diff options
Diffstat (limited to 'asm/contest.s')
-rw-r--r-- | asm/contest.s | 514 |
1 files changed, 1 insertions, 513 deletions
diff --git a/asm/contest.s b/asm/contest.s index 0fa75185c..4862bdb62 100644 --- a/asm/contest.s +++ b/asm/contest.s @@ -5,518 +5,6 @@ .text - thumb_func_start sub_80D7E44 -sub_80D7E44: @ 80D7E44 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x40 - mov r10, r0 - ldrb r0, [r0] - cmp r0, 0x6 - bls _080D7E5A - b _080D80A4 -_080D7E5A: - lsls r0, 2 - ldr r1, =_080D7E68 - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .pool - .align 2, 0 -_080D7E68: - .4byte _080D7E84 - .4byte _080D7EC8 - .4byte _080D7ED8 - .4byte _080D7F28 - .4byte _080D7F40 - .4byte _080D7F7C - .4byte _080D8004 -_080D7E84: - ldr r2, =gPaletteFade - ldrb r0, [r2, 0x8] - movs r1, 0x80 - orrs r0, r1 - strb r0, [r2, 0x8] - movs r1, 0xC0 - lsls r1, 19 - movs r4, 0x80 - lsls r4, 8 - movs r0, 0 - adds r2, r4, 0 - movs r3, 0x1 - bl RequestDma3Fill - ldr r1, =0x06008000 - movs r0, 0 - adds r2, r4, 0 - movs r3, 0x1 - bl RequestDma3Fill - ldr r1, =0x06010000 - movs r0, 0 - adds r2, r4, 0 - movs r3, 0x1 - bl RequestDma3Fill - b _080D80AE - .pool -_080D7EC8: - ldr r0, =gContestMiscGfx - movs r1, 0xC0 - lsls r1, 19 - bl LZDecompressVram - b _080D80AE - .pool -_080D7ED8: - ldr r0, =gContestAudienceGfx - ldr r4, =0x06002000 - adds r1, r4, 0 - bl LZDecompressVram - ldr r3, =0x02018000 - movs r5, 0x80 - lsls r5, 6 - ldr r1, =0x040000d4 - ldr r6, =0x84000400 - movs r2, 0x80 - lsls r2, 5 - movs r7, 0x84 - lsls r7, 24 -_080D7EF4: - str r4, [r1] - str r3, [r1, 0x4] - str r6, [r1, 0x8] - ldr r0, [r1, 0x8] - adds r4, r2 - adds r3, r2 - subs r5, r2 - cmp r5, r2 - bhi _080D7EF4 - str r4, [r1] - str r3, [r1, 0x4] - lsrs r0, r5, 2 - orrs r0, r7 - str r0, [r1, 0x8] - ldr r0, [r1, 0x8] - b _080D80AE - .pool -_080D7F28: - ldr r1, =gUnknown_08C16FA8 - movs r0, 0x3 - movs r2, 0 - movs r3, 0 - bl CopyToBgTilemapBuffer - movs r0, 0x3 - bl CopyBgTilemapBufferToVram - b _080D80AE - .pool -_080D7F40: - ldr r1, =gUnknown_08C17170 - movs r0, 0x2 - movs r2, 0 - movs r3, 0 - bl CopyToBgTilemapBuffer - movs r0, 0x2 - bl CopyBgTilemapBufferToVram - ldr r0, =gContestResources - ldr r0, [r0] - ldr r1, [r0, 0x2C] - ldr r2, =0x0201aa04 - ldr r0, =0x040000d4 - str r1, [r0] - str r2, [r0, 0x4] - ldr r1, =0x84000200 - str r1, [r0, 0x8] - ldr r0, [r0, 0x8] - b _080D80AE - .pool -_080D7F7C: - ldr r0, =gUnknown_08C16E90 - movs r2, 0x80 - lsls r2, 2 - movs r1, 0 - bl LoadCompressedPalette - ldr r5, =gPlttBufferUnfaded + 0x100 - ldr r6, =0x04000008 - adds r0, r5, 0 - mov r1, sp - adds r2, r6, 0 - bl CpuSet - ldr r0, =gContestPlayerMonIndex - mov r9, r0 - ldrb r0, [r0] - adds r0, 0x5 - lsls r0, 5 - ldr r1, =0xffffff00 - adds r1, r5 - mov r8, r1 - add r0, r8 - add r4, sp, 0x20 - adds r1, r4, 0 - adds r2, r6, 0 - bl CpuSet - adds r0, r4, 0 - adds r1, r5, 0 - adds r2, r6, 0 - bl CpuSet - mov r2, r9 - ldrb r1, [r2] - adds r1, 0x5 - lsls r1, 5 - add r1, r8 - mov r0, sp - adds r2, r6, 0 - bl CpuSet - ldr r1, =0x0201a004 - ldr r0, =0x040000d4 - mov r2, r8 - str r2, [r0] - str r1, [r0, 0x4] - ldr r1, =0x84000080 - str r1, [r0, 0x8] - ldr r0, [r0, 0x8] - bl sub_80D782C - b _080D80AE - .pool -_080D8004: - bl sub_80DD04C - bl sub_80DBF90 - bl sub_80DB2BC - bl sub_80DB120 - ldr r1, =gContestResources - ldr r1, [r1] - ldr r1, [r1] - movs r4, 0 - strb r0, [r1, 0x12] - bl sub_80DC2BC - bl sub_80DC4F0 - bl sub_80DC594 - bl sub_80DC5E8 - bl sub_80DC7EC - ldr r1, =gBattlerPositions - strb r4, [r1] - movs r0, 0x1 - strb r0, [r1, 0x1] - movs r3, 0x3 - strb r3, [r1, 0x2] - movs r2, 0x2 - strb r2, [r1, 0x3] - ldr r0, =gBattleTypeFlags - str r4, [r0] - ldr r4, =gBattlerAttacker - strb r2, [r4] - ldr r0, =gBattlerTarget - strb r3, [r0] - bl sub_80DB0C4 - ldr r2, =gBattlerSpriteIds - ldrb r1, [r4] - adds r1, r2 - strb r0, [r1] - bl sub_80DEA20 - movs r0, 0x3 - bl CopyBgTilemapBufferToVram - movs r0, 0x2 - bl CopyBgTilemapBufferToVram - movs r0, 0x1 - bl CopyBgTilemapBufferToVram - movs r0, 0x3 - bl ShowBg - movs r0, 0x2 - bl ShowBg - movs r0, 0 - bl ShowBg - movs r0, 0x1 - bl ShowBg - b _080D80AE - .pool -_080D80A4: - movs r0, 0 - mov r1, r10 - strb r0, [r1] - movs r0, 0x1 - b _080D80B8 -_080D80AE: - mov r2, r10 - ldrb r0, [r2] - adds r0, 0x1 - strb r0, [r2] - movs r0, 0 -_080D80B8: - add sp, 0x40 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r1} - bx r1 - thumb_func_end sub_80D7E44 - - thumb_func_start sub_80D80C8 -sub_80D80C8: @ 80D80C8 - push {lr} - lsls r0, 24 - lsrs r3, r0, 24 - ldr r1, =gPaletteFade - ldrb r2, [r1, 0x8] - movs r0, 0x7F - ands r0, r2 - strb r0, [r1, 0x8] - ldrb r1, [r1, 0x7] - movs r0, 0x80 - ands r0, r1 - lsls r0, 24 - lsrs r2, r0, 24 - cmp r2, 0 - bne _080D80F8 - ldr r0, =gTasks - lsls r1, r3, 2 - adds r1, r3 - lsls r1, 3 - adds r1, r0 - strh r2, [r1, 0x8] - strh r2, [r1, 0xA] - ldr r0, =sub_80D8108 - str r0, [r1] -_080D80F8: - pop {r0} - bx r0 - .pool - thumb_func_end sub_80D80C8 - - thumb_func_start sub_80D8108 -sub_80D8108: @ 80D8108 - push {r4,r5,lr} - sub sp, 0x4 - lsls r0, 24 - lsrs r5, r0, 24 - ldr r1, =gTasks - lsls r0, r5, 2 - adds r0, r5 - lsls r0, 3 - adds r0, r1 - movs r2, 0x8 - ldrsh r0, [r0, r2] - adds r2, r1, 0 - cmp r0, 0x4 - bhi _080D8208 - lsls r0, 2 - ldr r1, =_080D8138 - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .pool - .align 2, 0 -_080D8138: - .4byte _080D814C - .4byte _080D8176 - .4byte _080D8194 - .4byte _080D81B0 - .4byte _080D8208 -_080D814C: - lsls r0, r5, 2 - adds r0, r5 - lsls r0, 3 - adds r4, r0, r2 - ldrh r0, [r4, 0xA] - adds r1, r0, 0x1 - strh r1, [r4, 0xA] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x3C - ble _080D822C - movs r0, 0 - strh r0, [r4, 0xA] - movs r0, 0x61 - movs r1, 0 - bl PlaySE12WithPanning - ldrh r0, [r4, 0x8] - adds r0, 0x1 - strh r0, [r4, 0x8] - b _080D822C -_080D8176: - ldr r1, =gBattle_BG1_Y - ldrh r0, [r1] - adds r0, 0x7 - strh r0, [r1] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0xA0 - ble _080D822C - lsls r0, r5, 2 - adds r0, r5 - lsls r0, 3 - adds r0, r2 - b _080D81FA - .pool -_080D8194: - bl sub_80DE350 - ldr