diff options
Diffstat (limited to 'asm/field_effect.s')
-rw-r--r-- | asm/field_effect.s | 26 |
1 files changed, 13 insertions, 13 deletions
diff --git a/asm/field_effect.s b/asm/field_effect.s index bfa563af1..170aa6a63 100644 --- a/asm/field_effect.s +++ b/asm/field_effect.s @@ -1961,7 +1961,7 @@ mapldr_080842E8: @ 80B69FC movs r1, 0 bl CreateTask bl ScriptContext2_Enable - bl player_bitmagic + bl FreezeMapObjects ldr r1, =gFieldCallback movs r0, 0 str r0, [r1] @@ -2057,7 +2057,7 @@ mapldr_08084390: @ 80B6AA4 bl FieldObjectTurn _080B6AE6: bl ScriptContext2_Enable - bl player_bitmagic + bl FreezeMapObjects ldr r1, =gFieldCallback movs r0, 0 str r0, [r1] @@ -2116,7 +2116,7 @@ sub_80B6B68: @ 80B6B68 bl sub_8085784 bl pal_fill_for_maplights bl ScriptContext2_Enable - bl player_bitmagic + bl FreezeMapObjects ldr r0, =sub_80B6B94 movs r1, 0 bl CreateTask @@ -2534,7 +2534,7 @@ _080B6E9A: sub_80B6EC0: @ 80B6EC0 push {r4,lr} adds r4, r0, 0 - bl player_bitmagic + bl FreezeMapObjects bl CameraObjectReset2 ldrb r0, [r4, 0xA] bl sub_80E1558 @@ -3476,7 +3476,7 @@ sub_80B764C: @ 80B764C push {r4,r5,lr} adds r4, r0, 0 adds r5, r1, 0 - bl player_bitmagic + bl FreezeMapObjects bl CameraObjectReset2 movs r0, 0 bl SetCameraPanningCallback @@ -3807,7 +3807,7 @@ sub_80B78EC: @ 80B78EC adds r5, r0, 0 adds r4, r1, 0 bl CameraObjectReset2 - bl player_bitmagic + bl FreezeMapObjects ldr r1, =gPlayerAvatar movs r0, 0x1 strb r0, [r1, 0x6] @@ -4055,7 +4055,7 @@ sub_80B7AE8: @ 80B7AE8 push {r4,r5,lr} adds r5, r0, 0 adds r4, r1, 0 - bl player_bitmagic + bl FreezeMapObjects bl CameraObjectReset2 ldr r1, =gPlayerAvatar movs r0, 0x1 @@ -4287,7 +4287,7 @@ _080B7CC4: sub_80B7CC8: @ 80B7CC8 push {lr} bl ScriptContext2_Enable - bl player_bitmagic + bl FreezeMapObjects ldr r0, =sub_80B7CE4 movs r1, 0x50 bl CreateTask @@ -4461,7 +4461,7 @@ mapldr_080859D4: @ 80B7E48 bl sub_8085784 bl pal_fill_for_maplights bl ScriptContext2_Enable - bl player_bitmagic + bl FreezeMapObjects ldr r1, =gFieldCallback movs r0, 0 str r0, [r1] @@ -4672,7 +4672,7 @@ sub_80B800C: @ 80B800C push {r4,lr} adds r4, r0, 0 bl ScriptContext2_Enable - bl player_bitmagic + bl FreezeMapObjects bl CameraObjectReset2 bl player_get_direction_lower_nybble lsls r0, 24 @@ -4906,7 +4906,7 @@ mapldr_08085D88: @ 80B8200 bl sub_8085784 bl pal_fill_for_maplights bl ScriptContext2_Enable - bl player_bitmagic + bl FreezeMapObjects ldr r1, =gFieldCallback movs r0, 0 str r0, [r1] @@ -6295,7 +6295,7 @@ sub_80B8D44: @ 80B8D44 ldr r0, =gFieldEffectArguments ldr r0, [r0] strh r0, [r1, 0x26] - bl sav1_reset_battle_music_maybe + bl Overworld_ClearSavedMusic ldr r0, =0x0000016d bl Overworld_ChangeMusicTo movs r0, 0 @@ -6334,7 +6334,7 @@ sub_80B8DB4: @ 80B8DB4 push {r6} adds r4, r0, 0 bl ScriptContext2_Enable - bl player_bitmagic + bl FreezeMapObjects ldr r5, =gPlayerAvatar movs r0, 0x1 strb r0, [r5, 0x6] |