestroyAnimVisualTask _0815AFE0: pop {r4-r7} pop {r0} @@ -1903,7 +1903,7 @@ sub_815AFF0: @ 815AFF0 movs r5, 0 strh r5, [r4, 0x8] strh r5, [r4, 0xA] - ldr r6, =gAnimationBankAttacker + ldr r6, =gAnimBankAttacker ldrb r0, [r6] movs r1, 0x2 bl sub_80A5C6C @@ -2004,7 +2004,7 @@ _0815B0BC: lsrs r4, r0, 24 movs r0, 0x40 negs r0, r0 - bl BattleAnimGetPanControl + bl BattleAnimAdjustPanning adds r1, r0, 0 lsls r1, 24 asrs r1, 24 @@ -2162,7 +2162,7 @@ _0815B220: cmp r0, 0 bne _0815B22E adds r0, r2, 0 - bl move_anim_task_del + bl DestroyAnimVisualTask _0815B22E: add sp, 0x8 pop {r3} @@ -2262,7 +2262,7 @@ _0815B2D8: ldrsh r0, [r5, r1] cmp r0, 0x3D bne _0815B324 - ldr r1, =move_anim_8072740 + ldr r1, =DestroyAnimSprite adds r0, r5, 0 bl StoreSpriteCallbackInData6 ldrh r0, [r5, 0x24] @@ -2278,7 +2278,7 @@ _0815B2D8: strh r1, [r5, 0x26] movs r0, 0x14 strh r0, [r5, 0x2E] - ldr r4, =gAnimationBankTarget + ldr r4, =gAnimBankTarget ldrb r0, [r4] movs r1, 0x2 bl sub_80A5C6C @@ -2339,7 +2339,7 @@ _0815B37C: cmp r0, 0 bne _0815B38E adds r0, r5, 0 - bl move_anim_task_del + bl DestroyAnimVisualTask _0815B38E: pop {r4,r5} pop {r0} @@ -2370,7 +2370,7 @@ _0815B3B4: beq _0815B478 b _0815B496 _0815B3BE: - ldr r4, =gAnimationBankAttacker + ldr r4, =gAnimBankAttacker ldrb r0, [r4] movs r1, 0x2 bl sub_80A5C6C @@ -2471,7 +2471,7 @@ _0815B478: cmp r0, r1 bge _0815B496 adds r0, r5, 0 - bl move_anim_8072740 + bl DestroyAnimSprite _0815B496: pop {r4-r6} pop {r0} @@ -2482,7 +2482,7 @@ _0815B496: sub_815B49C: @ 815B49C push {r4,lr} adds r4, r0, 0 - ldr r0, =gAnimationBankAttacker + ldr r0, =gAnimBankAttacker ldrb r0, [r0] bl GetBankSide lsls r0, 24 @@ -2513,7 +2513,7 @@ sub_815B4D4: @ 815B4D4 ldrh r0, [r4, 0x2E] adds r0, 0x48 strh r0, [r4, 0x2E] - ldr r0, =gAnimationBankAttacker + ldr r0, =gAnimBankAttacker ldrb r0, [r0] bl GetBankSide lsls r0, 24 @@ -2578,7 +2578,7 @@ _0815B54C: cmp r0, r1 bls _0815B566 adds r0, r4, 0 - bl move_anim_8072740 + bl DestroyAnimSprite _0815B566: pop {r4,r5} pop {r0} @@ -2747,7 +2747,7 @@ _0815B69C: cmp r0, 0 bne _0815B6AE adds r0, r5, 0 - bl move_anim_task_del + bl DestroyAnimVisualTask _0815B6AE: pop {r4,r5} pop {r0} @@ -2789,7 +2789,7 @@ _0815B6F4: cmp r0, 0 bne _0815B706 adds r0, r5, 0 - bl move_anim_task_del + bl DestroyAnimVisualTask _0815B706: pop {r4,r5} pop {r0} @@ -2814,7 +2814,7 @@ _0815B71E: movs r0, 0x90 lsls r0, 4 strh r0, [r4, 0x30] - ldr r0, =gAnimationBankAttacker + ldr r0, =gAnimBankAttacker ldrb r0, [r0] movs r1, 0x3 bl sub_80A5C6C @@ -2845,7 +2845,7 @@ _0815B748: cmp r0, r1 ble _0815B770 adds r0, r4, 0 - bl move_anim_8072740 + bl DestroyAnimSprite _0815B770: pop {r4} pop {r0} @@ -2887,7 +2887,7 @@ _0815B7B8: cmp r0, 0 bne _0815B7CA adds r0, r5, 0 - bl move_anim_task_del + bl DestroyAnimVisualTask _0815B7CA: pop {r4,r5} pop {r0} @@ -2933,9 +2933,9 @@ _0815B81C: movs r0, 0x4C movs r1, 0 bl SetGpuReg - ldr r0, =gAnimationBankAttacker + ldr r0, =gAnimBankAttacker ldrb r0, [r0] - bl GetBankIdentity_permutated + bl sub_80A8364 lsls r0, 24 lsrs r0, 24 cmp r0, 0x1 @@ -2943,14 +2943,14 @@ _0815B81C: movs r0, 0x1 movs r1, 0x2 movs r2, 0x1 - bl lcd_bg_operations + bl SetAnimBgAttribute b _0815B84E .pool _0815B844: movs r0, 0x2 movs r1, 0x2 movs r2, 0x1 - bl lcd_bg_operations + bl SetAnimBgAttribute _0815B84E: ldr r0, =gTasks mov r6, r8 @@ -2996,9 +2996,9 @@ _0815B886: _0815B8A6: b _0815BA7A _0815B8A8: - ldr r5, =gAnimationBankAttacker + ldr r5, =gAnimBankAttacker ldrb r0, [r5] - ldr r1, =gAnimationBankTarget + ldr r1, =gAnimBankTarget ldrb r1, [r1] mov r2, r8 lsls r4, r2, 2 @@ -3030,7 +3030,7 @@ _0815B8EA: adds r2, 0x4 adds r2, r0 ldr r1, =gBattleMonForms - ldr r0, =gAnimationBankAttacker + ldr r0, =gAnimBankAttacker ldrb