diff options
Diffstat (limited to 'asm/battle_controller_player.s')
-rw-r--r-- | asm/battle_controller_player.s | 10419 |
1 files changed, 0 insertions, 10419 deletions
diff --git a/asm/battle_controller_player.s b/asm/battle_controller_player.s deleted file mode 100644 index 10b675714..000000000 --- a/asm/battle_controller_player.s +++ /dev/null @@ -1,10419 +0,0 @@ - .include "asm/macros.inc" - .include "constants/constants.inc" - - .syntax unified - - .text - - thumb_func_start nullsub_21 -nullsub_21: @ 8057458 - bx lr - thumb_func_end nullsub_21 - - thumb_func_start SetBankFuncToPlayerBufferRunCommand -SetBankFuncToPlayerBufferRunCommand: @ 805745C - ldr r1, =gBattleBankFunc - ldr r0, =gActiveBank - ldrb r0, [r0] - lsls r0, 2 - adds r0, r1 - ldr r1, =PlayerBufferRunCommand - str r1, [r0] - ldr r0, =gDoingBattleAnim - movs r1, 0 - strb r1, [r0] - ldr r0, =gUnknown_020244CC - strb r1, [r0] - bx lr - .pool - thumb_func_end SetBankFuncToPlayerBufferRunCommand - - thumb_func_start PlayerBufferExecCompleted -PlayerBufferExecCompleted: @ 805748C - push {r4,lr} - sub sp, 0x4 - ldr r1, =gBattleBankFunc - ldr r4, =gActiveBank - ldrb r0, [r4] - lsls r0, 2 - adds r0, r1 - ldr r1, =PlayerBufferRunCommand - str r1, [r0] - ldr r0, =gBattleTypeFlags - ldr r0, [r0] - movs r1, 0x2 - ands r0, r1 - cmp r0, 0 - beq _080574E0 - bl GetMultiplayerId - mov r1, sp - strb r0, [r1] - movs r0, 0x2 - movs r1, 0x4 - mov r2, sp - bl PrepareBufferDataTransferLink - ldr r1, =gBattleBufferA - ldrb r0, [r4] - lsls r0, 9 - adds r0, r1 - movs r1, 0x38 - strb r1, [r0] - b _080574F2 - .pool -_080574E0: - ldr r2, =gBattleExecBuffer - ldr r1, =gBitTable - ldrb r0, [r4] - lsls r0, 2 - adds r0, r1 - ldr r1, [r0] - ldr r0, [r2] - bics r0, r1 - str r0, [r2] -_080574F2: - add sp, 0x4 - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end PlayerBufferExecCompleted - - thumb_func_start PlayerBufferRunCommand -PlayerBufferRunCommand: @ 8057504 - push {lr} - ldr r2, =gBattleExecBuffer - ldr r1, =gBitTable - ldr r0, =gActiveBank - ldrb r3, [r0] - lsls r0, r3, 2 - adds r0, r1 - ldr r1, [r2] - ldr r0, [r0] - ands r1, r0 - cmp r1, 0 - beq _08057550 - ldr r0, =gBattleBufferA - lsls r1, r3, 9 - adds r1, r0 - ldrb r0, [r1] - cmp r0, 0x38 - bhi _0805754C - ldr r0, =gPlayerBufferCommands - ldrb r1, [r1] - lsls r1, 2 - adds r1, r0 - ldr r0, [r1] - bl _call_via_r0 - b _08057550 - .pool -_0805754C: - bl PlayerBufferExecCompleted -_08057550: - pop {r0} - bx r0 - thumb_func_end PlayerBufferRunCommand - - thumb_func_start bx_0802E404 -bx_0802E404: @ 8057554 - push {lr} - ldr r2, =gSprites - ldr r1, =gBankSpriteIds - ldr r0, =gActiveBank - ldrb r0, [r0] - adds r0, r1 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - movs r1, 0x24 - ldrsh r0, [r0, r1] - cmp r0, 0 - bne _08057576 - bl PlayerBufferExecCompleted -_08057576: - pop {r0} - bx r0 - .pool - thumb_func_end bx_0802E404 - - thumb_func_start sub_8057588 -sub_8057588: @ 8057588 - push {r4-r7,lr} - ldr r3, =gBattleBufferA - ldr r4, =gActiveBank - ldrb r0, [r4] - lsls r2, r0, 9 - adds r1, r3, 0x2 - adds r1, r2, r1 - ldrb r5, [r1] - adds r3, 0x3 - adds r2, r3 - ldrb r1, [r2] - lsls r1, 8 - orrs r5, r1 - movs r1, 0x1 - movs r2, 0x7 - movs r3, 0x1 - bl dp11b_obj_instanciate - ldrb r0, [r4] - movs r1, 0 - movs r2, 0x7 - movs r3, 0x1 - bl dp11b_obj_instanciate - ldr r0, =gMain - ldrh r1, [r0, 0x30] - movs r0, 0xF0 - ands r0, r1 - cmp r0, 0 - beq _080575EC - ldr r0, =gSaveBlock2Ptr - ldr r0, [r0] - ldrb r0, [r0, 0x13] - cmp r0, 0x2 - bne _080575EC - ldr r1, =gUnknown_020244CC - ldrb r0, [r1] - adds r0, 0x1 - b _080575F0 - .pool -_080575EC: - ldr r1, =gUnknown_020244CC - movs r0, 0 -_080575F0: - strb r0, [r1] - ldr r0, =gMain - ldrh r2, [r0, 0x2E] - movs r3, 0x1 - adds r0, r3, 0 - ands r0, r2 - cmp r0, 0 - beq _08057658 - movs r0, 0x5 - bl PlaySE - ldr r1, =gActionSelectionCursor - ldr r0, =gActiveBank - ldrb r0, [r0] - adds r0, r1 - ldrb r0, [r0] - cmp r0, 0x1 - beq _08057640 - cmp r0, 0x1 - bgt _08057630 - cmp r0, 0 - beq _0805763A - b _080577C2 - .pool -_08057630: - cmp r0, 0x2 - beq _08057646 - cmp r0, 0x3 - beq _0805764C - b _080577C2 -_0805763A: - movs r0, 0x1 - movs r1, 0 - b _080577BC -_08057640: - movs r0, 0x1 - movs r1, 0x1 - b _080577BC -_08057646: - movs r0, 0x1 - movs r1, 0x2 - b _080577BC -_0805764C: - movs r0, 0x1 - movs r1, 0x3 - movs r2, 0 - bl EmitCmd33 - b _080577C2 -_08057658: - movs r0, 0x20 - ands r0, r2 - cmp r0, 0 - beq _08057698 - ldr r5, =gActionSelectionCursor - ldr r4, =gActiveBank - ldrb r0, [r4] - adds r0, r5 - ldrb r1, [r0] - adds r0, r3, 0 - ands r0, r1 - cmp r0, 0 - bne _08057674 - b _080577E8 -_08057674: - movs r0, 0x5 - bl PlaySE - ldrb r0, [r4] - adds r0, r5 - ldrb r0, [r0] - bl ActionSelectionDestroyCursorAt - ldrb r1, [r4] - adds r1, r5 - ldrb r0, [r1] - movs r2, 0x1 - b _08057732 - .pool -_08057698: - movs r0, 0x10 - ands r0, r2 - cmp r0, 0 - beq _080576D8 - ldr r5, =gActionSelectionCursor - ldr r4, =gActiveBank - ldrb r0, [r4] - adds r0, r5 - ldrb r1, [r0] - adds r0, r3, 0 - ands r0, r1 - cmp r0, 0 - beq _080576B4 - b _080577E8 -_080576B4: - movs r0, 0x5 - bl PlaySE - ldrb r0, [r4] - adds r0, r5 - ldrb r0, [r0] - bl ActionSelectionDestroyCursorAt - ldrb r1, [r4] - adds r1, r5 - ldrb r0, [r1] - movs r2, 0x1 - b _08057732 - .pool -_080576D8: - movs r7, 0x40 - adds r0, r7, 0 - ands r0, r2 - cmp r0, 0 - beq _08057700 - ldr r5, =gActionSelectionCursor - ldr r4, =gActiveBank - ldrb r0, [r4] - adds r0, r5 - ldrb r1, [r0] - movs r0, 0x2 - ands r0, r1 - cmp r0, 0 - beq _080577E8 - b _0805771A - .pool -_08057700: - movs r0, 0x80 - ands r0, r2 - cmp r0, 0 - beq _0805774C - ldr r5, =gActionSelectionCursor - ldr r4, =gActiveBank - ldrb r0, [r4] - adds r0, r5 - ldrb r1, [r0] - movs r0, 0x2 - ands r0, r1 - cmp r0, 0 - bne _080577E8 -_0805771A: - movs r0, 0x5 - bl PlaySE - ldrb r0, [r4] - adds r0, r5 - ldrb r0, [r0] - bl ActionSelectionDestroyCursorAt - ldrb r1, [r4] - adds r1, r5 - ldrb r0, [r1] - movs r2, 0x2 -_08057732: - eors r0, r2 - strb r0, [r1] - ldrb r0, [r4] - adds r0, r5 - ldrb r0, [r0] - movs r1, 0 - bl ActionSelectionCreateCursorAt - b _080577E8 - .pool -_0805774C: - movs r0, 0x2 - ands r0, r2 - cmp r0, 0 - bne _0805775A - ldrb r0, [r1] - cmp r0, 0x3B - bls _080577DC -_0805775A: - ldr r4, =gBattleTypeFlags - ldr r0, [r4] - ands r0, r3 - cmp r0, 0 - beq _080577E8 - ldr r6, =gActiveBank - ldrb r0, [r6] - bl GetBankIdentity - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x2 - bne _080577E8 - movs r0, 0 - bl GetBankByIdentity - ldr r1, =gAbsentBankFlags - ldrb r1, [r1] - ldr r2, =gBitTable - lsls r0, 24 - lsrs r0, 22 - adds r0, r2 - ldr r0, [r0] - ands r1, r0 - cmp r1, 0 - bne _080577E8 - ldr r0, [r4] - ands r0, r7 - cmp r0, 0 - bne _080577E8 - ldr r0, =gBattleBufferA - ldrb r1, [r6] - lsls r1, 9 - adds r0, 0x1 - adds r1, r0 - ldrb r0, [r1] - cmp r0, 0x1 - bne _080577B2 - cmp r5, 0xC - bhi _080577E8 - adds r0, r5, 0 - movs r1, 0x1 - bl AddBagItem -_080577B2: - movs r0, 0x5 - bl PlaySE - movs r0, 0x1 - movs r1, 0xC -_080577BC: - movs r2, 0 - bl EmitCmd33 -_080577C2: - bl PlayerBufferExecCompleted - b _080577E8 - .pool -_080577DC: - movs r0, 0x8 - ands r0, r2 - cmp r0, 0 - beq _080577E8 - bl SwapHpBarsWithHpText -_080577E8: - pop {r4-r7} - pop {r0} - bx r0 - thumb_func_end sub_8057588 - - thumb_func_start sub_80577F0 -sub_80577F0: @ 80577F0 - push {r4,lr} - ldr r4, =gActiveBank - ldrb r0, [r4] - movs r1, 0x1 - bl dp11b_obj_free - ldrb r0, [r4] - movs r1, 0 - bl dp11b_obj_free - ldr r1, =gBattleBankFunc - ldrb r0, [r4] - lsls r0, 2 - adds r0, r1 - ldr r1, =sub_8057824 - str r1, [r0] - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_80577F0 - - thumb_func_start sub_8057824 -sub_8057824: @ 8057824 - push {r4,r5,lr} - sub sp, 0x4 - ldr r1, =gUnknown_0831C5F8 - mov r0, sp - movs r2, 0x4 - bl memcpy - ldr r0, =gUnknown_03005D74 - ldrb r0, [r0] - movs r1, 0x1 - movs r2, 0xF - movs r3, 0x1 - bl dp11b_obj_instanciate - movs r4, 0 - ldr r0, =gNoOfAllBanks - ldrb r0, [r0] - cmp r0, 0 - beq _08057866 -_0805784A: - ldr r0, =gUnknown_03005D74 - ldrb r0, [r0] - cmp r4, r0 - beq _0805785C - lsls r0, r4, 24 - lsrs r0, 24 - movs r1, 0x1 - bl dp11b_obj_free -_0805785C: - adds r4, 0x1 - ldr r0, =gNoOfAllBanks - ldrb r0, [r0] - cmp r4, r0 - blt _0805784A -_08057866: - ldr r2, =gMain - ldrh r1, [r2, 0x2C] - movs r0, 0xF0 - ands r0, r1 - cmp r0, 0 - beq _0805789C - ldr r0, =gSaveBlock2Ptr - ldr r0, [r0] - ldrb r0, [r0, 0x13] - cmp r0, 0x2 - bne _0805789C - ldr r1, =gUnknown_020244CC - ldrb r0, [r1] - adds r0, 0x1 - b _080578A0 - .pool -_0805789C: - ldr r1, =gUnknown_020244CC - movs r0, 0 -_080578A0: - strb r0, [r1] - ldrh r2, [r2, 0x2E] - movs r0, 0x1 - ands r0, r2 - cmp r0, 0 - beq _08057910 - movs r0, 0x5 - bl PlaySE - ldr r2, =gSprites - ldr r1, =gBankSpriteIds - ldr r4, =gUnknown_03005D74 - ldrb r0, [r4] - adds r0, r1 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r2, 0x1C - adds r0, r2 - ldr r1, =sub_8039B2C - str r1, [r0] - ldr r1, =gMoveSelectionCursor - ldr r0, =gActiveBank - ldrb r0, [r0] - adds r0, r1 - ldrb r2, [r0] - ldrb r0, [r4] - lsls r0, 8 - orrs r2, r0 - movs r0, 0x1 - movs r1, 0xA - bl EmitCmd33 - ldrb r0, [r4] - movs r1, 0x1 - bl dp11b_obj_free - bl PlayerBufferExecCompleted - b _08057BC8 - .pool -_08057910: - movs r0, 0x2 - ands r0, r2 - cmp r0, 0 - bne _0805791E - ldrb r0, [r1] - cmp r0, 0x3B - bls _0805798C -_0805791E: - movs r0, 0x5 - bl PlaySE - ldr r2, =gSprites - ldr r1, =gBankSpriteIds - ldr r5, =gUnknown_03005D74 - ldrb r0, [r5] - adds r0, r1 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r2, 0x1C - adds r0, r2 - ldr r1, =sub_8039B2C - str r1, [r0] - ldr r1, =gBattleBankFunc - ldr r4, =gActiveBank - ldrb r0, [r4] - lsls r0, 2 - adds r0, r1 - ldr r1, =sub_8057BFC - str r1, [r0] - ldrb r0, [r4] - movs r1, 0x1 - movs r2, 0x7 - movs r3, 0x1 - bl dp11b_obj_instanciate - ldrb r0, [r4] - movs r1, 0 - movs r2, 0x7 - movs r3, 0x1 - bl dp11b_obj_instanciate - ldrb r0, [r5] - movs r1, 0x1 - bl dp11b_obj_free - b _08057BC8 - .pool -_0805798C: - movs r0, 0x60 - ands r0, r2 - cmp r0, 0 - bne _08057996 - b _08057AB0 -_08057996: - movs r0, 0x5 - bl PlaySE - ldr r2, =gSprites - ldr r1, =gBankSpriteIds - ldr r3, =gUnknown_03005D74 - ldrb r0, [r3] - adds r0, r1 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r2, 0x1C - adds r0, r2 - ldr r1, =sub_8039B2C - str r1, [r0] - adds r5, r3, 0 -_080579B8: - ldrb r0, [r5] - bl GetBankIdentity - lsls r0, 24 - lsrs r1, r0, 24 - movs r4, 0 - mov r0, sp - b _080579E2 - .pool -_080579D8: - adds r4, 0x1 - cmp r4, 0x3 - bgt _080579E8 - mov r2, sp - adds r0, r2, r4 -_080579E2: - ldrb r0, [r0] - cmp r1, r0 - bne _080579D8 -_080579E8: - subs r4, 0x1 - cmp r4, 0 - bge _080579F0 - movs r4, 0x4 -_080579F0: - mov r1, sp - adds r0, r1, r4 - ldrb r0, [r0] - bl GetBankByIdentity - strb r0, [r5] - ldr r1, =gNoOfAllBanks - lsls r0, 24 - lsrs r0, 24 - ldrb r1, [r1] - cmp r0, r1 - beq _080579E8 - movs r4, 0 - ldrb r0, [r5] - bl GetBankIdentity - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - beq _08057A6E - cmp r0, 0x1 - bgt _08057A28 - cmp r0, 0 - beq _08057A32 - b _08057A70 - .pool -_08057A28: - cmp r0, 0x2 - beq _08057A32 - cmp r0, 0x3 - beq _08057A6E - b _08057A70 -_08057A32: - ldr r2, =gActiveBank - ldrb r0, [r2] - ldrb r1, [r5] - cmp r0, r1 - bne _08057A6E - ldr r1, =gBattlePartyID - ldrb r2, [r2] - lsls r0, r2, 1 - adds r0, r1 - ldrh r1, [r0] - movs r0, 0x64 - muls r0, r1 - ldr r1, =gPlayerParty - adds r0, r1 - ldr r1, =gMoveSelectionCursor - adds r2, r1 - ldrb r1, [r2] - adds r1, 0xD - bl GetMonData - ldr r2, =gBattleMoves - lsls r1, r0, 1 - adds r1, r0 - lsls r1, 2 - adds r1, r2 - ldrb r1, [r1, 0x6] - movs r0, 0x2 - ands r0, r1 - cmp r0, 0 - beq _08057A70 -_08057A6E: - adds r4, 0x1 -_08057A70: - ldr r0, =gAbsentBankFlags - ldrb r1, [r0] - ldr r2, =gBitTable - ldrb r0, [r5] - lsls r0, 2 - adds r0, r2 - ldr r0, [r0] - ands r1, r0 - ldr r0, =gUnknown_03005D74 - cmp r1, 0 - beq _08057A88 - movs r4, 0 -_08057A88: - cmp r4, 0 - beq _080579B8 - b _08057BB0 - .pool -_08057AB0: - movs r0, 0x90 - ands r0, r2 - cmp r0, 0 - bne _08057ABA - b _08057BC8 -_08057ABA: - movs r0, 0x5 - bl PlaySE - ldr r2, =gSprites - ldr r1, =gBankSpriteIds - ldr r3, =gUnknown_03005D74 - ldrb r0, [r3] - adds r0, r1 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r2, 0x1C - adds r0, r2 - ldr r1, =sub_8039B2C - str r1, [r0] - adds r5, r3, 0 -_08057ADC: - ldrb r0, [r5] - bl GetBankIdentity - lsls r0, 24 - lsrs r1, r0, 24 - movs r4, 0 - mov r0, sp - b _08057B06 - .pool -_08057AFC: - adds r4, 0x1 - cmp r4, 0x3 - bgt _08057B0C - mov r2, sp - adds r0, r2, r4 -_08057B06: - ldrb r0, [r0] - cmp r1, r0 - bne _08057AFC -_08057B0C: - adds r4, 0x1 - cmp r4, 0x3 - ble _08057B14 - movs r4, 0 -_08057B14: - mov r1, sp - adds r0, r1, r4 - ldrb r0, [r0] - bl GetBankByIdentity - strb r0, [r5] - ldr r1, =gNoOfAllBanks - lsls r0, 24 - lsrs r0, 24 - ldrb r1, [r1] - cmp r0, r1 - beq _08057B0C - movs r4, 0 - ldrb r0, [r5] - bl GetBankIdentity - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - beq _08057B92 - cmp r0, 0x1 - bgt _08057B4C - cmp r0, 0 - beq _08057B56 - b _08057B94 - .pool -_08057B4C: - cmp r0, 0x2 - beq _08057B56 - cmp r0, 0x3 - beq _08057B92 - b _08057B94 -_08057B56: - ldr r2, =gActiveBank - ldrb r0, [r2] - ldrb r1, [r5] - cmp r0, r1 - bne _08057B92 - ldr r1, =gBattlePartyID - ldrb r2, [r2] - lsls r0, r2, 1 - adds r0, r1 - ldrh r1, [r0] - movs r0, 0x64 - muls r0, r1 - ldr r1, =gPlayerParty - adds r0, r1 - ldr r1, =gMoveSelectionCursor - adds r2, r1 - ldrb r1, [r2] - adds r1, 0xD - bl GetMonData - ldr r2, =gBattleMoves - lsls r1, r0, 1 - adds r1, r0 - lsls r1, 2 - adds r1, r2 - ldrb r1, [r1, 0x6] - movs r0, 0x2 - ands r0, r1 - cmp r0, 0 - beq _08057B94 -_08057B92: - adds r4, 0x1 -_08057B94: - ldr r0, =gAbsentBankFlags - ldrb r1, [r0] - ldr r2, =gBitTable - ldrb r0, [r5] - lsls r0, 2 - adds r0, r2 - ldr r0, [r0] - ands r1, r0 - ldr r0, =gUnknown_03005D74 - cmp r1, 0 - beq _08057BAC - movs r4, 0 -_08057BAC: - cmp r4, 0 - beq _08057ADC -_08057BB0: - ldr r2, =gSprites - ldr r1, =gBankSpriteIds - ldrb r0, [r0] - adds r0, r1 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r2, 0x1C - adds r0, r2 - ldr r1, =sub_8039AD8 - str r1, [r0] -_08057BC8: - add sp, 0x4 - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8057824 - - thumb_func_start sub_8057BFC -sub_8057BFC: @ 8057BFC - push {r4-r7,lr} - mov r7, r8 - push {r7} - movs r0, 0 - mov r8, r0 - ldr r3, =gActiveBank - ldrb r0, [r3] - lsls r0, 9 - ldr r1, =gBattleBufferA + 4 - adds r6, r0, r1 - ldr r2, =gMain - ldrh r1, [r2, 0x2C] - movs r0, 0xF0 - ands r0, r1 - adds r7, r3, 0 - cmp r0, 0 - beq _08057C44 - ldr r0, =gSaveBlock2Ptr - ldr r0, [r0] - ldrb r0, [r0, 0x13] - cmp r0, 0x2 - bne _08057C44 - ldr r1, =gUnknown_020244CC - ldrb r0, [r1] - adds r0, 0x1 - b _08057C48 - .pool -_08057C44: - ldr r1, =gUnknown_020244CC - movs r0, 0 -_08057C48: - strb r0, [r1] - ldrh r2, [r2, 0x2E] - movs r5, 0x1 - adds r0, r5, 0 - ands r0, r2 - cmp r0, 0 - bne _08057C58 - b _08057E04 -_08057C58: - movs r0, 0x5 - bl PlaySE - ldr r1, =gMoveSelectionCursor - ldr r0, =gActiveBank - ldrb r0, [r0] - adds r0, r1 - ldrb r0, [r0] - lsls r0, 1 - adds r1, r6, r0 - ldrh r0, [r1] - cmp r0, 0xAE - bne _08057C98 - ldrb r0, [r6, 0x12] - movs r4, 0 - cmp r0, 0x7 - beq _08057CA6 - ldrb r1, [r6, 0x13] - movs r0, 0x7 - eors r1, r0 - negs r0, r1 - orrs r0, r1 - asrs r4, r0, 31 - movs r0, 0x10 - ands r4, r0 - b _08057CA6 - .pool -_08057C98: - ldr r2, =gBattleMoves - ldrh r1, [r1] - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldrb r4, [r0, 0x6] -_08057CA6: - movs r0, 0x10 - ands r0, r4 - cmp r0, 0 - beq _08057CC4 - ldr r0, =gUnknown_03005D74 - ldr r1, =gActiveBank - ldrb r1, [r1] - strb r1, [r0] - b _08057CDE - .pool -_08057CC4: - ldr r0, =gActiveBank - ldrb r0, [r0] - bl GetBankIdentity - adds r1, r0, 0 - movs r2, 0x1 - movs r0, 0x1 - ands r0, r1 - eors r0, r2 - bl GetBankByIdentity - ldr r1, =gUnknown_03005D74 - strb r0, [r1] -_08057CDE: - ldr r5, =gBattleBufferA - ldr r0, =gActiveBank - ldrb r3, [r0] - lsls r2, r3, 9 - adds r1, r5, 0x1 - adds r1, r2, r1 - ldrb r1, [r1] - adds r7, r0, 0 - cmp r1, 0 - bne _08057D18 - movs r0, 0x2 - ands r0, r4 - cmp r0, 0 - beq _08057D5A - adds r0, r5, 0x2 - adds r0, r2, r0 - ldrb r0, [r0] - cmp r0, 0 - bne _08057D5A - movs r0, 0x1 - add r8, r0 - b _08057D5A - .pool -_08057D18: - movs r0, 0x7D - ands r0, r4 - cmp r0, 0 - bne _08057D24 - movs r0, 0x1 - add r8, r0 -_08057D24: - ldr r0, =gMoveSelectionCursor - adds r0, r3, r0 - adds r1, r6, 0 - adds r1, 0x8 - ldrb r0, [r0] - adds r1, r0 - ldrb r0, [r1] - cmp r0, 0 - beq _08057D62 - movs r0, 0x12 - ands r0, r4 - cmp r0, 0 - bne _08057D5A - movs r0, 0 - bl CountAliveMonsInBattle - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - bhi _08057D5A - ldrb r0, [r7] - bl sub_8069F34 - ldr r1, =gUnknown_03005D74 - strb r0, [r1] - movs r0, 0 - mov r8, r0 -_08057D5A: - ldr r7, =gActiveBank - mov r0, r8 - cmp r0, 0 - bne _08057D80 -_08057D62: - ldr r1, =gMoveSelectionCursor - ldrb r0, [r7] - adds r0, r1 - ldrb r2, [r0] - ldr r0, =gUnknown_03005D74 - ldrb r0, [r0] - lsls r0, 8 - orrs r2, r0 - b _08057E1C - .pool -_08057D80: - ldr r1, =gBattleBankFunc - ldrb r0, [r7] - lsls r0, 2 - adds r0, r1 - ldr r1, =sub_8057824 - str r1, [r0] - movs r0, 0x12 - ands r4, r0 - cmp r4, 0 - beq _08057DA8 - ldr r1, =gUnknown_03005D74 - ldrb r0, [r7] - b _08057DD8 - .pool -_08057DA8: - movs r0, 0x1 - bl GetBankByIdentity - ldr r1, =gAbsentBankFlags - ldrb r1, [r1] - ldr r2, =gBitTable - lsls r0, 24 - lsrs r0, 22 - adds r0, r2 - ldr r0, [r0] - ands r1, r0 - cmp r1, 0 - beq _08057DD0 - movs r0, 0x3 - b _08057DD2 - .pool -_08057DD0: - movs r0, 0x1 -_08057DD2: - bl GetBankByIdentity - ldr r1, =gUnknown_03005D74 -_08057DD8: - strb r0, [r1] - ldr r2, =gSprites - ldr r1, =gBankSpriteIds - ldr r0, =gUnknown_03005D74 - ldrb r0, [r0] - adds r0, r1 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r2, 0x1C - adds r0, r2 - ldr r1, =sub_8039AD8 - b _08057F9C - .pool -_08057E04: - movs r6, 0x2 - adds r0, r6, 0 - ands r0, r2 - cmp r0, 0 - bne _08057E14 - ldrb r0, [r1] - cmp r0, 0x3B - bls _08057E30 -_08057E14: - movs r0, 0x5 - bl PlaySE - ldr r2, =0x0000ffff -_08057E1C: - movs r0, 0x1 - movs r1, 0xA - bl EmitCmd33 - bl PlayerBufferExecCompleted - b _08057F9E - .pool -_08057E30: - movs r0, 0x20 - ands r0, r2 - cmp r0, 0 - beq _08057E60 - ldr r4, =gMoveSelectionCursor - ldrb r0, [r7] - adds r2, r0, r4 - ldrb r1, [r2] - adds r0, r5, 0 - ands r0, r1 - cmp r0, 0 - bne _08057E4A - b _08057F9E -_08057E4A: - ldrb r0, [r2] - bl battle_menu_cursor_related - ldrb r1, [r7] - adds r1, r4 - ldrb r0, [r1] - movs r2, 0x1 - eors r0, r2 - b _08057F08 - .pool -_08057E60: - movs r0, 0x10 - ands r0, r2 - cmp r0, 0 - beq _08057EA4 - ldr r4, =gMoveSelectionCursor - ldrb r0, [r7] - adds r3, r0, r4 - ldrb r2, [r3] - movs r6, 0x1 - adds r0, r5, 0 - ands r0, r2 - cmp r0, 0 - beq _08057E7C - b _08057F9E -_08057E7C: - ldr r1, =gUnknown_03005D78 - adds r0, r6, 0 - eors r0, r2 - ldrb r1, [r1] - cmp r0, r1 - bcc _08057E8A - b _08057F9E -_08057E8A: - ldrb r0, [r3] - bl battle_menu_cursor_related - ldrb r1, [r7] - adds r1, r4 - ldrb r0, [r1] - eors r0, r6 - b _08057F08 - .pool -_08057EA4: - movs r0, 0x40 - ands r0, r2 - cmp r0, 0 - beq _08057ED4 - ldr r4, =gMoveSelectionCursor - ldrb r0, [r7] - adds r2, r0, r4 - ldrb r1, [r2] - adds r0, r6, 0 - ands r0, r1 - cmp r0, 0 - beq _08057F9E - ldrb r0, [r2] - bl battle_menu_cursor_related - ldrb r1, [r7] - adds r1, r4 - ldrb r0, [r1] - movs r2, 0x2 - eors r0, r2 - b _08057F08 - .pool -_08057ED4: - movs r0, 0x80 - ands r0, r2 - cmp r0, 0 - beq _08057F30 - ldr r4, =gMoveSelectionCursor - ldrb r0, [r7] - adds r3, r0, r4 - ldrb r2, [r3] - movs r5, 0x2 - adds r0, r6, 0 - ands r0, r2 - cmp r0, 0 - bne _08057F9E - ldr r1, =gUnknown_03005D78 - adds r0, r5, 0 - eors r0, r2 - ldrb r1, [r1] - cmp r0, r1 - bcs _08057F9E - ldrb r0, [r3] - bl battle_menu_cursor_related - ldrb r1, [r7] - adds r1, r4 - ldrb r0, [r1] - eors r0, r5 -_08057F08: - strb r0, [r1] - movs r0, 0x5 - bl PlaySE - ldrb r0, [r7] - adds r0, r4 - ldrb r0, [r0] - movs r1, 0 - bl battle_menu_cursor_related_2 - bl sub_8059B3C - bl sub_8059BB0 - b _08057F9E - .pool -_08057F30: - movs r0, 0x4 - ands r0, r2 - cmp r0, 0 - beq _08057F9E - ldr r0, =gUnknown_03005D78 - ldrb r0, [r0] - cmp r0, 0x1 - bls _08057F9E - ldr r0, =gBattleTypeFlags - ldr r5, [r0] - ands r5, r6 - cmp r5, 0 - bne _08057F9E - ldr r4, =gMoveSelectionCursor - ldrb r0, [r7] - adds r0, r4 - ldrb r0, [r0] - movs r1, 0x1D - bl battle_menu_cursor_related_2 - ldrb r0, [r7] - adds r0, r4 - ldrb r0, [r0] - cmp r0, 0 - beq _08057F78 - ldr r0, =gUnknown_03005D74 - strb r5, [r0] - b _08057F80 - .pool -_08057F78: - ldr r1, =gUnknown_03005D74 - adds r0, 0x1 - strb r0, [r1] - adds r0, r1, 0 -_08057F80: - ldrb r0, [r0] - movs r1, 0x1B - bl battle_menu_cursor_related_2 - ldr r0, =gText_BattleSwitchWhich - movs r1, 0xB - bl sub_814F9EC - ldr r1, =gBattleBankFunc - ldr r0, =gActiveBank - ldrb r0, [r0] - lsls r0, 2 - adds r0, r1 - ldr r1, =sub_8058138 -_08057F9C: - str r1, [r0] -_08057F9E: - pop {r3} - mov r8, r3 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8057BFC - - thumb_func_start sub_8057FBC -sub_8057FBC: @ 8057FBC - push {r4-r7,lr} - movs r7, 0 - ldr r4, =gMain - ldrh r1, [r4, 0x2E] - movs r6, 0x1 - adds r0, r6, 0 - ands r0, r1 - cmp r0, 0 - beq _08057FD6 - movs r0, 0x5 - bl PlaySE - movs r7, 0x1 -_08057FD6: - ldrh r1, [r4, 0x2E] - movs r0, 0x2 - ands r0, r1 - cmp r0, 0 - beq _08057FF8 - movs r0, 0x5 - bl PlaySE - ldr r1, =gBattle_BG0_X - movs r0, 0 - strh r0, [r1] - ldr r1, =gBattle_BG0_Y - movs r2, 0xA0 - lsls r2, 1 - adds r0, r2, 0 - strh r0, [r1] - movs r7, 0xFF -_08057FF8: - ldrh r1, [r4, 0x2E] - movs r0, 0x20 - ands r0, r1 - cmp r0, 0 - beq _08058038 - ldr r5, =gMoveSelectionCursor - ldr r4, =gActiveBank - ldrb r0, [r4] - adds r2, r0, r5 - ldrb r1, [r2] - adds r0, r6, 0 - ands r0, r1 - cmp r0, 0 - beq _08058038 - ldrb r0, [r2] - bl battle_menu_cursor_related - ldrb r1, [r4] - adds r1, r5 - ldrb r0, [r1] - movs r2, 0x1 - eors r0, r2 - strb r0, [r1] - movs r0, 0x5 - bl PlaySE - ldrb r0, [r4] - adds r0, r5 - ldrb r0, [r0] - movs r1, 0 - bl battle_menu_cursor_related_2 -_08058038: - ldr r0, =gMain - ldrh r1, [r0, 0x2E] - movs r0, 0x10 - ands r0, r1 - cmp r0, 0 - beq _08058086 - ldr r5, =gMoveSelectionCursor - ldr r4, =gActiveBank - ldrb r0, [r4] - adds r3, r0, r5 - ldrb r2, [r3] - movs r6, 0x1 - movs r0, 0x1 - ands r0, r2 - cmp r0, 0 - bne _08058086 - ldr r1, =gUnknown_03005D78 - adds r0, r6, 0 - eors r0, r2 - ldrb r1, [r1] - cmp r0, r1 - bcs _08058086 - ldrb r0, [r3] - bl battle_menu_cursor_related - ldrb r1, [r4] - adds r1, r5 - ldrb r0, [r1] - eors r0, r6 - strb r0, [r1] - movs r0, 0x5 - bl PlaySE - ldrb r0, [r4] - adds r0, r5 - ldrb r0, [r0] - movs r1, 0 - bl battle_menu_cursor_related_2 -_08058086: - ldr r0, =gMain - ldrh r1, [r0, 0x2E] - movs r0, 0x40 - ands r0, r1 - cmp r0, 0 - beq _080580C8 - ldr r5, =gMoveSelectionCursor - ldr r4, =gActiveBank - ldrb r0, [r4] - adds r2, r0, r5 - ldrb r1, [r2] - movs r0, 0x2 - ands r0, r1 - cmp r0, 0 - beq _080580C8 - ldrb r0, [r2] - bl battle_menu_cursor_related - ldrb r1, [r4] - adds r1, r5 - ldrb r0, [r1] - movs r2, 0x2 - eors r0, r2 - strb r0, [r1] - movs r0, 0x5 - bl PlaySE - ldrb r0, [r4] - adds r0, r5 - ldrb r0, [r0] - movs r1, 0 - bl battle_menu_cursor_related_2 -_080580C8: - ldr r0, =gMain - ldrh r1, [r0, 0x2E] - movs r0, 0x80 - ands r0, r1 - cmp r0, 0 - beq _08058116 - ldr r5, =gMoveSelectionCursor - ldr r4, =gActiveBank - ldrb r0, [r4] - adds r3, r0, r5 - ldrb r2, [r3] - movs r6, 0x2 - movs r0, 0x2 - ands r0, r2 - cmp r0, 0 - bne _08058116 - ldr r1, =gUnknown_03005D78 - adds r0, r6, 0 - eors r0, r2 - ldrb r1, [r1] - cmp r0, r1 - bcs _08058116 - ldrb r0, [r3] - bl battle_menu_cursor_related - ldrb r1, [r4] - adds r1, r5 - ldrb r0, [r1] - eors r0, r6 - strb r0, [r1] - movs r0, 0x5 - bl PlaySE - ldrb r0, [r4] - adds r0, r5 - ldrb r0, [r0] - movs r1, 0 - bl battle_menu_cursor_related_2 -_08058116: - adds r0, r7, 0 - pop {r4-r7} - pop {r1} - bx r1 - .pool - thumb_func_end sub_8057FBC - - thumb_func_start sub_8058138 -sub_8058138: @ 8058138 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x24 - ldr r0, =gMain - ldrh r1, [r0, 0x2E] - movs r0, 0x5 - ands r0, r1 - cmp r0, 0 - bne _08058152 - b _08058500 -_08058152: - movs r0, 0x5 - bl PlaySE - ldr r0, =gMoveSelectionCursor - mov r10, r0 - ldr r1, =gActiveBank - mov r8, r1 - ldrb r1, [r1] - adds r2, r1, r0 - ldr r5, =gUnknown_03005D74 - ldrb r0, [r2] - ldrb r3, [r5] - cmp r0, r3 - bne _08058170 - b _080584A8 -_08058170: - lsls r1, 9 - ldr r0, =gBattleBufferA + 4 - adds r1, r0 - mov r9, r1 - ldrb r1, [r2] - lsls r1, 1 - add r1, r9 - ldrh r6, [r1] - ldrb r0, [r5] - lsls r0, 1 - add r0, r9 - ldrh r0, [r0] - strh r0, [r1] - ldrb r0, [r5] - lsls r0, 1 - add r0, r9 - strh r6, [r0] - mov r1, r8 - ldrb r0, [r1] - add r0, r10 - ldrb r1, [r0] - mov r7, r9 - adds r7, 0x8 - adds r1, r7, r1 - ldrb r6, [r1] - ldrb r0, [r5] - adds r0, r7, r0 - ldrb r0, [r0] - strb r0, [r1] - ldrb r0, [r5] - adds r0, r7, r0 - strb r6, [r0] - mov r2, r8 - ldrb r0, [r2] - add r0, r10 - ldrb r1, [r0] - mov r2, r9 - adds r2, 0xC - adds r1, r2, r1 - ldrb r6, [r1] - ldrb r0, [r5] - adds r0, r2, r0 - ldrb r0, [r0] - strb r0, [r1] - ldrb r0, [r5] - adds r2, r0 - strb r6, [r2] - mov r3, r8 - ldrb r1, [r3] - lsls r0, r1, 3 - subs r0, r1 - lsls r0, 2 - ldr r2, =gDisableStructs - adds r6, r0, r2 - ldrb r4, [r6, 0x18] - lsls r3, r4, 24 - lsrs r2, r3, 28 - ldr r0, =gBitTable - mov r12, r0 - add r1, r10 - ldrb r0, [r1] - lsls r0, 2 - add r0, r12 - ldr r0, [r0] - ands r2, r0 - cmp r2, 0 - beq _0805822A - lsrs r1, r3, 28 - bics r1, r0 - lsls r1, 4 - movs r2, 0xF - adds r0, r2, 0 - ands r0, r4 - orrs r0, r1 - strb r0, [r6, 0x18] - mov r1, r8 - ldrb r0, [r1] - lsls r1, r0, 3 - subs r1, r0 - lsls r1, 2 - ldr r3, =gDisableStructs - adds r1, r3 - ldrb r4, [r1, 0x18] - lsrs r3, r4, 4 - ldrb r0, [r5] - lsls r0, 2 - add r0, r12 - ldr r0, [r0] - orrs r0, r3 - lsls r0, 4 - ands r2, r4 - orrs r2, r0 - strb r2, [r1, 0x18] -_0805822A: - bl sub_8059AAC - movs r6, 0 - mov r12, r7 - mov r5, sp - adds r5, 0x18 - str r5, [sp, 0x1C] - ldr r2, =gBattleMons - mov r0, r8 - ldrb r1, [r0] - movs r0, 0x58 - muls r0, r1 - adds r0, r2 - adds r4, r0, 0 - adds r4, 0x3B - mov r7, r8 - mov r10, r2 - movs r5, 0x3 -_0805824E: - mov r1, sp - adds r3, r1, r6 - ldrb r1, [r4] - lsls r2, r6, 1 - adds r0, r5, 0 - lsls r0, r2 - ands r1, r0 - asrs r1, r2 - strb r1, [r3] - adds r6, 0x1 - cmp r6, 0x3 - ble _0805824E - ldr r1, =gMoveSelectionCursor - ldrb r0, [r7] - adds r0, r1 - ldrb r0, [r0] - add r0, sp - ldrb r0, [r0] - ldr r2, [sp, 0x1C] - strb r0, [r2] - ldrb r0, [r7] - adds r0, r1 - ldrb r0, [r0] - mov r3, sp - adds r2, r3, r0 - ldr r1, =gUnknown_03005D74 - ldrb r0, [r1] - add r0, sp - ldrb r0, [r0] - movs r3, 0 - strb r0, [r2] - ldrb r0, [r1] - mov r5, sp - adds r1, r5, r0 - ldr r2, [sp, 0x1C] - ldrb r0, [r2] - strb r0, [r1] - strb r3, [r2] - movs r6, 0 - ldr r2, [sp, 0x1C] -_0805829E: - mov r3, sp - adds r0, r3, r6 - ldrb r1, [r0] - lsls r0, r6, 1 - lsls r1, r0 - ldrb r0, [r2] - orrs r0, r1 - strb r0, [r2] - adds r6, 0x1 - cmp r6, 0x3 - ble _0805829E - ldrb r1, [r7] - movs r0, 0x58 - muls r0, r1 - add r0, r10 - adds r0, 0x3B - ldr r5, [sp, 0x1C] - ldrb r1, [r5] - strb r1, [r0] - movs r6, 0 - adds r4, r7, 0 - movs r3, 0x58 - movs r0, 0x24 - add r0, r10 - mov r8, r0 - mov r2, r9 - mov r7, r10 - adds r7, 0xC - mov r5, r12 -_080582D8: - lsls r1, r6, 1 - ldrb r0, [r4] - muls r0, r3 - adds r1, r0 - adds r1, r7 - ldrh r0, [r2] - strh r0, [r1] - ldrb r0, [r4] - adds r1, r0, 0 - muls r1, r3 - adds r1, r6, r1 - add r1, r8 - adds r0, r5, r6 - ldrb r0, [r0] - strb r0, [r1] - adds r2, 0x2 - adds r6, 0x1 - cmp r6, 0x3 - ble _080582D8 - ldr r2, =gActiveBank - ldrb r1, [r2] - movs r0, 0x58 - muls r0, r1 - mov r1, r10 - adds r1, 0x50 - adds r0, r1 - ldr r0, [r0] - movs r1, 0x80 - lsls r1, 14 - ands r0, r1 - cmp r0, 0 - beq _0805831A - b _080584A8 -_0805831A: - movs r6, 0 - mov r1, sp - adds r1, 0x4 - str r1, [sp, 0x20] - add r3, sp, 0xC - mov r10, r3 - ldr r5, =gBattlePartyID - mov r9, r5 - mov r8, r2 - movs r7, 0x64 - ldr r5, =gPlayerParty - adds r4, r1, 0 -_08058332: - mov r1, r8 - ldrb r0, [r1] - lsls r0, 1 - add r0, r9 - ldrh r0, [r0] - muls r0, r7 - adds r0, r5 - adds r1, r6, 0 - adds r1, 0xD - bl GetMonData - strh r0, [r4] - mov r2, r8 - ldrb r0, [r2] - lsls r0, 1 - add r0, r9 - ldrh r0, [r0] - muls r0, r7 - adds r0, r5 - adds r1, r6, 0 - adds r1, 0x11 - bl GetMonData - mov r3, r10 - adds r1, r3, r6 - strb r0, [r1] - adds r4, 0x2 - adds r6, 0x1 - cmp r6, 0x3 - ble _08058332 - ldr r1, =gBattlePartyID - ldr r0, =gActiveBank - ldrb r0, [r0] - lsls r0, 1 - adds r0, r1 - ldrh r1, [r0] - movs r0, 0x64 - muls r0, r1 - ldr r1, =gPlayerParty - adds r0, r1 - movs r1, 0x15 - bl GetMonData - ldr r5, [sp, 0x1C] - strb r0, [r5] - movs r6, 0 - movs r5, 0x3 - ldr r4, [sp, 0x1C] -_08058392: - mov r0, sp - adds r3, r0, r6 - lsls r2, r6, 1 - adds r1, r5, 0 - lsls r1, r2 - ldrb r0, [r4] - ands r0, r1 - asrs r0, r2 - strb r0, [r3] - adds r6, 0x1 - cmp r6, 0x3 - ble _08058392 - ldr r4, =gMoveSelectionCursor - ldr r3, =gActiveBank - ldrb r0, [r3] - adds r0, r4 - ldrb r1, [r0] - lsls r1, 1 - ldr r2, [sp, 0x20] - adds r1, r2, r1 - ldrh r6, [r1] - ldr r2, =gUnknown_03005D74 - ldrb r0, [r2] - lsls r0, 1 - ldr r5, [sp, 0x20] - adds r0, r5, r0 - ldrh r0, [r0] - movs r5, 0 - strh r0, [r1] - ldrb r0, [r2] - lsls r0, 1 - ldr r1, [sp, 0x20] - adds r0, r1, r0 - strh r6, [r0] - ldrb r0, [r3] - adds r0, r4 - ldrb r1, [r0] - add r1, r10 - ldrb r6, [r1] - ldrb r0, [r2] - add r0, r10 - ldrb r0, [r0] - strb r0, [r1] - ldrb r0, [r2] - add r0, r10 - strb r6, [r0] - ldrb r0, [r3] - adds r0, r4 - ldrb r0, [r0] - add r0, sp - ldrb r0, [r0] - ldr r1, [sp, 0x1C] - strb r0, [r1] - ldrb r0, [r3] - adds r0, r4 - ldrb r0, [r0] - mov r3, sp - adds r1, r3, r0 - ldrb r0, [r2] - add r0, sp - ldrb r0, [r0] - strb r0, [r1] - ldrb r0, [r2] - adds r1, r3, r0 - ldr r2, [sp, 0x1C] - ldrb r0, [r2] - strb r0, [r1] - strb r5, [r2] - movs r6, 0 - ldr r2, [sp, 0x1C] -_0805841E: - mov r3, sp - adds r0, r3, r6 - ldrb r1, [r0] - lsls r0, r6, 1 - lsls r1, r0 - ldrb r0, [r2] - orrs r0, r1 - strb r0, [r2] - adds r6, 0x1 - cmp r6, 0x3 - ble _0805841E - movs r6, 0 - ldr r5, =gBattlePartyID - mov r10, r5 - ldr r0, =gActiveBank - mov r9, r0 - movs r1, 0x64 - mov r8, r1 - ldr r7, =gPlayerParty - ldr r5, [sp, 0x20] - adds r5, 0x8 - ldr r4, [sp, 0x20] -_0805844A: - mov r2, r9 - ldrb r0, [r2] - lsls r0, 1 - add r0, r10 - ldrh r0, [r0] - mov r3, r8 - muls r3, r0 - adds r0, r3, 0 - adds r0, r7 - adds r1, r6, 0 - adds r1, 0xD - adds r2, r4, 0 - bl SetMonData - mov r1, r9 - ldrb r0, [r1] - lsls r0, 1 - add r0, r10 - ldrh r0, [r0] - mov r2, r8 - muls r2, r0 - adds r0, r2, 0 - adds r0, r7 - adds r1, r6, 0 - adds r1, 0x11 - adds r2, r5, 0 - bl SetMonData - adds r5, 0x1 - adds r4, 0x2 - adds r6, 0x1 - cmp r6, 0x3 - ble _0805844A - ldr r1, =gBattlePartyID - ldr r0, =gActiveBank - ldrb r0, [r0] - lsls r0, 1 - adds r0, r1 - ldrh r1, [r0] - movs r0, 0x64 - muls r0, r1 - ldr r1, =gPlayerParty - adds r0, r1 - movs r1, 0x15 - ldr r2, [sp, 0x1C] - bl SetMonData -_080584A8: - ldr r1, =gBattleBankFunc - ldr r2, =gActiveBank - ldrb r0, [r2] - lsls r0, 2 - adds r0, r1 - ldr r1, =sub_8057BFC - str r1, [r0] - ldr r3, =gMoveSelectionCursor - ldrb r0, [r2] - adds r0, r3 - ldr r1, =gUnknown_03005D74 - ldrb r1, [r1] - strb r1, [r0] - ldrb r0, [r2] - adds r0, r3 - ldrb r0, [r0] - movs r1, 0 - bl battle_menu_cursor_related_2 - b _08058532 - .pool -_08058500: - movs r0, 0x6 - ands r0, r1 - cmp r0, 0 - beq _08058554 - movs r0, 0x5 - bl PlaySE - ldr r0, =gUnknown_03005D74 - ldrb r0, [r0] - bl battle_menu_cursor_related - ldr r1, =gMoveSelectionCursor - ldr r4, =gActiveBank - ldrb r0, [r4] - adds r0, r1 - ldrb r0, [r0] - movs r1, 0 - bl battle_menu_cursor_related_2 - ldr r1, =gBattleBankFunc - ldrb r0, [r4] - lsls r0, 2 - adds r0, r1 - ldr r1, =sub_8057BFC - str r1, [r0] -_08058532: - bl sub_8059B18 - bl sub_8059B3C - bl sub_8059BB0 - b _080586E8 - .pool -_08058554: - movs r0, 0x20 - ands r0, r1 - cmp r0, 0 - beq _080585A4 - ldr r3, =gUnknown_03005D74 - ldrb r2, [r3] - movs r0, 0x1 - ands r0, r2 - cmp r0, 0 - bne _0805856A - b _080586E8 -_0805856A: - ldr r0, =gMoveSelectionCursor - ldr r1, =gActiveBank - ldrb r1, [r1] - adds r1, r0 - ldrb r5, [r1] - cmp r2, r5 - bne _08058590 -_08058578: - ldrb r0, [r1] - movs r1, 0x1D - bl battle_menu_cursor_related_2 - b _08058596 - .pool -_08058590: - ldrb r0, [r3] - bl battle_menu_cursor_related -_08058596: - ldr r4, =gUnknown_03005D74 - ldrb r0, [r4] - movs r1, 0x1 - b _0805862C - .pool -_080585A4: - movs r0, 0x10 - ands r0, r1 - cmp r0, 0 - beq _080585E8 - ldr r3, =gUnknown_03005D74 - ldrb r2, [r3] - movs r0, 0x1 - ands r0, r2 - cmp r0, 0 - beq _080585BA - b _080586E8 -_080585BA: - ldr r1, =gUnknown_03005D78 - movs r0, 0x1 - eors r0, r2 - ldrb r1, [r1] - cmp r0, r1 - bcc _080585C8 - b _080586E8 -_080585C8: - ldr r0, =gMoveSelectionCursor - ldr r1, =gActiveBank - ldrb r1, [r1] - adds r1, r0 - ldrb r0, [r1] - cmp r2, r0 - beq _08058578 - b _08058590 - .pool -_080585E8: - movs r0, 0x40 - ands r0, r1 - cmp r0, 0 - beq _0805865C - ldr r3, =gUnknown_03005D74 - ldrb r2, [r3] - movs r0, 0x2 - ands r0, r2 - cmp r0, 0 - beq _080586E8 - ldr r0, =gMoveSelectionCursor - ldr r1, =gActiveBank - ldrb r1, [r1] - adds r1, r0 - ldrb r5, [r1] - cmp r2, r5 - bne _08058620 - ldrb r0, [r1] - movs r1, 0x1D - bl battle_menu_cursor_related_2 - b _08058626 - .pool -_08058620: - ldrb r0, [r3] - bl battle_menu_cursor_related -_08058626: - ldr r4, =gUnknown_03005D74 - ldrb r0, [r4] - movs r1, 0x2 -_0805862C: - eors r0, r1 - strb r0, [r4] - movs r0, 0x5 - bl PlaySE - ldr r1, =gMoveSelectionCursor - ldr r0, =gActiveBank - ldrb r0, [r0] - adds r0, r1 - ldrb r1, [r4] - ldrb r0, [r0] - cmp r1, r0 - beq _080586CA - ldrb r0, [r4] - movs r1, 0x1B - bl battle_menu_cursor_related_2 - b _080586E8 - .pool -_0805865C: - movs r0, 0x80 - ands r0, r1 - cmp r0, 0 - beq _080586E8 - ldr r3, =gUnknown_03005D74 - ldrb r2, [r3] - movs r0, 0x2 - ands r0, r2 - cmp r0, 0 - bne _080586E8 - ldr r1, =gUnknown_03005D78 - movs r0, 0x2 - eors r0, r2 - ldrb r1, [r1] - cmp r0, r1 - bcs _080586E8 - ldr r0, =gMoveSelectionCursor - ldr r1, =gActiveBank - ldrb r1, [r1] - adds r1, r0 - ldrb r0, [r1] - cmp r2, r0 - bne _080586A4 - ldrb r0, [r1] - movs r1, 0x1D - bl battle_menu_cursor_related_2 - b _080586AA - .pool -_080586A4: - ldrb r0, [r3] - bl battle_menu_cursor_related -_080586AA: - ldr r4, =gUnknown_03005D74 - ldrb r0, [r4] - movs r1, 0x2 - eors r0, r1 - strb r0, [r4] - movs r0, 0x5 - bl PlaySE - ldr r1, =gMoveSelectionCursor - ldr r0, =gActiveBank - ldrb r0, [r0] - adds r0, r1 - ldrb r1, [r4] - ldrb r0, [r0] - cmp r1, r0 - bne _080586E0 -_080586CA: - adds r0, r1, 0 - movs r1, 0 - bl battle_menu_cursor_related_2 - b _080586E8 - .pool -_080586E0: - ldrb r0, [r4] - movs r1, 0x1B - bl battle_menu_cursor_related_2 -_080586E8: - add sp, 0x24 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - thumb_func_end sub_8058138 - - thumb_func_start sub_80586F8 -sub_80586F8: @ 80586F8 - push {lr} - ldr r0, =gLinkVSyncDisabled - ldrb r0, [r0] - cmp r0, 0 - bne _0805875C - ldr r0, =gReceivedRemoteLinkPlayers - ldrb r0, [r0] - cmp r0, 0 - bne _08058798 - movs r0, 0x5A - bl m4aSongNumStop - ldr r3, =gMain - ldr r0, =0x00000439 - adds r2, r3, r0 - ldrb r1, [r2] - movs r0, 0x3 - negs r0, r0 - ands r0, r1 - strb r0, [r2] - ldr r0, =gPreBattleCallback1 - ldr r0, [r0] - str r0, [r3] - ldr r0, =sub_8038D64 - bl SetMainCallback2 - ldr r0, =gBattleOutcome - ldrb r0, [r0] - cmp r0, 0x1 - bne _08058738 - bl sub_817E3F4 -_08058738: - bl FreeAllWindowBuffers - b _08058798 - .pool -_0805875C: - bl sub_800A520 - lsls r0, 24 - cmp r0, 0 - beq _08058798 - movs r0, 0x5A - bl m4aSongNumStop - ldr r3, =gMain - ldr r0, =0x00000439 - adds r2, r3, r0 - ldrb r1, [r2] - movs r0, 0x3 - negs r0, r0 - ands r0, r1 - strb r0, [r2] - ldr r0, =gPreBattleCallback1 - ldr r0, [r0] - str r0, [r3] - ldr r0, =sub_8038D64 - bl SetMainCallback2 - ldr r0, =gBattleOutcome - ldrb r0, [r0] - cmp r0, 0x1 - bne _08058794 - bl sub_817E3F4 -_08058794: - bl FreeAllWindowBuffers -_08058798: - pop {r0} - bx r0 - .pool - thumb_func_end sub_80586F8 - - thumb_func_start sub_80587B0 -sub_80587B0: @ 80587B0 - push {lr} - ldr r0, =gPaletteFade - ldrb r1, [r0, 0x7] - movs r0, 0x80 - ands r0, r1 - cmp r0, 0 - bne _08058832 - ldr r0, =gBattleTypeFlags - ldr r0, [r0] - movs r1, 0x2 - ands r0, r1 - cmp r0, 0 - beq _08058810 - bl sub_800A520 - lsls r0, 24 - cmp r0, 0 - beq _08058832 - ldr r0, =gLinkVSyncDisabled - ldrb r0, [r0] - cmp r0, 0 - bne _080587F0 - bl sub_800AC34 - b _080587F4 - .pool -_080587F0: - bl sub_800ADF8 -_080587F4: - ldr r1, =gBattleBankFunc - ldr r0, =gActiveBank - ldrb r0, [r0] - lsls r0, 2 - adds r0, r1 - ldr r1, =sub_80586F8 - str r1, [r0] - b _08058832 - .pool -_08058810: - movs r0, 0x5A - bl m4aSongNumStop - ldr r2, =gMain - ldr r0, =0x00000439 - adds r3, r2, r0 - ldrb r1, [r3] - movs r0, 0x3 - negs r0, r0 - ands r0, r1 - strb r0, [r3] - ldr r0, =gPreBattleCallback1 - ldr r0, [r0] - str r0, [r2] - ldr r0, [r2, 0x8] - bl SetMainCallback2 -_08058832: - pop {r0} - bx r0 - .pool - thumb_func_end sub_80587B0 - - thumb_func_start sub_8058844 -sub_8058844: @ 8058844 - push {lr} - ldr r2, =gSprites - ldr r1, =gBankSpriteIds - ldr r0, =gActiveBank - ldrb r0, [r0] - adds r0, r1 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r2, 0x1C - adds r0, r2 - ldr r1, [r0] - ldr r0, =SpriteCallbackDummy - cmp r1, r0 - bne _08058868 - bl PlayerBufferExecCompleted -_08058868: - pop {r0} - bx r0 - .pool - thumb_func_end sub_8058844 - - thumb_func_start sub_805887C -sub_805887C: @ 805887C - push {lr} - ldr r2, =gSprites - ldr r1, =gBankSpriteIds - ldr r0, =gActiveBank - ldrb r0, [r0] - adds r0, r1 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r2, 0x1C - adds r0, r2 - ldr r1, [r0] - ldr r0, =SpriteCallbackDummy - cmp r1, r0 - bne _080588A0 - bl PlayerBufferExecCompleted -_080588A0: - pop {r0} - bx r0 - .pool - thumb_func_end sub_805887C - - thumb_func_start bx_802F7A0 -bx_802F7A0: @ 80588B4 - push {r4-r6,lr} - ldr r6, =gSprites - ldr r5, =gBankSpriteIds - ldr r4, =gActiveBank - ldrb r0, [r4] - adds r0, r5 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r1, r6, 0 - adds r1, 0x1C - adds r0, r1 - ldr r1, [r0] - ldr r0, =SpriteCallbackDummy - cmp r1, r0 - bne _08058908 - ldr r0, =gSaveBlock2Ptr - ldr r0, [r0] - ldrb r0, [r0, 0x8] - bl nullsub_25 - ldrb r0, [r4] - adds r0, r5 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r6 - bl FreeSpriteOamMatrix - ldrb r0, [r4] - adds r0, r5 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r6 - bl DestroySprite - bl PlayerBufferExecCompleted -_08058908: - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end bx_802F7A0 - - thumb_func_start sub_8058924 -sub_8058924: @ 8058924 - push {r4,lr} - ldr r4, =gBattleSpritesDataPtr - ldr r1, [r4] - ldr r3, =gActiveBank - ldrb r0, [r3] - ldr r2, [r1, 0x4] - lsls r1, r0, 1 - adds r1, r0 - lsls r1, 2 - adds r1, r2 - ldrb r0, [r1, 0x9] - subs r0, 0x1 - strb r0, [r1, 0x9] - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0xFF - bne _0805895C - ldr r0, [r4] - ldrb r1, [r3] - ldr r2, [r0, 0x4] - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - movs r1, 0 - strb r1, [r0, 0x9] - bl PlayerBufferExecCompleted -_0805895C: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8058924 - - thumb_func_start sub_805896C -sub_805896C: @ 805896C - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - movs r7, 0 - bl IsDoubleBattle - lsls r0, 24 - cmp r0, 0 - beq _08058998 - bl IsDoubleBattle - lsls r0, 24 - cmp r0, 0 - beq _080589D0 - ldr r0, =gBattleTypeFlags - ldr r0, [r0] - movs r1, 0x40 - ands r0, r1 - cmp r0, 0 - beq _080589D0 -_08058998: - ldr r2, =gSprites - ldr r1, =gHealthBoxesIds - ldr r3, =gActiveBank - ldrb r0, [r3] - adds r0, r1 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r2, 0x1C - adds r0, r2 - ldr r1, [r0] - ldr r0, =SpriteCallbackDummy - mov r10, r3 - cmp r1, r0 - bne _08058A0A - b _08058A0E - .pool -_080589D0: - ldr r3, =gSprites - ldr r6, =gHealthBoxesIds - ldr r2, =gActiveBank - ldrb r4, [r2] - adds r0, r4, r6 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r5, r3, 0 - adds r5, 0x1C - adds r0, r5 - ldr r3, [r0] - ldr r0, =SpriteCallbackDummy - mov r10, r2 - cmp r3, r0 - bne _08058A0A - movs r0, 0x2 - eors r4, r0 - adds r0, r4, r6 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r5 - ldr r0, [r0] - cmp r0, r3 - bne _08058A0A - movs r7, 0x1 -_08058A0A: - cmp r7, 0 - beq _08058B08 -_08058A0E: - ldr r0, =gBattleSpritesDataPtr - mov r9, r0 - ldr r0, [r0] - mov r6, r10 - ldrb r2, [r6] - ldr r3, [r0, 0x4] - lsls r0, r2, 1 - adds r0, r2 - lsls r0, 2 - adds r4, r0, r3 - ldrb r1, [r4, 0x1] - movs r5, 0x1 - adds r0, r5, 0 - ands r0, r1 - cmp r0, 0 - beq _08058B08 - movs r1, 0x2 - mov r8, r1 - mov r1, r8 - eors r1, r2 - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 2 - adds r0, r3 - ldrb r1, [r0, 0x1] - adds r0, r5, 0 - ands r0, r1 - cmp r0, 0 - beq _08058B08 - ldrb r1, [r4] - movs r3, 0x7F - adds r0, r3, 0 - ands r0, r1 - strb r0, [r4] - mov r2, r9 - ldr r0, [r2] - ldrb r2, [r6] - ldr r0, [r0, 0x4] - lsls r1, r2, 1 - adds r1, r2 - lsls r1, 2 - adds r1, r0 - ldrb r2, [r1, 0x1] - movs r4, 0x2 - negs r4, r4 - adds r0, r4, 0 - ands r0, r2 - strb r0, [r1, 0x1] - mov r0, r9 - ldr r2, [r0] - ldrb r0, [r6] - mov r1, r8 - eors r1, r0 - ldr r2, [r2, 0x4] - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldrb r1, [r0] - ands r3, r1 - strb r3, [r0] - mov r1, r9 - ldr r2, [r1] - ldrb r0, [r6] - mov r1, r8 - eors r1, r0 - ldr r2, [r2, 0x4] - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldrb r1, [r0, 0x1] - ands r4, r1 - strb r4, [r0, 0x1] - ldr r4, =0x000027f9 - adds r0, r4, 0 - bl FreeSpriteTilesByTag - adds r0, r4, 0 - bl FreeSpritePaletteByTag - ldr r7, =gBattlePartyID - ldrb r1, [r6] - lsls r0, r1, 1 - adds r0, r7 - ldrh r0, [r0] - movs r5, 0x64 - muls r0, r5 - ldr r4, =gPlayerParty - adds r0, r4 - bl sub_805E990 - bl IsDoubleBattle - lsls r0, 24 - cmp r0, 0 - beq _08058AE4 - ldrb r0, [r6] - mov r1, r8 - eors r1, r0 - lsls r0, r1, 1 - adds r0, r7 - ldrh r0, [r0] - muls r0, r5 - adds r0, r4 - bl sub_805E990 -_08058AE4: - mov r2, r9 - ldr r0, [r2] - mov r2, r10 - ldrb r1, [r2] - ldr r2, [r0, 0x4] - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - movs r1, 0x3 - strb r1, [r0, 0x9] - ldr r1, =gBattleBankFunc - mov r2, r10 - ldrb r0, [r2] - lsls r0, 2 - adds r0, r1 - ldr r1, =sub_8058924 - str r1, [r0] -_08058B08: - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_805896C - - thumb_func_start sub_8058B40 -sub_8058B40: @ 8058B40 - push {r4-r7,lr} - mov r7, r9 - mov r6, r8 - push {r6,r7} - movs r0, 0 - mov r9, r0 - mov r8, r0 - ldr r4, =gBattleSpritesDataPtr - ldr