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-rw-r--r--asm/battle_anim_utility_funcs.s3059
1 files changed, 0 insertions, 3059 deletions
diff --git a/asm/battle_anim_utility_funcs.s b/asm/battle_anim_utility_funcs.s
deleted file mode 100644
index 138d303ac..000000000
--- a/asm/battle_anim_utility_funcs.s
+++ /dev/null
@@ -1,3059 +0,0 @@
- .include "asm/macros.inc"
- .include "constants/constants.inc"
-
- .syntax unified
-
- .text
-
- thumb_func_start sub_8116620
-sub_8116620: @ 8116620
- push {r4-r6,lr}
- adds r5, r0, 0
- lsls r5, 24
- lsrs r5, 24
- ldr r4, =gBattleAnimArgs
- movs r1, 0
- ldrsh r0, [r4, r1]
- bl sub_811583C
- adds r6, r0, 0
- ldrh r3, [r4]
- lsls r3, 16
- asrs r0, r3, 23
- movs r4, 0x1
- ands r0, r4
- asrs r1, r3, 24
- ands r1, r4
- asrs r2, r3, 25
- ands r2, r4
- asrs r3, 26
- ands r3, r4
- bl sub_80A76C4
- orrs r6, r0
- adds r0, r5, 0
- adds r1, r6, 0
- bl sub_8116874
- pop {r4-r6}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_8116620
-
- thumb_func_start sub_8116664
-sub_8116664: @ 8116664
- push {r4-r7,lr}
- sub sp, 0x4
- lsls r0, 24
- lsrs r7, r0, 24
- mov r1, sp
- movs r0, 0xFF
- strb r0, [r1, 0x1]
- movs r0, 0x1
- bl sub_811583C
- adds r5, r0, 0
- ldr r0, =gBattleAnimArgs
- movs r1, 0
- ldrsh r0, [r0, r1]
- cmp r0, 0x7
- bhi _0811670E
- lsls r0, 2
- ldr r1, =_08116698
- adds r0, r1
- ldr r0, [r0]
- mov pc, r0
- .pool
- .align 2, 0
-_08116698:
- .4byte _081166BA
- .4byte _081166C6
- .4byte _081166B8
- .4byte _081166C4
- .4byte _081166D4
- .4byte _081166EC
- .4byte _081166F4
- .4byte _08116700
-_081166B8:
- movs r5, 0
-_081166BA:
- mov r0, sp
- ldr r1, =gBattleAnimAttacker
- b _081166CA
- .pool
-_081166C4:
- movs r5, 0
-_081166C6:
- mov r0, sp
- ldr r1, =gBattleAnimTarget
-_081166CA:
- ldrb r1, [r1]
- strb r1, [r0]
- b _0811670E
- .pool
-_081166D4:
- mov r1, sp
- ldr r0, =gBattleAnimAttacker
- ldrb r0, [r0]
- strb r0, [r1]
- ldr r0, =gBattleAnimTarget
- ldrb r0, [r0]
- strb r0, [r1, 0x1]
- b _0811670E
- .pool
-_081166EC:
- mov r1, sp
- movs r0, 0xFF
- strb r0, [r1]
- b _0811670E
-_081166F4:
- movs r5, 0
- mov r2, sp
- ldr r0, =gBattleAnimAttacker
- b _08116706
- .pool
-_08116700:
- movs r5, 0
- mov r2, sp
- ldr r0, =gBattleAnimTarget
-_08116706:
- ldrb r0, [r0]
- movs r1, 0x2
- eors r0, r1
- strb r0, [r2]
-_0811670E:
- movs r4, 0
- mov r6, sp
-_08116712:
- ldrb r0, [r6]
- cmp r4, r0
- beq _0811673C
- ldrb r0, [r6, 0x1]
- cmp r4, r0
- beq _0811673C
- adds r0, r4, 0
- bl IsBattlerSpriteVisible
- lsls r0, 24
- cmp r0, 0
- beq _0811673C
- adds r0, r4, 0
- bl sub_80A77AC
- lsls r0, 24
- lsrs r0, 24
- movs r1, 0x80
- lsls r1, 9
- lsls r1, r0
- orrs r5, r1
-_0811673C:
- adds r0, r4, 0x1
- lsls r0, 24
- lsrs r4, r0, 24
- cmp r4, 0x3
- bls _08116712
- adds r0, r7, 0
- adds r1, r5, 0
- bl sub_8116874
- add sp, 0x4
- pop {r4-r7}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_8116664
-
- thumb_func_start sub_811675C
-sub_811675C: @ 811675C
- push {r4,lr}
- lsls r0, 24
- lsrs r4, r0, 24
- ldr r0, =gBattleAnimArgs
- movs r1, 0
- ldrsh r0, [r0, r1]
- bl sub_811583C
- adds r2, r0, 0
- ldr r0, =gBattleTerrain
- ldrb r0, [r0]
- cmp r0, 0x9
- bhi _08116832
- lsls r0, 2
- ldr r1, =_0811678C
- adds r0, r1
- ldr r0, [r0]
- mov pc, r0
- .pool
- .align 2, 0
-_0811678C:
- .4byte _081167B4
- .4byte _081167C4
- .4byte _081167D0
- .4byte _081167E0
- .4byte _081167EC
- .4byte _081167FC
- .4byte _0811680C
- .4byte _0811681C
- .4byte _0811682C
- .4byte _0811682C
-_081167B4:
- ldr r1, =gBattleAnimArgs
- ldr r0, =0x00000b0c
- b _08116830
- .pool
-_081167C4:
- ldr r1, =gBattleAnimArgs
- movs r0, 0x9E
- lsls r0, 4
- b _08116830
- .pool
-_081167D0:
- ldr r1, =gBattleAnimArgs
- ldr r0, =0x00002f1e
- b _08116830
- .pool
-_081167E0:
- ldr r1, =gBattleAnimArgs
- movs r0, 0x90
- lsls r0, 7
- b _08116830
- .pool
-_081167EC:
- ldr r1, =gBattleAnimArgs
- ldr r0, =0x00007ecb
- b _08116830
- .pool
-_081167FC:
- ldr r1, =gBattleAnimArgs
- ldr r0, =0x00007ecb
- b _08116830
- .pool
-_0811680C:
- ldr r1, =gBattleAnimArgs
- ldr r0, =0x00002a16
- b _08116830
- .pool
-_0811681C:
- ldr r1, =gBattleAnimArgs
- ldr r0, =0x00000d2e
- b _08116830
- .pool
-_0811682C:
- ldr r1, =gBattleAnimArgs
- ldr r0, =0x00007fff
-_08116830:
- strh r0, [r1, 0x8]
-_08116832:
- adds r0, r4, 0
- adds r1, r2, 0
- bl sub_8116874
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_811675C
-
- thumb_func_start AnimTask_BlendParticle
-AnimTask_BlendParticle: @ 8116848
- push {r4,lr}
- adds r4, r0, 0
- lsls r4, 24
- lsrs r4, 24
- ldr r0, =gBattleAnimArgs
- ldrh r0, [r0]
- bl IndexOfSpritePaletteTag
- lsls r0, 24
- lsrs r0, 24
- adds r0, 0x10
- movs r1, 0x1
- lsls r1, r0
- adds r0, r4, 0
- bl sub_8116874
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end AnimTask_BlendParticle
-
- thumb_func_start sub_8116874
-sub_8116874: @ 8116874
- push {lr}
- lsls r0, 24
- lsrs r0, 24
- ldr r3, =gTasks
- lsls r2, r0, 2
- adds r2, r0
- lsls r2, 3
- adds r2, r3
- strh r1, [r2, 0x8]
- lsrs r1, 16
- strh r1, [r2, 0xA]
- ldr r3, =gBattleAnimArgs
- ldrh r1, [r3, 0x2]
- strh r1, [r2, 0xC]
- ldrh r1, [r3, 0x4]
- strh r1, [r2, 0xE]
- ldrh r1, [r3, 0x6]
- strh r1, [r2, 0x10]
- ldrh r1, [r3, 0x8]
- strh r1, [r2, 0x12]
- ldrh r1, [r3, 0x4]
- strh r1, [r2, 0x1C]
- ldr r1, =sub_81168B8
- str r1, [r2]
- bl _call_via_r1
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_8116874
-
- thumb_func_start sub_81168B8
-sub_81168B8: @ 81168B8
- push {r4-r7,lr}
- mov r7, r9
- mov r6, r8
- push {r6,r7}
- lsls r0, 24
- lsrs r7, r0, 24
- movs r6, 0
- ldr r2, =gTasks
- lsls r5, r7, 2
- adds r0, r5, r7
- lsls r0, 3
- adds r3, r0, r2
- ldrh r0, [r3, 0x1A]
- mov r8, r0
- movs r4, 0x1A
- ldrsh r1, [r3, r4]
- movs r4, 0xC
- ldrsh r0, [r3, r4]
- mov r9, r2
- cmp r1, r0
- bne _0811694E
- strh r6, [r3, 0x1A]
- movs r0, 0x8
- ldrsh r4, [r3, r0]
- movs r1, 0xA
- ldrsh r0, [r3, r1]
- lsls r0, 16
- orrs r4, r0
- mov r8, r5
- cmp r4, 0
- beq _0811691A
- adds r5, r3, 0
-_081168F8:
- movs r0, 0x1
- ands r0, r4
- cmp r0, 0
- beq _0811690C
- ldrb r2, [r5, 0x1C]
- ldrh r3, [r5, 0x12]
- adds r0, r6, 0
- movs r1, 0x10
- bl BlendPalette
-_0811690C:
- adds r0, r6, 0
- adds r0, 0x10
- lsls r0, 16
- lsrs r6, r0, 16
- lsrs r4, 1
- cmp r4, 0
- bne _081168F8
-_0811691A:
- mov r4, r8
- adds r0, r4, r7
- lsls r0, 3
- mov r1, r9
- adds r2, r0, r1
- ldrh r0, [r2, 0x1C]
- movs r4, 0x1C
- ldrsh r3, [r2, r4]
- movs r4, 0x10
- ldrsh r1, [r2, r4]
- cmp r3, r1
- bge _0811693C
