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-rw-r--r--asm/dark.s2199
1 files changed, 0 insertions, 2199 deletions
diff --git a/asm/dark.s b/asm/dark.s
deleted file mode 100644
index bb46b0fa9..000000000
--- a/asm/dark.s
+++ /dev/null
@@ -1,2199 +0,0 @@
- .include "asm/macros.inc"
- .include "constants/constants.inc"
-
- .syntax unified
-
- .text
-
- thumb_func_start sub_81136E8
-sub_81136E8: @ 81136E8
- push {r4,r5,lr}
- lsls r0, 24
- lsrs r5, r0, 24
- ldr r1, =gTasks
- lsls r0, r5, 2
- adds r0, r5
- lsls r0, 3
- adds r0, r1
- ldr r1, =gBattleAnimArgs
- ldrh r1, [r1]
- strh r1, [r0, 0x8]
- ldr r1, =gBattleAnimAttacker
- ldrb r4, [r1]
- movs r1, 0x10
- strh r1, [r0, 0xA]
- movs r0, 0x52
- bl SetGpuReg
- adds r0, r4, 0
- bl GetBattlerSpriteBGPriorityRank
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0x1
- bne _08113734
- ldr r1, =0x00003f42
- movs r0, 0x50
- bl SetGpuReg
- b _0811373C
- .pool
-_08113734:
- ldr r1, =0x00003f44
- movs r0, 0x50
- bl SetGpuReg
-_0811373C:
- ldr r0, =gTasks
- lsls r1, r5, 2
- adds r1, r5
- lsls r1, 3
- adds r1, r0
- ldr r0, =sub_811375C
- str r0, [r1]
- pop {r4,r5}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_81136E8
-
- thumb_func_start sub_811375C
-sub_811375C: @ 811375C
- push {r4-r7,lr}
- lsls r0, 24
- lsrs r7, r0, 24
- ldr r1, =gTasks
- lsls r0, r7, 2
- adds r0, r7
- lsls r0, 3
- adds r6, r0, r1
- ldrh r0, [r6, 0xA]
- lsrs r4, r0, 8
- lsls r0, 24
- lsrs r1, r0, 24
- movs r2, 0xC
- ldrsh r0, [r6, r2]
- ldrb r2, [r6, 0x8]
- cmp r0, r2
- bne _081137D8
- adds r4, 0x1
- lsls r4, 24
- lsrs r4, 24
- subs r0, r1, 0x1
- lsls r0, 24
- lsrs r0, 24
- lsls r1, r4, 8
- orrs r1, r0
- movs r5, 0
- strh r1, [r6, 0xA]
- ldrh r1, [r6, 0xA]
- movs r0, 0x52
- bl SetGpuReg
- strh r5, [r6, 0xC]
- cmp r4, 0x10
- bne _081137DE
- ldr r2, =gSprites
- ldr r1, =gBattlerSpriteIds
- ldr r0, =gBattleAnimAttacker
- ldrb r0, [r0]
- adds r0, r1
- ldrb r1, [r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- adds r0, 0x3E
- ldrb r1, [r0]
- movs r2, 0x4
- orrs r1, r2
- strb r1, [r0]
- adds r0, r7, 0
- bl DestroyAnimVisualTask
- b _081137DE
- .pool
-_081137D8:
- ldrh r0, [r6, 0xC]
- adds r0, 0x1
- strh r0, [r6, 0xC]
-_081137DE:
- pop {r4-r7}
- pop {r0}
- bx r0
- thumb_func_end sub_811375C
-
- thumb_func_start sub_81137E4
-sub_81137E4: @ 81137E4
- push {lr}
- lsls r0, 24
- lsrs r0, 24
- ldr r1, =gTasks
- lsls r2, r0, 2
- adds r2, r0
- lsls r2, 3
- adds r2, r1
- ldr r0, =gBattleAnimArgs
- ldrh r0, [r0]
- strh r0, [r2, 0x8]
- movs r1, 0x80
- lsls r1, 5
- strh r1, [r2, 0xA]
- ldr r0, =sub_811381C
- str r0, [r2]
- movs r0, 0x52
- bl SetGpuReg
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_81137E4
-
- thumb_func_start sub_811381C
-sub_811381C: @ 811381C
- push {r4-r7,lr}
- lsls r0, 24
- lsrs r7, r0, 24
- ldr r1, =gTasks
- lsls r0, r7, 2
- adds r0, r7
- lsls r0, 3
- adds r6, r0, r1
- ldrh r0, [r6, 0xA]
- lsrs r4, r0, 8
- lsls r0, 24
- lsrs r1, r0, 24
- movs r2, 0xC
- ldrsh r0, [r6, r2]
- ldrb r2, [r6, 0x8]
- cmp r0, r2
- bne _0811387C
- subs r4, 0x1
- lsls r4, 24
- lsrs r4, 24
- adds r0, r1, 0x1
- lsls r0, 24
- lsrs r0, 24
- lsls r1, r4, 8
- orrs r1, r0
- movs r5, 0
- strh r1, [r6, 0xA]
- ldrh r1, [r6, 0xA]
- movs r0, 0x52
- bl SetGpuReg
- strh r5, [r6, 0xC]
- cmp r4, 0
- bne _08113882
- movs r0, 0x50
- movs r1, 0
- bl SetGpuReg
- movs r0, 0x52
- movs r1, 0
- bl SetGpuReg
- adds r0, r7, 0
- bl DestroyAnimVisualTask
- b _08113882
- .pool
-_0811387C:
- ldrh r0, [r6, 0xC]
- adds r0, 0x1
- strh r0, [r6, 0xC]
-_08113882:
- pop {r4-r7}
- pop {r0}
- bx r0
- thumb_func_end sub_811381C
-
- thumb_func_start sub_8113888
-sub_8113888: @ 8113888
- push {r4,lr}
- lsls r0, 24
- lsrs r4, r0, 24
- movs r1, 0x80
- lsls r1, 5
- movs r0, 0x52
- bl SetGpuReg
- ldr r0, =gBattleAnimAttacker
- ldrb r0, [r0]
- bl GetBattlerSpriteBGPriorityRank
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0x1
- bne _081138BC
- ldr r1, =0x00003f42
- movs r0, 0x50
- bl SetGpuReg
- b _081138C4
- .pool
-_081138BC:
- ldr r1, =0x00003f44
- movs r0, 0x50
- bl SetGpuReg
-_081138C4:
- adds r0, r4, 0
- bl DestroyAnimVisualTask
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_8113888
-
- thumb_func_start sub_81138D4
-sub_81138D4: @ 81138D4
- push {r4-r6,lr}
- adds r4, r0, 0
- ldr r6, =gBattleAnimTarget
- ldrb r0, [r6]
- movs r1, 0x2
- bl GetBattlerSpriteCoord
- lsls r0, 24
- lsrs r0, 24
- strh r0, [r4, 0x30]
- ldr r5, =gBattleAnimAttacker
- ldrb r0, [r5]
- movs r1, 0x2
- bl GetBattlerSpriteCoord
- lsls r0, 24
- lsrs r0, 24
- strh r0, [r4, 0x32]
- ldrb r0, [r6]
- movs r1, 0x3
- bl GetBattlerSpriteCoord
- lsls r0, 24
- lsrs r0, 24
- strh r0, [r4, 0x34]
- ldrb r0, [r5]
- movs r1, 0x3
- bl GetBattlerSpriteCoord
- lsls r0, 24
- lsrs r0, 24