r0, [r4] - ldr r7, =gActiveBank - ldrb r2, [r7] - ldr r1, [r0, 0x4] - lsls r3, r2, 1 - adds r0, r3, r2 - lsls r0, 2 - adds r0, r1 - ldrb r1, [r0] - movs r5, 0x88 - adds r0, r5, 0 - ands r0, r1 - cmp r0, 0 - bne _08058B80 - ldr r0, =gBattlePartyID - adds r0, r3, r0 - ldrh r1, [r0] - movs r0, 0x64 - muls r1, r0 - ldr r0, =gPlayerParty - adds r1, r0 - adds r0, r2, 0 - bl sub_8172EF0 -_08058B80: - ldr r1, [r4] - ldrb r0, [r7] - movs r6, 0x2 - adds r2, r6, 0 - eors r2, r0 - ldr r1, [r1, 0x4] - lsls r3, r2, 1 - adds r0, r3, r2 - lsls r0, 2 - adds r0, r1 - ldrb r1, [r0] - adds r0, r5, 0 - ands r0, r1 - cmp r0, 0 - bne _08058BB2 - ldr r0, =gBattlePartyID - adds r0, r3, r0 - ldrh r1, [r0] - movs r0, 0x64 - muls r1, r0 - ldr r0, =gPlayerParty - adds r1, r0 - adds r0, r2, 0 - bl sub_8172EF0 -_08058BB2: - ldr r0, [r4] - ldrb r2, [r7] - ldr r3, [r0, 0x4] - lsls r0, r2, 1 - adds r0, r2 - lsls r0, 2 - adds r4, r0, r3 - ldrb r1, [r4] - movs r5, 0x8 - adds r0, r5, 0 - ands r0, r1 - cmp r0, 0 - bne _08058C82 - adds r1, r6, 0 - eors r1, r2 - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 2 - adds r0, r3 - ldrb r1, [r0] - adds r0, r5, 0 - ands r0, r1 - cmp r0, 0 - bne _08058C82 - ldrb r1, [r4, 0x1] - movs r0, 0x80 - ands r0, r1 - cmp r0, 0 - bne _08058C68 - bl IsDoubleBattle - lsls r0, 24 - cmp r0, 0 - beq _08058C38 - ldr r0, =gBattleTypeFlags - ldr r0, [r0] - movs r1, 0x40 - ands r0, r1 - cmp r0, 0 - bne _08058C38 - ldr r4, =gHealthBoxesIds - ldrb r0, [r7] - adds r1, r6, 0 - eors r1, r0 - adds r0, r1, r4 - ldrb r0, [r0] - ldr r2, =gBattlePartyID - lsls r1, 1 - adds r1, r2 - ldrh r2, [r1] - movs r1, 0x64 - muls r1, r2 - ldr r2, =gPlayerParty - adds r1, r2 - movs r2, 0 - bl UpdateHealthboxAttribute - ldrb r0, [r7] - eors r0, r6 - bl sub_8076918 - ldrb r0, [r7] - eors r0, r6 - adds r0, r4 - ldrb r0, [r0] - bl SetHealthboxSpriteVisible -_08058C38: - ldr r5, =gHealthBoxesIds - ldr r4, =gActiveBank - ldrb r1, [r4] - adds r0, r1, r5 - ldrb r0, [r0] - ldr r2, =gBattlePartyID - lsls r1, 1 - adds r1, r2 - ldrh r2, [r1] - movs r1, 0x64 - muls r1, r2 - ldr r2, =gPlayerParty - adds r1, r2 - movs r2, 0 - bl UpdateHealthboxAttribute - ldrb r0, [r4] - bl sub_8076918 - ldrb r0, [r4] - adds r0, r5 - ldrb r0, [r0] - bl SetHealthboxSpriteVisible -_08058C68: - ldr r0, =gBattleSpritesDataPtr - ldr r2, [r0] - ldr r0, =gActiveBank - ldrb r1, [r0] - ldr r2, [r2, 0x4] - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldrb r1, [r0, 0x1] - movs r2, 0x80 - orrs r1, r2 - strb r1, [r0, 0x1] -_08058C82: - ldr r5, =gBattleSpritesDataPtr - ldr r0, [r5] - ldr r4, =gActiveBank - ldrb r2, [r4] - ldr r3, [r0, 0x4] - lsls r0, r2, 1 - adds r0, r2 - lsls r0, 2 - adds r0, r3 - ldrb r1, [r0, 0x1] - movs r0, 0xC0 - ands r0, r1 - cmp r0, 0x80 - bne _08058D32 - movs r1, 0x2 - eors r1, r2 - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 2 - adds r0, r3 - ldrb r1, [r0, 0x1] - movs r0, 0x40 - ands r0, r1 - cmp r0, 0 - bne _08058D32 - bl IsCryPlayingOrClearCrySongs - lsls r0, 24 - cmp r0, 0 - bne _08058D32 - ldr r0, [r5] - ldrb r1, [r4] - ldr r2, [r0, 0x4] - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldrb r1, [r0, 0x1] - movs r0, 0x20 - ands r0, r1 - cmp r0, 0 - bne _08058D14 - ldr r0, =gBattleTypeFlags - ldr r0, [r0] - movs r1, 0x42 - ands r0, r1 - cmp r0, 0x42 - bne _08058D08 - ldr r0, =gMPlay_BGM - bl m4aMPlayContinue - b _08058D14 - .pool -_08058D08: - ldr r0, =gMPlay_BGM - ldr r1, =0x0000ffff - movs r2, 0x80 - lsls r2, 1 - bl m4aMPlayVolumeControl -_08058D14: - ldr r0, =gBattleSpritesDataPtr - ldr r2, [r0] - ldr r0, =gActiveBank - ldrb r1, [r0] - ldr r2, [r2, 0x4] - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldrb r1, [r0, 0x1] - movs r2, 0x20 - orrs r1, r2 - strb r1, [r0, 0x1] - movs r0, 0x1 - mov r9, r0 -_08058D32: - bl IsDoubleBattle - lsls r0, 24 - cmp r0, 0 - beq _08058D52 - bl IsDoubleBattle - lsls r0, 24 - cmp r0, 0 - beq _08058DAC - ldr r0, =gBattleTypeFlags - ldr r0, [r0] - movs r1, 0x40 - ands r0, r1 - cmp r0, 0 - beq _08058DAC -_08058D52: - ldr r2, =gSprites - ldr r0, =gUnknown_03005D7C - ldr r1, =gActiveBank - ldrb r4, [r1] - adds r0, r4, r0 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r2, 0x1C - adds r0, r2 - ldr r3, [r0] - ldr r0, =SpriteCallbackDummy - cmp r3, r0 - bne _08058E0A - ldr r0, =gBankSpriteIds - adds r0, r4, r0 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldr r0, [r0] - cmp r0, r3 - bne _08058E0A - b _08058E06 - .pool -_08058DAC: - ldr r2, =gSprites - ldr r7, =gUnknown_03005D7C - ldr r0, =gActiveBank - ldrb r3, [r0] - adds r0, r3, r7 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r2, 0x1C - adds r0, r2 - ldr r4, [r0] - ldr r0, =SpriteCallbackDummy - cmp r4, r0 - bne _08058E0A - ldr r6, =gBankSpriteIds - adds r0, r3, r6 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldr r5, [r0] - cmp r5, r4 - bne _08058E0A - movs r0, 0x2 - eors r3, r0 - adds r0, r3, r7 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldr r4, [r0] - cmp r4, r5 - bne _08058E0A - adds r0, r3, r6 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldr r0, [r0] - cmp r0, r4 - bne _08058E0A -_08058E06: - movs r0, 0x1 - mov r8, r0 -_08058E0A: - mov r0, r9 - cmp r0, 0 - beq _08058EAA - mov r0, r8 - cmp r0, 0 - beq _08058EAA - bl IsDoubleBattle - lsls r0, 24 - cmp r0, 0 - beq _08058E48 - ldr r0, =gBattleTypeFlags - ldr r0, [r0] - movs r1, 0x40 - ands r0, r1 - cmp r0, 0 - bne _08058E48 - ldr r2, =gUnknown_03005D7C - ldr r0, =gActiveBank - ldrb r1, [r0] - movs r0, 0x2 - eors r0, r1 - adds r0, r2 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - ldr r1, =gSprites - adds r0, r1 - bl DestroySprite -_08058E48: - ldr r1, =gUnknown_03005D7C - ldr r4, =gActiveBank - ldrb r0, [r4] - adds r0, r1 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - ldr r1, =gSprites - adds r0, r1 - bl DestroySprite - ldr r3, =gBattleSpritesDataPtr - ldr r0, [r3] - ldr r2, [r0, 0x8] - ldrb r1, [r2, 0x9] - movs r0, 0x2 - negs r0, r0 - ands r0, r1 - strb r0, [r2, 0x9] - ldr r0, [r3] - ldrb r2, [r4] - ldr r0, [r0, 0x4] - lsls r1, r2, 1 - adds r1, r2 - lsls r1, 2 - adds r1, r0 - ldrb r2, [r1, 0x1] - movs r0, 0x21 - negs r0, r0 - ands r0, r2 - strb r0, [r1, 0x1] - ldr r0, [r3] - ldrb r2, [r4] - ldr r0, [r0, 0x4] - lsls r1, r2, 1 - adds r1, r2 - lsls r1, 2 - adds r1, r0 - ldrb r2, [r1, 0x1] - movs r0, 0x7F - ands r0, r2 - strb r0, [r1, 0x1] - ldr r1, =gBattleBankFunc - ldrb r0, [r4] - lsls r0, 2 - adds r0, r1 - ldr r1, =sub_805896C - str r1, [r0] -_08058EAA: - pop {r3,r4} - mov r8, r3 - mov r9, r4 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8058B40 - - thumb_func_start sub_8058EDC -sub_8058EDC: @ 8058EDC - push {r4-r6,lr} - ldr r2, =gSprites - ldr r0, =gHealthBoxesIds - ldr r6, =gActiveBank - ldrb r3, [r6] - adds r0, r3, r0 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r2, 0x1C - adds r0, r2 - ldr r4, [r0] - ldr r0, =SpriteCallbackDummy - cmp r4, r0 - bne _08058F94 - ldr r5, =gBattleSpritesDataPtr - ldr r0, [r5] - ldr r1, [r0, 0x4] - lsls r0, r3, 1 - adds r0, r3 - lsls r0, 2 - adds r0, r1 - ldrb r1, [r0, 0x1] - movs r0, 0x1 - ands r0, r1 - cmp r0, 0 - beq _08058F94 - ldr r0, =gBankSpriteIds - adds r0, r3, r0 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldr r0, [r0] - cmp r0, r4 - bne _08058F94 - adds r0, r3, 0 - bl sub_805E408 - ldr r0, [r5] - ldrb r2, [r6] - ldr r0, [r0, 0x4] - lsls r1, r2, 1 - adds r1, r2 - lsls r1, 2 - adds r1, r0 - ldrb r2, [r1] - movs r0, 0x7F - ands r0, r2 - strb r0, [r1] - ldr r0, [r5] - ldrb r2, [r6] - ldr r0, [r0, 0x4] - lsls r1, r2, 1 - adds r1, r2 - lsls r1, 2 - adds r1, r0 - ldrb r2, [r1, 0x1] - movs r0, 0x2 - negs r0, r0 - ands r0, r2 - strb r0, [r1, 0x1] - ldr r4, =0x000027f9 - adds r0, r4, 0 - bl FreeSpriteTilesByTag - adds r0, r4, 0 - bl FreeSpritePaletteByTag - ldr r0, [r5] - ldrb r2, [r6] - ldr r1, [r0] - lsls r0, r2, 2 - adds r0, r1 - ldrb r1, [r0] - movs r0, 0x4 - ands r0, r1 - cmp r0, 0 - beq _08058F88 - adds r0, r2, 0 - adds r1, r2, 0 - movs r3, 0x6 - bl move_anim_start_t4 -_08058F88: - ldr r0, =gBattleBankFunc - ldrb r1, [r6] - lsls r1, 2 - adds r1, r0 - ldr r0, =sub_8058FC0 - str r0, [r1] -_08058F94: - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8058EDC - - thumb_func_start sub_8058FC0 -sub_8058FC0: @ 8058FC0 - push {r4,lr} - ldr r0, =gBattleSpritesDataPtr - ldr r0, [r0] - ldr r4, =gActiveBank - ldrb r1, [r4] - ldr r2, [r0, 0x4] - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldrb r1, [r0] - movs r0, 0x40 - ands r0, r1 - cmp r0, 0 - bne _0805900E - bl IsCryPlayingOrClearCrySongs - lsls r0, 24 - cmp r0, 0 - bne _0805900E - ldr r0, =gMPlay_BGM - ldr r1, =0x0000ffff - movs r2, 0x80 - lsls r2, 1 - bl m4aMPlayVolumeControl - ldr r2, =gBattlePartyID - ldrb r1, [r4] - lsls r0, r1, 1 - adds r0, r2 - ldrh r2, [r0] - movs r0, 0x64 - muls r0, r2 - ldr r2, =gPlayerParty - adds r0, r2 - bl sub_805E990 - bl PlayerBufferExecCompleted -_0805900E: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8058FC0 - - thumb_func_start sub_805902C -sub_805902C: @ 805902C - push {r4-r6,lr} - ldr r6, =gBattleSpritesDataPtr - ldr r0, [r6] - ldr r5, =gActiveBank - ldrb r2, [r5] - ldr r1, [r0, 0x4] - lsls r3, r2, 1 - adds r0, r3, r2 - lsls r0, 2 - adds r0, r1 - ldrb r1, [r0] - movs r0, 0x88 - ands r0, r1 - cmp r0, 0 - bne _0805905E - ldr r0, =gBattlePartyID - adds r0, r3, r0 - ldrh r1, [r0] - movs r0, 0x64 - muls r1, r0 - ldr r0, =gPlayerParty - adds r1, r0 - adds r0, r2, 0 - bl sub_8172EF0 -_0805905E: - ldr r4, =gSprites - ldr r0, =gUnknown_03005D7C - ldrb r2, [r5] - adds r0, r2, r0 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r3, r0, 2 - adds r0, r4, 0 - adds r0, 0x1C - adds r0, r3, r0 - ldr r1, [r0] - ldr r0, =SpriteCallbackDummy - cmp r1, r0 - bne _080590D2 - ldr r0, [r6] - ldr r1, [r0, 0x4] - lsls r0, r2, 1 - adds r0, r2 - lsls r0, 2 - adds r0, r1 - ldrb r1, [r0] - movs r0, 0x8 - ands r0, r1 - cmp r0, 0 - bne _080590D2 - adds r0, r3, r4 - bl DestroySprite - ldr r4, =gHealthBoxesIds - ldrb r1, [r5] - adds r0, r1, r4 - ldrb r0, [r0] - ldr r2, =gBattlePartyID - lsls r1, 1 - adds r1, r2 - ldrh r2, [r1] - movs r1, 0x64 - muls r1, r2 - ldr r2, =gPlayerParty - adds r1, r2 - movs r2, 0 - bl UpdateHealthboxAttribute - ldrb r0, [r5] - bl sub_8076918 - ldrb r0, [r5] - adds r0, r4 - ldrb r0, [r0] - bl SetHealthboxSpriteVisible - ldr r1, =gBattleBankFunc - ldrb r0, [r5] - lsls r0, 2 - adds r0, r1 - ldr r1, =sub_8058EDC - str r1, [r0] -_080590D2: - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_805902C - - thumb_func_start c3_0802FDF4 -c3_0802FDF4: @ 8059100 - push {r4,lr} - lsls r0, 24 - lsrs r4, r0, 24 - bl IsCryPlayingOrClearCrySongs - lsls r0, 24 - cmp r0, 0 - bne _08059122 - ldr r0, =gMPlay_BGM - ldr r1, =0x0000ffff - movs r2, 0x80 - lsls r2, 1 - bl m4aMPlayVolumeControl - adds r0, r4, 0 - bl DestroyTask -_08059122: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end c3_0802FDF4 - - thumb_func_start bx_t1_healthbar_update -bx_t1_healthbar_update: @ 8059130 - push {r4-r6,lr} - ldr r5, =gActiveBank - ldrb r0, [r5] - ldr r6, =gHealthBoxesIds - adds r1, r0, r6 - ldrb r1, [r1] - movs r2, 0 - movs r3, 0 - bl sub_8074AA0 - adds r4, r0, 0 - lsls r4, 16 - lsrs r4, 16 - ldrb r0, [r5] - adds r0, r6 - ldrb r0, [r0] - bl SetHealthboxSpriteVisible - lsls r4, 16 - asrs r1, r4, 16 - movs r0, 0x1 - negs r0, r0 - cmp r1, r0 - beq _08059178 - ldrb r0, [r5] - adds r0, r6 - ldrb r0, [r0] - movs r2, 0 - bl UpdateHpTextInHealthbox - b _08059192 - .pool -_08059178: - ldr r2, =gBattlePartyID - ldrb r1, [r5] - lsls r0, r1, 1 - adds r0, r2 - ldrh r2, [r0] - movs r0, 0x64 - muls r0, r2 - ldr r2, =gPlayerParty - adds r0, r2 - bl sub_805E990 - bl PlayerBufferExecCompleted -_08059192: - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end bx_t1_healthbar_update - - thumb_func_start sub_80591A0 -sub_80591A0: @ 80591A0 - push {lr} - movs r0, 0 - bl IsTextPrinterActive - lsls r0, 16 - cmp r0, 0 - bne _080591B2 - bl PlayerBufferExecCompleted -_080591B2: - pop {r0} - bx r0 - thumb_func_end sub_80591A0 - - thumb_func_start sub_80591B8 -sub_80591B8: @ 80591B8 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x10 - lsls r0, 24 - lsrs r0, 24 - mov r9, r0 - ldr r1, =gTasks - lsls r0, 2 - add r0, r9 - lsls r0, 3 - adds r0, r1 - mov r8, r0 - ldrb r0, [r0, 0x8] - mov r10, r0 - mov r1, r8 - ldrb r7, [r1, 0xC] - str r7, [sp, 0x8] - ldrh r2, [r1, 0xA] - str r2, [sp, 0xC] - bl IsDoubleBattle - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - beq _080591FE - ldr r1, =gBattlePartyID - lsls r0, r7, 1 - adds r0, r1 - ldrh r0, [r0] - cmp r10, r0 - bne _080591FE - b _08059314 -_080591FE: - movs r0, 0x64 - mov r1, r10 - muls r1, r0 - ldr r0, =gPlayerParty - adds r6, r1, r0 - adds r0, r6, 0 - movs r1, 0xB - bl GetMonData - adds r5, r0, 0 - lsls r5, 16 - lsrs r5, 16 - adds r0, r6, 0 - movs r1, 0x38 - bl GetMonData - adds r4, r0, 0 - lsls r4, 24 - lsrs r4, 24 - adds r0, r6, 0 - movs r1, 0x19 - bl GetMonData - str r0, [sp, 0x4] - ldr r3, =gExperienceTables - adds r4, 0x1 - lsls r4, 2 - ldr r2, =gBaseStats - lsls r1, r5, 3 - subs r1, r5 - lsls r1, 2 - adds r1, r2 - ldrb r2, [r1, 0x13] - movs r1, 0xCA - lsls r1, 1 - muls r1, r2 - adds r4, r1 - adds r4, r3 - ldr r2, [r4] - str r2, [sp] - ldr r3, [sp, 0xC] - lsls r1, r3, 16 - asrs r1, 16 - adds r0, r1 - cmp r0, r2 - bcc _080592EC - adds r0, r6, 0 - movs r1, 0x19 - mov r2, sp - bl SetMonData - adds r0, r6, 0 - bl CalculateMonStats - ldr r2, [sp] - add r0, sp, 0x4 - ldrh r0, [r0] - subs r2, r0 - ldr r0, [sp, 0xC] - subs r2, r0, r2 - ldr r4, =gActiveBank - ldrb r5, [r4] - strb r7, [r4] - lsls r2, 16 - lsrs r2, 16 - movs r0, 0x1 - movs r1, 0xB - bl EmitCmd33 - strb r5, [r4] - bl IsDoubleBattle - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - bne _080592D4 - ldr r2, =gBattlePartyID - lsls r0, r7, 1 - adds r0, r2 - mov r1, r10 - ldrh r0, [r0] - cmp r1, r0 - beq _080592B2 - movs r0, 0x2 - eors r7, r0 - lsls r0, r7, 1 - adds r0, r2 - ldrh r0, [r0] - cmp r1, r0 - bne _080592D4 -_080592B2: - ldr r0, =sub_8059544 - b _08059316 - .pool -_080592D4: - ldr r0, =gTasks - mov r2, r9 - lsls r1, r2, 2 - add r1, r9 - lsls r1, 3 - adds r1, r0 - ldr r0, =sub_805965C - b _08059318 - .pool -_080592EC: - str r0, [sp, 0x4] - add r2, sp, 0x4 - adds r0, r6, 0 - movs r1, 0x19 - bl SetMonData - ldr r1, =gBattleBankFunc - ldr r3, [sp, 0x8] - lsls r0, r3, 2 - adds r0, r1 - ldr r1, =sub_80591A0 - str r1, [r0] - mov r0, r9 - bl DestroyTask - b _0805931A - .pool -_08059314: - ldr r0, =sub_8059330 -_08059316: - mov r1, r8 -_08059318: - str r0, [r1] -_0805931A: - add sp, 0x10 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_80591B8 - - thumb_func_start sub_8059330 -sub_8059330: @ 8059330 - push {r4-r6,lr} - mov r6, r10 - mov r5, r9 - mov r4, r8 - push {r4-r6} - sub sp, 0x4 - lsls r0, 24 - lsrs r0, 24 - ldr r1, =gTasks - lsls r2, r0, 2 - mov r8, r2 - add r8, r0 - mov r0, r8 - lsls r0, 3 - mov r8, r0 - add r8, r1 - mov r2, r8 - ldrb r1, [r2, 0x8] - movs r0, 0xA - ldrsh r2, [r2, r0] - mov r9, r2 - mov r2, r8 - ldrb r2, [r2, 0xC] - mov r10, r2 - movs r0, 0x64 - adds r6, r1, 0 - muls r6, r0 - ldr r0, =gPlayerParty - adds r6, r0 - adds r0, r6, 0 - movs r1, 0x38 - bl GetMonData - adds r4, r0, 0 - lsls r4, 24 - lsrs r4, 24 - adds r0, r6, 0 - movs r1, 0xB - bl GetMonData - adds r5, r0, 0 - lsls r5, 16 - lsrs r5, 16 - adds r0, r6, 0 - movs r1, 0x19 - bl GetMonData - adds r3, r0, 0 - ldr r6, =gExperienceTables - lsls r1, r4, 2 - ldr r2, =gBaseStats - lsls r0, r5, 3 - subs r0, r5 - lsls r0, 2 - adds r0, r2 - ldrb r2, [r0, 0x13] - movs r0, 0xCA - lsls r0, 1 - muls r0, r2 - adds r1, r0 - adds r1, r6 - ldr r1, [r1] - subs r3, r1 - adds r4, 0x1 - lsls r4, 2 - adds r4, r0 - adds r4, r6 - ldr r2, [r4] - subs r2, r1 - ldr r0, =gHealthBoxesIds - add r0, r10 - ldrb r1, [r0] - mov r0, r9 - negs r0, r0 - str r0, [sp] - mov r0, r10 - bl SetBattleBarStruct - movs r0, 0x21 - bl PlaySE - ldr r0, =sub_8059400 - mov r1, r8 - str r0, [r1] - add sp, 0x4 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8059330 - - thumb_func_start sub_8059400 -sub_8059400: @ 8059400 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x8 - lsls r0, 24 - lsrs r0, 24 - mov r8, r0 - ldr r1, =gTasks - lsls r0, 2 - add r0, r8 - lsls r0, 3 - adds r6, r0, r1 - ldrh r1, [r6, 0x1C] - movs r2, 0x1C - ldrsh r0, [r6, r2] - cmp r0, 0xC - bgt _08059430 - adds r0, r1, 0x1 - strh r0, [r6, 0x1C] - b _0805952C - .pool -_08059430: - ldrb r0, [r6, 0x8] - mov r9, r0 - ldrh r2, [r6, 0xA] - mov r10, r2 - ldrb r7, [r6, 0xC] - ldr r5, =gHealthBoxesIds - adds r5, r7, r5 - ldrb r1, [r5] - adds r0, r7, 0 - movs r2, 0x1 - movs r3, 0 - bl sub_8074AA0 - adds r4, r0, 0 - lsls r4, 16 - lsrs r4, 16 - ldrb r0, [r5] - bl SetHealthboxSpriteVisible - lsls r4, 16 - asrs r4, 16 - movs r0, 0x1 - negs r0, r0 - cmp r4, r0 - bne _0805952C - movs r0, 0x21 - bl m4aSongNumStop - movs r0, 0x64 - mov r1, r9 - muls r1, r0 - ldr r0, =gPlayerParty - adds r5, r1, r0 - adds r0, r5, 0 - movs r1, 0x38 - bl GetMonData - adds r4, r0, 0 - lsls r4, 24 - lsrs r4, 24 - adds r0, r5, 0 - movs r1, 0x19 - bl GetMonData - str r0, [sp, 0x4] - adds r0, r5, 0 - movs r1, 0xB - bl GetMonData - lsls r0, 16 - lsrs r0, 16 - ldr r3, =gExperienceTables - adds r4, 0x1 - lsls r4, 2 - ldr r2, =gBaseStats - lsls r1, r0, 3 - subs r1, r0 - lsls r1, 2 - adds r1, r2 - ldrb r1, [r1, 0x13] - movs r0, 0xCA - lsls r0, 1 - muls r0, r1 - adds r4, r0 - adds r4, r3 - ldr r1, [r4] - str r1, [sp] - mov r2, r10 - lsls r0, r2, 16 - asrs r4, r0, 16 - ldr r0, [sp, 0x4] - adds r0, r4 - cmp r0, r1 - blt _08059510 - adds r0, r5, 0 - movs r1, 0x19 - mov r2, sp - bl SetMonData - adds r0, r5, 0 - bl CalculateMonStats - ldr r2, [sp] - add r0, sp, 0x4 - ldrh r0, [r0] - subs r2, r0 - subs r2, r4, r2 - ldr r4, =gActiveBank - ldrb r5, [r4] - strb r7, [r4] - lsls r2, 16 - lsrs r2, 16 - movs r0, 0x1 - movs r1, 0xB - bl EmitCmd33 - strb r5, [r4] - ldr r0, =sub_8059544 - str r0, [r6] - b _0805952C - .pool -_08059510: - str r0, [sp, 0x4] - add r2, sp, 0x4 - adds r0, r5, 0 - movs r1, 0x19 - bl SetMonData - ldr r1, =gBattleBankFunc - lsls r0, r7, 2 - adds r0, r1 - ldr r1, =sub_80591A0 - str r1, [r0] - mov r0, r8 - bl DestroyTask -_0805952C: - add sp, 0x8 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8059400 - - thumb_func_start sub_8059544 -sub_8059544: @ 8059544 - push {r4-r6,lr} - lsls r0, 24 - lsrs r5, r0, 24 - ldr r1, =gTasks - lsls r0, r5, 2 - adds r0, r5 - lsls r0, 3 - adds r0, r1 - ldrb r4, [r0, 0xC] - ldrb r6, [r0, 0x8] - bl IsDoubleBattle - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - bne _08059578 - ldr r1, =gBattlePartyID - movs r0, 0x2 - adds r2, r4, 0 - eors r2, r0 - lsls r0, r2, 1 - adds r0, r1 - ldrh r0, [r0] - cmp r6, r0 - bne _08059578 - adds r4, r2, 0 -_08059578: - adds r0, r4, 0 - adds r1, r4, 0 - adds r2, r4, 0 - movs r3, 0 - bl move_anim_start_t4 - ldr r0, =gTasks - lsls r1, r5, 2 - adds r1, r5 - lsls r1, 3 - adds r1, r0 - ldr r0, =sub_80595A4 - str r0, [r1] - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8059544 - - thumb_func_start sub_80595A4 -sub_80595A4: @ 80595A4 - push {r4-r7,lr} - lsls r0, 24 - lsrs r6, r0, 24 - ldr r1, =gTasks - lsls r0, r6, 2 - adds r0, r6 - lsls r0, 3 - adds r2, r0, r1 - ldrb r5, [r2, 0xC] - ldr r0, =gBattleSpritesDataPtr - ldr r0, [r0] - ldr r1, [r0, 0x4] - lsls r0, r5, 1 - adds r0, r5 - lsls r0, 2 - adds r0, r1 - ldrb r1, [r0] - movs r0, 0x40 - ands r0, r1 - cmp r0, 0 - bne _08059646 - ldrb r4, [r2, 0x8] - movs r0, 0x64 - adds r1, r4, 0 - muls r1, r0 - ldr r0, =gPlayerParty - adds r7, r1, r0 - adds r0, r7, 0 - movs r1, 0x38 - bl GetMonData - bl IsDoubleBattle - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - bne _08059624 - ldr r1, =gBattlePartyID - movs r0, 0x2 - adds r2, r5, 0 - eors r2, r0 - lsls r0, r2, 1 - adds r0, r1 - ldrh r0, [r0] - cmp r4, r0 - bne _08059624 - ldr r0, =gHealthBoxesIds - adds r0, r2, r0 - ldrb r0, [r0] - adds r1, r7, 0 - movs r2, 0 - bl UpdateHealthboxAttribute - b _08059638 - .pool -_08059624: - ldr r0, =gHealthBoxesIds - adds r0, r5, r0 - ldrb r0, [r0] - movs r1, 0x64 - muls r1, r4 - ldr r2, =gPlayerParty - adds r1, r2 - movs r2, 0 - bl UpdateHealthboxAttribute -_08059638: - ldr r0, =gTasks - lsls r1, r6, 2 - adds r1, r6 - lsls r1, 3 - adds r1, r0 - ldr r0, =sub_805965C - str r0, [r1] -_08059646: - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_80595A4 - - thumb_func_start sub_805965C -sub_805965C: @ 805965C - push {r4,r5,lr} - adds r5, r0, 0 - lsls r5, 24 - lsrs r5, 24 - ldr r0, =gTasks - lsls r4, r5, 2 - adds r4, r5 - lsls r4, 3 - adds r4, r0 - ldrb r1, [r4, 0x8] - movs r0, 0x64 - muls r0, r1 - ldr r1, =gPlayerParty - adds r0, r1 - movs r1, 0x38 - bl GetMonData - ldrb r0, [r4, 0xC] - ldr r1, =gBattleBankFunc - lsls r0, 2 - adds r0, r1 - ldr r1, =sub_80591A0 - str r1, [r0] - adds r0, r5, 0 - bl DestroyTask - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_805965C - - thumb_func_start sub_80596A8 -sub_80596A8: @ 80596A8 - push {r4-r6,lr} - ldr r6, =gSprites - ldr r5, =gBankSpriteIds - ldr r4, =gActiveBank - ldrb r2, [r4] - adds r0, r2, r5 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r6 - movs r3, 0x22 - ldrsh r1, [r0, r3] - movs r3, 0x26 - ldrsh r0, [r0, r3] - adds r1, r0 - cmp r1, 0xA0 - ble _08059724 - ldr r1, =gBattlePartyID - lsls r0, r2, 1 - adds r0, r1 - ldrh r1, [r0] - movs r0, 0x64 - muls r0, r1 - ldr r1, =gPlayerParty - adds r0, r1 - movs r1, 0xB - bl GetMonData - lsls r0, 16 - lsrs r0, 16 - bl nullsub_24 - ldrb r0, [r4] - adds r0, r5 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r6 - ldrb r0, [r0, 0x3] - lsls r0, 26 - lsrs r0, 27 - bl FreeOamMatrix - ldrb r0, [r4] - adds r0, r5 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r6 - bl DestroySprite - ldr r1, =gHealthBoxesIds - ldrb r0, [r4] - adds r0, r1 - ldrb r0, [r0] - bl SetHealthboxSpriteInvisible - bl PlayerBufferExecCompleted -_08059724: - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_80596A8 - - thumb_func_start sub_8059744 -sub_8059744: @ 8059744 - push {r4-r6,lr} - ldr r0, =gBattleSpritesDataPtr - ldr r0, [r0] - ldr r6, =gActiveBank - ldrb r2, [r6] - ldr r1, [r0, 0x4] - lsls r0, r2, 1 - adds r0, r2 - lsls r0, 2 - adds r0, r1 - ldrb r1, [r0] - movs r0, 0x40 - ands r0, r1 - cmp r0, 0 - bne _08059798 - ldr r5, =gBankSpriteIds - adds r0, r2, r5 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - ldr r4, =gSprites - adds r0, r4 - bl FreeSpriteOamMatrix - ldrb r0, [r6] - adds r0, r5 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r4 - bl DestroySprite - ldr r1, =gHealthBoxesIds - ldrb r0, [r6] - adds r0, r1 - ldrb r0, [r0] - bl SetHealthboxSpriteInvisible - bl PlayerBufferExecCompleted -_08059798: - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8059744 - - thumb_func_start sub_80597B4 -sub_80597B4: @ 80597B4 - push {lr} - movs r0, 0 - bl IsTextPrinterActive - lsls r0, 16 - cmp r0, 0 - bne _080597C6 - bl PlayerBufferExecCompleted -_080597C6: - pop {r0} - bx r0 - thumb_func_end sub_80597B4 - - thumb_func_start sub_80597CC -sub_80597CC: @ 80597CC - push {r4,lr} - ldr r0, =gPaletteFade - ldrb r1, [r0, 0x7] - movs r0, 0x80 - ands r0, r1 - cmp r0, 0 - bne _0805980A - ldr r1, =gBattleBankFunc - ldr r2, =gActiveBank - ldrb r0, [r2] - lsls r0, 2 - adds r0, r1 - ldr r1, =sub_8059828 - str r1, [r0] - ldr r3, =gTasks - ldr r1, =gUnknown_03005D7C - ldrb r0, [r2] - adds r0, r1 - ldrb r0, [r0] - lsls r1, r0, 2 - adds r1, r0 - lsls r1, 3 - adds r1, r3 - ldrb r4, [r1, 0x8] - bl DestroyTask - bl FreeAllWindowBuffers - adds r0, r4, 0 - bl sub_81B89AC -_0805980A: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_80597CC - - thumb_func_start sub_8059828 -sub_8059828: @ 8059828 - push {lr} - ldr r0, =gMain - ldr r1, [r0, 0x4] - ldr r0, =BattleMainCB2 - cmp r1, r0 - bne _08059898 - ldr r0, =gPaletteFade - ldrb r1, [r0, 0x7] - movs r0, 0x80 - ands r0, r1 - cmp r0, 0 - bne _08059898 - ldr r0, =gUnknown_0203CEE8 - ldrb r0, [r0] - cmp r0, 0x1 - bne _08059870 - ldr r0, =gUnknown_0203CEE9 - ldrb r1, [r0] - ldr r2, =gUnknown_0203CF00 - movs r0, 0x1 - bl EmitCmd34 - b _0805987A - .pool -_08059870: - movs r0, 0x1 - movs r1, 0x6 - movs r2, 0 - bl EmitCmd34 -_0805987A: - ldr r1, =gBattleBufferA - ldr r0, =gActiveBank - ldrb r0, [r0] - lsls r0, 9 - adds r1, 0x1 - adds r0, r1 - ldrb r1, [r0] - movs r0, 0xF - ands r0, r1 - cmp r0, 0x1 - bne _08059894 - bl b_link_standby_message -_08059894: - bl PlayerBufferExecCompleted -_08059898: - pop {r0} - bx r0 - .pool - thumb_func_end sub_8059828 - - thumb_func_start sub_80598A4 -sub_80598A4: @ 80598A4 - push {lr} - ldr r0, =gPaletteFade - ldrb r1, [r0, 0x7] - movs r0, 0x80 - ands r0, r1 - cmp r0, 0 - bne _080598CC - ldr r1, =gBattleBankFunc - ldr r0, =gActiveBank - ldrb r0, [r0] - lsls r0, 2 - adds r0, r1 - ldr r1, =sub_80598E0 - str r1, [r0] - bl nullsub_35 - bl FreeAllWindowBuffers - bl sub_81AABB0 -_080598CC: - pop {r0} - bx r0 - .pool - thumb_func_end sub_80598A4 - - thumb_func_start sub_80598E0 -sub_80598E0: @ 80598E0 - push {lr} - ldr r0, =gMain - ldr r1, [r0, 0x4] - ldr r0, =BattleMainCB2 - cmp r1, r0 - bne _08059906 - ldr r0, =gPaletteFade - ldrb r1, [r0, 0x7] - movs r0, 0x80 - ands r0, r1 - cmp r0, 0 - bne _08059906 - ldr r0, =gScriptItemId - ldrh r1, [r0] - movs r0, 0x1 - bl EmitCmd35 - bl PlayerBufferExecCompleted -_08059906: - pop {r0} - bx r0 - .pool - thumb_func_end sub_80598E0 - - thumb_func_start bx_wait_t1 -bx_wait_t1: @ 805991C - push {lr} - ldr r0, =gDoingBattleAnim - ldrb r0, [r0] - cmp r0, 0 - beq _08059942 - ldr r0, =gBattleSpritesDataPtr - ldr r2, [r0] - ldr r0, =gActiveBank - ldrb r1, [r0] - ldr r2, [r2, 0x4] - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldrb r1, [r0] - movs r0, 0x40 - ands r0, r1 - cmp r0, 0 - bne _08059946 -_08059942: - bl PlayerBufferExecCompleted -_08059946: - pop {r0} - bx r0 - .pool - thumb_func_end bx_wait_t1 - - thumb_func_start bx_blink_t1 -bx_blink_t1: @ 8059958 - push {r4,lr} - ldr r1, =gBankSpriteIds - ldr r0, =gActiveBank - ldrb r0, [r0] - adds r0, r1 - ldrb r1, [r0] - ldr r2, =gSprites - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r4, r0, r2 - movs r1, 0x30 - ldrsh r0, [r4, r1] - cmp r0, 0x20 - bne _080599A4 - movs r3, 0 - movs r0, 0 - strh r0, [r4, 0x30] - adds r2, r4, 0 - adds r2, 0x3E - ldrb r1, [r2] - subs r0, 0x5 - ands r0, r1 - strb r0, [r2] - ldr r0, =gDoingBattleAnim - strb r3, [r0] - bl PlayerBufferExecCompleted - b _080599CE - .pool -_080599A4: - ldrh r0, [r4, 0x30] - movs r1, 0x3 - ands r0, r1 - cmp r0, 0 - bne _080599C8 - adds r3, r4, 0 - adds r3, 0x3E - ldrb r2, [r3] - lsls r0, r2, 29 - lsrs r0, 31 - movs r1, 0x1 - eors r1, r0 - lsls r1, 2 - movs r0, 0x5 - negs r0, r0 - ands r0, r2 - orrs r0, r1 - strb r0, [r3] -_080599C8: - ldrh r0, [r4, 0x30] - adds r0, 0x1 - strh r0, [r4, 0x30] -_080599CE: - pop {r4} - pop {r0} - bx r0 - thumb_func_end bx_blink_t1 - - thumb_func_start sub_80599D4 -sub_80599D4: @ 80599D4 - push {r4,lr} - sub sp, 0x4 - ldr r0, =gMain - ldrh r1, [r0, 0x2E] - movs r0, 0x40 - ands r0, r1 - cmp r0, 0 - beq _08059A02 - ldr r4, =gUnknown_03005D74 - ldrb r0, [r4] - cmp r0, 0 - beq _08059A02 - movs r0, 0x5 - bl PlaySE - ldrb r0, [r4] - bl BattleDestroyCursorAt - movs r0, 0 - strb r0, [r4] - movs r0, 0 - bl BattleCreateCursorAt -_08059A02: - ldr r0, =gMain - ldrh r1, [r0, 0x2E] - movs r0, 0x80 - ands r0, r1 - cmp r0, 0 - beq _08059A2C - ldr r4, =gUnknown_03005D74 - ldrb r0, [r4] - cmp r0, 0 - bne _08059A2C - movs r0, 0x5 - bl PlaySE - ldrb r0, [r4] - bl BattleDestroyCursorAt - movs r0, 0x1 - strb r0, [r4] - movs r0, 0x1 - bl BattleCreateCursorAt -_08059A2C: - ldr r0, =gMain - ldrh r1, [r0, 0x2E] - movs r2, 0x1 - adds r0, r2, 0 - ands r0, r1 - cmp r0, 0 - beq _08059A7A - str r2, [sp] - movs r0, 0x18 - movs r1, 0x8 - movs r2, 0x1D - movs r3, 0xD - bl sub_8056A3C - movs r0, 0x5 - bl PlaySE - ldr r0, =gUnknown_03005D74 - ldrb r0, [r0] - cmp r0, 0 - beq _08059A6C - movs r0, 0x1 - movs r1, 0xE - movs r2, 0 - bl EmitCmd33 - b _08059A76 - .pool -_08059A6C: - movs r0, 0x1 - movs r1, 0xD - movs r2, 0 - bl EmitCmd33 -_08059A76: - bl PlayerBufferExecCompleted -_08059A7A: - ldr r0, =gMain - ldrh r1, [r0, 0x2E] - movs r0, 0x2 - ands r0, r1 - cmp r0, 0 - beq _08059AA0 - movs r0, 0x1 - str r0, [sp] - movs r0, 0x18 - movs r1, 0x8 - movs r2, 0x1D - movs r3, 0xD - bl sub_8056A3C - movs r0, 0x5 - bl PlaySE - bl PlayerBufferExecCompleted -_08059AA0: - add sp, 0x4 - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_80599D4 - - thumb_func_start sub_8059AAC -sub_8059AAC: @ 8059AAC - push {r4-r7,lr} - ldr r0, =gActiveBank - ldrb r1, [r0] - lsls r1, 9 - ldr r3, =gBattleBufferA + 4 - ldr r2, =gUnknown_03005D78 - movs r0, 0 - strb r0, [r2] - movs r5, 0 - ldr r7, =gDisplayedStringBattle - adds r4, r1, r3 - adds r6, r2, 0 -_08059AC4: - lsls r0, r5, 24 - lsrs r0, 24 - bl battle_menu_cursor_related - ldrh r1, [r4] - movs r0, 0xD - muls r1, r0 - ldr r0, =gMoveNames - adds r1, r0 - adds r0, r7, 0 - bl StringCopy - adds r1, r5, 0x3 - lsls r1, 24 - lsrs r1, 24 - adds r0, r7, 0 - bl sub_814F9EC - ldrh r0, [r4] - cmp r0, 0 - beq _08059AF4 - ldrb r0, [r6] - adds r0, 0x1 - strb r0, [r6] -_08059AF4: - adds r4, 0x2 - adds r5, 0x1 - cmp r5, 0x3 - ble _08059AC4 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8059AAC - - thumb_func_start sub_8059B18 -sub_8059B18: @ 8059B18 - push {r4,lr} - ldr r4, =gDisplayedStringBattle - ldr r1, =gText_MoveInterfacePP - adds r0, r4, 0 - bl StringCopy - adds r0, r4, 0 - movs r1, 0x7 - bl sub_814F9EC - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8059B18 - - thumb_func_start sub_8059B3C -sub_8059B3C: @ 8059B3C - push {r4-r7,lr} - ldr r5, =gBattleBufferA - ldr r7, =gActiveBank - ldrb r0, [r7] - lsls r0, 9 - adds r1, r5, 0x2 - adds r0, r1 - ldrb r0, [r0] - cmp r0, 0x1 - beq _08059B98 - bl SetPpNumbersPaletteInMoveSelection - ldrb r1, [r7] - lsls r4, r1, 9 - adds r0, r5, 0x4 - adds r4, r0 - ldr r6, =gDisplayedStringBattle - ldr r5, =gMoveSelectionCursor - adds r1, r5 - adds r0, r4, 0 - adds r0, 0x8 - ldrb r1, [r1] - adds r0, r1 - ldrb r1, [r0] - adds r0, r6, 0 - movs r2, 0x1 - movs r3, 0x2 - bl ConvertIntToDecimalStringN - movs r1, 0xBA - strb r1, [r0] - adds r0, 0x1 - ldrb r1, [r7] - adds r1, r5 - adds r4, 0xC - ldrb r1, [r1] - adds r4, r1 - ldrb r1, [r4] - movs r2, 0x1 - movs r3, 0x2 - bl ConvertIntToDecimalStringN - adds r0, r6, 0 - movs r1, 0x9 - bl sub_814F9EC -_08059B98: - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8059B3C - - thumb_func_start sub_8059BB0 -sub_8059BB0: @ 8059BB0 - push {r4-r6,lr} - ldr r5, =gActiveBank - ldrb r4, [r5] - lsls r4, 9 - ldr r0, =gBattleBufferA + 4 - adds r4, r0 - ldr r6, =gDisplayedStringBattle - ldr r1, =gText_MoveInterfaceType - adds r0, r6, 0 - bl StringCopy - movs r1, 0xFC - strb r1, [r0] - adds r0, 0x1 - movs r1, 0x6 - strb r1, [r0] - adds r0, 0x1 - movs r1, 0x1 - strb r1, [r0] - adds r0, 0x1 - ldr r3, =gBattleMoves - ldr r2, =gMoveSelectionCursor - ldrb r1, [r5] - adds r1, r2 - ldrb r1, [r1] - lsls r1, 1 - adds r4, r1 - ldrh r2, [r4] - lsls r1, r2, 1 - adds r1, r2 - lsls r1, 2 - adds r1, r3 - ldrb r2, [r1, 0x2] - lsls r1, r2, 3 - subs r1, r2 - ldr r2, =gTypeNames - adds r1, r2 - bl StringCopy - adds r0, r6, 0 - movs r1, 0xA - bl sub_814F9EC - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8059BB0 - - thumb_func_start battle_menu_cursor_related_2 -battle_menu_cursor_related_2: @ 8059C28 - push {lr} - sub sp, 0x10 - adds r3, r0, 0 - lsls r3, 24 - lsrs r3, 24 - lsls r1, 24 - lsrs r1, 24 - add r2, sp, 0xC - adds r0, r1, 0x1 - strh r0, [r2] - adds r0, r2, 0 - adds r1, 0x2 - strh r1, [r0, 0x2] - movs r1, 0x1 - adds r0, r3, 0 - ands r0, r1 - lsls r2, r0, 3 - adds r2, r0 - adds r2, 0x1 - movs r0, 0x2 - ands r3, r0 - adds r3, 0x37 - str r1, [sp] - str r0, [sp, 0x4] - movs r0, 0x11 - str r0, [sp, 0x8] - movs r0, 0 - add r1, sp, 0xC - bl CopyToBgTilemapBufferRect_ChangePalette - movs r0, 0 - bl CopyBgTilemapBufferToVram - add sp, 0x10 - pop {r0} - bx r0 - thumb_func_end battle_menu_cursor_related_2 - - thumb_func_start battle_menu_cursor_related -battle_menu_cursor_related: @ 8059C70 - push {lr} - sub sp, 0x10 - adds r3, r0, 0 - lsls r3, 24 - lsrs r3, 24 - add r0, sp, 0xC - ldr r1, =0x00001016 - strh r1, [r0] - strh r1, [r0, 0x2] - movs r1, 0x1 - adds r0, r3, 0 - ands r0, r1 - lsls r2, r0, 3 - adds r2, r0 - adds r2, 0x1 - movs r0, 0x2 - ands r3, r0 - adds r3, 0x37 - str r1, [sp] - str r0, [sp, 0x4] - movs r0, 0x11 - str r0, [sp, 0x8] - movs r0, 0 - add r1, sp, 0xC - bl CopyToBgTilemapBufferRect_ChangePalette - movs r0, 0 - bl CopyBgTilemapBufferToVram - add sp, 0x10 - pop {r0} - bx r0 - .pool - thumb_func_end battle_menu_cursor_related - - thumb_func_start ActionSelectionCreateCursorAt -ActionSelectionCreateCursorAt: @ 8059CB4 - push {r4,lr} - sub sp, 0x10 - adds r3, r0, 0 - lsls r3, 24 - lsrs r3, 24 - add r0, sp, 0xC - movs r4, 0x1 - strh r4, [r0] - movs r1, 0x2 - strh r1, [r0, 0x2] - adds r0, r3, 0 - ands r0, r4 - lsls r2, r0, 3 - subs r2, r0 - adds r2, 0x10 - lsls r2, 24 - lsrs r2, 24 - ands r3, r1 - adds r3, 0x23 - str r4, [sp] - str r1, [sp, 0x4] - movs r0, 0x11 - str r0, [sp, 0x8] - movs r0, 0 - add r1, sp, 0xC - bl CopyToBgTilemapBufferRect_ChangePalette - movs r0, 0 - bl CopyBgTilemapBufferToVram - add sp, 0x10 - pop {r4} - pop {r0} - bx r0 - thumb_func_end ActionSelectionCreateCursorAt - - thumb_func_start ActionSelectionDestroyCursorAt -ActionSelectionDestroyCursorAt: @ 8059CF8 - push {lr} - sub sp, 0x10 - adds r3, r0, 0 - lsls r3, 24 - lsrs r3, 24 - add r0, sp, 0xC - ldr r1, =0x00001016 - strh r1, [r0] - strh r1, [r0, 0x2] - movs r1, 0x1 - adds r0, r3, 0 - ands r0, r1 - lsls r2, r0, 3 - subs r2, r0 - adds r2, 0x10 - lsls r2, 24 - lsrs r2, 24 - movs r0, 0x2 - ands r3, r0 - adds r3, 0x23 - str r1, [sp] - str r0, [sp, 0x4] - movs r0, 0x11 - str r0, [sp, 0x8] - movs r0, 0 - add r1, sp, 0xC - bl CopyToBgTilemapBufferRect_ChangePalette - movs r0, 0 - bl CopyBgTilemapBufferToVram - add sp, 0x10 - pop {r0} - bx r0 - .pool - thumb_func_end ActionSelectionDestroyCursorAt - - thumb_func_start sub_8059D40 -sub_8059D40: @ 8059D40 - push {lr} - ldr r0, =ReshowBattleScreenAfterMenu - bl SetMainCallback2 - pop {r0} - bx r0 - .pool - thumb_func_end sub_8059D40 - - thumb_func_start sub_8059D50 -sub_8059D50: @ 8059D50 - push {lr} - ldr r0, =ReshowBattleScreenAfterMenu - bl SetMainCallback2 - pop {r0} - bx r0 - .pool - thumb_func_end sub_8059D50 - - thumb_func_start sub_8059D60 -sub_8059D60: @ 8059D60 - push {lr} - ldr r0, =gBattleSpritesDataPtr - ldr r2, [r0] - ldr r0, =gActiveBank - ldrb r1, [r0] - ldr r2, [r2, 0x4] - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldrb r1, [r0] - movs r0, 0x10 - ands r0, r1 - cmp r0, 0 - bne _08059D82 - bl PlayerBufferExecCompleted -_08059D82: - pop {r0} - bx r0 - .pool - thumb_func_end sub_8059D60 - - thumb_func_start bx_8030B2C -bx_8030B2C: @ 8059D90 - push {lr} - ldr r0, =gBattleSpritesDataPtr - ldr r2, [r0] - ldr r0, =gActiveBank - ldrb r1, [r0] - ldr r2, [r2, 0x4] - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldrb r1, [r0] - movs r0, 0x20 - ands r0, r1 - cmp r0, 0 - bne _08059DB2 - bl PlayerBufferExecCompleted -_08059DB2: - pop {r0} - bx r0 - .pool - thumb_func_end bx_8030B2C - - thumb_func_start b_link_standby_message -b_link_standby_message: @ 8059DC0 - push {lr} - ldr r0, =gBattleTypeFlags - ldr r0, [r0] - movs r1, 0x2 - ands r0, r1 - cmp r0, 0 - beq _08059DE0 - ldr r0, =gBattle_BG0_X - movs r1, 0 - strh r1, [r0] - ldr r0, =gBattle_BG0_Y - strh r1, [r0] - ldr r0, =gText_LinkStandby - movs r1, 0 - bl sub_814F9EC -_08059DE0: - pop {r0} - bx r0 - .pool - thumb_func_end b_link_standby_message - - thumb_func_start dp01t_00_1_getattr -dp01t_00_1_getattr: @ 8059DF4 - push {r4-r6,lr} - sub sp, 0x100 - movs r6, 0 - ldr r1, =gBattleBufferA - ldr r0, =gActiveBank - ldrb r2, [r0] - lsls r0, r2, 9 - adds r1, 0x2 - adds r1, r0, r1 - ldrb r0, [r1] - cmp r0, 0 - bne _08059E2C - ldr r0, =gBattlePartyID - lsls r1, r2, 1 - adds r1, r0 - ldrb r0, [r1] - mov r1, sp - bl dp01_getattr_by_ch1_for_player_pokemon_ - adds r6, r0, 0 - b _08059E4E - .pool -_08059E2C: - ldrb r4, [r1] - movs r5, 0 -_08059E30: - movs r0, 0x1 - ands r0, r4 - cmp r0, 0 - beq _08059E46 - lsls r0, r5, 24 - lsrs r0, 24 - mov r2, sp - adds r1, r2, r6 - bl dp01_getattr_by_ch1_for_player_pokemon_ - adds r6, r0 -_08059E46: - lsrs r4, 1 - adds r5, 0x1 - cmp r5, 0x5 - ble _08059E30 -_08059E4E: - lsls r1, r6, 16 - lsrs r1, 16 - movs r0, 0x1 - mov r2, sp - bl EmitDataTransfer - bl PlayerBufferExecCompleted - add sp, 0x100 - pop {r4-r6} - pop {r0} - bx r0 - thumb_func_end dp01t_00_1_getattr - - thumb_func_start dp01_getattr_by_ch1_for_player_pokemon_ -dp01_getattr_by_ch1_for_player_pokemon_: @ 8059E68 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x90 - adds r7, r1, 0 - lsls r0, 24 - lsrs r5, r0, 24 - movs r6, 0 - ldr r2, =gBattleBufferA - ldr r3, =gActiveBank - ldrb r0, [r3] - lsls r0, 9 - adds r1, r2, 0x1 - adds r0, r1 - ldrb r0, [r0] - cmp r0, 0x3B - bls _08059E92 - bl _0805A5FE -_08059E92: - lsls r0, 2 - ldr r1, =_08059EA8 - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .pool - .align 2, 0 -_08059EA8: - .4byte _08059F98 - .4byte _0805A1BC - .4byte _0805A1CC - .4byte _0805A1DC - .4byte _0805A244 - .4byte _0805A244 - .4byte _0805A244 - .4byte _0805A244 - .4byte _0805A260 - .4byte _0805A29C - .4byte _0805A29C - .4byte _0805A29C - .4byte _0805A29C - .4byte _0805A5FE - .4byte _0805A5FE - .4byte _0805A5FE - .4byte _0805A5FE - .4byte _0805A2B8 - .4byte _0805A2C8 - .4byte _0805A2F8 - .4byte _0805A308 - .4byte _0805A318 - .4byte _0805A328 - .4byte _0805A338 - .4byte _0805A348 - .4byte _0805A358 - .4byte _0805A368 - .4byte _0805A378 - .4byte _0805A388 - .4byte _0805A398 - .4byte _0805A3A8 - .4byte _0805A3B8 - .4byte _0805A408 - .4byte _0805A418 - .4byte _0805A428 - .4byte _0805A438 - .4byte _0805A448 - .4byte _0805A458 - .4byte _0805A468 - .4byte _0805A478 - .4byte _0805A488 - .4byte _0805A4BC - .4byte _0805A4CC - .4byte _0805A4DC - .4byte _0805A4EC - .4byte _0805A4FC - .4byte _0805A50C - .4byte _0805A51C - .4byte _0805A52C - .4byte _0805A54C - .4byte _0805A55C - .4byte _0805A56C - .4byte _0805A57C - .4byte _0805A58C - .4byte _0805A59C - .4byte _0805A5AC - .4byte _0805A5BC - .4byte _0805A5CC - .4byte _0805A5DC - .4byte _0805A5EC -_08059F98: - movs r0, 0x64 - adds r4, r5, 0 - muls r4, r0 - ldr r0, =gPlayerParty - adds r4, r0 - adds r0, r4, 0 - movs r1, 0xB - bl GetMonData - mov r1, sp - strh r0, [r1] - adds r0, r4, 0 - movs r1, 0xC - bl GetMonData - mov r1, sp - strh r0, [r1, 0x2E] - movs r6, 0 - add r0, sp, 0x24 - mov r9, r0 - movs r1, 0x3B - add r1, sp - mov r10, r1 - mov r2, sp - adds r2, 0x2B - str r2, [sp, 0x80] - mov r0, sp - adds r0, 0x2A - str r0, [sp, 0x7C] - mov r1, sp - adds r1, 0x68 - str r1, [sp, 0x8C] - adds r2, 0x5 - str r2, [sp, 0x84] - adds r0, 0x12 - str r0, [sp, 0x88] - mov r8, r4 - add r4, sp, 0xC -_08059FE4: - adds r1, r6, 0 - adds r1, 0xD - mov r0, r8 - bl GetMonData - strh r0, [r4] - adds r1, r6, 0 - adds r1, 0x11 - mov r0, r8 - bl GetMonData - mov r2, r9 - adds r1, r2, r6 - strb r0, [r1] - adds r4, 0x2 - adds r6, 0x1 - cmp r6, 0x3 - ble _08059FE4 - movs r0, 0x64 - adds r4, r5, 0 - muls r4, r0 - ldr r0, =gPlayerParty - adds r4, r0 - adds r0, r4, 0 - movs r1, 0x15 - bl GetMonData - mov r1, r10 - strb r0, [r1] - adds r0, r4, 0 - movs r1, 0x20 - bl GetMonData - ldr r2, [sp, 0x80] - strb r0, [r2] - adds r0, r4, 0 - movs r1, 0x19 - bl GetMonData - str r0, [sp, 0x44] - adds r0, r4, 0 - movs r1, 0x27 - bl GetMonData - mov r3, sp - movs r5, 0x1F - ands r0, r5 - ldrb r2, [r3, 0x14] - movs r1, 0x20 - negs r1, r1 - ands r1, r2 - orrs r1, r0 - strb r1, [r3, 0x14] - adds r0, r4, 0 - movs r1, 0x28 - bl GetMonData - mov r3, sp - movs r6, 0x1F - ands r0, r6 - lsls r0, 5 - ldrh r2, [r3, 0x14] - ldr r1, =0xfffffc1f - ands r1, r2 - orrs r1, r0 - strh r1, [r3, 0x14] - adds r0, r4, 0 - movs r1, 0x29 - bl GetMonData - mov r3, sp - ands r0, r5 - lsls r0, 2 - ldrb r2, [r3, 0x15] - movs r1, 0x7D - negs r1, r1 - ands r1, r2 - orrs r1, r0 - strb r1, [r3, 0x15] - adds r0, r4, 0 - movs r1, 0x2A - bl GetMonData - movs r1, 0x1F - ands r1, r0 - lsls r1, 15 - ldr r0, [sp, 0x14] - ldr r2, =0xfff07fff - ands r0, r2 - orrs r0, r1 - str r0, [sp, 0x14] - adds r0, r4, 0 - movs r1, 0x2B - bl GetMonData - mov r3, sp - ands r0, r6 - lsls r0, 4 - ldrh r2, [r3, 0x16] - ldr r1, =0xfffffe0f - ands r1, r2 - orrs r1, r0 - strh r1, [r3, 0x16] - adds r0, r4, 0 - movs r1, 0x2C - bl GetMonData - mov r3, sp - ands r0, r5 - lsls r0, 1 - ldrb r2, [r3, 0x17] - movs r1, 0x3F - negs r1, r1 - ands r1, r2 - orrs r1, r0 - strb r1, [r3, 0x17] - adds r0, r4, 0 - movs r1, 0 - bl GetMonData - str r0, [sp, 0x48] - adds r0, r4, 0 - movs r1, 0x37 - bl GetMonData - str r0, [sp, 0x4C] - adds r0, r4, 0 - movs r1, 0x38 - bl GetMonData - ldr r1, [sp, 0x7C] - strb r0, [r1] - adds r0, r4, 0 - movs r1, 0x39 - bl GetMonData - mov r1, sp - strh r0, [r1, 0x28] - adds r0, r4, 0 - movs r1, 0x3A - bl GetMonData - mov r1, sp - strh r0, [r1, 0x2C] - adds r0, r4, 0 - movs r1, 0x3B - bl GetMonData - mov r1, sp - strh r0, [r1, 0x2] - adds r0, r4, 0 - movs r1, 0x3C - bl GetMonData - mov r1, sp - strh r0, [r1, 0x4] - adds r0, r4, 0 - movs r1, 0x3D - bl GetMonData - mov r1, sp - strh r0, [r1, 0x6] - adds r0, r4, 0 - movs r1, 0x3E - bl GetMonData - mov r1, sp - strh r0, [r1, 0x8] - adds r0, r4, 0 - movs r1, 0x3F - bl GetMonData - mov r1, sp - strh r0, [r1, 0xA] - adds r0, r4, 0 - movs r1, 0x2D - bl GetMonData - mov r3, sp - movs r1, 0x1 - ands r0, r1 - lsls r0, 6 - ldrb r2, [r3, 0x17] - movs r1, 0x41 - negs r1, r1 - ands r1, r2 - orrs r1, r0 - strb r1, [r3, 0x17] - adds r0, r4, 0 - movs r1, 0x2E - bl GetMonData - mov r3, sp - lsls r0, 7 - ldrb r2, [r3, 0x17] - movs r1, 0x7F - ands r1, r2 - orrs r1, r0 - strb r1, [r3, 0x17] - adds r0, r4, 0 - movs r1, 0x1 - bl GetMonData - str r0, [sp, 0x54] - adds r0, r4, 0 - movs r1, 0x2 - ldr r2, [sp, 0x8C] - bl GetMonData - ldr r0, [sp, 0x84] - ldr r1, [sp, 0x8C] - bl StringCopy10 - adds r0, r4, 0 - movs r1, 0x7 - ldr r2, [sp, 0x88] - bl GetMonData - mov r2, sp - movs r6, 0 -_0805A19C: - adds r0, r7, r6 - adds r1, r2, r6 - ldrb r1, [r1] - strb r1, [r0] - adds r6, 0x1 - cmp r6, 0x57 - bls _0805A19C - b _0805A5FE - .pool -_0805A1BC: - movs r0, 0x64 - muls r0, r5 - ldr r1, =gPlayerParty - adds r0, r1 - movs r1, 0xB - b _0805A536 - .pool -_0805A1CC: - movs r0, 0x64 - muls r0, r5 - ldr r1, =gPlayerParty - adds r0, r1 - movs r1, 0xC - b _0805A536 - .pool -_0805A1DC: - movs r6, 0 - add r2, sp, 0x58 - mov r9, r2 - add r0, sp, 0x60 - mov r10, r0 - movs r0, 0x64 - adds r1, r5, 0 - muls r1, r0 - ldr r0, =gPlayerParty - adds r4, r1, r0 - mov r8, r9 -_0805A1F2: - adds r1, r6, 0 - adds r1, 0xD - adds r0, r4, 0 - bl GetMonData - mov r1, r8 - strh r0, [r1] - adds r1, r6, 0 - adds r1, 0x11 - adds r0, r4, 0 - bl GetMonData - mov r2, r10 - adds r1, r2, r6 - strb r0, [r1] - movs r0, 0x2 - add r8, r0 - adds r6, 0x1 - cmp r6, 0x3 - ble _0805A1F2 - movs r0, 0x64 - muls r0, r5 - ldr r1, =gPlayerParty - adds r0, r1 - movs r1, 0x15 - bl GetMonData - mov r1, r9 - strb r0, [r1, 0xC] - mov r2, r9 - movs r6, 0 -_0805A230: - adds r0, r7, r6 - adds r1, r2, r6 - ldrb r1, [r1] - strb r1, [r0] - adds r6, 0x1 - cmp r6, 0xF - bls _0805A230 - b _0805A5FE - .pool -_0805A244: - movs r0, 0x64 - muls r0, r5 - ldr r1, =gPlayerParty - adds r0, r1 - ldrb r1, [r3] - lsls r1, 9 - adds r2, 0x1 - adds r1, r2 - ldrb r1, [r1] - adds r1, 0x9 - b _0805A536 - .pool -_0805A260: - movs r6, 0 - movs r0, 0x64 - adds r4, r5, 0 - muls r4, r0 - ldr r2, =gPlayerParty - mov r8, r2 -_0805A26C: - adds r1, r6, 0 - adds r1, 0x11 - mov r2, r8 - adds r0, r4, r2 - bl GetMonData - adds r1, r7, r6 - strb r0, [r1] - adds r6, 0x1 - cmp r6, 0x3 - ble _0805A26C - movs r0, 0x64 - muls r0, r5 - ldr r1, =gPlayerParty - adds r0, r1 - movs r1, 0x15 - bl GetMonData - adds r1, r7, r6 - strb r0, [r1] - adds r6, 0x1 - b _0805A5FE - .pool -_0805A29C: - movs r0, 0x64 - muls r0, r5 - ldr r1, =gPlayerParty - adds r0, r1 - ldrb r1, [r3] - lsls r1, 9 - adds r2, 0x1 - adds r1, r2 - ldrb r1, [r1] - adds r1, 0x8 - b _0805A5F6 - .pool -_0805A2B8: - movs r0, 0x64 - muls r0, r5 - ldr r1, =gPlayerParty - adds r0, r1 - movs r1, 0x1 - b _0805A2D2 - .pool -_0805A2C8: - movs r0, 0x64 - muls r0, r5 - ldr r1, =gPlayerParty - adds r0, r1 - movs r1, 0x19 -_0805A2D2: - bl GetMonData - adds r1, r0, 0 - strb r1, [r7] - movs r0, 0xFF - lsls r0, 8 - ands r0, r1 - lsrs r0, 8 - strb r0, [r7, 0x1] - movs r0, 0xFF - lsls r0, 16 - ands r0, r1 - lsrs r0, 16 - strb r0, [r7, 0x2] - movs r6, 0x3 - b _0805A5FE - .pool -_0805A2F8: - movs r0, 0x64 - muls r0, r5 - ldr r1, =gPlayerParty - adds r0, r1 - movs r1, 0x1A - b _0805A5F6 - .pool -_0805A308: - movs r0, 0x64 - muls r0, r5 - ldr r1, =gPlayerParty - adds r0, r1 - movs r1, 0x1B - b _0805A5F6 - .pool -_0805A318: - movs r0, 0x64 - muls r0, r5 - ldr r1, =gPlayerParty - adds r0, r1 - movs r1, 0x1C - b _0805A5F6 - .pool -_0805A328: - movs r0, 0x64 - muls r0, r5 - ldr r1, =gPlayerParty - adds r0, r1 - movs r1, 0x1D - b _0805A5F6 - .pool -_0805A338: - movs r0, 0x64 - muls r0, r5 - ldr r1, =gPlayerParty - adds r0, r1 - movs r1, 0x1E - b _0805A5F6 - .pool -_0805A348: - movs r0, 0x64 - muls r0, r5 - ldr r1, =gPlayerParty - adds r0, r1 - movs r1, 0x1F - b _0805A5F6 - .pool -_0805A358: - movs r0, 0x64 - muls r0, r5 - ldr r1, =gPlayerParty - adds r0, r1 - movs r1, 0x20 - b _0805A5F6 - .pool -_0805A368: - movs r0, 0x64 - muls r0, r5 - ldr r1, =gPlayerParty - adds r0, r1 - movs r1, 0x22 - b _0805A5F6 - .pool -_0805A378: - movs r0, 0x64 - muls r0, r5 - ldr r1, =gPlayerParty - adds r0, r1 - movs r1, 0x23 - b _0805A5F6 - .pool -_0805A388: - movs r0, 0x64 - muls r0, r5 - ldr r1, =gPlayerParty - adds r0, r1 - movs r1, 0x24 - b _0805A5F6 - .pool -_0805A398: - movs r0, 0x64 - muls r0, r5 - ldr r1, =gPlayerParty - adds r0, r1 - movs r1, 0x25 - b _0805A5F6 - .pool -_0805A3A8: - movs r0, 0x64 - muls r0, r5 - ldr r1, =gPlayerParty - adds r0, r1 - movs r1, 0x26 - b _0805A5F6 - .pool -_0805A3B8: - movs r0, 0x64 - adds r4, r5, 0 - muls r4, r0 - ldr r0, =gPlayerParty - adds r4, r0 - adds r0, r4, 0 - movs r1, 0x27 - bl GetMonData - strb r0, [r7] - adds r0, r4, 0 - movs r1, 0x28 - bl GetMonData - strb r0, [r7, 0x1] - adds r0, r4, 0 - movs r1, 0x29 - bl GetMonData - strb r0, [r7, 0x2] - adds r0, r4, 0 - movs r1, 0x2A - bl GetMonData - strb r0, [r7, 0x3] - adds r0, r4, 0 - movs r1, 0x2B - bl GetMonData - strb r0, [r7, 0x4] - adds r0, r4, 0 - movs r1, 0x2C - bl GetMonData - strb r0, [r7, 0x5] - movs r6, 0x6 - b _0805A5FE - .pool -_0805A408: - movs r0, 0x64 - muls r0, r5 - ldr r1, =gPlayerParty - adds r0, r1 - movs r1, 0x27 - b _0805A5F6 - .pool -_0805A418: - movs r0, 0x64 - muls r0, r5 - ldr r1, =gPlayerParty - adds r0, r1 - movs r1, 0x28 - b _0805A5F6 - .pool -_0805A428: - movs r0, 0x64 - muls r0, r5 - ldr r1, =gPlayerParty - adds r0, r1 - movs r1, 0x29 - b _0805A5F6 - .pool -_0805A438: - movs r0, 0x64 - muls r0, r5 - ldr r1, =gPlayerParty - adds r0, r1 - movs r1, 0x2A - b _0805A5F6 - .pool -_0805A448: - movs r0, 0x64 - muls r0, r5 - ldr r1, =gPlayerParty - adds r0, r1 - movs r1, 0x2B - b _0805A5F6 - .pool -_0805A458: - movs r0, 0x64 - muls r0, r5 - ldr r1, =gPlayerParty - adds r0, r1 - movs r1, 0x2C - b _0805A5F6 - .pool -_0805A468: - movs r0, 0x64 - muls r0, r5 - ldr r1, =gPlayerParty - adds r0, r1 - movs r1, 0 - b _0805A492 - .pool -_0805A478: - movs r0, 0x64 - muls r0, r5 - ldr r1, =gPlayerParty - adds r0, r1 - movs r1, 0x9 - b _0805A536 - .pool -_0805A488: - movs r0, 0x64 - muls r0, r5 - ldr r1, =gPlayerParty - adds r0, r1 - movs r1, 0x37 -_0805A492: - bl GetMonData - adds r1, r0, 0 - strb r1, [r7] - movs r0, 0xFF - lsls r0, 8 - ands r0, r1 - lsrs r0, 8 - strb r0, [r7, 0x1] - movs r0, 0xFF - lsls r0, 16 - ands r0, r1 - lsrs r0, 16 - strb r0, [r7, 0x2] - lsrs r0, r1, 24 - strb r0, [r7, 0x3] - movs r6, 0x4 - b _0805A5FE - .pool -_0805A4BC: - movs r0, 0x64 - muls r0, r5 - ldr r1, =gPlayerParty - adds r0, r1 - movs r1, 0x38 - b _0805A5F6 - .pool -_0805A4CC: - movs r0, 0x64 - muls r0, r5 - ldr r1, =gPlayerParty - adds r0, r1 - movs r1, 0x39 - b _0805A536 - .pool -_0805A4DC: - movs r0, 0x64 - muls r0, r5 - ldr r1, =gPlayerParty - adds r0, r1 - movs r1, 0x3A - b _0805A536 - .pool -_0805A4EC: - movs r0, 0x64 - muls r0, r5 - ldr r1, =gPlayerParty - adds r0, r1 - movs r1, 0x3B - b _0805A536 - .pool -_0805A4FC: - movs r0, 0x64 - muls r0, r5 - ldr r1, =gPlayerParty - adds r0, r1 - movs r1, 0x3C - b _0805A536 - .pool -_0805A50C: - movs r0, 0x64 - muls r0, r5 - ldr r1, =gPlayerParty - adds r0, r1 - movs r1, 0x3D - b _0805A536 - .pool -_0805A51C: - movs r0, 0x64 - muls r0, r5 - ldr r1, =gPlayerParty - adds r0, r1 - movs r1, 0x3E - b _0805A536 - .pool -_0805A52C: - movs r0, 0x64 - muls r0, r5 - ldr r1, =gPlayerParty - adds r0, r1 - movs r1, 0x3F -_0805A536: - bl GetMonData - lsls r0, 16 - lsrs r0, 16 - strb r0, [r7] - lsrs r0, 8 - strb r0, [r7, 0x1] - movs r6, 0x2 - b _0805A5FE - .pool -_0805A54C: - movs r0, 0x64 - muls r0, r5 - ldr r1, =gPlayerParty - adds r0, r1 - movs r1, 0x16 - b _0805A5F6 - .pool -_0805A55C: - movs r0, 0x64 - muls r0, r5 - ldr r1, =gPlayerParty - adds r0, r1 - movs r1, 0x17 - b _0805A5F6 - .pool -_0805A56C: - movs r0, 0x64 - muls r0, r5 - ldr r1, =gPlayerParty - adds r0, r1 - movs r1, 0x18 - b _0805A5F6 - .pool -_0805A57C: - movs r0, 0x64 - muls r0, r5 - ldr r1, =gPlayerParty - adds r0, r1 - movs r1, 0x21 - b _0805A5F6 - .pool -_0805A58C: - movs r0, 0x64 - muls r0, r5 - ldr r1, =gPlayerParty - adds r0, r1 - movs r1, 0x2F - b _0805A5F6 - .pool -_0805A59C: - movs r0, 0x64 - muls r0, r5 - ldr r1, =gPlayerParty - adds r0, r1 - movs r1, 0x30 - b _0805A5F6 - .pool -_0805A5AC: - movs r0, 0x64 - muls r0, r5 - ldr r1, =gPlayerParty - adds r0, r1 - movs r1, 0x32 - b _0805A5F6 - .pool -_0805A5BC: - movs r0, 0x64 - muls r0, r5 - ldr r1, =gPlayerParty - adds r0, r1 - movs r1, 0x33 - b _0805A5F6 - .pool -_0805A5CC: - movs r0, 0x64 - muls r0, r5 - ldr r1, =gPlayerParty - adds r0, r1 - movs r1, 0x34 - b _0805A5F6 - .pool -_0805A5DC: - movs r0, 0x64 - muls r0, r5 - ldr r1, =gPlayerParty - adds r0, r1 - movs r1, 0x35 - b _0805A5F6 - .pool -_0805A5EC: - movs r0, 0x64 - muls r0, r5 - ldr r1, =gPlayerParty - adds r0, r1 - movs r1, 0x36 -_0805A5F6: - bl GetMonData - strb r0, [r7] - movs r6, 0x1 -_0805A5FE: - adds r0, r6, 0 - add sp, 0x90 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r1} - bx r1 - .pool - thumb_func_end dp01_getattr_by_ch1_for_player_pokemon_ - - thumb_func_start sub_805A614 -sub_805A614: @ 805A614 - push {r4-r7,lr} - sub sp, 0x58 - ldr r2, =gBattlePartyID - ldr r5, =gActiveBank - ldrb r1, [r5] - lsls r0, r1, 1 - adds r0, r2 - ldrh r2, [r0] - movs r0, 0x64 - adds r4, r2, 0 - muls r4, r0 - ldr r3, =gBattleBufferA - lsls r1, 9 - adds r0, r3, 0x1 - adds r0, r1, r0 - ldrb r2, [r0] - ldr r0, =gPlayerParty - adds r0, r2, r0 - adds r6, r4, r0 - mov r0, sp - adds r4, r0, r2 - movs r2, 0 - adds r0, r3, 0x2 - adds r1, r0 - adds r7, r5, 0 - mov r12, r3 - ldrb r1, [r1] - cmp r2, r1 - bcs _0805A66A - adds r3, r0, 0 -_0805A650: - adds r1, r4, r2 - adds r0, r6, r2 - ldrb r0, [r0] - strb r0, [r1] - adds r0, r2, 0x1 - lsls r0, 24 - lsrs r2, r0, 24 - ldrb r0, [r5] - lsls r0, 9 - adds r0, r3 - ldrb r0, [r0] - cmp r2, r0 - bcc _0805A650 -_0805A66A: - ldrb r0, [r7] - lsls r0, 9 - mov r1, r12 - adds r1, 0x2 - adds r0, r1 - ldrb r1, [r0] - movs r0, 0x1 - adds r2, r4, 0 - bl EmitDataTransfer - bl PlayerBufferExecCompleted - add sp, 0x58 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_805A614 - - thumb_func_start dp01t_02_1_setattr -dp01t_02_1_setattr: @ 805A69C - push {r4,r5,lr} - ldr r1, =gBattleBufferA - ldr r0, =gActiveBank - ldrb r2, [r0] - lsls r0, r2, 9 - adds r1, 0x2 - adds r1, r0, r1 - ldrb r0, [r1] - cmp r0, 0 - bne _0805A6CC - ldr r0, =gBattlePartyID - lsls r1, r2, 1 - adds r1, r0 - ldrb r0, [r1] - bl dp01_setattr_by_ch1_for_player_pokemon - b _0805A6EA - .pool -_0805A6CC: - ldrb r4, [r1] - movs r5, 0 -_0805A6D0: - movs r0, 0x1 - ands r0, r4 - cmp r0, 0 - beq _0805A6DE - adds r0, r5, 0 - bl dp01_setattr_by_ch1_for_player_pokemon -_0805A6DE: - lsrs r4, 1 - adds r0, r5, 0x1 - lsls r0, 24 - lsrs r5, r0, 24 - cmp r5, 0x5 - bls _0805A6D0 -_0805A6EA: - bl PlayerBufferExecCompleted - pop {r4,r5} - pop {r0} - bx r0 - thumb_func_end dp01t_02_1_setattr - - thumb_func_start dp01_setattr_by_ch1_for_player_pokemon -dp01_setattr_by_ch1_for_player_pokemon: @ 805A6F4 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x34 - lsls r0, 24 - lsrs r5, r0, 24 - ldr r0, =gActiveBank - ldrb r0, [r0] - lsls r0, 9 - ldr r2, =gBattleBufferA + 3 - adds r3, r0, r2 - adds r6, r3, 0 - subs r1, r2, 0x2 - adds r0, r1 - ldrb r0, [r0] - adds r7, r2, 0 - cmp r0, 0x3B - bls _0805A720 - bl _0805B0BA -_0805A720: - lsls r0, 2 - ldr r1, =_0805A738 - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .pool - .align 2, 0 -_0805A738: - .4byte _0805A828 - .4byte _0805A9C0 - .4byte _0805A9E0 - .4byte _0805AA00 - .4byte _0805AA58 - .4byte _0805AA58 - .4byte _0805AA58 - .4byte _0805AA58 - .4byte _0805AA80 - .4byte _0805AAE4 - .4byte _0805AAE4 - .4byte _0805AAE4 - .4byte _0805AAE4 - .4byte _0805B0BA - .4byte _0805B0BA - .4byte _0805B0BA - .4byte _0805B0BA - .4byte _0805AB14 - .4byte _0805AB34 - .4byte _0805AB54 - .4byte _0805AB74 - .4byte _0805AB94 - .4byte _0805ABB4 - .4byte _0805ABD4 - .4byte _0805ABF4 - .4byte _0805AC14 - .4byte _0805AC34 - .4byte _0805AC54 - .4byte _0805AC74 - .4byte _0805AC94 - .4byte _0805ACB4 - .4byte _0805ACD4 - .4byte _0805AD44 - .4byte _0805AD64 - .4byte _0805AD84 - .4byte _0805ADA4 - .4byte _0805ADC4 - .4byte _0805ADE4 - .4byte _0805AE04 - .4byte _0805AE24 - .4byte _0805AE44 - .4byte _0805AE64 - .4byte _0805AE84 - .4byte _0805AEA4 - .4byte _0805AEC4 - .4byte _0805AEE4 - .4byte _0805AF04 - .4byte _0805AF24 - .4byte _0805AF44 - .4byte _0805AF64 - .4byte _0805AF84 - .4byte _0805AFA4 - .4byte _0805AFC4 - .4byte _0805AFE4 - .4byte _0805B004 - .4byte _0805B024 - .4byte _0805B044 - .4byte _0805B064 - .4byte _0805B084 - .4byte _0805B0A4 -_0805A828: - movs r0, 0x64 - adds r4, r5, 0 - muls r4, r0 - ldr r0, =gPlayerParty - adds r4, r0 - adds r0, r4, 0 - movs r1, 0xB - adds r2, r6, 0 - bl SetMonData - adds r2, r6, 0 - adds r2, 0x2E - adds r0, r4, 0 - movs r1, 0xC - bl SetMonData - movs r0, 0 - mov r8, r0 - movs r0, 0x3B - adds r0, r6 - mov r10, r0 - adds r0, r6, 0 - adds r0, 0x2B - str r0, [sp, 0x20] - adds r0, 0x19 - str r0, [sp, 0x28] - adds r0, 0x4 - str r0, [sp, 0x2C] - adds r0, 0x4 - str r0, [sp, 0x30] - subs r0, 0x22 - str r0, [sp, 0x1C] - subs r0, 0x2 - str r0, [sp, 0x18] - adds r0, 0x4 - str r0, [sp, 0x24] - adds r0, r6, 0x2 - str r0, [sp, 0x4] - adds r0, r6, 0x4 - str r0, [sp, 0x8] - adds r0, r6, 0x6 - str r0, [sp, 0xC] - adds r0, 0x2 - str r0, [sp, 0x10] - adds r0, 0x2 - str r0, [sp, 0x14] - mov r9, r4 - adds r7, r6, 0 - adds r7, 0x24 - adds r4, r6, 0 - adds r4, 0xC -_0805A88E: - mov r1, r8 - adds r1, 0xD - mov r0, r9 - adds r2, r4, 0 - bl SetMonData - mov r1, r8 - adds r1, 0x11 - mov r0, r9 - adds r2, r7, 0 - bl SetMonData - adds r7, 0x1 - adds r4, 0x2 - movs r0, 0x1 - add r8, r0 - mov r0, r8 - cmp r0, 0x3 - ble _0805A88E - movs r0, 0x64 - adds r4, r5, 0 - muls r4, r0 - ldr r0, =gPlayerParty - adds r4, r0 - adds r0, r4, 0 - movs r1, 0x15 - mov r2, r10 - bl SetMonData - adds r0, r4, 0 - movs r1, 0x20 - ldr r2, [sp, 0x20] - bl SetMonData - adds r0, r4, 0 - movs r1, 0x19 - ldr r2, [sp, 0x28] - bl SetMonData - ldrb r0, [r6, 0x14] - lsls r0, 27 - lsrs r0, 27 - mov r1, sp - strb r0, [r1] - adds r0, r4, 0 - movs r1, 0x27 - mov r2, sp - bl SetMonData - mov r1, sp - ldrh r0, [r6, 0x14] - lsls r0, 22 - lsrs r0, 27 - strb r0, [r1] - adds r0, r4, 0 - movs r1, 0x28 - mov r2, sp - bl SetMonData - mov r1, sp - ldrb r0, [r6, 0x15] - lsls r0, 25 - lsrs r0, 27 - strb r0, [r1] - adds r0, r4, 0 - movs r1, 0x29 - mov r2, sp - bl SetMonData - mov r1, sp - ldr r0, [r6, 0x14] - lsls r0, 12 - lsrs r0, 27 - strb r0, [r1] - adds r0, r4, 0 - movs r1, 0x2A - mov r2, sp - bl SetMonData - mov r1, sp - ldrh r0, [r6, 0x16] - lsls r0, 23 - lsrs r0, 27 - strb r0, [r1] - adds r0, r4, 0 - movs r1, 0x2B - mov r2, sp - bl SetMonData - mov r1, sp - ldrb r0, [r6, 0x17] - lsls r0, 26 - lsrs r0, 27 - strb r0, [r1] - adds r0, r4, 0 - movs r1, 0x2C - mov r2, sp - bl SetMonData - adds r0, r4, 0 - movs r1, 0 - ldr r2, [sp, 0x2C] - bl SetMonData - adds r0, r4, 0 - movs r1, 0x37 - ldr r2, [sp, 0x30] - bl SetMonData - adds r0, r4, 0 - movs r1, 0x38 - ldr r2, [sp, 0x1C] - bl SetMonData - adds r0, r4, 0 - movs r1, 0x39 - ldr r2, [sp, 0x18] - bl SetMonData - adds r0, r4, 0 - movs r1, 0x3A - ldr r2, [sp, 0x24] - bl SetMonData - adds r0, r4, 0 - movs r1, 0x3B - ldr r2, [sp, 0x4] - bl SetMonData - adds r0, r4, 0 - movs r1, 0x3C - ldr r2, [sp, 0x8] - bl SetMonData - adds r0, r4, 0 - movs r1, 0x3D - ldr r2, [sp, 0xC] - bl SetMonData - adds r0, r4, 0 - movs r1, 0x3E - ldr r2, [sp, 0x10] - bl SetMonData - adds r0, r4, 0 - movs r1, 0x3F - ldr r2, [sp, 0x14] - bl SetMonData - b _0805B0BA - .pool -_0805A9C0: - movs r0, 0x64 - muls r0, r5 - ldr r1, =gPlayerParty - adds r0, r1 - ldr r1, =gActiveBank - ldrb r2, [r1] - lsls r2, 9 - adds r2, r7 - movs r1, 0xB - bl SetMonData - b _0805B0BA - .pool -_0805A9E0: - movs r0, 0x64 - muls r0, r5 - ldr r1, =gPlayerParty - adds r0, r1 - ldr r1, =gActiveBank - ldrb r2, [r1] - lsls r2, 9 - adds r2, r7 - movs r1, 0xC - bl SetMonData - b _0805B0BA - .pool -_0805AA00: - movs r0, 0 - mov r8, r0 - movs r0, 0xC - adds r0, r3 - mov r9, r0 - movs r0, 0x64 - adds r1, r5, 0 - muls r1, r0 - ldr r0, =gPlayerParty - adds r7, r1, r0 - adds r6, r3, 0 - adds r6, 0x8 - adds r4, r3, 0 -_0805AA1A: - mov r1, r8 - adds r1, 0xD - adds r0, r7, 0 - adds r2, r4, 0 - bl SetMonData - mov r1, r8 - adds r1, 0x11 - adds r0, r7, 0 - adds r2, r6, 0 - bl SetMonData - adds r6, 0x1 - adds r4, 0x2 - movs r0, 0x1 - add r8, r0 - mov r0, r8 - cmp r0, 0x3 - ble _0805AA1A - movs r0, 0x64 - muls r0, r5 - ldr r1, =gPlayerParty - adds r0, r1 - movs r1, 0x15 - mov r2, r9 - bl SetMonData - b _0805B0BA - .pool -_0805AA58: - movs r0, 0x64 - muls r0, r5 - ldr r1, =gPlayerParty - adds r0, r1 - ldr r3, =gBattleBufferA - ldr r1, =gActiveBank - ldrb r2, [r1] - lsls r2, 9 - adds r1, r3, 0x1 - adds r1, r2, r1 - ldrb r1, [r1] - adds r1, 0x9 - b _0805AAFC - .pool -_0805AA80: - movs r0, 0x64 - adds r4, r5, 0 - muls r4, r0 - ldr r0, =gPlayerParty - adds r4, r0 - ldr r5, =gActiveBank - ldrb r2, [r5] - lsls r2, 9 - adds r2, r7 - adds r0, r4, 0 - movs r1, 0x11 - bl SetMonData - ldrb r2, [r5] - lsls r2, 9 - adds r0, r7, 0x1 - adds r2, r0 - adds r0, r4, 0 - movs r1, 0x12 - bl SetMonData - ldrb r2, [r5] - lsls r2, 9 - adds r0, r7, 0x2 - adds r2, r0 - adds r0, r4, 0 - movs r1, 0x13 - bl SetMonData - ldrb r2, [r5] - lsls r2, 9 - adds r0, r7, 0x3 - adds r2, r0 - adds r0, r4, 0 - movs r1, 0x14 - bl SetMonData - ldrb r2, [r5] - lsls r2, 9 - adds r0, r7, 0x4 - adds r2, r0 - adds r0, r4, 0 - movs r1, 0x15 - bl SetMonData - b _0805B0BA - .pool -_0805AAE4: - movs r0, 0x64 - muls r0, r5 - ldr r1, =gPlayerParty - adds r0, r1 - ldr r3, =gBattleBufferA - ldr r1, =gActiveBank - ldrb r2, [r1] - lsls r2, 9 - adds r1, r3, 0x1 - adds r1, r2, r1 - ldrb r1, [r1] - adds r1, 0x8 -_0805AAFC: - adds r3, 0x3 - adds r2, r3 - bl SetMonData - b _0805B0BA - .pool -_0805AB14: - movs r0, 0x64 - muls r0, r5 - ldr r1, =gPlayerParty - adds r0, r1 - ldr r1, =gActiveBank - ldrb r2, [r1] - lsls r2, 9 - adds r2, r7 - movs r1, 0x1 - bl SetMonData - b _0805B0BA - .pool -_0805AB34: - movs r0, 0x64 - muls r0, r5 - ldr r1, =gPlayerParty - adds r0, r1 - ldr r1, =gActiveBank - ldrb r2, [r1] - lsls r2, 9 - adds r2, r7 - movs r1, 0x19 - bl SetMonData - b _0805B0BA - .pool -_0805AB54: - movs r0, 0x64 - muls r0, r5 - ldr r1, =gPlayerParty - adds r0, r1 - ldr r1, =gActiveBank - ldrb r2, [r1] - lsls r2, 9 - adds r2, r7 - movs r1, 0x1A - bl SetMonData - b _0805B0BA - .pool -_0805AB74: - movs r0, 0x64 - muls r0, r5 - ldr r1, =gPlayerParty - adds r0, r1 - ldr r1, =gActiveBank - ldrb r2, [r1] - lsls r2, 9 - adds r2, r7 - movs r1, 0x1B - bl SetMonData - b _0805B0BA - .pool -_0805AB94: - movs r0, 0x64 - muls r0, r5 - ldr r1, =gPlayerParty - adds r0, r1 - ldr r1, =gActiveBank - ldrb r2, [r1] - lsls r2, 9 - adds r2, r7 - movs r1, 0x1C - bl SetMonData - b _0805B0BA - .pool -_0805ABB4: - movs r0, 0x64 - muls r0, r5 - ldr r1, =gPlayerParty - adds r0, r1 - ldr r1, =gActiveBank - ldrb r2, [r1] - lsls r2, 9 - adds r2, r7 - movs r1, 0x1D - bl SetMonData - b _0805B0BA - .pool -_0805ABD4: - movs r0, 0x64 - muls r0, r5 - ldr r1, =gPlayerParty - adds r0, r1 - ldr r1, =gActiveBank - ldrb r2, [r1] - lsls r2, 9 - adds r2, r7 - movs r1, 0x1E - bl SetMonData - b _0805B0BA - .pool -_0805ABF4: - movs r0, 0x64 - muls r0, r5 - ldr r1, =gPlayerParty - adds r0, r1 - ldr r1, =gActiveBank - ldrb r2, [r1] - lsls r2, 9 - adds r2, r7 - movs r1, 0x1F - bl SetMonData - b _0805B0BA - .pool -_0805AC14: - movs r0, 0x64 - muls r0, r5 - ldr r1, =gPlayerParty - adds r0, r1 - ldr r1, =gActiveBank - ldrb r2, [r1] - lsls r2, 9 - adds r2, r7 - movs r1, 0x20 - bl SetMonData - b _0805B0BA - .pool -_0805AC34: - movs r0, 0x64 - muls r0, r5 - ldr r1, =gPlayerParty - adds r0, r1 - ldr r1, =gActiveBank - ldrb r2, [r1] - lsls r2, 9 - adds r2, r7 - movs r1, 0x22 - bl SetMonData - b _0805B0BA - .pool -_0805AC54: - movs r0, 0x64 - muls r0, r5 - ldr r1, =gPlayerParty - adds r0, r1 - ldr r1, =gActiveBank - ldrb r2, [r1] - lsls r2, 9 - adds r2, r7 - movs r1, 0x23 - bl SetMonData - b _0805B0BA - .pool -_0805AC74: - movs r0, 0x64 - muls r0, r5 - ldr r1, =gPlayerParty - adds r0, r1 - ldr r1, =gActiveBank - ldrb r2, [r1] - lsls r2, 9 - adds r2, r7 - movs r1, 0x24 - bl SetMonData - b _0805B0BA - .pool -_0805AC94: - movs r0, 0x64 - muls r0, r5 - ldr r1, =gPlayerParty - adds r0, r1 - ldr r1, =gActiveBank - ldrb r2, [r1] - lsls r2, 9 - adds r2, r7 - movs r1, 0x25 - bl SetMonData - b _0805B0BA - .pool -_0805ACB4: - movs r0, 0x64 - muls r0, r5 - ldr r1, =gPlayerParty - adds r0, r1 - ldr r1, =gActiveBank - ldrb r2, [r1] - lsls r2, 9 - adds r2, r7 - movs r1, 0x26 - bl SetMonData - b _0805B0BA - .pool -_0805ACD4: - movs r0, 0x64 - adds r4, r5, 0 - muls r4, r0 - ldr r0, =gPlayerParty - adds r4, r0 - ldr r5, =gActiveBank - ldrb r2, [r5] - lsls r2, 9 - adds r2, r7 - adds r0, r4, 0 - movs r1, 0x27 - bl SetMonData - ldrb r2, [r5] - lsls r2, 9 - adds r0, r7, 0x1 - adds r2, r0 - adds r0, r4, 0 - movs r1, 0x28 - bl SetMonData - ldrb r2, [r5] - lsls r2, 9 - adds r0, r7, 0x2 - adds r2, r0 - adds r0, r4, 0 - movs r1, 0x29 - bl SetMonData - ldrb r2, [r5] - lsls r2, 9 - adds r0, r7, 0x3 - adds r2, r0 - adds r0, r4, 0 - movs r1, 0x2A - bl SetMonData - ldrb r2, [r5] - lsls r2, 9 - adds r0, r7, 0x4 - adds r2, r0 - adds r0, r4, 0 - movs r1, 0x2B - bl SetMonData - ldrb r2, [r5] - lsls r2, 9 - adds r0, r7, 0x5 - adds r2, r0 - adds r0, r4, 0 - b _0805ADF4 - .pool -_0805AD44: - movs r0, 0x64 - muls r0, r5 - ldr r1, =gPlayerParty - adds r0, r1 - ldr r1, =gActiveBank - ldrb r2, [r1] - lsls r2, 9 - adds r2, r7 - movs r1, 0x27 - bl SetMonData - b _0805B0BA - .pool -_0805AD64: - movs r0, 0x64 - muls r0, r5 - ldr r1, =gPlayerParty - adds r0, r1 - ldr r1, =gActiveBank - ldrb r2, [r1] - lsls r2, 9 - adds r2, r7 - movs r1, 0x28 - bl SetMonData - b _0805B0BA - .pool -_0805AD84: - movs r0, 0x64 - muls r0, r5 - ldr r1, =gPlayerParty - adds r0, r1 - ldr r1, =gActiveBank - ldrb r2, [r1] - lsls r2, 9 - adds r2, r7 - movs r1, 0x29 - bl SetMonData - b _0805B0BA - .pool -_0805ADA4: - movs r0, 0x64 - muls r0, r5 - ldr r1, =gPlayerParty - adds r0, r1 - ldr r1, =gActiveBank - ldrb r2, [r1] - lsls r2, 9 - adds r2, r7 - movs r1, 0x2A - bl SetMonData - b _0805B0BA - .pool -_0805ADC4: - movs r0, 0x64 - muls r0, r5 - ldr r1, =gPlayerParty - adds r0, r1 - ldr r1, =gActiveBank - ldrb r2, [r1] - lsls r2, 9 - adds r2, r7 - movs r1, 0x2B - bl SetMonData - b _0805B0BA - .pool -_0805ADE4: - movs r0, 0x64 - muls r0, r5 - ldr r1, =gPlayerParty - adds r0, r1 - ldr r1, =gActiveBank - ldrb r2, [r1] - lsls r2, 9 - adds r2, r7 -_0805ADF4: - movs r1, 0x2C - bl SetMonData - b _0805B0BA - .pool -_0805AE04: - movs r0, 0x64 - muls r0, r5 - ldr r1, =gPlayerParty - adds r0, r1 - ldr r1, =gActiveBank - ldrb r2, [r1] - lsls r2, 9 - adds r2, r7 - movs r1, 0 - bl SetMonData - b _0805B0BA - .pool -_0805AE24: - movs r0, 0x64 - muls r0, r5 - ldr r1, =gPlayerParty - adds r0, r1 - ldr r1, =gActiveBank - ldrb r2, [r1] - lsls r2, 9 - adds r2, r7 - movs r1, 0x9 - bl SetMonData - b _0805B0BA - .pool -_0805AE44: - movs r0, 0x64 - muls r0, r5 - ldr r1, =gPlayerParty - adds r0, r1 - ldr