r0, [r0] adds r0, r1 ldrb r1, [r0] @@ -3051,16 +3051,16 @@ _0815B8EA: lsls r0, 24 cmp r0, 0 beq _0815BA1C - ldr r5, =gUnknown_02039F34 + ldr r5, =gContestResources ldr r0, [r5] ldr r0, [r0, 0x18] ldrh r0, [r0] - bl sub_80DB2A8 + bl IsSpeciesNotUnown adds r4, r0, 0 ldr r0, [r5] ldr r0, [r0, 0x18] ldrh r0, [r0, 0x2] - bl sub_80DB2A8 + bl IsSpeciesNotUnown lsls r4, 24 lsls r0, 24 cmp r4, r0 @@ -3113,17 +3113,17 @@ _0815B988: cmp r5, 0x7 ble _0815B980 _0815B99C: - ldr r0, =gUnknown_02039F34 + ldr r0, =gContestResources ldr r0, [r0] ldr r0, [r0, 0x18] ldrh r0, [r0, 0x2] - bl sub_80DB2A8 + bl IsSpeciesNotUnown lsls r0, 24 cmp r0, 0 beq _0815B9EC ldr r3, =gSprites ldr r4, =gBankSpriteIds - ldr r2, =gAnimationBankAttacker + ldr r2, =gAnimBankAttacker ldrb r0, [r2] adds r0, r4 ldrb r1, [r0] @@ -3139,7 +3139,7 @@ _0815B99C: _0815B9EC: ldr r3, =gSprites ldr r4, =gBankSpriteIds - ldr r2, =gAnimationBankAttacker + ldr r2, =gAnimBankAttacker ldrb r0, [r2] adds r0, r4 ldrb r1, [r0] @@ -3209,9 +3209,9 @@ _0815BA82: movs r0, 0x4C movs r1, 0 bl SetGpuReg - ldr r0, =gAnimationBankAttacker + ldr r0, =gAnimBankAttacker ldrb r0, [r0] - bl GetBankIdentity_permutated + bl sub_80A8364 lsls r0, 24 lsrs r0, 24 cmp r0, 0x1 @@ -3219,20 +3219,20 @@ _0815BA82: movs r0, 0x1 movs r1, 0x2 movs r2, 0 - bl lcd_bg_operations + bl SetAnimBgAttribute b _0815BAB6 .pool _0815BAAC: movs r0, 0x2 movs r1, 0x2 movs r2, 0 - bl lcd_bg_operations + bl SetAnimBgAttribute _0815BAB6: bl IsContest lsls r0, 24 cmp r0, 0 bne _0815BAF6 - ldr r4, =gAnimationBankAttacker + ldr r4, =gAnimBankAttacker ldrb r0, [r4] bl GetBankSide lsls r0, 24 @@ -3259,7 +3259,7 @@ _0815BAB6: bl SetBankEnemyShadowSpriteCallback _0815BAF6: mov r0, r8 - bl move_anim_task_del + bl DestroyAnimVisualTask _0815BAFC: add sp, 0x10 pop {r3,r4} @@ -3279,7 +3279,7 @@ c3_80DFBE4: @ 815BB18 ldr r4, =gBattleAnimArgs ldr r3, =gSprites ldr r2, =gBankSpriteIds - ldr r1, =gAnimationBankAttacker + ldr r1, =gAnimBankAttacker ldrb r1, [r1] adds r1, r2 ldrb r2, [r1] @@ -3292,7 +3292,7 @@ c3_80DFBE4: @ 815BB18 lsls r1, 29 lsrs r1, 31 strh r1, [r4, 0xE] - bl move_anim_task_del + bl DestroyAnimVisualTask pop {r4} pop {r0} bx r0 @@ -3305,14 +3305,14 @@ sub_815BB58: @ 815BB58 adds r4, r0, 0 lsls r4, 24 lsrs r4, 24 - ldr r0, =gAnimationBankAttacker + ldr r0, =gAnimBankAttacker ldrb r0, [r0] - ldr r1, =gAnimationBankTarget + ldr r1, =gAnimBankTarget ldrb r1, [r1] movs r2, 0x1 bl sub_805E448 adds r0, r4, 0 - bl move_anim_task_del + bl DestroyAnimVisualTask pop {r4} pop {r0} bx r0 @@ -3361,11 +3361,11 @@ _0815BBC8: movs r0, 0x1 movs r1, 0 movs r2, 0 - bl lcd_bg_operations + bl SetAnimBgAttribute movs r0, 0x1 movs r1, 0x4 movs r2, 0x1 - bl lcd_bg_operations + bl SetAnimBgAttribute bl IsContest lsls r0, 24 cmp r0, 0 @@ -3373,7 +3373,7 @@ _0815BBC8: movs r0, 0x1 movs r1, 0x3 movs r2, 0x1 - bl lcd_bg_operations + bl SetAnimBgAttribute _0815BC02: mov r0, sp bl sub_80A6B30 @@ -3390,7 +3390,7 @@ _0815BC02: b _0815BC5C .pool _0815BC34: - ldr r0, =gAnimationBankAttacker + ldr r0, =gAnimBankAttacker ldrb r0, [r0] bl GetBankSide lsls r0, 24 @@ -3551,7 +3551,7 @@ _0815BD8E: strh r0, [r1, 0x8] movs r0, 0x40 negs r0, r0 - bl BattleAnimGetPanControl + bl BattleAnimAdjustPanning adds r1, r0, 0 lsls r1, 24 asrs r1, 24 @@ -3571,12 +3571,12 @@ _0815BDA6: movs r0, 0x1 movs r1, 0x3 movs r2, 0 - bl lcd_bg_operations + bl SetAnimBgAttribute _0815BDC8: movs r0, 0x1 movs r1, 0x4 movs r2, 0x1 - bl lcd_bg_operations + bl SetAnimBgAttribute ldr r0, =gBattle_BG1_X movs r1, 0 strh r1, [r0] @@ -3589,7 +3589,7 @@ _0815BDC8: movs r1, 0 bl SetGpuReg adds r0, r4, 0 - bl move_anim_task_del + bl DestroyAnimVisualTask _0815BDF2: add sp, 0x10 pop {r4} @@ -3621,7 +3621,7 @@ sub_815BE04: @ 815BE04 lsls r0, 16 lsrs r5, r0, 16 _0815BE2E: - ldr r4, =gAnimationBankAttacker + ldr r4, =gAnimBankAttacker ldrb r0, [r4] movs r1, 0 bl sub_80A5C6C @@ -3870,7 +3870,7 @@ sub_815BFF4: @ 815BFF4 adds r0, r5 bl DestroySprite adds r0, r4, 0 - bl move_anim_8072740 + bl DestroyAnimSprite _0815C040: pop {r4-r6} pop {r0} @@ -3966,11 +3966,11 @@ _0815C0EC: movs r0, 0x1 movs r1, 0 movs r2, 0 - bl lcd_bg_operations + bl SetAnimBgAttribute movs r0, 0x1 movs r1, 0x4 movs r2, 0x1 - bl lcd_bg_operations + bl SetAnimBgAttribute bl IsContest lsls r0, 24 cmp r0, 0 @@ -3978,7 +3978,7 @@ _0815C0EC: movs r0, 0x1 movs r1, 0x3 movs r2, 0x1 - bl lcd_bg_operations + bl SetAnimBgAttribute _0815C124: mov r0, sp bl sub_80A6B30 @@ -3996,7 +3996,7 @@ _0815C124: b _0815C1CA .pool _0815C15C: - ldr r0, =gAnimationBankTarget + ldr r0, =gAnimBankTarget ldrb r0, [r0] bl GetBankIdentity lsls r0, 24 @@ -4085,7 +4085,7 @@ _0815C224: adds r5, r0, r1 movs r0, 0 strh r0, [r5, 0xE] - ldr r0, =gAnimationBankTarget + ldr r0, =gAnimBankTarget ldrb r0, [r0] bl GetBankSide lsls r0, 24 @@ -4229,12 +4229,12 @@ _0815C34A: movs r0, 0x1 movs r1, 0x3 movs r2, 0 - bl lcd_bg_operations + bl SetAnimBgAttribute _0815C36C: movs r0, 0x1 movs r1, 0x4 movs r2, 0x1 - bl lcd_bg_operations + bl SetAnimBgAttribute ldr r0, =gBattle_BG1_X movs r1, 0 strh r1, [r0] @@ -4247,7 +4247,7 @@ _0815C36C: movs r1, 0 bl SetGpuReg adds r0, r6, 0 - bl move_anim_task_del + bl DestroyAnimVisualTask _0815C396: add sp, 0x10 pop {r4-r6} @@ -4291,7 +4291,7 @@ _0815C3E8: cmp r0, 0 bne _0815C3FA adds r0, r5, 0 - bl move_anim_task_del + bl DestroyAnimVisualTask _0815C3FA: pop {r4,r5} pop {r0} @@ -4325,7 +4325,7 @@ _0815C41E: ldrh r0, [r4, 0x32] adds r0, 0x80 strh r0, [r4, 0x32] - ldr r0, =gAnimationBankAttacker + ldr r0, =gAnimBankAttacker ldrb r0, [r0] bl GetBankSide lsls r0, 24 @@ -4354,7 +4354,7 @@ _0815C456: cmp r0, 0x40 ble _0815C472 adds r0, r4, 0 - bl move_anim_8072740 + bl DestroyAnimSprite _0815C472: pop {r4} pop {r0} @@ -4377,7 +4377,7 @@ sub_815C478: @ 815C478 cmp r0, 0 bne _0815C4A4 adds r0, r2, 0 - bl move_anim_task_del + bl DestroyAnimVisualTask b _0815C538 .pool _0815C4A4: @@ -4427,11 +4427,11 @@ _0815C4BC: ldrsh r0, [r5, r1] cmp r0, 0 bne _0815C508 - ldr r0, =gAnimationBankAttacker + ldr r0, =gAnimBankAttacker b _0815C50A .pool _0815C508: - ldr r0, =gAnimationBankTarget + ldr r0, =gAnimBankTarget _0815C50A: ldrb r0, [r0] bl GetBankSide @@ -4632,7 +4632,7 @@ _0815C698: lsrs r0, 24 bl sub_80A7344 adds r0, r5, 0 - bl move_anim_task_del + bl DestroyAnimVisualTask _0815C6A8: pop {r4-r6} pop {r0} @@ -4643,7 +4643,7 @@ _0815C6A8: sub_815C6B0: @ 815C6B0 push {r4,lr} adds r4, r0, 0 - ldr r0, =gAnimationBankAttacker + ldr r0, =gAnimBankAttacker ldrb r0, [r0] bl GetBankSide lsls r0, 24 @@ -4683,7 +4683,7 @@ sub_815C700: @ 815C700 ldrh r0, [r4, 0x2E] adds r0, 0x3 strh r0, [r4, 0x2E] - ldr r0, =gAnimationBankAttacker + ldr r0, =gAnimBankAttacker ldrb r0, [r0] bl GetBankSide lsls r0, 24 @@ -4700,7 +4700,7 @@ sub_815C700: @ 815C700 cmp r1, 0xF0 ble _0815C732 adds r0, r4, 0 - bl move_anim_8072740 + bl DestroyAnimSprite _0815C732: ldrh r1, [r4, 0x2E] movs r0, 0xFF @@ -4720,7 +4720,7 @@ _0815C744: cmp r1, 0 bge _0815C75C adds r0, r4, 0 - bl move_anim_8072740 + bl DestroyAnimSprite _0815C75C: ldrh r1, [r4, 0x2E] movs r0, 0xFF @@ -4909,7 +4909,7 @@ _0815C8C8: lsrs r0, 24 bl sub_80A7344 adds r0, r4, 0 - bl move_anim_task_del + bl DestroyAnimVisualTask b _0815C950 _0815C8DA: ldrh r0, [r7, 0x26] @@ -4991,7 +4991,7 @@ sub_815C95C: @ 815C95C ldrsh r0, [r6, r2] cmp r0, 0 bne _0815C990 - ldr r4, =gAnimationBankAttacker + ldr r4, =gAnimBankAttacker ldrb r0, [r4] movs r1, 0x2 bl sub_80A5C6C @@ -5070,7 +5070,7 @@ _0815C9FA: cmp r0, 0 beq _0815CA1A adds r0, r5, 0 - bl move_anim_8072740 + bl DestroyAnimSprite _0815CA1A: pop {r4-r6} pop {r0} @@ -5100,11 +5100,11 @@ sub_815CA20: @ 815CA20 mov r8, r0 cmp r1, 0 bne _0815CA5C - ldr r0, =gAnimationBankAttacker + ldr r0, =gAnimBankAttacker b _0815CA5E .pool _0815CA5C: - ldr r0, =gAnimationBankTarget + ldr r0, =gAnimBankTarget _0815CA5E: ldrb r0, [r0] strh r0, [r2, 0x1E] @@ -5239,7 +5239,7 @@ _0815CB50: strh r4, [r0, 0x24] strh r4, [r0, 0x26] adds r0, r7, 0 - bl move_anim_task_del + bl DestroyAnimVisualTask _0815CB78: pop {r3} mov r8, r3 @@ -5379,7 +5379,7 @@ _0815CC7A: cmp r0, 0x1F bne _0815CC8E adds r0, r4, 0 - bl move_anim_8072740 + bl DestroyAnimSprite _0815CC8E: pop {r4} pop {r0} @@ -5516,7 +5516,7 @@ _0815CD82: movs r0, 0 bl SetGpuReg adds r0, r4, 0 - bl move_anim_8072740 + bl DestroyAnimSprite _0815CDAA: pop {r4} pop {r0} @@ -5528,7 +5528,7 @@ _0815CDAA: sub_815CDB4: @ 815CDB4 push {r4,r5,lr} adds r4, r0, 0 - ldr r5, =gAnimationBankAttacker + ldr r5, =gAnimBankAttacker ldrb r0, [r5] movs r1, 0x2 bl sub_80A5C6C @@ -5586,14 +5586,14 @@ sub_815CDFC: @ 815CDFC cmp r0, 0xC3 ble _0815CE48 _0815CE36: - ldr r0, =gAnimationBankAttacker + ldr r0, =gAnimBankAttacker ldrb r0, [r0] bl sub_80A82E4 subs r0, 0x1 b _0815CE52 .pool _0815CE48: - ldr r0, =gAnimationBankAttacker + ldr r0, =gAnimBankAttacker ldrb r0, [r0] bl sub_80A82E4 adds r0, 0x1 @@ -5654,7 +5654,7 @@ _0815CE98: cmp r0, r1 bne _0815CEC8 adds r0, r4, 0 - bl move_anim_8072740 + bl DestroyAnimSprite _0815CEC8: pop {r4} pop {r0} @@ -5681,7 +5681,7 @@ sub_815CED8: @ 815CED8 beq _0815CF18 movs r0, 0x1 str r0, [sp, 0x1C] - ldr r0, =gUnknown_02039F34 + ldr r0, =gContestResources ldr r0, [r0] ldr r0, [r0, 0x18] ldr r1, [r0, 0x10] @@ -5693,7 +5693,7 @@ sub_815CED8: @ 815CED8 b _0815D058 .pool _0815CF18: - ldr r0, =gAnimationBankAttacker + ldr r0, =gAnimBankAttacker ldrb r0, [r0] bl GetBankSide lsls r0, 24 @@ -5702,7 +5702,7 @@ _0815CF18: movs r0, 0 str r0, [sp, 0x1C] ldr r6, =gBattlePartyID - ldr r4, =gAnimationBankTarget + ldr r4, =gAnimBankTarget ldrb r0, [r4] lsls r0, 1 adds r0, r6 @@ -5770,7 +5770,7 @@ _0815CFC4: movs r2, 0x1 str r2, [sp, 0x1C] ldr r6, =gBattlePartyID - ldr r4, =gAnimationBankTarget + ldr r4, =gAnimBankTarget ldrb r0, [r4] lsls r0, 1 adds r0, r6 @@ -5834,12 +5834,12 @@ _0815D056: _0815D058: mov r10, r3 _0815D05A: - ldr r0, =gAnimationBankAttacker + ldr r0, =gAnimBankAttacker ldrb r0, [r0] bl sub_80A8328 lsls r0, 24 lsrs r7, r0, 24 - ldr r5, =gAnimationBankAttacker + ldr r5, =gAnimBankAttacker ldrb r0, [r5] movs r1, 0 bl sub_80A5C6C @@ -5864,7 +5864,7 @@ _0815D05A: str r3, [sp, 0x8] mov r0, r8 str r0, [sp, 0xC] - ldr r0, =gAnimationBankTarget + ldr r0, =gAnimBankTarget ldrb r0, [r0] str r0, [sp, 0x10] movs r0, 0x1 @@ -6072,11 +6072,11 @@ sub_815D240: @ 815D240 ldrsh r0, [r0, r1] cmp r0, 0 bne _0815D26C - ldr r0, =gAnimationBankAttacker + ldr r0, =gAnimBankAttacker b _0815D26E .pool _0815D26C: - ldr r0, =gAnimationBankTarget + ldr r0, =gAnimBankTarget _0815D26E: ldrb r5, [r0] movs r6, 0 @@ -6123,7 +6123,7 @@ _0815D2B4: lsrs r0, 24 strh r0, [r4, 0x26] adds r0, r5, 0 - bl GetBankIdentity_permutated + bl sub_80A8364 lsls r0, 24 lsrs r0, 24 cmp r0, 0x1 @@ -6218,7 +6218,7 @@ sub_815D398: @ 815D398 ldr r1, =gTasks adds r6, r0, r1 ldrb r0, [r6, 0x12] - bl GetBankIdentity_permutated + bl sub_80A8364 lsls r0, 24 lsrs r0, 24 cmp r0, 0x1 @@ -6536,7 +6536,7 @@ _0815D62E: b _0815D63C _0815D636: adds r0, r4, 0 - bl move_anim_task_del + bl DestroyAnimVisualTask _0815D63C: add sp, 0x14 pop {r3-r5} @@ -6643,7 +6643,7 @@ _0815D708: cmp r0, 0 bne _0815D720 adds r0, r4, 0 - bl move_anim_task_del + bl DestroyAnimVisualTask _0815D720: pop {r4-r6} pop {r0} @@ -6827,7 +6827,7 @@ sub_815D870: @ 815D870 ldrb r1, [r6] adds r0, r5, 0 bl StartSpriteAffineAnim - ldr r0, =gAnimationBankTarget + ldr r0, =gAnimBankTarget ldrb r0, [r0] bl GetBankSide lsls r0, 24 @@ -6837,7 +6837,7 @@ sub_815D870: @ 815D870 negs r0, r0 strh r0, [r6, 0x2] _0815D896: - ldr r4, =gAnimationBankAttacker + ldr r4, =gAnimBankAttacker ldrb r0, [r4] movs r1, 0x2 bl sub_80A5C6C @@ -7238,7 +7238,7 @@ sub_815DB90: @ 815DB90 mov r1, r8 adds r4, r0, r1 ldr r1, =gBankSpriteIds - ldr r2, =gAnimationBankAttacker + ldr r2, =gAnimBankAttacker ldrb r0, [r2] adds r0, r1 ldrb r0, [r0] @@ -7361,7 +7361,7 @@ sub_815DCA4: @ 815DCA4 cmp r0, 0 bne _0815DCC4 adds r0, r2, 0 - bl move_anim_task_del + bl DestroyAnimVisualTask _0815DCC4: movs r0, 0 strh r0, [r5, 0x8] @@ -7373,11 +7373,11 @@ _0815DCC4: ldrsh r0, [r4, r1] cmp r0, 0 bne _0815DCE8 - ldr r0, =gAnimationBankAttacker + ldr r0, =gAnimBankAttacker b _0815DCEA .pool _0815DCE8: - ldr r0, =gAnimationBankTarget + ldr r0, =gAnimBankTarget _0815DCEA: ldrb r4, [r0] adds r0, r4, 0 @@ -7485,7 +7485,7 @@ _0815DDCC: cmp r0, 0 bne _0815DDDA adds r0, r5, 0 - bl move_anim_task_del + bl DestroyAnimVisualTask _0815DDDA: pop {r4,r5} pop {r0} @@ -7731,7 +7731,7 @@ _0815DFB4: movs r3, 0 bl BlendPalette adds r0, r5, 0 - bl move_anim_task_del + bl DestroyAnimVisualTask _0815DFC6: pop {r4,r5} pop {r0} @@ -7746,7 +7746,7 @@ sub_815DFCC: @ 815DFCC lsrs r0, 24 movs r2, 0xD0 lsls r2, 1 - ldr r1, =gAnimationBankAttacker + ldr r1, =gAnimBankAttacker ldrb r3, [r1] ldr r1, =gBattleAnimArgs ldrb r1, [r1] @@ -7775,7 +7775,7 @@ sub_815DFCC: @ 815DFCC sub_815E01C: @ 815E01C push {r4-r6,lr} adds r5, r0, 0 - ldr r6, =gAnimationBankAttacker + ldr r6, =gAnimBankAttacker ldrb r0, [r6] bl GetBankSide lsls r0, 24 @@ -7837,7 +7837,7 @@ _0815E09A: lsls r0, 2 strh r0, [r5, 0x2E] _0815E0A8: - ldr r0, =gAnimationBankAttacker + ldr r0, =gAnimBankAttacker ldrb r0, [r0] bl GetBankSide lsls r0, 24 @@ -7887,7 +7887,7 @@ sub_815E0DC: @ 815E0DC cmp r0, 0xE bne _0815E110 adds r0, r2, 0 - bl move_anim_8072740 + bl DestroyAnimSprite _0815E110: pop {r0} bx r0 @@ -7923,7 +7923,7 @@ _0815E144: strh r0, [r6, 0x14] strh r1, [r6, 0x16] _0815E14E: - ldr r5, =gAnimationBankAttacker + ldr r5, =gAnimBankAttacker ldrb r0, [r5] bl GetBankSide lsls r0, 24 @@ -7968,7 +7968,7 @@ _0815E1A8: subs r0, r4, r0 _0815E1AC: strh r0, [r6, 0x1E] - ldr r5, =gAnimationBankAttacker + ldr r5, =gAnimBankAttacker ldrb r0, [r5] movs r1, 0x3 bl sub_80A5C6C @@ -7987,7 +7987,7 @@ _0815E1D0: asrs r0, 2 subs r0, r4, r0 strh r0, [r6, 0x20] - ldr r4, =gAnimationBankTarget + ldr r4, =gAnimBankTarget ldrb r0, [r4] movs r1, 0x2 bl sub_80A5C6C @@ -8163,7 +8163,7 @@ _0815E330: cmp r0, 0 bne _0815E33E adds r0, r7, 0 - bl move_anim_task_del + bl DestroyAnimVisualTask _0815E33E: add sp, 0x14 pop {r3} @@ -8319,7 +8319,7 @@ sub_815E444: @ 815E444 strh r0, [r4, 0x36] ldrh r0, [r1, 0x8] strh r0, [r4, 0x2E] - ldr r1, =move_anim_8072740 + ldr r1, =DestroyAnimSprite adds r0, r4, 0 bl StoreSpriteCallbackInData6 ldr r0, =sub_80A70C0 @@ -8345,7 +8345,7 @@ sub_815E47C: @ 815E47C lsls r0, 3 ldr r1, =gTasks adds r7, r0, r1 - ldr r0, =gAnimationBankAttacker + ldr r0, =gAnimBankAttacker mov r10, r0 ldrb r0, [r0] movs r1, 0x2 @@ -8360,7 +8360,7 @@ sub_815E47C: @ 815E47C lsls r0, 24 lsrs r0, 24 strh r0, [r7, 0x20] - ldr r0, =gAnimationBankTarget + ldr r0, =gAnimBankTarget mov r8, r0 ldrb r0, [r0] movs r1, 0x2 @@ -8471,7 +8471,7 @@ _0815E596: .pool _0815E5B8: mov r0, r9 - bl move_anim_task_del + bl DestroyAnimVisualTask _0815E5BE: pop {r3-r5} mov r8, r3 @@ -8609,7 +8609,7 @@ _0815E6BE: .pool _0815E6CC: adds r0, r2, 0 - bl move_anim_task_del + bl DestroyAnimVisualTask _0815E6D2: pop {r4,r5} pop {r0} @@ -8626,11 +8626,11 @@ sub_815E6D8: @ 815E6D8 adds r6, r0, 0 cmp r1, 0 bne _0815E6F4 - ldr r0, =gAnimationBankAttacker + ldr r0, =gAnimBankAttacker b _0815E6F6 .pool _0815E6F4: - ldr r0, =gAnimationBankTarget + ldr r0, =gAnimBankTarget _0815E6F6: ldrb r5, [r0] ldrh r2, [r4, 0x4] @@ -8798,7 +8798,7 @@ _0815E802: b _0815E83C _0815E836: adds r0, r2, 0 - bl move_anim_8072740 + bl DestroyAnimSprite _0815E83C: pop {r0} bx r0 @@ -8815,7 +8815,7 @@ sub_815E840: @ 815E840 cmp r0, 0 bne _0815E85C adds r0, r1, 0 - bl move_anim_task_del + bl DestroyAnimVisualTask b _0815E884 .pool _0815E85C: @@ -8926,7 +8926,7 @@ _0815E8F2: .pool _0815E948: adds r0, r6, 0 - bl move_anim_task_del + bl DestroyAnimVisualTask _0815E94E: pop {r4-r6} pop {r0} @@ -8942,11 +8942,11 @@ sub_815E954: @ 815E954 ldrsh r0, [r0, r1] cmp r0, 0 bne _0815E970 - ldr r4, =gAnimationBankAttacker + ldr r4, =gAnimBankAttacker b _0815E972 .pool _0815E970: - ldr r4, =gAnimationBankTarget + ldr r4, =gAnimBankTarget _0815E972: ldrb r0, [r4] movs r1, 0x2 @@ -9023,7 +9023,7 @@ sub_815E9BC: @ 815E9BC cmp r0, 0 bne _0815EA10 adds r0, r3, 0 - bl move_anim_8072740 + bl DestroyAnimSprite _0815EA10: pop {r0} bx r0 @@ -9308,7 +9308,7 @@ _0815EC1E: cmp r0, 0x5 bne _0815EC40 adds r0, r4, 0 - bl move_anim_8072740 + bl DestroyAnimSprite _0815EC40: pop {r4} pop {r0} @@ -9339,7 +9339,7 @@ sub_815EC48: @ 815EC48 lsrs r7, r0, 24 cmp r7, 0x1 bne _0815ECB4 - ldr r5, =gAnimationBankAttacker + ldr r5, =gAnimBankAttacker ldrb r0, [r5] movs r1, 0 bl sub_80A5C6C @@ -9363,7 +9363,7 @@ _0815ECAC: b _0815ECD2 .pool _0815ECB4: - ldr r0, =gAnimationBankAttacker + ldr r0, =gAnimBankAttacker ldrb r0, [r0] bl GetBankSide lsls r0, 24 @@ -9586,7 +9586,7 @@ _0815EE60: movs r1, 0 strh r1, [r0, 0x24] adds r0, r4, 0 - bl move_anim_task_del + bl DestroyAnimVisualTask _0815EE78: pop {r4} pop {r0} @@ -9606,11 +9606,11 @@ sub_815EE84: @ 815EE84 adds r0, r4, 0 movs r1, 0x1 bl sub_80A69CC - ldr r0, =gAnimationBankAttacker + ldr r0, =gAnimBankAttacker b _0815EEAA .pool _0815EEA8: - ldr r0, =gAnimationBankTarget + ldr r0, =gAnimBankTarget _0815EEAA: ldrb r0, [r0] strh r0, [r4, 0x3C] @@ -9915,7 +9915,7 @@ _0815F0F8: b _0815F106 _0815F100: adds r0, r4, 0 - bl move_anim_8072740 + bl DestroyAnimSprite _0815F106: pop {r4,r5} pop {r0} @@ -9976,7 +9976,7 @@ _0815F16A: cmp r1, r0 bne _0815F17C adds r0, r4, 0 - bl move_anim_8072740 + bl DestroyAnimSprite _0815F17C: ldrh r0, [r4, 0x38] adds r0, 0x1 @@ -9991,7 +9991,7 @@ _0815F17C: sub_815F18C: @ 815F18C push {r4,r5,lr} adds r5, r0, 0 - ldr r4, =gAnimationBankTarget + ldr r4, =gAnimBankTarget ldrb r0, [r4] movs r1, 0x2 bl sub_80A5C6C @@ -10126,7 +10126,7 @@ _0815F2A0: b _0815F310 .pool _0815F2AC: - ldr r4, =gAnimationBankAttacker + ldr r4, =gAnimBankAttacker ldrb r0, [r4] movs r1, 0 bl refresh_graphics_maybe @@ -10271,7 +10271,7 @@ _0815F3CE: bne _0815F482 movs r0, 0x40 negs r0, r0 - bl BattleAnimGetPanControl + bl BattleAnimAdjustPanning adds r1, r0, 0 lsls r1, 24 asrs r1, 24 @@ -10341,14 +10341,14 @@ _0815F460: bne _0815F482 movs r0, 0x40 negs r0, r0 - bl BattleAnimGetPanControl + bl BattleAnimAdjustPanning adds r1, r0, 0 lsls r1, 24 asrs r1, 24 movs r0, 0x7D bl PlaySE12WithPanning adds r0, r6, 0 - bl move_anim_task_del + bl DestroyAnimVisualTask _0815F482: pop {r4-r6} pop {r0} @@ -10360,7 +10360,7 @@ _0815F482: sub_815F48C: @ 815F48C push {r4,r5,lr} adds r5, r0, 0 - ldr r4, =gAnimationBankTarget + ldr r4, =gAnimBankTarget ldrb r0, [r4] bl GetBankSide lsls r0, 24 @@ -10384,7 +10384,7 @@ _0815F4B8: strb r0, [r1] ldr r4, =0x0000ffa0 _0815F4C8: - ldr r0, =gAnimationBankTarget + ldr r0, =gAnimBankTarget ldrb r0, [r0] movs r1, 0x3 bl sub_80A5C6C @@ -10431,7 +10431,7 @@ _0815F520: cmp r0, 0 blt _0815F61A movs r0, 0x3F - bl BattleAnimGetPanControl + bl BattleAnimAdjustPanning adds r1, r0, 0 lsls r1, 24 asrs r1, 24 @@ -10460,7 +10460,7 @@ _0815F544: cmp r1, 0x7F ble _0815F61A movs r0, 0x3F - bl BattleAnimGetPanControl + bl BattleAnimAdjustPanning adds r1, r0, 0 lsls r1, 24 asrs r1, 24 @@ -10502,7 +10502,7 @@ _0815F5B4: cmp r0, 0x8 ble _0815F61A movs r0, 0x3F - bl BattleAnimGetPanControl + bl BattleAnimAdjustPanning adds r1, r0, 0 lsls r1, 24 asrs r1, 24 @@ -10543,7 +10543,7 @@ _0815F5E0: cmp r0, 0x7 bne _0815F61A adds r0, r4, 0 - bl move_anim_8072740 + bl DestroyAnimSprite _0815F61A: pop {r4,r5} pop {r0} @@ -10589,7 +10589,7 @@ sub_815F620: @ 815F620 bl obj_delete_but_dont_free_vram _0815F66E: mov r0, r8 - bl move_anim_task_del + bl DestroyAnimVisualTask b _0815F780 .pool _0815F67C: @@ -10639,7 +10639,7 @@ _0815F67C: strh r1, [r0, 0x8] ldr r0, =gBattleSpritesDataPtr ldr r1, [r0] - ldr r0, =gAnimationBankTarget + ldr r0, =gAnimBankTarget ldrb r0, [r0] ldr r1, [r1] lsls r0, 2 @@ -10742,7 +10742,7 @@ sub_815F79C: @ 815F79C cmp r0, 0 bne _0815F7BA adds r0, r2, 0 - bl move_anim_task_del + bl DestroyAnimVisualTask _0815F7BA: pop {r0} bx r0 @@ -10764,7 +10764,7 @@ sub_815F7C4: @ 815F7C4 strh r0, [r4, 0x30] ldr r0, =gBattleSpritesDataPtr ldr r1, [r0] - ldr r0, =gAnimationBankTarget + ldr r0, =gAnimBankTarget ldrb r0, [r0] ldr r1, [r1] lsls r0, 2 @@ -10869,7 +10869,7 @@ sub_815F8A0: @ 815F8A0 ldr r3, =gBattleAnimArgs movs r2, 0 strh r2, [r3, 0xE] - ldr r1, =gHappinessMoveAnim + ldr r1, =gAnimFriendship ldrb r0, [r1] ldrb r1, [r1] adds r0, r1, 0 @@ -10899,7 +10899,7 @@ _0815F8D4: strh r0, [r3, 0xE] _0815F8E0: adds r0, r4, 0 - bl move_anim_task_del + bl DestroyAnimVisualTask pop {r4} pop {r0} bx r0 @@ -10958,7 +10958,7 @@ _0815F940: ldrh r1, [r6, 0xA] adds r0, r1 strh r0, [r6, 0xA] - ldr r0, =gAnimationBankAttacker + ldr r0, =gAnimBankAttacker ldrb r0, [r0] bl GetBankSide lsls r0, 24 @@ -11028,7 +11028,7 @@ _0815F9F4: lsls r0, 24 cmp r0, 0 beq _0815FA28 - ldr r0, =gUnknown_02039F34 + ldr r0, =gContestResources ldr r0, [r0] ldr r0, [r0, 0x18] ldr r2, [r0, 0x8] @@ -11036,7 +11036,7 @@ _0815F9F4: ldr r3, [r0, 0xC] mov r9, r3 ldrh r6, [r0] - ldr r0, =gAnimationBankAttacker + ldr r0, =gAnimBankAttacker ldrb r0, [r0] bl sub_80A82E4 lsls r0, 24 @@ -11045,7 +11045,7 @@ _0815F9F4: b _0815FB4E .pool _0815FA28: - ldr r4, =gAnimationBankAttacker + ldr r4, =gAnimBankAttacker ldrb r0, [r4] bl GetBankSide lsls r0, 24 @@ -11177,7 +11177,7 @@ _0815FB2E: _0815FB4E: ldr r5, =0x0000ffe0 _0815FB50: - ldr r0, =gAnimationBankTarget + ldr r0, =gAnimBankTarget ldrb r0, [r0] movs r1, 0x1 bl sub_80A5C6C @@ -11191,7 +11191,7 @@ _0815FB50: str r4, [sp, 0x8] mov r0, r9 str r0, [sp, 0xC] - ldr r4, =gAnimationBankAttacker + ldr r4, =gAnimBankAttacker ldrb r0, [r4] str r0, [sp, 0x10] movs r0, 0 @@ -11253,7 +11253,7 @@ _0815FBE8: ldrh r2, [r6, 0xA] adds r0, r2 strh r0, [r6, 0xA] - ldr r0, =gAnimationBankAttacker + ldr r0, =gAnimBankAttacker ldrb r0, [r0] bl GetBankSide lsls r0, 24 @@ -11307,7 +11307,7 @@ _0815FC56: ldrsh r0, [r6, r1] cmp r0, 0 bne _0815FCD6 - ldr r0, =gAnimationBankAttacker + ldr r0, =gAnimBankAttacker ldrb r0, [r0] bl GetBankSide lsls r0, 24 @@ -11315,7 +11315,7 @@ _0815FC56: bne _0815FCB4 lsls r4, r5, 16 asrs r4, 16 - ldr r0, =gAnimationBankTarget + ldr r0, =gAnimBankTarget ldrb r0, [r0] movs r1, 0 bl sub_80A5C6C @@ -11328,7 +11328,7 @@ _0815FC56: _0815FCB4: lsls r4, r5, 16 asrs r4, 16 - ldr r0, =gAnimationBankTarget + ldr r0, =gAnimBankTarget ldrb r0, [r0] movs r1, 0 bl sub_80A5C6C @@ -11383,7 +11383,7 @@ _0815FD08: ldr r5, =gSprites adds r0, r5 bl sub_80A8610 - ldr r0, =gAnimationBankAttacker + ldr