- adds r0, 0x1
- strh r0, [r2, 0x1C]
- b _08116954
- .pool
-_0811693C:
- cmp r3, r1
- ble _08116946
- subs r0, 0x1
- strh r0, [r2, 0x1C]
- b _08116954
-_08116946:
- adds r0, r7, 0
- bl DestroyAnimVisualTask
- b _08116954
-_0811694E:
- mov r0, r8
- adds r0, 0x1
- strh r0, [r3, 0x1A]
-_08116954:
- pop {r3,r4}
- mov r8, r3
- mov r9, r4
- pop {r4-r7}
- pop {r0}
- bx r0
- thumb_func_end sub_81168B8
-
- thumb_func_start sub_8116960
-sub_8116960: @ 8116960
- push {r4,r5,lr}
- sub sp, 0x4
- adds r5, r0, 0
- lsls r5, 24
- lsrs r5, 24
- ldr r4, =gBattleAnimArgs
- ldrb r0, [r4]
- ldrb r1, [r4, 0x2]
- ldrb r2, [r4, 0x4]
- ldrb r3, [r4, 0x6]
- ldrb r4, [r4, 0x8]
- str r4, [sp]
- bl BeginHardwarePaletteFade
- ldr r1, =gTasks
- lsls r0, r5, 2
- adds r0, r5
- lsls r0, 3
- adds r0, r1
- ldr r1, =sub_81169A0
- str r1, [r0]
- add sp, 0x4
- pop {r4,r5}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_8116960
-
- thumb_func_start sub_81169A0
-sub_81169A0: @ 81169A0
- push {lr}
- lsls r0, 24
- lsrs r2, r0, 24
- ldr r0, =gPaletteFade
- ldrb r1, [r0, 0x7]
- movs r0, 0x80
- ands r0, r1
- cmp r0, 0
- bne _081169B8
- adds r0, r2, 0
- bl DestroyAnimVisualTask
-_081169B8:
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_81169A0
-
- thumb_func_start sub_81169C0
-sub_81169C0: @ 81169C0
- lsls r0, 24
- lsrs r0, 24
- lsls r1, r0, 2
- adds r1, r0
- lsls r1, 3
- ldr r0, =gTasks
- adds r1, r0
- ldr r2, =gBattleAnimArgs
- ldrh r0, [r2]
- movs r3, 0
- strh r0, [r1, 0x8]
- strh r3, [r1, 0xA]
- ldrh r0, [r2, 0x2]
- strh r0, [r1, 0xC]
- ldrh r0, [r2, 0x4]
- strh r0, [r1, 0xE]
- ldrh r0, [r2, 0x6]
- strh r0, [r1, 0x10]
- strh r3, [r1, 0x12]
- ldr r0, =sub_81169F8
- str r0, [r1]
- bx lr
- .pool
- thumb_func_end sub_81169C0
-
- thumb_func_start sub_81169F8
-sub_81169F8: @ 81169F8
- push {r4-r6,lr}
- lsls r0, 24
- lsrs r5, r0, 24
- adds r2, r5, 0
- lsls r0, r5, 2
- adds r0, r5
- lsls r0, 3
- ldr r1, =gTasks
- adds r4, r0, r1
- movs r1, 0x10
- ldrsh r0, [r4, r1]
- cmp r0, 0
- beq _08116ABC
- ldrh r1, [r4, 0xA]
- movs r2, 0xA
- ldrsh r0, [r4, r2]
- cmp r0, 0
- beq _08116A28
- subs r0, r1, 0x1
- strh r0, [r4, 0xA]
- b _08116ACA
- .pool
-_08116A28:
- ldrb r0, [r4, 0x8]
- bl duplicate_obj_of_side_rel2move_in_transparent_mode
- strh r0, [r4, 0x14]
- lsls r0, 16
- cmp r0, 0
- blt _08116AA6
- ldr r6, =gSprites
- movs r1, 0x14
- ldrsh r0, [r4, r1]
- lsls r1, r0, 4
- adds r1, r0
- lsls r1, 2
- adds r3, r1, r6
- movs r2, 0x8
- ldrsh r0, [r4, r2]
- movs r2, 0x2
- cmp r0, 0
- beq _08116A50
- movs r2, 0x1
-_08116A50:
- lsls r2, 2
- ldrb r1, [r3, 0x5]
- movs r0, 0xD
- negs r0, r0
- ands r0, r1
- orrs r0, r2
- strb r0, [r3, 0x5]
- movs r0, 0x14
- ldrsh r1, [r4, r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r6
- ldrh r1, [r4, 0xE]
- strh r1, [r0, 0x2E]
- movs r2, 0x14
- ldrsh r1, [r4, r2]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r6
- strh r5, [r0, 0x30]
- movs r0, 0x14
- ldrsh r1, [r4, r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r6
- movs r1, 0x5
- strh r1, [r0, 0x32]
- movs r2, 0x14
- ldrsh r1, [r4, r2]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r1, r6, 0
- adds r1, 0x1C
- adds r0, r1
- ldr r1, =sub_8116AD0
- str r1, [r0]
- ldrh r0, [r4, 0x12]
- adds r0, 0x1
- strh r0, [r4, 0x12]
-_08116AA6:
- ldrh r0, [r4, 0x10]
- subs r0, 0x1
- strh r0, [r4, 0x10]
- ldrh r0, [r4, 0xC]
- strh r0, [r4, 0xA]
- b _08116ACA
- .pool
-_08116ABC:
- movs r1, 0x12
- ldrsh r0, [r4, r1]
- cmp r0, 0
- bne _08116ACA
- adds r0, r2, 0
- bl DestroyAnimVisualTask
-_08116ACA:
- pop {r4-r6}
- pop {r0}
- bx r0
- thumb_func_end sub_81169F8
-
- thumb_func_start sub_8116AD0
-sub_8116AD0: @ 8116AD0
- push {r4,lr}
- adds r4, r0, 0
- ldrh r1, [r4, 0x2E]
- movs r2, 0x2E
- ldrsh r0, [r4, r2]
- cmp r0, 0
- beq _08116AE4
- subs r0, r1, 0x1
- strh r0, [r4, 0x2E]
- b _08116B08
-_08116AE4:
- ldr r3, =gTasks
- movs r0, 0x32
- ldrsh r1, [r4, r0]
- lsls r1, 1
- movs r0, 0x30
- ldrsh r2, [r4, r0]
- lsls r0, r2, 2
- adds r0, r2
- lsls r0, 3
- adds r1, r0
- adds r3, 0x8
- adds r1, r3
- ldrh r0, [r1]
- subs r0, 0x1
- strh r0, [r1]
- adds r0, r4, 0
- bl obj_delete_but_dont_free_vram
-_08116B08:
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_8116AD0
-
- thumb_func_start sub_8116B14
-sub_8116B14: @ 8116B14
- push {r4-r7,lr}
- mov r7, r9
- mov r6, r8
- push {r6,r7}
- sub sp, 0x14
- lsls r0, 24
- lsrs r0, 24
- mov r9, r0
- movs r7, 0
- ldr r0, =gBattle_WIN0H
- strh r7, [r0]
- ldr r0, =gBattle_WIN0V
- strh r7, [r0]
- ldr r1, =0x00003f3f
- movs r0, 0x48
- bl SetGpuReg
- ldr r1, =0x00003f3d
- movs r0, 0x4A
- bl SetGpuReg
- movs r1, 0x80
- lsls r1, 8
- movs r0, 0
- bl SetGpuRegBits
- ldr r1, =0x00003f42
- movs r0, 0x50
- bl SetGpuReg
- ldr r1, =0x00000c08
- movs r0, 0x52
- bl SetGpuReg
- movs r0, 0xA
- bl GetGpuReg
- add r4, sp, 0x10
- strh r0, [r4]
- ldrb r1, [r4]
- movs r0, 0x4
- negs r0, r0
- mov r8, r0
- ands r0, r1
- strb r0, [r4]
- mov r2, sp
- adds r2, 0x11
- ldrb r1, [r2]
- movs r0, 0x3F
- ands r0, r1
- strb r0, [r2]
- ldrh r1, [r4]
- movs r0, 0xA
- bl SetGpuReg
- bl IsContest
- lsls r0, 24
- cmp r0, 0
- bne _08116BA2
- ldrb r1, [r4]
- movs r0, 0xD
- negs r0, r0
- ands r0, r1
- movs r1, 0x4
- orrs r0, r1
- strb r0, [r4]
- ldrh r1, [r4]
- movs r0, 0xA
- bl SetGpuReg
-_08116BA2:
- bl IsDoubleBattle
- lsls r0, 24
- cmp r0, 0
- beq _08116C26
- bl IsContest
- lsls r0, 24
- cmp r0, 0
- bne _08116C26
- ldr r5, =gBattleAnimAttacker
- ldrb r0, [r5]
- bl GetBattlerPosition
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0x3
- beq _08116BD2
- ldrb r0, [r5]
- bl GetBattlerPosition
- lsls r0, 24
- cmp r0, 0
- bne _08116C26
-_08116BD2:
- ldrb r0, [r5]
- movs r6, 0x2
- eors r0, r6
- bl IsBattlerSpriteVisible
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0x1
- bne _08116C26
- ldr r3, =gSprites
- ldr r1, =gBattlerSpriteIds
- ldrb r0, [r5]
- eors r0, r6
- adds r0, r1
- ldrb r0, [r0]
- lsls r2, r0, 4
- adds r2, r0
- lsls r2, 2
- adds r2, r3
- ldrb r3, [r2, 0x5]
- lsls r1, r3, 28
- lsrs r1, 30
- subs r1, 0x1
- movs r0, 0x3
- ands r1, r0
- lsls r1, 2
- movs r0, 0xD
- negs r0, r0
- ands r0, r3
- orrs r0, r1
- strb r0, [r2, 0x5]
- ldrb r1, [r4]
- mov r0, r8
- ands r0, r1
- movs r1, 0x1
- orrs r0, r1
- strb r0, [r4]
- ldrh r1, [r4]
- movs r0, 0xA
- bl SetGpuReg
- movs r7, 0x1
-_08116C26:
- bl IsContest
- lsls r0, 24
- cmp r0, 0
- beq _08116C64
- ldr r0, =gContestResources
- ldr r0, [r0]
- ldr r0, [r0, 0x18]
- ldrh r5, [r0]
- b _08116CAC
- .pool