- strh r0, [r4, 0x36]
- movs r0, 0x7E
- strh r0, [r4, 0x2E]
- adds r0, r4, 0
- bl InitSpriteDataForLinearTranslation
- ldrh r0, [r4, 0x30]
- negs r0, r0
- strh r0, [r4, 0x34]
- ldrh r0, [r4, 0x32]
- negs r0, r0
- strh r0, [r4, 0x36]
- ldr r0, =0x0000ffd8
- strh r0, [r4, 0x3A]
- ldr r1, =sub_8113950
- str r1, [r4, 0x1C]
- adds r0, r4, 0
- bl _call_via_r1
- pop {r4-r6}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_81138D4
-
- thumb_func_start sub_8113950
-sub_8113950: @ 8113950
- push {r4-r6,lr}
- adds r4, r0, 0
- ldrh r5, [r4, 0x30]
- ldrh r0, [r4, 0x34]
- adds r2, r5, r0
- strh r2, [r4, 0x34]
- ldrh r3, [r4, 0x32]
- ldrh r6, [r4, 0x36]
- adds r1, r3, r6
- strh r1, [r4, 0x36]
- lsls r0, r2, 16
- asrs r0, 24
- strh r0, [r4, 0x24]
- lsls r0, r1, 16
- asrs r0, 24
- strh r0, [r4, 0x26]
- movs r6, 0x3C
- ldrsh r0, [r4, r6]
- cmp r0, 0
- bne _08113992
- adds r0, r2, r5
- strh r0, [r4, 0x34]
- adds r1, r3
- strh r1, [r4, 0x36]
- lsls r0, 16
- asrs r0, 24
- strh r0, [r4, 0x24]
- lsls r1, 16
- asrs r1, 24
- strh r1, [r4, 0x26]
- ldrh r0, [r4, 0x2E]
- subs r0, 0x1
- strh r0, [r4, 0x2E]
-_08113992:
- movs r1, 0x38
- ldrsh r0, [r4, r1]
- movs r2, 0x3A
- ldrsh r1, [r4, r2]
- bl Sin
- ldrh r6, [r4, 0x26]
- adds r0, r6
- strh r0, [r4, 0x26]
- ldrh r0, [r4, 0x38]
- adds r0, 0x3
- movs r1, 0xFF
- ands r0, r1
- strh r0, [r4, 0x38]
- cmp r0, 0x7F
- ble _081139C2
- movs r0, 0
- strh r0, [r4, 0x38]
- ldrh r0, [r4, 0x3A]
- adds r0, 0x14
- strh r0, [r4, 0x3A]
- ldrh r0, [r4, 0x3C]
- adds r0, 0x1
- strh r0, [r4, 0x3C]
-_081139C2:
- ldrh r0, [r4, 0x2E]
- subs r0, 0x1
- strh r0, [r4, 0x2E]
- lsls r0, 16
- cmp r0, 0
- bne _081139D4
- adds r0, r4, 0
- bl DestroyAnimSprite
-_081139D4:
- pop {r4-r6}
- pop {r0}
- bx r0
- thumb_func_end sub_8113950
-
- thumb_func_start sub_81139DC
-sub_81139DC: @ 81139DC
- push {r4,r5,lr}
- adds r4, r0, 0
- ldr r5, =gBattleAnimArgs
- ldrh r0, [r5]
- ldrh r1, [r4, 0x20]
- adds r0, r1
- strh r0, [r4, 0x20]
- ldrh r0, [r5, 0x2]
- ldrh r1, [r4, 0x22]
- adds r0, r1
- strh r0, [r4, 0x22]
- ldrb r1, [r5, 0x4]
- adds r0, r4, 0
- bl StartSpriteAffineAnim
- ldrh r0, [r5, 0x6]
- strh r0, [r4, 0x2E]
- ldrh r0, [r5, 0x8]
- strh r0, [r4, 0x30]
- ldrh r0, [r5, 0xA]
- strh r0, [r4, 0x32]
- ldr r0, =sub_8113A18
- str r0, [r4, 0x1C]
- pop {r4,r5}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_81139DC
-
- thumb_func_start sub_8113A18
-sub_8113A18: @ 8113A18
- push {lr}
- adds r2, r0, 0
- ldrh r0, [r2, 0x2E]
- ldrh r1, [r2, 0x36]
- adds r0, r1
- strh r0, [r2, 0x36]
- ldrh r1, [r2, 0x30]
- ldrh r3, [r2, 0x38]
- adds r1, r3
- strh r1, [r2, 0x38]
- lsls r0, 16
- asrs r0, 24
- strh r0, [r2, 0x24]
- lsls r1, 16
- asrs r1, 24
- strh r1, [r2, 0x26]
- ldrh r0, [r2, 0x34]
- adds r0, 0x1
- strh r0, [r2, 0x34]
- lsls r0, 16
- asrs r0, 16
- movs r3, 0x32
- ldrsh r1, [r2, r3]
- cmp r0, r1
- bne _08113A4E
- ldr r0, =sub_8113A58
- str r0, [r2, 0x1C]
-_08113A4E:
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_8113A18
-
- thumb_func_start sub_8113A58
-sub_8113A58: @ 8113A58
- push {lr}
- adds r3, r0, 0
- ldrh r1, [r3, 0x36]
- ldrh r0, [r3, 0x2E]
- subs r1, r0
- strh r1, [r3, 0x36]
- ldrh r0, [r3, 0x38]
- ldrh r2, [r3, 0x30]
- subs r0, r2
- strh r0, [r3, 0x38]
- lsls r1, 16
- asrs r1, 24
- strh r1, [r3, 0x24]
- lsls r0, 16
- asrs r0, 24
- strh r0, [r3, 0x26]
- ldrh r0, [r3, 0x34]
- subs r0, 0x1
- strh r0, [r3, 0x34]
- lsls r0, 16
- cmp r0, 0
- bne _08113A8A
- adds r0, r3, 0
- bl DestroySpriteAndMatrix
-_08113A8A:
- pop {r0}
- bx r0
- thumb_func_end sub_8113A58
-
- thumb_func_start sub_8113A90
-sub_8113A90: @ 8113A90
- push {r4-r7,lr}
- adds r4, r0, 0
- ldr r0, =gBattleAnimArgs
- movs r2, 0
- ldrsh r1, [r0, r2]
- adds r3, r0, 0
- cmp r1, 0
- bne _08113AAC
- ldr r0, =gBattleAnimAttacker
- b _08113AAE
- .pool
-_08113AAC:
- ldr r0, =gBattleAnimTarget
-_08113AAE:
- ldrb r5, [r0]
- movs r6, 0x14
- ldrh r2, [r4, 0x4]
- lsls r1, r2, 22
- lsrs r1, 22
- adds r1, 0x4
- ldr r7, =0x000003ff
- adds r0, r7, 0
- ands r1, r0
- ldr r0, =0xfffffc00
- ands r0, r2
- orrs r0, r1
- strh r0, [r4, 0x4]
- movs r1, 0x2
- ldrsh r0, [r3, r1]
- cmp r0, 0x1
- beq _08113B0C
- cmp r0, 0x1
- bgt _08113AE8
- cmp r0, 0
- beq _08113AF2
- b _08113B60
- .pool
-_08113AE8:
- cmp r0, 0x2
- beq _08113B26
- cmp r0, 0x3
- beq _08113B3E
- b _08113B60
-_08113AF2:
- adds r0, r5, 0
- movs r1, 0x5
- bl sub_80A861C
- subs r0, 0x8
- strh r0, [r4, 0x20]
- adds r0, r5, 0
- movs r1, 0x2
- bl sub_80A861C
- adds r0, 0x8
- strh r0, [r4, 0x22]
- b _08113B60
-_08113B0C:
- adds r0, r5, 0
- movs r1, 0x5
- bl sub_80A861C
- subs r0, 0xE
- strh r0, [r4, 0x20]
- adds r0, r5, 0
- movs r1, 0x2
- bl sub_80A861C
- adds r0, 0x10
- strh r0, [r4, 0x22]
- b _08113B60
-_08113B26:
- adds r0, r5, 0