r1, =gActiveBank - ldrb r2, [r1] - lsls r2, 9 - adds r2, r7 - movs r1, 0x37 - bl SetMonData - b _0805B0BA - .pool -_0805AE64: - movs r0, 0x64 - muls r0, r5 - ldr r1, =gPlayerParty - adds r0, r1 - ldr r1, =gActiveBank - ldrb r2, [r1] - lsls r2, 9 - adds r2, r7 - movs r1, 0x38 - bl SetMonData - b _0805B0BA - .pool -_0805AE84: - movs r0, 0x64 - muls r0, r5 - ldr r1, =gPlayerParty - adds r0, r1 - ldr r1, =gActiveBank - ldrb r2, [r1] - lsls r2, 9 - adds r2, r7 - movs r1, 0x39 - bl SetMonData - b _0805B0BA - .pool -_0805AEA4: - movs r0, 0x64 - muls r0, r5 - ldr r1, =gPlayerParty - adds r0, r1 - ldr r1, =gActiveBank - ldrb r2, [r1] - lsls r2, 9 - adds r2, r7 - movs r1, 0x3A - bl SetMonData - b _0805B0BA - .pool -_0805AEC4: - movs r0, 0x64 - muls r0, r5 - ldr r1, =gPlayerParty - adds r0, r1 - ldr r1, =gActiveBank - ldrb r2, [r1] - lsls r2, 9 - adds r2, r7 - movs r1, 0x3B - bl SetMonData - b _0805B0BA - .pool -_0805AEE4: - movs r0, 0x64 - muls r0, r5 - ldr r1, =gPlayerParty - adds r0, r1 - ldr r1, =gActiveBank - ldrb r2, [r1] - lsls r2, 9 - adds r2, r7 - movs r1, 0x3C - bl SetMonData - b _0805B0BA - .pool -_0805AF04: - movs r0, 0x64 - muls r0, r5 - ldr r1, =gPlayerParty - adds r0, r1 - ldr r1, =gActiveBank - ldrb r2, [r1] - lsls r2, 9 - adds r2, r7 - movs r1, 0x3D - bl SetMonData - b _0805B0BA - .pool -_0805AF24: - movs r0, 0x64 - muls r0, r5 - ldr r1, =gPlayerParty - adds r0, r1 - ldr r1, =gActiveBank - ldrb r2, [r1] - lsls r2, 9 - adds r2, r7 - movs r1, 0x3E - bl SetMonData - b _0805B0BA - .pool -_0805AF44: - movs r0, 0x64 - muls r0, r5 - ldr r1, =gPlayerParty - adds r0, r1 - ldr r1, =gActiveBank - ldrb r2, [r1] - lsls r2, 9 - adds r2, r7 - movs r1, 0x3F - bl SetMonData - b _0805B0BA - .pool -_0805AF64: - movs r0, 0x64 - muls r0, r5 - ldr r1, =gPlayerParty - adds r0, r1 - ldr r1, =gActiveBank - ldrb r2, [r1] - lsls r2, 9 - adds r2, r7 - movs r1, 0x16 - bl SetMonData - b _0805B0BA - .pool -_0805AF84: - movs r0, 0x64 - muls r0, r5 - ldr r1, =gPlayerParty - adds r0, r1 - ldr r1, =gActiveBank - ldrb r2, [r1] - lsls r2, 9 - adds r2, r7 - movs r1, 0x17 - bl SetMonData - b _0805B0BA - .pool -_0805AFA4: - movs r0, 0x64 - muls r0, r5 - ldr r1, =gPlayerParty - adds r0, r1 - ldr r1, =gActiveBank - ldrb r2, [r1] - lsls r2, 9 - adds r2, r7 - movs r1, 0x18 - bl SetMonData - b _0805B0BA - .pool -_0805AFC4: - movs r0, 0x64 - muls r0, r5 - ldr r1, =gPlayerParty - adds r0, r1 - ldr r1, =gActiveBank - ldrb r2, [r1] - lsls r2, 9 - adds r2, r7 - movs r1, 0x21 - bl SetMonData - b _0805B0BA - .pool -_0805AFE4: - movs r0, 0x64 - muls r0, r5 - ldr r1, =gPlayerParty - adds r0, r1 - ldr r1, =gActiveBank - ldrb r2, [r1] - lsls r2, 9 - adds r2, r7 - movs r1, 0x2F - bl SetMonData - b _0805B0BA - .pool -_0805B004: - movs r0, 0x64 - muls r0, r5 - ldr r1, =gPlayerParty - adds r0, r1 - ldr r1, =gActiveBank - ldrb r2, [r1] - lsls r2, 9 - adds r2, r7 - movs r1, 0x30 - bl SetMonData - b _0805B0BA - .pool -_0805B024: - movs r0, 0x64 - muls r0, r5 - ldr r1, =gPlayerParty - adds r0, r1 - ldr r1, =gActiveBank - ldrb r2, [r1] - lsls r2, 9 - adds r2, r7 - movs r1, 0x32 - bl SetMonData - b _0805B0BA - .pool -_0805B044: - movs r0, 0x64 - muls r0, r5 - ldr r1, =gPlayerParty - adds r0, r1 - ldr r1, =gActiveBank - ldrb r2, [r1] - lsls r2, 9 - adds r2, r7 - movs r1, 0x33 - bl SetMonData - b _0805B0BA - .pool -_0805B064: - movs r0, 0x64 - muls r0, r5 - ldr r1, =gPlayerParty - adds r0, r1 - ldr r1, =gActiveBank - ldrb r2, [r1] - lsls r2, 9 - adds r2, r7 - movs r1, 0x34 - bl SetMonData - b _0805B0BA - .pool -_0805B084: - movs r0, 0x64 - muls r0, r5 - ldr r1, =gPlayerParty - adds r0, r1 - ldr r1, =gActiveBank - ldrb r2, [r1] - lsls r2, 9 - adds r2, r7 - movs r1, 0x35 - bl SetMonData - b _0805B0BA - .pool -_0805B0A4: - movs r0, 0x64 - muls r0, r5 - ldr r1, =gPlayerParty - adds r0, r1 - ldr r1, =gActiveBank - ldrb r2, [r1] - lsls r2, 9 - adds r2, r7 - movs r1, 0x36 - bl SetMonData -_0805B0BA: - ldr r2, =gBattlePartyID - ldr r0, =gActiveBank - ldrb r1, [r0] - lsls r0, r1, 1 - adds r0, r2 - ldrh r2, [r0] - movs r0, 0x64 - muls r0, r2 - ldr r2, =gPlayerParty - adds r0, r2 - bl sub_805E990 - add sp, 0x34 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end dp01_setattr_by_ch1_for_player_pokemon - - thumb_func_start sub_805B0F0 -sub_805B0F0: @ 805B0F0 - push {r4-r7,lr} - ldr r1, =gBattlePartyID - ldr r7, =gActiveBank - ldrb r2, [r7] - lsls r0, r2, 1 - adds r0, r1 - ldrh r1, [r0] - movs r0, 0x64 - adds r3, r1, 0 - muls r3, r0 - ldr r4, =gBattleBufferA - lsls r2, 9 - adds r0, r4, 0x1 - adds r0, r2, r0 - ldrb r0, [r0] - ldr r1, =gPlayerParty - adds r0, r1 - adds r5, r3, r0 - movs r3, 0 - adds r0, r4, 0x2 - adds r2, r0 - ldrb r2, [r2] - cmp r3, r2 - bcs _0805B148 - adds r6, r4, 0 - adds r2, r7, 0 - adds r4, r0, 0 -_0805B126: - adds r1, r5, r3 - ldrb r0, [r2] - lsls r0, 9 - adds r0, 0x3 - adds r0, r3, r0 - adds r0, r6 - ldrb r0, [r0] - strb r0, [r1] - adds r0, r3, 0x1 - lsls r0, 24 - lsrs r3, r0, 24 - ldrb r0, [r2] - lsls r0, 9 - adds r0, r4 - ldrb r0, [r0] - cmp r3, r0 - bcc _0805B126 -_0805B148: - bl PlayerBufferExecCompleted - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_805B0F0 - - thumb_func_start sub_805B164 -sub_805B164: @ 805B164 - push {r4,lr} - ldr r2, =gBattlePartyID - ldr r4, =gActiveBank - ldrb r1, [r4] - lsls r0, r1, 1 - adds r0, r2 - ldrh r2, [r0] - movs r0, 0x64 - muls r0, r2 - ldr r2, =gPlayerParty - adds r0, r2 - bl BattleLoadPlayerMonSpriteGfx - ldr r2, =gSprites - ldr r0, =gBankSpriteIds - ldrb r3, [r4] - adds r0, r3, r0 - ldrb r0, [r0] - lsls r1, r0, 4 - adds r1, r0 - lsls r1, 2 - adds r1, r2 - lsls r3, 4 - ldrb r2, [r1, 0x5] - movs r0, 0xF - ands r0, r2 - orrs r0, r3 - strb r0, [r1, 0x5] - ldr r1, =gBattleBankFunc - ldrb r0, [r4] - lsls r0, 2 - adds r0, r1 - ldr r1, =bx_0802E404 - str r1, [r0] - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_805B164 - - thumb_func_start sub_805B1CC -sub_805B1CC: @ 805B1CC - push {r4-r6,lr} - ldr r5, =gActiveBank - ldrb r0, [r5] - ldr r4, =gBattleBufferA - lsls r1, r0, 9 - adds r6, r4, 0x2 - adds r1, r6 - ldrb r1, [r1] - bl sub_805EF84 - ldr r2, =gBattlePartyID - ldrb r0, [r5] - lsls r1, r0, 1 - adds r1, r2 - lsls r0, 9 - adds r4, 0x1 - adds r0, r4 - ldrb r0, [r0] - movs r4, 0 - strh r0, [r1] - ldrb r1, [r5] - lsls r0, r1, 1 - adds r0, r2 - ldrh r2, [r0] - movs r0, 0x64 - muls r0, r2 - ldr r2, =gPlayerParty - adds r0, r2 - bl BattleLoadPlayerMonSpriteGfx - ldr r1, =gActionSelectionCursor - ldrb r0, [r5] - adds r0, r1 - strb r4, [r0] - ldr r1, =gMoveSelectionCursor - ldrb r0, [r5] - adds r0, r1 - strb r4, [r0] - ldrb r0, [r5] - lsls r1, r0, 9 - adds r1, r6 - ldrb r1, [r1] - bl sub_805B258 - ldr r1, =gBattleBankFunc - ldrb r0, [r5] - lsls r0, 2 - adds r0, r1 - ldr r1, =sub_805902C - str r1, [r0] - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_805B1CC - - thumb_func_start sub_805B258 -sub_805B258: @ 805B258 - push {r4-r6,lr} - mov r6, r10 - mov r5, r9 - mov r4, r8 - push {r4-r6} - adds r6, r0, 0 - lsls r6, 24 - lsrs r6, 24 - lsls r1, 24 - lsrs r1, 24 - adds r0, r6, 0 - bl sub_805EF84 - ldr r0, =gBattlePartyID - lsls r2, r6, 1 - adds r2, r0 - ldr r0, =gBattleBufferA - lsls r1, r6, 9 - adds r0, 0x1 - adds r1, r0 - ldrb r0, [r1] - strh r0, [r2] - ldrh r1, [r2] - movs r0, 0x64 - muls r0, r1 - ldr r1, =gPlayerParty - adds r0, r1 - movs r1, 0xB - bl GetMonData - mov r8, r0 - lsls r0, 16 - lsrs r0, 16 - mov r8, r0 - ldr r0, =sub_805D714 - bl CreateInvisibleSpriteWithCallback - ldr r1, =gUnknown_03005D7C - mov r9, r1 - add r9, r6 - mov r1, r9 - strb r0, [r1] - adds r0, r6, 0 - bl GetBankIdentity - adds r1, r0, 0 - lsls r1, 24 - lsrs r1, 24 - mov r0, r8 - bl sub_806A068 - ldr r0, =gUnknown_0202499C - mov r10, r0 - adds r0, r6, 0 - movs r1, 0x2 - bl sub_80A5C6C - adds r5, r0, 0 - lsls r5, 24 - lsrs r5, 24 - adds r0, r6, 0 - bl sub_80A6138 - adds r4, r0, 0 - lsls r4, 24 - lsrs r4, 24 - adds r0, r6, 0 - bl sub_80A82E4 - adds r3, r0, 0 - lsls r3, 24 - lsrs r3, 24 - mov r0, r10 - adds r1, r5, 0 - adds r2, r4, 0 - bl CreateSprite - ldr r4, =gBankSpriteIds - adds r4, r6, r4 - strb r0, [r4] - ldr r5, =gSprites - mov r0, r9 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r5 - ldrb r1, [r4] - strh r1, [r0, 0x30] - mov r0, r9 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r5 - strh r6, [r0, 0x32] - ldrb r1, [r4] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r5 - strh r6, [r0, 0x2E] - ldrb r1, [r4] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r5 - mov r1, r8 - strh r1, [r0, 0x32] - ldrb r0, [r4] - lsls r1, r0, 4 - adds r1, r0 - lsls r1, 2 - adds r1, r5 - lsls r3, r6, 4 - ldrb r2, [r1, 0x5] - movs r0, 0xF - ands r0, r2 - orrs r0, r3 - strb r0, [r1, 0x5] - ldrb r1, [r4] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r5 - ldr r1, =gBattleMonForms - adds r6, r1 - ldrb r1, [r6] - bl StartSpriteAnim - ldrb r1, [r4] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r5 - adds r0, 0x3E - ldrb r1, [r0] - movs r2, 0x4 - orrs r1, r2 - strb r1, [r0] - ldrb r1, [r4] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r1, r5, 0 - adds r1, 0x1C - adds r0, r1 - ldr r1, =SpriteCallbackDummy - str r1, [r0] - movs r0, 0 - movs r1, 0xFF - bl sub_80753E8 - mov r1, r9 - ldrb r2, [r1] - lsls r1, r2, 4 - adds r1, r2 - lsls r1, 2 - adds r1, r5 - lsls r0, 24 - lsrs r0, 24 - strh r0, [r1, 0x2E] - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_805B258 - - thumb_func_start sub_805B3D4 -sub_805B3D4: @ 805B3D4 - push {r4-r6,lr} - ldr r1, =gBattleBufferA - ldr r6, =gActiveBank - ldrb r2, [r6] - lsls r0, r2, 9 - adds r1, 0x1 - adds r0, r1 - ldrb r3, [r0] - cmp r3, 0 - bne _0805B41C - ldr r0, =gBattleSpritesDataPtr - ldr r0, [r0] - ldr r1, [r0, 0x4] - lsls r0, r2, 1 - adds r0, r2 - lsls r0, 2 - adds r0, r1 - strb r3, [r0, 0x4] - ldr r1, =gBattleBankFunc - ldrb r0, [r6] - lsls r0, 2 - adds r0, r1 - ldr r1, =sub_805B464 - str r1, [r0] - b _0805B452 - .pool -_0805B41C: - ldr r5, =gBankSpriteIds - adds r0, r2, r5 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - ldr r4, =gSprites - adds r0, r4 - bl FreeSpriteOamMatrix - ldrb r0, [r6] - adds r0, r5 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r4 - bl DestroySprite - ldr r1, =gHealthBoxesIds - ldrb r0, [r6] - adds r0, r1 - ldrb r0, [r0] - bl SetHealthboxSpriteInvisible - bl PlayerBufferExecCompleted -_0805B452: - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_805B3D4 - - thumb_func_start sub_805B464 -sub_805B464: @ 805B464 - push {r4-r6,lr} - ldr r6, =gBattleSpritesDataPtr - ldr r4, [r6] - ldr r5, =gActiveBank - ldrb r2, [r5] - ldr r1, [r4, 0x4] - lsls r0, r2, 1 - adds r0, r2 - lsls r0, 2 - adds r3, r0, r1 - ldrb r0, [r3, 0x4] - cmp r0, 0 - beq _0805B48C - cmp r0, 0x1 - beq _0805B4BA - b _0805B4E2 - .pool -_0805B48C: - ldr r1, [r4] - lsls r0, r2, 2 - adds r0, r1 - ldrb r1, [r0] - movs r0, 0x4 - ands r0, r1 - cmp r0, 0 - beq _0805B4A6 - adds r0, r2, 0 - adds r1, r2, 0 - movs r3, 0x5 - bl move_anim_start_t4 -_0805B4A6: - ldr r0, [r6] - ldrb r1, [r5] - ldr r2, [r0, 0x4] - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - movs r1, 0x1 - strb r1, [r0, 0x4] - b _0805B4E2 -_0805B4BA: - ldrb r1, [r3] - movs r0, 0x40 - ands r0, r1 - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0 - bne _0805B4E2 - strb r0, [r3, 0x4] - ldrb r2, [r5] - adds r0, r2, 0 - adds r1, r2, 0 - movs r3, 0x1 - bl move_anim_start_t4 - ldr r1, =gBattleBankFunc - ldrb r0, [r5] - lsls r0, 2 - adds r0, r1 - ldr r1, =sub_8059744 - str r1, [r0] -_0805B4E2: - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_805B464 - - thumb_func_start sub_805B4F0 -sub_805B4F0: @ 805B4F0 - push {r4-r7,lr} - mov r7, r9 - mov r6, r8 - push {r6,r7} - ldr r0, =gBattleTypeFlags - ldr r0, [r0] - movs r1, 0x2 - ands r0, r1 - cmp r0, 0 - beq _0805B5B4 - bl GetMultiplayerId - ldr r5, =gLinkPlayers - lsls r0, 24 - lsrs r0, 24 - lsls r1, r0, 3 - subs r1, r0 - lsls r1, 2 - adds r1, r5 - movs r4, 0xFF - ldrb r0, [r1] - cmp r0, 0x4 - beq _0805B538 - bl GetMultiplayerId - lsls r0, 24 - lsrs r0, 24 - lsls r1, r0, 3 - subs r1, r0 - lsls r1, 2 - adds r1, r5 - ldrh r1, [r1] - adds r0, r4, 0 - ands r0, r1 - cmp r0, 0x5 - bne _0805B558 -_0805B538: - bl GetMultiplayerId - lsls r0, 24 - lsrs r0, 24 - lsls r1, r0, 3 - subs r1, r0 - lsls r1, 2 - adds r1, r5 - ldrb r0, [r1, 0x13] - adds r4, r0, 0x2 - b _0805B5BA - .pool -_0805B558: - bl GetMultiplayerId - lsls r0, 24 - lsrs r0, 24 - lsls r1, r0, 3 - subs r1, r0 - lsls r1, 2 - adds r1, r5 - ldrh r1, [r1] - adds r0, r4, 0 - ands r0, r1 - cmp r0, 0x2 - beq _0805B58A - bl GetMultiplayerId - lsls r0, 24 - lsrs r0, 24 - lsls r1, r0, 3 - subs r1, r0 - lsls r1, 2 - adds r1, r5 - ldrh r0, [r1] - ands r4, r0 - cmp r4, 0x1 - bne _0805B5A0 -_0805B58A: - bl GetMultiplayerId - lsls r0, 24 - lsrs r0, 24 - lsls r1, r0, 3 - subs r1, r0 - lsls r1, 2 - adds r1, r5 - ldrb r0, [r1, 0x13] - adds r4, r0, 0x4 - b _0805B5BA -_0805B5A0: - bl GetMultiplayerId - lsls r0, 24 - lsrs r0, 24 - lsls r1, r0, 3 - subs r1, r0 - lsls r1, 2 - adds r1, r5 - ldrb r4, [r1, 0x13] - b _0805B5BA -_0805B5B4: - ldr r0, =gSaveBlock2Ptr - ldr r0, [r0] - ldrb r4, [r0, 0x8] -_0805B5BA: - ldr r0, =gBattleTypeFlags - ldr r1, [r0] - movs r2, 0x40 - ands r1, r2 - adds r5, r0, 0 - cmp r1, 0 - beq _0805B63C - ldr r0, =gActiveBank - ldrb r0, [r0] - bl GetBankIdentity - movs r1, 0x2 - ands r1, r0 - movs r0, 0x20 - mov r9, r0 - cmp r1, 0 - beq _0805B5E0 - movs r1, 0x5A - mov r9, r1 -_0805B5E0: - ldr r0, [r5] - movs r1, 0x80 - lsls r1, 15 - ands r0, r1 - cmp r0, 0 - beq _0805B618 - ldr r0, =gPartnerTrainerId - ldrh r1, [r0] - ldr r0, =0x00000c03 - cmp r1, r0 - beq _0805B618 - movs r0, 0x5A - mov r9, r0 - ldr r1, =gTrainerFrontPicCoords - b _0805B642 - .pool -_0805B618: - ldr r1, =gTrainerBackPicCoords - lsls r0, r4, 2 - adds r0, r1 - ldrb r1, [r0] - movs r0, 0x8 - subs r0, r1 - lsls r0, 18 - movs r1, 0xA0 - lsls r1, 15 - adds r0, r1 - lsrs r7, r0, 16 - ldr r5, =gBattleTypeFlags - b _0805B656 - .pool -_0805B63C: - movs r0, 0x50 - mov r9, r0 - ldr r1, =gTrainerBackPicCoords -_0805B642: - lsls r0, r4, 2 - adds r0, r1 - ldrb r1, [r0] - movs r0, 0x8 - subs r0, r1 - lsls r0, 18 - movs r1, 0xA0 - lsls r1, 15 - adds r0, r1 - lsrs r7, r0, 16 -_0805B656: - ldr r0, [r5] - movs r1, 0x80 - lsls r1, 15 - ands r0, r1 - cmp r0, 0 - bne _0805B664 - b _0805B794 -_0805B664: - ldr r0, =gPartnerTrainerId - ldrh r1, [r0] - ldr r0, =0x00000c03 - cmp r1, r0 - bne _0805B670 - b _0805B794 -_0805B670: - ldr r0, =gSaveBlock2Ptr - ldr r0, [r0] - ldrb r0, [r0, 0x8] - bl sub_806F000 - lsls r0, 16 - lsrs r4, r0, 16 - adds r5, r4, 0 - ldr r6, =gActiveBank - ldrb r1, [r6] - adds r0, r5, 0 - bl sub_805DF38 - ldrb r0, [r6] - bl GetBankIdentity - adds r1, r0, 0 - lsls r1, 24 - lsrs r1, 24 - adds r0, r5, 0 - bl sub_806A1C0 - ldr r0, =gUnknown_0202499C - mov r8, r0 - lsls r4, r7, 16 - asrs r4, 16 - ldrb r0, [r6] - bl sub_80A82E4 - adds r3, r0, 0 - lsls r3, 24 - lsrs r3, 24 - mov r0, r8 - mov r1, r9 - adds r2, r4, 0 - bl CreateSprite - ldr r4, =gBankSpriteIds - ldrb r1, [r6] - adds r1, r4 - strb r0, [r1] - ldr r0, =gTrainerFrontPicPaletteTable - lsls r5, 3 - adds r5, r0 - ldrh r0, [r5, 0x4] - bl IndexOfSpritePaletteTag - ldr r5, =gSprites - ldrb r1, [r6] - adds r1, r4 - ldrb r1, [r1] - lsls r2, r1, 4 - adds r2, r1 - lsls r2, 2 - adds r2, r5 - lsls r0, 4 - ldrb r3, [r2, 0x5] - movs r1, 0xF - ands r1, r3 - orrs r1, r0 - strb r1, [r2, 0x5] - ldrb r0, [r6] - adds r0, r4 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r5 - movs r1, 0xF0 - strh r1, [r0, 0x24] - ldrb r0, [r6] - adds r0, r4 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r5 - movs r1, 0x30 - strh r1, [r0, 0x26] - ldrb r0, [r6] - adds r0, r4 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r5 - ldr r1, =0x0000fffe - strh r1, [r0, 0x2E] - ldrb r0, [r6] - adds r0, r4 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r1, r5, 0 - adds r1, 0x1C - adds r0, r1 - ldr r1, =sub_805D7AC - str r1, [r0] - ldrb r0, [r6] - adds r0, r4 - ldrb r0, [r0] - lsls r1, r0, 4 - adds r1, r0 - lsls r1, 2 - adds r1, r5 - ldrb r2, [r1, 0x1] - movs r0, 0x4 - negs r0, r0 - ands r0, r2 - strb r0, [r1, 0x1] - ldrb r0, [r6] - adds r0, r4 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r5 - adds r0, 0x3F - ldrb r1, [r0] - movs r2, 0x1 - orrs r1, r2 - strb r1, [r0] - b _0805B82A - .pool -_0805B794: - ldr r5, =gActiveBank - ldrb r1, [r5] - adds r0, r4, 0 - bl LoadBackTrainerBankSpriteGfx - ldrb r0, [r5] - bl GetBankIdentity - adds r1, r0, 0 - lsls r1, 24 - lsrs r1, 24 - adds r0, r4, 0 - bl sub_806A12C - ldr r6, =gUnknown_0202499C - mov r8, r9 - lsls r4, r7, 16 - asrs r4, 16 - ldrb r0, [r5] - bl sub_80A82E4 - adds r3, r0, 0 - lsls r3, 24 - lsrs r3, 24 - adds r0, r6, 0 - mov r1, r8 - adds r2, r4, 0 - bl CreateSprite - ldr r6, =gBankSpriteIds - ldrb r1, [r5] - adds r1, r6 - strb r0, [r1] - ldr r4, =gSprites - ldrb r3, [r5] - adds r0, r3, r6 - ldrb r0, [r0] - lsls r1, r0, 4 - adds r1, r0 - lsls r1, 2 - adds r1, r4 - lsls r3, 4 - ldrb r2, [r1, 0x5] - movs r0, 0xF - ands r0, r2 - orrs r0, r3 - strb r0, [r1, 0x5] - ldrb r0, [r5] - adds r0, r6 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r4 - movs r1, 0xF0 - strh r1, [r0, 0x24] - ldrb r0, [r5] - adds r0, r6 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r4 - ldr r1, =0x0000fffe - strh r1, [r0, 0x2E] - ldrb r0, [r5] - adds r0, r6 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r4, 0x1C - adds r0, r4 - ldr r1, =sub_805D7AC - str r1, [r0] -_0805B82A: - ldr r1, =gBattleBankFunc - ldr r0, =gActiveBank - ldrb r0, [r0] - lsls r0, 2 - adds r0, r1 - ldr r1, =sub_8058844 - str r1, [r0] - pop {r3,r4} - mov r8, r3 - mov r9, r4 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_805B4F0 - - thumb_func_start dp01t_08_1_8032428 -dp01t_08_1_8032428: @ 805B864 - push {r4-r6,lr} - ldr r0, =gBattleTypeFlags - ldr r0, [r0] - movs r1, 0x2 - ands r0, r1 - cmp r0, 0 - beq _0805B920 - bl GetMultiplayerId - ldr r5, =gLinkPlayers - lsls r0, 24 - lsrs r0, 24 - lsls r1, r0, 3 - subs r1, r0 - lsls r1, 2 - adds r1, r5 - movs r4, 0xFF - ldrb r0, [r1] - cmp r0, 0x4 - beq _0805B8A6 - bl GetMultiplayerId - lsls r0, 24 - lsrs r0, 24 - lsls r1, r0, 3 - subs r1, r0 - lsls r1, 2 - adds r1, r5 - ldrh r1, [r1] - adds r0, r4, 0 - ands r0, r1 - cmp r0, 0x5 - bne _0805B8C4 -_0805B8A6: - bl GetMultiplayerId - lsls r0, 24 - lsrs r0, 24 - lsls r1, r0, 3 - subs r1, r0 - lsls r1, 2 - adds r1, r5 - ldrb r0, [r1, 0x13] - adds r4, r0, 0x2 - b _0805B926 - .pool -_0805B8C4: - bl GetMultiplayerId - lsls r0, 24 - lsrs r0, 24 - lsls r1, r0, 3 - subs r1, r0 - lsls r1, 2 - adds r1, r5 - ldrh r1, [r1] - adds r0, r4, 0 - ands r0, r1 - cmp r0, 0x2 - beq _0805B8F6 - bl GetMultiplayerId - lsls r0, 24 - lsrs r0, 24 - lsls r1, r0, 3 - subs r1, r0 - lsls r1, 2 - adds r1, r5 - ldrh r0, [r1] - ands r4, r0 - cmp r4, 0x1 - bne _0805B90C -_0805B8F6: - bl GetMultiplayerId - lsls r0, 24 - lsrs r0, 24 - lsls r1, r0, 3 - subs r1, r0 - lsls r1, 2 - adds r1, r5 - ldrb r0, [r1, 0x13] - adds r4, r0, 0x4 - b _0805B926 -_0805B90C: - bl GetMultiplayerId - lsls r0, 24 - lsrs r0, 24 - lsls r1, r0, 3 - subs r1, r0 - lsls r1, 2 - adds r1, r5 - ldrb r4, [r1, 0x13] - b _0805B926 -_0805B920: - ldr r0, =gSaveBlock2Ptr - ldr r0, [r0] - ldrb r4, [r0, 0x8] -_0805B926: - ldr r5, =gActiveBank - ldrb r1, [r5] - adds r0, r4, 0 - bl LoadBackTrainerBankSpriteGfx - ldrb r0, [r5] - bl GetBankIdentity - adds r1, r0, 0 - lsls r1, 24 - lsrs r1, 24 - adds r0, r4, 0 - bl sub_806A12C - ldr r0, =gUnknown_0202499C - ldr r1, =gTrainerBackPicCoords - lsls r4, 2 - adds r4, r1 - ldrb r1, [r4] - movs r2, 0x8 - subs r2, r1 - lsls r2, 18 - movs r1, 0xA0 - lsls r1, 15 - adds r2, r1 - asrs r2, 16 - movs r1, 0x50 - movs r3, 0x1E - bl CreateSprite - ldr r6, =gBankSpriteIds - ldrb r1, [r5] - adds r1, r6 - strb r0, [r1] - ldr r4, =gSprites - ldrb r3, [r5] - adds r0, r3, r6 - ldrb r0, [r0] - lsls r1, r0, 4 - adds r1, r0 - lsls r1, 2 - adds r1, r4 - lsls r3, 4 - ldrb r2, [r1, 0x5] - movs r0, 0xF - ands r0, r2 - orrs r0, r3 - strb r0, [r1, 0x5] - ldrb r0, [r5] - adds r0, r6 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r4 - ldr r1, =0x0000ffa0 - strh r1, [r0, 0x24] - ldrb r0, [r5] - adds r0, r6 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r4 - movs r1, 0x2 - strh r1, [r0, 0x2E] - ldrb r0, [r5] - adds r0, r6 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r4, 0x1C - adds r0, r4 - ldr r1, =sub_805D7AC - str r1, [r0] - ldr r1, =gBattleBankFunc - ldrb r0, [r5] - lsls r0, 2 - adds r0, r1 - ldr r1, =sub_805887C - str r1, [r0] - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end dp01t_08_1_8032428 - - thumb_func_start sub_805B9F8 -sub_805B9F8: @ 805B9F8 - push {r4-r6,lr} - ldr r5, =gBankSpriteIds - ldr r6, =gActiveBank - ldrb r0, [r6] - adds r0, r5 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - ldr r4, =gSprites - adds r0, r4 - bl oamt_add_pos2_onto_pos1 - ldrb r0, [r6] - adds r0, r5 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r4 - movs r1, 0x32 - strh r1, [r0, 0x2E] - ldrb r0, [r6] - adds r0, r5 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r4 - ldr r1, =0x0000ffd8 - strh r1, [r0, 0x32] - ldrb r0, [r6] - adds r0, r5 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r4 - ldrh r1, [r0, 0x22] - strh r1, [r0, 0x36] - ldrb r0, [r6] - adds r0, r5 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r1, r4, 0 - adds r1, 0x1C - adds r0, r1 - ldr r1, =sub_80A6EEC - str r1, [r0] - ldrb r0, [r6] - adds r0, r5 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r4 - ldr r1, =SpriteCallbackDummy - bl