-_08116C64:
- ldr r4, =gBattleAnimAttacker
- ldrb r0, [r4]
- bl GetBattlerSide
- lsls r0, 24
- cmp r0, 0
- beq _08116C90
- ldr r1, =gBattlerPartyIndexes
- ldrb r0, [r4]
- lsls r0, 1
- adds r0, r1
- ldrh r1, [r0]
- movs r0, 0x64
- muls r0, r1
- ldr r1, =gEnemyParty
- b _08116CA0
- .pool
-_08116C90:
- ldr r1, =gBattlerPartyIndexes
- ldrb r0, [r4]
- lsls r0, 1
- adds r0, r1
- ldrh r1, [r0]
- movs r0, 0x64
- muls r0, r1
- ldr r1, =gPlayerParty
-_08116CA0:
- adds r0, r1
- movs r1, 0xB
- bl GetMonData
- lsls r0, 16
- lsrs r5, r0, 16
-_08116CAC:
- movs r0, 0
- bl GetAnimBattlerSpriteId
- adds r4, r0, 0
- lsls r4, 24
- lsrs r4, 24
- ldr r0, =gBattleAnimAttacker
- ldrb r0, [r0]
- adds r1, r4, 0
- adds r2, r5, 0
- bl sub_80A89C8
- adds r5, r0, 0
- lsls r5, 24
- lsrs r5, 24
- mov r0, sp
- bl sub_80A6B30
- ldr r1, =gUnknown_08C20684
- mov r0, sp
- movs r2, 0
- bl sub_80A6D60
- mov r0, sp
- ldrb r0, [r0, 0x9]
- ldr r1, =gUnknown_08C20668
- mov r2, sp
- ldrh r2, [r2, 0xA]
- bl sub_80A6CC0
- ldr r0, =gUnknown_08597418
- mov r1, sp
- ldrb r1, [r1, 0x8]
- lsls r1, 4
- adds r1, 0x1
- movs r2, 0x2
- bl LoadPalette
- ldr r2, =gBattle_BG1_X
- ldr r0, =gSprites
- lsls r1, r4, 4
- adds r1, r4
- lsls r1, 2
- adds r1, r0
- ldrh r0, [r1, 0x20]
- negs r0, r0
- adds r0, 0x20
- strh r0, [r2]
- ldr r2, =gBattle_BG1_Y
- ldrh r0, [r1, 0x22]
- negs r0, r0
- adds r0, 0x20
- strh r0, [r2]
- ldr r1, =gTasks
- mov r2, r9
- lsls r0, r2, 2
- add r0, r9
- lsls r0, 3
- adds r0, r1
- strh r5, [r0, 0x8]
- strh r7, [r0, 0x14]
- ldr r1, =sub_8116D64
- str r1, [r0]
- add sp, 0x14
- pop {r3,r4}
- mov r8, r3
- mov r9, r4
- pop {r4-r7}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_8116B14
-
- thumb_func_start sub_8116D64
-sub_8116D64: @ 8116D64
- push {r4-r7,lr}
- mov r7, r8
- push {r7}
- sub sp, 0x14
- lsls r0, 24
- lsrs r0, 24
- adds r6, r0, 0
- ldr r1, =gTasks
- lsls r0, r6, 2
- adds r0, r6
- lsls r0, 3
- adds r5, r0, r1
- ldrh r0, [r5, 0x1C]
- adds r0, 0x4
- movs r1, 0
- mov r8, r1
- strh r0, [r5, 0x1C]
- ldr r7, =gBattle_BG1_Y
- ldrh r2, [r7]
- subs r1, r2, 0x4
- strh r1, [r7]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0x40
- bne _08116E86
- mov r0, r8
- strh r0, [r5, 0x1C]
- adds r0, r2, 0
- adds r0, 0x3C
- strh r0, [r7]
- ldrh r0, [r5, 0x1E]
- adds r0, 0x1
- strh r0, [r5, 0x1E]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0x4
- bne _08116E86
- movs r0, 0
- bl sub_80A477C
- ldr r0, =gBattle_WIN0H
- mov r1, r8
- strh r1, [r0]
- ldr r0, =gBattle_WIN0V
- strh r1, [r0]
- ldr r4, =0x00003f3f
- movs r0, 0x48
- adds r1, r4, 0
- bl SetGpuReg
- movs r0, 0x4A
- adds r1, r4, 0
- bl SetGpuReg
- bl IsContest
- lsls r0, 24
- cmp r0, 0
- bne _08116DF6
- movs r0, 0xA
- bl GetGpuReg
- add r1, sp, 0x10
- strh r0, [r1]
- ldrb r2, [r1]
- movs r0, 0xD
- negs r0, r0
- ands r0, r2
- strb r0, [r1]
- ldrh r1, [r1]
- movs r0, 0xA
- bl SetGpuReg
-_08116DF6:
- movs r0, 0
- bl GetGpuReg
- adds r1, r0, 0
- movs r2, 0x80
- lsls r2, 8
- adds r0, r2, 0
- eors r1, r0
- lsls r1, 16
- lsrs r1, 16
- movs r0, 0
- bl SetGpuReg
- movs r0, 0x50
- movs r1, 0
- bl SetGpuReg
- movs r0, 0x52
- movs r1, 0
- bl SetGpuReg
- movs r0, 0
- bl GetAnimBattlerSpriteId
- ldr r4, =gSprites
- movs r0, 0x8
- ldrsh r1, [r5, r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r4
- bl DestroySprite
- mov r0, sp
- bl sub_80A6B30
- mov r0, sp
- ldrb r0, [r0, 0x9]
- bl sub_80A6C68
- movs r1, 0x14
- ldrsh r0, [r5, r1]
- cmp r0, 0x1
- bne _08116E7C
- ldr r2, =gBattlerSpriteIds
- ldr r0, =gBattleAnimAttacker
- ldrb r1, [r0]
- movs r0, 0x2
- eors r0, r1
- adds r0, r2
- ldrb r0, [r0]
- lsls r2, r0, 4
- adds r2, r0
- lsls r2, 2
- adds r2, r4
- ldrb r3, [r2, 0x5]
- lsls r1, r3, 28
- lsrs r1, 30
- adds r1, 0x1
- movs r0, 0x3
- ands r1, r0
- lsls r1, 2
- movs r0, 0xD
- negs r0, r0
- ands r0, r3
- orrs r0, r1
- strb r0, [r2, 0x5]
-_08116E7C:
- mov r2, r8
- strh r2, [r7]
- adds r0, r6, 0
- bl DestroyAnimVisualTask
-_08116E86:
- add sp, 0x14
- pop {r3}
- mov r8, r3
- pop {r4-r7}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_8116D64
-
- thumb_func_start sub_8116EB4
-sub_8116EB4: @ 8116EB4
- push {r4,r5,lr}
- lsls r0, 24
- lsrs r5, r0, 24
- ldr r4, =gUnknown_0203A110
- movs r0, 0x18
- bl AllocZeroed
- str r0, [r4]
- movs r2, 0
- ldr r3, =gBattleAnimArgs
-_08116EC8:
- ldr r1, [r4]
- lsls r0, r2, 1
- adds r1, 0x4
- adds r1, r0
- adds r0, r3
- ldrh r0, [r0]
- strh r0, [r1]
- adds r0, r2, 0x1
- lsls r0, 24
- lsrs r2, r0, 24
- cmp r2, 0x7
- bls _08116EC8
- ldr r0, =gTasks
- lsls r1, r5, 2
- adds r1, r5
- lsls r1, 3
- adds r1, r0
- ldr r0, =sub_8116F04
- str r0, [r1]
- pop {r4,r5}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_8116EB4
-
- thumb_func_start sub_8116F04
-sub_8116F04: @ 8116F04
- push {r4-r6,lr}
- lsls r0, 24
- lsrs r6, r0, 24
- ldr r0, =gUnknown_0203A110
- ldr r1, [r0]
- movs r2, 0x8
- ldrsh r0, [r1, r2]
- cmp r0, 0
- bne _08116F24
- ldr r0, =gBattleAnimAttacker
- b _08116F26
- .pool
-_08116F24:
- ldr r0, =gBattleAnimTarget
-_08116F26:
- ldrb r0, [r0]
- strb r0, [r1]
- ldr r4, =gUnknown_0203A110
- ldr r2, [r4]
- ldrb r0, [r2]
- movs r1, 0x2
- eors r0, r1
- strb r0, [r2, 0x1]
- bl IsContest
- lsls r0, 24
- cmp r0, 0
- bne _08116F56
- ldr r1, [r4]
- movs r2, 0xA
- ldrsh r0, [r1, r2]
- cmp r0, 0
- beq _08116F5C
- ldrb r0, [r1, 0x1]
- bl IsBattlerSpriteVisible
- lsls r0, 24
- cmp r0, 0
- bne _08116F5C
-_08116F56:
- ldr r1, [r4]
- movs r0, 0
- strh r0, [r1, 0xA]
-_08116F5C:
- ldr r0, =gBattle_WIN0H
- movs r1, 0
- strh r1, [r0]
- ldr r0, =gBattle_WIN0V
- strh r1, [r0]
- ldr r1, =0x00003f3f
- movs r0, 0x48
- bl SetGpuReg
- ldr r1, =0x00003f3d
- movs r0, 0x4A
- bl SetGpuReg
- movs r1, 0x80
- lsls r1, 8
- movs r0, 0
- bl SetGpuRegBits
- ldr r1, =0x00003f42
- movs r0, 0x50
- bl SetGpuReg
- movs r1, 0x80
- lsls r1, 5
- movs r0, 0x52
- bl SetGpuReg
- movs r0, 0x1
- movs r1, 0x4
- movs r2, 0
- bl SetAnimBgAttribute
- movs r0, 0x1
- movs r1, 0
- movs r2, 0
- bl SetAnimBgAttribute
- bl IsContest
- lsls r0, 24
- cmp r0, 0
- bne _08116FBA
- movs r0, 0x1
- movs r1, 0x3
- movs r2, 0x1
- bl SetAnimBgAttribute
-_08116FBA:
- bl IsDoubleBattle
- lsls r0, 24
- cmp r0, 0
- beq _08117036
- ldr r4, =gUnknown_0203A110
- ldr r1, [r4]
- movs r2, 0xA
- ldrsh r0, [r1, r2]
- cmp r0, 0
- bne _08117036
- ldrb r0, [r1]
- bl GetBattlerPosition
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0x3
- beq _08116FEC
- ldr r0, [r4]
- ldrb r0, [r0]
- bl GetBattlerPosition
- lsls r0, 24