- movs r1, 0x4
- bl sub_80A861C
- adds r0, 0x8
- strh r0, [r4, 0x20]
- adds r0, r5, 0
- movs r1, 0x2
- bl sub_80A861C
- adds r0, 0x8
- b _08113B54
-_08113B3E:
- adds r0, r5, 0
- movs r1, 0x4
- bl sub_80A861C
- adds r0, 0xE
- strh r0, [r4, 0x20]
- adds r0, r5, 0
- movs r1, 0x2
- bl sub_80A861C
- adds r0, 0x10
-_08113B54:
- strh r0, [r4, 0x22]
- adds r0, r4, 0
- movs r1, 0x1
- bl StartSpriteAffineAnim
- movs r6, 0xEC
-_08113B60:
- movs r0, 0x20
- strh r0, [r4, 0x2E]
- lsls r0, r6, 24
- asrs r0, 24
- ldrh r2, [r4, 0x20]
- adds r0, r2
- strh r0, [r4, 0x32]
- ldrh r0, [r4, 0x22]
- adds r0, 0xC
- strh r0, [r4, 0x36]
- ldr r0, =0x0000fff4
- strh r0, [r4, 0x38]
- adds r0, r4, 0
- bl InitAnimArcTranslation
- ldr r0, =sub_8113B90
- str r0, [r4, 0x1C]
- pop {r4-r7}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_8113A90
-
- thumb_func_start sub_8113B90
-sub_8113B90: @ 8113B90
- push {r4,lr}
- adds r4, r0, 0
- bl TranslateAnimArc
- lsls r0, 24
- cmp r0, 0
- beq _08113BA4
- adds r0, r4, 0
- bl DestroySpriteAndMatrix
-_08113BA4:
- pop {r4}
- pop {r0}
- bx r0
- thumb_func_end sub_8113B90
-
- thumb_func_start sub_8113BAC
-sub_8113BAC: @ 8113BAC
- push {r4-r7,lr}
- sub sp, 0x1C
- lsls r0, 24
- lsrs r0, 24
- lsls r1, r0, 2
- adds r1, r0
- lsls r1, 3
- ldr r0, =gTasks
- adds r5, r1, r0
- ldr r4, =gBattleAnimAttacker
- ldrb r0, [r4]
- movs r1, 0x1
- bl GetBattlerSpriteCoord
- lsls r0, 24
- lsrs r0, 24
- adds r0, 0x1F
- movs r6, 0
- strh r0, [r5, 0x16]
- ldrb r0, [r4]
- movs r1, 0x2
- bl sub_80A861C
- subs r0, 0x7
- strh r0, [r5, 0x14]
- ldrh r1, [r5, 0x16]
- strh r1, [r5, 0x12]
- strh r0, [r5, 0x10]
- subs r1, r0
- lsls r1, 8
- strh r1, [r5, 0x22]
- ldrb r0, [r4]
- movs r1, 0
- bl GetBattlerSpriteCoord
- lsls r0, 24
- lsrs r0, 24
- adds r1, r0, 0
- subs r1, 0x20
- strh r1, [r5, 0x24]
- adds r0, 0x20
- strh r0, [r5, 0x26]
- ldrb r0, [r4]
- bl GetBattlerSide
- lsls r0, 24
- cmp r0, 0
- bne _08113C1C
- ldr r0, =0x0000fff4
- b _08113C1E
- .pool
-_08113C1C:
- ldr r0, =0x0000ffc0
-_08113C1E:
- strh r0, [r5, 0x18]
- ldr r0, =gBattleAnimAttacker
- ldrb r0, [r0]
- bl GetBattlerSpriteBGPriorityRank
- lsls r0, 24
- lsrs r0, 24
- strh r0, [r5, 0xE]
- cmp r0, 0x1
- bne _08113C80
- add r4, sp, 0xC
- adds r0, r4, 0
- bl sub_80A6B30
- ldr r0, =gBattle_BG1_Y
- ldrh r0, [r0]
- strh r0, [r5, 0x1C]
- ldr r1, =0x00003f42
- movs r0, 0x50
- bl SetGpuReg
- ldrb r1, [r4, 0x8]
- lsls r1, 4
- movs r0, 0
- movs r2, 0x20
- bl FillPalette
- ldr r0, =0x04000016
- str r0, [sp]
- movs r7, 0x2
- bl IsContest
- lsls r0, 24
- cmp r0, 0
- bne _08113CB0
- ldr r1, =gBattle_BG2_X
- b _08113CAA
- .pool
-_08113C80:
- ldr r0, =gBattle_BG2_Y
- ldrh r0, [r0]
- strh r0, [r5, 0x1C]
- ldr r1, =0x00003f44
- movs r0, 0x50
- bl SetGpuReg
- movs r0, 0
- movs r1, 0x90
- movs r2, 0x20
- bl FillPalette
- ldr r0, =0x0400001a
- str r0, [sp]
- movs r7, 0x4
- bl IsContest
- lsls r0, 24
- cmp r0, 0
- bne _08113CB0
- ldr r1, =gBattle_BG1_X
-_08113CAA:
- ldrh r0, [r1]
- adds r0, 0xF0
- strh r0, [r1]
-_08113CB0:
- ldr r0, =0xa2600001
- str r0, [sp, 0x4]
- mov r2, sp
- movs r1, 0
- movs r0, 0x1
- strb r0, [r2, 0x8]
- mov r0, sp
- strb r1, [r0, 0x9]
- strh r1, [r5, 0x1E]
- movs r0, 0x10
- strh r0, [r5, 0x20]
- strh r1, [r5, 0x8]
- strh r1, [r5, 0xA]
- strh r1, [r5, 0xC]
- movs r0, 0x3
- bl sub_8114374
- movs r3, 0
- ldr r4, =gScanlineEffectRegBuffers
- movs r0, 0xF0
- lsls r0, 3
- adds r6, r4, r0
-_08113CDC:
- lsls r1, r3, 1
- adds r2, r1, r4
- ldrh r0, [r5, 0x1C]
- strh r0, [r2]
- adds r1, r6
- ldrh r0, [r5, 0x1C]
- strh r0, [r1]
- adds r0, r3, 0x1
- lsls r0, 16
- lsrs r3, r0, 16
- cmp r3, 0x6F
- bls _08113CDC
- ldr r0, [sp]
- ldr r1, [sp, 0x4]
- ldr r2, [sp, 0x8]
- bl ScanlineEffect_SetParams
- movs r0, 0x3F
- eors r7, r0
- movs r1, 0xFC
- lsls r1, 6
- adds r0, r1, 0
- orrs r7, r0
- movs r0, 0x4A
- adds r1, r7, 0
- bl SetGpuReg
- ldr r1, =0x00003f3f
- movs r0, 0x48
- bl SetGpuReg
- ldr r2, =gBattle_WIN0H
- ldrh r0, [r5, 0x24]
- lsls r0, 8
- ldrh r1, [r5, 0x26]
- orrs r0, r1
- strh r0, [r2]
- ldr r1, =gBattle_WIN0V
- movs r0, 0xA0
- strh r0, [r1]
- ldr r0, =sub_8113D60
- str r0, [r5]
- add sp, 0x1C
- pop {r4-r7}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_8113BAC
-
- thumb_func_start sub_8113D60
-sub_8113D60: @ 8113D60
- push {r4,lr}
- lsls r0, 24
- lsrs r2, r0, 24
- lsls r0, r2, 2
- adds r0, r2
- lsls r0, 3
- ldr r1, =gTasks
- adds r4, r0, r1
- movs r1, 0x8
- ldrsh r0, [r4, r1]
- cmp r0, 0x4
- bls _08113D7A
- b _08113E72
-_08113D7A:
- lsls r0, 2
- ldr r1, =_08113D8C
- adds r0, r1
- ldr r0, [r0]
- mov pc, r0
- .pool
- .align 2, 0
-_08113D8C:
- .4byte _08113DA0
- .4byte _08113E02
- .4byte _08113E1C
- .4byte _08113E58
- .4byte _08113E6C
-_08113DA0:
- ldrh r0, [r4, 0xA]
- adds r0, 0x1