r0, =gTasks - lsls r1, r5, 2 - adds r1, r5 - lsls r1, 3 - adds r1, r0 - ldrh r0, [r1, 0x8] - adds r0, 0x1 - strh r0, [r1, 0x8] - b _080D822C - .pool -_080D81B0: - movs r0, 0x8 - bl GetGpuReg - mov r1, sp - strh r0, [r1] - movs r0, 0xC - bl GetGpuReg - mov r4, sp - adds r4, 0x2 - strh r0, [r4] - mov r3, sp - ldrb r2, [r3] - movs r1, 0x4 - negs r1, r1 - adds r0, r1, 0 - ands r0, r2 - strb r0, [r3] - ldrb r0, [r4] - ands r1, r0 - strb r1, [r4] - mov r0, sp - ldrh r1, [r0] - movs r0, 0x8 - bl SetGpuReg - ldrh r1, [r4] - movs r0, 0xC - bl SetGpuReg - bl sub_80DDB0C - ldr r1, =gTasks - lsls r0, r5, 2 - adds r0, r5 - lsls r0, 3 - adds r0, r1 -_080D81FA: - ldrh r1, [r0, 0x8] - adds r1, 0x1 - strh r1, [r0, 0x8] - b _080D822C - .pool -_080D8208: - ldr r0, =gContestResources - ldr r0, [r0] - ldr r0, [r0] - ldrb r1, [r0, 0x6] - movs r0, 0x40 - ands r0, r1 - lsls r0, 24 - lsrs r1, r0, 24 - cmp r1, 0 - bne _080D822C - lsls r0, r5, 2 - adds r0, r5 - lsls r0, 3 - adds r0, r2 - strh r1, [r0, 0x8] - strh r1, [r0, 0xA] - ldr r1, =sub_80D833C - str r1, [r0] -_080D822C: - add sp, 0x4 - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_80D8108 - - thumb_func_start sub_80D823C -sub_80D823C: @ 80D823C - push {r4,r5,lr} - bl AnimateSprites - bl RunTasks - bl BuildOamBuffer - bl UpdatePaletteFade - movs r4, 0 -_080D8250: - ldr r5, =gUnknown_02039F38 - ldrb r0, [r5] - asrs r0, r4 - movs r1, 0x1 - ands r0, r1 - cmp r0, 0 - beq _080D8266 - lsls r0, r4, 24 - lsrs r0, 24 - bl CopyBgTilemapBufferToVram -_080D8266: - adds r4, 0x1 - cmp r4, 0x3 - ble _080D8250 - movs r0, 0 - strb r0, [r5] - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_80D823C - - thumb_func_start vblank_cb_battle -vblank_cb_battle: @ 80D827C - push {lr} - ldr r0, =gBattle_BG0_X - ldrh r1, [r0] - movs r0, 0x10 - bl SetGpuReg - ldr r0, =gBattle_BG0_Y - ldrh r1, [r0] - movs r0, 0x12 - bl SetGpuReg - ldr r0, =gBattle_BG1_X - ldrh r1, [r0] - movs r0, 0x14 - bl SetGpuReg - ldr r0, =gBattle_BG1_Y - ldrh r1, [r0] - movs r0, 0x16 - bl SetGpuReg - ldr r0, =gBattle_BG2_X - ldrh r1, [r0] - movs r0, 0x18 - bl SetGpuReg - ldr r0, =gBattle_BG2_Y - ldrh r1, [r0] - movs r0, 0x1A - bl SetGpuReg - ldr r0, =gBattle_BG3_X - ldrh r1, [r0] - movs r0, 0x1C - bl SetGpuReg - ldr r0, =gBattle_BG3_Y - ldrh r1, [r0] - movs r0, 0x1E - bl SetGpuReg - ldr r0, =gBattle_WIN0H - ldrh r1, [r0] - movs r0, 0x40 - bl SetGpuReg - ldr r0, =gBattle_WIN0V - ldrh r1, [r0] - movs r0, 0x44 - bl SetGpuReg - ldr r0, =gBattle_WIN1H - ldrh r1, [r0] - movs r0, 0x42 - bl SetGpuReg - ldr r0, =gBattle_WIN1V - ldrh r1, [r0] - movs r0, 0x46 - bl SetGpuReg - bl TransferPlttBuffer - bl LoadOam - bl ProcessSpriteCopyRequests - bl ScanlineEffect_InitHBlankDmaTransfer - pop {r0} - bx r0 - .pool - thumb_func_end vblank_cb_battle - thumb_func_start sub_80D833C sub_80D833C: @ 80D833C push {r4,r5,lr} @@ -13321,7 +12809,7 @@ sub_80DED4C: @ 80DED4C thumb_func_start sub_80DED60 sub_80DED60: @ 80DED60 - ldr r2, =gUnknown_02039F38 + ldr r2, =sContestBgCopyFlags movs r1, 0x1 lsls r1, r0 ldrb r0, [r2] |