- cmp r0, 0
- bne _08117036
-_08116FEC:
- ldr r0, [r4]
- ldrb r0, [r0, 0x1]
- bl IsBattlerSpriteVisible
- lsls r0, 24
- lsrs r5, r0, 24
- cmp r5, 0x1
- bne _08117036
- ldr r3, =gSprites
- ldr r1, =gBattlerSpriteIds
- ldr r0, [r4]
- ldrb r0, [r0, 0x1]
- adds r0, r1
- ldrb r0, [r0]
- lsls r2, r0, 4
- adds r2, r0
- lsls r2, 2
- adds r2, r3
- ldrb r3, [r2, 0x5]
- lsls r1, r3, 28
- lsrs r1, 30
- subs r1, 0x1
- movs r0, 0x3
- ands r1, r0
- lsls r1, 2
- movs r0, 0xD
- negs r0, r0
- ands r0, r3
- orrs r0, r1
- strb r0, [r2, 0x5]
- movs r0, 0x1
- movs r1, 0x4
- movs r2, 0x1
- bl SetAnimBgAttribute
- ldr r0, [r4]
- strb r5, [r0, 0x2]
-_08117036:
- bl IsContest
- lsls r0, 24
- cmp r0, 0
- beq _08117078
- ldr r0, =gUnknown_0203A110
- ldr r1, [r0]
- ldr r0, =gContestResources
- ldr r0, [r0]
- ldr r0, [r0, 0x18]
- ldrh r0, [r0]
- b _081170C4
- .pool
-_08117078:
- ldr r4, =gUnknown_0203A110
- ldr r0, [r4]
- ldrb r0, [r0]
- bl GetBattlerSide
- lsls r0, 24
- cmp r0, 0
- beq _081170A8
- ldr r1, =gBattlerPartyIndexes
- ldr r0, [r4]
- ldrb r0, [r0]
- lsls r0, 1
- adds r0, r1
- ldrh r1, [r0]
- movs r0, 0x64
- muls r0, r1
- ldr r1, =gEnemyParty
- b _081170BA
- .pool
-_081170A8:
- ldr r1, =gBattlerPartyIndexes
- ldr r0, [r4]
- ldrb r0, [r0]
- lsls r0, 1
- adds r0, r1
- ldrh r1, [r0]
- movs r0, 0x64
- muls r0, r1
- ldr r1, =gPlayerParty
-_081170BA:
- adds r0, r1
- movs r1, 0xB
- bl GetMonData
- ldr r1, [r4]
-_081170C4:
- strh r0, [r1, 0x14]
- ldr r0, =gTasks
- lsls r1, r6, 2
- adds r1, r6
- lsls r1, 3
- adds r1, r0
- ldr r0, =sub_81170EC
- str r0, [r1]
- pop {r4-r6}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_8116F04
-
- thumb_func_start sub_81170EC
-sub_81170EC: @ 81170EC
- push {r4-r7,lr}
- mov r7, r8
- push {r7}
- sub sp, 0x10
- lsls r0, 24
- lsrs r5, r0, 24
- movs r0, 0
- mov r8, r0
- ldr r6, =gBattlerSpriteIds
- ldr r4, =gUnknown_0203A110
- ldr r2, [r4]
- ldrb r0, [r2]
- adds r1, r0, r6
- ldrb r1, [r1]
- ldrh r2, [r2, 0x14]
- bl sub_80A89C8
- lsls r0, 24
- lsrs r7, r0, 24
- ldr r2, [r4]
- movs r1, 0xA
- ldrsh r0, [r2, r1]
- cmp r0, 0
- beq _0811712E
- ldrb r0, [r2, 0x1]
- adds r1, r0, r6
- ldrb r1, [r1]
- ldrh r2, [r2, 0x14]
- bl sub_80A89C8
- lsls r0, 24
- lsrs r0, 24
- mov r8, r0
-_0811712E:
- mov r0, sp
- bl sub_80A6B30
- ldr r0, [r4]
- movs r4, 0x4
- ldrsh r0, [r0, r4]
- cmp r0, 0
- bne _08117158
- ldr r1, =gUnknown_08C2D930
- mov r0, sp
- movs r2, 0
- bl sub_80A6D60
- b _08117162
- .pool
-_08117158:
- ldr r1, =gUnknown_08C2DA4C
- mov r0, sp
- movs r2, 0
- bl sub_80A6D60
-_08117162:
- mov r0, sp
- ldrb r0, [r0, 0x9]
- ldr r1, =gUnknown_08C2D720
- mov r2, sp
- ldrh r2, [r2, 0xA]
- bl sub_80A6CC0
- ldr r0, =gUnknown_0203A110
- ldr r0, [r0]
- movs r1, 0x6
- ldrsh r0, [r0, r1]
- cmp r0, 0x6
- bhi _081171F8
- lsls r0, 2
- ldr r1, =_08117198
- adds r0, r1
- ldr r0, [r0]
- mov pc, r0
- .pool
- .align 2, 0
-_08117198:
- .4byte _081171B4
- .4byte _081171BC
- .4byte _081171C4
- .4byte _081171CC
- .4byte _081171D4
- .4byte _081171DC
- .4byte _081171E4
-_081171B4:
- ldr r0, =gUnknown_08C2DB88
- b _081171E6
- .pool
-_081171BC:
- ldr r0, =gUnknown_08C2DB68
- b _081171E6
- .pool
-_081171C4:
- ldr r0, =gUnknown_08C2DBA8
- b _081171E6
- .pool
-_081171CC:
- ldr r0, =gUnknown_08C2DBC8
- b _081171E6
- .pool
-_081171D4:
- ldr r0, =gUnknown_08C2DC08
- b _081171E6
- .pool
-_081171DC:
- ldr r0, =gUnknown_08C2DC28
- b _081171E6
- .pool
-_081171E4:
- ldr r0, =gUnknown_08C2DC48
-_081171E6:
- mov r1, sp
- ldrb r1, [r1, 0x8]
- lsls r1, 4
- movs r2, 0x20
- bl LoadCompressedPalette
- b _08117206
- .pool
-_081171F8:
- ldr r0, =gUnknown_08C2DBE8
- mov r1, sp
- ldrb r1, [r1, 0x8]
- lsls r1, 4
- movs r2, 0x20
- bl LoadCompressedPalette
-_08117206:
- ldr r3, =gBattle_BG1_X
- movs r2, 0
- strh r2, [r3]
- ldr r0, =gBattle_BG1_Y
- strh r2, [r0]
- ldr r1, =gUnknown_0203A110
- ldr r0, [r1]
- movs r4, 0x4
- ldrsh r0, [r0, r4]
- adds r4, r1, 0
- cmp r0, 0x1
- bne _08117248
- movs r0, 0x40
- strh r0, [r3]
- ldr r2, =gTasks
- lsls r3, r5, 2
- adds r0, r3, r5
- lsls r0, 3
- adds r0, r2
- ldr r1, =0x0000fffd
- b _08117254
- .pool
-_08117248:
- ldr r2, =gTasks
- lsls r3, r5, 2
- adds r0, r3, r5
- lsls r0, 3
- adds r0, r2
- movs r1, 0x3
-_08117254:
- strh r1, [r0, 0xA]
- ldr r0, [r4]
- movs r1, 0xC
- ldrsh r0, [r0, r1]
- cmp r0, 0
- bne _08117274
- adds r0, r3, r5
- lsls r0, 3
- adds r0, r2
- movs r1, 0xA
- strh r1, [r0, 0x10]
- movs r1, 0x14
- b _08117280
- .pool
-_08117274:
- adds r0, r3, r5
- lsls r0, 3
- adds r0, r2
- movs r1, 0xD
- strh r1, [r0, 0x10]
- movs r1, 0x1E
-_08117280:
- strh r1, [r0, 0x12]
- adds r1, r3, r5
- lsls r1, 3
- adds r1, r2
- strh r7, [r1, 0x8]
- ldr r3, [r4]
- ldrh r0, [r3, 0xA]
- strh r0, [r1, 0xC]
- mov r4, r8
- strh r4, [r1, 0xE]
- ldrb r0, [r3, 0x2]
- strh r0, [r1, 0x14]
- ldr r2, =gBattlerSpriteIds
- ldrb r0, [r3, 0x1]
- adds r0, r2
- ldrb r0, [r0]
- strh r0, [r1, 0x16]
- ldr r0, =sub_81172EC
- str r0, [r1]
- movs r1, 0x4
- ldrsh r0, [r3, r1]
- cmp r0, 0
- bne _081172CC
- movs r0, 0x40
- negs r0, r0
- bl BattleAnimAdjustPanning2
- adds r1, r0, 0
- lsls r1, 24
- asrs r1, 24
- movs r0, 0xEF
- bl PlaySE12WithPanning
- b _081172E0
- .pool
-_081172CC:
- movs r0, 0x40
- negs r0, r0
- bl BattleAnimAdjustPanning2
- adds r1, r0, 0
- lsls r1, 24
- asrs r1, 24
- movs r0, 0xF5
- bl PlaySE12WithPanning
-_081172E0:
- add sp, 0x10
- pop {r3}
- mov r8, r3
- pop {r4-r7}
- pop {r0}
- bx r0
- thumb_func_end sub_81170EC
-
- thumb_func_start sub_81172EC
-sub_81172EC: @ 81172EC
- push {r4-r6,lr}
- lsls r0, 24
- lsrs r6, r0, 24
- ldr r2, =gBattle_BG1_Y
- ldr r1, =gTasks
- lsls r0, r6, 2
- adds r0, r6
- lsls r0, 3
- adds r5, r0, r1
- ldrh r0, [r5, 0xA]
- ldrh r1, [r2]
- adds r0, r1
- strh r0, [r2]
- movs r0, 0x26
- ldrsh r2, [r5, r0]
- cmp r2, 0x1
- beq _08117362
- cmp r2, 0x1
- bgt _08117320
- cmp r2, 0
- beq _0811732A
- b _08117478
- .pool
-_08117320:
- cmp r2, 0x2
- beq _08117378
- cmp r2, 0x3
- beq _081173B6
- b _08117478
-_0811732A:
- ldrh r0, [r5, 0x1E]
- adds r1, r0, 0x1
- strh r1, [r5, 0x1E]
- lsls r0, 16
- cmp r0, 0
- bgt _08117338
- b _08117478
-_08117338:
- strh r2, [r5, 0x1E]
- ldrh r1, [r5, 0x20]
- adds r1, 0x1
- strh r1, [r5, 0x20]
- movs r0, 0x10
- subs r0, r1
- lsls r0, 8
- orrs r1, r0
- lsls r1, 16
- lsrs r1, 16
- movs r0, 0x52
- bl SetGpuReg
- movs r2, 0x20
- ldrsh r1, [r5, r2]
- movs r2, 0x10
- ldrsh r0, [r5, r2]
- cmp r1, r0
- beq _08117360
- b _08117478
-_08117360:
- b _081173AE
-_08117362:
