diff options
Diffstat (limited to 'asm/battle_anim_8170478.s')
-rw-r--r-- | asm/battle_anim_8170478.s | 132 |
1 files changed, 66 insertions, 66 deletions
diff --git a/asm/battle_anim_8170478.s b/asm/battle_anim_8170478.s index dd992a8cd..8de82c629 100644 --- a/asm/battle_anim_8170478.s +++ b/asm/battle_anim_8170478.s @@ -16,7 +16,7 @@ sub_8170478: @ 8170478 lsls r0, 24 lsrs r0, 24 str r0, [sp, 0x10] - ldr r0, =gAnimationBankAttacker + ldr r0, =gAnimBankAttacker ldrb r4, [r0] ldr r0, =gBattle_WIN0H movs r1, 0 @@ -43,19 +43,19 @@ sub_8170478: @ 8170478 movs r0, 0x1 movs r1, 0x4 movs r2, 0 - bl lcd_bg_operations + bl SetAnimBgAttribute movs r0, 0x1 movs r1, 0 movs r2, 0 - bl lcd_bg_operations + bl SetAnimBgAttribute movs r0, 0x1 movs r1, 0x1 movs r2, 0x1 - bl lcd_bg_operations + bl SetAnimBgAttribute movs r0, 0x1 movs r1, 0x3 movs r2, 0x1 - bl lcd_bg_operations + bl SetAnimBgAttribute ldr r0, =gHealthBoxesIds adds r4, r0 ldrb r0, [r4] @@ -212,7 +212,7 @@ sub_8170660: @ 8170660 push {r7} lsls r0, 24 lsrs r7, r0, 24 - ldr r0, =gAnimationBankAttacker + ldr r0, =gAnimBankAttacker ldrb r0, [r0] mov r8, r0 ldr r1, =gTasks @@ -335,7 +335,7 @@ _08170708: movs r0, 0x1 movs r1, 0x3 movs r2, 0 - bl lcd_bg_operations + bl SetAnimBgAttribute _0817076C: movs r0, 0 bl GetGpuReg @@ -372,7 +372,7 @@ _0817076C: movs r0, 0x1 movs r1, 0x1 movs r2, 0 - bl lcd_bg_operations + bl SetAnimBgAttribute ldr r0, =gHealthBoxesIds add r0, r8 ldrb r0, [r0] @@ -412,7 +412,7 @@ _0817076C: orrs r2, r5 strb r2, [r0, 0x5] adds r0, r7, 0 - bl move_anim_task_del + bl DestroyAnimVisualTask _08170814: pop {r3} mov r8, r3 @@ -540,12 +540,12 @@ sub_8170920: @ 8170920 lsrs r4, 24 mov r1, sp adds r1, 0x1 - ldr r0, =gAnimationBankAttacker + ldr r0, =gAnimBankAttacker ldrb r2, [r0] mov r0, sp bl sub_8170834 adds r0, r4, 0 - bl move_anim_task_del + bl DestroyAnimVisualTask add sp, 0x4 pop {r4} pop {r0} @@ -628,11 +628,11 @@ sub_81709EC: @ 81709EC adds r4, r0, 0 lsls r4, 24 lsrs r4, 24 - ldr r0, =gAnimationBankAttacker + ldr r0, =gAnimBankAttacker ldrb r0, [r0] bl sub_817094C adds r0, r4, 0 - bl move_anim_task_del + bl DestroyAnimVisualTask pop {r4} pop {r0} bx r0 @@ -752,7 +752,7 @@ _08170AD6: cmp r0, 0 bne _08170AF8 adds r0, r5, 0 - bl move_anim_task_del + bl DestroyAnimVisualTask _08170AF8: pop {r4-r6} pop {r0} @@ -766,7 +766,7 @@ sub_8170B04: @ 8170B04 lsls r0, 24 lsrs r6, r0, 24 ldr r1, =gBankSpriteIds - ldr r0, =gAnimationBankAttacker + ldr r0, =gAnimBankAttacker ldrb r0, [r0] adds r0, r1 ldrb r5, [r0] @@ -834,7 +834,7 @@ _08170B84: orrs r1, r2 strb r1, [r0] adds r0, r6, 0 - bl move_anim_task_del + bl DestroyAnimVisualTask _08170BA4: pop {r4-r6} pop {r0} @@ -852,7 +852,7 @@ sub_8170BB0: @ 8170BB0 lsls r0, 24 lsrs r5, r0, 24 ldr r1, =gBankSpriteIds - ldr r4, =gAnimationBankAttacker + ldr r4, =gAnimBankAttacker ldrb r0, [r4] adds r1, r0, r1 ldrb r1, [r1] @@ -904,7 +904,7 @@ _08170C08: b _08170CEE .pool _08170C44: - ldr r5, =gAnimationBankAttacker + ldr r5, =gAnimBankAttacker ldrb r0, [r5] movs r1, 0 bl sub_80A5C6C @@ -979,7 +979,7 @@ _08170CC4: cmp r0, 0 bne _08170CEE adds r0, r5, 0 - bl move_anim_task_del + bl DestroyAnimVisualTask _08170CEE: add sp, 0xC pop {r3,r4} @@ -1003,7 +1003,7 @@ sub_8170CFC: @ 8170CFC lsrs r0, 24 bl sub_8076A78 adds r0, r4, 0 - bl move_anim_task_del + bl DestroyAnimVisualTask pop {r4} pop {r0} bx r0 @@ -1023,7 +1023,7 @@ sub_8170D24: @ 8170D24 lsrs r0, 24 bl sub_8076AE8 adds r0, r4, 0 - bl move_anim_task_del + bl DestroyAnimVisualTask pop {r4} pop {r0} bx r0 @@ -1051,7 +1051,7 @@ _08170D70: _08170D74: strh r0, [r1, 0xE] adds r0, r2, 0 - bl move_anim_task_del + bl DestroyAnimVisualTask pop {r0} bx r0 .pool @@ -1162,7 +1162,7 @@ sub_8170E04: @ 8170E04 adds r6, r4, r1 movs r0, 0x22 strh r0, [r6, 0x2E] - ldr r2, =gAnimationBankTarget + ldr r2, =gAnimBankTarget mov r8, r2 ldrb r0, [r2] movs r1, 0 @@ -1246,7 +1246,7 @@ sub_8170EF0: @ 8170EF0 cmp r1, r0 bne _08170F1A adds r0, r3, 0 - bl move_anim_task_del + bl DestroyAnimVisualTask _08170F1A: pop {r0} bx r0 @@ -1313,7 +1313,7 @@ _08170F54: adds r6, r4, r0 movs r0, 0x22 strh r0, [r6, 0x2E] - ldr r1, =gAnimationBankTarget + ldr r1, =gAnimBankTarget mov r8, r1 ldrb r0, [r1] movs r1, 0 @@ -1550,7 +1550,7 @@ _08171188: movs r2, 0x1 movs r3, 0x1C bl sub_8171D98 - ldr r0, =gAnimationBankTarget + ldr r0, =gAnimBankTarget ldrb r1, [r0] movs r0, 0 movs r2, 0xE @@ -1585,7 +1585,7 @@ sub_81711E8: @ 81711E8 str r0, [r4, 0x1C] ldr r2, =gSprites ldr r1, =gBankSpriteIds - ldr r0, =gAnimationBankTarget + ldr r0, =gAnimBankTarget ldrb r0, [r0] adds r0, r1 ldrb r1, [r0] @@ -1607,7 +1607,7 @@ sub_8171240: @ 8171240 push {r4-r7,lr} adds r7, r0, 0 ldr r1, =gBankSpriteIds - ldr r0, =gAnimationBankTarget + ldr r0, =gAnimBankTarget ldrb r0, [r0] adds r0, r1 ldrb r4, [r0] @@ -2333,7 +2333,7 @@ sub_81717F8: @ 81717F8 push {r7} sub sp, 0x4 adds r6, r0, 0 - ldr r7, =gAnimationBankTarget + ldr r7, =gAnimBankTarget ldrh r0, [r6, 0x36] adds r0, 0x1 movs r1, 0 @@ -2379,7 +2379,7 @@ _0817185A: movs r1, 0 strb r1, [r0] movs r0, 0x1 - bl sub_8072A88 + bl UpdateOamPriorityInAllHealthboxes bl m4aMPlayAllStop ldr r0, =0x00000213 bl PlaySE @@ -2715,7 +2715,7 @@ sub_8171AE4: @ 8171AE4 movs r2, 0x1 movs r3, 0x1C bl sub_8171D98 - ldr r0, =gAnimationBankTarget + ldr r0, =gAnimBankTarget ldrb r1, [r0] movs r0, 0x1 movs r2, 0xE @@ -2724,7 +2724,7 @@ sub_8171AE4: @ 8171AE4 _08171B36: ldr r6, =gSprites ldr r5, =gBankSpriteIds - ldr r4, =gAnimationBankTarget + ldr r4, =gAnimBankTarget ldrb r0, [r4] adds r0, r5 ldrb r1, [r0] @@ -2792,7 +2792,7 @@ sub_8171BAC: @ 8171BAC _08171BCA: ldr r4, =gSprites ldr r3, =gBankSpriteIds - ldr r2, =gAnimationBankTarget + ldr r2, =gAnimBankTarget ldrb r0, [r2] adds r0, r3 ldrb r1, [r0] @@ -2841,7 +2841,7 @@ _08171C24: beq _08171C8A ldr r4, =gSprites ldr r3, =gBankSpriteIds - ldr r2, =gAnimationBankTarget + ldr r2, =gAnimBankTarget ldrb r0, [r2] adds r0, r3 ldrb r1, [r0] @@ -2879,7 +2879,7 @@ _08171C24: ldr r0, =gDoingBattleAnim strb r6, [r0] movs r0, 0x1 - bl sub_8072A88 + bl UpdateOamPriorityInAllHealthboxes _08171C8A: pop {r4-r7} pop {r0} @@ -2974,7 +2974,7 @@ _08171D3E: movs r0, 0 strb r0, [r1] movs r0, 0x1 - bl sub_8072A88 + bl UpdateOamPriorityInAllHealthboxes _08171D52: pop {r4} pop {r0} @@ -4730,7 +4730,7 @@ sub_8172BF0: @ 8172BF0 movs r0, 0 mov r8, r0 ldr r0, =gBankSpriteIds - ldr r3, =gAnimationBankAttacker + ldr r3, =gAnimBankAttacker ldrb r2, [r3] adds r0, r2, r0 ldrb r6, [r0] @@ -4877,7 +4877,7 @@ _08172D28: adds r0, r1 ldrb r1, [r0, 0x8] strh r1, [r0, 0x8] - ldr r0, =gAnimationBankAttacker + ldr r0, =gAnimBankAttacker ldrb r0, [r0] bl GetBankSide lsls r0, 24 @@ -4914,7 +4914,7 @@ _08172D7E: beq _08172D8A _08172D84: adds r0, r7, 0 - bl move_anim_task_del + bl DestroyAnimVisualTask _08172D8A: pop {r3} mov r8, r3 @@ -4949,9 +4949,9 @@ _08172DC0: beq _08172E4E b _08172E84 _08172DC6: - ldr r0, =gAnimationBankAttacker + ldr r0, =gAnimBankAttacker ldrb r0, [r0] - bl GetBankIdentity_permutated + bl sub_80A8364 lsls r0, 24 lsrs r0, 24 cmp r0, 0x1 @@ -5010,7 +5010,7 @@ _08172E14: b _08172E84 _08172E4E: ldr r1, =gBankSpriteIds - ldr r4, =gAnimationBankAttacker + ldr r4, =gAnimBankAttacker ldrb r0, [r4] adds r0, r1 ldrb r1, [r0] @@ -5032,7 +5032,7 @@ _08172E4E: ldrb r0, [r4] bl sub_805E974 adds r0, r5, 0 - bl move_anim_task_del + bl DestroyAnimVisualTask _08172E84: pop {r4,r5} pop {r0} @@ -5048,7 +5048,7 @@ sub_8172E9C: @ 8172E9C ldr r3, =gBattleAnimArgs ldr r1, =gBattleSpritesDataPtr ldr r2, [r1] - ldr r1, =gAnimationBankAttacker + ldr r1, =gAnimBankAttacker ldrb r1, [r1] ldr r2, [r2] lsls r1, 2 @@ -5057,7 +5057,7 @@ sub_8172E9C: @ 8172E9C lsls r1, 29 lsrs r1, 31 strh r1, [r3, 0xE] - bl move_anim_task_del + bl DestroyAnimVisualTask pop {r0} bx r0 .pool @@ -5068,11 +5068,11 @@ sub_8172ED0: @ 8172ED0 push {lr} lsls r0, 24 lsrs r0, 24 - ldr r2, =gAnimationBankTarget + ldr r2, =gAnimBankTarget ldr r1, =gEffectBank ldrb r1, [r1] strb r1, [r2] - bl move_anim_task_del + bl DestroyAnimVisualTask pop {r0} bx r0 .pool @@ -5108,7 +5108,7 @@ sub_8172EF0: @ 8172EF0 bl GetMonData adds r4, r0, 0 adds r0, r6, 0 - bl b_side_obj__get_some_boolean + bl IsAnimBankSpriteVisible lsls r0, 24 cmp r0, 0 beq _08172FC8 @@ -5134,9 +5134,9 @@ _08172F4E: lsrs r0, 16 cmp r0, r7 bne _08172F6E - ldr r0, =gUnknown_0852528C + ldr r0, =gBattleAnimPicTable + 0x748 bl LoadCompressedObjectPicUsingHeap - ldr r0, =gUnknown_08525B94 + ldr r0, =gBattleAnimPaletteTable + 0x748 bl LoadCompressedObjectPaletteUsingHeap _08172F6E: ldr r5, =sub_8172FEC @@ -5533,14 +5533,14 @@ sub_81732B0: @ 81732B0 adds r4, r0, 0 lsls r4, 24 lsrs r4, 24 - ldr r0, =gUnknown_085253AC + ldr r0, =gBattleAnimPicTable + 0x868 bl LoadCompressedObjectPicUsingHeap - ldr r0, =gUnknown_08525CB4 + ldr r0, =gBattleAnimPaletteTable + 0x868 bl LoadCompressedObjectPaletteUsingHeap ldr r0, =0x0000281d bl IndexOfSpritePaletteTag adds r0, r4, 0 - bl move_anim_task_del + bl DestroyAnimVisualTask pop {r4} pop {r0} bx r0 @@ -5559,7 +5559,7 @@ sub_81732E4: @ 81732E4 adds r0, r5, 0 bl FreeSpritePaletteByTag adds r0, r4, 0 - bl move_anim_task_del + bl DestroyAnimVisualTask pop {r4,r5} pop {r0} bx r0 @@ -5603,7 +5603,7 @@ sub_817330C: @ 817330C bl sub_80A68D4 ldr r2, =gSprites ldr r1, =gBankSpriteIds - ldr r0, =gAnimationBankAttacker + ldr r0, =gAnimBankAttacker ldrb r0, [r0] adds r0, r1 ldrb r1, [r0] @@ -5628,7 +5628,7 @@ sub_817339C: @ 817339C adds r3, r0, 0 ldr r2, =gSprites ldr r1, =gBankSpriteIds - ldr r0, =gAnimationBankAttacker + ldr r0, =gAnimBankAttacker ldrb r0, [r0] adds r0, r1 ldrb r1, [r0] @@ -5679,7 +5679,7 @@ sub_8173400: @ 8173400 adds r4, r0, 0 ldr r5, =gSprites ldr r3, =gBankSpriteIds - ldr r2, =gAnimationBankAttacker + ldr r2, =gAnimBankAttacker ldrb r0, [r2] adds r0, r3 ldrb r1, [r0] @@ -5708,7 +5708,7 @@ sub_8173400: @ 8173400 movs r1, 0 bl StartSpriteAnim adds r0, r4, 0 - bl move_anim_8072740 + bl DestroyAnimSprite _08173448: pop {r4,r5} pop {r0} @@ -5733,7 +5733,7 @@ sub_817345C: @ 817345C _08173478: movs r0, 0 bl GetBankByIdentity - ldr r1, =gAnimationBankAttacker + ldr r1, =gAnimBankAttacker strb r0, [r1] movs r0, 0x1 b _08173498 @@ -5741,16 +5741,16 @@ _08173478: _0817348C: movs r0, 0x1 bl GetBankByIdentity - ldr r1, =gAnimationBankAttacker + ldr r1, =gAnimBankAttacker strb r0, [r1] movs r0, 0 _08173498: bl GetBankByIdentity - ldr r1, =gAnimationBankTarget + ldr r1, =gAnimBankTarget strb r0, [r1] _081734A0: adds r0, r4, 0 - bl move_anim_task_del + bl DestroyAnimVisualTask pop {r4} pop {r0} bx r0 @@ -5801,7 +5801,7 @@ _08173508: _0817350C: strh r0, [r1] adds r0, r2, 0 - bl move_anim_task_del + bl DestroyAnimVisualTask pop {r0} bx r0 .pool @@ -5812,18 +5812,18 @@ sub_817351C: @ 817351C push {lr} lsls r0, 24 lsrs r0, 24 - ldr r3, =gAnimationBankAttacker + ldr r3, =gAnimBankAttacker ldr r1, =gBattleSpritesDataPtr ldr r2, [r1] ldr r1, [r2, 0x8] ldrh r1, [r1] strb r1, [r3] - ldr r3, =gAnimationBankTarget + ldr r3, =gAnimBankTarget ldr r1, [r2, 0x8] ldrh r1, [r1] lsrs r1, 8 strb r1, [r3] - bl move_anim_task_del + bl DestroyAnimVisualTask pop {r0} bx r0 .pool |