- strh r0, [r4, 0xA]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0x1
- ble _08113E72
- movs r0, 0
- strh r0, [r4, 0xA]
- ldrh r0, [r4, 0xC]
- adds r0, 0x1
- strh r0, [r4, 0xC]
- movs r1, 0x1
- ands r0, r1
- cmp r0, 0
- beq _08113DD0
- ldrh r1, [r4, 0x1E]
- movs r2, 0x1E
- ldrsh r0, [r4, r2]
- cmp r0, 0xC
- beq _08113DDE
- adds r0, r1, 0x1
- strh r0, [r4, 0x1E]
- b _08113DDE
-_08113DD0:
- ldrh r1, [r4, 0x20]
- movs r2, 0x20
- ldrsh r0, [r4, r2]
- cmp r0, 0x8
- beq _08113DDE
- subs r0, r1, 0x1
- strh r0, [r4, 0x20]
-_08113DDE:
- ldrh r1, [r4, 0x20]
- lsls r1, 8
- ldrh r0, [r4, 0x1E]
- orrs r1, r0
- lsls r1, 16
- lsrs r1, 16
- movs r0, 0x52
- bl SetGpuReg
- movs r1, 0x1E
- ldrsh r0, [r4, r1]
- cmp r0, 0xC
- bne _08113E72
- movs r2, 0x20
- ldrsh r0, [r4, r2]
- cmp r0, 0x8
- bne _08113E72
- b _08113E5E
-_08113E02:
- ldrh r0, [r4, 0x10]
- subs r0, 0x8
- strh r0, [r4, 0x10]
- adds r0, r4, 0
- bl sub_8114244
- movs r0, 0x10
- ldrsh r1, [r4, r0]
- movs r2, 0x18
- ldrsh r0, [r4, r2]
- cmp r1, r0
- bge _08113E72
- b _08113E5E
-_08113E1C:
- ldrh r0, [r4, 0x10]
- subs r0, 0x8
- strh r0, [r4, 0x10]
- adds r0, r4, 0
- bl sub_8114244
- ldrh r1, [r4, 0x24]
- adds r1, 0x4
- strh r1, [r4, 0x24]
- ldrh r0, [r4, 0x26]
- subs r2, r0, 0x4
- strh r2, [r4, 0x26]
- lsls r1, 16
- lsls r0, r2, 16
- cmp r1, r0
- blt _08113E3E
- strh r2, [r4, 0x24]
-_08113E3E:
- ldr r3, =gBattle_WIN0H
- ldrh r2, [r4, 0x24]
- lsls r0, r2, 8
- ldrh r1, [r4, 0x26]
- orrs r0, r1
- strh r0, [r3]
- lsls r2, 16
- lsls r1, 16
- cmp r2, r1
- bne _08113E72
- b _08113E5E
- .pool
-_08113E58:
- ldr r1, =gScanlineEffect
- movs r0, 0x3
- strb r0, [r1, 0x15]
-_08113E5E:
- ldrh r0, [r4, 0x8]
- adds r0, 0x1
- strh r0, [r4, 0x8]
- b _08113E72
- .pool
-_08113E6C:
- adds r0, r2, 0
- bl DestroyAnimVisualTask
-_08113E72:
- pop {r4}
- pop {r0}
- bx r0
- thumb_func_end sub_8113D60
-
- thumb_func_start sub_8113E78
-sub_8113E78: @ 8113E78
- push {r4-r7,lr}
- sub sp, 0x1C
- lsls r0, 24
- lsrs r6, r0, 24
- lsls r0, r6, 2
- adds r0, r6
- lsls r0, 3
- ldr r1, =gTasks
- adds r5, r0, r1
- movs r1, 0x8
- ldrsh r0, [r5, r1]
- cmp r0, 0x4
- bls _08113E94
- b _081140A6
-_08113E94:
- lsls r0, 2
- ldr r1, =_08113EA8
- adds r0, r1
- ldr r0, [r0]
- mov pc, r0
- .pool
- .align 2, 0
-_08113EA8:
- .4byte _08113EBC
- .4byte _08113F40
- .4byte _08113F84
- .4byte _08113FF0
- .4byte _08114058
-_08113EBC:
- bl IsContest
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0x1
- bne _08113EF8
- ldr r0, =gBattle_WIN0H
- movs r1, 0
- strh r1, [r0]
- ldr r0, =gBattle_WIN0V
- strh r1, [r0]
- ldr r4, =0x00003f3f
- movs r0, 0x48
- adds r1, r4, 0
- bl SetGpuReg
- movs r0, 0x4A
- adds r1, r4, 0
- bl SetGpuReg
- adds r0, r6, 0
- bl DestroyAnimVisualTask
- b _081140A6
- .pool
-_08113EF8:
- ldr r0, =gBattleAnimTarget
- ldrb r0, [r0]
- bl GetBattlerSpriteBGPriorityRank
- lsls r0, 24
- lsrs r0, 24
- strh r0, [r5, 0xE]
- cmp r0, 0x1
- bne _08113F24
- ldr r1, =0x00003f42
- movs r0, 0x50
- bl SetGpuReg
- ldr r1, =gBattle_BG2_X
- b _08113F2E
- .pool
-_08113F24:
- ldr r1, =0x00003f44
- movs r0, 0x50
- bl SetGpuReg
- ldr r1, =gBattle_BG1_X
-_08113F2E:
- ldrh r0, [r1]
- adds r0, 0xF0
- strh r0, [r1]
- b _08114044
- .pool
-_08113F40:
- movs r1, 0xE
- ldrsh r0, [r5, r1]
- cmp r0, 0x1
- bne _08113F68
- mov r0, sp
- bl sub_80A6B30
- ldr r0, =gBattle_BG1_Y
- ldrh r0, [r0]
- strh r0, [r5, 0x1C]
- mov r0, sp
- ldrb r1, [r0, 0x8]
- lsls r1, 4
- movs r0, 0
- movs r2, 0x20
- bl FillPalette
- b _08113F78
- .pool
-_08113F68:
- ldr r0, =gBattle_BG2_Y
- ldrh r0, [r0]
- strh r0, [r5, 0x1C]
- movs r0, 0
- movs r1, 0x90
- movs r2, 0x20
- bl FillPalette
-_08113F78:
- movs r0, 0x3
- bl sub_8114374
- b _08114044
- .pool
-_08113F84:
- ldr r4, =gBattleAnimTarget
- ldrb r0, [r4]
- movs r1, 0x1
- bl GetBattlerSpriteCoord
- lsls r0, 24
- lsrs r0, 24
- adds r0, 0x1F
- movs r6, 0
- strh r0, [r5, 0x16]
- ldrb r0, [r4]
- movs r1, 0x2
- bl sub_80A861C
- subs r0, 0x7
- strh r0, [r5, 0x14]
- ldrh r1, [r5, 0x16]
- subs r1, r0
- lsls r1, 8
- strh r1, [r5, 0x22]
- ldrb r0, [r4]
- movs r1, 0
- bl GetBattlerSpriteCoord
- lsls r0, 24
- lsrs r0, 24
- subs r1, r0, 0x4
- strh r1, [r5, 0x24]
- adds r0, 0x4
- strh r0, [r5, 0x26]
- ldrb r0, [r4]
- bl GetBattlerSide
- lsls r0, 24
- cmp r0, 0
- bne _08113FD8
- ldr r0, =0x0000fff4
- b _08113FDA
- .pool
-_08113FD8:
- ldr r0, =0x0000ffc0
-_08113FDA:
- strh r0, [r5, 0x18]
- ldrh r0, [r5, 0x18]
- strh r0, [r5, 0x10]
- strh r0, [r5, 0x12]
- movs r0, 0xC
- strh r0, [r5, 0x1E]
- movs r0, 0x8
- strh r0, [r5, 0x20]
- b _08114044
- .pool
-_08113FF0:
- movs r1, 0xE
- ldrsh r0, [r5, r1]
- cmp r0, 0x1
- bne _08114000
- ldr r0, =0x04000016
- b _08114002
- .pool
-_08114000:
- ldr r0, =0x0400001a
-_08114002:
- str r0, [sp, 0x10]