- ldrh r0, [r5, 0x1C]
- adds r0, 0x1
- strh r0, [r5, 0x1C]
- lsls r0, 16
- asrs r0, 16
- movs r2, 0x12
- ldrsh r1, [r5, r2]
- cmp r0, r1
- beq _08117376
- b _08117478
-_08117376:
- b _081173AE
-_08117378:
- ldrh r0, [r5, 0x1E]
- adds r1, r0, 0x1
- strh r1, [r5, 0x1E]
- lsls r0, 16
- cmp r0, 0
- ble _08117478
- movs r0, 0
- strh r0, [r5, 0x1E]
- ldrh r1, [r5, 0x20]
- subs r1, 0x1
- strh r1, [r5, 0x20]
- movs r0, 0x10
- subs r0, r1
- lsls r0, 8
- orrs r1, r0
- lsls r1, 16
- lsrs r1, 16
- movs r0, 0x52
- bl SetGpuReg
- movs r1, 0x20
- ldrsh r0, [r5, r1]
- cmp r0, 0
- bne _08117478
- movs r0, 0
- bl sub_80A477C
-_081173AE:
- ldrh r0, [r5, 0x26]
- adds r0, 0x1
- strh r0, [r5, 0x26]
- b _08117478
-_081173B6:
- ldr r0, =gBattle_WIN0H
- movs r1, 0
- strh r1, [r0]
- ldr r0, =gBattle_WIN0V
- strh r1, [r0]
- ldr r4, =0x00003f3f
- movs r0, 0x48
- adds r1, r4, 0
- bl SetGpuReg
- movs r0, 0x4A
- adds r1, r4, 0
- bl SetGpuReg
- bl IsContest
- lsls r0, 24
- cmp r0, 0
- bne _081173E6
- movs r0, 0x1
- movs r1, 0x3
- movs r2, 0
- bl SetAnimBgAttribute
-_081173E6:
- movs r0, 0
- bl GetGpuReg
- adds r1, r0, 0
- movs r2, 0x80
- lsls r2, 8
- adds r0, r2, 0
- eors r1, r0
- lsls r1, 16
- lsrs r1, 16
- movs r0, 0
- bl SetGpuReg
- movs r0, 0x50
- movs r1, 0
- bl SetGpuReg
- movs r0, 0x52
- movs r1, 0
- bl SetGpuReg
- movs r0, 0x8
- ldrsh r1, [r5, r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- ldr r4, =gSprites
- adds r0, r4
- bl DestroySprite
- movs r1, 0xC
- ldrsh r0, [r5, r1]
- cmp r0, 0
- beq _0811743A
- movs r2, 0xE
- ldrsh r1, [r5, r2]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r4
- bl DestroySprite
-_0811743A:
- movs r1, 0x14
- ldrsh r0, [r5, r1]
- cmp r0, 0x1
- bne _08117466
- movs r2, 0x16
- ldrsh r0, [r5, r2]
- lsls r2, r0, 4
- adds r2, r0
- lsls r2, 2
- adds r2, r4
- ldrb r3, [r2, 0x5]
- lsls r1, r3, 28
- lsrs r1, 30
- adds r1, 0x1
- movs r0, 0x3
- ands r1, r0
- lsls r1, 2
- movs r0, 0xD
- negs r0, r0
- ands r0, r3
- orrs r0, r1
- strb r0, [r2, 0x5]
-_08117466:
- ldr r4, =gUnknown_0203A110
- ldr r0, [r4]
- bl Free
- movs r0, 0
- str r0, [r4]
- adds r0, r6, 0
- bl DestroyAnimVisualTask
-_08117478:
- pop {r4-r6}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_81172EC
-
- thumb_func_start sub_8117494
-sub_8117494: @ 8117494
- push {r4-r6,lr}
- sub sp, 0xC
- adds r5, r0, 0
- lsls r5, 24
- lsrs r5, 24
- movs r0, 0x1
- movs r1, 0x1
- movs r2, 0x1
- movs r3, 0x1
- bl sub_80A76C4
- adds r6, r0, 0
- movs r1, 0
- bl sub_81175C4
- ldr r0, =gTasks
- lsls r4, r5, 2
- adds r4, r5
- lsls r4, 3
- adds r4, r0
- lsrs r0, r6, 16
- movs r5, 0
- strh r0, [r4, 0x24]
- str r5, [sp]
- str r5, [sp, 0x4]
- str r5, [sp, 0x8]
- movs r0, 0x1
- movs r1, 0
- movs r2, 0
- movs r3, 0
- bl sub_80A75AC
- adds r6, r0, 0
- ldr r1, =0x0000ffff
- ands r6, r1
- adds r0, r6, 0
- bl sub_81175C4
- strh r6, [r4, 0x26]
- strh r5, [r4, 0x8]
- strh r5, [r4, 0xA]
- ldr r0, =sub_8117500
- str r0, [r4]
- add sp, 0xC
- pop {r4-r6}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_8117494
-
- thumb_func_start sub_8117500
-sub_8117500: @ 8117500
- push {r4-r6,lr}
- lsls r0, 24
- lsrs r2, r0, 24
- lsls r0, r2, 2
- adds r0, r2
- lsls r0, 3
- ldr r1, =gTasks
- adds r4, r0, r1
- movs r0, 0x8
- ldrsh r1, [r4, r0]
- cmp r1, 0x1
- beq _08117544
- cmp r1, 0x1
- bgt _08117528
- cmp r1, 0
- beq _0811752E
- b _081175BE
- .pool
-_08117528:
- cmp r1, 0x2
- beq _081175B8
- b _081175BE
-_0811752E:
- ldrh r0, [r4, 0xA]
- adds r0, 0x1
- strh r0, [r4, 0xA]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0x6
- ble _081175BE
- strh r1, [r4, 0xA]
- movs r0, 0x10
- strh r0, [r4, 0xC]
- b _081175AC
-_08117544:
- ldrh r0, [r4, 0xA]
- adds r0, 0x1
- strh r0, [r4, 0xA]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0x1
- ble _081175BE
- movs r0, 0
- strh r0, [r4, 0xA]
- ldrh r0, [r4, 0xC]
- subs r0, 0x1
- strh r0, [r4, 0xC]
- movs r5, 0
- movs r6, 0x1
-_08117560:
- movs r1, 0x26
- ldrsh r0, [r4, r1]
- asrs r0, r5
- ands r0, r6
- cmp r0, 0
- beq _0811757A
- lsls r0, r5, 20
- lsrs r0, 16
- ldrb r2, [r4, 0xC]
- movs r1, 0x10
- ldr r3, =0x0000ffff
- bl BlendPalette
-_0811757A:
- movs r1, 0x24
- ldrsh r0, [r4, r1]
- asrs r0, r5
- ands r0, r6
- cmp r0, 0
- beq _0811759A
- lsls r0, r5, 20
- movs r1, 0x80
- lsls r1, 17
- adds r0, r1
- lsrs r0, 16
- ldrb r2, [r4, 0xC]
- movs r1, 0x10
- movs r3, 0
- bl BlendPalette
-_0811759A:
- adds r0, r5, 0x1
- lsls r0, 16
- lsrs r5, r0, 16
- cmp r5, 0xF
- bls _08117560
- movs r1, 0xC
- ldrsh r0, [r4, r1]
- cmp r0, 0
- bne _081175BE
-_081175AC:
- ldrh r0, [r4, 0x8]
- adds r0, 0x1
- strh r0, [r4, 0x8]
- b _081175BE
- .pool
-_081175B8:
- adds r0, r2, 0
- bl DestroyAnimVisualTask
-_081175BE:
- pop {r4-r6}
- pop {r0}
- bx r0
- thumb_func_end sub_8117500
-
- thumb_func_start sub_81175C4
-sub_81175C4: @ 81175C4
- push {r4-r6,lr}
- adds r3, r0, 0
- lsls r1, 16
- lsrs r6, r1, 16
- movs r2, 0
-_081175CE:
- movs r0, 0x1
- ands r0, r3
- lsrs r4, r3, 1
- adds r5, r2, 0x1
- cmp r0, 0
- beq _081175FA
- lsls r0, r2, 20
- lsrs r2, r0, 16
- adds r0, r2, 0
- adds r0, 0x10
- cmp r2, r0
- bge _081175FA
- ldr r1, =gPlttBufferFaded
- adds r3, r0, 0
-_081175EA:
- lsls r0, r2, 1
- adds r0, r1
- strh r6, [r0]
- adds r0, r2, 0x1
- lsls r0, 16
- lsrs r2, r0, 16
- cmp r2, r3
- blt _081175EA
-_081175FA:
- adds r3, r4, 0
- lsls r0, r5, 16
- lsrs r2, r0, 16
- cmp r2, 0x1F
- bls _081175CE
- pop {r4-r6}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_81175C4
-
- thumb_func_start sub_8117610
-sub_8117610: @ 8117610
- push {r4-r6,lr}
- lsls r0, 24
- lsrs r6, r0, 24
- movs r4, 0
- movs r2, 0
- ldr r0, =gBattleAnimAttacker
- ldrb r3, [r0]
- movs r5, 0x1
-_08117620:
- cmp r3, r2
- beq _0811762E
- adds r1, r2, 0
- adds r1, 0x10
- adds r0, r5, 0
- lsls r0, r1
- orrs r4, r0
-_0811762E:
- adds r2, 0x1
- cmp r2, 0x3
- bls _08117620
- movs r2, 0x5
- ldr r0, =gBattleAnimArgs
- adds r1, r0, 0
- adds r1, 0x8
-_0811763C:
- ldrh r0, [r1]
- strh r0, [r1, 0x2]
- subs r1, 0x2
- subs r2, 0x1
- cmp r2, 0
- bne _0811763C
- adds r0, r6, 0
- adds r1, r4, 0
- bl sub_8116874
- pop {r4-r6}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_8117610
-
- thumb_func_start sub_8117660
-sub_8117660: @ 8117660
- push {r4-r6,lr}
- lsls r0, 24
- lsrs r6, r0, 24
- movs r0, 0
- bl sub_80A6DAC
- ldr r0, =sub_81176D8
- movs r1, 0x5
- bl CreateTask
- lsls r0, 24
- lsrs r5, r0, 24
- ldr r4, =gBattleAnimArgs
- movs r1, 0x4
- ldrsh r0, [r4, r1]
- cmp r0, 0
- beq _0811769C
