diff options
Diffstat (limited to 'asm/field_map_obj.s')
-rwxr-xr-x | asm/field_map_obj.s | 672 |
1 files changed, 0 insertions, 672 deletions
diff --git a/asm/field_map_obj.s b/asm/field_map_obj.s index 83913eaf9..4d01b95f8 100755 --- a/asm/field_map_obj.s +++ b/asm/field_map_obj.s @@ -5,678 +5,6 @@ .text - thumb_func_start FieldObjectCB_RandomlyLookNorthOrSouthOrWest -FieldObjectCB_RandomlyLookNorthOrSouthOrWest: @ 80907D0 - push {lr} - adds r1, r0, 0 - movs r0, 0x2E - ldrsh r2, [r1, r0] - lsls r0, r2, 3 - adds r0, r2 - lsls r0, 2 - ldr r2, =gMapObjects - adds r0, r2 - ldr r2, =sub_80907F4 - bl FieldObjectStep - pop {r0} - bx r0 - .pool - thumb_func_end FieldObjectCB_RandomlyLookNorthOrSouthOrWest - - thumb_func_start sub_80907F4 -sub_80907F4: @ 80907F4 - push {r4,lr} - ldr r3, =gUnknown_0850D83C - movs r4, 0x30 - ldrsh r2, [r1, r4] - lsls r2, 2 - adds r2, r3 - ldr r2, [r2] - bl _call_via_r2 - lsls r0, 24 - lsrs r0, 24 - pop {r4} - pop {r1} - bx r1 - .pool - thumb_func_end sub_80907F4 - - thumb_func_start sub_8090814 -sub_8090814: @ 8090814 - push {r4,lr} - adds r4, r1, 0 - bl npc_reset - movs r0, 0x1 - strh r0, [r4, 0x30] - pop {r4} - pop {r1} - bx r1 - thumb_func_end sub_8090814 - - thumb_func_start sub_8090828 -sub_8090828: @ 8090828 - push {r4,r5,lr} - adds r4, r0, 0 - adds r5, r1, 0 - ldrb r0, [r4, 0x18] - lsls r0, 28 - lsrs r0, 28 - bl GetFaceDirectionAnimId - adds r2, r0, 0 - lsls r2, 24 - lsrs r2, 24 - adds r0, r4, 0 - adds r1, r5, 0 - bl FieldObjectSetRegularAnim - movs r0, 0x2 - strh r0, [r5, 0x30] - movs r0, 0x1 - pop {r4,r5} - pop {r1} - bx r1 - thumb_func_end sub_8090828 - - thumb_func_start sub_8090854 -sub_8090854: @ 8090854 - push {r4-r7,lr} - adds r6, r0, 0 - adds r7, r1, 0 - bl FieldObjectExecRegularAnim - lsls r0, 24 - cmp r0, 0 - beq _0809088A - ldr r4, =gUnknown_0850D6EC - bl Random - movs r5, 0x3 - adds r1, r5, 0 - ands r1, r0 - lsls r1, 1 - adds r1, r4 - movs r0, 0 - ldrsh r1, [r1, r0] - adds r0, r7, 0 - bl SetFieldObjectStepTimer - ldrb r1, [r6] - movs r0, 0x3 - negs r0, r0 - ands r0, r1 - strb r0, [r6] - strh r5, [r7, 0x30] -_0809088A: - movs r0, 0 - pop {r4-r7} - pop {r1} - bx r1 - .pool - thumb_func_end sub_8090854 - - thumb_func_start sub_8090898 -sub_8090898: @ 8090898 - push {r4,r5,lr} - adds r4, r0, 0 - adds r5, r1, 0 - adds r0, r5, 0 - bl RunFieldObjectStepTimer - lsls r0, 24 - cmp r0, 0 - bne _080908B6 - adds r0, r4, 0 - bl FieldObjectIsTrainerAndCloseToPlayer - lsls r0, 24 - cmp r0, 0 - beq _080908BE -_080908B6: - movs r0, 0x4 - strh r0, [r5, 0x30] - movs r0, 0x1 - b _080908C0 -_080908BE: - movs r0, 0 -_080908C0: - pop {r4,r5} - pop {r1} - bx r1 - thumb_func_end sub_8090898 - - thumb_func_start sub_80908C8 -sub_80908C8: @ 80908C8 - push {r4,r5,lr} - sub sp, 0x4 - adds r4, r0, 0 - adds r5, r1, 0 - ldr r1, =gUnknown_0850D850 - mov r0, sp - movs r2, 0x4 - bl memcpy - adds r0, r4, 0 - movs r1, 0x7 - bl GetRunningPastFacingDirection - lsls r0, 24 - lsrs r1, r0, 24 - cmp r1, 0 - bne _080908F8 - bl Random - movs r1, 0x3 - ands r1, r0 - mov r2, sp - adds r0, r2, r1 - ldrb r1, [r0] -_080908F8: - adds r0, r4, 0 - bl FieldObjectSetDirection - movs r0, 0x1 - strh r0, [r5, 0x30] - add sp, 0x4 - pop {r4,r5} - pop {r1} - bx r1 - .pool - thumb_func_end sub_80908C8 - - thumb_func_start FieldObjectCB_RandomlyLookNorthOrSouthOrEast -FieldObjectCB_RandomlyLookNorthOrSouthOrEast: @ 8090910 - push {lr} - adds r1, r0, 0 - movs r0, 0x2E - ldrsh r2, [r1, r0] - lsls r0, r2, 3 - adds r0, r2 - lsls r0, 2 - ldr r2, =gMapObjects - adds r0, r2 - ldr r2, =sub_8090934 - bl FieldObjectStep - pop {r0} - bx r0 - .pool - thumb_func_end FieldObjectCB_RandomlyLookNorthOrSouthOrEast - - thumb_func_start sub_8090934 -sub_8090934: @ 8090934 - push {r4,lr} - ldr r3, =gUnknown_0850D854 - movs r4, 0x30 - ldrsh r2, [r1, r4] - lsls r2, 2 - adds r2, r3 - ldr r2, [r2] - bl _call_via_r2 - lsls r0, 24 - lsrs r0, 24 - pop {r4} - pop {r1} - bx r1 - .pool - thumb_func_end sub_8090934 - - thumb_func_start sub_8090954 -sub_8090954: @ 8090954 - push {r4,lr} - adds r4, r1, 0 - bl npc_reset - movs r0, 0x1 - strh r0, [r4, 0x30] - pop {r4} - pop {r1} - bx r1 - thumb_func_end sub_8090954 - - thumb_func_start sub_8090968 -sub_8090968: @ 8090968 - push {r4,r5,lr} - adds r4, r0, 0 - adds r5, r1, 0 - ldrb r0, [r4, 0x18] - lsls r0, 28 - lsrs r0, 28 - bl GetFaceDirectionAnimId - adds r2, r0, 0 - lsls r2, 24 - lsrs r2, 24 - adds r0, r4, 0 - adds r1, r5, 0 - bl FieldObjectSetRegularAnim - movs r0, 0x2 - strh r0, [r5, 0x30] - movs r0, 0x1 - pop {r4,r5} - pop {r1} - bx r1 - thumb_func_end sub_8090968 - - thumb_func_start sub_8090994 -sub_8090994: @ 8090994 - push {r4-r7,lr} - adds r6, r0, 0 - adds r7, r1, 0 - bl FieldObjectExecRegularAnim - lsls r0, 24 - cmp r0, 0 - beq _080909CA - ldr r4, =gUnknown_0850D6EC - bl Random - movs r5, 0x3 - adds r1, r5, 0 - ands r1, r0 - lsls r1, 1 - adds r1, r4 - movs r0, 0 - ldrsh