- movs r3, 0
- add r4, sp, 0x10
- ldr r6, =gScanlineEffectRegBuffers
- movs r0, 0xF0
- lsls r0, 3
- adds r7, r6, r0
-_08114010:
- lsls r1, r3, 1
- adds r2, r1, r6
- ldrh r0, [r5, 0x1C]
- adds r0, 0x9F
- subs r0, r3
- strh r0, [r2]
- adds r1, r7
- ldrh r0, [r5, 0x1C]
- adds r0, 0x9F
- subs r0, r3
- strh r0, [r1]
- adds r0, r3, 0x1
- lsls r0, 16
- lsrs r3, r0, 16
- cmp r3, 0x6F
- bls _08114010
- ldr r1, =0xa2600001
- str r1, [r4, 0x4]
- movs r2, 0
- movs r0, 0x1
- strb r0, [r4, 0x8]
- strb r2, [r4, 0x9]
- ldr r0, [sp, 0x10]
- ldr r2, [r4, 0x8]
- bl ScanlineEffect_SetParams
-_08114044:
- ldrh r0, [r5, 0x8]
- adds r0, 0x1
- strh r0, [r5, 0x8]
- b _081140A6
- .pool
-_08114058:
- movs r1, 0xE
- ldrsh r0, [r5, r1]
- cmp r0, 0x1
- bne _08114070
- ldr r1, =0x00003f3d
- movs r0, 0x4A
- bl SetGpuReg
- b _08114078
- .pool
-_08114070:
- ldr r1, =0x00003f3b
- movs r0, 0x4A
- bl SetGpuReg
-_08114078:
- ldr r1, =0x00003f3f
- movs r0, 0x48
- bl SetGpuReg
- ldr r2, =gBattle_WIN0H
- ldrh r0, [r5, 0x24]
- lsls r0, 8
- ldrh r1, [r5, 0x26]
- orrs r0, r1
- strh r0, [r2]
- ldr r1, =gBattle_WIN0V
- movs r0, 0xA0
- strh r0, [r1]
- movs r0, 0
- strh r0, [r5, 0x8]
- strh r0, [r5, 0xA]
- strh r0, [r5, 0xC]
- ldr r1, =0x0000080c
- movs r0, 0x52
- bl SetGpuReg
- ldr r0, =sub_81140C8
- str r0, [r5]
-_081140A6:
- add sp, 0x1C
- pop {r4-r7}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_8113E78
-
- thumb_func_start sub_81140C8
-sub_81140C8: @ 81140C8
- push {r4,r5,lr}
- lsls r0, 24
- lsrs r5, r0, 24
- lsls r0, r5, 2
- adds r0, r5
- lsls r0, 3
- ldr r1, =gTasks
- adds r4, r0, r1
- movs r1, 0x8
- ldrsh r0, [r4, r1]
- cmp r0, 0x4
- bls _081140E2
- b _08114232
-_081140E2:
- lsls r0, 2
- ldr r1, =_081140F4
- adds r0, r1
- ldr r0, [r0]
- mov pc, r0
- .pool
- .align 2, 0
-_081140F4:
- .4byte _08114108
- .4byte _08114134
- .4byte _0811419C
- .4byte _081141FE
- .4byte _08114210
-_08114108:
- ldrh r0, [r4, 0x12]
- adds r0, 0x8
- strh r0, [r4, 0x12]
- lsls r0, 16
- asrs r0, 16
- ldrh r2, [r4, 0x16]
- movs r3, 0x16
- ldrsh r1, [r4, r3]
- cmp r0, r1
- blt _0811411E
- strh r2, [r4, 0x12]
-_0811411E:
- adds r0, r4, 0
- bl sub_8114244
- movs r0, 0x12
- ldrsh r1, [r4, r0]
- movs r2, 0x16
- ldrsh r0, [r4, r2]
- cmp r1, r0
- beq _08114132
- b _08114232
-_08114132:
- b _08114204
-_08114134:
- movs r3, 0x26
- ldrsh r0, [r4, r3]
- movs r2, 0x24
- ldrsh r1, [r4, r2]
- subs r0, r1
- cmp r0, 0x3F
- bgt _08114150
- ldrh r0, [r4, 0x24]
- subs r0, 0x4
- strh r0, [r4, 0x24]
- ldrh r0, [r4, 0x26]
- adds r0, 0x4
- strh r0, [r4, 0x26]
- b _08114154
-_08114150:
- movs r0, 0x1
- strh r0, [r4, 0xA]
-_08114154:
- ldr r2, =gBattle_WIN0H
- ldrh r0, [r4, 0x24]
- lsls r0, 8
- ldrh r1, [r4, 0x26]
- orrs r0, r1
- strh r0, [r2]
- ldrh r0, [r4, 0x10]
- adds r0, 0x8
- strh r0, [r4, 0x10]
- lsls r0, 16
- asrs r0, 16
- ldrh r2, [r4, 0x14]
- movs r3, 0x14
- ldrsh r1, [r4, r3]
- cmp r0, r1
- blt _08114176
- strh r2, [r4, 0x10]
-_08114176:
- adds r0, r4, 0
- bl sub_8114244
- movs r0, 0x10
- ldrsh r1, [r4, r0]
- movs r2, 0x14
- ldrsh r0, [r4, r2]
- cmp r1, r0
- bne _08114232
- movs r3, 0xA
- ldrsh r0, [r4, r3]
- cmp r0, 0
- beq _08114232
- movs r0, 0
- strh r0, [r4, 0xA]
- b _08114204
- .pool
-_0811419C:
- ldrh r0, [r4, 0xA]
- adds r0, 0x1
- strh r0, [r4, 0xA]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0x1
- ble _08114232
- movs r0, 0
- strh r0, [r4, 0xA]
- ldrh r0, [r4, 0xC]
- adds r0, 0x1
- strh r0, [r4, 0xC]
- movs r1, 0x1
- ands r0, r1
- cmp r0, 0
- beq _081141CC
- ldrh r1, [r4, 0x1E]
- movs r2, 0x1E
- ldrsh r0, [r4, r2]
- cmp r0, 0
- beq _081141DA
- subs r0, r1, 0x1
- strh r0, [r4, 0x1E]
- b _081141DA
-_081141CC:
- ldrh r1, [r4, 0x20]
- movs r3, 0x20
- ldrsh r0, [r4, r3]
- cmp r0, 0xF
- bgt _081141DA
- adds r0, r1, 0x1
- strh r0, [r4, 0x20]
-_081141DA:
- ldrh r1, [r4, 0x20]
- lsls r1, 8
- ldrh r0, [r4, 0x1E]
- orrs r1, r0
- lsls r1, 16
- lsrs r1, 16
- movs r0, 0x52
- bl SetGpuReg
- movs r1, 0x1E
- ldrsh r0, [r4, r1]
- cmp r0, 0
- bne _08114232
- movs r2, 0x20
- ldrsh r0, [r4, r2]
- cmp r0, 0x10
- bne _08114232
- b _08114204
-_081141FE:
- ldr r1, =gScanlineEffect
- movs r0, 0x3
- strb r0, [r1, 0x15]
-_08114204:
- ldrh r0, [r4, 0x8]
- adds r0, 0x1
- strh r0, [r4, 0x8]
- b _08114232
- .pool
-_08114210:
- ldr r0, =gBattle_WIN0H
- movs r1, 0
- strh r1, [r0]
- ldr r0, =gBattle_WIN0V
- strh r1, [r0]
- ldr r4, =0x00003f3f
- movs r0, 0x48
- adds r1, r4, 0
- bl SetGpuReg
- movs r0, 0x4A
- adds r1, r4, 0
- bl SetGpuReg
- adds r0, r5, 0
- bl DestroyAnimVisualTask
-_08114232:
- pop {r4,r5}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_81140C8
-
- thumb_func_start sub_8114244
-sub_8114244: @ 8114244
- push {r4-r7,lr}
- mov r7, r8
- push {r7}
- adds r6, r0, 0
- ldrh r0, [r6, 0x12]