- ldr r0, =gBattleAnimAttacker
- ldrb r0, [r0]
- bl GetBattlerSide
- lsls r0, 24
- cmp r0, 0
- beq _0811769C
- ldrh r0, [r4]
- negs r0, r0
- strh r0, [r4]
- ldrh r0, [r4, 0x2]
- negs r0, r0
- strh r0, [r4, 0x2]
-_0811769C:
- ldr r0, =gTasks
- lsls r1, r5, 2
- adds r1, r5
- lsls r1, 3
- adds r1, r0
- ldr r2, =gBattleAnimArgs
- ldrh r0, [r2]
- strh r0, [r1, 0xA]
- ldrh r0, [r2, 0x2]
- strh r0, [r1, 0xC]
- ldrh r0, [r2, 0x6]
- strh r0, [r1, 0xE]
- ldrh r0, [r1, 0x8]
- adds r0, 0x1
- strh r0, [r1, 0x8]
- adds r0, r6, 0
- bl DestroyAnimVisualTask
- pop {r4-r6}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_8117660
-
- thumb_func_start sub_81176D8
-sub_81176D8: @ 81176D8
- push {r4-r7,lr}
- lsls r0, 24
- lsrs r5, r0, 24
- ldr r0, =gTasks
- lsls r1, r5, 2
- adds r1, r5
- lsls r1, 3
- adds r1, r0
- ldrh r3, [r1, 0xA]
- ldrh r0, [r1, 0x1C]
- adds r3, r0
- movs r4, 0
- mov r12, r4
- strh r3, [r1, 0x1C]
- ldrh r2, [r1, 0xC]
- ldrh r7, [r1, 0x1E]
- adds r2, r7
- strh r2, [r1, 0x1E]
- ldr r6, =gBattle_BG3_X
- lsls r0, r3, 16
- asrs r0, 24
- ldrh r4, [r6]
- adds r0, r4
- strh r0, [r6]
- ldr r4, =gBattle_BG3_Y
- lsls r0, r2, 16
- asrs r0, 24
- ldrh r7, [r4]
- adds r0, r7
- strh r0, [r4]
- movs r0, 0xFF
- ands r3, r0
- strh r3, [r1, 0x1C]
- ands r2, r0
- strh r2, [r1, 0x1E]
- ldr r0, =gBattleAnimArgs
- movs r3, 0xE
- ldrsh r2, [r0, r3]
- movs r7, 0xE
- ldrsh r0, [r1, r7]
- cmp r2, r0
- bne _0811773E
- mov r0, r12
- strh r0, [r6]
- strh r0, [r4]
- movs r0, 0x1
- bl sub_80A6DAC
- adds r0, r5, 0
- bl DestroyTask
-_0811773E:
- pop {r4-r7}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_81176D8
-
- thumb_func_start AnimTask_IsAttackerOpponentSide
-AnimTask_IsAttackerOpponentSide: @ 8117754
- push {r4,lr}
- adds r4, r0, 0
- lsls r4, 24
- lsrs r4, 24
- ldr r0, =gBattleAnimAttacker
- ldrb r0, [r0]
- bl GetBattlerSide
- ldr r1, =gBattleAnimArgs
- lsls r0, 24
- lsrs r0, 24
- strh r0, [r1, 0xE]
- adds r0, r4, 0
- bl DestroyAnimVisualTask
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end AnimTask_IsAttackerOpponentSide
-
- thumb_func_start AnimTask_IsTargetOpponentSide
-AnimTask_IsTargetOpponentSide: @ 8117780
- push {r4,lr}
- adds r4, r0, 0
- lsls r4, 24
- lsrs r4, 24
- ldr r0, =gBattleAnimTarget
- ldrb r0, [r0]
- bl GetBattlerSide
- ldr r1, =gBattleAnimArgs
- lsls r0, 24
- lsrs r0, 24
- strh r0, [r1, 0xE]
- adds r0, r4, 0
- bl DestroyAnimVisualTask
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end AnimTask_IsTargetOpponentSide
-
- thumb_func_start AnimTask_IsTargetPartner
-AnimTask_IsTargetPartner: @ 81177AC
- push {r4,r5,lr}
- lsls r0, 24
- lsrs r3, r0, 24
- ldr r5, =gBattleAnimArgs
- movs r4, 0
- ldr r0, =gBattleAnimAttacker
- ldrb r2, [r0]
- movs r0, 0x2
- ldr r1, =gBattleAnimTarget
- eors r0, r2
- ldrb r1, [r1]
- cmp r0, r1
- bne _081177C8
- movs r4, 0x1
-_081177C8:
- strh r4, [r5, 0xE]
- adds r0, r3, 0
- bl DestroyAnimVisualTask
- pop {r4,r5}
- pop {r0}
- bx r0
- .pool
- thumb_func_end AnimTask_IsTargetPartner
-
- thumb_func_start sub_81177E4
-sub_81177E4: @ 81177E4
- push {r4-r7,lr}
- lsls r0, 24
- lsrs r5, r0, 24
- movs r4, 0
- ldr r6, =gSprites
-_081177EE:
- ldr r0, =gBattleAnimAttacker
- ldrb r0, [r0]
- cmp r4, r0
- beq _0811782C
- lsls r0, r4, 24
- lsrs r0, 24
- bl IsBattlerSpriteVisible
- lsls r0, 24
- cmp r0, 0
- beq _0811782C
- ldr r0, =gBattlerSpriteIds
- adds r0, r4, r0
- ldrb r0, [r0]
- lsls r2, r0, 4
- adds r2, r0
- lsls r2, 2
- adds r2, r6
- ldr r1, =gBattleAnimArgs
- adds r2, 0x3E
- movs r0, 0x1
- ldrb r3, [r1]
- ands r3, r0
- lsls r3, 2
- ldrb r0, [r2]
- movs r7, 0x5
- negs r7, r7
- adds r1, r7, 0
- ands r0, r1
- orrs r0, r3
- strb r0, [r2]
-_0811782C:
- adds r0, r4, 0x1
- lsls r0, 16
- lsrs r4, r0, 16
- cmp r4, 0x3
- bls _081177EE
- adds r0, r5, 0
- bl DestroyAnimVisualTask
- pop {r4-r7}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_81177E4
-
- thumb_func_start sub_8117854
-sub_8117854: @ 8117854
- push {r4-r7,lr}
- mov r7, r10
- mov r6, r9
- mov r5, r8
- push {r5-r7}
- sub sp, 0x24
- ldr r1, [sp, 0x44]
- ldr r4, [sp, 0x48]
- ldr r5, [sp, 0x4C]
- ldr r6, [sp, 0x50]
- lsls r0, 24
- lsrs r0, 24
- mov r9, r0
- lsls r2, 16
- lsrs r2, 16
- str r2, [sp, 0x14]
- lsls r3, 24
- lsrs r7, r3, 24
- lsls r1, 24
- lsrs r1, 24
- mov r8, r1
- lsls r4, 24
- lsrs r4, 24
- str r4, [sp, 0x18]
- lsls r5, 24
- lsrs r5, 24
- str r5, [sp, 0x1C]
- lsls r6, 24
- lsrs r6, 24
- mov r10, r6
- movs r0, 0
- str r0, [sp, 0x20]
- movs r0, 0x2
- adds r6, r7, 0
- eors r6, r0
- bl IsContest
- lsls r0, 24
- cmp r0, 0
- bne _081178B6
- mov r1, r8
- cmp r1, 0
- beq _081178BA
- adds r0, r6, 0
- bl IsBattlerSpriteVisible
- lsls r0, 24
- cmp r0, 0
- bne _081178BA
-_081178B6:
- movs r2, 0
- mov r8, r2
-_081178BA:
- ldr r0, =gBattle_WIN0H
- movs r1, 0
- strh r1, [r0]
- ldr r0, =gBattle_WIN0V
- strh r1, [r0]
- ldr r1, =0x00003f3f
- movs r0, 0x48
- bl SetGpuReg
- ldr r1, =0x00003f3d
- movs r0, 0x4A
- bl SetGpuReg
- movs r1, 0x80
- lsls r1, 8
- movs r0, 0
- bl SetGpuRegBits
- ldr r1, =0x00003f42
- movs r0, 0x50
- bl SetGpuReg
- movs r1, 0x80
- lsls r1, 5
- movs r0, 0x52
- bl SetGpuReg
- movs r0, 0xA
- bl GetGpuReg
- add r4, sp, 0x10
- strh r0, [r4]
- ldrb r1, [r4]
- movs r0, 0x4
- negs r0, r0
- ands r0, r1
- strb r0, [r4]
- mov r2, sp
- adds r2, 0x11
- ldrb r1, [r2]
- movs r0, 0x3F
- ands r0, r1
- strb r0, [r2]
- ldrb r0, [r2]
- movs r1, 0x20
- orrs r0, r1
- strb r0, [r2]
- bl IsContest
- lsls r0, 24
- cmp r0, 0
- bne _08117930
- ldrb r0, [r4]
- movs r1, 0xD
- negs r1, r1
- ands r1, r0
- movs r0, 0x4
- orrs r1, r0
- strb r1, [r4]
-_08117930:
- ldrh r1, [r4]
- movs r0, 0xA
- bl SetGpuReg
- bl IsContest
- lsls r0, 24
- cmp r0, 0
- beq _08117964
- ldr r0, =gContestResources
- ldr r0, [r0]
- ldr r0, [r0, 0x18]
- ldrh r4, [r0]
- b _081179A2
- .pool
-_08117964:
- adds r0, r7, 0
- bl GetBattlerSide
- lsls r0, 24
- cmp r0, 0
- beq _08117988
- ldr r1, =gBattlerPartyIndexes
- lsls r0, r7, 1
- adds r0, r1
- ldrh r1, [r0]
- movs r0, 0x64
- muls r0, r1
- ldr r1, =gEnemyParty
- b _08117996
- .pool
-_08117988:
- ldr r1, =gBattlerPartyIndexes
- lsls r0, r7, 1
- adds r0, r1
- ldrh r1, [r0]
- movs r0, 0x64
- muls r0, r1
- ldr r1, =gPlayerParty
-_08117996:
- adds r0, r1
- movs r1, 0xB
- bl GetMonData
- lsls r0, 16
- lsrs r4, r0, 16
-_081179A2:
- ldr r5, =gBattlerSpriteIds
- adds r0, r7, r5
- ldrb r1, [r0]
- adds r0, r7, 0
- adds r2, r4, 0
- bl sub_80A89C8
- lsls r0, 24
- lsrs r7, r0, 24
- mov r0, r8
- cmp r0, 0