StoreSpriteCallbackInData6 - ldrb r0, [r6] - adds r0, r5 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r4 - movs r1, 0x1 - bl StartSpriteAnim - ldr r1, =gBattleBankFunc - ldrb r0, [r6] - lsls r0, 2 - adds r0, r1 - ldr r1, =bx_802F7A0 - str r1, [r0] - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_805B9F8 - - thumb_func_start sub_805BAB8 -sub_805BAB8: @ 805BAB8 - push {r4-r6,lr} - ldr r6, =gBattleSpritesDataPtr - ldr r4, [r6] - ldr r5, =gActiveBank - ldrb r2, [r5] - ldr r0, [r4, 0x4] - lsls r1, r2, 1 - adds r1, r2 - lsls r1, 2 - adds r3, r1, r0 - ldrb r0, [r3, 0x4] - cmp r0, 0 - bne _0805BB0C - ldr r1, [r4] - lsls r0, r2, 2 - adds r0, r1 - ldrb r1, [r0] - movs r0, 0x4 - ands r0, r1 - cmp r0, 0 - beq _0805BAEC - adds r0, r2, 0 - adds r1, r2, 0 - movs r3, 0x5 - bl move_anim_start_t4 -_0805BAEC: - ldr r0, [r6] - ldrb r1, [r5] - ldr r2, [r0, 0x4] - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldrb r1, [r0, 0x4] - adds r1, 0x1 - strb r1, [r0, 0x4] - b _0805BB82 - .pool -_0805BB0C: - ldrb r1, [r3] - movs r0, 0x40 - ands r0, r1 - lsls r0, 24 - lsrs r4, r0, 24 - cmp r4, 0 - bne _0805BB82 - strb r4, [r3, 0x4] - ldr r2, =gBattlePartyID - ldrb r1, [r5] - lsls r0, r1, 1 - adds r0, r2 - ldrh r2, [r0] - movs r0, 0x64 - muls r0, r2 - ldr r2, =gPlayerParty - adds r0, r2 - bl sub_805E990 - movs r1, 0x40 - negs r1, r1 - movs r0, 0x10 - bl PlaySE12WithPanning - ldr r2, =gSprites - ldr r3, =gBankSpriteIds - ldrb r0, [r5] - adds r0, r3 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - strh r4, [r0, 0x30] - ldrb r0, [r5] - adds r0, r3 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - movs r1, 0x5 - strh r1, [r0, 0x32] - ldrb r0, [r5] - adds r0, r3 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r2, 0x1C - adds r0, r2 - ldr r1, =sub_8039C00 - str r1, [r0] - ldr r1, =gBattleBankFunc - ldrb r0, [r5] - lsls r0, 2 - adds r0, r1 - ldr r1, =sub_80596A8 - str r1, [r0] -_0805BB82: - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_805BAB8 - - thumb_func_start sub_805BBA4 -sub_805BBA4: @ 805BBA4 - push {lr} - sub sp, 0x4 - movs r0, 0x1 - negs r0, r0 - movs r1, 0 - str r1, [sp] - movs r1, 0x2 - movs r2, 0 - movs r3, 0x10 - bl BeginNormalPaletteFade - bl PlayerBufferExecCompleted - add sp, 0x4 - pop {r0} - bx r0 - thumb_func_end sub_805BBA4 - - thumb_func_start sub_805BBC4 -sub_805BBC4: @ 805BBC4 - push {r4,r5,lr} - ldr r0, =gBattleSpritesDataPtr - ldr r0, [r0] - ldr r1, [r0, 0x8] - movs r0, 0x4 - strb r0, [r1, 0x8] - ldr r1, =gDoingBattleAnim - movs r0, 0x1 - strb r0, [r1] - ldr r5, =gActiveBank - ldrb r4, [r5] - movs r0, 0x1 - bl GetBankByIdentity - adds r2, r0, 0 - lsls r2, 24 - lsrs r2, 24 - adds r0, r4, 0 - adds r1, r4, 0 - movs r3, 0x3 - bl move_anim_start_t4 - ldr r1, =gBattleBankFunc - ldrb r0, [r5] - lsls r0, 2 - adds r0, r1 - ldr r1, =bx_wait_t1 - str r1, [r0] - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_805BBC4 - - thumb_func_start sub_805BC18 -sub_805BC18: @ 805BC18 - push {r4,r5,lr} - ldr r1, =gBattleBufferA - ldr r5, =gActiveBank - ldrb r0, [r5] - lsls r0, 9 - adds r1, 0x1 - adds r0, r1 - ldrb r1, [r0] - ldr r0, =gBattleSpritesDataPtr - ldr r0, [r0] - ldr r0, [r0, 0x8] - strb r1, [r0, 0x8] - ldr r1, =gDoingBattleAnim - movs r0, 0x1 - strb r0, [r1] - ldrb r4, [r5] - movs r0, 0x1 - bl GetBankByIdentity - adds r2, r0, 0 - lsls r2, 24 - lsrs r2, 24 - adds r0, r4, 0 - adds r1, r4, 0 - movs r3, 0x3 - bl move_anim_start_t4 - ldr r1, =gBattleBankFunc - ldrb r0, [r5] - lsls r0, 2 - adds r0, r1 - ldr r1, =bx_wait_t1 - str r1, [r0] - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_805BC18 - - thumb_func_start sub_805BC78 -sub_805BC78: @ 805BC78 - push {lr} - ldr r1, =gBattleBufferA - ldr r0, =gActiveBank - ldrb r0, [r0] - lsls r0, 9 - adds r1, 0x1 - adds r0, r1 - ldrb r0, [r0] - cmp r0, 0 - beq _0805BC96 -_0805BC8C: - subs r0, 0x1 - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0 - bne _0805BC8C -_0805BC96: - bl PlayerBufferExecCompleted - pop {r0} - bx r0 - .pool - thumb_func_end sub_805BC78 - - thumb_func_start dp01t_0F_1_move_anim -dp01t_0F_1_move_anim: @ 805BCA8 - push {r4-r7,lr} - mov r7, r8 - push {r7} - ldr r5, =gActiveBank - ldrb r0, [r5] - bl mplay_80342A4 - lsls r0, 24 - cmp r0, 0 - beq _0805BCBE - b _0805BDE4 -_0805BCBE: - ldr r0, =gBattleBufferA - mov r12, r0 - ldrb r1, [r5] - lsls r1, 9 - adds r0, 0x1 - adds r0, r1, r0 - ldrb r6, [r0] - mov r0, r12 - adds r0, 0x2 - adds r0, r1, r0 - ldrb r0, [r0] - lsls r0, 8 - orrs r6, r0 - ldr r0, =gAnimMoveTurn - mov r8, r0 - mov r0, r12 - adds r0, 0x3 - adds r1, r0 - ldrb r0, [r1] - mov r1, r8 - strb r0, [r1] - ldr r3, =gAnimMovePower - ldrb r1, [r5] - lsls r1, 9 - mov r0, r12 - adds r0, 0x4 - adds r0, r1, r0 - ldrb r2, [r0] - mov r0, r12 - adds r0, 0x5 - adds r1, r0 - ldrb r0, [r1] - lsls r0, 8 - orrs r2, r0 - strh r2, [r3] - ldr r3, =gAnimMoveDmg - ldrb r1, [r5] - lsls r1, 9 - mov r0, r12 - adds r0, 0x6 - adds r0, r1, r0 - ldrb r2, [r0] - mov r0, r12 - adds r0, 0x7 - adds r0, r1, r0 - ldrb r0, [r0] - lsls r0, 8 - orrs r2, r0 - mov r0, r12 - adds r0, 0x8 - adds r0, r1, r0 - ldrb r0, [r0] - lsls r0, 16 - orrs r2, r0 - mov r0, r12 - adds r0, 0x9 - adds r1, r0 - ldrb r0, [r1] - lsls r0, 24 - orrs r2, r0 - str r2, [r3] - ldr r2, =gAnimFriendship - ldrb r0, [r5] - lsls r0, 9 - mov r1, r12 - adds r1, 0xA - adds r0, r1 - ldrb r0, [r0] - strb r0, [r2] - ldr r4, =gWeatherMoveAnim - ldrb r1, [r5] - lsls r1, 9 - mov r0, r12 - adds r0, 0xC - adds r0, r1, r0 - ldrb r2, [r0] - mov r0, r12 - adds r0, 0xD - adds r1, r0 - ldrb r0, [r1] - lsls r0, 8 - orrs r2, r0 - strh r2, [r4] - ldr r7, =gAnimDisableStructPtr - ldrb r1, [r5] - lsls r1, 9 - mov r0, r12 - adds r0, 0x10 - adds r1, r0 - str r1, [r7] - ldr r2, =gUnknown_020244BC - ldrb r0, [r5] - lsls r0, 2 - adds r0, r2 - ldr r1, [r1] - str r1, [r0] - mov r0, r8 - ldrb r1, [r0] - adds r0, r6, 0 - bl sub_805DB8C - lsls r0, 24 - lsrs r3, r0, 24 - cmp r3, 0 - beq _0805BDBC - bl PlayerBufferExecCompleted - b _0805BDE4 - .pool -_0805BDBC: - ldr r0, =gBattleSpritesDataPtr - ldr r0, [r0] - ldrb r1, [r5] - ldr r2, [r0, 0x4] - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - strb r3, [r0, 0x4] - ldr r1, =gBattleBankFunc - ldrb r0, [r5] - lsls r0, 2 - adds r0, r1 - ldr r1, =bx_move_anim_1 - str r1, [r0] - ldrh r1, [r4] - ldr r2, [r7] - adds r0, r6, 0 - bl sub_817E0FC -_0805BDE4: - pop {r3} - mov r8, r3 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end dp01t_0F_1_move_anim - - thumb_func_start bx_move_anim_1 -bx_move_anim_1: @ 805BDFC - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - ldr r2, =gBattleBufferA - ldr r6, =gActiveBank - ldrb r3, [r6] - lsls r1, r3, 9 - adds r0, r2, 0x1 - mov r10, r0 - adds r0, r1, r0 - ldrb r4, [r0] - adds r5, r2, 0x2 - mov r9, r5 - adds r0, r1, r5 - ldrb r0, [r0] - lsls r0, 8 - orrs r4, r0 - adds r2, 0xB - adds r1, r2 - ldrb r1, [r1] - mov r8, r1 - ldr r7, =gBattleSpritesDataPtr - ldr r5, [r7] - ldr r1, [r5, 0x4] - lsls r0, r3, 1 - adds r0, r3 - lsls r0, 2 - adds r0, r1 - ldrb r2, [r0, 0x4] - cmp r2, 0x1 - beq _0805BE94 - cmp r2, 0x1 - bgt _0805BE54 - cmp r2, 0 - beq _0805BE5E - b _0805BF70 - .pool -_0805BE54: - cmp r2, 0x2 - beq _0805BEBE - cmp r2, 0x3 - beq _0805BF34 - b _0805BF70 -_0805BE5E: - ldr r1, [r5] - lsls r0, r3, 2 - adds r1, r0, r1 - ldrb r2, [r1] - movs r0, 0xC - ands r0, r2 - cmp r0, 0x4 - bne _0805BE80 - movs r0, 0x8 - orrs r0, r2 - strb r0, [r1] - ldrb r2, [r6] - adds r0, r2, 0 - adds r1, r2, 0 - movs r3, 0x5 - bl move_anim_start_t4 -_0805BE80: - ldr r0, [r7] - ldrb r1, [r6] - ldr r2, [r0, 0x4] - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - movs r1, 0x1 - strb r1, [r0, 0x4] - b _0805BF70 -_0805BE94: - ldrb r1, [r0] - movs r0, 0x40 - ands r0, r1 - cmp r0, 0 - bne _0805BF70 - movs r0, 0 - bl sub_805EB9C - adds r0, r4, 0 - bl DoMoveAnim - ldr r0, [r7] - ldrb r1, [r6] - ldr r2, [r0, 0x4] - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - movs r1, 0x2 - strb r1, [r0, 0x4] - b _0805BF70 -_0805BEBE: - ldr r0, =gAnimScriptCallback - ldr r0, [r0] - bl _call_via_r0 - ldr r0, =gAnimScriptActive - ldrb r0, [r0] - cmp r0, 0 - bne _0805BF70 - movs r0, 0x1 - bl sub_805EB9C - ldr r0, [r7] - ldrb r2, [r6] - ldr r1, [r0] - lsls r0, r2, 2 - adds r0, r1 - ldrb r1, [r0] - movs r0, 0x4 - ands r0, r1 - cmp r0, 0 - beq _0805BF0C - mov r0, r8 - cmp r0, 0x1 - bhi _0805BF0C - adds r0, r2, 0 - adds r1, r2, 0 - movs r3, 0x6 - bl move_anim_start_t4 - ldr r0, [r7] - ldrb r1, [r6] - ldr r0, [r0] - lsls r1, 2 - adds r1, r0 - ldrb r2, [r1] - movs r0, 0x9 - negs r0, r0 - ands r0, r2 - strb r0, [r1] -_0805BF0C: - ldr r0, =gBattleSpritesDataPtr - ldr r2, [r0] - ldr r0, =gActiveBank - ldrb r1, [r0] - ldr r2, [r2, 0x4] - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - movs r1, 0x3 - strb r1, [r0, 0x4] - b _0805BF70 - .pool -_0805BF34: - ldrb r1, [r0] - movs r0, 0x40 - ands r0, r1 - lsls r0, 24 - lsrs r4, r0, 24 - cmp r4, 0 - bne _0805BF70 - bl sub_805E394 - ldrb r0, [r6] - lsls r2, r0, 9 - mov r3, r10 - adds r1, r2, r3 - ldrb r1, [r1] - add r2, r9 - ldrb r2, [r2] - lsls r2, 8 - orrs r1, r2 - bl sub_805E94C - ldr r0, [r7] - ldrb r1, [r6] - ldr r2, [r0, 0x4] - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - strb r4, [r0, 0x4] - bl PlayerBufferExecCompleted -_0805BF70: - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - thumb_func_end bx_move_anim_1 - - thumb_func_start sub_805BF80 -sub_805BF80: @ 805BF80 - push {r4,r5,lr} - ldr r0, =gBattle_BG0_X - movs r1, 0 - strh r1, [r0] - ldr r0, =gBattle_BG0_Y - strh r1, [r0] - ldr r5, =gActiveBank - ldrb r4, [r5] - lsls r4, 9 - ldr r0, =gBattleBufferA + 2 - adds r4, r0 - ldrh r0, [r4] - bl BufferStringBattle - ldr r0, =gDisplayedStringBattle - movs r1, 0 - bl sub_814F9EC - ldr r1, =gBattleBankFunc - ldrb r0, [r5] - lsls r0, 2 - adds r0, r1 - ldr r1, =sub_80597B4 - str r1, [r0] - ldrh r0, [r4] - bl sub_817C95C - ldrb r0, [r5] - ldrh r1, [r4] - bl sub_81A57E4 - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_805BF80 - - thumb_func_start dp01t_11_1_message_for_player_only -dp01t_11_1_message_for_player_only: @ 805BFE0 - push {lr} - ldr r0, =gActiveBank - ldrb r0, [r0] - bl GetBankSide - lsls r0, 24 - cmp r0, 0 - bne _0805BFFC - bl sub_805BF80 - b _0805C000 - .pool -_0805BFFC: - bl PlayerBufferExecCompleted -_0805C000: - pop {r0} - bx r0 - thumb_func_end dp01t_11_1_message_for_player_only - - thumb_func_start sub_805C004 -sub_805C004: @ 805C004 - push {lr} - bl IsDma3ManagerBusyWithBgCopy - lsls r0, 24 - lsrs r1, r0, 24 - cmp r1, 0 - bne _0805C02A - ldr r0, =gBattle_BG0_X - strh r1, [r0] - ldr r1, =gBattle_BG0_Y - movs r0, 0xA0 - strh r0, [r1] - ldr r1, =gBattleBankFunc - ldr r0, =gActiveBank - ldrb r0, [r0] - lsls r0, 2 - adds r0, r1 - ldr r1, =sub_8057588 - str r1, [r0] -_0805C02A: - pop {r0} - bx r0 - .pool - thumb_func_end sub_805C004 - - thumb_func_start dp01t_12_6_battle_menu -dp01t_12_6_battle_menu: @ 805C044 - push {r4,lr} - ldr r1, =gBattleBankFunc - ldr r0, =gActiveBank - ldrb r0, [r0] - lsls r0, 2 - adds r0, r1 - ldr r1, =sub_805C004 - str r1, [r0] - bl sub_817F2A8 - ldr r0, =gText_BattleMenu - movs r1, 0x2 - bl sub_814F9EC - movs r4, 0 -_0805C062: - lsls r0, r4, 24 - lsrs r0, 24 - bl ActionSelectionDestroyCursorAt - adds r4, 0x1 - cmp r4, 0x3 - ble _0805C062 - ldr r1, =gActionSelectionCursor - ldr r0, =gActiveBank - ldrb r0, [r0] - adds r0, r1 - ldrb r0, [r0] - movs r1, 0 - bl ActionSelectionCreateCursorAt - ldr r0, =gText_WhatWillPkmnDo - bl BattleStringExpandPlaceholdersToDisplayedString - ldr r0, =gDisplayedStringBattle - movs r1, 0x1 - bl sub_814F9EC - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end dp01t_12_6_battle_menu - - thumb_func_start sub_805C0B0 -sub_805C0B0: @ 805C0B0 - push {r4,lr} - sub sp, 0x4 - ldr r4, =gActiveBank - ldrb r0, [r4] - bl GetBankSide - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0 - bne _0805C108 - str r0, [sp] - movs r0, 0x18 - movs r1, 0x8 - movs r2, 0x1D - movs r3, 0xD - bl sub_8056A3C - ldr r0, =gText_BattleYesNoChoice - movs r1, 0xC - bl sub_814F9EC - ldr r1, =gUnknown_03005D74 - movs r0, 0x1 - strb r0, [r1] - movs r0, 0x1 - bl BattleCreateCursorAt - ldr r1, =gBattleBankFunc - ldrb r0, [r4] - lsls r0, 2 - adds r0, r1 - ldr r1, =sub_80599D4 - str r1, [r0] - b _0805C10C - .pool -_0805C108: - bl PlayerBufferExecCompleted -_0805C10C: - add sp, 0x4 - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_805C0B0 - - thumb_func_start sub_805C114 -sub_805C114: @ 805C114 - push {lr} - bl IsDma3ManagerBusyWithBgCopy - lsls r0, 24 - lsrs r1, r0, 24 - cmp r1, 0 - bne _0805C13E - ldr r0, =gBattle_BG0_X - strh r1, [r0] - ldr r1, =gBattle_BG0_Y - movs r2, 0xA0 - lsls r2, 1 - adds r0, r2, 0 - strh r0, [r1] - ldr r1, =gBattleBankFunc - ldr r0, =gActiveBank - ldrb r0, [r0] - lsls r0, 2 - adds r0, r1 - ldr r1, =sub_8057BFC - str r1, [r0] -_0805C13E: - pop {r0} - bx r0 - .pool - thumb_func_end sub_805C114 - - thumb_func_start sub_805C158 -sub_805C158: @ 805C158 - push {lr} - ldr r0, =gActiveBank - ldrb r1, [r0] - ldr r0, =gBattleStruct - ldr r0, [r0] - adds r1, r0 - movs r0, 0xA6 - lsls r0, 2 - adds r1, r0 - ldrb r0, [r1] - subs r0, 0x1 - strb r0, [r1] - lsls r0, 24 - cmp r0, 0 - bne _0805C194 - ldr r1, =gBattlePalaceMoveSelectionRngValue - ldr r0, =gRngValue - ldr r0, [r0] - str r0, [r1] - bl sub_805D19C - adds r2, r0, 0 - lsls r2, 16 - lsrs r2, 16 - movs r0, 0x1 - movs r1, 0xA - bl EmitCmd33 - bl PlayerBufferExecCompleted -_0805C194: - pop {r0} - bx r0 - .pool - thumb_func_end sub_805C158 - - thumb_func_start dp01t_14_5_move_menu_pokedude -dp01t_14_5_move_menu_pokedude: @ 805C1A8 - push {lr} - ldr r0, =gBattleTypeFlags - ldr r0, [r0] - movs r1, 0x80 - lsls r1, 10 - ands r0, r1 - cmp r0, 0 - beq _0805C1EC - ldr r2, =gActiveBank - ldrb r0, [r2] - ldr r1, =gBattleStruct - ldr r1, [r1] - adds r0, r1 - movs r1, 0xA6 - lsls r1, 2 - adds r0, r1 - movs r1, 0x8 - strb r1, [r0] - ldr r1, =gBattleBankFunc - ldrb r0, [r2] - lsls r0, 2 - adds r0, r1 - ldr r1, =sub_805C158 - b _0805C1FC - .pool -_0805C1EC: - bl sub_805C210 - ldr r1, =gBattleBankFunc - ldr r0, =gActiveBank - ldrb r0, [r0] - lsls r0, 2 - adds r0, r1 - ldr r1, =sub_805C114 -_0805C1FC: - str r1, [r0] - pop {r0} - bx r0 - .pool - thumb_func_end dp01t_14_5_move_menu_pokedude - - thumb_func_start sub_805C210 -sub_805C210: @ 805C210 - push {lr} - bl sub_8059AAC - ldr r1, =gUnknown_03005D74 - movs r0, 0xFF - strb r0, [r1] - ldr r1, =gMoveSelectionCursor - ldr r0, =gActiveBank - ldrb r0, [r0] - adds r0, r1 - ldrb r0, [r0] - movs r1, 0 - bl battle_menu_cursor_related_2 - bl sub_8059B18 - bl sub_8059B3C - bl sub_8059BB0 - pop {r0} - bx r0 - .pool - thumb_func_end sub_805C210 - - thumb_func_start sub_805C248 -sub_805C248: @ 805C248 - push {r4,r5,lr} - sub sp, 0x4 - movs r0, 0x1 - negs r0, r0 - movs r1, 0 - str r1, [sp] - movs r2, 0 - movs r3, 0x10 - bl BeginNormalPaletteFade - ldr r1, =gBattleBankFunc - ldr r2, =gActiveBank - ldrb r0, [r2] - lsls r0, 2 - adds r0, r1 - ldr r1, =sub_80598A4 - str r1, [r0] - ldr r1, =gBankInMenu - ldrb r0, [r2] - strb r0, [r1] - movs r3, 0 - ldr r5, =gUnknown_0203CF00 - ldr r4, =gBattleBufferA -_0805C276: - adds r0, r3, r5 - ldrb r1, [r2] - lsls r1, 9 - adds r1, 0x1 - adds r1, r3, r1 - adds r1, r4 - ldrb r1, [r1] - strb r1, [r0] - adds r3, 0x1 - cmp r3, 0x2 - ble _0805C276 - add sp, 0x4 - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_805C248 - - thumb_func_start sub_805C2AC -sub_805C2AC: @ 805C2AC - push {r4-r7,lr} - mov r7, r8 - push {r7} - sub sp, 0x4 - movs r3, 0 - ldr r0, =gUnknown_0203CF00 - mov r12, r0 - ldr r1, =gBattleBufferA - mov r8, r1 - ldr r2, =gActiveBank - ldr r7, =gBattleTypeFlags - mov r6, r12 - mov r5, r8 - adds r4, r2, 0 -_0805C2C8: - adds r0, r3, r6 - ldrb r1, [r4] - lsls r1, 9 - adds r1, 0x4 - adds r1, r3, r1 - adds r1, r5 - ldrb r1, [r1] - strb r1, [r0] - adds r3, 0x1 - cmp r3, 0x2 - ble _0805C2C8 - ldr r0, [r7] - movs r1, 0x80 - lsls r1, 11 - ands r0, r1 - cmp r0, 0 - beq _0805C330 - ldrb r3, [r2] - lsls r0, r3, 9 - mov r1, r8 - adds r1, 0x1 - adds r0, r1 - ldrb r1, [r0] - movs r0, 0xF - ands r0, r1 - cmp r0, 0x2 - beq _0805C330 - ldr r1, =gBattlePartyID - lsls r0, r3, 1 - adds r0, r1 - ldrb r1, [r0] - adds r1, 0x1 - lsls r1, 24 - lsrs r1, 24 - movs r0, 0x1 - mov r2, r12 - bl EmitCmd34 - bl PlayerBufferExecCompleted - b _0805C3BC - .pool -_0805C330: - ldr r0, =TaskDummy - movs r1, 0xFF - bl CreateTask - ldr r3, =gUnknown_03005D7C - ldr r4, =gActiveBank - ldrb r1, [r4] - adds r1, r3 - movs r2, 0 - mov r8, r2 - strb r0, [r1] - ldr r5, =gTasks - ldrb r2, [r4] - adds r3, r2, r3 - ldrb r0, [r3] - lsls r1, r0, 2 - adds r1, r0 - lsls r1, 3 - adds r1, r5 - ldr r5, =gBattleBufferA - lsls r2, 9 - adds r6, r5, 0x1 - adds r2, r6 - ldrb r2, [r2] - movs r0, 0xF - ands r0, r2 - strh r0, [r1, 0x8] - ldr r3, =gBattleStruct - ldr r1, [r3] - adds r1, 0x49 - ldrb r0, [r4] - lsls r0, 9 - adds r0, r6 - ldrb r0, [r0] - lsrs r0, 4 - strb r0, [r1] - ldr r2, [r3] - adds r2, 0x8B - ldrb r0, [r4] - lsls r0, 9 - adds r1, r5, 0x2 - adds r0, r1 - ldrb r0, [r0] - strb r0, [r2] - ldr r1, [r3] - adds r1, 0xB0 - ldrb r0, [r4] - lsls r0, 9 - adds r5, 0x3 - adds r0, r5 - ldrb r0, [r0] - strb r0, [r1] - movs r0, 0x1 - negs r0, r0 - mov r1, r8 - str r1, [sp] - movs r1, 0 - movs r2, 0 - movs r3, 0x10 - bl BeginNormalPaletteFade - ldr r1, =gBattleBankFunc - ldrb r0, [r4] - lsls r0, 2 - adds r0, r1 - ldr r1, =sub_80597CC - str r1, [r0] - ldr r1, =gBankInMenu - ldrb r0, [r4] - strb r0, [r1] -_0805C3BC: - add sp, 0x4 - pop {r3} - mov r8, r3 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_805C2AC - - thumb_func_start sub_805C3EC -sub_805C3EC: @ 805C3EC - push {lr} - sub sp, 0x4 - bl BattleMusicStop - movs r0, 0x1 - negs r0, r0 - movs r1, 0 - str r1, [sp] - movs r1, 0x2 - movs r2, 0 - movs r3, 0x10 - bl BeginNormalPaletteFade - bl PlayerBufferExecCompleted - add sp, 0x4 - pop {r0} - bx r0 - thumb_func_end sub_805C3EC - - thumb_func_start sub_805C410 -sub_805C410: @ 805C410 - push {r4-r7,lr} - mov r7, r9 - mov r6, r8 - push {r6,r7} - sub sp, 0x4 - movs r0, 0 - bl LoadBattleBarGfx - ldr r3, =gBattleBufferA - ldr r0, =gActiveBank - mov r9, r0 - ldrb r1, [r0] - lsls r1, 9 - adds r0, r3, 0x2 - adds r0, r1, r0 - ldrb r2, [r0] - adds r3, 0x3 - adds r1, r3 - ldrb r0, [r1] - lsls r0, 8 - orrs r2, r0 - lsls r2, 16 - asrs r7, r2, 16 - cmp r7, 0 - ble _0805C44A - ldr r1, =gUnknown_0203CD70 - ldr r0, [r1] - adds r0, r7 - str r0, [r1] -_0805C44A: - ldr r0, =0x00007fff - cmp r7, r0 - beq _0805C4B4 - ldr r6, =gBattlePartyID - mov r1, r9 - ldrb r0, [r1] - lsls r0, 1 - adds r0, r6 - ldrh r0, [r0] - movs r5, 0x64 - muls r0, r5 - ldr r4, =gPlayerParty - adds r0, r4 - movs r1, 0x3A - bl GetMonData - mov r8, r0 - mov r2, r9 - ldrb r0, [r2] - lsls r0, 1 - adds r0, r6 - ldrh r0, [r0] - muls r0, r5 - adds r0, r4 - movs r1, 0x39 - bl GetMonData - adds r3, r0, 0 - mov r1, r9 - ldrb r0, [r1] - ldr r1, =gHealthBoxesIds - adds r1, r0, r1 - ldrb r1, [r1] - str r7, [sp] - mov r2, r8 - bl SetBattleBarStruct - b _0805C4F2 - .pool -_0805C4B4: - ldr r1, =gBattlePartyID - mov r2, r9 - ldrb r0, [r2] - lsls r0, 1 - adds r0, r1 - ldrh r1, [r0] - movs r0, 0x64 - muls r0, r1 - ldr r1, =gPlayerParty - adds r0, r1 - movs r1, 0x3A - bl GetMonData - adds r2, r0, 0 - mov r1, r9 - ldrb r0, [r1] - ldr r4, =gHealthBoxesIds - adds r1, r0, r4 - ldrb r1, [r1] - str r7, [sp] - movs r3, 0 - bl SetBattleBarStruct - mov r2, r9 - ldrb r0, [r2] - adds r0, r4 - ldrb r0, [r0] - movs r1, 0 - movs r2, 0 - bl UpdateHpTextInHealthbox -_0805C4F2: - ldr r1, =gBattleBankFunc - ldr r0, =gActiveBank - ldrb r0, [r0] - lsls r0, 2 - adds r0, r1 - ldr r1, =bx_t1_healthbar_update - str r1, [r0] - add sp, 0x4 - pop {r3,r4} - mov r8, r3 - mov r9, r4 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_805C410 - - thumb_func_start sub_805C528 -sub_805C528: @ 805C528 - push {r4-r7,lr} - ldr r5, =gBattleBufferA - ldr r6, =gActiveBank - ldrb r0, [r6] - lsls r0, 9 - adds r1, r5, 0x1 - adds r0, r1 - ldrb r7, [r0] - movs r0, 0x64 - adds r1, r7, 0 - muls r1, r0 - ldr r0, =gPlayerParty - adds r4, r1, r0 - adds r0, r4, 0 - movs r1, 0x38 - bl GetMonData - cmp r0, 0x63 - bls _0805C560 - bl PlayerBufferExecCompleted - b _0805C5AC - .pool -_0805C560: - movs r0, 0x1 - bl LoadBattleBarGfx - adds r0, r4, 0 - movs r1, 0xB - bl GetMonData - ldrb r1, [r6] - lsls r1, 9 - adds r0, r5, 0x2 - adds r0, r1, r0 - ldrb r4, [r0] - adds r0, r5, 0x3 - adds r1, r0 - ldrb r0, [r1] - lsls r0, 8 - orrs r4, r0 - ldr r0, =sub_80591B8 - movs r1, 0xA - bl CreateTask - lsls r0, 24 - lsrs r0, 24 - ldr r2, =gTasks - lsls r1, r0, 2 - adds r1, r0 - lsls r1, 3 - adds r1, r2 - strh r7, [r1, 0x8] - strh r4, [r1, 0xA] - ldrb r0, [r6] - strh r0, [r1, 0xC] - ldr r1, =gBattleBankFunc - ldrb r0, [r6] - lsls r0, 2 - adds r0, r1 - ldr r1, =nullsub_21 - str r1, [r0] -_0805C5AC: - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_805C528 - - thumb_func_start sub_805C5C4 -sub_805C5C4: @ 805C5C4 - push {r4,lr} - ldr r4, =gActiveBank - ldrb r0, [r4] - bl mplay_80342A4 - lsls r0, 24 - cmp r0, 0 - bne _0805C618 - ldr r0, =gHealthBoxesIds - ldrb r1, [r4] - adds r0, r1, r0 - ldrb r0, [r0] - ldr r2, =gBattlePartyID - lsls r1, 1 - adds r1, r2 - ldrh r2, [r1] - movs r1, 0x64 - muls r1, r2 - ldr r2, =gPlayerParty - adds r1, r2 - movs r2, 0x9 - bl UpdateHealthboxAttribute - ldrb r2, [r4] - ldr r0, =gBattleSpritesDataPtr - ldr r0, [r0] - ldr r0, [r0, 0x4] - lsls r1, r2, 1 - adds r1, r2 - lsls r1, 2 - adds r1, r0 - ldrb r2, [r1] - movs r0, 0x11 - negs r0, r0 - ands r0, r2 - strb r0, [r1] - ldr