- ldrh r4, [r6, 0x10]
- subs r0, r4
- lsls r0, 16
- asrs r1, r0, 16
- cmp r1, 0
- beq _08114338
- movs r2, 0x22
- ldrsh r0, [r6, r2]
- bl __divsi3
- mov r8, r0
- movs r3, 0x14
- ldrsh r0, [r6, r3]
- lsls r5, r0, 8
- lsls r0, r4, 16
- movs r4, 0
- cmp r0, 0
- ble _081142A4
- ldr r0, =gScanlineEffectRegBuffers
- mov r12, r0
- ldr r7, =gScanlineEffect
-_08114278:
- lsls r2, r4, 16
- asrs r2, 16
- lsls r3, r2, 1
- ldrb r1, [r7, 0x14]
- lsls r0, r1, 4
- subs r0, r1
- lsls r0, 7
- adds r3, r0
- add r3, r12
- adds r1, r2, 0
- subs r1, 0x9F
- ldrh r0, [r6, 0x1C]
- subs r0, r1
- strh r0, [r3]
- adds r2, 0x1
- lsls r2, 16
- lsrs r4, r2, 16
- asrs r2, 16
- movs r1, 0x10
- ldrsh r0, [r6, r1]
- cmp r2, r0
- blt _08114278
-_081142A4:
- ldrh r4, [r6, 0x10]
- lsls r3, r4, 16
- asrs r1, r3, 16
- movs r2, 0x12
- ldrsh r0, [r6, r2]
- cmp r1, r0
- bgt _081142EE
- ldr r0, =gScanlineEffectRegBuffers
- mov r12, r0
- ldr r7, =gScanlineEffect
-_081142B8:
- asrs r4, r3, 16
- cmp r4, 0
- blt _081142DA
- asrs r1, r5, 8
- subs r1, r4
- lsls r3, r4, 1
- ldrb r2, [r7, 0x14]
- lsls r0, r2, 4
- subs r0, r2
- lsls r0, 7
- adds r3, r0
- add r3, r12
- lsls r1, 16
- asrs r1, 16
- ldrh r2, [r6, 0x1C]
- adds r1, r2
- strh r1, [r3]
-_081142DA:
- add r5, r8
- adds r0, r4, 0x1
- lsls r0, 16
- lsrs r4, r0, 16
- lsls r3, r4, 16
- asrs r1, r3, 16
- movs r2, 0x12
- ldrsh r0, [r6, r2]
- cmp r1, r0
- ble _081142B8
-_081142EE:
- movs r3, 0x1C
- ldrsh r0, [r6, r3]
- adds r0, 0x9F
- lsls r2, r4, 16
- asrs r1, r2, 16
- subs r5, r0, r1
- movs r3, 0x16
- ldrsh r0, [r6, r3]
- cmp r1, r0
- bge _08114366
- ldr r7, =gScanlineEffectRegBuffers
- ldr r4, =gScanlineEffect
-_08114306:
- asrs r3, r2, 16
- cmp r3, 0
- blt _0811431E
- lsls r2, r3, 1
- ldrb r1, [r4, 0x14]
- lsls r0, r1, 4
- subs r0, r1
- lsls r0, 7
- adds r2, r0
- adds r2, r7
- strh r5, [r2]
- subs r5, 0x1
-_0811431E:
- adds r0, r3, 0x1
- lsls r2, r0, 16
- asrs r1, r2, 16
- movs r3, 0x16
- ldrsh r0, [r6, r3]
- cmp r1, r0
- blt _08114306
- b _08114366
- .pool
-_08114338:
- movs r1, 0x1C
- ldrsh r0, [r6, r1]
- adds r5, r0, 0
- adds r5, 0x9F
- movs r4, 0
- ldr r3, =gScanlineEffectRegBuffers
- movs r2, 0xF0
- lsls r2, 3
- adds r6, r3, r2
-_0811434A:
- lsls r0, r4, 16
- asrs r0, 16
- lsls r2, r0, 1
- adds r1, r2, r3
- strh r5, [r1]
- adds r2, r6
- strh r5, [r2]
- subs r5, 0x1
- adds r0, 0x1
- lsls r0, 16
- lsrs r4, r0, 16
- asrs r0, 16
- cmp r0, 0x6F
- ble _0811434A
-_08114366:
- pop {r3}
- mov r8, r3
- pop {r4-r7}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_8114244
-
- thumb_func_start sub_8114374
-sub_8114374: @ 8114374
- push {r4-r7,lr}
- lsls r0, 24
- lsrs r0, 24
- movs r4, 0
- ldr r7, =gSprites
- movs r1, 0x3
- ands r0, r1
- lsls r5, r0, 2
- movs r0, 0xD
- negs r0, r0
- adds r6, r0, 0
-_0811438A:
- lsls r0, r4, 24
- lsrs r0, 24
- bl GetAnimBattlerSpriteId
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0xFF
- beq _081143AA
- lsls r1, r0, 4
- adds r1, r0
- lsls r1, 2
- adds r1, r7
- ldrb r0, [r1, 0x5]
- ands r0, r6
- orrs r0, r5
- strb r0, [r1, 0x5]
-_081143AA:
- adds r0, r4, 0x1
- lsls r0, 16
- lsrs r4, r0, 16
- cmp r4, 0x3
- bls _0811438A
- pop {r4-r7}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_8114374
-
- thumb_func_start sub_81143C0
-sub_81143C0: @ 81143C0
- push {r4-r7,lr}
- mov r7, r10
- mov r6, r9
- mov r5, r8
- push {r5-r7}
- lsls r0, 24
- lsrs r0, 24
- mov r10, r0
- ldr r6, =gBattleAnimAttacker
- ldrb r0, [r6]
- bl GetBattlerSpriteBGPriorityRank
- lsls r0, 24
- lsrs r0, 24
- movs r1, 0x1
- eors r0, r1
- negs r1, r0
- orrs r1, r0
- lsrs r4, r1, 31
- ldrb r0, [r6]
- adds r1, r4, 0
- movs r2, 0x1
- bl sub_80A438C
- ldr r0, =gSprites
- mov r9, r0
- ldr r0, =gBattlerSpriteIds
- mov r8, r0
- ldrb r0, [r6]
- add r0, r8
- ldrb r0, [r0]
- lsls r1, r0, 4
- adds r1, r0
- lsls r1, 2
- add r1, r9
- adds r1, 0x3E
- ldrb r2, [r1]
- movs r7, 0x5
- negs r7, r7
- adds r0, r7, 0
- ands r0, r2
- strb r0, [r1]
- ldrb r0, [r6]
- movs r5, 0x2
- eors r0, r5
- bl IsBattlerSpriteVisible
- lsls r0, 24
- cmp r0, 0
- beq _0811444E
- ldrb r0, [r6]
- eors r0, r5
- movs r1, 0x1
- eors r4, r1
- adds r1, r4, 0
- movs r2, 0x1
- bl sub_80A438C
- ldrb r0, [r6]
- eors r0, r5
- add r0, r8
- ldrb r1, [r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- add r0, r9
- adds r0, 0x3E
- ldrb r2, [r0]
- adds r1, r7, 0
- ands r1, r2
- strb r1, [r0]
-_0811444E:
- mov r0, r10
- bl DestroyAnimVisualTask
- pop {r3-r5}
- mov r8, r3
- mov r9, r4
- mov r10, r5
- pop {r4-r7}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_81143C0
-
- thumb_func_start sub_8114470
-sub_8114470: @ 8114470
- push {r4-r6,lr}
- lsls r0, 24
- lsrs r6, r0, 24
- ldr r4, =gBattleAnimAttacker
- ldrb r0, [r4]
- bl GetBattlerSpriteBGPriorityRank
- lsls r0, 24