- beq _081179CC
- adds r0, r6, r5
- ldrb r1, [r0]
- adds r0, r6, 0
- adds r2, r4, 0
- bl sub_80A89C8
- lsls r0, 24
- lsrs r0, 24
- str r0, [sp, 0x20]
-_081179CC:
- mov r0, sp
- bl sub_80A6B30
- mov r0, sp
- ldr r1, [sp, 0x58]
- movs r2, 0
- bl sub_80A6D60
- mov r0, sp
- ldrb r0, [r0, 0x9]
- mov r1, sp
- ldrh r2, [r1, 0xA]
- ldr r1, [sp, 0x54]
- bl sub_80A6CC0
- mov r0, sp
- ldrb r1, [r0, 0x8]
- lsls r1, 4
- ldr r0, [sp, 0x5C]
- movs r2, 0x20
- bl LoadCompressedPalette
- ldr r0, =gBattle_BG1_X
- movs r1, 0
- strh r1, [r0]
- ldr r0, =gBattle_BG1_Y
- strh r1, [r0]
- ldr r1, =gTasks
- mov r2, r9
- lsls r0, r2, 2
- add r0, r9
- lsls r0, 3
- adds r0, r1
- mov r1, sp
- ldrh r1, [r1, 0x14]
- strh r1, [r0, 0xA]
- mov r2, sp
- ldrh r2, [r2, 0x18]
- strh r2, [r0, 0x10]
- mov r1, r10
- strh r1, [r0, 0x12]
- mov r2, sp
- ldrh r2, [r2, 0x1C]
- strh r2, [r0, 0x14]
- strh r7, [r0, 0x8]
- mov r1, r8
- strh r1, [r0, 0xC]
- mov r2, sp
- ldrh r2, [r2, 0x20]
- strh r2, [r0, 0xE]
- ldr r1, =sub_8117A60
- str r1, [r0]
- add sp, 0x24
- pop {r3-r5}
- mov r8, r3
- mov r9, r4
- mov r10, r5
- pop {r4-r7}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_8117854
-
- thumb_func_start sub_8117A60
-sub_8117A60: @ 8117A60
- push {r4-r6,lr}
- sub sp, 0x4
- lsls r0, 24
- lsrs r6, r0, 24
- ldr r1, =gTasks
- lsls r0, r6, 2
- adds r0, r6
- lsls r0, 3
- adds r3, r0, r1
- movs r0, 0xA
- ldrsh r2, [r3, r0]
- adds r5, r1, 0
- cmp r2, 0
- bge _08117A7E
- negs r2, r2
-_08117A7E:
- ldrh r0, [r3, 0x22]
- adds r4, r0, r2
- strh r4, [r3, 0x22]
- movs r1, 0xA
- ldrsh r0, [r3, r1]
- cmp r0, 0
- bge _08117AA4
- ldr r2, =gBattle_BG1_Y
- lsls r1, r4, 16
- asrs r1, 24
- ldrh r0, [r2]
- subs r0, r1
- strh r0, [r2]
- b _08117AB0
- .pool
-_08117AA4:
- ldr r1, =gBattle_BG1_Y
- lsls r0, r4, 16
- asrs r0, 24
- ldrh r2, [r1]
- adds r0, r2
- strh r0, [r1]
-_08117AB0:
- lsls r0, r6, 2
- adds r0, r6
- lsls r0, 3
- adds r5, r0, r5
- ldrh r1, [r5, 0x22]
- movs r0, 0xFF
- ands r0, r1
- movs r2, 0
- strh r0, [r5, 0x22]
- movs r3, 0x26
- ldrsh r0, [r5, r3]
- cmp r0, 0x1
- beq _08117B1A
- cmp r0, 0x1
- bgt _08117AD8
- cmp r0, 0
- beq _08117ADE
- b _08117C0C
- .pool
-_08117AD8:
- cmp r0, 0x2
- beq _08117B34
- b _08117C0C
-_08117ADE:
- ldrh r0, [r5, 0x1E]
- adds r1, r0, 0x1
- strh r1, [r5, 0x1E]
- lsls r0, 16
- asrs r0, 16
- movs r3, 0x14
- ldrsh r1, [r5, r3]
- cmp r0, r1
- bge _08117AF2
- b _08117C0C
-_08117AF2:
- strh r2, [r5, 0x1E]
- ldrh r1, [r5, 0x20]
- adds r1, 0x1
- strh r1, [r5, 0x20]
- movs r0, 0x10
- subs r0, r1
- lsls r0, 8
- orrs r1, r0
- lsls r1, 16
- lsrs r1, 16
- movs r0, 0x52
- bl SetGpuReg
- movs r0, 0x20
- ldrsh r1, [r5, r0]
- movs r2, 0x10
- ldrsh r0, [r5, r2]
- cmp r1, r0
- bne _08117C0C
- b _08117B2C
-_08117B1A:
- ldrh r0, [r5, 0x1C]
- adds r0, 0x1
- strh r0, [r5, 0x1C]
- lsls r0, 16
- asrs r0, 16
- movs r3, 0x12
- ldrsh r1, [r5, r3]
- cmp r0, r1
- bne _08117C0C
-_08117B2C:
- ldrh r0, [r5, 0x26]
- adds r0, 0x1
- strh r0, [r5, 0x26]
- b _08117C0C
-_08117B34:
- ldrh r0, [r5, 0x1E]
- adds r1, r0, 0x1
- strh r1, [r5, 0x1E]
- lsls r0, 16
- asrs r0, 16
- movs r3, 0x14
- ldrsh r1, [r5, r3]
- cmp r0, r1
- blt _08117C0C
- strh r2, [r5, 0x1E]
- ldrh r1, [r5, 0x20]
- subs r1, 0x1
- strh r1, [r5, 0x20]
- movs r0, 0x10
- subs r0, r1
- lsls r0, 8
- orrs r1, r0
- lsls r1, 16
- lsrs r1, 16
- movs r0, 0x52
- bl SetGpuReg
- movs r0, 0x20
- ldrsh r4, [r5, r0]
- cmp r4, 0
- bne _08117C0C
- movs r0, 0
- bl sub_80A477C
- ldr r0, =gBattle_WIN0H
- strh r4, [r0]
- ldr r0, =gBattle_WIN0V
- strh r4, [r0]
- ldr r4, =0x00003f3f
- movs r0, 0x48
- adds r1, r4, 0
- bl SetGpuReg
- movs r0, 0x4A
- adds r1, r4, 0
- bl SetGpuReg
- bl IsContest
- lsls r0, 24
- cmp r0, 0
- bne _08117BB2
- movs r0, 0xA
- bl GetGpuReg
- mov r1, sp
- strh r0, [r1]
- mov r2, sp
- ldrb r1, [r2]
- movs r0, 0xD
- negs r0, r0
- ands r0, r1
- strb r0, [r2]
- mov r0, sp
- ldrh r1, [r0]
- movs r0, 0xA
- bl SetGpuReg
-_08117BB2:
- movs r0, 0
- bl GetGpuReg
- adds r1, r0, 0
- movs r2, 0x80
- lsls r2, 8
- adds r0, r2, 0
- eors r1, r0
- lsls r1, 16
- lsrs r1, 16
- movs r0, 0
- bl SetGpuReg
- movs r0, 0x50
- movs r1, 0
- bl SetGpuReg
- movs r0, 0x52
- movs r1, 0
- bl SetGpuReg
- movs r3, 0x8
- ldrsh r1, [r5, r3]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- ldr r4, =gSprites
- adds r0, r4
- bl DestroySprite
- movs r1, 0xC
- ldrsh r0, [r5, r1]
- cmp r0, 0
- beq _08117C06
- movs r2, 0xE
- ldrsh r1, [r5, r2]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r4
- bl DestroySprite
-_08117C06:
- adds r0, r6, 0
- bl DestroyAnimVisualTask
-_08117C0C:
- add sp, 0x4
- pop {r4-r6}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_8117A60
-
- thumb_func_start AnimTask_GetBattleTerrain
-AnimTask_GetBattleTerrain: @ 8117C24
- push {lr}
- lsls r0, 24
- lsrs r0, 24
- ldr r2, =gBattleAnimArgs
- ldr r1, =gBattleTerrain
- ldrb r1, [r1]
- strh r1, [r2]
- bl DestroyAnimVisualTask
- pop {r0}
- bx r0
- .pool
- thumb_func_end AnimTask_GetBattleTerrain
-
- thumb_func_start sub_8117C44
-sub_8117C44: @ 8117C44
- push {r4,lr}
- adds r4, r0, 0
- lsls r4, 24
- lsrs r4, 24
- movs r0, 0x80
- lsls r0, 6
- bl AllocZeroed
- ldr r1, =gMonSpritesGfxPtr
- ldr r1, [r1]
- movs r2, 0xBE
- lsls r2, 1
- adds r1, r2
- str r0, [r1]
- adds r0, r4, 0
- bl DestroyAnimVisualTask
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_8117C44
-
- thumb_func_start sub_8117C70
-sub_8117C70: @ 8117C70
- push {r4-r6,lr}
- adds r4, r0, 0
- lsls r4, 24
- lsrs r4, 24
- ldr r6, =gMonSpritesGfxPtr
- ldr r0, [r6]
- movs r5, 0xBE
- lsls r5, 1
- adds r0, r5
- ldr r0, [r0]
- bl Free
- ldr r0, [r6]
- adds r0, r5
- movs r1, 0
- str r1, [r0]
- adds r0, r4, 0
- bl DestroyAnimVisualTask
- pop {r4-r6}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_8117C70
-
- thumb_func_start sub_8117CA0
-sub_8117CA0: @ 8117CA0
- push {r4,r5,lr}
- sub sp, 0xC
- lsls r0, 24
- lsrs r5, r0, 24
- movs r4, 0
- ldr r0, =gBattleAnimArgs
- movs r1, 0
- ldrsh r0, [r0, r1]
- cmp r0, 0
- bne _08117CE4
- str r4, [sp]
- str r4, [sp, 0x4]
- str r4, [sp, 0x8]
- movs r0, 0x1
- movs r1, 0
- movs r2, 0
- movs r3, 0
- bl sub_80A75AC
- adds r1, r0, 0
- movs r0, 0x1
- ands r0, r1
- cmp r0, 0
- bne _08117CFC
- movs r2, 0x1
-_08117CD2:
- lsrs r1, 1
- adds r4, 0x1
- adds r0, r1, 0
- ands r0, r2
- cmp r0, 0
- beq _08117CD2
- b _08117CFC
- .pool
-_08117CE4:
- cmp r0, 0x1
- bne _08117CF0
- ldr r0, =gBattleAnimAttacker
- b _08117CF6
- .pool
-_08117CF0:
- cmp r0, 0x2
- bne _08117CFC