r0, =gAnimBankAttacker ldrb r0, [r0] bl GetBankSide lsls r0, 24 @@ -11440,7 +11440,7 @@ _0815FD8C: ldrh r3, [r2, 0xA] adds r0, r3 strh r0, [r2, 0xA] - ldr r0, =gAnimationBankAttacker + ldr r0, =gAnimBankAttacker mov r10, r0 ldrb r0, [r0] str r2, [sp, 0x18] @@ -11524,7 +11524,7 @@ _0815FE44: cmp r0, 0 bne _0815FE68 mov r0, r8 - bl move_anim_task_del + bl DestroyAnimVisualTask _0815FE68: add sp, 0x1C pop {r3-r5} @@ -11557,13 +11557,13 @@ _0815FE92: cmp r1, r0 bne _0815FF2C movs r0, 0x3F - bl BattleAnimGetPanControl + bl BattleAnimAdjustPanning adds r1, r0, 0 lsls r1, 24 asrs r1, 24 movs r0, 0x7A bl PlaySE12WithPanning - ldr r0, =gAnimationBankTarget + ldr r0, =gAnimBankTarget ldrb r0, [r0] movs r1, 0x1 bl sub_80A5C6C @@ -11583,7 +11583,7 @@ _0815FE92: negs r0, r0 ands r0, r1 strb r0, [r2] - ldr r0, =gAnimationBankAttacker + ldr r0, =gAnimBankAttacker ldrb r0, [r0] bl GetBankSide lsls r0, 24 @@ -11652,7 +11652,7 @@ _0815FF6E: ldrh r1, [r4, 0x32] adds r0, r1 strh r0, [r4, 0x32] - ldr r0, =gAnimationBankAttacker + ldr r0, =gAnimBankAttacker ldrb r0, [r0] bl GetBankSide lsls r0, 24 @@ -11683,7 +11683,7 @@ _0815FFA8: cmp r0, 0x2 bne _0815FFBC adds r0, r4, 0 - bl move_anim_8072740 + bl DestroyAnimSprite _0815FFBC: pop {r4} pop {r0} @@ -11721,14 +11721,14 @@ _0815FFF4: .4byte _081600CC .4byte _08160132 _08160008: - ldr r0, =gAnimationBankAttacker + ldr r0, =gAnimBankAttacker ldrb r0, [r0] movs r1, 0 bl sub_80A5C6C lsls r0, 24 lsrs r0, 24 adds r5, r0, 0 - ldr r0, =gAnimationBankTarget + ldr r0, =gAnimBankTarget ldrb r0, [r0] movs r1, 0 bl sub_80A5C6C @@ -11756,7 +11756,7 @@ _0816003E: .pool _08160058: ldr r1, =gBankSpriteIds - ldr r0, =gAnimationBankAttacker + ldr r0, =gAnimBankAttacker ldrb r0, [r0] adds r0, r1 ldrb r2, [r0] @@ -11812,7 +11812,7 @@ _081600B4: b _08160150 _081600CC: ldr r1, =gBankSpriteIds - ldr r0, =gAnimationBankAttacker + ldr r0, =gAnimBankAttacker ldrb r0, [r0] adds r0, r1 ldrb r2, [r0] @@ -11862,7 +11862,7 @@ _0816012A: b _08160150 _08160132: ldr r1, =gBankSpriteIds - ldr r0, =gAnimationBankAttacker + ldr r0, =gAnimBankAttacker ldrb r0, [r0] adds r0, r1 ldrb r2, [r0] @@ -11874,7 +11874,7 @@ _08160132: movs r1, 0 strh r1, [r0, 0x24] adds r0, r4, 0 - bl move_anim_task_del + bl DestroyAnimVisualTask _08160150: pop {r4,r5} pop {r0} @@ -11898,7 +11898,7 @@ sub_8160164: @ 8160164 lsrs r0, 24 movs r5, 0 strh r0, [r4, 0xE] - ldr r0, =gAnimationBankAttacker + ldr r0, =gAnimBankAttacker ldrb r0, [r0] bl GetBankSide lsls r0, 24 @@ -12061,7 +12061,7 @@ _081602C4: .pool _081602D4: adds r0, r2, 0 - bl move_anim_task_del + bl DestroyAnimVisualTask _081602DA: pop {r4-r6} pop {r0} @@ -12072,7 +12072,7 @@ _081602DA: sub_81602E0: @ 81602E0 push {r4,lr} adds r4, r0, 0 - ldr r0, =gAnimationBankTarget + ldr r0, =gAnimBankTarget ldrb r0, [r0] bl GetBankSide lsls r0, 24 @@ -12100,7 +12100,7 @@ sub_81602E0: @ 81602E0 cmp r0, 0 beq _08160326 adds r0, r4, 0 - bl move_anim_8072740 + bl DestroyAnimSprite _08160326: ldrh r0, [r4, 0x32] adds r0, 0x1 @@ -12115,7 +12115,7 @@ _08160326: sub_8160338: @ 8160338 push {r4,lr} adds r4, r0, 0 - ldr r0, =gAnimationBankTarget + ldr r0, =gAnimBankTarget ldrb r0, [r0] bl GetBankSide lsls r0, 24 @@ -12166,7 +12166,7 @@ _08160396: sub_81603A8: @ 81603A8 push {r4,r5,lr} adds r5, r0, 0 - ldr r4, =gAnimationBankAttacker + ldr r4, =gAnimBankAttacker ldrb r0, [r4] movs r1, 0x2 bl sub_80A5C6C @@ -12377,7 +12377,7 @@ _08160536: strh r0, [r2, 0xE] _08160538: adds r0, r3, 0 - bl move_anim_task_del + bl DestroyAnimVisualTask pop {r0} bx r0 thumb_func_end sub_81604F0 @@ -12477,7 +12477,7 @@ _08160600: cmp r0, 0 bne _08160618 adds r0, r4, 0 - bl move_anim_task_del + bl DestroyAnimVisualTask _08160618: pop {r4-r6} pop {r0} |