diff options
Diffstat (limited to 'asm/evolution_scene.s')
-rw-r--r-- | asm/evolution_scene.s | 74 |
1 files changed, 37 insertions, 37 deletions
diff --git a/asm/evolution_scene.s b/asm/evolution_scene.s index 5d0268173..e5e9aaab9 100644 --- a/asm/evolution_scene.s +++ b/asm/evolution_scene.s @@ -68,7 +68,7 @@ _0813DA00: adds r1, r4, 0 adds r2, r5, 0 adds r3, r6, 0 - bl evolution_cutscene + bl EvolutionScene _0813DA30: add sp, 0x4 pop {r4-r7} @@ -77,8 +77,8 @@ _0813DA30: .pool thumb_func_end sub_813D9C0 - thumb_func_start sub_813DA40 -sub_813DA40: @ 813DA40 + thumb_func_start BeginEvolutionScene +BeginEvolutionScene: @ 813DA40 push {r4-r6,lr} adds r4, r1, 0 adds r5, r2, 0 @@ -110,10 +110,10 @@ sub_813DA40: @ 813DA40 pop {r0} bx r0 .pool - thumb_func_end sub_813DA40 + thumb_func_end BeginEvolutionScene - thumb_func_start evolution_cutscene -evolution_cutscene: @ 813DA8C + thumb_func_start EvolutionScene +EvolutionScene: @ 813DA8C push {r4-r7,lr} mov r7, r10 mov r6, r9 @@ -165,10 +165,10 @@ evolution_cutscene: @ 813DA8C movs r1, 0 bl SetGpuReg bl ResetPaletteFade - ldr r0, =gUnknown_02022E14 + ldr r0, =gBattle_BG0_X movs r2, 0 strh r2, [r0] - ldr r0, =gUnknown_02022E16 + ldr r0, =gBattle_BG0_Y strh r2, [r0] ldr r0, =gBattle_BG1_X strh r2, [r0] @@ -183,14 +183,14 @@ evolution_cutscene: @ 813DA8C lsls r2, 1 adds r0, r2, 0 strh r0, [r1] - ldr r0, =gUnknown_02022E22 + ldr r0, =gBattle_BG3_Y movs r1, 0 strh r1, [r0] ldr r1, =gBattleTerrain movs r0, 0x9 strb r0, [r1] - bl c2_berry_program_update_menu - bl sub_8035AA4 + bl sub_80356D0 + bl LoadBattleTextboxAndBackground bl ResetSpriteData bl remove_some_task bl ResetTasks @@ -202,7 +202,7 @@ evolution_cutscene: @ 813DA8C bl AllocZeroed ldr r1, =gUnknown_0203AB80 str r0, [r1] - bl init_uns_table_pokemon_copy + bl AllocateMonSpritesGfx adds r0, r4, 0 movs r1, 0x2 mov r2, sp @@ -235,7 +235,7 @@ evolution_cutscene: @ 813DA8C lsls r0, r5, 3 ldr r1, =gMonFrontPicTable adds r0, r1 - ldr r2, =gBattleSpritesGfx + ldr r2, =gMonSpritesGfxPtr ldr r1, [r2] ldr r1, [r1, 0x8] adds r2, r5, 0 @@ -291,7 +291,7 @@ evolution_cutscene: @ 813DA8C lsls r0, r1, 3 ldr r2, =gMonFrontPicTable adds r0, r2 - ldr r2, =gBattleSpritesGfx + ldr r2, =gMonSpritesGfxPtr ldr r1, [r2] ldr r1, [r1, 0x10] mov r2, r10 @@ -393,7 +393,7 @@ evolution_cutscene: @ 813DA8C pop {r0} bx r0 .pool - thumb_func_end evolution_cutscene + thumb_func_end EvolutionScene thumb_func_start sub_813DD7C sub_813DD7C: @ 813DD7C @@ -460,9 +460,9 @@ sub_813DD7C: @ 813DD7C movs r1, 0 bl SetGpuReg bl ResetPaletteFade - ldr r0, =gUnknown_02022E14 + ldr r0, =gBattle_BG0_X strh r4, [r0] - ldr r0, =gUnknown_02022E16 + ldr r0, =gBattle_BG0_Y strh r4, [r0] ldr r0, =gBattle_BG1_X strh r4, [r0] @@ -477,13 +477,13 @@ sub_813DD7C: @ 813DD7C lsls r2, 1 adds r0, r2, 0 strh r0, [r1] - ldr r0, =gUnknown_02022E22 + ldr r0, =gBattle_BG3_Y strh r4, [r0] ldr r1, =gBattleTerrain movs r0, 0x9 strb r0, [r1] - bl c2_berry_program_update_menu - bl sub_8035AA4 + bl sub_80356D0 + bl LoadBattleTextboxAndBackground bl ResetSpriteData bl FreeAllSpritePalettes ldr r1, =gReservedSpritePaletteCount @@ -492,7 +492,7 @@ sub_813DD7C: @ 813DD7C lsls r0, r5, 3 ldr r1, =gMonFrontPicTable adds r0, r1 - ldr r1, =gBattleSpritesGfx + ldr r1, =gMonSpritesGfxPtr ldr r1, [r1] ldr r1, [r1, 0x10] adds r2, r5, 0 @@ -629,10 +629,10 @@ _0813DFE0: ldr r1, =gReservedSpritePaletteCount movs r0, 0x4 strb r0, [r1] - ldr r0, =gUnknown_02022E14 + ldr r0, =gBattle_BG0_X movs r1, 0 strh r1, [r0] - ldr r0, =gUnknown_02022E16 + ldr r0, =gBattle_BG0_Y strh r1, [r0] ldr r0, =gBattle_BG1_X strh r1, [r0] @@ -647,7 +647,7 @@ _0813DFE0: lsls r3, 1 adds r0, r3, 0 strh r0, [r2] - ldr r0, =gUnknown_02022E22 + ldr r0, =gBattle_BG3_Y strh r1, [r0] b _0813E180 .pool @@ -697,7 +697,7 @@ _0813E0A8: lsls r0, r6, 3 ldr r1, =gMonFrontPicTable adds r0, r1 - ldr r1, =gBattleSpritesGfx + ldr r1, =gMonSpritesGfxPtr ldr r1, [r1] ldr r1, [r1, 0x10] adds r2, r6, 0 @@ -867,7 +867,7 @@ sub_813E1D4: @ 813E1D4 lsls r0, r5, 3 ldr r1, =gMonFrontPicTable adds r0, r1 - ldr r1, =gBattleSpritesGfx + ldr r1, =gMonSpritesGfxPtr ldr r1, [r1] ldr r1, [r1, 0x8] adds r2, r5, 0 @@ -941,9 +941,9 @@ sub_813E1D4: @ 813E1D4 mov r1, sp ldrh r1, [r1, 0x14] strh r1, [r0, 0x1C] - ldr r0, =gUnknown_02022E14 + ldr r0, =gBattle_BG0_X strh r4, [r0] - ldr r0, =gUnknown_02022E16 + ldr r0, =gBattle_BG0_Y strh r4, [r0] ldr r0, =gBattle_BG1_X strh r4, [r0] @@ -958,7 +958,7 @@ sub_813E1D4: @ 813E1D4 lsls r2, 1 adds r0, r2, 0 strh r0, [r1] - ldr r0, =gUnknown_02022E22 + ldr r0, =gBattle_BG3_Y strh r4, [r0] ldr r2, =gTextFlags ldrb r0, [r2] @@ -1775,7 +1775,7 @@ _0813EAF6: _0813EB06: adds r0, r7, 0 bl DestroyTask - bl sub_805F094 + bl FreeMonSpritesGfx ldr r4, =gUnknown_0203AB80 ldr r0, [r4] bl Free @@ -3630,11 +3630,11 @@ nullsub_83: @ 813FCD8 thumb_func_start sub_813FCDC sub_813FCDC: @ 813FCDC push {lr} - ldr r0, =gUnknown_02022E14 + ldr r0, =gBattle_BG0_X ldrh r1, [r0] movs r0, 0x10 bl SetGpuReg - ldr r0, =gUnknown_02022E16 + ldr r0, =gBattle_BG0_Y ldrh r1, [r0] movs r0, 0x12 bl SetGpuReg @@ -3658,7 +3658,7 @@ sub_813FCDC: @ 813FCDC ldrh r1, [r0] movs r0, 0x1C bl SetGpuReg - ldr r0, =gUnknown_02022E22 + ldr r0, =gBattle_BG3_Y ldrh r1, [r0] movs r0, 0x1E bl SetGpuReg @@ -3674,11 +3674,11 @@ sub_813FCDC: @ 813FCDC thumb_func_start sub_813FD64 sub_813FD64: @ 813FD64 push {lr} - ldr r0, =gUnknown_02022E14 + ldr r0, =gBattle_BG0_X ldrh r1, [r0] movs r0, 0x10 bl SetGpuReg - ldr r0, =gUnknown_02022E16 + ldr r0, =gBattle_BG0_Y ldrh r1, [r0] movs r0, 0x12 bl SetGpuReg @@ -3702,7 +3702,7 @@ sub_813FD64: @ 813FD64 ldrh r1, [r0] movs r0, 0x1C bl SetGpuReg - ldr r0, =gUnknown_02022E22 + ldr r0, =gBattle_BG3_Y ldrh r1, [r0] movs r0, 0x1E bl SetGpuReg @@ -3871,7 +3871,7 @@ sub_813FEE8: @ 813FEE8 .pool _0813FF28: ldr r7, =gBattle_BG3_X - ldr r6, =gUnknown_02022E22 + ldr r6, =gBattle_BG3_Y _0813FF2C: lsls r4, r5, 2 adds r4, r5 |