- ldr r0, =gBattleAnimTarget
-_08117CF6:
- ldrb r0, [r0]
- adds r4, r0, 0
- adds r4, 0x10
-_08117CFC:
- ldr r0, =gMonSpritesGfxPtr
- ldr r1, [r0]
- ldr r0, =gBattleAnimArgs
- movs r2, 0x2
- ldrsh r0, [r0, r2]
- movs r2, 0xBE
- lsls r2, 1
- adds r1, r2
- ldr r1, [r1]
- lsls r0, 5
- adds r0, r1
- lsls r1, r4, 5
- ldr r2, =gPlttBufferUnfaded
- adds r1, r2
- movs r2, 0x20
- bl memcpy
- adds r0, r5, 0
- bl DestroyAnimVisualTask
- add sp, 0xC
- pop {r4,r5}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_8117CA0
-
- thumb_func_start sub_8117D3C
-sub_8117D3C: @ 8117D3C
- push {r4,r5,lr}
- sub sp, 0xC
- lsls r0, 24
- lsrs r5, r0, 24
- movs r4, 0
- ldr r0, =gBattleAnimArgs
- movs r1, 0
- ldrsh r0, [r0, r1]
- cmp r0, 0
- bne _08117D80
- str r4, [sp]
- str r4, [sp, 0x4]
- str r4, [sp, 0x8]
- movs r0, 0x1
- movs r1, 0
- movs r2, 0
- movs r3, 0
- bl sub_80A75AC
- adds r1, r0, 0
- movs r0, 0x1
- ands r0, r1
- cmp r0, 0
- bne _08117D98
- movs r2, 0x1
-_08117D6E:
- lsrs r1, 1
- adds r4, 0x1
- adds r0, r1, 0
- ands r0, r2
- cmp r0, 0
- beq _08117D6E
- b _08117D98
- .pool
-_08117D80:
- cmp r0, 0x1
- bne _08117D8C
- ldr r0, =gBattleAnimAttacker
- b _08117D92
- .pool
-_08117D8C:
- cmp r0, 0x2
- bne _08117D98
- ldr r0, =gBattleAnimTarget
-_08117D92:
- ldrb r0, [r0]
- adds r4, r0, 0
- adds r4, 0x10
-_08117D98:
- lsls r0, r4, 5
- ldr r1, =gPlttBufferUnfaded
- adds r0, r1
- ldr r1, =gMonSpritesGfxPtr
- ldr r2, [r1]
- ldr r1, =gBattleAnimArgs
- movs r3, 0x2
- ldrsh r1, [r1, r3]
- movs r3, 0xBE
- lsls r3, 1
- adds r2, r3
- ldr r2, [r2]
- lsls r1, 5
- adds r1, r2
- movs r2, 0x20
- bl memcpy
- adds r0, r5, 0
- bl DestroyAnimVisualTask
- add sp, 0xC
- pop {r4,r5}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_8117D3C
-
- thumb_func_start sub_8117DD8
-sub_8117DD8: @ 8117DD8
- push {r4,r5,lr}
- sub sp, 0xC
- lsls r0, 24
- lsrs r5, r0, 24
- movs r4, 0
- ldr r0, =gBattleAnimArgs
- movs r1, 0
- ldrsh r0, [r0, r1]
- cmp r0, 0
- bne _08117E1C
- str r4, [sp]
- str r4, [sp, 0x4]
- str r4, [sp, 0x8]
- movs r0, 0x1
- movs r1, 0
- movs r2, 0
- movs r3, 0
- bl sub_80A75AC
- adds r1, r0, 0
- movs r0, 0x1
- ands r0, r1
- cmp r0, 0
- bne _08117E34
- movs r2, 0x1
-_08117E0A:
- lsrs r1, 1
- adds r4, 0x1
- adds r0, r1, 0
- ands r0, r2
- cmp r0, 0
- beq _08117E0A
- b _08117E34
- .pool
-_08117E1C:
- cmp r0, 0x1
- bne _08117E28
- ldr r0, =gBattleAnimAttacker
- b _08117E2E
- .pool
-_08117E28:
- cmp r0, 0x2
- bne _08117E34
- ldr r0, =gBattleAnimTarget
-_08117E2E:
- ldrb r0, [r0]
- adds r4, r0, 0
- adds r4, 0x10
-_08117E34:
- lsls r1, r4, 5
- ldr r0, =gPlttBufferUnfaded
- adds r0, r1, r0
- ldr r2, =gPlttBufferFaded
- adds r1, r2
- movs r2, 0x20
- bl memcpy
- adds r0, r5, 0
- bl DestroyAnimVisualTask
- add sp, 0xC
- pop {r4,r5}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_8117DD8
-
- thumb_func_start AnimTask_IsContest
-AnimTask_IsContest: @ 8117E60
- push {r4,lr}
- lsls r0, 24
- lsrs r4, r0, 24
- bl IsContest
- lsls r0, 24
- lsrs r1, r0, 24
- cmp r1, 0
- beq _08117E80
- ldr r1, =gBattleAnimArgs
- movs r0, 0x1
- strh r0, [r1, 0xE]
- b _08117E84
- .pool
-_08117E80:
- ldr r0, =gBattleAnimArgs
- strh r1, [r0, 0xE]
-_08117E84:
- adds r0, r4, 0
- bl DestroyAnimVisualTask
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end AnimTask_IsContest
-
- thumb_func_start sub_8117E94
-sub_8117E94: @ 8117E94
- push {lr}
- lsls r0, 24
- lsrs r0, 24
- ldr r2, =gBattleAnimAttacker
- ldr r1, =gBattlerTarget
- ldrb r1, [r1]
- strb r1, [r2]
- ldr r2, =gBattleAnimTarget
- ldr r1, =gEffectBattler
- ldrb r1, [r1]
- strb r1, [r2]
- bl DestroyAnimVisualTask
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_8117E94
-
- thumb_func_start AnimTask_IsTargetSameSide
-AnimTask_IsTargetSameSide: @ 8117EC4
- push {r4,r5,lr}
- lsls r0, 24
- lsrs r5, r0, 24
- ldr r0, =gBattleAnimAttacker
- ldrb r0, [r0]
- bl GetBattlerSide
- adds r4, r0, 0
- ldr r0, =gBattleAnimTarget
- ldrb r0, [r0]
- bl GetBattlerSide
- lsls r4, 24
- lsls r0, 24
- cmp r4, r0
- bne _08117EF8
- ldr r1, =gBattleAnimArgs
- movs r0, 0x1
- b _08117EFC
- .pool
-_08117EF8:
- ldr r1, =gBattleAnimArgs
- movs r0, 0
-_08117EFC:
- strh r0, [r1, 0xE]
- adds r0, r5, 0
- bl DestroyAnimVisualTask
- pop {r4,r5}
- pop {r0}
- bx r0
- .pool
- thumb_func_end AnimTask_IsTargetSameSide
-
- thumb_func_start sub_8117F10
-sub_8117F10: @ 8117F10
- push {lr}
- lsls r0, 24
- lsrs r0, 24
- ldr r2, =gBattleAnimTarget
- ldr r1, =gBattlerTarget
- ldrb r1, [r1]
- strb r1, [r2]
- bl DestroyAnimVisualTask
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_8117F10
-
- thumb_func_start sub_8117F30
-sub_8117F30: @ 8117F30
- push {lr}
- lsls r0, 24
- lsrs r0, 24
- ldr r2, =gBattleAnimAttacker
- ldr r1, =gBattlerAttacker
- ldrb r1, [r1]
- strb r1, [r2]
- ldr r2, =gBattleAnimTarget
- ldr r1, =gEffectBattler
- ldrb r1, [r1]
- strb r1, [r2]
- bl DestroyAnimVisualTask
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_8117F30
-
- thumb_func_start sub_8117F60
-sub_8117F60: @ 8117F60
- push {r4,lr}
- lsls r0, 24
- lsrs r4, r0, 24
- bl IsContest
- lsls r0, 24
- cmp r0, 0
- beq _08117F78
- adds r0, r4, 0
- bl DestroyAnimVisualTask
- b _08117FB4
-_08117F78:
- ldr r0, =gTasks
- lsls r3, r4, 2
- adds r3, r4
- lsls r3, 3
- adds r3, r0
- ldr r0, =gBattleSpritesDataPtr
- ldr r4, [r0]
- ldr r2, =gBattleAnimAttacker
- ldrb r0, [r2]
- ldr r1, [r4]
- lsls r0, 2
- adds r0, r1
- ldr r0, [r0]
- lsls r0, 31
- lsrs r0, 31
- strh r0, [r3, 0x8]
- ldrb r1, [r2]
- ldr r0, [r4]
- lsls r1, 2
- adds r1, r0
- ldrb r0, [r1]
- movs r2, 0x1
- orrs r0, r2
- strb r0, [r1]
- ldr r0, =sub_8117FD0
- str r0, [r3]
- ldr r1, =gAnimVisualTaskCount
- ldrb r0, [r1]
- subs r0, 0x1
- strb r0, [r1]
-_08117FB4:
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_8117F60
-
- thumb_func_start sub_8117FD0
-sub_8117FD0: @ 8117FD0
- push {r4,lr}
- lsls r0, 24
- lsrs r4, r0, 24
- ldr r0, =gBattleAnimArgs
- movs r2, 0xE
- ldrsh r1, [r0, r2]
- movs r0, 0x80
- lsls r0, 5
- cmp r1, r0
- bne _08118014
- ldr r0, =gBattleSpritesDataPtr
- ldr r1, [r0]
- ldr r0, =gBattleAnimAttacker
- ldrb r3, [r0]
- ldr r0, [r1]
- lsls r3, 2
- adds r3, r0
- ldr r1, =gTasks
- lsls r0, r4, 2
- adds r0, r4
- lsls r0, 3
- adds r0, r1
- ldrb r0, [r0, 0x8]
- movs r1, 0x1
- ands r1, r0
- ldrb r2, [r3]
- movs r0, 0x2
- negs r0, r0
- ands r0, r2
- orrs r0, r1
- strb r0, [r3]
- adds r0, r4, 0
- bl DestroyTask
-_08118014:
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_8117FD0
-
- .align 2, 0