r1, [r1, r0] - adds r0, r7, 0 - bl SetFieldObjectStepTimer - ldrb r1, [r6] - movs r0, 0x3 - negs r0, r0 - ands r0, r1 - strb r0, [r6] - strh r5, [r7, 0x30] -_080909CA: - movs r0, 0 - pop {r4-r7} - pop {r1} - bx r1 - .pool - thumb_func_end sub_8090994 - - thumb_func_start sub_80909D8 -sub_80909D8: @ 80909D8 - push {r4,r5,lr} - adds r4, r0, 0 - adds r5, r1, 0 - adds r0, r5, 0 - bl RunFieldObjectStepTimer - lsls r0, 24 - cmp r0, 0 - bne _080909F6 - adds r0, r4, 0 - bl FieldObjectIsTrainerAndCloseToPlayer - lsls r0, 24 - cmp r0, 0 - beq _080909FE -_080909F6: - movs r0, 0x4 - strh r0, [r5, 0x30] - movs r0, 0x1 - b _08090A00 -_080909FE: - movs r0, 0 -_08090A00: - pop {r4,r5} - pop {r1} - bx r1 - thumb_func_end sub_80909D8 - - thumb_func_start sub_8090A08 -sub_8090A08: @ 8090A08 - push {r4,r5,lr} - sub sp, 0x4 - adds r4, r0, 0 - adds r5, r1, 0 - ldr r1, =gUnknown_0850D868 - mov r0, sp - movs r2, 0x4 - bl memcpy - adds r0, r4, 0 - movs r1, 0x8 - bl GetRunningPastFacingDirection - lsls r0, 24 - lsrs r1, r0, 24 - cmp r1, 0 - bne _08090A38 - bl Random - movs r1, 0x3 - ands r1, r0 - mov r2, sp - adds r0, r2, r1 - ldrb r1, [r0] -_08090A38: - adds r0, r4, 0 - bl FieldObjectSetDirection - movs r0, 0x1 - strh r0, [r5, 0x30] - add sp, 0x4 - pop {r4,r5} - pop {r1} - bx r1 - .pool - thumb_func_end sub_8090A08 - - thumb_func_start FieldObjectCB_RandomlyLookNorthOrEastOrWest -FieldObjectCB_RandomlyLookNorthOrEastOrWest: @ 8090A50 - push {lr} - adds r1, r0, 0 - movs r0, 0x2E - ldrsh r2, [r1, r0] - lsls r0, r2, 3 - adds r0, r2 - lsls r0, 2 - ldr r2, =gMapObjects - adds r0, r2 - ldr r2, =sub_8090A74 - bl FieldObjectStep - pop {r0} - bx r0 - .pool - thumb_func_end FieldObjectCB_RandomlyLookNorthOrEastOrWest - - thumb_func_start sub_8090A74 -sub_8090A74: @ 8090A74 - push {r4,lr} - ldr r3, =gUnknown_0850D86C - movs r4, 0x30 - ldrsh r2, [r1, r4] - lsls r2, 2 - adds r2, r3 - ldr r2, [r2] - bl _call_via_r2 - lsls r0, 24 - lsrs r0, 24 - pop {r4} - pop {r1} - bx r1 - .pool - thumb_func_end sub_8090A74 - - thumb_func_start sub_8090A94 -sub_8090A94: @ 8090A94 - push {r4,lr} - adds r4, r1, 0 - bl npc_reset - movs r0, 0x1 - strh r0, [r4, 0x30] - pop {r4} - pop {r1} - bx r1 - thumb_func_end sub_8090A94 - - thumb_func_start sub_8090AA8 -sub_8090AA8: @ 8090AA8 - push {r4,r5,lr} - adds r4, r0, 0 - adds r5, r1, 0 - ldrb r0, [r4, 0x18] - lsls r0, 28 - lsrs r0, 28 - bl GetFaceDirectionAnimId - adds r2, r0, 0 - lsls r2, 24 - lsrs r2, 