- lsrs r0, 24
- movs r1, 0x1
- eors r0, r1
- negs r1, r0
- orrs r1, r0
- lsrs r5, r1, 31
- adds r0, r5, 0
- bl sub_80A477C
- ldrb r1, [r4]
- movs r0, 0x2
- eors r0, r1
- bl IsBattlerSpriteVisible
- lsls r0, 24
- cmp r0, 0
- beq _081144AC
- movs r0, 0x1
- eors r5, r0
- adds r0, r5, 0
- bl sub_80A477C
-_081144AC:
- adds r0, r6, 0
- bl DestroyAnimVisualTask
- pop {r4-r6}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_8114470
-
- thumb_func_start sub_81144BC
-sub_81144BC: @ 81144BC
- push {r4,lr}
- adds r4, r0, 0
- ldr r1, =gBattleAnimArgs
- ldrh r0, [r1]
- ldrh r2, [r4, 0x20]
- adds r0, r2
- strh r0, [r4, 0x20]
- ldrh r0, [r1, 0x2]
- ldrh r2, [r4, 0x22]
- adds r0, r2
- strh r0, [r4, 0x22]
- ldrb r1, [r1, 0x4]
- adds r0, r4, 0
- bl StartSpriteAnim
- ldr r0, =RunStoredCallbackWhenAnimEnds
- str r0, [r4, 0x1C]
- ldr r1, =DestroyAnimSprite
- adds r0, r4, 0
- bl StoreSpriteCallbackInData6
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_81144BC
-
- thumb_func_start sub_81144F8
-sub_81144F8: @ 81144F8
- push {r4-r7,lr}
- sub sp, 0x10
- lsls r0, 24
- lsrs r7, r0, 24
- movs r6, 0
- ldr r0, =gBattle_WIN0H
- strh r6, [r0]
- ldr r0, =gBattle_WIN0V
- strh r6, [r0]
- ldr r1, =0x00003f3f
- movs r0, 0x48
- bl SetGpuReg
- ldr r1, =0x00003f3d
- movs r0, 0x4A
- bl SetGpuReg
- movs r1, 0x80
- lsls r1, 8
- movs r0, 0
- bl SetGpuRegBits
- ldr r1, =0x00003f42
- movs r0, 0x50
- bl SetGpuReg
- ldr r1, =0x00000c08
- movs r0, 0x52
- bl SetGpuReg
- movs r0, 0x1
- movs r1, 0x4
- movs r2, 0
- bl SetAnimBgAttribute
- movs r0, 0x1
- movs r1, 0
- movs r2, 0
- bl SetAnimBgAttribute
- bl IsContest
- lsls r0, 24
- cmp r0, 0
- bne _0811455C
- movs r0, 0x1
- movs r1, 0x3
- movs r2, 0x1
- bl SetAnimBgAttribute
-_0811455C:
- bl IsDoubleBattle
- lsls r0, 24
- cmp r0, 0
- beq _081145D6
- bl IsContest
- lsls r0, 24
- cmp r0, 0
- bne _081145D6
- ldr r4, =gBattleAnimAttacker
- ldrb r0, [r4]
- bl GetBattlerPosition
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0x3
- beq _0811458C
- ldrb r0, [r4]
- bl GetBattlerPosition
- lsls r0, 24
- cmp r0, 0
- bne _081145D6
-_0811458C:
- ldrb r0, [r4]
- movs r5, 0x2
- eors r0, r5
- bl IsBattlerSpriteVisible
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0x1
- bne _081145D6
- ldr r3, =gSprites
- ldr r1, =gBattlerSpriteIds
- ldrb r0, [r4]
- eors r0, r5
- adds r0, r1
- ldrb r0, [r0]
- lsls r2, r0, 4
- adds r2, r0
- lsls r2, 2
- adds r2, r3
- ldrb r3, [r2, 0x5]
- lsls r1, r3, 28
- lsrs r1, 30
- subs r1, 0x1
- movs r0, 0x3
- ands r1, r0
- lsls r1, 2
- movs r0, 0xD
- negs r0, r0
- ands r0, r3
- orrs r0, r1
- strb r0, [r2, 0x5]
- movs r0, 0x1
- movs r1, 0x4
- movs r2, 0x1
- bl SetAnimBgAttribute
- movs r6, 0x1
-_081145D6:
- bl IsContest
- lsls r0, 24
- cmp r0, 0
- beq _08114614
- ldr r0, =gContestResources
- ldr r0, [r0]
- ldr r0, [r0, 0x18]
- ldrh r5, [r0]
- b _0811465C
- .pool
-_08114614:
- ldr r4, =gBattleAnimAttacker
- ldrb r0, [r4]
- bl GetBattlerSide
- lsls r0, 24
- cmp r0, 0
- beq _08114640
- ldr r1, =gBattlerPartyIndexes
- ldrb r0, [r4]
- lsls r0, 1
- adds r0, r1
- ldrh r1, [r0]
- movs r0, 0x64
- muls r0, r1
- ldr r1, =gEnemyParty
- b _08114650
- .pool
-_08114640:
- ldr r1, =gBattlerPartyIndexes
- ldrb r0, [r4]
- lsls r0, 1
- adds r0, r1
- ldrh r1, [r0]
- movs r0, 0x64
- muls r0, r1
- ldr r1, =gPlayerParty
-_08114650:
- adds r0, r1
- movs r1, 0xB
- bl GetMonData
- lsls r0, 16
- lsrs r5, r0, 16
-_0811465C:
- movs r0, 0
- bl GetAnimBattlerSpriteId
- adds r4, r0, 0
- lsls r4, 24
- lsrs r4, 24
- ldr r0, =gBattleAnimAttacker
- ldrb r0, [r0]
- adds r1, r4, 0
- adds r2, r5, 0
- bl sub_80A89C8
- lsls r0, 24
- lsrs r5, r0, 24
- mov r0, sp
- bl sub_80A6B30
- mov r0, sp
- ldrb r0, [r0, 0x9]
- ldr r1, =gUnknown_08C1D210
- bl sub_80A6D48
- mov r0, sp
- ldrb r0, [r0, 0x9]
- ldr r1, =gUnknown_08C1D0AC
- mov r2, sp
- ldrh r2, [r2, 0xA]
- bl sub_80A6CC0
- ldr r0, =gUnknown_08C1D1E8
- mov r1, sp
- ldrb r1, [r1, 0x8]
- lsls r1, 4
- movs r2, 0x20
- bl LoadCompressedPalette
- ldr r2, =gBattle_BG1_X
- ldr r0, =gSprites
- lsls r1, r4, 4
- adds r1, r4
- lsls r1, 2
- adds r1, r0
- ldrh r0, [r1, 0x20]
- negs r0, r0
- adds r0, 0x60
- strh r0, [r2]
- ldr r2, =gBattle_BG1_Y
- ldrh r0, [r1, 0x22]
- negs r0, r0
- adds r0, 0x20
- strh r0, [r2]
- ldrb r0, [r1, 0x5]
- lsrs r0, 4
- adds r0, 0x10
- adds r1, r0, 0
- ldr r2, =gBattleAnimArgs
- movs r3, 0x2
- ldrsh r0, [r2, r3]
- cmp r0, 0
- bne _08114708
- adds r0, r1, 0
- movs r1, 0
- bl SetGreyscaleOrOriginalPalette
- b _08114714
- .pool
-_08114708:
- lsls r0, r1, 4
- ldrh r3, [r2, 0x4]
- movs r1, 0x10
- movs r2, 0xB
- bl BlendPalette
-_08114714:
- ldr r1, =gTasks
- lsls r0, r7, 2
- adds r0, r7
- lsls r0, 3
- adds r0, r1
- strh r5, [r0, 0x8]
- ldr r2, =gBattleAnimArgs
- ldrh r1, [r2]