r1, =gBattleBankFunc - ldrb r0, [r4] - lsls r0, 2 - adds r0, r1 - ldr r1, =sub_8059D60 - str r1, [r0] -_0805C618: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_805C5C4 - - thumb_func_start sub_805C63C -sub_805C63C: @ 805C63C - push {r4,r5,lr} - ldr r5, =gActiveBank - ldrb r0, [r5] - bl mplay_80342A4 - lsls r0, 24 - cmp r0, 0 - bne _0805C68C - ldr r4, =gBattleBufferA - ldrb r3, [r5] - lsls r3, 9 - adds r0, r4, 0x1 - adds r0, r3, r0 - ldrb r0, [r0] - adds r1, r4, 0x2 - adds r1, r3, r1 - ldrb r1, [r1] - adds r2, r4, 0x3 - adds r2, r3, r2 - ldrb r2, [r2] - lsls r2, 8 - orrs r1, r2 - adds r2, r4, 0x4 - adds r2, r3, r2 - ldrb r2, [r2] - lsls r2, 16 - orrs r1, r2 - adds r4, 0x5 - adds r3, r4 - ldrb r2, [r3] - lsls r2, 24 - orrs r1, r2 - bl move_anim_start_t2_for_situation - ldr r1, =gBattleBankFunc - ldrb r0, [r5] - lsls r0, 2 - adds r0, r1 - ldr r1, =sub_8059D60 - str r1, [r0] -_0805C68C: - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_805C63C - - thumb_func_start sub_805C6A4 -sub_805C6A4: @ 805C6A4 - push {r4-r6,lr} - mov r6, r8 - push {r6} - sub sp, 0x4 - ldr r0, =gBattlePartyID - mov r8, r0 - ldr r4, =gActiveBank - ldrb r0, [r4] - lsls r0, 1 - add r0, r8 - ldrh r0, [r0] - movs r6, 0x64 - muls r0, r6 - ldr r5, =gPlayerParty - adds r0, r5 - movs r1, 0x37 - bl GetMonData - ldr r2, =gBattleBufferA - ldrb r1, [r4] - lsls r1, 9 - adds r2, 0x1 - adds r1, r2 - ldrb r1, [r1] - eors r0, r1 - mov r1, sp - strb r0, [r1] - ldrb r0, [r4] - lsls r0, 1 - add r0, r8 - ldrh r0, [r0] - muls r0, r6 - adds r0, r5 - movs r1, 0x37 - mov r2, sp - bl SetMonData - bl PlayerBufferExecCompleted - add sp, 0x4 - pop {r3} - mov r8, r3 - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_805C6A4 - - thumb_func_start sub_805C710 -sub_805C710: @ 805C710 - push {lr} - bl PlayerBufferExecCompleted - pop {r0} - bx r0 - thumb_func_end sub_805C710 - - thumb_func_start sub_805C71C -sub_805C71C: @ 805C71C - push {r4,r5,lr} - ldr r3, =gBattleBufferA - ldr r0, =gActiveBank - ldrb r2, [r0] - lsls r2, 9 - adds r0, r3, 0x1 - adds r0, r2, r0 - ldrb r5, [r0] - adds r0, r3, 0x2 - adds r0, r2, r0 - ldrb r0, [r0] - lsls r0, 8 - orrs r5, r0 - adds r0, r3, 0x3 - adds r0, r2, r0 - ldrb r0, [r0] - lsls r0, 16 - orrs r5, r0 - adds r0, r3, 0x4 - adds r0, r2, r0 - ldrb r4, [r0] - lsls r4, 24 - adds r0, r3, 0x5 - adds r0, r2, r0 - ldrb r1, [r0] - adds r0, r3, 0x6 - adds r0, r2, r0 - ldrb r0, [r0] - lsls r0, 8 - orrs r1, r0 - lsls r1, 16 - adds r3, 0x7 - adds r2, r3 - orrs r5, r4 - lsrs r4, r1, 16 - movs r0, 0x80 - lsls r0, 5 - cmp r4, r0 - bhi _0805C78C - ldr r0, =0x040000d4 - str r2, [r0] - str r5, [r0, 0x4] - lsrs r1, 17 - movs r2, 0x80 - lsls r2, 24 - orrs r1, r2 - str r1, [r0, 0x8] - ldr r0, [r0, 0x8] - b _0805C7B8 - .pool -_0805C78C: - ldr r3, =0x040000d4 - str r2, [r3] - str r5, [r3, 0x4] - ldr r0, =0x80000800 - str r0, [r3, 0x8] - ldr r0, [r3, 0x8] - movs r0, 0x80 - lsls r0, 5 - adds r2, r0 - adds r5, r0 - ldr r1, =0xfffff000 - adds r4, r1 - cmp r4, r0 - bhi _0805C78C - str r2, [r3] - str r5, [r3, 0x4] - lsrs r0, r4, 1 - movs r1, 0x80 - lsls r1, 24 - orrs r0, r1 - str r0, [r3, 0x8] - ldr r0, [r3, 0x8] -_0805C7B8: - bl PlayerBufferExecCompleted - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_805C71C - - thumb_func_start sub_805C7D0 -sub_805C7D0: @ 805C7D0 - push {lr} - ldr r2, =gBattleBufferA - ldr r0, =gActiveBank - ldrb r1, [r0] - lsls r1, 9 - adds r0, r2, 0x1 - adds r0, r1, r0 - ldrb r0, [r0] - adds r2, 0x2 - adds r1, r2 - ldrb r1, [r1] - lsls r1, 8 - orrs r0, r1 - bl PlayBGM - bl PlayerBufferExecCompleted - pop {r0} - bx r0 - .pool - thumb_func_end sub_805C7D0 - - thumb_func_start sub_805C800 -sub_805C800: @ 805C800 - push {lr} - bl PlayerBufferExecCompleted - pop {r0} - bx r0 - thumb_func_end sub_805C800 - - thumb_func_start sub_805C80C -sub_805C80C: @ 805C80C - push {lr} - movs r0, 0x1 - movs r1, 0 - movs r2, 0 - bl EmitCmd33 - bl PlayerBufferExecCompleted - pop {r0} - bx r0 - thumb_func_end sub_805C80C - - thumb_func_start sub_805C820 -sub_805C820: @ 805C820 - push {lr} - movs r0, 0x1 - movs r1, 0 - movs r2, 0 - bl EmitCmd34 - bl PlayerBufferExecCompleted - pop {r0} - bx r0 - thumb_func_end sub_805C820 - - thumb_func_start sub_805C834 -sub_805C834: @ 805C834 - push {lr} - movs r0, 0x1 - movs r1, 0 - bl EmitCmd35 - bl PlayerBufferExecCompleted - pop {r0} - bx r0 - thumb_func_end sub_805C834 - - thumb_func_start sub_805C848 -sub_805C848: @ 805C848 - push {lr} - movs r0, 0x1 - movs r1, 0 - bl EmitCmd36 - bl PlayerBufferExecCompleted - pop {r0} - bx r0 - thumb_func_end sub_805C848 - - thumb_func_start sub_805C85C -sub_805C85C: @ 805C85C - push {lr} - ldr r2, =gUnknown_02022D0C - ldrb r1, [r2] - movs r0, 0x80 - negs r0, r0 - ands r0, r1 - strb r0, [r2] - bl PlayerBufferExecCompleted - pop {r0} - bx r0 - .pool - thumb_func_end sub_805C85C - - thumb_func_start sub_805C878 -sub_805C878: @ 805C878 - push {lr} - ldr r3, =gUnknown_02022D0C - ldr r1, =gBattleBufferA - ldr r0, =gActiveBank - ldrb r0, [r0] - lsls r0, 9 - adds r1, 0x1 - adds r0, r1 - ldrb r0, [r0] - movs r1, 0x7F - ands r1, r0 - ldrb r2, [r3] - movs r0, 0x80 - negs r0, r0 - ands r0, r2 - orrs r0, r1 - strb r0, [r3] - bl PlayerBufferExecCompleted - pop {r0} - bx r0 - .pool - thumb_func_end sub_805C878 - - thumb_func_start sub_805C8B0 -sub_805C8B0: @ 805C8B0 - push {lr} - ldr r2, =gUnknown_02022D0C - ldrb r1, [r2] - movs r0, 0x7F - ands r0, r1 - strb r0, [r2] - bl PlayerBufferExecCompleted - pop {r0} - bx r0 - .pool - thumb_func_end sub_805C8B0 - - thumb_func_start sub_805C8C8 -sub_805C8C8: @ 805C8C8 - push {lr} - ldr r3, =gUnknown_02022D0C - ldr r1, [r3] - lsls r1, 24 - lsrs r1, 31 - movs r0, 0x1 - eors r1, r0 - lsls r1, 7 - ldrb r2, [r3] - movs r0, 0x7F - ands r0, r2 - orrs r0, r1 - strb r0, [r3] - bl PlayerBufferExecCompleted - pop {r0} - bx r0 - .pool - thumb_func_end sub_805C8C8 - - thumb_func_start dp01t_29_1_blink -dp01t_29_1_blink: @ 805C8F0 - push {r4,lr} - ldr r3, =gSprites - ldr r2, =gBankSpriteIds - ldr r4, =gActiveBank - ldrb r0, [r4] - adds r0, r2 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r3 - adds r0, 0x3E - ldrb r0, [r0] - lsls r0, 29 - cmp r0, 0 - bge _0805C924 - bl PlayerBufferExecCompleted - b _0805C94E - .pool -_0805C924: - ldr r1, =gDoingBattleAnim - movs r0, 0x1 - strb r0, [r1] - ldrb r0, [r4] - adds r0, r2 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r3 - movs r1, 0 - strh r1, [r0, 0x30] - ldrb r0, [r4] - bl sub_80769F4 - ldr r1, =gBattleBankFunc - ldrb r0, [r4] - lsls r0, 2 - adds r0, r1 - ldr r1, =bx_blink_t1 - str r1, [r0] -_0805C94E: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end dp01t_29_1_blink - - thumb_func_start sub_805C960 -sub_805C960: @ 805C960 - push {lr} - bl PlayerBufferExecCompleted - pop {r0} - bx r0 - thumb_func_end sub_805C960 - - thumb_func_start sub_805C96C -sub_805C96C: @ 805C96C - push {r4,lr} - ldr r4, =gActiveBank - ldrb r0, [r4] - bl GetBankSide - lsls r0, 24 - movs r3, 0x3F - cmp r0, 0 - bne _0805C980 - movs r3, 0xC0 -_0805C980: - ldr r2, =gBattleBufferA - ldrb r1, [r4] - lsls r1, 9 - adds r0, r2, 0x1 - adds r0, r1, r0 - ldrb r0, [r0] - adds r2, 0x2 - adds r1, r2 - ldrb r1, [r1] - lsls r1, 8 - orrs r0, r1 - lsls r1, r3, 24 - asrs r1, 24 - bl PlaySE12WithPanning - bl PlayerBufferExecCompleted - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_805C96C - - thumb_func_start sub_805C9B0 -sub_805C9B0: @ 805C9B0 - push {r4,r5,lr} - ldr r4, =gBattleBufferA - ldr r5, =gActiveBank - ldrb r0, [r5] - lsls r3, r0, 9 - adds r0, r4, 0x3 - adds r0, r3, r0 - ldrb r0, [r0] - cmp r0, 0 - beq _0805C9EC - bl BattleMusicStop - ldrb r1, [r5] - lsls r1, 9 - adds r0, r4, 0x1 - adds r0, r1, r0 - ldrb r0, [r0] - adds r2, r4, 0x2 - adds r1, r2 - ldrb r1, [r1] - lsls r1, 8 - orrs r0, r1 - bl PlayBGM - b _0805CA00 - .pool -_0805C9EC: - adds r0, r4, 0x1 - adds r0, r3, r0 - ldrb r0, [r0] - adds r1, r4, 0x2 - adds r1, r3, r1 - ldrb r1, [r1] - lsls r1, 8 - orrs r0, r1 - bl PlayFanfare -_0805CA00: - bl PlayerBufferExecCompleted - pop {r4,r5} - pop {r0} - bx r0 - thumb_func_end sub_805C9B0 - - thumb_func_start sub_805CA0C -sub_805CA0C: @ 805CA0C - push {lr} - ldr r1, =gBattlePartyID - ldr r0, =gActiveBank - ldrb r0, [r0] - lsls r0, 1 - adds r0, r1 - ldrh r1, [r0] - movs r0, 0x64 - muls r0, r1 - ldr r1, =gPlayerParty - adds r0, r1 - movs r1, 0xB - bl GetMonData - lsls r0, 16 - lsrs r0, 16 - movs r1, 0x19 - negs r1, r1 - movs r2, 0x5 - bl PlayCry3 - bl PlayerBufferExecCompleted - pop {r0} - bx r0 - .pool - thumb_func_end sub_805CA0C - - thumb_func_start dp01t_2E_1_battle_intro -dp01t_2E_1_battle_intro: @ 805CA4C - push {lr} - ldr r1, =gBattleBufferA - ldr r0, =gActiveBank - ldrb r0, [r0] - lsls r0, 9 - adds r1, 0x1 - adds r0, r1 - ldrb r0, [r0] - bl battle_intro_launch - ldr r2, =gUnknown_020243FC - ldrh r0, [r2] - movs r1, 0x1 - orrs r0, r1 - strh r0, [r2] - bl PlayerBufferExecCompleted - pop {r0} - bx r0 - .pool - thumb_func_end dp01t_2E_1_battle_intro - - thumb_func_start dp01t_2F_1_pokemon_enter -dp01t_2F_1_pokemon_enter: @ 805CA80 - push {r4-r7,lr} - ldr r6, =gBankSpriteIds - ldr r7, =gActiveBank - ldrb r0, [r7] - adds r0, r6 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - ldr r5, =gSprites - adds r0, r5 - bl oamt_add_pos2_onto_pos1 - ldrb r0, [r7] - adds r0, r6 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r5 - movs r1, 0x32 - strh r1, [r0, 0x2E] - ldrb r0, [r7] - adds r0, r6 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r5 - ldr r1, =0x0000ffd8 - strh r1, [r0, 0x32] - ldrb r0, [r7] - adds r0, r6 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r5 - ldrh r1, [r0, 0x22] - strh r1, [r0, 0x36] - ldrb r0, [r7] - adds r0, r6 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r1, r5, 0 - adds r1, 0x1C - adds r0, r1 - ldr r1, =sub_80A6EEC - str r1, [r0] - ldrb r2, [r7] - adds r0, r2, r6 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r5 - strh r2, [r0, 0x38] - ldrb r0, [r7] - adds r0, r6 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r5 - ldr r1, =sub_805CC00 - bl StoreSpriteCallbackInData6 - ldrb r0, [r7] - adds r0, r6 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r5 - movs r1, 0x1 - bl StartSpriteAnim - ldr r0, =0x0000d6f8 - bl AllocSpritePalette - adds r4, r0, 0 - lsls r4, 24 - ldr r1, =gTrainerBackPicPaletteTable - ldr r0, =gSaveBlock2Ptr - ldr r0, [r0] - ldrb r0, [r0, 0x8] - lsls r0, 3 - adds r0, r1 - ldr r0, [r0] - lsrs r4, 20 - movs r2, 0x80 - lsls r2, 1 - adds r1, r4, r2 - movs r2, 0x20 - bl LoadCompressedPalette - ldrb r0, [r7] - adds r0, r6 - ldrb r0, [r0] - lsls r1, r0, 4 - adds r1, r0 - lsls r1, 2 - adds r1, r5 - ldrb r2, [r1, 0x5] - movs r0, 0xF - ands r0, r2 - orrs r0, r4 - strb r0, [r1, 0x5] - ldr r0, =task05_08033660 - movs r1, 0x5 - bl CreateTask - lsls r0, 24 - lsrs r0, 24 - ldr r4, =gTasks - lsls r1, r0, 2 - adds r1, r0 - lsls r1, 3 - adds r1, r4 - ldrb r0, [r7] - strh r0, [r1, 0x8] - ldr r3, =gBattleSpritesDataPtr - ldr r0, [r3] - ldrb r2, [r7] - ldr r1, [r0, 0x4] - lsls r0, r2, 1 - adds r0, r2 - lsls r0, 2 - adds r0, r1 - ldrb r1, [r0] - movs r0, 0x1 - ands r0, r1 - cmp r0, 0 - beq _0805CBA2 - ldr r0, =gUnknown_020244B4 - adds r0, r2, r0 - ldrb r1, [r0] - lsls r0, r1, 2 - adds r0, r1 - lsls r0, 3 - adds r0, r4 - ldr r1, =sub_8073C30 - str r1, [r0] -_0805CBA2: - ldr r0, [r3] - ldr r2, [r0, 0x8] - ldrb r0, [r2, 0x9] - movs r1, 0x1 - orrs r0, r1 - strb r0, [r2, 0x9] - ldr r1, =gBattleBankFunc - ldrb r0, [r7] - lsls r0, 2 - adds r0, r1 - ldr r1, =nullsub_21 - str r1, [r0] - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end dp01t_2F_1_pokemon_enter - - thumb_func_start sub_805CC00 -sub_805CC00: @ 805CC00 - push {r4,r5,lr} - adds r5, r0, 0 - ldrh r4, [r5, 0x38] - lsls r4, 24 - lsrs r4, 24 - bl FreeSpriteOamMatrix - ldrb r0, [r5, 0x5] - lsrs r0, 4 - bl GetSpritePaletteTagByPaletteNum - lsls r0, 16 - lsrs r0, 16 - bl FreeSpritePaletteByTag - adds r0, r5, 0 - bl DestroySprite - ldr r1, =gBattlePartyID - lsls r0, r4, 1 - adds r0, r1 - ldrh r1, [r0] - movs r0, 0x64 - muls r0, r1 - ldr r1, =gPlayerParty - adds r0, r1 - adds r1, r4, 0 - bl BattleLoadPlayerMonSpriteGfx - ldr r0, =gBankSpriteIds - adds r4, r0 - ldrb r1, [r4] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - ldr r1, =gSprites - adds r0, r1 - movs r1, 0 - bl StartSpriteAnim - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_805CC00 - - thumb_func_start task05_08033660 -task05_08033660: @ 805CC68 - push {r4-r7,lr} - mov r7, r9 - mov r6, r8 - push {r6,r7} - lsls r0, 24 - lsrs r0, 24 - mov r8, r0 - ldr r1, =gTasks - lsls r0, 2 - add r0, r8 - lsls r0, 3 - adds r1, r0, r1 - ldrh r2, [r1, 0xA] - movs r3, 0xA - ldrsh r0, [r1, r3] - cmp r0, 0x1E - bgt _0805CC94 - adds r0, r2, 0x1 - strh r0, [r1, 0xA] - b _0805CD50 - .pool -_0805CC94: - ldr r7, =gActiveBank - ldrb r0, [r7] - mov r9, r0 - ldrh r0, [r1, 0x8] - strb r0, [r7] - bl IsDoubleBattle - lsls r0, 24 - cmp r0, 0 - beq _0805CCB4 - ldr r0, =gBattleTypeFlags - ldr r0, [r0] - movs r1, 0x40 - ands r0, r1 - cmp r0, 0 - beq _0805CCE4 -_0805CCB4: - ldr r0, =gBattleBufferA - ldrb r1, [r7] - lsls r2, r1, 9 - adds r0, 0x1 - adds r2, r0 - ldr r0, =gBattlePartyID - lsls r1, 1 - adds r1, r0 - ldrh r0, [r1] - strb r0, [r2] - ldrb r0, [r7] - movs r1, 0 - bl sub_805B258 - b _0805CD38 - .pool -_0805CCE4: - ldr r4, =gBattleBufferA - ldrb r0, [r7] - lsls r1, r0, 9 - adds r4, 0x1 - adds r1, r4 - ldr r5, =gBattlePartyID - lsls r0, 1 - adds r0, r5 - ldrh r0, [r0] - strb r0, [r1] - ldrb r0, [r7] - movs r1, 0 - bl sub_805B258 - ldrb r0, [r7] - movs r6, 0x2 - eors r0, r6 - strb r0, [r7] - ldrb r0, [r7] - lsls r1, r0, 9 - adds r1, r4 - lsls r0, 1 - adds r0, r5 - ldrh r0, [r0] - strb r0, [r1] - ldrb r1, [r7] - lsls r0, r1, 1 - adds r0, r5 - ldrh r2, [r0] - movs r0, 0x64 - muls r0, r2 - ldr r2, =gPlayerParty - adds r0, r2 - bl BattleLoadPlayerMonSpriteGfx - ldrb r0, [r7] - movs r1, 0 - bl sub_805B258 - ldrb r0, [r7] - eors r0, r6 - strb r0, [r7] -_0805CD38: - ldr r1, =gBattleBankFunc - ldr r2, =gActiveBank - ldrb r0, [r2] - lsls r0, 2 - adds r0, r1 - ldr r1, =sub_8058B40 - str r1, [r0] - mov r3, r9 - strb r3, [r2] - mov r0, r8 - bl DestroyTask -_0805CD50: - pop {r3,r4} - mov r8, r3 - mov r9, r4 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end task05_08033660 - - thumb_func_start sub_805CD74 -sub_805CD74: @ 805CD74 - push {r4-r6,lr} - ldr r1, =gBattleBufferA - ldr r0, =gActiveBank - ldrb r2, [r0] - lsls r0, r2, 9 - adds r1, 0x1 - adds r0, r1 - ldrb r0, [r0] - cmp r0, 0 - beq _0805CDA4 - adds r0, r2, 0 - bl GetBankSide - lsls r0, 24 - cmp r0, 0 - bne _0805CDA4 - bl PlayerBufferExecCompleted - b _0805CE18 - .pool -_0805CDA4: - ldr r6, =gBattleSpritesDataPtr - ldr r0, [r6] - ldr r5, =gActiveBank - ldrb r1, [r5] - ldr r2, [r0, 0x4] - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldrb r1, [r0] - movs r2, 0x1 - orrs r1, r2 - strb r1, [r0] - ldrb r0, [r5] - lsls r3, r0, 9 - ldr r4, =gBattleBufferA + 4 - adds r1, r3, r4 - subs r2, r4, 0x3 - adds r2, r3, r2 - ldrb r2, [r2] - subs r4, 0x2 - adds r3, r4 - ldrb r3, [r3] - bl CreatePartyStatusSummarySprites - ldr r2, =gUnknown_020244B4 - ldrb r1, [r5] - adds r1, r2 - movs r3, 0 - strb r0, [r1] - ldr r0, [r6] - ldrb r1, [r5] - ldr r2, [r0, 0x4] - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - strb r3, [r0, 0x5] - ldrb r2, [r5] - lsls r0, r2, 9 - adds r0, r4 - ldrb r0, [r0] - cmp r0, 0 - beq _0805CE0C - ldr r0, [r6] - ldr r1, [r0, 0x4] - lsls r0, r2, 1 - adds r0, r2 - lsls r0, 2 - adds r0, r1 - movs r1, 0x5D - strb r1, [r0, 0x5] -_0805CE0C: - ldr r0, =gBattleBankFunc - ldrb r1, [r5] - lsls r1, 2 - adds r1, r0 - ldr r0, =sub_805CE38 - str r0, [r1] -_0805CE18: - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_805CD74 - - thumb_func_start sub_805CE38 -sub_805CE38: @ 805CE38 - push {r4,lr} - ldr r4, =gBattleSpritesDataPtr - ldr r0, [r4] - ldr r3, =gActiveBank - ldrb r1, [r3] - ldr r2, [r0, 0x4] - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldrb r1, [r0, 0x5] - adds r2, r1, 0x1 - strb r2, [r0, 0x5] - lsls r1, 24 - lsrs r1, 24 - cmp r1, 0x5C - bls _0805CE70 - ldr r0, [r4] - ldrb r1, [r3] - ldr r2, [r0, 0x4] - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - movs r1, 0 - strb r1, [r0, 0x5] - bl PlayerBufferExecCompleted -_0805CE70: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_805CE38 - - thumb_func_start sub_805CE80 -sub_805CE80: @ 805CE80 - push {lr} - ldr r0, =gBattleSpritesDataPtr - ldr r1, [r0] - ldr r0, =gActiveBank - ldrb r3, [r0] - ldr r1, [r1, 0x4] - lsls r0, r3, 1 - adds r0, r3 - lsls r0, 2 - adds r0, r1 - ldrb r1, [r0] - movs r0, 0x1 - ands r0, r1 - cmp r0, 0 - beq _0805CEB2 - ldr r2, =gTasks - ldr r0, =gUnknown_020244B4 - adds r0, r3, r0 - ldrb r1, [r0] - lsls r0, r1, 2 - adds r0, r1 - lsls r0, 3 - adds r0, r2 - ldr r1, =sub_8073C30 - str r1, [r0] -_0805CEB2: - bl PlayerBufferExecCompleted - pop {r0} - bx r0 - .pool - thumb_func_end sub_805CE80 - - thumb_func_start sub_805CED0 -sub_805CED0: @ 805CED0 - push {r4,lr} - ldr r4, =gActiveBank - ldrb r0, [r4] - movs r1, 0x1 - bl dp11b_obj_free - ldrb r0, [r4] - movs r1, 0 - bl dp11b_obj_free - bl PlayerBufferExecCompleted - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_805CED0 - - thumb_func_start dp01t_33_1_enemy_move -dp01t_33_1_enemy_move: @ 805CEF4 - push {r4,lr} - ldr r4, =gActiveBank - ldrb r0, [r4] - bl AnimBankSpriteExists - lsls r0, 24 - cmp r0, 0 - beq _0805CF3A - ldr r3, =gSprites - ldr r0, =gBankSpriteIds - ldrb r1, [r4] - adds r0, r1, r0 - ldrb r0, [r0] - lsls r2, r0, 4 - adds r2, r0 - lsls r2, 2 - adds r2, r3 - ldr r0, =gBattleBufferA - lsls r1, 9 - adds r0, 0x1 - adds r1, r0 - adds r2, 0x3E - movs r0, 0x1 - ldrb r1, [r1] - ands r1, r0 - lsls r1, 2 - ldrb r3, [r2] - movs r0, 0x5 - negs r0, r0 - ands r0, r3 - orrs r0, r1 - strb r0, [r2] - ldrb r0, [r4] - bl sub_805E408 -_0805CF3A: - bl PlayerBufferExecCompleted - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end dp01t_33_1_enemy_move - - thumb_func_start sub_805CF54 -sub_805CF54: @ 805CF54 - push {r4-r6,lr} - sub sp, 0x4 - ldr r5, =gActiveBank - ldrb r0, [r5] - bl mplay_80342A4 - lsls r0, 24 - cmp r0, 0 - bne _0805CFB6 - ldr r4, =gBattleBufferA - ldrb r2, [r5] - lsls r1, r2, 9 - adds r0, r4, 0x1 - adds r0, r1, r0 - ldrb r6, [r0] - adds r0, r4, 0x2 - adds r0, r1, r0 - ldrb r3, [r0] - adds r4, 0x3 - adds r1, r4 - ldrb r0, [r1] - lsls r0, 8 - orrs r3, r0 - str r3, [sp] - adds r0, r2, 0 - adds r1, r2, 0 - adds r3, r6, 0 - bl move_anim_start_t3 - lsls r0, 24 - cmp r0, 0 - beq _0805CFA4 - bl PlayerBufferExecCompleted - b _0805CFB0 - .pool -_0805CFA4: - ldr r0, =gBattleBankFunc - ldrb r1, [r5] - lsls r1, 2 - adds r1, r0 - ldr r0, =bx_8030B2C - str r0, [r1] -_0805CFB0: - adds r0, r6, 0 - bl sub_817E32C -_0805CFB6: - add sp, 0x4 - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_805CF54 - - thumb_func_start dp01t_35_1_link_standby_message_and_free_vram -dp01t_35_1_link_standby_message_and_free_vram: @ 805CFC8 - push {r4,r5,lr} - ldr r5, =gActiveBank - ldrb r0, [r5] - lsls r0, 9 - ldr r4, =gBattleBufferA + 2 - adds r0, r4 - bl sub_81851A8 - ldrb r0, [r5] - lsls r0, 9 - subs r4, 0x1 - adds r0, r4 - ldrb r0, [r0] - cmp r0, 0x1 - beq _0805D002 - cmp r0, 0x1 - bgt _0805CFF8 - cmp r0, 0 - beq _0805CFFE - b _0805D020 - .pool -_0805CFF8: - cmp r0, 0x2 - beq _0805D01C - b _0805D020 -_0805CFFE: - bl b_link_standby_message -_0805D002: - ldr r4, =gActiveBank - ldrb r0, [r4] - movs r1, 0x1 - bl dp11b_obj_free - ldrb r0, [r4] - movs r1, 0 - bl dp11b_obj_free - b _0805D020 - .pool -_0805D01C: - bl b_link_standby_message -_0805D020: - bl PlayerBufferExecCompleted - pop {r4,r5} - pop {r0} - bx r0 - thumb_func_end dp01t_35_1_link_standby_message_and_free_vram - - thumb_func_start sub_805D02C -sub_805D02C: @ 805D02C - push {r4,lr} - ldr r1, =gBattleBufferA - ldr r4, =gActiveBank - ldrb r3, [r4] - lsls r0, r3, 9 - adds r1, 0x1 - adds r0, r1 - ldrb r2, [r0] - cmp r2, 0x1 - beq _0805D074 - cmp r2, 0x1 - bgt _0805D054 - cmp r2, 0 - beq _0805D05A - b _0805D084 - .pool -_0805D054: - cmp r2, 0x2 - beq _0805D07C - b _0805D084 -_0805D05A: - ldr r0, =gActionSelectionCursor - adds r0, r3, r0 - strb r2, [r0] - ldr r1, =gMoveSelectionCursor - ldrb r0, [r4] - adds r0, r1 - strb r2, [r0] - b _0805D084 - .pool -_0805D074: - ldr r0, =gActionSelectionCursor - b _0805D07E - .pool -_0805D07C: - ldr r0, =gMoveSelectionCursor -_0805D07E: - adds r0, r3, r0 - movs r1, 0 - strb r1, [r0] -_0805D084: - bl PlayerBufferExecCompleted - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_805D02C - - thumb_func_start sub_805D094 -sub_805D094: @ 805D094 - push {r4,r5,lr} - ldr r5, =gActiveBank - ldrb r0, [r5] - lsls r0, 9 - ldr r4, =gBattleBufferA + 4 - adds r0, r4 - bl sub_81851A8 - ldr r2, =gBattleOutcome - ldrb r0, [r5] - lsls r0, 9 - subs r1, r4, 0x3 - adds r0, r1 - ldrb r0, [r0] - strb r0, [r2] - ldr r0, =gSaveBlock2Ptr - ldr r3, [r0] - ldrb r0, [r5] - lsls r0, 9 - subs r4, 0x2 - adds r0, r4 - ldrb r0, [r0] - ldr r1, =0x00000ca9 - adds r3, r1 - movs r1, 0x1 - ands r1, r0 - lsls r1, 3 - ldrb r2, [r3] - movs r0, 0x9 - negs r0, r0 - ands r0, r2 - orrs r0, r1 - strb r0, [r3] - movs r0, 0x5 - bl FadeOutMapMusic - movs r0, 0x3 - bl BeginFastPaletteFade - bl PlayerBufferExecCompleted - ldr r1, =gBattleBankFunc - ldrb r0, [r5] - lsls r0, 2 - adds r0, r1 - ldr r1, =sub_80587B0 - str r1, [r0] - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_805D094 - - thumb_func_start nullsub_22 -nullsub_22: @ 805D114 - bx lr - thumb_func_end nullsub_22 - - .align 2, 0 @ Don't pad with nop. |