24 - adds r0, r4, 0 - adds r1, r5, 0 - bl FieldObjectSetRegularAnim - movs r0, 0x2 - strh r0, [r5, 0x30] - movs r0, 0x1 - pop {r4,r5} - pop {r1} - bx r1 - thumb_func_end sub_8090AA8 - - thumb_func_start sub_8090AD4 -sub_8090AD4: @ 8090AD4 - push {r4-r7,lr} - adds r6, r0, 0 - adds r7, r1, 0 - bl FieldObjectExecRegularAnim - lsls r0, 24 - cmp r0, 0 - beq _08090B0A - ldr r4, =gUnknown_0850D6EC - bl Random - movs r5, 0x3 - adds r1, r5, 0 - ands r1, r0 - lsls r1, 1 - adds r1, r4 - movs r0, 0 - ldrsh r1, [r1, r0] - adds r0, r7, 0 - bl SetFieldObjectStepTimer - ldrb r1, [r6] - movs r0, 0x3 - negs r0, r0 - ands r0, r1 - strb r0, [r6] - strh r5, [r7, 0x30] -_08090B0A: - movs r0, 0 - pop {r4-r7} - pop {r1} - bx r1 - .pool - thumb_func_end sub_8090AD4 - - thumb_func_start sub_8090B18 -sub_8090B18: @ 8090B18 - push {r4,r5,lr} - adds r4, r0, 0 - adds r5, r1, 0 - adds r0, r5, 0 - bl RunFieldObjectStepTimer - lsls r0, 24 - cmp r0, 0 - bne _08090B36 - adds r0, r4, 0 - bl FieldObjectIsTrainerAndCloseToPlayer - lsls r0, 24 - cmp r0, 0 - beq _08090B3E -_08090B36: - movs r0, 0x4 - strh r0, [r5, 0x30] - movs r0, 0x1 - b _08090B40 -_08090B3E: - movs r0, 0 -_08090B40: - pop {r4,r5} - pop {r1} - bx r1 - thumb_func_end sub_8090B18 - - thumb_func_start sub_8090B48 -sub_8090B48: @ 8090B48 - push {r4,r5,lr} - sub sp, 0x4 - adds r4, r0, 0 - adds r5, r1, 0 - ldr r1, =gUnknown_0850D880 - mov r0, sp - movs r2, 0x4 - bl memcpy - adds r0, r4, 0 - movs r1, 0x9 - bl GetRunningPastFacingDirection - lsls r0, 24 - lsrs r1, r0, 24 - cmp r1, 0 - bne _08090B78 - bl Random - movs r1, 0x3 - ands r1, r0 - mov r2, sp - adds r0, r2, r1 - ldrb r1, [r0] -_08090B78: - adds r0, r4, 0 - bl FieldObjectSetDirection - movs r0, 0x1 - strh r0, [r5, 0x30] - add sp, 0x4 - pop {r4,r5} - pop {r1} - bx r1 - .pool - thumb_func_end sub_8090B48 - - thumb_func_start FieldObjectCB_RandomlyLookSouthOrEastOrWest -FieldObjectCB_RandomlyLookSouthOrEastOrWest: @ 8090B90 - push {lr} - adds r1, r0, 0 - movs r0, 0x2E - ldrsh r2, [r1, r0] - lsls r0, r2, 3 - adds r0, r2 - lsls r0, 2 - ldr r2, =gMapObjects - adds r0, r2 - ldr r2, =sub_8090BB4 - bl FieldObjectStep - pop {r0} - bx r0 - .pool - thumb_func_end FieldObjectCB_RandomlyLookSouthOrEastOrWest - - thumb_func_start sub_8090BB4 -sub_8090BB4: @ 8090BB4 - push {r4,lr} - ldr r3, =gUnknown_0850D884 - movs r4, 0x30 - ldrsh r2, [r1, r4] - lsls r2, 2 - adds r2, r3 - ldr r2, [r2] - bl _call_via_r2 - lsls r0, 24 - lsrs r0, 