- strh r1, [r0, 0xA]
- ldrh r1, [r2, 0x2]
- strh r1, [r0, 0xC]
- ldrh r1, [r2, 0x4]
- strh r1, [r0, 0xE]
- strh r6, [r0, 0x14]
- ldr r1, =sub_8114748
- str r1, [r0]
- add sp, 0x10
- pop {r4-r7}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_81144F8
-
- thumb_func_start sub_8114748
-sub_8114748: @ 8114748
- push {r4-r6,lr}
- sub sp, 0x10
- lsls r0, 24
- lsrs r0, 24
- adds r6, r0, 0
- ldr r1, =gTasks
- lsls r0, r6, 2
- adds r0, r6
- lsls r0, 3
- adds r4, r0, r1
- ldrh r0, [r4, 0x1C]
- adds r0, 0x4
- movs r5, 0
- strh r0, [r4, 0x1C]
- ldr r2, =gBattle_BG1_X
- ldrh r3, [r2]
- subs r1, r3, 0x4
- strh r1, [r2]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0x80
- beq _08114776
- b _08114886
-_08114776:
- strh r5, [r4, 0x1C]
- adds r0, r3, 0
- adds r0, 0x7C
- strh r0, [r2]
- ldrh r0, [r4, 0x1E]
- adds r0, 0x1
- strh r0, [r4, 0x1E]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0x2
- bne _08114824
- movs r0, 0
- bl GetAnimBattlerSpriteId
- lsls r0, 24
- lsrs r0, 24
- ldr r5, =gSprites
- lsls r1, r0, 4
- adds r1, r0
- lsls r1, 2
- adds r1, r5
- ldrb r0, [r1, 0x5]
- lsrs r0, 4
- adds r0, 0x10
- adds r1, r0, 0
- movs r2, 0xA
- ldrsh r0, [r4, r2]
- cmp r0, 0
- bne _081147B8
- adds r0, r1, 0
- movs r1, 0x1
- bl SetGreyscaleOrOriginalPalette
-_081147B8:
- movs r0, 0x8
- ldrsh r1, [r4, r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r5
- bl DestroySprite
- mov r0, sp
- bl sub_80A6B30
- mov r0, sp
- ldrb r0, [r0, 0x9]
- bl sub_80A6C68
- movs r1, 0x14
- ldrsh r0, [r4, r1]
- cmp r0, 0x1
- bne _08114886
- ldr r2, =gBattlerSpriteIds
- ldr r0, =gBattleAnimAttacker
- ldrb r1, [r0]
- movs r0, 0x2
- eors r0, r1
- adds r0, r2
- ldrb r0, [r0]
- lsls r2, r0, 4
- adds r2, r0
- lsls r2, 2
- adds r2, r5
- ldrb r3, [r2, 0x5]
- lsls r1, r3, 28
- lsrs r1, 30
- adds r1, 0x1
- movs r0, 0x3
- ands r1, r0
- lsls r1, 2
- movs r0, 0xD
- negs r0, r0
- ands r0, r3
- orrs r0, r1
- strb r0, [r2, 0x5]
- b _08114886
- .pool
-_08114824:
- cmp r0, 0x3
- bne _08114886
- ldr r0, =gBattle_WIN0H
- strh r5, [r0]
- ldr r0, =gBattle_WIN0V
- strh r5, [r0]
- ldr r4, =0x00003f3f
- movs r0, 0x48
- adds r1, r4, 0
- bl SetGpuReg
- movs r0, 0x4A
- adds r1, r4, 0
- bl SetGpuReg
- bl IsContest
- lsls r0, 24
- cmp r0, 0
- bne _08114856
- movs r0, 0x1
- movs r1, 0x3
- movs r2, 0
- bl SetAnimBgAttribute
-_08114856:
- movs r0, 0
- bl GetGpuReg
- adds r1, r0, 0
- movs r2, 0x80
- lsls r2, 8
- adds r0, r2, 0
- eors r1, r0
- lsls r1, 16
- lsrs r1, 16
- movs r0, 0
- bl SetGpuReg
- movs r0, 0x50
- movs r1, 0
- bl SetGpuReg
- movs r0, 0x52
- movs r1, 0
- bl SetGpuReg
- adds r0, r6, 0
- bl DestroyAnimVisualTask
-_08114886:
- add sp, 0x10
- pop {r4-r6}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_8114748
-
- thumb_func_start sub_811489C
-sub_811489C: @ 811489C
- push {r4,r5,lr}
- lsls r0, 24
- lsrs r5, r0, 24
- movs r4, 0
- ldr r0, =gBattleAnimArgs
- movs r2, 0
- ldrsh r1, [r0, r2]
- adds r2, r0, 0
- cmp r1, 0x7
- bhi _08114900
- lsls r0, r1, 2
- ldr r1, =_081148C4
- adds r0, r1
- ldr r0, [r0]
- mov pc, r0
- .pool
- .align 2, 0
-_081148C4:
- .4byte _081148E4
- .4byte _081148E4
- .4byte _081148E4
- .4byte _081148E4
- .4byte _081148F0
- .4byte _081148F4
- .4byte _081148F8
- .4byte _081148FC
-_081148E4:
- ldrb r0, [r2]
- bl GetAnimBattlerSpriteId
- lsls r0, 24
- lsrs r2, r0, 24
- b _08114902
-_081148F0:
- movs r4, 0
- b _08114908
-_081148F4:
- movs r4, 0x2
- b _08114908
-_081148F8:
- movs r4, 0x1
- b _08114908
-_081148FC:
- movs r4, 0x3
- b _08114908
-_08114900:
- movs r2, 0xFF
-_08114902:
- movs r0, 0
- cmp r0, 0
- beq _0811492E
-_08114908:
- adds r0, r4, 0
- bl GetBattlerAtPosition
- lsls r0, 24
- lsrs r4, r0, 24
- adds r0, r4, 0
- bl IsBattlerSpriteVisible
- lsls r0, 24
- cmp r0, 0
- beq _0811492C
- ldr r0, =gBattlerSpriteIds
- adds r0, r4, r0
- ldrb r2, [r0]
- b _0811492E
- .pool
-_0811492C:
- movs r2, 0xFF
-_0811492E:
- cmp r2, 0xFF
- beq _0811494A
- ldr r1, =gSprites
- lsls r0, r2, 4
- adds r0, r2
- lsls r0, 2
- adds r0, r1
- ldrb r0, [r0, 0x5]
- lsrs r0, 4
- adds r0, 0x10
- ldr r1, =gBattleAnimArgs
- ldrb r1, [r1, 0x2]
- bl SetGreyscaleOrOriginalPalette
-_0811494A:
- adds r0, r5, 0
- bl DestroyAnimVisualTask
- pop {r4,r5}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_811489C
-
- thumb_func_start sub_8114960
-sub_8114960: @ 8114960
- push {lr}
- lsls r0, 24
- lsrs r3, r0, 24
- ldr r2, =gAnimMoveTurn
- ldrb r0, [r2]
- cmp r0, 0x1
- bhi _08114974
- ldr r1, =gBattleAnimArgs
- movs r0, 0
- strh r0, [r1, 0xE]
-_08114974:
- ldrb r0, [r2]
- cmp r0, 0x2
- bne _08114980
- ldr r1, =gBattleAnimArgs
- movs r0, 0x1
- strh r0, [r1, 0xE]
-_08114980:
- adds r0, r3, 0
- bl DestroyAnimVisualTask
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_8114960
-
- .align 2, 0