24 - pop {r4} - pop {r1} - bx r1 - .pool - thumb_func_end sub_8090BB4 - - thumb_func_start sub_8090BD4 -sub_8090BD4: @ 8090BD4 - push {r4,lr} - adds r4, r1, 0 - bl npc_reset - movs r0, 0x1 - strh r0, [r4, 0x30] - pop {r4} - pop {r1} - bx r1 - thumb_func_end sub_8090BD4 - - thumb_func_start sub_8090BE8 -sub_8090BE8: @ 8090BE8 - push {r4,r5,lr} - adds r4, r0, 0 - adds r5, r1, 0 - ldrb r0, [r4, 0x18] - lsls r0, 28 - lsrs r0, 28 - bl GetFaceDirectionAnimId - adds r2, r0, 0 - lsls r2, 24 - lsrs r2, 24 - adds r0, r4, 0 - adds r1, r5, 0 - bl FieldObjectSetRegularAnim - movs r0, 0x2 - strh r0, [r5, 0x30] - movs r0, 0x1 - pop {r4,r5} - pop {r1} - bx r1 - thumb_func_end sub_8090BE8 - - thumb_func_start sub_8090C14 -sub_8090C14: @ 8090C14 - push {r4-r7,lr} - adds r6, r0, 0 - adds r7, r1, 0 - bl FieldObjectExecRegularAnim - lsls r0, 24 - cmp r0, 0 - beq _08090C4A - ldr r4, =gUnknown_0850D6EC - bl Random - movs r5, 0x3 - adds r1, r5, 0 - ands r1, r0 - lsls r1, 1 - adds r1, r4 - movs r0, 0 - ldrsh r1, [r1, r0] - adds r0, r7, 0 - bl SetFieldObjectStepTimer - ldrb r1, [r6] - movs r0, 0x3 - negs r0, r0 - ands r0, r1 - strb r0, [r6] - strh r5, [r7, 0x30] -_08090C4A: - movs r0, 0 - pop {r4-r7} - pop {r1} - bx r1 - .pool - thumb_func_end sub_8090C14 - - thumb_func_start sub_8090C58 -sub_8090C58: @ 8090C58 - push {r4,r5,lr} - adds r4, r0, 0 - adds r5, r1, 0 - adds r0, r5, 0 - bl RunFieldObjectStepTimer - lsls r0, 24 - cmp r0, 0 - bne _08090C76 - adds r0, r4, 0 - bl FieldObjectIsTrainerAndCloseToPlayer - lsls r0, 24 - cmp r0, 0 - beq _08090C7E -_08090C76: - movs r0, 0x4 - strh r0, [r5, 0x30] - movs r0, 0x1 - b _08090C80 -_08090C7E: - movs r0, 0 -_08090C80: - pop {r4,r5} - pop {r1} - bx r1 - thumb_func_end sub_8090C58 - - thumb_func_start sub_8090C88 -sub_8090C88: @ 8090C88 - push {r4,r5,lr} - sub sp, 0x4 - adds r4, r0, 0 - adds r5, r1, 0 - ldr r1, =gUnknown_0850D898 - mov r0, sp - movs r2, 0x4 - bl memcpy - adds r0, r4, 0 - movs r1, 0xA - bl GetRunningPastFacingDirection - lsls r0, 24 - lsrs r1, r0, 24 - cmp r1, 0 - bne _08090CB8 - bl Random - movs r1, 0x3 - ands r1, r0 - mov r2, sp - adds r0, r2, r1 - ldrb r1, [r0] -_08090CB8: - adds r0, r4, 0 - bl FieldObjectSetDirection - movs r0, 0x1 - strh r0, [r5, 0x30] - add sp, 0x4 - pop {r4,r5} - pop {r1} - bx r1 - .pool - thumb_func_end sub_8090C88 - thumb_func_start FieldObjectCB_LookAroundCounterclockwise FieldObjectCB_LookAroundCounterclockwise: @ 8090CD0 push {lr} |